ruby-opengl 0.40.1 → 0.50.0

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Files changed (154) hide show
  1. data/Rakefile +2 -2
  2. data/doc/build_install.txt +48 -28
  3. data/doc/extensions.txt +361 -0
  4. data/doc/history.txt +8 -2
  5. data/doc/requirements_and_design.txt +0 -13
  6. data/doc/roadmap.txt +11 -13
  7. data/doc/supplies/page_template.html +11 -5
  8. data/doc/thanks.txt +2 -4
  9. data/doc/tutorial.txt +1 -4
  10. data/examples/{nehe_lesson02.rb → NeHe/nehe_lesson02.rb} +0 -0
  11. data/examples/{nehe_lesson03.rb → NeHe/nehe_lesson03.rb} +0 -0
  12. data/examples/{nehe_lesson04.rb → NeHe/nehe_lesson04.rb} +0 -0
  13. data/examples/{nehe_lesson05.rb → NeHe/nehe_lesson05.rb} +0 -0
  14. data/examples/NeHe/nehe_lesson36.rb +303 -0
  15. data/examples/OrangeBook/3Dlabs-License.txt +33 -0
  16. data/examples/OrangeBook/brick.frag +36 -0
  17. data/examples/OrangeBook/brick.rb +388 -0
  18. data/examples/OrangeBook/brick.vert +41 -0
  19. data/examples/OrangeBook/particle.frag +17 -0
  20. data/examples/OrangeBook/particle.rb +424 -0
  21. data/examples/OrangeBook/particle.vert +38 -0
  22. data/examples/README +13 -83
  23. data/examples/RedBook/aaindex.rb +97 -0
  24. data/examples/RedBook/aapoly.rb +142 -0
  25. data/examples/RedBook/aargb.rb +119 -0
  26. data/examples/RedBook/accanti.rb +162 -0
  27. data/examples/RedBook/accpersp.rb +215 -0
  28. data/examples/RedBook/alpha.rb +123 -0
  29. data/examples/RedBook/alpha3D.rb +158 -0
  30. data/examples/RedBook/bezcurve.rb +105 -0
  31. data/examples/RedBook/bezmesh.rb +137 -0
  32. data/examples/RedBook/checker.rb +124 -0
  33. data/examples/RedBook/clip.rb +95 -0
  34. data/examples/RedBook/colormat.rb +135 -0
  35. data/examples/RedBook/cube.rb +69 -0
  36. data/examples/RedBook/depthcue.rb +99 -0
  37. data/examples/RedBook/dof.rb +205 -0
  38. data/examples/{legacy → RedBook}/double.rb +59 -58
  39. data/examples/{legacy → RedBook}/drawf.rb +47 -54
  40. data/examples/RedBook/feedback.rb +145 -0
  41. data/examples/RedBook/fog.rb +167 -0
  42. data/examples/RedBook/font.rb +151 -0
  43. data/examples/RedBook/hello.rb +79 -0
  44. data/examples/RedBook/image.rb +137 -0
  45. data/examples/{legacy → RedBook}/jitter.rb +60 -62
  46. data/examples/RedBook/lines.rb +128 -0
  47. data/examples/RedBook/list.rb +111 -0
  48. data/examples/RedBook/material.rb +275 -0
  49. data/examples/RedBook/mipmap.rb +156 -0
  50. data/examples/{legacy → RedBook}/model.rb +66 -72
  51. data/examples/{legacy → RedBook}/movelight.rb +67 -75
  52. data/examples/RedBook/pickdepth.rb +179 -0
  53. data/examples/{legacy → RedBook}/planet.rb +62 -66
  54. data/examples/RedBook/quadric.rb +158 -0
  55. data/examples/RedBook/robot.rb +115 -0
  56. data/examples/RedBook/select.rb +196 -0
  57. data/examples/RedBook/smooth.rb +95 -0
  58. data/examples/RedBook/stencil.rb +163 -0
  59. data/examples/RedBook/stroke.rb +167 -0
  60. data/examples/RedBook/surface.rb +166 -0
  61. data/examples/RedBook/teaambient.rb +132 -0
  62. data/examples/RedBook/teapots.rb +182 -0
  63. data/examples/RedBook/tess.rb +183 -0
  64. data/examples/RedBook/texbind.rb +147 -0
  65. data/examples/RedBook/texgen.rb +169 -0
  66. data/examples/RedBook/texturesurf.rb +128 -0
  67. data/examples/RedBook/varray.rb +159 -0
  68. data/examples/RedBook/wrap.rb +148 -0
  69. data/examples/misc/anisotropic.rb +194 -0
  70. data/examples/misc/font-glut.rb +46 -0
  71. data/examples/{plane.rb → misc/plane.rb} +0 -0
  72. data/examples/misc/readpixel.rb +65 -0
  73. data/examples/{smooth.rb → misc/smooth.rb} +0 -0
  74. data/examples/{test.rb → misc/test.rb} +0 -0
  75. data/ext/common/common.h +252 -70
  76. data/ext/common/gl-enums.h +6102 -7334
  77. data/ext/common/gl-types.h +47 -0
  78. data/ext/common/glu-enums.h +469 -0
  79. data/ext/gl/gl-1.0-1.1.c +842 -2464
  80. data/ext/gl/gl-1.2.c +217 -281
  81. data/ext/gl/gl-1.3.c +113 -133
  82. data/ext/gl/gl-1.4.c +98 -334
  83. data/ext/gl/gl-1.5.c +28 -34
  84. data/ext/gl/gl-2.0.c +26 -235
  85. data/ext/gl/gl-2.1.c +31 -124
  86. data/ext/gl/gl-enums.c +786 -631
  87. data/ext/gl/gl-ext-arb.c +66 -0
  88. data/ext/gl/gl-ext-ext.c +218 -0
  89. data/ext/gl/gl.c +138 -31
  90. data/ext/gl/mkrf_conf.rb +1 -0
  91. data/ext/glu/glu-enums.c +163 -0
  92. data/ext/glu/glu.c +1003 -1205
  93. data/ext/glu/mkrf_conf.rb +1 -0
  94. data/ext/glut/glut.c +1056 -1175
  95. data/lib/opengl.rb +90 -3
  96. data/test/tc_common.rb +26 -13
  97. data/test/tc_ext_arb.rb +73 -0
  98. data/test/tc_ext_ext.rb +74 -0
  99. data/test/tc_func_12.rb +8 -8
  100. data/test/tc_func_13.rb +17 -11
  101. data/test/tc_func_14.rb +8 -8
  102. data/test/tc_func_15.rb +190 -2
  103. data/test/tc_func_20.rb +36 -10
  104. data/test/tc_func_21.rb +445 -2
  105. data/test/tc_glu.rb +305 -0
  106. data/test/tc_misc.rb +1 -0
  107. metadata +84 -68
  108. data/doc/screenshots.txt +0 -23
  109. data/examples/legacy/COPYRIGHT +0 -8
  110. data/examples/legacy/aaindex.rb +0 -98
  111. data/examples/legacy/aapoly.rb +0 -153
  112. data/examples/legacy/aargb.rb +0 -139
  113. data/examples/legacy/accanti.rb +0 -159
  114. data/examples/legacy/accpersp.rb +0 -216
  115. data/examples/legacy/alpha.rb +0 -133
  116. data/examples/legacy/alpha3D.rb +0 -165
  117. data/examples/legacy/bezcurve.rb +0 -107
  118. data/examples/legacy/bezmesh.rb +0 -131
  119. data/examples/legacy/checker.rb +0 -121
  120. data/examples/legacy/clip.rb +0 -104
  121. data/examples/legacy/colormat.rb +0 -145
  122. data/examples/legacy/cube.rb +0 -73
  123. data/examples/legacy/depthcue.rb +0 -101
  124. data/examples/legacy/dof.rb +0 -212
  125. data/examples/legacy/feedback.rb +0 -152
  126. data/examples/legacy/fog.rb +0 -172
  127. data/examples/legacy/font-glut.rb +0 -41
  128. data/examples/legacy/font.rb +0 -158
  129. data/examples/legacy/hello.rb +0 -75
  130. data/examples/legacy/image.rb +0 -145
  131. data/examples/legacy/lines.rb +0 -135
  132. data/examples/legacy/list.rb +0 -120
  133. data/examples/legacy/material.rb +0 -290
  134. data/examples/legacy/mipmap.rb +0 -159
  135. data/examples/legacy/pickdepth.rb +0 -180
  136. data/examples/legacy/quadric.rb +0 -180
  137. data/examples/legacy/readpixel.rb +0 -59
  138. data/examples/legacy/robot.rb +0 -120
  139. data/examples/legacy/select.rb +0 -207
  140. data/examples/legacy/smooth.rb +0 -41
  141. data/examples/legacy/stencil.rb +0 -154
  142. data/examples/legacy/stroke.rb +0 -170
  143. data/examples/legacy/surface.rb +0 -170
  144. data/examples/legacy/teaambient.rb +0 -132
  145. data/examples/legacy/teapots.rb +0 -188
  146. data/examples/legacy/tess.rb +0 -222
  147. data/examples/legacy/texbind.rb +0 -157
  148. data/examples/legacy/texgen.rb +0 -171
  149. data/examples/legacy/texturesurf.rb +0 -128
  150. data/examples/legacy/varray.rb +0 -167
  151. data/examples/legacy/wrap.rb +0 -158
  152. data/lib/gl_prev.rb +0 -46
  153. data/lib/glu_prev.rb +0 -46
  154. data/lib/glut_prev.rb +0 -45
@@ -0,0 +1,156 @@
1
+ #
2
+ # Copyright (c) Mark J. Kilgard, 1994. */
3
+ #
4
+ # (c) Copyright 1993, Silicon Graphics, Inc.
5
+ # ALL RIGHTS RESERVED
6
+ # Permission to use, copy, modify, and distribute this software for
7
+ # any purpose and without fee is hereby granted, provided that the above
8
+ # copyright notice appear in all copies and that both the copyright notice
9
+ # and this permission notice appear in supporting documentation, and that
10
+ # the name of Silicon Graphics, Inc. not be used in advertising
11
+ # or publicity pertaining to distribution of the software without specific,
12
+ # written prior permission.
13
+ #
14
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
15
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
16
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
17
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
18
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
19
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
20
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
21
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
22
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
23
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
24
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
25
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
26
+ #
27
+ # US Government Users Restricted Rights
28
+ # Use, duplication, or disclosure by the Government is subject to
29
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
30
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
31
+ # clause at DFARS 252.227-7013 and/or in similar or successor
32
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
33
+ # Unpublished-- rights reserved under the copyright laws of the
34
+ # United States. Contractor/manufacturer is Silicon Graphics,
35
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
36
+ #
37
+ # OpenGL(TM) is a trademark of Silicon Graphics, Inc.
38
+ #
39
+ # mipmap.c
40
+ # This program demonstrates using mipmaps for texture maps.
41
+ # To overtly show the effect of mipmaps, each mipmap reduction
42
+ # level has a solidly colored, contrasting texture image.
43
+ # Thus, the quadrilateral which is drawn is drawn with several
44
+ # different colors.
45
+ require 'opengl'
46
+ require 'mathn'
47
+ include Gl,Glu,Glut
48
+
49
+ $mipmapImage32 = []
50
+ $mipmapImage16 = []
51
+ $mipmapImage8 = []
52
+ $mipmapImage4 = []
53
+ $mipmapImage2 = []
54
+ $mipmapImage1 = []
55
+
56
+ def makeImages
57
+ for i in 0..31
58
+ for j in 0..31
59
+ $mipmapImage32[(j*32+i)*3+0] = 255
60
+ $mipmapImage32[(j*32+i)*3+1] = 255
61
+ $mipmapImage32[(j*32+i)*3+2] = 0
62
+ end
63
+ end
64
+ for i in 0..15
65
+ for j in 0..15
66
+ $mipmapImage16[(j*16+i)*3+0] = 255
67
+ $mipmapImage16[(j*16+i)*3+1] = 0
68
+ $mipmapImage16[(j*16+i)*3+2] = 255
69
+ end
70
+ end
71
+ for i in 0..7
72
+ for j in 0..7
73
+ $mipmapImage8[(j*8+i)*3+0] = 255
74
+ $mipmapImage8[(j*8+i)*3+1] = 0
75
+ $mipmapImage8[(j*8+i)*3+2] = 0
76
+ end
77
+ end
78
+ for i in 0..3
79
+ for j in 0..3
80
+ $mipmapImage4[(j*4+i)*3+0] = 0
81
+ $mipmapImage4[(j*4+i)*3+1] = 255
82
+ $mipmapImage4[(j*4+i)*3+2] = 0
83
+ end
84
+ end
85
+ for i in 0..1
86
+ for j in 0..1
87
+ $mipmapImage2[(j*2+i)*3+0] = 0
88
+ $mipmapImage2[(j*2+i)*3+1] = 0
89
+ $mipmapImage2[(j*2+i)*3+2] = 255
90
+ end
91
+ end
92
+ $mipmapImage1[0] = 255
93
+ $mipmapImage1[1] = 255
94
+ $mipmapImage1[2] = 255
95
+ end
96
+
97
+ def myinit
98
+ glEnable(GL_DEPTH_TEST)
99
+ glDepthFunc(GL_LESS)
100
+ glShadeModel(GL_FLAT)
101
+
102
+ glTranslate(0.0, 0.0, -3.6)
103
+ makeImages()
104
+ glPixelStore(GL_UNPACK_ALIGNMENT, 1)
105
+ glTexImage2D(GL_TEXTURE_2D, 0, 3, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, $mipmapImage32.pack("C*"))
106
+ glTexImage2D(GL_TEXTURE_2D, 1, 3, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, $mipmapImage16.pack("C*"))
107
+ glTexImage2D(GL_TEXTURE_2D, 2, 3, 8, 8, 0, GL_RGB, GL_UNSIGNED_BYTE, $mipmapImage8.pack("C*"))
108
+ glTexImage2D(GL_TEXTURE_2D, 3, 3, 4, 4, 0, GL_RGB, GL_UNSIGNED_BYTE, $mipmapImage4.pack("C*"))
109
+ glTexImage2D(GL_TEXTURE_2D, 4, 3, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, $mipmapImage2.pack("C*"))
110
+ glTexImage2D(GL_TEXTURE_2D, 5, 3, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, $mipmapImage1.pack("C*"))
111
+ glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT)
112
+ glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT)
113
+ glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST)
114
+ glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
115
+ GL_NEAREST_MIPMAP_NEAREST)
116
+ glTexEnv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL)
117
+ glEnable(GL_TEXTURE_2D)
118
+ end
119
+
120
+ display = Proc.new do
121
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
122
+ glBegin(GL_QUADS)
123
+ glTexCoord(0.0, 0.0); glVertex(-2.0, -1.0, 0.0)
124
+ glTexCoord(0.0, 8.0); glVertex(-2.0, 1.0, 0.0)
125
+ glTexCoord(8.0, 8.0); glVertex(2000.0, 1.0, -6000.0)
126
+ glTexCoord(8.0, 0.0); glVertex(2000.0, -1.0, -6000.0)
127
+ glEnd()
128
+ glutSwapBuffers()
129
+ end
130
+
131
+ myReshape = Proc.new do |w, h|
132
+ glViewport(0, 0, w, h)
133
+ glMatrixMode(GL_PROJECTION)
134
+ glLoadIdentity()
135
+ gluPerspective(60.0, 1.0*w/h, 1.0, 30000.0)
136
+ glMatrixMode(GL_MODELVIEW)
137
+ glLoadIdentity()
138
+ end
139
+
140
+ keyboard = Proc.new do |key, x, y|
141
+ case (key)
142
+ when 27
143
+ exit(0);
144
+ end
145
+ end
146
+
147
+ glutInit
148
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
149
+ glutInitWindowSize(500, 500)
150
+ glutInitWindowPosition(100, 100)
151
+ glutCreateWindow($0)
152
+ myinit()
153
+ glutReshapeFunc(myReshape)
154
+ glutDisplayFunc(display)
155
+ glutKeyboardFunc(keyboard)
156
+ glutMainLoop()
@@ -9,7 +9,7 @@
9
9
  # or publicity pertaining to distribution of the software without specific,
10
10
  # written prior permission.
11
11
  #
12
- #THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
12
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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13
  # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
14
  # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
15
  # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
@@ -33,87 +33,81 @@
33
33
  # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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34
  #
35
35
  # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
- #/
37
-
38
36
  #
39
37
  # model.c
40
38
  # This program demonstrates modeling transformations
41
- #/
42
- require "gl_prev"
43
- require "glu_prev"
44
- require "glut_prev"
45
- require "mathn"
39
+ require 'opengl'
40
+ require 'mathn'
41
+ include Gl,Glu,Glut
46
42
 
47
43
  def init
48
- GL.ClearColor(0.0, 0.0, 0.0, 0.0);
49
- GL.ShadeModel(GL::FLAT);
44
+ glClearColor(0.0, 0.0, 0.0, 0.0)
45
+ glShadeModel(GL_FLAT)
50
46
  end
51
47
 
52
48
  def draw_triangle
53
- GL.Begin (GL::LINE_LOOP);
54
- GL.Vertex(0.0, 25.0);
55
- GL.Vertex(25.0, -25.0);
56
- GL.Vertex(-25.0, -25.0);
57
- GL.End();
49
+ glBegin(GL_LINE_LOOP)
50
+ glVertex(0.0, 25.0)
51
+ glVertex(25.0, -25.0)
52
+ glVertex(-25.0, -25.0)
53
+ glEnd()
58
54
  end
59
55
 
60
- display = Proc.new {
61
- GL.Clear(GL::COLOR_BUFFER_BIT);
62
- GL.Color(1.0, 1.0, 1.0);
63
-
64
- GL.LoadIdentity();
65
- GL.Color(1.0, 1.0, 1.0);
66
- draw_triangle();
67
-
68
- GL.Enable(GL::LINE_STIPPLE);
69
- GL.LineStipple(1, 0xF0F0);
70
- GL.LoadIdentity();
71
- GL.Translate(-20.0, 0.0, 0.0);
72
- draw_triangle();
73
-
74
- GL.LineStipple(1, 0xF00F);
75
- GL.LoadIdentity();
76
- GL.Scale(1.5, 0.5, 1.0);
77
- draw_triangle();
78
-
79
- GL.LineStipple(1, 0x8888);
80
- GL.LoadIdentity();
81
- GL.Rotate(90.0, 0.0, 0.0, 1.0);
82
- draw_triangle();
83
- GL.Disable(GL::LINE_STIPPLE);
84
-
85
- GL.Flush();
86
- }
56
+ display = Proc.new do
57
+ glClear(GL_COLOR_BUFFER_BIT)
58
+ glColor(1.0, 1.0, 1.0)
59
+
60
+ glLoadIdentity()
61
+ glColor(1.0, 1.0, 1.0)
62
+ draw_triangle()
63
+
64
+ glEnable(GL_LINE_STIPPLE)
65
+ glLineStipple(1, 0xF0F0)
66
+ glLoadIdentity()
67
+ glTranslate(-20.0, 0.0, 0.0)
68
+ draw_triangle()
69
+
70
+ glLineStipple(1, 0xF00F)
71
+ glLoadIdentity()
72
+ glScale(1.5, 0.5, 1.0)
73
+ draw_triangle()
74
+
75
+ glLineStipple(1, 0x8888)
76
+ glLoadIdentity()
77
+ glRotate(90.0, 0.0, 0.0, 1.0)
78
+ draw_triangle()
79
+ glDisable(GL_LINE_STIPPLE)
80
+
81
+ glutSwapBuffers()
82
+ end
87
83
 
88
- reshape = Proc.new { |w, h|
89
- GL.Viewport(0, 0, w, h);
90
- GL.MatrixMode(GL::PROJECTION);
91
- GL.LoadIdentity();
92
- if (w <= h)
93
- GL.Ortho(-50.0, 50.0, -50.0*h/w,
94
- 50.0*h/w, -1.0, 1.0);
95
- else
96
- GL.Ortho(-50.0*w/h,
97
- 50.0*w/h, -50.0, 50.0, -1.0, 1.0);
98
- end
99
- GL.MatrixMode(GL::MODELVIEW);
100
- }
84
+ reshape = Proc.new do |w, h|
85
+ glViewport(0, 0, w, h)
86
+ glMatrixMode(GL_PROJECTION)
87
+ glLoadIdentity()
88
+ if (w <= h)
89
+ glOrtho(-50.0, 50.0, -50.0*h/w, 50.0*h/w, -1.0, 1.0)
90
+ else
91
+ glOrtho(-50.0*w/h,50.0*w/h, -50.0, 50.0, -1.0, 1.0)
92
+ end
93
+ glMatrixMode(GL_MODELVIEW)
94
+ end
101
95
 
102
- # ARGSUSED1 */
103
- keyboard = Proc.new {|key, x, y|
104
- case key
105
- when 27
106
- exit(0);
107
- end
108
- }
96
+ keyboard = Proc.new do |key, x, y|
97
+ case key
98
+ when 27
99
+ exit(0)
100
+ end
101
+ end
109
102
 
110
- GLUT.Init
111
- GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB);
112
- GLUT.InitWindowSize(500, 500);
113
- GLUT.InitWindowPosition(100, 100);
114
- GLUT.CreateWindow($0);
115
- init();
116
- GLUT.DisplayFunc(display);
117
- GLUT.ReshapeFunc(reshape);
118
- GLUT.KeyboardFunc(keyboard);
119
- GLUT.MainLoop();
103
+ # main
104
+ glutInit()
105
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
106
+ glutInitWindowSize(500, 500)
107
+ glutInitWindowPosition(100, 100)
108
+ glutCreateWindow($0)
109
+ init()
110
+ glutDisplayFunc(display)
111
+ glutReshapeFunc(reshape)
112
+ glutKeyboardFunc(keyboard)
113
+ glutMainLoop()
@@ -33,8 +33,6 @@
33
33
  # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
34
  #
35
35
  # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
- #/
37
-
38
36
  #
39
37
  # movelight.c
40
38
  # This program demonstrates when to issue lighting and
@@ -49,92 +47,86 @@
49
47
  # Interaction: pressing the left mouse button alters
50
48
  # the modeling transformation (x rotation) by 30 degrees.
51
49
  # The scene is then redrawn with the light in a new position.
52
- #/
53
50
 
54
- require "gl_prev"
55
- require "glu_prev"
56
- require "glut_prev"
57
- require "rational"
58
- require "mathn"
51
+ require 'opengl'
52
+ require 'rational'
53
+ require 'mathn'
54
+ include Gl,Glu,Glut
59
55
 
60
- $spin = 0;
56
+ $spin = 0
61
57
 
62
58
  # Initialize material property, light source, lighting model,
63
59
  # and depth buffer.
64
- #/
65
60
  def init
66
- GL.ClearColor(0.0, 0.0, 0.0, 0.0);
67
- GL.ShadeModel(GL::SMOOTH);
68
- GL.Enable(GL::LIGHTING);
69
- GL.Enable(GL::LIGHT0);
70
- GL.Enable(GL::DEPTH_TEST);
61
+ glClearColor(0.0, 0.0, 0.0, 0.0)
62
+ glShadeModel(GL_SMOOTH)
63
+ glEnable(GL_LIGHTING)
64
+ glEnable(GL_LIGHT0)
65
+ glEnable(GL_DEPTH_TEST)
71
66
  end
72
67
 
73
68
  # Here is where the light position is reset after the modeling
74
69
  # transformation (glRotated) is called. This places the
75
70
  # light at a new position in world coordinates. The cube
76
71
  # represents the position of the light.
77
- #/
78
- display = Proc.new {
79
- position = [ 0.0, 0.0, 1.5, 1.0 ];
80
-
81
- GL.Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
82
- GL.PushMatrix();
83
- GLU.LookAt(0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
84
-
85
- GL.PushMatrix();
86
- GL.Rotate($spin, 1.0, 0.0, 0.0);
87
- GL.Light(GL::LIGHT0, GL::POSITION, position);
88
-
89
- GL.Translate(0.0, 0.0, 1.5);
90
- GL.Disable(GL::LIGHTING);
91
- GL.Color(0.0, 1.0, 1.0);
92
- GLUT.WireCube(0.1);
93
- GL.Enable(GL::LIGHTING);
94
- GL.PopMatrix();
95
-
96
- GLUT.SolidTorus(0.275, 0.85, 8, 15);
97
- GL.PopMatrix();
98
- GL.Flush();
99
- }
72
+ display = Proc.new do
73
+ position = [ 0.0, 0.0, 1.5, 1.0 ]
74
+
75
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
76
+ glPushMatrix()
77
+ GLU.LookAt(0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0)
78
+
79
+ glPushMatrix()
80
+ glRotate($spin, 1.0, 0.0, 0.0)
81
+ glLight(GL_LIGHT0, GL_POSITION, position)
82
+
83
+ glTranslate(0.0, 0.0, 1.5)
84
+ glDisable(GL_LIGHTING)
85
+ glColor(0.0, 1.0, 1.0)
86
+ glutWireCube(0.1)
87
+ glEnable(GL_LIGHTING)
88
+ glPopMatrix()
89
+
90
+ glutSolidTorus(0.275, 0.85, 8, 15)
91
+ glPopMatrix()
92
+ glutSwapBuffers()
93
+ end
100
94
 
101
- reshape = Proc.new {|w, h|
102
- GL.Viewport(0, 0, w, h);
103
- GL.MatrixMode(GL::PROJECTION);
104
- GL.LoadIdentity();
105
- # GLU.Perspective(40.0, Rational(w,h), 1.0, 20.0);
106
- GLU.Perspective(40.0, w/h, 1.0, 20.0);
107
- GL.MatrixMode(GL::MODELVIEW);
108
- GL.LoadIdentity();
109
- }
95
+ reshape = Proc.new do |w, h|
96
+ glViewport(0, 0, w, h)
97
+ glMatrixMode(GL_PROJECTION)
98
+ glLoadIdentity()
99
+ gluPerspective(40.0, w/h, 1.0, 20.0)
100
+ glMatrixMode(GL_MODELVIEW)
101
+ glLoadIdentity()
102
+ end
110
103
 
111
- # ARGSUSED2 */
112
- mouse = Proc.new {|button, state, x, y|
113
- case button
114
- when GLUT::LEFT_BUTTON
115
- if (state == GLUT::DOWN)
116
- $spin = ($spin + 30) % 360;
117
- GLUT.PostRedisplay();
118
- end
119
- end
120
- }
104
+ mouse = Proc.new do |button, state, x, y|
105
+ case button
106
+ when GLUT_LEFT_BUTTON
107
+ if (state == GLUT_DOWN)
108
+ $spin = ($spin + 30) % 360
109
+ glutPostRedisplay()
110
+ end
111
+ end
112
+ end
121
113
 
122
- # ARGSUSED1 */
123
- keyboard = Proc.new {|key, x, y|
124
- case key
125
- when 27
126
- exit(0);
127
- end
128
- }
114
+ keyboard = Proc.new do |key, x, y|
115
+ case key
116
+ when 27
117
+ exit(0)
118
+ end
119
+ end
129
120
 
130
- GLUT.Init
131
- GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB | GLUT::DEPTH);
132
- GLUT.InitWindowSize(500, 500);
133
- GLUT.InitWindowPosition(100, 100);
134
- GLUT.CreateWindow($0);
135
- init();
136
- GLUT.DisplayFunc(display);
137
- GLUT.ReshapeFunc(reshape);
138
- GLUT.MouseFunc(mouse);
139
- GLUT.KeyboardFunc(keyboard);
140
- GLUT.MainLoop();
121
+ # main
122
+ glutInit
123
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
124
+ glutInitWindowSize(500, 500)
125
+ glutInitWindowPosition(100, 100)
126
+ glutCreateWindow($0)
127
+ init()
128
+ glutDisplayFunc(display)
129
+ glutReshapeFunc(reshape)
130
+ glutMouseFunc(mouse)
131
+ glutKeyboardFunc(keyboard)
132
+ glutMainLoop()