ruby-opengl 0.40.1 → 0.50.0

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Files changed (154) hide show
  1. data/Rakefile +2 -2
  2. data/doc/build_install.txt +48 -28
  3. data/doc/extensions.txt +361 -0
  4. data/doc/history.txt +8 -2
  5. data/doc/requirements_and_design.txt +0 -13
  6. data/doc/roadmap.txt +11 -13
  7. data/doc/supplies/page_template.html +11 -5
  8. data/doc/thanks.txt +2 -4
  9. data/doc/tutorial.txt +1 -4
  10. data/examples/{nehe_lesson02.rb → NeHe/nehe_lesson02.rb} +0 -0
  11. data/examples/{nehe_lesson03.rb → NeHe/nehe_lesson03.rb} +0 -0
  12. data/examples/{nehe_lesson04.rb → NeHe/nehe_lesson04.rb} +0 -0
  13. data/examples/{nehe_lesson05.rb → NeHe/nehe_lesson05.rb} +0 -0
  14. data/examples/NeHe/nehe_lesson36.rb +303 -0
  15. data/examples/OrangeBook/3Dlabs-License.txt +33 -0
  16. data/examples/OrangeBook/brick.frag +36 -0
  17. data/examples/OrangeBook/brick.rb +388 -0
  18. data/examples/OrangeBook/brick.vert +41 -0
  19. data/examples/OrangeBook/particle.frag +17 -0
  20. data/examples/OrangeBook/particle.rb +424 -0
  21. data/examples/OrangeBook/particle.vert +38 -0
  22. data/examples/README +13 -83
  23. data/examples/RedBook/aaindex.rb +97 -0
  24. data/examples/RedBook/aapoly.rb +142 -0
  25. data/examples/RedBook/aargb.rb +119 -0
  26. data/examples/RedBook/accanti.rb +162 -0
  27. data/examples/RedBook/accpersp.rb +215 -0
  28. data/examples/RedBook/alpha.rb +123 -0
  29. data/examples/RedBook/alpha3D.rb +158 -0
  30. data/examples/RedBook/bezcurve.rb +105 -0
  31. data/examples/RedBook/bezmesh.rb +137 -0
  32. data/examples/RedBook/checker.rb +124 -0
  33. data/examples/RedBook/clip.rb +95 -0
  34. data/examples/RedBook/colormat.rb +135 -0
  35. data/examples/RedBook/cube.rb +69 -0
  36. data/examples/RedBook/depthcue.rb +99 -0
  37. data/examples/RedBook/dof.rb +205 -0
  38. data/examples/{legacy → RedBook}/double.rb +59 -58
  39. data/examples/{legacy → RedBook}/drawf.rb +47 -54
  40. data/examples/RedBook/feedback.rb +145 -0
  41. data/examples/RedBook/fog.rb +167 -0
  42. data/examples/RedBook/font.rb +151 -0
  43. data/examples/RedBook/hello.rb +79 -0
  44. data/examples/RedBook/image.rb +137 -0
  45. data/examples/{legacy → RedBook}/jitter.rb +60 -62
  46. data/examples/RedBook/lines.rb +128 -0
  47. data/examples/RedBook/list.rb +111 -0
  48. data/examples/RedBook/material.rb +275 -0
  49. data/examples/RedBook/mipmap.rb +156 -0
  50. data/examples/{legacy → RedBook}/model.rb +66 -72
  51. data/examples/{legacy → RedBook}/movelight.rb +67 -75
  52. data/examples/RedBook/pickdepth.rb +179 -0
  53. data/examples/{legacy → RedBook}/planet.rb +62 -66
  54. data/examples/RedBook/quadric.rb +158 -0
  55. data/examples/RedBook/robot.rb +115 -0
  56. data/examples/RedBook/select.rb +196 -0
  57. data/examples/RedBook/smooth.rb +95 -0
  58. data/examples/RedBook/stencil.rb +163 -0
  59. data/examples/RedBook/stroke.rb +167 -0
  60. data/examples/RedBook/surface.rb +166 -0
  61. data/examples/RedBook/teaambient.rb +132 -0
  62. data/examples/RedBook/teapots.rb +182 -0
  63. data/examples/RedBook/tess.rb +183 -0
  64. data/examples/RedBook/texbind.rb +147 -0
  65. data/examples/RedBook/texgen.rb +169 -0
  66. data/examples/RedBook/texturesurf.rb +128 -0
  67. data/examples/RedBook/varray.rb +159 -0
  68. data/examples/RedBook/wrap.rb +148 -0
  69. data/examples/misc/anisotropic.rb +194 -0
  70. data/examples/misc/font-glut.rb +46 -0
  71. data/examples/{plane.rb → misc/plane.rb} +0 -0
  72. data/examples/misc/readpixel.rb +65 -0
  73. data/examples/{smooth.rb → misc/smooth.rb} +0 -0
  74. data/examples/{test.rb → misc/test.rb} +0 -0
  75. data/ext/common/common.h +252 -70
  76. data/ext/common/gl-enums.h +6102 -7334
  77. data/ext/common/gl-types.h +47 -0
  78. data/ext/common/glu-enums.h +469 -0
  79. data/ext/gl/gl-1.0-1.1.c +842 -2464
  80. data/ext/gl/gl-1.2.c +217 -281
  81. data/ext/gl/gl-1.3.c +113 -133
  82. data/ext/gl/gl-1.4.c +98 -334
  83. data/ext/gl/gl-1.5.c +28 -34
  84. data/ext/gl/gl-2.0.c +26 -235
  85. data/ext/gl/gl-2.1.c +31 -124
  86. data/ext/gl/gl-enums.c +786 -631
  87. data/ext/gl/gl-ext-arb.c +66 -0
  88. data/ext/gl/gl-ext-ext.c +218 -0
  89. data/ext/gl/gl.c +138 -31
  90. data/ext/gl/mkrf_conf.rb +1 -0
  91. data/ext/glu/glu-enums.c +163 -0
  92. data/ext/glu/glu.c +1003 -1205
  93. data/ext/glu/mkrf_conf.rb +1 -0
  94. data/ext/glut/glut.c +1056 -1175
  95. data/lib/opengl.rb +90 -3
  96. data/test/tc_common.rb +26 -13
  97. data/test/tc_ext_arb.rb +73 -0
  98. data/test/tc_ext_ext.rb +74 -0
  99. data/test/tc_func_12.rb +8 -8
  100. data/test/tc_func_13.rb +17 -11
  101. data/test/tc_func_14.rb +8 -8
  102. data/test/tc_func_15.rb +190 -2
  103. data/test/tc_func_20.rb +36 -10
  104. data/test/tc_func_21.rb +445 -2
  105. data/test/tc_glu.rb +305 -0
  106. data/test/tc_misc.rb +1 -0
  107. metadata +84 -68
  108. data/doc/screenshots.txt +0 -23
  109. data/examples/legacy/COPYRIGHT +0 -8
  110. data/examples/legacy/aaindex.rb +0 -98
  111. data/examples/legacy/aapoly.rb +0 -153
  112. data/examples/legacy/aargb.rb +0 -139
  113. data/examples/legacy/accanti.rb +0 -159
  114. data/examples/legacy/accpersp.rb +0 -216
  115. data/examples/legacy/alpha.rb +0 -133
  116. data/examples/legacy/alpha3D.rb +0 -165
  117. data/examples/legacy/bezcurve.rb +0 -107
  118. data/examples/legacy/bezmesh.rb +0 -131
  119. data/examples/legacy/checker.rb +0 -121
  120. data/examples/legacy/clip.rb +0 -104
  121. data/examples/legacy/colormat.rb +0 -145
  122. data/examples/legacy/cube.rb +0 -73
  123. data/examples/legacy/depthcue.rb +0 -101
  124. data/examples/legacy/dof.rb +0 -212
  125. data/examples/legacy/feedback.rb +0 -152
  126. data/examples/legacy/fog.rb +0 -172
  127. data/examples/legacy/font-glut.rb +0 -41
  128. data/examples/legacy/font.rb +0 -158
  129. data/examples/legacy/hello.rb +0 -75
  130. data/examples/legacy/image.rb +0 -145
  131. data/examples/legacy/lines.rb +0 -135
  132. data/examples/legacy/list.rb +0 -120
  133. data/examples/legacy/material.rb +0 -290
  134. data/examples/legacy/mipmap.rb +0 -159
  135. data/examples/legacy/pickdepth.rb +0 -180
  136. data/examples/legacy/quadric.rb +0 -180
  137. data/examples/legacy/readpixel.rb +0 -59
  138. data/examples/legacy/robot.rb +0 -120
  139. data/examples/legacy/select.rb +0 -207
  140. data/examples/legacy/smooth.rb +0 -41
  141. data/examples/legacy/stencil.rb +0 -154
  142. data/examples/legacy/stroke.rb +0 -170
  143. data/examples/legacy/surface.rb +0 -170
  144. data/examples/legacy/teaambient.rb +0 -132
  145. data/examples/legacy/teapots.rb +0 -188
  146. data/examples/legacy/tess.rb +0 -222
  147. data/examples/legacy/texbind.rb +0 -157
  148. data/examples/legacy/texgen.rb +0 -171
  149. data/examples/legacy/texturesurf.rb +0 -128
  150. data/examples/legacy/varray.rb +0 -167
  151. data/examples/legacy/wrap.rb +0 -158
  152. data/lib/gl_prev.rb +0 -46
  153. data/lib/glu_prev.rb +0 -46
  154. data/lib/glut_prev.rb +0 -45
@@ -10,7 +10,7 @@
10
10
  # written prior permission.
11
11
  #
12
12
  # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
- #AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
13
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
14
  # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
15
  # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
16
  # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
@@ -33,72 +33,73 @@
33
33
  # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
34
  #
35
35
  # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
- #/
37
-
38
36
  #
39
- # double.c
40
- # This is a simple double buffered program.
41
- # Pressing the left mouse button rotates the rectangle.
42
- # Pressing the middle mouse button stops the rotation.
43
- #/
44
- require "gl_prev"
45
- require "glu_prev"
46
- require "glut_prev"
47
- require "rational"
48
-
49
- $spin = 0.0;
37
+ # double.c
38
+ # This is a simple double buffered program.
39
+ # Pressing the left mouse button rotates the rectangle.
40
+ # Pressing the middle mouse button stops the rotation.
41
+ require 'opengl'
42
+ require 'rational'
43
+ include Gl,Glu,Glut
50
44
 
51
- display = Proc.new {
52
- GL.Clear(GL::COLOR_BUFFER_BIT);
53
- GL.PushMatrix();
54
- GL.Rotate($spin, 0.0, 0.0, 1.0);
55
- GL.Color(1.0, 1.0, 1.0);
56
- GL.Rect(-25.0, -25.0, 25.0, 25.0);
57
- GL.PopMatrix();
45
+ $spin = 0.0
58
46
 
59
- GLUT.SwapBuffers();
60
- }
47
+ display = Proc.new do
48
+ glClear(GL_COLOR_BUFFER_BIT)
49
+ glPushMatrix()
50
+ glRotate($spin, 0.0, 0.0, 1.0)
51
+ glColor(1.0, 1.0, 1.0)
52
+ glRect(-25.0, -25.0, 25.0, 25.0)
53
+ glPopMatrix()
54
+ glutSwapBuffers()
55
+ end
61
56
 
62
- $spinDisplay = Proc.new {
63
- $spin = $spin + 4.0;
64
- $spin = $spin - 360.0 if ($spin > 360.0)
65
- GLUT.PostRedisplay();
66
- }
57
+ $spinDisplay = Proc.new do
58
+ $spin = $spin + 4.0
59
+ $spin = $spin - 360.0 if ($spin > 360.0)
60
+ glutPostRedisplay()
61
+ end
67
62
 
68
63
  def init
69
- GL.ClearColor(0.0, 0.0, 0.0, 0.0);
70
- GL.ShadeModel(GL::FLAT);
64
+ glClearColor(0.0, 0.0, 0.0, 0.0)
65
+ glShadeModel(GL_FLAT)
71
66
  end
72
67
 
73
- reshape = Proc.new {|w, h|
74
- GL.Viewport(0, 0, w, h);
75
- GL.MatrixMode(GL::PROJECTION);
76
- GL.LoadIdentity();
77
- GL.Ortho(-50.0, 50.0, -50.0, 50.0, -1.0, 1.0);
78
- GL.MatrixMode(GL::MODELVIEW);
79
- GL.LoadIdentity();
80
- }
68
+ reshape = Proc.new do |w, h|
69
+ glViewport(0, 0, w, h)
70
+ glMatrixMode(GL_PROJECTION)
71
+ glLoadIdentity()
72
+ glOrtho(-50.0, 50.0, -50.0, 50.0, -1.0, 1.0)
73
+ glMatrixMode(GL_MODELVIEW)
74
+ glLoadIdentity()
75
+ end
81
76
 
82
- mouse = Proc.new {|button, state, x, y|
83
- case button
84
- when GLUT::LEFT_BUTTON
85
- GLUT.IdleFunc($spinDisplay) if (state == GLUT::DOWN)
86
- when GLUT::MIDDLE_BUTTON
87
- GLUT.IdleFunc(nil) if (state == GLUT::DOWN)
88
- end
89
- }
77
+ mouse = Proc.new do |button, state, x, y|
78
+ case button
79
+ when GLUT_LEFT_BUTTON
80
+ glutIdleFunc($spinDisplay) if (state == GLUT_DOWN)
81
+ when GLUT_MIDDLE_BUTTON
82
+ glutIdleFunc(nil) if (state == GLUT_DOWN)
83
+ end
84
+ end
85
+
86
+ keyboard = Proc.new do |key, x, y|
87
+ case (key)
88
+ when 27
89
+ exit(0)
90
+ end
91
+ end
90
92
 
91
- #
92
93
  # Request double buffer display mode.
93
94
  # Register mouse input callback functions
94
- #/
95
- GLUT.Init
96
- GLUT.InitDisplayMode(GLUT::DOUBLE | GLUT::RGB);
97
- GLUT.InitWindowSize(250, 250);
98
- GLUT.InitWindowPosition(100, 100);
99
- GLUT.CreateWindow($0);
100
- init();
101
- GLUT.DisplayFunc(display);
102
- GLUT.ReshapeFunc(reshape);
103
- GLUT.MouseFunc(mouse);
104
- GLUT.MainLoop();
95
+ glutInit
96
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
97
+ glutInitWindowSize(500, 500)
98
+ glutInitWindowPosition(100, 100)
99
+ glutCreateWindow($0)
100
+ init()
101
+ glutDisplayFunc(display)
102
+ glutReshapeFunc(reshape)
103
+ glutKeyboardFunc(keyboard)
104
+ glutMouseFunc(mouse)
105
+ glutMainLoop()
@@ -33,66 +33,59 @@
33
33
  # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
34
  #
35
35
  # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
- #/
37
-
38
- #*
39
- #* drawf.c
40
- #* Draws the bitmapped letter F on the screen (several times).
41
- #* This demonstrates use of the glBitmap() call.
42
- #*/
43
-
44
- require "gl_prev"
45
- require "glu_prev"
46
- require "glut_prev"
47
-
36
+ #
37
+ # drawf.c
38
+ # Draws the bitmapped letter F on the screen (several times).
39
+ # This demonstrates use of the glBitmap() call.
40
+ require 'opengl'
41
+ include Gl,Glu,Glut
48
42
 
49
43
  $rasters = [
50
- 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00,
51
- 0xff, 0x00, 0xff, 0x00, 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00,
52
- 0xff, 0xc0, 0xff, 0xc0].pack("C*");
44
+ 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00,
45
+ 0xff, 0x00, 0xff, 0x00, 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00,
46
+ 0xff, 0xc0, 0xff, 0xc0
47
+ ].pack("C*")
53
48
 
54
49
  def init
55
- GL.PixelStorei(GL::UNPACK_ALIGNMENT, 1);
56
- GL.ClearColor(0.0, 0.0, 0.0, 0.0);
50
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1)
51
+ glClearColor(0.0, 0.0, 0.0, 0.0)
57
52
  end
58
53
 
59
- display = Proc.new {
60
- GL.Clear(GL::COLOR_BUFFER_BIT);
61
- GL.Color(1.0, 1.0, 1.0);
62
- GL.RasterPos2i(20, 20);
63
- GL.Bitmap(10, 12, 0.0, 0.0, 11.0, 0.0, $rasters);
64
- GL.Bitmap(10, 12, 0.0, 0.0, 11.0, 0.0, $rasters);
65
- GL.Bitmap(10, 12, 0.0, 0.0, 11.0, 0.0, $rasters);
66
- GL.Flush();
67
- }
54
+ display = Proc.new do
55
+ glClear(GL_COLOR_BUFFER_BIT)
56
+ glColor(1.0, 1.0, 1.0)
57
+ glRasterPos2i(20, 20)
58
+ glBitmap(10, 12, 0.0, 0.0, 11.0, 0.0, $rasters)
59
+ glBitmap(10, 12, 0.0, 0.0, 11.0, 0.0, $rasters)
60
+ glBitmap(10, 12, 0.0, 0.0, 11.0, 0.0, $rasters)
61
+ glutSwapBuffers()
62
+ end
68
63
 
69
- reshape = Proc.new {|w, h|
70
- GL.Viewport(0, 0, w, h);
71
- GL.MatrixMode(GL::PROJECTION);
72
- GL.LoadIdentity();
73
- GL.Ortho(0, w, 0, h, -1.0, 1.0);
74
- GL.MatrixMode(GL::MODELVIEW);
75
- }
64
+ reshape = Proc.new do |w, h|
65
+ glViewport(0, 0, w, h)
66
+ glMatrixMode(GL_PROJECTION)
67
+ glLoadIdentity()
68
+ glOrtho(0, w, 0, h, -1.0, 1.0)
69
+ glMatrixMode(GL_MODELVIEW)
70
+ end
76
71
 
77
- #* ARGSUSED1 */
78
- keyboard = Proc.new {|key, x, y|
79
- case (key)
80
- when 27
81
- exit(0);
82
- end
83
- }
72
+ keyboard = Proc.new do |key, x, y|
73
+ case (key)
74
+ when 27
75
+ exit(0)
76
+ end
77
+ end
84
78
 
85
- #* Main Loop
86
- #* Open window with initial window size, title bar,
87
- #* RGBA display mode, and handle input events.
88
- #*/
89
- GLUT.Init
90
- GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB);
91
- GLUT.InitWindowSize(100, 100);
92
- GLUT.InitWindowPosition(100, 100);
93
- GLUT.CreateWindow($0);
94
- init();
95
- GLUT.ReshapeFunc(reshape);
96
- GLUT.KeyboardFunc(keyboard);
97
- GLUT.DisplayFunc(display);
98
- GLUT.MainLoop();
79
+ # Main Loop
80
+ # Open window with initial window size, title bar,
81
+ # RGBA display mode, and handle input events.
82
+ glutInit
83
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
84
+ glutInitWindowSize(100, 100)
85
+ glutInitWindowPosition(100, 100)
86
+ glutCreateWindow($0)
87
+ init()
88
+ glutReshapeFunc(reshape)
89
+ glutKeyboardFunc(keyboard)
90
+ glutDisplayFunc(display)
91
+ glutMainLoop()
@@ -0,0 +1,145 @@
1
+ #
2
+ # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # ALL RIGHTS RESERVED
4
+ # Permission to use, copy, modify, and distribute this software for
5
+ # any purpose and without fee is hereby granted, provided that the above
6
+ # copyright notice appear in all copies and that both the copyright notice
7
+ # and this permission notice appear in supporting documentation, and that
8
+ # the name of Silicon Graphics, Inc. not be used in advertising
9
+ # or publicity pertaining to distribution of the software without specific,
10
+ # written prior permission.
11
+ #
12
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ #
25
+ # US Government Users Restricted Rights
26
+ # Use, duplication, or disclosure by the Government is subject to
27
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # Unpublished-- rights reserved under the copyright laws of the
32
+ # United States. Contractor/manufacturer is Silicon Graphics,
33
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ #
35
+ # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
+ #
37
+ # feedback.c
38
+ # This program demonstrates use of OpenGL feedback. First,
39
+ # a lighting environment is set up and a few lines are drawn.
40
+ # Then feedback mode is entered, and the same lines are
41
+ # drawn. The results in the feedback buffer are printed.
42
+ require 'opengl'
43
+ include Gl,Glu,Glut
44
+
45
+ # Initialize lighting.
46
+ def init
47
+ glEnable(GL_LIGHTING)
48
+ glEnable(GL_LIGHT0)
49
+ end
50
+
51
+ # Draw a few lines and two points, one of which will
52
+ # be clipped. If in feedback mode, a passthrough token
53
+ # is issued between the each primitive.
54
+ def drawGeometry(mode)
55
+ glBegin(GL_LINE_STRIP)
56
+ glNormal(0.0, 0.0, 1.0)
57
+ glVertex(30.0, 30.0, 0.0)
58
+ glVertex(50.0, 60.0, 0.0)
59
+ glVertex(70.0, 40.0, 0.0)
60
+ glEnd()
61
+ if (mode == GL_FEEDBACK)
62
+ glPassThrough(1.0)
63
+ end
64
+ glBegin(GL_POINTS)
65
+ glVertex(-100.0, -100.0, -100.0) # will be clipped
66
+ glEnd()
67
+ if (mode == GL_FEEDBACK)
68
+ glPassThrough(2.0)
69
+ end
70
+ glBegin(GL_POINTS)
71
+ glNormal(0.0, 0.0, 1.0)
72
+ glVertex(50.0, 50.0, 0.0)
73
+ glEnd()
74
+ end
75
+
76
+ # Write contents of one vertex to stdout.
77
+ def print3DcolorVertex(size, count, buffer)
78
+ printf(" ")
79
+ for i in 0...7
80
+ printf("%4.2f ", buffer[size-count])
81
+ count -= 1
82
+ end
83
+ printf("\n")
84
+ return count
85
+ end
86
+
87
+ # Write contents of entire buffer. (Parse tokens!)
88
+ def printBuffer(size, buffer)
89
+ count = size
90
+ while (count!=0)
91
+ token = buffer[size-count]
92
+ count-=1
93
+ if (token == GL_PASS_THROUGH_TOKEN)
94
+ printf("GL_PASS_THROUGH_TOKEN\n")
95
+ printf(" %4.2f\n", buffer[size-count])
96
+ count-=1
97
+ elsif (token == GL_POINT_TOKEN)
98
+ printf("GL_POINT_TOKEN\n")
99
+ count = print3DcolorVertex(size, count, buffer)
100
+ elsif (token == GL_LINE_TOKEN)
101
+ printf("GL_LINE_TOKEN\n")
102
+ count = print3DcolorVertex(size, count, buffer)
103
+ count = print3DcolorVertex(size, count, buffer)
104
+ elsif (token == GL_LINE_RESET_TOKEN)
105
+ printf("GL_LINE_RESET_TOKEN\n")
106
+ count = print3DcolorVertex(size, count, buffer)
107
+ count = print3DcolorVertex(size, count, buffer)
108
+ end
109
+ end
110
+ end
111
+
112
+ display = proc do
113
+ glMatrixMode(GL_PROJECTION)
114
+ glLoadIdentity()
115
+ glOrtho(0.0, 100.0, 0.0, 100.0, 0.0, 1.0)
116
+
117
+ glClearColor(0.0, 0.0, 0.0, 0.0)
118
+ glClear(GL_COLOR_BUFFER_BIT)
119
+ drawGeometry(GL_RENDER)
120
+
121
+ feedBuffer = glFeedbackBuffer(1024, GL_3D_COLOR)
122
+ glRenderMode(GL_FEEDBACK)
123
+ drawGeometry(GL_FEEDBACK)
124
+
125
+ size = glRenderMode(GL_RENDER)
126
+ printBuffer(size, feedBuffer.unpack("f#{size}"))
127
+ glutSwapBuffers()
128
+ end
129
+
130
+ keyboard = proc do |key, x, y|
131
+ case (key)
132
+ when 27
133
+ exit(0)
134
+ end
135
+ end
136
+
137
+ glutInit()
138
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
139
+ glutInitWindowSize(100, 100)
140
+ glutInitWindowPosition(100, 100)
141
+ glutCreateWindow()
142
+ init()
143
+ glutDisplayFunc(display)
144
+ glutKeyboardFunc(keyboard)
145
+ glutMainLoop()
@@ -0,0 +1,167 @@
1
+ #
2
+ # Copyright (c) Mark J. Kilgard, 1994.
3
+ #
4
+ # (c) Copyright 1993, Silicon Graphics, Inc.
5
+ # ALL RIGHTS RESERVED
6
+ # Permission to use, copy, modify, and distribute this software for
7
+ # any purpose and without fee is hereby granted, provided that the above
8
+ # copyright notice appear in all copies and that both the copyright notice
9
+ # and this permission notice appear in supporting documentation, and that
10
+ # the name of Silicon Graphics, Inc. not be used in advertising
11
+ # or publicity pertaining to distribution of the software without specific,
12
+ # written prior permission.
13
+ #
14
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
15
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
16
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
17
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
18
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
19
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
20
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
21
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
22
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
23
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
24
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
25
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
26
+ #
27
+ # US Government Users Restricted Rights
28
+ # Use, duplication, or disclosure by the Government is subject to
29
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
30
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
31
+ # clause at DFARS 252.227-7013 and/or in similar or successor
32
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
33
+ # Unpublished-- rights reserved under the copyright laws of the
34
+ # United States. Contractor/manufacturer is Silicon Graphics,
35
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
36
+ #
37
+ # OpenGL(TM) is a trademark of Silicon Graphics, Inc.
38
+ #
39
+ # fog.c
40
+ # This program draws 5 red teapots, each at a different
41
+ # z distance from the eye, in different types of fog.
42
+ # Pressing the left mouse button chooses between 3 types of
43
+ # fog: exponential, exponential squared, and linear.
44
+ # In this program, there is a fixed density value, as well
45
+ # as fixed start and end values for the linear fog.
46
+ require 'opengl'
47
+ require 'mathn'
48
+ include Gl,Glu,Glut
49
+
50
+ $fogMode = 0
51
+
52
+ selectFog = Proc.new do |mode|
53
+ if (mode == GL_LINEAR)
54
+ glFog(GL_FOG_START, 1.0)
55
+ glFog(GL_FOG_END, 5.0)
56
+ # falls through
57
+ glFog(GL_FOG_MODE, mode)
58
+ glutPostRedisplay()
59
+ end
60
+ if (mode == GL_EXP2 || mode == GL_EXP)
61
+ glFog(GL_FOG_MODE, mode)
62
+ glutPostRedisplay()
63
+ end
64
+ exit(0) if (mode == 0)
65
+ end
66
+
67
+ # Initialize z-buffer, projection matrix, light source,
68
+ # and lighting model. Do not specify a material property here.
69
+ def myinit
70
+ position = [0.0, 3.0, 3.0, 0.0]
71
+ local_view = [0.0]
72
+
73
+ glEnable(GL_DEPTH_TEST)
74
+ glDepthFunc(GL_LESS)
75
+
76
+ glLight(GL_LIGHT0, GL_POSITION, position)
77
+ glLightModel(GL_LIGHT_MODEL_LOCAL_VIEWER, local_view)
78
+
79
+ glFrontFace(GL_CW)
80
+ glEnable(GL_LIGHTING)
81
+ glEnable(GL_LIGHT0)
82
+ glEnable(GL_AUTO_NORMAL)
83
+ glEnable(GL_NORMALIZE)
84
+ glEnable(GL_FOG)
85
+ fogColor = [0.5, 0.5, 0.5, 1.0]
86
+
87
+ fogMode = GL_EXP
88
+ glFog(GL_FOG_MODE, fogMode)
89
+ glFog(GL_FOG_COLOR, fogColor)
90
+ glFog(GL_FOG_DENSITY, 0.35)
91
+ glHint(GL_FOG_HINT, GL_DONT_CARE)
92
+ glClearColor(0.5, 0.5, 0.5, 1.0)
93
+ end
94
+
95
+ def renderRedTeapot(x, y, z)
96
+ mat = []
97
+ glPushMatrix()
98
+ glTranslate(x, y, z)
99
+ mat[0] = 0.1745
100
+ mat[1] = 0.01175
101
+ mat[2] = 0.01175
102
+ mat[3] = 1.0
103
+ glMaterial(GL_FRONT, GL_AMBIENT, mat)
104
+ mat[0] = 0.61424
105
+ mat[1] = 0.04136
106
+ mat[2] = 0.04136
107
+ glMaterial(GL_FRONT, GL_DIFFUSE, mat)
108
+ mat[0] = 0.727811
109
+ mat[1] = 0.626959
110
+ mat[2] = 0.626959
111
+ glMaterial(GL_FRONT, GL_SPECULAR, mat)
112
+ glMaterial(GL_FRONT, GL_SHININESS, 0.6 * 128.0)
113
+ glutSolidTeapot(1.0)
114
+ glPopMatrix()
115
+ end
116
+
117
+ # display() draws 5 teapots at different z positions.
118
+ display = Proc.new do
119
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
120
+ renderRedTeapot(-4.0, -0.5, -1.0)
121
+ renderRedTeapot(-2.0, -0.5, -2.0)
122
+ renderRedTeapot(0.0, -0.5, -3.0)
123
+ renderRedTeapot(2.0, -0.5, -4.0)
124
+ renderRedTeapot(4.0, -0.5, -5.0)
125
+ glFlush()
126
+ end
127
+
128
+ myReshape = Proc.new do |w, h|
129
+ glViewport(0, 0, w, h)
130
+ glMatrixMode(GL_PROJECTION)
131
+ glLoadIdentity()
132
+ if (w <= (h * 3))
133
+ glOrtho(-6.0, 6.0, -2.0 * h * 3 / w, 2.0 * h * 3 / w, 0.0, 10.0)
134
+ elsif
135
+ glOrtho(-6.0 * w / h * 3, 6.0 * w / h * 3, -2.0, 2.0, 0.0, 10.0)
136
+ end
137
+ glMatrixMode(GL_MODELVIEW)
138
+ glLoadIdentity()
139
+ end
140
+
141
+ keyboard = Proc.new do |key, x, y|
142
+ case (key)
143
+ when 27
144
+ exit(0)
145
+ end
146
+ end
147
+
148
+ # Main Loop
149
+ # Open window with initial window size, title bar,
150
+ # RGBA display mode, depth buffer, and handle input events.
151
+ glutInit
152
+ glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH)
153
+ glutInitWindowSize(800, 300)
154
+ glutInitWindowPosition(100, 100)
155
+ glutCreateWindow($0)
156
+ myinit()
157
+ glutReshapeFunc(myReshape)
158
+ glutDisplayFunc(display)
159
+ glutKeyboardFunc(keyboard)
160
+ glutCreateMenu(selectFog)
161
+ glutAddMenuEntry("Fog EXP", GL_EXP)
162
+ glutAddMenuEntry("Fog EXP2", GL_EXP2)
163
+ glutAddMenuEntry("Fog LINEAR", GL_LINEAR)
164
+ glutAddMenuEntry("Quit", 0)
165
+ glutAttachMenu(GLUT_RIGHT_BUTTON)
166
+ glutMainLoop()
167
+