ruby-opengl 0.40.1 → 0.50.0

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Files changed (154) hide show
  1. data/Rakefile +2 -2
  2. data/doc/build_install.txt +48 -28
  3. data/doc/extensions.txt +361 -0
  4. data/doc/history.txt +8 -2
  5. data/doc/requirements_and_design.txt +0 -13
  6. data/doc/roadmap.txt +11 -13
  7. data/doc/supplies/page_template.html +11 -5
  8. data/doc/thanks.txt +2 -4
  9. data/doc/tutorial.txt +1 -4
  10. data/examples/{nehe_lesson02.rb → NeHe/nehe_lesson02.rb} +0 -0
  11. data/examples/{nehe_lesson03.rb → NeHe/nehe_lesson03.rb} +0 -0
  12. data/examples/{nehe_lesson04.rb → NeHe/nehe_lesson04.rb} +0 -0
  13. data/examples/{nehe_lesson05.rb → NeHe/nehe_lesson05.rb} +0 -0
  14. data/examples/NeHe/nehe_lesson36.rb +303 -0
  15. data/examples/OrangeBook/3Dlabs-License.txt +33 -0
  16. data/examples/OrangeBook/brick.frag +36 -0
  17. data/examples/OrangeBook/brick.rb +388 -0
  18. data/examples/OrangeBook/brick.vert +41 -0
  19. data/examples/OrangeBook/particle.frag +17 -0
  20. data/examples/OrangeBook/particle.rb +424 -0
  21. data/examples/OrangeBook/particle.vert +38 -0
  22. data/examples/README +13 -83
  23. data/examples/RedBook/aaindex.rb +97 -0
  24. data/examples/RedBook/aapoly.rb +142 -0
  25. data/examples/RedBook/aargb.rb +119 -0
  26. data/examples/RedBook/accanti.rb +162 -0
  27. data/examples/RedBook/accpersp.rb +215 -0
  28. data/examples/RedBook/alpha.rb +123 -0
  29. data/examples/RedBook/alpha3D.rb +158 -0
  30. data/examples/RedBook/bezcurve.rb +105 -0
  31. data/examples/RedBook/bezmesh.rb +137 -0
  32. data/examples/RedBook/checker.rb +124 -0
  33. data/examples/RedBook/clip.rb +95 -0
  34. data/examples/RedBook/colormat.rb +135 -0
  35. data/examples/RedBook/cube.rb +69 -0
  36. data/examples/RedBook/depthcue.rb +99 -0
  37. data/examples/RedBook/dof.rb +205 -0
  38. data/examples/{legacy → RedBook}/double.rb +59 -58
  39. data/examples/{legacy → RedBook}/drawf.rb +47 -54
  40. data/examples/RedBook/feedback.rb +145 -0
  41. data/examples/RedBook/fog.rb +167 -0
  42. data/examples/RedBook/font.rb +151 -0
  43. data/examples/RedBook/hello.rb +79 -0
  44. data/examples/RedBook/image.rb +137 -0
  45. data/examples/{legacy → RedBook}/jitter.rb +60 -62
  46. data/examples/RedBook/lines.rb +128 -0
  47. data/examples/RedBook/list.rb +111 -0
  48. data/examples/RedBook/material.rb +275 -0
  49. data/examples/RedBook/mipmap.rb +156 -0
  50. data/examples/{legacy → RedBook}/model.rb +66 -72
  51. data/examples/{legacy → RedBook}/movelight.rb +67 -75
  52. data/examples/RedBook/pickdepth.rb +179 -0
  53. data/examples/{legacy → RedBook}/planet.rb +62 -66
  54. data/examples/RedBook/quadric.rb +158 -0
  55. data/examples/RedBook/robot.rb +115 -0
  56. data/examples/RedBook/select.rb +196 -0
  57. data/examples/RedBook/smooth.rb +95 -0
  58. data/examples/RedBook/stencil.rb +163 -0
  59. data/examples/RedBook/stroke.rb +167 -0
  60. data/examples/RedBook/surface.rb +166 -0
  61. data/examples/RedBook/teaambient.rb +132 -0
  62. data/examples/RedBook/teapots.rb +182 -0
  63. data/examples/RedBook/tess.rb +183 -0
  64. data/examples/RedBook/texbind.rb +147 -0
  65. data/examples/RedBook/texgen.rb +169 -0
  66. data/examples/RedBook/texturesurf.rb +128 -0
  67. data/examples/RedBook/varray.rb +159 -0
  68. data/examples/RedBook/wrap.rb +148 -0
  69. data/examples/misc/anisotropic.rb +194 -0
  70. data/examples/misc/font-glut.rb +46 -0
  71. data/examples/{plane.rb → misc/plane.rb} +0 -0
  72. data/examples/misc/readpixel.rb +65 -0
  73. data/examples/{smooth.rb → misc/smooth.rb} +0 -0
  74. data/examples/{test.rb → misc/test.rb} +0 -0
  75. data/ext/common/common.h +252 -70
  76. data/ext/common/gl-enums.h +6102 -7334
  77. data/ext/common/gl-types.h +47 -0
  78. data/ext/common/glu-enums.h +469 -0
  79. data/ext/gl/gl-1.0-1.1.c +842 -2464
  80. data/ext/gl/gl-1.2.c +217 -281
  81. data/ext/gl/gl-1.3.c +113 -133
  82. data/ext/gl/gl-1.4.c +98 -334
  83. data/ext/gl/gl-1.5.c +28 -34
  84. data/ext/gl/gl-2.0.c +26 -235
  85. data/ext/gl/gl-2.1.c +31 -124
  86. data/ext/gl/gl-enums.c +786 -631
  87. data/ext/gl/gl-ext-arb.c +66 -0
  88. data/ext/gl/gl-ext-ext.c +218 -0
  89. data/ext/gl/gl.c +138 -31
  90. data/ext/gl/mkrf_conf.rb +1 -0
  91. data/ext/glu/glu-enums.c +163 -0
  92. data/ext/glu/glu.c +1003 -1205
  93. data/ext/glu/mkrf_conf.rb +1 -0
  94. data/ext/glut/glut.c +1056 -1175
  95. data/lib/opengl.rb +90 -3
  96. data/test/tc_common.rb +26 -13
  97. data/test/tc_ext_arb.rb +73 -0
  98. data/test/tc_ext_ext.rb +74 -0
  99. data/test/tc_func_12.rb +8 -8
  100. data/test/tc_func_13.rb +17 -11
  101. data/test/tc_func_14.rb +8 -8
  102. data/test/tc_func_15.rb +190 -2
  103. data/test/tc_func_20.rb +36 -10
  104. data/test/tc_func_21.rb +445 -2
  105. data/test/tc_glu.rb +305 -0
  106. data/test/tc_misc.rb +1 -0
  107. metadata +84 -68
  108. data/doc/screenshots.txt +0 -23
  109. data/examples/legacy/COPYRIGHT +0 -8
  110. data/examples/legacy/aaindex.rb +0 -98
  111. data/examples/legacy/aapoly.rb +0 -153
  112. data/examples/legacy/aargb.rb +0 -139
  113. data/examples/legacy/accanti.rb +0 -159
  114. data/examples/legacy/accpersp.rb +0 -216
  115. data/examples/legacy/alpha.rb +0 -133
  116. data/examples/legacy/alpha3D.rb +0 -165
  117. data/examples/legacy/bezcurve.rb +0 -107
  118. data/examples/legacy/bezmesh.rb +0 -131
  119. data/examples/legacy/checker.rb +0 -121
  120. data/examples/legacy/clip.rb +0 -104
  121. data/examples/legacy/colormat.rb +0 -145
  122. data/examples/legacy/cube.rb +0 -73
  123. data/examples/legacy/depthcue.rb +0 -101
  124. data/examples/legacy/dof.rb +0 -212
  125. data/examples/legacy/feedback.rb +0 -152
  126. data/examples/legacy/fog.rb +0 -172
  127. data/examples/legacy/font-glut.rb +0 -41
  128. data/examples/legacy/font.rb +0 -158
  129. data/examples/legacy/hello.rb +0 -75
  130. data/examples/legacy/image.rb +0 -145
  131. data/examples/legacy/lines.rb +0 -135
  132. data/examples/legacy/list.rb +0 -120
  133. data/examples/legacy/material.rb +0 -290
  134. data/examples/legacy/mipmap.rb +0 -159
  135. data/examples/legacy/pickdepth.rb +0 -180
  136. data/examples/legacy/quadric.rb +0 -180
  137. data/examples/legacy/readpixel.rb +0 -59
  138. data/examples/legacy/robot.rb +0 -120
  139. data/examples/legacy/select.rb +0 -207
  140. data/examples/legacy/smooth.rb +0 -41
  141. data/examples/legacy/stencil.rb +0 -154
  142. data/examples/legacy/stroke.rb +0 -170
  143. data/examples/legacy/surface.rb +0 -170
  144. data/examples/legacy/teaambient.rb +0 -132
  145. data/examples/legacy/teapots.rb +0 -188
  146. data/examples/legacy/tess.rb +0 -222
  147. data/examples/legacy/texbind.rb +0 -157
  148. data/examples/legacy/texgen.rb +0 -171
  149. data/examples/legacy/texturesurf.rb +0 -128
  150. data/examples/legacy/varray.rb +0 -167
  151. data/examples/legacy/wrap.rb +0 -158
  152. data/lib/gl_prev.rb +0 -46
  153. data/lib/glu_prev.rb +0 -46
  154. data/lib/glut_prev.rb +0 -45
data/test/tc_func_14.rb CHANGED
@@ -25,7 +25,7 @@ class Test_14 < Test::Unit::TestCase
25
25
  end
26
26
 
27
27
  def test_arrays_2
28
- return if not supported?(["glSecondaryColorPointer","glFogCoordPointer"])
28
+ return if not supported?(1.4)
29
29
  sc = [0,1,0, 1,0,1].pack("f*")
30
30
  fc = [1, 0].pack("f*")
31
31
 
@@ -61,7 +61,7 @@ class Test_14 < Test::Unit::TestCase
61
61
  end
62
62
 
63
63
  def test_arrays_3
64
- return if not supported?(["glMultiDrawArrays","glMultiDrawElements"])
64
+ return if not supported?(1.4)
65
65
  va = [0,0, 1,0, 1,1, 0,0, 1,0, 0,1].pack("f*")
66
66
  glVertexPointer(2,GL_FLOAT,0,va)
67
67
 
@@ -70,7 +70,7 @@ class Test_14 < Test::Unit::TestCase
70
70
  buf = glFeedbackBuffer(256,GL_3D)
71
71
  glRenderMode(GL_FEEDBACK)
72
72
 
73
- glMultiDrawArrays(GL_POLYGON, [0,3], [3,3], 2)
73
+ glMultiDrawArrays(GL_POLYGON, [0,3], [3,3])
74
74
 
75
75
  i1 = [0,1,2].pack("C*")
76
76
  i2 = [3,4,5].pack("C*")
@@ -82,7 +82,7 @@ class Test_14 < Test::Unit::TestCase
82
82
  end
83
83
 
84
84
  def test_glblendfuncseparate
85
- return if not supported?(["glBlendFuncSeparate"])
85
+ return if not supported?(1.4)
86
86
  glBlendFuncSeparate(GL_SRC_COLOR,GL_SRC_COLOR,GL_SRC_COLOR,GL_SRC_COLOR)
87
87
  assert_equal(glGetIntegerv(GL_BLEND_SRC_RGB),GL_SRC_COLOR)
88
88
  assert_equal(glGetIntegerv(GL_BLEND_SRC_ALPHA),GL_SRC_COLOR)
@@ -91,7 +91,7 @@ class Test_14 < Test::Unit::TestCase
91
91
  end
92
92
 
93
93
  def test_glpointparameter
94
- return if not supported?(["glPointParameterf","glPointParameterfv","glPointParameteri","glPointParameteriv"])
94
+ return if not supported?(1.4)
95
95
  glPointParameterf(GL_POINT_SIZE_MIN,2.0)
96
96
  assert_equal(glGetDoublev(GL_POINT_SIZE_MIN),2.0)
97
97
 
@@ -106,7 +106,7 @@ class Test_14 < Test::Unit::TestCase
106
106
  end
107
107
 
108
108
  def test_glfogcoord
109
- return if not supported?(["glFogCoordf","glFogCoordd","glFogCoordfv","glFogCoorddv",])
109
+ return if not supported?(1.4)
110
110
 
111
111
  glFogCoordf(2.0)
112
112
  assert_equal(glGetDoublev(GL_CURRENT_FOG_COORD),2.0)
@@ -120,7 +120,7 @@ class Test_14 < Test::Unit::TestCase
120
120
  end
121
121
 
122
122
  def test_glsecondarycolor
123
- return if not supported?(["glSecondaryColor3b"])
123
+ return if not supported?(1.4)
124
124
 
125
125
  glSecondaryColor3b(2**7-1,0,2**7-1)
126
126
  assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
@@ -157,7 +157,7 @@ class Test_14 < Test::Unit::TestCase
157
157
  end
158
158
 
159
159
  def test_glwindowpos
160
- return if not supported?(["glWindowPos2d"])
160
+ return if not supported?(1.4)
161
161
  # 2
162
162
  glWindowPos2d(1.0,2.0)
163
163
  assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1,2,0,1])
data/test/tc_func_15.rb CHANGED
@@ -25,7 +25,7 @@ class Test_15 < Test::Unit::TestCase
25
25
  end
26
26
 
27
27
  def test_query
28
- return if not supported?(["glGenQueries","glDeleteQueries","glIsQuery","glBeginQuery","glGetQueryiv","glGetQueryObjectiv","glGetQueryObjectuiv"])
28
+ return if not supported?(1.5)
29
29
  queries = glGenQueries(2)
30
30
  assert_equal(queries.size,2)
31
31
 
@@ -55,7 +55,7 @@ class Test_15 < Test::Unit::TestCase
55
55
  end
56
56
 
57
57
  def test_buffers
58
- return if not supported?(["glGenBuffers","glDeleteBuffers","glIsBuffer","glBindBuffer","glBufferData","glBufferSubData","glGetBufferSubData","glMapBuffer","glUnmapBuffer","glGetBufferParameteriv","glGetBufferPointerv"])
58
+ return if not supported?(1.5)
59
59
  buffers = glGenBuffers(2)
60
60
  glBindBuffer(GL_ARRAY_BUFFER,buffers[0])
61
61
  assert_equal(glIsBuffer(buffers[0]),GL_TRUE)
@@ -79,4 +79,192 @@ class Test_15 < Test::Unit::TestCase
79
79
 
80
80
  # FIXME: GetBufferPointerv not yet implemented
81
81
  end
82
+
83
+ def test_buffer_binding_element_array
84
+ return if not supported?(1.5)
85
+
86
+ glEnableClientState(GL_VERTEX_ARRAY)
87
+ va = [0,0, 0,1, 1,1].pack("f*")
88
+ glVertexPointer(2,GL_FLOAT,0,va)
89
+
90
+ #
91
+ data = [0,1,2].pack("C*")
92
+ buffers = glGenBuffers(1)
93
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,buffers[0])
94
+ glBufferData(GL_ELEMENT_ARRAY_BUFFER,3,data,GL_DYNAMIC_DRAW)
95
+
96
+ #
97
+ feedback = glFeedbackBuffer(256,GL_3D)
98
+ glRenderMode(GL_FEEDBACK)
99
+
100
+ glDrawElements(GL_TRIANGLES,3,GL_UNSIGNED_BYTE,0)
101
+ glDrawRangeElements(GL_TRIANGLES,0,3,3,GL_UNSIGNED_BYTE,0)
102
+
103
+ count = glRenderMode(GL_RENDER)
104
+ assert_equal(count,22)
105
+
106
+ glDisableClientState(GL_VERTEX_ARRAY)
107
+ glDeleteBuffers(buffers)
108
+ end
109
+
110
+ def test_buffer_binding_array_1
111
+ return if not supported?(1.5)
112
+
113
+ glEnableClientState(GL_VERTEX_ARRAY)
114
+ va = [0,0, 0,1, 1,1].pack("f*")
115
+
116
+ #
117
+ buffers = glGenBuffers(1)
118
+ glBindBuffer(GL_ARRAY_BUFFER,buffers[0])
119
+ glBufferData(GL_ARRAY_BUFFER,6*4,va,GL_DYNAMIC_DRAW)
120
+
121
+ glVertexPointer(2,GL_FLOAT,0,0)
122
+ assert_equal(glGetPointerv(GL_VERTEX_ARRAY_POINTER),0)
123
+ #
124
+ feedback = glFeedbackBuffer(256,GL_3D)
125
+ glRenderMode(GL_FEEDBACK)
126
+
127
+ glDrawElements(GL_TRIANGLES,3,GL_UNSIGNED_BYTE,[0,1,2].pack("f*"))
128
+
129
+ count = glRenderMode(GL_RENDER)
130
+ assert_equal(count,11)
131
+
132
+ glDeleteBuffers(buffers)
133
+ glDisableClientState(GL_VERTEX_ARRAY)
134
+ end
135
+
136
+ def test_buffer_binding_array_2
137
+ return if not supported?(1.5)
138
+
139
+ efa = [0].pack("C*")
140
+ na = [0,1,0].pack("f*")
141
+ ca = [1,0,1,0].pack("f*")
142
+ ta = [1,0,1,0].pack("f*")
143
+
144
+ buffers = glGenBuffers(4)
145
+ # load data into buffers
146
+ buffer_efa,buffer_na,buffer_ca,buffer_ta = buffers
147
+
148
+ glBindBuffer(GL_ARRAY_BUFFER,buffer_efa)
149
+ glBufferData(GL_ARRAY_BUFFER,1,efa,GL_DYNAMIC_DRAW)
150
+
151
+ glBindBuffer(GL_ARRAY_BUFFER,buffer_na)
152
+ glBufferData(GL_ARRAY_BUFFER,3*4,na,GL_DYNAMIC_DRAW)
153
+
154
+ glBindBuffer(GL_ARRAY_BUFFER,buffer_ca)
155
+ glBufferData(GL_ARRAY_BUFFER,4*4,ca,GL_DYNAMIC_DRAW)
156
+
157
+ glBindBuffer(GL_ARRAY_BUFFER,buffer_ta)
158
+ glBufferData(GL_ARRAY_BUFFER,4*4,ta,GL_DYNAMIC_DRAW)
159
+
160
+ # load buffers into arrays
161
+ glBindBuffer(GL_ARRAY_BUFFER,buffer_na)
162
+ glEdgeFlagPointer(0,0)
163
+ assert_equal(glGetPointerv(GL_EDGE_FLAG_ARRAY_POINTER),0)
164
+
165
+ glBindBuffer(GL_ARRAY_BUFFER,buffer_na)
166
+ glNormalPointer(GL_FLOAT,0,0)
167
+ assert_equal(glGetPointerv(GL_NORMAL_ARRAY_POINTER),0)
168
+
169
+ glBindBuffer(GL_ARRAY_BUFFER,buffer_ca)
170
+ glColorPointer(4,GL_FLOAT,0,0)
171
+ assert_equal(glGetPointerv(GL_COLOR_ARRAY_POINTER),0)
172
+
173
+ glBindBuffer(GL_ARRAY_BUFFER,buffer_ta)
174
+ glTexCoordPointer(4,GL_FLOAT,0,0)
175
+ assert_equal(glGetPointerv(GL_TEXTURE_COORD_ARRAY_POINTER),0)
176
+
177
+ # not really testing index
178
+ glIndexPointer(GL_INT,2,0)
179
+ assert_equal(glGetPointerv(GL_INDEX_ARRAY_POINTER),0)
180
+
181
+ # draw arrays
182
+ glEnable(GL_NORMAL_ARRAY)
183
+ glEnable(GL_COLOR_ARRAY)
184
+ glEnable(GL_TEXTURE_COORD_ARRAY)
185
+ glEnable(GL_EDGE_FLAG_ARRAY)
186
+
187
+ glBegin(GL_TRIANGLES)
188
+ glArrayElement(0)
189
+ glEnd()
190
+
191
+ assert_equal(glGetDoublev(GL_CURRENT_NORMAL),[0,1,0])
192
+ assert_equal(glGetDoublev(GL_CURRENT_COLOR),[1,0,1,0])
193
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS),[1,0,1,0])
194
+ assert_equal(glGetDoublev(GL_EDGE_FLAG),GL_FALSE)
195
+
196
+ glDisable(GL_EDGE_FLAG_ARRAY)
197
+ glDisable(GL_TEXTURE_COORD_ARRAY)
198
+ glDisable(GL_COLOR_ARRAY)
199
+ glDisable(GL_NORMAL_ARRAY)
200
+
201
+ glDeleteBuffers(buffers)
202
+ end
203
+
204
+ def test_buffer_binding_array_3
205
+ return if not supported?(1.5)
206
+
207
+ sc = [0,1,0].pack("f*")
208
+ fc = [1].pack("f*")
209
+
210
+ buffers = glGenBuffers(2)
211
+ # load data into buffers
212
+ buffer_sc,buffer_fc = buffers
213
+
214
+ glBindBuffer(GL_ARRAY_BUFFER,buffer_sc)
215
+ glBufferData(GL_ARRAY_BUFFER,3*4,sc,GL_DYNAMIC_DRAW)
216
+
217
+ glBindBuffer(GL_ARRAY_BUFFER,buffer_fc)
218
+ glBufferData(GL_ARRAY_BUFFER,1*4,fc,GL_DYNAMIC_DRAW)
219
+
220
+ # load buffers into arrays
221
+ glBindBuffer(GL_ARRAY_BUFFER,buffer_sc)
222
+ glSecondaryColorPointer(3,GL_FLOAT,0,0)
223
+ assert_equal(glGetPointerv(GL_SECONDARY_COLOR_ARRAY_POINTER),0)
224
+
225
+ glBindBuffer(GL_ARRAY_BUFFER,buffer_fc)
226
+ glFogCoordPointer(GL_FLOAT,0,0)
227
+ assert_equal(glGetPointerv(GL_FOG_COORD_ARRAY_POINTER),0)
228
+
229
+ # draw arrays
230
+ glEnableClientState(GL_SECONDARY_COLOR_ARRAY)
231
+ glEnableClientState(GL_FOG_COORD_ARRAY)
232
+
233
+ glBegin(GL_TRIANGLES)
234
+ glArrayElement(0)
235
+ glEnd()
236
+
237
+ assert_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0,1,0,1])
238
+ assert_equal(glGetDoublev(GL_CURRENT_FOG_COORD),1)
239
+
240
+ glDisableClientState(GL_SECONDARY_COLOR_ARRAY)
241
+ glDisableClientState(GL_FOG_COORD_ARRAY)
242
+
243
+ glDeleteBuffers(buffers)
244
+ end
245
+
246
+ def test_buffer_binding_array_4
247
+ return if not supported?(1.5)
248
+ va = [0,0, 1,0, 1,1, 0,0, 1,0, 0,1].pack("f*")
249
+ glVertexPointer(2,GL_FLOAT,0,va)
250
+
251
+ glEnable(GL_VERTEX_ARRAY)
252
+
253
+ buf = glFeedbackBuffer(256,GL_3D)
254
+ glRenderMode(GL_FEEDBACK)
255
+
256
+ data = [0,1,2,3,4,5]
257
+ buffers = glGenBuffers(3)
258
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,buffers[0])
259
+ glBufferData(GL_ELEMENT_ARRAY_BUFFER,6,data.pack("C*"),GL_DYNAMIC_DRAW)
260
+
261
+ glMultiDrawElements(GL_TRIANGLES,GL_UNSIGNED_BYTE,[3,3],[0,3])
262
+
263
+ count = glRenderMode(GL_RENDER)
264
+ assert_equal(count,(3*3+2)*2)
265
+
266
+ glDisable(GL_VERTEX_ARRAY)
267
+ glDeleteBuffers(buffers)
268
+ end
269
+
82
270
  end
data/test/tc_func_20.rb CHANGED
@@ -25,7 +25,7 @@ class Test_20 < Test::Unit::TestCase
25
25
  end
26
26
 
27
27
  def test_glblendequationseparate
28
- return if not supported?("glBlendEquationSeparate")
28
+ return if not supported?(2.0)
29
29
  glBlendEquationSeparate(GL_MIN,GL_MAX)
30
30
  assert_equal(glGetIntegerv(GL_BLEND_EQUATION_RGB),GL_MIN)
31
31
  assert_equal(glGetIntegerv(GL_BLEND_EQUATION_ALPHA),GL_MAX)
@@ -35,7 +35,7 @@ class Test_20 < Test::Unit::TestCase
35
35
  end
36
36
 
37
37
  def test_stencilops
38
- return if not supported?(["glStencilOpSeparate","glStencilFuncSeparate","glStencilMaskSeparate"])
38
+ return if not supported?(2.0)
39
39
 
40
40
  glStencilOpSeparate(GL_FRONT, GL_ZERO, GL_INCR, GL_DECR)
41
41
  assert_equal(glGetIntegerv(GL_STENCIL_FAIL), GL_ZERO)
@@ -62,13 +62,14 @@ class Test_20 < Test::Unit::TestCase
62
62
  end
63
63
 
64
64
  def test_gldrawbuf
65
- return if not supported?("glDrawBuffers")
66
- glDrawBuffers([GL_NONE])
67
- assert_equal(glGetIntegerv(GL_DRAW_BUFFER0),GL_NONE)
65
+ return if not supported?(2.0)
66
+ glDrawBuffers([GL_FRONT_LEFT,GL_BACK_LEFT])
67
+ assert_equal(glGetIntegerv(GL_DRAW_BUFFER0),GL_FRONT_LEFT)
68
+ assert_equal(glGetIntegerv(GL_DRAW_BUFFER1),GL_BACK_LEFT)
68
69
  end
69
70
 
70
71
  def test_glvertexattrib
71
- return if not supported?(["glVertexAttrib1f","glGetVertexAttribdv"])
72
+ return if not supported?(2.0)
72
73
  # 1
73
74
  glVertexAttrib1d(1,2.0)
74
75
  assert_equal(glGetVertexAttribdv(1,GL_CURRENT_VERTEX_ATTRIB), [2.0,0.0,0.0,1.0])
@@ -149,7 +150,7 @@ class Test_20 < Test::Unit::TestCase
149
150
  end
150
151
 
151
152
  def test_vertexattribpointer
152
- return if not supported?(["glVertexAttribPointer","glGetVertexAttribPointerv","glEnableVertexAttribArray","glDisableVertexAttribArray"])
153
+ return if not supported?(2.0)
153
154
 
154
155
  vaa = [1,1,1,1, 2,2,2,2].pack("f*")
155
156
  glVertexAttribPointer(1,4,GL_FLOAT,GL_FALSE,0,vaa)
@@ -166,7 +167,7 @@ class Test_20 < Test::Unit::TestCase
166
167
  end
167
168
 
168
169
  def test_shaders
169
- return if not supported?(["glCreateProgram","glIsProgram","glDeleteProgram","glCreateShader","glIsShader","glDeleteShader","glShaderSource","glGetShaderSource","glGetShaderiv","glGetProgramiv","glGetShaderInfoLog","glGetProgramInfoLog","glAttachShader","glDetachShader","glGetAttachedShaders","glValidateProgram","glUseProgram","glLinkProgram"])
170
+ return if not supported?(2.0)
170
171
 
171
172
  vertex_shader_source = "void main() { gl_Position = ftransform();}"
172
173
 
@@ -214,7 +215,7 @@ class Test_20 < Test::Unit::TestCase
214
215
  end
215
216
 
216
217
  def test_shaders_2
217
- return if not supported?(["glCreateProgram","glBindAttribLocation","glGetAttribLocation"])
218
+ return if not supported?(2.0)
218
219
 
219
220
  vertex_shader_source = "attribute vec4 test; uniform float testvec1; uniform vec2 testvec2; uniform vec3 testvec3; uniform vec4 testvec4; uniform int testivec1; uniform ivec2 testivec2; uniform ivec3 testivec3; uniform ivec4 testivec4; void main() { gl_Position = testvec1 * test * testvec2.x * testvec3.x * testivec1 * testivec2.x * testivec3.x * testivec4.x + testvec4;}"
220
221
  program = glCreateProgram()
@@ -287,7 +288,7 @@ class Test_20 < Test::Unit::TestCase
287
288
  end
288
289
 
289
290
  def test_shaders_3
290
- return if not supported?(["glCreateProgram","glUniformMatrix2fv"])
291
+ return if not supported?(2.0)
291
292
 
292
293
  vertex_shader_source = "uniform mat2 testmat2; uniform mat3 testmat3; uniform mat4 testmat4; void main() { gl_Position = gl_Vertex * testmat4[0].x * testmat3[0].x * testmat2[0].x;}"
293
294
 
@@ -317,4 +318,29 @@ class Test_20 < Test::Unit::TestCase
317
318
  glUniformMatrix4fv(tm4l, 1, GL_TRUE, [0,1,0,1, 1,0,1,0, 0,1,0,1, 1,0,1,0])
318
319
  assert_equal(glGetUniformfv(program,tm4l),[0,1,0,1, 1,0,1,0, 0,1,0,1, 1,0,1,0])
319
320
  end
321
+
322
+
323
+ def test_buffered_vertexattribpointer
324
+ return if not supported?(2.0)
325
+
326
+ vaa = [1,1,1,1, 2,2,2,2].pack("f*")
327
+
328
+ buffers = glGenBuffers(1)
329
+
330
+ glBindBuffer(GL_ARRAY_BUFFER,buffers[0])
331
+ glBufferData(GL_ARRAY_BUFFER,8*4,vaa,GL_DYNAMIC_DRAW)
332
+
333
+ glVertexAttribPointer(1,4,GL_FLOAT,GL_FALSE,0,0)
334
+ assert_equal(glGetVertexAttribPointerv(1),0)
335
+
336
+ glEnableVertexAttribArray(1)
337
+
338
+ glBegin(GL_POINTS)
339
+ glArrayElement(1)
340
+ glEnd()
341
+ assert_equal(glGetVertexAttribfv(1,GL_CURRENT_VERTEX_ATTRIB),[2,2,2,2])
342
+
343
+ glDisableVertexAttribArray(1)
344
+ glDeleteBuffers(buffers)
345
+ end
320
346
  end
data/test/tc_func_21.rb CHANGED
@@ -25,7 +25,7 @@ class Test_21 < Test::Unit::TestCase
25
25
  end
26
26
 
27
27
  def test_gluniformmatrix21
28
- return if not supported?(["glCreateProgram","glUniformMatrix2x3fv"])
28
+ return if not supported?(2.1)
29
29
 
30
30
  vertex_shader_source = "#version 120\n uniform mat2x3 testmat23; uniform mat3x2 testmat32; uniform mat2x4 testmat24; uniform mat4x2 testmat42; uniform mat3x4 testmat34; uniform mat4x3 testmat43; void main() { gl_Position = gl_Vertex * testmat23[0].x * testmat32[0].x * testmat24[0].x * testmat42[0].x * testmat34[0].x * testmat43[0].x;}"
31
31
 
@@ -64,4 +64,447 @@ class Test_21 < Test::Unit::TestCase
64
64
  glUniformMatrix4x3fv(tm43l, 1, GL_FALSE, [1,0,0, 0,1,0, 1,0,0, 0,1,0])
65
65
  assert_equal(glGetUniformfv(program,tm43l),[1,0,0, 0,1,0, 1,0,0, 0,1,0])
66
66
  end
67
- end
67
+
68
+ def test_pixelunpack_bitmap
69
+ return if not supported?(2.1)
70
+ glOrtho(0,$window_size,0,$window_size,0,-1)
71
+
72
+ bitmap = [ 0x55 ] * 8 # 64 bits (8x8 bitmap), stipple pattern
73
+ glPixelStorei(GL_PACK_ALIGNMENT,1)
74
+ glPixelStorei(GL_UNPACK_ALIGNMENT,1)
75
+
76
+ buffers = glGenBuffers(1)
77
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
78
+ glBufferData(GL_PIXEL_UNPACK_BUFFER,8,bitmap.pack("C*"),GL_DYNAMIC_DRAW)
79
+
80
+ glBitmap(8,8,0,0,0,0,0)
81
+ data = glReadPixels(0,0,8,8,GL_RED,GL_UNSIGNED_BYTE)
82
+ assert_equal(data.unpack("C*"),[0,255] * 32)
83
+
84
+ glDeleteBuffers(buffers)
85
+ end
86
+
87
+ def test_pixelunpack_color_convolution
88
+ return if not supported?(2.1)
89
+
90
+ ct = ([0]*3+[1]*3+[0]*3+[1]*3).pack("f*")
91
+ ct2 = ([1]*3+[0]*3+[1]*3+[0]*3).pack("f*")
92
+
93
+ buffers = glGenBuffers(2)
94
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
95
+ glBufferData(GL_PIXEL_UNPACK_BUFFER,4*3*4,ct,GL_DYNAMIC_DRAW)
96
+
97
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
98
+ glBufferData(GL_PIXEL_UNPACK_BUFFER,4*3*4,ct2,GL_DYNAMIC_DRAW)
99
+
100
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
101
+ glColorTable(GL_COLOR_TABLE,GL_RGB8,4,GL_RGB,GL_FLOAT,0)
102
+ assert_equal(glGetColorTable(GL_COLOR_TABLE,GL_RGB,GL_FLOAT),ct)
103
+ glConvolutionFilter1D(GL_CONVOLUTION_1D, GL_RGB8, 4, GL_RGB, GL_FLOAT,0)
104
+ assert_equal(glGetConvolutionFilter(GL_CONVOLUTION_1D, GL_RGB, GL_FLOAT),ct)
105
+
106
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
107
+ glColorSubTable(GL_COLOR_TABLE,0,4,GL_RGB,GL_FLOAT,0)
108
+ assert_equal(glGetColorTable(GL_COLOR_TABLE,GL_RGB,GL_FLOAT),ct2)
109
+ glConvolutionFilter2D(GL_CONVOLUTION_2D, GL_RGB8, 2,2, GL_RGB, GL_FLOAT,0)
110
+ assert_equal(glGetConvolutionFilter(GL_CONVOLUTION_2D, GL_RGB, GL_FLOAT),ct2)
111
+
112
+ glDeleteBuffers(buffers)
113
+ end
114
+
115
+ def test_pixelunpack_separable
116
+ return if not supported?(2.1)
117
+
118
+ sf_a = ([0]*3+[1]*3).pack("f*")
119
+ sf_b = ([1]*3+[0]*3).pack("f*")
120
+
121
+ buffers = glGenBuffers(1)
122
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
123
+ glBufferData(GL_PIXEL_UNPACK_BUFFER,2*3*4 *2,sf_a + sf_b,GL_DYNAMIC_DRAW)
124
+
125
+ glSeparableFilter2D(GL_SEPARABLE_2D,GL_RGB8, 2,2,GL_RGB,GL_FLOAT,0,2*3*4)
126
+ assert_equal(glGetSeparableFilter(GL_SEPARABLE_2D,GL_RGB,GL_FLOAT), [sf_a,sf_b])
127
+
128
+ glDeleteBuffers(buffers)
129
+ end
130
+
131
+ def test_pixelunpack_drawpixels
132
+ return if not supported?(2.1)
133
+
134
+ glClearColor(0,0,0,0)
135
+ glClear(GL_COLOR_BUFFER_BIT)
136
+
137
+ image = ([1.0] * 3 * 16).pack("f*")
138
+
139
+ buffers = glGenBuffers(1)
140
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
141
+ glBufferData(GL_PIXEL_UNPACK_BUFFER,3*16*4,image,GL_DYNAMIC_DRAW)
142
+
143
+ glDrawPixels(4,4,GL_RGB,GL_FLOAT,0)
144
+
145
+ data = glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT)
146
+ assert_equal(data,image)
147
+
148
+ glDeleteBuffers(buffers)
149
+ end
150
+
151
+ def test_pixelunpack_polygonstipple
152
+ return if not supported?(2.1)
153
+
154
+ stipple = ([0x12] * 128).pack("c*")
155
+ buffers = glGenBuffers(1)
156
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
157
+ glBufferData(GL_PIXEL_UNPACK_BUFFER,128,stipple,GL_DYNAMIC_DRAW)
158
+
159
+ glPolygonStipple(0)
160
+ assert_equal(glGetPolygonStipple(),stipple)
161
+ glDeleteBuffers(buffers)
162
+ end
163
+
164
+
165
+ def test_pixelunpack_texturecompression
166
+ return if not supported?(2.1)
167
+ return if not supported?("GL_EXT_texture_compression_s3tc")
168
+
169
+ # S3TC/DXT5 compressed 2x2 pixels stipple patterns [w,b,b,w] and [b,w,w,b]
170
+ image_1 = [0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x01,0x54,0x5C,0x5C].pack("C*")
171
+ image_2 = [0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x54,0x01,0x0D,0x0D].pack("C*")
172
+
173
+ textures = glGenTextures(3)
174
+ glBindTexture(GL_TEXTURE_1D,textures[0])
175
+ glBindTexture(GL_TEXTURE_2D,textures[1])
176
+ glBindTexture(GL_TEXTURE_3D,textures[2])
177
+
178
+ buffers = glGenBuffers(2)
179
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
180
+ glBufferData(GL_PIXEL_UNPACK_BUFFER,16,image_1,GL_DYNAMIC_DRAW)
181
+
182
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
183
+ glBufferData(GL_PIXEL_UNPACK_BUFFER,16,image_2,GL_DYNAMIC_DRAW)
184
+
185
+ # Note: 1D and 3D compressed textures are not supported by S3TC/DXTn, and usually not supported at all
186
+
187
+ # 1D
188
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
189
+ glCompressedTexImage1D(GL_TEXTURE_1D,0,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,4,0,16,0)
190
+ err = glGetError()
191
+ assert(err == 0 || err == GL_INVALID_ENUM || err == GL_INVALID_OPERATION)
192
+ if (err == 0)
193
+ assert_equal(glGetCompressedTexImage(GL_TEXTURE_1D,0), image_1)
194
+ end
195
+
196
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
197
+ glCompressedTexSubImage1D(GL_TEXTURE_1D,0,0,4,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,16,0)
198
+ err = glGetError()
199
+ assert(err == 0 || err == GL_INVALID_ENUM || err == GL_INVALID_OPERATION)
200
+ if (err == 0)
201
+ assert_equal(glGetCompressedTexImage(GL_TEXTURE_1D,0), image_2)
202
+ end
203
+
204
+ # 2D
205
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
206
+ glCompressedTexImage2D(GL_TEXTURE_2D,0,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,2,2,0,16,0)
207
+ assert_equal(glGetCompressedTexImage(GL_TEXTURE_2D,0), image_1)
208
+
209
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
210
+ glCompressedTexSubImage2D(GL_TEXTURE_2D,0,0,0,2,2,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,16,0)
211
+ assert_equal(glGetCompressedTexImage(GL_TEXTURE_2D,0), image_2)
212
+
213
+ # 3D
214
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
215
+ glCompressedTexImage3D(GL_TEXTURE_3D,0,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,2,2,1,0,16,0)
216
+ err = glGetError()
217
+ assert(err == 0 || err == GL_INVALID_ENUM || err == GL_INVALID_OPERATION)
218
+ if (err == 0)
219
+ assert_equal(glGetCompressedTexImage(GL_TEXTURE_3D,0), image_1)
220
+ end
221
+
222
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
223
+ glCompressedTexSubImage3D(GL_TEXTURE_3D,0, 0,0,0, 2,2,1, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 16, 0)
224
+ err = glGetError()
225
+ assert(err == 0 || err == GL_INVALID_ENUM || err == GL_INVALID_OPERATION)
226
+ if (err == 0)
227
+ assert_equal(glGetCompressedTexImage(GL_TEXTURE_3D,0), image_2)
228
+ end
229
+
230
+ glDeleteBuffers(buffers)
231
+ glDeleteTextures(textures)
232
+ end
233
+
234
+ def test_pixelunpack_texture
235
+ return if not supported?(2.1)
236
+
237
+ textures = glGenTextures(3)
238
+ image_1 = ([0,0,0,1,1,1] * 8).pack("f*") # 16 RGB pixels
239
+ image_2 = ([1,1,1,0,0,0] * 8).pack("f*") # 16 RGB pixels
240
+
241
+ buffers = glGenBuffers(2)
242
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
243
+ glBufferData(GL_PIXEL_UNPACK_BUFFER,6*8*4,image_1,GL_DYNAMIC_DRAW)
244
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
245
+ glBufferData(GL_PIXEL_UNPACK_BUFFER,6*8*4,image_2,GL_DYNAMIC_DRAW)
246
+
247
+ # 3D
248
+ glBindTexture(GL_TEXTURE_3D,textures[0])
249
+
250
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
251
+ glTexImage3D(GL_TEXTURE_3D,0,GL_RGB8,2,2,4,0,GL_RGB,GL_FLOAT,0)
252
+ assert_equal(glGetTexImage(GL_TEXTURE_3D,0,GL_RGB,GL_FLOAT),image_1)
253
+
254
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
255
+ glTexSubImage3D(GL_TEXTURE_3D,0, 0,0,0, 2,2,4,GL_RGB,GL_FLOAT,0)
256
+ assert_equal(glGetTexImage(GL_TEXTURE_3D,0,GL_RGB,GL_FLOAT),image_2)
257
+
258
+ # 2D
259
+ glBindTexture(GL_TEXTURE_2D,textures[1])
260
+
261
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
262
+ glTexImage2D(GL_TEXTURE_2D,0,GL_RGB8, 4, 4, 0, GL_RGB, GL_FLOAT, 0)
263
+ assert_equal(glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT), image_1)
264
+
265
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
266
+ glTexSubImage2D(GL_TEXTURE_2D,0, 0,0, 4,4,GL_RGB,GL_FLOAT,0)
267
+ assert_equal(glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT),image_2)
268
+
269
+ # 1D
270
+ glBindTexture(GL_TEXTURE_1D,textures[2])
271
+
272
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
273
+
274
+ glTexImage1D(GL_TEXTURE_1D,0,GL_RGB8, 16, 0, GL_RGB, GL_FLOAT, 0)
275
+ assert_equal(glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT), image_1)
276
+
277
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[1])
278
+ glTexSubImage1D(GL_TEXTURE_1D,0, 0, 16,GL_RGB,GL_FLOAT,0)
279
+ assert_equal(glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT),image_2)
280
+
281
+ glDeleteBuffers(buffers)
282
+ glDeleteTextures(textures)
283
+ end
284
+
285
+ def test_pixelunpack_pixelmap
286
+ return if not supported?(2.1)
287
+ data_1 = [1,2,3,4].pack("f*")
288
+ data_2 = [5,6,7,8].pack("I*")
289
+ data_3 = [9,10,11,12].pack("S*")
290
+
291
+ buffers = glGenBuffers(3)
292
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER,buffers[0])
293
+ glBufferData(GL_PIXEL_UNPACK_BUFFER,4*4+4*4+4*2,data_1+data_2+data_3,GL_DYNAMIC_DRAW)
294
+
295
+ glPixelMapfv(GL_PIXEL_MAP_I_TO_I,4,0)
296
+ assert_equal(glGetPixelMapfv(GL_PIXEL_MAP_I_TO_I), [1,2,3,4])
297
+
298
+ glPixelMapuiv(GL_PIXEL_MAP_I_TO_I,4,4*4)
299
+ assert_equal(glGetPixelMapuiv(GL_PIXEL_MAP_I_TO_I),[5,6,7,8])
300
+
301
+ glPixelMapusv(GL_PIXEL_MAP_I_TO_I,4,4*4+4*4)
302
+ assert_equal(glGetPixelMapusv(GL_PIXEL_MAP_I_TO_I),[9,10,11,12])
303
+
304
+ glDeleteBuffers(buffers)
305
+ end
306
+
307
+ def test_pixelpack_readpixels
308
+ return if not supported?(2.1)
309
+ glClearColor(0,0,0,0)
310
+ glClear(GL_COLOR_BUFFER_BIT)
311
+
312
+ image = ([1.0] * 3 * 16).pack("f*")
313
+ glDrawPixels(4,4,GL_RGB,GL_FLOAT,image)
314
+
315
+ buffers = glGenBuffers(1)
316
+ glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
317
+ glBufferData(GL_PIXEL_PACK_BUFFER_ARB,4*4*4*3, nil, GL_STREAM_READ)
318
+ glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT,0)
319
+
320
+ data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
321
+ assert_equal(data,image)
322
+ glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
323
+
324
+ glDeleteBuffers(buffers)
325
+ end
326
+
327
+ def test_pixelpack_pixelmap
328
+ return if not supported?(2.1)
329
+
330
+ buffers = glGenBuffers(1)
331
+ glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
332
+ glBufferData(GL_PIXEL_PACK_BUFFER_ARB,4*4, nil, GL_STREAM_READ)
333
+
334
+ # fv
335
+ glPixelMapfv(GL_PIXEL_MAP_I_TO_I,[1,2,3,4])
336
+ glGetPixelMapfv(GL_PIXEL_MAP_I_TO_I,0)
337
+
338
+ data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
339
+ assert_equal([1,2,3,4].pack("f*"),data)
340
+ glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
341
+
342
+ # uiv
343
+ glPixelMapuiv(GL_PIXEL_MAP_I_TO_I,[5,6,7,8])
344
+ glGetPixelMapuiv(GL_PIXEL_MAP_I_TO_I,0)
345
+
346
+ data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
347
+ assert_equal([5,6,7,8].pack("I*"),data)
348
+ glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
349
+
350
+ # usv
351
+ glBufferData(GL_PIXEL_PACK_BUFFER_ARB,4*2, nil, GL_STREAM_READ)
352
+
353
+ glPixelMapusv(GL_PIXEL_MAP_I_TO_I,[9,10,11,12])
354
+ glGetPixelMapusv(GL_PIXEL_MAP_I_TO_I,0)
355
+
356
+ data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
357
+ assert_equal([9,10,11,12].pack("S*"),data)
358
+ glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
359
+
360
+ glDeleteBuffers(buffers)
361
+ end
362
+
363
+ def test_pixelpack_polygonstipple
364
+ return if not supported?(2.1)
365
+
366
+ stipple = [0x12] * 128
367
+
368
+ buffers = glGenBuffers(1)
369
+ glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
370
+ glBufferData(GL_PIXEL_PACK_BUFFER_ARB,128, nil, GL_STREAM_READ)
371
+
372
+ glPolygonStipple(stipple.pack("c*"))
373
+ glGetPolygonStipple(0)
374
+
375
+ data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
376
+ assert_equal(stipple.pack("c*"),data)
377
+ glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
378
+
379
+ glDeleteBuffers(buffers)
380
+ end
381
+
382
+ def test_pixelpack_separablefilter
383
+ return if not supported?(2.1)
384
+ sf_a = ([0]*3+[1]*3).pack("f*")
385
+ sf_b = ([1]*3+[0]*3).pack("f*")
386
+
387
+ buffers = glGenBuffers(1)
388
+ glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
389
+ glBufferData(GL_PIXEL_PACK_BUFFER_ARB,6*4 + 6*4, nil, GL_STREAM_READ)
390
+
391
+ glSeparableFilter2D(GL_SEPARABLE_2D,GL_RGB8, 2,2,GL_RGB,GL_FLOAT,sf_a,sf_b)
392
+ glGetSeparableFilter(GL_SEPARABLE_2D,GL_RGB,GL_FLOAT,0,6*4,0)
393
+
394
+ data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
395
+ assert_equal(data,sf_a + sf_b)
396
+ glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
397
+
398
+ glDeleteBuffers(buffers)
399
+ end
400
+
401
+ def test_pixelpack_convolutionfilter
402
+ return if not supported?(2.1)
403
+
404
+ cf = ([0]*3+[1]*3+[0]*3+[1]*3).pack("f*")
405
+
406
+ buffers = glGenBuffers(1)
407
+ glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
408
+ glBufferData(GL_PIXEL_PACK_BUFFER_ARB,3*4*4, nil, GL_STREAM_READ)
409
+
410
+ glConvolutionFilter1D(GL_CONVOLUTION_1D, GL_RGB8, 4, GL_RGB, GL_FLOAT,cf)
411
+
412
+ glGetConvolutionFilter(GL_CONVOLUTION_1D, GL_RGB, GL_FLOAT,0)
413
+ data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
414
+ assert_equal(data,cf)
415
+ glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
416
+
417
+ glDeleteBuffers(buffers)
418
+ end
419
+
420
+ def test_pixelpack_histogram
421
+ return if not supported?(2.1)
422
+
423
+ glEnable(GL_HISTOGRAM)
424
+
425
+ glHistogram(GL_HISTOGRAM,1,GL_RGB8,GL_FALSE)
426
+
427
+ buffers = glGenBuffers(1)
428
+ glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
429
+ glBufferData(GL_PIXEL_PACK_BUFFER_ARB,3*4, nil, GL_STREAM_READ)
430
+
431
+ glDrawPixels(2,1,GL_RGB,GL_FLOAT,[1,1,1,1,1,1].pack("f*"))
432
+ glGetHistogram(GL_HISTOGRAM,GL_FALSE,GL_RGB,GL_FLOAT,0)
433
+
434
+ data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
435
+ assert_equal(data.unpack("f*"),[2,2,2])
436
+ glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
437
+
438
+ glDeleteBuffers(buffers)
439
+ glDisable(GL_HISTOGRAM)
440
+ end
441
+
442
+ def test_pixelpack_minmax
443
+ return if not supported?(2.1)
444
+
445
+ glEnable(GL_MINMAX)
446
+
447
+ glMinmax(GL_MINMAX,GL_RGB8,GL_FALSE)
448
+
449
+ buffers = glGenBuffers(1)
450
+ glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
451
+ glBufferData(GL_PIXEL_PACK_BUFFER_ARB,6*4, nil, GL_STREAM_READ)
452
+
453
+ glDrawPixels(2,1,GL_RGB,GL_FLOAT,[0,0,0,1,1,1].pack("f*"))
454
+ glGetMinmax(GL_MINMAX,GL_FALSE,GL_RGB,GL_FLOAT,0)
455
+ data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
456
+ assert_equal(data.unpack("f*"),[0,0,0,1,1,1])
457
+ glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
458
+
459
+ glDeleteBuffers(buffers)
460
+ glDisable(GL_MINMAX)
461
+ end
462
+
463
+ def test_pixelpack_teximage
464
+ return if not supported?(2.1)
465
+
466
+ textures = glGenTextures(1)
467
+ glBindTexture(GL_TEXTURE_2D,textures[0])
468
+
469
+ image = ([0,0,0,1,1,1] * 8).pack("f*") # 16 RGB pixels
470
+
471
+ buffers = glGenBuffers(1)
472
+ glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
473
+ glBufferData(GL_PIXEL_PACK_BUFFER_ARB,16*3*4, nil, GL_STREAM_READ)
474
+
475
+ glTexImage2D(GL_TEXTURE_2D,0,GL_RGB8, 4, 4, 0, GL_RGB, GL_FLOAT, image)
476
+ glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT,0)
477
+
478
+ data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
479
+ assert_equal(data,image)
480
+ glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
481
+
482
+ glDeleteBuffers(buffers)
483
+ glDeleteTextures(textures)
484
+ end
485
+
486
+ def test_pixelpack_compressedteximage
487
+ return if not supported?(2.1)
488
+ return if not supported?("GL_EXT_texture_compression_s3tc")
489
+
490
+ # S3TC/DXT5 compressed 2x2 pixels stipple pattern [w,b,b,w]
491
+ image = [0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x01,0x54,0x5C,0x5C].pack("C*")
492
+
493
+ textures = glGenTextures(1)
494
+ glBindTexture(GL_TEXTURE_2D,textures[0])
495
+
496
+ buffers = glGenBuffers(1)
497
+ glBindBuffer(GL_PIXEL_PACK_BUFFER,buffers[0])
498
+ glBufferData(GL_PIXEL_PACK_BUFFER_ARB,image.size, nil, GL_STREAM_READ)
499
+
500
+ glCompressedTexImage2D(GL_TEXTURE_2D,0,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,2,2,0,16,image)
501
+ glGetCompressedTexImage(GL_TEXTURE_2D,0,0)
502
+
503
+ data = glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY)
504
+ assert_equal(data,image)
505
+ glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB)
506
+
507
+ glDeleteBuffers(buffers)
508
+ glDeleteTextures(textures)
509
+ end
510
+ end