ruby-opengl 0.40.1 → 0.50.0

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Files changed (154) hide show
  1. data/Rakefile +2 -2
  2. data/doc/build_install.txt +48 -28
  3. data/doc/extensions.txt +361 -0
  4. data/doc/history.txt +8 -2
  5. data/doc/requirements_and_design.txt +0 -13
  6. data/doc/roadmap.txt +11 -13
  7. data/doc/supplies/page_template.html +11 -5
  8. data/doc/thanks.txt +2 -4
  9. data/doc/tutorial.txt +1 -4
  10. data/examples/{nehe_lesson02.rb → NeHe/nehe_lesson02.rb} +0 -0
  11. data/examples/{nehe_lesson03.rb → NeHe/nehe_lesson03.rb} +0 -0
  12. data/examples/{nehe_lesson04.rb → NeHe/nehe_lesson04.rb} +0 -0
  13. data/examples/{nehe_lesson05.rb → NeHe/nehe_lesson05.rb} +0 -0
  14. data/examples/NeHe/nehe_lesson36.rb +303 -0
  15. data/examples/OrangeBook/3Dlabs-License.txt +33 -0
  16. data/examples/OrangeBook/brick.frag +36 -0
  17. data/examples/OrangeBook/brick.rb +388 -0
  18. data/examples/OrangeBook/brick.vert +41 -0
  19. data/examples/OrangeBook/particle.frag +17 -0
  20. data/examples/OrangeBook/particle.rb +424 -0
  21. data/examples/OrangeBook/particle.vert +38 -0
  22. data/examples/README +13 -83
  23. data/examples/RedBook/aaindex.rb +97 -0
  24. data/examples/RedBook/aapoly.rb +142 -0
  25. data/examples/RedBook/aargb.rb +119 -0
  26. data/examples/RedBook/accanti.rb +162 -0
  27. data/examples/RedBook/accpersp.rb +215 -0
  28. data/examples/RedBook/alpha.rb +123 -0
  29. data/examples/RedBook/alpha3D.rb +158 -0
  30. data/examples/RedBook/bezcurve.rb +105 -0
  31. data/examples/RedBook/bezmesh.rb +137 -0
  32. data/examples/RedBook/checker.rb +124 -0
  33. data/examples/RedBook/clip.rb +95 -0
  34. data/examples/RedBook/colormat.rb +135 -0
  35. data/examples/RedBook/cube.rb +69 -0
  36. data/examples/RedBook/depthcue.rb +99 -0
  37. data/examples/RedBook/dof.rb +205 -0
  38. data/examples/{legacy → RedBook}/double.rb +59 -58
  39. data/examples/{legacy → RedBook}/drawf.rb +47 -54
  40. data/examples/RedBook/feedback.rb +145 -0
  41. data/examples/RedBook/fog.rb +167 -0
  42. data/examples/RedBook/font.rb +151 -0
  43. data/examples/RedBook/hello.rb +79 -0
  44. data/examples/RedBook/image.rb +137 -0
  45. data/examples/{legacy → RedBook}/jitter.rb +60 -62
  46. data/examples/RedBook/lines.rb +128 -0
  47. data/examples/RedBook/list.rb +111 -0
  48. data/examples/RedBook/material.rb +275 -0
  49. data/examples/RedBook/mipmap.rb +156 -0
  50. data/examples/{legacy → RedBook}/model.rb +66 -72
  51. data/examples/{legacy → RedBook}/movelight.rb +67 -75
  52. data/examples/RedBook/pickdepth.rb +179 -0
  53. data/examples/{legacy → RedBook}/planet.rb +62 -66
  54. data/examples/RedBook/quadric.rb +158 -0
  55. data/examples/RedBook/robot.rb +115 -0
  56. data/examples/RedBook/select.rb +196 -0
  57. data/examples/RedBook/smooth.rb +95 -0
  58. data/examples/RedBook/stencil.rb +163 -0
  59. data/examples/RedBook/stroke.rb +167 -0
  60. data/examples/RedBook/surface.rb +166 -0
  61. data/examples/RedBook/teaambient.rb +132 -0
  62. data/examples/RedBook/teapots.rb +182 -0
  63. data/examples/RedBook/tess.rb +183 -0
  64. data/examples/RedBook/texbind.rb +147 -0
  65. data/examples/RedBook/texgen.rb +169 -0
  66. data/examples/RedBook/texturesurf.rb +128 -0
  67. data/examples/RedBook/varray.rb +159 -0
  68. data/examples/RedBook/wrap.rb +148 -0
  69. data/examples/misc/anisotropic.rb +194 -0
  70. data/examples/misc/font-glut.rb +46 -0
  71. data/examples/{plane.rb → misc/plane.rb} +0 -0
  72. data/examples/misc/readpixel.rb +65 -0
  73. data/examples/{smooth.rb → misc/smooth.rb} +0 -0
  74. data/examples/{test.rb → misc/test.rb} +0 -0
  75. data/ext/common/common.h +252 -70
  76. data/ext/common/gl-enums.h +6102 -7334
  77. data/ext/common/gl-types.h +47 -0
  78. data/ext/common/glu-enums.h +469 -0
  79. data/ext/gl/gl-1.0-1.1.c +842 -2464
  80. data/ext/gl/gl-1.2.c +217 -281
  81. data/ext/gl/gl-1.3.c +113 -133
  82. data/ext/gl/gl-1.4.c +98 -334
  83. data/ext/gl/gl-1.5.c +28 -34
  84. data/ext/gl/gl-2.0.c +26 -235
  85. data/ext/gl/gl-2.1.c +31 -124
  86. data/ext/gl/gl-enums.c +786 -631
  87. data/ext/gl/gl-ext-arb.c +66 -0
  88. data/ext/gl/gl-ext-ext.c +218 -0
  89. data/ext/gl/gl.c +138 -31
  90. data/ext/gl/mkrf_conf.rb +1 -0
  91. data/ext/glu/glu-enums.c +163 -0
  92. data/ext/glu/glu.c +1003 -1205
  93. data/ext/glu/mkrf_conf.rb +1 -0
  94. data/ext/glut/glut.c +1056 -1175
  95. data/lib/opengl.rb +90 -3
  96. data/test/tc_common.rb +26 -13
  97. data/test/tc_ext_arb.rb +73 -0
  98. data/test/tc_ext_ext.rb +74 -0
  99. data/test/tc_func_12.rb +8 -8
  100. data/test/tc_func_13.rb +17 -11
  101. data/test/tc_func_14.rb +8 -8
  102. data/test/tc_func_15.rb +190 -2
  103. data/test/tc_func_20.rb +36 -10
  104. data/test/tc_func_21.rb +445 -2
  105. data/test/tc_glu.rb +305 -0
  106. data/test/tc_misc.rb +1 -0
  107. metadata +84 -68
  108. data/doc/screenshots.txt +0 -23
  109. data/examples/legacy/COPYRIGHT +0 -8
  110. data/examples/legacy/aaindex.rb +0 -98
  111. data/examples/legacy/aapoly.rb +0 -153
  112. data/examples/legacy/aargb.rb +0 -139
  113. data/examples/legacy/accanti.rb +0 -159
  114. data/examples/legacy/accpersp.rb +0 -216
  115. data/examples/legacy/alpha.rb +0 -133
  116. data/examples/legacy/alpha3D.rb +0 -165
  117. data/examples/legacy/bezcurve.rb +0 -107
  118. data/examples/legacy/bezmesh.rb +0 -131
  119. data/examples/legacy/checker.rb +0 -121
  120. data/examples/legacy/clip.rb +0 -104
  121. data/examples/legacy/colormat.rb +0 -145
  122. data/examples/legacy/cube.rb +0 -73
  123. data/examples/legacy/depthcue.rb +0 -101
  124. data/examples/legacy/dof.rb +0 -212
  125. data/examples/legacy/feedback.rb +0 -152
  126. data/examples/legacy/fog.rb +0 -172
  127. data/examples/legacy/font-glut.rb +0 -41
  128. data/examples/legacy/font.rb +0 -158
  129. data/examples/legacy/hello.rb +0 -75
  130. data/examples/legacy/image.rb +0 -145
  131. data/examples/legacy/lines.rb +0 -135
  132. data/examples/legacy/list.rb +0 -120
  133. data/examples/legacy/material.rb +0 -290
  134. data/examples/legacy/mipmap.rb +0 -159
  135. data/examples/legacy/pickdepth.rb +0 -180
  136. data/examples/legacy/quadric.rb +0 -180
  137. data/examples/legacy/readpixel.rb +0 -59
  138. data/examples/legacy/robot.rb +0 -120
  139. data/examples/legacy/select.rb +0 -207
  140. data/examples/legacy/smooth.rb +0 -41
  141. data/examples/legacy/stencil.rb +0 -154
  142. data/examples/legacy/stroke.rb +0 -170
  143. data/examples/legacy/surface.rb +0 -170
  144. data/examples/legacy/teaambient.rb +0 -132
  145. data/examples/legacy/teapots.rb +0 -188
  146. data/examples/legacy/tess.rb +0 -222
  147. data/examples/legacy/texbind.rb +0 -157
  148. data/examples/legacy/texgen.rb +0 -171
  149. data/examples/legacy/texturesurf.rb +0 -128
  150. data/examples/legacy/varray.rb +0 -167
  151. data/examples/legacy/wrap.rb +0 -158
  152. data/lib/gl_prev.rb +0 -46
  153. data/lib/glu_prev.rb +0 -46
  154. data/lib/glut_prev.rb +0 -45
@@ -0,0 +1,162 @@
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+ #
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+ # Copyright (c) Mark J. Kilgard, 1994.
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+ #
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+ # (c) Copyright 1993, Silicon Graphics, Inc.
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+ # ALL RIGHTS RESERVED
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+ # Permission to use, copy, modify, and distribute this software for
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+ # any purpose and without fee is hereby granted, provided that the above
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+ # copyright notice appear in all copies and that both the copyright notice
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+ # and this permission notice appear in supporting documentation, and that
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+ # the name of Silicon Graphics, Inc. not be used in advertising
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+ # or publicity pertaining to distribution of the software without specific,
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+ # written prior permission.
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+ #
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+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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+ #
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+ # US Government Users Restricted Rights
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+ # Use, duplication, or disclosure by the Government is subject to
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+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
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+ # clause at DFARS 252.227-7013 and/or in similar or successor
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+ # clauses in the FAR or the DOD or NASA FAR Supplement.
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+ # Unpublished-- rights reserved under the copyright laws of the
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+ # United States. Contractor/manufacturer is Silicon Graphics,
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+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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+ #
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+ # OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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+ #
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+ # accanti.c
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+
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+ require 'opengl'
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+ require 'jitter'
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+ include Gl,Glu,Glut
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+
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+ # Initialize lighting and other values.
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+ def myinit
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+ mat_ambient = [ 1.0, 1.0, 1.0, 1.0 ]
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+ mat_specular = [ 1.0, 1.0, 1.0, 1.0 ]
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+ light_position = [ 0.0, 0.0, 10.0, 1.0 ]
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+ lm_ambient = [ 0.2, 0.2, 0.2, 1.0 ]
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+
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+ glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient)
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+ glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
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+ glMaterial(GL_FRONT, GL_SHININESS, 50.0)
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+ glLight(GL_LIGHT0, GL_POSITION, light_position)
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+ glLightModel(GL_LIGHT_MODEL_AMBIENT, lm_ambient)
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+
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+ glEnable(GL_LIGHTING)
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+ glEnable(GL_LIGHT0)
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+ glDepthFunc(GL_LESS)
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+ glEnable(GL_DEPTH_TEST)
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+ glShadeModel(GL_FLAT)
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+
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+ glClearColor(0.0, 0.0, 0.0, 0.0)
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+ glClearAccum(0.0, 0.0, 0.0, 0.0)
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+ end
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+
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+ def displayObjects
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+ torus_diffuse = [ 0.7, 0.7, 0.0, 1.0 ]
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+ cube_diffuse = [ 0.0, 0.7, 0.7, 1.0 ]
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+ sphere_diffuse = [ 0.7, 0.0, 0.7, 1.0 ]
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+ octa_diffuse = [ 0.7, 0.4, 0.4, 1.0 ]
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+
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+ glPushMatrix()
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+ glRotate(30.0, 1.0, 0.0, 0.0)
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+
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+ glPushMatrix()
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+ glTranslate(-0.80, 0.35, 0.0)
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+ glRotate(100.0, 1.0, 0.0, 0.0)
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+ glMaterial(GL_FRONT, GL_DIFFUSE, torus_diffuse)
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+ glutSolidTorus(0.275, 0.85, 16, 16)
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+ glPopMatrix()
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+
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+ glPushMatrix()
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+ glTranslate(-0.75, -0.50, 0.0)
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+ glRotate(45.0, 0.0, 0.0, 1.0)
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+ glRotate(45.0, 1.0, 0.0, 0.0)
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+ glMaterial(GL_FRONT, GL_DIFFUSE, cube_diffuse)
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+ glutSolidCube(1.5)
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+ glPopMatrix()
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+
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+ glPushMatrix()
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+ glTranslate(0.75, 0.60, 0.0)
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+ glRotate(30.0, 1.0, 0.0, 0.0)
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+ glMaterial(GL_FRONT, GL_DIFFUSE, sphere_diffuse)
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+ glutSolidSphere(1.0, 16, 16)
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+ glPopMatrix()
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+
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+ glPushMatrix()
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+ glTranslate(0.70, -0.90, 0.25)
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+ glMaterial(GL_FRONT, GL_DIFFUSE, octa_diffuse)
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+ glutSolidOctahedron()
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+ glPopMatrix()
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+
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+ glPopMatrix()
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+ end
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+
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+ ACSIZE=8
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+
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+ myDisplay = proc do
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+ viewport = glGetDoublev(GL_VIEWPORT)
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+
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+ glClear(GL_ACCUM_BUFFER_BIT)
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+ for jitter in 0...ACSIZE
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+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
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+ glPushMatrix()
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+ # Note that 4.5 is the distance in world space between
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+ # left and right and bottom and top.
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+ # This formula converts fractional pixel movement to
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+ # world coordinates.
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+ glTranslate($j8[jitter][0]*4.5/viewport[2], $j8[jitter][1]*4.5/viewport[3], 0.0)
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+ displayObjects()
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+ glPopMatrix()
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+ glAccum(GL_ACCUM, 1.0/ACSIZE)
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+ end
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+ glAccum(GL_RETURN, 1.0)
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+ glutSwapBuffers()
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+ end
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+
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+ myReshape = proc do |w, h|
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+ glViewport(0, 0, w, h)
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+ glMatrixMode(GL_PROJECTION)
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+ glLoadIdentity()
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+ if (w <= h)
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+ glOrtho(-2.25, 2.25, -2.25*h/w, 2.25*h/w, -10.0, 10.0)
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+ else
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+ glOrtho(-2.25*w/h, 2.25*w/h, -2.25, 2.25, -10.0, 10.0)
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+ end
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+ glMatrixMode(GL_MODELVIEW)
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+ end
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+
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+ keyboard = Proc.new do |key, x, y|
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+ case (key)
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+ when 27
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+ exit(0);
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+ end
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+ end
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+
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+ # Main Loop
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+ # Open window with initial window size, title bar,
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+ # RGBA display mode, and handle input events.
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+ #
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+ glutInit()
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+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_ACCUM | GLUT_DEPTH)
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+ glutInitWindowSize(500, 500)
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+ glutInitWindowPosition(100, 100)
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+ glutCreateWindow($0)
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+ myinit()
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+ glutReshapeFunc(myReshape)
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+ glutDisplayFunc(myDisplay)
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+ glutKeyboardFunc(keyboard)
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+ glutMainLoop()
@@ -0,0 +1,215 @@
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+ #
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+ # Copyright (c) 1993-1997, Silicon Graphics, Inc.
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+ # ALL RIGHTS RESERVED
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+ # Permission to use, copy, modify, and distribute this software for
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+ # any purpose and without fee is hereby granted, provided that the above
6
+ # copyright notice appear in all copies and that both the copyright notice
7
+ # and this permission notice appear in supporting documentation, and that
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+ # the name of Silicon Graphics, Inc. not be used in advertising
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+ # or publicity pertaining to distribution of the software without specific,
10
+ # written prior permission.
11
+ #
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+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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+ #
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+ # US Government Users Restricted Rights
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+ # Use, duplication, or disclosure by the Government is subject to
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+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # Unpublished-- rights reserved under the copyright laws of the
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+ # United States. Contractor/manufacturer is Silicon Graphics,
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+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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+ #
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+ # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
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+ #
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+ # accpersp.c
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+ # Use the accumulation buffer to do full-scene antialiasing
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+ # on a scene with perspective projection, using the special
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+ # routines accFrustum() and accPerspective().
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+
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+ require 'opengl'
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+ include Gl,Glu,Glut
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+
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+ $j8 = [
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+ [-0.334818, 0.435331],
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+ [ 0.286438, -0.393495],
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+ [ 0.459462, 0.141540],
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+ [-0.414498, -0.192829],
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+ [-0.183790, 0.082102],
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+ [-0.079263, -0.317383],
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+ [ 0.102254, 0.299133],
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+ [ 0.164216, -0.054399]
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+ ]
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+
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+ # accFrustum()
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+ # The first 6 arguments are identical to the glFrustum() call.
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+ #
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+ # pixdx and pixdy are anti-alias jitter in pixels.
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+ # Set both equal to 0.0 for no anti-alias jitter.
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+ # eyedx and eyedy are depth-of field jitter in pixels.
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+ # Set both equal to 0.0 for no depth of field effects.
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+ #
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+ # focus is distance from eye to plane in focus.
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+ # focus must be greater than, but not equal to 0.0.
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+ #
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+ # Note that accFrustum() calls glTranslatef(). You will
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+ # probably want to insure that your ModelView matrix has been
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+ # initialized to identity before calling accFrustum().
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+
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+ def accFrustum(left, right, bottom, top, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
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+ viewport = glGetDoublev(GL_VIEWPORT)
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+
74
+ xwsize = right - left
75
+ ywsize = top - bottom
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+
77
+ dx = -(pixdx*xwsize/viewport[2] + eyedx*nnear/focus)
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+ dy = -(pixdy*ywsize/viewport[3] + eyedy*nnear/focus)
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+
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+ glMatrixMode(GL_PROJECTION)
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+ glLoadIdentity()
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+ glFrustum(left + dx, right + dx, bottom + dy, top + dy, nnear, ffar)
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+ glMatrixMode(GL_MODELVIEW)
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+ glLoadIdentity()
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+ glTranslate(-eyedx, -eyedy, 0.0)
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+ end
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+
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+ # accPerspective()
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+ #
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+ # The first 4 arguments are identical to the gluPerspective() call.
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+ # pixdx and pixdy are anti-alias jitter in pixels.
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+ # Set both equal to 0.0 for no anti-alias jitter.
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+ # eyedx and eyedy are depth-of field jitter in pixels.
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+ # Set both equal to 0.0 for no depth of field effects.
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+ #
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+ # focus is distance from eye to plane in focus.
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+ # focus must be greater than, but not equal to 0.0.
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+ #
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+ # Note that accPerspective() calls accFrustum().
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+
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+ def accPerspective(fovy, aspect, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
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+ fov2 = ((fovy*Math::PI) / 180.0) / 2.0
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+
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+ top = nnear / (Math::cos(fov2) / Math::sin(fov2))
105
+ bottom = -top
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+
107
+ right = top * aspect
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+ left = -right
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+
110
+ accFrustum(left, right, bottom, top, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
111
+ end
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+
113
+ # Initialize lighting and other values.
114
+ def init
115
+ mat_ambient = [ 1.0, 1.0, 1.0, 1.0 ]
116
+ mat_specular = [ 1.0, 1.0, 1.0, 1.0 ]
117
+ light_position = [ 0.0, 0.0, 10.0, 1.0 ]
118
+ lm_ambient = [ 0.2, 0.2, 0.2, 1.0 ]
119
+
120
+ glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient)
121
+ glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
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+ glMaterial(GL_FRONT, GL_SHININESS, 50.0)
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+ glLight(GL_LIGHT0, GL_POSITION, light_position)
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+ glLightModel(GL_LIGHT_MODEL_AMBIENT, lm_ambient)
125
+
126
+ glEnable(GL_LIGHTING)
127
+ glEnable(GL_LIGHT0)
128
+ glEnable(GL_DEPTH_TEST)
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+ glShadeModel(GL_FLAT)
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+
131
+ glClearColor(0.0, 0.0, 0.0, 0.0)
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+ glClearAccum(0.0, 0.0, 0.0, 0.0)
133
+ end
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+
135
+ def displayObjects
136
+ torus_diffuse = [ 0.7, 0.7, 0.0, 1.0 ]
137
+ cube_diffuse = [ 0.0, 0.7, 0.7, 1.0 ]
138
+ sphere_diffuse = [ 0.7, 0.0, 0.7, 1.0 ]
139
+ octa_diffuse = [ 0.7, 0.4, 0.4, 1.0 ]
140
+
141
+ glPushMatrix()
142
+ glTranslate(0.0, 0.0, -5.0)
143
+ glRotate(30.0, 1.0, 0.0, 0.0)
144
+
145
+ glPushMatrix()
146
+ glTranslate(-0.80, 0.35, 0.0)
147
+ glRotate(100.0, 1.0, 0.0, 0.0)
148
+ glMaterial(GL_FRONT, GL_DIFFUSE, torus_diffuse)
149
+ glutSolidTorus(0.275, 0.85, 16, 16)
150
+ glPopMatrix()
151
+
152
+ glPushMatrix()
153
+ glTranslate(-0.75, -0.50, 0.0)
154
+ glRotate(45.0, 0.0, 0.0, 1.0)
155
+ glRotate(45.0, 1.0, 0.0, 0.0)
156
+ glMaterial(GL_FRONT, GL_DIFFUSE, cube_diffuse)
157
+ glutSolidCube(1.5)
158
+ glPopMatrix()
159
+
160
+ glPushMatrix()
161
+ glTranslate(0.75, 0.60, 0.0)
162
+ glRotate(30.0, 1.0, 0.0, 0.0)
163
+ glMaterial(GL_FRONT, GL_DIFFUSE, sphere_diffuse)
164
+ glutSolidSphere(1.0, 16, 16)
165
+ glPopMatrix()
166
+
167
+ glPushMatrix()
168
+ glTranslate(0.70, -0.90, 0.25)
169
+ glMaterial(GL_FRONT, GL_DIFFUSE, octa_diffuse)
170
+ glutSolidOctahedron()
171
+ glPopMatrix()
172
+
173
+ glPopMatrix()
174
+ end
175
+
176
+ ACSIZE=8
177
+
178
+ display = proc do
179
+ viewport = glGetDoublev(GL_VIEWPORT)
180
+
181
+ glClear(GL_ACCUM_BUFFER_BIT)
182
+ for jitter in 0...ACSIZE
183
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
184
+ accPerspective(50.0, viewport[2]/ viewport[3], 1.0, 15.0, $j8[jitter][0], $j8[jitter][1], 0.0, 0.0, 1.0)
185
+ displayObjects()
186
+ glAccum(GL_ACCUM, 1.0/ACSIZE)
187
+ end
188
+ glAccum(GL_RETURN, 1.0)
189
+ glutSwapBuffers()
190
+ end
191
+
192
+ reshape = proc do |w, h|
193
+ glViewport(0, 0, w, h)
194
+ end
195
+
196
+ keyboard = proc do |key, x, y|
197
+ case (key)
198
+ when 27
199
+ exit(0)
200
+ end
201
+ end
202
+
203
+ # Main Loop
204
+ # Be certain you request an accumulation buffer.
205
+
206
+ glutInit()
207
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_ACCUM | GLUT_DEPTH)
208
+ glutInitWindowSize(500, 500)
209
+ glutInitWindowPosition(100, 100)
210
+ glutCreateWindow($0)
211
+ init()
212
+ glutReshapeFunc(reshape)
213
+ glutDisplayFunc(display)
214
+ glutKeyboardFunc(keyboard)
215
+ glutMainLoop()
@@ -0,0 +1,123 @@
1
+ #
2
+ # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # ALL RIGHTS RESERVED
4
+ # Permission to use, copy, modify, and distribute this software for
5
+ # any purpose and without fee is hereby granted, provided that the above
6
+ # copyright notice appear in all copies and that both the copyright notice
7
+ # and this permission notice appear in supporting documentation, and that
8
+ # the name of Silicon Graphics, Inc. not be used in advertising
9
+ # or publicity pertaining to distribution of the software without specific,
10
+ # written prior permission.
11
+ #
12
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ #
25
+ # US Government Users Restricted Rights
26
+ # Use, duplication, or disclosure by the Government is subject to
27
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # Unpublished-- rights reserved under the copyright laws of the
32
+ # United States. Contractor/manufacturer is Silicon Graphics,
33
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ #
35
+ # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
+ #
37
+ # alpha.c
38
+ # This program draws several overlapping filled polygons
39
+ # to demonstrate the effect order has on alpha blending results.
40
+ # Use the 't' key to toggle the order of drawing polygons.
41
+ require 'opengl'
42
+ require 'mathn'
43
+ include Gl,Glu,Glut
44
+
45
+ $leftFirst = GL_TRUE
46
+
47
+ # Initialize alpha blending function.
48
+ def init
49
+ glEnable(GL_BLEND)
50
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
51
+ glShadeModel(GL_FLAT)
52
+ glClearColor(0.0, 0.0, 0.0, 0.0)
53
+ end
54
+
55
+ def drawLeftTriangle
56
+ # draw yellow triangle on LHS of screen
57
+
58
+ glBegin(GL_TRIANGLES)
59
+ glColor(1.0, 1.0, 0.0, 0.75)
60
+ glVertex(0.1, 0.9, 0.0)
61
+ glVertex(0.1, 0.1, 0.0)
62
+ glVertex(0.7, 0.5, 0.0)
63
+ glEnd()
64
+ end
65
+
66
+ def drawRightTriangle
67
+ # draw cyan triangle on RHS of screen
68
+
69
+ glBegin(GL_TRIANGLES)
70
+ glColor(0.0, 1.0, 1.0, 0.75)
71
+ glVertex(0.9, 0.9, 0.0)
72
+ glVertex(0.3, 0.5, 0.0)
73
+ glVertex(0.9, 0.1, 0.0)
74
+ glEnd()
75
+ end
76
+
77
+ display = Proc.new do
78
+ glClear(GL_COLOR_BUFFER_BIT)
79
+
80
+ if ($leftFirst)
81
+ drawLeftTriangle()
82
+ drawRightTriangle()
83
+ else
84
+ drawRightTriangle()
85
+ drawLeftTriangle()
86
+ end
87
+ glutSwapBuffers()
88
+ end
89
+
90
+ reshape = Proc.new do |w, h|
91
+ glViewport(0, 0, w, h)
92
+ glMatrixMode(GL_PROJECTION)
93
+ glLoadIdentity()
94
+ if (w <= h)
95
+ gluOrtho2D(0.0, 1.0, 0.0, 1.0*h/w)
96
+ else
97
+ gluOrtho2D(0.0, 1.0*w/h, 0.0, 1.0)
98
+ end
99
+ end
100
+
101
+ keyboard = Proc.new do|key, x, y|
102
+ case (key)
103
+ when 't'[0],'T'[0]
104
+ $leftFirst = !$leftFirst
105
+ glutPostRedisplay()
106
+ when 27 # Escape key
107
+ exit(0)
108
+ end
109
+ end
110
+
111
+ # Main Loop
112
+ # Open window with initial window size, title bar,
113
+ # RGBA display mode, and handle input events.
114
+ glutInit
115
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
116
+ glutInitWindowSize(500, 500)
117
+ glutInitWindowPosition(100, 100)
118
+ glutCreateWindow($0)
119
+ init()
120
+ glutReshapeFunc(reshape)
121
+ glutKeyboardFunc(keyboard)
122
+ glutDisplayFunc(display)
123
+ glutMainLoop()