@antv/l7-layers 2.20.5 → 2.20.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/canvas/index.d.ts +3 -3
- package/es/citybuliding/models/build.d.ts +7 -12
- package/es/citybuliding/models/build.js +22 -11
- package/es/citybuliding/shaders/build_frag.glsl +26 -23
- package/es/citybuliding/shaders/build_vert.glsl +24 -16
- package/es/core/BaseLayer.d.ts +14 -2
- package/es/core/BaseLayer.js +53 -9
- package/es/core/BaseModel.d.ts +1 -1
- package/es/core/BaseModel.js +41 -15
- package/es/core/CommonStyleAttribute.d.ts +4 -2
- package/es/core/CommonStyleAttribute.js +3 -0
- package/es/core/LayerPickService.d.ts +1 -1
- package/es/core/TextureService.d.ts +2 -2
- package/es/core/interface.d.ts +7 -3
- package/es/core/interface.js +0 -1
- package/es/core/line_trangluation.d.ts +1 -1
- package/es/core/shape/arrow.d.ts +1 -1
- package/es/core/shape/extrude.d.ts +1 -1
- package/es/core/triangulation.d.ts +1 -1
- package/es/core/triangulation.js +13 -7
- package/es/core/utils.js +1 -1
- package/es/earth/index.d.ts +1 -1
- package/es/earth/models/atmosphere.d.ts +8 -2
- package/es/earth/models/atmosphere.js +15 -8
- package/es/earth/models/base.d.ts +8 -2
- package/es/earth/models/base.js +21 -12
- package/es/earth/models/bloomsphere.d.ts +8 -2
- package/es/earth/models/bloomsphere.js +15 -8
- package/es/earth/shaders/{atmosphere_frag.glsl → atmosphere/atmosphere_frag.glsl} +9 -6
- package/es/earth/shaders/atmosphere/atmosphere_vert.glsl +22 -0
- package/es/earth/shaders/base/base_frag.glsl +11 -0
- package/es/earth/shaders/base/base_vert.glsl +52 -0
- package/es/earth/shaders/bloomshpere/bloomsphere_frag.glsl +16 -0
- package/es/earth/shaders/bloomshpere/bloomsphere_vert.glsl +19 -0
- package/es/geometry/index.d.ts +2 -2
- package/es/geometry/models/billboard.d.ts +8 -1
- package/es/geometry/models/billboard.js +26 -11
- package/es/geometry/models/plane.d.ts +8 -1
- package/es/geometry/models/plane.js +23 -6
- package/es/geometry/models/sprite.d.ts +12 -2
- package/es/geometry/models/sprite.js +44 -18
- package/es/geometry/shaders/billboard_frag.glsl +11 -6
- package/es/geometry/shaders/billboard_vert.glsl +12 -15
- package/es/geometry/shaders/plane_frag.glsl +14 -10
- package/es/geometry/shaders/plane_vert.glsl +11 -10
- package/es/geometry/shaders/sprite_frag.glsl +11 -7
- package/es/geometry/shaders/sprite_vert.glsl +10 -9
- package/es/heatmap/index.d.ts +3 -3
- package/es/heatmap/models/grid.d.ts +8 -1
- package/es/heatmap/models/grid.js +25 -12
- package/es/heatmap/models/grid3d.d.ts +8 -1
- package/es/heatmap/models/grid3d.js +29 -13
- package/es/heatmap/models/heatmap.d.ts +6 -4
- package/es/heatmap/models/heatmap.js +123 -75
- package/es/heatmap/models/hexagon.d.ts +8 -1
- package/es/heatmap/models/hexagon.js +25 -12
- package/es/heatmap/shaders/grid/grid_frag.glsl +8 -0
- package/es/heatmap/shaders/{grid_vert.glsl → grid/grid_vert.glsl} +15 -15
- package/es/heatmap/shaders/grid3d/grid_3d_frag.glsl +8 -0
- package/{lib/heatmap/shaders/hexagon_3d_vert.glsl → es/heatmap/shaders/grid3d/grid_3d_vert.glsl} +13 -16
- package/es/heatmap/shaders/heatmap/heatmap_3d_frag.glsl +24 -0
- package/es/heatmap/shaders/{heatmap_3d_vert.glsl → heatmap/heatmap_3d_vert.glsl} +19 -9
- package/es/heatmap/shaders/heatmap/heatmap_frag.glsl +52 -0
- package/es/heatmap/shaders/heatmap/heatmap_framebuffer_frag.glsl +16 -0
- package/{lib/heatmap/shaders → es/heatmap/shaders/heatmap}/heatmap_framebuffer_vert.glsl +14 -9
- package/es/heatmap/shaders/heatmap/heatmap_vert.glsl +19 -0
- package/es/heatmap/shaders/hexagon/hexagon_frag.glsl +8 -0
- package/es/heatmap/shaders/{hexagon_vert.glsl → hexagon/hexagon_vert.glsl} +12 -13
- package/es/image/index.d.ts +2 -2
- package/es/image/models/image.d.ts +9 -2
- package/es/image/models/image.js +83 -44
- package/es/image/shaders/image_frag.glsl +34 -7
- package/es/image/shaders/image_vert.glsl +11 -5
- package/es/line/index.d.ts +4 -4
- package/es/line/index.js +2 -1
- package/es/line/models/arc.d.ts +8 -3
- package/es/line/models/arc.js +57 -76
- package/es/line/models/arc_3d.d.ts +8 -3
- package/es/line/models/arc_3d.js +46 -57
- package/es/line/models/flow.d.ts +8 -2
- package/es/line/models/flow.js +14 -12
- package/es/line/models/great_circle.d.ts +8 -3
- package/es/line/models/great_circle.js +40 -29
- package/es/line/models/index.d.ts +1 -1
- package/es/line/models/index.js +3 -6
- package/es/line/models/line.d.ts +8 -3
- package/es/line/models/line.js +67 -140
- package/es/line/models/{simpleLine.d.ts → simple_line.d.ts} +8 -2
- package/es/line/models/simple_line.js +204 -0
- package/es/line/models/wall.d.ts +8 -3
- package/es/line/models/wall.js +35 -27
- package/es/line/shaders/{line_arc_frag.glsl → arc/line_arc_frag.glsl} +36 -26
- package/es/line/shaders/{line_arc_vert.glsl → arc/line_arc_vert.glsl} +52 -22
- package/es/line/shaders/{line_arc_3d_frag.glsl → arc3d/line_arc_3d_frag.glsl} +32 -24
- package/{lib/line/shaders → es/line/shaders/arc3d}/line_arc_3d_vert.glsl +37 -27
- package/es/line/shaders/flow/flow_line_frag.glsl +5 -4
- package/es/line/shaders/flow/flow_line_vert.glsl +17 -18
- package/es/line/shaders/{line_arc_great_circle_frag.glsl → greatCircle/line_arc_great_circle_frag.glsl} +30 -30
- package/{lib/line/shaders → es/line/shaders/greatCircle}/line_arc_great_circle_vert.glsl +43 -40
- package/es/line/shaders/{line_frag.glsl → line/line_frag.glsl} +55 -28
- package/es/line/shaders/line/line_vert.glsl +114 -0
- package/es/line/shaders/simple/simpleline_frag.glsl +27 -3
- package/es/line/shaders/simple/simpleline_vert.glsl +20 -20
- package/es/line/shaders/wall/wall_frag.glsl +31 -26
- package/es/line/shaders/wall/wall_vert.glsl +29 -22
- package/es/mask/index.d.ts +2 -2
- package/es/mask/models/fill.d.ts +1 -1
- package/es/plugins/DataMappingPlugin.d.ts +1 -1
- package/es/plugins/DataMappingPlugin.js +1 -3
- package/es/plugins/DataSourcePlugin.d.ts +1 -1
- package/es/plugins/FeatureScalePlugin.d.ts +1 -1
- package/es/plugins/FeatureScalePlugin.js +14 -3
- package/es/plugins/LayerAnimateStylePlugin.d.ts +1 -1
- package/es/plugins/LayerMaskPlugin.d.ts +1 -1
- package/es/plugins/LayerModelPlugin.d.ts +1 -1
- package/es/plugins/LayerStylePlugin.d.ts +1 -1
- package/es/plugins/LightingPlugin.d.ts +1 -1
- package/es/plugins/MultiPassRendererPlugin.d.ts +1 -1
- package/es/plugins/PixelPickingPlugin.d.ts +6 -2
- package/es/plugins/PixelPickingPlugin.js +36 -49
- package/es/plugins/RegisterStyleAttributePlugin.d.ts +1 -1
- package/es/plugins/ShaderUniformPlugin.d.ts +1 -1
- package/es/plugins/ShaderUniformPlugin.js +11 -6
- package/es/plugins/UpdateModelPlugin.d.ts +1 -1
- package/es/plugins/UpdateStyleAttributePlugin.d.ts +1 -1
- package/es/point/index.d.ts +2 -2
- package/es/point/index.js +1 -0
- package/es/point/models/billboard_point.d.ts +9 -3
- package/es/point/models/billboard_point.js +18 -18
- package/es/point/models/earthExtrude.d.ts +7 -12
- package/es/point/models/earthExtrude.js +21 -13
- package/es/point/models/earthFill.d.ts +8 -3
- package/es/point/models/earthFill.js +18 -30
- package/es/point/models/extrude.d.ts +1 -4
- package/es/point/models/extrude.js +2 -11
- package/es/point/models/fill.d.ts +8 -2
- package/es/point/models/fill.js +33 -84
- package/es/point/models/{fillmage.d.ts → fillImage.d.ts} +8 -2
- package/es/point/models/{fillmage.js → fillImage.js} +23 -15
- package/es/point/models/image.d.ts +8 -1
- package/es/point/models/image.js +31 -17
- package/es/point/models/index.js +1 -1
- package/es/point/models/normal.d.ts +9 -3
- package/es/point/models/normal.js +13 -30
- package/es/point/models/radar.d.ts +8 -2
- package/es/point/models/radar.js +23 -45
- package/es/point/models/text.d.ts +9 -2
- package/es/point/models/text.js +31 -32
- package/{lib/point/shaders → es/point/shaders/billboard}/billboard_point_frag.glsl +17 -13
- package/{lib/point/shaders → es/point/shaders/billboard}/billboard_point_vert.glsl +13 -14
- package/es/point/shaders/earthExtrude/earthExtrude_frag.glsl +36 -0
- package/{lib/point/shaders/earth/extrude_vert.glsl → es/point/shaders/earthExtrude/earthExtrude_vert.glsl} +25 -22
- package/{lib/point/shaders/earth/fill_frag.glsl → es/point/shaders/earthFill/earthFill_frag.glsl} +20 -18
- package/{lib/point/shaders/earth/fill_vert.glsl → es/point/shaders/earthFill/earthFill_vert.glsl} +17 -22
- package/es/point/shaders/extrude/extrude_vert.glsl +0 -3
- package/{lib/point/shaders → es/point/shaders/fill}/fill_frag.glsl +18 -1
- package/es/point/shaders/{fill_vert.glsl → fill/fill_vert.glsl} +5 -4
- package/es/point/shaders/fillImage/fillImage_frag.glsl +24 -0
- package/{lib/point/shaders/image → es/point/shaders/fillImage}/fillImage_vert.glsl +15 -17
- package/es/point/shaders/image/image_frag.glsl +42 -0
- package/{lib/point/shaders → es/point/shaders/image}/image_vert.glsl +14 -13
- package/es/point/shaders/radar/radar_frag.glsl +19 -14
- package/es/point/shaders/radar/radar_vert.glsl +21 -24
- package/es/point/shaders/text/text_frag.glsl +44 -0
- package/es/point/shaders/{text_vert.glsl → text/text_vert.glsl} +19 -17
- package/es/point/shape/extrude.d.ts +1 -1
- package/es/polygon/index.d.ts +2 -2
- package/es/polygon/models/extrude.d.ts +9 -9
- package/es/polygon/models/extrude.js +38 -15
- package/es/polygon/models/extrusion.d.ts +8 -1
- package/es/polygon/models/extrusion.js +24 -7
- package/es/polygon/models/fill.d.ts +9 -4
- package/es/polygon/models/fill.js +26 -13
- package/es/polygon/models/ocean.d.ts +9 -7
- package/es/polygon/models/ocean.js +30 -14
- package/es/polygon/models/water.d.ts +9 -4
- package/es/polygon/models/water.js +26 -10
- package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +14 -14
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +17 -15
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +18 -18
- package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +18 -24
- package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +19 -15
- package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +20 -24
- package/es/polygon/shaders/extrusion/polygon_extrusion_frag.glsl +4 -8
- package/es/polygon/shaders/extrusion/polygon_extrusion_vert.glsl +7 -16
- package/es/polygon/shaders/fill/fill_frag.glsl +7 -0
- package/es/polygon/shaders/fill/fill_linear_frag.glsl +20 -0
- package/{lib/polygon/shaders/polygon_linear_vert.glsl → es/polygon/shaders/fill/fill_linear_vert.glsl} +12 -11
- package/es/polygon/shaders/{polygon_vert.glsl → fill/fill_vert.glsl} +6 -6
- package/es/polygon/shaders/{water/polygon_ocean_frag.glsl → ocean/ocean_frag.glsl} +13 -13
- package/es/polygon/shaders/ocean/ocean_vert.glsl +22 -0
- package/es/polygon/shaders/water/polygon_water_frag.glsl +14 -12
- package/es/polygon/shaders/water/polygon_water_vert.glsl +10 -10
- package/es/raster/buffers/triangulation.d.ts +1 -1
- package/es/raster/index.d.ts +2 -2
- package/es/raster/models/raster.d.ts +9 -8
- package/es/raster/models/raster.js +54 -38
- package/es/raster/models/rasterRgb.d.ts +9 -7
- package/es/raster/models/rasterRgb.js +36 -19
- package/es/raster/models/rasterTerrainRgb.d.ts +1 -1
- package/es/raster/models/rasterTerrainRgb.js +2 -2
- package/es/raster/shaders/raster/raster_2d_frag.glsl +34 -0
- package/es/raster/shaders/raster/raster_2d_vert.glsl +21 -0
- package/es/raster/shaders/rgb/raster_rgb_frag.glsl +26 -0
- package/es/raster/shaders/rgb/raster_rgb_vert.glsl +21 -0
- package/es/tile/core/BaseLayer.d.ts +2 -2
- package/es/tile/core/TileDebugLayer.d.ts +1 -1
- package/es/tile/interaction/getRasterData.d.ts +2 -2
- package/es/tile/interaction/utils.d.ts +1 -1
- package/es/tile/interface.d.ts +2 -2
- package/es/tile/service/TileLayerService.d.ts +2 -2
- package/es/tile/service/TilePickService.d.ts +2 -2
- package/es/tile/service/TileSourceService.d.ts +1 -1
- package/es/tile/tile/Tile.d.ts +2 -3
- package/es/tile/tile/VectorTile.d.ts +1 -1
- package/es/tile/tile/index.d.ts +1 -1
- package/es/tile/utils/constants.js +1 -1
- package/es/tile/utils/utils.d.ts +1 -1
- package/es/utils/blend.d.ts +1 -1
- package/es/utils/multiPassRender.d.ts +1 -1
- package/es/utils/stencil.d.ts +1 -1
- package/es/wind/index.d.ts +3 -3
- package/es/wind/models/wind.d.ts +1 -1
- package/lib/citybuliding/models/build.js +22 -11
- package/lib/citybuliding/shaders/build_frag.glsl +26 -23
- package/lib/citybuliding/shaders/build_vert.glsl +24 -16
- package/lib/core/BaseLayer.js +53 -9
- package/lib/core/BaseModel.js +41 -15
- package/lib/core/CommonStyleAttribute.js +3 -0
- package/lib/core/triangulation.js +12 -6
- package/lib/core/utils.js +1 -1
- package/lib/earth/models/atmosphere.js +15 -8
- package/lib/earth/models/base.js +21 -12
- package/lib/earth/models/bloomsphere.js +15 -8
- package/lib/earth/shaders/{atmosphere_frag.glsl → atmosphere/atmosphere_frag.glsl} +9 -6
- package/lib/earth/shaders/atmosphere/atmosphere_vert.glsl +22 -0
- package/lib/earth/shaders/base/base_frag.glsl +11 -0
- package/lib/earth/shaders/base/base_vert.glsl +52 -0
- package/lib/earth/shaders/bloomshpere/bloomsphere_frag.glsl +16 -0
- package/lib/earth/shaders/bloomshpere/bloomsphere_vert.glsl +19 -0
- package/lib/geometry/models/billboard.js +26 -11
- package/lib/geometry/models/plane.js +23 -6
- package/lib/geometry/models/sprite.js +44 -18
- package/lib/geometry/shaders/billboard_frag.glsl +11 -6
- package/lib/geometry/shaders/billboard_vert.glsl +12 -15
- package/lib/geometry/shaders/plane_frag.glsl +14 -10
- package/lib/geometry/shaders/plane_vert.glsl +11 -10
- package/lib/geometry/shaders/sprite_frag.glsl +11 -7
- package/lib/geometry/shaders/sprite_vert.glsl +10 -9
- package/lib/heatmap/models/grid.js +25 -12
- package/lib/heatmap/models/grid3d.js +29 -13
- package/lib/heatmap/models/heatmap.js +122 -74
- package/lib/heatmap/models/hexagon.js +25 -12
- package/lib/heatmap/shaders/grid/grid_frag.glsl +8 -0
- package/lib/heatmap/shaders/{grid_vert.glsl → grid/grid_vert.glsl} +15 -15
- package/lib/heatmap/shaders/grid3d/grid_3d_frag.glsl +8 -0
- package/{es/heatmap/shaders/hexagon_3d_vert.glsl → lib/heatmap/shaders/grid3d/grid_3d_vert.glsl} +13 -16
- package/lib/heatmap/shaders/heatmap/heatmap_3d_frag.glsl +24 -0
- package/lib/heatmap/shaders/{heatmap_3d_vert.glsl → heatmap/heatmap_3d_vert.glsl} +19 -9
- package/lib/heatmap/shaders/heatmap/heatmap_frag.glsl +52 -0
- package/lib/heatmap/shaders/heatmap/heatmap_framebuffer_frag.glsl +16 -0
- package/{es/heatmap/shaders → lib/heatmap/shaders/heatmap}/heatmap_framebuffer_vert.glsl +14 -9
- package/lib/heatmap/shaders/heatmap/heatmap_vert.glsl +19 -0
- package/lib/heatmap/shaders/hexagon/hexagon_frag.glsl +8 -0
- package/lib/heatmap/shaders/{hexagon_vert.glsl → hexagon/hexagon_vert.glsl} +12 -13
- package/lib/image/models/image.js +83 -44
- package/lib/image/shaders/image_frag.glsl +34 -7
- package/lib/image/shaders/image_vert.glsl +11 -5
- package/lib/line/index.js +2 -1
- package/lib/line/models/arc.js +57 -76
- package/lib/line/models/arc_3d.js +47 -59
- package/lib/line/models/flow.js +14 -12
- package/lib/line/models/great_circle.js +40 -29
- package/lib/line/models/index.js +4 -7
- package/lib/line/models/line.js +67 -142
- package/lib/line/models/{simpleLine.js → simple_line.js} +84 -74
- package/lib/line/models/wall.js +35 -27
- package/lib/line/shaders/{line_arc_frag.glsl → arc/line_arc_frag.glsl} +36 -26
- package/lib/line/shaders/{line_arc_vert.glsl → arc/line_arc_vert.glsl} +52 -22
- package/lib/line/shaders/{line_arc_3d_frag.glsl → arc3d/line_arc_3d_frag.glsl} +32 -24
- package/{es/line/shaders → lib/line/shaders/arc3d}/line_arc_3d_vert.glsl +37 -27
- package/lib/line/shaders/flow/flow_line_frag.glsl +5 -4
- package/lib/line/shaders/flow/flow_line_vert.glsl +17 -18
- package/lib/line/shaders/{line_arc_great_circle_frag.glsl → greatCircle/line_arc_great_circle_frag.glsl} +30 -30
- package/{es/line/shaders → lib/line/shaders/greatCircle}/line_arc_great_circle_vert.glsl +43 -40
- package/lib/line/shaders/{line_frag.glsl → line/line_frag.glsl} +55 -28
- package/lib/line/shaders/line/line_vert.glsl +114 -0
- package/lib/line/shaders/simple/simpleline_frag.glsl +27 -3
- package/lib/line/shaders/simple/simpleline_vert.glsl +20 -20
- package/lib/line/shaders/wall/wall_frag.glsl +31 -26
- package/lib/line/shaders/wall/wall_vert.glsl +29 -22
- package/lib/plugins/DataMappingPlugin.js +1 -3
- package/lib/plugins/FeatureScalePlugin.js +14 -3
- package/lib/plugins/PixelPickingPlugin.js +35 -48
- package/lib/plugins/ShaderUniformPlugin.js +11 -6
- package/lib/point/index.js +1 -0
- package/lib/point/models/billboard_point.js +18 -18
- package/lib/point/models/earthExtrude.js +21 -13
- package/lib/point/models/earthFill.js +18 -30
- package/lib/point/models/extrude.js +2 -11
- package/lib/point/models/fill.js +33 -84
- package/lib/point/models/{fillmage.js → fillImage.js} +24 -17
- package/lib/point/models/image.js +31 -17
- package/lib/point/models/index.js +2 -2
- package/lib/point/models/normal.js +13 -30
- package/lib/point/models/radar.js +23 -45
- package/lib/point/models/text.js +31 -32
- package/{es/point/shaders → lib/point/shaders/billboard}/billboard_point_frag.glsl +17 -13
- package/{es/point/shaders → lib/point/shaders/billboard}/billboard_point_vert.glsl +13 -14
- package/lib/point/shaders/earthExtrude/earthExtrude_frag.glsl +36 -0
- package/{es/point/shaders/earth/extrude_vert.glsl → lib/point/shaders/earthExtrude/earthExtrude_vert.glsl} +25 -22
- package/{es/point/shaders/earth/fill_frag.glsl → lib/point/shaders/earthFill/earthFill_frag.glsl} +20 -18
- package/{es/point/shaders/earth/fill_vert.glsl → lib/point/shaders/earthFill/earthFill_vert.glsl} +17 -22
- package/lib/point/shaders/extrude/extrude_vert.glsl +0 -3
- package/{es/point/shaders → lib/point/shaders/fill}/fill_frag.glsl +18 -1
- package/lib/point/shaders/{fill_vert.glsl → fill/fill_vert.glsl} +5 -4
- package/lib/point/shaders/fillImage/fillImage_frag.glsl +24 -0
- package/{es/point/shaders/image → lib/point/shaders/fillImage}/fillImage_vert.glsl +15 -17
- package/lib/point/shaders/image/image_frag.glsl +42 -0
- package/{es/point/shaders → lib/point/shaders/image}/image_vert.glsl +14 -13
- package/lib/point/shaders/radar/radar_frag.glsl +19 -14
- package/lib/point/shaders/radar/radar_vert.glsl +21 -24
- package/lib/point/shaders/text/text_frag.glsl +44 -0
- package/lib/point/shaders/{text_vert.glsl → text/text_vert.glsl} +19 -17
- package/lib/polygon/models/extrude.js +38 -15
- package/lib/polygon/models/extrusion.js +24 -7
- package/lib/polygon/models/fill.js +26 -13
- package/lib/polygon/models/ocean.js +30 -14
- package/lib/polygon/models/water.js +26 -10
- package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +14 -14
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +17 -15
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +18 -18
- package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +18 -24
- package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +19 -15
- package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +20 -24
- package/lib/polygon/shaders/extrusion/polygon_extrusion_frag.glsl +4 -8
- package/lib/polygon/shaders/extrusion/polygon_extrusion_vert.glsl +7 -16
- package/lib/polygon/shaders/fill/fill_frag.glsl +7 -0
- package/lib/polygon/shaders/fill/fill_linear_frag.glsl +20 -0
- package/{es/polygon/shaders/polygon_linear_vert.glsl → lib/polygon/shaders/fill/fill_linear_vert.glsl} +12 -11
- package/lib/polygon/shaders/{polygon_vert.glsl → fill/fill_vert.glsl} +6 -6
- package/lib/polygon/shaders/{water/polygon_ocean_frag.glsl → ocean/ocean_frag.glsl} +13 -13
- package/lib/polygon/shaders/ocean/ocean_vert.glsl +22 -0
- package/lib/polygon/shaders/water/polygon_water_frag.glsl +14 -12
- package/lib/polygon/shaders/water/polygon_water_vert.glsl +10 -10
- package/lib/raster/models/raster.js +54 -38
- package/lib/raster/models/rasterRgb.js +36 -19
- package/lib/raster/models/rasterTerrainRgb.js +2 -2
- package/lib/raster/shaders/raster/raster_2d_frag.glsl +34 -0
- package/lib/raster/shaders/raster/raster_2d_vert.glsl +21 -0
- package/lib/raster/shaders/rgb/raster_rgb_frag.glsl +26 -0
- package/lib/raster/shaders/rgb/raster_rgb_vert.glsl +21 -0
- package/lib/tile/utils/constants.js +1 -1
- package/package.json +7 -7
- package/es/earth/shaders/atmosphere_vert.glsl +0 -26
- package/es/earth/shaders/base_frag.glsl +0 -13
- package/es/earth/shaders/base_vert.glsl +0 -52
- package/es/earth/shaders/bloomsphere_frag.glsl +0 -15
- package/es/earth/shaders/bloomsphere_vert.glsl +0 -20
- package/es/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
- package/es/heatmap/shaders/heatmap_frag.glsl +0 -47
- package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
- package/es/heatmap/shaders/heatmap_vert.glsl +0 -10
- package/es/heatmap/shaders/hexagon_frag.glsl +0 -12
- package/es/line/models/earthArc_3d.d.ts +0 -17
- package/es/line/models/earthArc_3d.js +0 -285
- package/es/line/models/linearline.d.ts +0 -11
- package/es/line/models/linearline.js +0 -241
- package/es/line/models/simpleLine.js +0 -194
- package/es/line/shaders/arc_chunks.vert.glsl +0 -21
- package/es/line/shaders/dash/arc_dash_frag.glsl +0 -21
- package/es/line/shaders/dash/arc_dash_vert.glsl +0 -102
- package/es/line/shaders/dash/line_dash_frag.glsl +0 -27
- package/es/line/shaders/dash/line_dash_vert.glsl +0 -82
- package/es/line/shaders/line_arc2d_vert.glsl +0 -114
- package/es/line/shaders/line_bezier_vert.glsl +0 -85
- package/es/line/shaders/line_vert.glsl +0 -165
- package/es/line/shaders/linear/arc3d_linear_frag.glsl +0 -32
- package/es/line/shaders/linear/arc3d_linear_vert.glsl +0 -161
- package/es/line/shaders/linear/arc_linear_frag.glsl +0 -10
- package/es/line/shaders/linear/arc_linear_vert.glsl +0 -98
- package/es/line/shaders/linear/line_linear_frag.glsl +0 -25
- package/es/line/shaders/linearLine/line_linear_frag.glsl +0 -8
- package/es/line/shaders/linearLine/line_linear_vert.glsl +0 -93
- package/es/line/shaders/simple/simpleline_linear_frag.glsl +0 -8
- package/es/point/shaders/animate/wave_frag.glsl +0 -55
- package/es/point/shaders/earth/extrude_frag.glsl +0 -32
- package/es/point/shaders/image/fillImage_frag.glsl +0 -18
- package/es/point/shaders/image_frag.glsl +0 -37
- package/es/point/shaders/text_frag.glsl +0 -39
- package/es/polygon/shaders/polygon_frag.glsl +0 -7
- package/es/polygon/shaders/polygon_linear_frag.glsl +0 -15
- package/es/polygon/shaders/water/polygon_ocean_vert.glsl +0 -16
- package/es/raster/shaders/raster_2d_frag.glsl +0 -32
- package/es/raster/shaders/raster_2d_vert.glsl +0 -13
- package/es/raster/shaders/raster_frag.glsl +0 -11
- package/es/raster/shaders/raster_rgb_frag.glsl +0 -20
- package/es/raster/shaders/raster_vert.glsl +0 -34
- package/lib/earth/shaders/atmosphere_vert.glsl +0 -26
- package/lib/earth/shaders/base_frag.glsl +0 -13
- package/lib/earth/shaders/base_vert.glsl +0 -52
- package/lib/earth/shaders/bloomsphere_frag.glsl +0 -15
- package/lib/earth/shaders/bloomsphere_vert.glsl +0 -20
- package/lib/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
- package/lib/heatmap/shaders/heatmap_frag.glsl +0 -47
- package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
- package/lib/heatmap/shaders/heatmap_vert.glsl +0 -10
- package/lib/heatmap/shaders/hexagon_frag.glsl +0 -12
- package/lib/line/models/earthArc_3d.js +0 -291
- package/lib/line/models/linearline.js +0 -247
- package/lib/line/shaders/arc_chunks.vert.glsl +0 -21
- package/lib/line/shaders/dash/arc_dash_frag.glsl +0 -21
- package/lib/line/shaders/dash/arc_dash_vert.glsl +0 -102
- package/lib/line/shaders/dash/line_dash_frag.glsl +0 -27
- package/lib/line/shaders/dash/line_dash_vert.glsl +0 -82
- package/lib/line/shaders/line_arc2d_vert.glsl +0 -114
- package/lib/line/shaders/line_bezier_vert.glsl +0 -85
- package/lib/line/shaders/line_vert.glsl +0 -165
- package/lib/line/shaders/linear/arc3d_linear_frag.glsl +0 -32
- package/lib/line/shaders/linear/arc3d_linear_vert.glsl +0 -161
- package/lib/line/shaders/linear/arc_linear_frag.glsl +0 -10
- package/lib/line/shaders/linear/arc_linear_vert.glsl +0 -98
- package/lib/line/shaders/linear/line_linear_frag.glsl +0 -25
- package/lib/line/shaders/linearLine/line_linear_frag.glsl +0 -8
- package/lib/line/shaders/linearLine/line_linear_vert.glsl +0 -93
- package/lib/line/shaders/simple/simpleline_linear_frag.glsl +0 -8
- package/lib/point/shaders/animate/wave_frag.glsl +0 -55
- package/lib/point/shaders/earth/extrude_frag.glsl +0 -32
- package/lib/point/shaders/image/fillImage_frag.glsl +0 -18
- package/lib/point/shaders/image_frag.glsl +0 -37
- package/lib/point/shaders/text_frag.glsl +0 -39
- package/lib/polygon/shaders/polygon_frag.glsl +0 -7
- package/lib/polygon/shaders/polygon_linear_frag.glsl +0 -15
- package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +0 -16
- package/lib/raster/shaders/raster_2d_frag.glsl +0 -32
- package/lib/raster/shaders/raster_2d_vert.glsl +0 -13
- package/lib/raster/shaders/raster_frag.glsl +0 -11
- package/lib/raster/shaders/raster_rgb_frag.glsl +0 -20
- package/lib/raster/shaders/raster_vert.glsl +0 -34
- /package/es/point/shaders/{normal_frag.glsl → normal/normal_frag.glsl} +0 -0
- /package/es/point/shaders/{normal_vert.glsl → normal/normal_vert.glsl} +0 -0
- /package/es/raster/shaders/{raster_terrain_rgb_frag.glsl → terrain/terrain_rgb_frag.glsl} +0 -0
- /package/es/raster/shaders/{rater_terrain_rgb_vert.glsl → terrain/terrain_rgb_vert.glsl} +0 -0
- /package/lib/point/shaders/{normal_frag.glsl → normal/normal_frag.glsl} +0 -0
- /package/lib/point/shaders/{normal_vert.glsl → normal/normal_vert.glsl} +0 -0
- /package/lib/raster/shaders/{raster_terrain_rgb_frag.glsl → terrain/terrain_rgb_frag.glsl} +0 -0
- /package/lib/raster/shaders/{rater_terrain_rgb_vert.glsl → terrain/terrain_rgb_vert.glsl} +0 -0
|
@@ -7,7 +7,6 @@ Object.defineProperty(exports, "__esModule", {
|
|
|
7
7
|
exports.default = void 0;
|
|
8
8
|
var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
|
|
9
9
|
var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
|
|
10
|
-
var _objectSpread2 = _interopRequireDefault(require("@babel/runtime/helpers/objectSpread2"));
|
|
11
10
|
var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
|
|
12
11
|
var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
|
|
13
12
|
var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
|
|
@@ -20,13 +19,13 @@ var _l7Utils = require("@antv/l7-utils");
|
|
|
20
19
|
var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
|
|
21
20
|
var _interface = require("../../core/interface");
|
|
22
21
|
var _triangulation = require("../../core/triangulation");
|
|
22
|
+
var _CommonStyleAttribute = require("../../core/CommonStyleAttribute");
|
|
23
23
|
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
|
|
24
|
-
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
25
|
-
/* babel-plugin-inline-import '../shaders/
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
var pointFillVert = "attribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Extrude;\nattribute float a_Size;\nattribute vec2 a_Uv;\n\nuniform mat4 u_ModelMatrix;\n\nuniform mat2 u_RotateMatrix;\nuniform int u_size_unit;\n\nvarying vec2 v_uv; // \u672C\u8EAB\u7684 uv \u5750\u6807\nvarying vec2 v_Iconuv; // icon \u8D34\u56FE\u7684 uv \u5750\u6807\n\nuniform float u_raisingHeight: 0.0;\nuniform float u_heightfixed: 0.0;\nvarying float v_opacity;\n// uniform vec2 u_offsets; // shader \u6CE8\u5165\n\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n#pragma include \"rotation_2d\"\n\nvoid main() {\n vec3 extrude = a_Extrude;\n v_uv = (a_Extrude.xy + 1.0)/2.0;\n v_uv.y = 1.0 - v_uv.y;\n v_Iconuv = a_Uv;\n v_opacity = opacity;\n float newSize = a_Size;\n if(u_size_unit == 1) {\n newSize = newSize * u_PixelsPerMeter.z;\n }\n \n // vec2 offset = (u_RotateMatrix * extrude.xy * (a_Size) + textrueOffsets);\n vec2 offset = (extrude.xy * (newSize) + offsets);\n\n offset = rotate_matrix(offset,rotation);\n\n vec3 aPosition = a_Position;\n\n offset = project_pixel(offset);\n\n vec4 project_pos = project_position(vec4(aPosition.xy, 0.0, 1.0));\n float raisingHeight = u_raisingHeight;\n if(u_heightfixed < 1.0) { // height fixed\n raisingHeight = project_pixel(u_raisingHeight);\n } else {\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raisingHeight = u_raisingHeight * mapboxZoomScale;\n }\n }\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy + offset, 0.0, 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
|
|
24
|
+
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } } // static pointLayer shader - not support animate
|
|
25
|
+
/* babel-plugin-inline-import '../shaders/fillImage/fillImage_frag.glsl' */
|
|
26
|
+
var pointFillFrag = "in vec4 v_color;\nin vec2 v_uv;// \u672C\u8EAB\u7684 uv \u5750\u6807\nin vec2 v_Iconuv;\nin float v_opacity;\nout vec4 outputColor;\n\nuniform sampler2D u_texture;\nlayout(std140) uniform commonUniform {\n vec2 u_textSize;\n float u_heightfixed: 0.0;\n float u_raisingHeight: 0.0;\n float u_size_unit;\n};\n\n#pragma include \"sdf_2d\"\n#pragma include \"picking\"\n\n\nvoid main() {\n vec2 pos = v_Iconuv / u_textSize + v_uv / u_textSize * 64.;\n outputColor = texture(SAMPLER_2D(u_texture), pos);\n outputColor.a *= v_opacity;\n outputColor = filterColor(outputColor);\n}\n";
|
|
27
|
+
/* babel-plugin-inline-import '../shaders/fillImage/fillImage_vert.glsl' */
|
|
28
|
+
var pointFillVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in float a_Size;\nlayout(location = 11) in vec3 a_Extrude;\nlayout(location = 14) in vec2 a_Uv;\n\nlayout(std140) uniform commonUniform {\n vec2 u_textSize;\n float u_heightfixed: 0.0;\n float u_raisingHeight: 0.0;\n float u_size_unit;\n};\n\nout vec2 v_uv;\nout vec2 v_Iconuv;\nout float v_opacity;\n\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n#pragma include \"rotation_2d\"\n\nvoid main() {\n vec3 extrude = a_Extrude;\n v_uv = (a_Extrude.xy + 1.0)/2.0;\n v_uv.y = 1.0 - v_uv.y;\n v_Iconuv = a_Uv;\n v_opacity = opacity;\n float newSize = a_Size;\n if(u_size_unit == 1.0) {\n newSize = newSize * u_PixelsPerMeter.z;\n }\n \n // vec2 offset = (u_RotateMatrix * extrude.xy * (a_Size) + textrueOffsets);\n vec2 offset = (extrude.xy * (newSize) + offsets);\n\n offset = rotate_matrix(offset,rotation);\n\n vec3 aPosition = a_Position;\n\n offset = project_pixel(offset);\n\n vec4 project_pos = project_position(vec4(aPosition.xy, 0.0, 1.0));\n float raisingHeight = u_raisingHeight;\n if(u_heightfixed < 1.0) { // height fixed\n raisingHeight = project_pixel(u_raisingHeight);\n } else {\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raisingHeight = u_raisingHeight * mapboxZoomScale;\n }\n }\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy + offset, 0.0, 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
|
|
30
29
|
var FillImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
31
30
|
(0, _inherits2.default)(FillImageModel, _BaseModel);
|
|
32
31
|
var _super = _createSuper(FillImageModel);
|
|
@@ -62,14 +61,15 @@ var FillImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
62
61
|
height: _this.iconService.canvasHeight || 128,
|
|
63
62
|
mipmap: true
|
|
64
63
|
});
|
|
64
|
+
_this.textures = [_this.texture];
|
|
65
65
|
});
|
|
66
66
|
return _this;
|
|
67
67
|
}
|
|
68
68
|
(0, _createClass2.default)(FillImageModel, [{
|
|
69
|
-
key: "
|
|
69
|
+
key: "getCommonUniformsInfo",
|
|
70
70
|
value:
|
|
71
71
|
// 旋转的弧度
|
|
72
|
-
function
|
|
72
|
+
function getCommonUniformsInfo() {
|
|
73
73
|
var _ref = this.layer.getLayerConfig(),
|
|
74
74
|
_ref$raisingHeight = _ref.raisingHeight,
|
|
75
75
|
raisingHeight = _ref$raisingHeight === void 0 ? 0.0 : _ref$raisingHeight,
|
|
@@ -88,13 +88,16 @@ var FillImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
88
88
|
* GAODE1.x -1
|
|
89
89
|
*/
|
|
90
90
|
|
|
91
|
-
|
|
92
|
-
|
|
91
|
+
var commonOptions = {
|
|
92
|
+
u_textSize: [1024, this.iconService.canvasHeight || 128],
|
|
93
93
|
u_heightfixed: Number(heightfixed),
|
|
94
|
+
u_raisingHeight: Number(raisingHeight),
|
|
94
95
|
u_size_unit: _interface.SizeUnitType[unit],
|
|
95
|
-
u_texture: this.texture
|
|
96
|
-
|
|
97
|
-
|
|
96
|
+
u_texture: this.texture
|
|
97
|
+
};
|
|
98
|
+
this.textures = [this.texture];
|
|
99
|
+
var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
|
|
100
|
+
return commonBufferInfo;
|
|
98
101
|
}
|
|
99
102
|
}, {
|
|
100
103
|
key: "getAttribute",
|
|
@@ -130,7 +133,8 @@ var FillImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
130
133
|
return _regenerator.default.wrap(function _callee2$(_context2) {
|
|
131
134
|
while (1) switch (_context2.prev = _context2.next) {
|
|
132
135
|
case 0:
|
|
133
|
-
|
|
136
|
+
this.initUniformsBuffer();
|
|
137
|
+
_context2.next = 3;
|
|
134
138
|
return this.layer.buildLayerModel({
|
|
135
139
|
moduleName: 'pointFillImage',
|
|
136
140
|
vertexShader: pointFillVert,
|
|
@@ -145,10 +149,10 @@ var FillImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
145
149
|
face: (0, _l7Utils.getCullFace)(this.mapService.version)
|
|
146
150
|
}
|
|
147
151
|
});
|
|
148
|
-
case
|
|
152
|
+
case 3:
|
|
149
153
|
model = _context2.sent;
|
|
150
154
|
return _context2.abrupt("return", [model]);
|
|
151
|
-
case
|
|
155
|
+
case 5:
|
|
152
156
|
case "end":
|
|
153
157
|
return _context2.stop();
|
|
154
158
|
}
|
|
@@ -177,6 +181,7 @@ var FillImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
177
181
|
type: _l7Core.AttributeType.Attribute,
|
|
178
182
|
descriptor: {
|
|
179
183
|
name: 'a_Uv',
|
|
184
|
+
shaderLocation: _CommonStyleAttribute.ShaderLocation.UV,
|
|
180
185
|
buffer: {
|
|
181
186
|
// give the WebGL driver a hint that this buffer may change
|
|
182
187
|
usage: _l7Core.gl.DYNAMIC_DRAW,
|
|
@@ -202,6 +207,7 @@ var FillImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
202
207
|
type: _l7Core.AttributeType.Attribute,
|
|
203
208
|
descriptor: {
|
|
204
209
|
name: 'a_Extrude',
|
|
210
|
+
shaderLocation: _CommonStyleAttribute.ShaderLocation.EXTRUDE,
|
|
205
211
|
buffer: {
|
|
206
212
|
// give the WebGL driver a hint that this buffer may change
|
|
207
213
|
usage: _l7Core.gl.DYNAMIC_DRAW,
|
|
@@ -223,6 +229,7 @@ var FillImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
223
229
|
type: _l7Core.AttributeType.Attribute,
|
|
224
230
|
descriptor: {
|
|
225
231
|
name: 'a_Size',
|
|
232
|
+
shaderLocation: _CommonStyleAttribute.ShaderLocation.SIZE,
|
|
226
233
|
buffer: {
|
|
227
234
|
// give the WebGL driver a hint that this buffer may change
|
|
228
235
|
usage: _l7Core.gl.DYNAMIC_DRAW,
|
|
@@ -17,13 +17,14 @@ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/ge
|
|
|
17
17
|
var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
|
|
18
18
|
var _l7Core = require("@antv/l7-core");
|
|
19
19
|
var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
|
|
20
|
+
var _CommonStyleAttribute = require("../../core/CommonStyleAttribute");
|
|
20
21
|
var _triangulation = require("../../core/triangulation");
|
|
21
22
|
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
|
|
22
23
|
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
23
|
-
/* babel-plugin-inline-import '../shaders/image_frag.glsl' */
|
|
24
|
-
var pointImageFrag = "\nuniform sampler2D u_texture;\
|
|
25
|
-
/* babel-plugin-inline-import '../shaders/image_vert.glsl' */
|
|
26
|
-
var pointImageVert = "
|
|
24
|
+
/* babel-plugin-inline-import '../shaders/image/image_frag.glsl' */
|
|
25
|
+
var pointImageFrag = "layout(std140) uniform commonUniforms {\n vec2 u_textSize;\n float u_raisingHeight;\n float u_heightfixed;\n};\n\nuniform sampler2D u_texture;\n\nin vec4 v_color;\nin vec2 v_uv;\nin float v_opacity;\n\n#pragma include \"picking\"\n\nout vec4 outputColor;\n\nvoid main(){\n vec2 pos = v_uv / u_textSize + gl_PointCoord / u_textSize * 64.;\n vec4 textureColor;\n\n // Y = 0.299R + 0.587G + 0.114B // \u4EAE\u5EA6\u63D0\u53D6\n \n textureColor = texture(SAMPLER_2D(u_texture), pos);\n\n // Tip: \u53BB\u9664\u8FB9\u7F18\u90E8\u5206 mipmap \u5BFC\u81F4\u7684\u6DF7\u5408\u53D8\u6697\n float fragmengTocenter = distance(vec2(0.5), gl_PointCoord);\n if(fragmengTocenter >= 0.5) {\n float luma = 0.299 * textureColor.r + 0.587 * textureColor.g + 0.114 * textureColor.b;\n textureColor.a *= luma;\n }\n \n if(all(lessThan(v_color, vec4(1.0+0.00001))) && all(greaterThan(v_color, vec4(1.0-0.00001))) || v_color==vec4(1.0)){\n outputColor= textureColor;\n }else {\n outputColor= step(0.01, textureColor.z) * v_color;\n }\n outputColor.a *= v_opacity;\n if (outputColor.a < 0.01) {\n discard;\n }\n outputColor = filterColor(outputColor);\n}\n";
|
|
26
|
+
/* babel-plugin-inline-import '../shaders/image/image_vert.glsl' */
|
|
27
|
+
var pointImageVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in float a_Size;\nlayout(location = 14) in vec2 a_Uv;\n\nlayout(std140) uniform commonUniforms {\n vec2 u_textSize;\n float u_raisingHeight;\n float u_heightfixed;\n};\n\nout vec4 v_color;\nout vec2 v_uv;\nout float v_opacity;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvoid main() {\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n v_color = a_Color;\n v_opacity = opacity;\n v_uv = a_Uv;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n \n vec2 offset = project_pixel(offsets);\n\n float raisingHeight = u_raisingHeight;\n if(u_heightfixed < 1.0) { // false\n raisingHeight = project_pixel(u_raisingHeight);\n } else {\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raisingHeight = u_raisingHeight * mapboxZoomScale;\n }\n }\n\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy + offset, raisingHeight, 1.0));\n\n gl_PointSize = a_Size * 2.0 * u_DevicePixelRatio;\n setPickingColor(a_PickingColor);\n}\n";
|
|
27
28
|
var ImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
28
29
|
(0, _inherits2.default)(ImageModel, _BaseModel);
|
|
29
30
|
var _super = _createSuper(ImageModel);
|
|
@@ -66,22 +67,32 @@ var ImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
66
67
|
(0, _createClass2.default)(ImageModel, [{
|
|
67
68
|
key: "getUninforms",
|
|
68
69
|
value: function getUninforms() {
|
|
70
|
+
// ThreeJS 图层兼容
|
|
71
|
+
if (this.rendererService.getDirty()) {
|
|
72
|
+
this.texture.bind();
|
|
73
|
+
}
|
|
74
|
+
var commonInfo = this.getCommonUniformsInfo();
|
|
75
|
+
var attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
|
|
76
|
+
this.updateStyleUnifoms();
|
|
77
|
+
return (0, _objectSpread2.default)((0, _objectSpread2.default)({}, commonInfo.uniformsOption), attributeInfo.uniformsOption);
|
|
78
|
+
}
|
|
79
|
+
}, {
|
|
80
|
+
key: "getCommonUniformsInfo",
|
|
81
|
+
value: function getCommonUniformsInfo() {
|
|
69
82
|
var _ref = this.layer.getLayerConfig(),
|
|
70
83
|
_ref$raisingHeight = _ref.raisingHeight,
|
|
71
84
|
raisingHeight = _ref$raisingHeight === void 0 ? 0 : _ref$raisingHeight,
|
|
72
85
|
_ref$heightfixed = _ref.heightfixed,
|
|
73
86
|
heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed;
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
if (this.rendererService.getDirty()) {
|
|
77
|
-
this.texture.bind();
|
|
78
|
-
}
|
|
79
|
-
return (0, _objectSpread2.default)({
|
|
87
|
+
var commonOptions = {
|
|
88
|
+
u_textSize: [1024, this.iconService.canvasHeight || 128],
|
|
80
89
|
u_raisingHeight: Number(raisingHeight),
|
|
81
90
|
u_heightfixed: Number(heightfixed),
|
|
82
|
-
u_texture: this.texture
|
|
83
|
-
|
|
84
|
-
|
|
91
|
+
u_texture: this.texture
|
|
92
|
+
};
|
|
93
|
+
this.textures = [this.texture];
|
|
94
|
+
var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
|
|
95
|
+
return commonBufferInfo;
|
|
85
96
|
}
|
|
86
97
|
}, {
|
|
87
98
|
key: "initModels",
|
|
@@ -119,7 +130,8 @@ var ImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
119
130
|
return _regenerator.default.wrap(function _callee2$(_context2) {
|
|
120
131
|
while (1) switch (_context2.prev = _context2.next) {
|
|
121
132
|
case 0:
|
|
122
|
-
|
|
133
|
+
this.initUniformsBuffer();
|
|
134
|
+
_context2.next = 3;
|
|
123
135
|
return this.layer.buildLayerModel({
|
|
124
136
|
moduleName: 'pointImage',
|
|
125
137
|
vertexShader: pointImageVert,
|
|
@@ -131,10 +143,10 @@ var ImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
131
143
|
},
|
|
132
144
|
primitive: _l7Core.gl.POINTS
|
|
133
145
|
});
|
|
134
|
-
case
|
|
146
|
+
case 3:
|
|
135
147
|
model = _context2.sent;
|
|
136
148
|
return _context2.abrupt("return", [model]);
|
|
137
|
-
case
|
|
149
|
+
case 5:
|
|
138
150
|
case "end":
|
|
139
151
|
return _context2.stop();
|
|
140
152
|
}
|
|
@@ -155,6 +167,7 @@ var ImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
155
167
|
type: _l7Core.AttributeType.Attribute,
|
|
156
168
|
descriptor: {
|
|
157
169
|
name: 'a_Size',
|
|
170
|
+
shaderLocation: _CommonStyleAttribute.ShaderLocation.SIZE,
|
|
158
171
|
buffer: {
|
|
159
172
|
// give the WebGL driver a hint that this buffer may change
|
|
160
173
|
usage: _l7Core.gl.DYNAMIC_DRAW,
|
|
@@ -170,12 +183,13 @@ var ImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
170
183
|
}
|
|
171
184
|
});
|
|
172
185
|
|
|
173
|
-
// point layer
|
|
186
|
+
// point layer uv;
|
|
174
187
|
this.styleAttributeService.registerStyleAttribute({
|
|
175
188
|
name: 'uv',
|
|
176
189
|
type: _l7Core.AttributeType.Attribute,
|
|
177
190
|
descriptor: {
|
|
178
191
|
name: 'a_Uv',
|
|
192
|
+
shaderLocation: _CommonStyleAttribute.ShaderLocation.UV,
|
|
179
193
|
buffer: {
|
|
180
194
|
// give the WebGL driver a hint that this buffer may change
|
|
181
195
|
usage: _l7Core.gl.DYNAMIC_DRAW,
|
|
@@ -10,7 +10,7 @@ var _earthExtrude = _interopRequireDefault(require("./earthExtrude"));
|
|
|
10
10
|
var _earthFill = _interopRequireDefault(require("./earthFill"));
|
|
11
11
|
var _extrude = _interopRequireDefault(require("./extrude"));
|
|
12
12
|
var _fill = _interopRequireDefault(require("./fill"));
|
|
13
|
-
var
|
|
13
|
+
var _fillImage = _interopRequireDefault(require("./fillImage"));
|
|
14
14
|
var _image = _interopRequireDefault(require("./image"));
|
|
15
15
|
var _normal = _interopRequireDefault(require("./normal"));
|
|
16
16
|
var _radar = _interopRequireDefault(require("./radar"));
|
|
@@ -18,7 +18,7 @@ var _text = _interopRequireDefault(require("./text"));
|
|
|
18
18
|
// earth
|
|
19
19
|
|
|
20
20
|
var PointModels = {
|
|
21
|
-
fillImage:
|
|
21
|
+
fillImage: _fillImage.default,
|
|
22
22
|
fill: _fill.default,
|
|
23
23
|
radar: _radar.default,
|
|
24
24
|
image: _image.default,
|
|
@@ -8,7 +8,6 @@ exports.PointTriangulation = PointTriangulation;
|
|
|
8
8
|
exports.default = void 0;
|
|
9
9
|
var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
|
|
10
10
|
var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
|
|
11
|
-
var _objectSpread2 = _interopRequireDefault(require("@babel/runtime/helpers/objectSpread2"));
|
|
12
11
|
var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
|
|
13
12
|
var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
|
|
14
13
|
var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
|
|
@@ -20,9 +19,9 @@ var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
|
|
|
20
19
|
var _CommonStyleAttribute = require("../../core/CommonStyleAttribute");
|
|
21
20
|
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
|
|
22
21
|
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
23
|
-
/* babel-plugin-inline-import '../shaders/normal_frag.glsl' */
|
|
22
|
+
/* babel-plugin-inline-import '../shaders/normal/normal_frag.glsl' */
|
|
24
23
|
var normalFrag = "in vec4 v_color;\nout vec4 outputColor;\nvoid main() {\n outputColor = v_color;\n}";
|
|
25
|
-
/* babel-plugin-inline-import '../shaders/normal_vert.glsl' */
|
|
24
|
+
/* babel-plugin-inline-import '../shaders/normal/normal_vert.glsl' */
|
|
26
25
|
var normalVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in float a_Size;\n\nlayout(std140) uniform u_Common {\n float u_size_scale;\n};\n\nout vec4 v_color;\n\n#pragma include \"projection\"\n#pragma include \"project\"\n\nvoid main() {\n v_color = vec4(a_Color.xyz, a_Color.w * opacity);\n\n if (u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(a_Position, 1.0);\n } else {\n vec4 project_pos = project_position(vec4(a_Position, 1.0)) + vec4(a_Size / 2., -a_Size /2., 0., 0.);\n gl_Position = project_common_position_to_clipspace(project_pos);\n }\n\n gl_PointSize = a_Size * u_size_scale * 2.0 * u_DevicePixelRatio;\n}\n";
|
|
27
26
|
function PointTriangulation(feature) {
|
|
28
27
|
var coordinates = feature.coordinates;
|
|
@@ -47,21 +46,13 @@ var NormalModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
47
46
|
};
|
|
48
47
|
}
|
|
49
48
|
}, {
|
|
50
|
-
key: "
|
|
51
|
-
value: function
|
|
52
|
-
var
|
|
53
|
-
// FIXME: No need to update each frame
|
|
54
|
-
this.uniformBuffers[0].subData({
|
|
55
|
-
offset: 0,
|
|
56
|
-
data: new Uint8Array(new Float32Array([].concat((0, _toConsumableArray2.default)(attributes.u_stroke), (0, _toConsumableArray2.default)(attributes.u_offsets), [attributes.u_opacity, attributes.u_rotation])).buffer)
|
|
57
|
-
});
|
|
58
|
-
this.uniformBuffers[1].subData({
|
|
59
|
-
offset: 0,
|
|
60
|
-
data: new Uint8Array(new Float32Array([0.5]).buffer)
|
|
61
|
-
});
|
|
62
|
-
return (0, _objectSpread2.default)({
|
|
49
|
+
key: "getCommonUniformsInfo",
|
|
50
|
+
value: function getCommonUniformsInfo() {
|
|
51
|
+
var commonOptions = {
|
|
63
52
|
u_size_scale: 0.5
|
|
64
|
-
}
|
|
53
|
+
};
|
|
54
|
+
var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
|
|
55
|
+
return commonBufferInfo;
|
|
65
56
|
}
|
|
66
57
|
}, {
|
|
67
58
|
key: "initModels",
|
|
@@ -86,21 +77,13 @@ var NormalModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
86
77
|
key: "buildModels",
|
|
87
78
|
value: function () {
|
|
88
79
|
var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
|
|
89
|
-
var
|
|
80
|
+
var model;
|
|
90
81
|
return _regenerator.default.wrap(function _callee2$(_context2) {
|
|
91
82
|
while (1) switch (_context2.prev = _context2.next) {
|
|
92
83
|
case 0:
|
|
93
84
|
this.layer.triangulation = PointTriangulation;
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
isUBO: true
|
|
97
|
-
});
|
|
98
|
-
commonBuffer = this.rendererService.createBuffer({
|
|
99
|
-
data: new Float32Array(4),
|
|
100
|
-
isUBO: true
|
|
101
|
-
});
|
|
102
|
-
this.uniformBuffers.push(uniformBuffer, commonBuffer);
|
|
103
|
-
_context2.next = 6;
|
|
85
|
+
this.initUniformsBuffer();
|
|
86
|
+
_context2.next = 4;
|
|
104
87
|
return this.layer.buildLayerModel({
|
|
105
88
|
moduleName: 'pointNormal',
|
|
106
89
|
vertexShader: normalVert,
|
|
@@ -113,10 +96,10 @@ var NormalModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
113
96
|
primitive: _l7Core.gl.POINTS,
|
|
114
97
|
pick: false
|
|
115
98
|
});
|
|
116
|
-
case
|
|
99
|
+
case 4:
|
|
117
100
|
model = _context2.sent;
|
|
118
101
|
return _context2.abrupt("return", [model]);
|
|
119
|
-
case
|
|
102
|
+
case 6:
|
|
120
103
|
case "end":
|
|
121
104
|
return _context2.stop();
|
|
122
105
|
}
|
|
@@ -16,12 +16,13 @@ var _l7Core = require("@antv/l7-core");
|
|
|
16
16
|
var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
|
|
17
17
|
var _interface = require("../../core/interface");
|
|
18
18
|
var _triangulation = require("../../core/triangulation");
|
|
19
|
+
var _CommonStyleAttribute = require("../../core/CommonStyleAttribute");
|
|
19
20
|
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
|
|
20
21
|
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
21
22
|
/* babel-plugin-inline-import '../shaders/radar/radar_frag.glsl' */
|
|
22
|
-
var pointFillFrag = "\
|
|
23
|
+
var pointFillFrag = "\nlayout(std140) uniform commonUniorm{\n float u_additive;\n float u_size_unit;\n float u_speed: 1.0;\n float u_time;\n};\nin vec4 v_data;\nin vec4 v_color;\nin float v_radius;\nin vec2 v_extrude;\n#pragma include \"sdf_2d\"\n#pragma include \"picking\"\n\nout vec4 outputColor;\n\nvoid main() {\n\n lowp float antialiasblur = v_data.z;\n float r = v_radius / (v_radius);\n\n float outer_df = sdCircle(v_data.xy, 1.0);\n float inner_df = sdCircle(v_data.xy, r);\n\n float opacity_t = smoothstep(0.0, antialiasblur, outer_df);\n\n outputColor = vec4(v_color.rgb, v_color.a);\n\n if(u_additive > 0.0) {\n outputColor *= opacity_t;\n } else {\n outputColor.a *= opacity_t;\n }\n\n if(outputColor.a > 0.0) {\n outputColor = filterColor(outputColor);\n }\n\n vec2 extrude = v_extrude;\n vec2 dir = normalize(extrude);\n vec2 baseDir = vec2(1.0, 0.0);\n float pi = 3.14159265359;\n float flag = sign(dir.y);\n float rades = dot(dir, baseDir);\n float radar_v = (flag - 1.0) * -0.5 * acos(rades)/pi;\n // simple AA\n if(radar_v > 0.99) {\n radar_v = 1.0 - (radar_v - 0.99)/0.01;\n }\n\n outputColor.a *= radar_v;\n}\n";
|
|
23
24
|
/* babel-plugin-inline-import '../shaders/radar/radar_vert.glsl' */
|
|
24
|
-
var pointFillVert = "
|
|
25
|
+
var pointFillVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 11) in vec4 a_ExtrudeAndSize;\n\nlayout(std140) uniform commonUniorm {\n float u_additive;\n float u_size_unit;\n float u_speed: 1.0;\n float u_time;\n};\n\nout vec4 v_data;\nout vec4 v_color;\nout float v_radius;\nout vec2 v_extrude;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvoid main() {\n vec3 extrude = a_ExtrudeAndSize.xyz;\n float newSize = setPickingSize(a_ExtrudeAndSize.w);\n\n float time = u_time * u_speed;\n mat2 rotateMatrix = mat2( \n cos(time), sin(time), \n -sin(time), cos(time)\n );\n v_extrude = rotateMatrix * a_ExtrudeAndSize.xy;\n\n v_color = a_Color;\n v_color.a *= opacity;\n\n float blur = 0.0;\n float antialiasblur = -max(2.0 / u_DevicePixelRatio / a_ExtrudeAndSize.w, blur);\n\n if(u_size_unit == 1.) {\n newSize = newSize * u_PixelsPerMeter.z;\n }\n v_radius = newSize;\n\n vec2 offset = (extrude.xy * (newSize));\n vec3 aPosition = a_Position;\n \n offset = project_pixel(offset);\n \n v_data = vec4(extrude.x, extrude.y, antialiasblur, -1.0);\n\n vec4 project_pos = project_position(vec4(aPosition.xy, 0.0, 1.0));\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy + offset, project_pixel(setPickingOrder(0.0)), 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
|
|
25
26
|
var RadarModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
26
27
|
(0, _inherits2.default)(RadarModel, _BaseModel);
|
|
27
28
|
var _super = _createSuper(RadarModel);
|
|
@@ -30,35 +31,27 @@ var RadarModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
30
31
|
return _super.apply(this, arguments);
|
|
31
32
|
}
|
|
32
33
|
(0, _createClass2.default)(RadarModel, [{
|
|
33
|
-
key: "
|
|
34
|
-
value: function
|
|
34
|
+
key: "getCommonUniformsInfo",
|
|
35
|
+
value: function getCommonUniformsInfo() {
|
|
35
36
|
var _ref = this.layer.getLayerConfig(),
|
|
36
|
-
_ref$opacity = _ref.opacity,
|
|
37
|
-
opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
|
|
38
37
|
blend = _ref.blend,
|
|
39
38
|
_ref$speed = _ref.speed,
|
|
40
39
|
speed = _ref$speed === void 0 ? 1 : _ref$speed,
|
|
41
40
|
_ref$unit = _ref.unit,
|
|
42
41
|
unit = _ref$unit === void 0 ? 'pixel' : _ref$unit;
|
|
43
|
-
|
|
42
|
+
var commonOptions = {
|
|
43
|
+
u_additive: blend === 'additive' ? 1.0 : 0.0,
|
|
44
44
|
u_size_unit: _interface.SizeUnitType[unit],
|
|
45
45
|
u_speed: speed,
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
46
|
+
u_time: this.layer.getLayerAnimateTime()
|
|
47
|
+
}; //1+1+1+1
|
|
48
|
+
var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
|
|
49
|
+
return commonBufferInfo;
|
|
49
50
|
}
|
|
50
51
|
}, {
|
|
51
52
|
key: "getAnimateUniforms",
|
|
52
53
|
value: function getAnimateUniforms() {
|
|
53
|
-
|
|
54
|
-
_ref2$animateOption = _ref2.animateOption,
|
|
55
|
-
animateOption = _ref2$animateOption === void 0 ? {
|
|
56
|
-
enable: false
|
|
57
|
-
} : _ref2$animateOption;
|
|
58
|
-
return {
|
|
59
|
-
u_animate: this.animateOption2Array(animateOption),
|
|
60
|
-
u_time: this.layer.getLayerAnimateTime()
|
|
61
|
-
};
|
|
54
|
+
return {};
|
|
62
55
|
}
|
|
63
56
|
}, {
|
|
64
57
|
key: "getAttribute",
|
|
@@ -92,20 +85,22 @@ var RadarModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
92
85
|
return _regenerator.default.wrap(function _callee2$(_context2) {
|
|
93
86
|
while (1) switch (_context2.prev = _context2.next) {
|
|
94
87
|
case 0:
|
|
95
|
-
|
|
88
|
+
this.initUniformsBuffer();
|
|
89
|
+
_context2.next = 3;
|
|
96
90
|
return this.layer.buildLayerModel({
|
|
97
91
|
moduleName: 'pointRadar',
|
|
98
92
|
vertexShader: pointFillVert,
|
|
99
93
|
fragmentShader: pointFillFrag,
|
|
100
94
|
triangulation: _triangulation.PointFillTriangulation,
|
|
95
|
+
inject: this.getInject(),
|
|
101
96
|
depth: {
|
|
102
97
|
enable: false
|
|
103
98
|
}
|
|
104
99
|
});
|
|
105
|
-
case
|
|
100
|
+
case 3:
|
|
106
101
|
model = _context2.sent;
|
|
107
102
|
return _context2.abrupt("return", [model]);
|
|
108
|
-
case
|
|
103
|
+
case 5:
|
|
109
104
|
case "end":
|
|
110
105
|
return _context2.stop();
|
|
111
106
|
}
|
|
@@ -125,42 +120,25 @@ var RadarModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
|
125
120
|
key: "registerBuiltinAttributes",
|
|
126
121
|
value: function registerBuiltinAttributes() {
|
|
127
122
|
this.styleAttributeService.registerStyleAttribute({
|
|
128
|
-
name: '
|
|
123
|
+
name: 'extrudeAndSize',
|
|
129
124
|
type: _l7Core.AttributeType.Attribute,
|
|
130
125
|
descriptor: {
|
|
131
|
-
name: '
|
|
126
|
+
name: 'a_ExtrudeAndSize',
|
|
127
|
+
shaderLocation: _CommonStyleAttribute.ShaderLocation.EXTRUDE,
|
|
132
128
|
buffer: {
|
|
133
129
|
// give the WebGL driver a hint that this buffer may change
|
|
134
130
|
usage: _l7Core.gl.DYNAMIC_DRAW,
|
|
135
131
|
data: [],
|
|
136
132
|
type: _l7Core.gl.FLOAT
|
|
137
133
|
},
|
|
138
|
-
size:
|
|
134
|
+
size: 4,
|
|
139
135
|
update: function update(feature, featureIdx, vertex, attributeIdx) {
|
|
140
136
|
var extrude = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0];
|
|
141
137
|
var extrudeIndex = attributeIdx % 4 * 3;
|
|
142
|
-
return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
|
|
143
|
-
}
|
|
144
|
-
}
|
|
145
|
-
});
|
|
146
|
-
|
|
147
|
-
// point layer size;
|
|
148
|
-
this.styleAttributeService.registerStyleAttribute({
|
|
149
|
-
name: 'size',
|
|
150
|
-
type: _l7Core.AttributeType.Attribute,
|
|
151
|
-
descriptor: {
|
|
152
|
-
name: 'a_Size',
|
|
153
|
-
buffer: {
|
|
154
|
-
// give the WebGL driver a hint that this buffer may change
|
|
155
|
-
usage: _l7Core.gl.DYNAMIC_DRAW,
|
|
156
|
-
data: [],
|
|
157
|
-
type: _l7Core.gl.FLOAT
|
|
158
|
-
},
|
|
159
|
-
size: 1,
|
|
160
|
-
update: function update(feature) {
|
|
161
138
|
var _feature$size = feature.size,
|
|
162
139
|
size = _feature$size === void 0 ? 5 : _feature$size;
|
|
163
|
-
|
|
140
|
+
var a_Size = Array.isArray(size) ? size[0] : size;
|
|
141
|
+
return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2], a_Size];
|
|
164
142
|
}
|
|
165
143
|
}
|
|
166
144
|
});
|