ruby-opengl 0.40.1 → 0.50.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (154) hide show
  1. data/Rakefile +2 -2
  2. data/doc/build_install.txt +48 -28
  3. data/doc/extensions.txt +361 -0
  4. data/doc/history.txt +8 -2
  5. data/doc/requirements_and_design.txt +0 -13
  6. data/doc/roadmap.txt +11 -13
  7. data/doc/supplies/page_template.html +11 -5
  8. data/doc/thanks.txt +2 -4
  9. data/doc/tutorial.txt +1 -4
  10. data/examples/{nehe_lesson02.rb → NeHe/nehe_lesson02.rb} +0 -0
  11. data/examples/{nehe_lesson03.rb → NeHe/nehe_lesson03.rb} +0 -0
  12. data/examples/{nehe_lesson04.rb → NeHe/nehe_lesson04.rb} +0 -0
  13. data/examples/{nehe_lesson05.rb → NeHe/nehe_lesson05.rb} +0 -0
  14. data/examples/NeHe/nehe_lesson36.rb +303 -0
  15. data/examples/OrangeBook/3Dlabs-License.txt +33 -0
  16. data/examples/OrangeBook/brick.frag +36 -0
  17. data/examples/OrangeBook/brick.rb +388 -0
  18. data/examples/OrangeBook/brick.vert +41 -0
  19. data/examples/OrangeBook/particle.frag +17 -0
  20. data/examples/OrangeBook/particle.rb +424 -0
  21. data/examples/OrangeBook/particle.vert +38 -0
  22. data/examples/README +13 -83
  23. data/examples/RedBook/aaindex.rb +97 -0
  24. data/examples/RedBook/aapoly.rb +142 -0
  25. data/examples/RedBook/aargb.rb +119 -0
  26. data/examples/RedBook/accanti.rb +162 -0
  27. data/examples/RedBook/accpersp.rb +215 -0
  28. data/examples/RedBook/alpha.rb +123 -0
  29. data/examples/RedBook/alpha3D.rb +158 -0
  30. data/examples/RedBook/bezcurve.rb +105 -0
  31. data/examples/RedBook/bezmesh.rb +137 -0
  32. data/examples/RedBook/checker.rb +124 -0
  33. data/examples/RedBook/clip.rb +95 -0
  34. data/examples/RedBook/colormat.rb +135 -0
  35. data/examples/RedBook/cube.rb +69 -0
  36. data/examples/RedBook/depthcue.rb +99 -0
  37. data/examples/RedBook/dof.rb +205 -0
  38. data/examples/{legacy → RedBook}/double.rb +59 -58
  39. data/examples/{legacy → RedBook}/drawf.rb +47 -54
  40. data/examples/RedBook/feedback.rb +145 -0
  41. data/examples/RedBook/fog.rb +167 -0
  42. data/examples/RedBook/font.rb +151 -0
  43. data/examples/RedBook/hello.rb +79 -0
  44. data/examples/RedBook/image.rb +137 -0
  45. data/examples/{legacy → RedBook}/jitter.rb +60 -62
  46. data/examples/RedBook/lines.rb +128 -0
  47. data/examples/RedBook/list.rb +111 -0
  48. data/examples/RedBook/material.rb +275 -0
  49. data/examples/RedBook/mipmap.rb +156 -0
  50. data/examples/{legacy → RedBook}/model.rb +66 -72
  51. data/examples/{legacy → RedBook}/movelight.rb +67 -75
  52. data/examples/RedBook/pickdepth.rb +179 -0
  53. data/examples/{legacy → RedBook}/planet.rb +62 -66
  54. data/examples/RedBook/quadric.rb +158 -0
  55. data/examples/RedBook/robot.rb +115 -0
  56. data/examples/RedBook/select.rb +196 -0
  57. data/examples/RedBook/smooth.rb +95 -0
  58. data/examples/RedBook/stencil.rb +163 -0
  59. data/examples/RedBook/stroke.rb +167 -0
  60. data/examples/RedBook/surface.rb +166 -0
  61. data/examples/RedBook/teaambient.rb +132 -0
  62. data/examples/RedBook/teapots.rb +182 -0
  63. data/examples/RedBook/tess.rb +183 -0
  64. data/examples/RedBook/texbind.rb +147 -0
  65. data/examples/RedBook/texgen.rb +169 -0
  66. data/examples/RedBook/texturesurf.rb +128 -0
  67. data/examples/RedBook/varray.rb +159 -0
  68. data/examples/RedBook/wrap.rb +148 -0
  69. data/examples/misc/anisotropic.rb +194 -0
  70. data/examples/misc/font-glut.rb +46 -0
  71. data/examples/{plane.rb → misc/plane.rb} +0 -0
  72. data/examples/misc/readpixel.rb +65 -0
  73. data/examples/{smooth.rb → misc/smooth.rb} +0 -0
  74. data/examples/{test.rb → misc/test.rb} +0 -0
  75. data/ext/common/common.h +252 -70
  76. data/ext/common/gl-enums.h +6102 -7334
  77. data/ext/common/gl-types.h +47 -0
  78. data/ext/common/glu-enums.h +469 -0
  79. data/ext/gl/gl-1.0-1.1.c +842 -2464
  80. data/ext/gl/gl-1.2.c +217 -281
  81. data/ext/gl/gl-1.3.c +113 -133
  82. data/ext/gl/gl-1.4.c +98 -334
  83. data/ext/gl/gl-1.5.c +28 -34
  84. data/ext/gl/gl-2.0.c +26 -235
  85. data/ext/gl/gl-2.1.c +31 -124
  86. data/ext/gl/gl-enums.c +786 -631
  87. data/ext/gl/gl-ext-arb.c +66 -0
  88. data/ext/gl/gl-ext-ext.c +218 -0
  89. data/ext/gl/gl.c +138 -31
  90. data/ext/gl/mkrf_conf.rb +1 -0
  91. data/ext/glu/glu-enums.c +163 -0
  92. data/ext/glu/glu.c +1003 -1205
  93. data/ext/glu/mkrf_conf.rb +1 -0
  94. data/ext/glut/glut.c +1056 -1175
  95. data/lib/opengl.rb +90 -3
  96. data/test/tc_common.rb +26 -13
  97. data/test/tc_ext_arb.rb +73 -0
  98. data/test/tc_ext_ext.rb +74 -0
  99. data/test/tc_func_12.rb +8 -8
  100. data/test/tc_func_13.rb +17 -11
  101. data/test/tc_func_14.rb +8 -8
  102. data/test/tc_func_15.rb +190 -2
  103. data/test/tc_func_20.rb +36 -10
  104. data/test/tc_func_21.rb +445 -2
  105. data/test/tc_glu.rb +305 -0
  106. data/test/tc_misc.rb +1 -0
  107. metadata +84 -68
  108. data/doc/screenshots.txt +0 -23
  109. data/examples/legacy/COPYRIGHT +0 -8
  110. data/examples/legacy/aaindex.rb +0 -98
  111. data/examples/legacy/aapoly.rb +0 -153
  112. data/examples/legacy/aargb.rb +0 -139
  113. data/examples/legacy/accanti.rb +0 -159
  114. data/examples/legacy/accpersp.rb +0 -216
  115. data/examples/legacy/alpha.rb +0 -133
  116. data/examples/legacy/alpha3D.rb +0 -165
  117. data/examples/legacy/bezcurve.rb +0 -107
  118. data/examples/legacy/bezmesh.rb +0 -131
  119. data/examples/legacy/checker.rb +0 -121
  120. data/examples/legacy/clip.rb +0 -104
  121. data/examples/legacy/colormat.rb +0 -145
  122. data/examples/legacy/cube.rb +0 -73
  123. data/examples/legacy/depthcue.rb +0 -101
  124. data/examples/legacy/dof.rb +0 -212
  125. data/examples/legacy/feedback.rb +0 -152
  126. data/examples/legacy/fog.rb +0 -172
  127. data/examples/legacy/font-glut.rb +0 -41
  128. data/examples/legacy/font.rb +0 -158
  129. data/examples/legacy/hello.rb +0 -75
  130. data/examples/legacy/image.rb +0 -145
  131. data/examples/legacy/lines.rb +0 -135
  132. data/examples/legacy/list.rb +0 -120
  133. data/examples/legacy/material.rb +0 -290
  134. data/examples/legacy/mipmap.rb +0 -159
  135. data/examples/legacy/pickdepth.rb +0 -180
  136. data/examples/legacy/quadric.rb +0 -180
  137. data/examples/legacy/readpixel.rb +0 -59
  138. data/examples/legacy/robot.rb +0 -120
  139. data/examples/legacy/select.rb +0 -207
  140. data/examples/legacy/smooth.rb +0 -41
  141. data/examples/legacy/stencil.rb +0 -154
  142. data/examples/legacy/stroke.rb +0 -170
  143. data/examples/legacy/surface.rb +0 -170
  144. data/examples/legacy/teaambient.rb +0 -132
  145. data/examples/legacy/teapots.rb +0 -188
  146. data/examples/legacy/tess.rb +0 -222
  147. data/examples/legacy/texbind.rb +0 -157
  148. data/examples/legacy/texgen.rb +0 -171
  149. data/examples/legacy/texturesurf.rb +0 -128
  150. data/examples/legacy/varray.rb +0 -167
  151. data/examples/legacy/wrap.rb +0 -158
  152. data/lib/gl_prev.rb +0 -46
  153. data/lib/glu_prev.rb +0 -46
  154. data/lib/glut_prev.rb +0 -45
data/ext/gl/gl-enums.c CHANGED
@@ -1,49 +1,28 @@
1
- /*
2
- * Copyright (C) 1999 - 2005 Yoshi <yoshi@giganet.net>
3
- * Copyright (C) 2006 John M. Gabriele <jmg3000@gmail.com>
4
- *
5
- * This program is distributed under the terms of the MIT license.
6
- * See the included MIT-LICENSE file for the terms of this license.
7
- *
8
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
9
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
10
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
11
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
12
- * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
13
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
14
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
15
- */
1
+ /* This file was genereated on Mon Jul 23 13:56:17 +0200 2007
2
+ source: http://www.opengl.org/registry/api/enum.spec
3
+ source: http://www.opengl.org/registry/api/enumext.spec
4
+ */
16
5
 
17
- #ifdef __APPLE__
18
- #include <OpenGL/gl.h>
19
- #elif defined WIN32
20
- #include <windows.h>
21
- #include <GL/gl.h>
22
- #else
23
- #include <GL/gl.h>
24
- #endif
25
6
  #include "../common/common.h"
26
-
27
7
  void gl_init_enums(VALUE module)
28
8
  {
29
9
  rb_define_const(module, "GL_1PASS_EXT", INT2NUM(GL_1PASS_EXT));
30
10
  rb_define_const(module, "GL_1PASS_SGIS", INT2NUM(GL_1PASS_SGIS));
31
- rb_define_const(module, "GL_2_BYTES", INT2NUM(GL_2_BYTES));
32
11
  rb_define_const(module, "GL_2D", INT2NUM(GL_2D));
33
12
  rb_define_const(module, "GL_2PASS_0_EXT", INT2NUM(GL_2PASS_0_EXT));
34
13
  rb_define_const(module, "GL_2PASS_0_SGIS", INT2NUM(GL_2PASS_0_SGIS));
35
14
  rb_define_const(module, "GL_2PASS_1_EXT", INT2NUM(GL_2PASS_1_EXT));
36
15
  rb_define_const(module, "GL_2PASS_1_SGIS", INT2NUM(GL_2PASS_1_SGIS));
37
16
  rb_define_const(module, "GL_2X_BIT_ATI", INT2NUM(GL_2X_BIT_ATI));
38
- rb_define_const(module, "GL_3_BYTES", INT2NUM(GL_3_BYTES));
17
+ rb_define_const(module, "GL_2_BYTES", INT2NUM(GL_2_BYTES));
18
+ rb_define_const(module, "GL_3D", INT2NUM(GL_3D));
39
19
  rb_define_const(module, "GL_3D_COLOR", INT2NUM(GL_3D_COLOR));
40
20
  rb_define_const(module, "GL_3D_COLOR_TEXTURE", INT2NUM(GL_3D_COLOR_TEXTURE));
41
- rb_define_const(module, "GL_3D", INT2NUM(GL_3D));
21
+ rb_define_const(module, "GL_3_BYTES", INT2NUM(GL_3_BYTES));
42
22
  rb_define_const(module, "GL_422_AVERAGE_EXT", INT2NUM(GL_422_AVERAGE_EXT));
43
23
  rb_define_const(module, "GL_422_EXT", INT2NUM(GL_422_EXT));
44
24
  rb_define_const(module, "GL_422_REV_AVERAGE_EXT", INT2NUM(GL_422_REV_AVERAGE_EXT));
45
25
  rb_define_const(module, "GL_422_REV_EXT", INT2NUM(GL_422_REV_EXT));
46
- rb_define_const(module, "GL_4_BYTES", INT2NUM(GL_4_BYTES));
47
26
  rb_define_const(module, "GL_4D_COLOR_TEXTURE", INT2NUM(GL_4D_COLOR_TEXTURE));
48
27
  rb_define_const(module, "GL_4PASS_0_EXT", INT2NUM(GL_4PASS_0_EXT));
49
28
  rb_define_const(module, "GL_4PASS_0_SGIS", INT2NUM(GL_4PASS_0_SGIS));
@@ -54,72 +33,82 @@ void gl_init_enums(VALUE module)
54
33
  rb_define_const(module, "GL_4PASS_3_EXT", INT2NUM(GL_4PASS_3_EXT));
55
34
  rb_define_const(module, "GL_4PASS_3_SGIS", INT2NUM(GL_4PASS_3_SGIS));
56
35
  rb_define_const(module, "GL_4X_BIT_ATI", INT2NUM(GL_4X_BIT_ATI));
36
+ rb_define_const(module, "GL_4_BYTES", INT2NUM(GL_4_BYTES));
57
37
  rb_define_const(module, "GL_8X_BIT_ATI", INT2NUM(GL_8X_BIT_ATI));
58
38
  rb_define_const(module, "GL_ABGR_EXT", INT2NUM(GL_ABGR_EXT));
39
+ rb_define_const(module, "GL_ACCUM", INT2NUM(GL_ACCUM));
59
40
  rb_define_const(module, "GL_ACCUM_ALPHA_BITS", INT2NUM(GL_ACCUM_ALPHA_BITS));
60
41
  rb_define_const(module, "GL_ACCUM_BLUE_BITS", INT2NUM(GL_ACCUM_BLUE_BITS));
61
42
  rb_define_const(module, "GL_ACCUM_BUFFER_BIT", INT2NUM(GL_ACCUM_BUFFER_BIT));
62
43
  rb_define_const(module, "GL_ACCUM_CLEAR_VALUE", INT2NUM(GL_ACCUM_CLEAR_VALUE));
63
44
  rb_define_const(module, "GL_ACCUM_GREEN_BITS", INT2NUM(GL_ACCUM_GREEN_BITS));
64
- rb_define_const(module, "GL_ACCUM", INT2NUM(GL_ACCUM));
65
45
  rb_define_const(module, "GL_ACCUM_RED_BITS", INT2NUM(GL_ACCUM_RED_BITS));
66
- rb_define_const(module, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", INT2NUM(GL_ACTIVE_ATTRIBUTE_MAX_LENGTH));
67
46
  rb_define_const(module, "GL_ACTIVE_ATTRIBUTES", INT2NUM(GL_ACTIVE_ATTRIBUTES));
47
+ rb_define_const(module, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", INT2NUM(GL_ACTIVE_ATTRIBUTE_MAX_LENGTH));
68
48
  rb_define_const(module, "GL_ACTIVE_STENCIL_FACE_EXT", INT2NUM(GL_ACTIVE_STENCIL_FACE_EXT));
69
- rb_define_const(module, "GL_ACTIVE_TEXTURE_ARB", INT2NUM(GL_ACTIVE_TEXTURE_ARB));
70
49
  rb_define_const(module, "GL_ACTIVE_TEXTURE", INT2NUM(GL_ACTIVE_TEXTURE));
71
- rb_define_const(module, "GL_ACTIVE_UNIFORM_MAX_LENGTH", INT2NUM(GL_ACTIVE_UNIFORM_MAX_LENGTH));
50
+ rb_define_const(module, "GL_ACTIVE_TEXTURE_ARB", INT2NUM(GL_ACTIVE_TEXTURE_ARB));
72
51
  rb_define_const(module, "GL_ACTIVE_UNIFORMS", INT2NUM(GL_ACTIVE_UNIFORMS));
52
+ rb_define_const(module, "GL_ACTIVE_UNIFORM_MAX_LENGTH", INT2NUM(GL_ACTIVE_UNIFORM_MAX_LENGTH));
53
+ rb_define_const(module, "GL_ACTIVE_VARYINGS_NV", INT2NUM(GL_ACTIVE_VARYINGS_NV));
54
+ rb_define_const(module, "GL_ACTIVE_VARYING_MAX_LENGTH_NV", INT2NUM(GL_ACTIVE_VARYING_MAX_LENGTH_NV));
73
55
  rb_define_const(module, "GL_ACTIVE_VERTEX_UNITS_ARB", INT2NUM(GL_ACTIVE_VERTEX_UNITS_ARB));
74
- rb_define_const(module, "GL_ADD_ATI", INT2NUM(GL_ADD_ATI));
75
56
  rb_define_const(module, "GL_ADD", INT2NUM(GL_ADD));
57
+ rb_define_const(module, "GL_ADD_ATI", INT2NUM(GL_ADD_ATI));
58
+ rb_define_const(module, "GL_ADD_SIGNED", INT2NUM(GL_ADD_SIGNED));
76
59
  rb_define_const(module, "GL_ADD_SIGNED_ARB", INT2NUM(GL_ADD_SIGNED_ARB));
77
60
  rb_define_const(module, "GL_ADD_SIGNED_EXT", INT2NUM(GL_ADD_SIGNED_EXT));
78
- rb_define_const(module, "GL_ADD_SIGNED", INT2NUM(GL_ADD_SIGNED));
79
61
  rb_define_const(module, "GL_ALIASED_LINE_WIDTH_RANGE", INT2NUM(GL_ALIASED_LINE_WIDTH_RANGE));
80
62
  rb_define_const(module, "GL_ALIASED_POINT_SIZE_RANGE", INT2NUM(GL_ALIASED_POINT_SIZE_RANGE));
81
- rb_define_const(module, "GL_ALL_ATTRIB_BITS", INT2NUM(GL_ALL_ATTRIB_BITS));
82
- rb_define_const(module, "GL_ALL_COMPLETED_NV", INT2NUM(GL_ALL_COMPLETED_NV));
83
63
  rb_define_const(module, "GL_ALLOW_DRAW_FRG_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_FRG_HINT_PGI));
84
64
  rb_define_const(module, "GL_ALLOW_DRAW_MEM_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_MEM_HINT_PGI));
85
65
  rb_define_const(module, "GL_ALLOW_DRAW_OBJ_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_OBJ_HINT_PGI));
86
66
  rb_define_const(module, "GL_ALLOW_DRAW_WIN_HINT_PGI", INT2NUM(GL_ALLOW_DRAW_WIN_HINT_PGI));
87
- rb_define_const(module, "GL_ALPHA12_EXT", INT2NUM(GL_ALPHA12_EXT));
67
+ rb_define_const(module, "GL_ALL_ATTRIB_BITS", INT2NUM(GL_ALL_ATTRIB_BITS));
68
+ rb_define_const(module, "GL_ALL_COMPLETED_NV", INT2NUM(GL_ALL_COMPLETED_NV));
69
+ rb_define_const(module, "GL_ALPHA", INT2NUM(GL_ALPHA));
88
70
  rb_define_const(module, "GL_ALPHA12", INT2NUM(GL_ALPHA12));
89
- rb_define_const(module, "GL_ALPHA16_EXT", INT2NUM(GL_ALPHA16_EXT));
90
- rb_define_const(module, "GL_ALPHA16F_ARB", INT2NUM(GL_ALPHA16F_ARB));
71
+ rb_define_const(module, "GL_ALPHA12_EXT", INT2NUM(GL_ALPHA12_EXT));
91
72
  rb_define_const(module, "GL_ALPHA16", INT2NUM(GL_ALPHA16));
73
+ rb_define_const(module, "GL_ALPHA16F_ARB", INT2NUM(GL_ALPHA16F_ARB));
74
+ rb_define_const(module, "GL_ALPHA16I_EXT", INT2NUM(GL_ALPHA16I_EXT));
75
+ rb_define_const(module, "GL_ALPHA16UI_EXT", INT2NUM(GL_ALPHA16UI_EXT));
76
+ rb_define_const(module, "GL_ALPHA16_EXT", INT2NUM(GL_ALPHA16_EXT));
92
77
  rb_define_const(module, "GL_ALPHA32F_ARB", INT2NUM(GL_ALPHA32F_ARB));
93
- rb_define_const(module, "GL_ALPHA4_EXT", INT2NUM(GL_ALPHA4_EXT));
78
+ rb_define_const(module, "GL_ALPHA32I_EXT", INT2NUM(GL_ALPHA32I_EXT));
79
+ rb_define_const(module, "GL_ALPHA32UI_EXT", INT2NUM(GL_ALPHA32UI_EXT));
94
80
  rb_define_const(module, "GL_ALPHA4", INT2NUM(GL_ALPHA4));
95
- rb_define_const(module, "GL_ALPHA8_EXT", INT2NUM(GL_ALPHA8_EXT));
81
+ rb_define_const(module, "GL_ALPHA4_EXT", INT2NUM(GL_ALPHA4_EXT));
96
82
  rb_define_const(module, "GL_ALPHA8", INT2NUM(GL_ALPHA8));
83
+ rb_define_const(module, "GL_ALPHA8I_EXT", INT2NUM(GL_ALPHA8I_EXT));
84
+ rb_define_const(module, "GL_ALPHA8UI_EXT", INT2NUM(GL_ALPHA8UI_EXT));
85
+ rb_define_const(module, "GL_ALPHA8_EXT", INT2NUM(GL_ALPHA8_EXT));
97
86
  rb_define_const(module, "GL_ALPHA_BIAS", INT2NUM(GL_ALPHA_BIAS));
98
87
  rb_define_const(module, "GL_ALPHA_BITS", INT2NUM(GL_ALPHA_BITS));
99
88
  rb_define_const(module, "GL_ALPHA_FLOAT16_ATI", INT2NUM(GL_ALPHA_FLOAT16_ATI));
100
89
  rb_define_const(module, "GL_ALPHA_FLOAT32_ATI", INT2NUM(GL_ALPHA_FLOAT32_ATI));
101
- rb_define_const(module, "GL_ALPHA", INT2NUM(GL_ALPHA));
90
+ rb_define_const(module, "GL_ALPHA_INTEGER_EXT", INT2NUM(GL_ALPHA_INTEGER_EXT));
102
91
  rb_define_const(module, "GL_ALPHA_MAX_CLAMP_INGR", INT2NUM(GL_ALPHA_MAX_CLAMP_INGR));
103
92
  rb_define_const(module, "GL_ALPHA_MAX_SGIX", INT2NUM(GL_ALPHA_MAX_SGIX));
104
93
  rb_define_const(module, "GL_ALPHA_MIN_CLAMP_INGR", INT2NUM(GL_ALPHA_MIN_CLAMP_INGR));
105
94
  rb_define_const(module, "GL_ALPHA_MIN_SGIX", INT2NUM(GL_ALPHA_MIN_SGIX));
106
95
  rb_define_const(module, "GL_ALPHA_SCALE", INT2NUM(GL_ALPHA_SCALE));
107
- rb_define_const(module, "GL_ALPHA_TEST_FUNC", INT2NUM(GL_ALPHA_TEST_FUNC));
108
96
  rb_define_const(module, "GL_ALPHA_TEST", INT2NUM(GL_ALPHA_TEST));
97
+ rb_define_const(module, "GL_ALPHA_TEST_FUNC", INT2NUM(GL_ALPHA_TEST_FUNC));
109
98
  rb_define_const(module, "GL_ALPHA_TEST_REF", INT2NUM(GL_ALPHA_TEST_REF));
110
- rb_define_const(module, "GL_ALWAYS_FAST_HINT_PGI", INT2NUM(GL_ALWAYS_FAST_HINT_PGI));
111
99
  rb_define_const(module, "GL_ALWAYS", INT2NUM(GL_ALWAYS));
100
+ rb_define_const(module, "GL_ALWAYS_FAST_HINT_PGI", INT2NUM(GL_ALWAYS_FAST_HINT_PGI));
112
101
  rb_define_const(module, "GL_ALWAYS_SOFT_HINT_PGI", INT2NUM(GL_ALWAYS_SOFT_HINT_PGI));
113
- rb_define_const(module, "GL_AMBIENT_AND_DIFFUSE", INT2NUM(GL_AMBIENT_AND_DIFFUSE));
114
102
  rb_define_const(module, "GL_AMBIENT", INT2NUM(GL_AMBIENT));
103
+ rb_define_const(module, "GL_AMBIENT_AND_DIFFUSE", INT2NUM(GL_AMBIENT_AND_DIFFUSE));
115
104
  rb_define_const(module, "GL_AND", INT2NUM(GL_AND));
116
105
  rb_define_const(module, "GL_AND_INVERTED", INT2NUM(GL_AND_INVERTED));
117
106
  rb_define_const(module, "GL_AND_REVERSE", INT2NUM(GL_AND_REVERSE));
118
107
  rb_define_const(module, "GL_ARB_imaging", INT2NUM(GL_ARB_imaging));
108
+ rb_define_const(module, "GL_ARRAY_BUFFER", INT2NUM(GL_ARRAY_BUFFER));
119
109
  rb_define_const(module, "GL_ARRAY_BUFFER_ARB", INT2NUM(GL_ARRAY_BUFFER_ARB));
120
- rb_define_const(module, "GL_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_ARRAY_BUFFER_BINDING_ARB));
121
110
  rb_define_const(module, "GL_ARRAY_BUFFER_BINDING", INT2NUM(GL_ARRAY_BUFFER_BINDING));
122
- rb_define_const(module, "GL_ARRAY_BUFFER", INT2NUM(GL_ARRAY_BUFFER));
111
+ rb_define_const(module, "GL_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_ARRAY_BUFFER_BINDING_ARB));
123
112
  rb_define_const(module, "GL_ARRAY_ELEMENT_LOCK_COUNT_EXT", INT2NUM(GL_ARRAY_ELEMENT_LOCK_COUNT_EXT));
124
113
  rb_define_const(module, "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", INT2NUM(GL_ARRAY_ELEMENT_LOCK_FIRST_EXT));
125
114
  rb_define_const(module, "GL_ARRAY_OBJECT_BUFFER_ATI", INT2NUM(GL_ARRAY_OBJECT_BUFFER_ATI));
@@ -147,11 +136,15 @@ void gl_init_enums(VALUE module)
147
136
  rb_define_const(module, "GL_BACK", INT2NUM(GL_BACK));
148
137
  rb_define_const(module, "GL_BACK_LEFT", INT2NUM(GL_BACK_LEFT));
149
138
  rb_define_const(module, "GL_BACK_NORMALS_HINT_PGI", INT2NUM(GL_BACK_NORMALS_HINT_PGI));
139
+ rb_define_const(module, "GL_BACK_PRIMARY_COLOR_NV", INT2NUM(GL_BACK_PRIMARY_COLOR_NV));
150
140
  rb_define_const(module, "GL_BACK_RIGHT", INT2NUM(GL_BACK_RIGHT));
151
- rb_define_const(module, "GL_BGRA_EXT", INT2NUM(GL_BGRA_EXT));
141
+ rb_define_const(module, "GL_BACK_SECONDARY_COLOR_NV", INT2NUM(GL_BACK_SECONDARY_COLOR_NV));
142
+ rb_define_const(module, "GL_BGR", INT2NUM(GL_BGR));
152
143
  rb_define_const(module, "GL_BGRA", INT2NUM(GL_BGRA));
144
+ rb_define_const(module, "GL_BGRA_EXT", INT2NUM(GL_BGRA_EXT));
145
+ rb_define_const(module, "GL_BGRA_INTEGER_EXT", INT2NUM(GL_BGRA_INTEGER_EXT));
153
146
  rb_define_const(module, "GL_BGR_EXT", INT2NUM(GL_BGR_EXT));
154
- rb_define_const(module, "GL_BGR", INT2NUM(GL_BGR));
147
+ rb_define_const(module, "GL_BGR_INTEGER_EXT", INT2NUM(GL_BGR_INTEGER_EXT));
155
148
  rb_define_const(module, "GL_BIAS_BIT_ATI", INT2NUM(GL_BIAS_BIT_ATI));
156
149
  rb_define_const(module, "GL_BIAS_BY_NEGATIVE_ONE_HALF_NV", INT2NUM(GL_BIAS_BY_NEGATIVE_ONE_HALF_NV));
157
150
  rb_define_const(module, "GL_BINORMAL_ARRAY_EXT", INT2NUM(GL_BINORMAL_ARRAY_EXT));
@@ -160,52 +153,53 @@ void gl_init_enums(VALUE module)
160
153
  rb_define_const(module, "GL_BINORMAL_ARRAY_TYPE_EXT", INT2NUM(GL_BINORMAL_ARRAY_TYPE_EXT));
161
154
  rb_define_const(module, "GL_BITMAP", INT2NUM(GL_BITMAP));
162
155
  rb_define_const(module, "GL_BITMAP_TOKEN", INT2NUM(GL_BITMAP_TOKEN));
163
- rb_define_const(module, "GL_BLEND_COLOR_EXT", INT2NUM(GL_BLEND_COLOR_EXT));
156
+ rb_define_const(module, "GL_BLEND", INT2NUM(GL_BLEND));
164
157
  rb_define_const(module, "GL_BLEND_COLOR", INT2NUM(GL_BLEND_COLOR));
165
- rb_define_const(module, "GL_BLEND_DST_ALPHA_EXT", INT2NUM(GL_BLEND_DST_ALPHA_EXT));
166
- rb_define_const(module, "GL_BLEND_DST_ALPHA", INT2NUM(GL_BLEND_DST_ALPHA));
158
+ rb_define_const(module, "GL_BLEND_COLOR_EXT", INT2NUM(GL_BLEND_COLOR_EXT));
167
159
  rb_define_const(module, "GL_BLEND_DST", INT2NUM(GL_BLEND_DST));
168
- rb_define_const(module, "GL_BLEND_DST_RGB_EXT", INT2NUM(GL_BLEND_DST_RGB_EXT));
160
+ rb_define_const(module, "GL_BLEND_DST_ALPHA", INT2NUM(GL_BLEND_DST_ALPHA));
161
+ rb_define_const(module, "GL_BLEND_DST_ALPHA_EXT", INT2NUM(GL_BLEND_DST_ALPHA_EXT));
169
162
  rb_define_const(module, "GL_BLEND_DST_RGB", INT2NUM(GL_BLEND_DST_RGB));
170
- rb_define_const(module, "GL_BLEND_EQUATION_ALPHA_EXT", INT2NUM(GL_BLEND_EQUATION_ALPHA_EXT));
163
+ rb_define_const(module, "GL_BLEND_DST_RGB_EXT", INT2NUM(GL_BLEND_DST_RGB_EXT));
164
+ rb_define_const(module, "GL_BLEND_EQUATION", INT2NUM(GL_BLEND_EQUATION));
171
165
  rb_define_const(module, "GL_BLEND_EQUATION_ALPHA", INT2NUM(GL_BLEND_EQUATION_ALPHA));
166
+ rb_define_const(module, "GL_BLEND_EQUATION_ALPHA_EXT", INT2NUM(GL_BLEND_EQUATION_ALPHA_EXT));
172
167
  rb_define_const(module, "GL_BLEND_EQUATION_EXT", INT2NUM(GL_BLEND_EQUATION_EXT));
173
- rb_define_const(module, "GL_BLEND_EQUATION", INT2NUM(GL_BLEND_EQUATION));
174
- rb_define_const(module, "GL_BLEND_EQUATION_RGB_EXT", INT2NUM(GL_BLEND_EQUATION_RGB_EXT));
175
168
  rb_define_const(module, "GL_BLEND_EQUATION_RGB", INT2NUM(GL_BLEND_EQUATION_RGB));
176
- rb_define_const(module, "GL_BLEND", INT2NUM(GL_BLEND));
177
- rb_define_const(module, "GL_BLEND_SRC_ALPHA_EXT", INT2NUM(GL_BLEND_SRC_ALPHA_EXT));
178
- rb_define_const(module, "GL_BLEND_SRC_ALPHA", INT2NUM(GL_BLEND_SRC_ALPHA));
169
+ rb_define_const(module, "GL_BLEND_EQUATION_RGB_EXT", INT2NUM(GL_BLEND_EQUATION_RGB_EXT));
179
170
  rb_define_const(module, "GL_BLEND_SRC", INT2NUM(GL_BLEND_SRC));
180
- rb_define_const(module, "GL_BLEND_SRC_RGB_EXT", INT2NUM(GL_BLEND_SRC_RGB_EXT));
171
+ rb_define_const(module, "GL_BLEND_SRC_ALPHA", INT2NUM(GL_BLEND_SRC_ALPHA));
172
+ rb_define_const(module, "GL_BLEND_SRC_ALPHA_EXT", INT2NUM(GL_BLEND_SRC_ALPHA_EXT));
181
173
  rb_define_const(module, "GL_BLEND_SRC_RGB", INT2NUM(GL_BLEND_SRC_RGB));
174
+ rb_define_const(module, "GL_BLEND_SRC_RGB_EXT", INT2NUM(GL_BLEND_SRC_RGB_EXT));
175
+ rb_define_const(module, "GL_BLUE", INT2NUM(GL_BLUE));
182
176
  rb_define_const(module, "GL_BLUE_BIAS", INT2NUM(GL_BLUE_BIAS));
183
- rb_define_const(module, "GL_BLUE_BIT_ATI", INT2NUM(GL_BLUE_BIT_ATI));
184
177
  rb_define_const(module, "GL_BLUE_BITS", INT2NUM(GL_BLUE_BITS));
185
- rb_define_const(module, "GL_BLUE", INT2NUM(GL_BLUE));
178
+ rb_define_const(module, "GL_BLUE_BIT_ATI", INT2NUM(GL_BLUE_BIT_ATI));
179
+ rb_define_const(module, "GL_BLUE_INTEGER_EXT", INT2NUM(GL_BLUE_INTEGER_EXT));
186
180
  rb_define_const(module, "GL_BLUE_MAX_CLAMP_INGR", INT2NUM(GL_BLUE_MAX_CLAMP_INGR));
187
181
  rb_define_const(module, "GL_BLUE_MIN_CLAMP_INGR", INT2NUM(GL_BLUE_MIN_CLAMP_INGR));
188
182
  rb_define_const(module, "GL_BLUE_SCALE", INT2NUM(GL_BLUE_SCALE));
189
- rb_define_const(module, "GL_BOOL_ARB", INT2NUM(GL_BOOL_ARB));
190
183
  rb_define_const(module, "GL_BOOL", INT2NUM(GL_BOOL));
191
- rb_define_const(module, "GL_BOOL_VEC2_ARB", INT2NUM(GL_BOOL_VEC2_ARB));
184
+ rb_define_const(module, "GL_BOOL_ARB", INT2NUM(GL_BOOL_ARB));
192
185
  rb_define_const(module, "GL_BOOL_VEC2", INT2NUM(GL_BOOL_VEC2));
193
- rb_define_const(module, "GL_BOOL_VEC3_ARB", INT2NUM(GL_BOOL_VEC3_ARB));
186
+ rb_define_const(module, "GL_BOOL_VEC2_ARB", INT2NUM(GL_BOOL_VEC2_ARB));
194
187
  rb_define_const(module, "GL_BOOL_VEC3", INT2NUM(GL_BOOL_VEC3));
195
- rb_define_const(module, "GL_BOOL_VEC4_ARB", INT2NUM(GL_BOOL_VEC4_ARB));
188
+ rb_define_const(module, "GL_BOOL_VEC3_ARB", INT2NUM(GL_BOOL_VEC3_ARB));
196
189
  rb_define_const(module, "GL_BOOL_VEC4", INT2NUM(GL_BOOL_VEC4));
197
- rb_define_const(module, "GL_BUFFER_ACCESS_ARB", INT2NUM(GL_BUFFER_ACCESS_ARB));
190
+ rb_define_const(module, "GL_BOOL_VEC4_ARB", INT2NUM(GL_BOOL_VEC4_ARB));
198
191
  rb_define_const(module, "GL_BUFFER_ACCESS", INT2NUM(GL_BUFFER_ACCESS));
192
+ rb_define_const(module, "GL_BUFFER_ACCESS_ARB", INT2NUM(GL_BUFFER_ACCESS_ARB));
199
193
  rb_define_const(module, "GL_BUFFER_FLUSHING_UNMAP_APPLE", INT2NUM(GL_BUFFER_FLUSHING_UNMAP_APPLE));
200
- rb_define_const(module, "GL_BUFFER_MAPPED_ARB", INT2NUM(GL_BUFFER_MAPPED_ARB));
201
194
  rb_define_const(module, "GL_BUFFER_MAPPED", INT2NUM(GL_BUFFER_MAPPED));
202
- rb_define_const(module, "GL_BUFFER_MAP_POINTER_ARB", INT2NUM(GL_BUFFER_MAP_POINTER_ARB));
195
+ rb_define_const(module, "GL_BUFFER_MAPPED_ARB", INT2NUM(GL_BUFFER_MAPPED_ARB));
203
196
  rb_define_const(module, "GL_BUFFER_MAP_POINTER", INT2NUM(GL_BUFFER_MAP_POINTER));
197
+ rb_define_const(module, "GL_BUFFER_MAP_POINTER_ARB", INT2NUM(GL_BUFFER_MAP_POINTER_ARB));
204
198
  rb_define_const(module, "GL_BUFFER_SERIALIZED_MODIFY_APPLE", INT2NUM(GL_BUFFER_SERIALIZED_MODIFY_APPLE));
205
- rb_define_const(module, "GL_BUFFER_SIZE_ARB", INT2NUM(GL_BUFFER_SIZE_ARB));
206
199
  rb_define_const(module, "GL_BUFFER_SIZE", INT2NUM(GL_BUFFER_SIZE));
207
- rb_define_const(module, "GL_BUFFER_USAGE_ARB", INT2NUM(GL_BUFFER_USAGE_ARB));
200
+ rb_define_const(module, "GL_BUFFER_SIZE_ARB", INT2NUM(GL_BUFFER_SIZE_ARB));
208
201
  rb_define_const(module, "GL_BUFFER_USAGE", INT2NUM(GL_BUFFER_USAGE));
202
+ rb_define_const(module, "GL_BUFFER_USAGE_ARB", INT2NUM(GL_BUFFER_USAGE_ARB));
209
203
  rb_define_const(module, "GL_BUMP_ENVMAP_ATI", INT2NUM(GL_BUMP_ENVMAP_ATI));
210
204
  rb_define_const(module, "GL_BUMP_NUM_TEX_UNITS_ATI", INT2NUM(GL_BUMP_NUM_TEX_UNITS_ATI));
211
205
  rb_define_const(module, "GL_BUMP_ROT_MATRIX_ATI", INT2NUM(GL_BUMP_ROT_MATRIX_ATI));
@@ -219,22 +213,23 @@ void gl_init_enums(VALUE module)
219
213
  rb_define_const(module, "GL_C4UB_V3F", INT2NUM(GL_C4UB_V3F));
220
214
  rb_define_const(module, "GL_CALLIGRAPHIC_FRAGMENT_SGIX", INT2NUM(GL_CALLIGRAPHIC_FRAGMENT_SGIX));
221
215
  rb_define_const(module, "GL_CCW", INT2NUM(GL_CCW));
222
- rb_define_const(module, "GL_CLAMP_FRAGMENT_COLOR_ARB", INT2NUM(GL_CLAMP_FRAGMENT_COLOR_ARB));
223
216
  rb_define_const(module, "GL_CLAMP", INT2NUM(GL_CLAMP));
217
+ rb_define_const(module, "GL_CLAMP_FRAGMENT_COLOR_ARB", INT2NUM(GL_CLAMP_FRAGMENT_COLOR_ARB));
224
218
  rb_define_const(module, "GL_CLAMP_READ_COLOR_ARB", INT2NUM(GL_CLAMP_READ_COLOR_ARB));
225
- rb_define_const(module, "GL_CLAMP_TO_BORDER_ARB", INT2NUM(GL_CLAMP_TO_BORDER_ARB));
226
219
  rb_define_const(module, "GL_CLAMP_TO_BORDER", INT2NUM(GL_CLAMP_TO_BORDER));
220
+ rb_define_const(module, "GL_CLAMP_TO_BORDER_ARB", INT2NUM(GL_CLAMP_TO_BORDER_ARB));
227
221
  rb_define_const(module, "GL_CLAMP_TO_BORDER_SGIS", INT2NUM(GL_CLAMP_TO_BORDER_SGIS));
228
222
  rb_define_const(module, "GL_CLAMP_TO_EDGE", INT2NUM(GL_CLAMP_TO_EDGE));
229
223
  rb_define_const(module, "GL_CLAMP_TO_EDGE_SGIS", INT2NUM(GL_CLAMP_TO_EDGE_SGIS));
230
224
  rb_define_const(module, "GL_CLAMP_VERTEX_COLOR_ARB", INT2NUM(GL_CLAMP_VERTEX_COLOR_ARB));
231
225
  rb_define_const(module, "GL_CLEAR", INT2NUM(GL_CLEAR));
232
- rb_define_const(module, "GL_CLIENT_ACTIVE_TEXTURE_ARB", INT2NUM(GL_CLIENT_ACTIVE_TEXTURE_ARB));
233
226
  rb_define_const(module, "GL_CLIENT_ACTIVE_TEXTURE", INT2NUM(GL_CLIENT_ACTIVE_TEXTURE));
227
+ rb_define_const(module, "GL_CLIENT_ACTIVE_TEXTURE_ARB", INT2NUM(GL_CLIENT_ACTIVE_TEXTURE_ARB));
234
228
  rb_define_const(module, "GL_CLIENT_ALL_ATTRIB_BITS", INT2NUM(GL_CLIENT_ALL_ATTRIB_BITS));
235
229
  rb_define_const(module, "GL_CLIENT_ATTRIB_STACK_DEPTH", INT2NUM(GL_CLIENT_ATTRIB_STACK_DEPTH));
236
230
  rb_define_const(module, "GL_CLIENT_PIXEL_STORE_BIT", INT2NUM(GL_CLIENT_PIXEL_STORE_BIT));
237
231
  rb_define_const(module, "GL_CLIENT_VERTEX_ARRAY_BIT", INT2NUM(GL_CLIENT_VERTEX_ARRAY_BIT));
232
+ rb_define_const(module, "GL_CLIP_DISTANCE_NV", INT2NUM(GL_CLIP_DISTANCE_NV));
238
233
  rb_define_const(module, "GL_CLIP_FAR_HINT_PGI", INT2NUM(GL_CLIP_FAR_HINT_PGI));
239
234
  rb_define_const(module, "GL_CLIP_NEAR_HINT_PGI", INT2NUM(GL_CLIP_NEAR_HINT_PGI));
240
235
  rb_define_const(module, "GL_CLIP_PLANE0", INT2NUM(GL_CLIP_PLANE0));
@@ -249,25 +244,26 @@ void gl_init_enums(VALUE module)
249
244
  rb_define_const(module, "GL_CND0_ATI", INT2NUM(GL_CND0_ATI));
250
245
  rb_define_const(module, "GL_CND_ATI", INT2NUM(GL_CND_ATI));
251
246
  rb_define_const(module, "GL_COEFF", INT2NUM(GL_COEFF));
247
+ rb_define_const(module, "GL_COLOR", INT2NUM(GL_COLOR));
252
248
  rb_define_const(module, "GL_COLOR3_BIT_PGI", INT2NUM(GL_COLOR3_BIT_PGI));
253
249
  rb_define_const(module, "GL_COLOR4_BIT_PGI", INT2NUM(GL_COLOR4_BIT_PGI));
254
250
  rb_define_const(module, "GL_COLOR_ALPHA_PAIRING_ATI", INT2NUM(GL_COLOR_ALPHA_PAIRING_ATI));
255
- rb_define_const(module, "GL_COLOR_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_COLOR_ARRAY_BUFFER_BINDING_ARB));
251
+ rb_define_const(module, "GL_COLOR_ARRAY", INT2NUM(GL_COLOR_ARRAY));
256
252
  rb_define_const(module, "GL_COLOR_ARRAY_BUFFER_BINDING", INT2NUM(GL_COLOR_ARRAY_BUFFER_BINDING));
253
+ rb_define_const(module, "GL_COLOR_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_COLOR_ARRAY_BUFFER_BINDING_ARB));
257
254
  rb_define_const(module, "GL_COLOR_ARRAY_COUNT_EXT", INT2NUM(GL_COLOR_ARRAY_COUNT_EXT));
258
255
  rb_define_const(module, "GL_COLOR_ARRAY_EXT", INT2NUM(GL_COLOR_ARRAY_EXT));
259
- rb_define_const(module, "GL_COLOR_ARRAY", INT2NUM(GL_COLOR_ARRAY));
260
256
  rb_define_const(module, "GL_COLOR_ARRAY_LIST_IBM", INT2NUM(GL_COLOR_ARRAY_LIST_IBM));
261
257
  rb_define_const(module, "GL_COLOR_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_COLOR_ARRAY_LIST_STRIDE_IBM));
262
258
  rb_define_const(module, "GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL));
263
- rb_define_const(module, "GL_COLOR_ARRAY_POINTER_EXT", INT2NUM(GL_COLOR_ARRAY_POINTER_EXT));
264
259
  rb_define_const(module, "GL_COLOR_ARRAY_POINTER", INT2NUM(GL_COLOR_ARRAY_POINTER));
265
- rb_define_const(module, "GL_COLOR_ARRAY_SIZE_EXT", INT2NUM(GL_COLOR_ARRAY_SIZE_EXT));
260
+ rb_define_const(module, "GL_COLOR_ARRAY_POINTER_EXT", INT2NUM(GL_COLOR_ARRAY_POINTER_EXT));
266
261
  rb_define_const(module, "GL_COLOR_ARRAY_SIZE", INT2NUM(GL_COLOR_ARRAY_SIZE));
267
- rb_define_const(module, "GL_COLOR_ARRAY_STRIDE_EXT", INT2NUM(GL_COLOR_ARRAY_STRIDE_EXT));
262
+ rb_define_const(module, "GL_COLOR_ARRAY_SIZE_EXT", INT2NUM(GL_COLOR_ARRAY_SIZE_EXT));
268
263
  rb_define_const(module, "GL_COLOR_ARRAY_STRIDE", INT2NUM(GL_COLOR_ARRAY_STRIDE));
269
- rb_define_const(module, "GL_COLOR_ARRAY_TYPE_EXT", INT2NUM(GL_COLOR_ARRAY_TYPE_EXT));
264
+ rb_define_const(module, "GL_COLOR_ARRAY_STRIDE_EXT", INT2NUM(GL_COLOR_ARRAY_STRIDE_EXT));
270
265
  rb_define_const(module, "GL_COLOR_ARRAY_TYPE", INT2NUM(GL_COLOR_ARRAY_TYPE));
266
+ rb_define_const(module, "GL_COLOR_ARRAY_TYPE_EXT", INT2NUM(GL_COLOR_ARRAY_TYPE_EXT));
271
267
  rb_define_const(module, "GL_COLOR_ATTACHMENT0_EXT", INT2NUM(GL_COLOR_ATTACHMENT0_EXT));
272
268
  rb_define_const(module, "GL_COLOR_ATTACHMENT10_EXT", INT2NUM(GL_COLOR_ATTACHMENT10_EXT));
273
269
  rb_define_const(module, "GL_COLOR_ATTACHMENT11_EXT", INT2NUM(GL_COLOR_ATTACHMENT11_EXT));
@@ -287,6 +283,7 @@ void gl_init_enums(VALUE module)
287
283
  rb_define_const(module, "GL_COLOR_BUFFER_BIT", INT2NUM(GL_COLOR_BUFFER_BIT));
288
284
  rb_define_const(module, "GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI", INT2NUM(GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI));
289
285
  rb_define_const(module, "GL_COLOR_CLEAR_VALUE", INT2NUM(GL_COLOR_CLEAR_VALUE));
286
+ rb_define_const(module, "GL_COLOR_INDEX", INT2NUM(GL_COLOR_INDEX));
290
287
  rb_define_const(module, "GL_COLOR_INDEX12_EXT", INT2NUM(GL_COLOR_INDEX12_EXT));
291
288
  rb_define_const(module, "GL_COLOR_INDEX16_EXT", INT2NUM(GL_COLOR_INDEX16_EXT));
292
289
  rb_define_const(module, "GL_COLOR_INDEX1_EXT", INT2NUM(GL_COLOR_INDEX1_EXT));
@@ -294,20 +291,19 @@ void gl_init_enums(VALUE module)
294
291
  rb_define_const(module, "GL_COLOR_INDEX4_EXT", INT2NUM(GL_COLOR_INDEX4_EXT));
295
292
  rb_define_const(module, "GL_COLOR_INDEX8_EXT", INT2NUM(GL_COLOR_INDEX8_EXT));
296
293
  rb_define_const(module, "GL_COLOR_INDEXES", INT2NUM(GL_COLOR_INDEXES));
297
- rb_define_const(module, "GL_COLOR_INDEX", INT2NUM(GL_COLOR_INDEX));
298
- rb_define_const(module, "GL_COLOR", INT2NUM(GL_COLOR));
299
294
  rb_define_const(module, "GL_COLOR_LOGIC_OP", INT2NUM(GL_COLOR_LOGIC_OP));
300
- rb_define_const(module, "GL_COLOR_MATERIAL_FACE", INT2NUM(GL_COLOR_MATERIAL_FACE));
301
295
  rb_define_const(module, "GL_COLOR_MATERIAL", INT2NUM(GL_COLOR_MATERIAL));
296
+ rb_define_const(module, "GL_COLOR_MATERIAL_FACE", INT2NUM(GL_COLOR_MATERIAL_FACE));
302
297
  rb_define_const(module, "GL_COLOR_MATERIAL_PARAMETER", INT2NUM(GL_COLOR_MATERIAL_PARAMETER));
303
298
  rb_define_const(module, "GL_COLOR_MATRIX", INT2NUM(GL_COLOR_MATRIX));
304
299
  rb_define_const(module, "GL_COLOR_MATRIX_SGI", INT2NUM(GL_COLOR_MATRIX_SGI));
305
300
  rb_define_const(module, "GL_COLOR_MATRIX_STACK_DEPTH", INT2NUM(GL_COLOR_MATRIX_STACK_DEPTH));
306
301
  rb_define_const(module, "GL_COLOR_MATRIX_STACK_DEPTH_SGI", INT2NUM(GL_COLOR_MATRIX_STACK_DEPTH_SGI));
302
+ rb_define_const(module, "GL_COLOR_SUM", INT2NUM(GL_COLOR_SUM));
307
303
  rb_define_const(module, "GL_COLOR_SUM_ARB", INT2NUM(GL_COLOR_SUM_ARB));
308
304
  rb_define_const(module, "GL_COLOR_SUM_CLAMP_NV", INT2NUM(GL_COLOR_SUM_CLAMP_NV));
309
305
  rb_define_const(module, "GL_COLOR_SUM_EXT", INT2NUM(GL_COLOR_SUM_EXT));
310
- rb_define_const(module, "GL_COLOR_SUM", INT2NUM(GL_COLOR_SUM));
306
+ rb_define_const(module, "GL_COLOR_TABLE", INT2NUM(GL_COLOR_TABLE));
311
307
  rb_define_const(module, "GL_COLOR_TABLE_ALPHA_SIZE", INT2NUM(GL_COLOR_TABLE_ALPHA_SIZE));
312
308
  rb_define_const(module, "GL_COLOR_TABLE_ALPHA_SIZE_SGI", INT2NUM(GL_COLOR_TABLE_ALPHA_SIZE_SGI));
313
309
  rb_define_const(module, "GL_COLOR_TABLE_BIAS", INT2NUM(GL_COLOR_TABLE_BIAS));
@@ -318,7 +314,6 @@ void gl_init_enums(VALUE module)
318
314
  rb_define_const(module, "GL_COLOR_TABLE_FORMAT_SGI", INT2NUM(GL_COLOR_TABLE_FORMAT_SGI));
319
315
  rb_define_const(module, "GL_COLOR_TABLE_GREEN_SIZE", INT2NUM(GL_COLOR_TABLE_GREEN_SIZE));
320
316
  rb_define_const(module, "GL_COLOR_TABLE_GREEN_SIZE_SGI", INT2NUM(GL_COLOR_TABLE_GREEN_SIZE_SGI));
321
- rb_define_const(module, "GL_COLOR_TABLE", INT2NUM(GL_COLOR_TABLE));
322
317
  rb_define_const(module, "GL_COLOR_TABLE_INTENSITY_SIZE", INT2NUM(GL_COLOR_TABLE_INTENSITY_SIZE));
323
318
  rb_define_const(module, "GL_COLOR_TABLE_INTENSITY_SIZE_SGI", INT2NUM(GL_COLOR_TABLE_INTENSITY_SIZE_SGI));
324
319
  rb_define_const(module, "GL_COLOR_TABLE_LUMINANCE_SIZE", INT2NUM(GL_COLOR_TABLE_LUMINANCE_SIZE));
@@ -331,13 +326,8 @@ void gl_init_enums(VALUE module)
331
326
  rb_define_const(module, "GL_COLOR_TABLE_WIDTH", INT2NUM(GL_COLOR_TABLE_WIDTH));
332
327
  rb_define_const(module, "GL_COLOR_TABLE_WIDTH_SGI", INT2NUM(GL_COLOR_TABLE_WIDTH_SGI));
333
328
  rb_define_const(module, "GL_COLOR_WRITEMASK", INT2NUM(GL_COLOR_WRITEMASK));
334
- rb_define_const(module, "GL_COMBINE4_NV", INT2NUM(GL_COMBINE4_NV));
335
- rb_define_const(module, "GL_COMBINE_ALPHA_ARB", INT2NUM(GL_COMBINE_ALPHA_ARB));
336
- rb_define_const(module, "GL_COMBINE_ALPHA_EXT", INT2NUM(GL_COMBINE_ALPHA_EXT));
337
- rb_define_const(module, "GL_COMBINE_ALPHA", INT2NUM(GL_COMBINE_ALPHA));
338
- rb_define_const(module, "GL_COMBINE_ARB", INT2NUM(GL_COMBINE_ARB));
339
- rb_define_const(module, "GL_COMBINE_EXT", INT2NUM(GL_COMBINE_EXT));
340
329
  rb_define_const(module, "GL_COMBINE", INT2NUM(GL_COMBINE));
330
+ rb_define_const(module, "GL_COMBINE4_NV", INT2NUM(GL_COMBINE4_NV));
341
331
  rb_define_const(module, "GL_COMBINER0_NV", INT2NUM(GL_COMBINER0_NV));
342
332
  rb_define_const(module, "GL_COMBINER1_NV", INT2NUM(GL_COMBINER1_NV));
343
333
  rb_define_const(module, "GL_COMBINER2_NV", INT2NUM(GL_COMBINER2_NV));
@@ -352,51 +342,98 @@ void gl_init_enums(VALUE module)
352
342
  rb_define_const(module, "GL_COMBINER_CD_DOT_PRODUCT_NV", INT2NUM(GL_COMBINER_CD_DOT_PRODUCT_NV));
353
343
  rb_define_const(module, "GL_COMBINER_CD_OUTPUT_NV", INT2NUM(GL_COMBINER_CD_OUTPUT_NV));
354
344
  rb_define_const(module, "GL_COMBINER_COMPONENT_USAGE_NV", INT2NUM(GL_COMBINER_COMPONENT_USAGE_NV));
355
- rb_define_const(module, "GL_COMBINE_RGB_ARB", INT2NUM(GL_COMBINE_RGB_ARB));
356
- rb_define_const(module, "GL_COMBINE_RGB_EXT", INT2NUM(GL_COMBINE_RGB_EXT));
357
- rb_define_const(module, "GL_COMBINE_RGB", INT2NUM(GL_COMBINE_RGB));
358
345
  rb_define_const(module, "GL_COMBINER_INPUT_NV", INT2NUM(GL_COMBINER_INPUT_NV));
359
346
  rb_define_const(module, "GL_COMBINER_MAPPING_NV", INT2NUM(GL_COMBINER_MAPPING_NV));
360
347
  rb_define_const(module, "GL_COMBINER_MUX_SUM_NV", INT2NUM(GL_COMBINER_MUX_SUM_NV));
361
348
  rb_define_const(module, "GL_COMBINER_SCALE_NV", INT2NUM(GL_COMBINER_SCALE_NV));
362
349
  rb_define_const(module, "GL_COMBINER_SUM_OUTPUT_NV", INT2NUM(GL_COMBINER_SUM_OUTPUT_NV));
350
+ rb_define_const(module, "GL_COMBINE_ALPHA", INT2NUM(GL_COMBINE_ALPHA));
351
+ rb_define_const(module, "GL_COMBINE_ALPHA_ARB", INT2NUM(GL_COMBINE_ALPHA_ARB));
352
+ rb_define_const(module, "GL_COMBINE_ALPHA_EXT", INT2NUM(GL_COMBINE_ALPHA_EXT));
353
+ rb_define_const(module, "GL_COMBINE_ARB", INT2NUM(GL_COMBINE_ARB));
354
+ rb_define_const(module, "GL_COMBINE_EXT", INT2NUM(GL_COMBINE_EXT));
355
+ rb_define_const(module, "GL_COMBINE_RGB", INT2NUM(GL_COMBINE_RGB));
356
+ rb_define_const(module, "GL_COMBINE_RGB_ARB", INT2NUM(GL_COMBINE_RGB_ARB));
357
+ rb_define_const(module, "GL_COMBINE_RGB_EXT", INT2NUM(GL_COMBINE_RGB_EXT));
358
+ rb_define_const(module, "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT", INT2NUM(GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT));
363
359
  rb_define_const(module, "GL_COMPARE_R_TO_TEXTURE", INT2NUM(GL_COMPARE_R_TO_TEXTURE));
364
- rb_define_const(module, "GL_COMP_BIT_ATI", INT2NUM(GL_COMP_BIT_ATI));
365
- rb_define_const(module, "GL_COMPILE_AND_EXECUTE", INT2NUM(GL_COMPILE_AND_EXECUTE));
366
360
  rb_define_const(module, "GL_COMPILE", INT2NUM(GL_COMPILE));
361
+ rb_define_const(module, "GL_COMPILE_AND_EXECUTE", INT2NUM(GL_COMPILE_AND_EXECUTE));
367
362
  rb_define_const(module, "GL_COMPILE_STATUS", INT2NUM(GL_COMPILE_STATUS));
368
- rb_define_const(module, "GL_COMPRESSED_ALPHA_ARB", INT2NUM(GL_COMPRESSED_ALPHA_ARB));
369
363
  rb_define_const(module, "GL_COMPRESSED_ALPHA", INT2NUM(GL_COMPRESSED_ALPHA));
370
- rb_define_const(module, "GL_COMPRESSED_INTENSITY_ARB", INT2NUM(GL_COMPRESSED_INTENSITY_ARB));
364
+ rb_define_const(module, "GL_COMPRESSED_ALPHA_ARB", INT2NUM(GL_COMPRESSED_ALPHA_ARB));
371
365
  rb_define_const(module, "GL_COMPRESSED_INTENSITY", INT2NUM(GL_COMPRESSED_INTENSITY));
372
- rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", INT2NUM(GL_COMPRESSED_LUMINANCE_ALPHA_ARB));
366
+ rb_define_const(module, "GL_COMPRESSED_INTENSITY_ARB", INT2NUM(GL_COMPRESSED_INTENSITY_ARB));
367
+ rb_define_const(module, "GL_COMPRESSED_LUMINANCE", INT2NUM(GL_COMPRESSED_LUMINANCE));
373
368
  rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ALPHA", INT2NUM(GL_COMPRESSED_LUMINANCE_ALPHA));
369
+ rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", INT2NUM(GL_COMPRESSED_LUMINANCE_ALPHA_ARB));
370
+ rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT", INT2NUM(GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT));
374
371
  rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ARB", INT2NUM(GL_COMPRESSED_LUMINANCE_ARB));
375
- rb_define_const(module, "GL_COMPRESSED_LUMINANCE", INT2NUM(GL_COMPRESSED_LUMINANCE));
372
+ rb_define_const(module, "GL_COMPRESSED_LUMINANCE_LATC1_EXT", INT2NUM(GL_COMPRESSED_LUMINANCE_LATC1_EXT));
373
+ rb_define_const(module, "GL_COMPRESSED_RED_GREEN_RGTC2_EXT", INT2NUM(GL_COMPRESSED_RED_GREEN_RGTC2_EXT));
374
+ rb_define_const(module, "GL_COMPRESSED_RED_RGTC1_EXT", INT2NUM(GL_COMPRESSED_RED_RGTC1_EXT));
375
+ rb_define_const(module, "GL_COMPRESSED_RGB", INT2NUM(GL_COMPRESSED_RGB));
376
+ rb_define_const(module, "GL_COMPRESSED_RGBA", INT2NUM(GL_COMPRESSED_RGBA));
376
377
  rb_define_const(module, "GL_COMPRESSED_RGBA_ARB", INT2NUM(GL_COMPRESSED_RGBA_ARB));
377
378
  rb_define_const(module, "GL_COMPRESSED_RGBA_FXT1_3DFX", INT2NUM(GL_COMPRESSED_RGBA_FXT1_3DFX));
378
- rb_define_const(module, "GL_COMPRESSED_RGBA", INT2NUM(GL_COMPRESSED_RGBA));
379
- rb_define_const(module, "GL_COMPRESSED_RGB_ARB", INT2NUM(GL_COMPRESSED_RGB_ARB));
380
379
  rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT));
381
380
  rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT));
382
381
  rb_define_const(module, "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", INT2NUM(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT));
382
+ rb_define_const(module, "GL_COMPRESSED_RGB_ARB", INT2NUM(GL_COMPRESSED_RGB_ARB));
383
383
  rb_define_const(module, "GL_COMPRESSED_RGB_FXT1_3DFX", INT2NUM(GL_COMPRESSED_RGB_FXT1_3DFX));
384
- rb_define_const(module, "GL_COMPRESSED_RGB", INT2NUM(GL_COMPRESSED_RGB));
385
384
  rb_define_const(module, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_RGB_S3TC_DXT1_EXT));
386
- rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_ALPHA_EXT", INT2NUM(GL_COMPRESSED_SLUMINANCE_ALPHA_EXT));
385
+ rb_define_const(module, "GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT", INT2NUM(GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT));
386
+ rb_define_const(module, "GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT", INT2NUM(GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT));
387
+ rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT", INT2NUM(GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT));
388
+ rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_RGTC1_EXT", INT2NUM(GL_COMPRESSED_SIGNED_RED_RGTC1_EXT));
389
+ rb_define_const(module, "GL_COMPRESSED_SLUMINANCE", INT2NUM(GL_COMPRESSED_SLUMINANCE));
387
390
  rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_ALPHA", INT2NUM(GL_COMPRESSED_SLUMINANCE_ALPHA));
391
+ rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_ALPHA_EXT", INT2NUM(GL_COMPRESSED_SLUMINANCE_ALPHA_EXT));
388
392
  rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_EXT", INT2NUM(GL_COMPRESSED_SLUMINANCE_EXT));
389
- rb_define_const(module, "GL_COMPRESSED_SLUMINANCE", INT2NUM(GL_COMPRESSED_SLUMINANCE));
390
- rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_EXT));
393
+ rb_define_const(module, "GL_COMPRESSED_SRGB", INT2NUM(GL_COMPRESSED_SRGB));
391
394
  rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA", INT2NUM(GL_COMPRESSED_SRGB_ALPHA));
395
+ rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_EXT));
392
396
  rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT));
393
397
  rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT));
394
398
  rb_define_const(module, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT", INT2NUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT));
395
399
  rb_define_const(module, "GL_COMPRESSED_SRGB_EXT", INT2NUM(GL_COMPRESSED_SRGB_EXT));
396
- rb_define_const(module, "GL_COMPRESSED_SRGB", INT2NUM(GL_COMPRESSED_SRGB));
397
400
  rb_define_const(module, "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_SRGB_S3TC_DXT1_EXT));
398
- rb_define_const(module, "GL_COMPRESSED_TEXTURE_FORMATS_ARB", INT2NUM(GL_COMPRESSED_TEXTURE_FORMATS_ARB));
399
401
  rb_define_const(module, "GL_COMPRESSED_TEXTURE_FORMATS", INT2NUM(GL_COMPRESSED_TEXTURE_FORMATS));
402
+ rb_define_const(module, "GL_COMPRESSED_TEXTURE_FORMATS_ARB", INT2NUM(GL_COMPRESSED_TEXTURE_FORMATS_ARB));
403
+ rb_define_const(module, "GL_COMP_BIT_ATI", INT2NUM(GL_COMP_BIT_ATI));
404
+ rb_define_const(module, "GL_CONSERVE_MEMORY_HINT_PGI", INT2NUM(GL_CONSERVE_MEMORY_HINT_PGI));
405
+ rb_define_const(module, "GL_CONSTANT", INT2NUM(GL_CONSTANT));
406
+ rb_define_const(module, "GL_CONSTANT_ALPHA", INT2NUM(GL_CONSTANT_ALPHA));
407
+ rb_define_const(module, "GL_CONSTANT_ALPHA_EXT", INT2NUM(GL_CONSTANT_ALPHA_EXT));
408
+ rb_define_const(module, "GL_CONSTANT_ARB", INT2NUM(GL_CONSTANT_ARB));
409
+ rb_define_const(module, "GL_CONSTANT_ATTENUATION", INT2NUM(GL_CONSTANT_ATTENUATION));
410
+ rb_define_const(module, "GL_CONSTANT_BORDER", INT2NUM(GL_CONSTANT_BORDER));
411
+ rb_define_const(module, "GL_CONSTANT_BORDER_HP", INT2NUM(GL_CONSTANT_BORDER_HP));
412
+ rb_define_const(module, "GL_CONSTANT_COLOR", INT2NUM(GL_CONSTANT_COLOR));
413
+ rb_define_const(module, "GL_CONSTANT_COLOR0_NV", INT2NUM(GL_CONSTANT_COLOR0_NV));
414
+ rb_define_const(module, "GL_CONSTANT_COLOR1_NV", INT2NUM(GL_CONSTANT_COLOR1_NV));
415
+ rb_define_const(module, "GL_CONSTANT_COLOR_EXT", INT2NUM(GL_CONSTANT_COLOR_EXT));
416
+ rb_define_const(module, "GL_CONSTANT_EXT", INT2NUM(GL_CONSTANT_EXT));
417
+ rb_define_const(module, "GL_CONST_EYE_NV", INT2NUM(GL_CONST_EYE_NV));
418
+ rb_define_const(module, "GL_CONVOLUTION_1D", INT2NUM(GL_CONVOLUTION_1D));
419
+ rb_define_const(module, "GL_CONVOLUTION_1D_EXT", INT2NUM(GL_CONVOLUTION_1D_EXT));
420
+ rb_define_const(module, "GL_CONVOLUTION_2D", INT2NUM(GL_CONVOLUTION_2D));
421
+ rb_define_const(module, "GL_CONVOLUTION_2D_EXT", INT2NUM(GL_CONVOLUTION_2D_EXT));
422
+ rb_define_const(module, "GL_CONVOLUTION_BORDER_COLOR", INT2NUM(GL_CONVOLUTION_BORDER_COLOR));
423
+ rb_define_const(module, "GL_CONVOLUTION_BORDER_COLOR_HP", INT2NUM(GL_CONVOLUTION_BORDER_COLOR_HP));
424
+ rb_define_const(module, "GL_CONVOLUTION_BORDER_MODE", INT2NUM(GL_CONVOLUTION_BORDER_MODE));
425
+ rb_define_const(module, "GL_CONVOLUTION_BORDER_MODE_EXT", INT2NUM(GL_CONVOLUTION_BORDER_MODE_EXT));
426
+ rb_define_const(module, "GL_CONVOLUTION_FILTER_BIAS", INT2NUM(GL_CONVOLUTION_FILTER_BIAS));
427
+ rb_define_const(module, "GL_CONVOLUTION_FILTER_BIAS_EXT", INT2NUM(GL_CONVOLUTION_FILTER_BIAS_EXT));
428
+ rb_define_const(module, "GL_CONVOLUTION_FILTER_SCALE", INT2NUM(GL_CONVOLUTION_FILTER_SCALE));
429
+ rb_define_const(module, "GL_CONVOLUTION_FILTER_SCALE_EXT", INT2NUM(GL_CONVOLUTION_FILTER_SCALE_EXT));
430
+ rb_define_const(module, "GL_CONVOLUTION_FORMAT", INT2NUM(GL_CONVOLUTION_FORMAT));
431
+ rb_define_const(module, "GL_CONVOLUTION_FORMAT_EXT", INT2NUM(GL_CONVOLUTION_FORMAT_EXT));
432
+ rb_define_const(module, "GL_CONVOLUTION_HEIGHT", INT2NUM(GL_CONVOLUTION_HEIGHT));
433
+ rb_define_const(module, "GL_CONVOLUTION_HEIGHT_EXT", INT2NUM(GL_CONVOLUTION_HEIGHT_EXT));
434
+ rb_define_const(module, "GL_CONVOLUTION_HINT_SGIX", INT2NUM(GL_CONVOLUTION_HINT_SGIX));
435
+ rb_define_const(module, "GL_CONVOLUTION_WIDTH", INT2NUM(GL_CONVOLUTION_WIDTH));
436
+ rb_define_const(module, "GL_CONVOLUTION_WIDTH_EXT", INT2NUM(GL_CONVOLUTION_WIDTH_EXT));
400
437
  rb_define_const(module, "GL_CON_0_ATI", INT2NUM(GL_CON_0_ATI));
401
438
  rb_define_const(module, "GL_CON_10_ATI", INT2NUM(GL_CON_10_ATI));
402
439
  rb_define_const(module, "GL_CON_11_ATI", INT2NUM(GL_CON_11_ATI));
@@ -429,41 +466,8 @@ void gl_init_enums(VALUE module)
429
466
  rb_define_const(module, "GL_CON_7_ATI", INT2NUM(GL_CON_7_ATI));
430
467
  rb_define_const(module, "GL_CON_8_ATI", INT2NUM(GL_CON_8_ATI));
431
468
  rb_define_const(module, "GL_CON_9_ATI", INT2NUM(GL_CON_9_ATI));
432
- rb_define_const(module, "GL_CONSERVE_MEMORY_HINT_PGI", INT2NUM(GL_CONSERVE_MEMORY_HINT_PGI));
433
- rb_define_const(module, "GL_CONSTANT_ALPHA_EXT", INT2NUM(GL_CONSTANT_ALPHA_EXT));
434
- rb_define_const(module, "GL_CONSTANT_ALPHA", INT2NUM(GL_CONSTANT_ALPHA));
435
- rb_define_const(module, "GL_CONSTANT_ARB", INT2NUM(GL_CONSTANT_ARB));
436
- rb_define_const(module, "GL_CONSTANT_ATTENUATION", INT2NUM(GL_CONSTANT_ATTENUATION));
437
- rb_define_const(module, "GL_CONSTANT_BORDER_HP", INT2NUM(GL_CONSTANT_BORDER_HP));
438
- rb_define_const(module, "GL_CONSTANT_BORDER", INT2NUM(GL_CONSTANT_BORDER));
439
- rb_define_const(module, "GL_CONSTANT_COLOR0_NV", INT2NUM(GL_CONSTANT_COLOR0_NV));
440
- rb_define_const(module, "GL_CONSTANT_COLOR1_NV", INT2NUM(GL_CONSTANT_COLOR1_NV));
441
- rb_define_const(module, "GL_CONSTANT_COLOR_EXT", INT2NUM(GL_CONSTANT_COLOR_EXT));
442
- rb_define_const(module, "GL_CONSTANT_COLOR", INT2NUM(GL_CONSTANT_COLOR));
443
- rb_define_const(module, "GL_CONSTANT_EXT", INT2NUM(GL_CONSTANT_EXT));
444
- rb_define_const(module, "GL_CONSTANT", INT2NUM(GL_CONSTANT));
445
- rb_define_const(module, "GL_CONST_EYE_NV", INT2NUM(GL_CONST_EYE_NV));
446
- rb_define_const(module, "GL_CONVOLUTION_1D_EXT", INT2NUM(GL_CONVOLUTION_1D_EXT));
447
- rb_define_const(module, "GL_CONVOLUTION_1D", INT2NUM(GL_CONVOLUTION_1D));
448
- rb_define_const(module, "GL_CONVOLUTION_2D_EXT", INT2NUM(GL_CONVOLUTION_2D_EXT));
449
- rb_define_const(module, "GL_CONVOLUTION_2D", INT2NUM(GL_CONVOLUTION_2D));
450
- rb_define_const(module, "GL_CONVOLUTION_BORDER_COLOR_HP", INT2NUM(GL_CONVOLUTION_BORDER_COLOR_HP));
451
- rb_define_const(module, "GL_CONVOLUTION_BORDER_COLOR", INT2NUM(GL_CONVOLUTION_BORDER_COLOR));
452
- rb_define_const(module, "GL_CONVOLUTION_BORDER_MODE_EXT", INT2NUM(GL_CONVOLUTION_BORDER_MODE_EXT));
453
- rb_define_const(module, "GL_CONVOLUTION_BORDER_MODE", INT2NUM(GL_CONVOLUTION_BORDER_MODE));
454
- rb_define_const(module, "GL_CONVOLUTION_FILTER_BIAS_EXT", INT2NUM(GL_CONVOLUTION_FILTER_BIAS_EXT));
455
- rb_define_const(module, "GL_CONVOLUTION_FILTER_BIAS", INT2NUM(GL_CONVOLUTION_FILTER_BIAS));
456
- rb_define_const(module, "GL_CONVOLUTION_FILTER_SCALE_EXT", INT2NUM(GL_CONVOLUTION_FILTER_SCALE_EXT));
457
- rb_define_const(module, "GL_CONVOLUTION_FILTER_SCALE", INT2NUM(GL_CONVOLUTION_FILTER_SCALE));
458
- rb_define_const(module, "GL_CONVOLUTION_FORMAT_EXT", INT2NUM(GL_CONVOLUTION_FORMAT_EXT));
459
- rb_define_const(module, "GL_CONVOLUTION_FORMAT", INT2NUM(GL_CONVOLUTION_FORMAT));
460
- rb_define_const(module, "GL_CONVOLUTION_HEIGHT_EXT", INT2NUM(GL_CONVOLUTION_HEIGHT_EXT));
461
- rb_define_const(module, "GL_CONVOLUTION_HEIGHT", INT2NUM(GL_CONVOLUTION_HEIGHT));
462
- rb_define_const(module, "GL_CONVOLUTION_HINT_SGIX", INT2NUM(GL_CONVOLUTION_HINT_SGIX));
463
- rb_define_const(module, "GL_CONVOLUTION_WIDTH_EXT", INT2NUM(GL_CONVOLUTION_WIDTH_EXT));
464
- rb_define_const(module, "GL_CONVOLUTION_WIDTH", INT2NUM(GL_CONVOLUTION_WIDTH));
465
- rb_define_const(module, "GL_COORD_REPLACE_ARB", INT2NUM(GL_COORD_REPLACE_ARB));
466
469
  rb_define_const(module, "GL_COORD_REPLACE", INT2NUM(GL_COORD_REPLACE));
470
+ rb_define_const(module, "GL_COORD_REPLACE_ARB", INT2NUM(GL_COORD_REPLACE_ARB));
467
471
  rb_define_const(module, "GL_COORD_REPLACE_NV", INT2NUM(GL_COORD_REPLACE_NV));
468
472
  rb_define_const(module, "GL_COPY", INT2NUM(GL_COPY));
469
473
  rb_define_const(module, "GL_COPY_INVERTED", INT2NUM(GL_COPY_INVERTED));
@@ -482,9 +486,9 @@ void gl_init_enums(VALUE module)
482
486
  rb_define_const(module, "GL_CURRENT_BINORMAL_EXT", INT2NUM(GL_CURRENT_BINORMAL_EXT));
483
487
  rb_define_const(module, "GL_CURRENT_BIT", INT2NUM(GL_CURRENT_BIT));
484
488
  rb_define_const(module, "GL_CURRENT_COLOR", INT2NUM(GL_CURRENT_COLOR));
485
- rb_define_const(module, "GL_CURRENT_FOG_COORDINATE_EXT", INT2NUM(GL_CURRENT_FOG_COORDINATE_EXT));
486
- rb_define_const(module, "GL_CURRENT_FOG_COORDINATE", INT2NUM(GL_CURRENT_FOG_COORDINATE));
487
489
  rb_define_const(module, "GL_CURRENT_FOG_COORD", INT2NUM(GL_CURRENT_FOG_COORD));
490
+ rb_define_const(module, "GL_CURRENT_FOG_COORDINATE", INT2NUM(GL_CURRENT_FOG_COORDINATE));
491
+ rb_define_const(module, "GL_CURRENT_FOG_COORDINATE_EXT", INT2NUM(GL_CURRENT_FOG_COORDINATE_EXT));
488
492
  rb_define_const(module, "GL_CURRENT_INDEX", INT2NUM(GL_CURRENT_INDEX));
489
493
  rb_define_const(module, "GL_CURRENT_MATRIX_ARB", INT2NUM(GL_CURRENT_MATRIX_ARB));
490
494
  rb_define_const(module, "GL_CURRENT_MATRIX_INDEX_ARB", INT2NUM(GL_CURRENT_MATRIX_INDEX_ARB));
@@ -495,8 +499,8 @@ void gl_init_enums(VALUE module)
495
499
  rb_define_const(module, "GL_CURRENT_OCCLUSION_QUERY_ID_NV", INT2NUM(GL_CURRENT_OCCLUSION_QUERY_ID_NV));
496
500
  rb_define_const(module, "GL_CURRENT_PALETTE_MATRIX_ARB", INT2NUM(GL_CURRENT_PALETTE_MATRIX_ARB));
497
501
  rb_define_const(module, "GL_CURRENT_PROGRAM", INT2NUM(GL_CURRENT_PROGRAM));
498
- rb_define_const(module, "GL_CURRENT_QUERY_ARB", INT2NUM(GL_CURRENT_QUERY_ARB));
499
502
  rb_define_const(module, "GL_CURRENT_QUERY", INT2NUM(GL_CURRENT_QUERY));
503
+ rb_define_const(module, "GL_CURRENT_QUERY_ARB", INT2NUM(GL_CURRENT_QUERY_ARB));
500
504
  rb_define_const(module, "GL_CURRENT_RASTER_COLOR", INT2NUM(GL_CURRENT_RASTER_COLOR));
501
505
  rb_define_const(module, "GL_CURRENT_RASTER_DISTANCE", INT2NUM(GL_CURRENT_RASTER_DISTANCE));
502
506
  rb_define_const(module, "GL_CURRENT_RASTER_INDEX", INT2NUM(GL_CURRENT_RASTER_INDEX));
@@ -505,20 +509,20 @@ void gl_init_enums(VALUE module)
505
509
  rb_define_const(module, "GL_CURRENT_RASTER_POSITION_VALID", INT2NUM(GL_CURRENT_RASTER_POSITION_VALID));
506
510
  rb_define_const(module, "GL_CURRENT_RASTER_SECONDARY_COLOR", INT2NUM(GL_CURRENT_RASTER_SECONDARY_COLOR));
507
511
  rb_define_const(module, "GL_CURRENT_RASTER_TEXTURE_COORDS", INT2NUM(GL_CURRENT_RASTER_TEXTURE_COORDS));
508
- rb_define_const(module, "GL_CURRENT_SECONDARY_COLOR_EXT", INT2NUM(GL_CURRENT_SECONDARY_COLOR_EXT));
509
512
  rb_define_const(module, "GL_CURRENT_SECONDARY_COLOR", INT2NUM(GL_CURRENT_SECONDARY_COLOR));
513
+ rb_define_const(module, "GL_CURRENT_SECONDARY_COLOR_EXT", INT2NUM(GL_CURRENT_SECONDARY_COLOR_EXT));
510
514
  rb_define_const(module, "GL_CURRENT_TANGENT_EXT", INT2NUM(GL_CURRENT_TANGENT_EXT));
511
515
  rb_define_const(module, "GL_CURRENT_TEXTURE_COORDS", INT2NUM(GL_CURRENT_TEXTURE_COORDS));
512
- rb_define_const(module, "GL_CURRENT_VERTEX_ATTRIB_ARB", INT2NUM(GL_CURRENT_VERTEX_ATTRIB_ARB));
513
516
  rb_define_const(module, "GL_CURRENT_VERTEX_ATTRIB", INT2NUM(GL_CURRENT_VERTEX_ATTRIB));
517
+ rb_define_const(module, "GL_CURRENT_VERTEX_ATTRIB_ARB", INT2NUM(GL_CURRENT_VERTEX_ATTRIB_ARB));
514
518
  rb_define_const(module, "GL_CURRENT_VERTEX_EXT", INT2NUM(GL_CURRENT_VERTEX_EXT));
515
519
  rb_define_const(module, "GL_CURRENT_VERTEX_WEIGHT_EXT", INT2NUM(GL_CURRENT_VERTEX_WEIGHT_EXT));
516
520
  rb_define_const(module, "GL_CURRENT_WEIGHT_ARB", INT2NUM(GL_CURRENT_WEIGHT_ARB));
517
521
  rb_define_const(module, "GL_CW", INT2NUM(GL_CW));
518
522
  rb_define_const(module, "GL_DECAL", INT2NUM(GL_DECAL));
519
523
  rb_define_const(module, "GL_DECR", INT2NUM(GL_DECR));
520
- rb_define_const(module, "GL_DECR_WRAP_EXT", INT2NUM(GL_DECR_WRAP_EXT));
521
524
  rb_define_const(module, "GL_DECR_WRAP", INT2NUM(GL_DECR_WRAP));
525
+ rb_define_const(module, "GL_DECR_WRAP_EXT", INT2NUM(GL_DECR_WRAP_EXT));
522
526
  rb_define_const(module, "GL_DEFORMATIONS_MASK_SGIX", INT2NUM(GL_DEFORMATIONS_MASK_SGIX));
523
527
  rb_define_const(module, "GL_DELETE_STATUS", INT2NUM(GL_DELETE_STATUS));
524
528
  rb_define_const(module, "GL_DEPENDENT_AR_TEXTURE_2D_NV", INT2NUM(GL_DEPENDENT_AR_TEXTURE_2D_NV));
@@ -526,27 +530,30 @@ void gl_init_enums(VALUE module)
526
530
  rb_define_const(module, "GL_DEPENDENT_HILO_TEXTURE_2D_NV", INT2NUM(GL_DEPENDENT_HILO_TEXTURE_2D_NV));
527
531
  rb_define_const(module, "GL_DEPENDENT_RGB_TEXTURE_3D_NV", INT2NUM(GL_DEPENDENT_RGB_TEXTURE_3D_NV));
528
532
  rb_define_const(module, "GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV", INT2NUM(GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV));
533
+ rb_define_const(module, "GL_DEPTH", INT2NUM(GL_DEPTH));
529
534
  rb_define_const(module, "GL_DEPTH24_STENCIL8_EXT", INT2NUM(GL_DEPTH24_STENCIL8_EXT));
535
+ rb_define_const(module, "GL_DEPTH32F_STENCIL8_NV", INT2NUM(GL_DEPTH32F_STENCIL8_NV));
530
536
  rb_define_const(module, "GL_DEPTH_ATTACHMENT_EXT", INT2NUM(GL_DEPTH_ATTACHMENT_EXT));
531
537
  rb_define_const(module, "GL_DEPTH_BIAS", INT2NUM(GL_DEPTH_BIAS));
532
538
  rb_define_const(module, "GL_DEPTH_BITS", INT2NUM(GL_DEPTH_BITS));
533
539
  rb_define_const(module, "GL_DEPTH_BOUNDS_EXT", INT2NUM(GL_DEPTH_BOUNDS_EXT));
534
540
  rb_define_const(module, "GL_DEPTH_BOUNDS_TEST_EXT", INT2NUM(GL_DEPTH_BOUNDS_TEST_EXT));
535
541
  rb_define_const(module, "GL_DEPTH_BUFFER_BIT", INT2NUM(GL_DEPTH_BUFFER_BIT));
542
+ rb_define_const(module, "GL_DEPTH_BUFFER_FLOAT_MODE_NV", INT2NUM(GL_DEPTH_BUFFER_FLOAT_MODE_NV));
536
543
  rb_define_const(module, "GL_DEPTH_CLAMP_NV", INT2NUM(GL_DEPTH_CLAMP_NV));
537
544
  rb_define_const(module, "GL_DEPTH_CLEAR_VALUE", INT2NUM(GL_DEPTH_CLEAR_VALUE));
538
- rb_define_const(module, "GL_DEPTH_COMPONENT16_ARB", INT2NUM(GL_DEPTH_COMPONENT16_ARB));
545
+ rb_define_const(module, "GL_DEPTH_COMPONENT", INT2NUM(GL_DEPTH_COMPONENT));
539
546
  rb_define_const(module, "GL_DEPTH_COMPONENT16", INT2NUM(GL_DEPTH_COMPONENT16));
547
+ rb_define_const(module, "GL_DEPTH_COMPONENT16_ARB", INT2NUM(GL_DEPTH_COMPONENT16_ARB));
540
548
  rb_define_const(module, "GL_DEPTH_COMPONENT16_SGIX", INT2NUM(GL_DEPTH_COMPONENT16_SGIX));
541
- rb_define_const(module, "GL_DEPTH_COMPONENT24_ARB", INT2NUM(GL_DEPTH_COMPONENT24_ARB));
542
549
  rb_define_const(module, "GL_DEPTH_COMPONENT24", INT2NUM(GL_DEPTH_COMPONENT24));
550
+ rb_define_const(module, "GL_DEPTH_COMPONENT24_ARB", INT2NUM(GL_DEPTH_COMPONENT24_ARB));
543
551
  rb_define_const(module, "GL_DEPTH_COMPONENT24_SGIX", INT2NUM(GL_DEPTH_COMPONENT24_SGIX));
544
- rb_define_const(module, "GL_DEPTH_COMPONENT32_ARB", INT2NUM(GL_DEPTH_COMPONENT32_ARB));
545
552
  rb_define_const(module, "GL_DEPTH_COMPONENT32", INT2NUM(GL_DEPTH_COMPONENT32));
553
+ rb_define_const(module, "GL_DEPTH_COMPONENT32F_NV", INT2NUM(GL_DEPTH_COMPONENT32F_NV));
554
+ rb_define_const(module, "GL_DEPTH_COMPONENT32_ARB", INT2NUM(GL_DEPTH_COMPONENT32_ARB));
546
555
  rb_define_const(module, "GL_DEPTH_COMPONENT32_SGIX", INT2NUM(GL_DEPTH_COMPONENT32_SGIX));
547
- rb_define_const(module, "GL_DEPTH_COMPONENT", INT2NUM(GL_DEPTH_COMPONENT));
548
556
  rb_define_const(module, "GL_DEPTH_FUNC", INT2NUM(GL_DEPTH_FUNC));
549
- rb_define_const(module, "GL_DEPTH", INT2NUM(GL_DEPTH));
550
557
  rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX));
551
558
  rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX));
552
559
  rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_SGIX));
@@ -557,8 +564,8 @@ void gl_init_enums(VALUE module)
557
564
  rb_define_const(module, "GL_DEPTH_STENCIL_TO_BGRA_NV", INT2NUM(GL_DEPTH_STENCIL_TO_BGRA_NV));
558
565
  rb_define_const(module, "GL_DEPTH_STENCIL_TO_RGBA_NV", INT2NUM(GL_DEPTH_STENCIL_TO_RGBA_NV));
559
566
  rb_define_const(module, "GL_DEPTH_TEST", INT2NUM(GL_DEPTH_TEST));
560
- rb_define_const(module, "GL_DEPTH_TEXTURE_MODE_ARB", INT2NUM(GL_DEPTH_TEXTURE_MODE_ARB));
561
567
  rb_define_const(module, "GL_DEPTH_TEXTURE_MODE", INT2NUM(GL_DEPTH_TEXTURE_MODE));
568
+ rb_define_const(module, "GL_DEPTH_TEXTURE_MODE_ARB", INT2NUM(GL_DEPTH_TEXTURE_MODE_ARB));
562
569
  rb_define_const(module, "GL_DEPTH_WRITEMASK", INT2NUM(GL_DEPTH_WRITEMASK));
563
570
  rb_define_const(module, "GL_DETAIL_TEXTURE_2D_BINDING_SGIS", INT2NUM(GL_DETAIL_TEXTURE_2D_BINDING_SGIS));
564
571
  rb_define_const(module, "GL_DETAIL_TEXTURE_2D_SGIS", INT2NUM(GL_DETAIL_TEXTURE_2D_SGIS));
@@ -575,12 +582,12 @@ void gl_init_enums(VALUE module)
575
582
  rb_define_const(module, "GL_DONT_CARE", INT2NUM(GL_DONT_CARE));
576
583
  rb_define_const(module, "GL_DOT2_ADD_ATI", INT2NUM(GL_DOT2_ADD_ATI));
577
584
  rb_define_const(module, "GL_DOT3_ATI", INT2NUM(GL_DOT3_ATI));
585
+ rb_define_const(module, "GL_DOT3_RGB", INT2NUM(GL_DOT3_RGB));
586
+ rb_define_const(module, "GL_DOT3_RGBA", INT2NUM(GL_DOT3_RGBA));
578
587
  rb_define_const(module, "GL_DOT3_RGBA_ARB", INT2NUM(GL_DOT3_RGBA_ARB));
579
588
  rb_define_const(module, "GL_DOT3_RGBA_EXT", INT2NUM(GL_DOT3_RGBA_EXT));
580
- rb_define_const(module, "GL_DOT3_RGBA", INT2NUM(GL_DOT3_RGBA));
581
589
  rb_define_const(module, "GL_DOT3_RGB_ARB", INT2NUM(GL_DOT3_RGB_ARB));
582
590
  rb_define_const(module, "GL_DOT3_RGB_EXT", INT2NUM(GL_DOT3_RGB_EXT));
583
- rb_define_const(module, "GL_DOT3_RGB", INT2NUM(GL_DOT3_RGB));
584
591
  rb_define_const(module, "GL_DOT4_ATI", INT2NUM(GL_DOT4_ATI));
585
592
  rb_define_const(module, "GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV", INT2NUM(GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV));
586
593
  rb_define_const(module, "GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV", INT2NUM(GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV));
@@ -594,63 +601,62 @@ void gl_init_enums(VALUE module)
594
601
  rb_define_const(module, "GL_DOT_PRODUCT_TEXTURE_3D_NV", INT2NUM(GL_DOT_PRODUCT_TEXTURE_3D_NV));
595
602
  rb_define_const(module, "GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV", INT2NUM(GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV));
596
603
  rb_define_const(module, "GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV", INT2NUM(GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV));
604
+ rb_define_const(module, "GL_DOUBLE", INT2NUM(GL_DOUBLE));
597
605
  rb_define_const(module, "GL_DOUBLEBUFFER", INT2NUM(GL_DOUBLEBUFFER));
598
606
  rb_define_const(module, "GL_DOUBLE_EXT", INT2NUM(GL_DOUBLE_EXT));
599
- rb_define_const(module, "GL_DOUBLE", INT2NUM(GL_DOUBLE));
607
+ rb_define_const(module, "GL_DRAW_BUFFER", INT2NUM(GL_DRAW_BUFFER));
608
+ rb_define_const(module, "GL_DRAW_BUFFER0", INT2NUM(GL_DRAW_BUFFER0));
600
609
  rb_define_const(module, "GL_DRAW_BUFFER0_ARB", INT2NUM(GL_DRAW_BUFFER0_ARB));
601
610
  rb_define_const(module, "GL_DRAW_BUFFER0_ATI", INT2NUM(GL_DRAW_BUFFER0_ATI));
602
- rb_define_const(module, "GL_DRAW_BUFFER0", INT2NUM(GL_DRAW_BUFFER0));
611
+ rb_define_const(module, "GL_DRAW_BUFFER1", INT2NUM(GL_DRAW_BUFFER1));
612
+ rb_define_const(module, "GL_DRAW_BUFFER10", INT2NUM(GL_DRAW_BUFFER10));
603
613
  rb_define_const(module, "GL_DRAW_BUFFER10_ARB", INT2NUM(GL_DRAW_BUFFER10_ARB));
604
614
  rb_define_const(module, "GL_DRAW_BUFFER10_ATI", INT2NUM(GL_DRAW_BUFFER10_ATI));
605
- rb_define_const(module, "GL_DRAW_BUFFER10", INT2NUM(GL_DRAW_BUFFER10));
615
+ rb_define_const(module, "GL_DRAW_BUFFER11", INT2NUM(GL_DRAW_BUFFER11));
606
616
  rb_define_const(module, "GL_DRAW_BUFFER11_ARB", INT2NUM(GL_DRAW_BUFFER11_ARB));
607
617
  rb_define_const(module, "GL_DRAW_BUFFER11_ATI", INT2NUM(GL_DRAW_BUFFER11_ATI));
608
- rb_define_const(module, "GL_DRAW_BUFFER11", INT2NUM(GL_DRAW_BUFFER11));
618
+ rb_define_const(module, "GL_DRAW_BUFFER12", INT2NUM(GL_DRAW_BUFFER12));
609
619
  rb_define_const(module, "GL_DRAW_BUFFER12_ARB", INT2NUM(GL_DRAW_BUFFER12_ARB));
610
620
  rb_define_const(module, "GL_DRAW_BUFFER12_ATI", INT2NUM(GL_DRAW_BUFFER12_ATI));
611
- rb_define_const(module, "GL_DRAW_BUFFER12", INT2NUM(GL_DRAW_BUFFER12));
621
+ rb_define_const(module, "GL_DRAW_BUFFER13", INT2NUM(GL_DRAW_BUFFER13));
612
622
  rb_define_const(module, "GL_DRAW_BUFFER13_ARB", INT2NUM(GL_DRAW_BUFFER13_ARB));
613
623
  rb_define_const(module, "GL_DRAW_BUFFER13_ATI", INT2NUM(GL_DRAW_BUFFER13_ATI));
614
- rb_define_const(module, "GL_DRAW_BUFFER13", INT2NUM(GL_DRAW_BUFFER13));
624
+ rb_define_const(module, "GL_DRAW_BUFFER14", INT2NUM(GL_DRAW_BUFFER14));
615
625
  rb_define_const(module, "GL_DRAW_BUFFER14_ARB", INT2NUM(GL_DRAW_BUFFER14_ARB));
616
626
  rb_define_const(module, "GL_DRAW_BUFFER14_ATI", INT2NUM(GL_DRAW_BUFFER14_ATI));
617
- rb_define_const(module, "GL_DRAW_BUFFER14", INT2NUM(GL_DRAW_BUFFER14));
627
+ rb_define_const(module, "GL_DRAW_BUFFER15", INT2NUM(GL_DRAW_BUFFER15));
618
628
  rb_define_const(module, "GL_DRAW_BUFFER15_ARB", INT2NUM(GL_DRAW_BUFFER15_ARB));
619
629
  rb_define_const(module, "GL_DRAW_BUFFER15_ATI", INT2NUM(GL_DRAW_BUFFER15_ATI));
620
- rb_define_const(module, "GL_DRAW_BUFFER15", INT2NUM(GL_DRAW_BUFFER15));
621
630
  rb_define_const(module, "GL_DRAW_BUFFER1_ARB", INT2NUM(GL_DRAW_BUFFER1_ARB));
622
631
  rb_define_const(module, "GL_DRAW_BUFFER1_ATI", INT2NUM(GL_DRAW_BUFFER1_ATI));
623
- rb_define_const(module, "GL_DRAW_BUFFER1", INT2NUM(GL_DRAW_BUFFER1));
632
+ rb_define_const(module, "GL_DRAW_BUFFER2", INT2NUM(GL_DRAW_BUFFER2));
624
633
  rb_define_const(module, "GL_DRAW_BUFFER2_ARB", INT2NUM(GL_DRAW_BUFFER2_ARB));
625
634
  rb_define_const(module, "GL_DRAW_BUFFER2_ATI", INT2NUM(GL_DRAW_BUFFER2_ATI));
626
- rb_define_const(module, "GL_DRAW_BUFFER2", INT2NUM(GL_DRAW_BUFFER2));
635
+ rb_define_const(module, "GL_DRAW_BUFFER3", INT2NUM(GL_DRAW_BUFFER3));
627
636
  rb_define_const(module, "GL_DRAW_BUFFER3_ARB", INT2NUM(GL_DRAW_BUFFER3_ARB));
628
637
  rb_define_const(module, "GL_DRAW_BUFFER3_ATI", INT2NUM(GL_DRAW_BUFFER3_ATI));
629
- rb_define_const(module, "GL_DRAW_BUFFER3", INT2NUM(GL_DRAW_BUFFER3));
638
+ rb_define_const(module, "GL_DRAW_BUFFER4", INT2NUM(GL_DRAW_BUFFER4));
630
639
  rb_define_const(module, "GL_DRAW_BUFFER4_ARB", INT2NUM(GL_DRAW_BUFFER4_ARB));
631
640
  rb_define_const(module, "GL_DRAW_BUFFER4_ATI", INT2NUM(GL_DRAW_BUFFER4_ATI));
632
- rb_define_const(module, "GL_DRAW_BUFFER4", INT2NUM(GL_DRAW_BUFFER4));
641
+ rb_define_const(module, "GL_DRAW_BUFFER5", INT2NUM(GL_DRAW_BUFFER5));
633
642
  rb_define_const(module, "GL_DRAW_BUFFER5_ARB", INT2NUM(GL_DRAW_BUFFER5_ARB));
634
643
  rb_define_const(module, "GL_DRAW_BUFFER5_ATI", INT2NUM(GL_DRAW_BUFFER5_ATI));
635
- rb_define_const(module, "GL_DRAW_BUFFER5", INT2NUM(GL_DRAW_BUFFER5));
644
+ rb_define_const(module, "GL_DRAW_BUFFER6", INT2NUM(GL_DRAW_BUFFER6));
636
645
  rb_define_const(module, "GL_DRAW_BUFFER6_ARB", INT2NUM(GL_DRAW_BUFFER6_ARB));
637
646
  rb_define_const(module, "GL_DRAW_BUFFER6_ATI", INT2NUM(GL_DRAW_BUFFER6_ATI));
638
- rb_define_const(module, "GL_DRAW_BUFFER6", INT2NUM(GL_DRAW_BUFFER6));
647
+ rb_define_const(module, "GL_DRAW_BUFFER7", INT2NUM(GL_DRAW_BUFFER7));
639
648
  rb_define_const(module, "GL_DRAW_BUFFER7_ARB", INT2NUM(GL_DRAW_BUFFER7_ARB));
640
649
  rb_define_const(module, "GL_DRAW_BUFFER7_ATI", INT2NUM(GL_DRAW_BUFFER7_ATI));
641
- rb_define_const(module, "GL_DRAW_BUFFER7", INT2NUM(GL_DRAW_BUFFER7));
650
+ rb_define_const(module, "GL_DRAW_BUFFER8", INT2NUM(GL_DRAW_BUFFER8));
642
651
  rb_define_const(module, "GL_DRAW_BUFFER8_ARB", INT2NUM(GL_DRAW_BUFFER8_ARB));
643
652
  rb_define_const(module, "GL_DRAW_BUFFER8_ATI", INT2NUM(GL_DRAW_BUFFER8_ATI));
644
- rb_define_const(module, "GL_DRAW_BUFFER8", INT2NUM(GL_DRAW_BUFFER8));
653
+ rb_define_const(module, "GL_DRAW_BUFFER9", INT2NUM(GL_DRAW_BUFFER9));
645
654
  rb_define_const(module, "GL_DRAW_BUFFER9_ARB", INT2NUM(GL_DRAW_BUFFER9_ARB));
646
655
  rb_define_const(module, "GL_DRAW_BUFFER9_ATI", INT2NUM(GL_DRAW_BUFFER9_ATI));
647
- rb_define_const(module, "GL_DRAW_BUFFER9", INT2NUM(GL_DRAW_BUFFER9));
648
- rb_define_const(module, "GL_DRAW_BUFFER", INT2NUM(GL_DRAW_BUFFER));
649
656
  rb_define_const(module, "GL_DRAW_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_DRAW_FRAMEBUFFER_BINDING_EXT));
650
657
  rb_define_const(module, "GL_DRAW_FRAMEBUFFER_EXT", INT2NUM(GL_DRAW_FRAMEBUFFER_EXT));
651
658
  rb_define_const(module, "GL_DRAW_PIXELS_APPLE", INT2NUM(GL_DRAW_PIXELS_APPLE));
652
659
  rb_define_const(module, "GL_DRAW_PIXEL_TOKEN", INT2NUM(GL_DRAW_PIXEL_TOKEN));
653
- rb_define_const(module, "GL_DS_BIAS_NV", INT2NUM(GL_DS_BIAS_NV));
654
660
  rb_define_const(module, "GL_DSDT8_MAG8_INTENSITY8_NV", INT2NUM(GL_DSDT8_MAG8_INTENSITY8_NV));
655
661
  rb_define_const(module, "GL_DSDT8_MAG8_NV", INT2NUM(GL_DSDT8_MAG8_NV));
656
662
  rb_define_const(module, "GL_DSDT8_NV", INT2NUM(GL_DSDT8_NV));
@@ -658,9 +664,10 @@ void gl_init_enums(VALUE module)
658
664
  rb_define_const(module, "GL_DSDT_MAG_NV", INT2NUM(GL_DSDT_MAG_NV));
659
665
  rb_define_const(module, "GL_DSDT_MAG_VIB_NV", INT2NUM(GL_DSDT_MAG_VIB_NV));
660
666
  rb_define_const(module, "GL_DSDT_NV", INT2NUM(GL_DSDT_NV));
661
- rb_define_const(module, "GL_DS_SCALE_NV", INT2NUM(GL_DS_SCALE_NV));
662
667
  rb_define_const(module, "GL_DST_ALPHA", INT2NUM(GL_DST_ALPHA));
663
668
  rb_define_const(module, "GL_DST_COLOR", INT2NUM(GL_DST_COLOR));
669
+ rb_define_const(module, "GL_DS_BIAS_NV", INT2NUM(GL_DS_BIAS_NV));
670
+ rb_define_const(module, "GL_DS_SCALE_NV", INT2NUM(GL_DS_SCALE_NV));
664
671
  rb_define_const(module, "GL_DT_BIAS_NV", INT2NUM(GL_DT_BIAS_NV));
665
672
  rb_define_const(module, "GL_DT_SCALE_NV", INT2NUM(GL_DT_SCALE_NV));
666
673
  rb_define_const(module, "GL_DU8DV8_ATI", INT2NUM(GL_DU8DV8_ATI));
@@ -681,32 +688,32 @@ void gl_init_enums(VALUE module)
681
688
  rb_define_const(module, "GL_DUAL_TEXTURE_SELECT_SGIS", INT2NUM(GL_DUAL_TEXTURE_SELECT_SGIS));
682
689
  rb_define_const(module, "GL_DUDV_ATI", INT2NUM(GL_DUDV_ATI));
683
690
  rb_define_const(module, "GL_DYNAMIC_ATI", INT2NUM(GL_DYNAMIC_ATI));
684
- rb_define_const(module, "GL_DYNAMIC_COPY_ARB", INT2NUM(GL_DYNAMIC_COPY_ARB));
685
691
  rb_define_const(module, "GL_DYNAMIC_COPY", INT2NUM(GL_DYNAMIC_COPY));
686
- rb_define_const(module, "GL_DYNAMIC_DRAW_ARB", INT2NUM(GL_DYNAMIC_DRAW_ARB));
692
+ rb_define_const(module, "GL_DYNAMIC_COPY_ARB", INT2NUM(GL_DYNAMIC_COPY_ARB));
687
693
  rb_define_const(module, "GL_DYNAMIC_DRAW", INT2NUM(GL_DYNAMIC_DRAW));
688
- rb_define_const(module, "GL_DYNAMIC_READ_ARB", INT2NUM(GL_DYNAMIC_READ_ARB));
694
+ rb_define_const(module, "GL_DYNAMIC_DRAW_ARB", INT2NUM(GL_DYNAMIC_DRAW_ARB));
689
695
  rb_define_const(module, "GL_DYNAMIC_READ", INT2NUM(GL_DYNAMIC_READ));
690
- rb_define_const(module, "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB));
696
+ rb_define_const(module, "GL_DYNAMIC_READ_ARB", INT2NUM(GL_DYNAMIC_READ_ARB));
697
+ rb_define_const(module, "GL_EDGEFLAG_BIT_PGI", INT2NUM(GL_EDGEFLAG_BIT_PGI));
698
+ rb_define_const(module, "GL_EDGE_FLAG", INT2NUM(GL_EDGE_FLAG));
699
+ rb_define_const(module, "GL_EDGE_FLAG_ARRAY", INT2NUM(GL_EDGE_FLAG_ARRAY));
691
700
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING", INT2NUM(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING));
701
+ rb_define_const(module, "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB));
692
702
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_COUNT_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_COUNT_EXT));
693
703
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_EXT));
694
- rb_define_const(module, "GL_EDGE_FLAG_ARRAY", INT2NUM(GL_EDGE_FLAG_ARRAY));
695
704
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_LIST_IBM", INT2NUM(GL_EDGE_FLAG_ARRAY_LIST_IBM));
696
705
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM));
697
- rb_define_const(module, "GL_EDGE_FLAG_ARRAY_POINTER_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_POINTER_EXT));
698
706
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_POINTER", INT2NUM(GL_EDGE_FLAG_ARRAY_POINTER));
699
- rb_define_const(module, "GL_EDGE_FLAG_ARRAY_STRIDE_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_STRIDE_EXT));
707
+ rb_define_const(module, "GL_EDGE_FLAG_ARRAY_POINTER_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_POINTER_EXT));
700
708
  rb_define_const(module, "GL_EDGE_FLAG_ARRAY_STRIDE", INT2NUM(GL_EDGE_FLAG_ARRAY_STRIDE));
701
- rb_define_const(module, "GL_EDGEFLAG_BIT_PGI", INT2NUM(GL_EDGEFLAG_BIT_PGI));
702
- rb_define_const(module, "GL_EDGE_FLAG", INT2NUM(GL_EDGE_FLAG));
709
+ rb_define_const(module, "GL_EDGE_FLAG_ARRAY_STRIDE_EXT", INT2NUM(GL_EDGE_FLAG_ARRAY_STRIDE_EXT));
703
710
  rb_define_const(module, "GL_EIGHTH_BIT_ATI", INT2NUM(GL_EIGHTH_BIT_ATI));
704
711
  rb_define_const(module, "GL_ELEMENT_ARRAY_APPLE", INT2NUM(GL_ELEMENT_ARRAY_APPLE));
705
712
  rb_define_const(module, "GL_ELEMENT_ARRAY_ATI", INT2NUM(GL_ELEMENT_ARRAY_ATI));
713
+ rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER", INT2NUM(GL_ELEMENT_ARRAY_BUFFER));
706
714
  rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_ARB", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_ARB));
707
- rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB));
708
715
  rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_BINDING", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_BINDING));
709
- rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER", INT2NUM(GL_ELEMENT_ARRAY_BUFFER));
716
+ rb_define_const(module, "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB));
710
717
  rb_define_const(module, "GL_ELEMENT_ARRAY_POINTER_APPLE", INT2NUM(GL_ELEMENT_ARRAY_POINTER_APPLE));
711
718
  rb_define_const(module, "GL_ELEMENT_ARRAY_POINTER_ATI", INT2NUM(GL_ELEMENT_ARRAY_POINTER_ATI));
712
719
  rb_define_const(module, "GL_ELEMENT_ARRAY_TYPE_APPLE", INT2NUM(GL_ELEMENT_ARRAY_TYPE_APPLE));
@@ -718,7 +725,6 @@ void gl_init_enums(VALUE module)
718
725
  rb_define_const(module, "GL_ENABLE_BIT", INT2NUM(GL_ENABLE_BIT));
719
726
  rb_define_const(module, "GL_EQUAL", INT2NUM(GL_EQUAL));
720
727
  rb_define_const(module, "GL_EQUIV", INT2NUM(GL_EQUIV));
721
- rb_define_const(module, "GL_E_TIMES_F_NV", INT2NUM(GL_E_TIMES_F_NV));
722
728
  rb_define_const(module, "GL_EVAL_2D_NV", INT2NUM(GL_EVAL_2D_NV));
723
729
  rb_define_const(module, "GL_EVAL_BIT", INT2NUM(GL_EVAL_BIT));
724
730
  rb_define_const(module, "GL_EVAL_FRACTIONAL_TESSELLATION_NV", INT2NUM(GL_EVAL_FRACTIONAL_TESSELLATION_NV));
@@ -739,10 +745,11 @@ void gl_init_enums(VALUE module)
739
745
  rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB7_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB7_NV));
740
746
  rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB8_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB8_NV));
741
747
  rb_define_const(module, "GL_EVAL_VERTEX_ATTRIB9_NV", INT2NUM(GL_EVAL_VERTEX_ATTRIB9_NV));
748
+ rb_define_const(module, "GL_EXP", INT2NUM(GL_EXP));
742
749
  rb_define_const(module, "GL_EXP2", INT2NUM(GL_EXP2));
743
750
  rb_define_const(module, "GL_EXPAND_NEGATE_NV", INT2NUM(GL_EXPAND_NEGATE_NV));
744
751
  rb_define_const(module, "GL_EXPAND_NORMAL_NV", INT2NUM(GL_EXPAND_NORMAL_NV));
745
- rb_define_const(module, "GL_EXP", INT2NUM(GL_EXP));
752
+ rb_define_const(module, "GL_EXTENSIONS", INT2NUM(GL_EXTENSIONS));
746
753
  rb_define_const(module, "GL_EXT_abgr", INT2NUM(GL_EXT_abgr));
747
754
  rb_define_const(module, "GL_EXT_blend_color", INT2NUM(GL_EXT_blend_color));
748
755
  rb_define_const(module, "GL_EXT_blend_logic_op", INT2NUM(GL_EXT_blend_logic_op));
@@ -751,7 +758,6 @@ void gl_init_enums(VALUE module)
751
758
  rb_define_const(module, "GL_EXT_cmyka", INT2NUM(GL_EXT_cmyka));
752
759
  rb_define_const(module, "GL_EXT_convolution", INT2NUM(GL_EXT_convolution));
753
760
  rb_define_const(module, "GL_EXT_copy_texture", INT2NUM(GL_EXT_copy_texture));
754
- rb_define_const(module, "GL_EXTENSIONS", INT2NUM(GL_EXTENSIONS));
755
761
  rb_define_const(module, "GL_EXT_histogram", INT2NUM(GL_EXT_histogram));
756
762
  rb_define_const(module, "GL_EXT_packed_pixels", INT2NUM(GL_EXT_packed_pixels));
757
763
  rb_define_const(module, "GL_EXT_point_parameters", INT2NUM(GL_EXT_point_parameters));
@@ -759,24 +765,25 @@ void gl_init_enums(VALUE module)
759
765
  rb_define_const(module, "GL_EXT_rescale_normal", INT2NUM(GL_EXT_rescale_normal));
760
766
  rb_define_const(module, "GL_EXT_shared_texture_palette", INT2NUM(GL_EXT_shared_texture_palette));
761
767
  rb_define_const(module, "GL_EXT_subtexture", INT2NUM(GL_EXT_subtexture));
762
- rb_define_const(module, "GL_EXT_texture3D", INT2NUM(GL_EXT_texture3D));
763
768
  rb_define_const(module, "GL_EXT_texture", INT2NUM(GL_EXT_texture));
769
+ rb_define_const(module, "GL_EXT_texture3D", INT2NUM(GL_EXT_texture3D));
764
770
  rb_define_const(module, "GL_EXT_texture_object", INT2NUM(GL_EXT_texture_object));
765
771
  rb_define_const(module, "GL_EXT_vertex_array", INT2NUM(GL_EXT_vertex_array));
766
772
  rb_define_const(module, "GL_EYE_DISTANCE_TO_LINE_SGIS", INT2NUM(GL_EYE_DISTANCE_TO_LINE_SGIS));
767
773
  rb_define_const(module, "GL_EYE_DISTANCE_TO_POINT_SGIS", INT2NUM(GL_EYE_DISTANCE_TO_POINT_SGIS));
768
774
  rb_define_const(module, "GL_EYE_LINEAR", INT2NUM(GL_EYE_LINEAR));
769
775
  rb_define_const(module, "GL_EYE_LINE_SGIS", INT2NUM(GL_EYE_LINE_SGIS));
770
- rb_define_const(module, "GL_EYE_PLANE_ABSOLUTE_NV", INT2NUM(GL_EYE_PLANE_ABSOLUTE_NV));
771
776
  rb_define_const(module, "GL_EYE_PLANE", INT2NUM(GL_EYE_PLANE));
777
+ rb_define_const(module, "GL_EYE_PLANE_ABSOLUTE_NV", INT2NUM(GL_EYE_PLANE_ABSOLUTE_NV));
772
778
  rb_define_const(module, "GL_EYE_POINT_SGIS", INT2NUM(GL_EYE_POINT_SGIS));
773
779
  rb_define_const(module, "GL_EYE_RADIAL_NV", INT2NUM(GL_EYE_RADIAL_NV));
780
+ rb_define_const(module, "GL_E_TIMES_F_NV", INT2NUM(GL_E_TIMES_F_NV));
774
781
  rb_define_const(module, "GL_FALSE", INT2NUM(GL_FALSE));
775
782
  rb_define_const(module, "GL_FASTEST", INT2NUM(GL_FASTEST));
783
+ rb_define_const(module, "GL_FEEDBACK", INT2NUM(GL_FEEDBACK));
776
784
  rb_define_const(module, "GL_FEEDBACK_BUFFER_POINTER", INT2NUM(GL_FEEDBACK_BUFFER_POINTER));
777
785
  rb_define_const(module, "GL_FEEDBACK_BUFFER_SIZE", INT2NUM(GL_FEEDBACK_BUFFER_SIZE));
778
786
  rb_define_const(module, "GL_FEEDBACK_BUFFER_TYPE", INT2NUM(GL_FEEDBACK_BUFFER_TYPE));
779
- rb_define_const(module, "GL_FEEDBACK", INT2NUM(GL_FEEDBACK));
780
787
  rb_define_const(module, "GL_FENCE_APPLE", INT2NUM(GL_FENCE_APPLE));
781
788
  rb_define_const(module, "GL_FENCE_CONDITION_NV", INT2NUM(GL_FENCE_CONDITION_NV));
782
789
  rb_define_const(module, "GL_FENCE_STATUS_NV", INT2NUM(GL_FENCE_STATUS_NV));
@@ -784,18 +791,19 @@ void gl_init_enums(VALUE module)
784
791
  rb_define_const(module, "GL_FILTER4_SGIS", INT2NUM(GL_FILTER4_SGIS));
785
792
  rb_define_const(module, "GL_FIXED_ONLY_ARB", INT2NUM(GL_FIXED_ONLY_ARB));
786
793
  rb_define_const(module, "GL_FLAT", INT2NUM(GL_FLAT));
787
- rb_define_const(module, "GL_FLOAT_CLEAR_COLOR_VALUE_NV", INT2NUM(GL_FLOAT_CLEAR_COLOR_VALUE_NV));
788
794
  rb_define_const(module, "GL_FLOAT", INT2NUM(GL_FLOAT));
789
- rb_define_const(module, "GL_FLOAT_MAT2_ARB", INT2NUM(GL_FLOAT_MAT2_ARB));
795
+ rb_define_const(module, "GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV", INT2NUM(GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV));
796
+ rb_define_const(module, "GL_FLOAT_CLEAR_COLOR_VALUE_NV", INT2NUM(GL_FLOAT_CLEAR_COLOR_VALUE_NV));
790
797
  rb_define_const(module, "GL_FLOAT_MAT2", INT2NUM(GL_FLOAT_MAT2));
798
+ rb_define_const(module, "GL_FLOAT_MAT2_ARB", INT2NUM(GL_FLOAT_MAT2_ARB));
791
799
  rb_define_const(module, "GL_FLOAT_MAT2x3", INT2NUM(GL_FLOAT_MAT2x3));
792
800
  rb_define_const(module, "GL_FLOAT_MAT2x4", INT2NUM(GL_FLOAT_MAT2x4));
793
- rb_define_const(module, "GL_FLOAT_MAT3_ARB", INT2NUM(GL_FLOAT_MAT3_ARB));
794
801
  rb_define_const(module, "GL_FLOAT_MAT3", INT2NUM(GL_FLOAT_MAT3));
802
+ rb_define_const(module, "GL_FLOAT_MAT3_ARB", INT2NUM(GL_FLOAT_MAT3_ARB));
795
803
  rb_define_const(module, "GL_FLOAT_MAT3x2", INT2NUM(GL_FLOAT_MAT3x2));
796
804
  rb_define_const(module, "GL_FLOAT_MAT3x4", INT2NUM(GL_FLOAT_MAT3x4));
797
- rb_define_const(module, "GL_FLOAT_MAT4_ARB", INT2NUM(GL_FLOAT_MAT4_ARB));
798
805
  rb_define_const(module, "GL_FLOAT_MAT4", INT2NUM(GL_FLOAT_MAT4));
806
+ rb_define_const(module, "GL_FLOAT_MAT4_ARB", INT2NUM(GL_FLOAT_MAT4_ARB));
799
807
  rb_define_const(module, "GL_FLOAT_MAT4x2", INT2NUM(GL_FLOAT_MAT4x2));
800
808
  rb_define_const(module, "GL_FLOAT_MAT4x3", INT2NUM(GL_FLOAT_MAT4x3));
801
809
  rb_define_const(module, "GL_FLOAT_R16_NV", INT2NUM(GL_FLOAT_R16_NV));
@@ -811,36 +819,37 @@ void gl_init_enums(VALUE module)
811
819
  rb_define_const(module, "GL_FLOAT_RGB_NV", INT2NUM(GL_FLOAT_RGB_NV));
812
820
  rb_define_const(module, "GL_FLOAT_RG_NV", INT2NUM(GL_FLOAT_RG_NV));
813
821
  rb_define_const(module, "GL_FLOAT_R_NV", INT2NUM(GL_FLOAT_R_NV));
814
- rb_define_const(module, "GL_FLOAT_VEC2_ARB", INT2NUM(GL_FLOAT_VEC2_ARB));
815
822
  rb_define_const(module, "GL_FLOAT_VEC2", INT2NUM(GL_FLOAT_VEC2));
816
- rb_define_const(module, "GL_FLOAT_VEC3_ARB", INT2NUM(GL_FLOAT_VEC3_ARB));
823
+ rb_define_const(module, "GL_FLOAT_VEC2_ARB", INT2NUM(GL_FLOAT_VEC2_ARB));
817
824
  rb_define_const(module, "GL_FLOAT_VEC3", INT2NUM(GL_FLOAT_VEC3));
818
- rb_define_const(module, "GL_FLOAT_VEC4_ARB", INT2NUM(GL_FLOAT_VEC4_ARB));
825
+ rb_define_const(module, "GL_FLOAT_VEC3_ARB", INT2NUM(GL_FLOAT_VEC3_ARB));
819
826
  rb_define_const(module, "GL_FLOAT_VEC4", INT2NUM(GL_FLOAT_VEC4));
827
+ rb_define_const(module, "GL_FLOAT_VEC4_ARB", INT2NUM(GL_FLOAT_VEC4_ARB));
828
+ rb_define_const(module, "GL_FOG", INT2NUM(GL_FOG));
820
829
  rb_define_const(module, "GL_FOG_BIT", INT2NUM(GL_FOG_BIT));
821
830
  rb_define_const(module, "GL_FOG_COLOR", INT2NUM(GL_FOG_COLOR));
822
- rb_define_const(module, "GL_FOG_COORD_ARRAY_BUFFER_BINDING", INT2NUM(GL_FOG_COORD_ARRAY_BUFFER_BINDING));
823
- rb_define_const(module, "GL_FOG_COORD_ARRAY", INT2NUM(GL_FOG_COORD_ARRAY));
824
- rb_define_const(module, "GL_FOG_COORD_ARRAY_POINTER", INT2NUM(GL_FOG_COORD_ARRAY_POINTER));
825
- rb_define_const(module, "GL_FOG_COORD_ARRAY_STRIDE", INT2NUM(GL_FOG_COORD_ARRAY_STRIDE));
826
- rb_define_const(module, "GL_FOG_COORD_ARRAY_TYPE", INT2NUM(GL_FOG_COORD_ARRAY_TYPE));
827
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB));
831
+ rb_define_const(module, "GL_FOG_COORD", INT2NUM(GL_FOG_COORD));
832
+ rb_define_const(module, "GL_FOG_COORDINATE", INT2NUM(GL_FOG_COORDINATE));
833
+ rb_define_const(module, "GL_FOG_COORDINATE_ARRAY", INT2NUM(GL_FOG_COORDINATE_ARRAY));
828
834
  rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING", INT2NUM(GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING));
835
+ rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB));
829
836
  rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_EXT));
830
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY", INT2NUM(GL_FOG_COORDINATE_ARRAY));
831
837
  rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_LIST_IBM", INT2NUM(GL_FOG_COORDINATE_ARRAY_LIST_IBM));
832
838
  rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM));
833
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_POINTER_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_POINTER_EXT));
834
839
  rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_POINTER", INT2NUM(GL_FOG_COORDINATE_ARRAY_POINTER));
835
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_STRIDE_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_STRIDE_EXT));
840
+ rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_POINTER_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_POINTER_EXT));
836
841
  rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_STRIDE", INT2NUM(GL_FOG_COORDINATE_ARRAY_STRIDE));
837
- rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_TYPE_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_TYPE_EXT));
842
+ rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_STRIDE_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_STRIDE_EXT));
838
843
  rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_TYPE", INT2NUM(GL_FOG_COORDINATE_ARRAY_TYPE));
844
+ rb_define_const(module, "GL_FOG_COORDINATE_ARRAY_TYPE_EXT", INT2NUM(GL_FOG_COORDINATE_ARRAY_TYPE_EXT));
839
845
  rb_define_const(module, "GL_FOG_COORDINATE_EXT", INT2NUM(GL_FOG_COORDINATE_EXT));
840
- rb_define_const(module, "GL_FOG_COORDINATE", INT2NUM(GL_FOG_COORDINATE));
841
- rb_define_const(module, "GL_FOG_COORDINATE_SOURCE_EXT", INT2NUM(GL_FOG_COORDINATE_SOURCE_EXT));
842
846
  rb_define_const(module, "GL_FOG_COORDINATE_SOURCE", INT2NUM(GL_FOG_COORDINATE_SOURCE));
843
- rb_define_const(module, "GL_FOG_COORD", INT2NUM(GL_FOG_COORD));
847
+ rb_define_const(module, "GL_FOG_COORDINATE_SOURCE_EXT", INT2NUM(GL_FOG_COORDINATE_SOURCE_EXT));
848
+ rb_define_const(module, "GL_FOG_COORD_ARRAY", INT2NUM(GL_FOG_COORD_ARRAY));
849
+ rb_define_const(module, "GL_FOG_COORD_ARRAY_BUFFER_BINDING", INT2NUM(GL_FOG_COORD_ARRAY_BUFFER_BINDING));
850
+ rb_define_const(module, "GL_FOG_COORD_ARRAY_POINTER", INT2NUM(GL_FOG_COORD_ARRAY_POINTER));
851
+ rb_define_const(module, "GL_FOG_COORD_ARRAY_STRIDE", INT2NUM(GL_FOG_COORD_ARRAY_STRIDE));
852
+ rb_define_const(module, "GL_FOG_COORD_ARRAY_TYPE", INT2NUM(GL_FOG_COORD_ARRAY_TYPE));
844
853
  rb_define_const(module, "GL_FOG_COORD_SRC", INT2NUM(GL_FOG_COORD_SRC));
845
854
  rb_define_const(module, "GL_FOG_DENSITY", INT2NUM(GL_FOG_DENSITY));
846
855
  rb_define_const(module, "GL_FOG_DISTANCE_MODE_NV", INT2NUM(GL_FOG_DISTANCE_MODE_NV));
@@ -850,7 +859,6 @@ void gl_init_enums(VALUE module)
850
859
  rb_define_const(module, "GL_FOG_FUNC_SGIS", INT2NUM(GL_FOG_FUNC_SGIS));
851
860
  rb_define_const(module, "GL_FOG_HINT", INT2NUM(GL_FOG_HINT));
852
861
  rb_define_const(module, "GL_FOG_INDEX", INT2NUM(GL_FOG_INDEX));
853
- rb_define_const(module, "GL_FOG", INT2NUM(GL_FOG));
854
862
  rb_define_const(module, "GL_FOG_MODE", INT2NUM(GL_FOG_MODE));
855
863
  rb_define_const(module, "GL_FOG_OFFSET_SGIX", INT2NUM(GL_FOG_OFFSET_SGIX));
856
864
  rb_define_const(module, "GL_FOG_OFFSET_VALUE_SGIX", INT2NUM(GL_FOG_OFFSET_VALUE_SGIX));
@@ -859,14 +867,14 @@ void gl_init_enums(VALUE module)
859
867
  rb_define_const(module, "GL_FOG_SPECULAR_TEXTURE_WIN", INT2NUM(GL_FOG_SPECULAR_TEXTURE_WIN));
860
868
  rb_define_const(module, "GL_FOG_START", INT2NUM(GL_FOG_START));
861
869
  rb_define_const(module, "GL_FORCE_BLUE_TO_ONE_NV", INT2NUM(GL_FORCE_BLUE_TO_ONE_NV));
862
- rb_define_const(module, "GL_FORMAT_SUBSAMPLE_24_24_OML", INT2NUM(GL_FORMAT_SUBSAMPLE_24_24_OML));
863
870
  rb_define_const(module, "GL_FORMAT_SUBSAMPLE_244_244_OML", INT2NUM(GL_FORMAT_SUBSAMPLE_244_244_OML));
871
+ rb_define_const(module, "GL_FORMAT_SUBSAMPLE_24_24_OML", INT2NUM(GL_FORMAT_SUBSAMPLE_24_24_OML));
864
872
  rb_define_const(module, "GL_FRAGMENT_COLOR_EXT", INT2NUM(GL_FRAGMENT_COLOR_EXT));
865
873
  rb_define_const(module, "GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX", INT2NUM(GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX));
866
874
  rb_define_const(module, "GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX", INT2NUM(GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX));
867
875
  rb_define_const(module, "GL_FRAGMENT_COLOR_MATERIAL_SGIX", INT2NUM(GL_FRAGMENT_COLOR_MATERIAL_SGIX));
868
- rb_define_const(module, "GL_FRAGMENT_DEPTH_EXT", INT2NUM(GL_FRAGMENT_DEPTH_EXT));
869
876
  rb_define_const(module, "GL_FRAGMENT_DEPTH", INT2NUM(GL_FRAGMENT_DEPTH));
877
+ rb_define_const(module, "GL_FRAGMENT_DEPTH_EXT", INT2NUM(GL_FRAGMENT_DEPTH_EXT));
870
878
  rb_define_const(module, "GL_FRAGMENT_LIGHT0_SGIX", INT2NUM(GL_FRAGMENT_LIGHT0_SGIX));
871
879
  rb_define_const(module, "GL_FRAGMENT_LIGHT1_SGIX", INT2NUM(GL_FRAGMENT_LIGHT1_SGIX));
872
880
  rb_define_const(module, "GL_FRAGMENT_LIGHT2_SGIX", INT2NUM(GL_FRAGMENT_LIGHT2_SGIX));
@@ -885,15 +893,18 @@ void gl_init_enums(VALUE module)
885
893
  rb_define_const(module, "GL_FRAGMENT_PROGRAM_ARB", INT2NUM(GL_FRAGMENT_PROGRAM_ARB));
886
894
  rb_define_const(module, "GL_FRAGMENT_PROGRAM_BINDING_NV", INT2NUM(GL_FRAGMENT_PROGRAM_BINDING_NV));
887
895
  rb_define_const(module, "GL_FRAGMENT_PROGRAM_NV", INT2NUM(GL_FRAGMENT_PROGRAM_NV));
896
+ rb_define_const(module, "GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV));
897
+ rb_define_const(module, "GL_FRAGMENT_SHADER", INT2NUM(GL_FRAGMENT_SHADER));
888
898
  rb_define_const(module, "GL_FRAGMENT_SHADER_ARB", INT2NUM(GL_FRAGMENT_SHADER_ARB));
889
899
  rb_define_const(module, "GL_FRAGMENT_SHADER_ATI", INT2NUM(GL_FRAGMENT_SHADER_ATI));
890
- rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB));
891
900
  rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT));
892
- rb_define_const(module, "GL_FRAGMENT_SHADER", INT2NUM(GL_FRAGMENT_SHADER));
901
+ rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB));
902
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT));
893
903
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT));
894
904
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT));
895
905
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT));
896
906
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT));
907
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT));
897
908
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT));
898
909
  rb_define_const(module, "GL_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_FRAMEBUFFER_BINDING_EXT));
899
910
  rb_define_const(module, "GL_FRAMEBUFFER_COMPLETE_EXT", INT2NUM(GL_FRAMEBUFFER_COMPLETE_EXT));
@@ -902,39 +913,51 @@ void gl_init_enums(VALUE module)
902
913
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT));
903
914
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT));
904
915
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT));
916
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT));
917
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT));
905
918
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT));
906
919
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT));
907
920
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT));
921
+ rb_define_const(module, "GL_FRAMEBUFFER_SRGB_CAPABLE_EXT", INT2NUM(GL_FRAMEBUFFER_SRGB_CAPABLE_EXT));
922
+ rb_define_const(module, "GL_FRAMEBUFFER_SRGB_EXT", INT2NUM(GL_FRAMEBUFFER_SRGB_EXT));
908
923
  rb_define_const(module, "GL_FRAMEBUFFER_UNSUPPORTED_EXT", INT2NUM(GL_FRAMEBUFFER_UNSUPPORTED_EXT));
909
924
  rb_define_const(module, "GL_FRAMEZOOM_FACTOR_SGIX", INT2NUM(GL_FRAMEZOOM_FACTOR_SGIX));
910
925
  rb_define_const(module, "GL_FRAMEZOOM_SGIX", INT2NUM(GL_FRAMEZOOM_SGIX));
926
+ rb_define_const(module, "GL_FRONT", INT2NUM(GL_FRONT));
911
927
  rb_define_const(module, "GL_FRONT_AND_BACK", INT2NUM(GL_FRONT_AND_BACK));
912
928
  rb_define_const(module, "GL_FRONT_FACE", INT2NUM(GL_FRONT_FACE));
913
- rb_define_const(module, "GL_FRONT", INT2NUM(GL_FRONT));
914
929
  rb_define_const(module, "GL_FRONT_LEFT", INT2NUM(GL_FRONT_LEFT));
915
930
  rb_define_const(module, "GL_FRONT_RIGHT", INT2NUM(GL_FRONT_RIGHT));
916
931
  rb_define_const(module, "GL_FULL_RANGE_EXT", INT2NUM(GL_FULL_RANGE_EXT));
917
932
  rb_define_const(module, "GL_FULL_STIPPLE_HINT_PGI", INT2NUM(GL_FULL_STIPPLE_HINT_PGI));
918
- rb_define_const(module, "GL_FUNC_ADD_EXT", INT2NUM(GL_FUNC_ADD_EXT));
919
933
  rb_define_const(module, "GL_FUNC_ADD", INT2NUM(GL_FUNC_ADD));
920
- rb_define_const(module, "GL_FUNC_REVERSE_SUBTRACT_EXT", INT2NUM(GL_FUNC_REVERSE_SUBTRACT_EXT));
934
+ rb_define_const(module, "GL_FUNC_ADD_EXT", INT2NUM(GL_FUNC_ADD_EXT));
921
935
  rb_define_const(module, "GL_FUNC_REVERSE_SUBTRACT", INT2NUM(GL_FUNC_REVERSE_SUBTRACT));
922
- rb_define_const(module, "GL_FUNC_SUBTRACT_EXT", INT2NUM(GL_FUNC_SUBTRACT_EXT));
936
+ rb_define_const(module, "GL_FUNC_REVERSE_SUBTRACT_EXT", INT2NUM(GL_FUNC_REVERSE_SUBTRACT_EXT));
923
937
  rb_define_const(module, "GL_FUNC_SUBTRACT", INT2NUM(GL_FUNC_SUBTRACT));
938
+ rb_define_const(module, "GL_FUNC_SUBTRACT_EXT", INT2NUM(GL_FUNC_SUBTRACT_EXT));
939
+ rb_define_const(module, "GL_GENERATE_MIPMAP", INT2NUM(GL_GENERATE_MIPMAP));
924
940
  rb_define_const(module, "GL_GENERATE_MIPMAP_HINT", INT2NUM(GL_GENERATE_MIPMAP_HINT));
925
941
  rb_define_const(module, "GL_GENERATE_MIPMAP_HINT_SGIS", INT2NUM(GL_GENERATE_MIPMAP_HINT_SGIS));
926
- rb_define_const(module, "GL_GENERATE_MIPMAP", INT2NUM(GL_GENERATE_MIPMAP));
927
942
  rb_define_const(module, "GL_GENERATE_MIPMAP_SGIS", INT2NUM(GL_GENERATE_MIPMAP_SGIS));
943
+ rb_define_const(module, "GL_GENERIC_ATTRIB_NV", INT2NUM(GL_GENERIC_ATTRIB_NV));
928
944
  rb_define_const(module, "GL_GEOMETRY_DEFORMATION_BIT_SGIX", INT2NUM(GL_GEOMETRY_DEFORMATION_BIT_SGIX));
929
945
  rb_define_const(module, "GL_GEOMETRY_DEFORMATION_SGIX", INT2NUM(GL_GEOMETRY_DEFORMATION_SGIX));
946
+ rb_define_const(module, "GL_GEOMETRY_INPUT_TYPE_EXT", INT2NUM(GL_GEOMETRY_INPUT_TYPE_EXT));
947
+ rb_define_const(module, "GL_GEOMETRY_OUTPUT_TYPE_EXT", INT2NUM(GL_GEOMETRY_OUTPUT_TYPE_EXT));
948
+ rb_define_const(module, "GL_GEOMETRY_PROGRAM_NV", INT2NUM(GL_GEOMETRY_PROGRAM_NV));
949
+ rb_define_const(module, "GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV));
950
+ rb_define_const(module, "GL_GEOMETRY_SHADER_EXT", INT2NUM(GL_GEOMETRY_SHADER_EXT));
951
+ rb_define_const(module, "GL_GEOMETRY_VERTICES_OUT_EXT", INT2NUM(GL_GEOMETRY_VERTICES_OUT_EXT));
930
952
  rb_define_const(module, "GL_GEQUAL", INT2NUM(GL_GEQUAL));
931
953
  rb_define_const(module, "GL_GLOBAL_ALPHA_FACTOR_SUN", INT2NUM(GL_GLOBAL_ALPHA_FACTOR_SUN));
932
954
  rb_define_const(module, "GL_GLOBAL_ALPHA_SUN", INT2NUM(GL_GLOBAL_ALPHA_SUN));
933
955
  rb_define_const(module, "GL_GREATER", INT2NUM(GL_GREATER));
956
+ rb_define_const(module, "GL_GREEN", INT2NUM(GL_GREEN));
934
957
  rb_define_const(module, "GL_GREEN_BIAS", INT2NUM(GL_GREEN_BIAS));
935
- rb_define_const(module, "GL_GREEN_BIT_ATI", INT2NUM(GL_GREEN_BIT_ATI));
936
958
  rb_define_const(module, "GL_GREEN_BITS", INT2NUM(GL_GREEN_BITS));
937
- rb_define_const(module, "GL_GREEN", INT2NUM(GL_GREEN));
959
+ rb_define_const(module, "GL_GREEN_BIT_ATI", INT2NUM(GL_GREEN_BIT_ATI));
960
+ rb_define_const(module, "GL_GREEN_INTEGER_EXT", INT2NUM(GL_GREEN_INTEGER_EXT));
938
961
  rb_define_const(module, "GL_GREEN_MAX_CLAMP_INGR", INT2NUM(GL_GREEN_MAX_CLAMP_INGR));
939
962
  rb_define_const(module, "GL_GREEN_MIN_CLAMP_INGR", INT2NUM(GL_GREEN_MIN_CLAMP_INGR));
940
963
  rb_define_const(module, "GL_GREEN_SCALE", INT2NUM(GL_GREEN_SCALE));
@@ -943,30 +966,30 @@ void gl_init_enums(VALUE module)
943
966
  rb_define_const(module, "GL_HALF_BIT_ATI", INT2NUM(GL_HALF_BIT_ATI));
944
967
  rb_define_const(module, "GL_HALF_FLOAT_ARB", INT2NUM(GL_HALF_FLOAT_ARB));
945
968
  rb_define_const(module, "GL_HALF_FLOAT_NV", INT2NUM(GL_HALF_FLOAT_NV));
946
- rb_define_const(module, "GL_HI_BIAS_NV", INT2NUM(GL_HI_BIAS_NV));
947
969
  rb_define_const(module, "GL_HILO16_NV", INT2NUM(GL_HILO16_NV));
948
970
  rb_define_const(module, "GL_HILO8_NV", INT2NUM(GL_HILO8_NV));
949
971
  rb_define_const(module, "GL_HILO_NV", INT2NUM(GL_HILO_NV));
950
972
  rb_define_const(module, "GL_HINT_BIT", INT2NUM(GL_HINT_BIT));
951
- rb_define_const(module, "GL_HI_SCALE_NV", INT2NUM(GL_HI_SCALE_NV));
952
- rb_define_const(module, "GL_HISTOGRAM_ALPHA_SIZE_EXT", INT2NUM(GL_HISTOGRAM_ALPHA_SIZE_EXT));
973
+ rb_define_const(module, "GL_HISTOGRAM", INT2NUM(GL_HISTOGRAM));
953
974
  rb_define_const(module, "GL_HISTOGRAM_ALPHA_SIZE", INT2NUM(GL_HISTOGRAM_ALPHA_SIZE));
954
- rb_define_const(module, "GL_HISTOGRAM_BLUE_SIZE_EXT", INT2NUM(GL_HISTOGRAM_BLUE_SIZE_EXT));
975
+ rb_define_const(module, "GL_HISTOGRAM_ALPHA_SIZE_EXT", INT2NUM(GL_HISTOGRAM_ALPHA_SIZE_EXT));
955
976
  rb_define_const(module, "GL_HISTOGRAM_BLUE_SIZE", INT2NUM(GL_HISTOGRAM_BLUE_SIZE));
977
+ rb_define_const(module, "GL_HISTOGRAM_BLUE_SIZE_EXT", INT2NUM(GL_HISTOGRAM_BLUE_SIZE_EXT));
956
978
  rb_define_const(module, "GL_HISTOGRAM_EXT", INT2NUM(GL_HISTOGRAM_EXT));
957
- rb_define_const(module, "GL_HISTOGRAM_FORMAT_EXT", INT2NUM(GL_HISTOGRAM_FORMAT_EXT));
958
979
  rb_define_const(module, "GL_HISTOGRAM_FORMAT", INT2NUM(GL_HISTOGRAM_FORMAT));
959
- rb_define_const(module, "GL_HISTOGRAM_GREEN_SIZE_EXT", INT2NUM(GL_HISTOGRAM_GREEN_SIZE_EXT));
980
+ rb_define_const(module, "GL_HISTOGRAM_FORMAT_EXT", INT2NUM(GL_HISTOGRAM_FORMAT_EXT));
960
981
  rb_define_const(module, "GL_HISTOGRAM_GREEN_SIZE", INT2NUM(GL_HISTOGRAM_GREEN_SIZE));
961
- rb_define_const(module, "GL_HISTOGRAM", INT2NUM(GL_HISTOGRAM));
962
- rb_define_const(module, "GL_HISTOGRAM_LUMINANCE_SIZE_EXT", INT2NUM(GL_HISTOGRAM_LUMINANCE_SIZE_EXT));
982
+ rb_define_const(module, "GL_HISTOGRAM_GREEN_SIZE_EXT", INT2NUM(GL_HISTOGRAM_GREEN_SIZE_EXT));
963
983
  rb_define_const(module, "GL_HISTOGRAM_LUMINANCE_SIZE", INT2NUM(GL_HISTOGRAM_LUMINANCE_SIZE));
964
- rb_define_const(module, "GL_HISTOGRAM_RED_SIZE_EXT", INT2NUM(GL_HISTOGRAM_RED_SIZE_EXT));
984
+ rb_define_const(module, "GL_HISTOGRAM_LUMINANCE_SIZE_EXT", INT2NUM(GL_HISTOGRAM_LUMINANCE_SIZE_EXT));
965
985
  rb_define_const(module, "GL_HISTOGRAM_RED_SIZE", INT2NUM(GL_HISTOGRAM_RED_SIZE));
966
- rb_define_const(module, "GL_HISTOGRAM_SINK_EXT", INT2NUM(GL_HISTOGRAM_SINK_EXT));
986
+ rb_define_const(module, "GL_HISTOGRAM_RED_SIZE_EXT", INT2NUM(GL_HISTOGRAM_RED_SIZE_EXT));
967
987
  rb_define_const(module, "GL_HISTOGRAM_SINK", INT2NUM(GL_HISTOGRAM_SINK));
968
- rb_define_const(module, "GL_HISTOGRAM_WIDTH_EXT", INT2NUM(GL_HISTOGRAM_WIDTH_EXT));
988
+ rb_define_const(module, "GL_HISTOGRAM_SINK_EXT", INT2NUM(GL_HISTOGRAM_SINK_EXT));
969
989
  rb_define_const(module, "GL_HISTOGRAM_WIDTH", INT2NUM(GL_HISTOGRAM_WIDTH));
990
+ rb_define_const(module, "GL_HISTOGRAM_WIDTH_EXT", INT2NUM(GL_HISTOGRAM_WIDTH_EXT));
991
+ rb_define_const(module, "GL_HI_BIAS_NV", INT2NUM(GL_HI_BIAS_NV));
992
+ rb_define_const(module, "GL_HI_SCALE_NV", INT2NUM(GL_HI_SCALE_NV));
970
993
  rb_define_const(module, "GL_IDENTITY_NV", INT2NUM(GL_IDENTITY_NV));
971
994
  rb_define_const(module, "GL_IGNORE_BORDER_HP", INT2NUM(GL_IGNORE_BORDER_HP));
972
995
  rb_define_const(module, "GL_IMAGE_CUBIC_WEIGHT_HP", INT2NUM(GL_IMAGE_CUBIC_WEIGHT_HP));
@@ -983,23 +1006,23 @@ void gl_init_enums(VALUE module)
983
1006
  rb_define_const(module, "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", INT2NUM(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES));
984
1007
  rb_define_const(module, "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", INT2NUM(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES));
985
1008
  rb_define_const(module, "GL_INCR", INT2NUM(GL_INCR));
986
- rb_define_const(module, "GL_INCR_WRAP_EXT", INT2NUM(GL_INCR_WRAP_EXT));
987
1009
  rb_define_const(module, "GL_INCR_WRAP", INT2NUM(GL_INCR_WRAP));
988
- rb_define_const(module, "GL_INDEX_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_INDEX_ARRAY_BUFFER_BINDING_ARB));
1010
+ rb_define_const(module, "GL_INCR_WRAP_EXT", INT2NUM(GL_INCR_WRAP_EXT));
1011
+ rb_define_const(module, "GL_INDEX_ARRAY", INT2NUM(GL_INDEX_ARRAY));
989
1012
  rb_define_const(module, "GL_INDEX_ARRAY_BUFFER_BINDING", INT2NUM(GL_INDEX_ARRAY_BUFFER_BINDING));
1013
+ rb_define_const(module, "GL_INDEX_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_INDEX_ARRAY_BUFFER_BINDING_ARB));
990
1014
  rb_define_const(module, "GL_INDEX_ARRAY_COUNT_EXT", INT2NUM(GL_INDEX_ARRAY_COUNT_EXT));
991
1015
  rb_define_const(module, "GL_INDEX_ARRAY_EXT", INT2NUM(GL_INDEX_ARRAY_EXT));
992
- rb_define_const(module, "GL_INDEX_ARRAY", INT2NUM(GL_INDEX_ARRAY));
993
1016
  rb_define_const(module, "GL_INDEX_ARRAY_LIST_IBM", INT2NUM(GL_INDEX_ARRAY_LIST_IBM));
994
1017
  rb_define_const(module, "GL_INDEX_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_INDEX_ARRAY_LIST_STRIDE_IBM));
995
- rb_define_const(module, "GL_INDEX_ARRAY_POINTER_EXT", INT2NUM(GL_INDEX_ARRAY_POINTER_EXT));
996
1018
  rb_define_const(module, "GL_INDEX_ARRAY_POINTER", INT2NUM(GL_INDEX_ARRAY_POINTER));
997
- rb_define_const(module, "GL_INDEX_ARRAY_STRIDE_EXT", INT2NUM(GL_INDEX_ARRAY_STRIDE_EXT));
1019
+ rb_define_const(module, "GL_INDEX_ARRAY_POINTER_EXT", INT2NUM(GL_INDEX_ARRAY_POINTER_EXT));
998
1020
  rb_define_const(module, "GL_INDEX_ARRAY_STRIDE", INT2NUM(GL_INDEX_ARRAY_STRIDE));
999
- rb_define_const(module, "GL_INDEX_ARRAY_TYPE_EXT", INT2NUM(GL_INDEX_ARRAY_TYPE_EXT));
1021
+ rb_define_const(module, "GL_INDEX_ARRAY_STRIDE_EXT", INT2NUM(GL_INDEX_ARRAY_STRIDE_EXT));
1000
1022
  rb_define_const(module, "GL_INDEX_ARRAY_TYPE", INT2NUM(GL_INDEX_ARRAY_TYPE));
1001
- rb_define_const(module, "GL_INDEX_BIT_PGI", INT2NUM(GL_INDEX_BIT_PGI));
1023
+ rb_define_const(module, "GL_INDEX_ARRAY_TYPE_EXT", INT2NUM(GL_INDEX_ARRAY_TYPE_EXT));
1002
1024
  rb_define_const(module, "GL_INDEX_BITS", INT2NUM(GL_INDEX_BITS));
1025
+ rb_define_const(module, "GL_INDEX_BIT_PGI", INT2NUM(GL_INDEX_BIT_PGI));
1003
1026
  rb_define_const(module, "GL_INDEX_CLEAR_VALUE", INT2NUM(GL_INDEX_CLEAR_VALUE));
1004
1027
  rb_define_const(module, "GL_INDEX_LOGIC_OP", INT2NUM(GL_INDEX_LOGIC_OP));
1005
1028
  rb_define_const(module, "GL_INDEX_MATERIAL_EXT", INT2NUM(GL_INDEX_MATERIAL_EXT));
@@ -1015,34 +1038,49 @@ void gl_init_enums(VALUE module)
1015
1038
  rb_define_const(module, "GL_INFO_LOG_LENGTH", INT2NUM(GL_INFO_LOG_LENGTH));
1016
1039
  rb_define_const(module, "GL_INSTRUMENT_BUFFER_POINTER_SGIX", INT2NUM(GL_INSTRUMENT_BUFFER_POINTER_SGIX));
1017
1040
  rb_define_const(module, "GL_INSTRUMENT_MEASUREMENTS_SGIX", INT2NUM(GL_INSTRUMENT_MEASUREMENTS_SGIX));
1018
- rb_define_const(module, "GL_INTENSITY12_EXT", INT2NUM(GL_INTENSITY12_EXT));
1041
+ rb_define_const(module, "GL_INT", INT2NUM(GL_INT));
1042
+ rb_define_const(module, "GL_INTENSITY", INT2NUM(GL_INTENSITY));
1019
1043
  rb_define_const(module, "GL_INTENSITY12", INT2NUM(GL_INTENSITY12));
1020
- rb_define_const(module, "GL_INTENSITY16_EXT", INT2NUM(GL_INTENSITY16_EXT));
1021
- rb_define_const(module, "GL_INTENSITY16F_ARB", INT2NUM(GL_INTENSITY16F_ARB));
1044
+ rb_define_const(module, "GL_INTENSITY12_EXT", INT2NUM(GL_INTENSITY12_EXT));
1022
1045
  rb_define_const(module, "GL_INTENSITY16", INT2NUM(GL_INTENSITY16));
1046
+ rb_define_const(module, "GL_INTENSITY16F_ARB", INT2NUM(GL_INTENSITY16F_ARB));
1047
+ rb_define_const(module, "GL_INTENSITY16I_EXT", INT2NUM(GL_INTENSITY16I_EXT));
1048
+ rb_define_const(module, "GL_INTENSITY16UI_EXT", INT2NUM(GL_INTENSITY16UI_EXT));
1049
+ rb_define_const(module, "GL_INTENSITY16_EXT", INT2NUM(GL_INTENSITY16_EXT));
1023
1050
  rb_define_const(module, "GL_INTENSITY32F_ARB", INT2NUM(GL_INTENSITY32F_ARB));
1024
- rb_define_const(module, "GL_INTENSITY4_EXT", INT2NUM(GL_INTENSITY4_EXT));
1051
+ rb_define_const(module, "GL_INTENSITY32I_EXT", INT2NUM(GL_INTENSITY32I_EXT));
1052
+ rb_define_const(module, "GL_INTENSITY32UI_EXT", INT2NUM(GL_INTENSITY32UI_EXT));
1025
1053
  rb_define_const(module, "GL_INTENSITY4", INT2NUM(GL_INTENSITY4));
1026
- rb_define_const(module, "GL_INTENSITY8_EXT", INT2NUM(GL_INTENSITY8_EXT));
1054
+ rb_define_const(module, "GL_INTENSITY4_EXT", INT2NUM(GL_INTENSITY4_EXT));
1027
1055
  rb_define_const(module, "GL_INTENSITY8", INT2NUM(GL_INTENSITY8));
1056
+ rb_define_const(module, "GL_INTENSITY8I_EXT", INT2NUM(GL_INTENSITY8I_EXT));
1057
+ rb_define_const(module, "GL_INTENSITY8UI_EXT", INT2NUM(GL_INTENSITY8UI_EXT));
1058
+ rb_define_const(module, "GL_INTENSITY8_EXT", INT2NUM(GL_INTENSITY8_EXT));
1028
1059
  rb_define_const(module, "GL_INTENSITY_EXT", INT2NUM(GL_INTENSITY_EXT));
1029
1060
  rb_define_const(module, "GL_INTENSITY_FLOAT16_ATI", INT2NUM(GL_INTENSITY_FLOAT16_ATI));
1030
1061
  rb_define_const(module, "GL_INTENSITY_FLOAT32_ATI", INT2NUM(GL_INTENSITY_FLOAT32_ATI));
1031
- rb_define_const(module, "GL_INTENSITY", INT2NUM(GL_INTENSITY));
1032
1062
  rb_define_const(module, "GL_INTERLACE_OML", INT2NUM(GL_INTERLACE_OML));
1033
1063
  rb_define_const(module, "GL_INTERLACE_READ_INGR", INT2NUM(GL_INTERLACE_READ_INGR));
1034
1064
  rb_define_const(module, "GL_INTERLACE_READ_OML", INT2NUM(GL_INTERLACE_READ_OML));
1035
1065
  rb_define_const(module, "GL_INTERLACE_SGIX", INT2NUM(GL_INTERLACE_SGIX));
1066
+ rb_define_const(module, "GL_INTERLEAVED_ATTRIBS_NV", INT2NUM(GL_INTERLEAVED_ATTRIBS_NV));
1067
+ rb_define_const(module, "GL_INTERPOLATE", INT2NUM(GL_INTERPOLATE));
1036
1068
  rb_define_const(module, "GL_INTERPOLATE_ARB", INT2NUM(GL_INTERPOLATE_ARB));
1037
1069
  rb_define_const(module, "GL_INTERPOLATE_EXT", INT2NUM(GL_INTERPOLATE_EXT));
1038
- rb_define_const(module, "GL_INTERPOLATE", INT2NUM(GL_INTERPOLATE));
1039
- rb_define_const(module, "GL_INT", INT2NUM(GL_INT));
1040
- rb_define_const(module, "GL_INT_VEC2_ARB", INT2NUM(GL_INT_VEC2_ARB));
1070
+ rb_define_const(module, "GL_INT_SAMPLER_1D_ARRAY_EXT", INT2NUM(GL_INT_SAMPLER_1D_ARRAY_EXT));
1071
+ rb_define_const(module, "GL_INT_SAMPLER_1D_EXT", INT2NUM(GL_INT_SAMPLER_1D_EXT));
1072
+ rb_define_const(module, "GL_INT_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_INT_SAMPLER_2D_ARRAY_EXT));
1073
+ rb_define_const(module, "GL_INT_SAMPLER_2D_EXT", INT2NUM(GL_INT_SAMPLER_2D_EXT));
1074
+ rb_define_const(module, "GL_INT_SAMPLER_2D_RECT_EXT", INT2NUM(GL_INT_SAMPLER_2D_RECT_EXT));
1075
+ rb_define_const(module, "GL_INT_SAMPLER_3D_EXT", INT2NUM(GL_INT_SAMPLER_3D_EXT));
1076
+ rb_define_const(module, "GL_INT_SAMPLER_BUFFER_EXT", INT2NUM(GL_INT_SAMPLER_BUFFER_EXT));
1077
+ rb_define_const(module, "GL_INT_SAMPLER_CUBE_EXT", INT2NUM(GL_INT_SAMPLER_CUBE_EXT));
1041
1078
  rb_define_const(module, "GL_INT_VEC2", INT2NUM(GL_INT_VEC2));
1042
- rb_define_const(module, "GL_INT_VEC3_ARB", INT2NUM(GL_INT_VEC3_ARB));
1079
+ rb_define_const(module, "GL_INT_VEC2_ARB", INT2NUM(GL_INT_VEC2_ARB));
1043
1080
  rb_define_const(module, "GL_INT_VEC3", INT2NUM(GL_INT_VEC3));
1044
- rb_define_const(module, "GL_INT_VEC4_ARB", INT2NUM(GL_INT_VEC4_ARB));
1081
+ rb_define_const(module, "GL_INT_VEC3_ARB", INT2NUM(GL_INT_VEC3_ARB));
1045
1082
  rb_define_const(module, "GL_INT_VEC4", INT2NUM(GL_INT_VEC4));
1083
+ rb_define_const(module, "GL_INT_VEC4_ARB", INT2NUM(GL_INT_VEC4_ARB));
1046
1084
  rb_define_const(module, "GL_INVALID_ENUM", INT2NUM(GL_INVALID_ENUM));
1047
1085
  rb_define_const(module, "GL_INVALID_FRAMEBUFFER_OPERATION_EXT", INT2NUM(GL_INVALID_FRAMEBUFFER_OPERATION_EXT));
1048
1086
  rb_define_const(module, "GL_INVALID_OPERATION", INT2NUM(GL_INVALID_OPERATION));
@@ -1052,8 +1090,8 @@ void gl_init_enums(VALUE module)
1052
1090
  rb_define_const(module, "GL_INVARIANT_VALUE_EXT", INT2NUM(GL_INVARIANT_VALUE_EXT));
1053
1091
  rb_define_const(module, "GL_INVERSE_NV", INT2NUM(GL_INVERSE_NV));
1054
1092
  rb_define_const(module, "GL_INVERSE_TRANSPOSE_NV", INT2NUM(GL_INVERSE_TRANSPOSE_NV));
1055
- rb_define_const(module, "GL_INVERTED_SCREEN_W_REND", INT2NUM(GL_INVERTED_SCREEN_W_REND));
1056
1093
  rb_define_const(module, "GL_INVERT", INT2NUM(GL_INVERT));
1094
+ rb_define_const(module, "GL_INVERTED_SCREEN_W_REND", INT2NUM(GL_INVERTED_SCREEN_W_REND));
1057
1095
  rb_define_const(module, "GL_IR_INSTRUMENT1_SGIX", INT2NUM(GL_IR_INSTRUMENT1_SGIX));
1058
1096
  rb_define_const(module, "GL_IUI_N3F_V2F_EXT", INT2NUM(GL_IUI_N3F_V2F_EXT));
1059
1097
  rb_define_const(module, "GL_IUI_N3F_V3F_EXT", INT2NUM(GL_IUI_N3F_V3F_EXT));
@@ -1072,41 +1110,43 @@ void gl_init_enums(VALUE module)
1072
1110
  rb_define_const(module, "GL_LIGHT5", INT2NUM(GL_LIGHT5));
1073
1111
  rb_define_const(module, "GL_LIGHT6", INT2NUM(GL_LIGHT6));
1074
1112
  rb_define_const(module, "GL_LIGHT7", INT2NUM(GL_LIGHT7));
1075
- rb_define_const(module, "GL_LIGHT_ENV_MODE_SGIX", INT2NUM(GL_LIGHT_ENV_MODE_SGIX));
1076
- rb_define_const(module, "GL_LIGHTING_BIT", INT2NUM(GL_LIGHTING_BIT));
1077
1113
  rb_define_const(module, "GL_LIGHTING", INT2NUM(GL_LIGHTING));
1114
+ rb_define_const(module, "GL_LIGHTING_BIT", INT2NUM(GL_LIGHTING_BIT));
1115
+ rb_define_const(module, "GL_LIGHT_ENV_MODE_SGIX", INT2NUM(GL_LIGHT_ENV_MODE_SGIX));
1078
1116
  rb_define_const(module, "GL_LIGHT_MODEL_AMBIENT", INT2NUM(GL_LIGHT_MODEL_AMBIENT));
1079
- rb_define_const(module, "GL_LIGHT_MODEL_COLOR_CONTROL_EXT", INT2NUM(GL_LIGHT_MODEL_COLOR_CONTROL_EXT));
1080
1117
  rb_define_const(module, "GL_LIGHT_MODEL_COLOR_CONTROL", INT2NUM(GL_LIGHT_MODEL_COLOR_CONTROL));
1118
+ rb_define_const(module, "GL_LIGHT_MODEL_COLOR_CONTROL_EXT", INT2NUM(GL_LIGHT_MODEL_COLOR_CONTROL_EXT));
1081
1119
  rb_define_const(module, "GL_LIGHT_MODEL_LOCAL_VIEWER", INT2NUM(GL_LIGHT_MODEL_LOCAL_VIEWER));
1082
1120
  rb_define_const(module, "GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE", INT2NUM(GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE));
1083
1121
  rb_define_const(module, "GL_LIGHT_MODEL_TWO_SIDE", INT2NUM(GL_LIGHT_MODEL_TWO_SIDE));
1122
+ rb_define_const(module, "GL_LINE", INT2NUM(GL_LINE));
1123
+ rb_define_const(module, "GL_LINEAR", INT2NUM(GL_LINEAR));
1084
1124
  rb_define_const(module, "GL_LINEAR_ATTENUATION", INT2NUM(GL_LINEAR_ATTENUATION));
1085
1125
  rb_define_const(module, "GL_LINEAR_CLIPMAP_LINEAR_SGIX", INT2NUM(GL_LINEAR_CLIPMAP_LINEAR_SGIX));
1086
1126
  rb_define_const(module, "GL_LINEAR_CLIPMAP_NEAREST_SGIX", INT2NUM(GL_LINEAR_CLIPMAP_NEAREST_SGIX));
1087
1127
  rb_define_const(module, "GL_LINEAR_DETAIL_ALPHA_SGIS", INT2NUM(GL_LINEAR_DETAIL_ALPHA_SGIS));
1088
1128
  rb_define_const(module, "GL_LINEAR_DETAIL_COLOR_SGIS", INT2NUM(GL_LINEAR_DETAIL_COLOR_SGIS));
1089
1129
  rb_define_const(module, "GL_LINEAR_DETAIL_SGIS", INT2NUM(GL_LINEAR_DETAIL_SGIS));
1090
- rb_define_const(module, "GL_LINEAR", INT2NUM(GL_LINEAR));
1091
1130
  rb_define_const(module, "GL_LINEAR_MIPMAP_LINEAR", INT2NUM(GL_LINEAR_MIPMAP_LINEAR));
1092
1131
  rb_define_const(module, "GL_LINEAR_MIPMAP_NEAREST", INT2NUM(GL_LINEAR_MIPMAP_NEAREST));
1093
1132
  rb_define_const(module, "GL_LINEAR_SHARPEN_ALPHA_SGIS", INT2NUM(GL_LINEAR_SHARPEN_ALPHA_SGIS));
1094
1133
  rb_define_const(module, "GL_LINEAR_SHARPEN_COLOR_SGIS", INT2NUM(GL_LINEAR_SHARPEN_COLOR_SGIS));
1095
1134
  rb_define_const(module, "GL_LINEAR_SHARPEN_SGIS", INT2NUM(GL_LINEAR_SHARPEN_SGIS));
1135
+ rb_define_const(module, "GL_LINES", INT2NUM(GL_LINES));
1136
+ rb_define_const(module, "GL_LINES_ADJACENCY_EXT", INT2NUM(GL_LINES_ADJACENCY_EXT));
1096
1137
  rb_define_const(module, "GL_LINE_BIT", INT2NUM(GL_LINE_BIT));
1097
- rb_define_const(module, "GL_LINE", INT2NUM(GL_LINE));
1098
1138
  rb_define_const(module, "GL_LINE_LOOP", INT2NUM(GL_LINE_LOOP));
1099
1139
  rb_define_const(module, "GL_LINE_RESET_TOKEN", INT2NUM(GL_LINE_RESET_TOKEN));
1100
- rb_define_const(module, "GL_LINES", INT2NUM(GL_LINES));
1101
- rb_define_const(module, "GL_LINE_SMOOTH_HINT", INT2NUM(GL_LINE_SMOOTH_HINT));
1102
1140
  rb_define_const(module, "GL_LINE_SMOOTH", INT2NUM(GL_LINE_SMOOTH));
1141
+ rb_define_const(module, "GL_LINE_SMOOTH_HINT", INT2NUM(GL_LINE_SMOOTH_HINT));
1103
1142
  rb_define_const(module, "GL_LINE_STIPPLE", INT2NUM(GL_LINE_STIPPLE));
1104
1143
  rb_define_const(module, "GL_LINE_STIPPLE_PATTERN", INT2NUM(GL_LINE_STIPPLE_PATTERN));
1105
1144
  rb_define_const(module, "GL_LINE_STIPPLE_REPEAT", INT2NUM(GL_LINE_STIPPLE_REPEAT));
1106
1145
  rb_define_const(module, "GL_LINE_STRIP", INT2NUM(GL_LINE_STRIP));
1146
+ rb_define_const(module, "GL_LINE_STRIP_ADJACENCY_EXT", INT2NUM(GL_LINE_STRIP_ADJACENCY_EXT));
1107
1147
  rb_define_const(module, "GL_LINE_TOKEN", INT2NUM(GL_LINE_TOKEN));
1108
- rb_define_const(module, "GL_LINE_WIDTH_GRANULARITY", INT2NUM(GL_LINE_WIDTH_GRANULARITY));
1109
1148
  rb_define_const(module, "GL_LINE_WIDTH", INT2NUM(GL_LINE_WIDTH));
1149
+ rb_define_const(module, "GL_LINE_WIDTH_GRANULARITY", INT2NUM(GL_LINE_WIDTH_GRANULARITY));
1110
1150
  rb_define_const(module, "GL_LINE_WIDTH_RANGE", INT2NUM(GL_LINE_WIDTH_RANGE));
1111
1151
  rb_define_const(module, "GL_LINK_STATUS", INT2NUM(GL_LINK_STATUS));
1112
1152
  rb_define_const(module, "GL_LIST_BASE", INT2NUM(GL_LIST_BASE));
@@ -1115,45 +1155,59 @@ void gl_init_enums(VALUE module)
1115
1155
  rb_define_const(module, "GL_LIST_MODE", INT2NUM(GL_LIST_MODE));
1116
1156
  rb_define_const(module, "GL_LIST_PRIORITY_SGIX", INT2NUM(GL_LIST_PRIORITY_SGIX));
1117
1157
  rb_define_const(module, "GL_LOAD", INT2NUM(GL_LOAD));
1118
- rb_define_const(module, "GL_LO_BIAS_NV", INT2NUM(GL_LO_BIAS_NV));
1119
1158
  rb_define_const(module, "GL_LOCAL_CONSTANT_DATATYPE_EXT", INT2NUM(GL_LOCAL_CONSTANT_DATATYPE_EXT));
1120
1159
  rb_define_const(module, "GL_LOCAL_CONSTANT_EXT", INT2NUM(GL_LOCAL_CONSTANT_EXT));
1121
1160
  rb_define_const(module, "GL_LOCAL_CONSTANT_VALUE_EXT", INT2NUM(GL_LOCAL_CONSTANT_VALUE_EXT));
1122
1161
  rb_define_const(module, "GL_LOCAL_EXT", INT2NUM(GL_LOCAL_EXT));
1123
1162
  rb_define_const(module, "GL_LOGIC_OP", INT2NUM(GL_LOGIC_OP));
1124
1163
  rb_define_const(module, "GL_LOGIC_OP_MODE", INT2NUM(GL_LOGIC_OP_MODE));
1125
- rb_define_const(module, "GL_LO_SCALE_NV", INT2NUM(GL_LO_SCALE_NV));
1126
1164
  rb_define_const(module, "GL_LOWER_LEFT", INT2NUM(GL_LOWER_LEFT));
1127
- rb_define_const(module, "GL_LUMINANCE12_ALPHA12_EXT", INT2NUM(GL_LUMINANCE12_ALPHA12_EXT));
1165
+ rb_define_const(module, "GL_LO_BIAS_NV", INT2NUM(GL_LO_BIAS_NV));
1166
+ rb_define_const(module, "GL_LO_SCALE_NV", INT2NUM(GL_LO_SCALE_NV));
1167
+ rb_define_const(module, "GL_LUMINANCE", INT2NUM(GL_LUMINANCE));
1168
+ rb_define_const(module, "GL_LUMINANCE12", INT2NUM(GL_LUMINANCE12));
1128
1169
  rb_define_const(module, "GL_LUMINANCE12_ALPHA12", INT2NUM(GL_LUMINANCE12_ALPHA12));
1129
- rb_define_const(module, "GL_LUMINANCE12_ALPHA4_EXT", INT2NUM(GL_LUMINANCE12_ALPHA4_EXT));
1170
+ rb_define_const(module, "GL_LUMINANCE12_ALPHA12_EXT", INT2NUM(GL_LUMINANCE12_ALPHA12_EXT));
1130
1171
  rb_define_const(module, "GL_LUMINANCE12_ALPHA4", INT2NUM(GL_LUMINANCE12_ALPHA4));
1172
+ rb_define_const(module, "GL_LUMINANCE12_ALPHA4_EXT", INT2NUM(GL_LUMINANCE12_ALPHA4_EXT));
1131
1173
  rb_define_const(module, "GL_LUMINANCE12_EXT", INT2NUM(GL_LUMINANCE12_EXT));
1132
- rb_define_const(module, "GL_LUMINANCE12", INT2NUM(GL_LUMINANCE12));
1133
- rb_define_const(module, "GL_LUMINANCE16_ALPHA16_EXT", INT2NUM(GL_LUMINANCE16_ALPHA16_EXT));
1174
+ rb_define_const(module, "GL_LUMINANCE16", INT2NUM(GL_LUMINANCE16));
1175
+ rb_define_const(module, "GL_LUMINANCE16F_ARB", INT2NUM(GL_LUMINANCE16F_ARB));
1176
+ rb_define_const(module, "GL_LUMINANCE16I_EXT", INT2NUM(GL_LUMINANCE16I_EXT));
1177
+ rb_define_const(module, "GL_LUMINANCE16UI_EXT", INT2NUM(GL_LUMINANCE16UI_EXT));
1134
1178
  rb_define_const(module, "GL_LUMINANCE16_ALPHA16", INT2NUM(GL_LUMINANCE16_ALPHA16));
1179
+ rb_define_const(module, "GL_LUMINANCE16_ALPHA16_EXT", INT2NUM(GL_LUMINANCE16_ALPHA16_EXT));
1135
1180
  rb_define_const(module, "GL_LUMINANCE16_EXT", INT2NUM(GL_LUMINANCE16_EXT));
1136
- rb_define_const(module, "GL_LUMINANCE16F_ARB", INT2NUM(GL_LUMINANCE16F_ARB));
1137
- rb_define_const(module, "GL_LUMINANCE16", INT2NUM(GL_LUMINANCE16));
1138
1181
  rb_define_const(module, "GL_LUMINANCE32F_ARB", INT2NUM(GL_LUMINANCE32F_ARB));
1139
- rb_define_const(module, "GL_LUMINANCE4_ALPHA4_EXT", INT2NUM(GL_LUMINANCE4_ALPHA4_EXT));
1182
+ rb_define_const(module, "GL_LUMINANCE32I_EXT", INT2NUM(GL_LUMINANCE32I_EXT));
1183
+ rb_define_const(module, "GL_LUMINANCE32UI_EXT", INT2NUM(GL_LUMINANCE32UI_EXT));
1184
+ rb_define_const(module, "GL_LUMINANCE4", INT2NUM(GL_LUMINANCE4));
1140
1185
  rb_define_const(module, "GL_LUMINANCE4_ALPHA4", INT2NUM(GL_LUMINANCE4_ALPHA4));
1186
+ rb_define_const(module, "GL_LUMINANCE4_ALPHA4_EXT", INT2NUM(GL_LUMINANCE4_ALPHA4_EXT));
1141
1187
  rb_define_const(module, "GL_LUMINANCE4_EXT", INT2NUM(GL_LUMINANCE4_EXT));
1142
- rb_define_const(module, "GL_LUMINANCE4", INT2NUM(GL_LUMINANCE4));
1143
- rb_define_const(module, "GL_LUMINANCE6_ALPHA2_EXT", INT2NUM(GL_LUMINANCE6_ALPHA2_EXT));
1144
1188
  rb_define_const(module, "GL_LUMINANCE6_ALPHA2", INT2NUM(GL_LUMINANCE6_ALPHA2));
1145
- rb_define_const(module, "GL_LUMINANCE8_ALPHA8_EXT", INT2NUM(GL_LUMINANCE8_ALPHA8_EXT));
1189
+ rb_define_const(module, "GL_LUMINANCE6_ALPHA2_EXT", INT2NUM(GL_LUMINANCE6_ALPHA2_EXT));
1190
+ rb_define_const(module, "GL_LUMINANCE8", INT2NUM(GL_LUMINANCE8));
1191
+ rb_define_const(module, "GL_LUMINANCE8I_EXT", INT2NUM(GL_LUMINANCE8I_EXT));
1192
+ rb_define_const(module, "GL_LUMINANCE8UI_EXT", INT2NUM(GL_LUMINANCE8UI_EXT));
1146
1193
  rb_define_const(module, "GL_LUMINANCE8_ALPHA8", INT2NUM(GL_LUMINANCE8_ALPHA8));
1194
+ rb_define_const(module, "GL_LUMINANCE8_ALPHA8_EXT", INT2NUM(GL_LUMINANCE8_ALPHA8_EXT));
1147
1195
  rb_define_const(module, "GL_LUMINANCE8_EXT", INT2NUM(GL_LUMINANCE8_EXT));
1148
- rb_define_const(module, "GL_LUMINANCE8", INT2NUM(GL_LUMINANCE8));
1196
+ rb_define_const(module, "GL_LUMINANCE_ALPHA", INT2NUM(GL_LUMINANCE_ALPHA));
1149
1197
  rb_define_const(module, "GL_LUMINANCE_ALPHA16F_ARB", INT2NUM(GL_LUMINANCE_ALPHA16F_ARB));
1198
+ rb_define_const(module, "GL_LUMINANCE_ALPHA16I_EXT", INT2NUM(GL_LUMINANCE_ALPHA16I_EXT));
1199
+ rb_define_const(module, "GL_LUMINANCE_ALPHA16UI_EXT", INT2NUM(GL_LUMINANCE_ALPHA16UI_EXT));
1150
1200
  rb_define_const(module, "GL_LUMINANCE_ALPHA32F_ARB", INT2NUM(GL_LUMINANCE_ALPHA32F_ARB));
1201
+ rb_define_const(module, "GL_LUMINANCE_ALPHA32I_EXT", INT2NUM(GL_LUMINANCE_ALPHA32I_EXT));
1202
+ rb_define_const(module, "GL_LUMINANCE_ALPHA32UI_EXT", INT2NUM(GL_LUMINANCE_ALPHA32UI_EXT));
1203
+ rb_define_const(module, "GL_LUMINANCE_ALPHA8I_EXT", INT2NUM(GL_LUMINANCE_ALPHA8I_EXT));
1204
+ rb_define_const(module, "GL_LUMINANCE_ALPHA8UI_EXT", INT2NUM(GL_LUMINANCE_ALPHA8UI_EXT));
1151
1205
  rb_define_const(module, "GL_LUMINANCE_ALPHA_FLOAT16_ATI", INT2NUM(GL_LUMINANCE_ALPHA_FLOAT16_ATI));
1152
1206
  rb_define_const(module, "GL_LUMINANCE_ALPHA_FLOAT32_ATI", INT2NUM(GL_LUMINANCE_ALPHA_FLOAT32_ATI));
1153
- rb_define_const(module, "GL_LUMINANCE_ALPHA", INT2NUM(GL_LUMINANCE_ALPHA));
1207
+ rb_define_const(module, "GL_LUMINANCE_ALPHA_INTEGER_EXT", INT2NUM(GL_LUMINANCE_ALPHA_INTEGER_EXT));
1154
1208
  rb_define_const(module, "GL_LUMINANCE_FLOAT16_ATI", INT2NUM(GL_LUMINANCE_FLOAT16_ATI));
1155
1209
  rb_define_const(module, "GL_LUMINANCE_FLOAT32_ATI", INT2NUM(GL_LUMINANCE_FLOAT32_ATI));
1156
- rb_define_const(module, "GL_LUMINANCE", INT2NUM(GL_LUMINANCE));
1210
+ rb_define_const(module, "GL_LUMINANCE_INTEGER_EXT", INT2NUM(GL_LUMINANCE_INTEGER_EXT));
1157
1211
  rb_define_const(module, "GL_MAD_ATI", INT2NUM(GL_MAD_ATI));
1158
1212
  rb_define_const(module, "GL_MAGNITUDE_BIAS_NV", INT2NUM(GL_MAGNITUDE_BIAS_NV));
1159
1213
  rb_define_const(module, "GL_MAGNITUDE_SCALE_NV", INT2NUM(GL_MAGNITUDE_SCALE_NV));
@@ -1176,8 +1230,8 @@ void gl_init_enums(VALUE module)
1176
1230
  rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB12_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB12_4_NV));
1177
1231
  rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB13_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB13_4_NV));
1178
1232
  rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB14_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB14_4_NV));
1179
- rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB1_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB1_4_NV));
1180
1233
  rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB15_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB15_4_NV));
1234
+ rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB1_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB1_4_NV));
1181
1235
  rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB2_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB2_4_NV));
1182
1236
  rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB3_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB3_4_NV));
1183
1237
  rb_define_const(module, "GL_MAP1_VERTEX_ATTRIB4_4_NV", INT2NUM(GL_MAP1_VERTEX_ATTRIB4_4_NV));
@@ -1205,8 +1259,8 @@ void gl_init_enums(VALUE module)
1205
1259
  rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB12_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB12_4_NV));
1206
1260
  rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB13_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB13_4_NV));
1207
1261
  rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB14_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB14_4_NV));
1208
- rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB1_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB1_4_NV));
1209
1262
  rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB15_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB15_4_NV));
1263
+ rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB1_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB1_4_NV));
1210
1264
  rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB2_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB2_4_NV));
1211
1265
  rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB3_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB3_4_NV));
1212
1266
  rb_define_const(module, "GL_MAP2_VERTEX_ATTRIB4_4_NV", INT2NUM(GL_MAP2_VERTEX_ATTRIB4_4_NV));
@@ -1220,11 +1274,6 @@ void gl_init_enums(VALUE module)
1220
1274
  rb_define_const(module, "GL_MAP_COLOR", INT2NUM(GL_MAP_COLOR));
1221
1275
  rb_define_const(module, "GL_MAP_STENCIL", INT2NUM(GL_MAP_STENCIL));
1222
1276
  rb_define_const(module, "GL_MAP_TESSELLATION_NV", INT2NUM(GL_MAP_TESSELLATION_NV));
1223
- rb_define_const(module, "GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI", INT2NUM(GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI));
1224
- rb_define_const(module, "GL_MAT_AMBIENT_BIT_PGI", INT2NUM(GL_MAT_AMBIENT_BIT_PGI));
1225
- rb_define_const(module, "GL_MAT_COLOR_INDEXES_BIT_PGI", INT2NUM(GL_MAT_COLOR_INDEXES_BIT_PGI));
1226
- rb_define_const(module, "GL_MAT_DIFFUSE_BIT_PGI", INT2NUM(GL_MAT_DIFFUSE_BIT_PGI));
1227
- rb_define_const(module, "GL_MAT_EMISSION_BIT_PGI", INT2NUM(GL_MAT_EMISSION_BIT_PGI));
1228
1277
  rb_define_const(module, "GL_MATERIAL_SIDE_HINT_PGI", INT2NUM(GL_MATERIAL_SIDE_HINT_PGI));
1229
1278
  rb_define_const(module, "GL_MATRIX0_ARB", INT2NUM(GL_MATRIX0_ARB));
1230
1279
  rb_define_const(module, "GL_MATRIX0_NV", INT2NUM(GL_MATRIX0_NV));
@@ -1274,17 +1323,25 @@ void gl_init_enums(VALUE module)
1274
1323
  rb_define_const(module, "GL_MATRIX_INDEX_ARRAY_TYPE_ARB", INT2NUM(GL_MATRIX_INDEX_ARRAY_TYPE_ARB));
1275
1324
  rb_define_const(module, "GL_MATRIX_MODE", INT2NUM(GL_MATRIX_MODE));
1276
1325
  rb_define_const(module, "GL_MATRIX_PALETTE_ARB", INT2NUM(GL_MATRIX_PALETTE_ARB));
1326
+ rb_define_const(module, "GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI", INT2NUM(GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI));
1327
+ rb_define_const(module, "GL_MAT_AMBIENT_BIT_PGI", INT2NUM(GL_MAT_AMBIENT_BIT_PGI));
1328
+ rb_define_const(module, "GL_MAT_COLOR_INDEXES_BIT_PGI", INT2NUM(GL_MAT_COLOR_INDEXES_BIT_PGI));
1329
+ rb_define_const(module, "GL_MAT_DIFFUSE_BIT_PGI", INT2NUM(GL_MAT_DIFFUSE_BIT_PGI));
1330
+ rb_define_const(module, "GL_MAT_EMISSION_BIT_PGI", INT2NUM(GL_MAT_EMISSION_BIT_PGI));
1277
1331
  rb_define_const(module, "GL_MAT_SHININESS_BIT_PGI", INT2NUM(GL_MAT_SHININESS_BIT_PGI));
1278
1332
  rb_define_const(module, "GL_MAT_SPECULAR_BIT_PGI", INT2NUM(GL_MAT_SPECULAR_BIT_PGI));
1279
- rb_define_const(module, "GL_MAX_3D_TEXTURE_SIZE_EXT", INT2NUM(GL_MAX_3D_TEXTURE_SIZE_EXT));
1333
+ rb_define_const(module, "GL_MAX", INT2NUM(GL_MAX));
1280
1334
  rb_define_const(module, "GL_MAX_3D_TEXTURE_SIZE", INT2NUM(GL_MAX_3D_TEXTURE_SIZE));
1335
+ rb_define_const(module, "GL_MAX_3D_TEXTURE_SIZE_EXT", INT2NUM(GL_MAX_3D_TEXTURE_SIZE_EXT));
1281
1336
  rb_define_const(module, "GL_MAX_4D_TEXTURE_SIZE_SGIS", INT2NUM(GL_MAX_4D_TEXTURE_SIZE_SGIS));
1282
1337
  rb_define_const(module, "GL_MAX_ACTIVE_LIGHTS_SGIX", INT2NUM(GL_MAX_ACTIVE_LIGHTS_SGIX));
1338
+ rb_define_const(module, "GL_MAX_ARRAY_TEXTURE_LAYERS_EXT", INT2NUM(GL_MAX_ARRAY_TEXTURE_LAYERS_EXT));
1283
1339
  rb_define_const(module, "GL_MAX_ASYNC_DRAW_PIXELS_SGIX", INT2NUM(GL_MAX_ASYNC_DRAW_PIXELS_SGIX));
1284
1340
  rb_define_const(module, "GL_MAX_ASYNC_HISTOGRAM_SGIX", INT2NUM(GL_MAX_ASYNC_HISTOGRAM_SGIX));
1285
1341
  rb_define_const(module, "GL_MAX_ASYNC_READ_PIXELS_SGIX", INT2NUM(GL_MAX_ASYNC_READ_PIXELS_SGIX));
1286
1342
  rb_define_const(module, "GL_MAX_ASYNC_TEX_IMAGE_SGIX", INT2NUM(GL_MAX_ASYNC_TEX_IMAGE_SGIX));
1287
1343
  rb_define_const(module, "GL_MAX_ATTRIB_STACK_DEPTH", INT2NUM(GL_MAX_ATTRIB_STACK_DEPTH));
1344
+ rb_define_const(module, "GL_MAX_BINDABLE_UNIFORM_SIZE_EXT", INT2NUM(GL_MAX_BINDABLE_UNIFORM_SIZE_EXT));
1288
1345
  rb_define_const(module, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", INT2NUM(GL_MAX_CLIENT_ATTRIB_STACK_DEPTH));
1289
1346
  rb_define_const(module, "GL_MAX_CLIPMAP_DEPTH_SGIX", INT2NUM(GL_MAX_CLIPMAP_DEPTH_SGIX));
1290
1347
  rb_define_const(module, "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX", INT2NUM(GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX));
@@ -1292,43 +1349,50 @@ void gl_init_enums(VALUE module)
1292
1349
  rb_define_const(module, "GL_MAX_COLOR_ATTACHMENTS_EXT", INT2NUM(GL_MAX_COLOR_ATTACHMENTS_EXT));
1293
1350
  rb_define_const(module, "GL_MAX_COLOR_MATRIX_STACK_DEPTH", INT2NUM(GL_MAX_COLOR_MATRIX_STACK_DEPTH));
1294
1351
  rb_define_const(module, "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI", INT2NUM(GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI));
1295
- rb_define_const(module, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB));
1296
1352
  rb_define_const(module, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS));
1297
- rb_define_const(module, "GL_MAX_CONVOLUTION_HEIGHT_EXT", INT2NUM(GL_MAX_CONVOLUTION_HEIGHT_EXT));
1353
+ rb_define_const(module, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB));
1298
1354
  rb_define_const(module, "GL_MAX_CONVOLUTION_HEIGHT", INT2NUM(GL_MAX_CONVOLUTION_HEIGHT));
1299
- rb_define_const(module, "GL_MAX_CONVOLUTION_WIDTH_EXT", INT2NUM(GL_MAX_CONVOLUTION_WIDTH_EXT));
1355
+ rb_define_const(module, "GL_MAX_CONVOLUTION_HEIGHT_EXT", INT2NUM(GL_MAX_CONVOLUTION_HEIGHT_EXT));
1300
1356
  rb_define_const(module, "GL_MAX_CONVOLUTION_WIDTH", INT2NUM(GL_MAX_CONVOLUTION_WIDTH));
1357
+ rb_define_const(module, "GL_MAX_CONVOLUTION_WIDTH_EXT", INT2NUM(GL_MAX_CONVOLUTION_WIDTH_EXT));
1358
+ rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE));
1301
1359
  rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB));
1302
1360
  rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT));
1303
- rb_define_const(module, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", INT2NUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE));
1304
1361
  rb_define_const(module, "GL_MAX_DEFORMATION_ORDER_SGIX", INT2NUM(GL_MAX_DEFORMATION_ORDER_SGIX));
1362
+ rb_define_const(module, "GL_MAX_DRAW_BUFFERS", INT2NUM(GL_MAX_DRAW_BUFFERS));
1305
1363
  rb_define_const(module, "GL_MAX_DRAW_BUFFERS_ARB", INT2NUM(GL_MAX_DRAW_BUFFERS_ARB));
1306
1364
  rb_define_const(module, "GL_MAX_DRAW_BUFFERS_ATI", INT2NUM(GL_MAX_DRAW_BUFFERS_ATI));
1307
- rb_define_const(module, "GL_MAX_DRAW_BUFFERS", INT2NUM(GL_MAX_DRAW_BUFFERS));
1308
- rb_define_const(module, "GL_MAX_ELEMENTS_INDICES_EXT", INT2NUM(GL_MAX_ELEMENTS_INDICES_EXT));
1309
1365
  rb_define_const(module, "GL_MAX_ELEMENTS_INDICES", INT2NUM(GL_MAX_ELEMENTS_INDICES));
1310
- rb_define_const(module, "GL_MAX_ELEMENTS_VERTICES_EXT", INT2NUM(GL_MAX_ELEMENTS_VERTICES_EXT));
1366
+ rb_define_const(module, "GL_MAX_ELEMENTS_INDICES_EXT", INT2NUM(GL_MAX_ELEMENTS_INDICES_EXT));
1311
1367
  rb_define_const(module, "GL_MAX_ELEMENTS_VERTICES", INT2NUM(GL_MAX_ELEMENTS_VERTICES));
1368
+ rb_define_const(module, "GL_MAX_ELEMENTS_VERTICES_EXT", INT2NUM(GL_MAX_ELEMENTS_VERTICES_EXT));
1312
1369
  rb_define_const(module, "GL_MAX_EVAL_ORDER", INT2NUM(GL_MAX_EVAL_ORDER));
1313
1370
  rb_define_const(module, "GL_MAX_EXT", INT2NUM(GL_MAX_EXT));
1314
1371
  rb_define_const(module, "GL_MAX_FOG_FUNC_POINTS_SGIS", INT2NUM(GL_MAX_FOG_FUNC_POINTS_SGIS));
1372
+ rb_define_const(module, "GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT));
1315
1373
  rb_define_const(module, "GL_MAX_FRAGMENT_LIGHTS_SGIX", INT2NUM(GL_MAX_FRAGMENT_LIGHTS_SGIX));
1316
1374
  rb_define_const(module, "GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV", INT2NUM(GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV));
1317
- rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB));
1318
1375
  rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS));
1376
+ rb_define_const(module, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB));
1319
1377
  rb_define_const(module, "GL_MAX_FRAMEZOOM_FACTOR_SGIX", INT2NUM(GL_MAX_FRAMEZOOM_FACTOR_SGIX));
1320
1378
  rb_define_const(module, "GL_MAX_GENERAL_COMBINERS_NV", INT2NUM(GL_MAX_GENERAL_COMBINERS_NV));
1321
- rb_define_const(module, "GL_MAX", INT2NUM(GL_MAX));
1379
+ rb_define_const(module, "GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT));
1380
+ rb_define_const(module, "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT", INT2NUM(GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT));
1381
+ rb_define_const(module, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT", INT2NUM(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT));
1382
+ rb_define_const(module, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT));
1383
+ rb_define_const(module, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT));
1384
+ rb_define_const(module, "GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT));
1322
1385
  rb_define_const(module, "GL_MAX_LIGHTS", INT2NUM(GL_MAX_LIGHTS));
1323
1386
  rb_define_const(module, "GL_MAX_LIST_NESTING", INT2NUM(GL_MAX_LIST_NESTING));
1324
1387
  rb_define_const(module, "GL_MAX_MAP_TESSELLATION_NV", INT2NUM(GL_MAX_MAP_TESSELLATION_NV));
1325
1388
  rb_define_const(module, "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB", INT2NUM(GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB));
1326
1389
  rb_define_const(module, "GL_MAX_MODELVIEW_STACK_DEPTH", INT2NUM(GL_MAX_MODELVIEW_STACK_DEPTH));
1390
+ rb_define_const(module, "GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV", INT2NUM(GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV));
1327
1391
  rb_define_const(module, "GL_MAX_NAME_STACK_DEPTH", INT2NUM(GL_MAX_NAME_STACK_DEPTH));
1328
1392
  rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT));
1329
1393
  rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT));
1330
- rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
1331
1394
  rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT));
1395
+ rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
1332
1396
  rb_define_const(module, "GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT", INT2NUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT));
1333
1397
  rb_define_const(module, "GL_MAX_PALETTE_MATRICES_ARB", INT2NUM(GL_MAX_PALETTE_MATRICES_ARB));
1334
1398
  rb_define_const(module, "GL_MAX_PIXEL_MAP_TABLE", INT2NUM(GL_MAX_PIXEL_MAP_TABLE));
@@ -1337,9 +1401,12 @@ void gl_init_enums(VALUE module)
1337
1401
  rb_define_const(module, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB", INT2NUM(GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB));
1338
1402
  rb_define_const(module, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB));
1339
1403
  rb_define_const(module, "GL_MAX_PROGRAM_ATTRIBS_ARB", INT2NUM(GL_MAX_PROGRAM_ATTRIBS_ARB));
1404
+ rb_define_const(module, "GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV", INT2NUM(GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV));
1340
1405
  rb_define_const(module, "GL_MAX_PROGRAM_CALL_DEPTH_NV", INT2NUM(GL_MAX_PROGRAM_CALL_DEPTH_NV));
1341
1406
  rb_define_const(module, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB", INT2NUM(GL_MAX_PROGRAM_ENV_PARAMETERS_ARB));
1342
1407
  rb_define_const(module, "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV", INT2NUM(GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV));
1408
+ rb_define_const(module, "GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV", INT2NUM(GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV));
1409
+ rb_define_const(module, "GL_MAX_PROGRAM_GENERIC_RESULTS_NV", INT2NUM(GL_MAX_PROGRAM_GENERIC_RESULTS_NV));
1343
1410
  rb_define_const(module, "GL_MAX_PROGRAM_IF_DEPTH_NV", INT2NUM(GL_MAX_PROGRAM_IF_DEPTH_NV));
1344
1411
  rb_define_const(module, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_INSTRUCTIONS_ARB));
1345
1412
  rb_define_const(module, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB", INT2NUM(GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB));
@@ -1355,10 +1422,16 @@ void gl_init_enums(VALUE module)
1355
1422
  rb_define_const(module, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB", INT2NUM(GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB));
1356
1423
  rb_define_const(module, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB));
1357
1424
  rb_define_const(module, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB));
1425
+ rb_define_const(module, "GL_MAX_PROGRAM_OUTPUT_VERTICES_NV", INT2NUM(GL_MAX_PROGRAM_OUTPUT_VERTICES_NV));
1358
1426
  rb_define_const(module, "GL_MAX_PROGRAM_PARAMETERS_ARB", INT2NUM(GL_MAX_PROGRAM_PARAMETERS_ARB));
1427
+ rb_define_const(module, "GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV", INT2NUM(GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV));
1428
+ rb_define_const(module, "GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV", INT2NUM(GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV));
1429
+ rb_define_const(module, "GL_MAX_PROGRAM_RESULT_COMPONENTS_NV", INT2NUM(GL_MAX_PROGRAM_RESULT_COMPONENTS_NV));
1359
1430
  rb_define_const(module, "GL_MAX_PROGRAM_TEMPORARIES_ARB", INT2NUM(GL_MAX_PROGRAM_TEMPORARIES_ARB));
1431
+ rb_define_const(module, "GL_MAX_PROGRAM_TEXEL_OFFSET_NV", INT2NUM(GL_MAX_PROGRAM_TEXEL_OFFSET_NV));
1360
1432
  rb_define_const(module, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB));
1361
1433
  rb_define_const(module, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB));
1434
+ rb_define_const(module, "GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV", INT2NUM(GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV));
1362
1435
  rb_define_const(module, "GL_MAX_PROJECTION_STACK_DEPTH", INT2NUM(GL_MAX_PROJECTION_STACK_DEPTH));
1363
1436
  rb_define_const(module, "GL_MAX_RATIONAL_EVAL_ORDER_NV", INT2NUM(GL_MAX_RATIONAL_EVAL_ORDER_NV));
1364
1437
  rb_define_const(module, "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB", INT2NUM(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB));
@@ -1367,55 +1440,64 @@ void gl_init_enums(VALUE module)
1367
1440
  rb_define_const(module, "GL_MAX_SAMPLES_EXT", INT2NUM(GL_MAX_SAMPLES_EXT));
1368
1441
  rb_define_const(module, "GL_MAX_SHININESS_NV", INT2NUM(GL_MAX_SHININESS_NV));
1369
1442
  rb_define_const(module, "GL_MAX_SPOT_EXPONENT_NV", INT2NUM(GL_MAX_SPOT_EXPONENT_NV));
1370
- rb_define_const(module, "GL_MAX_TEXTURE_COORDS_ARB", INT2NUM(GL_MAX_TEXTURE_COORDS_ARB));
1443
+ rb_define_const(module, "GL_MAX_TEXTURE_BUFFER_SIZE_EXT", INT2NUM(GL_MAX_TEXTURE_BUFFER_SIZE_EXT));
1371
1444
  rb_define_const(module, "GL_MAX_TEXTURE_COORDS", INT2NUM(GL_MAX_TEXTURE_COORDS));
1445
+ rb_define_const(module, "GL_MAX_TEXTURE_COORDS_ARB", INT2NUM(GL_MAX_TEXTURE_COORDS_ARB));
1372
1446
  rb_define_const(module, "GL_MAX_TEXTURE_COORDS_NV", INT2NUM(GL_MAX_TEXTURE_COORDS_NV));
1373
- rb_define_const(module, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_TEXTURE_IMAGE_UNITS_ARB));
1374
1447
  rb_define_const(module, "GL_MAX_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_TEXTURE_IMAGE_UNITS));
1448
+ rb_define_const(module, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_TEXTURE_IMAGE_UNITS_ARB));
1375
1449
  rb_define_const(module, "GL_MAX_TEXTURE_IMAGE_UNITS_NV", INT2NUM(GL_MAX_TEXTURE_IMAGE_UNITS_NV));
1376
- rb_define_const(module, "GL_MAX_TEXTURE_LOD_BIAS_EXT", INT2NUM(GL_MAX_TEXTURE_LOD_BIAS_EXT));
1377
1450
  rb_define_const(module, "GL_MAX_TEXTURE_LOD_BIAS", INT2NUM(GL_MAX_TEXTURE_LOD_BIAS));
1451
+ rb_define_const(module, "GL_MAX_TEXTURE_LOD_BIAS_EXT", INT2NUM(GL_MAX_TEXTURE_LOD_BIAS_EXT));
1378
1452
  rb_define_const(module, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", INT2NUM(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT));
1379
1453
  rb_define_const(module, "GL_MAX_TEXTURE_SIZE", INT2NUM(GL_MAX_TEXTURE_SIZE));
1380
1454
  rb_define_const(module, "GL_MAX_TEXTURE_STACK_DEPTH", INT2NUM(GL_MAX_TEXTURE_STACK_DEPTH));
1381
- rb_define_const(module, "GL_MAX_TEXTURE_UNITS_ARB", INT2NUM(GL_MAX_TEXTURE_UNITS_ARB));
1382
1455
  rb_define_const(module, "GL_MAX_TEXTURE_UNITS", INT2NUM(GL_MAX_TEXTURE_UNITS));
1456
+ rb_define_const(module, "GL_MAX_TEXTURE_UNITS_ARB", INT2NUM(GL_MAX_TEXTURE_UNITS_ARB));
1383
1457
  rb_define_const(module, "GL_MAX_TRACK_MATRICES_NV", INT2NUM(GL_MAX_TRACK_MATRICES_NV));
1384
1458
  rb_define_const(module, "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV", INT2NUM(GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV));
1385
- rb_define_const(module, "GL_MAX_VARYING_FLOATS_ARB", INT2NUM(GL_MAX_VARYING_FLOATS_ARB));
1459
+ rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV));
1460
+ rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV));
1461
+ rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV));
1462
+ rb_define_const(module, "GL_MAX_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_VARYING_COMPONENTS_EXT));
1386
1463
  rb_define_const(module, "GL_MAX_VARYING_FLOATS", INT2NUM(GL_MAX_VARYING_FLOATS));
1464
+ rb_define_const(module, "GL_MAX_VARYING_FLOATS_ARB", INT2NUM(GL_MAX_VARYING_FLOATS_ARB));
1387
1465
  rb_define_const(module, "GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV", INT2NUM(GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV));
1388
- rb_define_const(module, "GL_MAX_VERTEX_ATTRIBS_ARB", INT2NUM(GL_MAX_VERTEX_ATTRIBS_ARB));
1389
1466
  rb_define_const(module, "GL_MAX_VERTEX_ATTRIBS", INT2NUM(GL_MAX_VERTEX_ATTRIBS));
1467
+ rb_define_const(module, "GL_MAX_VERTEX_ATTRIBS_ARB", INT2NUM(GL_MAX_VERTEX_ATTRIBS_ARB));
1468
+ rb_define_const(module, "GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT));
1390
1469
  rb_define_const(module, "GL_MAX_VERTEX_HINT_PGI", INT2NUM(GL_MAX_VERTEX_HINT_PGI));
1391
1470
  rb_define_const(module, "GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT));
1392
1471
  rb_define_const(module, "GL_MAX_VERTEX_SHADER_INVARIANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_INVARIANTS_EXT));
1393
- rb_define_const(module, "GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
1394
1472
  rb_define_const(module, "GL_MAX_VERTEX_SHADER_LOCALS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_LOCALS_EXT));
1473
+ rb_define_const(module, "GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
1395
1474
  rb_define_const(module, "GL_MAX_VERTEX_SHADER_VARIANTS_EXT", INT2NUM(GL_MAX_VERTEX_SHADER_VARIANTS_EXT));
1396
1475
  rb_define_const(module, "GL_MAX_VERTEX_STREAMS_ATI", INT2NUM(GL_MAX_VERTEX_STREAMS_ATI));
1397
- rb_define_const(module, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB));
1398
1476
  rb_define_const(module, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", INT2NUM(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS));
1399
- rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB));
1477
+ rb_define_const(module, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB));
1400
1478
  rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_VERTEX_UNIFORM_COMPONENTS));
1479
+ rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB));
1401
1480
  rb_define_const(module, "GL_MAX_VERTEX_UNITS_ARB", INT2NUM(GL_MAX_VERTEX_UNITS_ARB));
1481
+ rb_define_const(module, "GL_MAX_VERTEX_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_VERTEX_VARYING_COMPONENTS_EXT));
1402
1482
  rb_define_const(module, "GL_MAX_VIEWPORT_DIMS", INT2NUM(GL_MAX_VIEWPORT_DIMS));
1403
- rb_define_const(module, "GL_MIN_EXT", INT2NUM(GL_MIN_EXT));
1404
1483
  rb_define_const(module, "GL_MIN", INT2NUM(GL_MIN));
1484
+ rb_define_const(module, "GL_MINMAX", INT2NUM(GL_MINMAX));
1405
1485
  rb_define_const(module, "GL_MINMAX_EXT", INT2NUM(GL_MINMAX_EXT));
1406
- rb_define_const(module, "GL_MINMAX_FORMAT_EXT", INT2NUM(GL_MINMAX_FORMAT_EXT));
1407
1486
  rb_define_const(module, "GL_MINMAX_FORMAT", INT2NUM(GL_MINMAX_FORMAT));
1408
- rb_define_const(module, "GL_MINMAX", INT2NUM(GL_MINMAX));
1409
- rb_define_const(module, "GL_MINMAX_SINK_EXT", INT2NUM(GL_MINMAX_SINK_EXT));
1487
+ rb_define_const(module, "GL_MINMAX_FORMAT_EXT", INT2NUM(GL_MINMAX_FORMAT_EXT));
1410
1488
  rb_define_const(module, "GL_MINMAX_SINK", INT2NUM(GL_MINMAX_SINK));
1489
+ rb_define_const(module, "GL_MINMAX_SINK_EXT", INT2NUM(GL_MINMAX_SINK_EXT));
1490
+ rb_define_const(module, "GL_MIN_EXT", INT2NUM(GL_MIN_EXT));
1491
+ rb_define_const(module, "GL_MIN_PROGRAM_TEXEL_OFFSET_NV", INT2NUM(GL_MIN_PROGRAM_TEXEL_OFFSET_NV));
1492
+ rb_define_const(module, "GL_MIRRORED_REPEAT", INT2NUM(GL_MIRRORED_REPEAT));
1493
+ rb_define_const(module, "GL_MIRRORED_REPEAT_ARB", INT2NUM(GL_MIRRORED_REPEAT_ARB));
1494
+ rb_define_const(module, "GL_MIRRORED_REPEAT_IBM", INT2NUM(GL_MIRRORED_REPEAT_IBM));
1411
1495
  rb_define_const(module, "GL_MIRROR_CLAMP_ATI", INT2NUM(GL_MIRROR_CLAMP_ATI));
1412
1496
  rb_define_const(module, "GL_MIRROR_CLAMP_EXT", INT2NUM(GL_MIRROR_CLAMP_EXT));
1413
1497
  rb_define_const(module, "GL_MIRROR_CLAMP_TO_BORDER_EXT", INT2NUM(GL_MIRROR_CLAMP_TO_BORDER_EXT));
1414
1498
  rb_define_const(module, "GL_MIRROR_CLAMP_TO_EDGE_ATI", INT2NUM(GL_MIRROR_CLAMP_TO_EDGE_ATI));
1415
1499
  rb_define_const(module, "GL_MIRROR_CLAMP_TO_EDGE_EXT", INT2NUM(GL_MIRROR_CLAMP_TO_EDGE_EXT));
1416
- rb_define_const(module, "GL_MIRRORED_REPEAT_ARB", INT2NUM(GL_MIRRORED_REPEAT_ARB));
1417
- rb_define_const(module, "GL_MIRRORED_REPEAT_IBM", INT2NUM(GL_MIRRORED_REPEAT_IBM));
1418
- rb_define_const(module, "GL_MIRRORED_REPEAT", INT2NUM(GL_MIRRORED_REPEAT));
1500
+ rb_define_const(module, "GL_MODELVIEW", INT2NUM(GL_MODELVIEW));
1419
1501
  rb_define_const(module, "GL_MODELVIEW0_ARB", INT2NUM(GL_MODELVIEW0_ARB));
1420
1502
  rb_define_const(module, "GL_MODELVIEW0_EXT", INT2NUM(GL_MODELVIEW0_EXT));
1421
1503
  rb_define_const(module, "GL_MODELVIEW0_MATRIX_EXT", INT2NUM(GL_MODELVIEW0_MATRIX_EXT));
@@ -1454,27 +1536,27 @@ void gl_init_enums(VALUE module)
1454
1536
  rb_define_const(module, "GL_MODELVIEW7_ARB", INT2NUM(GL_MODELVIEW7_ARB));
1455
1537
  rb_define_const(module, "GL_MODELVIEW8_ARB", INT2NUM(GL_MODELVIEW8_ARB));
1456
1538
  rb_define_const(module, "GL_MODELVIEW9_ARB", INT2NUM(GL_MODELVIEW9_ARB));
1457
- rb_define_const(module, "GL_MODELVIEW", INT2NUM(GL_MODELVIEW));
1458
1539
  rb_define_const(module, "GL_MODELVIEW_MATRIX", INT2NUM(GL_MODELVIEW_MATRIX));
1459
1540
  rb_define_const(module, "GL_MODELVIEW_PROJECTION_NV", INT2NUM(GL_MODELVIEW_PROJECTION_NV));
1460
1541
  rb_define_const(module, "GL_MODELVIEW_STACK_DEPTH", INT2NUM(GL_MODELVIEW_STACK_DEPTH));
1461
- rb_define_const(module, "GL_MODULATE_ADD_ATI", INT2NUM(GL_MODULATE_ADD_ATI));
1462
1542
  rb_define_const(module, "GL_MODULATE", INT2NUM(GL_MODULATE));
1543
+ rb_define_const(module, "GL_MODULATE_ADD_ATI", INT2NUM(GL_MODULATE_ADD_ATI));
1463
1544
  rb_define_const(module, "GL_MODULATE_SIGNED_ADD_ATI", INT2NUM(GL_MODULATE_SIGNED_ADD_ATI));
1464
1545
  rb_define_const(module, "GL_MODULATE_SUBTRACT_ATI", INT2NUM(GL_MODULATE_SUBTRACT_ATI));
1465
1546
  rb_define_const(module, "GL_MOV_ATI", INT2NUM(GL_MOV_ATI));
1466
- rb_define_const(module, "GL_MUL_ATI", INT2NUM(GL_MUL_ATI));
1467
1547
  rb_define_const(module, "GL_MULT", INT2NUM(GL_MULT));
1548
+ rb_define_const(module, "GL_MULTISAMPLE", INT2NUM(GL_MULTISAMPLE));
1468
1549
  rb_define_const(module, "GL_MULTISAMPLE_3DFX", INT2NUM(GL_MULTISAMPLE_3DFX));
1469
1550
  rb_define_const(module, "GL_MULTISAMPLE_ARB", INT2NUM(GL_MULTISAMPLE_ARB));
1551
+ rb_define_const(module, "GL_MULTISAMPLE_BIT", INT2NUM(GL_MULTISAMPLE_BIT));
1470
1552
  rb_define_const(module, "GL_MULTISAMPLE_BIT_3DFX", INT2NUM(GL_MULTISAMPLE_BIT_3DFX));
1471
1553
  rb_define_const(module, "GL_MULTISAMPLE_BIT_ARB", INT2NUM(GL_MULTISAMPLE_BIT_ARB));
1472
1554
  rb_define_const(module, "GL_MULTISAMPLE_BIT_EXT", INT2NUM(GL_MULTISAMPLE_BIT_EXT));
1473
- rb_define_const(module, "GL_MULTISAMPLE_BIT", INT2NUM(GL_MULTISAMPLE_BIT));
1555
+ rb_define_const(module, "GL_MULTISAMPLE_COVERAGE_MODES_NV", INT2NUM(GL_MULTISAMPLE_COVERAGE_MODES_NV));
1474
1556
  rb_define_const(module, "GL_MULTISAMPLE_EXT", INT2NUM(GL_MULTISAMPLE_EXT));
1475
1557
  rb_define_const(module, "GL_MULTISAMPLE_FILTER_HINT_NV", INT2NUM(GL_MULTISAMPLE_FILTER_HINT_NV));
1476
- rb_define_const(module, "GL_MULTISAMPLE", INT2NUM(GL_MULTISAMPLE));
1477
1558
  rb_define_const(module, "GL_MULTISAMPLE_SGIS", INT2NUM(GL_MULTISAMPLE_SGIS));
1559
+ rb_define_const(module, "GL_MUL_ATI", INT2NUM(GL_MUL_ATI));
1478
1560
  rb_define_const(module, "GL_MVP_MATRIX_EXT", INT2NUM(GL_MVP_MATRIX_EXT));
1479
1561
  rb_define_const(module, "GL_N3F_V3F", INT2NUM(GL_N3F_V3F));
1480
1562
  rb_define_const(module, "GL_NAME_STACK_DEPTH", INT2NUM(GL_NAME_STACK_DEPTH));
@@ -1482,9 +1564,9 @@ void gl_init_enums(VALUE module)
1482
1564
  rb_define_const(module, "GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI", INT2NUM(GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI));
1483
1565
  rb_define_const(module, "GL_NATIVE_GRAPHICS_END_HINT_PGI", INT2NUM(GL_NATIVE_GRAPHICS_END_HINT_PGI));
1484
1566
  rb_define_const(module, "GL_NATIVE_GRAPHICS_HANDLE_PGI", INT2NUM(GL_NATIVE_GRAPHICS_HANDLE_PGI));
1567
+ rb_define_const(module, "GL_NEAREST", INT2NUM(GL_NEAREST));
1485
1568
  rb_define_const(module, "GL_NEAREST_CLIPMAP_LINEAR_SGIX", INT2NUM(GL_NEAREST_CLIPMAP_LINEAR_SGIX));
1486
1569
  rb_define_const(module, "GL_NEAREST_CLIPMAP_NEAREST_SGIX", INT2NUM(GL_NEAREST_CLIPMAP_NEAREST_SGIX));
1487
- rb_define_const(module, "GL_NEAREST", INT2NUM(GL_NEAREST));
1488
1570
  rb_define_const(module, "GL_NEAREST_MIPMAP_LINEAR", INT2NUM(GL_NEAREST_MIPMAP_LINEAR));
1489
1571
  rb_define_const(module, "GL_NEAREST_MIPMAP_NEAREST", INT2NUM(GL_NEAREST_MIPMAP_NEAREST));
1490
1572
  rb_define_const(module, "GL_NEGATE_BIT_ATI", INT2NUM(GL_NEGATE_BIT_ATI));
@@ -1495,34 +1577,34 @@ void gl_init_enums(VALUE module)
1495
1577
  rb_define_const(module, "GL_NEGATIVE_Z_EXT", INT2NUM(GL_NEGATIVE_Z_EXT));
1496
1578
  rb_define_const(module, "GL_NEVER", INT2NUM(GL_NEVER));
1497
1579
  rb_define_const(module, "GL_NICEST", INT2NUM(GL_NICEST));
1498
- rb_define_const(module, "GL_NO_ERROR", INT2NUM(GL_NO_ERROR));
1499
1580
  rb_define_const(module, "GL_NONE", INT2NUM(GL_NONE));
1500
1581
  rb_define_const(module, "GL_NOOP", INT2NUM(GL_NOOP));
1501
1582
  rb_define_const(module, "GL_NOR", INT2NUM(GL_NOR));
1502
- rb_define_const(module, "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_NORMAL_ARRAY_BUFFER_BINDING_ARB));
1583
+ rb_define_const(module, "GL_NORMALIZE", INT2NUM(GL_NORMALIZE));
1584
+ rb_define_const(module, "GL_NORMALIZED_RANGE_EXT", INT2NUM(GL_NORMALIZED_RANGE_EXT));
1585
+ rb_define_const(module, "GL_NORMAL_ARRAY", INT2NUM(GL_NORMAL_ARRAY));
1503
1586
  rb_define_const(module, "GL_NORMAL_ARRAY_BUFFER_BINDING", INT2NUM(GL_NORMAL_ARRAY_BUFFER_BINDING));
1587
+ rb_define_const(module, "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_NORMAL_ARRAY_BUFFER_BINDING_ARB));
1504
1588
  rb_define_const(module, "GL_NORMAL_ARRAY_COUNT_EXT", INT2NUM(GL_NORMAL_ARRAY_COUNT_EXT));
1505
1589
  rb_define_const(module, "GL_NORMAL_ARRAY_EXT", INT2NUM(GL_NORMAL_ARRAY_EXT));
1506
- rb_define_const(module, "GL_NORMAL_ARRAY", INT2NUM(GL_NORMAL_ARRAY));
1507
1590
  rb_define_const(module, "GL_NORMAL_ARRAY_LIST_IBM", INT2NUM(GL_NORMAL_ARRAY_LIST_IBM));
1508
1591
  rb_define_const(module, "GL_NORMAL_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_NORMAL_ARRAY_LIST_STRIDE_IBM));
1509
1592
  rb_define_const(module, "GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL));
1510
- rb_define_const(module, "GL_NORMAL_ARRAY_POINTER_EXT", INT2NUM(GL_NORMAL_ARRAY_POINTER_EXT));
1511
1593
  rb_define_const(module, "GL_NORMAL_ARRAY_POINTER", INT2NUM(GL_NORMAL_ARRAY_POINTER));
1512
- rb_define_const(module, "GL_NORMAL_ARRAY_STRIDE_EXT", INT2NUM(GL_NORMAL_ARRAY_STRIDE_EXT));
1594
+ rb_define_const(module, "GL_NORMAL_ARRAY_POINTER_EXT", INT2NUM(GL_NORMAL_ARRAY_POINTER_EXT));
1513
1595
  rb_define_const(module, "GL_NORMAL_ARRAY_STRIDE", INT2NUM(GL_NORMAL_ARRAY_STRIDE));
1514
- rb_define_const(module, "GL_NORMAL_ARRAY_TYPE_EXT", INT2NUM(GL_NORMAL_ARRAY_TYPE_EXT));
1596
+ rb_define_const(module, "GL_NORMAL_ARRAY_STRIDE_EXT", INT2NUM(GL_NORMAL_ARRAY_STRIDE_EXT));
1515
1597
  rb_define_const(module, "GL_NORMAL_ARRAY_TYPE", INT2NUM(GL_NORMAL_ARRAY_TYPE));
1598
+ rb_define_const(module, "GL_NORMAL_ARRAY_TYPE_EXT", INT2NUM(GL_NORMAL_ARRAY_TYPE_EXT));
1516
1599
  rb_define_const(module, "GL_NORMAL_BIT_PGI", INT2NUM(GL_NORMAL_BIT_PGI));
1517
- rb_define_const(module, "GL_NORMALIZED_RANGE_EXT", INT2NUM(GL_NORMALIZED_RANGE_EXT));
1518
- rb_define_const(module, "GL_NORMALIZE", INT2NUM(GL_NORMALIZE));
1600
+ rb_define_const(module, "GL_NORMAL_MAP", INT2NUM(GL_NORMAL_MAP));
1519
1601
  rb_define_const(module, "GL_NORMAL_MAP_ARB", INT2NUM(GL_NORMAL_MAP_ARB));
1520
1602
  rb_define_const(module, "GL_NORMAL_MAP_EXT", INT2NUM(GL_NORMAL_MAP_EXT));
1521
- rb_define_const(module, "GL_NORMAL_MAP", INT2NUM(GL_NORMAL_MAP));
1522
1603
  rb_define_const(module, "GL_NORMAL_MAP_NV", INT2NUM(GL_NORMAL_MAP_NV));
1523
1604
  rb_define_const(module, "GL_NOTEQUAL", INT2NUM(GL_NOTEQUAL));
1524
- rb_define_const(module, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", INT2NUM(GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB));
1605
+ rb_define_const(module, "GL_NO_ERROR", INT2NUM(GL_NO_ERROR));
1525
1606
  rb_define_const(module, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", INT2NUM(GL_NUM_COMPRESSED_TEXTURE_FORMATS));
1607
+ rb_define_const(module, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", INT2NUM(GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB));
1526
1608
  rb_define_const(module, "GL_NUM_FRAGMENT_CONSTANTS_ATI", INT2NUM(GL_NUM_FRAGMENT_CONSTANTS_ATI));
1527
1609
  rb_define_const(module, "GL_NUM_FRAGMENT_REGISTERS_ATI", INT2NUM(GL_NUM_FRAGMENT_REGISTERS_ATI));
1528
1610
  rb_define_const(module, "GL_NUM_GENERAL_COMBINERS_NV", INT2NUM(GL_NUM_GENERAL_COMBINERS_NV));
@@ -1531,10 +1613,10 @@ void gl_init_enums(VALUE module)
1531
1613
  rb_define_const(module, "GL_NUM_INSTRUCTIONS_TOTAL_ATI", INT2NUM(GL_NUM_INSTRUCTIONS_TOTAL_ATI));
1532
1614
  rb_define_const(module, "GL_NUM_LOOPBACK_COMPONENTS_ATI", INT2NUM(GL_NUM_LOOPBACK_COMPONENTS_ATI));
1533
1615
  rb_define_const(module, "GL_NUM_PASSES_ATI", INT2NUM(GL_NUM_PASSES_ATI));
1534
- rb_define_const(module, "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB", INT2NUM(GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB));
1535
1616
  rb_define_const(module, "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB", INT2NUM(GL_OBJECT_ACTIVE_ATTRIBUTES_ARB));
1536
- rb_define_const(module, "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB", INT2NUM(GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB));
1617
+ rb_define_const(module, "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB", INT2NUM(GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB));
1537
1618
  rb_define_const(module, "GL_OBJECT_ACTIVE_UNIFORMS_ARB", INT2NUM(GL_OBJECT_ACTIVE_UNIFORMS_ARB));
1619
+ rb_define_const(module, "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB", INT2NUM(GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB));
1538
1620
  rb_define_const(module, "GL_OBJECT_ATTACHED_OBJECTS_ARB", INT2NUM(GL_OBJECT_ATTACHED_OBJECTS_ARB));
1539
1621
  rb_define_const(module, "GL_OBJECT_BUFFER_SIZE_ATI", INT2NUM(GL_OBJECT_BUFFER_SIZE_ATI));
1540
1622
  rb_define_const(module, "GL_OBJECT_BUFFER_USAGE_ATI", INT2NUM(GL_OBJECT_BUFFER_USAGE_ATI));
@@ -1571,41 +1653,41 @@ void gl_init_enums(VALUE module)
1571
1653
  rb_define_const(module, "GL_OFFSET_TEXTURE_RECTANGLE_NV", INT2NUM(GL_OFFSET_TEXTURE_RECTANGLE_NV));
1572
1654
  rb_define_const(module, "GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV", INT2NUM(GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV));
1573
1655
  rb_define_const(module, "GL_OFFSET_TEXTURE_SCALE_NV", INT2NUM(GL_OFFSET_TEXTURE_SCALE_NV));
1574
- rb_define_const(module, "GL_ONE_EXT", INT2NUM(GL_ONE_EXT));
1575
1656
  rb_define_const(module, "GL_ONE", INT2NUM(GL_ONE));
1576
- rb_define_const(module, "GL_ONE_MINUS_CONSTANT_ALPHA_EXT", INT2NUM(GL_ONE_MINUS_CONSTANT_ALPHA_EXT));
1657
+ rb_define_const(module, "GL_ONE_EXT", INT2NUM(GL_ONE_EXT));
1577
1658
  rb_define_const(module, "GL_ONE_MINUS_CONSTANT_ALPHA", INT2NUM(GL_ONE_MINUS_CONSTANT_ALPHA));
1578
- rb_define_const(module, "GL_ONE_MINUS_CONSTANT_COLOR_EXT", INT2NUM(GL_ONE_MINUS_CONSTANT_COLOR_EXT));
1659
+ rb_define_const(module, "GL_ONE_MINUS_CONSTANT_ALPHA_EXT", INT2NUM(GL_ONE_MINUS_CONSTANT_ALPHA_EXT));
1579
1660
  rb_define_const(module, "GL_ONE_MINUS_CONSTANT_COLOR", INT2NUM(GL_ONE_MINUS_CONSTANT_COLOR));
1661
+ rb_define_const(module, "GL_ONE_MINUS_CONSTANT_COLOR_EXT", INT2NUM(GL_ONE_MINUS_CONSTANT_COLOR_EXT));
1580
1662
  rb_define_const(module, "GL_ONE_MINUS_DST_ALPHA", INT2NUM(GL_ONE_MINUS_DST_ALPHA));
1581
1663
  rb_define_const(module, "GL_ONE_MINUS_DST_COLOR", INT2NUM(GL_ONE_MINUS_DST_COLOR));
1582
1664
  rb_define_const(module, "GL_ONE_MINUS_SRC_ALPHA", INT2NUM(GL_ONE_MINUS_SRC_ALPHA));
1583
1665
  rb_define_const(module, "GL_ONE_MINUS_SRC_COLOR", INT2NUM(GL_ONE_MINUS_SRC_COLOR));
1584
- rb_define_const(module, "GL_OP_ADD_EXT", INT2NUM(GL_OP_ADD_EXT));
1585
- rb_define_const(module, "GL_OP_CLAMP_EXT", INT2NUM(GL_OP_CLAMP_EXT));
1586
- rb_define_const(module, "GL_OP_CROSS_PRODUCT_EXT", INT2NUM(GL_OP_CROSS_PRODUCT_EXT));
1587
- rb_define_const(module, "GL_OP_DOT3_EXT", INT2NUM(GL_OP_DOT3_EXT));
1588
- rb_define_const(module, "GL_OP_DOT4_EXT", INT2NUM(GL_OP_DOT4_EXT));
1666
+ rb_define_const(module, "GL_OPERAND0_ALPHA", INT2NUM(GL_OPERAND0_ALPHA));
1589
1667
  rb_define_const(module, "GL_OPERAND0_ALPHA_ARB", INT2NUM(GL_OPERAND0_ALPHA_ARB));
1590
1668
  rb_define_const(module, "GL_OPERAND0_ALPHA_EXT", INT2NUM(GL_OPERAND0_ALPHA_EXT));
1591
- rb_define_const(module, "GL_OPERAND0_ALPHA", INT2NUM(GL_OPERAND0_ALPHA));
1669
+ rb_define_const(module, "GL_OPERAND0_RGB", INT2NUM(GL_OPERAND0_RGB));
1592
1670
  rb_define_const(module, "GL_OPERAND0_RGB_ARB", INT2NUM(GL_OPERAND0_RGB_ARB));
1593
1671
  rb_define_const(module, "GL_OPERAND0_RGB_EXT", INT2NUM(GL_OPERAND0_RGB_EXT));
1594
- rb_define_const(module, "GL_OPERAND0_RGB", INT2NUM(GL_OPERAND0_RGB));
1672
+ rb_define_const(module, "GL_OPERAND1_ALPHA", INT2NUM(GL_OPERAND1_ALPHA));
1595
1673
  rb_define_const(module, "GL_OPERAND1_ALPHA_ARB", INT2NUM(GL_OPERAND1_ALPHA_ARB));
1596
1674
  rb_define_const(module, "GL_OPERAND1_ALPHA_EXT", INT2NUM(GL_OPERAND1_ALPHA_EXT));
1597
- rb_define_const(module, "GL_OPERAND1_ALPHA", INT2NUM(GL_OPERAND1_ALPHA));
1675
+ rb_define_const(module, "GL_OPERAND1_RGB", INT2NUM(GL_OPERAND1_RGB));
1598
1676
  rb_define_const(module, "GL_OPERAND1_RGB_ARB", INT2NUM(GL_OPERAND1_RGB_ARB));
1599
1677
  rb_define_const(module, "GL_OPERAND1_RGB_EXT", INT2NUM(GL_OPERAND1_RGB_EXT));
1600
- rb_define_const(module, "GL_OPERAND1_RGB", INT2NUM(GL_OPERAND1_RGB));
1678
+ rb_define_const(module, "GL_OPERAND2_ALPHA", INT2NUM(GL_OPERAND2_ALPHA));
1601
1679
  rb_define_const(module, "GL_OPERAND2_ALPHA_ARB", INT2NUM(GL_OPERAND2_ALPHA_ARB));
1602
1680
  rb_define_const(module, "GL_OPERAND2_ALPHA_EXT", INT2NUM(GL_OPERAND2_ALPHA_EXT));
1603
- rb_define_const(module, "GL_OPERAND2_ALPHA", INT2NUM(GL_OPERAND2_ALPHA));
1681
+ rb_define_const(module, "GL_OPERAND2_RGB", INT2NUM(GL_OPERAND2_RGB));
1604
1682
  rb_define_const(module, "GL_OPERAND2_RGB_ARB", INT2NUM(GL_OPERAND2_RGB_ARB));
1605
1683
  rb_define_const(module, "GL_OPERAND2_RGB_EXT", INT2NUM(GL_OPERAND2_RGB_EXT));
1606
- rb_define_const(module, "GL_OPERAND2_RGB", INT2NUM(GL_OPERAND2_RGB));
1607
1684
  rb_define_const(module, "GL_OPERAND3_ALPHA_NV", INT2NUM(GL_OPERAND3_ALPHA_NV));
1608
1685
  rb_define_const(module, "GL_OPERAND3_RGB_NV", INT2NUM(GL_OPERAND3_RGB_NV));
1686
+ rb_define_const(module, "GL_OP_ADD_EXT", INT2NUM(GL_OP_ADD_EXT));
1687
+ rb_define_const(module, "GL_OP_CLAMP_EXT", INT2NUM(GL_OP_CLAMP_EXT));
1688
+ rb_define_const(module, "GL_OP_CROSS_PRODUCT_EXT", INT2NUM(GL_OP_CROSS_PRODUCT_EXT));
1689
+ rb_define_const(module, "GL_OP_DOT3_EXT", INT2NUM(GL_OP_DOT3_EXT));
1690
+ rb_define_const(module, "GL_OP_DOT4_EXT", INT2NUM(GL_OP_DOT4_EXT));
1609
1691
  rb_define_const(module, "GL_OP_EXP_BASE_2_EXT", INT2NUM(GL_OP_EXP_BASE_2_EXT));
1610
1692
  rb_define_const(module, "GL_OP_FLOOR_EXT", INT2NUM(GL_OP_FLOOR_EXT));
1611
1693
  rb_define_const(module, "GL_OP_FRAC_EXT", INT2NUM(GL_OP_FRAC_EXT));
@@ -1615,8 +1697,8 @@ void gl_init_enums(VALUE module)
1615
1697
  rb_define_const(module, "GL_OP_MAX_EXT", INT2NUM(GL_OP_MAX_EXT));
1616
1698
  rb_define_const(module, "GL_OP_MIN_EXT", INT2NUM(GL_OP_MIN_EXT));
1617
1699
  rb_define_const(module, "GL_OP_MOV_EXT", INT2NUM(GL_OP_MOV_EXT));
1618
- rb_define_const(module, "GL_OP_MUL_EXT", INT2NUM(GL_OP_MUL_EXT));
1619
1700
  rb_define_const(module, "GL_OP_MULTIPLY_MATRIX_EXT", INT2NUM(GL_OP_MULTIPLY_MATRIX_EXT));
1701
+ rb_define_const(module, "GL_OP_MUL_EXT", INT2NUM(GL_OP_MUL_EXT));
1620
1702
  rb_define_const(module, "GL_OP_NEGATE_EXT", INT2NUM(GL_OP_NEGATE_EXT));
1621
1703
  rb_define_const(module, "GL_OP_POWER_EXT", INT2NUM(GL_OP_POWER_EXT));
1622
1704
  rb_define_const(module, "GL_OP_RECIP_EXT", INT2NUM(GL_OP_RECIP_EXT));
@@ -1625,11 +1707,10 @@ void gl_init_enums(VALUE module)
1625
1707
  rb_define_const(module, "GL_OP_SET_GE_EXT", INT2NUM(GL_OP_SET_GE_EXT));
1626
1708
  rb_define_const(module, "GL_OP_SET_LT_EXT", INT2NUM(GL_OP_SET_LT_EXT));
1627
1709
  rb_define_const(module, "GL_OP_SUB_EXT", INT2NUM(GL_OP_SUB_EXT));
1628
- rb_define_const(module, "GL_ORDER", INT2NUM(GL_ORDER));
1629
1710
  rb_define_const(module, "GL_OR", INT2NUM(GL_OR));
1711
+ rb_define_const(module, "GL_ORDER", INT2NUM(GL_ORDER));
1630
1712
  rb_define_const(module, "GL_OR_INVERTED", INT2NUM(GL_OR_INVERTED));
1631
1713
  rb_define_const(module, "GL_OR_REVERSE", INT2NUM(GL_OR_REVERSE));
1632
- rb_define_const(module, "GL_OUT_OF_MEMORY", INT2NUM(GL_OUT_OF_MEMORY));
1633
1714
  rb_define_const(module, "GL_OUTPUT_COLOR0_EXT", INT2NUM(GL_OUTPUT_COLOR0_EXT));
1634
1715
  rb_define_const(module, "GL_OUTPUT_COLOR1_EXT", INT2NUM(GL_OUTPUT_COLOR1_EXT));
1635
1716
  rb_define_const(module, "GL_OUTPUT_FOG_EXT", INT2NUM(GL_OUTPUT_FOG_EXT));
@@ -1666,18 +1747,19 @@ void gl_init_enums(VALUE module)
1666
1747
  rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD8_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD8_EXT));
1667
1748
  rb_define_const(module, "GL_OUTPUT_TEXTURE_COORD9_EXT", INT2NUM(GL_OUTPUT_TEXTURE_COORD9_EXT));
1668
1749
  rb_define_const(module, "GL_OUTPUT_VERTEX_EXT", INT2NUM(GL_OUTPUT_VERTEX_EXT));
1750
+ rb_define_const(module, "GL_OUT_OF_MEMORY", INT2NUM(GL_OUT_OF_MEMORY));
1669
1751
  rb_define_const(module, "GL_PACK_ALIGNMENT", INT2NUM(GL_PACK_ALIGNMENT));
1670
1752
  rb_define_const(module, "GL_PACK_CMYK_HINT_EXT", INT2NUM(GL_PACK_CMYK_HINT_EXT));
1671
1753
  rb_define_const(module, "GL_PACK_IMAGE_DEPTH_SGIS", INT2NUM(GL_PACK_IMAGE_DEPTH_SGIS));
1672
- rb_define_const(module, "GL_PACK_IMAGE_HEIGHT_EXT", INT2NUM(GL_PACK_IMAGE_HEIGHT_EXT));
1673
1754
  rb_define_const(module, "GL_PACK_IMAGE_HEIGHT", INT2NUM(GL_PACK_IMAGE_HEIGHT));
1755
+ rb_define_const(module, "GL_PACK_IMAGE_HEIGHT_EXT", INT2NUM(GL_PACK_IMAGE_HEIGHT_EXT));
1674
1756
  rb_define_const(module, "GL_PACK_INVERT_MESA", INT2NUM(GL_PACK_INVERT_MESA));
1675
1757
  rb_define_const(module, "GL_PACK_LSB_FIRST", INT2NUM(GL_PACK_LSB_FIRST));
1676
1758
  rb_define_const(module, "GL_PACK_RESAMPLE_OML", INT2NUM(GL_PACK_RESAMPLE_OML));
1677
1759
  rb_define_const(module, "GL_PACK_RESAMPLE_SGIX", INT2NUM(GL_PACK_RESAMPLE_SGIX));
1678
1760
  rb_define_const(module, "GL_PACK_ROW_LENGTH", INT2NUM(GL_PACK_ROW_LENGTH));
1679
- rb_define_const(module, "GL_PACK_SKIP_IMAGES_EXT", INT2NUM(GL_PACK_SKIP_IMAGES_EXT));
1680
1761
  rb_define_const(module, "GL_PACK_SKIP_IMAGES", INT2NUM(GL_PACK_SKIP_IMAGES));
1762
+ rb_define_const(module, "GL_PACK_SKIP_IMAGES_EXT", INT2NUM(GL_PACK_SKIP_IMAGES_EXT));
1681
1763
  rb_define_const(module, "GL_PACK_SKIP_PIXELS", INT2NUM(GL_PACK_SKIP_PIXELS));
1682
1764
  rb_define_const(module, "GL_PACK_SKIP_ROWS", INT2NUM(GL_PACK_SKIP_ROWS));
1683
1765
  rb_define_const(module, "GL_PACK_SKIP_VOLUMES_SGIS", INT2NUM(GL_PACK_SKIP_VOLUMES_SGIS));
@@ -1687,12 +1769,12 @@ void gl_init_enums(VALUE module)
1687
1769
  rb_define_const(module, "GL_PASS_THROUGH_NV", INT2NUM(GL_PASS_THROUGH_NV));
1688
1770
  rb_define_const(module, "GL_PASS_THROUGH_TOKEN", INT2NUM(GL_PASS_THROUGH_TOKEN));
1689
1771
  rb_define_const(module, "GL_PERSPECTIVE_CORRECTION_HINT", INT2NUM(GL_PERSPECTIVE_CORRECTION_HINT));
1690
- rb_define_const(module, "GL_PER_STAGE_CONSTANTS_NV", INT2NUM(GL_PER_STAGE_CONSTANTS_NV));
1691
1772
  rb_define_const(module, "GL_PERTURB_EXT", INT2NUM(GL_PERTURB_EXT));
1773
+ rb_define_const(module, "GL_PER_STAGE_CONSTANTS_NV", INT2NUM(GL_PER_STAGE_CONSTANTS_NV));
1692
1774
  rb_define_const(module, "GL_PHONG_HINT_WIN", INT2NUM(GL_PHONG_HINT_WIN));
1693
1775
  rb_define_const(module, "GL_PHONG_WIN", INT2NUM(GL_PHONG_WIN));
1694
- rb_define_const(module, "GL_PIXEL_COUNT_AVAILABLE_NV", INT2NUM(GL_PIXEL_COUNT_AVAILABLE_NV));
1695
1776
  rb_define_const(module, "GL_PIXEL_COUNTER_BITS_NV", INT2NUM(GL_PIXEL_COUNTER_BITS_NV));
1777
+ rb_define_const(module, "GL_PIXEL_COUNT_AVAILABLE_NV", INT2NUM(GL_PIXEL_COUNT_AVAILABLE_NV));
1696
1778
  rb_define_const(module, "GL_PIXEL_COUNT_NV", INT2NUM(GL_PIXEL_COUNT_NV));
1697
1779
  rb_define_const(module, "GL_PIXEL_CUBIC_WEIGHT_EXT", INT2NUM(GL_PIXEL_CUBIC_WEIGHT_EXT));
1698
1780
  rb_define_const(module, "GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS", INT2NUM(GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS));
@@ -1721,15 +1803,16 @@ void gl_init_enums(VALUE module)
1721
1803
  rb_define_const(module, "GL_PIXEL_MAP_S_TO_S_SIZE", INT2NUM(GL_PIXEL_MAP_S_TO_S_SIZE));
1722
1804
  rb_define_const(module, "GL_PIXEL_MIN_FILTER_EXT", INT2NUM(GL_PIXEL_MIN_FILTER_EXT));
1723
1805
  rb_define_const(module, "GL_PIXEL_MODE_BIT", INT2NUM(GL_PIXEL_MODE_BIT));
1806
+ rb_define_const(module, "GL_PIXEL_PACK_BUFFER", INT2NUM(GL_PIXEL_PACK_BUFFER));
1724
1807
  rb_define_const(module, "GL_PIXEL_PACK_BUFFER_ARB", INT2NUM(GL_PIXEL_PACK_BUFFER_ARB));
1808
+ rb_define_const(module, "GL_PIXEL_PACK_BUFFER_BINDING", INT2NUM(GL_PIXEL_PACK_BUFFER_BINDING));
1725
1809
  rb_define_const(module, "GL_PIXEL_PACK_BUFFER_BINDING_ARB", INT2NUM(GL_PIXEL_PACK_BUFFER_BINDING_ARB));
1726
1810
  rb_define_const(module, "GL_PIXEL_PACK_BUFFER_BINDING_EXT", INT2NUM(GL_PIXEL_PACK_BUFFER_BINDING_EXT));
1727
- rb_define_const(module, "GL_PIXEL_PACK_BUFFER_BINDING", INT2NUM(GL_PIXEL_PACK_BUFFER_BINDING));
1728
1811
  rb_define_const(module, "GL_PIXEL_PACK_BUFFER_EXT", INT2NUM(GL_PIXEL_PACK_BUFFER_EXT));
1729
- rb_define_const(module, "GL_PIXEL_PACK_BUFFER", INT2NUM(GL_PIXEL_PACK_BUFFER));
1730
1812
  rb_define_const(module, "GL_PIXEL_SUBSAMPLE_2424_SGIX", INT2NUM(GL_PIXEL_SUBSAMPLE_2424_SGIX));
1731
1813
  rb_define_const(module, "GL_PIXEL_SUBSAMPLE_4242_SGIX", INT2NUM(GL_PIXEL_SUBSAMPLE_4242_SGIX));
1732
1814
  rb_define_const(module, "GL_PIXEL_SUBSAMPLE_4444_SGIX", INT2NUM(GL_PIXEL_SUBSAMPLE_4444_SGIX));
1815
+ rb_define_const(module, "GL_PIXEL_TEXTURE_SGIS", INT2NUM(GL_PIXEL_TEXTURE_SGIS));
1733
1816
  rb_define_const(module, "GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX));
1734
1817
  rb_define_const(module, "GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX));
1735
1818
  rb_define_const(module, "GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX));
@@ -1739,7 +1822,6 @@ void gl_init_enums(VALUE module)
1739
1822
  rb_define_const(module, "GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX));
1740
1823
  rb_define_const(module, "GL_PIXEL_TEX_GEN_Q_ROUND_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_Q_ROUND_SGIX));
1741
1824
  rb_define_const(module, "GL_PIXEL_TEX_GEN_SGIX", INT2NUM(GL_PIXEL_TEX_GEN_SGIX));
1742
- rb_define_const(module, "GL_PIXEL_TEXTURE_SGIS", INT2NUM(GL_PIXEL_TEXTURE_SGIS));
1743
1825
  rb_define_const(module, "GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX", INT2NUM(GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX));
1744
1826
  rb_define_const(module, "GL_PIXEL_TILE_CACHE_INCREMENT_SGIX", INT2NUM(GL_PIXEL_TILE_CACHE_INCREMENT_SGIX));
1745
1827
  rb_define_const(module, "GL_PIXEL_TILE_CACHE_SIZE_SGIX", INT2NUM(GL_PIXEL_TILE_CACHE_SIZE_SGIX));
@@ -1751,12 +1833,12 @@ void gl_init_enums(VALUE module)
1751
1833
  rb_define_const(module, "GL_PIXEL_TRANSFORM_2D_EXT", INT2NUM(GL_PIXEL_TRANSFORM_2D_EXT));
1752
1834
  rb_define_const(module, "GL_PIXEL_TRANSFORM_2D_MATRIX_EXT", INT2NUM(GL_PIXEL_TRANSFORM_2D_MATRIX_EXT));
1753
1835
  rb_define_const(module, "GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT", INT2NUM(GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT));
1836
+ rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER", INT2NUM(GL_PIXEL_UNPACK_BUFFER));
1754
1837
  rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_ARB", INT2NUM(GL_PIXEL_UNPACK_BUFFER_ARB));
1838
+ rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_BINDING", INT2NUM(GL_PIXEL_UNPACK_BUFFER_BINDING));
1755
1839
  rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_BINDING_ARB", INT2NUM(GL_PIXEL_UNPACK_BUFFER_BINDING_ARB));
1756
1840
  rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT", INT2NUM(GL_PIXEL_UNPACK_BUFFER_BINDING_EXT));
1757
- rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_BINDING", INT2NUM(GL_PIXEL_UNPACK_BUFFER_BINDING));
1758
1841
  rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER_EXT", INT2NUM(GL_PIXEL_UNPACK_BUFFER_EXT));
1759
- rb_define_const(module, "GL_PIXEL_UNPACK_BUFFER", INT2NUM(GL_PIXEL_UNPACK_BUFFER));
1760
1842
  rb_define_const(module, "GL_PN_TRIANGLES_ATI", INT2NUM(GL_PN_TRIANGLES_ATI));
1761
1843
  rb_define_const(module, "GL_PN_TRIANGLES_NORMAL_MODE_ATI", INT2NUM(GL_PN_TRIANGLES_NORMAL_MODE_ATI));
1762
1844
  rb_define_const(module, "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI", INT2NUM(GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI));
@@ -1765,49 +1847,49 @@ void gl_init_enums(VALUE module)
1765
1847
  rb_define_const(module, "GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI", INT2NUM(GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI));
1766
1848
  rb_define_const(module, "GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI", INT2NUM(GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI));
1767
1849
  rb_define_const(module, "GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI", INT2NUM(GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI));
1850
+ rb_define_const(module, "GL_POINT", INT2NUM(GL_POINT));
1851
+ rb_define_const(module, "GL_POINTS", INT2NUM(GL_POINTS));
1768
1852
  rb_define_const(module, "GL_POINT_BIT", INT2NUM(GL_POINT_BIT));
1769
- rb_define_const(module, "GL_POINT_DISTANCE_ATTENUATION_ARB", INT2NUM(GL_POINT_DISTANCE_ATTENUATION_ARB));
1770
1853
  rb_define_const(module, "GL_POINT_DISTANCE_ATTENUATION", INT2NUM(GL_POINT_DISTANCE_ATTENUATION));
1854
+ rb_define_const(module, "GL_POINT_DISTANCE_ATTENUATION_ARB", INT2NUM(GL_POINT_DISTANCE_ATTENUATION_ARB));
1855
+ rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE));
1771
1856
  rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE_ARB", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE_ARB));
1772
1857
  rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE_EXT", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE_EXT));
1773
- rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE));
1774
1858
  rb_define_const(module, "GL_POINT_FADE_THRESHOLD_SIZE_SGIS", INT2NUM(GL_POINT_FADE_THRESHOLD_SIZE_SGIS));
1775
- rb_define_const(module, "GL_POINT", INT2NUM(GL_POINT));
1776
- rb_define_const(module, "GL_POINTS", INT2NUM(GL_POINTS));
1777
- rb_define_const(module, "GL_POINT_SIZE_GRANULARITY", INT2NUM(GL_POINT_SIZE_GRANULARITY));
1778
1859
  rb_define_const(module, "GL_POINT_SIZE", INT2NUM(GL_POINT_SIZE));
1860
+ rb_define_const(module, "GL_POINT_SIZE_GRANULARITY", INT2NUM(GL_POINT_SIZE_GRANULARITY));
1861
+ rb_define_const(module, "GL_POINT_SIZE_MAX", INT2NUM(GL_POINT_SIZE_MAX));
1779
1862
  rb_define_const(module, "GL_POINT_SIZE_MAX_ARB", INT2NUM(GL_POINT_SIZE_MAX_ARB));
1780
1863
  rb_define_const(module, "GL_POINT_SIZE_MAX_EXT", INT2NUM(GL_POINT_SIZE_MAX_EXT));
1781
- rb_define_const(module, "GL_POINT_SIZE_MAX", INT2NUM(GL_POINT_SIZE_MAX));
1782
1864
  rb_define_const(module, "GL_POINT_SIZE_MAX_SGIS", INT2NUM(GL_POINT_SIZE_MAX_SGIS));
1865
+ rb_define_const(module, "GL_POINT_SIZE_MIN", INT2NUM(GL_POINT_SIZE_MIN));
1783
1866
  rb_define_const(module, "GL_POINT_SIZE_MIN_ARB", INT2NUM(GL_POINT_SIZE_MIN_ARB));
1784
1867
  rb_define_const(module, "GL_POINT_SIZE_MIN_EXT", INT2NUM(GL_POINT_SIZE_MIN_EXT));
1785
- rb_define_const(module, "GL_POINT_SIZE_MIN", INT2NUM(GL_POINT_SIZE_MIN));
1786
1868
  rb_define_const(module, "GL_POINT_SIZE_MIN_SGIS", INT2NUM(GL_POINT_SIZE_MIN_SGIS));
1787
1869
  rb_define_const(module, "GL_POINT_SIZE_RANGE", INT2NUM(GL_POINT_SIZE_RANGE));
1788
- rb_define_const(module, "GL_POINT_SMOOTH_HINT", INT2NUM(GL_POINT_SMOOTH_HINT));
1789
1870
  rb_define_const(module, "GL_POINT_SMOOTH", INT2NUM(GL_POINT_SMOOTH));
1871
+ rb_define_const(module, "GL_POINT_SMOOTH_HINT", INT2NUM(GL_POINT_SMOOTH_HINT));
1872
+ rb_define_const(module, "GL_POINT_SPRITE", INT2NUM(GL_POINT_SPRITE));
1790
1873
  rb_define_const(module, "GL_POINT_SPRITE_ARB", INT2NUM(GL_POINT_SPRITE_ARB));
1791
1874
  rb_define_const(module, "GL_POINT_SPRITE_COORD_ORIGIN", INT2NUM(GL_POINT_SPRITE_COORD_ORIGIN));
1792
- rb_define_const(module, "GL_POINT_SPRITE", INT2NUM(GL_POINT_SPRITE));
1793
1875
  rb_define_const(module, "GL_POINT_SPRITE_NV", INT2NUM(GL_POINT_SPRITE_NV));
1794
1876
  rb_define_const(module, "GL_POINT_SPRITE_R_MODE_NV", INT2NUM(GL_POINT_SPRITE_R_MODE_NV));
1795
1877
  rb_define_const(module, "GL_POINT_TOKEN", INT2NUM(GL_POINT_TOKEN));
1796
- rb_define_const(module, "GL_POLYGON_BIT", INT2NUM(GL_POLYGON_BIT));
1797
1878
  rb_define_const(module, "GL_POLYGON", INT2NUM(GL_POLYGON));
1879
+ rb_define_const(module, "GL_POLYGON_BIT", INT2NUM(GL_POLYGON_BIT));
1798
1880
  rb_define_const(module, "GL_POLYGON_MODE", INT2NUM(GL_POLYGON_MODE));
1799
1881
  rb_define_const(module, "GL_POLYGON_OFFSET_BIAS_EXT", INT2NUM(GL_POLYGON_OFFSET_BIAS_EXT));
1800
1882
  rb_define_const(module, "GL_POLYGON_OFFSET_EXT", INT2NUM(GL_POLYGON_OFFSET_EXT));
1801
- rb_define_const(module, "GL_POLYGON_OFFSET_FACTOR_EXT", INT2NUM(GL_POLYGON_OFFSET_FACTOR_EXT));
1802
1883
  rb_define_const(module, "GL_POLYGON_OFFSET_FACTOR", INT2NUM(GL_POLYGON_OFFSET_FACTOR));
1884
+ rb_define_const(module, "GL_POLYGON_OFFSET_FACTOR_EXT", INT2NUM(GL_POLYGON_OFFSET_FACTOR_EXT));
1803
1885
  rb_define_const(module, "GL_POLYGON_OFFSET_FILL", INT2NUM(GL_POLYGON_OFFSET_FILL));
1804
1886
  rb_define_const(module, "GL_POLYGON_OFFSET_LINE", INT2NUM(GL_POLYGON_OFFSET_LINE));
1805
1887
  rb_define_const(module, "GL_POLYGON_OFFSET_POINT", INT2NUM(GL_POLYGON_OFFSET_POINT));
1806
1888
  rb_define_const(module, "GL_POLYGON_OFFSET_UNITS", INT2NUM(GL_POLYGON_OFFSET_UNITS));
1807
- rb_define_const(module, "GL_POLYGON_SMOOTH_HINT", INT2NUM(GL_POLYGON_SMOOTH_HINT));
1808
1889
  rb_define_const(module, "GL_POLYGON_SMOOTH", INT2NUM(GL_POLYGON_SMOOTH));
1809
- rb_define_const(module, "GL_POLYGON_STIPPLE_BIT", INT2NUM(GL_POLYGON_STIPPLE_BIT));
1890
+ rb_define_const(module, "GL_POLYGON_SMOOTH_HINT", INT2NUM(GL_POLYGON_SMOOTH_HINT));
1810
1891
  rb_define_const(module, "GL_POLYGON_STIPPLE", INT2NUM(GL_POLYGON_STIPPLE));
1892
+ rb_define_const(module, "GL_POLYGON_STIPPLE_BIT", INT2NUM(GL_POLYGON_STIPPLE_BIT));
1811
1893
  rb_define_const(module, "GL_POLYGON_TOKEN", INT2NUM(GL_POLYGON_TOKEN));
1812
1894
  rb_define_const(module, "GL_POSITION", INT2NUM(GL_POSITION));
1813
1895
  rb_define_const(module, "GL_POST_COLOR_MATRIX_ALPHA_BIAS", INT2NUM(GL_POST_COLOR_MATRIX_ALPHA_BIAS));
@@ -1828,24 +1910,24 @@ void gl_init_enums(VALUE module)
1828
1910
  rb_define_const(module, "GL_POST_COLOR_MATRIX_RED_BIAS_SGI", INT2NUM(GL_POST_COLOR_MATRIX_RED_BIAS_SGI));
1829
1911
  rb_define_const(module, "GL_POST_COLOR_MATRIX_RED_SCALE", INT2NUM(GL_POST_COLOR_MATRIX_RED_SCALE));
1830
1912
  rb_define_const(module, "GL_POST_COLOR_MATRIX_RED_SCALE_SGI", INT2NUM(GL_POST_COLOR_MATRIX_RED_SCALE_SGI));
1831
- rb_define_const(module, "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_ALPHA_BIAS_EXT));
1832
1913
  rb_define_const(module, "GL_POST_CONVOLUTION_ALPHA_BIAS", INT2NUM(GL_POST_CONVOLUTION_ALPHA_BIAS));
1833
- rb_define_const(module, "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_ALPHA_SCALE_EXT));
1914
+ rb_define_const(module, "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_ALPHA_BIAS_EXT));
1834
1915
  rb_define_const(module, "GL_POST_CONVOLUTION_ALPHA_SCALE", INT2NUM(GL_POST_CONVOLUTION_ALPHA_SCALE));
1835
- rb_define_const(module, "GL_POST_CONVOLUTION_BLUE_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_BLUE_BIAS_EXT));
1916
+ rb_define_const(module, "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_ALPHA_SCALE_EXT));
1836
1917
  rb_define_const(module, "GL_POST_CONVOLUTION_BLUE_BIAS", INT2NUM(GL_POST_CONVOLUTION_BLUE_BIAS));
1837
- rb_define_const(module, "GL_POST_CONVOLUTION_BLUE_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_BLUE_SCALE_EXT));
1918
+ rb_define_const(module, "GL_POST_CONVOLUTION_BLUE_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_BLUE_BIAS_EXT));
1838
1919
  rb_define_const(module, "GL_POST_CONVOLUTION_BLUE_SCALE", INT2NUM(GL_POST_CONVOLUTION_BLUE_SCALE));
1920
+ rb_define_const(module, "GL_POST_CONVOLUTION_BLUE_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_BLUE_SCALE_EXT));
1839
1921
  rb_define_const(module, "GL_POST_CONVOLUTION_COLOR_TABLE", INT2NUM(GL_POST_CONVOLUTION_COLOR_TABLE));
1840
1922
  rb_define_const(module, "GL_POST_CONVOLUTION_COLOR_TABLE_SGI", INT2NUM(GL_POST_CONVOLUTION_COLOR_TABLE_SGI));
1841
- rb_define_const(module, "GL_POST_CONVOLUTION_GREEN_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_GREEN_BIAS_EXT));
1842
1923
  rb_define_const(module, "GL_POST_CONVOLUTION_GREEN_BIAS", INT2NUM(GL_POST_CONVOLUTION_GREEN_BIAS));
1843
- rb_define_const(module, "GL_POST_CONVOLUTION_GREEN_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_GREEN_SCALE_EXT));
1924
+ rb_define_const(module, "GL_POST_CONVOLUTION_GREEN_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_GREEN_BIAS_EXT));
1844
1925
  rb_define_const(module, "GL_POST_CONVOLUTION_GREEN_SCALE", INT2NUM(GL_POST_CONVOLUTION_GREEN_SCALE));
1845
- rb_define_const(module, "GL_POST_CONVOLUTION_RED_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_RED_BIAS_EXT));
1926
+ rb_define_const(module, "GL_POST_CONVOLUTION_GREEN_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_GREEN_SCALE_EXT));
1846
1927
  rb_define_const(module, "GL_POST_CONVOLUTION_RED_BIAS", INT2NUM(GL_POST_CONVOLUTION_RED_BIAS));
1847
- rb_define_const(module, "GL_POST_CONVOLUTION_RED_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_RED_SCALE_EXT));
1928
+ rb_define_const(module, "GL_POST_CONVOLUTION_RED_BIAS_EXT", INT2NUM(GL_POST_CONVOLUTION_RED_BIAS_EXT));
1848
1929
  rb_define_const(module, "GL_POST_CONVOLUTION_RED_SCALE", INT2NUM(GL_POST_CONVOLUTION_RED_SCALE));
1930
+ rb_define_const(module, "GL_POST_CONVOLUTION_RED_SCALE_EXT", INT2NUM(GL_POST_CONVOLUTION_RED_SCALE_EXT));
1849
1931
  rb_define_const(module, "GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP", INT2NUM(GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP));
1850
1932
  rb_define_const(module, "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX", INT2NUM(GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX));
1851
1933
  rb_define_const(module, "GL_POST_TEXTURE_FILTER_BIAS_SGIX", INT2NUM(GL_POST_TEXTURE_FILTER_BIAS_SGIX));
@@ -1853,19 +1935,22 @@ void gl_init_enums(VALUE module)
1853
1935
  rb_define_const(module, "GL_POST_TEXTURE_FILTER_SCALE_SGIX", INT2NUM(GL_POST_TEXTURE_FILTER_SCALE_SGIX));
1854
1936
  rb_define_const(module, "GL_PREFER_DOUBLEBUFFER_HINT_PGI", INT2NUM(GL_PREFER_DOUBLEBUFFER_HINT_PGI));
1855
1937
  rb_define_const(module, "GL_PRESERVE_ATI", INT2NUM(GL_PRESERVE_ATI));
1938
+ rb_define_const(module, "GL_PREVIOUS", INT2NUM(GL_PREVIOUS));
1856
1939
  rb_define_const(module, "GL_PREVIOUS_ARB", INT2NUM(GL_PREVIOUS_ARB));
1857
1940
  rb_define_const(module, "GL_PREVIOUS_EXT", INT2NUM(GL_PREVIOUS_EXT));
1858
- rb_define_const(module, "GL_PREVIOUS", INT2NUM(GL_PREVIOUS));
1859
1941
  rb_define_const(module, "GL_PREVIOUS_TEXTURE_INPUT_NV", INT2NUM(GL_PREVIOUS_TEXTURE_INPUT_NV));
1942
+ rb_define_const(module, "GL_PRIMARY_COLOR", INT2NUM(GL_PRIMARY_COLOR));
1860
1943
  rb_define_const(module, "GL_PRIMARY_COLOR_ARB", INT2NUM(GL_PRIMARY_COLOR_ARB));
1861
1944
  rb_define_const(module, "GL_PRIMARY_COLOR_EXT", INT2NUM(GL_PRIMARY_COLOR_EXT));
1862
- rb_define_const(module, "GL_PRIMARY_COLOR", INT2NUM(GL_PRIMARY_COLOR));
1863
1945
  rb_define_const(module, "GL_PRIMARY_COLOR_NV", INT2NUM(GL_PRIMARY_COLOR_NV));
1946
+ rb_define_const(module, "GL_PRIMITIVES_GENERATED_NV", INT2NUM(GL_PRIMITIVES_GENERATED_NV));
1947
+ rb_define_const(module, "GL_PRIMITIVE_ID_NV", INT2NUM(GL_PRIMITIVE_ID_NV));
1864
1948
  rb_define_const(module, "GL_PRIMITIVE_RESTART_INDEX_NV", INT2NUM(GL_PRIMITIVE_RESTART_INDEX_NV));
1865
1949
  rb_define_const(module, "GL_PRIMITIVE_RESTART_NV", INT2NUM(GL_PRIMITIVE_RESTART_NV));
1866
1950
  rb_define_const(module, "GL_PROGRAM_ADDRESS_REGISTERS_ARB", INT2NUM(GL_PROGRAM_ADDRESS_REGISTERS_ARB));
1867
1951
  rb_define_const(module, "GL_PROGRAM_ALU_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_ALU_INSTRUCTIONS_ARB));
1868
1952
  rb_define_const(module, "GL_PROGRAM_ATTRIBS_ARB", INT2NUM(GL_PROGRAM_ATTRIBS_ARB));
1953
+ rb_define_const(module, "GL_PROGRAM_ATTRIB_COMPONENTS_NV", INT2NUM(GL_PROGRAM_ATTRIB_COMPONENTS_NV));
1869
1954
  rb_define_const(module, "GL_PROGRAM_BINDING_ARB", INT2NUM(GL_PROGRAM_BINDING_ARB));
1870
1955
  rb_define_const(module, "GL_PROGRAM_ERROR_POSITION_ARB", INT2NUM(GL_PROGRAM_ERROR_POSITION_ARB));
1871
1956
  rb_define_const(module, "GL_PROGRAM_ERROR_POSITION_NV", INT2NUM(GL_PROGRAM_ERROR_POSITION_NV));
@@ -1885,9 +1970,11 @@ void gl_init_enums(VALUE module)
1885
1970
  rb_define_const(module, "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", INT2NUM(GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB));
1886
1971
  rb_define_const(module, "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB));
1887
1972
  rb_define_const(module, "GL_PROGRAM_OBJECT_ARB", INT2NUM(GL_PROGRAM_OBJECT_ARB));
1888
- rb_define_const(module, "GL_PROGRAM_PARAMETER_NV", INT2NUM(GL_PROGRAM_PARAMETER_NV));
1889
1973
  rb_define_const(module, "GL_PROGRAM_PARAMETERS_ARB", INT2NUM(GL_PROGRAM_PARAMETERS_ARB));
1974
+ rb_define_const(module, "GL_PROGRAM_PARAMETER_NV", INT2NUM(GL_PROGRAM_PARAMETER_NV));
1975
+ rb_define_const(module, "GL_PROGRAM_POINT_SIZE_EXT", INT2NUM(GL_PROGRAM_POINT_SIZE_EXT));
1890
1976
  rb_define_const(module, "GL_PROGRAM_RESIDENT_NV", INT2NUM(GL_PROGRAM_RESIDENT_NV));
1977
+ rb_define_const(module, "GL_PROGRAM_RESULT_COMPONENTS_NV", INT2NUM(GL_PROGRAM_RESULT_COMPONENTS_NV));
1891
1978
  rb_define_const(module, "GL_PROGRAM_STRING_ARB", INT2NUM(GL_PROGRAM_STRING_ARB));
1892
1979
  rb_define_const(module, "GL_PROGRAM_STRING_NV", INT2NUM(GL_PROGRAM_STRING_NV));
1893
1980
  rb_define_const(module, "GL_PROGRAM_TARGET_NV", INT2NUM(GL_PROGRAM_TARGET_NV));
@@ -1900,29 +1987,33 @@ void gl_init_enums(VALUE module)
1900
1987
  rb_define_const(module, "GL_PROJECTION_STACK_DEPTH", INT2NUM(GL_PROJECTION_STACK_DEPTH));
1901
1988
  rb_define_const(module, "GL_PROXY_COLOR_TABLE", INT2NUM(GL_PROXY_COLOR_TABLE));
1902
1989
  rb_define_const(module, "GL_PROXY_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_COLOR_TABLE_SGI));
1903
- rb_define_const(module, "GL_PROXY_HISTOGRAM_EXT", INT2NUM(GL_PROXY_HISTOGRAM_EXT));
1904
1990
  rb_define_const(module, "GL_PROXY_HISTOGRAM", INT2NUM(GL_PROXY_HISTOGRAM));
1991
+ rb_define_const(module, "GL_PROXY_HISTOGRAM_EXT", INT2NUM(GL_PROXY_HISTOGRAM_EXT));
1905
1992
  rb_define_const(module, "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE", INT2NUM(GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE));
1906
1993
  rb_define_const(module, "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI));
1907
1994
  rb_define_const(module, "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE", INT2NUM(GL_PROXY_POST_CONVOLUTION_COLOR_TABLE));
1908
1995
  rb_define_const(module, "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI));
1909
1996
  rb_define_const(module, "GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP", INT2NUM(GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP));
1910
- rb_define_const(module, "GL_PROXY_TEXTURE_1D_EXT", INT2NUM(GL_PROXY_TEXTURE_1D_EXT));
1911
1997
  rb_define_const(module, "GL_PROXY_TEXTURE_1D", INT2NUM(GL_PROXY_TEXTURE_1D));
1998
+ rb_define_const(module, "GL_PROXY_TEXTURE_1D_ARRAY_EXT", INT2NUM(GL_PROXY_TEXTURE_1D_ARRAY_EXT));
1999
+ rb_define_const(module, "GL_PROXY_TEXTURE_1D_EXT", INT2NUM(GL_PROXY_TEXTURE_1D_EXT));
1912
2000
  rb_define_const(module, "GL_PROXY_TEXTURE_1D_STACK_MESAX", INT2NUM(GL_PROXY_TEXTURE_1D_STACK_MESAX));
1913
- rb_define_const(module, "GL_PROXY_TEXTURE_2D_EXT", INT2NUM(GL_PROXY_TEXTURE_2D_EXT));
1914
2001
  rb_define_const(module, "GL_PROXY_TEXTURE_2D", INT2NUM(GL_PROXY_TEXTURE_2D));
2002
+ rb_define_const(module, "GL_PROXY_TEXTURE_2D_ARRAY_EXT", INT2NUM(GL_PROXY_TEXTURE_2D_ARRAY_EXT));
2003
+ rb_define_const(module, "GL_PROXY_TEXTURE_2D_EXT", INT2NUM(GL_PROXY_TEXTURE_2D_EXT));
1915
2004
  rb_define_const(module, "GL_PROXY_TEXTURE_2D_STACK_MESAX", INT2NUM(GL_PROXY_TEXTURE_2D_STACK_MESAX));
1916
- rb_define_const(module, "GL_PROXY_TEXTURE_3D_EXT", INT2NUM(GL_PROXY_TEXTURE_3D_EXT));
1917
2005
  rb_define_const(module, "GL_PROXY_TEXTURE_3D", INT2NUM(GL_PROXY_TEXTURE_3D));
2006
+ rb_define_const(module, "GL_PROXY_TEXTURE_3D_EXT", INT2NUM(GL_PROXY_TEXTURE_3D_EXT));
1918
2007
  rb_define_const(module, "GL_PROXY_TEXTURE_4D_SGIS", INT2NUM(GL_PROXY_TEXTURE_4D_SGIS));
1919
2008
  rb_define_const(module, "GL_PROXY_TEXTURE_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_TEXTURE_COLOR_TABLE_SGI));
2009
+ rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP));
1920
2010
  rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP_ARB", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP_ARB));
1921
2011
  rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP_EXT", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP_EXT));
1922
- rb_define_const(module, "GL_PROXY_TEXTURE_CUBE_MAP", INT2NUM(GL_PROXY_TEXTURE_CUBE_MAP));
1923
2012
  rb_define_const(module, "GL_PROXY_TEXTURE_RECTANGLE_ARB", INT2NUM(GL_PROXY_TEXTURE_RECTANGLE_ARB));
1924
2013
  rb_define_const(module, "GL_PROXY_TEXTURE_RECTANGLE_NV", INT2NUM(GL_PROXY_TEXTURE_RECTANGLE_NV));
1925
2014
  rb_define_const(module, "GL_Q", INT2NUM(GL_Q));
2015
+ rb_define_const(module, "GL_QUADRATIC_ATTENUATION", INT2NUM(GL_QUADRATIC_ATTENUATION));
2016
+ rb_define_const(module, "GL_QUADS", INT2NUM(GL_QUADS));
1926
2017
  rb_define_const(module, "GL_QUAD_ALPHA4_SGIS", INT2NUM(GL_QUAD_ALPHA4_SGIS));
1927
2018
  rb_define_const(module, "GL_QUAD_ALPHA8_SGIS", INT2NUM(GL_QUAD_ALPHA8_SGIS));
1928
2019
  rb_define_const(module, "GL_QUAD_INTENSITY4_SGIS", INT2NUM(GL_QUAD_INTENSITY4_SGIS));
@@ -1930,17 +2021,17 @@ void gl_init_enums(VALUE module)
1930
2021
  rb_define_const(module, "GL_QUAD_LUMINANCE4_SGIS", INT2NUM(GL_QUAD_LUMINANCE4_SGIS));
1931
2022
  rb_define_const(module, "GL_QUAD_LUMINANCE8_SGIS", INT2NUM(GL_QUAD_LUMINANCE8_SGIS));
1932
2023
  rb_define_const(module, "GL_QUAD_MESH_SUN", INT2NUM(GL_QUAD_MESH_SUN));
1933
- rb_define_const(module, "GL_QUADRATIC_ATTENUATION", INT2NUM(GL_QUADRATIC_ATTENUATION));
1934
- rb_define_const(module, "GL_QUADS", INT2NUM(GL_QUADS));
1935
2024
  rb_define_const(module, "GL_QUAD_STRIP", INT2NUM(GL_QUAD_STRIP));
1936
2025
  rb_define_const(module, "GL_QUAD_TEXTURE_SELECT_SGIS", INT2NUM(GL_QUAD_TEXTURE_SELECT_SGIS));
1937
2026
  rb_define_const(module, "GL_QUARTER_BIT_ATI", INT2NUM(GL_QUARTER_BIT_ATI));
1938
- rb_define_const(module, "GL_QUERY_COUNTER_BITS_ARB", INT2NUM(GL_QUERY_COUNTER_BITS_ARB));
1939
2027
  rb_define_const(module, "GL_QUERY_COUNTER_BITS", INT2NUM(GL_QUERY_COUNTER_BITS));
2028
+ rb_define_const(module, "GL_QUERY_COUNTER_BITS_ARB", INT2NUM(GL_QUERY_COUNTER_BITS_ARB));
2029
+ rb_define_const(module, "GL_QUERY_RESULT", INT2NUM(GL_QUERY_RESULT));
1940
2030
  rb_define_const(module, "GL_QUERY_RESULT_ARB", INT2NUM(GL_QUERY_RESULT_ARB));
1941
- rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE_ARB", INT2NUM(GL_QUERY_RESULT_AVAILABLE_ARB));
1942
2031
  rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE", INT2NUM(GL_QUERY_RESULT_AVAILABLE));
1943
- rb_define_const(module, "GL_QUERY_RESULT", INT2NUM(GL_QUERY_RESULT));
2032
+ rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE_ARB", INT2NUM(GL_QUERY_RESULT_AVAILABLE_ARB));
2033
+ rb_define_const(module, "GL_R", INT2NUM(GL_R));
2034
+ rb_define_const(module, "GL_R11F_G11F_B10F_EXT", INT2NUM(GL_R11F_G11F_B10F_EXT));
1944
2035
  rb_define_const(module, "GL_R1UI_C3F_V3F_SUN", INT2NUM(GL_R1UI_C3F_V3F_SUN));
1945
2036
  rb_define_const(module, "GL_R1UI_C4F_N3F_V3F_SUN", INT2NUM(GL_R1UI_C4F_N3F_V3F_SUN));
1946
2037
  rb_define_const(module, "GL_R1UI_C4UB_V3F_SUN", INT2NUM(GL_R1UI_C4UB_V3F_SUN));
@@ -1950,33 +2041,36 @@ void gl_init_enums(VALUE module)
1950
2041
  rb_define_const(module, "GL_R1UI_T2F_V3F_SUN", INT2NUM(GL_R1UI_T2F_V3F_SUN));
1951
2042
  rb_define_const(module, "GL_R1UI_V3F_SUN", INT2NUM(GL_R1UI_V3F_SUN));
1952
2043
  rb_define_const(module, "GL_R3_G3_B2", INT2NUM(GL_R3_G3_B2));
2044
+ rb_define_const(module, "GL_RASTERIZER_DISCARD_NV", INT2NUM(GL_RASTERIZER_DISCARD_NV));
1953
2045
  rb_define_const(module, "GL_RASTER_POSITION_UNCLIPPED_IBM", INT2NUM(GL_RASTER_POSITION_UNCLIPPED_IBM));
1954
2046
  rb_define_const(module, "GL_READ_BUFFER", INT2NUM(GL_READ_BUFFER));
1955
2047
  rb_define_const(module, "GL_READ_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_READ_FRAMEBUFFER_BINDING_EXT));
1956
2048
  rb_define_const(module, "GL_READ_FRAMEBUFFER_EXT", INT2NUM(GL_READ_FRAMEBUFFER_EXT));
1957
- rb_define_const(module, "GL_READ_ONLY_ARB", INT2NUM(GL_READ_ONLY_ARB));
1958
2049
  rb_define_const(module, "GL_READ_ONLY", INT2NUM(GL_READ_ONLY));
2050
+ rb_define_const(module, "GL_READ_ONLY_ARB", INT2NUM(GL_READ_ONLY_ARB));
1959
2051
  rb_define_const(module, "GL_READ_PIXEL_DATA_RANGE_LENGTH_NV", INT2NUM(GL_READ_PIXEL_DATA_RANGE_LENGTH_NV));
1960
2052
  rb_define_const(module, "GL_READ_PIXEL_DATA_RANGE_NV", INT2NUM(GL_READ_PIXEL_DATA_RANGE_NV));
1961
2053
  rb_define_const(module, "GL_READ_PIXEL_DATA_RANGE_POINTER_NV", INT2NUM(GL_READ_PIXEL_DATA_RANGE_POINTER_NV));
1962
- rb_define_const(module, "GL_READ_WRITE_ARB", INT2NUM(GL_READ_WRITE_ARB));
1963
2054
  rb_define_const(module, "GL_READ_WRITE", INT2NUM(GL_READ_WRITE));
2055
+ rb_define_const(module, "GL_READ_WRITE_ARB", INT2NUM(GL_READ_WRITE_ARB));
1964
2056
  rb_define_const(module, "GL_RECLAIM_MEMORY_HINT_PGI", INT2NUM(GL_RECLAIM_MEMORY_HINT_PGI));
2057
+ rb_define_const(module, "GL_RED", INT2NUM(GL_RED));
2058
+ rb_define_const(module, "GL_REDUCE", INT2NUM(GL_REDUCE));
2059
+ rb_define_const(module, "GL_REDUCE_EXT", INT2NUM(GL_REDUCE_EXT));
1965
2060
  rb_define_const(module, "GL_RED_BIAS", INT2NUM(GL_RED_BIAS));
1966
- rb_define_const(module, "GL_RED_BIT_ATI", INT2NUM(GL_RED_BIT_ATI));
1967
2061
  rb_define_const(module, "GL_RED_BITS", INT2NUM(GL_RED_BITS));
1968
- rb_define_const(module, "GL_RED", INT2NUM(GL_RED));
2062
+ rb_define_const(module, "GL_RED_BIT_ATI", INT2NUM(GL_RED_BIT_ATI));
2063
+ rb_define_const(module, "GL_RED_INTEGER_EXT", INT2NUM(GL_RED_INTEGER_EXT));
1969
2064
  rb_define_const(module, "GL_RED_MAX_CLAMP_INGR", INT2NUM(GL_RED_MAX_CLAMP_INGR));
1970
2065
  rb_define_const(module, "GL_RED_MIN_CLAMP_INGR", INT2NUM(GL_RED_MIN_CLAMP_INGR));
1971
2066
  rb_define_const(module, "GL_RED_SCALE", INT2NUM(GL_RED_SCALE));
1972
- rb_define_const(module, "GL_REDUCE_EXT", INT2NUM(GL_REDUCE_EXT));
1973
- rb_define_const(module, "GL_REDUCE", INT2NUM(GL_REDUCE));
1974
2067
  rb_define_const(module, "GL_REFERENCE_PLANE_EQUATION_SGIX", INT2NUM(GL_REFERENCE_PLANE_EQUATION_SGIX));
1975
2068
  rb_define_const(module, "GL_REFERENCE_PLANE_SGIX", INT2NUM(GL_REFERENCE_PLANE_SGIX));
2069
+ rb_define_const(module, "GL_REFLECTION_MAP", INT2NUM(GL_REFLECTION_MAP));
1976
2070
  rb_define_const(module, "GL_REFLECTION_MAP_ARB", INT2NUM(GL_REFLECTION_MAP_ARB));
1977
2071
  rb_define_const(module, "GL_REFLECTION_MAP_EXT", INT2NUM(GL_REFLECTION_MAP_EXT));
1978
- rb_define_const(module, "GL_REFLECTION_MAP", INT2NUM(GL_REFLECTION_MAP));
1979
2072
  rb_define_const(module, "GL_REFLECTION_MAP_NV", INT2NUM(GL_REFLECTION_MAP_NV));
2073
+ rb_define_const(module, "GL_REGISTER_COMBINERS_NV", INT2NUM(GL_REGISTER_COMBINERS_NV));
1980
2074
  rb_define_const(module, "GL_REG_0_ATI", INT2NUM(GL_REG_0_ATI));
1981
2075
  rb_define_const(module, "GL_REG_10_ATI", INT2NUM(GL_REG_10_ATI));
1982
2076
  rb_define_const(module, "GL_REG_11_ATI", INT2NUM(GL_REG_11_ATI));
@@ -2009,10 +2103,12 @@ void gl_init_enums(VALUE module)
2009
2103
  rb_define_const(module, "GL_REG_7_ATI", INT2NUM(GL_REG_7_ATI));
2010
2104
  rb_define_const(module, "GL_REG_8_ATI", INT2NUM(GL_REG_8_ATI));
2011
2105
  rb_define_const(module, "GL_REG_9_ATI", INT2NUM(GL_REG_9_ATI));
2012
- rb_define_const(module, "GL_REGISTER_COMBINERS_NV", INT2NUM(GL_REGISTER_COMBINERS_NV));
2106
+ rb_define_const(module, "GL_RENDER", INT2NUM(GL_RENDER));
2013
2107
  rb_define_const(module, "GL_RENDERBUFFER_ALPHA_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_ALPHA_SIZE_EXT));
2014
2108
  rb_define_const(module, "GL_RENDERBUFFER_BINDING_EXT", INT2NUM(GL_RENDERBUFFER_BINDING_EXT));
2015
2109
  rb_define_const(module, "GL_RENDERBUFFER_BLUE_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_BLUE_SIZE_EXT));
2110
+ rb_define_const(module, "GL_RENDERBUFFER_COLOR_SAMPLES_NV", INT2NUM(GL_RENDERBUFFER_COLOR_SAMPLES_NV));
2111
+ rb_define_const(module, "GL_RENDERBUFFER_COVERAGE_SAMPLES_NV", INT2NUM(GL_RENDERBUFFER_COVERAGE_SAMPLES_NV));
2016
2112
  rb_define_const(module, "GL_RENDERBUFFER_DEPTH_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_DEPTH_SIZE_EXT));
2017
2113
  rb_define_const(module, "GL_RENDERBUFFER_EXT", INT2NUM(GL_RENDERBUFFER_EXT));
2018
2114
  rb_define_const(module, "GL_RENDERBUFFER_GREEN_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_GREEN_SIZE_EXT));
@@ -2023,20 +2119,19 @@ void gl_init_enums(VALUE module)
2023
2119
  rb_define_const(module, "GL_RENDERBUFFER_STENCIL_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_STENCIL_SIZE_EXT));
2024
2120
  rb_define_const(module, "GL_RENDERBUFFER_WIDTH_EXT", INT2NUM(GL_RENDERBUFFER_WIDTH_EXT));
2025
2121
  rb_define_const(module, "GL_RENDERER", INT2NUM(GL_RENDERER));
2026
- rb_define_const(module, "GL_RENDER", INT2NUM(GL_RENDER));
2027
2122
  rb_define_const(module, "GL_RENDER_MODE", INT2NUM(GL_RENDER_MODE));
2028
2123
  rb_define_const(module, "GL_REPEAT", INT2NUM(GL_REPEAT));
2029
- rb_define_const(module, "GL_REPLACE_EXT", INT2NUM(GL_REPLACE_EXT));
2030
2124
  rb_define_const(module, "GL_REPLACE", INT2NUM(GL_REPLACE));
2031
2125
  rb_define_const(module, "GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN", INT2NUM(GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN));
2032
2126
  rb_define_const(module, "GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN", INT2NUM(GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN));
2033
2127
  rb_define_const(module, "GL_REPLACEMENT_CODE_ARRAY_SUN", INT2NUM(GL_REPLACEMENT_CODE_ARRAY_SUN));
2034
2128
  rb_define_const(module, "GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN", INT2NUM(GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN));
2035
2129
  rb_define_const(module, "GL_REPLACEMENT_CODE_SUN", INT2NUM(GL_REPLACEMENT_CODE_SUN));
2130
+ rb_define_const(module, "GL_REPLACE_EXT", INT2NUM(GL_REPLACE_EXT));
2036
2131
  rb_define_const(module, "GL_REPLACE_MIDDLE_SUN", INT2NUM(GL_REPLACE_MIDDLE_SUN));
2037
2132
  rb_define_const(module, "GL_REPLACE_OLDEST_SUN", INT2NUM(GL_REPLACE_OLDEST_SUN));
2038
- rb_define_const(module, "GL_REPLICATE_BORDER_HP", INT2NUM(GL_REPLICATE_BORDER_HP));
2039
2133
  rb_define_const(module, "GL_REPLICATE_BORDER", INT2NUM(GL_REPLICATE_BORDER));
2134
+ rb_define_const(module, "GL_REPLICATE_BORDER_HP", INT2NUM(GL_REPLICATE_BORDER_HP));
2040
2135
  rb_define_const(module, "GL_RESAMPLE_AVERAGE_OML", INT2NUM(GL_RESAMPLE_AVERAGE_OML));
2041
2136
  rb_define_const(module, "GL_RESAMPLE_DECIMATE_OML", INT2NUM(GL_RESAMPLE_DECIMATE_OML));
2042
2137
  rb_define_const(module, "GL_RESAMPLE_DECIMATE_SGIX", INT2NUM(GL_RESAMPLE_DECIMATE_SGIX));
@@ -2044,78 +2139,122 @@ void gl_init_enums(VALUE module)
2044
2139
  rb_define_const(module, "GL_RESAMPLE_REPLICATE_SGIX", INT2NUM(GL_RESAMPLE_REPLICATE_SGIX));
2045
2140
  rb_define_const(module, "GL_RESAMPLE_ZERO_FILL_OML", INT2NUM(GL_RESAMPLE_ZERO_FILL_OML));
2046
2141
  rb_define_const(module, "GL_RESAMPLE_ZERO_FILL_SGIX", INT2NUM(GL_RESAMPLE_ZERO_FILL_SGIX));
2047
- rb_define_const(module, "GL_RESCALE_NORMAL_EXT", INT2NUM(GL_RESCALE_NORMAL_EXT));
2048
2142
  rb_define_const(module, "GL_RESCALE_NORMAL", INT2NUM(GL_RESCALE_NORMAL));
2143
+ rb_define_const(module, "GL_RESCALE_NORMAL_EXT", INT2NUM(GL_RESCALE_NORMAL_EXT));
2049
2144
  rb_define_const(module, "GL_RESTART_SUN", INT2NUM(GL_RESTART_SUN));
2050
2145
  rb_define_const(module, "GL_RETURN", INT2NUM(GL_RETURN));
2051
- rb_define_const(module, "GL_RGB10_A2_EXT", INT2NUM(GL_RGB10_A2_EXT));
2146
+ rb_define_const(module, "GL_RGB", INT2NUM(GL_RGB));
2147
+ rb_define_const(module, "GL_RGB10", INT2NUM(GL_RGB10));
2052
2148
  rb_define_const(module, "GL_RGB10_A2", INT2NUM(GL_RGB10_A2));
2149
+ rb_define_const(module, "GL_RGB10_A2_EXT", INT2NUM(GL_RGB10_A2_EXT));
2053
2150
  rb_define_const(module, "GL_RGB10_EXT", INT2NUM(GL_RGB10_EXT));
2054
- rb_define_const(module, "GL_RGB10", INT2NUM(GL_RGB10));
2055
- rb_define_const(module, "GL_RGB12_EXT", INT2NUM(GL_RGB12_EXT));
2056
2151
  rb_define_const(module, "GL_RGB12", INT2NUM(GL_RGB12));
2057
- rb_define_const(module, "GL_RGB16_EXT", INT2NUM(GL_RGB16_EXT));
2058
- rb_define_const(module, "GL_RGB16F_ARB", INT2NUM(GL_RGB16F_ARB));
2152
+ rb_define_const(module, "GL_RGB12_EXT", INT2NUM(GL_RGB12_EXT));
2059
2153
  rb_define_const(module, "GL_RGB16", INT2NUM(GL_RGB16));
2060
- rb_define_const(module, "GL_RGB2_EXT", INT2NUM(GL_RGB2_EXT));
2154
+ rb_define_const(module, "GL_RGB16F_ARB", INT2NUM(GL_RGB16F_ARB));
2155
+ rb_define_const(module, "GL_RGB16I_EXT", INT2NUM(GL_RGB16I_EXT));
2156
+ rb_define_const(module, "GL_RGB16UI_EXT", INT2NUM(GL_RGB16UI_EXT));
2157
+ rb_define_const(module, "GL_RGB16_EXT", INT2NUM(GL_RGB16_EXT));
2158
+ rb_define_const(module, "GL_RGB2_EXT", INT2NUM(GL_RGB2_EXT));
2061
2159
  rb_define_const(module, "GL_RGB32F_ARB", INT2NUM(GL_RGB32F_ARB));
2062
- rb_define_const(module, "GL_RGB4_EXT", INT2NUM(GL_RGB4_EXT));
2160
+ rb_define_const(module, "GL_RGB32I_EXT", INT2NUM(GL_RGB32I_EXT));
2161
+ rb_define_const(module, "GL_RGB32UI_EXT", INT2NUM(GL_RGB32UI_EXT));
2063
2162
  rb_define_const(module, "GL_RGB4", INT2NUM(GL_RGB4));
2163
+ rb_define_const(module, "GL_RGB4_EXT", INT2NUM(GL_RGB4_EXT));
2064
2164
  rb_define_const(module, "GL_RGB4_S3TC", INT2NUM(GL_RGB4_S3TC));
2065
- rb_define_const(module, "GL_RGB5_A1_EXT", INT2NUM(GL_RGB5_A1_EXT));
2165
+ rb_define_const(module, "GL_RGB5", INT2NUM(GL_RGB5));
2066
2166
  rb_define_const(module, "GL_RGB5_A1", INT2NUM(GL_RGB5_A1));
2167
+ rb_define_const(module, "GL_RGB5_A1_EXT", INT2NUM(GL_RGB5_A1_EXT));
2067
2168
  rb_define_const(module, "GL_RGB5_EXT", INT2NUM(GL_RGB5_EXT));
2068
- rb_define_const(module, "GL_RGB5", INT2NUM(GL_RGB5));
2069
- rb_define_const(module, "GL_RGB8_EXT", INT2NUM(GL_RGB8_EXT));
2070
2169
  rb_define_const(module, "GL_RGB8", INT2NUM(GL_RGB8));
2071
- rb_define_const(module, "GL_RGBA12_EXT", INT2NUM(GL_RGBA12_EXT));
2170
+ rb_define_const(module, "GL_RGB8I_EXT", INT2NUM(GL_RGB8I_EXT));
2171
+ rb_define_const(module, "GL_RGB8UI_EXT", INT2NUM(GL_RGB8UI_EXT));
2172
+ rb_define_const(module, "GL_RGB8_EXT", INT2NUM(GL_RGB8_EXT));
2173
+ rb_define_const(module, "GL_RGB9_E5_EXT", INT2NUM(GL_RGB9_E5_EXT));
2174
+ rb_define_const(module, "GL_RGBA", INT2NUM(GL_RGBA));
2072
2175
  rb_define_const(module, "GL_RGBA12", INT2NUM(GL_RGBA12));
2073
- rb_define_const(module, "GL_RGBA16_EXT", INT2NUM(GL_RGBA16_EXT));
2074
- rb_define_const(module, "GL_RGBA16F_ARB", INT2NUM(GL_RGBA16F_ARB));
2176
+ rb_define_const(module, "GL_RGBA12_EXT", INT2NUM(GL_RGBA12_EXT));
2075
2177
  rb_define_const(module, "GL_RGBA16", INT2NUM(GL_RGBA16));
2076
- rb_define_const(module, "GL_RGBA2_EXT", INT2NUM(GL_RGBA2_EXT));
2178
+ rb_define_const(module, "GL_RGBA16F_ARB", INT2NUM(GL_RGBA16F_ARB));
2179
+ rb_define_const(module, "GL_RGBA16I_EXT", INT2NUM(GL_RGBA16I_EXT));
2180
+ rb_define_const(module, "GL_RGBA16UI_EXT", INT2NUM(GL_RGBA16UI_EXT));
2181
+ rb_define_const(module, "GL_RGBA16_EXT", INT2NUM(GL_RGBA16_EXT));
2077
2182
  rb_define_const(module, "GL_RGBA2", INT2NUM(GL_RGBA2));
2183
+ rb_define_const(module, "GL_RGBA2_EXT", INT2NUM(GL_RGBA2_EXT));
2078
2184
  rb_define_const(module, "GL_RGBA32F_ARB", INT2NUM(GL_RGBA32F_ARB));
2079
- rb_define_const(module, "GL_RGBA4_EXT", INT2NUM(GL_RGBA4_EXT));
2185
+ rb_define_const(module, "GL_RGBA32I_EXT", INT2NUM(GL_RGBA32I_EXT));
2186
+ rb_define_const(module, "GL_RGBA32UI_EXT", INT2NUM(GL_RGBA32UI_EXT));
2080
2187
  rb_define_const(module, "GL_RGBA4", INT2NUM(GL_RGBA4));
2188
+ rb_define_const(module, "GL_RGBA4_EXT", INT2NUM(GL_RGBA4_EXT));
2081
2189
  rb_define_const(module, "GL_RGBA4_S3TC", INT2NUM(GL_RGBA4_S3TC));
2082
- rb_define_const(module, "GL_RGBA8_EXT", INT2NUM(GL_RGBA8_EXT));
2083
2190
  rb_define_const(module, "GL_RGBA8", INT2NUM(GL_RGBA8));
2191
+ rb_define_const(module, "GL_RGBA8I_EXT", INT2NUM(GL_RGBA8I_EXT));
2192
+ rb_define_const(module, "GL_RGBA8UI_EXT", INT2NUM(GL_RGBA8UI_EXT));
2193
+ rb_define_const(module, "GL_RGBA8_EXT", INT2NUM(GL_RGBA8_EXT));
2084
2194
  rb_define_const(module, "GL_RGBA_FLOAT16_ATI", INT2NUM(GL_RGBA_FLOAT16_ATI));
2085
2195
  rb_define_const(module, "GL_RGBA_FLOAT32_ATI", INT2NUM(GL_RGBA_FLOAT32_ATI));
2086
2196
  rb_define_const(module, "GL_RGBA_FLOAT_MODE_ARB", INT2NUM(GL_RGBA_FLOAT_MODE_ARB));
2087
- rb_define_const(module, "GL_RGBA", INT2NUM(GL_RGBA));
2197
+ rb_define_const(module, "GL_RGBA_INTEGER_EXT", INT2NUM(GL_RGBA_INTEGER_EXT));
2198
+ rb_define_const(module, "GL_RGBA_INTEGER_MODE_EXT", INT2NUM(GL_RGBA_INTEGER_MODE_EXT));
2088
2199
  rb_define_const(module, "GL_RGBA_MODE", INT2NUM(GL_RGBA_MODE));
2089
2200
  rb_define_const(module, "GL_RGBA_S3TC", INT2NUM(GL_RGBA_S3TC));
2201
+ rb_define_const(module, "GL_RGBA_SIGNED_COMPONENTS_EXT", INT2NUM(GL_RGBA_SIGNED_COMPONENTS_EXT));
2090
2202
  rb_define_const(module, "GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV", INT2NUM(GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV));
2091
2203
  rb_define_const(module, "GL_RGB_FLOAT16_ATI", INT2NUM(GL_RGB_FLOAT16_ATI));
2092
2204
  rb_define_const(module, "GL_RGB_FLOAT32_ATI", INT2NUM(GL_RGB_FLOAT32_ATI));
2093
- rb_define_const(module, "GL_RGB", INT2NUM(GL_RGB));
2205
+ rb_define_const(module, "GL_RGB_INTEGER_EXT", INT2NUM(GL_RGB_INTEGER_EXT));
2094
2206
  rb_define_const(module, "GL_RGB_S3TC", INT2NUM(GL_RGB_S3TC));
2207
+ rb_define_const(module, "GL_RGB_SCALE", INT2NUM(GL_RGB_SCALE));
2095
2208
  rb_define_const(module, "GL_RGB_SCALE_ARB", INT2NUM(GL_RGB_SCALE_ARB));
2096
2209
  rb_define_const(module, "GL_RGB_SCALE_EXT", INT2NUM(GL_RGB_SCALE_EXT));
2097
- rb_define_const(module, "GL_RGB_SCALE", INT2NUM(GL_RGB_SCALE));
2098
2210
  rb_define_const(module, "GL_RIGHT", INT2NUM(GL_RIGHT));
2099
- rb_define_const(module, "GL_R", INT2NUM(GL_R));
2100
- rb_define_const(module, "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB", INT2NUM(GL_SAMPLE_ALPHA_TO_COVERAGE_ARB));
2211
+ rb_define_const(module, "GL_S", INT2NUM(GL_S));
2212
+ rb_define_const(module, "GL_SAMPLER_1D", INT2NUM(GL_SAMPLER_1D));
2213
+ rb_define_const(module, "GL_SAMPLER_1D_ARB", INT2NUM(GL_SAMPLER_1D_ARB));
2214
+ rb_define_const(module, "GL_SAMPLER_1D_ARRAY_EXT", INT2NUM(GL_SAMPLER_1D_ARRAY_EXT));
2215
+ rb_define_const(module, "GL_SAMPLER_1D_ARRAY_SHADOW_EXT", INT2NUM(GL_SAMPLER_1D_ARRAY_SHADOW_EXT));
2216
+ rb_define_const(module, "GL_SAMPLER_1D_SHADOW", INT2NUM(GL_SAMPLER_1D_SHADOW));
2217
+ rb_define_const(module, "GL_SAMPLER_1D_SHADOW_ARB", INT2NUM(GL_SAMPLER_1D_SHADOW_ARB));
2218
+ rb_define_const(module, "GL_SAMPLER_2D", INT2NUM(GL_SAMPLER_2D));
2219
+ rb_define_const(module, "GL_SAMPLER_2D_ARB", INT2NUM(GL_SAMPLER_2D_ARB));
2220
+ rb_define_const(module, "GL_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_SAMPLER_2D_ARRAY_EXT));
2221
+ rb_define_const(module, "GL_SAMPLER_2D_ARRAY_SHADOW_EXT", INT2NUM(GL_SAMPLER_2D_ARRAY_SHADOW_EXT));
2222
+ rb_define_const(module, "GL_SAMPLER_2D_RECT_ARB", INT2NUM(GL_SAMPLER_2D_RECT_ARB));
2223
+ rb_define_const(module, "GL_SAMPLER_2D_RECT_SHADOW_ARB", INT2NUM(GL_SAMPLER_2D_RECT_SHADOW_ARB));
2224
+ rb_define_const(module, "GL_SAMPLER_2D_SHADOW", INT2NUM(GL_SAMPLER_2D_SHADOW));
2225
+ rb_define_const(module, "GL_SAMPLER_2D_SHADOW_ARB", INT2NUM(GL_SAMPLER_2D_SHADOW_ARB));
2226
+ rb_define_const(module, "GL_SAMPLER_3D", INT2NUM(GL_SAMPLER_3D));
2227
+ rb_define_const(module, "GL_SAMPLER_3D_ARB", INT2NUM(GL_SAMPLER_3D_ARB));
2228
+ rb_define_const(module, "GL_SAMPLER_BUFFER_EXT", INT2NUM(GL_SAMPLER_BUFFER_EXT));
2229
+ rb_define_const(module, "GL_SAMPLER_CUBE", INT2NUM(GL_SAMPLER_CUBE));
2230
+ rb_define_const(module, "GL_SAMPLER_CUBE_ARB", INT2NUM(GL_SAMPLER_CUBE_ARB));
2231
+ rb_define_const(module, "GL_SAMPLER_CUBE_SHADOW_EXT", INT2NUM(GL_SAMPLER_CUBE_SHADOW_EXT));
2232
+ rb_define_const(module, "GL_SAMPLES", INT2NUM(GL_SAMPLES));
2233
+ rb_define_const(module, "GL_SAMPLES_3DFX", INT2NUM(GL_SAMPLES_3DFX));
2234
+ rb_define_const(module, "GL_SAMPLES_ARB", INT2NUM(GL_SAMPLES_ARB));
2235
+ rb_define_const(module, "GL_SAMPLES_EXT", INT2NUM(GL_SAMPLES_EXT));
2236
+ rb_define_const(module, "GL_SAMPLES_PASSED", INT2NUM(GL_SAMPLES_PASSED));
2237
+ rb_define_const(module, "GL_SAMPLES_PASSED_ARB", INT2NUM(GL_SAMPLES_PASSED_ARB));
2238
+ rb_define_const(module, "GL_SAMPLES_SGIS", INT2NUM(GL_SAMPLES_SGIS));
2101
2239
  rb_define_const(module, "GL_SAMPLE_ALPHA_TO_COVERAGE", INT2NUM(GL_SAMPLE_ALPHA_TO_COVERAGE));
2240
+ rb_define_const(module, "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB", INT2NUM(GL_SAMPLE_ALPHA_TO_COVERAGE_ARB));
2102
2241
  rb_define_const(module, "GL_SAMPLE_ALPHA_TO_MASK_EXT", INT2NUM(GL_SAMPLE_ALPHA_TO_MASK_EXT));
2103
2242
  rb_define_const(module, "GL_SAMPLE_ALPHA_TO_MASK_SGIS", INT2NUM(GL_SAMPLE_ALPHA_TO_MASK_SGIS));
2243
+ rb_define_const(module, "GL_SAMPLE_ALPHA_TO_ONE", INT2NUM(GL_SAMPLE_ALPHA_TO_ONE));
2104
2244
  rb_define_const(module, "GL_SAMPLE_ALPHA_TO_ONE_ARB", INT2NUM(GL_SAMPLE_ALPHA_TO_ONE_ARB));
2105
2245
  rb_define_const(module, "GL_SAMPLE_ALPHA_TO_ONE_EXT", INT2NUM(GL_SAMPLE_ALPHA_TO_ONE_EXT));
2106
- rb_define_const(module, "GL_SAMPLE_ALPHA_TO_ONE", INT2NUM(GL_SAMPLE_ALPHA_TO_ONE));
2107
2246
  rb_define_const(module, "GL_SAMPLE_ALPHA_TO_ONE_SGIS", INT2NUM(GL_SAMPLE_ALPHA_TO_ONE_SGIS));
2247
+ rb_define_const(module, "GL_SAMPLE_BUFFERS", INT2NUM(GL_SAMPLE_BUFFERS));
2108
2248
  rb_define_const(module, "GL_SAMPLE_BUFFERS_3DFX", INT2NUM(GL_SAMPLE_BUFFERS_3DFX));
2109
2249
  rb_define_const(module, "GL_SAMPLE_BUFFERS_ARB", INT2NUM(GL_SAMPLE_BUFFERS_ARB));
2110
2250
  rb_define_const(module, "GL_SAMPLE_BUFFERS_EXT", INT2NUM(GL_SAMPLE_BUFFERS_EXT));
2111
- rb_define_const(module, "GL_SAMPLE_BUFFERS", INT2NUM(GL_SAMPLE_BUFFERS));
2112
2251
  rb_define_const(module, "GL_SAMPLE_BUFFERS_SGIS", INT2NUM(GL_SAMPLE_BUFFERS_SGIS));
2113
- rb_define_const(module, "GL_SAMPLE_COVERAGE_ARB", INT2NUM(GL_SAMPLE_COVERAGE_ARB));
2114
2252
  rb_define_const(module, "GL_SAMPLE_COVERAGE", INT2NUM(GL_SAMPLE_COVERAGE));
2115
- rb_define_const(module, "GL_SAMPLE_COVERAGE_INVERT_ARB", INT2NUM(GL_SAMPLE_COVERAGE_INVERT_ARB));
2253
+ rb_define_const(module, "GL_SAMPLE_COVERAGE_ARB", INT2NUM(GL_SAMPLE_COVERAGE_ARB));
2116
2254
  rb_define_const(module, "GL_SAMPLE_COVERAGE_INVERT", INT2NUM(GL_SAMPLE_COVERAGE_INVERT));
2117
- rb_define_const(module, "GL_SAMPLE_COVERAGE_VALUE_ARB", INT2NUM(GL_SAMPLE_COVERAGE_VALUE_ARB));
2255
+ rb_define_const(module, "GL_SAMPLE_COVERAGE_INVERT_ARB", INT2NUM(GL_SAMPLE_COVERAGE_INVERT_ARB));
2118
2256
  rb_define_const(module, "GL_SAMPLE_COVERAGE_VALUE", INT2NUM(GL_SAMPLE_COVERAGE_VALUE));
2257
+ rb_define_const(module, "GL_SAMPLE_COVERAGE_VALUE_ARB", INT2NUM(GL_SAMPLE_COVERAGE_VALUE_ARB));
2119
2258
  rb_define_const(module, "GL_SAMPLE_MASK_EXT", INT2NUM(GL_SAMPLE_MASK_EXT));
2120
2259
  rb_define_const(module, "GL_SAMPLE_MASK_INVERT_EXT", INT2NUM(GL_SAMPLE_MASK_INVERT_EXT));
2121
2260
  rb_define_const(module, "GL_SAMPLE_MASK_INVERT_SGIS", INT2NUM(GL_SAMPLE_MASK_INVERT_SGIS));
@@ -2124,27 +2263,6 @@ void gl_init_enums(VALUE module)
2124
2263
  rb_define_const(module, "GL_SAMPLE_MASK_VALUE_SGIS", INT2NUM(GL_SAMPLE_MASK_VALUE_SGIS));
2125
2264
  rb_define_const(module, "GL_SAMPLE_PATTERN_EXT", INT2NUM(GL_SAMPLE_PATTERN_EXT));
2126
2265
  rb_define_const(module, "GL_SAMPLE_PATTERN_SGIS", INT2NUM(GL_SAMPLE_PATTERN_SGIS));
2127
- rb_define_const(module, "GL_SAMPLER_1D_ARB", INT2NUM(GL_SAMPLER_1D_ARB));
2128
- rb_define_const(module, "GL_SAMPLER_1D", INT2NUM(GL_SAMPLER_1D));
2129
- rb_define_const(module, "GL_SAMPLER_1D_SHADOW_ARB", INT2NUM(GL_SAMPLER_1D_SHADOW_ARB));
2130
- rb_define_const(module, "GL_SAMPLER_1D_SHADOW", INT2NUM(GL_SAMPLER_1D_SHADOW));
2131
- rb_define_const(module, "GL_SAMPLER_2D_ARB", INT2NUM(GL_SAMPLER_2D_ARB));
2132
- rb_define_const(module, "GL_SAMPLER_2D", INT2NUM(GL_SAMPLER_2D));
2133
- rb_define_const(module, "GL_SAMPLER_2D_RECT_ARB", INT2NUM(GL_SAMPLER_2D_RECT_ARB));
2134
- rb_define_const(module, "GL_SAMPLER_2D_RECT_SHADOW_ARB", INT2NUM(GL_SAMPLER_2D_RECT_SHADOW_ARB));
2135
- rb_define_const(module, "GL_SAMPLER_2D_SHADOW_ARB", INT2NUM(GL_SAMPLER_2D_SHADOW_ARB));
2136
- rb_define_const(module, "GL_SAMPLER_2D_SHADOW", INT2NUM(GL_SAMPLER_2D_SHADOW));
2137
- rb_define_const(module, "GL_SAMPLER_3D_ARB", INT2NUM(GL_SAMPLER_3D_ARB));
2138
- rb_define_const(module, "GL_SAMPLER_3D", INT2NUM(GL_SAMPLER_3D));
2139
- rb_define_const(module, "GL_SAMPLER_CUBE_ARB", INT2NUM(GL_SAMPLER_CUBE_ARB));
2140
- rb_define_const(module, "GL_SAMPLER_CUBE", INT2NUM(GL_SAMPLER_CUBE));
2141
- rb_define_const(module, "GL_SAMPLES_3DFX", INT2NUM(GL_SAMPLES_3DFX));
2142
- rb_define_const(module, "GL_SAMPLES_ARB", INT2NUM(GL_SAMPLES_ARB));
2143
- rb_define_const(module, "GL_SAMPLES_EXT", INT2NUM(GL_SAMPLES_EXT));
2144
- rb_define_const(module, "GL_SAMPLES", INT2NUM(GL_SAMPLES));
2145
- rb_define_const(module, "GL_SAMPLES_PASSED_ARB", INT2NUM(GL_SAMPLES_PASSED_ARB));
2146
- rb_define_const(module, "GL_SAMPLES_PASSED", INT2NUM(GL_SAMPLES_PASSED));
2147
- rb_define_const(module, "GL_SAMPLES_SGIS", INT2NUM(GL_SAMPLES_SGIS));
2148
2266
  rb_define_const(module, "GL_SATURATE_BIT_ATI", INT2NUM(GL_SATURATE_BIT_ATI));
2149
2267
  rb_define_const(module, "GL_SCALAR_EXT", INT2NUM(GL_SCALAR_EXT));
2150
2268
  rb_define_const(module, "GL_SCALEBIAS_HINT_SGIX", INT2NUM(GL_SCALEBIAS_HINT_SGIX));
@@ -2155,32 +2273,31 @@ void gl_init_enums(VALUE module)
2155
2273
  rb_define_const(module, "GL_SCISSOR_BOX", INT2NUM(GL_SCISSOR_BOX));
2156
2274
  rb_define_const(module, "GL_SCISSOR_TEST", INT2NUM(GL_SCISSOR_TEST));
2157
2275
  rb_define_const(module, "GL_SCREEN_COORDINATES_REND", INT2NUM(GL_SCREEN_COORDINATES_REND));
2158
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB));
2276
+ rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY", INT2NUM(GL_SECONDARY_COLOR_ARRAY));
2159
2277
  rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING", INT2NUM(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING));
2278
+ rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB));
2160
2279
  rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_EXT));
2161
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY", INT2NUM(GL_SECONDARY_COLOR_ARRAY));
2162
2280
  rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_LIST_IBM", INT2NUM(GL_SECONDARY_COLOR_ARRAY_LIST_IBM));
2163
2281
  rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM));
2164
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_POINTER_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_POINTER_EXT));
2165
2282
  rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_POINTER", INT2NUM(GL_SECONDARY_COLOR_ARRAY_POINTER));
2166
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_SIZE_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_SIZE_EXT));
2283
+ rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_POINTER_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_POINTER_EXT));
2167
2284
  rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_SIZE", INT2NUM(GL_SECONDARY_COLOR_ARRAY_SIZE));
2168
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT));
2285
+ rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_SIZE_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_SIZE_EXT));
2169
2286
  rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_STRIDE", INT2NUM(GL_SECONDARY_COLOR_ARRAY_STRIDE));
2170
- rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_TYPE_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_TYPE_EXT));
2287
+ rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT));
2171
2288
  rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_TYPE", INT2NUM(GL_SECONDARY_COLOR_ARRAY_TYPE));
2289
+ rb_define_const(module, "GL_SECONDARY_COLOR_ARRAY_TYPE_EXT", INT2NUM(GL_SECONDARY_COLOR_ARRAY_TYPE_EXT));
2172
2290
  rb_define_const(module, "GL_SECONDARY_COLOR_NV", INT2NUM(GL_SECONDARY_COLOR_NV));
2173
2291
  rb_define_const(module, "GL_SECONDARY_INTERPOLATOR_ATI", INT2NUM(GL_SECONDARY_INTERPOLATOR_ATI));
2174
2292
  rb_define_const(module, "GL_SELECT", INT2NUM(GL_SELECT));
2175
2293
  rb_define_const(module, "GL_SELECTION_BUFFER_POINTER", INT2NUM(GL_SELECTION_BUFFER_POINTER));
2176
2294
  rb_define_const(module, "GL_SELECTION_BUFFER_SIZE", INT2NUM(GL_SELECTION_BUFFER_SIZE));
2177
- rb_define_const(module, "GL_SEPARABLE_2D_EXT", INT2NUM(GL_SEPARABLE_2D_EXT));
2178
2295
  rb_define_const(module, "GL_SEPARABLE_2D", INT2NUM(GL_SEPARABLE_2D));
2179
- rb_define_const(module, "GL_SEPARATE_SPECULAR_COLOR_EXT", INT2NUM(GL_SEPARATE_SPECULAR_COLOR_EXT));
2296
+ rb_define_const(module, "GL_SEPARABLE_2D_EXT", INT2NUM(GL_SEPARABLE_2D_EXT));
2297
+ rb_define_const(module, "GL_SEPARATE_ATTRIBS_NV", INT2NUM(GL_SEPARATE_ATTRIBS_NV));
2180
2298
  rb_define_const(module, "GL_SEPARATE_SPECULAR_COLOR", INT2NUM(GL_SEPARATE_SPECULAR_COLOR));
2299
+ rb_define_const(module, "GL_SEPARATE_SPECULAR_COLOR_EXT", INT2NUM(GL_SEPARATE_SPECULAR_COLOR_EXT));
2181
2300
  rb_define_const(module, "GL_SET", INT2NUM(GL_SET));
2182
- rb_define_const(module, "GL_SGI_color_matrix", INT2NUM(GL_SGI_color_matrix));
2183
- rb_define_const(module, "GL_SGI_color_table", INT2NUM(GL_SGI_color_table));
2184
2301
  rb_define_const(module, "GL_SGIS_detail_texture", INT2NUM(GL_SGIS_detail_texture));
2185
2302
  rb_define_const(module, "GL_SGIS_fog_function", INT2NUM(GL_SGIS_fog_function));
2186
2303
  rb_define_const(module, "GL_SGIS_generate_mipmap", INT2NUM(GL_SGIS_generate_mipmap));
@@ -2195,9 +2312,8 @@ void gl_init_enums(VALUE module)
2195
2312
  rb_define_const(module, "GL_SGIS_texture_filter4", INT2NUM(GL_SGIS_texture_filter4));
2196
2313
  rb_define_const(module, "GL_SGIS_texture_lod", INT2NUM(GL_SGIS_texture_lod));
2197
2314
  rb_define_const(module, "GL_SGIS_texture_select", INT2NUM(GL_SGIS_texture_select));
2198
- rb_define_const(module, "GL_SGI_texture_color_table", INT2NUM(GL_SGI_texture_color_table));
2199
- rb_define_const(module, "GL_SGIX_async_histogram", INT2NUM(GL_SGIX_async_histogram));
2200
2315
  rb_define_const(module, "GL_SGIX_async", INT2NUM(GL_SGIX_async));
2316
+ rb_define_const(module, "GL_SGIX_async_histogram", INT2NUM(GL_SGIX_async_histogram));
2201
2317
  rb_define_const(module, "GL_SGIX_async_pixel", INT2NUM(GL_SGIX_async_pixel));
2202
2318
  rb_define_const(module, "GL_SGIX_blend_alpha_minmax", INT2NUM(GL_SGIX_blend_alpha_minmax));
2203
2319
  rb_define_const(module, "GL_SGIX_calligraphic_fragment", INT2NUM(GL_SGIX_calligraphic_fragment));
@@ -2220,8 +2336,8 @@ void gl_init_enums(VALUE module)
2220
2336
  rb_define_const(module, "GL_SGIX_reference_plane", INT2NUM(GL_SGIX_reference_plane));
2221
2337
  rb_define_const(module, "GL_SGIX_resample", INT2NUM(GL_SGIX_resample));
2222
2338
  rb_define_const(module, "GL_SGIX_scalebias_hint", INT2NUM(GL_SGIX_scalebias_hint));
2223
- rb_define_const(module, "GL_SGIX_shadow_ambient", INT2NUM(GL_SGIX_shadow_ambient));
2224
2339
  rb_define_const(module, "GL_SGIX_shadow", INT2NUM(GL_SGIX_shadow));
2340
+ rb_define_const(module, "GL_SGIX_shadow_ambient", INT2NUM(GL_SGIX_shadow_ambient));
2225
2341
  rb_define_const(module, "GL_SGIX_sprite", INT2NUM(GL_SGIX_sprite));
2226
2342
  rb_define_const(module, "GL_SGIX_subsample", INT2NUM(GL_SGIX_subsample));
2227
2343
  rb_define_const(module, "GL_SGIX_tag_sample_buffer", INT2NUM(GL_SGIX_tag_sample_buffer));
@@ -2232,14 +2348,17 @@ void gl_init_enums(VALUE module)
2232
2348
  rb_define_const(module, "GL_SGIX_texture_scale_bias", INT2NUM(GL_SGIX_texture_scale_bias));
2233
2349
  rb_define_const(module, "GL_SGIX_vertex_preclip", INT2NUM(GL_SGIX_vertex_preclip));
2234
2350
  rb_define_const(module, "GL_SGIX_ycrcb", INT2NUM(GL_SGIX_ycrcb));
2235
- rb_define_const(module, "GL_SHADE_MODEL", INT2NUM(GL_SHADE_MODEL));
2351
+ rb_define_const(module, "GL_SGI_color_matrix", INT2NUM(GL_SGI_color_matrix));
2352
+ rb_define_const(module, "GL_SGI_color_table", INT2NUM(GL_SGI_color_table));
2353
+ rb_define_const(module, "GL_SGI_texture_color_table", INT2NUM(GL_SGI_texture_color_table));
2236
2354
  rb_define_const(module, "GL_SHADER_CONSISTENT_NV", INT2NUM(GL_SHADER_CONSISTENT_NV));
2237
2355
  rb_define_const(module, "GL_SHADER_OBJECT_ARB", INT2NUM(GL_SHADER_OBJECT_ARB));
2238
2356
  rb_define_const(module, "GL_SHADER_OPERATION_NV", INT2NUM(GL_SHADER_OPERATION_NV));
2239
2357
  rb_define_const(module, "GL_SHADER_SOURCE_LENGTH", INT2NUM(GL_SHADER_SOURCE_LENGTH));
2240
2358
  rb_define_const(module, "GL_SHADER_TYPE", INT2NUM(GL_SHADER_TYPE));
2241
- rb_define_const(module, "GL_SHADING_LANGUAGE_VERSION_ARB", INT2NUM(GL_SHADING_LANGUAGE_VERSION_ARB));
2359
+ rb_define_const(module, "GL_SHADE_MODEL", INT2NUM(GL_SHADE_MODEL));
2242
2360
  rb_define_const(module, "GL_SHADING_LANGUAGE_VERSION", INT2NUM(GL_SHADING_LANGUAGE_VERSION));
2361
+ rb_define_const(module, "GL_SHADING_LANGUAGE_VERSION_ARB", INT2NUM(GL_SHADING_LANGUAGE_VERSION_ARB));
2243
2362
  rb_define_const(module, "GL_SHADOW_AMBIENT_SGIX", INT2NUM(GL_SHADOW_AMBIENT_SGIX));
2244
2363
  rb_define_const(module, "GL_SHADOW_ATTENUATION_EXT", INT2NUM(GL_SHADOW_ATTENUATION_EXT));
2245
2364
  rb_define_const(module, "GL_SHARED_TEXTURE_PALETTE_EXT", INT2NUM(GL_SHARED_TEXTURE_PALETTE_EXT));
@@ -2265,41 +2384,40 @@ void gl_init_enums(VALUE module)
2265
2384
  rb_define_const(module, "GL_SIGNED_RGBA_NV", INT2NUM(GL_SIGNED_RGBA_NV));
2266
2385
  rb_define_const(module, "GL_SIGNED_RGB_NV", INT2NUM(GL_SIGNED_RGB_NV));
2267
2386
  rb_define_const(module, "GL_SIGNED_RGB_UNSIGNED_ALPHA_NV", INT2NUM(GL_SIGNED_RGB_UNSIGNED_ALPHA_NV));
2268
- rb_define_const(module, "GL_SINGLE_COLOR_EXT", INT2NUM(GL_SINGLE_COLOR_EXT));
2269
2387
  rb_define_const(module, "GL_SINGLE_COLOR", INT2NUM(GL_SINGLE_COLOR));
2270
- rb_define_const(module, "GL_S", INT2NUM(GL_S));
2388
+ rb_define_const(module, "GL_SINGLE_COLOR_EXT", INT2NUM(GL_SINGLE_COLOR_EXT));
2271
2389
  rb_define_const(module, "GL_SLICE_ACCUM_SUN", INT2NUM(GL_SLICE_ACCUM_SUN));
2272
- rb_define_const(module, "GL_SLUMINANCE8_ALPHA8_EXT", INT2NUM(GL_SLUMINANCE8_ALPHA8_EXT));
2390
+ rb_define_const(module, "GL_SLUMINANCE", INT2NUM(GL_SLUMINANCE));
2391
+ rb_define_const(module, "GL_SLUMINANCE8", INT2NUM(GL_SLUMINANCE8));
2273
2392
  rb_define_const(module, "GL_SLUMINANCE8_ALPHA8", INT2NUM(GL_SLUMINANCE8_ALPHA8));
2393
+ rb_define_const(module, "GL_SLUMINANCE8_ALPHA8_EXT", INT2NUM(GL_SLUMINANCE8_ALPHA8_EXT));
2274
2394
  rb_define_const(module, "GL_SLUMINANCE8_EXT", INT2NUM(GL_SLUMINANCE8_EXT));
2275
- rb_define_const(module, "GL_SLUMINANCE8", INT2NUM(GL_SLUMINANCE8));
2276
- rb_define_const(module, "GL_SLUMINANCE_ALPHA_EXT", INT2NUM(GL_SLUMINANCE_ALPHA_EXT));
2277
2395
  rb_define_const(module, "GL_SLUMINANCE_ALPHA", INT2NUM(GL_SLUMINANCE_ALPHA));
2396
+ rb_define_const(module, "GL_SLUMINANCE_ALPHA_EXT", INT2NUM(GL_SLUMINANCE_ALPHA_EXT));
2278
2397
  rb_define_const(module, "GL_SLUMINANCE_EXT", INT2NUM(GL_SLUMINANCE_EXT));
2279
- rb_define_const(module, "GL_SLUMINANCE", INT2NUM(GL_SLUMINANCE));
2280
2398
  rb_define_const(module, "GL_SMOOTH", INT2NUM(GL_SMOOTH));
2281
2399
  rb_define_const(module, "GL_SMOOTH_LINE_WIDTH_GRANULARITY", INT2NUM(GL_SMOOTH_LINE_WIDTH_GRANULARITY));
2282
2400
  rb_define_const(module, "GL_SMOOTH_LINE_WIDTH_RANGE", INT2NUM(GL_SMOOTH_LINE_WIDTH_RANGE));
2283
2401
  rb_define_const(module, "GL_SMOOTH_POINT_SIZE_GRANULARITY", INT2NUM(GL_SMOOTH_POINT_SIZE_GRANULARITY));
2284
2402
  rb_define_const(module, "GL_SMOOTH_POINT_SIZE_RANGE", INT2NUM(GL_SMOOTH_POINT_SIZE_RANGE));
2403
+ rb_define_const(module, "GL_SOURCE0_ALPHA", INT2NUM(GL_SOURCE0_ALPHA));
2285
2404
  rb_define_const(module, "GL_SOURCE0_ALPHA_ARB", INT2NUM(GL_SOURCE0_ALPHA_ARB));
2286
2405
  rb_define_const(module, "GL_SOURCE0_ALPHA_EXT", INT2NUM(GL_SOURCE0_ALPHA_EXT));
2287
- rb_define_const(module, "GL_SOURCE0_ALPHA", INT2NUM(GL_SOURCE0_ALPHA));
2406
+ rb_define_const(module, "GL_SOURCE0_RGB", INT2NUM(GL_SOURCE0_RGB));
2288
2407
  rb_define_const(module, "GL_SOURCE0_RGB_ARB", INT2NUM(GL_SOURCE0_RGB_ARB));
2289
2408
  rb_define_const(module, "GL_SOURCE0_RGB_EXT", INT2NUM(GL_SOURCE0_RGB_EXT));
2290
- rb_define_const(module, "GL_SOURCE0_RGB", INT2NUM(GL_SOURCE0_RGB));
2409
+ rb_define_const(module, "GL_SOURCE1_ALPHA", INT2NUM(GL_SOURCE1_ALPHA));
2291
2410
  rb_define_const(module, "GL_SOURCE1_ALPHA_ARB", INT2NUM(GL_SOURCE1_ALPHA_ARB));
2292
2411
  rb_define_const(module, "GL_SOURCE1_ALPHA_EXT", INT2NUM(GL_SOURCE1_ALPHA_EXT));
2293
- rb_define_const(module, "GL_SOURCE1_ALPHA", INT2NUM(GL_SOURCE1_ALPHA));
2412
+ rb_define_const(module, "GL_SOURCE1_RGB", INT2NUM(GL_SOURCE1_RGB));
2294
2413
  rb_define_const(module, "GL_SOURCE1_RGB_ARB", INT2NUM(GL_SOURCE1_RGB_ARB));
2295
2414
  rb_define_const(module, "GL_SOURCE1_RGB_EXT", INT2NUM(GL_SOURCE1_RGB_EXT));
2296
- rb_define_const(module, "GL_SOURCE1_RGB", INT2NUM(GL_SOURCE1_RGB));
2415
+ rb_define_const(module, "GL_SOURCE2_ALPHA", INT2NUM(GL_SOURCE2_ALPHA));
2297
2416
  rb_define_const(module, "GL_SOURCE2_ALPHA_ARB", INT2NUM(GL_SOURCE2_ALPHA_ARB));
2298
2417
  rb_define_const(module, "GL_SOURCE2_ALPHA_EXT", INT2NUM(GL_SOURCE2_ALPHA_EXT));
2299
- rb_define_const(module, "GL_SOURCE2_ALPHA", INT2NUM(GL_SOURCE2_ALPHA));
2418
+ rb_define_const(module, "GL_SOURCE2_RGB", INT2NUM(GL_SOURCE2_RGB));
2300
2419
  rb_define_const(module, "GL_SOURCE2_RGB_ARB", INT2NUM(GL_SOURCE2_RGB_ARB));
2301
2420
  rb_define_const(module, "GL_SOURCE2_RGB_EXT", INT2NUM(GL_SOURCE2_RGB_EXT));
2302
- rb_define_const(module, "GL_SOURCE2_RGB", INT2NUM(GL_SOURCE2_RGB));
2303
2421
  rb_define_const(module, "GL_SOURCE3_ALPHA_NV", INT2NUM(GL_SOURCE3_ALPHA_NV));
2304
2422
  rb_define_const(module, "GL_SOURCE3_RGB_NV", INT2NUM(GL_SOURCE3_RGB_NV));
2305
2423
  rb_define_const(module, "GL_SPARE0_NV", INT2NUM(GL_SPARE0_NV));
@@ -2326,32 +2444,33 @@ void gl_init_enums(VALUE module)
2326
2444
  rb_define_const(module, "GL_SRC_ALPHA", INT2NUM(GL_SRC_ALPHA));
2327
2445
  rb_define_const(module, "GL_SRC_ALPHA_SATURATE", INT2NUM(GL_SRC_ALPHA_SATURATE));
2328
2446
  rb_define_const(module, "GL_SRC_COLOR", INT2NUM(GL_SRC_COLOR));
2329
- rb_define_const(module, "GL_SRGB8_ALPHA8_EXT", INT2NUM(GL_SRGB8_ALPHA8_EXT));
2447
+ rb_define_const(module, "GL_SRGB", INT2NUM(GL_SRGB));
2448
+ rb_define_const(module, "GL_SRGB8", INT2NUM(GL_SRGB8));
2330
2449
  rb_define_const(module, "GL_SRGB8_ALPHA8", INT2NUM(GL_SRGB8_ALPHA8));
2450
+ rb_define_const(module, "GL_SRGB8_ALPHA8_EXT", INT2NUM(GL_SRGB8_ALPHA8_EXT));
2331
2451
  rb_define_const(module, "GL_SRGB8_EXT", INT2NUM(GL_SRGB8_EXT));
2332
- rb_define_const(module, "GL_SRGB8", INT2NUM(GL_SRGB8));
2333
- rb_define_const(module, "GL_SRGB_ALPHA_EXT", INT2NUM(GL_SRGB_ALPHA_EXT));
2334
2452
  rb_define_const(module, "GL_SRGB_ALPHA", INT2NUM(GL_SRGB_ALPHA));
2453
+ rb_define_const(module, "GL_SRGB_ALPHA_EXT", INT2NUM(GL_SRGB_ALPHA_EXT));
2335
2454
  rb_define_const(module, "GL_SRGB_EXT", INT2NUM(GL_SRGB_EXT));
2336
- rb_define_const(module, "GL_SRGB", INT2NUM(GL_SRGB));
2337
2455
  rb_define_const(module, "GL_STACK_OVERFLOW", INT2NUM(GL_STACK_OVERFLOW));
2338
2456
  rb_define_const(module, "GL_STACK_UNDERFLOW", INT2NUM(GL_STACK_UNDERFLOW));
2339
2457
  rb_define_const(module, "GL_STATIC_ATI", INT2NUM(GL_STATIC_ATI));
2340
- rb_define_const(module, "GL_STATIC_COPY_ARB", INT2NUM(GL_STATIC_COPY_ARB));
2341
2458
  rb_define_const(module, "GL_STATIC_COPY", INT2NUM(GL_STATIC_COPY));
2342
- rb_define_const(module, "GL_STATIC_DRAW_ARB", INT2NUM(GL_STATIC_DRAW_ARB));
2459
+ rb_define_const(module, "GL_STATIC_COPY_ARB", INT2NUM(GL_STATIC_COPY_ARB));
2343
2460
  rb_define_const(module, "GL_STATIC_DRAW", INT2NUM(GL_STATIC_DRAW));
2344
- rb_define_const(module, "GL_STATIC_READ_ARB", INT2NUM(GL_STATIC_READ_ARB));
2461
+ rb_define_const(module, "GL_STATIC_DRAW_ARB", INT2NUM(GL_STATIC_DRAW_ARB));
2345
2462
  rb_define_const(module, "GL_STATIC_READ", INT2NUM(GL_STATIC_READ));
2463
+ rb_define_const(module, "GL_STATIC_READ_ARB", INT2NUM(GL_STATIC_READ_ARB));
2464
+ rb_define_const(module, "GL_STENCIL", INT2NUM(GL_STENCIL));
2346
2465
  rb_define_const(module, "GL_STENCIL_ATTACHMENT_EXT", INT2NUM(GL_STENCIL_ATTACHMENT_EXT));
2347
- rb_define_const(module, "GL_STENCIL_BACK_FAIL_ATI", INT2NUM(GL_STENCIL_BACK_FAIL_ATI));
2348
2466
  rb_define_const(module, "GL_STENCIL_BACK_FAIL", INT2NUM(GL_STENCIL_BACK_FAIL));
2349
- rb_define_const(module, "GL_STENCIL_BACK_FUNC_ATI", INT2NUM(GL_STENCIL_BACK_FUNC_ATI));
2467
+ rb_define_const(module, "GL_STENCIL_BACK_FAIL_ATI", INT2NUM(GL_STENCIL_BACK_FAIL_ATI));
2350
2468
  rb_define_const(module, "GL_STENCIL_BACK_FUNC", INT2NUM(GL_STENCIL_BACK_FUNC));
2351
- rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI));
2469
+ rb_define_const(module, "GL_STENCIL_BACK_FUNC_ATI", INT2NUM(GL_STENCIL_BACK_FUNC_ATI));
2352
2470
  rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_FAIL", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_FAIL));
2353
- rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI));
2471
+ rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI));
2354
2472
  rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_PASS", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_PASS));
2473
+ rb_define_const(module, "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI", INT2NUM(GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI));
2355
2474
  rb_define_const(module, "GL_STENCIL_BACK_REF", INT2NUM(GL_STENCIL_BACK_REF));
2356
2475
  rb_define_const(module, "GL_STENCIL_BACK_VALUE_MASK", INT2NUM(GL_STENCIL_BACK_VALUE_MASK));
2357
2476
  rb_define_const(module, "GL_STENCIL_BACK_WRITEMASK", INT2NUM(GL_STENCIL_BACK_WRITEMASK));
@@ -2361,12 +2480,11 @@ void gl_init_enums(VALUE module)
2361
2480
  rb_define_const(module, "GL_STENCIL_CLEAR_VALUE", INT2NUM(GL_STENCIL_CLEAR_VALUE));
2362
2481
  rb_define_const(module, "GL_STENCIL_FAIL", INT2NUM(GL_STENCIL_FAIL));
2363
2482
  rb_define_const(module, "GL_STENCIL_FUNC", INT2NUM(GL_STENCIL_FUNC));
2483
+ rb_define_const(module, "GL_STENCIL_INDEX", INT2NUM(GL_STENCIL_INDEX));
2364
2484
  rb_define_const(module, "GL_STENCIL_INDEX16_EXT", INT2NUM(GL_STENCIL_INDEX16_EXT));
2365
2485
  rb_define_const(module, "GL_STENCIL_INDEX1_EXT", INT2NUM(GL_STENCIL_INDEX1_EXT));
2366
2486
  rb_define_const(module, "GL_STENCIL_INDEX4_EXT", INT2NUM(GL_STENCIL_INDEX4_EXT));
2367
2487
  rb_define_const(module, "GL_STENCIL_INDEX8_EXT", INT2NUM(GL_STENCIL_INDEX8_EXT));
2368
- rb_define_const(module, "GL_STENCIL_INDEX", INT2NUM(GL_STENCIL_INDEX));
2369
- rb_define_const(module, "GL_STENCIL", INT2NUM(GL_STENCIL));
2370
2488
  rb_define_const(module, "GL_STENCIL_PASS_DEPTH_FAIL", INT2NUM(GL_STENCIL_PASS_DEPTH_FAIL));
2371
2489
  rb_define_const(module, "GL_STENCIL_PASS_DEPTH_PASS", INT2NUM(GL_STENCIL_PASS_DEPTH_PASS));
2372
2490
  rb_define_const(module, "GL_STENCIL_REF", INT2NUM(GL_STENCIL_REF));
@@ -2378,25 +2496,26 @@ void gl_init_enums(VALUE module)
2378
2496
  rb_define_const(module, "GL_STEREO", INT2NUM(GL_STEREO));
2379
2497
  rb_define_const(module, "GL_STORAGE_CACHED_APPLE", INT2NUM(GL_STORAGE_CACHED_APPLE));
2380
2498
  rb_define_const(module, "GL_STORAGE_SHARED_APPLE", INT2NUM(GL_STORAGE_SHARED_APPLE));
2381
- rb_define_const(module, "GL_STREAM_COPY_ARB", INT2NUM(GL_STREAM_COPY_ARB));
2382
2499
  rb_define_const(module, "GL_STREAM_COPY", INT2NUM(GL_STREAM_COPY));
2383
- rb_define_const(module, "GL_STREAM_DRAW_ARB", INT2NUM(GL_STREAM_DRAW_ARB));
2500
+ rb_define_const(module, "GL_STREAM_COPY_ARB", INT2NUM(GL_STREAM_COPY_ARB));
2384
2501
  rb_define_const(module, "GL_STREAM_DRAW", INT2NUM(GL_STREAM_DRAW));
2385
- rb_define_const(module, "GL_STREAM_READ_ARB", INT2NUM(GL_STREAM_READ_ARB));
2502
+ rb_define_const(module, "GL_STREAM_DRAW_ARB", INT2NUM(GL_STREAM_DRAW_ARB));
2386
2503
  rb_define_const(module, "GL_STREAM_READ", INT2NUM(GL_STREAM_READ));
2504
+ rb_define_const(module, "GL_STREAM_READ_ARB", INT2NUM(GL_STREAM_READ_ARB));
2387
2505
  rb_define_const(module, "GL_STRICT_DEPTHFUNC_HINT_PGI", INT2NUM(GL_STRICT_DEPTHFUNC_HINT_PGI));
2388
2506
  rb_define_const(module, "GL_STRICT_LIGHTING_HINT_PGI", INT2NUM(GL_STRICT_LIGHTING_HINT_PGI));
2389
2507
  rb_define_const(module, "GL_STRICT_SCISSOR_HINT_PGI", INT2NUM(GL_STRICT_SCISSOR_HINT_PGI));
2390
- rb_define_const(module, "GL_SUB_ATI", INT2NUM(GL_SUB_ATI));
2391
2508
  rb_define_const(module, "GL_SUBPIXEL_BITS", INT2NUM(GL_SUBPIXEL_BITS));
2392
- rb_define_const(module, "GL_SUBTRACT_ARB", INT2NUM(GL_SUBTRACT_ARB));
2393
2509
  rb_define_const(module, "GL_SUBTRACT", INT2NUM(GL_SUBTRACT));
2510
+ rb_define_const(module, "GL_SUBTRACT_ARB", INT2NUM(GL_SUBTRACT_ARB));
2511
+ rb_define_const(module, "GL_SUB_ATI", INT2NUM(GL_SUB_ATI));
2394
2512
  rb_define_const(module, "GL_SWIZZLE_STQ_ATI", INT2NUM(GL_SWIZZLE_STQ_ATI));
2395
2513
  rb_define_const(module, "GL_SWIZZLE_STQ_DQ_ATI", INT2NUM(GL_SWIZZLE_STQ_DQ_ATI));
2396
- rb_define_const(module, "GL_SWIZZLE_STR_ATI", INT2NUM(GL_SWIZZLE_STR_ATI));
2397
- rb_define_const(module, "GL_SWIZZLE_STR_DR_ATI", INT2NUM(GL_SWIZZLE_STR_DR_ATI));
2398
2514
  rb_define_const(module, "GL_SWIZZLE_STRQ_ATI", INT2NUM(GL_SWIZZLE_STRQ_ATI));
2399
2515
  rb_define_const(module, "GL_SWIZZLE_STRQ_DQ_ATI", INT2NUM(GL_SWIZZLE_STRQ_DQ_ATI));
2516
+ rb_define_const(module, "GL_SWIZZLE_STR_ATI", INT2NUM(GL_SWIZZLE_STR_ATI));
2517
+ rb_define_const(module, "GL_SWIZZLE_STR_DR_ATI", INT2NUM(GL_SWIZZLE_STR_DR_ATI));
2518
+ rb_define_const(module, "GL_T", INT2NUM(GL_T));
2400
2519
  rb_define_const(module, "GL_T2F_C3F_V3F", INT2NUM(GL_T2F_C3F_V3F));
2401
2520
  rb_define_const(module, "GL_T2F_C4F_N3F_V3F", INT2NUM(GL_T2F_C4F_N3F_V3F));
2402
2521
  rb_define_const(module, "GL_T2F_C4UB_V3F", INT2NUM(GL_T2F_C4UB_V3F));
@@ -2408,8 +2527,8 @@ void gl_init_enums(VALUE module)
2408
2527
  rb_define_const(module, "GL_T2F_V3F", INT2NUM(GL_T2F_V3F));
2409
2528
  rb_define_const(module, "GL_T4F_C4F_N3F_V4F", INT2NUM(GL_T4F_C4F_N3F_V4F));
2410
2529
  rb_define_const(module, "GL_T4F_V4F", INT2NUM(GL_T4F_V4F));
2411
- rb_define_const(module, "GL_TABLE_TOO_LARGE_EXT", INT2NUM(GL_TABLE_TOO_LARGE_EXT));
2412
2530
  rb_define_const(module, "GL_TABLE_TOO_LARGE", INT2NUM(GL_TABLE_TOO_LARGE));
2531
+ rb_define_const(module, "GL_TABLE_TOO_LARGE_EXT", INT2NUM(GL_TABLE_TOO_LARGE_EXT));
2413
2532
  rb_define_const(module, "GL_TANGENT_ARRAY_EXT", INT2NUM(GL_TANGENT_ARRAY_EXT));
2414
2533
  rb_define_const(module, "GL_TANGENT_ARRAY_POINTER_EXT", INT2NUM(GL_TANGENT_ARRAY_POINTER_EXT));
2415
2534
  rb_define_const(module, "GL_TANGENT_ARRAY_STRIDE_EXT", INT2NUM(GL_TANGENT_ARRAY_STRIDE_EXT));
@@ -2418,106 +2537,114 @@ void gl_init_enums(VALUE module)
2418
2537
  rb_define_const(module, "GL_TEXCOORD2_BIT_PGI", INT2NUM(GL_TEXCOORD2_BIT_PGI));
2419
2538
  rb_define_const(module, "GL_TEXCOORD3_BIT_PGI", INT2NUM(GL_TEXCOORD3_BIT_PGI));
2420
2539
  rb_define_const(module, "GL_TEXCOORD4_BIT_PGI", INT2NUM(GL_TEXCOORD4_BIT_PGI));
2421
- rb_define_const(module, "GL_TEXT_FRAGMENT_SHADER_ATI", INT2NUM(GL_TEXT_FRAGMENT_SHADER_ATI));
2422
- rb_define_const(module, "GL_TEXTURE0_ARB", INT2NUM(GL_TEXTURE0_ARB));
2540
+ rb_define_const(module, "GL_TEXTURE", INT2NUM(GL_TEXTURE));
2423
2541
  rb_define_const(module, "GL_TEXTURE0", INT2NUM(GL_TEXTURE0));
2424
- rb_define_const(module, "GL_TEXTURE10_ARB", INT2NUM(GL_TEXTURE10_ARB));
2542
+ rb_define_const(module, "GL_TEXTURE0_ARB", INT2NUM(GL_TEXTURE0_ARB));
2543
+ rb_define_const(module, "GL_TEXTURE1", INT2NUM(GL_TEXTURE1));
2425
2544
  rb_define_const(module, "GL_TEXTURE10", INT2NUM(GL_TEXTURE10));
2426
- rb_define_const(module, "GL_TEXTURE11_ARB", INT2NUM(GL_TEXTURE11_ARB));
2545
+ rb_define_const(module, "GL_TEXTURE10_ARB", INT2NUM(GL_TEXTURE10_ARB));
2427
2546
  rb_define_const(module, "GL_TEXTURE11", INT2NUM(GL_TEXTURE11));
2428
- rb_define_const(module, "GL_TEXTURE12_ARB", INT2NUM(GL_TEXTURE12_ARB));
2547
+ rb_define_const(module, "GL_TEXTURE11_ARB", INT2NUM(GL_TEXTURE11_ARB));
2429
2548
  rb_define_const(module, "GL_TEXTURE12", INT2NUM(GL_TEXTURE12));
2430
- rb_define_const(module, "GL_TEXTURE13_ARB", INT2NUM(GL_TEXTURE13_ARB));
2549
+ rb_define_const(module, "GL_TEXTURE12_ARB", INT2NUM(GL_TEXTURE12_ARB));
2431
2550
  rb_define_const(module, "GL_TEXTURE13", INT2NUM(GL_TEXTURE13));
2432
- rb_define_const(module, "GL_TEXTURE14_ARB", INT2NUM(GL_TEXTURE14_ARB));
2551
+ rb_define_const(module, "GL_TEXTURE13_ARB", INT2NUM(GL_TEXTURE13_ARB));
2433
2552
  rb_define_const(module, "GL_TEXTURE14", INT2NUM(GL_TEXTURE14));
2434
- rb_define_const(module, "GL_TEXTURE15_ARB", INT2NUM(GL_TEXTURE15_ARB));
2553
+ rb_define_const(module, "GL_TEXTURE14_ARB", INT2NUM(GL_TEXTURE14_ARB));
2435
2554
  rb_define_const(module, "GL_TEXTURE15", INT2NUM(GL_TEXTURE15));
2436
- rb_define_const(module, "GL_TEXTURE16_ARB", INT2NUM(GL_TEXTURE16_ARB));
2555
+ rb_define_const(module, "GL_TEXTURE15_ARB", INT2NUM(GL_TEXTURE15_ARB));
2437
2556
  rb_define_const(module, "GL_TEXTURE16", INT2NUM(GL_TEXTURE16));
2438
- rb_define_const(module, "GL_TEXTURE17_ARB", INT2NUM(GL_TEXTURE17_ARB));
2557
+ rb_define_const(module, "GL_TEXTURE16_ARB", INT2NUM(GL_TEXTURE16_ARB));
2439
2558
  rb_define_const(module, "GL_TEXTURE17", INT2NUM(GL_TEXTURE17));
2440
- rb_define_const(module, "GL_TEXTURE18_ARB", INT2NUM(GL_TEXTURE18_ARB));
2559
+ rb_define_const(module, "GL_TEXTURE17_ARB", INT2NUM(GL_TEXTURE17_ARB));
2441
2560
  rb_define_const(module, "GL_TEXTURE18", INT2NUM(GL_TEXTURE18));
2442
- rb_define_const(module, "GL_TEXTURE19_ARB", INT2NUM(GL_TEXTURE19_ARB));
2561
+ rb_define_const(module, "GL_TEXTURE18_ARB", INT2NUM(GL_TEXTURE18_ARB));
2443
2562
  rb_define_const(module, "GL_TEXTURE19", INT2NUM(GL_TEXTURE19));
2563
+ rb_define_const(module, "GL_TEXTURE19_ARB", INT2NUM(GL_TEXTURE19_ARB));
2444
2564
  rb_define_const(module, "GL_TEXTURE1_ARB", INT2NUM(GL_TEXTURE1_ARB));
2445
- rb_define_const(module, "GL_TEXTURE_1D_BINDING_EXT", INT2NUM(GL_TEXTURE_1D_BINDING_EXT));
2446
- rb_define_const(module, "GL_TEXTURE_1D", INT2NUM(GL_TEXTURE_1D));
2447
- rb_define_const(module, "GL_TEXTURE_1D_STACK_BINDING_MESAX", INT2NUM(GL_TEXTURE_1D_STACK_BINDING_MESAX));
2448
- rb_define_const(module, "GL_TEXTURE_1D_STACK_MESAX", INT2NUM(GL_TEXTURE_1D_STACK_MESAX));
2449
- rb_define_const(module, "GL_TEXTURE1", INT2NUM(GL_TEXTURE1));
2450
- rb_define_const(module, "GL_TEXTURE20_ARB", INT2NUM(GL_TEXTURE20_ARB));
2565
+ rb_define_const(module, "GL_TEXTURE2", INT2NUM(GL_TEXTURE2));
2451
2566
  rb_define_const(module, "GL_TEXTURE20", INT2NUM(GL_TEXTURE20));
2452
- rb_define_const(module, "GL_TEXTURE21_ARB", INT2NUM(GL_TEXTURE21_ARB));
2567
+ rb_define_const(module, "GL_TEXTURE20_ARB", INT2NUM(GL_TEXTURE20_ARB));
2453
2568
  rb_define_const(module, "GL_TEXTURE21", INT2NUM(GL_TEXTURE21));
2454
- rb_define_const(module, "GL_TEXTURE22_ARB", INT2NUM(GL_TEXTURE22_ARB));
2569
+ rb_define_const(module, "GL_TEXTURE21_ARB", INT2NUM(GL_TEXTURE21_ARB));
2455
2570
  rb_define_const(module, "GL_TEXTURE22", INT2NUM(GL_TEXTURE22));
2456
- rb_define_const(module, "GL_TEXTURE23_ARB", INT2NUM(GL_TEXTURE23_ARB));
2571
+ rb_define_const(module, "GL_TEXTURE22_ARB", INT2NUM(GL_TEXTURE22_ARB));
2457
2572
  rb_define_const(module, "GL_TEXTURE23", INT2NUM(GL_TEXTURE23));
2458
- rb_define_const(module, "GL_TEXTURE24_ARB", INT2NUM(GL_TEXTURE24_ARB));
2573
+ rb_define_const(module, "GL_TEXTURE23_ARB", INT2NUM(GL_TEXTURE23_ARB));
2459
2574
  rb_define_const(module, "GL_TEXTURE24", INT2NUM(GL_TEXTURE24));
2460
- rb_define_const(module, "GL_TEXTURE25_ARB", INT2NUM(GL_TEXTURE25_ARB));
2575
+ rb_define_const(module, "GL_TEXTURE24_ARB", INT2NUM(GL_TEXTURE24_ARB));
2461
2576
  rb_define_const(module, "GL_TEXTURE25", INT2NUM(GL_TEXTURE25));
2462
- rb_define_const(module, "GL_TEXTURE26_ARB", INT2NUM(GL_TEXTURE26_ARB));
2577
+ rb_define_const(module, "GL_TEXTURE25_ARB", INT2NUM(GL_TEXTURE25_ARB));
2463
2578
  rb_define_const(module, "GL_TEXTURE26", INT2NUM(GL_TEXTURE26));
2464
- rb_define_const(module, "GL_TEXTURE27_ARB", INT2NUM(GL_TEXTURE27_ARB));
2579
+ rb_define_const(module, "GL_TEXTURE26_ARB", INT2NUM(GL_TEXTURE26_ARB));
2465
2580
  rb_define_const(module, "GL_TEXTURE27", INT2NUM(GL_TEXTURE27));
2466
- rb_define_const(module, "GL_TEXTURE28_ARB", INT2NUM(GL_TEXTURE28_ARB));
2581
+ rb_define_const(module, "GL_TEXTURE27_ARB", INT2NUM(GL_TEXTURE27_ARB));
2467
2582
  rb_define_const(module, "GL_TEXTURE28", INT2NUM(GL_TEXTURE28));
2468
- rb_define_const(module, "GL_TEXTURE29_ARB", INT2NUM(GL_TEXTURE29_ARB));
2583
+ rb_define_const(module, "GL_TEXTURE28_ARB", INT2NUM(GL_TEXTURE28_ARB));
2469
2584
  rb_define_const(module, "GL_TEXTURE29", INT2NUM(GL_TEXTURE29));
2585
+ rb_define_const(module, "GL_TEXTURE29_ARB", INT2NUM(GL_TEXTURE29_ARB));
2470
2586
  rb_define_const(module, "GL_TEXTURE2_ARB", INT2NUM(GL_TEXTURE2_ARB));
2471
- rb_define_const(module, "GL_TEXTURE_2D_BINDING_EXT", INT2NUM(GL_TEXTURE_2D_BINDING_EXT));
2472
- rb_define_const(module, "GL_TEXTURE_2D", INT2NUM(GL_TEXTURE_2D));
2473
- rb_define_const(module, "GL_TEXTURE_2D_STACK_BINDING_MESAX", INT2NUM(GL_TEXTURE_2D_STACK_BINDING_MESAX));
2474
- rb_define_const(module, "GL_TEXTURE_2D_STACK_MESAX", INT2NUM(GL_TEXTURE_2D_STACK_MESAX));
2475
- rb_define_const(module, "GL_TEXTURE2", INT2NUM(GL_TEXTURE2));
2476
- rb_define_const(module, "GL_TEXTURE30_ARB", INT2NUM(GL_TEXTURE30_ARB));
2587
+ rb_define_const(module, "GL_TEXTURE3", INT2NUM(GL_TEXTURE3));
2477
2588
  rb_define_const(module, "GL_TEXTURE30", INT2NUM(GL_TEXTURE30));
2478
- rb_define_const(module, "GL_TEXTURE31_ARB", INT2NUM(GL_TEXTURE31_ARB));
2589
+ rb_define_const(module, "GL_TEXTURE30_ARB", INT2NUM(GL_TEXTURE30_ARB));
2479
2590
  rb_define_const(module, "GL_TEXTURE31", INT2NUM(GL_TEXTURE31));
2591
+ rb_define_const(module, "GL_TEXTURE31_ARB", INT2NUM(GL_TEXTURE31_ARB));
2480
2592
  rb_define_const(module, "GL_TEXTURE3_ARB", INT2NUM(GL_TEXTURE3_ARB));
2481
- rb_define_const(module, "GL_TEXTURE_3D_BINDING_EXT", INT2NUM(GL_TEXTURE_3D_BINDING_EXT));
2482
- rb_define_const(module, "GL_TEXTURE_3D_EXT", INT2NUM(GL_TEXTURE_3D_EXT));
2483
- rb_define_const(module, "GL_TEXTURE_3D", INT2NUM(GL_TEXTURE_3D));
2484
- rb_define_const(module, "GL_TEXTURE3", INT2NUM(GL_TEXTURE3));
2485
- rb_define_const(module, "GL_TEXTURE4_ARB", INT2NUM(GL_TEXTURE4_ARB));
2486
- rb_define_const(module, "GL_TEXTURE_4D_BINDING_SGIS", INT2NUM(GL_TEXTURE_4D_BINDING_SGIS));
2487
- rb_define_const(module, "GL_TEXTURE_4D_SGIS", INT2NUM(GL_TEXTURE_4D_SGIS));
2488
- rb_define_const(module, "GL_TEXTURE_4DSIZE_SGIS", INT2NUM(GL_TEXTURE_4DSIZE_SGIS));
2489
2593
  rb_define_const(module, "GL_TEXTURE4", INT2NUM(GL_TEXTURE4));
2490
- rb_define_const(module, "GL_TEXTURE5_ARB", INT2NUM(GL_TEXTURE5_ARB));
2594
+ rb_define_const(module, "GL_TEXTURE4_ARB", INT2NUM(GL_TEXTURE4_ARB));
2491
2595
  rb_define_const(module, "GL_TEXTURE5", INT2NUM(GL_TEXTURE5));
2492
- rb_define_const(module, "GL_TEXTURE6_ARB", INT2NUM(GL_TEXTURE6_ARB));
2596
+ rb_define_const(module, "GL_TEXTURE5_ARB", INT2NUM(GL_TEXTURE5_ARB));
2493
2597
  rb_define_const(module, "GL_TEXTURE6", INT2NUM(GL_TEXTURE6));
2494
- rb_define_const(module, "GL_TEXTURE7_ARB", INT2NUM(GL_TEXTURE7_ARB));
2598
+ rb_define_const(module, "GL_TEXTURE6_ARB", INT2NUM(GL_TEXTURE6_ARB));
2495
2599
  rb_define_const(module, "GL_TEXTURE7", INT2NUM(GL_TEXTURE7));
2496
- rb_define_const(module, "GL_TEXTURE8_ARB", INT2NUM(GL_TEXTURE8_ARB));
2600
+ rb_define_const(module, "GL_TEXTURE7_ARB", INT2NUM(GL_TEXTURE7_ARB));
2497
2601
  rb_define_const(module, "GL_TEXTURE8", INT2NUM(GL_TEXTURE8));
2498
- rb_define_const(module, "GL_TEXTURE9_ARB", INT2NUM(GL_TEXTURE9_ARB));
2602
+ rb_define_const(module, "GL_TEXTURE8_ARB", INT2NUM(GL_TEXTURE8_ARB));
2499
2603
  rb_define_const(module, "GL_TEXTURE9", INT2NUM(GL_TEXTURE9));
2500
- rb_define_const(module, "GL_TEXTURE_ALPHA_SIZE_EXT", INT2NUM(GL_TEXTURE_ALPHA_SIZE_EXT));
2604
+ rb_define_const(module, "GL_TEXTURE9_ARB", INT2NUM(GL_TEXTURE9_ARB));
2605
+ rb_define_const(module, "GL_TEXTURE_1D", INT2NUM(GL_TEXTURE_1D));
2606
+ rb_define_const(module, "GL_TEXTURE_1D_ARRAY_EXT", INT2NUM(GL_TEXTURE_1D_ARRAY_EXT));
2607
+ rb_define_const(module, "GL_TEXTURE_1D_BINDING_EXT", INT2NUM(GL_TEXTURE_1D_BINDING_EXT));
2608
+ rb_define_const(module, "GL_TEXTURE_1D_STACK_BINDING_MESAX", INT2NUM(GL_TEXTURE_1D_STACK_BINDING_MESAX));
2609
+ rb_define_const(module, "GL_TEXTURE_1D_STACK_MESAX", INT2NUM(GL_TEXTURE_1D_STACK_MESAX));
2610
+ rb_define_const(module, "GL_TEXTURE_2D", INT2NUM(GL_TEXTURE_2D));
2611
+ rb_define_const(module, "GL_TEXTURE_2D_ARRAY_EXT", INT2NUM(GL_TEXTURE_2D_ARRAY_EXT));
2612
+ rb_define_const(module, "GL_TEXTURE_2D_BINDING_EXT", INT2NUM(GL_TEXTURE_2D_BINDING_EXT));
2613
+ rb_define_const(module, "GL_TEXTURE_2D_STACK_BINDING_MESAX", INT2NUM(GL_TEXTURE_2D_STACK_BINDING_MESAX));
2614
+ rb_define_const(module, "GL_TEXTURE_2D_STACK_MESAX", INT2NUM(GL_TEXTURE_2D_STACK_MESAX));
2615
+ rb_define_const(module, "GL_TEXTURE_3D", INT2NUM(GL_TEXTURE_3D));
2616
+ rb_define_const(module, "GL_TEXTURE_3D_BINDING_EXT", INT2NUM(GL_TEXTURE_3D_BINDING_EXT));
2617
+ rb_define_const(module, "GL_TEXTURE_3D_EXT", INT2NUM(GL_TEXTURE_3D_EXT));
2618
+ rb_define_const(module, "GL_TEXTURE_4DSIZE_SGIS", INT2NUM(GL_TEXTURE_4DSIZE_SGIS));
2619
+ rb_define_const(module, "GL_TEXTURE_4D_BINDING_SGIS", INT2NUM(GL_TEXTURE_4D_BINDING_SGIS));
2620
+ rb_define_const(module, "GL_TEXTURE_4D_SGIS", INT2NUM(GL_TEXTURE_4D_SGIS));
2501
2621
  rb_define_const(module, "GL_TEXTURE_ALPHA_SIZE", INT2NUM(GL_TEXTURE_ALPHA_SIZE));
2622
+ rb_define_const(module, "GL_TEXTURE_ALPHA_SIZE_EXT", INT2NUM(GL_TEXTURE_ALPHA_SIZE_EXT));
2502
2623
  rb_define_const(module, "GL_TEXTURE_ALPHA_TYPE_ARB", INT2NUM(GL_TEXTURE_ALPHA_TYPE_ARB));
2503
2624
  rb_define_const(module, "GL_TEXTURE_APPLICATION_MODE_EXT", INT2NUM(GL_TEXTURE_APPLICATION_MODE_EXT));
2504
2625
  rb_define_const(module, "GL_TEXTURE_BASE_LEVEL", INT2NUM(GL_TEXTURE_BASE_LEVEL));
2505
2626
  rb_define_const(module, "GL_TEXTURE_BASE_LEVEL_SGIS", INT2NUM(GL_TEXTURE_BASE_LEVEL_SGIS));
2506
2627
  rb_define_const(module, "GL_TEXTURE_BINDING_1D", INT2NUM(GL_TEXTURE_BINDING_1D));
2628
+ rb_define_const(module, "GL_TEXTURE_BINDING_1D_ARRAY_EXT", INT2NUM(GL_TEXTURE_BINDING_1D_ARRAY_EXT));
2507
2629
  rb_define_const(module, "GL_TEXTURE_BINDING_2D", INT2NUM(GL_TEXTURE_BINDING_2D));
2630
+ rb_define_const(module, "GL_TEXTURE_BINDING_2D_ARRAY_EXT", INT2NUM(GL_TEXTURE_BINDING_2D_ARRAY_EXT));
2508
2631
  rb_define_const(module, "GL_TEXTURE_BINDING_3D", INT2NUM(GL_TEXTURE_BINDING_3D));
2632
+ rb_define_const(module, "GL_TEXTURE_BINDING_BUFFER_EXT", INT2NUM(GL_TEXTURE_BINDING_BUFFER_EXT));
2633
+ rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP));
2509
2634
  rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_ARB", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_ARB));
2510
2635
  rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_EXT", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_EXT));
2511
- rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP));
2512
2636
  rb_define_const(module, "GL_TEXTURE_BINDING_RECTANGLE_ARB", INT2NUM(GL_TEXTURE_BINDING_RECTANGLE_ARB));
2513
2637
  rb_define_const(module, "GL_TEXTURE_BINDING_RECTANGLE_NV", INT2NUM(GL_TEXTURE_BINDING_RECTANGLE_NV));
2514
2638
  rb_define_const(module, "GL_TEXTURE_BIT", INT2NUM(GL_TEXTURE_BIT));
2515
- rb_define_const(module, "GL_TEXTURE_BLUE_SIZE_EXT", INT2NUM(GL_TEXTURE_BLUE_SIZE_EXT));
2516
2639
  rb_define_const(module, "GL_TEXTURE_BLUE_SIZE", INT2NUM(GL_TEXTURE_BLUE_SIZE));
2640
+ rb_define_const(module, "GL_TEXTURE_BLUE_SIZE_EXT", INT2NUM(GL_TEXTURE_BLUE_SIZE_EXT));
2517
2641
  rb_define_const(module, "GL_TEXTURE_BLUE_TYPE_ARB", INT2NUM(GL_TEXTURE_BLUE_TYPE_ARB));
2518
- rb_define_const(module, "GL_TEXTURE_BORDER_COLOR", INT2NUM(GL_TEXTURE_BORDER_COLOR));
2519
2642
  rb_define_const(module, "GL_TEXTURE_BORDER", INT2NUM(GL_TEXTURE_BORDER));
2643
+ rb_define_const(module, "GL_TEXTURE_BORDER_COLOR", INT2NUM(GL_TEXTURE_BORDER_COLOR));
2520
2644
  rb_define_const(module, "GL_TEXTURE_BORDER_VALUES_NV", INT2NUM(GL_TEXTURE_BORDER_VALUES_NV));
2645
+ rb_define_const(module, "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT", INT2NUM(GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT));
2646
+ rb_define_const(module, "GL_TEXTURE_BUFFER_EXT", INT2NUM(GL_TEXTURE_BUFFER_EXT));
2647
+ rb_define_const(module, "GL_TEXTURE_BUFFER_FORMAT_EXT", INT2NUM(GL_TEXTURE_BUFFER_FORMAT_EXT));
2521
2648
  rb_define_const(module, "GL_TEXTURE_CLIPMAP_CENTER_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_CENTER_SGIX));
2522
2649
  rb_define_const(module, "GL_TEXTURE_CLIPMAP_DEPTH_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_DEPTH_SGIX));
2523
2650
  rb_define_const(module, "GL_TEXTURE_CLIPMAP_FRAME_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_FRAME_SGIX));
@@ -2532,66 +2659,67 @@ void gl_init_enums(VALUE module)
2532
2659
  rb_define_const(module, "GL_TEXTURE_COMPARE_OPERATOR_SGIX", INT2NUM(GL_TEXTURE_COMPARE_OPERATOR_SGIX));
2533
2660
  rb_define_const(module, "GL_TEXTURE_COMPARE_SGIX", INT2NUM(GL_TEXTURE_COMPARE_SGIX));
2534
2661
  rb_define_const(module, "GL_TEXTURE_COMPONENTS", INT2NUM(GL_TEXTURE_COMPONENTS));
2662
+ rb_define_const(module, "GL_TEXTURE_COMPRESSED", INT2NUM(GL_TEXTURE_COMPRESSED));
2535
2663
  rb_define_const(module, "GL_TEXTURE_COMPRESSED_ARB", INT2NUM(GL_TEXTURE_COMPRESSED_ARB));
2536
- rb_define_const(module, "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", INT2NUM(GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB));
2537
2664
  rb_define_const(module, "GL_TEXTURE_COMPRESSED_IMAGE_SIZE", INT2NUM(GL_TEXTURE_COMPRESSED_IMAGE_SIZE));
2538
- rb_define_const(module, "GL_TEXTURE_COMPRESSED", INT2NUM(GL_TEXTURE_COMPRESSED));
2539
- rb_define_const(module, "GL_TEXTURE_COMPRESSION_HINT_ARB", INT2NUM(GL_TEXTURE_COMPRESSION_HINT_ARB));
2665
+ rb_define_const(module, "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", INT2NUM(GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB));
2540
2666
  rb_define_const(module, "GL_TEXTURE_COMPRESSION_HINT", INT2NUM(GL_TEXTURE_COMPRESSION_HINT));
2667
+ rb_define_const(module, "GL_TEXTURE_COMPRESSION_HINT_ARB", INT2NUM(GL_TEXTURE_COMPRESSION_HINT_ARB));
2541
2668
  rb_define_const(module, "GL_TEXTURE_CONSTANT_DATA_SUNX", INT2NUM(GL_TEXTURE_CONSTANT_DATA_SUNX));
2542
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB));
2669
+ rb_define_const(module, "GL_TEXTURE_COORD_ARRAY", INT2NUM(GL_TEXTURE_COORD_ARRAY));
2543
2670
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING", INT2NUM(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING));
2671
+ rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB));
2544
2672
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_COUNT_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_COUNT_EXT));
2545
2673
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_EXT));
2546
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY", INT2NUM(GL_TEXTURE_COORD_ARRAY));
2547
2674
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_LIST_IBM", INT2NUM(GL_TEXTURE_COORD_ARRAY_LIST_IBM));
2548
2675
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM));
2549
2676
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL));
2550
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_POINTER_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_POINTER_EXT));
2551
2677
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_POINTER", INT2NUM(GL_TEXTURE_COORD_ARRAY_POINTER));
2552
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_SIZE_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_SIZE_EXT));
2678
+ rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_POINTER_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_POINTER_EXT));
2553
2679
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_SIZE", INT2NUM(GL_TEXTURE_COORD_ARRAY_SIZE));
2554
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_STRIDE_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_STRIDE_EXT));
2680
+ rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_SIZE_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_SIZE_EXT));
2555
2681
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_STRIDE", INT2NUM(GL_TEXTURE_COORD_ARRAY_STRIDE));
2556
- rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_TYPE_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_TYPE_EXT));
2682
+ rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_STRIDE_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_STRIDE_EXT));
2557
2683
  rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_TYPE", INT2NUM(GL_TEXTURE_COORD_ARRAY_TYPE));
2684
+ rb_define_const(module, "GL_TEXTURE_COORD_ARRAY_TYPE_EXT", INT2NUM(GL_TEXTURE_COORD_ARRAY_TYPE_EXT));
2685
+ rb_define_const(module, "GL_TEXTURE_COORD_NV", INT2NUM(GL_TEXTURE_COORD_NV));
2686
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP", INT2NUM(GL_TEXTURE_CUBE_MAP));
2558
2687
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_ARB));
2559
2688
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_EXT));
2560
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP", INT2NUM(GL_TEXTURE_CUBE_MAP));
2689
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X));
2561
2690
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB));
2562
2691
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT));
2563
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X));
2692
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y));
2564
2693
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB));
2565
2694
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT));
2566
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y));
2695
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z));
2567
2696
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB));
2568
2697
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT));
2569
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", INT2NUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z));
2698
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X));
2570
2699
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB));
2571
2700
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT));
2572
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_X", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X));
2701
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y));
2573
2702
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB));
2574
2703
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT));
2575
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y));
2704
+ rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z));
2576
2705
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB));
2577
2706
  rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT));
2578
- rb_define_const(module, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", INT2NUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z));
2579
2707
  rb_define_const(module, "GL_TEXTURE_DEFORMATION_BIT_SGIX", INT2NUM(GL_TEXTURE_DEFORMATION_BIT_SGIX));
2580
2708
  rb_define_const(module, "GL_TEXTURE_DEFORMATION_SGIX", INT2NUM(GL_TEXTURE_DEFORMATION_SGIX));
2581
- rb_define_const(module, "GL_TEXTURE_DEPTH_EXT", INT2NUM(GL_TEXTURE_DEPTH_EXT));
2582
2709
  rb_define_const(module, "GL_TEXTURE_DEPTH", INT2NUM(GL_TEXTURE_DEPTH));
2583
- rb_define_const(module, "GL_TEXTURE_DEPTH_SIZE_ARB", INT2NUM(GL_TEXTURE_DEPTH_SIZE_ARB));
2710
+ rb_define_const(module, "GL_TEXTURE_DEPTH_EXT", INT2NUM(GL_TEXTURE_DEPTH_EXT));
2584
2711
  rb_define_const(module, "GL_TEXTURE_DEPTH_SIZE", INT2NUM(GL_TEXTURE_DEPTH_SIZE));
2712
+ rb_define_const(module, "GL_TEXTURE_DEPTH_SIZE_ARB", INT2NUM(GL_TEXTURE_DEPTH_SIZE_ARB));
2585
2713
  rb_define_const(module, "GL_TEXTURE_DEPTH_TYPE_ARB", INT2NUM(GL_TEXTURE_DEPTH_TYPE_ARB));
2586
2714
  rb_define_const(module, "GL_TEXTURE_DS_SIZE_NV", INT2NUM(GL_TEXTURE_DS_SIZE_NV));
2587
2715
  rb_define_const(module, "GL_TEXTURE_DT_SIZE_NV", INT2NUM(GL_TEXTURE_DT_SIZE_NV));
2716
+ rb_define_const(module, "GL_TEXTURE_ENV", INT2NUM(GL_TEXTURE_ENV));
2588
2717
  rb_define_const(module, "GL_TEXTURE_ENV_BIAS_SGIX", INT2NUM(GL_TEXTURE_ENV_BIAS_SGIX));
2589
2718
  rb_define_const(module, "GL_TEXTURE_ENV_COLOR", INT2NUM(GL_TEXTURE_ENV_COLOR));
2590
- rb_define_const(module, "GL_TEXTURE_ENV", INT2NUM(GL_TEXTURE_ENV));
2591
2719
  rb_define_const(module, "GL_TEXTURE_ENV_MODE", INT2NUM(GL_TEXTURE_ENV_MODE));
2592
2720
  rb_define_const(module, "GL_TEXTURE_FILTER4_SIZE_SGIS", INT2NUM(GL_TEXTURE_FILTER4_SIZE_SGIS));
2593
- rb_define_const(module, "GL_TEXTURE_FILTER_CONTROL_EXT", INT2NUM(GL_TEXTURE_FILTER_CONTROL_EXT));
2594
2721
  rb_define_const(module, "GL_TEXTURE_FILTER_CONTROL", INT2NUM(GL_TEXTURE_FILTER_CONTROL));
2722
+ rb_define_const(module, "GL_TEXTURE_FILTER_CONTROL_EXT", INT2NUM(GL_TEXTURE_FILTER_CONTROL_EXT));
2595
2723
  rb_define_const(module, "GL_TEXTURE_FLOAT_COMPONENTS_NV", INT2NUM(GL_TEXTURE_FLOAT_COMPONENTS_NV));
2596
2724
  rb_define_const(module, "GL_TEXTURE_GEN_MODE", INT2NUM(GL_TEXTURE_GEN_MODE));
2597
2725
  rb_define_const(module, "GL_TEXTURE_GEN_Q", INT2NUM(GL_TEXTURE_GEN_Q));
@@ -2599,28 +2727,27 @@ void gl_init_enums(VALUE module)
2599
2727
  rb_define_const(module, "GL_TEXTURE_GEN_S", INT2NUM(GL_TEXTURE_GEN_S));
2600
2728
  rb_define_const(module, "GL_TEXTURE_GEN_T", INT2NUM(GL_TEXTURE_GEN_T));
2601
2729
  rb_define_const(module, "GL_TEXTURE_GEQUAL_R_SGIX", INT2NUM(GL_TEXTURE_GEQUAL_R_SGIX));
2602
- rb_define_const(module, "GL_TEXTURE_GREEN_SIZE_EXT", INT2NUM(GL_TEXTURE_GREEN_SIZE_EXT));
2603
2730
  rb_define_const(module, "GL_TEXTURE_GREEN_SIZE", INT2NUM(GL_TEXTURE_GREEN_SIZE));
2731
+ rb_define_const(module, "GL_TEXTURE_GREEN_SIZE_EXT", INT2NUM(GL_TEXTURE_GREEN_SIZE_EXT));
2604
2732
  rb_define_const(module, "GL_TEXTURE_GREEN_TYPE_ARB", INT2NUM(GL_TEXTURE_GREEN_TYPE_ARB));
2605
2733
  rb_define_const(module, "GL_TEXTURE_HEIGHT", INT2NUM(GL_TEXTURE_HEIGHT));
2606
2734
  rb_define_const(module, "GL_TEXTURE_HI_SIZE_NV", INT2NUM(GL_TEXTURE_HI_SIZE_NV));
2607
2735
  rb_define_const(module, "GL_TEXTURE_INDEX_SIZE_EXT", INT2NUM(GL_TEXTURE_INDEX_SIZE_EXT));
2608
- rb_define_const(module, "GL_TEXTURE", INT2NUM(GL_TEXTURE));
2609
- rb_define_const(module, "GL_TEXTURE_INTENSITY_SIZE_EXT", INT2NUM(GL_TEXTURE_INTENSITY_SIZE_EXT));
2610
2736
  rb_define_const(module, "GL_TEXTURE_INTENSITY_SIZE", INT2NUM(GL_TEXTURE_INTENSITY_SIZE));
2737
+ rb_define_const(module, "GL_TEXTURE_INTENSITY_SIZE_EXT", INT2NUM(GL_TEXTURE_INTENSITY_SIZE_EXT));
2611
2738
  rb_define_const(module, "GL_TEXTURE_INTENSITY_TYPE_ARB", INT2NUM(GL_TEXTURE_INTENSITY_TYPE_ARB));
2612
2739
  rb_define_const(module, "GL_TEXTURE_INTERNAL_FORMAT", INT2NUM(GL_TEXTURE_INTERNAL_FORMAT));
2613
2740
  rb_define_const(module, "GL_TEXTURE_LEQUAL_R_SGIX", INT2NUM(GL_TEXTURE_LEQUAL_R_SGIX));
2614
- rb_define_const(module, "GL_TEXTURE_LIGHT_EXT", INT2NUM(GL_TEXTURE_LIGHT_EXT));
2615
2741
  rb_define_const(module, "GL_TEXTURE_LIGHTING_MODE_HP", INT2NUM(GL_TEXTURE_LIGHTING_MODE_HP));
2616
- rb_define_const(module, "GL_TEXTURE_LOD_BIAS_EXT", INT2NUM(GL_TEXTURE_LOD_BIAS_EXT));
2742
+ rb_define_const(module, "GL_TEXTURE_LIGHT_EXT", INT2NUM(GL_TEXTURE_LIGHT_EXT));
2617
2743
  rb_define_const(module, "GL_TEXTURE_LOD_BIAS", INT2NUM(GL_TEXTURE_LOD_BIAS));
2744
+ rb_define_const(module, "GL_TEXTURE_LOD_BIAS_EXT", INT2NUM(GL_TEXTURE_LOD_BIAS_EXT));
2618
2745
  rb_define_const(module, "GL_TEXTURE_LOD_BIAS_R_SGIX", INT2NUM(GL_TEXTURE_LOD_BIAS_R_SGIX));
2619
2746
  rb_define_const(module, "GL_TEXTURE_LOD_BIAS_S_SGIX", INT2NUM(GL_TEXTURE_LOD_BIAS_S_SGIX));
2620
2747
  rb_define_const(module, "GL_TEXTURE_LOD_BIAS_T_SGIX", INT2NUM(GL_TEXTURE_LOD_BIAS_T_SGIX));
2621
2748
  rb_define_const(module, "GL_TEXTURE_LO_SIZE_NV", INT2NUM(GL_TEXTURE_LO_SIZE_NV));
2622
- rb_define_const(module, "GL_TEXTURE_LUMINANCE_SIZE_EXT", INT2NUM(GL_TEXTURE_LUMINANCE_SIZE_EXT));
2623
2749
  rb_define_const(module, "GL_TEXTURE_LUMINANCE_SIZE", INT2NUM(GL_TEXTURE_LUMINANCE_SIZE));
2750
+ rb_define_const(module, "GL_TEXTURE_LUMINANCE_SIZE_EXT", INT2NUM(GL_TEXTURE_LUMINANCE_SIZE_EXT));
2624
2751
  rb_define_const(module, "GL_TEXTURE_LUMINANCE_TYPE_ARB", INT2NUM(GL_TEXTURE_LUMINANCE_TYPE_ARB));
2625
2752
  rb_define_const(module, "GL_TEXTURE_MAG_FILTER", INT2NUM(GL_TEXTURE_MAG_FILTER));
2626
2753
  rb_define_const(module, "GL_TEXTURE_MAG_SIZE_NV", INT2NUM(GL_TEXTURE_MAG_SIZE_NV));
@@ -2642,105 +2769,132 @@ void gl_init_enums(VALUE module)
2642
2769
  rb_define_const(module, "GL_TEXTURE_NORMAL_EXT", INT2NUM(GL_TEXTURE_NORMAL_EXT));
2643
2770
  rb_define_const(module, "GL_TEXTURE_POST_SPECULAR_HP", INT2NUM(GL_TEXTURE_POST_SPECULAR_HP));
2644
2771
  rb_define_const(module, "GL_TEXTURE_PRE_SPECULAR_HP", INT2NUM(GL_TEXTURE_PRE_SPECULAR_HP));
2645
- rb_define_const(module, "GL_TEXTURE_PRIORITY_EXT", INT2NUM(GL_TEXTURE_PRIORITY_EXT));
2646
2772
  rb_define_const(module, "GL_TEXTURE_PRIORITY", INT2NUM(GL_TEXTURE_PRIORITY));
2773
+ rb_define_const(module, "GL_TEXTURE_PRIORITY_EXT", INT2NUM(GL_TEXTURE_PRIORITY_EXT));
2647
2774
  rb_define_const(module, "GL_TEXTURE_RECTANGLE_ARB", INT2NUM(GL_TEXTURE_RECTANGLE_ARB));
2648
2775
  rb_define_const(module, "GL_TEXTURE_RECTANGLE_NV", INT2NUM(GL_TEXTURE_RECTANGLE_NV));
2649
- rb_define_const(module, "GL_TEXTURE_RED_SIZE_EXT", INT2NUM(GL_TEXTURE_RED_SIZE_EXT));
2650
2776
  rb_define_const(module, "GL_TEXTURE_RED_SIZE", INT2NUM(GL_TEXTURE_RED_SIZE));
2777
+ rb_define_const(module, "GL_TEXTURE_RED_SIZE_EXT", INT2NUM(GL_TEXTURE_RED_SIZE_EXT));
2651
2778
  rb_define_const(module, "GL_TEXTURE_RED_TYPE_ARB", INT2NUM(GL_TEXTURE_RED_TYPE_ARB));
2652
- rb_define_const(module, "GL_TEXTURE_RESIDENT_EXT", INT2NUM(GL_TEXTURE_RESIDENT_EXT));
2653
2779
  rb_define_const(module, "GL_TEXTURE_RESIDENT", INT2NUM(GL_TEXTURE_RESIDENT));
2780
+ rb_define_const(module, "GL_TEXTURE_RESIDENT_EXT", INT2NUM(GL_TEXTURE_RESIDENT_EXT));
2654
2781
  rb_define_const(module, "GL_TEXTURE_SHADER_NV", INT2NUM(GL_TEXTURE_SHADER_NV));
2782
+ rb_define_const(module, "GL_TEXTURE_SHARED_SIZE_EXT", INT2NUM(GL_TEXTURE_SHARED_SIZE_EXT));
2655
2783
  rb_define_const(module, "GL_TEXTURE_STACK_DEPTH", INT2NUM(GL_TEXTURE_STACK_DEPTH));
2656
2784
  rb_define_const(module, "GL_TEXTURE_STENCIL_SIZE_EXT", INT2NUM(GL_TEXTURE_STENCIL_SIZE_EXT));
2657
2785
  rb_define_const(module, "GL_TEXTURE_TOO_LARGE_EXT", INT2NUM(GL_TEXTURE_TOO_LARGE_EXT));
2658
2786
  rb_define_const(module, "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV", INT2NUM(GL_TEXTURE_UNSIGNED_REMAP_MODE_NV));
2659
2787
  rb_define_const(module, "GL_TEXTURE_WIDTH", INT2NUM(GL_TEXTURE_WIDTH));
2660
2788
  rb_define_const(module, "GL_TEXTURE_WRAP_Q_SGIS", INT2NUM(GL_TEXTURE_WRAP_Q_SGIS));
2661
- rb_define_const(module, "GL_TEXTURE_WRAP_R_EXT", INT2NUM(GL_TEXTURE_WRAP_R_EXT));
2662
2789
  rb_define_const(module, "GL_TEXTURE_WRAP_R", INT2NUM(GL_TEXTURE_WRAP_R));
2790
+ rb_define_const(module, "GL_TEXTURE_WRAP_R_EXT", INT2NUM(GL_TEXTURE_WRAP_R_EXT));
2663
2791
  rb_define_const(module, "GL_TEXTURE_WRAP_S", INT2NUM(GL_TEXTURE_WRAP_S));
2664
2792
  rb_define_const(module, "GL_TEXTURE_WRAP_T", INT2NUM(GL_TEXTURE_WRAP_T));
2793
+ rb_define_const(module, "GL_TEXT_FRAGMENT_SHADER_ATI", INT2NUM(GL_TEXT_FRAGMENT_SHADER_ATI));
2665
2794
  rb_define_const(module, "GL_TIME_ELAPSED_EXT", INT2NUM(GL_TIME_ELAPSED_EXT));
2666
- rb_define_const(module, "GL_T", INT2NUM(GL_T));
2667
2795
  rb_define_const(module, "GL_TRACK_MATRIX_NV", INT2NUM(GL_TRACK_MATRIX_NV));
2668
2796
  rb_define_const(module, "GL_TRACK_MATRIX_TRANSFORM_NV", INT2NUM(GL_TRACK_MATRIX_TRANSFORM_NV));
2669
2797
  rb_define_const(module, "GL_TRANSFORM_BIT", INT2NUM(GL_TRANSFORM_BIT));
2798
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_ATTRIBS_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_ATTRIBS_NV));
2799
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV));
2800
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV));
2801
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_NV));
2802
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV));
2803
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_START_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_START_NV));
2804
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV));
2805
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_RECORD_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_RECORD_NV));
2806
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYINGS_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYINGS_NV));
2670
2807
  rb_define_const(module, "GL_TRANSFORM_HINT_APPLE", INT2NUM(GL_TRANSFORM_HINT_APPLE));
2671
- rb_define_const(module, "GL_TRANSPOSE_COLOR_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_COLOR_MATRIX_ARB));
2672
2808
  rb_define_const(module, "GL_TRANSPOSE_COLOR_MATRIX", INT2NUM(GL_TRANSPOSE_COLOR_MATRIX));
2809
+ rb_define_const(module, "GL_TRANSPOSE_COLOR_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_COLOR_MATRIX_ARB));
2673
2810
  rb_define_const(module, "GL_TRANSPOSE_CURRENT_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_CURRENT_MATRIX_ARB));
2674
- rb_define_const(module, "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_MODELVIEW_MATRIX_ARB));
2675
2811
  rb_define_const(module, "GL_TRANSPOSE_MODELVIEW_MATRIX", INT2NUM(GL_TRANSPOSE_MODELVIEW_MATRIX));
2812
+ rb_define_const(module, "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_MODELVIEW_MATRIX_ARB));
2676
2813
  rb_define_const(module, "GL_TRANSPOSE_NV", INT2NUM(GL_TRANSPOSE_NV));
2677
- rb_define_const(module, "GL_TRANSPOSE_PROJECTION_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_PROJECTION_MATRIX_ARB));
2678
2814
  rb_define_const(module, "GL_TRANSPOSE_PROJECTION_MATRIX", INT2NUM(GL_TRANSPOSE_PROJECTION_MATRIX));
2679
- rb_define_const(module, "GL_TRANSPOSE_TEXTURE_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_TEXTURE_MATRIX_ARB));
2815
+ rb_define_const(module, "GL_TRANSPOSE_PROJECTION_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_PROJECTION_MATRIX_ARB));
2680
2816
  rb_define_const(module, "GL_TRANSPOSE_TEXTURE_MATRIX", INT2NUM(GL_TRANSPOSE_TEXTURE_MATRIX));
2817
+ rb_define_const(module, "GL_TRANSPOSE_TEXTURE_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_TEXTURE_MATRIX_ARB));
2818
+ rb_define_const(module, "GL_TRIANGLES", INT2NUM(GL_TRIANGLES));
2819
+ rb_define_const(module, "GL_TRIANGLES_ADJACENCY_EXT", INT2NUM(GL_TRIANGLES_ADJACENCY_EXT));
2681
2820
  rb_define_const(module, "GL_TRIANGLE_FAN", INT2NUM(GL_TRIANGLE_FAN));
2682
2821
  rb_define_const(module, "GL_TRIANGLE_LIST_SUN", INT2NUM(GL_TRIANGLE_LIST_SUN));
2683
2822
  rb_define_const(module, "GL_TRIANGLE_MESH_SUN", INT2NUM(GL_TRIANGLE_MESH_SUN));
2684
- rb_define_const(module, "GL_TRIANGLES", INT2NUM(GL_TRIANGLES));
2685
2823
  rb_define_const(module, "GL_TRIANGLE_STRIP", INT2NUM(GL_TRIANGLE_STRIP));
2824
+ rb_define_const(module, "GL_TRIANGLE_STRIP_ADJACENCY_EXT", INT2NUM(GL_TRIANGLE_STRIP_ADJACENCY_EXT));
2686
2825
  rb_define_const(module, "GL_TRUE", INT2NUM(GL_TRUE));
2687
2826
  rb_define_const(module, "GL_TYPE_RGBA_FLOAT_ATI", INT2NUM(GL_TYPE_RGBA_FLOAT_ATI));
2827
+ rb_define_const(module, "GL_UNIFORM_BUFFER_BINDING_EXT", INT2NUM(GL_UNIFORM_BUFFER_BINDING_EXT));
2828
+ rb_define_const(module, "GL_UNIFORM_BUFFER_EXT", INT2NUM(GL_UNIFORM_BUFFER_EXT));
2688
2829
  rb_define_const(module, "GL_UNPACK_ALIGNMENT", INT2NUM(GL_UNPACK_ALIGNMENT));
2689
2830
  rb_define_const(module, "GL_UNPACK_CLIENT_STORAGE_APPLE", INT2NUM(GL_UNPACK_CLIENT_STORAGE_APPLE));
2690
2831
  rb_define_const(module, "GL_UNPACK_CMYK_HINT_EXT", INT2NUM(GL_UNPACK_CMYK_HINT_EXT));
2691
2832
  rb_define_const(module, "GL_UNPACK_CONSTANT_DATA_SUNX", INT2NUM(GL_UNPACK_CONSTANT_DATA_SUNX));
2692
2833
  rb_define_const(module, "GL_UNPACK_IMAGE_DEPTH_SGIS", INT2NUM(GL_UNPACK_IMAGE_DEPTH_SGIS));
2693
- rb_define_const(module, "GL_UNPACK_IMAGE_HEIGHT_EXT", INT2NUM(GL_UNPACK_IMAGE_HEIGHT_EXT));
2694
2834
  rb_define_const(module, "GL_UNPACK_IMAGE_HEIGHT", INT2NUM(GL_UNPACK_IMAGE_HEIGHT));
2835
+ rb_define_const(module, "GL_UNPACK_IMAGE_HEIGHT_EXT", INT2NUM(GL_UNPACK_IMAGE_HEIGHT_EXT));
2695
2836
  rb_define_const(module, "GL_UNPACK_LSB_FIRST", INT2NUM(GL_UNPACK_LSB_FIRST));
2696
2837
  rb_define_const(module, "GL_UNPACK_RESAMPLE_OML", INT2NUM(GL_UNPACK_RESAMPLE_OML));
2697
2838
  rb_define_const(module, "GL_UNPACK_RESAMPLE_SGIX", INT2NUM(GL_UNPACK_RESAMPLE_SGIX));
2698
2839
  rb_define_const(module, "GL_UNPACK_ROW_LENGTH", INT2NUM(GL_UNPACK_ROW_LENGTH));
2699
- rb_define_const(module, "GL_UNPACK_SKIP_IMAGES_EXT", INT2NUM(GL_UNPACK_SKIP_IMAGES_EXT));
2700
2840
  rb_define_const(module, "GL_UNPACK_SKIP_IMAGES", INT2NUM(GL_UNPACK_SKIP_IMAGES));
2841
+ rb_define_const(module, "GL_UNPACK_SKIP_IMAGES_EXT", INT2NUM(GL_UNPACK_SKIP_IMAGES_EXT));
2701
2842
  rb_define_const(module, "GL_UNPACK_SKIP_PIXELS", INT2NUM(GL_UNPACK_SKIP_PIXELS));
2702
2843
  rb_define_const(module, "GL_UNPACK_SKIP_ROWS", INT2NUM(GL_UNPACK_SKIP_ROWS));
2703
2844
  rb_define_const(module, "GL_UNPACK_SKIP_VOLUMES_SGIS", INT2NUM(GL_UNPACK_SKIP_VOLUMES_SGIS));
2704
2845
  rb_define_const(module, "GL_UNPACK_SUBSAMPLE_RATE_SGIX", INT2NUM(GL_UNPACK_SUBSAMPLE_RATE_SGIX));
2705
2846
  rb_define_const(module, "GL_UNPACK_SWAP_BYTES", INT2NUM(GL_UNPACK_SWAP_BYTES));
2706
- rb_define_const(module, "GL_UNSIGNED_BYTE_2_3_3_REV_EXT", INT2NUM(GL_UNSIGNED_BYTE_2_3_3_REV_EXT));
2847
+ rb_define_const(module, "GL_UNSIGNED_BYTE", INT2NUM(GL_UNSIGNED_BYTE));
2707
2848
  rb_define_const(module, "GL_UNSIGNED_BYTE_2_3_3_REV", INT2NUM(GL_UNSIGNED_BYTE_2_3_3_REV));
2708
- rb_define_const(module, "GL_UNSIGNED_BYTE_3_3_2_EXT", INT2NUM(GL_UNSIGNED_BYTE_3_3_2_EXT));
2849
+ rb_define_const(module, "GL_UNSIGNED_BYTE_2_3_3_REV_EXT", INT2NUM(GL_UNSIGNED_BYTE_2_3_3_REV_EXT));
2709
2850
  rb_define_const(module, "GL_UNSIGNED_BYTE_3_3_2", INT2NUM(GL_UNSIGNED_BYTE_3_3_2));
2710
- rb_define_const(module, "GL_UNSIGNED_BYTE", INT2NUM(GL_UNSIGNED_BYTE));
2851
+ rb_define_const(module, "GL_UNSIGNED_BYTE_3_3_2_EXT", INT2NUM(GL_UNSIGNED_BYTE_3_3_2_EXT));
2711
2852
  rb_define_const(module, "GL_UNSIGNED_IDENTITY_NV", INT2NUM(GL_UNSIGNED_IDENTITY_NV));
2712
- rb_define_const(module, "GL_UNSIGNED_INT_10_10_10_2_EXT", INT2NUM(GL_UNSIGNED_INT_10_10_10_2_EXT));
2853
+ rb_define_const(module, "GL_UNSIGNED_INT", INT2NUM(GL_UNSIGNED_INT));
2854
+ rb_define_const(module, "GL_UNSIGNED_INT_10F_11F_11F_REV_EXT", INT2NUM(GL_UNSIGNED_INT_10F_11F_11F_REV_EXT));
2713
2855
  rb_define_const(module, "GL_UNSIGNED_INT_10_10_10_2", INT2NUM(GL_UNSIGNED_INT_10_10_10_2));
2714
- rb_define_const(module, "GL_UNSIGNED_INT_2_10_10_10_REV_EXT", INT2NUM(GL_UNSIGNED_INT_2_10_10_10_REV_EXT));
2715
- rb_define_const(module, "GL_UNSIGNED_INT_2_10_10_10_REV", INT2NUM(GL_UNSIGNED_INT_2_10_10_10_REV));
2856
+ rb_define_const(module, "GL_UNSIGNED_INT_10_10_10_2_EXT", INT2NUM(GL_UNSIGNED_INT_10_10_10_2_EXT));
2716
2857
  rb_define_const(module, "GL_UNSIGNED_INT_24_8_EXT", INT2NUM(GL_UNSIGNED_INT_24_8_EXT));
2717
2858
  rb_define_const(module, "GL_UNSIGNED_INT_24_8_NV", INT2NUM(GL_UNSIGNED_INT_24_8_NV));
2718
- rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_EXT", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_EXT));
2859
+ rb_define_const(module, "GL_UNSIGNED_INT_2_10_10_10_REV", INT2NUM(GL_UNSIGNED_INT_2_10_10_10_REV));
2860
+ rb_define_const(module, "GL_UNSIGNED_INT_2_10_10_10_REV_EXT", INT2NUM(GL_UNSIGNED_INT_2_10_10_10_REV_EXT));
2861
+ rb_define_const(module, "GL_UNSIGNED_INT_5_9_9_9_REV_EXT", INT2NUM(GL_UNSIGNED_INT_5_9_9_9_REV_EXT));
2719
2862
  rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8", INT2NUM(GL_UNSIGNED_INT_8_8_8_8));
2720
- rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_REV_EXT", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_REV_EXT));
2863
+ rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_EXT", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_EXT));
2721
2864
  rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_REV", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_REV));
2865
+ rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_REV_EXT", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_REV_EXT));
2722
2866
  rb_define_const(module, "GL_UNSIGNED_INT_8_8_S8_S8_REV_NV", INT2NUM(GL_UNSIGNED_INT_8_8_S8_S8_REV_NV));
2723
- rb_define_const(module, "GL_UNSIGNED_INT", INT2NUM(GL_UNSIGNED_INT));
2724
2867
  rb_define_const(module, "GL_UNSIGNED_INT_S8_S8_8_8_NV", INT2NUM(GL_UNSIGNED_INT_S8_S8_8_8_NV));
2868
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT));
2869
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D_EXT));
2870
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT));
2871
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_EXT));
2872
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT));
2873
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_3D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_3D_EXT));
2874
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT));
2875
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_CUBE_EXT));
2876
+ rb_define_const(module, "GL_UNSIGNED_INT_VEC2_EXT", INT2NUM(GL_UNSIGNED_INT_VEC2_EXT));
2877
+ rb_define_const(module, "GL_UNSIGNED_INT_VEC3_EXT", INT2NUM(GL_UNSIGNED_INT_VEC3_EXT));
2878
+ rb_define_const(module, "GL_UNSIGNED_INT_VEC4_EXT", INT2NUM(GL_UNSIGNED_INT_VEC4_EXT));
2725
2879
  rb_define_const(module, "GL_UNSIGNED_INVERT_NV", INT2NUM(GL_UNSIGNED_INVERT_NV));
2726
2880
  rb_define_const(module, "GL_UNSIGNED_NORMALIZED_ARB", INT2NUM(GL_UNSIGNED_NORMALIZED_ARB));
2727
- rb_define_const(module, "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT", INT2NUM(GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT));
2881
+ rb_define_const(module, "GL_UNSIGNED_SHORT", INT2NUM(GL_UNSIGNED_SHORT));
2728
2882
  rb_define_const(module, "GL_UNSIGNED_SHORT_1_5_5_5_REV", INT2NUM(GL_UNSIGNED_SHORT_1_5_5_5_REV));
2729
- rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4_EXT", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4_EXT));
2883
+ rb_define_const(module, "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT", INT2NUM(GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT));
2730
2884
  rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4));
2731
- rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT));
2885
+ rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4_EXT", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4_EXT));
2732
2886
  rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4_REV", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4_REV));
2733
- rb_define_const(module, "GL_UNSIGNED_SHORT_5_5_5_1_EXT", INT2NUM(GL_UNSIGNED_SHORT_5_5_5_1_EXT));
2887
+ rb_define_const(module, "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT", INT2NUM(GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT));
2734
2888
  rb_define_const(module, "GL_UNSIGNED_SHORT_5_5_5_1", INT2NUM(GL_UNSIGNED_SHORT_5_5_5_1));
2735
- rb_define_const(module, "GL_UNSIGNED_SHORT_5_6_5_EXT", INT2NUM(GL_UNSIGNED_SHORT_5_6_5_EXT));
2889
+ rb_define_const(module, "GL_UNSIGNED_SHORT_5_5_5_1_EXT", INT2NUM(GL_UNSIGNED_SHORT_5_5_5_1_EXT));
2736
2890
  rb_define_const(module, "GL_UNSIGNED_SHORT_5_6_5", INT2NUM(GL_UNSIGNED_SHORT_5_6_5));
2737
- rb_define_const(module, "GL_UNSIGNED_SHORT_5_6_5_REV_EXT", INT2NUM(GL_UNSIGNED_SHORT_5_6_5_REV_EXT));
2891
+ rb_define_const(module, "GL_UNSIGNED_SHORT_5_6_5_EXT", INT2NUM(GL_UNSIGNED_SHORT_5_6_5_EXT));
2738
2892
  rb_define_const(module, "GL_UNSIGNED_SHORT_5_6_5_REV", INT2NUM(GL_UNSIGNED_SHORT_5_6_5_REV));
2893
+ rb_define_const(module, "GL_UNSIGNED_SHORT_5_6_5_REV_EXT", INT2NUM(GL_UNSIGNED_SHORT_5_6_5_REV_EXT));
2739
2894
  rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_APPLE", INT2NUM(GL_UNSIGNED_SHORT_8_8_APPLE));
2740
2895
  rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_MESA", INT2NUM(GL_UNSIGNED_SHORT_8_8_MESA));
2741
2896
  rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_REV_APPLE", INT2NUM(GL_UNSIGNED_SHORT_8_8_REV_APPLE));
2742
2897
  rb_define_const(module, "GL_UNSIGNED_SHORT_8_8_REV_MESA", INT2NUM(GL_UNSIGNED_SHORT_8_8_REV_MESA));
2743
- rb_define_const(module, "GL_UNSIGNED_SHORT", INT2NUM(GL_UNSIGNED_SHORT));
2744
2898
  rb_define_const(module, "GL_UPPER_LEFT", INT2NUM(GL_UPPER_LEFT));
2745
2899
  rb_define_const(module, "GL_V2F", INT2NUM(GL_V2F));
2746
2900
  rb_define_const(module, "GL_V3F", INT2NUM(GL_V3F));
@@ -2761,25 +2915,25 @@ void gl_init_enums(VALUE module)
2761
2915
  rb_define_const(module, "GL_VARIANT_VALUE_EXT", INT2NUM(GL_VARIANT_VALUE_EXT));
2762
2916
  rb_define_const(module, "GL_VECTOR_EXT", INT2NUM(GL_VECTOR_EXT));
2763
2917
  rb_define_const(module, "GL_VENDOR", INT2NUM(GL_VENDOR));
2918
+ rb_define_const(module, "GL_VERSION", INT2NUM(GL_VERSION));
2764
2919
  rb_define_const(module, "GL_VERSION_1_1", INT2NUM(GL_VERSION_1_1));
2765
2920
  rb_define_const(module, "GL_VERSION_1_2", INT2NUM(GL_VERSION_1_2));
2766
2921
  rb_define_const(module, "GL_VERSION_1_3", INT2NUM(GL_VERSION_1_3));
2767
2922
  rb_define_const(module, "GL_VERSION_1_4", INT2NUM(GL_VERSION_1_4));
2768
2923
  rb_define_const(module, "GL_VERSION_1_5", INT2NUM(GL_VERSION_1_5));
2769
- rb_define_const(module, "GL_VERSION", INT2NUM(GL_VERSION));
2770
2924
  rb_define_const(module, "GL_VERTEX23_BIT_PGI", INT2NUM(GL_VERTEX23_BIT_PGI));
2771
2925
  rb_define_const(module, "GL_VERTEX4_BIT_PGI", INT2NUM(GL_VERTEX4_BIT_PGI));
2926
+ rb_define_const(module, "GL_VERTEX_ARRAY", INT2NUM(GL_VERTEX_ARRAY));
2772
2927
  rb_define_const(module, "GL_VERTEX_ARRAY_BINDING_APPLE", INT2NUM(GL_VERTEX_ARRAY_BINDING_APPLE));
2773
- rb_define_const(module, "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ARRAY_BUFFER_BINDING_ARB));
2774
2928
  rb_define_const(module, "GL_VERTEX_ARRAY_BUFFER_BINDING", INT2NUM(GL_VERTEX_ARRAY_BUFFER_BINDING));
2929
+ rb_define_const(module, "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ARRAY_BUFFER_BINDING_ARB));
2775
2930
  rb_define_const(module, "GL_VERTEX_ARRAY_COUNT_EXT", INT2NUM(GL_VERTEX_ARRAY_COUNT_EXT));
2776
2931
  rb_define_const(module, "GL_VERTEX_ARRAY_EXT", INT2NUM(GL_VERTEX_ARRAY_EXT));
2777
- rb_define_const(module, "GL_VERTEX_ARRAY", INT2NUM(GL_VERTEX_ARRAY));
2778
2932
  rb_define_const(module, "GL_VERTEX_ARRAY_LIST_IBM", INT2NUM(GL_VERTEX_ARRAY_LIST_IBM));
2779
2933
  rb_define_const(module, "GL_VERTEX_ARRAY_LIST_STRIDE_IBM", INT2NUM(GL_VERTEX_ARRAY_LIST_STRIDE_IBM));
2780
2934
  rb_define_const(module, "GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL", INT2NUM(GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL));
2781
- rb_define_const(module, "GL_VERTEX_ARRAY_POINTER_EXT", INT2NUM(GL_VERTEX_ARRAY_POINTER_EXT));
2782
2935
  rb_define_const(module, "GL_VERTEX_ARRAY_POINTER", INT2NUM(GL_VERTEX_ARRAY_POINTER));
2936
+ rb_define_const(module, "GL_VERTEX_ARRAY_POINTER_EXT", INT2NUM(GL_VERTEX_ARRAY_POINTER_EXT));
2783
2937
  rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_APPLE", INT2NUM(GL_VERTEX_ARRAY_RANGE_APPLE));
2784
2938
  rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE", INT2NUM(GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE));
2785
2939
  rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_LENGTH_NV", INT2NUM(GL_VERTEX_ARRAY_RANGE_LENGTH_NV));
@@ -2788,13 +2942,13 @@ void gl_init_enums(VALUE module)
2788
2942
  rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_POINTER_NV", INT2NUM(GL_VERTEX_ARRAY_RANGE_POINTER_NV));
2789
2943
  rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_VALID_NV", INT2NUM(GL_VERTEX_ARRAY_RANGE_VALID_NV));
2790
2944
  rb_define_const(module, "GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV", INT2NUM(GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV));
2791
- rb_define_const(module, "GL_VERTEX_ARRAY_SIZE_EXT", INT2NUM(GL_VERTEX_ARRAY_SIZE_EXT));
2792
2945
  rb_define_const(module, "GL_VERTEX_ARRAY_SIZE", INT2NUM(GL_VERTEX_ARRAY_SIZE));
2946
+ rb_define_const(module, "GL_VERTEX_ARRAY_SIZE_EXT", INT2NUM(GL_VERTEX_ARRAY_SIZE_EXT));
2793
2947
  rb_define_const(module, "GL_VERTEX_ARRAY_STORAGE_HINT_APPLE", INT2NUM(GL_VERTEX_ARRAY_STORAGE_HINT_APPLE));
2794
- rb_define_const(module, "GL_VERTEX_ARRAY_STRIDE_EXT", INT2NUM(GL_VERTEX_ARRAY_STRIDE_EXT));
2795
2948
  rb_define_const(module, "GL_VERTEX_ARRAY_STRIDE", INT2NUM(GL_VERTEX_ARRAY_STRIDE));
2796
- rb_define_const(module, "GL_VERTEX_ARRAY_TYPE_EXT", INT2NUM(GL_VERTEX_ARRAY_TYPE_EXT));
2949
+ rb_define_const(module, "GL_VERTEX_ARRAY_STRIDE_EXT", INT2NUM(GL_VERTEX_ARRAY_STRIDE_EXT));
2797
2950
  rb_define_const(module, "GL_VERTEX_ARRAY_TYPE", INT2NUM(GL_VERTEX_ARRAY_TYPE));
2951
+ rb_define_const(module, "GL_VERTEX_ARRAY_TYPE_EXT", INT2NUM(GL_VERTEX_ARRAY_TYPE_EXT));
2798
2952
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY0_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY0_NV));
2799
2953
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY10_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY10_NV));
2800
2954
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY11_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY11_NV));
@@ -2811,42 +2965,45 @@ void gl_init_enums(VALUE module)
2811
2965
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY7_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY7_NV));
2812
2966
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY8_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY8_NV));
2813
2967
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY9_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY9_NV));
2814
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB));
2815
2968
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING));
2816
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB));
2969
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB));
2817
2970
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_ENABLED", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED));
2818
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB));
2971
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB));
2972
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV));
2819
2973
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED));
2820
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB));
2974
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB));
2821
2975
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_POINTER", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_POINTER));
2822
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB));
2976
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB));
2823
2977
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_SIZE", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_SIZE));
2824
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB));
2978
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB));
2825
2979
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_STRIDE", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_STRIDE));
2826
- rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB));
2980
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB));
2827
2981
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_TYPE", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_TYPE));
2982
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB));
2828
2983
  rb_define_const(module, "GL_VERTEX_BLEND_ARB", INT2NUM(GL_VERTEX_BLEND_ARB));
2829
2984
  rb_define_const(module, "GL_VERTEX_CONSISTENT_HINT_PGI", INT2NUM(GL_VERTEX_CONSISTENT_HINT_PGI));
2830
2985
  rb_define_const(module, "GL_VERTEX_DATA_HINT_PGI", INT2NUM(GL_VERTEX_DATA_HINT_PGI));
2986
+ rb_define_const(module, "GL_VERTEX_ID_NV", INT2NUM(GL_VERTEX_ID_NV));
2831
2987
  rb_define_const(module, "GL_VERTEX_PRECLIP_HINT_SGIX", INT2NUM(GL_VERTEX_PRECLIP_HINT_SGIX));
2832
2988
  rb_define_const(module, "GL_VERTEX_PRECLIP_SGIX", INT2NUM(GL_VERTEX_PRECLIP_SGIX));
2833
2989
  rb_define_const(module, "GL_VERTEX_PROGRAM_ARB", INT2NUM(GL_VERTEX_PROGRAM_ARB));
2834
2990
  rb_define_const(module, "GL_VERTEX_PROGRAM_BINDING_NV", INT2NUM(GL_VERTEX_PROGRAM_BINDING_NV));
2835
2991
  rb_define_const(module, "GL_VERTEX_PROGRAM_NV", INT2NUM(GL_VERTEX_PROGRAM_NV));
2836
- rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE_ARB", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE_ARB));
2992
+ rb_define_const(module, "GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV));
2837
2993
  rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE));
2994
+ rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE_ARB", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE_ARB));
2838
2995
  rb_define_const(module, "GL_VERTEX_PROGRAM_POINT_SIZE_NV", INT2NUM(GL_VERTEX_PROGRAM_POINT_SIZE_NV));
2839
- rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE_ARB", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE_ARB));
2840
2996
  rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE));
2997
+ rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE_ARB", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE_ARB));
2841
2998
  rb_define_const(module, "GL_VERTEX_PROGRAM_TWO_SIDE_NV", INT2NUM(GL_VERTEX_PROGRAM_TWO_SIDE_NV));
2999
+ rb_define_const(module, "GL_VERTEX_SHADER", INT2NUM(GL_VERTEX_SHADER));
2842
3000
  rb_define_const(module, "GL_VERTEX_SHADER_ARB", INT2NUM(GL_VERTEX_SHADER_ARB));
2843
3001
  rb_define_const(module, "GL_VERTEX_SHADER_BINDING_EXT", INT2NUM(GL_VERTEX_SHADER_BINDING_EXT));
2844
3002
  rb_define_const(module, "GL_VERTEX_SHADER_EXT", INT2NUM(GL_VERTEX_SHADER_EXT));
2845
3003
  rb_define_const(module, "GL_VERTEX_SHADER_INSTRUCTIONS_EXT", INT2NUM(GL_VERTEX_SHADER_INSTRUCTIONS_EXT));
2846
- rb_define_const(module, "GL_VERTEX_SHADER", INT2NUM(GL_VERTEX_SHADER));
2847
3004
  rb_define_const(module, "GL_VERTEX_SHADER_INVARIANTS_EXT", INT2NUM(GL_VERTEX_SHADER_INVARIANTS_EXT));
2848
- rb_define_const(module, "GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
2849
3005
  rb_define_const(module, "GL_VERTEX_SHADER_LOCALS_EXT", INT2NUM(GL_VERTEX_SHADER_LOCALS_EXT));
3006
+ rb_define_const(module, "GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", INT2NUM(GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT));
2850
3007
  rb_define_const(module, "GL_VERTEX_SHADER_OPTIMIZED_EXT", INT2NUM(GL_VERTEX_SHADER_OPTIMIZED_EXT));
2851
3008
  rb_define_const(module, "GL_VERTEX_SHADER_VARIANTS_EXT", INT2NUM(GL_VERTEX_SHADER_VARIANTS_EXT));
2852
3009
  rb_define_const(module, "GL_VERTEX_SOURCE_ATI", INT2NUM(GL_VERTEX_SOURCE_ATI));
@@ -2859,46 +3016,44 @@ void gl_init_enums(VALUE module)
2859
3016
  rb_define_const(module, "GL_VERTEX_STREAM5_ATI", INT2NUM(GL_VERTEX_STREAM5_ATI));
2860
3017
  rb_define_const(module, "GL_VERTEX_STREAM6_ATI", INT2NUM(GL_VERTEX_STREAM6_ATI));
2861
3018
  rb_define_const(module, "GL_VERTEX_STREAM7_ATI", INT2NUM(GL_VERTEX_STREAM7_ATI));
3019
+ rb_define_const(module, "GL_VERTEX_WEIGHTING_EXT", INT2NUM(GL_VERTEX_WEIGHTING_EXT));
2862
3020
  rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_EXT));
2863
3021
  rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT));
2864
3022
  rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT));
2865
3023
  rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT));
2866
3024
  rb_define_const(module, "GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT", INT2NUM(GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT));
2867
- rb_define_const(module, "GL_VERTEX_WEIGHTING_EXT", INT2NUM(GL_VERTEX_WEIGHTING_EXT));
2868
3025
  rb_define_const(module, "GL_VIBRANCE_BIAS_NV", INT2NUM(GL_VIBRANCE_BIAS_NV));
2869
3026
  rb_define_const(module, "GL_VIBRANCE_SCALE_NV", INT2NUM(GL_VIBRANCE_SCALE_NV));
2870
- rb_define_const(module, "GL_VIEWPORT_BIT", INT2NUM(GL_VIEWPORT_BIT));
2871
3027
  rb_define_const(module, "GL_VIEWPORT", INT2NUM(GL_VIEWPORT));
3028
+ rb_define_const(module, "GL_VIEWPORT_BIT", INT2NUM(GL_VIEWPORT_BIT));
2872
3029
  rb_define_const(module, "GL_WEIGHT_ARRAY_ARB", INT2NUM(GL_WEIGHT_ARRAY_ARB));
2873
- rb_define_const(module, "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB));
2874
3030
  rb_define_const(module, "GL_WEIGHT_ARRAY_BUFFER_BINDING", INT2NUM(GL_WEIGHT_ARRAY_BUFFER_BINDING));
3031
+ rb_define_const(module, "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB));
2875
3032
  rb_define_const(module, "GL_WEIGHT_ARRAY_POINTER_ARB", INT2NUM(GL_WEIGHT_ARRAY_POINTER_ARB));
2876
3033
  rb_define_const(module, "GL_WEIGHT_ARRAY_SIZE_ARB", INT2NUM(GL_WEIGHT_ARRAY_SIZE_ARB));
2877
3034
  rb_define_const(module, "GL_WEIGHT_ARRAY_STRIDE_ARB", INT2NUM(GL_WEIGHT_ARRAY_STRIDE_ARB));
2878
3035
  rb_define_const(module, "GL_WEIGHT_ARRAY_TYPE_ARB", INT2NUM(GL_WEIGHT_ARRAY_TYPE_ARB));
2879
3036
  rb_define_const(module, "GL_WEIGHT_SUM_UNITY_ARB", INT2NUM(GL_WEIGHT_SUM_UNITY_ARB));
2880
- rb_define_const(module, "GL_W_EXT", INT2NUM(GL_W_EXT));
2881
3037
  rb_define_const(module, "GL_WIDE_LINE_HINT_PGI", INT2NUM(GL_WIDE_LINE_HINT_PGI));
2882
3038
  rb_define_const(module, "GL_WRAP_BORDER_SUN", INT2NUM(GL_WRAP_BORDER_SUN));
2883
- rb_define_const(module, "GL_WRITE_ONLY_ARB", INT2NUM(GL_WRITE_ONLY_ARB));
2884
3039
  rb_define_const(module, "GL_WRITE_ONLY", INT2NUM(GL_WRITE_ONLY));
3040
+ rb_define_const(module, "GL_WRITE_ONLY_ARB", INT2NUM(GL_WRITE_ONLY_ARB));
2885
3041
  rb_define_const(module, "GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV", INT2NUM(GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV));
2886
3042
  rb_define_const(module, "GL_WRITE_PIXEL_DATA_RANGE_NV", INT2NUM(GL_WRITE_PIXEL_DATA_RANGE_NV));
2887
3043
  rb_define_const(module, "GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV", INT2NUM(GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV));
2888
- rb_define_const(module, "GL_X_EXT", INT2NUM(GL_X_EXT));
3044
+ rb_define_const(module, "GL_W_EXT", INT2NUM(GL_W_EXT));
2889
3045
  rb_define_const(module, "GL_XOR", INT2NUM(GL_XOR));
3046
+ rb_define_const(module, "GL_X_EXT", INT2NUM(GL_X_EXT));
2890
3047
  rb_define_const(module, "GL_YCBCR_422_APPLE", INT2NUM(GL_YCBCR_422_APPLE));
2891
3048
  rb_define_const(module, "GL_YCBCR_MESA", INT2NUM(GL_YCBCR_MESA));
3049
+ rb_define_const(module, "GL_YCRCBA_SGIX", INT2NUM(GL_YCRCBA_SGIX));
2892
3050
  rb_define_const(module, "GL_YCRCB_422_SGIX", INT2NUM(GL_YCRCB_422_SGIX));
2893
3051
  rb_define_const(module, "GL_YCRCB_444_SGIX", INT2NUM(GL_YCRCB_444_SGIX));
2894
- rb_define_const(module, "GL_YCRCBA_SGIX", INT2NUM(GL_YCRCBA_SGIX));
2895
3052
  rb_define_const(module, "GL_YCRCB_SGIX", INT2NUM(GL_YCRCB_SGIX));
2896
3053
  rb_define_const(module, "GL_Y_EXT", INT2NUM(GL_Y_EXT));
2897
- rb_define_const(module, "GL_ZERO_EXT", INT2NUM(GL_ZERO_EXT));
2898
3054
  rb_define_const(module, "GL_ZERO", INT2NUM(GL_ZERO));
2899
- rb_define_const(module, "GL_Z_EXT", INT2NUM(GL_Z_EXT));
3055
+ rb_define_const(module, "GL_ZERO_EXT", INT2NUM(GL_ZERO_EXT));
2900
3056
  rb_define_const(module, "GL_ZOOM_X", INT2NUM(GL_ZOOM_X));
2901
3057
  rb_define_const(module, "GL_ZOOM_Y", INT2NUM(GL_ZOOM_Y));
2902
- /**/
2903
- rb_define_const(module, "GL_ALL_CLIENT_ATTRIB_BITS", INT2NUM(GL_ALL_CLIENT_ATTRIB_BITS));
3058
+ rb_define_const(module, "GL_Z_EXT", INT2NUM(GL_Z_EXT));
2904
3059
  }