ruby-opengl 0.40.1 → 0.50.0
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- data/Rakefile +2 -2
- data/doc/build_install.txt +48 -28
- data/doc/extensions.txt +361 -0
- data/doc/history.txt +8 -2
- data/doc/requirements_and_design.txt +0 -13
- data/doc/roadmap.txt +11 -13
- data/doc/supplies/page_template.html +11 -5
- data/doc/thanks.txt +2 -4
- data/doc/tutorial.txt +1 -4
- data/examples/{nehe_lesson02.rb → NeHe/nehe_lesson02.rb} +0 -0
- data/examples/{nehe_lesson03.rb → NeHe/nehe_lesson03.rb} +0 -0
- data/examples/{nehe_lesson04.rb → NeHe/nehe_lesson04.rb} +0 -0
- data/examples/{nehe_lesson05.rb → NeHe/nehe_lesson05.rb} +0 -0
- data/examples/NeHe/nehe_lesson36.rb +303 -0
- data/examples/OrangeBook/3Dlabs-License.txt +33 -0
- data/examples/OrangeBook/brick.frag +36 -0
- data/examples/OrangeBook/brick.rb +388 -0
- data/examples/OrangeBook/brick.vert +41 -0
- data/examples/OrangeBook/particle.frag +17 -0
- data/examples/OrangeBook/particle.rb +424 -0
- data/examples/OrangeBook/particle.vert +38 -0
- data/examples/README +13 -83
- data/examples/RedBook/aaindex.rb +97 -0
- data/examples/RedBook/aapoly.rb +142 -0
- data/examples/RedBook/aargb.rb +119 -0
- data/examples/RedBook/accanti.rb +162 -0
- data/examples/RedBook/accpersp.rb +215 -0
- data/examples/RedBook/alpha.rb +123 -0
- data/examples/RedBook/alpha3D.rb +158 -0
- data/examples/RedBook/bezcurve.rb +105 -0
- data/examples/RedBook/bezmesh.rb +137 -0
- data/examples/RedBook/checker.rb +124 -0
- data/examples/RedBook/clip.rb +95 -0
- data/examples/RedBook/colormat.rb +135 -0
- data/examples/RedBook/cube.rb +69 -0
- data/examples/RedBook/depthcue.rb +99 -0
- data/examples/RedBook/dof.rb +205 -0
- data/examples/{legacy → RedBook}/double.rb +59 -58
- data/examples/{legacy → RedBook}/drawf.rb +47 -54
- data/examples/RedBook/feedback.rb +145 -0
- data/examples/RedBook/fog.rb +167 -0
- data/examples/RedBook/font.rb +151 -0
- data/examples/RedBook/hello.rb +79 -0
- data/examples/RedBook/image.rb +137 -0
- data/examples/{legacy → RedBook}/jitter.rb +60 -62
- data/examples/RedBook/lines.rb +128 -0
- data/examples/RedBook/list.rb +111 -0
- data/examples/RedBook/material.rb +275 -0
- data/examples/RedBook/mipmap.rb +156 -0
- data/examples/{legacy → RedBook}/model.rb +66 -72
- data/examples/{legacy → RedBook}/movelight.rb +67 -75
- data/examples/RedBook/pickdepth.rb +179 -0
- data/examples/{legacy → RedBook}/planet.rb +62 -66
- data/examples/RedBook/quadric.rb +158 -0
- data/examples/RedBook/robot.rb +115 -0
- data/examples/RedBook/select.rb +196 -0
- data/examples/RedBook/smooth.rb +95 -0
- data/examples/RedBook/stencil.rb +163 -0
- data/examples/RedBook/stroke.rb +167 -0
- data/examples/RedBook/surface.rb +166 -0
- data/examples/RedBook/teaambient.rb +132 -0
- data/examples/RedBook/teapots.rb +182 -0
- data/examples/RedBook/tess.rb +183 -0
- data/examples/RedBook/texbind.rb +147 -0
- data/examples/RedBook/texgen.rb +169 -0
- data/examples/RedBook/texturesurf.rb +128 -0
- data/examples/RedBook/varray.rb +159 -0
- data/examples/RedBook/wrap.rb +148 -0
- data/examples/misc/anisotropic.rb +194 -0
- data/examples/misc/font-glut.rb +46 -0
- data/examples/{plane.rb → misc/plane.rb} +0 -0
- data/examples/misc/readpixel.rb +65 -0
- data/examples/{smooth.rb → misc/smooth.rb} +0 -0
- data/examples/{test.rb → misc/test.rb} +0 -0
- data/ext/common/common.h +252 -70
- data/ext/common/gl-enums.h +6102 -7334
- data/ext/common/gl-types.h +47 -0
- data/ext/common/glu-enums.h +469 -0
- data/ext/gl/gl-1.0-1.1.c +842 -2464
- data/ext/gl/gl-1.2.c +217 -281
- data/ext/gl/gl-1.3.c +113 -133
- data/ext/gl/gl-1.4.c +98 -334
- data/ext/gl/gl-1.5.c +28 -34
- data/ext/gl/gl-2.0.c +26 -235
- data/ext/gl/gl-2.1.c +31 -124
- data/ext/gl/gl-enums.c +786 -631
- data/ext/gl/gl-ext-arb.c +66 -0
- data/ext/gl/gl-ext-ext.c +218 -0
- data/ext/gl/gl.c +138 -31
- data/ext/gl/mkrf_conf.rb +1 -0
- data/ext/glu/glu-enums.c +163 -0
- data/ext/glu/glu.c +1003 -1205
- data/ext/glu/mkrf_conf.rb +1 -0
- data/ext/glut/glut.c +1056 -1175
- data/lib/opengl.rb +90 -3
- data/test/tc_common.rb +26 -13
- data/test/tc_ext_arb.rb +73 -0
- data/test/tc_ext_ext.rb +74 -0
- data/test/tc_func_12.rb +8 -8
- data/test/tc_func_13.rb +17 -11
- data/test/tc_func_14.rb +8 -8
- data/test/tc_func_15.rb +190 -2
- data/test/tc_func_20.rb +36 -10
- data/test/tc_func_21.rb +445 -2
- data/test/tc_glu.rb +305 -0
- data/test/tc_misc.rb +1 -0
- metadata +84 -68
- data/doc/screenshots.txt +0 -23
- data/examples/legacy/COPYRIGHT +0 -8
- data/examples/legacy/aaindex.rb +0 -98
- data/examples/legacy/aapoly.rb +0 -153
- data/examples/legacy/aargb.rb +0 -139
- data/examples/legacy/accanti.rb +0 -159
- data/examples/legacy/accpersp.rb +0 -216
- data/examples/legacy/alpha.rb +0 -133
- data/examples/legacy/alpha3D.rb +0 -165
- data/examples/legacy/bezcurve.rb +0 -107
- data/examples/legacy/bezmesh.rb +0 -131
- data/examples/legacy/checker.rb +0 -121
- data/examples/legacy/clip.rb +0 -104
- data/examples/legacy/colormat.rb +0 -145
- data/examples/legacy/cube.rb +0 -73
- data/examples/legacy/depthcue.rb +0 -101
- data/examples/legacy/dof.rb +0 -212
- data/examples/legacy/feedback.rb +0 -152
- data/examples/legacy/fog.rb +0 -172
- data/examples/legacy/font-glut.rb +0 -41
- data/examples/legacy/font.rb +0 -158
- data/examples/legacy/hello.rb +0 -75
- data/examples/legacy/image.rb +0 -145
- data/examples/legacy/lines.rb +0 -135
- data/examples/legacy/list.rb +0 -120
- data/examples/legacy/material.rb +0 -290
- data/examples/legacy/mipmap.rb +0 -159
- data/examples/legacy/pickdepth.rb +0 -180
- data/examples/legacy/quadric.rb +0 -180
- data/examples/legacy/readpixel.rb +0 -59
- data/examples/legacy/robot.rb +0 -120
- data/examples/legacy/select.rb +0 -207
- data/examples/legacy/smooth.rb +0 -41
- data/examples/legacy/stencil.rb +0 -154
- data/examples/legacy/stroke.rb +0 -170
- data/examples/legacy/surface.rb +0 -170
- data/examples/legacy/teaambient.rb +0 -132
- data/examples/legacy/teapots.rb +0 -188
- data/examples/legacy/tess.rb +0 -222
- data/examples/legacy/texbind.rb +0 -157
- data/examples/legacy/texgen.rb +0 -171
- data/examples/legacy/texturesurf.rb +0 -128
- data/examples/legacy/varray.rb +0 -167
- data/examples/legacy/wrap.rb +0 -158
- data/lib/gl_prev.rb +0 -46
- data/lib/glu_prev.rb +0 -46
- data/lib/glut_prev.rb +0 -45
data/ext/gl/gl-enums.c
CHANGED
@@ -1,49 +1,28 @@
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-
/*
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-
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-
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4
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-
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-
* This program is distributed under the terms of the MIT license.
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* See the included MIT-LICENSE file for the terms of this license.
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-
*
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-
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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-
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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-
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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-
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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12
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-
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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-
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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-
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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-
*/
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1
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+
/* This file was genereated on Mon Jul 23 13:56:17 +0200 2007
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2
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+
source: http://www.opengl.org/registry/api/enum.spec
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3
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+
source: http://www.opengl.org/registry/api/enumext.spec
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4
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+
*/
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16
5
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17
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-
#ifdef __APPLE__
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18
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-
#include <OpenGL/gl.h>
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19
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-
#elif defined WIN32
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20
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-
#include <windows.h>
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21
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-
#include <GL/gl.h>
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22
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-
#else
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23
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-
#include <GL/gl.h>
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24
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-
#endif
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25
6
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#include "../common/common.h"
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26
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-
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27
7
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void gl_init_enums(VALUE module)
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28
8
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{
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29
9
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rb_define_const(module, "GL_1PASS_EXT", INT2NUM(GL_1PASS_EXT));
|
30
10
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rb_define_const(module, "GL_1PASS_SGIS", INT2NUM(GL_1PASS_SGIS));
|
31
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-
rb_define_const(module, "GL_2_BYTES", INT2NUM(GL_2_BYTES));
|
32
11
|
rb_define_const(module, "GL_2D", INT2NUM(GL_2D));
|
33
12
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rb_define_const(module, "GL_2PASS_0_EXT", INT2NUM(GL_2PASS_0_EXT));
|
34
13
|
rb_define_const(module, "GL_2PASS_0_SGIS", INT2NUM(GL_2PASS_0_SGIS));
|
35
14
|
rb_define_const(module, "GL_2PASS_1_EXT", INT2NUM(GL_2PASS_1_EXT));
|
36
15
|
rb_define_const(module, "GL_2PASS_1_SGIS", INT2NUM(GL_2PASS_1_SGIS));
|
37
16
|
rb_define_const(module, "GL_2X_BIT_ATI", INT2NUM(GL_2X_BIT_ATI));
|
38
|
-
rb_define_const(module, "
|
17
|
+
rb_define_const(module, "GL_2_BYTES", INT2NUM(GL_2_BYTES));
|
18
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+
rb_define_const(module, "GL_3D", INT2NUM(GL_3D));
|
39
19
|
rb_define_const(module, "GL_3D_COLOR", INT2NUM(GL_3D_COLOR));
|
40
20
|
rb_define_const(module, "GL_3D_COLOR_TEXTURE", INT2NUM(GL_3D_COLOR_TEXTURE));
|
41
|
-
rb_define_const(module, "
|
21
|
+
rb_define_const(module, "GL_3_BYTES", INT2NUM(GL_3_BYTES));
|
42
22
|
rb_define_const(module, "GL_422_AVERAGE_EXT", INT2NUM(GL_422_AVERAGE_EXT));
|
43
23
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rb_define_const(module, "GL_422_EXT", INT2NUM(GL_422_EXT));
|
44
24
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rb_define_const(module, "GL_422_REV_AVERAGE_EXT", INT2NUM(GL_422_REV_AVERAGE_EXT));
|
45
25
|
rb_define_const(module, "GL_422_REV_EXT", INT2NUM(GL_422_REV_EXT));
|
46
|
-
rb_define_const(module, "GL_4_BYTES", INT2NUM(GL_4_BYTES));
|
47
26
|
rb_define_const(module, "GL_4D_COLOR_TEXTURE", INT2NUM(GL_4D_COLOR_TEXTURE));
|
48
27
|
rb_define_const(module, "GL_4PASS_0_EXT", INT2NUM(GL_4PASS_0_EXT));
|
49
28
|
rb_define_const(module, "GL_4PASS_0_SGIS", INT2NUM(GL_4PASS_0_SGIS));
|
@@ -54,72 +33,82 @@ void gl_init_enums(VALUE module)
|
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54
33
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rb_define_const(module, "GL_4PASS_3_EXT", INT2NUM(GL_4PASS_3_EXT));
|
55
34
|
rb_define_const(module, "GL_4PASS_3_SGIS", INT2NUM(GL_4PASS_3_SGIS));
|
56
35
|
rb_define_const(module, "GL_4X_BIT_ATI", INT2NUM(GL_4X_BIT_ATI));
|
36
|
+
rb_define_const(module, "GL_4_BYTES", INT2NUM(GL_4_BYTES));
|
57
37
|
rb_define_const(module, "GL_8X_BIT_ATI", INT2NUM(GL_8X_BIT_ATI));
|
58
38
|
rb_define_const(module, "GL_ABGR_EXT", INT2NUM(GL_ABGR_EXT));
|
39
|
+
rb_define_const(module, "GL_ACCUM", INT2NUM(GL_ACCUM));
|
59
40
|
rb_define_const(module, "GL_ACCUM_ALPHA_BITS", INT2NUM(GL_ACCUM_ALPHA_BITS));
|
60
41
|
rb_define_const(module, "GL_ACCUM_BLUE_BITS", INT2NUM(GL_ACCUM_BLUE_BITS));
|
61
42
|
rb_define_const(module, "GL_ACCUM_BUFFER_BIT", INT2NUM(GL_ACCUM_BUFFER_BIT));
|
62
43
|
rb_define_const(module, "GL_ACCUM_CLEAR_VALUE", INT2NUM(GL_ACCUM_CLEAR_VALUE));
|
63
44
|
rb_define_const(module, "GL_ACCUM_GREEN_BITS", INT2NUM(GL_ACCUM_GREEN_BITS));
|
64
|
-
rb_define_const(module, "GL_ACCUM", INT2NUM(GL_ACCUM));
|
65
45
|
rb_define_const(module, "GL_ACCUM_RED_BITS", INT2NUM(GL_ACCUM_RED_BITS));
|
66
|
-
rb_define_const(module, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", INT2NUM(GL_ACTIVE_ATTRIBUTE_MAX_LENGTH));
|
67
46
|
rb_define_const(module, "GL_ACTIVE_ATTRIBUTES", INT2NUM(GL_ACTIVE_ATTRIBUTES));
|
47
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+
rb_define_const(module, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", INT2NUM(GL_ACTIVE_ATTRIBUTE_MAX_LENGTH));
|
68
48
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rb_define_const(module, "GL_ACTIVE_STENCIL_FACE_EXT", INT2NUM(GL_ACTIVE_STENCIL_FACE_EXT));
|
69
|
-
rb_define_const(module, "GL_ACTIVE_TEXTURE_ARB", INT2NUM(GL_ACTIVE_TEXTURE_ARB));
|
70
49
|
rb_define_const(module, "GL_ACTIVE_TEXTURE", INT2NUM(GL_ACTIVE_TEXTURE));
|
71
|
-
rb_define_const(module, "
|
50
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+
rb_define_const(module, "GL_ACTIVE_TEXTURE_ARB", INT2NUM(GL_ACTIVE_TEXTURE_ARB));
|
72
51
|
rb_define_const(module, "GL_ACTIVE_UNIFORMS", INT2NUM(GL_ACTIVE_UNIFORMS));
|
52
|
+
rb_define_const(module, "GL_ACTIVE_UNIFORM_MAX_LENGTH", INT2NUM(GL_ACTIVE_UNIFORM_MAX_LENGTH));
|
53
|
+
rb_define_const(module, "GL_ACTIVE_VARYINGS_NV", INT2NUM(GL_ACTIVE_VARYINGS_NV));
|
54
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+
rb_define_const(module, "GL_ACTIVE_VARYING_MAX_LENGTH_NV", INT2NUM(GL_ACTIVE_VARYING_MAX_LENGTH_NV));
|
73
55
|
rb_define_const(module, "GL_ACTIVE_VERTEX_UNITS_ARB", INT2NUM(GL_ACTIVE_VERTEX_UNITS_ARB));
|
74
|
-
rb_define_const(module, "GL_ADD_ATI", INT2NUM(GL_ADD_ATI));
|
75
56
|
rb_define_const(module, "GL_ADD", INT2NUM(GL_ADD));
|
57
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+
rb_define_const(module, "GL_ADD_ATI", INT2NUM(GL_ADD_ATI));
|
58
|
+
rb_define_const(module, "GL_ADD_SIGNED", INT2NUM(GL_ADD_SIGNED));
|
76
59
|
rb_define_const(module, "GL_ADD_SIGNED_ARB", INT2NUM(GL_ADD_SIGNED_ARB));
|
77
60
|
rb_define_const(module, "GL_ADD_SIGNED_EXT", INT2NUM(GL_ADD_SIGNED_EXT));
|
78
|
-
rb_define_const(module, "GL_ADD_SIGNED", INT2NUM(GL_ADD_SIGNED));
|
79
61
|
rb_define_const(module, "GL_ALIASED_LINE_WIDTH_RANGE", INT2NUM(GL_ALIASED_LINE_WIDTH_RANGE));
|
80
62
|
rb_define_const(module, "GL_ALIASED_POINT_SIZE_RANGE", INT2NUM(GL_ALIASED_POINT_SIZE_RANGE));
|
81
|
-
rb_define_const(module, "GL_ALL_ATTRIB_BITS", INT2NUM(GL_ALL_ATTRIB_BITS));
|
82
|
-
rb_define_const(module, "GL_ALL_COMPLETED_NV", INT2NUM(GL_ALL_COMPLETED_NV));
|
83
63
|
rb_define_const(module, "GL_ALLOW_DRAW_FRG_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_FRG_HINT_PGI));
|
84
64
|
rb_define_const(module, "GL_ALLOW_DRAW_MEM_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_MEM_HINT_PGI));
|
85
65
|
rb_define_const(module, "GL_ALLOW_DRAW_OBJ_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_OBJ_HINT_PGI));
|
86
66
|
rb_define_const(module, "GL_ALLOW_DRAW_WIN_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_WIN_HINT_PGI));
|
87
|
-
rb_define_const(module, "
|
67
|
+
rb_define_const(module, "GL_ALL_ATTRIB_BITS", INT2NUM(GL_ALL_ATTRIB_BITS));
|
68
|
+
rb_define_const(module, "GL_ALL_COMPLETED_NV", INT2NUM(GL_ALL_COMPLETED_NV));
|
69
|
+
rb_define_const(module, "GL_ALPHA", INT2NUM(GL_ALPHA));
|
88
70
|
rb_define_const(module, "GL_ALPHA12", INT2NUM(GL_ALPHA12));
|
89
|
-
rb_define_const(module, "
|
90
|
-
rb_define_const(module, "GL_ALPHA16F_ARB", INT2NUM(GL_ALPHA16F_ARB));
|
71
|
+
rb_define_const(module, "GL_ALPHA12_EXT", INT2NUM(GL_ALPHA12_EXT));
|
91
72
|
rb_define_const(module, "GL_ALPHA16", INT2NUM(GL_ALPHA16));
|
73
|
+
rb_define_const(module, "GL_ALPHA16F_ARB", INT2NUM(GL_ALPHA16F_ARB));
|
74
|
+
rb_define_const(module, "GL_ALPHA16I_EXT", INT2NUM(GL_ALPHA16I_EXT));
|
75
|
+
rb_define_const(module, "GL_ALPHA16UI_EXT", INT2NUM(GL_ALPHA16UI_EXT));
|
76
|
+
rb_define_const(module, "GL_ALPHA16_EXT", INT2NUM(GL_ALPHA16_EXT));
|
92
77
|
rb_define_const(module, "GL_ALPHA32F_ARB", INT2NUM(GL_ALPHA32F_ARB));
|
93
|
-
rb_define_const(module, "
|
78
|
+
rb_define_const(module, "GL_ALPHA32I_EXT", INT2NUM(GL_ALPHA32I_EXT));
|
79
|
+
rb_define_const(module, "GL_ALPHA32UI_EXT", INT2NUM(GL_ALPHA32UI_EXT));
|
94
80
|
rb_define_const(module, "GL_ALPHA4", INT2NUM(GL_ALPHA4));
|
95
|
-
rb_define_const(module, "
|
81
|
+
rb_define_const(module, "GL_ALPHA4_EXT", INT2NUM(GL_ALPHA4_EXT));
|
96
82
|
rb_define_const(module, "GL_ALPHA8", INT2NUM(GL_ALPHA8));
|
83
|
+
rb_define_const(module, "GL_ALPHA8I_EXT", INT2NUM(GL_ALPHA8I_EXT));
|
84
|
+
rb_define_const(module, "GL_ALPHA8UI_EXT", INT2NUM(GL_ALPHA8UI_EXT));
|
85
|
+
rb_define_const(module, "GL_ALPHA8_EXT", INT2NUM(GL_ALPHA8_EXT));
|
97
86
|
rb_define_const(module, "GL_ALPHA_BIAS", INT2NUM(GL_ALPHA_BIAS));
|
98
87
|
rb_define_const(module, "GL_ALPHA_BITS", INT2NUM(GL_ALPHA_BITS));
|
99
88
|
rb_define_const(module, "GL_ALPHA_FLOAT16_ATI", INT2NUM(GL_ALPHA_FLOAT16_ATI));
|
100
89
|
rb_define_const(module, "GL_ALPHA_FLOAT32_ATI", INT2NUM(GL_ALPHA_FLOAT32_ATI));
|
101
|
-
rb_define_const(module, "
|
90
|
+
rb_define_const(module, "GL_ALPHA_INTEGER_EXT", INT2NUM(GL_ALPHA_INTEGER_EXT));
|
102
91
|
rb_define_const(module, "GL_ALPHA_MAX_CLAMP_INGR", INT2NUM(GL_ALPHA_MAX_CLAMP_INGR));
|
103
92
|
rb_define_const(module, "GL_ALPHA_MAX_SGIX", INT2NUM(GL_ALPHA_MAX_SGIX));
|
104
93
|
rb_define_const(module, "GL_ALPHA_MIN_CLAMP_INGR", INT2NUM(GL_ALPHA_MIN_CLAMP_INGR));
|
105
94
|
rb_define_const(module, "GL_ALPHA_MIN_SGIX", INT2NUM(GL_ALPHA_MIN_SGIX));
|
106
95
|
rb_define_const(module, "GL_ALPHA_SCALE", INT2NUM(GL_ALPHA_SCALE));
|
107
|
-
rb_define_const(module, "GL_ALPHA_TEST_FUNC", INT2NUM(GL_ALPHA_TEST_FUNC));
|
108
96
|
rb_define_const(module, "GL_ALPHA_TEST", INT2NUM(GL_ALPHA_TEST));
|
97
|
+
rb_define_const(module, "GL_ALPHA_TEST_FUNC", INT2NUM(GL_ALPHA_TEST_FUNC));
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109
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rb_define_const(module, "GL_ALPHA_TEST_REF", INT2NUM(GL_ALPHA_TEST_REF));
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rb_define_const(module, "GL_ALWAYS_FAST_HINT_PGI", INT2NUM(GL_ALWAYS_FAST_HINT_PGI));
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rb_define_const(module, "GL_ALWAYS", INT2NUM(GL_ALWAYS));
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rb_define_const(module, "GL_ALWAYS_FAST_HINT_PGI", INT2NUM(GL_ALWAYS_FAST_HINT_PGI));
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rb_define_const(module, "GL_ALWAYS_SOFT_HINT_PGI", INT2NUM(GL_ALWAYS_SOFT_HINT_PGI));
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rb_define_const(module, "GL_AMBIENT_AND_DIFFUSE", INT2NUM(GL_AMBIENT_AND_DIFFUSE));
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rb_define_const(module, "GL_AMBIENT", INT2NUM(GL_AMBIENT));
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rb_define_const(module, "GL_AMBIENT_AND_DIFFUSE", INT2NUM(GL_AMBIENT_AND_DIFFUSE));
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rb_define_const(module, "GL_AND", INT2NUM(GL_AND));
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rb_define_const(module, "GL_AND_INVERTED", INT2NUM(GL_AND_INVERTED));
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rb_define_const(module, "GL_AND_REVERSE", INT2NUM(GL_AND_REVERSE));
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rb_define_const(module, "GL_ARB_imaging", INT2NUM(GL_ARB_imaging));
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rb_define_const(module, "GL_ARRAY_BUFFER", INT2NUM(GL_ARRAY_BUFFER));
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rb_define_const(module, "GL_ARRAY_BUFFER_ARB", INT2NUM(GL_ARRAY_BUFFER_ARB));
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rb_define_const(module, "GL_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_ARRAY_BUFFER_BINDING_ARB));
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rb_define_const(module, "GL_ARRAY_BUFFER_BINDING", INT2NUM(GL_ARRAY_BUFFER_BINDING));
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rb_define_const(module, "
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rb_define_const(module, "GL_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_ARRAY_BUFFER_BINDING_ARB));
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rb_define_const(module, "GL_ARRAY_ELEMENT_LOCK_COUNT_EXT", INT2NUM(GL_ARRAY_ELEMENT_LOCK_COUNT_EXT));
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rb_define_const(module, "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", INT2NUM(GL_ARRAY_ELEMENT_LOCK_FIRST_EXT));
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rb_define_const(module, "GL_ARRAY_OBJECT_BUFFER_ATI", INT2NUM(GL_ARRAY_OBJECT_BUFFER_ATI));
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@@ -147,11 +136,15 @@ void gl_init_enums(VALUE module)
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rb_define_const(module, "GL_BACK", INT2NUM(GL_BACK));
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rb_define_const(module, "GL_BACK_LEFT", INT2NUM(GL_BACK_LEFT));
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rb_define_const(module, "GL_BACK_NORMALS_HINT_PGI", INT2NUM(GL_BACK_NORMALS_HINT_PGI));
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rb_define_const(module, "GL_BACK_PRIMARY_COLOR_NV", INT2NUM(GL_BACK_PRIMARY_COLOR_NV));
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rb_define_const(module, "GL_BACK_RIGHT", INT2NUM(GL_BACK_RIGHT));
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-
rb_define_const(module, "
|
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rb_define_const(module, "GL_BACK_SECONDARY_COLOR_NV", INT2NUM(GL_BACK_SECONDARY_COLOR_NV));
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rb_define_const(module, "GL_BGR", INT2NUM(GL_BGR));
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rb_define_const(module, "GL_BGRA", INT2NUM(GL_BGRA));
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rb_define_const(module, "GL_BGRA_EXT", INT2NUM(GL_BGRA_EXT));
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rb_define_const(module, "GL_BGRA_INTEGER_EXT", INT2NUM(GL_BGRA_INTEGER_EXT));
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rb_define_const(module, "GL_BGR_EXT", INT2NUM(GL_BGR_EXT));
|
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-
rb_define_const(module, "
|
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+
rb_define_const(module, "GL_BGR_INTEGER_EXT", INT2NUM(GL_BGR_INTEGER_EXT));
|
155
148
|
rb_define_const(module, "GL_BIAS_BIT_ATI", INT2NUM(GL_BIAS_BIT_ATI));
|
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rb_define_const(module, "GL_BIAS_BY_NEGATIVE_ONE_HALF_NV", INT2NUM(GL_BIAS_BY_NEGATIVE_ONE_HALF_NV));
|
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rb_define_const(module, "GL_BINORMAL_ARRAY_EXT", INT2NUM(GL_BINORMAL_ARRAY_EXT));
|
@@ -160,52 +153,53 @@ void gl_init_enums(VALUE module)
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rb_define_const(module, "GL_BINORMAL_ARRAY_TYPE_EXT", INT2NUM(GL_BINORMAL_ARRAY_TYPE_EXT));
|
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rb_define_const(module, "GL_BITMAP", INT2NUM(GL_BITMAP));
|
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rb_define_const(module, "GL_BITMAP_TOKEN", INT2NUM(GL_BITMAP_TOKEN));
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-
rb_define_const(module, "
|
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+
rb_define_const(module, "GL_BLEND", INT2NUM(GL_BLEND));
|
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rb_define_const(module, "GL_BLEND_COLOR", INT2NUM(GL_BLEND_COLOR));
|
165
|
-
rb_define_const(module, "
|
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rb_define_const(module, "GL_BLEND_DST_ALPHA", INT2NUM(GL_BLEND_DST_ALPHA));
|
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+
rb_define_const(module, "GL_BLEND_COLOR_EXT", INT2NUM(GL_BLEND_COLOR_EXT));
|
167
159
|
rb_define_const(module, "GL_BLEND_DST", INT2NUM(GL_BLEND_DST));
|
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|
-
rb_define_const(module, "
|
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|
+
rb_define_const(module, "GL_BLEND_DST_ALPHA", INT2NUM(GL_BLEND_DST_ALPHA));
|
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+
rb_define_const(module, "GL_BLEND_DST_ALPHA_EXT", INT2NUM(GL_BLEND_DST_ALPHA_EXT));
|
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rb_define_const(module, "GL_BLEND_DST_RGB", INT2NUM(GL_BLEND_DST_RGB));
|
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rb_define_const(module, "
|
163
|
+
rb_define_const(module, "GL_BLEND_DST_RGB_EXT", INT2NUM(GL_BLEND_DST_RGB_EXT));
|
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|
+
rb_define_const(module, "GL_BLEND_EQUATION", INT2NUM(GL_BLEND_EQUATION));
|
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|
rb_define_const(module, "GL_BLEND_EQUATION_ALPHA", INT2NUM(GL_BLEND_EQUATION_ALPHA));
|
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+
rb_define_const(module, "GL_BLEND_EQUATION_ALPHA_EXT", INT2NUM(GL_BLEND_EQUATION_ALPHA_EXT));
|
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167
|
rb_define_const(module, "GL_BLEND_EQUATION_EXT", INT2NUM(GL_BLEND_EQUATION_EXT));
|
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|
-
rb_define_const(module, "GL_BLEND_EQUATION", INT2NUM(GL_BLEND_EQUATION));
|
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|
-
rb_define_const(module, "GL_BLEND_EQUATION_RGB_EXT", INT2NUM(GL_BLEND_EQUATION_RGB_EXT));
|
175
168
|
rb_define_const(module, "GL_BLEND_EQUATION_RGB", INT2NUM(GL_BLEND_EQUATION_RGB));
|
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|
-
rb_define_const(module, "
|
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|
-
rb_define_const(module, "GL_BLEND_SRC_ALPHA_EXT", INT2NUM(GL_BLEND_SRC_ALPHA_EXT));
|
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|
-
rb_define_const(module, "GL_BLEND_SRC_ALPHA", INT2NUM(GL_BLEND_SRC_ALPHA));
|
169
|
+
rb_define_const(module, "GL_BLEND_EQUATION_RGB_EXT", INT2NUM(GL_BLEND_EQUATION_RGB_EXT));
|
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|
rb_define_const(module, "GL_BLEND_SRC", INT2NUM(GL_BLEND_SRC));
|
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|
-
rb_define_const(module, "
|
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|
+
rb_define_const(module, "GL_BLEND_SRC_ALPHA", INT2NUM(GL_BLEND_SRC_ALPHA));
|
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|
+
rb_define_const(module, "GL_BLEND_SRC_ALPHA_EXT", INT2NUM(GL_BLEND_SRC_ALPHA_EXT));
|
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|
rb_define_const(module, "GL_BLEND_SRC_RGB", INT2NUM(GL_BLEND_SRC_RGB));
|
174
|
+
rb_define_const(module, "GL_BLEND_SRC_RGB_EXT", INT2NUM(GL_BLEND_SRC_RGB_EXT));
|
175
|
+
rb_define_const(module, "GL_BLUE", INT2NUM(GL_BLUE));
|
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176
|
rb_define_const(module, "GL_BLUE_BIAS", INT2NUM(GL_BLUE_BIAS));
|
183
|
-
rb_define_const(module, "GL_BLUE_BIT_ATI", INT2NUM(GL_BLUE_BIT_ATI));
|
184
177
|
rb_define_const(module, "GL_BLUE_BITS", INT2NUM(GL_BLUE_BITS));
|
185
|
-
rb_define_const(module, "
|
178
|
+
rb_define_const(module, "GL_BLUE_BIT_ATI", INT2NUM(GL_BLUE_BIT_ATI));
|
179
|
+
rb_define_const(module, "GL_BLUE_INTEGER_EXT", INT2NUM(GL_BLUE_INTEGER_EXT));
|
186
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|
rb_define_const(module, "GL_BLUE_MAX_CLAMP_INGR", INT2NUM(GL_BLUE_MAX_CLAMP_INGR));
|
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|
rb_define_const(module, "GL_BLUE_MIN_CLAMP_INGR", INT2NUM(GL_BLUE_MIN_CLAMP_INGR));
|
188
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|
rb_define_const(module, "GL_BLUE_SCALE", INT2NUM(GL_BLUE_SCALE));
|
189
|
-
rb_define_const(module, "GL_BOOL_ARB", INT2NUM(GL_BOOL_ARB));
|
190
183
|
rb_define_const(module, "GL_BOOL", INT2NUM(GL_BOOL));
|
191
|
-
rb_define_const(module, "
|
184
|
+
rb_define_const(module, "GL_BOOL_ARB", INT2NUM(GL_BOOL_ARB));
|
192
185
|
rb_define_const(module, "GL_BOOL_VEC2", INT2NUM(GL_BOOL_VEC2));
|
193
|
-
rb_define_const(module, "
|
186
|
+
rb_define_const(module, "GL_BOOL_VEC2_ARB", INT2NUM(GL_BOOL_VEC2_ARB));
|
194
187
|
rb_define_const(module, "GL_BOOL_VEC3", INT2NUM(GL_BOOL_VEC3));
|
195
|
-
rb_define_const(module, "
|
188
|
+
rb_define_const(module, "GL_BOOL_VEC3_ARB", INT2NUM(GL_BOOL_VEC3_ARB));
|
196
189
|
rb_define_const(module, "GL_BOOL_VEC4", INT2NUM(GL_BOOL_VEC4));
|
197
|
-
rb_define_const(module, "
|
190
|
+
rb_define_const(module, "GL_BOOL_VEC4_ARB", INT2NUM(GL_BOOL_VEC4_ARB));
|
198
191
|
rb_define_const(module, "GL_BUFFER_ACCESS", INT2NUM(GL_BUFFER_ACCESS));
|
192
|
+
rb_define_const(module, "GL_BUFFER_ACCESS_ARB", INT2NUM(GL_BUFFER_ACCESS_ARB));
|
199
193
|
rb_define_const(module, "GL_BUFFER_FLUSHING_UNMAP_APPLE", INT2NUM(GL_BUFFER_FLUSHING_UNMAP_APPLE));
|
200
|
-
rb_define_const(module, "GL_BUFFER_MAPPED_ARB", INT2NUM(GL_BUFFER_MAPPED_ARB));
|
201
194
|
rb_define_const(module, "GL_BUFFER_MAPPED", INT2NUM(GL_BUFFER_MAPPED));
|
202
|
-
rb_define_const(module, "
|
195
|
+
rb_define_const(module, "GL_BUFFER_MAPPED_ARB", INT2NUM(GL_BUFFER_MAPPED_ARB));
|
203
196
|
rb_define_const(module, "GL_BUFFER_MAP_POINTER", INT2NUM(GL_BUFFER_MAP_POINTER));
|
197
|
+
rb_define_const(module, "GL_BUFFER_MAP_POINTER_ARB", INT2NUM(GL_BUFFER_MAP_POINTER_ARB));
|
204
198
|
rb_define_const(module, "GL_BUFFER_SERIALIZED_MODIFY_APPLE", INT2NUM(GL_BUFFER_SERIALIZED_MODIFY_APPLE));
|
205
|
-
rb_define_const(module, "GL_BUFFER_SIZE_ARB", INT2NUM(GL_BUFFER_SIZE_ARB));
|
206
199
|
rb_define_const(module, "GL_BUFFER_SIZE", INT2NUM(GL_BUFFER_SIZE));
|
207
|
-
rb_define_const(module, "
|
200
|
+
rb_define_const(module, "GL_BUFFER_SIZE_ARB", INT2NUM(GL_BUFFER_SIZE_ARB));
|
208
201
|
rb_define_const(module, "GL_BUFFER_USAGE", INT2NUM(GL_BUFFER_USAGE));
|
202
|
+
rb_define_const(module, "GL_BUFFER_USAGE_ARB", INT2NUM(GL_BUFFER_USAGE_ARB));
|
209
203
|
rb_define_const(module, "GL_BUMP_ENVMAP_ATI", INT2NUM(GL_BUMP_ENVMAP_ATI));
|
210
204
|
rb_define_const(module, "GL_BUMP_NUM_TEX_UNITS_ATI", INT2NUM(GL_BUMP_NUM_TEX_UNITS_ATI));
|
211
205
|
rb_define_const(module, "GL_BUMP_ROT_MATRIX_ATI", INT2NUM(GL_BUMP_ROT_MATRIX_ATI));
|
@@ -219,22 +213,23 @@ void gl_init_enums(VALUE module)
|
|
219
213
|
rb_define_const(module, "GL_C4UB_V3F", INT2NUM(GL_C4UB_V3F));
|
220
214
|
rb_define_const(module, "GL_CALLIGRAPHIC_FRAGMENT_SGIX", INT2NUM(GL_CALLIGRAPHIC_FRAGMENT_SGIX));
|
221
215
|
rb_define_const(module, "GL_CCW", INT2NUM(GL_CCW));
|
222
|
-
rb_define_const(module, "GL_CLAMP_FRAGMENT_COLOR_ARB", INT2NUM(GL_CLAMP_FRAGMENT_COLOR_ARB));
|
223
216
|
rb_define_const(module, "GL_CLAMP", INT2NUM(GL_CLAMP));
|
217
|
+
rb_define_const(module, "GL_CLAMP_FRAGMENT_COLOR_ARB", INT2NUM(GL_CLAMP_FRAGMENT_COLOR_ARB));
|
224
218
|
rb_define_const(module, "GL_CLAMP_READ_COLOR_ARB", INT2NUM(GL_CLAMP_READ_COLOR_ARB));
|
225
|
-
rb_define_const(module, "GL_CLAMP_TO_BORDER_ARB", INT2NUM(GL_CLAMP_TO_BORDER_ARB));
|
226
219
|
rb_define_const(module, "GL_CLAMP_TO_BORDER", INT2NUM(GL_CLAMP_TO_BORDER));
|
220
|
+
rb_define_const(module, "GL_CLAMP_TO_BORDER_ARB", INT2NUM(GL_CLAMP_TO_BORDER_ARB));
|
227
221
|
rb_define_const(module, "GL_CLAMP_TO_BORDER_SGIS", INT2NUM(GL_CLAMP_TO_BORDER_SGIS));
|
228
222
|
rb_define_const(module, "GL_CLAMP_TO_EDGE", INT2NUM(GL_CLAMP_TO_EDGE));
|
229
223
|
rb_define_const(module, "GL_CLAMP_TO_EDGE_SGIS", INT2NUM(GL_CLAMP_TO_EDGE_SGIS));
|
230
224
|
rb_define_const(module, "GL_CLAMP_VERTEX_COLOR_ARB", INT2NUM(GL_CLAMP_VERTEX_COLOR_ARB));
|
231
225
|
rb_define_const(module, "GL_CLEAR", INT2NUM(GL_CLEAR));
|
232
|
-
rb_define_const(module, "GL_CLIENT_ACTIVE_TEXTURE_ARB", INT2NUM(GL_CLIENT_ACTIVE_TEXTURE_ARB));
|
233
226
|
rb_define_const(module, "GL_CLIENT_ACTIVE_TEXTURE", INT2NUM(GL_CLIENT_ACTIVE_TEXTURE));
|
227
|
+
rb_define_const(module, "GL_CLIENT_ACTIVE_TEXTURE_ARB", INT2NUM(GL_CLIENT_ACTIVE_TEXTURE_ARB));
|
234
228
|
rb_define_const(module, "GL_CLIENT_ALL_ATTRIB_BITS", INT2NUM(GL_CLIENT_ALL_ATTRIB_BITS));
|
235
229
|
rb_define_const(module, "GL_CLIENT_ATTRIB_STACK_DEPTH", INT2NUM(GL_CLIENT_ATTRIB_STACK_DEPTH));
|
236
230
|
rb_define_const(module, "GL_CLIENT_PIXEL_STORE_BIT", INT2NUM(GL_CLIENT_PIXEL_STORE_BIT));
|
237
231
|
rb_define_const(module, "GL_CLIENT_VERTEX_ARRAY_BIT", INT2NUM(GL_CLIENT_VERTEX_ARRAY_BIT));
|
232
|
+
rb_define_const(module, "GL_CLIP_DISTANCE_NV", INT2NUM(GL_CLIP_DISTANCE_NV));
|
238
233
|
rb_define_const(module, "GL_CLIP_FAR_HINT_PGI", INT2NUM(GL_CLIP_FAR_HINT_PGI));
|
239
234
|
rb_define_const(module, "GL_CLIP_NEAR_HINT_PGI", INT2NUM(GL_CLIP_NEAR_HINT_PGI));
|
240
235
|
rb_define_const(module, "GL_CLIP_PLANE0", INT2NUM(GL_CLIP_PLANE0));
|
@@ -249,25 +244,26 @@ void gl_init_enums(VALUE module)
|
|
249
244
|
rb_define_const(module, "GL_CND0_ATI", INT2NUM(GL_CND0_ATI));
|
250
245
|
rb_define_const(module, "GL_CND_ATI", INT2NUM(GL_CND_ATI));
|
251
246
|
rb_define_const(module, "GL_COEFF", INT2NUM(GL_COEFF));
|
247
|
+
rb_define_const(module, "GL_COLOR", INT2NUM(GL_COLOR));
|
252
248
|
rb_define_const(module, "GL_COLOR3_BIT_PGI", INT2NUM(GL_COLOR3_BIT_PGI));
|
253
249
|
rb_define_const(module, "GL_COLOR4_BIT_PGI", INT2NUM(GL_COLOR4_BIT_PGI));
|
254
250
|
rb_define_const(module, "GL_COLOR_ALPHA_PAIRING_ATI", INT2NUM(GL_COLOR_ALPHA_PAIRING_ATI));
|
255
|
-
rb_define_const(module, "
|
251
|
+
rb_define_const(module, "GL_COLOR_ARRAY", INT2NUM(GL_COLOR_ARRAY));
|
256
252
|
rb_define_const(module, "GL_COLOR_ARRAY_BUFFER_BINDING", INT2NUM(GL_COLOR_ARRAY_BUFFER_BINDING));
|
253
|
+
rb_define_const(module, "GL_COLOR_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_COLOR_ARRAY_BUFFER_BINDING_ARB));
|
257
254
|
rb_define_const(module, "GL_COLOR_ARRAY_COUNT_EXT", INT2NUM(GL_COLOR_ARRAY_COUNT_EXT));
|
258
255
|
rb_define_const(module, "GL_COLOR_ARRAY_EXT", INT2NUM(GL_COLOR_ARRAY_EXT));
|
259
|
-
rb_define_const(module, "GL_COLOR_ARRAY", INT2NUM(GL_COLOR_ARRAY));
|
260
256
|
rb_define_const(module, "GL_COLOR_ARRAY_LIST_IBM", INT2NUM(GL_COLOR_ARRAY_LIST_IBM));
|
261
257
|
rb_define_const(module, "GL_COLOR_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_COLOR_ARRAY_LIST_STRIDE_IBM));
|
262
258
|
rb_define_const(module, "GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL));
|
263
|
-
rb_define_const(module, "GL_COLOR_ARRAY_POINTER_EXT", INT2NUM(GL_COLOR_ARRAY_POINTER_EXT));
|
264
259
|
rb_define_const(module, "GL_COLOR_ARRAY_POINTER", INT2NUM(GL_COLOR_ARRAY_POINTER));
|
265
|
-
rb_define_const(module, "
|
260
|
+
rb_define_const(module, "GL_COLOR_ARRAY_POINTER_EXT", INT2NUM(GL_COLOR_ARRAY_POINTER_EXT));
|
266
261
|
rb_define_const(module, "GL_COLOR_ARRAY_SIZE", INT2NUM(GL_COLOR_ARRAY_SIZE));
|
267
|
-
rb_define_const(module, "
|
262
|
+
rb_define_const(module, "GL_COLOR_ARRAY_SIZE_EXT", INT2NUM(GL_COLOR_ARRAY_SIZE_EXT));
|
268
263
|
rb_define_const(module, "GL_COLOR_ARRAY_STRIDE", INT2NUM(GL_COLOR_ARRAY_STRIDE));
|
269
|
-
rb_define_const(module, "
|
264
|
+
rb_define_const(module, "GL_COLOR_ARRAY_STRIDE_EXT", INT2NUM(GL_COLOR_ARRAY_STRIDE_EXT));
|
270
265
|
rb_define_const(module, "GL_COLOR_ARRAY_TYPE", INT2NUM(GL_COLOR_ARRAY_TYPE));
|
266
|
+
rb_define_const(module, "GL_COLOR_ARRAY_TYPE_EXT", INT2NUM(GL_COLOR_ARRAY_TYPE_EXT));
|
271
267
|
rb_define_const(module, "GL_COLOR_ATTACHMENT0_EXT", INT2NUM(GL_COLOR_ATTACHMENT0_EXT));
|
272
268
|
rb_define_const(module, "GL_COLOR_ATTACHMENT10_EXT", INT2NUM(GL_COLOR_ATTACHMENT10_EXT));
|
273
269
|
rb_define_const(module, "GL_COLOR_ATTACHMENT11_EXT", INT2NUM(GL_COLOR_ATTACHMENT11_EXT));
|
@@ -287,6 +283,7 @@ void gl_init_enums(VALUE module)
|
|
287
283
|
rb_define_const(module, "GL_COLOR_BUFFER_BIT", INT2NUM(GL_COLOR_BUFFER_BIT));
|
288
284
|
rb_define_const(module, "GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI", INT2NUM(GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI));
|
289
285
|
rb_define_const(module, "GL_COLOR_CLEAR_VALUE", INT2NUM(GL_COLOR_CLEAR_VALUE));
|
286
|
+
rb_define_const(module, "GL_COLOR_INDEX", INT2NUM(GL_COLOR_INDEX));
|
290
287
|
rb_define_const(module, "GL_COLOR_INDEX12_EXT", INT2NUM(GL_COLOR_INDEX12_EXT));
|
291
288
|
rb_define_const(module, "GL_COLOR_INDEX16_EXT", INT2NUM(GL_COLOR_INDEX16_EXT));
|
292
289
|
rb_define_const(module, "GL_COLOR_INDEX1_EXT", INT2NUM(GL_COLOR_INDEX1_EXT));
|
@@ -294,20 +291,19 @@ void gl_init_enums(VALUE module)
|
|
294
291
|
rb_define_const(module, "GL_COLOR_INDEX4_EXT", INT2NUM(GL_COLOR_INDEX4_EXT));
|
295
292
|
rb_define_const(module, "GL_COLOR_INDEX8_EXT", INT2NUM(GL_COLOR_INDEX8_EXT));
|
296
293
|
rb_define_const(module, "GL_COLOR_INDEXES", INT2NUM(GL_COLOR_INDEXES));
|
297
|
-
rb_define_const(module, "GL_COLOR_INDEX", INT2NUM(GL_COLOR_INDEX));
|
298
|
-
rb_define_const(module, "GL_COLOR", INT2NUM(GL_COLOR));
|
299
294
|
rb_define_const(module, "GL_COLOR_LOGIC_OP", INT2NUM(GL_COLOR_LOGIC_OP));
|
300
|
-
rb_define_const(module, "GL_COLOR_MATERIAL_FACE", INT2NUM(GL_COLOR_MATERIAL_FACE));
|
301
295
|
rb_define_const(module, "GL_COLOR_MATERIAL", INT2NUM(GL_COLOR_MATERIAL));
|
296
|
+
rb_define_const(module, "GL_COLOR_MATERIAL_FACE", INT2NUM(GL_COLOR_MATERIAL_FACE));
|
302
297
|
rb_define_const(module, "GL_COLOR_MATERIAL_PARAMETER", INT2NUM(GL_COLOR_MATERIAL_PARAMETER));
|
303
298
|
rb_define_const(module, "GL_COLOR_MATRIX", INT2NUM(GL_COLOR_MATRIX));
|
304
299
|
rb_define_const(module, "GL_COLOR_MATRIX_SGI", INT2NUM(GL_COLOR_MATRIX_SGI));
|
305
300
|
rb_define_const(module, "GL_COLOR_MATRIX_STACK_DEPTH", INT2NUM(GL_COLOR_MATRIX_STACK_DEPTH));
|
306
301
|
rb_define_const(module, "GL_COLOR_MATRIX_STACK_DEPTH_SGI", INT2NUM(GL_COLOR_MATRIX_STACK_DEPTH_SGI));
|
302
|
+
rb_define_const(module, "GL_COLOR_SUM", INT2NUM(GL_COLOR_SUM));
|
307
303
|
rb_define_const(module, "GL_COLOR_SUM_ARB", INT2NUM(GL_COLOR_SUM_ARB));
|
308
304
|
rb_define_const(module, "GL_COLOR_SUM_CLAMP_NV", INT2NUM(GL_COLOR_SUM_CLAMP_NV));
|
309
305
|
rb_define_const(module, "GL_COLOR_SUM_EXT", INT2NUM(GL_COLOR_SUM_EXT));
|
310
|
-
rb_define_const(module, "
|
306
|
+
rb_define_const(module, "GL_COLOR_TABLE", INT2NUM(GL_COLOR_TABLE));
|
311
307
|
rb_define_const(module, "GL_COLOR_TABLE_ALPHA_SIZE", INT2NUM(GL_COLOR_TABLE_ALPHA_SIZE));
|
312
308
|
rb_define_const(module, "GL_COLOR_TABLE_ALPHA_SIZE_SGI", INT2NUM(GL_COLOR_TABLE_ALPHA_SIZE_SGI));
|
313
309
|
rb_define_const(module, "GL_COLOR_TABLE_BIAS", INT2NUM(GL_COLOR_TABLE_BIAS));
|
@@ -318,7 +314,6 @@ void gl_init_enums(VALUE module)
|
|
318
314
|
rb_define_const(module, "GL_COLOR_TABLE_FORMAT_SGI", INT2NUM(GL_COLOR_TABLE_FORMAT_SGI));
|
319
315
|
rb_define_const(module, "GL_COLOR_TABLE_GREEN_SIZE", INT2NUM(GL_COLOR_TABLE_GREEN_SIZE));
|
320
316
|
rb_define_const(module, "GL_COLOR_TABLE_GREEN_SIZE_SGI", INT2NUM(GL_COLOR_TABLE_GREEN_SIZE_SGI));
|
321
|
-
rb_define_const(module, "GL_COLOR_TABLE", INT2NUM(GL_COLOR_TABLE));
|
322
317
|
rb_define_const(module, "GL_COLOR_TABLE_INTENSITY_SIZE", INT2NUM(GL_COLOR_TABLE_INTENSITY_SIZE));
|
323
318
|
rb_define_const(module, "GL_COLOR_TABLE_INTENSITY_SIZE_SGI", INT2NUM(GL_COLOR_TABLE_INTENSITY_SIZE_SGI));
|
324
319
|
rb_define_const(module, "GL_COLOR_TABLE_LUMINANCE_SIZE", INT2NUM(GL_COLOR_TABLE_LUMINANCE_SIZE));
|
@@ -331,13 +326,8 @@ void gl_init_enums(VALUE module)
|
|
331
326
|
rb_define_const(module, "GL_COLOR_TABLE_WIDTH", INT2NUM(GL_COLOR_TABLE_WIDTH));
|
332
327
|
rb_define_const(module, "GL_COLOR_TABLE_WIDTH_SGI", INT2NUM(GL_COLOR_TABLE_WIDTH_SGI));
|
333
328
|
rb_define_const(module, "GL_COLOR_WRITEMASK", INT2NUM(GL_COLOR_WRITEMASK));
|
334
|
-
rb_define_const(module, "GL_COMBINE4_NV", INT2NUM(GL_COMBINE4_NV));
|
335
|
-
rb_define_const(module, "GL_COMBINE_ALPHA_ARB", INT2NUM(GL_COMBINE_ALPHA_ARB));
|
336
|
-
rb_define_const(module, "GL_COMBINE_ALPHA_EXT", INT2NUM(GL_COMBINE_ALPHA_EXT));
|
337
|
-
rb_define_const(module, "GL_COMBINE_ALPHA", INT2NUM(GL_COMBINE_ALPHA));
|
338
|
-
rb_define_const(module, "GL_COMBINE_ARB", INT2NUM(GL_COMBINE_ARB));
|
339
|
-
rb_define_const(module, "GL_COMBINE_EXT", INT2NUM(GL_COMBINE_EXT));
|
340
329
|
rb_define_const(module, "GL_COMBINE", INT2NUM(GL_COMBINE));
|
330
|
+
rb_define_const(module, "GL_COMBINE4_NV", INT2NUM(GL_COMBINE4_NV));
|
341
331
|
rb_define_const(module, "GL_COMBINER0_NV", INT2NUM(GL_COMBINER0_NV));
|
342
332
|
rb_define_const(module, "GL_COMBINER1_NV", INT2NUM(GL_COMBINER1_NV));
|
343
333
|
rb_define_const(module, "GL_COMBINER2_NV", INT2NUM(GL_COMBINER2_NV));
|
@@ -352,51 +342,98 @@ void gl_init_enums(VALUE module)
|
|
352
342
|
rb_define_const(module, "GL_COMBINER_CD_DOT_PRODUCT_NV", INT2NUM(GL_COMBINER_CD_DOT_PRODUCT_NV));
|
353
343
|
rb_define_const(module, "GL_COMBINER_CD_OUTPUT_NV", INT2NUM(GL_COMBINER_CD_OUTPUT_NV));
|
354
344
|
rb_define_const(module, "GL_COMBINER_COMPONENT_USAGE_NV", INT2NUM(GL_COMBINER_COMPONENT_USAGE_NV));
|
355
|
-
rb_define_const(module, "GL_COMBINE_RGB_ARB", INT2NUM(GL_COMBINE_RGB_ARB));
|
356
|
-
rb_define_const(module, "GL_COMBINE_RGB_EXT", INT2NUM(GL_COMBINE_RGB_EXT));
|
357
|
-
rb_define_const(module, "GL_COMBINE_RGB", INT2NUM(GL_COMBINE_RGB));
|
358
345
|
rb_define_const(module, "GL_COMBINER_INPUT_NV", INT2NUM(GL_COMBINER_INPUT_NV));
|
359
346
|
rb_define_const(module, "GL_COMBINER_MAPPING_NV", INT2NUM(GL_COMBINER_MAPPING_NV));
|
360
347
|
rb_define_const(module, "GL_COMBINER_MUX_SUM_NV", INT2NUM(GL_COMBINER_MUX_SUM_NV));
|
361
348
|
rb_define_const(module, "GL_COMBINER_SCALE_NV", INT2NUM(GL_COMBINER_SCALE_NV));
|
362
349
|
rb_define_const(module, "GL_COMBINER_SUM_OUTPUT_NV", INT2NUM(GL_COMBINER_SUM_OUTPUT_NV));
|
350
|
+
rb_define_const(module, "GL_COMBINE_ALPHA", INT2NUM(GL_COMBINE_ALPHA));
|
351
|
+
rb_define_const(module, "GL_COMBINE_ALPHA_ARB", INT2NUM(GL_COMBINE_ALPHA_ARB));
|
352
|
+
rb_define_const(module, "GL_COMBINE_ALPHA_EXT", INT2NUM(GL_COMBINE_ALPHA_EXT));
|
353
|
+
rb_define_const(module, "GL_COMBINE_ARB", INT2NUM(GL_COMBINE_ARB));
|
354
|
+
rb_define_const(module, "GL_COMBINE_EXT", INT2NUM(GL_COMBINE_EXT));
|
355
|
+
rb_define_const(module, "GL_COMBINE_RGB", INT2NUM(GL_COMBINE_RGB));
|
356
|
+
rb_define_const(module, "GL_COMBINE_RGB_ARB", INT2NUM(GL_COMBINE_RGB_ARB));
|
357
|
+
rb_define_const(module, "GL_COMBINE_RGB_EXT", INT2NUM(GL_COMBINE_RGB_EXT));
|
358
|
+
rb_define_const(module, "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT", INT2NUM(GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT));
|
363
359
|
rb_define_const(module, "GL_COMPARE_R_TO_TEXTURE", INT2NUM(GL_COMPARE_R_TO_TEXTURE));
|
364
|
-
rb_define_const(module, "GL_COMP_BIT_ATI", INT2NUM(GL_COMP_BIT_ATI));
|
365
|
-
rb_define_const(module, "GL_COMPILE_AND_EXECUTE", INT2NUM(GL_COMPILE_AND_EXECUTE));
|
366
360
|
rb_define_const(module, "GL_COMPILE", INT2NUM(GL_COMPILE));
|
361
|
+
rb_define_const(module, "GL_COMPILE_AND_EXECUTE", INT2NUM(GL_COMPILE_AND_EXECUTE));
|
367
362
|
rb_define_const(module, "GL_COMPILE_STATUS", INT2NUM(GL_COMPILE_STATUS));
|
368
|
-
rb_define_const(module, "GL_COMPRESSED_ALPHA_ARB", INT2NUM(GL_COMPRESSED_ALPHA_ARB));
|
369
363
|
rb_define_const(module, "GL_COMPRESSED_ALPHA", INT2NUM(GL_COMPRESSED_ALPHA));
|
370
|
-
rb_define_const(module, "
|
364
|
+
rb_define_const(module, "GL_COMPRESSED_ALPHA_ARB", INT2NUM(GL_COMPRESSED_ALPHA_ARB));
|
371
365
|
rb_define_const(module, "GL_COMPRESSED_INTENSITY", INT2NUM(GL_COMPRESSED_INTENSITY));
|
372
|
-
rb_define_const(module, "
|
366
|
+
rb_define_const(module, "GL_COMPRESSED_INTENSITY_ARB", INT2NUM(GL_COMPRESSED_INTENSITY_ARB));
|
367
|
+
rb_define_const(module, "GL_COMPRESSED_LUMINANCE", INT2NUM(GL_COMPRESSED_LUMINANCE));
|
373
368
|
rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ALPHA", INT2NUM(GL_COMPRESSED_LUMINANCE_ALPHA));
|
369
|
+
rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", INT2NUM(GL_COMPRESSED_LUMINANCE_ALPHA_ARB));
|
370
|
+
rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT", INT2NUM(GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT));
|
374
371
|
rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ARB", INT2NUM(GL_COMPRESSED_LUMINANCE_ARB));
|
375
|
-
rb_define_const(module, "
|
372
|
+
rb_define_const(module, "GL_COMPRESSED_LUMINANCE_LATC1_EXT", INT2NUM(GL_COMPRESSED_LUMINANCE_LATC1_EXT));
|
373
|
+
rb_define_const(module, "GL_COMPRESSED_RED_GREEN_RGTC2_EXT", INT2NUM(GL_COMPRESSED_RED_GREEN_RGTC2_EXT));
|
374
|
+
rb_define_const(module, "GL_COMPRESSED_RED_RGTC1_EXT", INT2NUM(GL_COMPRESSED_RED_RGTC1_EXT));
|
375
|
+
rb_define_const(module, "GL_COMPRESSED_RGB", INT2NUM(GL_COMPRESSED_RGB));
|
376
|
+
rb_define_const(module, "GL_COMPRESSED_RGBA", INT2NUM(GL_COMPRESSED_RGBA));
|
376
377
|
rb_define_const(module, "GL_COMPRESSED_RGBA_ARB", INT2NUM(GL_COMPRESSED_RGBA_ARB));
|
377
378
|
rb_define_const(module, "GL_COMPRESSED_RGBA_FXT1_3DFX", INT2NUM(GL_COMPRESSED_RGBA_FXT1_3DFX));
|
378
|
-
rb_define_const(module, "GL_COMPRESSED_RGBA", INT2NUM(GL_COMPRESSED_RGBA));
|
379
|
-
rb_define_const(module, "GL_COMPRESSED_RGB_ARB", INT2NUM(GL_COMPRESSED_RGB_ARB));
|
380
379
|
rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT));
|
381
380
|
rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT));
|
382
381
|
rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT));
|
382
|
+
rb_define_const(module, "GL_COMPRESSED_RGB_ARB", INT2NUM(GL_COMPRESSED_RGB_ARB));
|
383
383
|
rb_define_const(module, "GL_COMPRESSED_RGB_FXT1_3DFX", INT2NUM(GL_COMPRESSED_RGB_FXT1_3DFX));
|
384
|
-
rb_define_const(module, "GL_COMPRESSED_RGB", INT2NUM(GL_COMPRESSED_RGB));
|
385
384
|
rb_define_const(module, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_RGB_S3TC_DXT1_EXT));
|
386
|
-
rb_define_const(module, "
|
385
|
+
rb_define_const(module, "GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT", INT2NUM(GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT));
|
386
|
+
rb_define_const(module, "GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT", INT2NUM(GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT));
|
387
|
+
rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT", INT2NUM(GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT));
|
388
|
+
rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_RGTC1_EXT", INT2NUM(GL_COMPRESSED_SIGNED_RED_RGTC1_EXT));
|
389
|
+
rb_define_const(module, "GL_COMPRESSED_SLUMINANCE", INT2NUM(GL_COMPRESSED_SLUMINANCE));
|
387
390
|
rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_ALPHA", INT2NUM(GL_COMPRESSED_SLUMINANCE_ALPHA));
|
391
|
+
rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_ALPHA_EXT", INT2NUM(GL_COMPRESSED_SLUMINANCE_ALPHA_EXT));
|
388
392
|
rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_EXT", INT2NUM(GL_COMPRESSED_SLUMINANCE_EXT));
|
389
|
-
rb_define_const(module, "
|
390
|
-
rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_EXT));
|
393
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB", INT2NUM(GL_COMPRESSED_SRGB));
|
391
394
|
rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA", INT2NUM(GL_COMPRESSED_SRGB_ALPHA));
|
395
|
+
rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_EXT));
|
392
396
|
rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT));
|
393
397
|
rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT));
|
394
398
|
rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT));
|
395
399
|
rb_define_const(module, "GL_COMPRESSED_SRGB_EXT", INT2NUM(GL_COMPRESSED_SRGB_EXT));
|
396
|
-
rb_define_const(module, "GL_COMPRESSED_SRGB", INT2NUM(GL_COMPRESSED_SRGB));
|
397
400
|
rb_define_const(module, "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_SRGB_S3TC_DXT1_EXT));
|
398
|
-
rb_define_const(module, "GL_COMPRESSED_TEXTURE_FORMATS_ARB", INT2NUM(GL_COMPRESSED_TEXTURE_FORMATS_ARB));
|
399
401
|
rb_define_const(module, "GL_COMPRESSED_TEXTURE_FORMATS", INT2NUM(GL_COMPRESSED_TEXTURE_FORMATS));
|
402
|
+
rb_define_const(module, "GL_COMPRESSED_TEXTURE_FORMATS_ARB", INT2NUM(GL_COMPRESSED_TEXTURE_FORMATS_ARB));
|
403
|
+
rb_define_const(module, "GL_COMP_BIT_ATI", INT2NUM(GL_COMP_BIT_ATI));
|
404
|
+
rb_define_const(module, "GL_CONSERVE_MEMORY_HINT_PGI", INT2NUM(GL_CONSERVE_MEMORY_HINT_PGI));
|
405
|
+
rb_define_const(module, "GL_CONSTANT", INT2NUM(GL_CONSTANT));
|
406
|
+
rb_define_const(module, "GL_CONSTANT_ALPHA", INT2NUM(GL_CONSTANT_ALPHA));
|
407
|
+
rb_define_const(module, "GL_CONSTANT_ALPHA_EXT", INT2NUM(GL_CONSTANT_ALPHA_EXT));
|
408
|
+
rb_define_const(module, "GL_CONSTANT_ARB", INT2NUM(GL_CONSTANT_ARB));
|
409
|
+
rb_define_const(module, "GL_CONSTANT_ATTENUATION", INT2NUM(GL_CONSTANT_ATTENUATION));
|
410
|
+
rb_define_const(module, "GL_CONSTANT_BORDER", INT2NUM(GL_CONSTANT_BORDER));
|
411
|
+
rb_define_const(module, "GL_CONSTANT_BORDER_HP", INT2NUM(GL_CONSTANT_BORDER_HP));
|
412
|
+
rb_define_const(module, "GL_CONSTANT_COLOR", INT2NUM(GL_CONSTANT_COLOR));
|
413
|
+
rb_define_const(module, "GL_CONSTANT_COLOR0_NV", INT2NUM(GL_CONSTANT_COLOR0_NV));
|
414
|
+
rb_define_const(module, "GL_CONSTANT_COLOR1_NV", INT2NUM(GL_CONSTANT_COLOR1_NV));
|
415
|
+
rb_define_const(module, "GL_CONSTANT_COLOR_EXT", INT2NUM(GL_CONSTANT_COLOR_EXT));
|
416
|
+
rb_define_const(module, "GL_CONSTANT_EXT", INT2NUM(GL_CONSTANT_EXT));
|
417
|
+
rb_define_const(module, "GL_CONST_EYE_NV", INT2NUM(GL_CONST_EYE_NV));
|
418
|
+
rb_define_const(module, "GL_CONVOLUTION_1D", INT2NUM(GL_CONVOLUTION_1D));
|
419
|
+
rb_define_const(module, "GL_CONVOLUTION_1D_EXT", INT2NUM(GL_CONVOLUTION_1D_EXT));
|
420
|
+
rb_define_const(module, "GL_CONVOLUTION_2D", INT2NUM(GL_CONVOLUTION_2D));
|
421
|
+
rb_define_const(module, "GL_CONVOLUTION_2D_EXT", INT2NUM(GL_CONVOLUTION_2D_EXT));
|
422
|
+
rb_define_const(module, "GL_CONVOLUTION_BORDER_COLOR", INT2NUM(GL_CONVOLUTION_BORDER_COLOR));
|
423
|
+
rb_define_const(module, "GL_CONVOLUTION_BORDER_COLOR_HP", INT2NUM(GL_CONVOLUTION_BORDER_COLOR_HP));
|
424
|
+
rb_define_const(module, "GL_CONVOLUTION_BORDER_MODE", INT2NUM(GL_CONVOLUTION_BORDER_MODE));
|
425
|
+
rb_define_const(module, "GL_CONVOLUTION_BORDER_MODE_EXT", INT2NUM(GL_CONVOLUTION_BORDER_MODE_EXT));
|
426
|
+
rb_define_const(module, "GL_CONVOLUTION_FILTER_BIAS", INT2NUM(GL_CONVOLUTION_FILTER_BIAS));
|
427
|
+
rb_define_const(module, "GL_CONVOLUTION_FILTER_BIAS_EXT", INT2NUM(GL_CONVOLUTION_FILTER_BIAS_EXT));
|
428
|
+
rb_define_const(module, "GL_CONVOLUTION_FILTER_SCALE", INT2NUM(GL_CONVOLUTION_FILTER_SCALE));
|
429
|
+
rb_define_const(module, "GL_CONVOLUTION_FILTER_SCALE_EXT", INT2NUM(GL_CONVOLUTION_FILTER_SCALE_EXT));
|
430
|
+
rb_define_const(module, "GL_CONVOLUTION_FORMAT", INT2NUM(GL_CONVOLUTION_FORMAT));
|
431
|
+
rb_define_const(module, "GL_CONVOLUTION_FORMAT_EXT", INT2NUM(GL_CONVOLUTION_FORMAT_EXT));
|
432
|
+
rb_define_const(module, "GL_CONVOLUTION_HEIGHT", INT2NUM(GL_CONVOLUTION_HEIGHT));
|
433
|
+
rb_define_const(module, "GL_CONVOLUTION_HEIGHT_EXT", INT2NUM(GL_CONVOLUTION_HEIGHT_EXT));
|
434
|
+
rb_define_const(module, "GL_CONVOLUTION_HINT_SGIX", INT2NUM(GL_CONVOLUTION_HINT_SGIX));
|
435
|
+
rb_define_const(module, "GL_CONVOLUTION_WIDTH", INT2NUM(GL_CONVOLUTION_WIDTH));
|
436
|
+
rb_define_const(module, "GL_CONVOLUTION_WIDTH_EXT", INT2NUM(GL_CONVOLUTION_WIDTH_EXT));
|
400
437
|
rb_define_const(module, "GL_CON_0_ATI", INT2NUM(GL_CON_0_ATI));
|
401
438
|
rb_define_const(module, "GL_CON_10_ATI", INT2NUM(GL_CON_10_ATI));
|
402
439
|
rb_define_const(module, "GL_CON_11_ATI", INT2NUM(GL_CON_11_ATI));
|
@@ -429,41 +466,8 @@ void gl_init_enums(VALUE module)
|
|
429
466
|
rb_define_const(module, "GL_CON_7_ATI", INT2NUM(GL_CON_7_ATI));
|
430
467
|
rb_define_const(module, "GL_CON_8_ATI", INT2NUM(GL_CON_8_ATI));
|
431
468
|
rb_define_const(module, "GL_CON_9_ATI", INT2NUM(GL_CON_9_ATI));
|
432
|
-
rb_define_const(module, "GL_CONSERVE_MEMORY_HINT_PGI", INT2NUM(GL_CONSERVE_MEMORY_HINT_PGI));
|
433
|
-
rb_define_const(module, "GL_CONSTANT_ALPHA_EXT", INT2NUM(GL_CONSTANT_ALPHA_EXT));
|
434
|
-
rb_define_const(module, "GL_CONSTANT_ALPHA", INT2NUM(GL_CONSTANT_ALPHA));
|
435
|
-
rb_define_const(module, "GL_CONSTANT_ARB", INT2NUM(GL_CONSTANT_ARB));
|
436
|
-
rb_define_const(module, "GL_CONSTANT_ATTENUATION", INT2NUM(GL_CONSTANT_ATTENUATION));
|
437
|
-
rb_define_const(module, "GL_CONSTANT_BORDER_HP", INT2NUM(GL_CONSTANT_BORDER_HP));
|
438
|
-
rb_define_const(module, "GL_CONSTANT_BORDER", INT2NUM(GL_CONSTANT_BORDER));
|
439
|
-
rb_define_const(module, "GL_CONSTANT_COLOR0_NV", INT2NUM(GL_CONSTANT_COLOR0_NV));
|
440
|
-
rb_define_const(module, "GL_CONSTANT_COLOR1_NV", INT2NUM(GL_CONSTANT_COLOR1_NV));
|
441
|
-
rb_define_const(module, "GL_CONSTANT_COLOR_EXT", INT2NUM(GL_CONSTANT_COLOR_EXT));
|
442
|
-
rb_define_const(module, "GL_CONSTANT_COLOR", INT2NUM(GL_CONSTANT_COLOR));
|
443
|
-
rb_define_const(module, "GL_CONSTANT_EXT", INT2NUM(GL_CONSTANT_EXT));
|
444
|
-
rb_define_const(module, "GL_CONSTANT", INT2NUM(GL_CONSTANT));
|
445
|
-
rb_define_const(module, "GL_CONST_EYE_NV", INT2NUM(GL_CONST_EYE_NV));
|
446
|
-
rb_define_const(module, "GL_CONVOLUTION_1D_EXT", INT2NUM(GL_CONVOLUTION_1D_EXT));
|
447
|
-
rb_define_const(module, "GL_CONVOLUTION_1D", INT2NUM(GL_CONVOLUTION_1D));
|
448
|
-
rb_define_const(module, "GL_CONVOLUTION_2D_EXT", INT2NUM(GL_CONVOLUTION_2D_EXT));
|
449
|
-
rb_define_const(module, "GL_CONVOLUTION_2D", INT2NUM(GL_CONVOLUTION_2D));
|
450
|
-
rb_define_const(module, "GL_CONVOLUTION_BORDER_COLOR_HP", INT2NUM(GL_CONVOLUTION_BORDER_COLOR_HP));
|
451
|
-
rb_define_const(module, "GL_CONVOLUTION_BORDER_COLOR", INT2NUM(GL_CONVOLUTION_BORDER_COLOR));
|
452
|
-
rb_define_const(module, "GL_CONVOLUTION_BORDER_MODE_EXT", INT2NUM(GL_CONVOLUTION_BORDER_MODE_EXT));
|
453
|
-
rb_define_const(module, "GL_CONVOLUTION_BORDER_MODE", INT2NUM(GL_CONVOLUTION_BORDER_MODE));
|
454
|
-
rb_define_const(module, "GL_CONVOLUTION_FILTER_BIAS_EXT", INT2NUM(GL_CONVOLUTION_FILTER_BIAS_EXT));
|
455
|
-
rb_define_const(module, "GL_CONVOLUTION_FILTER_BIAS", INT2NUM(GL_CONVOLUTION_FILTER_BIAS));
|
456
|
-
rb_define_const(module, "GL_CONVOLUTION_FILTER_SCALE_EXT", INT2NUM(GL_CONVOLUTION_FILTER_SCALE_EXT));
|
457
|
-
rb_define_const(module, "GL_CONVOLUTION_FILTER_SCALE", INT2NUM(GL_CONVOLUTION_FILTER_SCALE));
|
458
|
-
rb_define_const(module, "GL_CONVOLUTION_FORMAT_EXT", INT2NUM(GL_CONVOLUTION_FORMAT_EXT));
|
459
|
-
rb_define_const(module, "GL_CONVOLUTION_FORMAT", INT2NUM(GL_CONVOLUTION_FORMAT));
|
460
|
-
rb_define_const(module, "GL_CONVOLUTION_HEIGHT_EXT", INT2NUM(GL_CONVOLUTION_HEIGHT_EXT));
|
461
|
-
rb_define_const(module, "GL_CONVOLUTION_HEIGHT", INT2NUM(GL_CONVOLUTION_HEIGHT));
|
462
|
-
rb_define_const(module, "GL_CONVOLUTION_HINT_SGIX", INT2NUM(GL_CONVOLUTION_HINT_SGIX));
|
463
|
-
rb_define_const(module, "GL_CONVOLUTION_WIDTH_EXT", INT2NUM(GL_CONVOLUTION_WIDTH_EXT));
|
464
|
-
rb_define_const(module, "GL_CONVOLUTION_WIDTH", INT2NUM(GL_CONVOLUTION_WIDTH));
|
465
|
-
rb_define_const(module, "GL_COORD_REPLACE_ARB", INT2NUM(GL_COORD_REPLACE_ARB));
|
466
469
|
rb_define_const(module, "GL_COORD_REPLACE", INT2NUM(GL_COORD_REPLACE));
|
470
|
+
rb_define_const(module, "GL_COORD_REPLACE_ARB", INT2NUM(GL_COORD_REPLACE_ARB));
|
467
471
|
rb_define_const(module, "GL_COORD_REPLACE_NV", INT2NUM(GL_COORD_REPLACE_NV));
|
468
472
|
rb_define_const(module, "GL_COPY", INT2NUM(GL_COPY));
|
469
473
|
rb_define_const(module, "GL_COPY_INVERTED", INT2NUM(GL_COPY_INVERTED));
|
@@ -482,9 +486,9 @@ void gl_init_enums(VALUE module)
|
|
482
486
|
rb_define_const(module, "GL_CURRENT_BINORMAL_EXT", INT2NUM(GL_CURRENT_BINORMAL_EXT));
|
483
487
|
rb_define_const(module, "GL_CURRENT_BIT", INT2NUM(GL_CURRENT_BIT));
|
484
488
|
rb_define_const(module, "GL_CURRENT_COLOR", INT2NUM(GL_CURRENT_COLOR));
|
485
|
-
rb_define_const(module, "GL_CURRENT_FOG_COORDINATE_EXT", INT2NUM(GL_CURRENT_FOG_COORDINATE_EXT));
|
486
|
-
rb_define_const(module, "GL_CURRENT_FOG_COORDINATE", INT2NUM(GL_CURRENT_FOG_COORDINATE));
|
487
489
|
rb_define_const(module, "GL_CURRENT_FOG_COORD", INT2NUM(GL_CURRENT_FOG_COORD));
|
490
|
+
rb_define_const(module, "GL_CURRENT_FOG_COORDINATE", INT2NUM(GL_CURRENT_FOG_COORDINATE));
|
491
|
+
rb_define_const(module, "GL_CURRENT_FOG_COORDINATE_EXT", INT2NUM(GL_CURRENT_FOG_COORDINATE_EXT));
|
488
492
|
rb_define_const(module, "GL_CURRENT_INDEX", INT2NUM(GL_CURRENT_INDEX));
|
489
493
|
rb_define_const(module, "GL_CURRENT_MATRIX_ARB", INT2NUM(GL_CURRENT_MATRIX_ARB));
|
490
494
|
rb_define_const(module, "GL_CURRENT_MATRIX_INDEX_ARB", INT2NUM(GL_CURRENT_MATRIX_INDEX_ARB));
|
@@ -495,8 +499,8 @@ void gl_init_enums(VALUE module)
|
|
495
499
|
rb_define_const(module, "GL_CURRENT_OCCLUSION_QUERY_ID_NV", INT2NUM(GL_CURRENT_OCCLUSION_QUERY_ID_NV));
|
496
500
|
rb_define_const(module, "GL_CURRENT_PALETTE_MATRIX_ARB", INT2NUM(GL_CURRENT_PALETTE_MATRIX_ARB));
|
497
501
|
rb_define_const(module, "GL_CURRENT_PROGRAM", INT2NUM(GL_CURRENT_PROGRAM));
|
498
|
-
rb_define_const(module, "GL_CURRENT_QUERY_ARB", INT2NUM(GL_CURRENT_QUERY_ARB));
|
499
502
|
rb_define_const(module, "GL_CURRENT_QUERY", INT2NUM(GL_CURRENT_QUERY));
|
503
|
+
rb_define_const(module, "GL_CURRENT_QUERY_ARB", INT2NUM(GL_CURRENT_QUERY_ARB));
|
500
504
|
rb_define_const(module, "GL_CURRENT_RASTER_COLOR", INT2NUM(GL_CURRENT_RASTER_COLOR));
|
501
505
|
rb_define_const(module, "GL_CURRENT_RASTER_DISTANCE", INT2NUM(GL_CURRENT_RASTER_DISTANCE));
|
502
506
|
rb_define_const(module, "GL_CURRENT_RASTER_INDEX", INT2NUM(GL_CURRENT_RASTER_INDEX));
|
@@ -505,20 +509,20 @@ void gl_init_enums(VALUE module)
|
|
505
509
|
rb_define_const(module, "GL_CURRENT_RASTER_POSITION_VALID", INT2NUM(GL_CURRENT_RASTER_POSITION_VALID));
|
506
510
|
rb_define_const(module, "GL_CURRENT_RASTER_SECONDARY_COLOR", INT2NUM(GL_CURRENT_RASTER_SECONDARY_COLOR));
|
507
511
|
rb_define_const(module, "GL_CURRENT_RASTER_TEXTURE_COORDS", INT2NUM(GL_CURRENT_RASTER_TEXTURE_COORDS));
|
508
|
-
rb_define_const(module, "GL_CURRENT_SECONDARY_COLOR_EXT", INT2NUM(GL_CURRENT_SECONDARY_COLOR_EXT));
|
509
512
|
rb_define_const(module, "GL_CURRENT_SECONDARY_COLOR", INT2NUM(GL_CURRENT_SECONDARY_COLOR));
|
513
|
+
rb_define_const(module, "GL_CURRENT_SECONDARY_COLOR_EXT", INT2NUM(GL_CURRENT_SECONDARY_COLOR_EXT));
|
510
514
|
rb_define_const(module, "GL_CURRENT_TANGENT_EXT", INT2NUM(GL_CURRENT_TANGENT_EXT));
|
511
515
|
rb_define_const(module, "GL_CURRENT_TEXTURE_COORDS", INT2NUM(GL_CURRENT_TEXTURE_COORDS));
|
512
|
-
rb_define_const(module, "GL_CURRENT_VERTEX_ATTRIB_ARB", INT2NUM(GL_CURRENT_VERTEX_ATTRIB_ARB));
|
513
516
|
rb_define_const(module, "GL_CURRENT_VERTEX_ATTRIB", INT2NUM(GL_CURRENT_VERTEX_ATTRIB));
|
517
|
+
rb_define_const(module, "GL_CURRENT_VERTEX_ATTRIB_ARB", INT2NUM(GL_CURRENT_VERTEX_ATTRIB_ARB));
|
514
518
|
rb_define_const(module, "GL_CURRENT_VERTEX_EXT", INT2NUM(GL_CURRENT_VERTEX_EXT));
|
515
519
|
rb_define_const(module, "GL_CURRENT_VERTEX_WEIGHT_EXT", INT2NUM(GL_CURRENT_VERTEX_WEIGHT_EXT));
|
516
520
|
rb_define_const(module, "GL_CURRENT_WEIGHT_ARB", INT2NUM(GL_CURRENT_WEIGHT_ARB));
|
517
521
|
rb_define_const(module, "GL_CW", INT2NUM(GL_CW));
|
518
522
|
rb_define_const(module, "GL_DECAL", INT2NUM(GL_DECAL));
|
519
523
|
rb_define_const(module, "GL_DECR", INT2NUM(GL_DECR));
|
520
|
-
rb_define_const(module, "GL_DECR_WRAP_EXT", INT2NUM(GL_DECR_WRAP_EXT));
|
521
524
|
rb_define_const(module, "GL_DECR_WRAP", INT2NUM(GL_DECR_WRAP));
|
525
|
+
rb_define_const(module, "GL_DECR_WRAP_EXT", INT2NUM(GL_DECR_WRAP_EXT));
|
522
526
|
rb_define_const(module, "GL_DEFORMATIONS_MASK_SGIX", INT2NUM(GL_DEFORMATIONS_MASK_SGIX));
|
523
527
|
rb_define_const(module, "GL_DELETE_STATUS", INT2NUM(GL_DELETE_STATUS));
|
524
528
|
rb_define_const(module, "GL_DEPENDENT_AR_TEXTURE_2D_NV", INT2NUM(GL_DEPENDENT_AR_TEXTURE_2D_NV));
|
@@ -526,27 +530,30 @@ void gl_init_enums(VALUE module)
|
|
526
530
|
rb_define_const(module, "GL_DEPENDENT_HILO_TEXTURE_2D_NV", INT2NUM(GL_DEPENDENT_HILO_TEXTURE_2D_NV));
|
527
531
|
rb_define_const(module, "GL_DEPENDENT_RGB_TEXTURE_3D_NV", INT2NUM(GL_DEPENDENT_RGB_TEXTURE_3D_NV));
|
528
532
|
rb_define_const(module, "GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV", INT2NUM(GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV));
|
533
|
+
rb_define_const(module, "GL_DEPTH", INT2NUM(GL_DEPTH));
|
529
534
|
rb_define_const(module, "GL_DEPTH24_STENCIL8_EXT", INT2NUM(GL_DEPTH24_STENCIL8_EXT));
|
535
|
+
rb_define_const(module, "GL_DEPTH32F_STENCIL8_NV", INT2NUM(GL_DEPTH32F_STENCIL8_NV));
|
530
536
|
rb_define_const(module, "GL_DEPTH_ATTACHMENT_EXT", INT2NUM(GL_DEPTH_ATTACHMENT_EXT));
|
531
537
|
rb_define_const(module, "GL_DEPTH_BIAS", INT2NUM(GL_DEPTH_BIAS));
|
532
538
|
rb_define_const(module, "GL_DEPTH_BITS", INT2NUM(GL_DEPTH_BITS));
|
533
539
|
rb_define_const(module, "GL_DEPTH_BOUNDS_EXT", INT2NUM(GL_DEPTH_BOUNDS_EXT));
|
534
540
|
rb_define_const(module, "GL_DEPTH_BOUNDS_TEST_EXT", INT2NUM(GL_DEPTH_BOUNDS_TEST_EXT));
|
535
541
|
rb_define_const(module, "GL_DEPTH_BUFFER_BIT", INT2NUM(GL_DEPTH_BUFFER_BIT));
|
542
|
+
rb_define_const(module, "GL_DEPTH_BUFFER_FLOAT_MODE_NV", INT2NUM(GL_DEPTH_BUFFER_FLOAT_MODE_NV));
|
536
543
|
rb_define_const(module, "GL_DEPTH_CLAMP_NV", INT2NUM(GL_DEPTH_CLAMP_NV));
|
537
544
|
rb_define_const(module, "GL_DEPTH_CLEAR_VALUE", INT2NUM(GL_DEPTH_CLEAR_VALUE));
|
538
|
-
rb_define_const(module, "
|
545
|
+
rb_define_const(module, "GL_DEPTH_COMPONENT", INT2NUM(GL_DEPTH_COMPONENT));
|
539
546
|
rb_define_const(module, "GL_DEPTH_COMPONENT16", INT2NUM(GL_DEPTH_COMPONENT16));
|
547
|
+
rb_define_const(module, "GL_DEPTH_COMPONENT16_ARB", INT2NUM(GL_DEPTH_COMPONENT16_ARB));
|
540
548
|
rb_define_const(module, "GL_DEPTH_COMPONENT16_SGIX", INT2NUM(GL_DEPTH_COMPONENT16_SGIX));
|
541
|
-
rb_define_const(module, "GL_DEPTH_COMPONENT24_ARB", INT2NUM(GL_DEPTH_COMPONENT24_ARB));
|
542
549
|
rb_define_const(module, "GL_DEPTH_COMPONENT24", INT2NUM(GL_DEPTH_COMPONENT24));
|
550
|
+
rb_define_const(module, "GL_DEPTH_COMPONENT24_ARB", INT2NUM(GL_DEPTH_COMPONENT24_ARB));
|
543
551
|
rb_define_const(module, "GL_DEPTH_COMPONENT24_SGIX", INT2NUM(GL_DEPTH_COMPONENT24_SGIX));
|
544
|
-
rb_define_const(module, "GL_DEPTH_COMPONENT32_ARB", INT2NUM(GL_DEPTH_COMPONENT32_ARB));
|
545
552
|
rb_define_const(module, "GL_DEPTH_COMPONENT32", INT2NUM(GL_DEPTH_COMPONENT32));
|
553
|
+
rb_define_const(module, "GL_DEPTH_COMPONENT32F_NV", INT2NUM(GL_DEPTH_COMPONENT32F_NV));
|
554
|
+
rb_define_const(module, "GL_DEPTH_COMPONENT32_ARB", INT2NUM(GL_DEPTH_COMPONENT32_ARB));
|
546
555
|
rb_define_const(module, "GL_DEPTH_COMPONENT32_SGIX", INT2NUM(GL_DEPTH_COMPONENT32_SGIX));
|
547
|
-
rb_define_const(module, "GL_DEPTH_COMPONENT", INT2NUM(GL_DEPTH_COMPONENT));
|
548
556
|
rb_define_const(module, "GL_DEPTH_FUNC", INT2NUM(GL_DEPTH_FUNC));
|
549
|
-
rb_define_const(module, "GL_DEPTH", INT2NUM(GL_DEPTH));
|
550
557
|
rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX));
|
551
558
|
rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX));
|
552
559
|
rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_SGIX));
|
@@ -557,8 +564,8 @@ void gl_init_enums(VALUE module)
|
|
557
564
|
rb_define_const(module, "GL_DEPTH_STENCIL_TO_BGRA_NV", INT2NUM(GL_DEPTH_STENCIL_TO_BGRA_NV));
|
558
565
|
rb_define_const(module, "GL_DEPTH_STENCIL_TO_RGBA_NV", INT2NUM(GL_DEPTH_STENCIL_TO_RGBA_NV));
|
559
566
|
rb_define_const(module, "GL_DEPTH_TEST", INT2NUM(GL_DEPTH_TEST));
|
560
|
-
rb_define_const(module, "GL_DEPTH_TEXTURE_MODE_ARB", INT2NUM(GL_DEPTH_TEXTURE_MODE_ARB));
|
561
567
|
rb_define_const(module, "GL_DEPTH_TEXTURE_MODE", INT2NUM(GL_DEPTH_TEXTURE_MODE));
|
568
|
+
rb_define_const(module, "GL_DEPTH_TEXTURE_MODE_ARB", INT2NUM(GL_DEPTH_TEXTURE_MODE_ARB));
|
562
569
|
rb_define_const(module, "GL_DEPTH_WRITEMASK", INT2NUM(GL_DEPTH_WRITEMASK));
|
563
570
|
rb_define_const(module, "GL_DETAIL_TEXTURE_2D_BINDING_SGIS", INT2NUM(GL_DETAIL_TEXTURE_2D_BINDING_SGIS));
|
564
571
|
rb_define_const(module, "GL_DETAIL_TEXTURE_2D_SGIS", INT2NUM(GL_DETAIL_TEXTURE_2D_SGIS));
|
@@ -575,12 +582,12 @@ void gl_init_enums(VALUE module)
|
|
575
582
|
rb_define_const(module, "GL_DONT_CARE", INT2NUM(GL_DONT_CARE));
|
576
583
|
rb_define_const(module, "GL_DOT2_ADD_ATI", INT2NUM(GL_DOT2_ADD_ATI));
|
577
584
|
rb_define_const(module, "GL_DOT3_ATI", INT2NUM(GL_DOT3_ATI));
|
585
|
+
rb_define_const(module, "GL_DOT3_RGB", INT2NUM(GL_DOT3_RGB));
|
586
|
+
rb_define_const(module, "GL_DOT3_RGBA", INT2NUM(GL_DOT3_RGBA));
|
578
587
|
rb_define_const(module, "GL_DOT3_RGBA_ARB", INT2NUM(GL_DOT3_RGBA_ARB));
|
579
588
|
rb_define_const(module, "GL_DOT3_RGBA_EXT", INT2NUM(GL_DOT3_RGBA_EXT));
|
580
|
-
rb_define_const(module, "GL_DOT3_RGBA", INT2NUM(GL_DOT3_RGBA));
|
581
589
|
rb_define_const(module, "GL_DOT3_RGB_ARB", INT2NUM(GL_DOT3_RGB_ARB));
|
582
590
|
rb_define_const(module, "GL_DOT3_RGB_EXT", INT2NUM(GL_DOT3_RGB_EXT));
|
583
|
-
rb_define_const(module, "GL_DOT3_RGB", INT2NUM(GL_DOT3_RGB));
|
584
591
|
rb_define_const(module, "GL_DOT4_ATI", INT2NUM(GL_DOT4_ATI));
|
585
592
|
rb_define_const(module, "GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV", INT2NUM(GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV));
|
586
593
|
rb_define_const(module, "GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV", INT2NUM(GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV));
|
@@ -594,63 +601,62 @@ void gl_init_enums(VALUE module)
|
|
594
601
|
rb_define_const(module, "GL_DOT_PRODUCT_TEXTURE_3D_NV", INT2NUM(GL_DOT_PRODUCT_TEXTURE_3D_NV));
|
595
602
|
rb_define_const(module, "GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV", INT2NUM(GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV));
|
596
603
|
rb_define_const(module, "GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV", INT2NUM(GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV));
|
604
|
+
rb_define_const(module, "GL_DOUBLE", INT2NUM(GL_DOUBLE));
|
597
605
|
rb_define_const(module, "GL_DOUBLEBUFFER", INT2NUM(GL_DOUBLEBUFFER));
|
598
606
|
rb_define_const(module, "GL_DOUBLE_EXT", INT2NUM(GL_DOUBLE_EXT));
|
599
|
-
rb_define_const(module, "
|
607
|
+
rb_define_const(module, "GL_DRAW_BUFFER", INT2NUM(GL_DRAW_BUFFER));
|
608
|
+
rb_define_const(module, "GL_DRAW_BUFFER0", INT2NUM(GL_DRAW_BUFFER0));
|
600
609
|
rb_define_const(module, "GL_DRAW_BUFFER0_ARB", INT2NUM(GL_DRAW_BUFFER0_ARB));
|
601
610
|
rb_define_const(module, "GL_DRAW_BUFFER0_ATI", INT2NUM(GL_DRAW_BUFFER0_ATI));
|
602
|
-
rb_define_const(module, "
|
611
|
+
rb_define_const(module, "GL_DRAW_BUFFER1", INT2NUM(GL_DRAW_BUFFER1));
|
612
|
+
rb_define_const(module, "GL_DRAW_BUFFER10", INT2NUM(GL_DRAW_BUFFER10));
|
603
613
|
rb_define_const(module, "GL_DRAW_BUFFER10_ARB", INT2NUM(GL_DRAW_BUFFER10_ARB));
|
604
614
|
rb_define_const(module, "GL_DRAW_BUFFER10_ATI", INT2NUM(GL_DRAW_BUFFER10_ATI));
|
605
|
-
rb_define_const(module, "
|
615
|
+
rb_define_const(module, "GL_DRAW_BUFFER11", INT2NUM(GL_DRAW_BUFFER11));
|
606
616
|
rb_define_const(module, "GL_DRAW_BUFFER11_ARB", INT2NUM(GL_DRAW_BUFFER11_ARB));
|
607
617
|
rb_define_const(module, "GL_DRAW_BUFFER11_ATI", INT2NUM(GL_DRAW_BUFFER11_ATI));
|
608
|
-
rb_define_const(module, "
|
618
|
+
rb_define_const(module, "GL_DRAW_BUFFER12", INT2NUM(GL_DRAW_BUFFER12));
|
609
619
|
rb_define_const(module, "GL_DRAW_BUFFER12_ARB", INT2NUM(GL_DRAW_BUFFER12_ARB));
|
610
620
|
rb_define_const(module, "GL_DRAW_BUFFER12_ATI", INT2NUM(GL_DRAW_BUFFER12_ATI));
|
611
|
-
rb_define_const(module, "
|
621
|
+
rb_define_const(module, "GL_DRAW_BUFFER13", INT2NUM(GL_DRAW_BUFFER13));
|
612
622
|
rb_define_const(module, "GL_DRAW_BUFFER13_ARB", INT2NUM(GL_DRAW_BUFFER13_ARB));
|
613
623
|
rb_define_const(module, "GL_DRAW_BUFFER13_ATI", INT2NUM(GL_DRAW_BUFFER13_ATI));
|
614
|
-
rb_define_const(module, "
|
624
|
+
rb_define_const(module, "GL_DRAW_BUFFER14", INT2NUM(GL_DRAW_BUFFER14));
|
615
625
|
rb_define_const(module, "GL_DRAW_BUFFER14_ARB", INT2NUM(GL_DRAW_BUFFER14_ARB));
|
616
626
|
rb_define_const(module, "GL_DRAW_BUFFER14_ATI", INT2NUM(GL_DRAW_BUFFER14_ATI));
|
617
|
-
rb_define_const(module, "
|
627
|
+
rb_define_const(module, "GL_DRAW_BUFFER15", INT2NUM(GL_DRAW_BUFFER15));
|
618
628
|
rb_define_const(module, "GL_DRAW_BUFFER15_ARB", INT2NUM(GL_DRAW_BUFFER15_ARB));
|
619
629
|
rb_define_const(module, "GL_DRAW_BUFFER15_ATI", INT2NUM(GL_DRAW_BUFFER15_ATI));
|
620
|
-
rb_define_const(module, "GL_DRAW_BUFFER15", INT2NUM(GL_DRAW_BUFFER15));
|
621
630
|
rb_define_const(module, "GL_DRAW_BUFFER1_ARB", INT2NUM(GL_DRAW_BUFFER1_ARB));
|
622
631
|
rb_define_const(module, "GL_DRAW_BUFFER1_ATI", INT2NUM(GL_DRAW_BUFFER1_ATI));
|
623
|
-
rb_define_const(module, "
|
632
|
+
rb_define_const(module, "GL_DRAW_BUFFER2", INT2NUM(GL_DRAW_BUFFER2));
|
624
633
|
rb_define_const(module, "GL_DRAW_BUFFER2_ARB", INT2NUM(GL_DRAW_BUFFER2_ARB));
|
625
634
|
rb_define_const(module, "GL_DRAW_BUFFER2_ATI", INT2NUM(GL_DRAW_BUFFER2_ATI));
|
626
|
-
rb_define_const(module, "
|
635
|
+
rb_define_const(module, "GL_DRAW_BUFFER3", INT2NUM(GL_DRAW_BUFFER3));
|
627
636
|
rb_define_const(module, "GL_DRAW_BUFFER3_ARB", INT2NUM(GL_DRAW_BUFFER3_ARB));
|
628
637
|
rb_define_const(module, "GL_DRAW_BUFFER3_ATI", INT2NUM(GL_DRAW_BUFFER3_ATI));
|
629
|
-
rb_define_const(module, "
|
638
|
+
rb_define_const(module, "GL_DRAW_BUFFER4", INT2NUM(GL_DRAW_BUFFER4));
|
630
639
|
rb_define_const(module, "GL_DRAW_BUFFER4_ARB", INT2NUM(GL_DRAW_BUFFER4_ARB));
|
631
640
|
rb_define_const(module, "GL_DRAW_BUFFER4_ATI", INT2NUM(GL_DRAW_BUFFER4_ATI));
|
632
|
-
rb_define_const(module, "
|
641
|
+
rb_define_const(module, "GL_DRAW_BUFFER5", INT2NUM(GL_DRAW_BUFFER5));
|
633
642
|
rb_define_const(module, "GL_DRAW_BUFFER5_ARB", INT2NUM(GL_DRAW_BUFFER5_ARB));
|
634
643
|
rb_define_const(module, "GL_DRAW_BUFFER5_ATI", INT2NUM(GL_DRAW_BUFFER5_ATI));
|
635
|
-
rb_define_const(module, "
|
644
|
+
rb_define_const(module, "GL_DRAW_BUFFER6", INT2NUM(GL_DRAW_BUFFER6));
|
636
645
|
rb_define_const(module, "GL_DRAW_BUFFER6_ARB", INT2NUM(GL_DRAW_BUFFER6_ARB));
|
637
646
|
rb_define_const(module, "GL_DRAW_BUFFER6_ATI", INT2NUM(GL_DRAW_BUFFER6_ATI));
|
638
|
-
rb_define_const(module, "
|
647
|
+
rb_define_const(module, "GL_DRAW_BUFFER7", INT2NUM(GL_DRAW_BUFFER7));
|
639
648
|
rb_define_const(module, "GL_DRAW_BUFFER7_ARB", INT2NUM(GL_DRAW_BUFFER7_ARB));
|
640
649
|
rb_define_const(module, "GL_DRAW_BUFFER7_ATI", INT2NUM(GL_DRAW_BUFFER7_ATI));
|
641
|
-
rb_define_const(module, "
|
650
|
+
rb_define_const(module, "GL_DRAW_BUFFER8", INT2NUM(GL_DRAW_BUFFER8));
|
642
651
|
rb_define_const(module, "GL_DRAW_BUFFER8_ARB", INT2NUM(GL_DRAW_BUFFER8_ARB));
|
643
652
|
rb_define_const(module, "GL_DRAW_BUFFER8_ATI", INT2NUM(GL_DRAW_BUFFER8_ATI));
|
644
|
-
rb_define_const(module, "
|
653
|
+
rb_define_const(module, "GL_DRAW_BUFFER9", INT2NUM(GL_DRAW_BUFFER9));
|
645
654
|
rb_define_const(module, "GL_DRAW_BUFFER9_ARB", INT2NUM(GL_DRAW_BUFFER9_ARB));
|
646
655
|
rb_define_const(module, "GL_DRAW_BUFFER9_ATI", INT2NUM(GL_DRAW_BUFFER9_ATI));
|
647
|
-
rb_define_const(module, "GL_DRAW_BUFFER9", INT2NUM(GL_DRAW_BUFFER9));
|
648
|
-
rb_define_const(module, "GL_DRAW_BUFFER", INT2NUM(GL_DRAW_BUFFER));
|
649
656
|
rb_define_const(module, "GL_DRAW_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_DRAW_FRAMEBUFFER_BINDING_EXT));
|
650
657
|
rb_define_const(module, "GL_DRAW_FRAMEBUFFER_EXT", INT2NUM(GL_DRAW_FRAMEBUFFER_EXT));
|
651
658
|
rb_define_const(module, "GL_DRAW_PIXELS_APPLE", INT2NUM(GL_DRAW_PIXELS_APPLE));
|
652
659
|
rb_define_const(module, "GL_DRAW_PIXEL_TOKEN", INT2NUM(GL_DRAW_PIXEL_TOKEN));
|
653
|
-
rb_define_const(module, "GL_DS_BIAS_NV", INT2NUM(GL_DS_BIAS_NV));
|
654
660
|
rb_define_const(module, "GL_DSDT8_MAG8_INTENSITY8_NV", INT2NUM(GL_DSDT8_MAG8_INTENSITY8_NV));
|
655
661
|
rb_define_const(module, "GL_DSDT8_MAG8_NV", INT2NUM(GL_DSDT8_MAG8_NV));
|
656
662
|
rb_define_const(module, "GL_DSDT8_NV", INT2NUM(GL_DSDT8_NV));
|
@@ -658,9 +664,10 @@ void gl_init_enums(VALUE module)
|
|
658
664
|
rb_define_const(module, "GL_DSDT_MAG_NV", INT2NUM(GL_DSDT_MAG_NV));
|
659
665
|
rb_define_const(module, "GL_DSDT_MAG_VIB_NV", INT2NUM(GL_DSDT_MAG_VIB_NV));
|
660
666
|
rb_define_const(module, "GL_DSDT_NV", INT2NUM(GL_DSDT_NV));
|
661
|
-
rb_define_const(module, "GL_DS_SCALE_NV", INT2NUM(GL_DS_SCALE_NV));
|
662
667
|
rb_define_const(module, "GL_DST_ALPHA", INT2NUM(GL_DST_ALPHA));
|
663
668
|
rb_define_const(module, "GL_DST_COLOR", INT2NUM(GL_DST_COLOR));
|
669
|
+
rb_define_const(module, "GL_DS_BIAS_NV", INT2NUM(GL_DS_BIAS_NV));
|
670
|
+
rb_define_const(module, "GL_DS_SCALE_NV", INT2NUM(GL_DS_SCALE_NV));
|
664
671
|
rb_define_const(module, "GL_DT_BIAS_NV", INT2NUM(GL_DT_BIAS_NV));
|
665
672
|
rb_define_const(module, "GL_DT_SCALE_NV", INT2NUM(GL_DT_SCALE_NV));
|
666
673
|
rb_define_const(module, "GL_DU8DV8_ATI", INT2NUM(GL_DU8DV8_ATI));
|
@@ -681,32 +688,32 @@ void gl_init_enums(VALUE module)
|
|
681
688
|
rb_define_const(module, "GL_DUAL_TEXTURE_SELECT_SGIS", INT2NUM(GL_DUAL_TEXTURE_SELECT_SGIS));
|
682
689
|
rb_define_const(module, "GL_DUDV_ATI", INT2NUM(GL_DUDV_ATI));
|
683
690
|
rb_define_const(module, "GL_DYNAMIC_ATI", INT2NUM(GL_DYNAMIC_ATI));
|
684
|
-
rb_define_const(module, "GL_DYNAMIC_COPY_ARB", INT2NUM(GL_DYNAMIC_COPY_ARB));
|
685
691
|
rb_define_const(module, "GL_DYNAMIC_COPY", INT2NUM(GL_DYNAMIC_COPY));
|
686
|
-
rb_define_const(module, "
|
692
|
+
rb_define_const(module, "GL_DYNAMIC_COPY_ARB", INT2NUM(GL_DYNAMIC_COPY_ARB));
|
687
693
|
rb_define_const(module, "GL_DYNAMIC_DRAW", INT2NUM(GL_DYNAMIC_DRAW));
|
688
|
-
rb_define_const(module, "
|
694
|
+
rb_define_const(module, "GL_DYNAMIC_DRAW_ARB", INT2NUM(GL_DYNAMIC_DRAW_ARB));
|
689
695
|
rb_define_const(module, "GL_DYNAMIC_READ", INT2NUM(GL_DYNAMIC_READ));
|
690
|
-
rb_define_const(module, "
|
696
|
+
rb_define_const(module, "GL_DYNAMIC_READ_ARB", INT2NUM(GL_DYNAMIC_READ_ARB));
|
697
|
+
rb_define_const(module, "GL_EDGEFLAG_BIT_PGI", INT2NUM(GL_EDGEFLAG_BIT_PGI));
|
698
|
+
rb_define_const(module, "GL_EDGE_FLAG", INT2NUM(GL_EDGE_FLAG));
|
699
|
+
rb_define_const(module, "GL_EDGE_FLAG_ARRAY", INT2NUM(GL_EDGE_FLAG_ARRAY));
|
691
700
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING", INT2NUM(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING));
|
701
|
+
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB));
|
692
702
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_COUNT_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_COUNT_EXT));
|
693
703
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_EXT));
|
694
|
-
rb_define_const(module, "GL_EDGE_FLAG_ARRAY", INT2NUM(GL_EDGE_FLAG_ARRAY));
|
695
704
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_LIST_IBM", INT2NUM(GL_EDGE_FLAG_ARRAY_LIST_IBM));
|
696
705
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM));
|
697
|
-
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_POINTER_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_POINTER_EXT));
|
698
706
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_POINTER", INT2NUM(GL_EDGE_FLAG_ARRAY_POINTER));
|
699
|
-
rb_define_const(module, "
|
707
|
+
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_POINTER_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_POINTER_EXT));
|
700
708
|
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_STRIDE", INT2NUM(GL_EDGE_FLAG_ARRAY_STRIDE));
|
701
|
-
rb_define_const(module, "
|
702
|
-
rb_define_const(module, "GL_EDGE_FLAG", INT2NUM(GL_EDGE_FLAG));
|
709
|
+
rb_define_const(module, "GL_EDGE_FLAG_ARRAY_STRIDE_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_STRIDE_EXT));
|
703
710
|
rb_define_const(module, "GL_EIGHTH_BIT_ATI", INT2NUM(GL_EIGHTH_BIT_ATI));
|
704
711
|
rb_define_const(module, "GL_ELEMENT_ARRAY_APPLE", INT2NUM(GL_ELEMENT_ARRAY_APPLE));
|
705
712
|
rb_define_const(module, "GL_ELEMENT_ARRAY_ATI", INT2NUM(GL_ELEMENT_ARRAY_ATI));
|
713
|
+
rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER", INT2NUM(GL_ELEMENT_ARRAY_BUFFER));
|
706
714
|
rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_ARB", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_ARB));
|
707
|
-
rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB));
|
708
715
|
rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_BINDING", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_BINDING));
|
709
|
-
rb_define_const(module, "
|
716
|
+
rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB));
|
710
717
|
rb_define_const(module, "GL_ELEMENT_ARRAY_POINTER_APPLE", INT2NUM(GL_ELEMENT_ARRAY_POINTER_APPLE));
|
711
718
|
rb_define_const(module, "GL_ELEMENT_ARRAY_POINTER_ATI", INT2NUM(GL_ELEMENT_ARRAY_POINTER_ATI));
|
712
719
|
rb_define_const(module, "GL_ELEMENT_ARRAY_TYPE_APPLE", INT2NUM(GL_ELEMENT_ARRAY_TYPE_APPLE));
|
@@ -718,7 +725,6 @@ void gl_init_enums(VALUE module)
|
|
718
725
|
rb_define_const(module, "GL_ENABLE_BIT", INT2NUM(GL_ENABLE_BIT));
|
719
726
|
rb_define_const(module, "GL_EQUAL", INT2NUM(GL_EQUAL));
|
720
727
|
rb_define_const(module, "GL_EQUIV", INT2NUM(GL_EQUIV));
|
721
|
-
rb_define_const(module, "GL_E_TIMES_F_NV", INT2NUM(GL_E_TIMES_F_NV));
|
722
728
|
rb_define_const(module, "GL_EVAL_2D_NV", INT2NUM(GL_EVAL_2D_NV));
|
723
729
|
rb_define_const(module, "GL_EVAL_BIT", INT2NUM(GL_EVAL_BIT));
|
724
730
|
rb_define_const(module, "GL_EVAL_FRACTIONAL_TESSELLATION_NV", INT2NUM(GL_EVAL_FRACTIONAL_TESSELLATION_NV));
|
@@ -739,10 +745,11 @@ void gl_init_enums(VALUE module)
|
|
739
745
|
rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB7_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB7_NV));
|
740
746
|
rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB8_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB8_NV));
|
741
747
|
rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB9_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB9_NV));
|
748
|
+
rb_define_const(module, "GL_EXP", INT2NUM(GL_EXP));
|
742
749
|
rb_define_const(module, "GL_EXP2", INT2NUM(GL_EXP2));
|
743
750
|
rb_define_const(module, "GL_EXPAND_NEGATE_NV", INT2NUM(GL_EXPAND_NEGATE_NV));
|
744
751
|
rb_define_const(module, "GL_EXPAND_NORMAL_NV", INT2NUM(GL_EXPAND_NORMAL_NV));
|
745
|
-
rb_define_const(module, "
|
752
|
+
rb_define_const(module, "GL_EXTENSIONS", INT2NUM(GL_EXTENSIONS));
|
746
753
|
rb_define_const(module, "GL_EXT_abgr", INT2NUM(GL_EXT_abgr));
|
747
754
|
rb_define_const(module, "GL_EXT_blend_color", INT2NUM(GL_EXT_blend_color));
|
748
755
|
rb_define_const(module, "GL_EXT_blend_logic_op", INT2NUM(GL_EXT_blend_logic_op));
|
@@ -751,7 +758,6 @@ void gl_init_enums(VALUE module)
|
|
751
758
|
rb_define_const(module, "GL_EXT_cmyka", INT2NUM(GL_EXT_cmyka));
|
752
759
|
rb_define_const(module, "GL_EXT_convolution", INT2NUM(GL_EXT_convolution));
|
753
760
|
rb_define_const(module, "GL_EXT_copy_texture", INT2NUM(GL_EXT_copy_texture));
|
754
|
-
rb_define_const(module, "GL_EXTENSIONS", INT2NUM(GL_EXTENSIONS));
|
755
761
|
rb_define_const(module, "GL_EXT_histogram", INT2NUM(GL_EXT_histogram));
|
756
762
|
rb_define_const(module, "GL_EXT_packed_pixels", INT2NUM(GL_EXT_packed_pixels));
|
757
763
|
rb_define_const(module, "GL_EXT_point_parameters", INT2NUM(GL_EXT_point_parameters));
|
@@ -759,24 +765,25 @@ void gl_init_enums(VALUE module)
|
|
759
765
|
rb_define_const(module, "GL_EXT_rescale_normal", INT2NUM(GL_EXT_rescale_normal));
|
760
766
|
rb_define_const(module, "GL_EXT_shared_texture_palette", INT2NUM(GL_EXT_shared_texture_palette));
|
761
767
|
rb_define_const(module, "GL_EXT_subtexture", INT2NUM(GL_EXT_subtexture));
|
762
|
-
rb_define_const(module, "GL_EXT_texture3D", INT2NUM(GL_EXT_texture3D));
|
763
768
|
rb_define_const(module, "GL_EXT_texture", INT2NUM(GL_EXT_texture));
|
769
|
+
rb_define_const(module, "GL_EXT_texture3D", INT2NUM(GL_EXT_texture3D));
|
764
770
|
rb_define_const(module, "GL_EXT_texture_object", INT2NUM(GL_EXT_texture_object));
|
765
771
|
rb_define_const(module, "GL_EXT_vertex_array", INT2NUM(GL_EXT_vertex_array));
|
766
772
|
rb_define_const(module, "GL_EYE_DISTANCE_TO_LINE_SGIS", INT2NUM(GL_EYE_DISTANCE_TO_LINE_SGIS));
|
767
773
|
rb_define_const(module, "GL_EYE_DISTANCE_TO_POINT_SGIS", INT2NUM(GL_EYE_DISTANCE_TO_POINT_SGIS));
|
768
774
|
rb_define_const(module, "GL_EYE_LINEAR", INT2NUM(GL_EYE_LINEAR));
|
769
775
|
rb_define_const(module, "GL_EYE_LINE_SGIS", INT2NUM(GL_EYE_LINE_SGIS));
|
770
|
-
rb_define_const(module, "GL_EYE_PLANE_ABSOLUTE_NV", INT2NUM(GL_EYE_PLANE_ABSOLUTE_NV));
|
771
776
|
rb_define_const(module, "GL_EYE_PLANE", INT2NUM(GL_EYE_PLANE));
|
777
|
+
rb_define_const(module, "GL_EYE_PLANE_ABSOLUTE_NV", INT2NUM(GL_EYE_PLANE_ABSOLUTE_NV));
|
772
778
|
rb_define_const(module, "GL_EYE_POINT_SGIS", INT2NUM(GL_EYE_POINT_SGIS));
|
773
779
|
rb_define_const(module, "GL_EYE_RADIAL_NV", INT2NUM(GL_EYE_RADIAL_NV));
|
780
|
+
rb_define_const(module, "GL_E_TIMES_F_NV", INT2NUM(GL_E_TIMES_F_NV));
|
774
781
|
rb_define_const(module, "GL_FALSE", INT2NUM(GL_FALSE));
|
775
782
|
rb_define_const(module, "GL_FASTEST", INT2NUM(GL_FASTEST));
|
783
|
+
rb_define_const(module, "GL_FEEDBACK", INT2NUM(GL_FEEDBACK));
|
776
784
|
rb_define_const(module, "GL_FEEDBACK_BUFFER_POINTER", INT2NUM(GL_FEEDBACK_BUFFER_POINTER));
|
777
785
|
rb_define_const(module, "GL_FEEDBACK_BUFFER_SIZE", INT2NUM(GL_FEEDBACK_BUFFER_SIZE));
|
778
786
|
rb_define_const(module, "GL_FEEDBACK_BUFFER_TYPE", INT2NUM(GL_FEEDBACK_BUFFER_TYPE));
|
779
|
-
rb_define_const(module, "GL_FEEDBACK", INT2NUM(GL_FEEDBACK));
|
780
787
|
rb_define_const(module, "GL_FENCE_APPLE", INT2NUM(GL_FENCE_APPLE));
|
781
788
|
rb_define_const(module, "GL_FENCE_CONDITION_NV", INT2NUM(GL_FENCE_CONDITION_NV));
|
782
789
|
rb_define_const(module, "GL_FENCE_STATUS_NV", INT2NUM(GL_FENCE_STATUS_NV));
|
@@ -784,18 +791,19 @@ void gl_init_enums(VALUE module)
|
|
784
791
|
rb_define_const(module, "GL_FILTER4_SGIS", INT2NUM(GL_FILTER4_SGIS));
|
785
792
|
rb_define_const(module, "GL_FIXED_ONLY_ARB", INT2NUM(GL_FIXED_ONLY_ARB));
|
786
793
|
rb_define_const(module, "GL_FLAT", INT2NUM(GL_FLAT));
|
787
|
-
rb_define_const(module, "GL_FLOAT_CLEAR_COLOR_VALUE_NV", INT2NUM(GL_FLOAT_CLEAR_COLOR_VALUE_NV));
|
788
794
|
rb_define_const(module, "GL_FLOAT", INT2NUM(GL_FLOAT));
|
789
|
-
rb_define_const(module, "
|
795
|
+
rb_define_const(module, "GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV", INT2NUM(GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV));
|
796
|
+
rb_define_const(module, "GL_FLOAT_CLEAR_COLOR_VALUE_NV", INT2NUM(GL_FLOAT_CLEAR_COLOR_VALUE_NV));
|
790
797
|
rb_define_const(module, "GL_FLOAT_MAT2", INT2NUM(GL_FLOAT_MAT2));
|
798
|
+
rb_define_const(module, "GL_FLOAT_MAT2_ARB", INT2NUM(GL_FLOAT_MAT2_ARB));
|
791
799
|
rb_define_const(module, "GL_FLOAT_MAT2x3", INT2NUM(GL_FLOAT_MAT2x3));
|
792
800
|
rb_define_const(module, "GL_FLOAT_MAT2x4", INT2NUM(GL_FLOAT_MAT2x4));
|
793
|
-
rb_define_const(module, "GL_FLOAT_MAT3_ARB", INT2NUM(GL_FLOAT_MAT3_ARB));
|
794
801
|
rb_define_const(module, "GL_FLOAT_MAT3", INT2NUM(GL_FLOAT_MAT3));
|
802
|
+
rb_define_const(module, "GL_FLOAT_MAT3_ARB", INT2NUM(GL_FLOAT_MAT3_ARB));
|
795
803
|
rb_define_const(module, "GL_FLOAT_MAT3x2", INT2NUM(GL_FLOAT_MAT3x2));
|
796
804
|
rb_define_const(module, "GL_FLOAT_MAT3x4", INT2NUM(GL_FLOAT_MAT3x4));
|
797
|
-
rb_define_const(module, "GL_FLOAT_MAT4_ARB", INT2NUM(GL_FLOAT_MAT4_ARB));
|
798
805
|
rb_define_const(module, "GL_FLOAT_MAT4", INT2NUM(GL_FLOAT_MAT4));
|
806
|
+
rb_define_const(module, "GL_FLOAT_MAT4_ARB", INT2NUM(GL_FLOAT_MAT4_ARB));
|
799
807
|
rb_define_const(module, "GL_FLOAT_MAT4x2", INT2NUM(GL_FLOAT_MAT4x2));
|
800
808
|
rb_define_const(module, "GL_FLOAT_MAT4x3", INT2NUM(GL_FLOAT_MAT4x3));
|
801
809
|
rb_define_const(module, "GL_FLOAT_R16_NV", INT2NUM(GL_FLOAT_R16_NV));
|
@@ -811,36 +819,37 @@ void gl_init_enums(VALUE module)
|
|
811
819
|
rb_define_const(module, "GL_FLOAT_RGB_NV", INT2NUM(GL_FLOAT_RGB_NV));
|
812
820
|
rb_define_const(module, "GL_FLOAT_RG_NV", INT2NUM(GL_FLOAT_RG_NV));
|
813
821
|
rb_define_const(module, "GL_FLOAT_R_NV", INT2NUM(GL_FLOAT_R_NV));
|
814
|
-
rb_define_const(module, "GL_FLOAT_VEC2_ARB", INT2NUM(GL_FLOAT_VEC2_ARB));
|
815
822
|
rb_define_const(module, "GL_FLOAT_VEC2", INT2NUM(GL_FLOAT_VEC2));
|
816
|
-
rb_define_const(module, "
|
823
|
+
rb_define_const(module, "GL_FLOAT_VEC2_ARB", INT2NUM(GL_FLOAT_VEC2_ARB));
|
817
824
|
rb_define_const(module, "GL_FLOAT_VEC3", INT2NUM(GL_FLOAT_VEC3));
|
818
|
-
rb_define_const(module, "
|
825
|
+
rb_define_const(module, "GL_FLOAT_VEC3_ARB", INT2NUM(GL_FLOAT_VEC3_ARB));
|
819
826
|
rb_define_const(module, "GL_FLOAT_VEC4", INT2NUM(GL_FLOAT_VEC4));
|
827
|
+
rb_define_const(module, "GL_FLOAT_VEC4_ARB", INT2NUM(GL_FLOAT_VEC4_ARB));
|
828
|
+
rb_define_const(module, "GL_FOG", INT2NUM(GL_FOG));
|
820
829
|
rb_define_const(module, "GL_FOG_BIT", INT2NUM(GL_FOG_BIT));
|
821
830
|
rb_define_const(module, "GL_FOG_COLOR", INT2NUM(GL_FOG_COLOR));
|
822
|
-
rb_define_const(module, "
|
823
|
-
rb_define_const(module, "
|
824
|
-
rb_define_const(module, "
|
825
|
-
rb_define_const(module, "GL_FOG_COORD_ARRAY_STRIDE", INT2NUM(GL_FOG_COORD_ARRAY_STRIDE));
|
826
|
-
rb_define_const(module, "GL_FOG_COORD_ARRAY_TYPE", INT2NUM(GL_FOG_COORD_ARRAY_TYPE));
|
827
|
-
rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB));
|
831
|
+
rb_define_const(module, "GL_FOG_COORD", INT2NUM(GL_FOG_COORD));
|
832
|
+
rb_define_const(module, "GL_FOG_COORDINATE", INT2NUM(GL_FOG_COORDINATE));
|
833
|
+
rb_define_const(module, "GL_FOG_COORDINATE_ARRAY", INT2NUM(GL_FOG_COORDINATE_ARRAY));
|
828
834
|
rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING", INT2NUM(GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING));
|
835
|
+
rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB));
|
829
836
|
rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_EXT));
|
830
|
-
rb_define_const(module, "GL_FOG_COORDINATE_ARRAY", INT2NUM(GL_FOG_COORDINATE_ARRAY));
|
831
837
|
rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_LIST_IBM", INT2NUM(GL_FOG_COORDINATE_ARRAY_LIST_IBM));
|
832
838
|
rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM));
|
833
|
-
rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_POINTER_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_POINTER_EXT));
|
834
839
|
rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_POINTER", INT2NUM(GL_FOG_COORDINATE_ARRAY_POINTER));
|
835
|
-
rb_define_const(module, "
|
840
|
+
rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_POINTER_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_POINTER_EXT));
|
836
841
|
rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_STRIDE", INT2NUM(GL_FOG_COORDINATE_ARRAY_STRIDE));
|
837
|
-
rb_define_const(module, "
|
842
|
+
rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_STRIDE_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_STRIDE_EXT));
|
838
843
|
rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_TYPE", INT2NUM(GL_FOG_COORDINATE_ARRAY_TYPE));
|
844
|
+
rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_TYPE_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_TYPE_EXT));
|
839
845
|
rb_define_const(module, "GL_FOG_COORDINATE_EXT", INT2NUM(GL_FOG_COORDINATE_EXT));
|
840
|
-
rb_define_const(module, "GL_FOG_COORDINATE", INT2NUM(GL_FOG_COORDINATE));
|
841
|
-
rb_define_const(module, "GL_FOG_COORDINATE_SOURCE_EXT", INT2NUM(GL_FOG_COORDINATE_SOURCE_EXT));
|
842
846
|
rb_define_const(module, "GL_FOG_COORDINATE_SOURCE", INT2NUM(GL_FOG_COORDINATE_SOURCE));
|
843
|
-
rb_define_const(module, "
|
847
|
+
rb_define_const(module, "GL_FOG_COORDINATE_SOURCE_EXT", INT2NUM(GL_FOG_COORDINATE_SOURCE_EXT));
|
848
|
+
rb_define_const(module, "GL_FOG_COORD_ARRAY", INT2NUM(GL_FOG_COORD_ARRAY));
|
849
|
+
rb_define_const(module, "GL_FOG_COORD_ARRAY_BUFFER_BINDING", INT2NUM(GL_FOG_COORD_ARRAY_BUFFER_BINDING));
|
850
|
+
rb_define_const(module, "GL_FOG_COORD_ARRAY_POINTER", INT2NUM(GL_FOG_COORD_ARRAY_POINTER));
|
851
|
+
rb_define_const(module, "GL_FOG_COORD_ARRAY_STRIDE", INT2NUM(GL_FOG_COORD_ARRAY_STRIDE));
|
852
|
+
rb_define_const(module, "GL_FOG_COORD_ARRAY_TYPE", INT2NUM(GL_FOG_COORD_ARRAY_TYPE));
|
844
853
|
rb_define_const(module, "GL_FOG_COORD_SRC", INT2NUM(GL_FOG_COORD_SRC));
|
845
854
|
rb_define_const(module, "GL_FOG_DENSITY", INT2NUM(GL_FOG_DENSITY));
|
846
855
|
rb_define_const(module, "GL_FOG_DISTANCE_MODE_NV", INT2NUM(GL_FOG_DISTANCE_MODE_NV));
|
@@ -850,7 +859,6 @@ void gl_init_enums(VALUE module)
|
|
850
859
|
rb_define_const(module, "GL_FOG_FUNC_SGIS", INT2NUM(GL_FOG_FUNC_SGIS));
|
851
860
|
rb_define_const(module, "GL_FOG_HINT", INT2NUM(GL_FOG_HINT));
|
852
861
|
rb_define_const(module, "GL_FOG_INDEX", INT2NUM(GL_FOG_INDEX));
|
853
|
-
rb_define_const(module, "GL_FOG", INT2NUM(GL_FOG));
|
854
862
|
rb_define_const(module, "GL_FOG_MODE", INT2NUM(GL_FOG_MODE));
|
855
863
|
rb_define_const(module, "GL_FOG_OFFSET_SGIX", INT2NUM(GL_FOG_OFFSET_SGIX));
|
856
864
|
rb_define_const(module, "GL_FOG_OFFSET_VALUE_SGIX", INT2NUM(GL_FOG_OFFSET_VALUE_SGIX));
|
@@ -859,14 +867,14 @@ void gl_init_enums(VALUE module)
|
|
859
867
|
rb_define_const(module, "GL_FOG_SPECULAR_TEXTURE_WIN", INT2NUM(GL_FOG_SPECULAR_TEXTURE_WIN));
|
860
868
|
rb_define_const(module, "GL_FOG_START", INT2NUM(GL_FOG_START));
|
861
869
|
rb_define_const(module, "GL_FORCE_BLUE_TO_ONE_NV", INT2NUM(GL_FORCE_BLUE_TO_ONE_NV));
|
862
|
-
rb_define_const(module, "GL_FORMAT_SUBSAMPLE_24_24_OML", INT2NUM(GL_FORMAT_SUBSAMPLE_24_24_OML));
|
863
870
|
rb_define_const(module, "GL_FORMAT_SUBSAMPLE_244_244_OML", INT2NUM(GL_FORMAT_SUBSAMPLE_244_244_OML));
|
871
|
+
rb_define_const(module, "GL_FORMAT_SUBSAMPLE_24_24_OML", INT2NUM(GL_FORMAT_SUBSAMPLE_24_24_OML));
|
864
872
|
rb_define_const(module, "GL_FRAGMENT_COLOR_EXT", INT2NUM(GL_FRAGMENT_COLOR_EXT));
|
865
873
|
rb_define_const(module, "GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX", INT2NUM(GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX));
|
866
874
|
rb_define_const(module, "GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX", INT2NUM(GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX));
|
867
875
|
rb_define_const(module, "GL_FRAGMENT_COLOR_MATERIAL_SGIX", INT2NUM(GL_FRAGMENT_COLOR_MATERIAL_SGIX));
|
868
|
-
rb_define_const(module, "GL_FRAGMENT_DEPTH_EXT", INT2NUM(GL_FRAGMENT_DEPTH_EXT));
|
869
876
|
rb_define_const(module, "GL_FRAGMENT_DEPTH", INT2NUM(GL_FRAGMENT_DEPTH));
|
877
|
+
rb_define_const(module, "GL_FRAGMENT_DEPTH_EXT", INT2NUM(GL_FRAGMENT_DEPTH_EXT));
|
870
878
|
rb_define_const(module, "GL_FRAGMENT_LIGHT0_SGIX", INT2NUM(GL_FRAGMENT_LIGHT0_SGIX));
|
871
879
|
rb_define_const(module, "GL_FRAGMENT_LIGHT1_SGIX", INT2NUM(GL_FRAGMENT_LIGHT1_SGIX));
|
872
880
|
rb_define_const(module, "GL_FRAGMENT_LIGHT2_SGIX", INT2NUM(GL_FRAGMENT_LIGHT2_SGIX));
|
@@ -885,15 +893,18 @@ void gl_init_enums(VALUE module)
|
|
885
893
|
rb_define_const(module, "GL_FRAGMENT_PROGRAM_ARB", INT2NUM(GL_FRAGMENT_PROGRAM_ARB));
|
886
894
|
rb_define_const(module, "GL_FRAGMENT_PROGRAM_BINDING_NV", INT2NUM(GL_FRAGMENT_PROGRAM_BINDING_NV));
|
887
895
|
rb_define_const(module, "GL_FRAGMENT_PROGRAM_NV", INT2NUM(GL_FRAGMENT_PROGRAM_NV));
|
896
|
+
rb_define_const(module, "GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV));
|
897
|
+
rb_define_const(module, "GL_FRAGMENT_SHADER", INT2NUM(GL_FRAGMENT_SHADER));
|
888
898
|
rb_define_const(module, "GL_FRAGMENT_SHADER_ARB", INT2NUM(GL_FRAGMENT_SHADER_ARB));
|
889
899
|
rb_define_const(module, "GL_FRAGMENT_SHADER_ATI", INT2NUM(GL_FRAGMENT_SHADER_ATI));
|
890
|
-
rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB));
|
891
900
|
rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT));
|
892
|
-
rb_define_const(module, "
|
901
|
+
rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB));
|
902
|
+
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT));
|
893
903
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT));
|
894
904
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT));
|
895
905
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT));
|
896
906
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT));
|
907
|
+
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT));
|
897
908
|
rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT));
|
898
909
|
rb_define_const(module, "GL_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_FRAMEBUFFER_BINDING_EXT));
|
899
910
|
rb_define_const(module, "GL_FRAMEBUFFER_COMPLETE_EXT", INT2NUM(GL_FRAMEBUFFER_COMPLETE_EXT));
|
@@ -902,39 +913,51 @@ void gl_init_enums(VALUE module)
|
|
902
913
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT));
|
903
914
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT));
|
904
915
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT));
|
916
|
+
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT));
|
917
|
+
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT));
|
905
918
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT));
|
906
919
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT));
|
907
920
|
rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT));
|
921
|
+
rb_define_const(module, "GL_FRAMEBUFFER_SRGB_CAPABLE_EXT", INT2NUM(GL_FRAMEBUFFER_SRGB_CAPABLE_EXT));
|
922
|
+
rb_define_const(module, "GL_FRAMEBUFFER_SRGB_EXT", INT2NUM(GL_FRAMEBUFFER_SRGB_EXT));
|
908
923
|
rb_define_const(module, "GL_FRAMEBUFFER_UNSUPPORTED_EXT", INT2NUM(GL_FRAMEBUFFER_UNSUPPORTED_EXT));
|
909
924
|
rb_define_const(module, "GL_FRAMEZOOM_FACTOR_SGIX", INT2NUM(GL_FRAMEZOOM_FACTOR_SGIX));
|
910
925
|
rb_define_const(module, "GL_FRAMEZOOM_SGIX", INT2NUM(GL_FRAMEZOOM_SGIX));
|
926
|
+
rb_define_const(module, "GL_FRONT", INT2NUM(GL_FRONT));
|
911
927
|
rb_define_const(module, "GL_FRONT_AND_BACK", INT2NUM(GL_FRONT_AND_BACK));
|
912
928
|
rb_define_const(module, "GL_FRONT_FACE", INT2NUM(GL_FRONT_FACE));
|
913
|
-
rb_define_const(module, "GL_FRONT", INT2NUM(GL_FRONT));
|
914
929
|
rb_define_const(module, "GL_FRONT_LEFT", INT2NUM(GL_FRONT_LEFT));
|
915
930
|
rb_define_const(module, "GL_FRONT_RIGHT", INT2NUM(GL_FRONT_RIGHT));
|
916
931
|
rb_define_const(module, "GL_FULL_RANGE_EXT", INT2NUM(GL_FULL_RANGE_EXT));
|
917
932
|
rb_define_const(module, "GL_FULL_STIPPLE_HINT_PGI", INT2NUM(GL_FULL_STIPPLE_HINT_PGI));
|
918
|
-
rb_define_const(module, "GL_FUNC_ADD_EXT", INT2NUM(GL_FUNC_ADD_EXT));
|
919
933
|
rb_define_const(module, "GL_FUNC_ADD", INT2NUM(GL_FUNC_ADD));
|
920
|
-
rb_define_const(module, "
|
934
|
+
rb_define_const(module, "GL_FUNC_ADD_EXT", INT2NUM(GL_FUNC_ADD_EXT));
|
921
935
|
rb_define_const(module, "GL_FUNC_REVERSE_SUBTRACT", INT2NUM(GL_FUNC_REVERSE_SUBTRACT));
|
922
|
-
rb_define_const(module, "
|
936
|
+
rb_define_const(module, "GL_FUNC_REVERSE_SUBTRACT_EXT", INT2NUM(GL_FUNC_REVERSE_SUBTRACT_EXT));
|
923
937
|
rb_define_const(module, "GL_FUNC_SUBTRACT", INT2NUM(GL_FUNC_SUBTRACT));
|
938
|
+
rb_define_const(module, "GL_FUNC_SUBTRACT_EXT", INT2NUM(GL_FUNC_SUBTRACT_EXT));
|
939
|
+
rb_define_const(module, "GL_GENERATE_MIPMAP", INT2NUM(GL_GENERATE_MIPMAP));
|
924
940
|
rb_define_const(module, "GL_GENERATE_MIPMAP_HINT", INT2NUM(GL_GENERATE_MIPMAP_HINT));
|
925
941
|
rb_define_const(module, "GL_GENERATE_MIPMAP_HINT_SGIS", INT2NUM(GL_GENERATE_MIPMAP_HINT_SGIS));
|
926
|
-
rb_define_const(module, "GL_GENERATE_MIPMAP", INT2NUM(GL_GENERATE_MIPMAP));
|
927
942
|
rb_define_const(module, "GL_GENERATE_MIPMAP_SGIS", INT2NUM(GL_GENERATE_MIPMAP_SGIS));
|
943
|
+
rb_define_const(module, "GL_GENERIC_ATTRIB_NV", INT2NUM(GL_GENERIC_ATTRIB_NV));
|
928
944
|
rb_define_const(module, "GL_GEOMETRY_DEFORMATION_BIT_SGIX", INT2NUM(GL_GEOMETRY_DEFORMATION_BIT_SGIX));
|
929
945
|
rb_define_const(module, "GL_GEOMETRY_DEFORMATION_SGIX", INT2NUM(GL_GEOMETRY_DEFORMATION_SGIX));
|
946
|
+
rb_define_const(module, "GL_GEOMETRY_INPUT_TYPE_EXT", INT2NUM(GL_GEOMETRY_INPUT_TYPE_EXT));
|
947
|
+
rb_define_const(module, "GL_GEOMETRY_OUTPUT_TYPE_EXT", INT2NUM(GL_GEOMETRY_OUTPUT_TYPE_EXT));
|
948
|
+
rb_define_const(module, "GL_GEOMETRY_PROGRAM_NV", INT2NUM(GL_GEOMETRY_PROGRAM_NV));
|
949
|
+
rb_define_const(module, "GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV));
|
950
|
+
rb_define_const(module, "GL_GEOMETRY_SHADER_EXT", INT2NUM(GL_GEOMETRY_SHADER_EXT));
|
951
|
+
rb_define_const(module, "GL_GEOMETRY_VERTICES_OUT_EXT", INT2NUM(GL_GEOMETRY_VERTICES_OUT_EXT));
|
930
952
|
rb_define_const(module, "GL_GEQUAL", INT2NUM(GL_GEQUAL));
|
931
953
|
rb_define_const(module, "GL_GLOBAL_ALPHA_FACTOR_SUN", INT2NUM(GL_GLOBAL_ALPHA_FACTOR_SUN));
|
932
954
|
rb_define_const(module, "GL_GLOBAL_ALPHA_SUN", INT2NUM(GL_GLOBAL_ALPHA_SUN));
|
933
955
|
rb_define_const(module, "GL_GREATER", INT2NUM(GL_GREATER));
|
956
|
+
rb_define_const(module, "GL_GREEN", INT2NUM(GL_GREEN));
|
934
957
|
rb_define_const(module, "GL_GREEN_BIAS", INT2NUM(GL_GREEN_BIAS));
|
935
|
-
rb_define_const(module, "GL_GREEN_BIT_ATI", INT2NUM(GL_GREEN_BIT_ATI));
|
936
958
|
rb_define_const(module, "GL_GREEN_BITS", INT2NUM(GL_GREEN_BITS));
|
937
|
-
rb_define_const(module, "
|
959
|
+
rb_define_const(module, "GL_GREEN_BIT_ATI", INT2NUM(GL_GREEN_BIT_ATI));
|
960
|
+
rb_define_const(module, "GL_GREEN_INTEGER_EXT", INT2NUM(GL_GREEN_INTEGER_EXT));
|
938
961
|
rb_define_const(module, "GL_GREEN_MAX_CLAMP_INGR", INT2NUM(GL_GREEN_MAX_CLAMP_INGR));
|
939
962
|
rb_define_const(module, "GL_GREEN_MIN_CLAMP_INGR", INT2NUM(GL_GREEN_MIN_CLAMP_INGR));
|
940
963
|
rb_define_const(module, "GL_GREEN_SCALE", INT2NUM(GL_GREEN_SCALE));
|
@@ -943,30 +966,30 @@ void gl_init_enums(VALUE module)
|
|
943
966
|
rb_define_const(module, "GL_HALF_BIT_ATI", INT2NUM(GL_HALF_BIT_ATI));
|
944
967
|
rb_define_const(module, "GL_HALF_FLOAT_ARB", INT2NUM(GL_HALF_FLOAT_ARB));
|
945
968
|
rb_define_const(module, "GL_HALF_FLOAT_NV", INT2NUM(GL_HALF_FLOAT_NV));
|
946
|
-
rb_define_const(module, "GL_HI_BIAS_NV", INT2NUM(GL_HI_BIAS_NV));
|
947
969
|
rb_define_const(module, "GL_HILO16_NV", INT2NUM(GL_HILO16_NV));
|
948
970
|
rb_define_const(module, "GL_HILO8_NV", INT2NUM(GL_HILO8_NV));
|
949
971
|
rb_define_const(module, "GL_HILO_NV", INT2NUM(GL_HILO_NV));
|
950
972
|
rb_define_const(module, "GL_HINT_BIT", INT2NUM(GL_HINT_BIT));
|
951
|
-
rb_define_const(module, "
|
952
|
-
rb_define_const(module, "GL_HISTOGRAM_ALPHA_SIZE_EXT", INT2NUM(GL_HISTOGRAM_ALPHA_SIZE_EXT));
|
973
|
+
rb_define_const(module, "GL_HISTOGRAM", INT2NUM(GL_HISTOGRAM));
|
953
974
|
rb_define_const(module, "GL_HISTOGRAM_ALPHA_SIZE", INT2NUM(GL_HISTOGRAM_ALPHA_SIZE));
|
954
|
-
rb_define_const(module, "
|
975
|
+
rb_define_const(module, "GL_HISTOGRAM_ALPHA_SIZE_EXT", INT2NUM(GL_HISTOGRAM_ALPHA_SIZE_EXT));
|
955
976
|
rb_define_const(module, "GL_HISTOGRAM_BLUE_SIZE", INT2NUM(GL_HISTOGRAM_BLUE_SIZE));
|
977
|
+
rb_define_const(module, "GL_HISTOGRAM_BLUE_SIZE_EXT", INT2NUM(GL_HISTOGRAM_BLUE_SIZE_EXT));
|
956
978
|
rb_define_const(module, "GL_HISTOGRAM_EXT", INT2NUM(GL_HISTOGRAM_EXT));
|
957
|
-
rb_define_const(module, "GL_HISTOGRAM_FORMAT_EXT", INT2NUM(GL_HISTOGRAM_FORMAT_EXT));
|
958
979
|
rb_define_const(module, "GL_HISTOGRAM_FORMAT", INT2NUM(GL_HISTOGRAM_FORMAT));
|
959
|
-
rb_define_const(module, "
|
980
|
+
rb_define_const(module, "GL_HISTOGRAM_FORMAT_EXT", INT2NUM(GL_HISTOGRAM_FORMAT_EXT));
|
960
981
|
rb_define_const(module, "GL_HISTOGRAM_GREEN_SIZE", INT2NUM(GL_HISTOGRAM_GREEN_SIZE));
|
961
|
-
rb_define_const(module, "
|
962
|
-
rb_define_const(module, "GL_HISTOGRAM_LUMINANCE_SIZE_EXT", INT2NUM(GL_HISTOGRAM_LUMINANCE_SIZE_EXT));
|
982
|
+
rb_define_const(module, "GL_HISTOGRAM_GREEN_SIZE_EXT", INT2NUM(GL_HISTOGRAM_GREEN_SIZE_EXT));
|
963
983
|
rb_define_const(module, "GL_HISTOGRAM_LUMINANCE_SIZE", INT2NUM(GL_HISTOGRAM_LUMINANCE_SIZE));
|
964
|
-
rb_define_const(module, "
|
984
|
+
rb_define_const(module, "GL_HISTOGRAM_LUMINANCE_SIZE_EXT", INT2NUM(GL_HISTOGRAM_LUMINANCE_SIZE_EXT));
|
965
985
|
rb_define_const(module, "GL_HISTOGRAM_RED_SIZE", INT2NUM(GL_HISTOGRAM_RED_SIZE));
|
966
|
-
rb_define_const(module, "
|
986
|
+
rb_define_const(module, "GL_HISTOGRAM_RED_SIZE_EXT", INT2NUM(GL_HISTOGRAM_RED_SIZE_EXT));
|
967
987
|
rb_define_const(module, "GL_HISTOGRAM_SINK", INT2NUM(GL_HISTOGRAM_SINK));
|
968
|
-
rb_define_const(module, "
|
988
|
+
rb_define_const(module, "GL_HISTOGRAM_SINK_EXT", INT2NUM(GL_HISTOGRAM_SINK_EXT));
|
969
989
|
rb_define_const(module, "GL_HISTOGRAM_WIDTH", INT2NUM(GL_HISTOGRAM_WIDTH));
|
990
|
+
rb_define_const(module, "GL_HISTOGRAM_WIDTH_EXT", INT2NUM(GL_HISTOGRAM_WIDTH_EXT));
|
991
|
+
rb_define_const(module, "GL_HI_BIAS_NV", INT2NUM(GL_HI_BIAS_NV));
|
992
|
+
rb_define_const(module, "GL_HI_SCALE_NV", INT2NUM(GL_HI_SCALE_NV));
|
970
993
|
rb_define_const(module, "GL_IDENTITY_NV", INT2NUM(GL_IDENTITY_NV));
|
971
994
|
rb_define_const(module, "GL_IGNORE_BORDER_HP", INT2NUM(GL_IGNORE_BORDER_HP));
|
972
995
|
rb_define_const(module, "GL_IMAGE_CUBIC_WEIGHT_HP", INT2NUM(GL_IMAGE_CUBIC_WEIGHT_HP));
|
@@ -983,23 +1006,23 @@ void gl_init_enums(VALUE module)
|
|
983
1006
|
rb_define_const(module, "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", INT2NUM(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES));
|
984
1007
|
rb_define_const(module, "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", INT2NUM(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES));
|
985
1008
|
rb_define_const(module, "GL_INCR", INT2NUM(GL_INCR));
|
986
|
-
rb_define_const(module, "GL_INCR_WRAP_EXT", INT2NUM(GL_INCR_WRAP_EXT));
|
987
1009
|
rb_define_const(module, "GL_INCR_WRAP", INT2NUM(GL_INCR_WRAP));
|
988
|
-
rb_define_const(module, "
|
1010
|
+
rb_define_const(module, "GL_INCR_WRAP_EXT", INT2NUM(GL_INCR_WRAP_EXT));
|
1011
|
+
rb_define_const(module, "GL_INDEX_ARRAY", INT2NUM(GL_INDEX_ARRAY));
|
989
1012
|
rb_define_const(module, "GL_INDEX_ARRAY_BUFFER_BINDING", INT2NUM(GL_INDEX_ARRAY_BUFFER_BINDING));
|
1013
|
+
rb_define_const(module, "GL_INDEX_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_INDEX_ARRAY_BUFFER_BINDING_ARB));
|
990
1014
|
rb_define_const(module, "GL_INDEX_ARRAY_COUNT_EXT", INT2NUM(GL_INDEX_ARRAY_COUNT_EXT));
|
991
1015
|
rb_define_const(module, "GL_INDEX_ARRAY_EXT", INT2NUM(GL_INDEX_ARRAY_EXT));
|
992
|
-
rb_define_const(module, "GL_INDEX_ARRAY", INT2NUM(GL_INDEX_ARRAY));
|
993
1016
|
rb_define_const(module, "GL_INDEX_ARRAY_LIST_IBM", INT2NUM(GL_INDEX_ARRAY_LIST_IBM));
|
994
1017
|
rb_define_const(module, "GL_INDEX_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_INDEX_ARRAY_LIST_STRIDE_IBM));
|
995
|
-
rb_define_const(module, "GL_INDEX_ARRAY_POINTER_EXT", INT2NUM(GL_INDEX_ARRAY_POINTER_EXT));
|
996
1018
|
rb_define_const(module, "GL_INDEX_ARRAY_POINTER", INT2NUM(GL_INDEX_ARRAY_POINTER));
|
997
|
-
rb_define_const(module, "
|
1019
|
+
rb_define_const(module, "GL_INDEX_ARRAY_POINTER_EXT", INT2NUM(GL_INDEX_ARRAY_POINTER_EXT));
|
998
1020
|
rb_define_const(module, "GL_INDEX_ARRAY_STRIDE", INT2NUM(GL_INDEX_ARRAY_STRIDE));
|
999
|
-
rb_define_const(module, "
|
1021
|
+
rb_define_const(module, "GL_INDEX_ARRAY_STRIDE_EXT", INT2NUM(GL_INDEX_ARRAY_STRIDE_EXT));
|
1000
1022
|
rb_define_const(module, "GL_INDEX_ARRAY_TYPE", INT2NUM(GL_INDEX_ARRAY_TYPE));
|
1001
|
-
rb_define_const(module, "
|
1023
|
+
rb_define_const(module, "GL_INDEX_ARRAY_TYPE_EXT", INT2NUM(GL_INDEX_ARRAY_TYPE_EXT));
|
1002
1024
|
rb_define_const(module, "GL_INDEX_BITS", INT2NUM(GL_INDEX_BITS));
|
1025
|
+
rb_define_const(module, "GL_INDEX_BIT_PGI", INT2NUM(GL_INDEX_BIT_PGI));
|
1003
1026
|
rb_define_const(module, "GL_INDEX_CLEAR_VALUE", INT2NUM(GL_INDEX_CLEAR_VALUE));
|
1004
1027
|
rb_define_const(module, "GL_INDEX_LOGIC_OP", INT2NUM(GL_INDEX_LOGIC_OP));
|
1005
1028
|
rb_define_const(module, "GL_INDEX_MATERIAL_EXT", INT2NUM(GL_INDEX_MATERIAL_EXT));
|
@@ -1015,34 +1038,49 @@ void gl_init_enums(VALUE module)
|
|
1015
1038
|
rb_define_const(module, "GL_INFO_LOG_LENGTH", INT2NUM(GL_INFO_LOG_LENGTH));
|
1016
1039
|
rb_define_const(module, "GL_INSTRUMENT_BUFFER_POINTER_SGIX", INT2NUM(GL_INSTRUMENT_BUFFER_POINTER_SGIX));
|
1017
1040
|
rb_define_const(module, "GL_INSTRUMENT_MEASUREMENTS_SGIX", INT2NUM(GL_INSTRUMENT_MEASUREMENTS_SGIX));
|
1018
|
-
rb_define_const(module, "
|
1041
|
+
rb_define_const(module, "GL_INT", INT2NUM(GL_INT));
|
1042
|
+
rb_define_const(module, "GL_INTENSITY", INT2NUM(GL_INTENSITY));
|
1019
1043
|
rb_define_const(module, "GL_INTENSITY12", INT2NUM(GL_INTENSITY12));
|
1020
|
-
rb_define_const(module, "
|
1021
|
-
rb_define_const(module, "GL_INTENSITY16F_ARB", INT2NUM(GL_INTENSITY16F_ARB));
|
1044
|
+
rb_define_const(module, "GL_INTENSITY12_EXT", INT2NUM(GL_INTENSITY12_EXT));
|
1022
1045
|
rb_define_const(module, "GL_INTENSITY16", INT2NUM(GL_INTENSITY16));
|
1046
|
+
rb_define_const(module, "GL_INTENSITY16F_ARB", INT2NUM(GL_INTENSITY16F_ARB));
|
1047
|
+
rb_define_const(module, "GL_INTENSITY16I_EXT", INT2NUM(GL_INTENSITY16I_EXT));
|
1048
|
+
rb_define_const(module, "GL_INTENSITY16UI_EXT", INT2NUM(GL_INTENSITY16UI_EXT));
|
1049
|
+
rb_define_const(module, "GL_INTENSITY16_EXT", INT2NUM(GL_INTENSITY16_EXT));
|
1023
1050
|
rb_define_const(module, "GL_INTENSITY32F_ARB", INT2NUM(GL_INTENSITY32F_ARB));
|
1024
|
-
rb_define_const(module, "
|
1051
|
+
rb_define_const(module, "GL_INTENSITY32I_EXT", INT2NUM(GL_INTENSITY32I_EXT));
|
1052
|
+
rb_define_const(module, "GL_INTENSITY32UI_EXT", INT2NUM(GL_INTENSITY32UI_EXT));
|
1025
1053
|
rb_define_const(module, "GL_INTENSITY4", INT2NUM(GL_INTENSITY4));
|
1026
|
-
rb_define_const(module, "
|
1054
|
+
rb_define_const(module, "GL_INTENSITY4_EXT", INT2NUM(GL_INTENSITY4_EXT));
|
1027
1055
|
rb_define_const(module, "GL_INTENSITY8", INT2NUM(GL_INTENSITY8));
|
1056
|
+
rb_define_const(module, "GL_INTENSITY8I_EXT", INT2NUM(GL_INTENSITY8I_EXT));
|
1057
|
+
rb_define_const(module, "GL_INTENSITY8UI_EXT", INT2NUM(GL_INTENSITY8UI_EXT));
|
1058
|
+
rb_define_const(module, "GL_INTENSITY8_EXT", INT2NUM(GL_INTENSITY8_EXT));
|
1028
1059
|
rb_define_const(module, "GL_INTENSITY_EXT", INT2NUM(GL_INTENSITY_EXT));
|
1029
1060
|
rb_define_const(module, "GL_INTENSITY_FLOAT16_ATI", INT2NUM(GL_INTENSITY_FLOAT16_ATI));
|
1030
1061
|
rb_define_const(module, "GL_INTENSITY_FLOAT32_ATI", INT2NUM(GL_INTENSITY_FLOAT32_ATI));
|
1031
|
-
rb_define_const(module, "GL_INTENSITY", INT2NUM(GL_INTENSITY));
|
1032
1062
|
rb_define_const(module, "GL_INTERLACE_OML", INT2NUM(GL_INTERLACE_OML));
|
1033
1063
|
rb_define_const(module, "GL_INTERLACE_READ_INGR", INT2NUM(GL_INTERLACE_READ_INGR));
|
1034
1064
|
rb_define_const(module, "GL_INTERLACE_READ_OML", INT2NUM(GL_INTERLACE_READ_OML));
|
1035
1065
|
rb_define_const(module, "GL_INTERLACE_SGIX", INT2NUM(GL_INTERLACE_SGIX));
|
1066
|
+
rb_define_const(module, "GL_INTERLEAVED_ATTRIBS_NV", INT2NUM(GL_INTERLEAVED_ATTRIBS_NV));
|
1067
|
+
rb_define_const(module, "GL_INTERPOLATE", INT2NUM(GL_INTERPOLATE));
|
1036
1068
|
rb_define_const(module, "GL_INTERPOLATE_ARB", INT2NUM(GL_INTERPOLATE_ARB));
|
1037
1069
|
rb_define_const(module, "GL_INTERPOLATE_EXT", INT2NUM(GL_INTERPOLATE_EXT));
|
1038
|
-
rb_define_const(module, "
|
1039
|
-
rb_define_const(module, "
|
1040
|
-
rb_define_const(module, "
|
1070
|
+
rb_define_const(module, "GL_INT_SAMPLER_1D_ARRAY_EXT", INT2NUM(GL_INT_SAMPLER_1D_ARRAY_EXT));
|
1071
|
+
rb_define_const(module, "GL_INT_SAMPLER_1D_EXT", INT2NUM(GL_INT_SAMPLER_1D_EXT));
|
1072
|
+
rb_define_const(module, "GL_INT_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_INT_SAMPLER_2D_ARRAY_EXT));
|
1073
|
+
rb_define_const(module, "GL_INT_SAMPLER_2D_EXT", INT2NUM(GL_INT_SAMPLER_2D_EXT));
|
1074
|
+
rb_define_const(module, "GL_INT_SAMPLER_2D_RECT_EXT", INT2NUM(GL_INT_SAMPLER_2D_RECT_EXT));
|
1075
|
+
rb_define_const(module, "GL_INT_SAMPLER_3D_EXT", INT2NUM(GL_INT_SAMPLER_3D_EXT));
|
1076
|
+
rb_define_const(module, "GL_INT_SAMPLER_BUFFER_EXT", INT2NUM(GL_INT_SAMPLER_BUFFER_EXT));
|
1077
|
+
rb_define_const(module, "GL_INT_SAMPLER_CUBE_EXT", INT2NUM(GL_INT_SAMPLER_CUBE_EXT));
|
1041
1078
|
rb_define_const(module, "GL_INT_VEC2", INT2NUM(GL_INT_VEC2));
|
1042
|
-
rb_define_const(module, "
|
1079
|
+
rb_define_const(module, "GL_INT_VEC2_ARB", INT2NUM(GL_INT_VEC2_ARB));
|
1043
1080
|
rb_define_const(module, "GL_INT_VEC3", INT2NUM(GL_INT_VEC3));
|
1044
|
-
rb_define_const(module, "
|
1081
|
+
rb_define_const(module, "GL_INT_VEC3_ARB", INT2NUM(GL_INT_VEC3_ARB));
|
1045
1082
|
rb_define_const(module, "GL_INT_VEC4", INT2NUM(GL_INT_VEC4));
|
1083
|
+
rb_define_const(module, "GL_INT_VEC4_ARB", INT2NUM(GL_INT_VEC4_ARB));
|
1046
1084
|
rb_define_const(module, "GL_INVALID_ENUM", INT2NUM(GL_INVALID_ENUM));
|
1047
1085
|
rb_define_const(module, "GL_INVALID_FRAMEBUFFER_OPERATION_EXT", INT2NUM(GL_INVALID_FRAMEBUFFER_OPERATION_EXT));
|
1048
1086
|
rb_define_const(module, "GL_INVALID_OPERATION", INT2NUM(GL_INVALID_OPERATION));
|
@@ -1052,8 +1090,8 @@ void gl_init_enums(VALUE module)
|
|
1052
1090
|
rb_define_const(module, "GL_INVARIANT_VALUE_EXT", INT2NUM(GL_INVARIANT_VALUE_EXT));
|
1053
1091
|
rb_define_const(module, "GL_INVERSE_NV", INT2NUM(GL_INVERSE_NV));
|
1054
1092
|
rb_define_const(module, "GL_INVERSE_TRANSPOSE_NV", INT2NUM(GL_INVERSE_TRANSPOSE_NV));
|
1055
|
-
rb_define_const(module, "GL_INVERTED_SCREEN_W_REND", INT2NUM(GL_INVERTED_SCREEN_W_REND));
|
1056
1093
|
rb_define_const(module, "GL_INVERT", INT2NUM(GL_INVERT));
|
1094
|
+
rb_define_const(module, "GL_INVERTED_SCREEN_W_REND", INT2NUM(GL_INVERTED_SCREEN_W_REND));
|
1057
1095
|
rb_define_const(module, "GL_IR_INSTRUMENT1_SGIX", INT2NUM(GL_IR_INSTRUMENT1_SGIX));
|
1058
1096
|
rb_define_const(module, "GL_IUI_N3F_V2F_EXT", INT2NUM(GL_IUI_N3F_V2F_EXT));
|
1059
1097
|
rb_define_const(module, "GL_IUI_N3F_V3F_EXT", INT2NUM(GL_IUI_N3F_V3F_EXT));
|
@@ -1072,41 +1110,43 @@ void gl_init_enums(VALUE module)
|
|
1072
1110
|
rb_define_const(module, "GL_LIGHT5", INT2NUM(GL_LIGHT5));
|
1073
1111
|
rb_define_const(module, "GL_LIGHT6", INT2NUM(GL_LIGHT6));
|
1074
1112
|
rb_define_const(module, "GL_LIGHT7", INT2NUM(GL_LIGHT7));
|
1075
|
-
rb_define_const(module, "GL_LIGHT_ENV_MODE_SGIX", INT2NUM(GL_LIGHT_ENV_MODE_SGIX));
|
1076
|
-
rb_define_const(module, "GL_LIGHTING_BIT", INT2NUM(GL_LIGHTING_BIT));
|
1077
1113
|
rb_define_const(module, "GL_LIGHTING", INT2NUM(GL_LIGHTING));
|
1114
|
+
rb_define_const(module, "GL_LIGHTING_BIT", INT2NUM(GL_LIGHTING_BIT));
|
1115
|
+
rb_define_const(module, "GL_LIGHT_ENV_MODE_SGIX", INT2NUM(GL_LIGHT_ENV_MODE_SGIX));
|
1078
1116
|
rb_define_const(module, "GL_LIGHT_MODEL_AMBIENT", INT2NUM(GL_LIGHT_MODEL_AMBIENT));
|
1079
|
-
rb_define_const(module, "GL_LIGHT_MODEL_COLOR_CONTROL_EXT", INT2NUM(GL_LIGHT_MODEL_COLOR_CONTROL_EXT));
|
1080
1117
|
rb_define_const(module, "GL_LIGHT_MODEL_COLOR_CONTROL", INT2NUM(GL_LIGHT_MODEL_COLOR_CONTROL));
|
1118
|
+
rb_define_const(module, "GL_LIGHT_MODEL_COLOR_CONTROL_EXT", INT2NUM(GL_LIGHT_MODEL_COLOR_CONTROL_EXT));
|
1081
1119
|
rb_define_const(module, "GL_LIGHT_MODEL_LOCAL_VIEWER", INT2NUM(GL_LIGHT_MODEL_LOCAL_VIEWER));
|
1082
1120
|
rb_define_const(module, "GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE", INT2NUM(GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE));
|
1083
1121
|
rb_define_const(module, "GL_LIGHT_MODEL_TWO_SIDE", INT2NUM(GL_LIGHT_MODEL_TWO_SIDE));
|
1122
|
+
rb_define_const(module, "GL_LINE", INT2NUM(GL_LINE));
|
1123
|
+
rb_define_const(module, "GL_LINEAR", INT2NUM(GL_LINEAR));
|
1084
1124
|
rb_define_const(module, "GL_LINEAR_ATTENUATION", INT2NUM(GL_LINEAR_ATTENUATION));
|
1085
1125
|
rb_define_const(module, "GL_LINEAR_CLIPMAP_LINEAR_SGIX", INT2NUM(GL_LINEAR_CLIPMAP_LINEAR_SGIX));
|
1086
1126
|
rb_define_const(module, "GL_LINEAR_CLIPMAP_NEAREST_SGIX", INT2NUM(GL_LINEAR_CLIPMAP_NEAREST_SGIX));
|
1087
1127
|
rb_define_const(module, "GL_LINEAR_DETAIL_ALPHA_SGIS", INT2NUM(GL_LINEAR_DETAIL_ALPHA_SGIS));
|
1088
1128
|
rb_define_const(module, "GL_LINEAR_DETAIL_COLOR_SGIS", INT2NUM(GL_LINEAR_DETAIL_COLOR_SGIS));
|
1089
1129
|
rb_define_const(module, "GL_LINEAR_DETAIL_SGIS", INT2NUM(GL_LINEAR_DETAIL_SGIS));
|
1090
|
-
rb_define_const(module, "GL_LINEAR", INT2NUM(GL_LINEAR));
|
1091
1130
|
rb_define_const(module, "GL_LINEAR_MIPMAP_LINEAR", INT2NUM(GL_LINEAR_MIPMAP_LINEAR));
|
1092
1131
|
rb_define_const(module, "GL_LINEAR_MIPMAP_NEAREST", INT2NUM(GL_LINEAR_MIPMAP_NEAREST));
|
1093
1132
|
rb_define_const(module, "GL_LINEAR_SHARPEN_ALPHA_SGIS", INT2NUM(GL_LINEAR_SHARPEN_ALPHA_SGIS));
|
1094
1133
|
rb_define_const(module, "GL_LINEAR_SHARPEN_COLOR_SGIS", INT2NUM(GL_LINEAR_SHARPEN_COLOR_SGIS));
|
1095
1134
|
rb_define_const(module, "GL_LINEAR_SHARPEN_SGIS", INT2NUM(GL_LINEAR_SHARPEN_SGIS));
|
1135
|
+
rb_define_const(module, "GL_LINES", INT2NUM(GL_LINES));
|
1136
|
+
rb_define_const(module, "GL_LINES_ADJACENCY_EXT", INT2NUM(GL_LINES_ADJACENCY_EXT));
|
1096
1137
|
rb_define_const(module, "GL_LINE_BIT", INT2NUM(GL_LINE_BIT));
|
1097
|
-
rb_define_const(module, "GL_LINE", INT2NUM(GL_LINE));
|
1098
1138
|
rb_define_const(module, "GL_LINE_LOOP", INT2NUM(GL_LINE_LOOP));
|
1099
1139
|
rb_define_const(module, "GL_LINE_RESET_TOKEN", INT2NUM(GL_LINE_RESET_TOKEN));
|
1100
|
-
rb_define_const(module, "GL_LINES", INT2NUM(GL_LINES));
|
1101
|
-
rb_define_const(module, "GL_LINE_SMOOTH_HINT", INT2NUM(GL_LINE_SMOOTH_HINT));
|
1102
1140
|
rb_define_const(module, "GL_LINE_SMOOTH", INT2NUM(GL_LINE_SMOOTH));
|
1141
|
+
rb_define_const(module, "GL_LINE_SMOOTH_HINT", INT2NUM(GL_LINE_SMOOTH_HINT));
|
1103
1142
|
rb_define_const(module, "GL_LINE_STIPPLE", INT2NUM(GL_LINE_STIPPLE));
|
1104
1143
|
rb_define_const(module, "GL_LINE_STIPPLE_PATTERN", INT2NUM(GL_LINE_STIPPLE_PATTERN));
|
1105
1144
|
rb_define_const(module, "GL_LINE_STIPPLE_REPEAT", INT2NUM(GL_LINE_STIPPLE_REPEAT));
|
1106
1145
|
rb_define_const(module, "GL_LINE_STRIP", INT2NUM(GL_LINE_STRIP));
|
1146
|
+
rb_define_const(module, "GL_LINE_STRIP_ADJACENCY_EXT", INT2NUM(GL_LINE_STRIP_ADJACENCY_EXT));
|
1107
1147
|
rb_define_const(module, "GL_LINE_TOKEN", INT2NUM(GL_LINE_TOKEN));
|
1108
|
-
rb_define_const(module, "GL_LINE_WIDTH_GRANULARITY", INT2NUM(GL_LINE_WIDTH_GRANULARITY));
|
1109
1148
|
rb_define_const(module, "GL_LINE_WIDTH", INT2NUM(GL_LINE_WIDTH));
|
1149
|
+
rb_define_const(module, "GL_LINE_WIDTH_GRANULARITY", INT2NUM(GL_LINE_WIDTH_GRANULARITY));
|
1110
1150
|
rb_define_const(module, "GL_LINE_WIDTH_RANGE", INT2NUM(GL_LINE_WIDTH_RANGE));
|
1111
1151
|
rb_define_const(module, "GL_LINK_STATUS", INT2NUM(GL_LINK_STATUS));
|
1112
1152
|
rb_define_const(module, "GL_LIST_BASE", INT2NUM(GL_LIST_BASE));
|
@@ -1115,45 +1155,59 @@ void gl_init_enums(VALUE module)
|
|
1115
1155
|
rb_define_const(module, "GL_LIST_MODE", INT2NUM(GL_LIST_MODE));
|
1116
1156
|
rb_define_const(module, "GL_LIST_PRIORITY_SGIX", INT2NUM(GL_LIST_PRIORITY_SGIX));
|
1117
1157
|
rb_define_const(module, "GL_LOAD", INT2NUM(GL_LOAD));
|
1118
|
-
rb_define_const(module, "GL_LO_BIAS_NV", INT2NUM(GL_LO_BIAS_NV));
|
1119
1158
|
rb_define_const(module, "GL_LOCAL_CONSTANT_DATATYPE_EXT", INT2NUM(GL_LOCAL_CONSTANT_DATATYPE_EXT));
|
1120
1159
|
rb_define_const(module, "GL_LOCAL_CONSTANT_EXT", INT2NUM(GL_LOCAL_CONSTANT_EXT));
|
1121
1160
|
rb_define_const(module, "GL_LOCAL_CONSTANT_VALUE_EXT", INT2NUM(GL_LOCAL_CONSTANT_VALUE_EXT));
|
1122
1161
|
rb_define_const(module, "GL_LOCAL_EXT", INT2NUM(GL_LOCAL_EXT));
|
1123
1162
|
rb_define_const(module, "GL_LOGIC_OP", INT2NUM(GL_LOGIC_OP));
|
1124
1163
|
rb_define_const(module, "GL_LOGIC_OP_MODE", INT2NUM(GL_LOGIC_OP_MODE));
|
1125
|
-
rb_define_const(module, "GL_LO_SCALE_NV", INT2NUM(GL_LO_SCALE_NV));
|
1126
1164
|
rb_define_const(module, "GL_LOWER_LEFT", INT2NUM(GL_LOWER_LEFT));
|
1127
|
-
rb_define_const(module, "
|
1165
|
+
rb_define_const(module, "GL_LO_BIAS_NV", INT2NUM(GL_LO_BIAS_NV));
|
1166
|
+
rb_define_const(module, "GL_LO_SCALE_NV", INT2NUM(GL_LO_SCALE_NV));
|
1167
|
+
rb_define_const(module, "GL_LUMINANCE", INT2NUM(GL_LUMINANCE));
|
1168
|
+
rb_define_const(module, "GL_LUMINANCE12", INT2NUM(GL_LUMINANCE12));
|
1128
1169
|
rb_define_const(module, "GL_LUMINANCE12_ALPHA12", INT2NUM(GL_LUMINANCE12_ALPHA12));
|
1129
|
-
rb_define_const(module, "
|
1170
|
+
rb_define_const(module, "GL_LUMINANCE12_ALPHA12_EXT", INT2NUM(GL_LUMINANCE12_ALPHA12_EXT));
|
1130
1171
|
rb_define_const(module, "GL_LUMINANCE12_ALPHA4", INT2NUM(GL_LUMINANCE12_ALPHA4));
|
1172
|
+
rb_define_const(module, "GL_LUMINANCE12_ALPHA4_EXT", INT2NUM(GL_LUMINANCE12_ALPHA4_EXT));
|
1131
1173
|
rb_define_const(module, "GL_LUMINANCE12_EXT", INT2NUM(GL_LUMINANCE12_EXT));
|
1132
|
-
rb_define_const(module, "
|
1133
|
-
rb_define_const(module, "
|
1174
|
+
rb_define_const(module, "GL_LUMINANCE16", INT2NUM(GL_LUMINANCE16));
|
1175
|
+
rb_define_const(module, "GL_LUMINANCE16F_ARB", INT2NUM(GL_LUMINANCE16F_ARB));
|
1176
|
+
rb_define_const(module, "GL_LUMINANCE16I_EXT", INT2NUM(GL_LUMINANCE16I_EXT));
|
1177
|
+
rb_define_const(module, "GL_LUMINANCE16UI_EXT", INT2NUM(GL_LUMINANCE16UI_EXT));
|
1134
1178
|
rb_define_const(module, "GL_LUMINANCE16_ALPHA16", INT2NUM(GL_LUMINANCE16_ALPHA16));
|
1179
|
+
rb_define_const(module, "GL_LUMINANCE16_ALPHA16_EXT", INT2NUM(GL_LUMINANCE16_ALPHA16_EXT));
|
1135
1180
|
rb_define_const(module, "GL_LUMINANCE16_EXT", INT2NUM(GL_LUMINANCE16_EXT));
|
1136
|
-
rb_define_const(module, "GL_LUMINANCE16F_ARB", INT2NUM(GL_LUMINANCE16F_ARB));
|
1137
|
-
rb_define_const(module, "GL_LUMINANCE16", INT2NUM(GL_LUMINANCE16));
|
1138
1181
|
rb_define_const(module, "GL_LUMINANCE32F_ARB", INT2NUM(GL_LUMINANCE32F_ARB));
|
1139
|
-
rb_define_const(module, "
|
1182
|
+
rb_define_const(module, "GL_LUMINANCE32I_EXT", INT2NUM(GL_LUMINANCE32I_EXT));
|
1183
|
+
rb_define_const(module, "GL_LUMINANCE32UI_EXT", INT2NUM(GL_LUMINANCE32UI_EXT));
|
1184
|
+
rb_define_const(module, "GL_LUMINANCE4", INT2NUM(GL_LUMINANCE4));
|
1140
1185
|
rb_define_const(module, "GL_LUMINANCE4_ALPHA4", INT2NUM(GL_LUMINANCE4_ALPHA4));
|
1186
|
+
rb_define_const(module, "GL_LUMINANCE4_ALPHA4_EXT", INT2NUM(GL_LUMINANCE4_ALPHA4_EXT));
|
1141
1187
|
rb_define_const(module, "GL_LUMINANCE4_EXT", INT2NUM(GL_LUMINANCE4_EXT));
|
1142
|
-
rb_define_const(module, "GL_LUMINANCE4", INT2NUM(GL_LUMINANCE4));
|
1143
|
-
rb_define_const(module, "GL_LUMINANCE6_ALPHA2_EXT", INT2NUM(GL_LUMINANCE6_ALPHA2_EXT));
|
1144
1188
|
rb_define_const(module, "GL_LUMINANCE6_ALPHA2", INT2NUM(GL_LUMINANCE6_ALPHA2));
|
1145
|
-
rb_define_const(module, "
|
1189
|
+
rb_define_const(module, "GL_LUMINANCE6_ALPHA2_EXT", INT2NUM(GL_LUMINANCE6_ALPHA2_EXT));
|
1190
|
+
rb_define_const(module, "GL_LUMINANCE8", INT2NUM(GL_LUMINANCE8));
|
1191
|
+
rb_define_const(module, "GL_LUMINANCE8I_EXT", INT2NUM(GL_LUMINANCE8I_EXT));
|
1192
|
+
rb_define_const(module, "GL_LUMINANCE8UI_EXT", INT2NUM(GL_LUMINANCE8UI_EXT));
|
1146
1193
|
rb_define_const(module, "GL_LUMINANCE8_ALPHA8", INT2NUM(GL_LUMINANCE8_ALPHA8));
|
1194
|
+
rb_define_const(module, "GL_LUMINANCE8_ALPHA8_EXT", INT2NUM(GL_LUMINANCE8_ALPHA8_EXT));
|
1147
1195
|
rb_define_const(module, "GL_LUMINANCE8_EXT", INT2NUM(GL_LUMINANCE8_EXT));
|
1148
|
-
rb_define_const(module, "
|
1196
|
+
rb_define_const(module, "GL_LUMINANCE_ALPHA", INT2NUM(GL_LUMINANCE_ALPHA));
|
1149
1197
|
rb_define_const(module, "GL_LUMINANCE_ALPHA16F_ARB", INT2NUM(GL_LUMINANCE_ALPHA16F_ARB));
|
1198
|
+
rb_define_const(module, "GL_LUMINANCE_ALPHA16I_EXT", INT2NUM(GL_LUMINANCE_ALPHA16I_EXT));
|
1199
|
+
rb_define_const(module, "GL_LUMINANCE_ALPHA16UI_EXT", INT2NUM(GL_LUMINANCE_ALPHA16UI_EXT));
|
1150
1200
|
rb_define_const(module, "GL_LUMINANCE_ALPHA32F_ARB", INT2NUM(GL_LUMINANCE_ALPHA32F_ARB));
|
1201
|
+
rb_define_const(module, "GL_LUMINANCE_ALPHA32I_EXT", INT2NUM(GL_LUMINANCE_ALPHA32I_EXT));
|
1202
|
+
rb_define_const(module, "GL_LUMINANCE_ALPHA32UI_EXT", INT2NUM(GL_LUMINANCE_ALPHA32UI_EXT));
|
1203
|
+
rb_define_const(module, "GL_LUMINANCE_ALPHA8I_EXT", INT2NUM(GL_LUMINANCE_ALPHA8I_EXT));
|
1204
|
+
rb_define_const(module, "GL_LUMINANCE_ALPHA8UI_EXT", INT2NUM(GL_LUMINANCE_ALPHA8UI_EXT));
|
1151
1205
|
rb_define_const(module, "GL_LUMINANCE_ALPHA_FLOAT16_ATI", INT2NUM(GL_LUMINANCE_ALPHA_FLOAT16_ATI));
|
1152
1206
|
rb_define_const(module, "GL_LUMINANCE_ALPHA_FLOAT32_ATI", INT2NUM(GL_LUMINANCE_ALPHA_FLOAT32_ATI));
|
1153
|
-
rb_define_const(module, "
|
1207
|
+
rb_define_const(module, "GL_LUMINANCE_ALPHA_INTEGER_EXT", INT2NUM(GL_LUMINANCE_ALPHA_INTEGER_EXT));
|
1154
1208
|
rb_define_const(module, "GL_LUMINANCE_FLOAT16_ATI", INT2NUM(GL_LUMINANCE_FLOAT16_ATI));
|
1155
1209
|
rb_define_const(module, "GL_LUMINANCE_FLOAT32_ATI", INT2NUM(GL_LUMINANCE_FLOAT32_ATI));
|
1156
|
-
rb_define_const(module, "
|
1210
|
+
rb_define_const(module, "GL_LUMINANCE_INTEGER_EXT", INT2NUM(GL_LUMINANCE_INTEGER_EXT));
|
1157
1211
|
rb_define_const(module, "GL_MAD_ATI", INT2NUM(GL_MAD_ATI));
|
1158
1212
|
rb_define_const(module, "GL_MAGNITUDE_BIAS_NV", INT2NUM(GL_MAGNITUDE_BIAS_NV));
|
1159
1213
|
rb_define_const(module, "GL_MAGNITUDE_SCALE_NV", INT2NUM(GL_MAGNITUDE_SCALE_NV));
|
@@ -1176,8 +1230,8 @@ void gl_init_enums(VALUE module)
|
|
1176
1230
|
rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB12_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB12_4_NV));
|
1177
1231
|
rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB13_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB13_4_NV));
|
1178
1232
|
rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB14_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB14_4_NV));
|
1179
|
-
rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB1_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB1_4_NV));
|
1180
1233
|
rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB15_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB15_4_NV));
|
1234
|
+
rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB1_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB1_4_NV));
|
1181
1235
|
rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB2_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB2_4_NV));
|
1182
1236
|
rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB3_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB3_4_NV));
|
1183
1237
|
rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB4_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB4_4_NV));
|
@@ -1205,8 +1259,8 @@ void gl_init_enums(VALUE module)
|
|
1205
1259
|
rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB12_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB12_4_NV));
|
1206
1260
|
rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB13_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB13_4_NV));
|
1207
1261
|
rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB14_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB14_4_NV));
|
1208
|
-
rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB1_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB1_4_NV));
|
1209
1262
|
rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB15_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB15_4_NV));
|
1263
|
+
rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB1_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB1_4_NV));
|
1210
1264
|
rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB2_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB2_4_NV));
|
1211
1265
|
rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB3_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB3_4_NV));
|
1212
1266
|
rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB4_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB4_4_NV));
|
@@ -1220,11 +1274,6 @@ void gl_init_enums(VALUE module)
|
|
1220
1274
|
rb_define_const(module, "GL_MAP_COLOR", INT2NUM(GL_MAP_COLOR));
|
1221
1275
|
rb_define_const(module, "GL_MAP_STENCIL", INT2NUM(GL_MAP_STENCIL));
|
1222
1276
|
rb_define_const(module, "GL_MAP_TESSELLATION_NV", INT2NUM(GL_MAP_TESSELLATION_NV));
|
1223
|
-
rb_define_const(module, "GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI", INT2NUM(GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI));
|
1224
|
-
rb_define_const(module, "GL_MAT_AMBIENT_BIT_PGI", INT2NUM(GL_MAT_AMBIENT_BIT_PGI));
|
1225
|
-
rb_define_const(module, "GL_MAT_COLOR_INDEXES_BIT_PGI", INT2NUM(GL_MAT_COLOR_INDEXES_BIT_PGI));
|
1226
|
-
rb_define_const(module, "GL_MAT_DIFFUSE_BIT_PGI", INT2NUM(GL_MAT_DIFFUSE_BIT_PGI));
|
1227
|
-
rb_define_const(module, "GL_MAT_EMISSION_BIT_PGI", INT2NUM(GL_MAT_EMISSION_BIT_PGI));
|
1228
1277
|
rb_define_const(module, "GL_MATERIAL_SIDE_HINT_PGI", INT2NUM(GL_MATERIAL_SIDE_HINT_PGI));
|
1229
1278
|
rb_define_const(module, "GL_MATRIX0_ARB", INT2NUM(GL_MATRIX0_ARB));
|
1230
1279
|
rb_define_const(module, "GL_MATRIX0_NV", INT2NUM(GL_MATRIX0_NV));
|
@@ -1274,17 +1323,25 @@ void gl_init_enums(VALUE module)
|
|
1274
1323
|
rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_TYPE_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_TYPE_ARB));
|
1275
1324
|
rb_define_const(module, "GL_MATRIX_MODE", INT2NUM(GL_MATRIX_MODE));
|
1276
1325
|
rb_define_const(module, "GL_MATRIX_PALETTE_ARB", INT2NUM(GL_MATRIX_PALETTE_ARB));
|
1326
|
+
rb_define_const(module, "GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI", INT2NUM(GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI));
|
1327
|
+
rb_define_const(module, "GL_MAT_AMBIENT_BIT_PGI", INT2NUM(GL_MAT_AMBIENT_BIT_PGI));
|
1328
|
+
rb_define_const(module, "GL_MAT_COLOR_INDEXES_BIT_PGI", INT2NUM(GL_MAT_COLOR_INDEXES_BIT_PGI));
|
1329
|
+
rb_define_const(module, "GL_MAT_DIFFUSE_BIT_PGI", INT2NUM(GL_MAT_DIFFUSE_BIT_PGI));
|
1330
|
+
rb_define_const(module, "GL_MAT_EMISSION_BIT_PGI", INT2NUM(GL_MAT_EMISSION_BIT_PGI));
|
1277
1331
|
rb_define_const(module, "GL_MAT_SHININESS_BIT_PGI", INT2NUM(GL_MAT_SHININESS_BIT_PGI));
|
1278
1332
|
rb_define_const(module, "GL_MAT_SPECULAR_BIT_PGI", INT2NUM(GL_MAT_SPECULAR_BIT_PGI));
|
1279
|
-
rb_define_const(module, "
|
1333
|
+
rb_define_const(module, "GL_MAX", INT2NUM(GL_MAX));
|
1280
1334
|
rb_define_const(module, "GL_MAX_3D_TEXTURE_SIZE", INT2NUM(GL_MAX_3D_TEXTURE_SIZE));
|
1335
|
+
rb_define_const(module, "GL_MAX_3D_TEXTURE_SIZE_EXT", INT2NUM(GL_MAX_3D_TEXTURE_SIZE_EXT));
|
1281
1336
|
rb_define_const(module, "GL_MAX_4D_TEXTURE_SIZE_SGIS", INT2NUM(GL_MAX_4D_TEXTURE_SIZE_SGIS));
|
1282
1337
|
rb_define_const(module, "GL_MAX_ACTIVE_LIGHTS_SGIX", INT2NUM(GL_MAX_ACTIVE_LIGHTS_SGIX));
|
1338
|
+
rb_define_const(module, "GL_MAX_ARRAY_TEXTURE_LAYERS_EXT", INT2NUM(GL_MAX_ARRAY_TEXTURE_LAYERS_EXT));
|
1283
1339
|
rb_define_const(module, "GL_MAX_ASYNC_DRAW_PIXELS_SGIX", INT2NUM(GL_MAX_ASYNC_DRAW_PIXELS_SGIX));
|
1284
1340
|
rb_define_const(module, "GL_MAX_ASYNC_HISTOGRAM_SGIX", INT2NUM(GL_MAX_ASYNC_HISTOGRAM_SGIX));
|
1285
1341
|
rb_define_const(module, "GL_MAX_ASYNC_READ_PIXELS_SGIX", INT2NUM(GL_MAX_ASYNC_READ_PIXELS_SGIX));
|
1286
1342
|
rb_define_const(module, "GL_MAX_ASYNC_TEX_IMAGE_SGIX", INT2NUM(GL_MAX_ASYNC_TEX_IMAGE_SGIX));
|
1287
1343
|
rb_define_const(module, "GL_MAX_ATTRIB_STACK_DEPTH", INT2NUM(GL_MAX_ATTRIB_STACK_DEPTH));
|
1344
|
+
rb_define_const(module, "GL_MAX_BINDABLE_UNIFORM_SIZE_EXT", INT2NUM(GL_MAX_BINDABLE_UNIFORM_SIZE_EXT));
|
1288
1345
|
rb_define_const(module, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", INT2NUM(GL_MAX_CLIENT_ATTRIB_STACK_DEPTH));
|
1289
1346
|
rb_define_const(module, "GL_MAX_CLIPMAP_DEPTH_SGIX", INT2NUM(GL_MAX_CLIPMAP_DEPTH_SGIX));
|
1290
1347
|
rb_define_const(module, "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX", INT2NUM(GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX));
|
@@ -1292,43 +1349,50 @@ void gl_init_enums(VALUE module)
|
|
1292
1349
|
rb_define_const(module, "GL_MAX_COLOR_ATTACHMENTS_EXT", INT2NUM(GL_MAX_COLOR_ATTACHMENTS_EXT));
|
1293
1350
|
rb_define_const(module, "GL_MAX_COLOR_MATRIX_STACK_DEPTH", INT2NUM(GL_MAX_COLOR_MATRIX_STACK_DEPTH));
|
1294
1351
|
rb_define_const(module, "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI", INT2NUM(GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI));
|
1295
|
-
rb_define_const(module, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB));
|
1296
1352
|
rb_define_const(module, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS));
|
1297
|
-
rb_define_const(module, "
|
1353
|
+
rb_define_const(module, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB));
|
1298
1354
|
rb_define_const(module, "GL_MAX_CONVOLUTION_HEIGHT", INT2NUM(GL_MAX_CONVOLUTION_HEIGHT));
|
1299
|
-
rb_define_const(module, "
|
1355
|
+
rb_define_const(module, "GL_MAX_CONVOLUTION_HEIGHT_EXT", INT2NUM(GL_MAX_CONVOLUTION_HEIGHT_EXT));
|
1300
1356
|
rb_define_const(module, "GL_MAX_CONVOLUTION_WIDTH", INT2NUM(GL_MAX_CONVOLUTION_WIDTH));
|
1357
|
+
rb_define_const(module, "GL_MAX_CONVOLUTION_WIDTH_EXT", INT2NUM(GL_MAX_CONVOLUTION_WIDTH_EXT));
|
1358
|
+
rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE));
|
1301
1359
|
rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB));
|
1302
1360
|
rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT));
|
1303
|
-
rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE));
|
1304
1361
|
rb_define_const(module, "GL_MAX_DEFORMATION_ORDER_SGIX", INT2NUM(GL_MAX_DEFORMATION_ORDER_SGIX));
|
1362
|
+
rb_define_const(module, "GL_MAX_DRAW_BUFFERS", INT2NUM(GL_MAX_DRAW_BUFFERS));
|
1305
1363
|
rb_define_const(module, "GL_MAX_DRAW_BUFFERS_ARB", INT2NUM(GL_MAX_DRAW_BUFFERS_ARB));
|
1306
1364
|
rb_define_const(module, "GL_MAX_DRAW_BUFFERS_ATI", INT2NUM(GL_MAX_DRAW_BUFFERS_ATI));
|
1307
|
-
rb_define_const(module, "GL_MAX_DRAW_BUFFERS", INT2NUM(GL_MAX_DRAW_BUFFERS));
|
1308
|
-
rb_define_const(module, "GL_MAX_ELEMENTS_INDICES_EXT", INT2NUM(GL_MAX_ELEMENTS_INDICES_EXT));
|
1309
1365
|
rb_define_const(module, "GL_MAX_ELEMENTS_INDICES", INT2NUM(GL_MAX_ELEMENTS_INDICES));
|
1310
|
-
rb_define_const(module, "
|
1366
|
+
rb_define_const(module, "GL_MAX_ELEMENTS_INDICES_EXT", INT2NUM(GL_MAX_ELEMENTS_INDICES_EXT));
|
1311
1367
|
rb_define_const(module, "GL_MAX_ELEMENTS_VERTICES", INT2NUM(GL_MAX_ELEMENTS_VERTICES));
|
1368
|
+
rb_define_const(module, "GL_MAX_ELEMENTS_VERTICES_EXT", INT2NUM(GL_MAX_ELEMENTS_VERTICES_EXT));
|
1312
1369
|
rb_define_const(module, "GL_MAX_EVAL_ORDER", INT2NUM(GL_MAX_EVAL_ORDER));
|
1313
1370
|
rb_define_const(module, "GL_MAX_EXT", INT2NUM(GL_MAX_EXT));
|
1314
1371
|
rb_define_const(module, "GL_MAX_FOG_FUNC_POINTS_SGIS", INT2NUM(GL_MAX_FOG_FUNC_POINTS_SGIS));
|
1372
|
+
rb_define_const(module, "GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT));
|
1315
1373
|
rb_define_const(module, "GL_MAX_FRAGMENT_LIGHTS_SGIX", INT2NUM(GL_MAX_FRAGMENT_LIGHTS_SGIX));
|
1316
1374
|
rb_define_const(module, "GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV", INT2NUM(GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV));
|
1317
|
-
rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB));
|
1318
1375
|
rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS));
|
1376
|
+
rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB));
|
1319
1377
|
rb_define_const(module, "GL_MAX_FRAMEZOOM_FACTOR_SGIX", INT2NUM(GL_MAX_FRAMEZOOM_FACTOR_SGIX));
|
1320
1378
|
rb_define_const(module, "GL_MAX_GENERAL_COMBINERS_NV", INT2NUM(GL_MAX_GENERAL_COMBINERS_NV));
|
1321
|
-
rb_define_const(module, "
|
1379
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT));
|
1380
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT", INT2NUM(GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT));
|
1381
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT", INT2NUM(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT));
|
1382
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT));
|
1383
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT));
|
1384
|
+
rb_define_const(module, "GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT));
|
1322
1385
|
rb_define_const(module, "GL_MAX_LIGHTS", INT2NUM(GL_MAX_LIGHTS));
|
1323
1386
|
rb_define_const(module, "GL_MAX_LIST_NESTING", INT2NUM(GL_MAX_LIST_NESTING));
|
1324
1387
|
rb_define_const(module, "GL_MAX_MAP_TESSELLATION_NV", INT2NUM(GL_MAX_MAP_TESSELLATION_NV));
|
1325
1388
|
rb_define_const(module, "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB", INT2NUM(GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB));
|
1326
1389
|
rb_define_const(module, "GL_MAX_MODELVIEW_STACK_DEPTH", INT2NUM(GL_MAX_MODELVIEW_STACK_DEPTH));
|
1390
|
+
rb_define_const(module, "GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV", INT2NUM(GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV));
|
1327
1391
|
rb_define_const(module, "GL_MAX_NAME_STACK_DEPTH", INT2NUM(GL_MAX_NAME_STACK_DEPTH));
|
1328
1392
|
rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT));
|
1329
1393
|
rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT));
|
1330
|
-
rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
|
1331
1394
|
rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT));
|
1395
|
+
rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
|
1332
1396
|
rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT));
|
1333
1397
|
rb_define_const(module, "GL_MAX_PALETTE_MATRICES_ARB", INT2NUM(GL_MAX_PALETTE_MATRICES_ARB));
|
1334
1398
|
rb_define_const(module, "GL_MAX_PIXEL_MAP_TABLE", INT2NUM(GL_MAX_PIXEL_MAP_TABLE));
|
@@ -1337,9 +1401,12 @@ void gl_init_enums(VALUE module)
|
|
1337
1401
|
rb_define_const(module, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB", INT2NUM(GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB));
|
1338
1402
|
rb_define_const(module, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB));
|
1339
1403
|
rb_define_const(module, "GL_MAX_PROGRAM_ATTRIBS_ARB", INT2NUM(GL_MAX_PROGRAM_ATTRIBS_ARB));
|
1404
|
+
rb_define_const(module, "GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV", INT2NUM(GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV));
|
1340
1405
|
rb_define_const(module, "GL_MAX_PROGRAM_CALL_DEPTH_NV", INT2NUM(GL_MAX_PROGRAM_CALL_DEPTH_NV));
|
1341
1406
|
rb_define_const(module, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB", INT2NUM(GL_MAX_PROGRAM_ENV_PARAMETERS_ARB));
|
1342
1407
|
rb_define_const(module, "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV", INT2NUM(GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV));
|
1408
|
+
rb_define_const(module, "GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV", INT2NUM(GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV));
|
1409
|
+
rb_define_const(module, "GL_MAX_PROGRAM_GENERIC_RESULTS_NV", INT2NUM(GL_MAX_PROGRAM_GENERIC_RESULTS_NV));
|
1343
1410
|
rb_define_const(module, "GL_MAX_PROGRAM_IF_DEPTH_NV", INT2NUM(GL_MAX_PROGRAM_IF_DEPTH_NV));
|
1344
1411
|
rb_define_const(module, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_INSTRUCTIONS_ARB));
|
1345
1412
|
rb_define_const(module, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB", INT2NUM(GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB));
|
@@ -1355,10 +1422,16 @@ void gl_init_enums(VALUE module)
|
|
1355
1422
|
rb_define_const(module, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB", INT2NUM(GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB));
|
1356
1423
|
rb_define_const(module, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB));
|
1357
1424
|
rb_define_const(module, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB));
|
1425
|
+
rb_define_const(module, "GL_MAX_PROGRAM_OUTPUT_VERTICES_NV", INT2NUM(GL_MAX_PROGRAM_OUTPUT_VERTICES_NV));
|
1358
1426
|
rb_define_const(module, "GL_MAX_PROGRAM_PARAMETERS_ARB", INT2NUM(GL_MAX_PROGRAM_PARAMETERS_ARB));
|
1427
|
+
rb_define_const(module, "GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV", INT2NUM(GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV));
|
1428
|
+
rb_define_const(module, "GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV", INT2NUM(GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV));
|
1429
|
+
rb_define_const(module, "GL_MAX_PROGRAM_RESULT_COMPONENTS_NV", INT2NUM(GL_MAX_PROGRAM_RESULT_COMPONENTS_NV));
|
1359
1430
|
rb_define_const(module, "GL_MAX_PROGRAM_TEMPORARIES_ARB", INT2NUM(GL_MAX_PROGRAM_TEMPORARIES_ARB));
|
1431
|
+
rb_define_const(module, "GL_MAX_PROGRAM_TEXEL_OFFSET_NV", INT2NUM(GL_MAX_PROGRAM_TEXEL_OFFSET_NV));
|
1360
1432
|
rb_define_const(module, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB));
|
1361
1433
|
rb_define_const(module, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB));
|
1434
|
+
rb_define_const(module, "GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV", INT2NUM(GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV));
|
1362
1435
|
rb_define_const(module, "GL_MAX_PROJECTION_STACK_DEPTH", INT2NUM(GL_MAX_PROJECTION_STACK_DEPTH));
|
1363
1436
|
rb_define_const(module, "GL_MAX_RATIONAL_EVAL_ORDER_NV", INT2NUM(GL_MAX_RATIONAL_EVAL_ORDER_NV));
|
1364
1437
|
rb_define_const(module, "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB", INT2NUM(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB));
|
@@ -1367,55 +1440,64 @@ void gl_init_enums(VALUE module)
|
|
1367
1440
|
rb_define_const(module, "GL_MAX_SAMPLES_EXT", INT2NUM(GL_MAX_SAMPLES_EXT));
|
1368
1441
|
rb_define_const(module, "GL_MAX_SHININESS_NV", INT2NUM(GL_MAX_SHININESS_NV));
|
1369
1442
|
rb_define_const(module, "GL_MAX_SPOT_EXPONENT_NV", INT2NUM(GL_MAX_SPOT_EXPONENT_NV));
|
1370
|
-
rb_define_const(module, "
|
1443
|
+
rb_define_const(module, "GL_MAX_TEXTURE_BUFFER_SIZE_EXT", INT2NUM(GL_MAX_TEXTURE_BUFFER_SIZE_EXT));
|
1371
1444
|
rb_define_const(module, "GL_MAX_TEXTURE_COORDS", INT2NUM(GL_MAX_TEXTURE_COORDS));
|
1445
|
+
rb_define_const(module, "GL_MAX_TEXTURE_COORDS_ARB", INT2NUM(GL_MAX_TEXTURE_COORDS_ARB));
|
1372
1446
|
rb_define_const(module, "GL_MAX_TEXTURE_COORDS_NV", INT2NUM(GL_MAX_TEXTURE_COORDS_NV));
|
1373
|
-
rb_define_const(module, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_TEXTURE_IMAGE_UNITS_ARB));
|
1374
1447
|
rb_define_const(module, "GL_MAX_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_TEXTURE_IMAGE_UNITS));
|
1448
|
+
rb_define_const(module, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_TEXTURE_IMAGE_UNITS_ARB));
|
1375
1449
|
rb_define_const(module, "GL_MAX_TEXTURE_IMAGE_UNITS_NV", INT2NUM(GL_MAX_TEXTURE_IMAGE_UNITS_NV));
|
1376
|
-
rb_define_const(module, "GL_MAX_TEXTURE_LOD_BIAS_EXT", INT2NUM(GL_MAX_TEXTURE_LOD_BIAS_EXT));
|
1377
1450
|
rb_define_const(module, "GL_MAX_TEXTURE_LOD_BIAS", INT2NUM(GL_MAX_TEXTURE_LOD_BIAS));
|
1451
|
+
rb_define_const(module, "GL_MAX_TEXTURE_LOD_BIAS_EXT", INT2NUM(GL_MAX_TEXTURE_LOD_BIAS_EXT));
|
1378
1452
|
rb_define_const(module, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", INT2NUM(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT));
|
1379
1453
|
rb_define_const(module, "GL_MAX_TEXTURE_SIZE", INT2NUM(GL_MAX_TEXTURE_SIZE));
|
1380
1454
|
rb_define_const(module, "GL_MAX_TEXTURE_STACK_DEPTH", INT2NUM(GL_MAX_TEXTURE_STACK_DEPTH));
|
1381
|
-
rb_define_const(module, "GL_MAX_TEXTURE_UNITS_ARB", INT2NUM(GL_MAX_TEXTURE_UNITS_ARB));
|
1382
1455
|
rb_define_const(module, "GL_MAX_TEXTURE_UNITS", INT2NUM(GL_MAX_TEXTURE_UNITS));
|
1456
|
+
rb_define_const(module, "GL_MAX_TEXTURE_UNITS_ARB", INT2NUM(GL_MAX_TEXTURE_UNITS_ARB));
|
1383
1457
|
rb_define_const(module, "GL_MAX_TRACK_MATRICES_NV", INT2NUM(GL_MAX_TRACK_MATRICES_NV));
|
1384
1458
|
rb_define_const(module, "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV", INT2NUM(GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV));
|
1385
|
-
rb_define_const(module, "
|
1459
|
+
rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV));
|
1460
|
+
rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV));
|
1461
|
+
rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV));
|
1462
|
+
rb_define_const(module, "GL_MAX_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_VARYING_COMPONENTS_EXT));
|
1386
1463
|
rb_define_const(module, "GL_MAX_VARYING_FLOATS", INT2NUM(GL_MAX_VARYING_FLOATS));
|
1464
|
+
rb_define_const(module, "GL_MAX_VARYING_FLOATS_ARB", INT2NUM(GL_MAX_VARYING_FLOATS_ARB));
|
1387
1465
|
rb_define_const(module, "GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV", INT2NUM(GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV));
|
1388
|
-
rb_define_const(module, "GL_MAX_VERTEX_ATTRIBS_ARB", INT2NUM(GL_MAX_VERTEX_ATTRIBS_ARB));
|
1389
1466
|
rb_define_const(module, "GL_MAX_VERTEX_ATTRIBS", INT2NUM(GL_MAX_VERTEX_ATTRIBS));
|
1467
|
+
rb_define_const(module, "GL_MAX_VERTEX_ATTRIBS_ARB", INT2NUM(GL_MAX_VERTEX_ATTRIBS_ARB));
|
1468
|
+
rb_define_const(module, "GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT));
|
1390
1469
|
rb_define_const(module, "GL_MAX_VERTEX_HINT_PGI", INT2NUM(GL_MAX_VERTEX_HINT_PGI));
|
1391
1470
|
rb_define_const(module, "GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT));
|
1392
1471
|
rb_define_const(module, "GL_MAX_VERTEX_SHADER_INVARIANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_INVARIANTS_EXT));
|
1393
|
-
rb_define_const(module, "GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
|
1394
1472
|
rb_define_const(module, "GL_MAX_VERTEX_SHADER_LOCALS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_LOCALS_EXT));
|
1473
|
+
rb_define_const(module, "GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
|
1395
1474
|
rb_define_const(module, "GL_MAX_VERTEX_SHADER_VARIANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_VARIANTS_EXT));
|
1396
1475
|
rb_define_const(module, "GL_MAX_VERTEX_STREAMS_ATI", INT2NUM(GL_MAX_VERTEX_STREAMS_ATI));
|
1397
|
-
rb_define_const(module, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB));
|
1398
1476
|
rb_define_const(module, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS));
|
1399
|
-
rb_define_const(module, "
|
1477
|
+
rb_define_const(module, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB));
|
1400
1478
|
rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_VERTEX_UNIFORM_COMPONENTS));
|
1479
|
+
rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB));
|
1401
1480
|
rb_define_const(module, "GL_MAX_VERTEX_UNITS_ARB", INT2NUM(GL_MAX_VERTEX_UNITS_ARB));
|
1481
|
+
rb_define_const(module, "GL_MAX_VERTEX_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_VERTEX_VARYING_COMPONENTS_EXT));
|
1402
1482
|
rb_define_const(module, "GL_MAX_VIEWPORT_DIMS", INT2NUM(GL_MAX_VIEWPORT_DIMS));
|
1403
|
-
rb_define_const(module, "GL_MIN_EXT", INT2NUM(GL_MIN_EXT));
|
1404
1483
|
rb_define_const(module, "GL_MIN", INT2NUM(GL_MIN));
|
1484
|
+
rb_define_const(module, "GL_MINMAX", INT2NUM(GL_MINMAX));
|
1405
1485
|
rb_define_const(module, "GL_MINMAX_EXT", INT2NUM(GL_MINMAX_EXT));
|
1406
|
-
rb_define_const(module, "GL_MINMAX_FORMAT_EXT", INT2NUM(GL_MINMAX_FORMAT_EXT));
|
1407
1486
|
rb_define_const(module, "GL_MINMAX_FORMAT", INT2NUM(GL_MINMAX_FORMAT));
|
1408
|
-
rb_define_const(module, "
|
1409
|
-
rb_define_const(module, "GL_MINMAX_SINK_EXT", INT2NUM(GL_MINMAX_SINK_EXT));
|
1487
|
+
rb_define_const(module, "GL_MINMAX_FORMAT_EXT", INT2NUM(GL_MINMAX_FORMAT_EXT));
|
1410
1488
|
rb_define_const(module, "GL_MINMAX_SINK", INT2NUM(GL_MINMAX_SINK));
|
1489
|
+
rb_define_const(module, "GL_MINMAX_SINK_EXT", INT2NUM(GL_MINMAX_SINK_EXT));
|
1490
|
+
rb_define_const(module, "GL_MIN_EXT", INT2NUM(GL_MIN_EXT));
|
1491
|
+
rb_define_const(module, "GL_MIN_PROGRAM_TEXEL_OFFSET_NV", INT2NUM(GL_MIN_PROGRAM_TEXEL_OFFSET_NV));
|
1492
|
+
rb_define_const(module, "GL_MIRRORED_REPEAT", INT2NUM(GL_MIRRORED_REPEAT));
|
1493
|
+
rb_define_const(module, "GL_MIRRORED_REPEAT_ARB", INT2NUM(GL_MIRRORED_REPEAT_ARB));
|
1494
|
+
rb_define_const(module, "GL_MIRRORED_REPEAT_IBM", INT2NUM(GL_MIRRORED_REPEAT_IBM));
|
1411
1495
|
rb_define_const(module, "GL_MIRROR_CLAMP_ATI", INT2NUM(GL_MIRROR_CLAMP_ATI));
|
1412
1496
|
rb_define_const(module, "GL_MIRROR_CLAMP_EXT", INT2NUM(GL_MIRROR_CLAMP_EXT));
|
1413
1497
|
rb_define_const(module, "GL_MIRROR_CLAMP_TO_BORDER_EXT", INT2NUM(GL_MIRROR_CLAMP_TO_BORDER_EXT));
|
1414
1498
|
rb_define_const(module, "GL_MIRROR_CLAMP_TO_EDGE_ATI", INT2NUM(GL_MIRROR_CLAMP_TO_EDGE_ATI));
|
1415
1499
|
rb_define_const(module, "GL_MIRROR_CLAMP_TO_EDGE_EXT", INT2NUM(GL_MIRROR_CLAMP_TO_EDGE_EXT));
|
1416
|
-
rb_define_const(module, "
|
1417
|
-
rb_define_const(module, "GL_MIRRORED_REPEAT_IBM", INT2NUM(GL_MIRRORED_REPEAT_IBM));
|
1418
|
-
rb_define_const(module, "GL_MIRRORED_REPEAT", INT2NUM(GL_MIRRORED_REPEAT));
|
1500
|
+
rb_define_const(module, "GL_MODELVIEW", INT2NUM(GL_MODELVIEW));
|
1419
1501
|
rb_define_const(module, "GL_MODELVIEW0_ARB", INT2NUM(GL_MODELVIEW0_ARB));
|
1420
1502
|
rb_define_const(module, "GL_MODELVIEW0_EXT", INT2NUM(GL_MODELVIEW0_EXT));
|
1421
1503
|
rb_define_const(module, "GL_MODELVIEW0_MATRIX_EXT", INT2NUM(GL_MODELVIEW0_MATRIX_EXT));
|
@@ -1454,27 +1536,27 @@ void gl_init_enums(VALUE module)
|
|
1454
1536
|
rb_define_const(module, "GL_MODELVIEW7_ARB", INT2NUM(GL_MODELVIEW7_ARB));
|
1455
1537
|
rb_define_const(module, "GL_MODELVIEW8_ARB", INT2NUM(GL_MODELVIEW8_ARB));
|
1456
1538
|
rb_define_const(module, "GL_MODELVIEW9_ARB", INT2NUM(GL_MODELVIEW9_ARB));
|
1457
|
-
rb_define_const(module, "GL_MODELVIEW", INT2NUM(GL_MODELVIEW));
|
1458
1539
|
rb_define_const(module, "GL_MODELVIEW_MATRIX", INT2NUM(GL_MODELVIEW_MATRIX));
|
1459
1540
|
rb_define_const(module, "GL_MODELVIEW_PROJECTION_NV", INT2NUM(GL_MODELVIEW_PROJECTION_NV));
|
1460
1541
|
rb_define_const(module, "GL_MODELVIEW_STACK_DEPTH", INT2NUM(GL_MODELVIEW_STACK_DEPTH));
|
1461
|
-
rb_define_const(module, "GL_MODULATE_ADD_ATI", INT2NUM(GL_MODULATE_ADD_ATI));
|
1462
1542
|
rb_define_const(module, "GL_MODULATE", INT2NUM(GL_MODULATE));
|
1543
|
+
rb_define_const(module, "GL_MODULATE_ADD_ATI", INT2NUM(GL_MODULATE_ADD_ATI));
|
1463
1544
|
rb_define_const(module, "GL_MODULATE_SIGNED_ADD_ATI", INT2NUM(GL_MODULATE_SIGNED_ADD_ATI));
|
1464
1545
|
rb_define_const(module, "GL_MODULATE_SUBTRACT_ATI", INT2NUM(GL_MODULATE_SUBTRACT_ATI));
|
1465
1546
|
rb_define_const(module, "GL_MOV_ATI", INT2NUM(GL_MOV_ATI));
|
1466
|
-
rb_define_const(module, "GL_MUL_ATI", INT2NUM(GL_MUL_ATI));
|
1467
1547
|
rb_define_const(module, "GL_MULT", INT2NUM(GL_MULT));
|
1548
|
+
rb_define_const(module, "GL_MULTISAMPLE", INT2NUM(GL_MULTISAMPLE));
|
1468
1549
|
rb_define_const(module, "GL_MULTISAMPLE_3DFX", INT2NUM(GL_MULTISAMPLE_3DFX));
|
1469
1550
|
rb_define_const(module, "GL_MULTISAMPLE_ARB", INT2NUM(GL_MULTISAMPLE_ARB));
|
1551
|
+
rb_define_const(module, "GL_MULTISAMPLE_BIT", INT2NUM(GL_MULTISAMPLE_BIT));
|
1470
1552
|
rb_define_const(module, "GL_MULTISAMPLE_BIT_3DFX", INT2NUM(GL_MULTISAMPLE_BIT_3DFX));
|
1471
1553
|
rb_define_const(module, "GL_MULTISAMPLE_BIT_ARB", INT2NUM(GL_MULTISAMPLE_BIT_ARB));
|
1472
1554
|
rb_define_const(module, "GL_MULTISAMPLE_BIT_EXT", INT2NUM(GL_MULTISAMPLE_BIT_EXT));
|
1473
|
-
rb_define_const(module, "
|
1555
|
+
rb_define_const(module, "GL_MULTISAMPLE_COVERAGE_MODES_NV", INT2NUM(GL_MULTISAMPLE_COVERAGE_MODES_NV));
|
1474
1556
|
rb_define_const(module, "GL_MULTISAMPLE_EXT", INT2NUM(GL_MULTISAMPLE_EXT));
|
1475
1557
|
rb_define_const(module, "GL_MULTISAMPLE_FILTER_HINT_NV", INT2NUM(GL_MULTISAMPLE_FILTER_HINT_NV));
|
1476
|
-
rb_define_const(module, "GL_MULTISAMPLE", INT2NUM(GL_MULTISAMPLE));
|
1477
1558
|
rb_define_const(module, "GL_MULTISAMPLE_SGIS", INT2NUM(GL_MULTISAMPLE_SGIS));
|
1559
|
+
rb_define_const(module, "GL_MUL_ATI", INT2NUM(GL_MUL_ATI));
|
1478
1560
|
rb_define_const(module, "GL_MVP_MATRIX_EXT", INT2NUM(GL_MVP_MATRIX_EXT));
|
1479
1561
|
rb_define_const(module, "GL_N3F_V3F", INT2NUM(GL_N3F_V3F));
|
1480
1562
|
rb_define_const(module, "GL_NAME_STACK_DEPTH", INT2NUM(GL_NAME_STACK_DEPTH));
|
@@ -1482,9 +1564,9 @@ void gl_init_enums(VALUE module)
|
|
1482
1564
|
rb_define_const(module, "GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI", INT2NUM(GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI));
|
1483
1565
|
rb_define_const(module, "GL_NATIVE_GRAPHICS_END_HINT_PGI", INT2NUM(GL_NATIVE_GRAPHICS_END_HINT_PGI));
|
1484
1566
|
rb_define_const(module, "GL_NATIVE_GRAPHICS_HANDLE_PGI", INT2NUM(GL_NATIVE_GRAPHICS_HANDLE_PGI));
|
1567
|
+
rb_define_const(module, "GL_NEAREST", INT2NUM(GL_NEAREST));
|
1485
1568
|
rb_define_const(module, "GL_NEAREST_CLIPMAP_LINEAR_SGIX", INT2NUM(GL_NEAREST_CLIPMAP_LINEAR_SGIX));
|
1486
1569
|
rb_define_const(module, "GL_NEAREST_CLIPMAP_NEAREST_SGIX", INT2NUM(GL_NEAREST_CLIPMAP_NEAREST_SGIX));
|
1487
|
-
rb_define_const(module, "GL_NEAREST", INT2NUM(GL_NEAREST));
|
1488
1570
|
rb_define_const(module, "GL_NEAREST_MIPMAP_LINEAR", INT2NUM(GL_NEAREST_MIPMAP_LINEAR));
|
1489
1571
|
rb_define_const(module, "GL_NEAREST_MIPMAP_NEAREST", INT2NUM(GL_NEAREST_MIPMAP_NEAREST));
|
1490
1572
|
rb_define_const(module, "GL_NEGATE_BIT_ATI", INT2NUM(GL_NEGATE_BIT_ATI));
|
@@ -1495,34 +1577,34 @@ void gl_init_enums(VALUE module)
|
|
1495
1577
|
rb_define_const(module, "GL_NEGATIVE_Z_EXT", INT2NUM(GL_NEGATIVE_Z_EXT));
|
1496
1578
|
rb_define_const(module, "GL_NEVER", INT2NUM(GL_NEVER));
|
1497
1579
|
rb_define_const(module, "GL_NICEST", INT2NUM(GL_NICEST));
|
1498
|
-
rb_define_const(module, "GL_NO_ERROR", INT2NUM(GL_NO_ERROR));
|
1499
1580
|
rb_define_const(module, "GL_NONE", INT2NUM(GL_NONE));
|
1500
1581
|
rb_define_const(module, "GL_NOOP", INT2NUM(GL_NOOP));
|
1501
1582
|
rb_define_const(module, "GL_NOR", INT2NUM(GL_NOR));
|
1502
|
-
rb_define_const(module, "
|
1583
|
+
rb_define_const(module, "GL_NORMALIZE", INT2NUM(GL_NORMALIZE));
|
1584
|
+
rb_define_const(module, "GL_NORMALIZED_RANGE_EXT", INT2NUM(GL_NORMALIZED_RANGE_EXT));
|
1585
|
+
rb_define_const(module, "GL_NORMAL_ARRAY", INT2NUM(GL_NORMAL_ARRAY));
|
1503
1586
|
rb_define_const(module, "GL_NORMAL_ARRAY_BUFFER_BINDING", INT2NUM(GL_NORMAL_ARRAY_BUFFER_BINDING));
|
1587
|
+
rb_define_const(module, "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_NORMAL_ARRAY_BUFFER_BINDING_ARB));
|
1504
1588
|
rb_define_const(module, "GL_NORMAL_ARRAY_COUNT_EXT", INT2NUM(GL_NORMAL_ARRAY_COUNT_EXT));
|
1505
1589
|
rb_define_const(module, "GL_NORMAL_ARRAY_EXT", INT2NUM(GL_NORMAL_ARRAY_EXT));
|
1506
|
-
rb_define_const(module, "GL_NORMAL_ARRAY", INT2NUM(GL_NORMAL_ARRAY));
|
1507
1590
|
rb_define_const(module, "GL_NORMAL_ARRAY_LIST_IBM", INT2NUM(GL_NORMAL_ARRAY_LIST_IBM));
|
1508
1591
|
rb_define_const(module, "GL_NORMAL_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_NORMAL_ARRAY_LIST_STRIDE_IBM));
|
1509
1592
|
rb_define_const(module, "GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL));
|
1510
|
-
rb_define_const(module, "GL_NORMAL_ARRAY_POINTER_EXT", INT2NUM(GL_NORMAL_ARRAY_POINTER_EXT));
|
1511
1593
|
rb_define_const(module, "GL_NORMAL_ARRAY_POINTER", INT2NUM(GL_NORMAL_ARRAY_POINTER));
|
1512
|
-
rb_define_const(module, "
|
1594
|
+
rb_define_const(module, "GL_NORMAL_ARRAY_POINTER_EXT", INT2NUM(GL_NORMAL_ARRAY_POINTER_EXT));
|
1513
1595
|
rb_define_const(module, "GL_NORMAL_ARRAY_STRIDE", INT2NUM(GL_NORMAL_ARRAY_STRIDE));
|
1514
|
-
rb_define_const(module, "
|
1596
|
+
rb_define_const(module, "GL_NORMAL_ARRAY_STRIDE_EXT", INT2NUM(GL_NORMAL_ARRAY_STRIDE_EXT));
|
1515
1597
|
rb_define_const(module, "GL_NORMAL_ARRAY_TYPE", INT2NUM(GL_NORMAL_ARRAY_TYPE));
|
1598
|
+
rb_define_const(module, "GL_NORMAL_ARRAY_TYPE_EXT", INT2NUM(GL_NORMAL_ARRAY_TYPE_EXT));
|
1516
1599
|
rb_define_const(module, "GL_NORMAL_BIT_PGI", INT2NUM(GL_NORMAL_BIT_PGI));
|
1517
|
-
rb_define_const(module, "
|
1518
|
-
rb_define_const(module, "GL_NORMALIZE", INT2NUM(GL_NORMALIZE));
|
1600
|
+
rb_define_const(module, "GL_NORMAL_MAP", INT2NUM(GL_NORMAL_MAP));
|
1519
1601
|
rb_define_const(module, "GL_NORMAL_MAP_ARB", INT2NUM(GL_NORMAL_MAP_ARB));
|
1520
1602
|
rb_define_const(module, "GL_NORMAL_MAP_EXT", INT2NUM(GL_NORMAL_MAP_EXT));
|
1521
|
-
rb_define_const(module, "GL_NORMAL_MAP", INT2NUM(GL_NORMAL_MAP));
|
1522
1603
|
rb_define_const(module, "GL_NORMAL_MAP_NV", INT2NUM(GL_NORMAL_MAP_NV));
|
1523
1604
|
rb_define_const(module, "GL_NOTEQUAL", INT2NUM(GL_NOTEQUAL));
|
1524
|
-
rb_define_const(module, "
|
1605
|
+
rb_define_const(module, "GL_NO_ERROR", INT2NUM(GL_NO_ERROR));
|
1525
1606
|
rb_define_const(module, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", INT2NUM(GL_NUM_COMPRESSED_TEXTURE_FORMATS));
|
1607
|
+
rb_define_const(module, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", INT2NUM(GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB));
|
1526
1608
|
rb_define_const(module, "GL_NUM_FRAGMENT_CONSTANTS_ATI", INT2NUM(GL_NUM_FRAGMENT_CONSTANTS_ATI));
|
1527
1609
|
rb_define_const(module, "GL_NUM_FRAGMENT_REGISTERS_ATI", INT2NUM(GL_NUM_FRAGMENT_REGISTERS_ATI));
|
1528
1610
|
rb_define_const(module, "GL_NUM_GENERAL_COMBINERS_NV", INT2NUM(GL_NUM_GENERAL_COMBINERS_NV));
|
@@ -1531,10 +1613,10 @@ void gl_init_enums(VALUE module)
|
|
1531
1613
|
rb_define_const(module, "GL_NUM_INSTRUCTIONS_TOTAL_ATI", INT2NUM(GL_NUM_INSTRUCTIONS_TOTAL_ATI));
|
1532
1614
|
rb_define_const(module, "GL_NUM_LOOPBACK_COMPONENTS_ATI", INT2NUM(GL_NUM_LOOPBACK_COMPONENTS_ATI));
|
1533
1615
|
rb_define_const(module, "GL_NUM_PASSES_ATI", INT2NUM(GL_NUM_PASSES_ATI));
|
1534
|
-
rb_define_const(module, "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB", INT2NUM(GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB));
|
1535
1616
|
rb_define_const(module, "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB", INT2NUM(GL_OBJECT_ACTIVE_ATTRIBUTES_ARB));
|
1536
|
-
rb_define_const(module, "
|
1617
|
+
rb_define_const(module, "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB", INT2NUM(GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB));
|
1537
1618
|
rb_define_const(module, "GL_OBJECT_ACTIVE_UNIFORMS_ARB", INT2NUM(GL_OBJECT_ACTIVE_UNIFORMS_ARB));
|
1619
|
+
rb_define_const(module, "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB", INT2NUM(GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB));
|
1538
1620
|
rb_define_const(module, "GL_OBJECT_ATTACHED_OBJECTS_ARB", INT2NUM(GL_OBJECT_ATTACHED_OBJECTS_ARB));
|
1539
1621
|
rb_define_const(module, "GL_OBJECT_BUFFER_SIZE_ATI", INT2NUM(GL_OBJECT_BUFFER_SIZE_ATI));
|
1540
1622
|
rb_define_const(module, "GL_OBJECT_BUFFER_USAGE_ATI", INT2NUM(GL_OBJECT_BUFFER_USAGE_ATI));
|
@@ -1571,41 +1653,41 @@ void gl_init_enums(VALUE module)
|
|
1571
1653
|
rb_define_const(module, "GL_OFFSET_TEXTURE_RECTANGLE_NV", INT2NUM(GL_OFFSET_TEXTURE_RECTANGLE_NV));
|
1572
1654
|
rb_define_const(module, "GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV", INT2NUM(GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV));
|
1573
1655
|
rb_define_const(module, "GL_OFFSET_TEXTURE_SCALE_NV", INT2NUM(GL_OFFSET_TEXTURE_SCALE_NV));
|
1574
|
-
rb_define_const(module, "GL_ONE_EXT", INT2NUM(GL_ONE_EXT));
|
1575
1656
|
rb_define_const(module, "GL_ONE", INT2NUM(GL_ONE));
|
1576
|
-
rb_define_const(module, "
|
1657
|
+
rb_define_const(module, "GL_ONE_EXT", INT2NUM(GL_ONE_EXT));
|
1577
1658
|
rb_define_const(module, "GL_ONE_MINUS_CONSTANT_ALPHA", INT2NUM(GL_ONE_MINUS_CONSTANT_ALPHA));
|
1578
|
-
rb_define_const(module, "
|
1659
|
+
rb_define_const(module, "GL_ONE_MINUS_CONSTANT_ALPHA_EXT", INT2NUM(GL_ONE_MINUS_CONSTANT_ALPHA_EXT));
|
1579
1660
|
rb_define_const(module, "GL_ONE_MINUS_CONSTANT_COLOR", INT2NUM(GL_ONE_MINUS_CONSTANT_COLOR));
|
1661
|
+
rb_define_const(module, "GL_ONE_MINUS_CONSTANT_COLOR_EXT", INT2NUM(GL_ONE_MINUS_CONSTANT_COLOR_EXT));
|
1580
1662
|
rb_define_const(module, "GL_ONE_MINUS_DST_ALPHA", INT2NUM(GL_ONE_MINUS_DST_ALPHA));
|
1581
1663
|
rb_define_const(module, "GL_ONE_MINUS_DST_COLOR", INT2NUM(GL_ONE_MINUS_DST_COLOR));
|
1582
1664
|
rb_define_const(module, "GL_ONE_MINUS_SRC_ALPHA", INT2NUM(GL_ONE_MINUS_SRC_ALPHA));
|
1583
1665
|
rb_define_const(module, "GL_ONE_MINUS_SRC_COLOR", INT2NUM(GL_ONE_MINUS_SRC_COLOR));
|
1584
|
-
rb_define_const(module, "
|
1585
|
-
rb_define_const(module, "GL_OP_CLAMP_EXT", INT2NUM(GL_OP_CLAMP_EXT));
|
1586
|
-
rb_define_const(module, "GL_OP_CROSS_PRODUCT_EXT", INT2NUM(GL_OP_CROSS_PRODUCT_EXT));
|
1587
|
-
rb_define_const(module, "GL_OP_DOT3_EXT", INT2NUM(GL_OP_DOT3_EXT));
|
1588
|
-
rb_define_const(module, "GL_OP_DOT4_EXT", INT2NUM(GL_OP_DOT4_EXT));
|
1666
|
+
rb_define_const(module, "GL_OPERAND0_ALPHA", INT2NUM(GL_OPERAND0_ALPHA));
|
1589
1667
|
rb_define_const(module, "GL_OPERAND0_ALPHA_ARB", INT2NUM(GL_OPERAND0_ALPHA_ARB));
|
1590
1668
|
rb_define_const(module, "GL_OPERAND0_ALPHA_EXT", INT2NUM(GL_OPERAND0_ALPHA_EXT));
|
1591
|
-
rb_define_const(module, "
|
1669
|
+
rb_define_const(module, "GL_OPERAND0_RGB", INT2NUM(GL_OPERAND0_RGB));
|
1592
1670
|
rb_define_const(module, "GL_OPERAND0_RGB_ARB", INT2NUM(GL_OPERAND0_RGB_ARB));
|
1593
1671
|
rb_define_const(module, "GL_OPERAND0_RGB_EXT", INT2NUM(GL_OPERAND0_RGB_EXT));
|
1594
|
-
rb_define_const(module, "
|
1672
|
+
rb_define_const(module, "GL_OPERAND1_ALPHA", INT2NUM(GL_OPERAND1_ALPHA));
|
1595
1673
|
rb_define_const(module, "GL_OPERAND1_ALPHA_ARB", INT2NUM(GL_OPERAND1_ALPHA_ARB));
|
1596
1674
|
rb_define_const(module, "GL_OPERAND1_ALPHA_EXT", INT2NUM(GL_OPERAND1_ALPHA_EXT));
|
1597
|
-
rb_define_const(module, "
|
1675
|
+
rb_define_const(module, "GL_OPERAND1_RGB", INT2NUM(GL_OPERAND1_RGB));
|
1598
1676
|
rb_define_const(module, "GL_OPERAND1_RGB_ARB", INT2NUM(GL_OPERAND1_RGB_ARB));
|
1599
1677
|
rb_define_const(module, "GL_OPERAND1_RGB_EXT", INT2NUM(GL_OPERAND1_RGB_EXT));
|
1600
|
-
rb_define_const(module, "
|
1678
|
+
rb_define_const(module, "GL_OPERAND2_ALPHA", INT2NUM(GL_OPERAND2_ALPHA));
|
1601
1679
|
rb_define_const(module, "GL_OPERAND2_ALPHA_ARB", INT2NUM(GL_OPERAND2_ALPHA_ARB));
|
1602
1680
|
rb_define_const(module, "GL_OPERAND2_ALPHA_EXT", INT2NUM(GL_OPERAND2_ALPHA_EXT));
|
1603
|
-
rb_define_const(module, "
|
1681
|
+
rb_define_const(module, "GL_OPERAND2_RGB", INT2NUM(GL_OPERAND2_RGB));
|
1604
1682
|
rb_define_const(module, "GL_OPERAND2_RGB_ARB", INT2NUM(GL_OPERAND2_RGB_ARB));
|
1605
1683
|
rb_define_const(module, "GL_OPERAND2_RGB_EXT", INT2NUM(GL_OPERAND2_RGB_EXT));
|
1606
|
-
rb_define_const(module, "GL_OPERAND2_RGB", INT2NUM(GL_OPERAND2_RGB));
|
1607
1684
|
rb_define_const(module, "GL_OPERAND3_ALPHA_NV", INT2NUM(GL_OPERAND3_ALPHA_NV));
|
1608
1685
|
rb_define_const(module, "GL_OPERAND3_RGB_NV", INT2NUM(GL_OPERAND3_RGB_NV));
|
1686
|
+
rb_define_const(module, "GL_OP_ADD_EXT", INT2NUM(GL_OP_ADD_EXT));
|
1687
|
+
rb_define_const(module, "GL_OP_CLAMP_EXT", INT2NUM(GL_OP_CLAMP_EXT));
|
1688
|
+
rb_define_const(module, "GL_OP_CROSS_PRODUCT_EXT", INT2NUM(GL_OP_CROSS_PRODUCT_EXT));
|
1689
|
+
rb_define_const(module, "GL_OP_DOT3_EXT", INT2NUM(GL_OP_DOT3_EXT));
|
1690
|
+
rb_define_const(module, "GL_OP_DOT4_EXT", INT2NUM(GL_OP_DOT4_EXT));
|
1609
1691
|
rb_define_const(module, "GL_OP_EXP_BASE_2_EXT", INT2NUM(GL_OP_EXP_BASE_2_EXT));
|
1610
1692
|
rb_define_const(module, "GL_OP_FLOOR_EXT", INT2NUM(GL_OP_FLOOR_EXT));
|
1611
1693
|
rb_define_const(module, "GL_OP_FRAC_EXT", INT2NUM(GL_OP_FRAC_EXT));
|
@@ -1615,8 +1697,8 @@ void gl_init_enums(VALUE module)
|
|
1615
1697
|
rb_define_const(module, "GL_OP_MAX_EXT", INT2NUM(GL_OP_MAX_EXT));
|
1616
1698
|
rb_define_const(module, "GL_OP_MIN_EXT", INT2NUM(GL_OP_MIN_EXT));
|
1617
1699
|
rb_define_const(module, "GL_OP_MOV_EXT", INT2NUM(GL_OP_MOV_EXT));
|
1618
|
-
rb_define_const(module, "GL_OP_MUL_EXT", INT2NUM(GL_OP_MUL_EXT));
|
1619
1700
|
rb_define_const(module, "GL_OP_MULTIPLY_MATRIX_EXT", INT2NUM(GL_OP_MULTIPLY_MATRIX_EXT));
|
1701
|
+
rb_define_const(module, "GL_OP_MUL_EXT", INT2NUM(GL_OP_MUL_EXT));
|
1620
1702
|
rb_define_const(module, "GL_OP_NEGATE_EXT", INT2NUM(GL_OP_NEGATE_EXT));
|
1621
1703
|
rb_define_const(module, "GL_OP_POWER_EXT", INT2NUM(GL_OP_POWER_EXT));
|
1622
1704
|
rb_define_const(module, "GL_OP_RECIP_EXT", INT2NUM(GL_OP_RECIP_EXT));
|
@@ -1625,11 +1707,10 @@ void gl_init_enums(VALUE module)
|
|
1625
1707
|
rb_define_const(module, "GL_OP_SET_GE_EXT", INT2NUM(GL_OP_SET_GE_EXT));
|
1626
1708
|
rb_define_const(module, "GL_OP_SET_LT_EXT", INT2NUM(GL_OP_SET_LT_EXT));
|
1627
1709
|
rb_define_const(module, "GL_OP_SUB_EXT", INT2NUM(GL_OP_SUB_EXT));
|
1628
|
-
rb_define_const(module, "GL_ORDER", INT2NUM(GL_ORDER));
|
1629
1710
|
rb_define_const(module, "GL_OR", INT2NUM(GL_OR));
|
1711
|
+
rb_define_const(module, "GL_ORDER", INT2NUM(GL_ORDER));
|
1630
1712
|
rb_define_const(module, "GL_OR_INVERTED", INT2NUM(GL_OR_INVERTED));
|
1631
1713
|
rb_define_const(module, "GL_OR_REVERSE", INT2NUM(GL_OR_REVERSE));
|
1632
|
-
rb_define_const(module, "GL_OUT_OF_MEMORY", INT2NUM(GL_OUT_OF_MEMORY));
|
1633
1714
|
rb_define_const(module, "GL_OUTPUT_COLOR0_EXT", INT2NUM(GL_OUTPUT_COLOR0_EXT));
|
1634
1715
|
rb_define_const(module, "GL_OUTPUT_COLOR1_EXT", INT2NUM(GL_OUTPUT_COLOR1_EXT));
|
1635
1716
|
rb_define_const(module, "GL_OUTPUT_FOG_EXT", INT2NUM(GL_OUTPUT_FOG_EXT));
|
@@ -1666,18 +1747,19 @@ void gl_init_enums(VALUE module)
|
|
1666
1747
|
rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD8_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD8_EXT));
|
1667
1748
|
rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD9_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD9_EXT));
|
1668
1749
|
rb_define_const(module, "GL_OUTPUT_VERTEX_EXT", INT2NUM(GL_OUTPUT_VERTEX_EXT));
|
1750
|
+
rb_define_const(module, "GL_OUT_OF_MEMORY", INT2NUM(GL_OUT_OF_MEMORY));
|
1669
1751
|
rb_define_const(module, "GL_PACK_ALIGNMENT", INT2NUM(GL_PACK_ALIGNMENT));
|
1670
1752
|
rb_define_const(module, "GL_PACK_CMYK_HINT_EXT", INT2NUM(GL_PACK_CMYK_HINT_EXT));
|
1671
1753
|
rb_define_const(module, "GL_PACK_IMAGE_DEPTH_SGIS", INT2NUM(GL_PACK_IMAGE_DEPTH_SGIS));
|
1672
|
-
rb_define_const(module, "GL_PACK_IMAGE_HEIGHT_EXT", INT2NUM(GL_PACK_IMAGE_HEIGHT_EXT));
|
1673
1754
|
rb_define_const(module, "GL_PACK_IMAGE_HEIGHT", INT2NUM(GL_PACK_IMAGE_HEIGHT));
|
1755
|
+
rb_define_const(module, "GL_PACK_IMAGE_HEIGHT_EXT", INT2NUM(GL_PACK_IMAGE_HEIGHT_EXT));
|
1674
1756
|
rb_define_const(module, "GL_PACK_INVERT_MESA", INT2NUM(GL_PACK_INVERT_MESA));
|
1675
1757
|
rb_define_const(module, "GL_PACK_LSB_FIRST", INT2NUM(GL_PACK_LSB_FIRST));
|
1676
1758
|
rb_define_const(module, "GL_PACK_RESAMPLE_OML", INT2NUM(GL_PACK_RESAMPLE_OML));
|
1677
1759
|
rb_define_const(module, "GL_PACK_RESAMPLE_SGIX", INT2NUM(GL_PACK_RESAMPLE_SGIX));
|
1678
1760
|
rb_define_const(module, "GL_PACK_ROW_LENGTH", INT2NUM(GL_PACK_ROW_LENGTH));
|
1679
|
-
rb_define_const(module, "GL_PACK_SKIP_IMAGES_EXT", INT2NUM(GL_PACK_SKIP_IMAGES_EXT));
|
1680
1761
|
rb_define_const(module, "GL_PACK_SKIP_IMAGES", INT2NUM(GL_PACK_SKIP_IMAGES));
|
1762
|
+
rb_define_const(module, "GL_PACK_SKIP_IMAGES_EXT", INT2NUM(GL_PACK_SKIP_IMAGES_EXT));
|
1681
1763
|
rb_define_const(module, "GL_PACK_SKIP_PIXELS", INT2NUM(GL_PACK_SKIP_PIXELS));
|
1682
1764
|
rb_define_const(module, "GL_PACK_SKIP_ROWS", INT2NUM(GL_PACK_SKIP_ROWS));
|
1683
1765
|
rb_define_const(module, "GL_PACK_SKIP_VOLUMES_SGIS", INT2NUM(GL_PACK_SKIP_VOLUMES_SGIS));
|
@@ -1687,12 +1769,12 @@ void gl_init_enums(VALUE module)
|
|
1687
1769
|
rb_define_const(module, "GL_PASS_THROUGH_NV", INT2NUM(GL_PASS_THROUGH_NV));
|
1688
1770
|
rb_define_const(module, "GL_PASS_THROUGH_TOKEN", INT2NUM(GL_PASS_THROUGH_TOKEN));
|
1689
1771
|
rb_define_const(module, "GL_PERSPECTIVE_CORRECTION_HINT", INT2NUM(GL_PERSPECTIVE_CORRECTION_HINT));
|
1690
|
-
rb_define_const(module, "GL_PER_STAGE_CONSTANTS_NV", INT2NUM(GL_PER_STAGE_CONSTANTS_NV));
|
1691
1772
|
rb_define_const(module, "GL_PERTURB_EXT", INT2NUM(GL_PERTURB_EXT));
|
1773
|
+
rb_define_const(module, "GL_PER_STAGE_CONSTANTS_NV", INT2NUM(GL_PER_STAGE_CONSTANTS_NV));
|
1692
1774
|
rb_define_const(module, "GL_PHONG_HINT_WIN", INT2NUM(GL_PHONG_HINT_WIN));
|
1693
1775
|
rb_define_const(module, "GL_PHONG_WIN", INT2NUM(GL_PHONG_WIN));
|
1694
|
-
rb_define_const(module, "GL_PIXEL_COUNT_AVAILABLE_NV", INT2NUM(GL_PIXEL_COUNT_AVAILABLE_NV));
|
1695
1776
|
rb_define_const(module, "GL_PIXEL_COUNTER_BITS_NV", INT2NUM(GL_PIXEL_COUNTER_BITS_NV));
|
1777
|
+
rb_define_const(module, "GL_PIXEL_COUNT_AVAILABLE_NV", INT2NUM(GL_PIXEL_COUNT_AVAILABLE_NV));
|
1696
1778
|
rb_define_const(module, "GL_PIXEL_COUNT_NV", INT2NUM(GL_PIXEL_COUNT_NV));
|
1697
1779
|
rb_define_const(module, "GL_PIXEL_CUBIC_WEIGHT_EXT", INT2NUM(GL_PIXEL_CUBIC_WEIGHT_EXT));
|
1698
1780
|
rb_define_const(module, "GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS", INT2NUM(GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS));
|
@@ -1721,15 +1803,16 @@ void gl_init_enums(VALUE module)
|
|
1721
1803
|
rb_define_const(module, "GL_PIXEL_MAP_S_TO_S_SIZE", INT2NUM(GL_PIXEL_MAP_S_TO_S_SIZE));
|
1722
1804
|
rb_define_const(module, "GL_PIXEL_MIN_FILTER_EXT", INT2NUM(GL_PIXEL_MIN_FILTER_EXT));
|
1723
1805
|
rb_define_const(module, "GL_PIXEL_MODE_BIT", INT2NUM(GL_PIXEL_MODE_BIT));
|
1806
|
+
rb_define_const(module, "GL_PIXEL_PACK_BUFFER", INT2NUM(GL_PIXEL_PACK_BUFFER));
|
1724
1807
|
rb_define_const(module, "GL_PIXEL_PACK_BUFFER_ARB", INT2NUM(GL_PIXEL_PACK_BUFFER_ARB));
|
1808
|
+
rb_define_const(module, "GL_PIXEL_PACK_BUFFER_BINDING", INT2NUM(GL_PIXEL_PACK_BUFFER_BINDING));
|
1725
1809
|
rb_define_const(module, "GL_PIXEL_PACK_BUFFER_BINDING_ARB", INT2NUM(GL_PIXEL_PACK_BUFFER_BINDING_ARB));
|
1726
1810
|
rb_define_const(module, "GL_PIXEL_PACK_BUFFER_BINDING_EXT", INT2NUM(GL_PIXEL_PACK_BUFFER_BINDING_EXT));
|
1727
|
-
rb_define_const(module, "GL_PIXEL_PACK_BUFFER_BINDING", INT2NUM(GL_PIXEL_PACK_BUFFER_BINDING));
|
1728
1811
|
rb_define_const(module, "GL_PIXEL_PACK_BUFFER_EXT", INT2NUM(GL_PIXEL_PACK_BUFFER_EXT));
|
1729
|
-
rb_define_const(module, "GL_PIXEL_PACK_BUFFER", INT2NUM(GL_PIXEL_PACK_BUFFER));
|
1730
1812
|
rb_define_const(module, "GL_PIXEL_SUBSAMPLE_2424_SGIX", INT2NUM(GL_PIXEL_SUBSAMPLE_2424_SGIX));
|
1731
1813
|
rb_define_const(module, "GL_PIXEL_SUBSAMPLE_4242_SGIX", INT2NUM(GL_PIXEL_SUBSAMPLE_4242_SGIX));
|
1732
1814
|
rb_define_const(module, "GL_PIXEL_SUBSAMPLE_4444_SGIX", INT2NUM(GL_PIXEL_SUBSAMPLE_4444_SGIX));
|
1815
|
+
rb_define_const(module, "GL_PIXEL_TEXTURE_SGIS", INT2NUM(GL_PIXEL_TEXTURE_SGIS));
|
1733
1816
|
rb_define_const(module, "GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX));
|
1734
1817
|
rb_define_const(module, "GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX));
|
1735
1818
|
rb_define_const(module, "GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX));
|
@@ -1739,7 +1822,6 @@ void gl_init_enums(VALUE module)
|
|
1739
1822
|
rb_define_const(module, "GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX));
|
1740
1823
|
rb_define_const(module, "GL_PIXEL_TEX_GEN_Q_ROUND_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_Q_ROUND_SGIX));
|
1741
1824
|
rb_define_const(module, "GL_PIXEL_TEX_GEN_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_SGIX));
|
1742
|
-
rb_define_const(module, "GL_PIXEL_TEXTURE_SGIS", INT2NUM(GL_PIXEL_TEXTURE_SGIS));
|
1743
1825
|
rb_define_const(module, "GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX", INT2NUM(GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX));
|
1744
1826
|
rb_define_const(module, "GL_PIXEL_TILE_CACHE_INCREMENT_SGIX", INT2NUM(GL_PIXEL_TILE_CACHE_INCREMENT_SGIX));
|
1745
1827
|
rb_define_const(module, "GL_PIXEL_TILE_CACHE_SIZE_SGIX", INT2NUM(GL_PIXEL_TILE_CACHE_SIZE_SGIX));
|
@@ -1751,12 +1833,12 @@ void gl_init_enums(VALUE module)
|
|
1751
1833
|
rb_define_const(module, "GL_PIXEL_TRANSFORM_2D_EXT", INT2NUM(GL_PIXEL_TRANSFORM_2D_EXT));
|
1752
1834
|
rb_define_const(module, "GL_PIXEL_TRANSFORM_2D_MATRIX_EXT", INT2NUM(GL_PIXEL_TRANSFORM_2D_MATRIX_EXT));
|
1753
1835
|
rb_define_const(module, "GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT", INT2NUM(GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT));
|
1836
|
+
rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER", INT2NUM(GL_PIXEL_UNPACK_BUFFER));
|
1754
1837
|
rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_ARB", INT2NUM(GL_PIXEL_UNPACK_BUFFER_ARB));
|
1838
|
+
rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_BINDING", INT2NUM(GL_PIXEL_UNPACK_BUFFER_BINDING));
|
1755
1839
|
rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_BINDING_ARB", INT2NUM(GL_PIXEL_UNPACK_BUFFER_BINDING_ARB));
|
1756
1840
|
rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT", INT2NUM(GL_PIXEL_UNPACK_BUFFER_BINDING_EXT));
|
1757
|
-
rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_BINDING", INT2NUM(GL_PIXEL_UNPACK_BUFFER_BINDING));
|
1758
1841
|
rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_EXT", INT2NUM(GL_PIXEL_UNPACK_BUFFER_EXT));
|
1759
|
-
rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER", INT2NUM(GL_PIXEL_UNPACK_BUFFER));
|
1760
1842
|
rb_define_const(module, "GL_PN_TRIANGLES_ATI", INT2NUM(GL_PN_TRIANGLES_ATI));
|
1761
1843
|
rb_define_const(module, "GL_PN_TRIANGLES_NORMAL_MODE_ATI", INT2NUM(GL_PN_TRIANGLES_NORMAL_MODE_ATI));
|
1762
1844
|
rb_define_const(module, "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI", INT2NUM(GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI));
|
@@ -1765,49 +1847,49 @@ void gl_init_enums(VALUE module)
|
|
1765
1847
|
rb_define_const(module, "GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI", INT2NUM(GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI));
|
1766
1848
|
rb_define_const(module, "GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI", INT2NUM(GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI));
|
1767
1849
|
rb_define_const(module, "GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI", INT2NUM(GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI));
|
1850
|
+
rb_define_const(module, "GL_POINT", INT2NUM(GL_POINT));
|
1851
|
+
rb_define_const(module, "GL_POINTS", INT2NUM(GL_POINTS));
|
1768
1852
|
rb_define_const(module, "GL_POINT_BIT", INT2NUM(GL_POINT_BIT));
|
1769
|
-
rb_define_const(module, "GL_POINT_DISTANCE_ATTENUATION_ARB", INT2NUM(GL_POINT_DISTANCE_ATTENUATION_ARB));
|
1770
1853
|
rb_define_const(module, "GL_POINT_DISTANCE_ATTENUATION", INT2NUM(GL_POINT_DISTANCE_ATTENUATION));
|
1854
|
+
rb_define_const(module, "GL_POINT_DISTANCE_ATTENUATION_ARB", INT2NUM(GL_POINT_DISTANCE_ATTENUATION_ARB));
|
1855
|
+
rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE));
|
1771
1856
|
rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE_ARB", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE_ARB));
|
1772
1857
|
rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE_EXT", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE_EXT));
|
1773
|
-
rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE));
|
1774
1858
|
rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE_SGIS", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE_SGIS));
|
1775
|
-
rb_define_const(module, "GL_POINT", INT2NUM(GL_POINT));
|
1776
|
-
rb_define_const(module, "GL_POINTS", INT2NUM(GL_POINTS));
|
1777
|
-
rb_define_const(module, "GL_POINT_SIZE_GRANULARITY", INT2NUM(GL_POINT_SIZE_GRANULARITY));
|
1778
1859
|
rb_define_const(module, "GL_POINT_SIZE", INT2NUM(GL_POINT_SIZE));
|
1860
|
+
rb_define_const(module, "GL_POINT_SIZE_GRANULARITY", INT2NUM(GL_POINT_SIZE_GRANULARITY));
|
1861
|
+
rb_define_const(module, "GL_POINT_SIZE_MAX", INT2NUM(GL_POINT_SIZE_MAX));
|
1779
1862
|
rb_define_const(module, "GL_POINT_SIZE_MAX_ARB", INT2NUM(GL_POINT_SIZE_MAX_ARB));
|
1780
1863
|
rb_define_const(module, "GL_POINT_SIZE_MAX_EXT", INT2NUM(GL_POINT_SIZE_MAX_EXT));
|
1781
|
-
rb_define_const(module, "GL_POINT_SIZE_MAX", INT2NUM(GL_POINT_SIZE_MAX));
|
1782
1864
|
rb_define_const(module, "GL_POINT_SIZE_MAX_SGIS", INT2NUM(GL_POINT_SIZE_MAX_SGIS));
|
1865
|
+
rb_define_const(module, "GL_POINT_SIZE_MIN", INT2NUM(GL_POINT_SIZE_MIN));
|
1783
1866
|
rb_define_const(module, "GL_POINT_SIZE_MIN_ARB", INT2NUM(GL_POINT_SIZE_MIN_ARB));
|
1784
1867
|
rb_define_const(module, "GL_POINT_SIZE_MIN_EXT", INT2NUM(GL_POINT_SIZE_MIN_EXT));
|
1785
|
-
rb_define_const(module, "GL_POINT_SIZE_MIN", INT2NUM(GL_POINT_SIZE_MIN));
|
1786
1868
|
rb_define_const(module, "GL_POINT_SIZE_MIN_SGIS", INT2NUM(GL_POINT_SIZE_MIN_SGIS));
|
1787
1869
|
rb_define_const(module, "GL_POINT_SIZE_RANGE", INT2NUM(GL_POINT_SIZE_RANGE));
|
1788
|
-
rb_define_const(module, "GL_POINT_SMOOTH_HINT", INT2NUM(GL_POINT_SMOOTH_HINT));
|
1789
1870
|
rb_define_const(module, "GL_POINT_SMOOTH", INT2NUM(GL_POINT_SMOOTH));
|
1871
|
+
rb_define_const(module, "GL_POINT_SMOOTH_HINT", INT2NUM(GL_POINT_SMOOTH_HINT));
|
1872
|
+
rb_define_const(module, "GL_POINT_SPRITE", INT2NUM(GL_POINT_SPRITE));
|
1790
1873
|
rb_define_const(module, "GL_POINT_SPRITE_ARB", INT2NUM(GL_POINT_SPRITE_ARB));
|
1791
1874
|
rb_define_const(module, "GL_POINT_SPRITE_COORD_ORIGIN", INT2NUM(GL_POINT_SPRITE_COORD_ORIGIN));
|
1792
|
-
rb_define_const(module, "GL_POINT_SPRITE", INT2NUM(GL_POINT_SPRITE));
|
1793
1875
|
rb_define_const(module, "GL_POINT_SPRITE_NV", INT2NUM(GL_POINT_SPRITE_NV));
|
1794
1876
|
rb_define_const(module, "GL_POINT_SPRITE_R_MODE_NV", INT2NUM(GL_POINT_SPRITE_R_MODE_NV));
|
1795
1877
|
rb_define_const(module, "GL_POINT_TOKEN", INT2NUM(GL_POINT_TOKEN));
|
1796
|
-
rb_define_const(module, "GL_POLYGON_BIT", INT2NUM(GL_POLYGON_BIT));
|
1797
1878
|
rb_define_const(module, "GL_POLYGON", INT2NUM(GL_POLYGON));
|
1879
|
+
rb_define_const(module, "GL_POLYGON_BIT", INT2NUM(GL_POLYGON_BIT));
|
1798
1880
|
rb_define_const(module, "GL_POLYGON_MODE", INT2NUM(GL_POLYGON_MODE));
|
1799
1881
|
rb_define_const(module, "GL_POLYGON_OFFSET_BIAS_EXT", INT2NUM(GL_POLYGON_OFFSET_BIAS_EXT));
|
1800
1882
|
rb_define_const(module, "GL_POLYGON_OFFSET_EXT", INT2NUM(GL_POLYGON_OFFSET_EXT));
|
1801
|
-
rb_define_const(module, "GL_POLYGON_OFFSET_FACTOR_EXT", INT2NUM(GL_POLYGON_OFFSET_FACTOR_EXT));
|
1802
1883
|
rb_define_const(module, "GL_POLYGON_OFFSET_FACTOR", INT2NUM(GL_POLYGON_OFFSET_FACTOR));
|
1884
|
+
rb_define_const(module, "GL_POLYGON_OFFSET_FACTOR_EXT", INT2NUM(GL_POLYGON_OFFSET_FACTOR_EXT));
|
1803
1885
|
rb_define_const(module, "GL_POLYGON_OFFSET_FILL", INT2NUM(GL_POLYGON_OFFSET_FILL));
|
1804
1886
|
rb_define_const(module, "GL_POLYGON_OFFSET_LINE", INT2NUM(GL_POLYGON_OFFSET_LINE));
|
1805
1887
|
rb_define_const(module, "GL_POLYGON_OFFSET_POINT", INT2NUM(GL_POLYGON_OFFSET_POINT));
|
1806
1888
|
rb_define_const(module, "GL_POLYGON_OFFSET_UNITS", INT2NUM(GL_POLYGON_OFFSET_UNITS));
|
1807
|
-
rb_define_const(module, "GL_POLYGON_SMOOTH_HINT", INT2NUM(GL_POLYGON_SMOOTH_HINT));
|
1808
1889
|
rb_define_const(module, "GL_POLYGON_SMOOTH", INT2NUM(GL_POLYGON_SMOOTH));
|
1809
|
-
rb_define_const(module, "
|
1890
|
+
rb_define_const(module, "GL_POLYGON_SMOOTH_HINT", INT2NUM(GL_POLYGON_SMOOTH_HINT));
|
1810
1891
|
rb_define_const(module, "GL_POLYGON_STIPPLE", INT2NUM(GL_POLYGON_STIPPLE));
|
1892
|
+
rb_define_const(module, "GL_POLYGON_STIPPLE_BIT", INT2NUM(GL_POLYGON_STIPPLE_BIT));
|
1811
1893
|
rb_define_const(module, "GL_POLYGON_TOKEN", INT2NUM(GL_POLYGON_TOKEN));
|
1812
1894
|
rb_define_const(module, "GL_POSITION", INT2NUM(GL_POSITION));
|
1813
1895
|
rb_define_const(module, "GL_POST_COLOR_MATRIX_ALPHA_BIAS", INT2NUM(GL_POST_COLOR_MATRIX_ALPHA_BIAS));
|
@@ -1828,24 +1910,24 @@ void gl_init_enums(VALUE module)
|
|
1828
1910
|
rb_define_const(module, "GL_POST_COLOR_MATRIX_RED_BIAS_SGI", INT2NUM(GL_POST_COLOR_MATRIX_RED_BIAS_SGI));
|
1829
1911
|
rb_define_const(module, "GL_POST_COLOR_MATRIX_RED_SCALE", INT2NUM(GL_POST_COLOR_MATRIX_RED_SCALE));
|
1830
1912
|
rb_define_const(module, "GL_POST_COLOR_MATRIX_RED_SCALE_SGI", INT2NUM(GL_POST_COLOR_MATRIX_RED_SCALE_SGI));
|
1831
|
-
rb_define_const(module, "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_ALPHA_BIAS_EXT));
|
1832
1913
|
rb_define_const(module, "GL_POST_CONVOLUTION_ALPHA_BIAS", INT2NUM(GL_POST_CONVOLUTION_ALPHA_BIAS));
|
1833
|
-
rb_define_const(module, "
|
1914
|
+
rb_define_const(module, "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_ALPHA_BIAS_EXT));
|
1834
1915
|
rb_define_const(module, "GL_POST_CONVOLUTION_ALPHA_SCALE", INT2NUM(GL_POST_CONVOLUTION_ALPHA_SCALE));
|
1835
|
-
rb_define_const(module, "
|
1916
|
+
rb_define_const(module, "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_ALPHA_SCALE_EXT));
|
1836
1917
|
rb_define_const(module, "GL_POST_CONVOLUTION_BLUE_BIAS", INT2NUM(GL_POST_CONVOLUTION_BLUE_BIAS));
|
1837
|
-
rb_define_const(module, "
|
1918
|
+
rb_define_const(module, "GL_POST_CONVOLUTION_BLUE_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_BLUE_BIAS_EXT));
|
1838
1919
|
rb_define_const(module, "GL_POST_CONVOLUTION_BLUE_SCALE", INT2NUM(GL_POST_CONVOLUTION_BLUE_SCALE));
|
1920
|
+
rb_define_const(module, "GL_POST_CONVOLUTION_BLUE_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_BLUE_SCALE_EXT));
|
1839
1921
|
rb_define_const(module, "GL_POST_CONVOLUTION_COLOR_TABLE", INT2NUM(GL_POST_CONVOLUTION_COLOR_TABLE));
|
1840
1922
|
rb_define_const(module, "GL_POST_CONVOLUTION_COLOR_TABLE_SGI", INT2NUM(GL_POST_CONVOLUTION_COLOR_TABLE_SGI));
|
1841
|
-
rb_define_const(module, "GL_POST_CONVOLUTION_GREEN_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_GREEN_BIAS_EXT));
|
1842
1923
|
rb_define_const(module, "GL_POST_CONVOLUTION_GREEN_BIAS", INT2NUM(GL_POST_CONVOLUTION_GREEN_BIAS));
|
1843
|
-
rb_define_const(module, "
|
1924
|
+
rb_define_const(module, "GL_POST_CONVOLUTION_GREEN_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_GREEN_BIAS_EXT));
|
1844
1925
|
rb_define_const(module, "GL_POST_CONVOLUTION_GREEN_SCALE", INT2NUM(GL_POST_CONVOLUTION_GREEN_SCALE));
|
1845
|
-
rb_define_const(module, "
|
1926
|
+
rb_define_const(module, "GL_POST_CONVOLUTION_GREEN_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_GREEN_SCALE_EXT));
|
1846
1927
|
rb_define_const(module, "GL_POST_CONVOLUTION_RED_BIAS", INT2NUM(GL_POST_CONVOLUTION_RED_BIAS));
|
1847
|
-
rb_define_const(module, "
|
1928
|
+
rb_define_const(module, "GL_POST_CONVOLUTION_RED_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_RED_BIAS_EXT));
|
1848
1929
|
rb_define_const(module, "GL_POST_CONVOLUTION_RED_SCALE", INT2NUM(GL_POST_CONVOLUTION_RED_SCALE));
|
1930
|
+
rb_define_const(module, "GL_POST_CONVOLUTION_RED_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_RED_SCALE_EXT));
|
1849
1931
|
rb_define_const(module, "GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP", INT2NUM(GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP));
|
1850
1932
|
rb_define_const(module, "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX", INT2NUM(GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX));
|
1851
1933
|
rb_define_const(module, "GL_POST_TEXTURE_FILTER_BIAS_SGIX", INT2NUM(GL_POST_TEXTURE_FILTER_BIAS_SGIX));
|
@@ -1853,19 +1935,22 @@ void gl_init_enums(VALUE module)
|
|
1853
1935
|
rb_define_const(module, "GL_POST_TEXTURE_FILTER_SCALE_SGIX", INT2NUM(GL_POST_TEXTURE_FILTER_SCALE_SGIX));
|
1854
1936
|
rb_define_const(module, "GL_PREFER_DOUBLEBUFFER_HINT_PGI", INT2NUM(GL_PREFER_DOUBLEBUFFER_HINT_PGI));
|
1855
1937
|
rb_define_const(module, "GL_PRESERVE_ATI", INT2NUM(GL_PRESERVE_ATI));
|
1938
|
+
rb_define_const(module, "GL_PREVIOUS", INT2NUM(GL_PREVIOUS));
|
1856
1939
|
rb_define_const(module, "GL_PREVIOUS_ARB", INT2NUM(GL_PREVIOUS_ARB));
|
1857
1940
|
rb_define_const(module, "GL_PREVIOUS_EXT", INT2NUM(GL_PREVIOUS_EXT));
|
1858
|
-
rb_define_const(module, "GL_PREVIOUS", INT2NUM(GL_PREVIOUS));
|
1859
1941
|
rb_define_const(module, "GL_PREVIOUS_TEXTURE_INPUT_NV", INT2NUM(GL_PREVIOUS_TEXTURE_INPUT_NV));
|
1942
|
+
rb_define_const(module, "GL_PRIMARY_COLOR", INT2NUM(GL_PRIMARY_COLOR));
|
1860
1943
|
rb_define_const(module, "GL_PRIMARY_COLOR_ARB", INT2NUM(GL_PRIMARY_COLOR_ARB));
|
1861
1944
|
rb_define_const(module, "GL_PRIMARY_COLOR_EXT", INT2NUM(GL_PRIMARY_COLOR_EXT));
|
1862
|
-
rb_define_const(module, "GL_PRIMARY_COLOR", INT2NUM(GL_PRIMARY_COLOR));
|
1863
1945
|
rb_define_const(module, "GL_PRIMARY_COLOR_NV", INT2NUM(GL_PRIMARY_COLOR_NV));
|
1946
|
+
rb_define_const(module, "GL_PRIMITIVES_GENERATED_NV", INT2NUM(GL_PRIMITIVES_GENERATED_NV));
|
1947
|
+
rb_define_const(module, "GL_PRIMITIVE_ID_NV", INT2NUM(GL_PRIMITIVE_ID_NV));
|
1864
1948
|
rb_define_const(module, "GL_PRIMITIVE_RESTART_INDEX_NV", INT2NUM(GL_PRIMITIVE_RESTART_INDEX_NV));
|
1865
1949
|
rb_define_const(module, "GL_PRIMITIVE_RESTART_NV", INT2NUM(GL_PRIMITIVE_RESTART_NV));
|
1866
1950
|
rb_define_const(module, "GL_PROGRAM_ADDRESS_REGISTERS_ARB", INT2NUM(GL_PROGRAM_ADDRESS_REGISTERS_ARB));
|
1867
1951
|
rb_define_const(module, "GL_PROGRAM_ALU_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_ALU_INSTRUCTIONS_ARB));
|
1868
1952
|
rb_define_const(module, "GL_PROGRAM_ATTRIBS_ARB", INT2NUM(GL_PROGRAM_ATTRIBS_ARB));
|
1953
|
+
rb_define_const(module, "GL_PROGRAM_ATTRIB_COMPONENTS_NV", INT2NUM(GL_PROGRAM_ATTRIB_COMPONENTS_NV));
|
1869
1954
|
rb_define_const(module, "GL_PROGRAM_BINDING_ARB", INT2NUM(GL_PROGRAM_BINDING_ARB));
|
1870
1955
|
rb_define_const(module, "GL_PROGRAM_ERROR_POSITION_ARB", INT2NUM(GL_PROGRAM_ERROR_POSITION_ARB));
|
1871
1956
|
rb_define_const(module, "GL_PROGRAM_ERROR_POSITION_NV", INT2NUM(GL_PROGRAM_ERROR_POSITION_NV));
|
@@ -1885,9 +1970,11 @@ void gl_init_enums(VALUE module)
|
|
1885
1970
|
rb_define_const(module, "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", INT2NUM(GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB));
|
1886
1971
|
rb_define_const(module, "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB));
|
1887
1972
|
rb_define_const(module, "GL_PROGRAM_OBJECT_ARB", INT2NUM(GL_PROGRAM_OBJECT_ARB));
|
1888
|
-
rb_define_const(module, "GL_PROGRAM_PARAMETER_NV", INT2NUM(GL_PROGRAM_PARAMETER_NV));
|
1889
1973
|
rb_define_const(module, "GL_PROGRAM_PARAMETERS_ARB", INT2NUM(GL_PROGRAM_PARAMETERS_ARB));
|
1974
|
+
rb_define_const(module, "GL_PROGRAM_PARAMETER_NV", INT2NUM(GL_PROGRAM_PARAMETER_NV));
|
1975
|
+
rb_define_const(module, "GL_PROGRAM_POINT_SIZE_EXT", INT2NUM(GL_PROGRAM_POINT_SIZE_EXT));
|
1890
1976
|
rb_define_const(module, "GL_PROGRAM_RESIDENT_NV", INT2NUM(GL_PROGRAM_RESIDENT_NV));
|
1977
|
+
rb_define_const(module, "GL_PROGRAM_RESULT_COMPONENTS_NV", INT2NUM(GL_PROGRAM_RESULT_COMPONENTS_NV));
|
1891
1978
|
rb_define_const(module, "GL_PROGRAM_STRING_ARB", INT2NUM(GL_PROGRAM_STRING_ARB));
|
1892
1979
|
rb_define_const(module, "GL_PROGRAM_STRING_NV", INT2NUM(GL_PROGRAM_STRING_NV));
|
1893
1980
|
rb_define_const(module, "GL_PROGRAM_TARGET_NV", INT2NUM(GL_PROGRAM_TARGET_NV));
|
@@ -1900,29 +1987,33 @@ void gl_init_enums(VALUE module)
|
|
1900
1987
|
rb_define_const(module, "GL_PROJECTION_STACK_DEPTH", INT2NUM(GL_PROJECTION_STACK_DEPTH));
|
1901
1988
|
rb_define_const(module, "GL_PROXY_COLOR_TABLE", INT2NUM(GL_PROXY_COLOR_TABLE));
|
1902
1989
|
rb_define_const(module, "GL_PROXY_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_COLOR_TABLE_SGI));
|
1903
|
-
rb_define_const(module, "GL_PROXY_HISTOGRAM_EXT", INT2NUM(GL_PROXY_HISTOGRAM_EXT));
|
1904
1990
|
rb_define_const(module, "GL_PROXY_HISTOGRAM", INT2NUM(GL_PROXY_HISTOGRAM));
|
1991
|
+
rb_define_const(module, "GL_PROXY_HISTOGRAM_EXT", INT2NUM(GL_PROXY_HISTOGRAM_EXT));
|
1905
1992
|
rb_define_const(module, "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE", INT2NUM(GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE));
|
1906
1993
|
rb_define_const(module, "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI));
|
1907
1994
|
rb_define_const(module, "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE", INT2NUM(GL_PROXY_POST_CONVOLUTION_COLOR_TABLE));
|
1908
1995
|
rb_define_const(module, "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI));
|
1909
1996
|
rb_define_const(module, "GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP", INT2NUM(GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP));
|
1910
|
-
rb_define_const(module, "GL_PROXY_TEXTURE_1D_EXT", INT2NUM(GL_PROXY_TEXTURE_1D_EXT));
|
1911
1997
|
rb_define_const(module, "GL_PROXY_TEXTURE_1D", INT2NUM(GL_PROXY_TEXTURE_1D));
|
1998
|
+
rb_define_const(module, "GL_PROXY_TEXTURE_1D_ARRAY_EXT", INT2NUM(GL_PROXY_TEXTURE_1D_ARRAY_EXT));
|
1999
|
+
rb_define_const(module, "GL_PROXY_TEXTURE_1D_EXT", INT2NUM(GL_PROXY_TEXTURE_1D_EXT));
|
1912
2000
|
rb_define_const(module, "GL_PROXY_TEXTURE_1D_STACK_MESAX", INT2NUM(GL_PROXY_TEXTURE_1D_STACK_MESAX));
|
1913
|
-
rb_define_const(module, "GL_PROXY_TEXTURE_2D_EXT", INT2NUM(GL_PROXY_TEXTURE_2D_EXT));
|
1914
2001
|
rb_define_const(module, "GL_PROXY_TEXTURE_2D", INT2NUM(GL_PROXY_TEXTURE_2D));
|
2002
|
+
rb_define_const(module, "GL_PROXY_TEXTURE_2D_ARRAY_EXT", INT2NUM(GL_PROXY_TEXTURE_2D_ARRAY_EXT));
|
2003
|
+
rb_define_const(module, "GL_PROXY_TEXTURE_2D_EXT", INT2NUM(GL_PROXY_TEXTURE_2D_EXT));
|
1915
2004
|
rb_define_const(module, "GL_PROXY_TEXTURE_2D_STACK_MESAX", INT2NUM(GL_PROXY_TEXTURE_2D_STACK_MESAX));
|
1916
|
-
rb_define_const(module, "GL_PROXY_TEXTURE_3D_EXT", INT2NUM(GL_PROXY_TEXTURE_3D_EXT));
|
1917
2005
|
rb_define_const(module, "GL_PROXY_TEXTURE_3D", INT2NUM(GL_PROXY_TEXTURE_3D));
|
2006
|
+
rb_define_const(module, "GL_PROXY_TEXTURE_3D_EXT", INT2NUM(GL_PROXY_TEXTURE_3D_EXT));
|
1918
2007
|
rb_define_const(module, "GL_PROXY_TEXTURE_4D_SGIS", INT2NUM(GL_PROXY_TEXTURE_4D_SGIS));
|
1919
2008
|
rb_define_const(module, "GL_PROXY_TEXTURE_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_TEXTURE_COLOR_TABLE_SGI));
|
2009
|
+
rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP));
|
1920
2010
|
rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP_ARB", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP_ARB));
|
1921
2011
|
rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP_EXT", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP_EXT));
|
1922
|
-
rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP));
|
1923
2012
|
rb_define_const(module, "GL_PROXY_TEXTURE_RECTANGLE_ARB", INT2NUM(GL_PROXY_TEXTURE_RECTANGLE_ARB));
|
1924
2013
|
rb_define_const(module, "GL_PROXY_TEXTURE_RECTANGLE_NV", INT2NUM(GL_PROXY_TEXTURE_RECTANGLE_NV));
|
1925
2014
|
rb_define_const(module, "GL_Q", INT2NUM(GL_Q));
|
2015
|
+
rb_define_const(module, "GL_QUADRATIC_ATTENUATION", INT2NUM(GL_QUADRATIC_ATTENUATION));
|
2016
|
+
rb_define_const(module, "GL_QUADS", INT2NUM(GL_QUADS));
|
1926
2017
|
rb_define_const(module, "GL_QUAD_ALPHA4_SGIS", INT2NUM(GL_QUAD_ALPHA4_SGIS));
|
1927
2018
|
rb_define_const(module, "GL_QUAD_ALPHA8_SGIS", INT2NUM(GL_QUAD_ALPHA8_SGIS));
|
1928
2019
|
rb_define_const(module, "GL_QUAD_INTENSITY4_SGIS", INT2NUM(GL_QUAD_INTENSITY4_SGIS));
|
@@ -1930,17 +2021,17 @@ void gl_init_enums(VALUE module)
|
|
1930
2021
|
rb_define_const(module, "GL_QUAD_LUMINANCE4_SGIS", INT2NUM(GL_QUAD_LUMINANCE4_SGIS));
|
1931
2022
|
rb_define_const(module, "GL_QUAD_LUMINANCE8_SGIS", INT2NUM(GL_QUAD_LUMINANCE8_SGIS));
|
1932
2023
|
rb_define_const(module, "GL_QUAD_MESH_SUN", INT2NUM(GL_QUAD_MESH_SUN));
|
1933
|
-
rb_define_const(module, "GL_QUADRATIC_ATTENUATION", INT2NUM(GL_QUADRATIC_ATTENUATION));
|
1934
|
-
rb_define_const(module, "GL_QUADS", INT2NUM(GL_QUADS));
|
1935
2024
|
rb_define_const(module, "GL_QUAD_STRIP", INT2NUM(GL_QUAD_STRIP));
|
1936
2025
|
rb_define_const(module, "GL_QUAD_TEXTURE_SELECT_SGIS", INT2NUM(GL_QUAD_TEXTURE_SELECT_SGIS));
|
1937
2026
|
rb_define_const(module, "GL_QUARTER_BIT_ATI", INT2NUM(GL_QUARTER_BIT_ATI));
|
1938
|
-
rb_define_const(module, "GL_QUERY_COUNTER_BITS_ARB", INT2NUM(GL_QUERY_COUNTER_BITS_ARB));
|
1939
2027
|
rb_define_const(module, "GL_QUERY_COUNTER_BITS", INT2NUM(GL_QUERY_COUNTER_BITS));
|
2028
|
+
rb_define_const(module, "GL_QUERY_COUNTER_BITS_ARB", INT2NUM(GL_QUERY_COUNTER_BITS_ARB));
|
2029
|
+
rb_define_const(module, "GL_QUERY_RESULT", INT2NUM(GL_QUERY_RESULT));
|
1940
2030
|
rb_define_const(module, "GL_QUERY_RESULT_ARB", INT2NUM(GL_QUERY_RESULT_ARB));
|
1941
|
-
rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE_ARB", INT2NUM(GL_QUERY_RESULT_AVAILABLE_ARB));
|
1942
2031
|
rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE", INT2NUM(GL_QUERY_RESULT_AVAILABLE));
|
1943
|
-
rb_define_const(module, "
|
2032
|
+
rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE_ARB", INT2NUM(GL_QUERY_RESULT_AVAILABLE_ARB));
|
2033
|
+
rb_define_const(module, "GL_R", INT2NUM(GL_R));
|
2034
|
+
rb_define_const(module, "GL_R11F_G11F_B10F_EXT", INT2NUM(GL_R11F_G11F_B10F_EXT));
|
1944
2035
|
rb_define_const(module, "GL_R1UI_C3F_V3F_SUN", INT2NUM(GL_R1UI_C3F_V3F_SUN));
|
1945
2036
|
rb_define_const(module, "GL_R1UI_C4F_N3F_V3F_SUN", INT2NUM(GL_R1UI_C4F_N3F_V3F_SUN));
|
1946
2037
|
rb_define_const(module, "GL_R1UI_C4UB_V3F_SUN", INT2NUM(GL_R1UI_C4UB_V3F_SUN));
|
@@ -1950,33 +2041,36 @@ void gl_init_enums(VALUE module)
|
|
1950
2041
|
rb_define_const(module, "GL_R1UI_T2F_V3F_SUN", INT2NUM(GL_R1UI_T2F_V3F_SUN));
|
1951
2042
|
rb_define_const(module, "GL_R1UI_V3F_SUN", INT2NUM(GL_R1UI_V3F_SUN));
|
1952
2043
|
rb_define_const(module, "GL_R3_G3_B2", INT2NUM(GL_R3_G3_B2));
|
2044
|
+
rb_define_const(module, "GL_RASTERIZER_DISCARD_NV", INT2NUM(GL_RASTERIZER_DISCARD_NV));
|
1953
2045
|
rb_define_const(module, "GL_RASTER_POSITION_UNCLIPPED_IBM", INT2NUM(GL_RASTER_POSITION_UNCLIPPED_IBM));
|
1954
2046
|
rb_define_const(module, "GL_READ_BUFFER", INT2NUM(GL_READ_BUFFER));
|
1955
2047
|
rb_define_const(module, "GL_READ_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_READ_FRAMEBUFFER_BINDING_EXT));
|
1956
2048
|
rb_define_const(module, "GL_READ_FRAMEBUFFER_EXT", INT2NUM(GL_READ_FRAMEBUFFER_EXT));
|
1957
|
-
rb_define_const(module, "GL_READ_ONLY_ARB", INT2NUM(GL_READ_ONLY_ARB));
|
1958
2049
|
rb_define_const(module, "GL_READ_ONLY", INT2NUM(GL_READ_ONLY));
|
2050
|
+
rb_define_const(module, "GL_READ_ONLY_ARB", INT2NUM(GL_READ_ONLY_ARB));
|
1959
2051
|
rb_define_const(module, "GL_READ_PIXEL_DATA_RANGE_LENGTH_NV", INT2NUM(GL_READ_PIXEL_DATA_RANGE_LENGTH_NV));
|
1960
2052
|
rb_define_const(module, "GL_READ_PIXEL_DATA_RANGE_NV", INT2NUM(GL_READ_PIXEL_DATA_RANGE_NV));
|
1961
2053
|
rb_define_const(module, "GL_READ_PIXEL_DATA_RANGE_POINTER_NV", INT2NUM(GL_READ_PIXEL_DATA_RANGE_POINTER_NV));
|
1962
|
-
rb_define_const(module, "GL_READ_WRITE_ARB", INT2NUM(GL_READ_WRITE_ARB));
|
1963
2054
|
rb_define_const(module, "GL_READ_WRITE", INT2NUM(GL_READ_WRITE));
|
2055
|
+
rb_define_const(module, "GL_READ_WRITE_ARB", INT2NUM(GL_READ_WRITE_ARB));
|
1964
2056
|
rb_define_const(module, "GL_RECLAIM_MEMORY_HINT_PGI", INT2NUM(GL_RECLAIM_MEMORY_HINT_PGI));
|
2057
|
+
rb_define_const(module, "GL_RED", INT2NUM(GL_RED));
|
2058
|
+
rb_define_const(module, "GL_REDUCE", INT2NUM(GL_REDUCE));
|
2059
|
+
rb_define_const(module, "GL_REDUCE_EXT", INT2NUM(GL_REDUCE_EXT));
|
1965
2060
|
rb_define_const(module, "GL_RED_BIAS", INT2NUM(GL_RED_BIAS));
|
1966
|
-
rb_define_const(module, "GL_RED_BIT_ATI", INT2NUM(GL_RED_BIT_ATI));
|
1967
2061
|
rb_define_const(module, "GL_RED_BITS", INT2NUM(GL_RED_BITS));
|
1968
|
-
rb_define_const(module, "
|
2062
|
+
rb_define_const(module, "GL_RED_BIT_ATI", INT2NUM(GL_RED_BIT_ATI));
|
2063
|
+
rb_define_const(module, "GL_RED_INTEGER_EXT", INT2NUM(GL_RED_INTEGER_EXT));
|
1969
2064
|
rb_define_const(module, "GL_RED_MAX_CLAMP_INGR", INT2NUM(GL_RED_MAX_CLAMP_INGR));
|
1970
2065
|
rb_define_const(module, "GL_RED_MIN_CLAMP_INGR", INT2NUM(GL_RED_MIN_CLAMP_INGR));
|
1971
2066
|
rb_define_const(module, "GL_RED_SCALE", INT2NUM(GL_RED_SCALE));
|
1972
|
-
rb_define_const(module, "GL_REDUCE_EXT", INT2NUM(GL_REDUCE_EXT));
|
1973
|
-
rb_define_const(module, "GL_REDUCE", INT2NUM(GL_REDUCE));
|
1974
2067
|
rb_define_const(module, "GL_REFERENCE_PLANE_EQUATION_SGIX", INT2NUM(GL_REFERENCE_PLANE_EQUATION_SGIX));
|
1975
2068
|
rb_define_const(module, "GL_REFERENCE_PLANE_SGIX", INT2NUM(GL_REFERENCE_PLANE_SGIX));
|
2069
|
+
rb_define_const(module, "GL_REFLECTION_MAP", INT2NUM(GL_REFLECTION_MAP));
|
1976
2070
|
rb_define_const(module, "GL_REFLECTION_MAP_ARB", INT2NUM(GL_REFLECTION_MAP_ARB));
|
1977
2071
|
rb_define_const(module, "GL_REFLECTION_MAP_EXT", INT2NUM(GL_REFLECTION_MAP_EXT));
|
1978
|
-
rb_define_const(module, "GL_REFLECTION_MAP", INT2NUM(GL_REFLECTION_MAP));
|
1979
2072
|
rb_define_const(module, "GL_REFLECTION_MAP_NV", INT2NUM(GL_REFLECTION_MAP_NV));
|
2073
|
+
rb_define_const(module, "GL_REGISTER_COMBINERS_NV", INT2NUM(GL_REGISTER_COMBINERS_NV));
|
1980
2074
|
rb_define_const(module, "GL_REG_0_ATI", INT2NUM(GL_REG_0_ATI));
|
1981
2075
|
rb_define_const(module, "GL_REG_10_ATI", INT2NUM(GL_REG_10_ATI));
|
1982
2076
|
rb_define_const(module, "GL_REG_11_ATI", INT2NUM(GL_REG_11_ATI));
|
@@ -2009,10 +2103,12 @@ void gl_init_enums(VALUE module)
|
|
2009
2103
|
rb_define_const(module, "GL_REG_7_ATI", INT2NUM(GL_REG_7_ATI));
|
2010
2104
|
rb_define_const(module, "GL_REG_8_ATI", INT2NUM(GL_REG_8_ATI));
|
2011
2105
|
rb_define_const(module, "GL_REG_9_ATI", INT2NUM(GL_REG_9_ATI));
|
2012
|
-
rb_define_const(module, "
|
2106
|
+
rb_define_const(module, "GL_RENDER", INT2NUM(GL_RENDER));
|
2013
2107
|
rb_define_const(module, "GL_RENDERBUFFER_ALPHA_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_ALPHA_SIZE_EXT));
|
2014
2108
|
rb_define_const(module, "GL_RENDERBUFFER_BINDING_EXT", INT2NUM(GL_RENDERBUFFER_BINDING_EXT));
|
2015
2109
|
rb_define_const(module, "GL_RENDERBUFFER_BLUE_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_BLUE_SIZE_EXT));
|
2110
|
+
rb_define_const(module, "GL_RENDERBUFFER_COLOR_SAMPLES_NV", INT2NUM(GL_RENDERBUFFER_COLOR_SAMPLES_NV));
|
2111
|
+
rb_define_const(module, "GL_RENDERBUFFER_COVERAGE_SAMPLES_NV", INT2NUM(GL_RENDERBUFFER_COVERAGE_SAMPLES_NV));
|
2016
2112
|
rb_define_const(module, "GL_RENDERBUFFER_DEPTH_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_DEPTH_SIZE_EXT));
|
2017
2113
|
rb_define_const(module, "GL_RENDERBUFFER_EXT", INT2NUM(GL_RENDERBUFFER_EXT));
|
2018
2114
|
rb_define_const(module, "GL_RENDERBUFFER_GREEN_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_GREEN_SIZE_EXT));
|
@@ -2023,20 +2119,19 @@ void gl_init_enums(VALUE module)
|
|
2023
2119
|
rb_define_const(module, "GL_RENDERBUFFER_STENCIL_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_STENCIL_SIZE_EXT));
|
2024
2120
|
rb_define_const(module, "GL_RENDERBUFFER_WIDTH_EXT", INT2NUM(GL_RENDERBUFFER_WIDTH_EXT));
|
2025
2121
|
rb_define_const(module, "GL_RENDERER", INT2NUM(GL_RENDERER));
|
2026
|
-
rb_define_const(module, "GL_RENDER", INT2NUM(GL_RENDER));
|
2027
2122
|
rb_define_const(module, "GL_RENDER_MODE", INT2NUM(GL_RENDER_MODE));
|
2028
2123
|
rb_define_const(module, "GL_REPEAT", INT2NUM(GL_REPEAT));
|
2029
|
-
rb_define_const(module, "GL_REPLACE_EXT", INT2NUM(GL_REPLACE_EXT));
|
2030
2124
|
rb_define_const(module, "GL_REPLACE", INT2NUM(GL_REPLACE));
|
2031
2125
|
rb_define_const(module, "GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN", INT2NUM(GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN));
|
2032
2126
|
rb_define_const(module, "GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN", INT2NUM(GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN));
|
2033
2127
|
rb_define_const(module, "GL_REPLACEMENT_CODE_ARRAY_SUN", INT2NUM(GL_REPLACEMENT_CODE_ARRAY_SUN));
|
2034
2128
|
rb_define_const(module, "GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN", INT2NUM(GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN));
|
2035
2129
|
rb_define_const(module, "GL_REPLACEMENT_CODE_SUN", INT2NUM(GL_REPLACEMENT_CODE_SUN));
|
2130
|
+
rb_define_const(module, "GL_REPLACE_EXT", INT2NUM(GL_REPLACE_EXT));
|
2036
2131
|
rb_define_const(module, "GL_REPLACE_MIDDLE_SUN", INT2NUM(GL_REPLACE_MIDDLE_SUN));
|
2037
2132
|
rb_define_const(module, "GL_REPLACE_OLDEST_SUN", INT2NUM(GL_REPLACE_OLDEST_SUN));
|
2038
|
-
rb_define_const(module, "GL_REPLICATE_BORDER_HP", INT2NUM(GL_REPLICATE_BORDER_HP));
|
2039
2133
|
rb_define_const(module, "GL_REPLICATE_BORDER", INT2NUM(GL_REPLICATE_BORDER));
|
2134
|
+
rb_define_const(module, "GL_REPLICATE_BORDER_HP", INT2NUM(GL_REPLICATE_BORDER_HP));
|
2040
2135
|
rb_define_const(module, "GL_RESAMPLE_AVERAGE_OML", INT2NUM(GL_RESAMPLE_AVERAGE_OML));
|
2041
2136
|
rb_define_const(module, "GL_RESAMPLE_DECIMATE_OML", INT2NUM(GL_RESAMPLE_DECIMATE_OML));
|
2042
2137
|
rb_define_const(module, "GL_RESAMPLE_DECIMATE_SGIX", INT2NUM(GL_RESAMPLE_DECIMATE_SGIX));
|
@@ -2044,78 +2139,122 @@ void gl_init_enums(VALUE module)
|
|
2044
2139
|
rb_define_const(module, "GL_RESAMPLE_REPLICATE_SGIX", INT2NUM(GL_RESAMPLE_REPLICATE_SGIX));
|
2045
2140
|
rb_define_const(module, "GL_RESAMPLE_ZERO_FILL_OML", INT2NUM(GL_RESAMPLE_ZERO_FILL_OML));
|
2046
2141
|
rb_define_const(module, "GL_RESAMPLE_ZERO_FILL_SGIX", INT2NUM(GL_RESAMPLE_ZERO_FILL_SGIX));
|
2047
|
-
rb_define_const(module, "GL_RESCALE_NORMAL_EXT", INT2NUM(GL_RESCALE_NORMAL_EXT));
|
2048
2142
|
rb_define_const(module, "GL_RESCALE_NORMAL", INT2NUM(GL_RESCALE_NORMAL));
|
2143
|
+
rb_define_const(module, "GL_RESCALE_NORMAL_EXT", INT2NUM(GL_RESCALE_NORMAL_EXT));
|
2049
2144
|
rb_define_const(module, "GL_RESTART_SUN", INT2NUM(GL_RESTART_SUN));
|
2050
2145
|
rb_define_const(module, "GL_RETURN", INT2NUM(GL_RETURN));
|
2051
|
-
rb_define_const(module, "
|
2146
|
+
rb_define_const(module, "GL_RGB", INT2NUM(GL_RGB));
|
2147
|
+
rb_define_const(module, "GL_RGB10", INT2NUM(GL_RGB10));
|
2052
2148
|
rb_define_const(module, "GL_RGB10_A2", INT2NUM(GL_RGB10_A2));
|
2149
|
+
rb_define_const(module, "GL_RGB10_A2_EXT", INT2NUM(GL_RGB10_A2_EXT));
|
2053
2150
|
rb_define_const(module, "GL_RGB10_EXT", INT2NUM(GL_RGB10_EXT));
|
2054
|
-
rb_define_const(module, "GL_RGB10", INT2NUM(GL_RGB10));
|
2055
|
-
rb_define_const(module, "GL_RGB12_EXT", INT2NUM(GL_RGB12_EXT));
|
2056
2151
|
rb_define_const(module, "GL_RGB12", INT2NUM(GL_RGB12));
|
2057
|
-
rb_define_const(module, "
|
2058
|
-
rb_define_const(module, "GL_RGB16F_ARB", INT2NUM(GL_RGB16F_ARB));
|
2152
|
+
rb_define_const(module, "GL_RGB12_EXT", INT2NUM(GL_RGB12_EXT));
|
2059
2153
|
rb_define_const(module, "GL_RGB16", INT2NUM(GL_RGB16));
|
2060
|
-
rb_define_const(module, "
|
2154
|
+
rb_define_const(module, "GL_RGB16F_ARB", INT2NUM(GL_RGB16F_ARB));
|
2155
|
+
rb_define_const(module, "GL_RGB16I_EXT", INT2NUM(GL_RGB16I_EXT));
|
2156
|
+
rb_define_const(module, "GL_RGB16UI_EXT", INT2NUM(GL_RGB16UI_EXT));
|
2157
|
+
rb_define_const(module, "GL_RGB16_EXT", INT2NUM(GL_RGB16_EXT));
|
2158
|
+
rb_define_const(module, "GL_RGB2_EXT", INT2NUM(GL_RGB2_EXT));
|
2061
2159
|
rb_define_const(module, "GL_RGB32F_ARB", INT2NUM(GL_RGB32F_ARB));
|
2062
|
-
rb_define_const(module, "
|
2160
|
+
rb_define_const(module, "GL_RGB32I_EXT", INT2NUM(GL_RGB32I_EXT));
|
2161
|
+
rb_define_const(module, "GL_RGB32UI_EXT", INT2NUM(GL_RGB32UI_EXT));
|
2063
2162
|
rb_define_const(module, "GL_RGB4", INT2NUM(GL_RGB4));
|
2163
|
+
rb_define_const(module, "GL_RGB4_EXT", INT2NUM(GL_RGB4_EXT));
|
2064
2164
|
rb_define_const(module, "GL_RGB4_S3TC", INT2NUM(GL_RGB4_S3TC));
|
2065
|
-
rb_define_const(module, "
|
2165
|
+
rb_define_const(module, "GL_RGB5", INT2NUM(GL_RGB5));
|
2066
2166
|
rb_define_const(module, "GL_RGB5_A1", INT2NUM(GL_RGB5_A1));
|
2167
|
+
rb_define_const(module, "GL_RGB5_A1_EXT", INT2NUM(GL_RGB5_A1_EXT));
|
2067
2168
|
rb_define_const(module, "GL_RGB5_EXT", INT2NUM(GL_RGB5_EXT));
|
2068
|
-
rb_define_const(module, "GL_RGB5", INT2NUM(GL_RGB5));
|
2069
|
-
rb_define_const(module, "GL_RGB8_EXT", INT2NUM(GL_RGB8_EXT));
|
2070
2169
|
rb_define_const(module, "GL_RGB8", INT2NUM(GL_RGB8));
|
2071
|
-
rb_define_const(module, "
|
2170
|
+
rb_define_const(module, "GL_RGB8I_EXT", INT2NUM(GL_RGB8I_EXT));
|
2171
|
+
rb_define_const(module, "GL_RGB8UI_EXT", INT2NUM(GL_RGB8UI_EXT));
|
2172
|
+
rb_define_const(module, "GL_RGB8_EXT", INT2NUM(GL_RGB8_EXT));
|
2173
|
+
rb_define_const(module, "GL_RGB9_E5_EXT", INT2NUM(GL_RGB9_E5_EXT));
|
2174
|
+
rb_define_const(module, "GL_RGBA", INT2NUM(GL_RGBA));
|
2072
2175
|
rb_define_const(module, "GL_RGBA12", INT2NUM(GL_RGBA12));
|
2073
|
-
rb_define_const(module, "
|
2074
|
-
rb_define_const(module, "GL_RGBA16F_ARB", INT2NUM(GL_RGBA16F_ARB));
|
2176
|
+
rb_define_const(module, "GL_RGBA12_EXT", INT2NUM(GL_RGBA12_EXT));
|
2075
2177
|
rb_define_const(module, "GL_RGBA16", INT2NUM(GL_RGBA16));
|
2076
|
-
rb_define_const(module, "
|
2178
|
+
rb_define_const(module, "GL_RGBA16F_ARB", INT2NUM(GL_RGBA16F_ARB));
|
2179
|
+
rb_define_const(module, "GL_RGBA16I_EXT", INT2NUM(GL_RGBA16I_EXT));
|
2180
|
+
rb_define_const(module, "GL_RGBA16UI_EXT", INT2NUM(GL_RGBA16UI_EXT));
|
2181
|
+
rb_define_const(module, "GL_RGBA16_EXT", INT2NUM(GL_RGBA16_EXT));
|
2077
2182
|
rb_define_const(module, "GL_RGBA2", INT2NUM(GL_RGBA2));
|
2183
|
+
rb_define_const(module, "GL_RGBA2_EXT", INT2NUM(GL_RGBA2_EXT));
|
2078
2184
|
rb_define_const(module, "GL_RGBA32F_ARB", INT2NUM(GL_RGBA32F_ARB));
|
2079
|
-
rb_define_const(module, "
|
2185
|
+
rb_define_const(module, "GL_RGBA32I_EXT", INT2NUM(GL_RGBA32I_EXT));
|
2186
|
+
rb_define_const(module, "GL_RGBA32UI_EXT", INT2NUM(GL_RGBA32UI_EXT));
|
2080
2187
|
rb_define_const(module, "GL_RGBA4", INT2NUM(GL_RGBA4));
|
2188
|
+
rb_define_const(module, "GL_RGBA4_EXT", INT2NUM(GL_RGBA4_EXT));
|
2081
2189
|
rb_define_const(module, "GL_RGBA4_S3TC", INT2NUM(GL_RGBA4_S3TC));
|
2082
|
-
rb_define_const(module, "GL_RGBA8_EXT", INT2NUM(GL_RGBA8_EXT));
|
2083
2190
|
rb_define_const(module, "GL_RGBA8", INT2NUM(GL_RGBA8));
|
2191
|
+
rb_define_const(module, "GL_RGBA8I_EXT", INT2NUM(GL_RGBA8I_EXT));
|
2192
|
+
rb_define_const(module, "GL_RGBA8UI_EXT", INT2NUM(GL_RGBA8UI_EXT));
|
2193
|
+
rb_define_const(module, "GL_RGBA8_EXT", INT2NUM(GL_RGBA8_EXT));
|
2084
2194
|
rb_define_const(module, "GL_RGBA_FLOAT16_ATI", INT2NUM(GL_RGBA_FLOAT16_ATI));
|
2085
2195
|
rb_define_const(module, "GL_RGBA_FLOAT32_ATI", INT2NUM(GL_RGBA_FLOAT32_ATI));
|
2086
2196
|
rb_define_const(module, "GL_RGBA_FLOAT_MODE_ARB", INT2NUM(GL_RGBA_FLOAT_MODE_ARB));
|
2087
|
-
rb_define_const(module, "
|
2197
|
+
rb_define_const(module, "GL_RGBA_INTEGER_EXT", INT2NUM(GL_RGBA_INTEGER_EXT));
|
2198
|
+
rb_define_const(module, "GL_RGBA_INTEGER_MODE_EXT", INT2NUM(GL_RGBA_INTEGER_MODE_EXT));
|
2088
2199
|
rb_define_const(module, "GL_RGBA_MODE", INT2NUM(GL_RGBA_MODE));
|
2089
2200
|
rb_define_const(module, "GL_RGBA_S3TC", INT2NUM(GL_RGBA_S3TC));
|
2201
|
+
rb_define_const(module, "GL_RGBA_SIGNED_COMPONENTS_EXT", INT2NUM(GL_RGBA_SIGNED_COMPONENTS_EXT));
|
2090
2202
|
rb_define_const(module, "GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV", INT2NUM(GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV));
|
2091
2203
|
rb_define_const(module, "GL_RGB_FLOAT16_ATI", INT2NUM(GL_RGB_FLOAT16_ATI));
|
2092
2204
|
rb_define_const(module, "GL_RGB_FLOAT32_ATI", INT2NUM(GL_RGB_FLOAT32_ATI));
|
2093
|
-
rb_define_const(module, "
|
2205
|
+
rb_define_const(module, "GL_RGB_INTEGER_EXT", INT2NUM(GL_RGB_INTEGER_EXT));
|
2094
2206
|
rb_define_const(module, "GL_RGB_S3TC", INT2NUM(GL_RGB_S3TC));
|
2207
|
+
rb_define_const(module, "GL_RGB_SCALE", INT2NUM(GL_RGB_SCALE));
|
2095
2208
|
rb_define_const(module, "GL_RGB_SCALE_ARB", INT2NUM(GL_RGB_SCALE_ARB));
|
2096
2209
|
rb_define_const(module, "GL_RGB_SCALE_EXT", INT2NUM(GL_RGB_SCALE_EXT));
|
2097
|
-
rb_define_const(module, "GL_RGB_SCALE", INT2NUM(GL_RGB_SCALE));
|
2098
2210
|
rb_define_const(module, "GL_RIGHT", INT2NUM(GL_RIGHT));
|
2099
|
-
rb_define_const(module, "
|
2100
|
-
rb_define_const(module, "
|
2211
|
+
rb_define_const(module, "GL_S", INT2NUM(GL_S));
|
2212
|
+
rb_define_const(module, "GL_SAMPLER_1D", INT2NUM(GL_SAMPLER_1D));
|
2213
|
+
rb_define_const(module, "GL_SAMPLER_1D_ARB", INT2NUM(GL_SAMPLER_1D_ARB));
|
2214
|
+
rb_define_const(module, "GL_SAMPLER_1D_ARRAY_EXT", INT2NUM(GL_SAMPLER_1D_ARRAY_EXT));
|
2215
|
+
rb_define_const(module, "GL_SAMPLER_1D_ARRAY_SHADOW_EXT", INT2NUM(GL_SAMPLER_1D_ARRAY_SHADOW_EXT));
|
2216
|
+
rb_define_const(module, "GL_SAMPLER_1D_SHADOW", INT2NUM(GL_SAMPLER_1D_SHADOW));
|
2217
|
+
rb_define_const(module, "GL_SAMPLER_1D_SHADOW_ARB", INT2NUM(GL_SAMPLER_1D_SHADOW_ARB));
|
2218
|
+
rb_define_const(module, "GL_SAMPLER_2D", INT2NUM(GL_SAMPLER_2D));
|
2219
|
+
rb_define_const(module, "GL_SAMPLER_2D_ARB", INT2NUM(GL_SAMPLER_2D_ARB));
|
2220
|
+
rb_define_const(module, "GL_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_SAMPLER_2D_ARRAY_EXT));
|
2221
|
+
rb_define_const(module, "GL_SAMPLER_2D_ARRAY_SHADOW_EXT", INT2NUM(GL_SAMPLER_2D_ARRAY_SHADOW_EXT));
|
2222
|
+
rb_define_const(module, "GL_SAMPLER_2D_RECT_ARB", INT2NUM(GL_SAMPLER_2D_RECT_ARB));
|
2223
|
+
rb_define_const(module, "GL_SAMPLER_2D_RECT_SHADOW_ARB", INT2NUM(GL_SAMPLER_2D_RECT_SHADOW_ARB));
|
2224
|
+
rb_define_const(module, "GL_SAMPLER_2D_SHADOW", INT2NUM(GL_SAMPLER_2D_SHADOW));
|
2225
|
+
rb_define_const(module, "GL_SAMPLER_2D_SHADOW_ARB", INT2NUM(GL_SAMPLER_2D_SHADOW_ARB));
|
2226
|
+
rb_define_const(module, "GL_SAMPLER_3D", INT2NUM(GL_SAMPLER_3D));
|
2227
|
+
rb_define_const(module, "GL_SAMPLER_3D_ARB", INT2NUM(GL_SAMPLER_3D_ARB));
|
2228
|
+
rb_define_const(module, "GL_SAMPLER_BUFFER_EXT", INT2NUM(GL_SAMPLER_BUFFER_EXT));
|
2229
|
+
rb_define_const(module, "GL_SAMPLER_CUBE", INT2NUM(GL_SAMPLER_CUBE));
|
2230
|
+
rb_define_const(module, "GL_SAMPLER_CUBE_ARB", INT2NUM(GL_SAMPLER_CUBE_ARB));
|
2231
|
+
rb_define_const(module, "GL_SAMPLER_CUBE_SHADOW_EXT", INT2NUM(GL_SAMPLER_CUBE_SHADOW_EXT));
|
2232
|
+
rb_define_const(module, "GL_SAMPLES", INT2NUM(GL_SAMPLES));
|
2233
|
+
rb_define_const(module, "GL_SAMPLES_3DFX", INT2NUM(GL_SAMPLES_3DFX));
|
2234
|
+
rb_define_const(module, "GL_SAMPLES_ARB", INT2NUM(GL_SAMPLES_ARB));
|
2235
|
+
rb_define_const(module, "GL_SAMPLES_EXT", INT2NUM(GL_SAMPLES_EXT));
|
2236
|
+
rb_define_const(module, "GL_SAMPLES_PASSED", INT2NUM(GL_SAMPLES_PASSED));
|
2237
|
+
rb_define_const(module, "GL_SAMPLES_PASSED_ARB", INT2NUM(GL_SAMPLES_PASSED_ARB));
|
2238
|
+
rb_define_const(module, "GL_SAMPLES_SGIS", INT2NUM(GL_SAMPLES_SGIS));
|
2101
2239
|
rb_define_const(module, "GL_SAMPLE_ALPHA_TO_COVERAGE", INT2NUM(GL_SAMPLE_ALPHA_TO_COVERAGE));
|
2240
|
+
rb_define_const(module, "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB", INT2NUM(GL_SAMPLE_ALPHA_TO_COVERAGE_ARB));
|
2102
2241
|
rb_define_const(module, "GL_SAMPLE_ALPHA_TO_MASK_EXT", INT2NUM(GL_SAMPLE_ALPHA_TO_MASK_EXT));
|
2103
2242
|
rb_define_const(module, "GL_SAMPLE_ALPHA_TO_MASK_SGIS", INT2NUM(GL_SAMPLE_ALPHA_TO_MASK_SGIS));
|
2243
|
+
rb_define_const(module, "GL_SAMPLE_ALPHA_TO_ONE", INT2NUM(GL_SAMPLE_ALPHA_TO_ONE));
|
2104
2244
|
rb_define_const(module, "GL_SAMPLE_ALPHA_TO_ONE_ARB", INT2NUM(GL_SAMPLE_ALPHA_TO_ONE_ARB));
|
2105
2245
|
rb_define_const(module, "GL_SAMPLE_ALPHA_TO_ONE_EXT", INT2NUM(GL_SAMPLE_ALPHA_TO_ONE_EXT));
|
2106
|
-
rb_define_const(module, "GL_SAMPLE_ALPHA_TO_ONE", INT2NUM(GL_SAMPLE_ALPHA_TO_ONE));
|
2107
2246
|
rb_define_const(module, "GL_SAMPLE_ALPHA_TO_ONE_SGIS", INT2NUM(GL_SAMPLE_ALPHA_TO_ONE_SGIS));
|
2247
|
+
rb_define_const(module, "GL_SAMPLE_BUFFERS", INT2NUM(GL_SAMPLE_BUFFERS));
|
2108
2248
|
rb_define_const(module, "GL_SAMPLE_BUFFERS_3DFX", INT2NUM(GL_SAMPLE_BUFFERS_3DFX));
|
2109
2249
|
rb_define_const(module, "GL_SAMPLE_BUFFERS_ARB", INT2NUM(GL_SAMPLE_BUFFERS_ARB));
|
2110
2250
|
rb_define_const(module, "GL_SAMPLE_BUFFERS_EXT", INT2NUM(GL_SAMPLE_BUFFERS_EXT));
|
2111
|
-
rb_define_const(module, "GL_SAMPLE_BUFFERS", INT2NUM(GL_SAMPLE_BUFFERS));
|
2112
2251
|
rb_define_const(module, "GL_SAMPLE_BUFFERS_SGIS", INT2NUM(GL_SAMPLE_BUFFERS_SGIS));
|
2113
|
-
rb_define_const(module, "GL_SAMPLE_COVERAGE_ARB", INT2NUM(GL_SAMPLE_COVERAGE_ARB));
|
2114
2252
|
rb_define_const(module, "GL_SAMPLE_COVERAGE", INT2NUM(GL_SAMPLE_COVERAGE));
|
2115
|
-
rb_define_const(module, "
|
2253
|
+
rb_define_const(module, "GL_SAMPLE_COVERAGE_ARB", INT2NUM(GL_SAMPLE_COVERAGE_ARB));
|
2116
2254
|
rb_define_const(module, "GL_SAMPLE_COVERAGE_INVERT", INT2NUM(GL_SAMPLE_COVERAGE_INVERT));
|
2117
|
-
rb_define_const(module, "
|
2255
|
+
rb_define_const(module, "GL_SAMPLE_COVERAGE_INVERT_ARB", INT2NUM(GL_SAMPLE_COVERAGE_INVERT_ARB));
|
2118
2256
|
rb_define_const(module, "GL_SAMPLE_COVERAGE_VALUE", INT2NUM(GL_SAMPLE_COVERAGE_VALUE));
|
2257
|
+
rb_define_const(module, "GL_SAMPLE_COVERAGE_VALUE_ARB", INT2NUM(GL_SAMPLE_COVERAGE_VALUE_ARB));
|
2119
2258
|
rb_define_const(module, "GL_SAMPLE_MASK_EXT", INT2NUM(GL_SAMPLE_MASK_EXT));
|
2120
2259
|
rb_define_const(module, "GL_SAMPLE_MASK_INVERT_EXT", INT2NUM(GL_SAMPLE_MASK_INVERT_EXT));
|
2121
2260
|
rb_define_const(module, "GL_SAMPLE_MASK_INVERT_SGIS", INT2NUM(GL_SAMPLE_MASK_INVERT_SGIS));
|
@@ -2124,27 +2263,6 @@ void gl_init_enums(VALUE module)
|
|
2124
2263
|
rb_define_const(module, "GL_SAMPLE_MASK_VALUE_SGIS", INT2NUM(GL_SAMPLE_MASK_VALUE_SGIS));
|
2125
2264
|
rb_define_const(module, "GL_SAMPLE_PATTERN_EXT", INT2NUM(GL_SAMPLE_PATTERN_EXT));
|
2126
2265
|
rb_define_const(module, "GL_SAMPLE_PATTERN_SGIS", INT2NUM(GL_SAMPLE_PATTERN_SGIS));
|
2127
|
-
rb_define_const(module, "GL_SAMPLER_1D_ARB", INT2NUM(GL_SAMPLER_1D_ARB));
|
2128
|
-
rb_define_const(module, "GL_SAMPLER_1D", INT2NUM(GL_SAMPLER_1D));
|
2129
|
-
rb_define_const(module, "GL_SAMPLER_1D_SHADOW_ARB", INT2NUM(GL_SAMPLER_1D_SHADOW_ARB));
|
2130
|
-
rb_define_const(module, "GL_SAMPLER_1D_SHADOW", INT2NUM(GL_SAMPLER_1D_SHADOW));
|
2131
|
-
rb_define_const(module, "GL_SAMPLER_2D_ARB", INT2NUM(GL_SAMPLER_2D_ARB));
|
2132
|
-
rb_define_const(module, "GL_SAMPLER_2D", INT2NUM(GL_SAMPLER_2D));
|
2133
|
-
rb_define_const(module, "GL_SAMPLER_2D_RECT_ARB", INT2NUM(GL_SAMPLER_2D_RECT_ARB));
|
2134
|
-
rb_define_const(module, "GL_SAMPLER_2D_RECT_SHADOW_ARB", INT2NUM(GL_SAMPLER_2D_RECT_SHADOW_ARB));
|
2135
|
-
rb_define_const(module, "GL_SAMPLER_2D_SHADOW_ARB", INT2NUM(GL_SAMPLER_2D_SHADOW_ARB));
|
2136
|
-
rb_define_const(module, "GL_SAMPLER_2D_SHADOW", INT2NUM(GL_SAMPLER_2D_SHADOW));
|
2137
|
-
rb_define_const(module, "GL_SAMPLER_3D_ARB", INT2NUM(GL_SAMPLER_3D_ARB));
|
2138
|
-
rb_define_const(module, "GL_SAMPLER_3D", INT2NUM(GL_SAMPLER_3D));
|
2139
|
-
rb_define_const(module, "GL_SAMPLER_CUBE_ARB", INT2NUM(GL_SAMPLER_CUBE_ARB));
|
2140
|
-
rb_define_const(module, "GL_SAMPLER_CUBE", INT2NUM(GL_SAMPLER_CUBE));
|
2141
|
-
rb_define_const(module, "GL_SAMPLES_3DFX", INT2NUM(GL_SAMPLES_3DFX));
|
2142
|
-
rb_define_const(module, "GL_SAMPLES_ARB", INT2NUM(GL_SAMPLES_ARB));
|
2143
|
-
rb_define_const(module, "GL_SAMPLES_EXT", INT2NUM(GL_SAMPLES_EXT));
|
2144
|
-
rb_define_const(module, "GL_SAMPLES", INT2NUM(GL_SAMPLES));
|
2145
|
-
rb_define_const(module, "GL_SAMPLES_PASSED_ARB", INT2NUM(GL_SAMPLES_PASSED_ARB));
|
2146
|
-
rb_define_const(module, "GL_SAMPLES_PASSED", INT2NUM(GL_SAMPLES_PASSED));
|
2147
|
-
rb_define_const(module, "GL_SAMPLES_SGIS", INT2NUM(GL_SAMPLES_SGIS));
|
2148
2266
|
rb_define_const(module, "GL_SATURATE_BIT_ATI", INT2NUM(GL_SATURATE_BIT_ATI));
|
2149
2267
|
rb_define_const(module, "GL_SCALAR_EXT", INT2NUM(GL_SCALAR_EXT));
|
2150
2268
|
rb_define_const(module, "GL_SCALEBIAS_HINT_SGIX", INT2NUM(GL_SCALEBIAS_HINT_SGIX));
|
@@ -2155,32 +2273,31 @@ void gl_init_enums(VALUE module)
|
|
2155
2273
|
rb_define_const(module, "GL_SCISSOR_BOX", INT2NUM(GL_SCISSOR_BOX));
|
2156
2274
|
rb_define_const(module, "GL_SCISSOR_TEST", INT2NUM(GL_SCISSOR_TEST));
|
2157
2275
|
rb_define_const(module, "GL_SCREEN_COORDINATES_REND", INT2NUM(GL_SCREEN_COORDINATES_REND));
|
2158
|
-
rb_define_const(module, "
|
2276
|
+
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY", INT2NUM(GL_SECONDARY_COLOR_ARRAY));
|
2159
2277
|
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING", INT2NUM(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING));
|
2278
|
+
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB));
|
2160
2279
|
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_EXT));
|
2161
|
-
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY", INT2NUM(GL_SECONDARY_COLOR_ARRAY));
|
2162
2280
|
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_LIST_IBM", INT2NUM(GL_SECONDARY_COLOR_ARRAY_LIST_IBM));
|
2163
2281
|
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM));
|
2164
|
-
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_POINTER_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_POINTER_EXT));
|
2165
2282
|
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_POINTER", INT2NUM(GL_SECONDARY_COLOR_ARRAY_POINTER));
|
2166
|
-
rb_define_const(module, "
|
2283
|
+
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_POINTER_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_POINTER_EXT));
|
2167
2284
|
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_SIZE", INT2NUM(GL_SECONDARY_COLOR_ARRAY_SIZE));
|
2168
|
-
rb_define_const(module, "
|
2285
|
+
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_SIZE_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_SIZE_EXT));
|
2169
2286
|
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_STRIDE", INT2NUM(GL_SECONDARY_COLOR_ARRAY_STRIDE));
|
2170
|
-
rb_define_const(module, "
|
2287
|
+
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT));
|
2171
2288
|
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_TYPE", INT2NUM(GL_SECONDARY_COLOR_ARRAY_TYPE));
|
2289
|
+
rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_TYPE_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_TYPE_EXT));
|
2172
2290
|
rb_define_const(module, "GL_SECONDARY_COLOR_NV", INT2NUM(GL_SECONDARY_COLOR_NV));
|
2173
2291
|
rb_define_const(module, "GL_SECONDARY_INTERPOLATOR_ATI", INT2NUM(GL_SECONDARY_INTERPOLATOR_ATI));
|
2174
2292
|
rb_define_const(module, "GL_SELECT", INT2NUM(GL_SELECT));
|
2175
2293
|
rb_define_const(module, "GL_SELECTION_BUFFER_POINTER", INT2NUM(GL_SELECTION_BUFFER_POINTER));
|
2176
2294
|
rb_define_const(module, "GL_SELECTION_BUFFER_SIZE", INT2NUM(GL_SELECTION_BUFFER_SIZE));
|
2177
|
-
rb_define_const(module, "GL_SEPARABLE_2D_EXT", INT2NUM(GL_SEPARABLE_2D_EXT));
|
2178
2295
|
rb_define_const(module, "GL_SEPARABLE_2D", INT2NUM(GL_SEPARABLE_2D));
|
2179
|
-
rb_define_const(module, "
|
2296
|
+
rb_define_const(module, "GL_SEPARABLE_2D_EXT", INT2NUM(GL_SEPARABLE_2D_EXT));
|
2297
|
+
rb_define_const(module, "GL_SEPARATE_ATTRIBS_NV", INT2NUM(GL_SEPARATE_ATTRIBS_NV));
|
2180
2298
|
rb_define_const(module, "GL_SEPARATE_SPECULAR_COLOR", INT2NUM(GL_SEPARATE_SPECULAR_COLOR));
|
2299
|
+
rb_define_const(module, "GL_SEPARATE_SPECULAR_COLOR_EXT", INT2NUM(GL_SEPARATE_SPECULAR_COLOR_EXT));
|
2181
2300
|
rb_define_const(module, "GL_SET", INT2NUM(GL_SET));
|
2182
|
-
rb_define_const(module, "GL_SGI_color_matrix", INT2NUM(GL_SGI_color_matrix));
|
2183
|
-
rb_define_const(module, "GL_SGI_color_table", INT2NUM(GL_SGI_color_table));
|
2184
2301
|
rb_define_const(module, "GL_SGIS_detail_texture", INT2NUM(GL_SGIS_detail_texture));
|
2185
2302
|
rb_define_const(module, "GL_SGIS_fog_function", INT2NUM(GL_SGIS_fog_function));
|
2186
2303
|
rb_define_const(module, "GL_SGIS_generate_mipmap", INT2NUM(GL_SGIS_generate_mipmap));
|
@@ -2195,9 +2312,8 @@ void gl_init_enums(VALUE module)
|
|
2195
2312
|
rb_define_const(module, "GL_SGIS_texture_filter4", INT2NUM(GL_SGIS_texture_filter4));
|
2196
2313
|
rb_define_const(module, "GL_SGIS_texture_lod", INT2NUM(GL_SGIS_texture_lod));
|
2197
2314
|
rb_define_const(module, "GL_SGIS_texture_select", INT2NUM(GL_SGIS_texture_select));
|
2198
|
-
rb_define_const(module, "GL_SGI_texture_color_table", INT2NUM(GL_SGI_texture_color_table));
|
2199
|
-
rb_define_const(module, "GL_SGIX_async_histogram", INT2NUM(GL_SGIX_async_histogram));
|
2200
2315
|
rb_define_const(module, "GL_SGIX_async", INT2NUM(GL_SGIX_async));
|
2316
|
+
rb_define_const(module, "GL_SGIX_async_histogram", INT2NUM(GL_SGIX_async_histogram));
|
2201
2317
|
rb_define_const(module, "GL_SGIX_async_pixel", INT2NUM(GL_SGIX_async_pixel));
|
2202
2318
|
rb_define_const(module, "GL_SGIX_blend_alpha_minmax", INT2NUM(GL_SGIX_blend_alpha_minmax));
|
2203
2319
|
rb_define_const(module, "GL_SGIX_calligraphic_fragment", INT2NUM(GL_SGIX_calligraphic_fragment));
|
@@ -2220,8 +2336,8 @@ void gl_init_enums(VALUE module)
|
|
2220
2336
|
rb_define_const(module, "GL_SGIX_reference_plane", INT2NUM(GL_SGIX_reference_plane));
|
2221
2337
|
rb_define_const(module, "GL_SGIX_resample", INT2NUM(GL_SGIX_resample));
|
2222
2338
|
rb_define_const(module, "GL_SGIX_scalebias_hint", INT2NUM(GL_SGIX_scalebias_hint));
|
2223
|
-
rb_define_const(module, "GL_SGIX_shadow_ambient", INT2NUM(GL_SGIX_shadow_ambient));
|
2224
2339
|
rb_define_const(module, "GL_SGIX_shadow", INT2NUM(GL_SGIX_shadow));
|
2340
|
+
rb_define_const(module, "GL_SGIX_shadow_ambient", INT2NUM(GL_SGIX_shadow_ambient));
|
2225
2341
|
rb_define_const(module, "GL_SGIX_sprite", INT2NUM(GL_SGIX_sprite));
|
2226
2342
|
rb_define_const(module, "GL_SGIX_subsample", INT2NUM(GL_SGIX_subsample));
|
2227
2343
|
rb_define_const(module, "GL_SGIX_tag_sample_buffer", INT2NUM(GL_SGIX_tag_sample_buffer));
|
@@ -2232,14 +2348,17 @@ void gl_init_enums(VALUE module)
|
|
2232
2348
|
rb_define_const(module, "GL_SGIX_texture_scale_bias", INT2NUM(GL_SGIX_texture_scale_bias));
|
2233
2349
|
rb_define_const(module, "GL_SGIX_vertex_preclip", INT2NUM(GL_SGIX_vertex_preclip));
|
2234
2350
|
rb_define_const(module, "GL_SGIX_ycrcb", INT2NUM(GL_SGIX_ycrcb));
|
2235
|
-
rb_define_const(module, "
|
2351
|
+
rb_define_const(module, "GL_SGI_color_matrix", INT2NUM(GL_SGI_color_matrix));
|
2352
|
+
rb_define_const(module, "GL_SGI_color_table", INT2NUM(GL_SGI_color_table));
|
2353
|
+
rb_define_const(module, "GL_SGI_texture_color_table", INT2NUM(GL_SGI_texture_color_table));
|
2236
2354
|
rb_define_const(module, "GL_SHADER_CONSISTENT_NV", INT2NUM(GL_SHADER_CONSISTENT_NV));
|
2237
2355
|
rb_define_const(module, "GL_SHADER_OBJECT_ARB", INT2NUM(GL_SHADER_OBJECT_ARB));
|
2238
2356
|
rb_define_const(module, "GL_SHADER_OPERATION_NV", INT2NUM(GL_SHADER_OPERATION_NV));
|
2239
2357
|
rb_define_const(module, "GL_SHADER_SOURCE_LENGTH", INT2NUM(GL_SHADER_SOURCE_LENGTH));
|
2240
2358
|
rb_define_const(module, "GL_SHADER_TYPE", INT2NUM(GL_SHADER_TYPE));
|
2241
|
-
rb_define_const(module, "
|
2359
|
+
rb_define_const(module, "GL_SHADE_MODEL", INT2NUM(GL_SHADE_MODEL));
|
2242
2360
|
rb_define_const(module, "GL_SHADING_LANGUAGE_VERSION", INT2NUM(GL_SHADING_LANGUAGE_VERSION));
|
2361
|
+
rb_define_const(module, "GL_SHADING_LANGUAGE_VERSION_ARB", INT2NUM(GL_SHADING_LANGUAGE_VERSION_ARB));
|
2243
2362
|
rb_define_const(module, "GL_SHADOW_AMBIENT_SGIX", INT2NUM(GL_SHADOW_AMBIENT_SGIX));
|
2244
2363
|
rb_define_const(module, "GL_SHADOW_ATTENUATION_EXT", INT2NUM(GL_SHADOW_ATTENUATION_EXT));
|
2245
2364
|
rb_define_const(module, "GL_SHARED_TEXTURE_PALETTE_EXT", INT2NUM(GL_SHARED_TEXTURE_PALETTE_EXT));
|
@@ -2265,41 +2384,40 @@ void gl_init_enums(VALUE module)
|
|
2265
2384
|
rb_define_const(module, "GL_SIGNED_RGBA_NV", INT2NUM(GL_SIGNED_RGBA_NV));
|
2266
2385
|
rb_define_const(module, "GL_SIGNED_RGB_NV", INT2NUM(GL_SIGNED_RGB_NV));
|
2267
2386
|
rb_define_const(module, "GL_SIGNED_RGB_UNSIGNED_ALPHA_NV", INT2NUM(GL_SIGNED_RGB_UNSIGNED_ALPHA_NV));
|
2268
|
-
rb_define_const(module, "GL_SINGLE_COLOR_EXT", INT2NUM(GL_SINGLE_COLOR_EXT));
|
2269
2387
|
rb_define_const(module, "GL_SINGLE_COLOR", INT2NUM(GL_SINGLE_COLOR));
|
2270
|
-
rb_define_const(module, "
|
2388
|
+
rb_define_const(module, "GL_SINGLE_COLOR_EXT", INT2NUM(GL_SINGLE_COLOR_EXT));
|
2271
2389
|
rb_define_const(module, "GL_SLICE_ACCUM_SUN", INT2NUM(GL_SLICE_ACCUM_SUN));
|
2272
|
-
rb_define_const(module, "
|
2390
|
+
rb_define_const(module, "GL_SLUMINANCE", INT2NUM(GL_SLUMINANCE));
|
2391
|
+
rb_define_const(module, "GL_SLUMINANCE8", INT2NUM(GL_SLUMINANCE8));
|
2273
2392
|
rb_define_const(module, "GL_SLUMINANCE8_ALPHA8", INT2NUM(GL_SLUMINANCE8_ALPHA8));
|
2393
|
+
rb_define_const(module, "GL_SLUMINANCE8_ALPHA8_EXT", INT2NUM(GL_SLUMINANCE8_ALPHA8_EXT));
|
2274
2394
|
rb_define_const(module, "GL_SLUMINANCE8_EXT", INT2NUM(GL_SLUMINANCE8_EXT));
|
2275
|
-
rb_define_const(module, "GL_SLUMINANCE8", INT2NUM(GL_SLUMINANCE8));
|
2276
|
-
rb_define_const(module, "GL_SLUMINANCE_ALPHA_EXT", INT2NUM(GL_SLUMINANCE_ALPHA_EXT));
|
2277
2395
|
rb_define_const(module, "GL_SLUMINANCE_ALPHA", INT2NUM(GL_SLUMINANCE_ALPHA));
|
2396
|
+
rb_define_const(module, "GL_SLUMINANCE_ALPHA_EXT", INT2NUM(GL_SLUMINANCE_ALPHA_EXT));
|
2278
2397
|
rb_define_const(module, "GL_SLUMINANCE_EXT", INT2NUM(GL_SLUMINANCE_EXT));
|
2279
|
-
rb_define_const(module, "GL_SLUMINANCE", INT2NUM(GL_SLUMINANCE));
|
2280
2398
|
rb_define_const(module, "GL_SMOOTH", INT2NUM(GL_SMOOTH));
|
2281
2399
|
rb_define_const(module, "GL_SMOOTH_LINE_WIDTH_GRANULARITY", INT2NUM(GL_SMOOTH_LINE_WIDTH_GRANULARITY));
|
2282
2400
|
rb_define_const(module, "GL_SMOOTH_LINE_WIDTH_RANGE", INT2NUM(GL_SMOOTH_LINE_WIDTH_RANGE));
|
2283
2401
|
rb_define_const(module, "GL_SMOOTH_POINT_SIZE_GRANULARITY", INT2NUM(GL_SMOOTH_POINT_SIZE_GRANULARITY));
|
2284
2402
|
rb_define_const(module, "GL_SMOOTH_POINT_SIZE_RANGE", INT2NUM(GL_SMOOTH_POINT_SIZE_RANGE));
|
2403
|
+
rb_define_const(module, "GL_SOURCE0_ALPHA", INT2NUM(GL_SOURCE0_ALPHA));
|
2285
2404
|
rb_define_const(module, "GL_SOURCE0_ALPHA_ARB", INT2NUM(GL_SOURCE0_ALPHA_ARB));
|
2286
2405
|
rb_define_const(module, "GL_SOURCE0_ALPHA_EXT", INT2NUM(GL_SOURCE0_ALPHA_EXT));
|
2287
|
-
rb_define_const(module, "
|
2406
|
+
rb_define_const(module, "GL_SOURCE0_RGB", INT2NUM(GL_SOURCE0_RGB));
|
2288
2407
|
rb_define_const(module, "GL_SOURCE0_RGB_ARB", INT2NUM(GL_SOURCE0_RGB_ARB));
|
2289
2408
|
rb_define_const(module, "GL_SOURCE0_RGB_EXT", INT2NUM(GL_SOURCE0_RGB_EXT));
|
2290
|
-
rb_define_const(module, "
|
2409
|
+
rb_define_const(module, "GL_SOURCE1_ALPHA", INT2NUM(GL_SOURCE1_ALPHA));
|
2291
2410
|
rb_define_const(module, "GL_SOURCE1_ALPHA_ARB", INT2NUM(GL_SOURCE1_ALPHA_ARB));
|
2292
2411
|
rb_define_const(module, "GL_SOURCE1_ALPHA_EXT", INT2NUM(GL_SOURCE1_ALPHA_EXT));
|
2293
|
-
rb_define_const(module, "
|
2412
|
+
rb_define_const(module, "GL_SOURCE1_RGB", INT2NUM(GL_SOURCE1_RGB));
|
2294
2413
|
rb_define_const(module, "GL_SOURCE1_RGB_ARB", INT2NUM(GL_SOURCE1_RGB_ARB));
|
2295
2414
|
rb_define_const(module, "GL_SOURCE1_RGB_EXT", INT2NUM(GL_SOURCE1_RGB_EXT));
|
2296
|
-
rb_define_const(module, "
|
2415
|
+
rb_define_const(module, "GL_SOURCE2_ALPHA", INT2NUM(GL_SOURCE2_ALPHA));
|
2297
2416
|
rb_define_const(module, "GL_SOURCE2_ALPHA_ARB", INT2NUM(GL_SOURCE2_ALPHA_ARB));
|
2298
2417
|
rb_define_const(module, "GL_SOURCE2_ALPHA_EXT", INT2NUM(GL_SOURCE2_ALPHA_EXT));
|
2299
|
-
rb_define_const(module, "
|
2418
|
+
rb_define_const(module, "GL_SOURCE2_RGB", INT2NUM(GL_SOURCE2_RGB));
|
2300
2419
|
rb_define_const(module, "GL_SOURCE2_RGB_ARB", INT2NUM(GL_SOURCE2_RGB_ARB));
|
2301
2420
|
rb_define_const(module, "GL_SOURCE2_RGB_EXT", INT2NUM(GL_SOURCE2_RGB_EXT));
|
2302
|
-
rb_define_const(module, "GL_SOURCE2_RGB", INT2NUM(GL_SOURCE2_RGB));
|
2303
2421
|
rb_define_const(module, "GL_SOURCE3_ALPHA_NV", INT2NUM(GL_SOURCE3_ALPHA_NV));
|
2304
2422
|
rb_define_const(module, "GL_SOURCE3_RGB_NV", INT2NUM(GL_SOURCE3_RGB_NV));
|
2305
2423
|
rb_define_const(module, "GL_SPARE0_NV", INT2NUM(GL_SPARE0_NV));
|
@@ -2326,32 +2444,33 @@ void gl_init_enums(VALUE module)
|
|
2326
2444
|
rb_define_const(module, "GL_SRC_ALPHA", INT2NUM(GL_SRC_ALPHA));
|
2327
2445
|
rb_define_const(module, "GL_SRC_ALPHA_SATURATE", INT2NUM(GL_SRC_ALPHA_SATURATE));
|
2328
2446
|
rb_define_const(module, "GL_SRC_COLOR", INT2NUM(GL_SRC_COLOR));
|
2329
|
-
rb_define_const(module, "
|
2447
|
+
rb_define_const(module, "GL_SRGB", INT2NUM(GL_SRGB));
|
2448
|
+
rb_define_const(module, "GL_SRGB8", INT2NUM(GL_SRGB8));
|
2330
2449
|
rb_define_const(module, "GL_SRGB8_ALPHA8", INT2NUM(GL_SRGB8_ALPHA8));
|
2450
|
+
rb_define_const(module, "GL_SRGB8_ALPHA8_EXT", INT2NUM(GL_SRGB8_ALPHA8_EXT));
|
2331
2451
|
rb_define_const(module, "GL_SRGB8_EXT", INT2NUM(GL_SRGB8_EXT));
|
2332
|
-
rb_define_const(module, "GL_SRGB8", INT2NUM(GL_SRGB8));
|
2333
|
-
rb_define_const(module, "GL_SRGB_ALPHA_EXT", INT2NUM(GL_SRGB_ALPHA_EXT));
|
2334
2452
|
rb_define_const(module, "GL_SRGB_ALPHA", INT2NUM(GL_SRGB_ALPHA));
|
2453
|
+
rb_define_const(module, "GL_SRGB_ALPHA_EXT", INT2NUM(GL_SRGB_ALPHA_EXT));
|
2335
2454
|
rb_define_const(module, "GL_SRGB_EXT", INT2NUM(GL_SRGB_EXT));
|
2336
|
-
rb_define_const(module, "GL_SRGB", INT2NUM(GL_SRGB));
|
2337
2455
|
rb_define_const(module, "GL_STACK_OVERFLOW", INT2NUM(GL_STACK_OVERFLOW));
|
2338
2456
|
rb_define_const(module, "GL_STACK_UNDERFLOW", INT2NUM(GL_STACK_UNDERFLOW));
|
2339
2457
|
rb_define_const(module, "GL_STATIC_ATI", INT2NUM(GL_STATIC_ATI));
|
2340
|
-
rb_define_const(module, "GL_STATIC_COPY_ARB", INT2NUM(GL_STATIC_COPY_ARB));
|
2341
2458
|
rb_define_const(module, "GL_STATIC_COPY", INT2NUM(GL_STATIC_COPY));
|
2342
|
-
rb_define_const(module, "
|
2459
|
+
rb_define_const(module, "GL_STATIC_COPY_ARB", INT2NUM(GL_STATIC_COPY_ARB));
|
2343
2460
|
rb_define_const(module, "GL_STATIC_DRAW", INT2NUM(GL_STATIC_DRAW));
|
2344
|
-
rb_define_const(module, "
|
2461
|
+
rb_define_const(module, "GL_STATIC_DRAW_ARB", INT2NUM(GL_STATIC_DRAW_ARB));
|
2345
2462
|
rb_define_const(module, "GL_STATIC_READ", INT2NUM(GL_STATIC_READ));
|
2463
|
+
rb_define_const(module, "GL_STATIC_READ_ARB", INT2NUM(GL_STATIC_READ_ARB));
|
2464
|
+
rb_define_const(module, "GL_STENCIL", INT2NUM(GL_STENCIL));
|
2346
2465
|
rb_define_const(module, "GL_STENCIL_ATTACHMENT_EXT", INT2NUM(GL_STENCIL_ATTACHMENT_EXT));
|
2347
|
-
rb_define_const(module, "GL_STENCIL_BACK_FAIL_ATI", INT2NUM(GL_STENCIL_BACK_FAIL_ATI));
|
2348
2466
|
rb_define_const(module, "GL_STENCIL_BACK_FAIL", INT2NUM(GL_STENCIL_BACK_FAIL));
|
2349
|
-
rb_define_const(module, "
|
2467
|
+
rb_define_const(module, "GL_STENCIL_BACK_FAIL_ATI", INT2NUM(GL_STENCIL_BACK_FAIL_ATI));
|
2350
2468
|
rb_define_const(module, "GL_STENCIL_BACK_FUNC", INT2NUM(GL_STENCIL_BACK_FUNC));
|
2351
|
-
rb_define_const(module, "
|
2469
|
+
rb_define_const(module, "GL_STENCIL_BACK_FUNC_ATI", INT2NUM(GL_STENCIL_BACK_FUNC_ATI));
|
2352
2470
|
rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_FAIL", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_FAIL));
|
2353
|
-
rb_define_const(module, "
|
2471
|
+
rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI));
|
2354
2472
|
rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_PASS", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_PASS));
|
2473
|
+
rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI));
|
2355
2474
|
rb_define_const(module, "GL_STENCIL_BACK_REF", INT2NUM(GL_STENCIL_BACK_REF));
|
2356
2475
|
rb_define_const(module, "GL_STENCIL_BACK_VALUE_MASK", INT2NUM(GL_STENCIL_BACK_VALUE_MASK));
|
2357
2476
|
rb_define_const(module, "GL_STENCIL_BACK_WRITEMASK", INT2NUM(GL_STENCIL_BACK_WRITEMASK));
|
@@ -2361,12 +2480,11 @@ void gl_init_enums(VALUE module)
|
|
2361
2480
|
rb_define_const(module, "GL_STENCIL_CLEAR_VALUE", INT2NUM(GL_STENCIL_CLEAR_VALUE));
|
2362
2481
|
rb_define_const(module, "GL_STENCIL_FAIL", INT2NUM(GL_STENCIL_FAIL));
|
2363
2482
|
rb_define_const(module, "GL_STENCIL_FUNC", INT2NUM(GL_STENCIL_FUNC));
|
2483
|
+
rb_define_const(module, "GL_STENCIL_INDEX", INT2NUM(GL_STENCIL_INDEX));
|
2364
2484
|
rb_define_const(module, "GL_STENCIL_INDEX16_EXT", INT2NUM(GL_STENCIL_INDEX16_EXT));
|
2365
2485
|
rb_define_const(module, "GL_STENCIL_INDEX1_EXT", INT2NUM(GL_STENCIL_INDEX1_EXT));
|
2366
2486
|
rb_define_const(module, "GL_STENCIL_INDEX4_EXT", INT2NUM(GL_STENCIL_INDEX4_EXT));
|
2367
2487
|
rb_define_const(module, "GL_STENCIL_INDEX8_EXT", INT2NUM(GL_STENCIL_INDEX8_EXT));
|
2368
|
-
rb_define_const(module, "GL_STENCIL_INDEX", INT2NUM(GL_STENCIL_INDEX));
|
2369
|
-
rb_define_const(module, "GL_STENCIL", INT2NUM(GL_STENCIL));
|
2370
2488
|
rb_define_const(module, "GL_STENCIL_PASS_DEPTH_FAIL", INT2NUM(GL_STENCIL_PASS_DEPTH_FAIL));
|
2371
2489
|
rb_define_const(module, "GL_STENCIL_PASS_DEPTH_PASS", INT2NUM(GL_STENCIL_PASS_DEPTH_PASS));
|
2372
2490
|
rb_define_const(module, "GL_STENCIL_REF", INT2NUM(GL_STENCIL_REF));
|
@@ -2378,25 +2496,26 @@ void gl_init_enums(VALUE module)
|
|
2378
2496
|
rb_define_const(module, "GL_STEREO", INT2NUM(GL_STEREO));
|
2379
2497
|
rb_define_const(module, "GL_STORAGE_CACHED_APPLE", INT2NUM(GL_STORAGE_CACHED_APPLE));
|
2380
2498
|
rb_define_const(module, "GL_STORAGE_SHARED_APPLE", INT2NUM(GL_STORAGE_SHARED_APPLE));
|
2381
|
-
rb_define_const(module, "GL_STREAM_COPY_ARB", INT2NUM(GL_STREAM_COPY_ARB));
|
2382
2499
|
rb_define_const(module, "GL_STREAM_COPY", INT2NUM(GL_STREAM_COPY));
|
2383
|
-
rb_define_const(module, "
|
2500
|
+
rb_define_const(module, "GL_STREAM_COPY_ARB", INT2NUM(GL_STREAM_COPY_ARB));
|
2384
2501
|
rb_define_const(module, "GL_STREAM_DRAW", INT2NUM(GL_STREAM_DRAW));
|
2385
|
-
rb_define_const(module, "
|
2502
|
+
rb_define_const(module, "GL_STREAM_DRAW_ARB", INT2NUM(GL_STREAM_DRAW_ARB));
|
2386
2503
|
rb_define_const(module, "GL_STREAM_READ", INT2NUM(GL_STREAM_READ));
|
2504
|
+
rb_define_const(module, "GL_STREAM_READ_ARB", INT2NUM(GL_STREAM_READ_ARB));
|
2387
2505
|
rb_define_const(module, "GL_STRICT_DEPTHFUNC_HINT_PGI", INT2NUM(GL_STRICT_DEPTHFUNC_HINT_PGI));
|
2388
2506
|
rb_define_const(module, "GL_STRICT_LIGHTING_HINT_PGI", INT2NUM(GL_STRICT_LIGHTING_HINT_PGI));
|
2389
2507
|
rb_define_const(module, "GL_STRICT_SCISSOR_HINT_PGI", INT2NUM(GL_STRICT_SCISSOR_HINT_PGI));
|
2390
|
-
rb_define_const(module, "GL_SUB_ATI", INT2NUM(GL_SUB_ATI));
|
2391
2508
|
rb_define_const(module, "GL_SUBPIXEL_BITS", INT2NUM(GL_SUBPIXEL_BITS));
|
2392
|
-
rb_define_const(module, "GL_SUBTRACT_ARB", INT2NUM(GL_SUBTRACT_ARB));
|
2393
2509
|
rb_define_const(module, "GL_SUBTRACT", INT2NUM(GL_SUBTRACT));
|
2510
|
+
rb_define_const(module, "GL_SUBTRACT_ARB", INT2NUM(GL_SUBTRACT_ARB));
|
2511
|
+
rb_define_const(module, "GL_SUB_ATI", INT2NUM(GL_SUB_ATI));
|
2394
2512
|
rb_define_const(module, "GL_SWIZZLE_STQ_ATI", INT2NUM(GL_SWIZZLE_STQ_ATI));
|
2395
2513
|
rb_define_const(module, "GL_SWIZZLE_STQ_DQ_ATI", INT2NUM(GL_SWIZZLE_STQ_DQ_ATI));
|
2396
|
-
rb_define_const(module, "GL_SWIZZLE_STR_ATI", INT2NUM(GL_SWIZZLE_STR_ATI));
|
2397
|
-
rb_define_const(module, "GL_SWIZZLE_STR_DR_ATI", INT2NUM(GL_SWIZZLE_STR_DR_ATI));
|
2398
2514
|
rb_define_const(module, "GL_SWIZZLE_STRQ_ATI", INT2NUM(GL_SWIZZLE_STRQ_ATI));
|
2399
2515
|
rb_define_const(module, "GL_SWIZZLE_STRQ_DQ_ATI", INT2NUM(GL_SWIZZLE_STRQ_DQ_ATI));
|
2516
|
+
rb_define_const(module, "GL_SWIZZLE_STR_ATI", INT2NUM(GL_SWIZZLE_STR_ATI));
|
2517
|
+
rb_define_const(module, "GL_SWIZZLE_STR_DR_ATI", INT2NUM(GL_SWIZZLE_STR_DR_ATI));
|
2518
|
+
rb_define_const(module, "GL_T", INT2NUM(GL_T));
|
2400
2519
|
rb_define_const(module, "GL_T2F_C3F_V3F", INT2NUM(GL_T2F_C3F_V3F));
|
2401
2520
|
rb_define_const(module, "GL_T2F_C4F_N3F_V3F", INT2NUM(GL_T2F_C4F_N3F_V3F));
|
2402
2521
|
rb_define_const(module, "GL_T2F_C4UB_V3F", INT2NUM(GL_T2F_C4UB_V3F));
|
@@ -2408,8 +2527,8 @@ void gl_init_enums(VALUE module)
|
|
2408
2527
|
rb_define_const(module, "GL_T2F_V3F", INT2NUM(GL_T2F_V3F));
|
2409
2528
|
rb_define_const(module, "GL_T4F_C4F_N3F_V4F", INT2NUM(GL_T4F_C4F_N3F_V4F));
|
2410
2529
|
rb_define_const(module, "GL_T4F_V4F", INT2NUM(GL_T4F_V4F));
|
2411
|
-
rb_define_const(module, "GL_TABLE_TOO_LARGE_EXT", INT2NUM(GL_TABLE_TOO_LARGE_EXT));
|
2412
2530
|
rb_define_const(module, "GL_TABLE_TOO_LARGE", INT2NUM(GL_TABLE_TOO_LARGE));
|
2531
|
+
rb_define_const(module, "GL_TABLE_TOO_LARGE_EXT", INT2NUM(GL_TABLE_TOO_LARGE_EXT));
|
2413
2532
|
rb_define_const(module, "GL_TANGENT_ARRAY_EXT", INT2NUM(GL_TANGENT_ARRAY_EXT));
|
2414
2533
|
rb_define_const(module, "GL_TANGENT_ARRAY_POINTER_EXT", INT2NUM(GL_TANGENT_ARRAY_POINTER_EXT));
|
2415
2534
|
rb_define_const(module, "GL_TANGENT_ARRAY_STRIDE_EXT", INT2NUM(GL_TANGENT_ARRAY_STRIDE_EXT));
|
@@ -2418,106 +2537,114 @@ void gl_init_enums(VALUE module)
|
|
2418
2537
|
rb_define_const(module, "GL_TEXCOORD2_BIT_PGI", INT2NUM(GL_TEXCOORD2_BIT_PGI));
|
2419
2538
|
rb_define_const(module, "GL_TEXCOORD3_BIT_PGI", INT2NUM(GL_TEXCOORD3_BIT_PGI));
|
2420
2539
|
rb_define_const(module, "GL_TEXCOORD4_BIT_PGI", INT2NUM(GL_TEXCOORD4_BIT_PGI));
|
2421
|
-
rb_define_const(module, "
|
2422
|
-
rb_define_const(module, "GL_TEXTURE0_ARB", INT2NUM(GL_TEXTURE0_ARB));
|
2540
|
+
rb_define_const(module, "GL_TEXTURE", INT2NUM(GL_TEXTURE));
|
2423
2541
|
rb_define_const(module, "GL_TEXTURE0", INT2NUM(GL_TEXTURE0));
|
2424
|
-
rb_define_const(module, "
|
2542
|
+
rb_define_const(module, "GL_TEXTURE0_ARB", INT2NUM(GL_TEXTURE0_ARB));
|
2543
|
+
rb_define_const(module, "GL_TEXTURE1", INT2NUM(GL_TEXTURE1));
|
2425
2544
|
rb_define_const(module, "GL_TEXTURE10", INT2NUM(GL_TEXTURE10));
|
2426
|
-
rb_define_const(module, "
|
2545
|
+
rb_define_const(module, "GL_TEXTURE10_ARB", INT2NUM(GL_TEXTURE10_ARB));
|
2427
2546
|
rb_define_const(module, "GL_TEXTURE11", INT2NUM(GL_TEXTURE11));
|
2428
|
-
rb_define_const(module, "
|
2547
|
+
rb_define_const(module, "GL_TEXTURE11_ARB", INT2NUM(GL_TEXTURE11_ARB));
|
2429
2548
|
rb_define_const(module, "GL_TEXTURE12", INT2NUM(GL_TEXTURE12));
|
2430
|
-
rb_define_const(module, "
|
2549
|
+
rb_define_const(module, "GL_TEXTURE12_ARB", INT2NUM(GL_TEXTURE12_ARB));
|
2431
2550
|
rb_define_const(module, "GL_TEXTURE13", INT2NUM(GL_TEXTURE13));
|
2432
|
-
rb_define_const(module, "
|
2551
|
+
rb_define_const(module, "GL_TEXTURE13_ARB", INT2NUM(GL_TEXTURE13_ARB));
|
2433
2552
|
rb_define_const(module, "GL_TEXTURE14", INT2NUM(GL_TEXTURE14));
|
2434
|
-
rb_define_const(module, "
|
2553
|
+
rb_define_const(module, "GL_TEXTURE14_ARB", INT2NUM(GL_TEXTURE14_ARB));
|
2435
2554
|
rb_define_const(module, "GL_TEXTURE15", INT2NUM(GL_TEXTURE15));
|
2436
|
-
rb_define_const(module, "
|
2555
|
+
rb_define_const(module, "GL_TEXTURE15_ARB", INT2NUM(GL_TEXTURE15_ARB));
|
2437
2556
|
rb_define_const(module, "GL_TEXTURE16", INT2NUM(GL_TEXTURE16));
|
2438
|
-
rb_define_const(module, "
|
2557
|
+
rb_define_const(module, "GL_TEXTURE16_ARB", INT2NUM(GL_TEXTURE16_ARB));
|
2439
2558
|
rb_define_const(module, "GL_TEXTURE17", INT2NUM(GL_TEXTURE17));
|
2440
|
-
rb_define_const(module, "
|
2559
|
+
rb_define_const(module, "GL_TEXTURE17_ARB", INT2NUM(GL_TEXTURE17_ARB));
|
2441
2560
|
rb_define_const(module, "GL_TEXTURE18", INT2NUM(GL_TEXTURE18));
|
2442
|
-
rb_define_const(module, "
|
2561
|
+
rb_define_const(module, "GL_TEXTURE18_ARB", INT2NUM(GL_TEXTURE18_ARB));
|
2443
2562
|
rb_define_const(module, "GL_TEXTURE19", INT2NUM(GL_TEXTURE19));
|
2563
|
+
rb_define_const(module, "GL_TEXTURE19_ARB", INT2NUM(GL_TEXTURE19_ARB));
|
2444
2564
|
rb_define_const(module, "GL_TEXTURE1_ARB", INT2NUM(GL_TEXTURE1_ARB));
|
2445
|
-
rb_define_const(module, "
|
2446
|
-
rb_define_const(module, "GL_TEXTURE_1D", INT2NUM(GL_TEXTURE_1D));
|
2447
|
-
rb_define_const(module, "GL_TEXTURE_1D_STACK_BINDING_MESAX", INT2NUM(GL_TEXTURE_1D_STACK_BINDING_MESAX));
|
2448
|
-
rb_define_const(module, "GL_TEXTURE_1D_STACK_MESAX", INT2NUM(GL_TEXTURE_1D_STACK_MESAX));
|
2449
|
-
rb_define_const(module, "GL_TEXTURE1", INT2NUM(GL_TEXTURE1));
|
2450
|
-
rb_define_const(module, "GL_TEXTURE20_ARB", INT2NUM(GL_TEXTURE20_ARB));
|
2565
|
+
rb_define_const(module, "GL_TEXTURE2", INT2NUM(GL_TEXTURE2));
|
2451
2566
|
rb_define_const(module, "GL_TEXTURE20", INT2NUM(GL_TEXTURE20));
|
2452
|
-
rb_define_const(module, "
|
2567
|
+
rb_define_const(module, "GL_TEXTURE20_ARB", INT2NUM(GL_TEXTURE20_ARB));
|
2453
2568
|
rb_define_const(module, "GL_TEXTURE21", INT2NUM(GL_TEXTURE21));
|
2454
|
-
rb_define_const(module, "
|
2569
|
+
rb_define_const(module, "GL_TEXTURE21_ARB", INT2NUM(GL_TEXTURE21_ARB));
|
2455
2570
|
rb_define_const(module, "GL_TEXTURE22", INT2NUM(GL_TEXTURE22));
|
2456
|
-
rb_define_const(module, "
|
2571
|
+
rb_define_const(module, "GL_TEXTURE22_ARB", INT2NUM(GL_TEXTURE22_ARB));
|
2457
2572
|
rb_define_const(module, "GL_TEXTURE23", INT2NUM(GL_TEXTURE23));
|
2458
|
-
rb_define_const(module, "
|
2573
|
+
rb_define_const(module, "GL_TEXTURE23_ARB", INT2NUM(GL_TEXTURE23_ARB));
|
2459
2574
|
rb_define_const(module, "GL_TEXTURE24", INT2NUM(GL_TEXTURE24));
|
2460
|
-
rb_define_const(module, "
|
2575
|
+
rb_define_const(module, "GL_TEXTURE24_ARB", INT2NUM(GL_TEXTURE24_ARB));
|
2461
2576
|
rb_define_const(module, "GL_TEXTURE25", INT2NUM(GL_TEXTURE25));
|
2462
|
-
rb_define_const(module, "
|
2577
|
+
rb_define_const(module, "GL_TEXTURE25_ARB", INT2NUM(GL_TEXTURE25_ARB));
|
2463
2578
|
rb_define_const(module, "GL_TEXTURE26", INT2NUM(GL_TEXTURE26));
|
2464
|
-
rb_define_const(module, "
|
2579
|
+
rb_define_const(module, "GL_TEXTURE26_ARB", INT2NUM(GL_TEXTURE26_ARB));
|
2465
2580
|
rb_define_const(module, "GL_TEXTURE27", INT2NUM(GL_TEXTURE27));
|
2466
|
-
rb_define_const(module, "
|
2581
|
+
rb_define_const(module, "GL_TEXTURE27_ARB", INT2NUM(GL_TEXTURE27_ARB));
|
2467
2582
|
rb_define_const(module, "GL_TEXTURE28", INT2NUM(GL_TEXTURE28));
|
2468
|
-
rb_define_const(module, "
|
2583
|
+
rb_define_const(module, "GL_TEXTURE28_ARB", INT2NUM(GL_TEXTURE28_ARB));
|
2469
2584
|
rb_define_const(module, "GL_TEXTURE29", INT2NUM(GL_TEXTURE29));
|
2585
|
+
rb_define_const(module, "GL_TEXTURE29_ARB", INT2NUM(GL_TEXTURE29_ARB));
|
2470
2586
|
rb_define_const(module, "GL_TEXTURE2_ARB", INT2NUM(GL_TEXTURE2_ARB));
|
2471
|
-
rb_define_const(module, "
|
2472
|
-
rb_define_const(module, "GL_TEXTURE_2D", INT2NUM(GL_TEXTURE_2D));
|
2473
|
-
rb_define_const(module, "GL_TEXTURE_2D_STACK_BINDING_MESAX", INT2NUM(GL_TEXTURE_2D_STACK_BINDING_MESAX));
|
2474
|
-
rb_define_const(module, "GL_TEXTURE_2D_STACK_MESAX", INT2NUM(GL_TEXTURE_2D_STACK_MESAX));
|
2475
|
-
rb_define_const(module, "GL_TEXTURE2", INT2NUM(GL_TEXTURE2));
|
2476
|
-
rb_define_const(module, "GL_TEXTURE30_ARB", INT2NUM(GL_TEXTURE30_ARB));
|
2587
|
+
rb_define_const(module, "GL_TEXTURE3", INT2NUM(GL_TEXTURE3));
|
2477
2588
|
rb_define_const(module, "GL_TEXTURE30", INT2NUM(GL_TEXTURE30));
|
2478
|
-
rb_define_const(module, "
|
2589
|
+
rb_define_const(module, "GL_TEXTURE30_ARB", INT2NUM(GL_TEXTURE30_ARB));
|
2479
2590
|
rb_define_const(module, "GL_TEXTURE31", INT2NUM(GL_TEXTURE31));
|
2591
|
+
rb_define_const(module, "GL_TEXTURE31_ARB", INT2NUM(GL_TEXTURE31_ARB));
|
2480
2592
|
rb_define_const(module, "GL_TEXTURE3_ARB", INT2NUM(GL_TEXTURE3_ARB));
|
2481
|
-
rb_define_const(module, "GL_TEXTURE_3D_BINDING_EXT", INT2NUM(GL_TEXTURE_3D_BINDING_EXT));
|
2482
|
-
rb_define_const(module, "GL_TEXTURE_3D_EXT", INT2NUM(GL_TEXTURE_3D_EXT));
|
2483
|
-
rb_define_const(module, "GL_TEXTURE_3D", INT2NUM(GL_TEXTURE_3D));
|
2484
|
-
rb_define_const(module, "GL_TEXTURE3", INT2NUM(GL_TEXTURE3));
|
2485
|
-
rb_define_const(module, "GL_TEXTURE4_ARB", INT2NUM(GL_TEXTURE4_ARB));
|
2486
|
-
rb_define_const(module, "GL_TEXTURE_4D_BINDING_SGIS", INT2NUM(GL_TEXTURE_4D_BINDING_SGIS));
|
2487
|
-
rb_define_const(module, "GL_TEXTURE_4D_SGIS", INT2NUM(GL_TEXTURE_4D_SGIS));
|
2488
|
-
rb_define_const(module, "GL_TEXTURE_4DSIZE_SGIS", INT2NUM(GL_TEXTURE_4DSIZE_SGIS));
|
2489
2593
|
rb_define_const(module, "GL_TEXTURE4", INT2NUM(GL_TEXTURE4));
|
2490
|
-
rb_define_const(module, "
|
2594
|
+
rb_define_const(module, "GL_TEXTURE4_ARB", INT2NUM(GL_TEXTURE4_ARB));
|
2491
2595
|
rb_define_const(module, "GL_TEXTURE5", INT2NUM(GL_TEXTURE5));
|
2492
|
-
rb_define_const(module, "
|
2596
|
+
rb_define_const(module, "GL_TEXTURE5_ARB", INT2NUM(GL_TEXTURE5_ARB));
|
2493
2597
|
rb_define_const(module, "GL_TEXTURE6", INT2NUM(GL_TEXTURE6));
|
2494
|
-
rb_define_const(module, "
|
2598
|
+
rb_define_const(module, "GL_TEXTURE6_ARB", INT2NUM(GL_TEXTURE6_ARB));
|
2495
2599
|
rb_define_const(module, "GL_TEXTURE7", INT2NUM(GL_TEXTURE7));
|
2496
|
-
rb_define_const(module, "
|
2600
|
+
rb_define_const(module, "GL_TEXTURE7_ARB", INT2NUM(GL_TEXTURE7_ARB));
|
2497
2601
|
rb_define_const(module, "GL_TEXTURE8", INT2NUM(GL_TEXTURE8));
|
2498
|
-
rb_define_const(module, "
|
2602
|
+
rb_define_const(module, "GL_TEXTURE8_ARB", INT2NUM(GL_TEXTURE8_ARB));
|
2499
2603
|
rb_define_const(module, "GL_TEXTURE9", INT2NUM(GL_TEXTURE9));
|
2500
|
-
rb_define_const(module, "
|
2604
|
+
rb_define_const(module, "GL_TEXTURE9_ARB", INT2NUM(GL_TEXTURE9_ARB));
|
2605
|
+
rb_define_const(module, "GL_TEXTURE_1D", INT2NUM(GL_TEXTURE_1D));
|
2606
|
+
rb_define_const(module, "GL_TEXTURE_1D_ARRAY_EXT", INT2NUM(GL_TEXTURE_1D_ARRAY_EXT));
|
2607
|
+
rb_define_const(module, "GL_TEXTURE_1D_BINDING_EXT", INT2NUM(GL_TEXTURE_1D_BINDING_EXT));
|
2608
|
+
rb_define_const(module, "GL_TEXTURE_1D_STACK_BINDING_MESAX", INT2NUM(GL_TEXTURE_1D_STACK_BINDING_MESAX));
|
2609
|
+
rb_define_const(module, "GL_TEXTURE_1D_STACK_MESAX", INT2NUM(GL_TEXTURE_1D_STACK_MESAX));
|
2610
|
+
rb_define_const(module, "GL_TEXTURE_2D", INT2NUM(GL_TEXTURE_2D));
|
2611
|
+
rb_define_const(module, "GL_TEXTURE_2D_ARRAY_EXT", INT2NUM(GL_TEXTURE_2D_ARRAY_EXT));
|
2612
|
+
rb_define_const(module, "GL_TEXTURE_2D_BINDING_EXT", INT2NUM(GL_TEXTURE_2D_BINDING_EXT));
|
2613
|
+
rb_define_const(module, "GL_TEXTURE_2D_STACK_BINDING_MESAX", INT2NUM(GL_TEXTURE_2D_STACK_BINDING_MESAX));
|
2614
|
+
rb_define_const(module, "GL_TEXTURE_2D_STACK_MESAX", INT2NUM(GL_TEXTURE_2D_STACK_MESAX));
|
2615
|
+
rb_define_const(module, "GL_TEXTURE_3D", INT2NUM(GL_TEXTURE_3D));
|
2616
|
+
rb_define_const(module, "GL_TEXTURE_3D_BINDING_EXT", INT2NUM(GL_TEXTURE_3D_BINDING_EXT));
|
2617
|
+
rb_define_const(module, "GL_TEXTURE_3D_EXT", INT2NUM(GL_TEXTURE_3D_EXT));
|
2618
|
+
rb_define_const(module, "GL_TEXTURE_4DSIZE_SGIS", INT2NUM(GL_TEXTURE_4DSIZE_SGIS));
|
2619
|
+
rb_define_const(module, "GL_TEXTURE_4D_BINDING_SGIS", INT2NUM(GL_TEXTURE_4D_BINDING_SGIS));
|
2620
|
+
rb_define_const(module, "GL_TEXTURE_4D_SGIS", INT2NUM(GL_TEXTURE_4D_SGIS));
|
2501
2621
|
rb_define_const(module, "GL_TEXTURE_ALPHA_SIZE", INT2NUM(GL_TEXTURE_ALPHA_SIZE));
|
2622
|
+
rb_define_const(module, "GL_TEXTURE_ALPHA_SIZE_EXT", INT2NUM(GL_TEXTURE_ALPHA_SIZE_EXT));
|
2502
2623
|
rb_define_const(module, "GL_TEXTURE_ALPHA_TYPE_ARB", INT2NUM(GL_TEXTURE_ALPHA_TYPE_ARB));
|
2503
2624
|
rb_define_const(module, "GL_TEXTURE_APPLICATION_MODE_EXT", INT2NUM(GL_TEXTURE_APPLICATION_MODE_EXT));
|
2504
2625
|
rb_define_const(module, "GL_TEXTURE_BASE_LEVEL", INT2NUM(GL_TEXTURE_BASE_LEVEL));
|
2505
2626
|
rb_define_const(module, "GL_TEXTURE_BASE_LEVEL_SGIS", INT2NUM(GL_TEXTURE_BASE_LEVEL_SGIS));
|
2506
2627
|
rb_define_const(module, "GL_TEXTURE_BINDING_1D", INT2NUM(GL_TEXTURE_BINDING_1D));
|
2628
|
+
rb_define_const(module, "GL_TEXTURE_BINDING_1D_ARRAY_EXT", INT2NUM(GL_TEXTURE_BINDING_1D_ARRAY_EXT));
|
2507
2629
|
rb_define_const(module, "GL_TEXTURE_BINDING_2D", INT2NUM(GL_TEXTURE_BINDING_2D));
|
2630
|
+
rb_define_const(module, "GL_TEXTURE_BINDING_2D_ARRAY_EXT", INT2NUM(GL_TEXTURE_BINDING_2D_ARRAY_EXT));
|
2508
2631
|
rb_define_const(module, "GL_TEXTURE_BINDING_3D", INT2NUM(GL_TEXTURE_BINDING_3D));
|
2632
|
+
rb_define_const(module, "GL_TEXTURE_BINDING_BUFFER_EXT", INT2NUM(GL_TEXTURE_BINDING_BUFFER_EXT));
|
2633
|
+
rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP));
|
2509
2634
|
rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_ARB", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_ARB));
|
2510
2635
|
rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_EXT", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_EXT));
|
2511
|
-
rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP));
|
2512
2636
|
rb_define_const(module, "GL_TEXTURE_BINDING_RECTANGLE_ARB", INT2NUM(GL_TEXTURE_BINDING_RECTANGLE_ARB));
|
2513
2637
|
rb_define_const(module, "GL_TEXTURE_BINDING_RECTANGLE_NV", INT2NUM(GL_TEXTURE_BINDING_RECTANGLE_NV));
|
2514
2638
|
rb_define_const(module, "GL_TEXTURE_BIT", INT2NUM(GL_TEXTURE_BIT));
|
2515
|
-
rb_define_const(module, "GL_TEXTURE_BLUE_SIZE_EXT", INT2NUM(GL_TEXTURE_BLUE_SIZE_EXT));
|
2516
2639
|
rb_define_const(module, "GL_TEXTURE_BLUE_SIZE", INT2NUM(GL_TEXTURE_BLUE_SIZE));
|
2640
|
+
rb_define_const(module, "GL_TEXTURE_BLUE_SIZE_EXT", INT2NUM(GL_TEXTURE_BLUE_SIZE_EXT));
|
2517
2641
|
rb_define_const(module, "GL_TEXTURE_BLUE_TYPE_ARB", INT2NUM(GL_TEXTURE_BLUE_TYPE_ARB));
|
2518
|
-
rb_define_const(module, "GL_TEXTURE_BORDER_COLOR", INT2NUM(GL_TEXTURE_BORDER_COLOR));
|
2519
2642
|
rb_define_const(module, "GL_TEXTURE_BORDER", INT2NUM(GL_TEXTURE_BORDER));
|
2643
|
+
rb_define_const(module, "GL_TEXTURE_BORDER_COLOR", INT2NUM(GL_TEXTURE_BORDER_COLOR));
|
2520
2644
|
rb_define_const(module, "GL_TEXTURE_BORDER_VALUES_NV", INT2NUM(GL_TEXTURE_BORDER_VALUES_NV));
|
2645
|
+
rb_define_const(module, "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT", INT2NUM(GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT));
|
2646
|
+
rb_define_const(module, "GL_TEXTURE_BUFFER_EXT", INT2NUM(GL_TEXTURE_BUFFER_EXT));
|
2647
|
+
rb_define_const(module, "GL_TEXTURE_BUFFER_FORMAT_EXT", INT2NUM(GL_TEXTURE_BUFFER_FORMAT_EXT));
|
2521
2648
|
rb_define_const(module, "GL_TEXTURE_CLIPMAP_CENTER_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_CENTER_SGIX));
|
2522
2649
|
rb_define_const(module, "GL_TEXTURE_CLIPMAP_DEPTH_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_DEPTH_SGIX));
|
2523
2650
|
rb_define_const(module, "GL_TEXTURE_CLIPMAP_FRAME_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_FRAME_SGIX));
|
@@ -2532,66 +2659,67 @@ void gl_init_enums(VALUE module)
|
|
2532
2659
|
rb_define_const(module, "GL_TEXTURE_COMPARE_OPERATOR_SGIX", INT2NUM(GL_TEXTURE_COMPARE_OPERATOR_SGIX));
|
2533
2660
|
rb_define_const(module, "GL_TEXTURE_COMPARE_SGIX", INT2NUM(GL_TEXTURE_COMPARE_SGIX));
|
2534
2661
|
rb_define_const(module, "GL_TEXTURE_COMPONENTS", INT2NUM(GL_TEXTURE_COMPONENTS));
|
2662
|
+
rb_define_const(module, "GL_TEXTURE_COMPRESSED", INT2NUM(GL_TEXTURE_COMPRESSED));
|
2535
2663
|
rb_define_const(module, "GL_TEXTURE_COMPRESSED_ARB", INT2NUM(GL_TEXTURE_COMPRESSED_ARB));
|
2536
|
-
rb_define_const(module, "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", INT2NUM(GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB));
|
2537
2664
|
rb_define_const(module, "GL_TEXTURE_COMPRESSED_IMAGE_SIZE", INT2NUM(GL_TEXTURE_COMPRESSED_IMAGE_SIZE));
|
2538
|
-
rb_define_const(module, "
|
2539
|
-
rb_define_const(module, "GL_TEXTURE_COMPRESSION_HINT_ARB", INT2NUM(GL_TEXTURE_COMPRESSION_HINT_ARB));
|
2665
|
+
rb_define_const(module, "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", INT2NUM(GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB));
|
2540
2666
|
rb_define_const(module, "GL_TEXTURE_COMPRESSION_HINT", INT2NUM(GL_TEXTURE_COMPRESSION_HINT));
|
2667
|
+
rb_define_const(module, "GL_TEXTURE_COMPRESSION_HINT_ARB", INT2NUM(GL_TEXTURE_COMPRESSION_HINT_ARB));
|
2541
2668
|
rb_define_const(module, "GL_TEXTURE_CONSTANT_DATA_SUNX", INT2NUM(GL_TEXTURE_CONSTANT_DATA_SUNX));
|
2542
|
-
rb_define_const(module, "
|
2669
|
+
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY", INT2NUM(GL_TEXTURE_COORD_ARRAY));
|
2543
2670
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING", INT2NUM(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING));
|
2671
|
+
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB));
|
2544
2672
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_COUNT_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_COUNT_EXT));
|
2545
2673
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_EXT));
|
2546
|
-
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY", INT2NUM(GL_TEXTURE_COORD_ARRAY));
|
2547
2674
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_LIST_IBM", INT2NUM(GL_TEXTURE_COORD_ARRAY_LIST_IBM));
|
2548
2675
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM));
|
2549
2676
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL));
|
2550
|
-
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_POINTER_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_POINTER_EXT));
|
2551
2677
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_POINTER", INT2NUM(GL_TEXTURE_COORD_ARRAY_POINTER));
|
2552
|
-
rb_define_const(module, "
|
2678
|
+
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_POINTER_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_POINTER_EXT));
|
2553
2679
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_SIZE", INT2NUM(GL_TEXTURE_COORD_ARRAY_SIZE));
|
2554
|
-
rb_define_const(module, "
|
2680
|
+
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_SIZE_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_SIZE_EXT));
|
2555
2681
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_STRIDE", INT2NUM(GL_TEXTURE_COORD_ARRAY_STRIDE));
|
2556
|
-
rb_define_const(module, "
|
2682
|
+
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_STRIDE_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_STRIDE_EXT));
|
2557
2683
|
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_TYPE", INT2NUM(GL_TEXTURE_COORD_ARRAY_TYPE));
|
2684
|
+
rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_TYPE_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_TYPE_EXT));
|
2685
|
+
rb_define_const(module, "GL_TEXTURE_COORD_NV", INT2NUM(GL_TEXTURE_COORD_NV));
|
2686
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP", INT2NUM(GL_TEXTURE_CUBE_MAP));
|
2558
2687
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_ARB));
|
2559
2688
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_EXT));
|
2560
|
-
rb_define_const(module, "
|
2689
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X));
|
2561
2690
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB));
|
2562
2691
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT));
|
2563
|
-
rb_define_const(module, "
|
2692
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y));
|
2564
2693
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB));
|
2565
2694
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT));
|
2566
|
-
rb_define_const(module, "
|
2695
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z));
|
2567
2696
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB));
|
2568
2697
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT));
|
2569
|
-
rb_define_const(module, "
|
2698
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X));
|
2570
2699
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB));
|
2571
2700
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT));
|
2572
|
-
rb_define_const(module, "
|
2701
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y));
|
2573
2702
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB));
|
2574
2703
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT));
|
2575
|
-
rb_define_const(module, "
|
2704
|
+
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z));
|
2576
2705
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB));
|
2577
2706
|
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT));
|
2578
|
-
rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z));
|
2579
2707
|
rb_define_const(module, "GL_TEXTURE_DEFORMATION_BIT_SGIX", INT2NUM(GL_TEXTURE_DEFORMATION_BIT_SGIX));
|
2580
2708
|
rb_define_const(module, "GL_TEXTURE_DEFORMATION_SGIX", INT2NUM(GL_TEXTURE_DEFORMATION_SGIX));
|
2581
|
-
rb_define_const(module, "GL_TEXTURE_DEPTH_EXT", INT2NUM(GL_TEXTURE_DEPTH_EXT));
|
2582
2709
|
rb_define_const(module, "GL_TEXTURE_DEPTH", INT2NUM(GL_TEXTURE_DEPTH));
|
2583
|
-
rb_define_const(module, "
|
2710
|
+
rb_define_const(module, "GL_TEXTURE_DEPTH_EXT", INT2NUM(GL_TEXTURE_DEPTH_EXT));
|
2584
2711
|
rb_define_const(module, "GL_TEXTURE_DEPTH_SIZE", INT2NUM(GL_TEXTURE_DEPTH_SIZE));
|
2712
|
+
rb_define_const(module, "GL_TEXTURE_DEPTH_SIZE_ARB", INT2NUM(GL_TEXTURE_DEPTH_SIZE_ARB));
|
2585
2713
|
rb_define_const(module, "GL_TEXTURE_DEPTH_TYPE_ARB", INT2NUM(GL_TEXTURE_DEPTH_TYPE_ARB));
|
2586
2714
|
rb_define_const(module, "GL_TEXTURE_DS_SIZE_NV", INT2NUM(GL_TEXTURE_DS_SIZE_NV));
|
2587
2715
|
rb_define_const(module, "GL_TEXTURE_DT_SIZE_NV", INT2NUM(GL_TEXTURE_DT_SIZE_NV));
|
2716
|
+
rb_define_const(module, "GL_TEXTURE_ENV", INT2NUM(GL_TEXTURE_ENV));
|
2588
2717
|
rb_define_const(module, "GL_TEXTURE_ENV_BIAS_SGIX", INT2NUM(GL_TEXTURE_ENV_BIAS_SGIX));
|
2589
2718
|
rb_define_const(module, "GL_TEXTURE_ENV_COLOR", INT2NUM(GL_TEXTURE_ENV_COLOR));
|
2590
|
-
rb_define_const(module, "GL_TEXTURE_ENV", INT2NUM(GL_TEXTURE_ENV));
|
2591
2719
|
rb_define_const(module, "GL_TEXTURE_ENV_MODE", INT2NUM(GL_TEXTURE_ENV_MODE));
|
2592
2720
|
rb_define_const(module, "GL_TEXTURE_FILTER4_SIZE_SGIS", INT2NUM(GL_TEXTURE_FILTER4_SIZE_SGIS));
|
2593
|
-
rb_define_const(module, "GL_TEXTURE_FILTER_CONTROL_EXT", INT2NUM(GL_TEXTURE_FILTER_CONTROL_EXT));
|
2594
2721
|
rb_define_const(module, "GL_TEXTURE_FILTER_CONTROL", INT2NUM(GL_TEXTURE_FILTER_CONTROL));
|
2722
|
+
rb_define_const(module, "GL_TEXTURE_FILTER_CONTROL_EXT", INT2NUM(GL_TEXTURE_FILTER_CONTROL_EXT));
|
2595
2723
|
rb_define_const(module, "GL_TEXTURE_FLOAT_COMPONENTS_NV", INT2NUM(GL_TEXTURE_FLOAT_COMPONENTS_NV));
|
2596
2724
|
rb_define_const(module, "GL_TEXTURE_GEN_MODE", INT2NUM(GL_TEXTURE_GEN_MODE));
|
2597
2725
|
rb_define_const(module, "GL_TEXTURE_GEN_Q", INT2NUM(GL_TEXTURE_GEN_Q));
|
@@ -2599,28 +2727,27 @@ void gl_init_enums(VALUE module)
|
|
2599
2727
|
rb_define_const(module, "GL_TEXTURE_GEN_S", INT2NUM(GL_TEXTURE_GEN_S));
|
2600
2728
|
rb_define_const(module, "GL_TEXTURE_GEN_T", INT2NUM(GL_TEXTURE_GEN_T));
|
2601
2729
|
rb_define_const(module, "GL_TEXTURE_GEQUAL_R_SGIX", INT2NUM(GL_TEXTURE_GEQUAL_R_SGIX));
|
2602
|
-
rb_define_const(module, "GL_TEXTURE_GREEN_SIZE_EXT", INT2NUM(GL_TEXTURE_GREEN_SIZE_EXT));
|
2603
2730
|
rb_define_const(module, "GL_TEXTURE_GREEN_SIZE", INT2NUM(GL_TEXTURE_GREEN_SIZE));
|
2731
|
+
rb_define_const(module, "GL_TEXTURE_GREEN_SIZE_EXT", INT2NUM(GL_TEXTURE_GREEN_SIZE_EXT));
|
2604
2732
|
rb_define_const(module, "GL_TEXTURE_GREEN_TYPE_ARB", INT2NUM(GL_TEXTURE_GREEN_TYPE_ARB));
|
2605
2733
|
rb_define_const(module, "GL_TEXTURE_HEIGHT", INT2NUM(GL_TEXTURE_HEIGHT));
|
2606
2734
|
rb_define_const(module, "GL_TEXTURE_HI_SIZE_NV", INT2NUM(GL_TEXTURE_HI_SIZE_NV));
|
2607
2735
|
rb_define_const(module, "GL_TEXTURE_INDEX_SIZE_EXT", INT2NUM(GL_TEXTURE_INDEX_SIZE_EXT));
|
2608
|
-
rb_define_const(module, "GL_TEXTURE", INT2NUM(GL_TEXTURE));
|
2609
|
-
rb_define_const(module, "GL_TEXTURE_INTENSITY_SIZE_EXT", INT2NUM(GL_TEXTURE_INTENSITY_SIZE_EXT));
|
2610
2736
|
rb_define_const(module, "GL_TEXTURE_INTENSITY_SIZE", INT2NUM(GL_TEXTURE_INTENSITY_SIZE));
|
2737
|
+
rb_define_const(module, "GL_TEXTURE_INTENSITY_SIZE_EXT", INT2NUM(GL_TEXTURE_INTENSITY_SIZE_EXT));
|
2611
2738
|
rb_define_const(module, "GL_TEXTURE_INTENSITY_TYPE_ARB", INT2NUM(GL_TEXTURE_INTENSITY_TYPE_ARB));
|
2612
2739
|
rb_define_const(module, "GL_TEXTURE_INTERNAL_FORMAT", INT2NUM(GL_TEXTURE_INTERNAL_FORMAT));
|
2613
2740
|
rb_define_const(module, "GL_TEXTURE_LEQUAL_R_SGIX", INT2NUM(GL_TEXTURE_LEQUAL_R_SGIX));
|
2614
|
-
rb_define_const(module, "GL_TEXTURE_LIGHT_EXT", INT2NUM(GL_TEXTURE_LIGHT_EXT));
|
2615
2741
|
rb_define_const(module, "GL_TEXTURE_LIGHTING_MODE_HP", INT2NUM(GL_TEXTURE_LIGHTING_MODE_HP));
|
2616
|
-
rb_define_const(module, "
|
2742
|
+
rb_define_const(module, "GL_TEXTURE_LIGHT_EXT", INT2NUM(GL_TEXTURE_LIGHT_EXT));
|
2617
2743
|
rb_define_const(module, "GL_TEXTURE_LOD_BIAS", INT2NUM(GL_TEXTURE_LOD_BIAS));
|
2744
|
+
rb_define_const(module, "GL_TEXTURE_LOD_BIAS_EXT", INT2NUM(GL_TEXTURE_LOD_BIAS_EXT));
|
2618
2745
|
rb_define_const(module, "GL_TEXTURE_LOD_BIAS_R_SGIX", INT2NUM(GL_TEXTURE_LOD_BIAS_R_SGIX));
|
2619
2746
|
rb_define_const(module, "GL_TEXTURE_LOD_BIAS_S_SGIX", INT2NUM(GL_TEXTURE_LOD_BIAS_S_SGIX));
|
2620
2747
|
rb_define_const(module, "GL_TEXTURE_LOD_BIAS_T_SGIX", INT2NUM(GL_TEXTURE_LOD_BIAS_T_SGIX));
|
2621
2748
|
rb_define_const(module, "GL_TEXTURE_LO_SIZE_NV", INT2NUM(GL_TEXTURE_LO_SIZE_NV));
|
2622
|
-
rb_define_const(module, "GL_TEXTURE_LUMINANCE_SIZE_EXT", INT2NUM(GL_TEXTURE_LUMINANCE_SIZE_EXT));
|
2623
2749
|
rb_define_const(module, "GL_TEXTURE_LUMINANCE_SIZE", INT2NUM(GL_TEXTURE_LUMINANCE_SIZE));
|
2750
|
+
rb_define_const(module, "GL_TEXTURE_LUMINANCE_SIZE_EXT", INT2NUM(GL_TEXTURE_LUMINANCE_SIZE_EXT));
|
2624
2751
|
rb_define_const(module, "GL_TEXTURE_LUMINANCE_TYPE_ARB", INT2NUM(GL_TEXTURE_LUMINANCE_TYPE_ARB));
|
2625
2752
|
rb_define_const(module, "GL_TEXTURE_MAG_FILTER", INT2NUM(GL_TEXTURE_MAG_FILTER));
|
2626
2753
|
rb_define_const(module, "GL_TEXTURE_MAG_SIZE_NV", INT2NUM(GL_TEXTURE_MAG_SIZE_NV));
|
@@ -2642,105 +2769,132 @@ void gl_init_enums(VALUE module)
|
|
2642
2769
|
rb_define_const(module, "GL_TEXTURE_NORMAL_EXT", INT2NUM(GL_TEXTURE_NORMAL_EXT));
|
2643
2770
|
rb_define_const(module, "GL_TEXTURE_POST_SPECULAR_HP", INT2NUM(GL_TEXTURE_POST_SPECULAR_HP));
|
2644
2771
|
rb_define_const(module, "GL_TEXTURE_PRE_SPECULAR_HP", INT2NUM(GL_TEXTURE_PRE_SPECULAR_HP));
|
2645
|
-
rb_define_const(module, "GL_TEXTURE_PRIORITY_EXT", INT2NUM(GL_TEXTURE_PRIORITY_EXT));
|
2646
2772
|
rb_define_const(module, "GL_TEXTURE_PRIORITY", INT2NUM(GL_TEXTURE_PRIORITY));
|
2773
|
+
rb_define_const(module, "GL_TEXTURE_PRIORITY_EXT", INT2NUM(GL_TEXTURE_PRIORITY_EXT));
|
2647
2774
|
rb_define_const(module, "GL_TEXTURE_RECTANGLE_ARB", INT2NUM(GL_TEXTURE_RECTANGLE_ARB));
|
2648
2775
|
rb_define_const(module, "GL_TEXTURE_RECTANGLE_NV", INT2NUM(GL_TEXTURE_RECTANGLE_NV));
|
2649
|
-
rb_define_const(module, "GL_TEXTURE_RED_SIZE_EXT", INT2NUM(GL_TEXTURE_RED_SIZE_EXT));
|
2650
2776
|
rb_define_const(module, "GL_TEXTURE_RED_SIZE", INT2NUM(GL_TEXTURE_RED_SIZE));
|
2777
|
+
rb_define_const(module, "GL_TEXTURE_RED_SIZE_EXT", INT2NUM(GL_TEXTURE_RED_SIZE_EXT));
|
2651
2778
|
rb_define_const(module, "GL_TEXTURE_RED_TYPE_ARB", INT2NUM(GL_TEXTURE_RED_TYPE_ARB));
|
2652
|
-
rb_define_const(module, "GL_TEXTURE_RESIDENT_EXT", INT2NUM(GL_TEXTURE_RESIDENT_EXT));
|
2653
2779
|
rb_define_const(module, "GL_TEXTURE_RESIDENT", INT2NUM(GL_TEXTURE_RESIDENT));
|
2780
|
+
rb_define_const(module, "GL_TEXTURE_RESIDENT_EXT", INT2NUM(GL_TEXTURE_RESIDENT_EXT));
|
2654
2781
|
rb_define_const(module, "GL_TEXTURE_SHADER_NV", INT2NUM(GL_TEXTURE_SHADER_NV));
|
2782
|
+
rb_define_const(module, "GL_TEXTURE_SHARED_SIZE_EXT", INT2NUM(GL_TEXTURE_SHARED_SIZE_EXT));
|
2655
2783
|
rb_define_const(module, "GL_TEXTURE_STACK_DEPTH", INT2NUM(GL_TEXTURE_STACK_DEPTH));
|
2656
2784
|
rb_define_const(module, "GL_TEXTURE_STENCIL_SIZE_EXT", INT2NUM(GL_TEXTURE_STENCIL_SIZE_EXT));
|
2657
2785
|
rb_define_const(module, "GL_TEXTURE_TOO_LARGE_EXT", INT2NUM(GL_TEXTURE_TOO_LARGE_EXT));
|
2658
2786
|
rb_define_const(module, "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV", INT2NUM(GL_TEXTURE_UNSIGNED_REMAP_MODE_NV));
|
2659
2787
|
rb_define_const(module, "GL_TEXTURE_WIDTH", INT2NUM(GL_TEXTURE_WIDTH));
|
2660
2788
|
rb_define_const(module, "GL_TEXTURE_WRAP_Q_SGIS", INT2NUM(GL_TEXTURE_WRAP_Q_SGIS));
|
2661
|
-
rb_define_const(module, "GL_TEXTURE_WRAP_R_EXT", INT2NUM(GL_TEXTURE_WRAP_R_EXT));
|
2662
2789
|
rb_define_const(module, "GL_TEXTURE_WRAP_R", INT2NUM(GL_TEXTURE_WRAP_R));
|
2790
|
+
rb_define_const(module, "GL_TEXTURE_WRAP_R_EXT", INT2NUM(GL_TEXTURE_WRAP_R_EXT));
|
2663
2791
|
rb_define_const(module, "GL_TEXTURE_WRAP_S", INT2NUM(GL_TEXTURE_WRAP_S));
|
2664
2792
|
rb_define_const(module, "GL_TEXTURE_WRAP_T", INT2NUM(GL_TEXTURE_WRAP_T));
|
2793
|
+
rb_define_const(module, "GL_TEXT_FRAGMENT_SHADER_ATI", INT2NUM(GL_TEXT_FRAGMENT_SHADER_ATI));
|
2665
2794
|
rb_define_const(module, "GL_TIME_ELAPSED_EXT", INT2NUM(GL_TIME_ELAPSED_EXT));
|
2666
|
-
rb_define_const(module, "GL_T", INT2NUM(GL_T));
|
2667
2795
|
rb_define_const(module, "GL_TRACK_MATRIX_NV", INT2NUM(GL_TRACK_MATRIX_NV));
|
2668
2796
|
rb_define_const(module, "GL_TRACK_MATRIX_TRANSFORM_NV", INT2NUM(GL_TRACK_MATRIX_TRANSFORM_NV));
|
2669
2797
|
rb_define_const(module, "GL_TRANSFORM_BIT", INT2NUM(GL_TRANSFORM_BIT));
|
2798
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_ATTRIBS_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_ATTRIBS_NV));
|
2799
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV));
|
2800
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV));
|
2801
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_NV));
|
2802
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV));
|
2803
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_START_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_START_NV));
|
2804
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV));
|
2805
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_RECORD_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_RECORD_NV));
|
2806
|
+
rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYINGS_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYINGS_NV));
|
2670
2807
|
rb_define_const(module, "GL_TRANSFORM_HINT_APPLE", INT2NUM(GL_TRANSFORM_HINT_APPLE));
|
2671
|
-
rb_define_const(module, "GL_TRANSPOSE_COLOR_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_COLOR_MATRIX_ARB));
|
2672
2808
|
rb_define_const(module, "GL_TRANSPOSE_COLOR_MATRIX", INT2NUM(GL_TRANSPOSE_COLOR_MATRIX));
|
2809
|
+
rb_define_const(module, "GL_TRANSPOSE_COLOR_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_COLOR_MATRIX_ARB));
|
2673
2810
|
rb_define_const(module, "GL_TRANSPOSE_CURRENT_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_CURRENT_MATRIX_ARB));
|
2674
|
-
rb_define_const(module, "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_MODELVIEW_MATRIX_ARB));
|
2675
2811
|
rb_define_const(module, "GL_TRANSPOSE_MODELVIEW_MATRIX", INT2NUM(GL_TRANSPOSE_MODELVIEW_MATRIX));
|
2812
|
+
rb_define_const(module, "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_MODELVIEW_MATRIX_ARB));
|
2676
2813
|
rb_define_const(module, "GL_TRANSPOSE_NV", INT2NUM(GL_TRANSPOSE_NV));
|
2677
|
-
rb_define_const(module, "GL_TRANSPOSE_PROJECTION_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_PROJECTION_MATRIX_ARB));
|
2678
2814
|
rb_define_const(module, "GL_TRANSPOSE_PROJECTION_MATRIX", INT2NUM(GL_TRANSPOSE_PROJECTION_MATRIX));
|
2679
|
-
rb_define_const(module, "
|
2815
|
+
rb_define_const(module, "GL_TRANSPOSE_PROJECTION_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_PROJECTION_MATRIX_ARB));
|
2680
2816
|
rb_define_const(module, "GL_TRANSPOSE_TEXTURE_MATRIX", INT2NUM(GL_TRANSPOSE_TEXTURE_MATRIX));
|
2817
|
+
rb_define_const(module, "GL_TRANSPOSE_TEXTURE_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_TEXTURE_MATRIX_ARB));
|
2818
|
+
rb_define_const(module, "GL_TRIANGLES", INT2NUM(GL_TRIANGLES));
|
2819
|
+
rb_define_const(module, "GL_TRIANGLES_ADJACENCY_EXT", INT2NUM(GL_TRIANGLES_ADJACENCY_EXT));
|
2681
2820
|
rb_define_const(module, "GL_TRIANGLE_FAN", INT2NUM(GL_TRIANGLE_FAN));
|
2682
2821
|
rb_define_const(module, "GL_TRIANGLE_LIST_SUN", INT2NUM(GL_TRIANGLE_LIST_SUN));
|
2683
2822
|
rb_define_const(module, "GL_TRIANGLE_MESH_SUN", INT2NUM(GL_TRIANGLE_MESH_SUN));
|
2684
|
-
rb_define_const(module, "GL_TRIANGLES", INT2NUM(GL_TRIANGLES));
|
2685
2823
|
rb_define_const(module, "GL_TRIANGLE_STRIP", INT2NUM(GL_TRIANGLE_STRIP));
|
2824
|
+
rb_define_const(module, "GL_TRIANGLE_STRIP_ADJACENCY_EXT", INT2NUM(GL_TRIANGLE_STRIP_ADJACENCY_EXT));
|
2686
2825
|
rb_define_const(module, "GL_TRUE", INT2NUM(GL_TRUE));
|
2687
2826
|
rb_define_const(module, "GL_TYPE_RGBA_FLOAT_ATI", INT2NUM(GL_TYPE_RGBA_FLOAT_ATI));
|
2827
|
+
rb_define_const(module, "GL_UNIFORM_BUFFER_BINDING_EXT", INT2NUM(GL_UNIFORM_BUFFER_BINDING_EXT));
|
2828
|
+
rb_define_const(module, "GL_UNIFORM_BUFFER_EXT", INT2NUM(GL_UNIFORM_BUFFER_EXT));
|
2688
2829
|
rb_define_const(module, "GL_UNPACK_ALIGNMENT", INT2NUM(GL_UNPACK_ALIGNMENT));
|
2689
2830
|
rb_define_const(module, "GL_UNPACK_CLIENT_STORAGE_APPLE", INT2NUM(GL_UNPACK_CLIENT_STORAGE_APPLE));
|
2690
2831
|
rb_define_const(module, "GL_UNPACK_CMYK_HINT_EXT", INT2NUM(GL_UNPACK_CMYK_HINT_EXT));
|
2691
2832
|
rb_define_const(module, "GL_UNPACK_CONSTANT_DATA_SUNX", INT2NUM(GL_UNPACK_CONSTANT_DATA_SUNX));
|
2692
2833
|
rb_define_const(module, "GL_UNPACK_IMAGE_DEPTH_SGIS", INT2NUM(GL_UNPACK_IMAGE_DEPTH_SGIS));
|
2693
|
-
rb_define_const(module, "GL_UNPACK_IMAGE_HEIGHT_EXT", INT2NUM(GL_UNPACK_IMAGE_HEIGHT_EXT));
|
2694
2834
|
rb_define_const(module, "GL_UNPACK_IMAGE_HEIGHT", INT2NUM(GL_UNPACK_IMAGE_HEIGHT));
|
2835
|
+
rb_define_const(module, "GL_UNPACK_IMAGE_HEIGHT_EXT", INT2NUM(GL_UNPACK_IMAGE_HEIGHT_EXT));
|
2695
2836
|
rb_define_const(module, "GL_UNPACK_LSB_FIRST", INT2NUM(GL_UNPACK_LSB_FIRST));
|
2696
2837
|
rb_define_const(module, "GL_UNPACK_RESAMPLE_OML", INT2NUM(GL_UNPACK_RESAMPLE_OML));
|
2697
2838
|
rb_define_const(module, "GL_UNPACK_RESAMPLE_SGIX", INT2NUM(GL_UNPACK_RESAMPLE_SGIX));
|
2698
2839
|
rb_define_const(module, "GL_UNPACK_ROW_LENGTH", INT2NUM(GL_UNPACK_ROW_LENGTH));
|
2699
|
-
rb_define_const(module, "GL_UNPACK_SKIP_IMAGES_EXT", INT2NUM(GL_UNPACK_SKIP_IMAGES_EXT));
|
2700
2840
|
rb_define_const(module, "GL_UNPACK_SKIP_IMAGES", INT2NUM(GL_UNPACK_SKIP_IMAGES));
|
2841
|
+
rb_define_const(module, "GL_UNPACK_SKIP_IMAGES_EXT", INT2NUM(GL_UNPACK_SKIP_IMAGES_EXT));
|
2701
2842
|
rb_define_const(module, "GL_UNPACK_SKIP_PIXELS", INT2NUM(GL_UNPACK_SKIP_PIXELS));
|
2702
2843
|
rb_define_const(module, "GL_UNPACK_SKIP_ROWS", INT2NUM(GL_UNPACK_SKIP_ROWS));
|
2703
2844
|
rb_define_const(module, "GL_UNPACK_SKIP_VOLUMES_SGIS", INT2NUM(GL_UNPACK_SKIP_VOLUMES_SGIS));
|
2704
2845
|
rb_define_const(module, "GL_UNPACK_SUBSAMPLE_RATE_SGIX", INT2NUM(GL_UNPACK_SUBSAMPLE_RATE_SGIX));
|
2705
2846
|
rb_define_const(module, "GL_UNPACK_SWAP_BYTES", INT2NUM(GL_UNPACK_SWAP_BYTES));
|
2706
|
-
rb_define_const(module, "
|
2847
|
+
rb_define_const(module, "GL_UNSIGNED_BYTE", INT2NUM(GL_UNSIGNED_BYTE));
|
2707
2848
|
rb_define_const(module, "GL_UNSIGNED_BYTE_2_3_3_REV", INT2NUM(GL_UNSIGNED_BYTE_2_3_3_REV));
|
2708
|
-
rb_define_const(module, "
|
2849
|
+
rb_define_const(module, "GL_UNSIGNED_BYTE_2_3_3_REV_EXT", INT2NUM(GL_UNSIGNED_BYTE_2_3_3_REV_EXT));
|
2709
2850
|
rb_define_const(module, "GL_UNSIGNED_BYTE_3_3_2", INT2NUM(GL_UNSIGNED_BYTE_3_3_2));
|
2710
|
-
rb_define_const(module, "
|
2851
|
+
rb_define_const(module, "GL_UNSIGNED_BYTE_3_3_2_EXT", INT2NUM(GL_UNSIGNED_BYTE_3_3_2_EXT));
|
2711
2852
|
rb_define_const(module, "GL_UNSIGNED_IDENTITY_NV", INT2NUM(GL_UNSIGNED_IDENTITY_NV));
|
2712
|
-
rb_define_const(module, "
|
2853
|
+
rb_define_const(module, "GL_UNSIGNED_INT", INT2NUM(GL_UNSIGNED_INT));
|
2854
|
+
rb_define_const(module, "GL_UNSIGNED_INT_10F_11F_11F_REV_EXT", INT2NUM(GL_UNSIGNED_INT_10F_11F_11F_REV_EXT));
|
2713
2855
|
rb_define_const(module, "GL_UNSIGNED_INT_10_10_10_2", INT2NUM(GL_UNSIGNED_INT_10_10_10_2));
|
2714
|
-
rb_define_const(module, "
|
2715
|
-
rb_define_const(module, "GL_UNSIGNED_INT_2_10_10_10_REV", INT2NUM(GL_UNSIGNED_INT_2_10_10_10_REV));
|
2856
|
+
rb_define_const(module, "GL_UNSIGNED_INT_10_10_10_2_EXT", INT2NUM(GL_UNSIGNED_INT_10_10_10_2_EXT));
|
2716
2857
|
rb_define_const(module, "GL_UNSIGNED_INT_24_8_EXT", INT2NUM(GL_UNSIGNED_INT_24_8_EXT));
|
2717
2858
|
rb_define_const(module, "GL_UNSIGNED_INT_24_8_NV", INT2NUM(GL_UNSIGNED_INT_24_8_NV));
|
2718
|
-
rb_define_const(module, "
|
2859
|
+
rb_define_const(module, "GL_UNSIGNED_INT_2_10_10_10_REV", INT2NUM(GL_UNSIGNED_INT_2_10_10_10_REV));
|
2860
|
+
rb_define_const(module, "GL_UNSIGNED_INT_2_10_10_10_REV_EXT", INT2NUM(GL_UNSIGNED_INT_2_10_10_10_REV_EXT));
|
2861
|
+
rb_define_const(module, "GL_UNSIGNED_INT_5_9_9_9_REV_EXT", INT2NUM(GL_UNSIGNED_INT_5_9_9_9_REV_EXT));
|
2719
2862
|
rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8", INT2NUM(GL_UNSIGNED_INT_8_8_8_8));
|
2720
|
-
rb_define_const(module, "
|
2863
|
+
rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_EXT", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_EXT));
|
2721
2864
|
rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_REV", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_REV));
|
2865
|
+
rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_REV_EXT", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_REV_EXT));
|
2722
2866
|
rb_define_const(module, "GL_UNSIGNED_INT_8_8_S8_S8_REV_NV", INT2NUM(GL_UNSIGNED_INT_8_8_S8_S8_REV_NV));
|
2723
|
-
rb_define_const(module, "GL_UNSIGNED_INT", INT2NUM(GL_UNSIGNED_INT));
|
2724
2867
|
rb_define_const(module, "GL_UNSIGNED_INT_S8_S8_8_8_NV", INT2NUM(GL_UNSIGNED_INT_S8_S8_8_8_NV));
|
2868
|
+
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT));
|
2869
|
+
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D_EXT));
|
2870
|
+
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT));
|
2871
|
+
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_EXT));
|
2872
|
+
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT));
|
2873
|
+
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_3D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_3D_EXT));
|
2874
|
+
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT));
|
2875
|
+
rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_CUBE_EXT));
|
2876
|
+
rb_define_const(module, "GL_UNSIGNED_INT_VEC2_EXT", INT2NUM(GL_UNSIGNED_INT_VEC2_EXT));
|
2877
|
+
rb_define_const(module, "GL_UNSIGNED_INT_VEC3_EXT", INT2NUM(GL_UNSIGNED_INT_VEC3_EXT));
|
2878
|
+
rb_define_const(module, "GL_UNSIGNED_INT_VEC4_EXT", INT2NUM(GL_UNSIGNED_INT_VEC4_EXT));
|
2725
2879
|
rb_define_const(module, "GL_UNSIGNED_INVERT_NV", INT2NUM(GL_UNSIGNED_INVERT_NV));
|
2726
2880
|
rb_define_const(module, "GL_UNSIGNED_NORMALIZED_ARB", INT2NUM(GL_UNSIGNED_NORMALIZED_ARB));
|
2727
|
-
rb_define_const(module, "
|
2881
|
+
rb_define_const(module, "GL_UNSIGNED_SHORT", INT2NUM(GL_UNSIGNED_SHORT));
|
2728
2882
|
rb_define_const(module, "GL_UNSIGNED_SHORT_1_5_5_5_REV", INT2NUM(GL_UNSIGNED_SHORT_1_5_5_5_REV));
|
2729
|
-
rb_define_const(module, "
|
2883
|
+
rb_define_const(module, "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT", INT2NUM(GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT));
|
2730
2884
|
rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4));
|
2731
|
-
rb_define_const(module, "
|
2885
|
+
rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4_EXT", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4_EXT));
|
2732
2886
|
rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4_REV", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4_REV));
|
2733
|
-
rb_define_const(module, "
|
2887
|
+
rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT));
|
2734
2888
|
rb_define_const(module, "GL_UNSIGNED_SHORT_5_5_5_1", INT2NUM(GL_UNSIGNED_SHORT_5_5_5_1));
|
2735
|
-
rb_define_const(module, "
|
2889
|
+
rb_define_const(module, "GL_UNSIGNED_SHORT_5_5_5_1_EXT", INT2NUM(GL_UNSIGNED_SHORT_5_5_5_1_EXT));
|
2736
2890
|
rb_define_const(module, "GL_UNSIGNED_SHORT_5_6_5", INT2NUM(GL_UNSIGNED_SHORT_5_6_5));
|
2737
|
-
rb_define_const(module, "
|
2891
|
+
rb_define_const(module, "GL_UNSIGNED_SHORT_5_6_5_EXT", INT2NUM(GL_UNSIGNED_SHORT_5_6_5_EXT));
|
2738
2892
|
rb_define_const(module, "GL_UNSIGNED_SHORT_5_6_5_REV", INT2NUM(GL_UNSIGNED_SHORT_5_6_5_REV));
|
2893
|
+
rb_define_const(module, "GL_UNSIGNED_SHORT_5_6_5_REV_EXT", INT2NUM(GL_UNSIGNED_SHORT_5_6_5_REV_EXT));
|
2739
2894
|
rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_APPLE", INT2NUM(GL_UNSIGNED_SHORT_8_8_APPLE));
|
2740
2895
|
rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_MESA", INT2NUM(GL_UNSIGNED_SHORT_8_8_MESA));
|
2741
2896
|
rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_REV_APPLE", INT2NUM(GL_UNSIGNED_SHORT_8_8_REV_APPLE));
|
2742
2897
|
rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_REV_MESA", INT2NUM(GL_UNSIGNED_SHORT_8_8_REV_MESA));
|
2743
|
-
rb_define_const(module, "GL_UNSIGNED_SHORT", INT2NUM(GL_UNSIGNED_SHORT));
|
2744
2898
|
rb_define_const(module, "GL_UPPER_LEFT", INT2NUM(GL_UPPER_LEFT));
|
2745
2899
|
rb_define_const(module, "GL_V2F", INT2NUM(GL_V2F));
|
2746
2900
|
rb_define_const(module, "GL_V3F", INT2NUM(GL_V3F));
|
@@ -2761,25 +2915,25 @@ void gl_init_enums(VALUE module)
|
|
2761
2915
|
rb_define_const(module, "GL_VARIANT_VALUE_EXT", INT2NUM(GL_VARIANT_VALUE_EXT));
|
2762
2916
|
rb_define_const(module, "GL_VECTOR_EXT", INT2NUM(GL_VECTOR_EXT));
|
2763
2917
|
rb_define_const(module, "GL_VENDOR", INT2NUM(GL_VENDOR));
|
2918
|
+
rb_define_const(module, "GL_VERSION", INT2NUM(GL_VERSION));
|
2764
2919
|
rb_define_const(module, "GL_VERSION_1_1", INT2NUM(GL_VERSION_1_1));
|
2765
2920
|
rb_define_const(module, "GL_VERSION_1_2", INT2NUM(GL_VERSION_1_2));
|
2766
2921
|
rb_define_const(module, "GL_VERSION_1_3", INT2NUM(GL_VERSION_1_3));
|
2767
2922
|
rb_define_const(module, "GL_VERSION_1_4", INT2NUM(GL_VERSION_1_4));
|
2768
2923
|
rb_define_const(module, "GL_VERSION_1_5", INT2NUM(GL_VERSION_1_5));
|
2769
|
-
rb_define_const(module, "GL_VERSION", INT2NUM(GL_VERSION));
|
2770
2924
|
rb_define_const(module, "GL_VERTEX23_BIT_PGI", INT2NUM(GL_VERTEX23_BIT_PGI));
|
2771
2925
|
rb_define_const(module, "GL_VERTEX4_BIT_PGI", INT2NUM(GL_VERTEX4_BIT_PGI));
|
2926
|
+
rb_define_const(module, "GL_VERTEX_ARRAY", INT2NUM(GL_VERTEX_ARRAY));
|
2772
2927
|
rb_define_const(module, "GL_VERTEX_ARRAY_BINDING_APPLE", INT2NUM(GL_VERTEX_ARRAY_BINDING_APPLE));
|
2773
|
-
rb_define_const(module, "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ARRAY_BUFFER_BINDING_ARB));
|
2774
2928
|
rb_define_const(module, "GL_VERTEX_ARRAY_BUFFER_BINDING", INT2NUM(GL_VERTEX_ARRAY_BUFFER_BINDING));
|
2929
|
+
rb_define_const(module, "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ARRAY_BUFFER_BINDING_ARB));
|
2775
2930
|
rb_define_const(module, "GL_VERTEX_ARRAY_COUNT_EXT", INT2NUM(GL_VERTEX_ARRAY_COUNT_EXT));
|
2776
2931
|
rb_define_const(module, "GL_VERTEX_ARRAY_EXT", INT2NUM(GL_VERTEX_ARRAY_EXT));
|
2777
|
-
rb_define_const(module, "GL_VERTEX_ARRAY", INT2NUM(GL_VERTEX_ARRAY));
|
2778
2932
|
rb_define_const(module, "GL_VERTEX_ARRAY_LIST_IBM", INT2NUM(GL_VERTEX_ARRAY_LIST_IBM));
|
2779
2933
|
rb_define_const(module, "GL_VERTEX_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_VERTEX_ARRAY_LIST_STRIDE_IBM));
|
2780
2934
|
rb_define_const(module, "GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL));
|
2781
|
-
rb_define_const(module, "GL_VERTEX_ARRAY_POINTER_EXT", INT2NUM(GL_VERTEX_ARRAY_POINTER_EXT));
|
2782
2935
|
rb_define_const(module, "GL_VERTEX_ARRAY_POINTER", INT2NUM(GL_VERTEX_ARRAY_POINTER));
|
2936
|
+
rb_define_const(module, "GL_VERTEX_ARRAY_POINTER_EXT", INT2NUM(GL_VERTEX_ARRAY_POINTER_EXT));
|
2783
2937
|
rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_APPLE", INT2NUM(GL_VERTEX_ARRAY_RANGE_APPLE));
|
2784
2938
|
rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE", INT2NUM(GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE));
|
2785
2939
|
rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_LENGTH_NV", INT2NUM(GL_VERTEX_ARRAY_RANGE_LENGTH_NV));
|
@@ -2788,13 +2942,13 @@ void gl_init_enums(VALUE module)
|
|
2788
2942
|
rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_POINTER_NV", INT2NUM(GL_VERTEX_ARRAY_RANGE_POINTER_NV));
|
2789
2943
|
rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_VALID_NV", INT2NUM(GL_VERTEX_ARRAY_RANGE_VALID_NV));
|
2790
2944
|
rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV", INT2NUM(GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV));
|
2791
|
-
rb_define_const(module, "GL_VERTEX_ARRAY_SIZE_EXT", INT2NUM(GL_VERTEX_ARRAY_SIZE_EXT));
|
2792
2945
|
rb_define_const(module, "GL_VERTEX_ARRAY_SIZE", INT2NUM(GL_VERTEX_ARRAY_SIZE));
|
2946
|
+
rb_define_const(module, "GL_VERTEX_ARRAY_SIZE_EXT", INT2NUM(GL_VERTEX_ARRAY_SIZE_EXT));
|
2793
2947
|
rb_define_const(module, "GL_VERTEX_ARRAY_STORAGE_HINT_APPLE", INT2NUM(GL_VERTEX_ARRAY_STORAGE_HINT_APPLE));
|
2794
|
-
rb_define_const(module, "GL_VERTEX_ARRAY_STRIDE_EXT", INT2NUM(GL_VERTEX_ARRAY_STRIDE_EXT));
|
2795
2948
|
rb_define_const(module, "GL_VERTEX_ARRAY_STRIDE", INT2NUM(GL_VERTEX_ARRAY_STRIDE));
|
2796
|
-
rb_define_const(module, "
|
2949
|
+
rb_define_const(module, "GL_VERTEX_ARRAY_STRIDE_EXT", INT2NUM(GL_VERTEX_ARRAY_STRIDE_EXT));
|
2797
2950
|
rb_define_const(module, "GL_VERTEX_ARRAY_TYPE", INT2NUM(GL_VERTEX_ARRAY_TYPE));
|
2951
|
+
rb_define_const(module, "GL_VERTEX_ARRAY_TYPE_EXT", INT2NUM(GL_VERTEX_ARRAY_TYPE_EXT));
|
2798
2952
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY0_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY0_NV));
|
2799
2953
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY10_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY10_NV));
|
2800
2954
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY11_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY11_NV));
|
@@ -2811,42 +2965,45 @@ void gl_init_enums(VALUE module)
|
|
2811
2965
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY7_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY7_NV));
|
2812
2966
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY8_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY8_NV));
|
2813
2967
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY9_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY9_NV));
|
2814
|
-
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB));
|
2815
2968
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING));
|
2816
|
-
rb_define_const(module, "
|
2969
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB));
|
2817
2970
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_ENABLED", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED));
|
2818
|
-
rb_define_const(module, "
|
2971
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB));
|
2972
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV));
|
2819
2973
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED));
|
2820
|
-
rb_define_const(module, "
|
2974
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB));
|
2821
2975
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_POINTER", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_POINTER));
|
2822
|
-
rb_define_const(module, "
|
2976
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB));
|
2823
2977
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_SIZE", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_SIZE));
|
2824
|
-
rb_define_const(module, "
|
2978
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB));
|
2825
2979
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_STRIDE", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_STRIDE));
|
2826
|
-
rb_define_const(module, "
|
2980
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB));
|
2827
2981
|
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_TYPE", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_TYPE));
|
2982
|
+
rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB));
|
2828
2983
|
rb_define_const(module, "GL_VERTEX_BLEND_ARB", INT2NUM(GL_VERTEX_BLEND_ARB));
|
2829
2984
|
rb_define_const(module, "GL_VERTEX_CONSISTENT_HINT_PGI", INT2NUM(GL_VERTEX_CONSISTENT_HINT_PGI));
|
2830
2985
|
rb_define_const(module, "GL_VERTEX_DATA_HINT_PGI", INT2NUM(GL_VERTEX_DATA_HINT_PGI));
|
2986
|
+
rb_define_const(module, "GL_VERTEX_ID_NV", INT2NUM(GL_VERTEX_ID_NV));
|
2831
2987
|
rb_define_const(module, "GL_VERTEX_PRECLIP_HINT_SGIX", INT2NUM(GL_VERTEX_PRECLIP_HINT_SGIX));
|
2832
2988
|
rb_define_const(module, "GL_VERTEX_PRECLIP_SGIX", INT2NUM(GL_VERTEX_PRECLIP_SGIX));
|
2833
2989
|
rb_define_const(module, "GL_VERTEX_PROGRAM_ARB", INT2NUM(GL_VERTEX_PROGRAM_ARB));
|
2834
2990
|
rb_define_const(module, "GL_VERTEX_PROGRAM_BINDING_NV", INT2NUM(GL_VERTEX_PROGRAM_BINDING_NV));
|
2835
2991
|
rb_define_const(module, "GL_VERTEX_PROGRAM_NV", INT2NUM(GL_VERTEX_PROGRAM_NV));
|
2836
|
-
rb_define_const(module, "
|
2992
|
+
rb_define_const(module, "GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV));
|
2837
2993
|
rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE));
|
2994
|
+
rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE_ARB", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE_ARB));
|
2838
2995
|
rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE_NV", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE_NV));
|
2839
|
-
rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE_ARB", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE_ARB));
|
2840
2996
|
rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE));
|
2997
|
+
rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE_ARB", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE_ARB));
|
2841
2998
|
rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE_NV", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE_NV));
|
2999
|
+
rb_define_const(module, "GL_VERTEX_SHADER", INT2NUM(GL_VERTEX_SHADER));
|
2842
3000
|
rb_define_const(module, "GL_VERTEX_SHADER_ARB", INT2NUM(GL_VERTEX_SHADER_ARB));
|
2843
3001
|
rb_define_const(module, "GL_VERTEX_SHADER_BINDING_EXT", INT2NUM(GL_VERTEX_SHADER_BINDING_EXT));
|
2844
3002
|
rb_define_const(module, "GL_VERTEX_SHADER_EXT", INT2NUM(GL_VERTEX_SHADER_EXT));
|
2845
3003
|
rb_define_const(module, "GL_VERTEX_SHADER_INSTRUCTIONS_EXT", INT2NUM(GL_VERTEX_SHADER_INSTRUCTIONS_EXT));
|
2846
|
-
rb_define_const(module, "GL_VERTEX_SHADER", INT2NUM(GL_VERTEX_SHADER));
|
2847
3004
|
rb_define_const(module, "GL_VERTEX_SHADER_INVARIANTS_EXT", INT2NUM(GL_VERTEX_SHADER_INVARIANTS_EXT));
|
2848
|
-
rb_define_const(module, "GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
|
2849
3005
|
rb_define_const(module, "GL_VERTEX_SHADER_LOCALS_EXT", INT2NUM(GL_VERTEX_SHADER_LOCALS_EXT));
|
3006
|
+
rb_define_const(module, "GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
|
2850
3007
|
rb_define_const(module, "GL_VERTEX_SHADER_OPTIMIZED_EXT", INT2NUM(GL_VERTEX_SHADER_OPTIMIZED_EXT));
|
2851
3008
|
rb_define_const(module, "GL_VERTEX_SHADER_VARIANTS_EXT", INT2NUM(GL_VERTEX_SHADER_VARIANTS_EXT));
|
2852
3009
|
rb_define_const(module, "GL_VERTEX_SOURCE_ATI", INT2NUM(GL_VERTEX_SOURCE_ATI));
|
@@ -2859,46 +3016,44 @@ void gl_init_enums(VALUE module)
|
|
2859
3016
|
rb_define_const(module, "GL_VERTEX_STREAM5_ATI", INT2NUM(GL_VERTEX_STREAM5_ATI));
|
2860
3017
|
rb_define_const(module, "GL_VERTEX_STREAM6_ATI", INT2NUM(GL_VERTEX_STREAM6_ATI));
|
2861
3018
|
rb_define_const(module, "GL_VERTEX_STREAM7_ATI", INT2NUM(GL_VERTEX_STREAM7_ATI));
|
3019
|
+
rb_define_const(module, "GL_VERTEX_WEIGHTING_EXT", INT2NUM(GL_VERTEX_WEIGHTING_EXT));
|
2862
3020
|
rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_EXT));
|
2863
3021
|
rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT));
|
2864
3022
|
rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT));
|
2865
3023
|
rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT));
|
2866
3024
|
rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT));
|
2867
|
-
rb_define_const(module, "GL_VERTEX_WEIGHTING_EXT", INT2NUM(GL_VERTEX_WEIGHTING_EXT));
|
2868
3025
|
rb_define_const(module, "GL_VIBRANCE_BIAS_NV", INT2NUM(GL_VIBRANCE_BIAS_NV));
|
2869
3026
|
rb_define_const(module, "GL_VIBRANCE_SCALE_NV", INT2NUM(GL_VIBRANCE_SCALE_NV));
|
2870
|
-
rb_define_const(module, "GL_VIEWPORT_BIT", INT2NUM(GL_VIEWPORT_BIT));
|
2871
3027
|
rb_define_const(module, "GL_VIEWPORT", INT2NUM(GL_VIEWPORT));
|
3028
|
+
rb_define_const(module, "GL_VIEWPORT_BIT", INT2NUM(GL_VIEWPORT_BIT));
|
2872
3029
|
rb_define_const(module, "GL_WEIGHT_ARRAY_ARB", INT2NUM(GL_WEIGHT_ARRAY_ARB));
|
2873
|
-
rb_define_const(module, "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB));
|
2874
3030
|
rb_define_const(module, "GL_WEIGHT_ARRAY_BUFFER_BINDING", INT2NUM(GL_WEIGHT_ARRAY_BUFFER_BINDING));
|
3031
|
+
rb_define_const(module, "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB));
|
2875
3032
|
rb_define_const(module, "GL_WEIGHT_ARRAY_POINTER_ARB", INT2NUM(GL_WEIGHT_ARRAY_POINTER_ARB));
|
2876
3033
|
rb_define_const(module, "GL_WEIGHT_ARRAY_SIZE_ARB", INT2NUM(GL_WEIGHT_ARRAY_SIZE_ARB));
|
2877
3034
|
rb_define_const(module, "GL_WEIGHT_ARRAY_STRIDE_ARB", INT2NUM(GL_WEIGHT_ARRAY_STRIDE_ARB));
|
2878
3035
|
rb_define_const(module, "GL_WEIGHT_ARRAY_TYPE_ARB", INT2NUM(GL_WEIGHT_ARRAY_TYPE_ARB));
|
2879
3036
|
rb_define_const(module, "GL_WEIGHT_SUM_UNITY_ARB", INT2NUM(GL_WEIGHT_SUM_UNITY_ARB));
|
2880
|
-
rb_define_const(module, "GL_W_EXT", INT2NUM(GL_W_EXT));
|
2881
3037
|
rb_define_const(module, "GL_WIDE_LINE_HINT_PGI", INT2NUM(GL_WIDE_LINE_HINT_PGI));
|
2882
3038
|
rb_define_const(module, "GL_WRAP_BORDER_SUN", INT2NUM(GL_WRAP_BORDER_SUN));
|
2883
|
-
rb_define_const(module, "GL_WRITE_ONLY_ARB", INT2NUM(GL_WRITE_ONLY_ARB));
|
2884
3039
|
rb_define_const(module, "GL_WRITE_ONLY", INT2NUM(GL_WRITE_ONLY));
|
3040
|
+
rb_define_const(module, "GL_WRITE_ONLY_ARB", INT2NUM(GL_WRITE_ONLY_ARB));
|
2885
3041
|
rb_define_const(module, "GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV", INT2NUM(GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV));
|
2886
3042
|
rb_define_const(module, "GL_WRITE_PIXEL_DATA_RANGE_NV", INT2NUM(GL_WRITE_PIXEL_DATA_RANGE_NV));
|
2887
3043
|
rb_define_const(module, "GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV", INT2NUM(GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV));
|
2888
|
-
rb_define_const(module, "
|
3044
|
+
rb_define_const(module, "GL_W_EXT", INT2NUM(GL_W_EXT));
|
2889
3045
|
rb_define_const(module, "GL_XOR", INT2NUM(GL_XOR));
|
3046
|
+
rb_define_const(module, "GL_X_EXT", INT2NUM(GL_X_EXT));
|
2890
3047
|
rb_define_const(module, "GL_YCBCR_422_APPLE", INT2NUM(GL_YCBCR_422_APPLE));
|
2891
3048
|
rb_define_const(module, "GL_YCBCR_MESA", INT2NUM(GL_YCBCR_MESA));
|
3049
|
+
rb_define_const(module, "GL_YCRCBA_SGIX", INT2NUM(GL_YCRCBA_SGIX));
|
2892
3050
|
rb_define_const(module, "GL_YCRCB_422_SGIX", INT2NUM(GL_YCRCB_422_SGIX));
|
2893
3051
|
rb_define_const(module, "GL_YCRCB_444_SGIX", INT2NUM(GL_YCRCB_444_SGIX));
|
2894
|
-
rb_define_const(module, "GL_YCRCBA_SGIX", INT2NUM(GL_YCRCBA_SGIX));
|
2895
3052
|
rb_define_const(module, "GL_YCRCB_SGIX", INT2NUM(GL_YCRCB_SGIX));
|
2896
3053
|
rb_define_const(module, "GL_Y_EXT", INT2NUM(GL_Y_EXT));
|
2897
|
-
rb_define_const(module, "GL_ZERO_EXT", INT2NUM(GL_ZERO_EXT));
|
2898
3054
|
rb_define_const(module, "GL_ZERO", INT2NUM(GL_ZERO));
|
2899
|
-
rb_define_const(module, "
|
3055
|
+
rb_define_const(module, "GL_ZERO_EXT", INT2NUM(GL_ZERO_EXT));
|
2900
3056
|
rb_define_const(module, "GL_ZOOM_X", INT2NUM(GL_ZOOM_X));
|
2901
3057
|
rb_define_const(module, "GL_ZOOM_Y", INT2NUM(GL_ZOOM_Y));
|
2902
|
-
|
2903
|
-
rb_define_const(module, "GL_ALL_CLIENT_ATTRIB_BITS", INT2NUM(GL_ALL_CLIENT_ATTRIB_BITS));
|
3058
|
+
rb_define_const(module, "GL_Z_EXT", INT2NUM(GL_Z_EXT));
|
2904
3059
|
}
|