ruby-opengl 0.40.1 → 0.50.0
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- data/Rakefile +2 -2
- data/doc/build_install.txt +48 -28
- data/doc/extensions.txt +361 -0
- data/doc/history.txt +8 -2
- data/doc/requirements_and_design.txt +0 -13
- data/doc/roadmap.txt +11 -13
- data/doc/supplies/page_template.html +11 -5
- data/doc/thanks.txt +2 -4
- data/doc/tutorial.txt +1 -4
- data/examples/{nehe_lesson02.rb → NeHe/nehe_lesson02.rb} +0 -0
- data/examples/{nehe_lesson03.rb → NeHe/nehe_lesson03.rb} +0 -0
- data/examples/{nehe_lesson04.rb → NeHe/nehe_lesson04.rb} +0 -0
- data/examples/{nehe_lesson05.rb → NeHe/nehe_lesson05.rb} +0 -0
- data/examples/NeHe/nehe_lesson36.rb +303 -0
- data/examples/OrangeBook/3Dlabs-License.txt +33 -0
- data/examples/OrangeBook/brick.frag +36 -0
- data/examples/OrangeBook/brick.rb +388 -0
- data/examples/OrangeBook/brick.vert +41 -0
- data/examples/OrangeBook/particle.frag +17 -0
- data/examples/OrangeBook/particle.rb +424 -0
- data/examples/OrangeBook/particle.vert +38 -0
- data/examples/README +13 -83
- data/examples/RedBook/aaindex.rb +97 -0
- data/examples/RedBook/aapoly.rb +142 -0
- data/examples/RedBook/aargb.rb +119 -0
- data/examples/RedBook/accanti.rb +162 -0
- data/examples/RedBook/accpersp.rb +215 -0
- data/examples/RedBook/alpha.rb +123 -0
- data/examples/RedBook/alpha3D.rb +158 -0
- data/examples/RedBook/bezcurve.rb +105 -0
- data/examples/RedBook/bezmesh.rb +137 -0
- data/examples/RedBook/checker.rb +124 -0
- data/examples/RedBook/clip.rb +95 -0
- data/examples/RedBook/colormat.rb +135 -0
- data/examples/RedBook/cube.rb +69 -0
- data/examples/RedBook/depthcue.rb +99 -0
- data/examples/RedBook/dof.rb +205 -0
- data/examples/{legacy → RedBook}/double.rb +59 -58
- data/examples/{legacy → RedBook}/drawf.rb +47 -54
- data/examples/RedBook/feedback.rb +145 -0
- data/examples/RedBook/fog.rb +167 -0
- data/examples/RedBook/font.rb +151 -0
- data/examples/RedBook/hello.rb +79 -0
- data/examples/RedBook/image.rb +137 -0
- data/examples/{legacy → RedBook}/jitter.rb +60 -62
- data/examples/RedBook/lines.rb +128 -0
- data/examples/RedBook/list.rb +111 -0
- data/examples/RedBook/material.rb +275 -0
- data/examples/RedBook/mipmap.rb +156 -0
- data/examples/{legacy → RedBook}/model.rb +66 -72
- data/examples/{legacy → RedBook}/movelight.rb +67 -75
- data/examples/RedBook/pickdepth.rb +179 -0
- data/examples/{legacy → RedBook}/planet.rb +62 -66
- data/examples/RedBook/quadric.rb +158 -0
- data/examples/RedBook/robot.rb +115 -0
- data/examples/RedBook/select.rb +196 -0
- data/examples/RedBook/smooth.rb +95 -0
- data/examples/RedBook/stencil.rb +163 -0
- data/examples/RedBook/stroke.rb +167 -0
- data/examples/RedBook/surface.rb +166 -0
- data/examples/RedBook/teaambient.rb +132 -0
- data/examples/RedBook/teapots.rb +182 -0
- data/examples/RedBook/tess.rb +183 -0
- data/examples/RedBook/texbind.rb +147 -0
- data/examples/RedBook/texgen.rb +169 -0
- data/examples/RedBook/texturesurf.rb +128 -0
- data/examples/RedBook/varray.rb +159 -0
- data/examples/RedBook/wrap.rb +148 -0
- data/examples/misc/anisotropic.rb +194 -0
- data/examples/misc/font-glut.rb +46 -0
- data/examples/{plane.rb → misc/plane.rb} +0 -0
- data/examples/misc/readpixel.rb +65 -0
- data/examples/{smooth.rb → misc/smooth.rb} +0 -0
- data/examples/{test.rb → misc/test.rb} +0 -0
- data/ext/common/common.h +252 -70
- data/ext/common/gl-enums.h +6102 -7334
- data/ext/common/gl-types.h +47 -0
- data/ext/common/glu-enums.h +469 -0
- data/ext/gl/gl-1.0-1.1.c +842 -2464
- data/ext/gl/gl-1.2.c +217 -281
- data/ext/gl/gl-1.3.c +113 -133
- data/ext/gl/gl-1.4.c +98 -334
- data/ext/gl/gl-1.5.c +28 -34
- data/ext/gl/gl-2.0.c +26 -235
- data/ext/gl/gl-2.1.c +31 -124
- data/ext/gl/gl-enums.c +786 -631
- data/ext/gl/gl-ext-arb.c +66 -0
- data/ext/gl/gl-ext-ext.c +218 -0
- data/ext/gl/gl.c +138 -31
- data/ext/gl/mkrf_conf.rb +1 -0
- data/ext/glu/glu-enums.c +163 -0
- data/ext/glu/glu.c +1003 -1205
- data/ext/glu/mkrf_conf.rb +1 -0
- data/ext/glut/glut.c +1056 -1175
- data/lib/opengl.rb +90 -3
- data/test/tc_common.rb +26 -13
- data/test/tc_ext_arb.rb +73 -0
- data/test/tc_ext_ext.rb +74 -0
- data/test/tc_func_12.rb +8 -8
- data/test/tc_func_13.rb +17 -11
- data/test/tc_func_14.rb +8 -8
- data/test/tc_func_15.rb +190 -2
- data/test/tc_func_20.rb +36 -10
- data/test/tc_func_21.rb +445 -2
- data/test/tc_glu.rb +305 -0
- data/test/tc_misc.rb +1 -0
- metadata +84 -68
- data/doc/screenshots.txt +0 -23
- data/examples/legacy/COPYRIGHT +0 -8
- data/examples/legacy/aaindex.rb +0 -98
- data/examples/legacy/aapoly.rb +0 -153
- data/examples/legacy/aargb.rb +0 -139
- data/examples/legacy/accanti.rb +0 -159
- data/examples/legacy/accpersp.rb +0 -216
- data/examples/legacy/alpha.rb +0 -133
- data/examples/legacy/alpha3D.rb +0 -165
- data/examples/legacy/bezcurve.rb +0 -107
- data/examples/legacy/bezmesh.rb +0 -131
- data/examples/legacy/checker.rb +0 -121
- data/examples/legacy/clip.rb +0 -104
- data/examples/legacy/colormat.rb +0 -145
- data/examples/legacy/cube.rb +0 -73
- data/examples/legacy/depthcue.rb +0 -101
- data/examples/legacy/dof.rb +0 -212
- data/examples/legacy/feedback.rb +0 -152
- data/examples/legacy/fog.rb +0 -172
- data/examples/legacy/font-glut.rb +0 -41
- data/examples/legacy/font.rb +0 -158
- data/examples/legacy/hello.rb +0 -75
- data/examples/legacy/image.rb +0 -145
- data/examples/legacy/lines.rb +0 -135
- data/examples/legacy/list.rb +0 -120
- data/examples/legacy/material.rb +0 -290
- data/examples/legacy/mipmap.rb +0 -159
- data/examples/legacy/pickdepth.rb +0 -180
- data/examples/legacy/quadric.rb +0 -180
- data/examples/legacy/readpixel.rb +0 -59
- data/examples/legacy/robot.rb +0 -120
- data/examples/legacy/select.rb +0 -207
- data/examples/legacy/smooth.rb +0 -41
- data/examples/legacy/stencil.rb +0 -154
- data/examples/legacy/stroke.rb +0 -170
- data/examples/legacy/surface.rb +0 -170
- data/examples/legacy/teaambient.rb +0 -132
- data/examples/legacy/teapots.rb +0 -188
- data/examples/legacy/tess.rb +0 -222
- data/examples/legacy/texbind.rb +0 -157
- data/examples/legacy/texgen.rb +0 -171
- data/examples/legacy/texturesurf.rb +0 -128
- data/examples/legacy/varray.rb +0 -167
- data/examples/legacy/wrap.rb +0 -158
- data/lib/gl_prev.rb +0 -46
- data/lib/glu_prev.rb +0 -46
- data/lib/glut_prev.rb +0 -45
data/examples/legacy/accpersp.rb
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#/*
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# * Copyright (c) 1993-1997, Silicon Graphics, Inc.
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# * ALL RIGHTS RESERVED
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# * Permission to use, copy, modify, and distribute this software for
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# * any purpose and without fee is hereby granted, provided that the above
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# * copyright notice appear in all copies and that both the copyright notice
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# * and this permission notice appear in supporting documentation, and that
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# * the name of Silicon Graphics, Inc. not be used in advertising
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# * or publicity pertaining to distribution of the software without specific,
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# * written prior permission.
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# *
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# * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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# * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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# * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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# * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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# * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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# * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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# * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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# * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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# *
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# * US Government Users Restricted Rights
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# * Use, duplication, or disclosure by the Government is subject to
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# * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# * (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# * clause at DFARS 252.227-7013 and/or in similar or successor
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# * clauses in the FAR or the DOD or NASA FAR Supplement.
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# * Unpublished-- rights reserved under the copyright laws of the
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# * United States. Contractor/manufacturer is Silicon Graphics,
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# * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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# *
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# * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
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# */
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#
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#/* accpersp.c
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# * Use the accumulation buffer to do full-scene antialiasing
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# * on a scene with perspective projection, using the special
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# * routines accFrustum() and accPerspective().
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# */
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require "gl_prev"
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require "glu_prev"
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require "glut_prev"
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$LOAD_PATH.push(File.dirname($0)) # Find jitter in script directory
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PI_=3.14159265358979323846
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#/* accFrustum()
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# * The first 6 arguments are identical to the glFrustum() call.
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# *
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# * pixdx and pixdy are anti-alias jitter in pixels.
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# * Set both equal to 0.0 for no anti-alias jitter.
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# * eyedx and eyedy are depth-of field jitter in pixels.
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# * Set both equal to 0.0 for no depth of field effects.
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# *
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# * focus is distance from eye to plane in focus.
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# * focus must be greater than, but not equal to 0.0.
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# *
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# * Note that accFrustum() calls glTranslatef(). You will
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# * probably want to insure that your ModelView matrix has been
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# * initialized to identity before calling accFrustum().
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# */
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def accFrustum(left, right, bottom, top, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
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viewport = GL::GetDoublev(GL::VIEWPORT);
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xwsize = right - left;
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ywsize = top - bottom;
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dx = -(pixdx*xwsize/viewport[2] + eyedx*nnear/focus);
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dy = -(pixdy*ywsize/viewport[3] + eyedy*nnear/focus);
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GL::MatrixMode(GL::PROJECTION);
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GL::LoadIdentity();
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GL::Frustum(left + dx, right + dx, bottom + dy, top + dy, nnear, ffar);
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GL::MatrixMode(GL::MODELVIEW);
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GL::LoadIdentity();
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GL::Translate(-eyedx, -eyedy, 0.0);
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end
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#/* accPerspective()
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# *
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# * The first 4 arguments are identical to the gluPerspective() call.
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# * pixdx and pixdy are anti-alias jitter in pixels.
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# * Set both equal to 0.0 for no anti-alias jitter.
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# * eyedx and eyedy are depth-of field jitter in pixels.
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# * Set both equal to 0.0 for no depth of field effects.
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# *
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# * focus is distance from eye to plane in focus.
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# * focus must be greater than, but not equal to 0.0.
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# *
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# * Note that accPerspective() calls accFrustum().
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# */
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def accPerspective(fovy, aspect, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
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fov2 = ((fovy*PI_) / 180.0) / 2.0;
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top = nnear / (Math::cos(fov2) / Math::sin(fov2));
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bottom = -top;
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right = top * aspect;
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left = -right;
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accFrustum(left, right, bottom, top, nnear, ffar,
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pixdx, pixdy, eyedx, eyedy, focus);
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end
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#/* Initialize lighting and other values.
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# */
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def init
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mat_ambient = [ 1.0, 1.0, 1.0, 1.0 ];
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mat_specular = [ 1.0, 1.0, 1.0, 1.0 ];
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light_position = [ 0.0, 0.0, 10.0, 1.0 ];
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lm_ambient = [ 0.2, 0.2, 0.2, 1.0 ];
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GL::Material(GL::FRONT, GL::AMBIENT, mat_ambient);
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GL::Material(GL::FRONT, GL::SPECULAR, mat_specular);
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GL::Material(GL::FRONT, GL::SHININESS, 50.0);
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GL::Light(GL::LIGHT0, GL::POSITION, light_position);
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GL::LightModel(GL::LIGHT_MODEL_AMBIENT, lm_ambient);
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GL::Enable(GL::LIGHTING);
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GL::Enable(GL::LIGHT0);
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GL::Enable(GL::DEPTH_TEST);
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GL::ShadeModel(GL::FLAT);
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GL::ClearColor(0.0, 0.0, 0.0, 0.0);
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GL::ClearAccum(0.0, 0.0, 0.0, 0.0);
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end
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def displayObjects
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torus_diffuse = [ 0.7, 0.7, 0.0, 1.0 ];
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cube_diffuse = [ 0.0, 0.7, 0.7, 1.0 ];
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sphere_diffuse = [ 0.7, 0.0, 0.7, 1.0 ];
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octa_diffuse = [ 0.7, 0.4, 0.4, 1.0 ];
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GL::PushMatrix();
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GL::Translate(0.0, 0.0, -5.0);
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GL::Rotate(30.0, 1.0, 0.0, 0.0);
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GL::PushMatrix();
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GL::Translate(-0.80, 0.35, 0.0);
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GL::Rotate(100.0, 1.0, 0.0, 0.0);
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GL::Material(GL::FRONT, GL::DIFFUSE, torus_diffuse);
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GLUT::SolidTorus(0.275, 0.85, 16, 16);
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GL::PopMatrix();
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GL::PushMatrix();
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GL::Translate(-0.75, -0.50, 0.0);
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GL::Rotate(45.0, 0.0, 0.0, 1.0);
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GL::Rotate(45.0, 1.0, 0.0, 0.0);
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GL::Material(GL::FRONT, GL::DIFFUSE, cube_diffuse);
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GLUT::SolidCube(1.5);
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GL::PopMatrix();
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GL::PushMatrix();
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GL::Translate(0.75, 0.60, 0.0);
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GL::Rotate(30.0, 1.0, 0.0, 0.0);
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GL::Material(GL::FRONT, GL::DIFFUSE, sphere_diffuse);
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GLUT::SolidSphere(1.0, 16, 16);
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GL::PopMatrix();
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GL::PushMatrix();
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GL::Translate(0.70, -0.90, 0.25);
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GL::Material(GL::FRONT, GL::DIFFUSE, octa_diffuse);
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GLUT::SolidOctahedron();
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GL::PopMatrix();
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GL::PopMatrix();
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end
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ACSIZE=8
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display = proc {
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viewport = GL::GetDoublev(GL::VIEWPORT);
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GL::Clear(GL::ACCUM_BUFFER_BIT);
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for jitter in 0...ACSIZE
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GL::Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
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accPerspective(50.0, viewport[2]/ viewport[3],
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1.0, 15.0, $j8[jitter][0], $j8[jitter][1], 0.0, 0.0, 1.0);
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displayObjects();
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GL::Accum(GL::ACCUM, 1.0/ACSIZE);
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end
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GL::Accum(GL::RETURN, 1.0);
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GL::Flush();
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}
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reshape = proc {|w, h|
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GL::Viewport(0, 0, w, h);
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}
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# /* ARGSUSED1 */
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keyboard = proc {|key, x, y|
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case (key)
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when 27
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exit(0);
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end
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}
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#/* Main Loop
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# * Be certain you request an accumulation buffer.
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# */
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GLUT.Init
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GLUT::InitDisplayMode(GLUT::SINGLE | GLUT::RGB | GLUT::ACCUM | GLUT::DEPTH);
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GLUT::InitWindowSize(250, 250);
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GLUT::InitWindowPosition(100, 100);
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GLUT::CreateWindow($0)
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init();
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GLUT::ReshapeFunc(reshape);
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GLUT::DisplayFunc(display);
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GLUT::KeyboardFunc(keyboard);
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GLUT::MainLoop();
|
data/examples/legacy/alpha.rb
DELETED
@@ -1,133 +0,0 @@
|
|
1
|
-
#/*
|
2
|
-
# * Copyright (c) 1993-1997, Silicon Graphics, Inc.
|
3
|
-
# * ALL RIGHTS RESERVED
|
4
|
-
# * Permission to use, copy, modify, and distribute this software for
|
5
|
-
# * any purpose and without fee is hereby granted, provided that the above
|
6
|
-
# * copyright notice appear in all copies and that both the copyright notice
|
7
|
-
# * and this permission notice appear in supporting documentation, and that
|
8
|
-
# * the name of Silicon Graphics, Inc. not be used in advertising
|
9
|
-
# * or publicity pertaining to distribution of the software without specific,
|
10
|
-
# * written prior permission.
|
11
|
-
# *
|
12
|
-
# * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
13
|
-
# * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
14
|
-
# * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
|
15
|
-
# * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
|
16
|
-
# * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
|
17
|
-
# * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
|
18
|
-
# * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
|
19
|
-
# * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
|
20
|
-
# * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
|
21
|
-
# * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
22
|
-
# * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
23
|
-
# * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
24
|
-
# *
|
25
|
-
# * US Government Users Restricted Rights
|
26
|
-
# * Use, duplication, or disclosure by the Government is subject to
|
27
|
-
# * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
28
|
-
# * (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
29
|
-
# * clause at DFARS 252.227-7013 and/or in similar or successor
|
30
|
-
# * clauses in the FAR or the DOD or NASA FAR Supplement.
|
31
|
-
# * Unpublished-- rights reserved under the copyright laws of the
|
32
|
-
# * United States. Contractor/manufacturer is Silicon Graphics,
|
33
|
-
# * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
34
|
-
# *
|
35
|
-
# * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
|
36
|
-
# */
|
37
|
-
#
|
38
|
-
#/*
|
39
|
-
# * alpha.c
|
40
|
-
# * This program draws several overlapping filled polygons
|
41
|
-
# * to demonstrate the effect order has on alpha blending results.
|
42
|
-
# * Use the 't' key to toggle the order of drawing polygons.
|
43
|
-
# */
|
44
|
-
|
45
|
-
require "gl_prev"
|
46
|
-
require "glu_prev"
|
47
|
-
require "glut_prev"
|
48
|
-
require "mathn"
|
49
|
-
|
50
|
-
$leftFirst = GL::TRUE;
|
51
|
-
|
52
|
-
#/* Initialize alpha blending function.
|
53
|
-
# */
|
54
|
-
def init
|
55
|
-
GL.Enable(GL::BLEND);
|
56
|
-
GL.BlendFunc(GL::SRC_ALPHA, GL::ONE_MINUS_SRC_ALPHA);
|
57
|
-
GL.ShadeModel(GL::FLAT);
|
58
|
-
GL.ClearColor(0.0, 0.0, 0.0, 0.0);
|
59
|
-
end
|
60
|
-
|
61
|
-
def drawLeftTriangle
|
62
|
-
#/* draw yellow triangle on LHS of screen */
|
63
|
-
|
64
|
-
GL.Begin(GL::TRIANGLES);
|
65
|
-
GL.Color(1.0, 1.0, 0.0, 0.75);
|
66
|
-
GL.Vertex(0.1, 0.9, 0.0);
|
67
|
-
GL.Vertex(0.1, 0.1, 0.0);
|
68
|
-
GL.Vertex(0.7, 0.5, 0.0);
|
69
|
-
GL.End();
|
70
|
-
end
|
71
|
-
|
72
|
-
def drawRightTriangle
|
73
|
-
#/* draw cyan triangle on RHS of screen */
|
74
|
-
|
75
|
-
GL.Begin(GL::TRIANGLES);
|
76
|
-
GL.Color(0.0, 1.0, 1.0, 0.75);
|
77
|
-
GL.Vertex(0.9, 0.9, 0.0);
|
78
|
-
GL.Vertex(0.3, 0.5, 0.0);
|
79
|
-
GL.Vertex(0.9, 0.1, 0.0);
|
80
|
-
GL.End();
|
81
|
-
end
|
82
|
-
|
83
|
-
display = Proc.new {
|
84
|
-
GL.Clear(GL::COLOR_BUFFER_BIT);
|
85
|
-
|
86
|
-
if ($leftFirst)
|
87
|
-
drawLeftTriangle();
|
88
|
-
drawRightTriangle();
|
89
|
-
else
|
90
|
-
drawRightTriangle();
|
91
|
-
drawLeftTriangle();
|
92
|
-
end
|
93
|
-
|
94
|
-
GL.Flush();
|
95
|
-
}
|
96
|
-
|
97
|
-
reshape = Proc.new {|w, h|
|
98
|
-
GL.Viewport(0, 0, w, h);
|
99
|
-
GL.MatrixMode(GL::PROJECTION);
|
100
|
-
GL.LoadIdentity();
|
101
|
-
if (w <= h)
|
102
|
-
GLU.Ortho2D(0.0, 1.0, 0.0, 1.0*h/w);
|
103
|
-
else
|
104
|
-
GLU.Ortho2D(0.0, 1.0*w/h, 0.0, 1.0);
|
105
|
-
end
|
106
|
-
}
|
107
|
-
|
108
|
-
# /* ARGSUSED1 */
|
109
|
-
keyboard = Proc.new {|key, x, y|
|
110
|
-
case (key)
|
111
|
-
when 't'[0],'T'[0]
|
112
|
-
$leftFirst = !$leftFirst;
|
113
|
-
GLUT.PostRedisplay();
|
114
|
-
when 27 # /* Escape key */
|
115
|
-
exit(0);
|
116
|
-
end
|
117
|
-
}
|
118
|
-
|
119
|
-
#/* Main Loop
|
120
|
-
# * Open window with initial window size, title bar,
|
121
|
-
# * RGBA display mode, and handle input events.
|
122
|
-
# */
|
123
|
-
#int main(int argc, char** argv)
|
124
|
-
#{
|
125
|
-
GLUT.Init
|
126
|
-
GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB);
|
127
|
-
GLUT.InitWindowSize(200, 200);
|
128
|
-
GLUT.CreateWindow($0);
|
129
|
-
init();
|
130
|
-
GLUT.ReshapeFunc(reshape);
|
131
|
-
GLUT.KeyboardFunc(keyboard);
|
132
|
-
GLUT.DisplayFunc(display);
|
133
|
-
GLUT.MainLoop();
|
data/examples/legacy/alpha3D.rb
DELETED
@@ -1,165 +0,0 @@
|
|
1
|
-
#/*
|
2
|
-
# * Copyright (c) 1993-1997, Silicon Graphics, Inc.
|
3
|
-
# * ALL RIGHTS RESERVED
|
4
|
-
# * Permission to use, copy, modify, and distribute this software for
|
5
|
-
# * any purpose and without fee is hereby granted, provided that the above
|
6
|
-
# * copyright notice appear in all copies and that both the copyright notice
|
7
|
-
# * and this permission notice appear in supporting documentation, and that
|
8
|
-
# * the name of Silicon Graphics, Inc. not be used in advertising
|
9
|
-
# * or publicity pertaining to distribution of the software without specific,
|
10
|
-
# * written prior permission.
|
11
|
-
# *
|
12
|
-
# * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
13
|
-
# * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
14
|
-
# * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
|
15
|
-
# * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
|
16
|
-
# * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
|
17
|
-
# * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
|
18
|
-
# * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
|
19
|
-
# * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
|
20
|
-
# * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
|
21
|
-
# * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
22
|
-
# * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
23
|
-
# * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
24
|
-
# *
|
25
|
-
# * US Government Users Restricted Rights
|
26
|
-
# * Use, duplication, or disclosure by the Government is subject to
|
27
|
-
# * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
28
|
-
# * (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
29
|
-
# * clause at DFARS 252.227-7013 and/or in similar or successor
|
30
|
-
# * clauses in the FAR or the DOD or NASA FAR Supplement.
|
31
|
-
# * Unpublished-- rights reserved under the copyright laws of the
|
32
|
-
# * United States. Contractor/manufacturer is Silicon Graphics,
|
33
|
-
# * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
34
|
-
# *
|
35
|
-
# * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
|
36
|
-
# */
|
37
|
-
#
|
38
|
-
#/*
|
39
|
-
# * alpha3D.c
|
40
|
-
# * This program demonstrates how to intermix opaque and
|
41
|
-
# * alpha blended polygons in the same scene, by using
|
42
|
-
# * glDepthMask. Press the 'a' key to animate moving the
|
43
|
-
# * transparent object through the opaque object. Press
|
44
|
-
# * the 'r' key to reset the scene.
|
45
|
-
# */
|
46
|
-
require "gl_prev"
|
47
|
-
require "glu_prev"
|
48
|
-
require "glut_prev"
|
49
|
-
|
50
|
-
|
51
|
-
MAXZ=8.0
|
52
|
-
MINZ=-8.0
|
53
|
-
ZINC=0.4
|
54
|
-
|
55
|
-
$solidZ = MAXZ;
|
56
|
-
$transparentZ = MINZ;
|
57
|
-
$sphereList=nil
|
58
|
-
$cubeList=nil
|
59
|
-
|
60
|
-
def init
|
61
|
-
mat_specular = [ 1.0, 1.0, 1.0, 0.15 ];
|
62
|
-
mat_shininess = [ 100.0 ];
|
63
|
-
position = [ 0.5, 0.5, 1.0, 0.0 ];
|
64
|
-
|
65
|
-
GL::Material(GL::FRONT, GL::SPECULAR, mat_specular);
|
66
|
-
GL::Material(GL::FRONT, GL::SHININESS, mat_shininess);
|
67
|
-
GL::Light(GL::LIGHT0, GL::POSITION, position);
|
68
|
-
|
69
|
-
GL::Enable(GL::LIGHTING);
|
70
|
-
GL::Enable(GL::LIGHT0);
|
71
|
-
GL::Enable(GL::DEPTH_TEST);
|
72
|
-
|
73
|
-
$sphereList = GL::GenLists(1);
|
74
|
-
GL::NewList($sphereList, GL::COMPILE);
|
75
|
-
GLUT::SolidSphere(0.4, 16, 16);
|
76
|
-
GL::EndList();
|
77
|
-
|
78
|
-
$cubeList = GL::GenLists(1);
|
79
|
-
GL::NewList($cubeList, GL::COMPILE);
|
80
|
-
GLUT::SolidCube(0.6);
|
81
|
-
GL::EndList();
|
82
|
-
end
|
83
|
-
|
84
|
-
display = proc {
|
85
|
-
mat_solid = [ 0.75, 0.75, 0.0, 1.0 ];
|
86
|
-
mat_zero = [ 0.0, 0.0, 0.0, 1.0 ];
|
87
|
-
mat_transparent = [ 0.0, 0.8, 0.8, 0.6 ];
|
88
|
-
mat_emission = [ 0.0, 0.3, 0.3, 0.6 ];
|
89
|
-
|
90
|
-
GL::Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
|
91
|
-
|
92
|
-
GL::PushMatrix();
|
93
|
-
GL::Translate(-0.15, -0.15, $solidZ);
|
94
|
-
GL::Material(GL::FRONT, GL::EMISSION, mat_zero);
|
95
|
-
GL::Material(GL::FRONT, GL::DIFFUSE, mat_solid);
|
96
|
-
GL::CallList($sphereList);
|
97
|
-
GL::PopMatrix();
|
98
|
-
|
99
|
-
GL::PushMatrix();
|
100
|
-
GL::Translate(0.15, 0.15, $transparentZ);
|
101
|
-
GL::Rotate(15.0, 1.0, 1.0, 0.0);
|
102
|
-
GL::Rotate(30.0, 0.0, 1.0, 0.0);
|
103
|
-
GL::Material(GL::FRONT, GL::EMISSION, mat_emission);
|
104
|
-
GL::Material(GL::FRONT, GL::DIFFUSE, mat_transparent);
|
105
|
-
GL::Enable(GL::BLEND);
|
106
|
-
GL::DepthMask(GL::FALSE);
|
107
|
-
GL::BlendFunc(GL::SRC_ALPHA, GL::ONE);
|
108
|
-
GL::CallList($cubeList);
|
109
|
-
GL::DepthMask(GL::TRUE);
|
110
|
-
GL::Disable(GL::BLEND);
|
111
|
-
GL::PopMatrix();
|
112
|
-
|
113
|
-
GL::Flush();
|
114
|
-
}
|
115
|
-
|
116
|
-
reshape = proc {|w, h|
|
117
|
-
GL::Viewport(0, 0, w, h);
|
118
|
-
GL::MatrixMode(GL::PROJECTION);
|
119
|
-
GL::LoadIdentity();
|
120
|
-
if (w <= h)
|
121
|
-
GL::Ortho(-1.5, 1.5, -1.5*h.to_f/w,
|
122
|
-
1.5*h.to_f/w, -10.0, 10.0);
|
123
|
-
else
|
124
|
-
GL::Ortho(-1.5*w.to_f/h,
|
125
|
-
1.5*w.to_f/h, -1.5, 1.5, -10.0, 10.0);
|
126
|
-
end
|
127
|
-
GL::MatrixMode(GL::MODELVIEW);
|
128
|
-
GL::LoadIdentity();
|
129
|
-
}
|
130
|
-
|
131
|
-
animate = proc {
|
132
|
-
if ($solidZ <= MINZ || $transparentZ >= MAXZ)
|
133
|
-
GLUT::IdleFunc(nil);
|
134
|
-
else
|
135
|
-
$solidZ -= ZINC;
|
136
|
-
$transparentZ += ZINC;
|
137
|
-
GLUT::PostRedisplay();
|
138
|
-
end
|
139
|
-
}
|
140
|
-
|
141
|
-
# /* ARGSUSED1 */
|
142
|
-
keyboard = proc {|key, x, y|
|
143
|
-
case (key)
|
144
|
-
when ?a,?A
|
145
|
-
$solidZ = MAXZ;
|
146
|
-
$transparentZ = MINZ;
|
147
|
-
GLUT::IdleFunc(animate);
|
148
|
-
when ?r, ?R
|
149
|
-
$solidZ = MAXZ;
|
150
|
-
$transparentZ = MINZ;
|
151
|
-
GLUT::PostRedisplay();
|
152
|
-
when 27
|
153
|
-
exit(0);
|
154
|
-
end
|
155
|
-
}
|
156
|
-
|
157
|
-
GLUT::Init()
|
158
|
-
GLUT::InitDisplayMode(GLUT::SINGLE | GLUT::RGB | GLUT::DEPTH);
|
159
|
-
GLUT::InitWindowSize(500, 500);
|
160
|
-
GLUT::CreateWindow($0)
|
161
|
-
init();
|
162
|
-
GLUT::ReshapeFunc(reshape);
|
163
|
-
GLUT::KeyboardFunc(keyboard);
|
164
|
-
GLUT::DisplayFunc(display);
|
165
|
-
GLUT::MainLoop();
|