ruby-opengl 0.40.1 → 0.50.0

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Files changed (154) hide show
  1. data/Rakefile +2 -2
  2. data/doc/build_install.txt +48 -28
  3. data/doc/extensions.txt +361 -0
  4. data/doc/history.txt +8 -2
  5. data/doc/requirements_and_design.txt +0 -13
  6. data/doc/roadmap.txt +11 -13
  7. data/doc/supplies/page_template.html +11 -5
  8. data/doc/thanks.txt +2 -4
  9. data/doc/tutorial.txt +1 -4
  10. data/examples/{nehe_lesson02.rb → NeHe/nehe_lesson02.rb} +0 -0
  11. data/examples/{nehe_lesson03.rb → NeHe/nehe_lesson03.rb} +0 -0
  12. data/examples/{nehe_lesson04.rb → NeHe/nehe_lesson04.rb} +0 -0
  13. data/examples/{nehe_lesson05.rb → NeHe/nehe_lesson05.rb} +0 -0
  14. data/examples/NeHe/nehe_lesson36.rb +303 -0
  15. data/examples/OrangeBook/3Dlabs-License.txt +33 -0
  16. data/examples/OrangeBook/brick.frag +36 -0
  17. data/examples/OrangeBook/brick.rb +388 -0
  18. data/examples/OrangeBook/brick.vert +41 -0
  19. data/examples/OrangeBook/particle.frag +17 -0
  20. data/examples/OrangeBook/particle.rb +424 -0
  21. data/examples/OrangeBook/particle.vert +38 -0
  22. data/examples/README +13 -83
  23. data/examples/RedBook/aaindex.rb +97 -0
  24. data/examples/RedBook/aapoly.rb +142 -0
  25. data/examples/RedBook/aargb.rb +119 -0
  26. data/examples/RedBook/accanti.rb +162 -0
  27. data/examples/RedBook/accpersp.rb +215 -0
  28. data/examples/RedBook/alpha.rb +123 -0
  29. data/examples/RedBook/alpha3D.rb +158 -0
  30. data/examples/RedBook/bezcurve.rb +105 -0
  31. data/examples/RedBook/bezmesh.rb +137 -0
  32. data/examples/RedBook/checker.rb +124 -0
  33. data/examples/RedBook/clip.rb +95 -0
  34. data/examples/RedBook/colormat.rb +135 -0
  35. data/examples/RedBook/cube.rb +69 -0
  36. data/examples/RedBook/depthcue.rb +99 -0
  37. data/examples/RedBook/dof.rb +205 -0
  38. data/examples/{legacy → RedBook}/double.rb +59 -58
  39. data/examples/{legacy → RedBook}/drawf.rb +47 -54
  40. data/examples/RedBook/feedback.rb +145 -0
  41. data/examples/RedBook/fog.rb +167 -0
  42. data/examples/RedBook/font.rb +151 -0
  43. data/examples/RedBook/hello.rb +79 -0
  44. data/examples/RedBook/image.rb +137 -0
  45. data/examples/{legacy → RedBook}/jitter.rb +60 -62
  46. data/examples/RedBook/lines.rb +128 -0
  47. data/examples/RedBook/list.rb +111 -0
  48. data/examples/RedBook/material.rb +275 -0
  49. data/examples/RedBook/mipmap.rb +156 -0
  50. data/examples/{legacy → RedBook}/model.rb +66 -72
  51. data/examples/{legacy → RedBook}/movelight.rb +67 -75
  52. data/examples/RedBook/pickdepth.rb +179 -0
  53. data/examples/{legacy → RedBook}/planet.rb +62 -66
  54. data/examples/RedBook/quadric.rb +158 -0
  55. data/examples/RedBook/robot.rb +115 -0
  56. data/examples/RedBook/select.rb +196 -0
  57. data/examples/RedBook/smooth.rb +95 -0
  58. data/examples/RedBook/stencil.rb +163 -0
  59. data/examples/RedBook/stroke.rb +167 -0
  60. data/examples/RedBook/surface.rb +166 -0
  61. data/examples/RedBook/teaambient.rb +132 -0
  62. data/examples/RedBook/teapots.rb +182 -0
  63. data/examples/RedBook/tess.rb +183 -0
  64. data/examples/RedBook/texbind.rb +147 -0
  65. data/examples/RedBook/texgen.rb +169 -0
  66. data/examples/RedBook/texturesurf.rb +128 -0
  67. data/examples/RedBook/varray.rb +159 -0
  68. data/examples/RedBook/wrap.rb +148 -0
  69. data/examples/misc/anisotropic.rb +194 -0
  70. data/examples/misc/font-glut.rb +46 -0
  71. data/examples/{plane.rb → misc/plane.rb} +0 -0
  72. data/examples/misc/readpixel.rb +65 -0
  73. data/examples/{smooth.rb → misc/smooth.rb} +0 -0
  74. data/examples/{test.rb → misc/test.rb} +0 -0
  75. data/ext/common/common.h +252 -70
  76. data/ext/common/gl-enums.h +6102 -7334
  77. data/ext/common/gl-types.h +47 -0
  78. data/ext/common/glu-enums.h +469 -0
  79. data/ext/gl/gl-1.0-1.1.c +842 -2464
  80. data/ext/gl/gl-1.2.c +217 -281
  81. data/ext/gl/gl-1.3.c +113 -133
  82. data/ext/gl/gl-1.4.c +98 -334
  83. data/ext/gl/gl-1.5.c +28 -34
  84. data/ext/gl/gl-2.0.c +26 -235
  85. data/ext/gl/gl-2.1.c +31 -124
  86. data/ext/gl/gl-enums.c +786 -631
  87. data/ext/gl/gl-ext-arb.c +66 -0
  88. data/ext/gl/gl-ext-ext.c +218 -0
  89. data/ext/gl/gl.c +138 -31
  90. data/ext/gl/mkrf_conf.rb +1 -0
  91. data/ext/glu/glu-enums.c +163 -0
  92. data/ext/glu/glu.c +1003 -1205
  93. data/ext/glu/mkrf_conf.rb +1 -0
  94. data/ext/glut/glut.c +1056 -1175
  95. data/lib/opengl.rb +90 -3
  96. data/test/tc_common.rb +26 -13
  97. data/test/tc_ext_arb.rb +73 -0
  98. data/test/tc_ext_ext.rb +74 -0
  99. data/test/tc_func_12.rb +8 -8
  100. data/test/tc_func_13.rb +17 -11
  101. data/test/tc_func_14.rb +8 -8
  102. data/test/tc_func_15.rb +190 -2
  103. data/test/tc_func_20.rb +36 -10
  104. data/test/tc_func_21.rb +445 -2
  105. data/test/tc_glu.rb +305 -0
  106. data/test/tc_misc.rb +1 -0
  107. metadata +84 -68
  108. data/doc/screenshots.txt +0 -23
  109. data/examples/legacy/COPYRIGHT +0 -8
  110. data/examples/legacy/aaindex.rb +0 -98
  111. data/examples/legacy/aapoly.rb +0 -153
  112. data/examples/legacy/aargb.rb +0 -139
  113. data/examples/legacy/accanti.rb +0 -159
  114. data/examples/legacy/accpersp.rb +0 -216
  115. data/examples/legacy/alpha.rb +0 -133
  116. data/examples/legacy/alpha3D.rb +0 -165
  117. data/examples/legacy/bezcurve.rb +0 -107
  118. data/examples/legacy/bezmesh.rb +0 -131
  119. data/examples/legacy/checker.rb +0 -121
  120. data/examples/legacy/clip.rb +0 -104
  121. data/examples/legacy/colormat.rb +0 -145
  122. data/examples/legacy/cube.rb +0 -73
  123. data/examples/legacy/depthcue.rb +0 -101
  124. data/examples/legacy/dof.rb +0 -212
  125. data/examples/legacy/feedback.rb +0 -152
  126. data/examples/legacy/fog.rb +0 -172
  127. data/examples/legacy/font-glut.rb +0 -41
  128. data/examples/legacy/font.rb +0 -158
  129. data/examples/legacy/hello.rb +0 -75
  130. data/examples/legacy/image.rb +0 -145
  131. data/examples/legacy/lines.rb +0 -135
  132. data/examples/legacy/list.rb +0 -120
  133. data/examples/legacy/material.rb +0 -290
  134. data/examples/legacy/mipmap.rb +0 -159
  135. data/examples/legacy/pickdepth.rb +0 -180
  136. data/examples/legacy/quadric.rb +0 -180
  137. data/examples/legacy/readpixel.rb +0 -59
  138. data/examples/legacy/robot.rb +0 -120
  139. data/examples/legacy/select.rb +0 -207
  140. data/examples/legacy/smooth.rb +0 -41
  141. data/examples/legacy/stencil.rb +0 -154
  142. data/examples/legacy/stroke.rb +0 -170
  143. data/examples/legacy/surface.rb +0 -170
  144. data/examples/legacy/teaambient.rb +0 -132
  145. data/examples/legacy/teapots.rb +0 -188
  146. data/examples/legacy/tess.rb +0 -222
  147. data/examples/legacy/texbind.rb +0 -157
  148. data/examples/legacy/texgen.rb +0 -171
  149. data/examples/legacy/texturesurf.rb +0 -128
  150. data/examples/legacy/varray.rb +0 -167
  151. data/examples/legacy/wrap.rb +0 -158
  152. data/lib/gl_prev.rb +0 -46
  153. data/lib/glu_prev.rb +0 -46
  154. data/lib/glut_prev.rb +0 -45
@@ -1,41 +0,0 @@
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- #!/usr/bin/env ruby -rubygems
2
- require "gl_prev"
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- require "glut_prev"
4
-
5
- STDOUT.sync=TRUE
6
- disp = Proc.new {
7
- GL.Clear(GL::COLOR_BUFFER_BIT)
8
- GL.Begin(GL::TRIANGLES)
9
- GL.Color(0.0, 0.0, 1.0)
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- GL.Vertex(0, 0)
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- GL.Color(0.0, 1.0, 0.0)
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- GL.Vertex(200, 200)
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- GL.Color(1.0, 0.0, 0.0)
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- GL.Vertex(20, 200)
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- GL.End
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- GL.Flush
17
- }
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-
19
- reshape = Proc.new {|w, h|
20
- GL.Viewport(0, 0, w, h)
21
- GL.MatrixMode(GL::PROJECTION)
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- GL.LoadIdentity
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- GL.Ortho(0, w, 0, h, -1, 1)
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- GL.Scale(1, -1, 1)
25
- GL.Translate(0, -h, 0)
26
- }
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-
28
- # Keyboard handler to exit when ESC is typed
29
- keyboard = lambda do |key, x, y|
30
- case(key)
31
- when 27
32
- exit(0)
33
- end
34
- end
35
-
36
- GLUT.Init
37
- a = GLUT.CreateWindow("single triangle");
38
- GLUT.DisplayFunc(disp);
39
- GLUT.ReshapeFunc(reshape);
40
- GLUT.KeyboardFunc( keyboard )
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- GLUT.MainLoop;
@@ -1,154 +0,0 @@
1
-
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- # Copyright (c) Mark J. Kilgard, 1994. */
3
-
4
- #
5
- # (c) Copyright 1993, Silicon Graphics, Inc.
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- # ALL RIGHTS RESERVED
7
- # Permission to use, copy, modify, and distribute this software for
8
- # any purpose and without fee is hereby granted, provided that the above
9
- # copyright notice appear in all copies and that both the copyright notice
10
- # and this permission notice appear in supporting documentation, and that
11
- # the name of Silicon Graphics, Inc. not be used in advertising
12
- # or publicity pertaining to distribution of the software without specific,
13
- # written prior permission.
14
- #
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- # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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- # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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- # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
18
- # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
19
- # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
20
- # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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- # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
22
- # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
23
- # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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- # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
25
- # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
26
- # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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- #
28
- # US Government Users Restricted Rights
29
- # Use, duplication, or disclosure by the Government is subject to
30
- # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
31
- # (c)(1)(ii) of the Rights in Technical Data and Computer Software
32
- # clause at DFARS 252.227-7013 and/or in similar or successor
33
- # clauses in the FAR or the DOD or NASA FAR Supplement.
34
- # Unpublished-- rights reserved under the copyright laws of the
35
- # United States. Contractor/manufacturer is Silicon Graphics,
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- # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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- #
38
- # OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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- #/
40
- # stencil.c
41
- # This program draws two rotated tori in a window.
42
- # A diamond in the center of the window masks out part
43
- # of the scene. Within this mask, a different model
44
- # (a sphere) is drawn in a different color.
45
- #/
46
- require "gl_prev"
47
- require "glu_prev"
48
- require "glut_prev"
49
- require "rational"
50
-
51
- YELLOWMAT=1
52
- BLUEMAT=2
53
-
54
- def myinit
55
- yellow_diffuse = [ 0.7, 0.7, 0.0, 1.0 ];
56
- yellow_specular = [ 1.0, 1.0, 1.0, 1.0 ];
57
-
58
- blue_diffuse = [ 0.1, 0.1, 0.7, 1.0 ];
59
- blue_specular = [ 0.1, 1.0, 1.0, 1.0 ];
60
-
61
- position_one = [ 1.0, 1.0, 1.0, 0.0 ];
62
-
63
- GL.NewList(YELLOWMAT, GL::COMPILE);
64
- GL.Material(GL::FRONT, GL::DIFFUSE, yellow_diffuse);
65
- GL.Material(GL::FRONT, GL::SPECULAR, yellow_specular);
66
- GL.Material(GL::FRONT, GL::SHININESS, 64.0);
67
- GL.EndList();
68
-
69
- GL.NewList(BLUEMAT, GL::COMPILE);
70
- GL.Material(GL::FRONT, GL::DIFFUSE, blue_diffuse);
71
- GL.Material(GL::FRONT, GL::SPECULAR, blue_specular);
72
- GL.Material(GL::FRONT, GL::SHININESS, 45.0);
73
- GL.EndList();
74
-
75
- GL.Light(GL::LIGHT0, GL::POSITION, position_one);
76
-
77
- GL.Enable(GL::LIGHT0);
78
- GL.Enable(GL::LIGHTING);
79
- GL.DepthFunc(GL::LESS);
80
- GL.Enable(GL::DEPTH_TEST);
81
-
82
- GL.ClearStencil(0x0);
83
- GL.Enable(GL::STENCIL_TEST);
84
- end
85
-
86
- # Draw a sphere in a diamond-shaped section in the
87
- # middle of a window with 2 tori.
88
- #/
89
- display = Proc.new {
90
- GL.Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
91
-
92
- # draw blue sphere where the stencil is 1 */
93
- GL.StencilFunc(GL::EQUAL, 0x1, 0x1);
94
- GL.CallList(BLUEMAT);
95
- GLUT.SolidSphere(0.5, 15, 15);
96
-
97
- # draw the tori where the stencil is not 1 */
98
- GL.StencilFunc(GL::NOTEQUAL, 0x1, 0x1);
99
- GL.StencilOp(GL::KEEP, GL::KEEP, GL::KEEP);
100
- GL.PushMatrix();
101
- GL.Rotate(45.0, 0.0, 0.0, 1.0);
102
- GL.Rotate(45.0, 0.0, 1.0, 0.0);
103
- GL.CallList(YELLOWMAT);
104
- GLUT.SolidTorus(0.275, 0.85, 15, 15);
105
- GL.PushMatrix();
106
- GL.Rotate(90.0, 1.0, 0.0, 0.0);
107
- GLUT.SolidTorus(0.275, 0.85, 15, 15);
108
- GL.PopMatrix();
109
- GL.PopMatrix();
110
- }
111
-
112
- # Whenever the window is reshaped, redefine the
113
- # coordinate system and redraw the stencil area.
114
- #/
115
- myReshape = Proc.new {|w, h|
116
- GL.Viewport(0, 0, w, h);
117
-
118
- GL.Clear(GL::STENCIL_BUFFER_BIT);
119
- # create a diamond shaped stencil area */
120
- GL.MatrixMode(GL::PROJECTION);
121
- GL.LoadIdentity();
122
- GL.Ortho(-3.0, 3.0, -3.0, 3.0, -1.0, 1.0);
123
- GL.MatrixMode(GL::MODELVIEW);
124
- GL.LoadIdentity();
125
-
126
- GL.StencilFunc(GL::ALWAYS, 0x1, 0x1);
127
- GL.StencilOp(GL::REPLACE, GL::REPLACE, GL::REPLACE);
128
- GL.Begin(GL::QUADS);
129
- GL.Vertex(-1.0, 0.0, 0.0);
130
- GL.Vertex(0.0, 1.0, 0.0);
131
- GL.Vertex(1.0, 0.0, 0.0);
132
- GL.Vertex(0.0, -1.0, 0.0);
133
- GL.End();
134
-
135
- GL.MatrixMode(GL::PROJECTION);
136
- GL.LoadIdentity();
137
- GLU.Perspective(45.0, w.to_f/h.to_f, 3.0, 7.0);
138
- GL.MatrixMode(GL::MODELVIEW);
139
- GL.LoadIdentity();
140
- GL.Translate(0.0, 0.0, -5.0);
141
- }
142
-
143
- # Main Loop
144
- # Open window with initial window size, title bar,
145
- # RGBA display mode, and handle input events.
146
- #/
147
- GLUT.Init()
148
- GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB | GLUT::DEPTH | GLUT::STENCIL);
149
- GLUT.InitWindowSize(400, 400);
150
- GLUT.CreateWindow($0);
151
- myinit
152
- GLUT.ReshapeFunc(myReshape);
153
- GLUT.DisplayFunc(display);
154
- GLUT.MainLoop();
@@ -1,170 +0,0 @@
1
- #
2
- #/* Copyright (c) Mark J. Kilgard, 1994. */
3
- #
4
- #/*
5
- # * (c) Copyright 1993, Silicon Graphics, Inc.
6
- # * ALL RIGHTS RESERVED
7
- # * Permission to use, copy, modify, and distribute this software for
8
- # * any purpose and without fee is hereby granted, provided that the above
9
- # * copyright notice appear in all copies and that both the copyright notice
10
- # * and this permission notice appear in supporting documentation, and that
11
- # * the name of Silicon Graphics, Inc. not be used in advertising
12
- # * or publicity pertaining to distribution of the software without specific,
13
- # * written prior permission.
14
- # *
15
- # * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
16
- # * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
17
- # * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
18
- # * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
19
- # * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
20
- # * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
21
- # * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
22
- # * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
23
- # * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
24
- # * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
25
- # * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
26
- # * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
27
- # *
28
- # * US Government Users Restricted Rights
29
- # * Use, duplication, or disclosure by the Government is subject to
30
- # * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
31
- # * (c)(1)(ii) of the Rights in Technical Data and Computer Software
32
- # * clause at DFARS 252.227-7013 and/or in similar or successor
33
- # * clauses in the FAR or the DOD or NASA FAR Supplement.
34
- # * Unpublished-- rights reserved under the copyright laws of the
35
- # * United States. Contractor/manufacturer is Silicon Graphics,
36
- # * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
37
- # *
38
- # * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
39
- # */
40
- #/*
41
- # * stroke.c
42
- # * This program demonstrates some characters of a
43
- # * stroke (vector) font. The characters are represented
44
- # * by display lists, which are given numbers which
45
- # * correspond to the ASCII values of the characters.
46
- # * Use of glCallLists() is demonstrated.
47
- # */
48
-
49
- require "gl_prev"
50
- require "glu_prev"
51
- require "glut_prev"
52
- require "mathn"
53
-
54
- PT=1
55
- STROKE=2
56
- END_=3
57
-
58
- Adata = [
59
- [[0, 0], PT], [[0, 9], PT], [[1, 10], PT], [[4, 10], PT],
60
- [[5, 9], PT], [[5, 0], STROKE], [[0, 5], PT], [[5, 5], END_]
61
- ];
62
-
63
- Edata = [
64
- [[5, 0], PT], [[0, 0], PT], [[0, 10], PT], [[5, 10], STROKE],
65
- [[0, 5], PT], [[4, 5], END_]
66
- ];
67
-
68
- Pdata = [
69
- [[0, 0], PT], [[0, 10], PT], [[4, 10], PT], [[5, 9], PT], [[5, 6], PT],
70
- [[4, 5], PT], [[0, 5], END_]
71
- ];
72
-
73
- Rdata = [
74
- [[0, 0], PT], [[0, 10], PT], [[4, 10], PT], [[5, 9], PT], [[5, 6], PT],
75
- [[4, 5], PT], [[0, 5], STROKE], [[3, 5], PT], [[5, 0], END_]
76
- ];
77
-
78
- Sdata = [
79
- [[0, 1], PT], [[1, 0], PT], [[4, 0], PT], [[5, 1], PT], [[5, 4], PT],
80
- [[4, 5], PT], [[1, 5], PT], [[0, 6], PT], [[0, 9], PT], [[1, 10], PT],
81
- [[4, 10], PT], [[5, 9], END_]
82
- ];
83
-
84
- #/* drawLetter() interprets the instructions from the array
85
- # * for that letter and renders the letter with line segments.
86
- # */
87
- def drawLetter(l)
88
- i = 0
89
- GL.Begin(GL::LINE_STRIP);
90
- while (1)
91
- case (l[i][1])
92
- when PT
93
- GL.Vertex(l[i][0]);
94
- when STROKE
95
- GL.Vertex(l[i][0]);
96
- GL.End();
97
- GL.Begin(GL::LINE_STRIP);
98
- when END_
99
- GL.Vertex(l[i][0]);
100
- GL.End();
101
- GL.Translate(8.0, 0.0, 0.0);
102
- return
103
- end
104
- i = i + 1
105
- end
106
- end
107
-
108
- # /* Create a display list for each of 6 characters */
109
- def myinit
110
- GL.ShadeModel (GL::FLAT);
111
-
112
- base = GL.GenLists(128);
113
- GL.ListBase(base);
114
- GL.NewList(base+'A'[0], GL::COMPILE); drawLetter(Adata); GL.EndList();
115
- GL.NewList(base+'E'[0], GL::COMPILE); drawLetter(Edata); GL.EndList();
116
- GL.NewList(base+'P'[0], GL::COMPILE); drawLetter(Pdata); GL.EndList();
117
- GL.NewList(base+'R'[0], GL::COMPILE); drawLetter(Rdata); GL.EndList();
118
- GL.NewList(base+'S'[0], GL::COMPILE); drawLetter(Sdata); GL.EndList();
119
- GL.NewList(base+' '[0], GL::COMPILE); GL.Translate(8.0, 0.0, 0.0); GL.EndList();
120
- end
121
-
122
- $test1 = "A SPARE SERAPE APPEARS AS";
123
- $test2 = "APES PREPARE RARE PEPPERS";
124
-
125
- def printStrokedString(s)
126
- # GL.CallLists(s.size, GL::BYTE, s);
127
- GL.CallLists( s);
128
- end
129
-
130
- display = Proc.new {
131
- GL.Clear(GL::COLOR_BUFFER_BIT);
132
- GL.Color(1.0, 1.0, 1.0);
133
- GL.PushMatrix();
134
- GL.Scale(2.0, 2.0, 2.0);
135
- GL.Translate(10.0, 30.0, 0.0);
136
- printStrokedString($test1);
137
- GL.PopMatrix();
138
- GL.PushMatrix();
139
- GL.Scale(2.0, 2.0, 2.0);
140
- GL.Translate(10.0, 13.0, 0.0);
141
- printStrokedString($test2);
142
- GL.PopMatrix();
143
- GL.Flush();
144
- }
145
-
146
- reshape = Proc.new {|w, h|
147
- GL.Viewport(0, 0, w, h);
148
- GL.MatrixMode(GL::PROJECTION);
149
- GL.LoadIdentity();
150
- GL.Ortho(0.0, w, 0.0, h, -1.0, 1.0);
151
- GL.MatrixMode(GL::MODELVIEW);
152
- GL.LoadIdentity();
153
- }
154
-
155
- #/* Main Loop
156
- # * Open window with initial window size, title bar,
157
- # * RGBA display mode, and handle input events.
158
- # */
159
- #int main(int argc, char** argv)
160
- #{
161
- GLUT.Init
162
- GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB);
163
- GLUT.InitWindowSize(440, 120);
164
- GLUT.CreateWindow($0);
165
- myinit();
166
- GLUT.DisplayFunc(display);
167
- GLUT.ReshapeFunc(reshape);
168
- GLUT.MainLoop();
169
- # return 0; /* ANSI C requires main to return int. */
170
- #}
@@ -1,170 +0,0 @@
1
- #/* aux2glut conversion Copyright (c) Mark J. Kilgard, 1994, 1995 */
2
- #
3
- #/**
4
- # * (c) Copyright 1993, Silicon Graphics, Inc.
5
- # * ALL RIGHTS RESERVED
6
- # * Permission to use, copy, modify, and distribute this software for
7
- # * any purpose and without fee is hereby granted, provided that the above
8
- # * copyright notice appear in all copies and that both the copyright notice
9
- # * and this permission notice appear in supporting documentation, and that
10
- # * the name of Silicon Graphics, Inc. not be used in advertising
11
- # * or publicity pertaining to distribution of the software without specific,
12
- # * written prior permission.
13
- # *
14
- # * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
15
- # * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
16
- # * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
17
- # * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
18
- # * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
19
- # * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
20
- # * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
21
- # * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
22
- # * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
23
- # * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
24
- # * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
25
- # * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
26
- # *
27
- # * US Government Users Restricted Rights
28
- # * Use, duplication, or disclosure by the Government is subject to
29
- # * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
30
- # * (c)(1)(ii) of the Rights in Technical Data and Computer Software
31
- # * clause at DFARS 252.227-7013 and/or in similar or successor
32
- # * clauses in the FAR or the DOD or NASA FAR Supplement.
33
- # * Unpublished-- rights reserved under the copyright laws of the
34
- # * United States. Contractor/manufacturer is Silicon Graphics,
35
- # * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
36
- # *
37
- # * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
38
- # */
39
- #/**
40
- # * surface.c
41
- # * This program draws a NURBS surface in the shape of a
42
- # * symmetrical hill.
43
- # */
44
-
45
- require "gl_prev"
46
- require "glu_prev"
47
- require "glut_prev"
48
- require "mathn"
49
-
50
- $ctlpoints = [];
51
- $showPoints = 0;
52
-
53
- $theNurb = nil;
54
-
55
- #/*
56
- # * Initializes the control points of the surface to a small hill.
57
- # * The control points range from -3 to +3 in x, y, and z
58
- # */
59
- def init_surface
60
- for u in 0..3
61
- for v in 0..3
62
- $ctlpoints[u*4*3+v*3+0] = 2.0*(u - 1.5);
63
- $ctlpoints[u*4*3+v*3+1] = 2.0*(v - 1.5);
64
-
65
- if ( (u == 1 || u == 2) && (v == 1 || v == 2))
66
- $ctlpoints[u*4*3+v*3+2] = 7.0;
67
- else
68
- $ctlpoints[u*4*3+v*3+2] = -3.0;
69
- end
70
- end
71
- end
72
- end
73
-
74
- #/* Initialize material property and depth buffer.
75
- # */
76
- def myinit
77
- mat_diffuse = [ 0.7, 0.7, 0.7, 1.0 ];
78
- mat_specular = [ 1.0, 1.0, 1.0, 1.0 ];
79
- mat_shininess = [ 100.0 ];
80
-
81
- GL.ClearColor(0.0, 0.0, 0.0, 1.0);
82
- GL.Material(GL::FRONT, GL::DIFFUSE, mat_diffuse);
83
- GL.Material(GL::FRONT, GL::SPECULAR, mat_specular);
84
- GL.Material(GL::FRONT, GL::SHININESS, mat_shininess);
85
-
86
- GL.Enable(GL::LIGHTING);
87
- GL.Enable(GL::LIGHT0);
88
- GL.DepthFunc(GL::LESS);
89
- GL.Enable(GL::DEPTH_TEST);
90
- GL.Enable(GL::AUTO_NORMAL);
91
- GL.Enable(GL::NORMALIZE);
92
-
93
- init_surface();
94
-
95
- $theNurb = GLU.NewNurbsRenderer();
96
- GLU.NurbsProperty($theNurb, GLU::SAMPLING_TOLERANCE, 25.0);
97
- GLU.NurbsProperty($theNurb, GLU::DISPLAY_MODE, GLU::FILL);
98
- end
99
-
100
- display = Proc.new {
101
- knots = [0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0];
102
-
103
- GL.Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
104
-
105
- GL.PushMatrix();
106
- GL.Rotate(330.0, 1.0,0.0,0.0);
107
- GL.Scale(0.25, 0.25, 0.25);
108
-
109
- GLU.BeginSurface($theNurb);
110
- GLU.NurbsSurface($theNurb,
111
- 8, knots,
112
- 8, knots,
113
- 4 * 3,
114
- 3,
115
- $ctlpoints,
116
- 4, 4,
117
- GL::MAP2_VERTEX_3);
118
- GLU.EndSurface($theNurb);
119
-
120
- if($showPoints==1)
121
- GL.PointSize(5.0);
122
- GL.Disable(GL::LIGHTING);
123
- GL.Color(1.0, 1.0, 0.0);
124
- GL.Begin(GL::POINTS);
125
- for i in 0..3
126
- for j in 0..3
127
- GL.Vertex($ctlpoints[i*4*3+j*3+0], $ctlpoints[i*4*3+j*3+1], $ctlpoints[i*4*3+j*3+2]);
128
- end
129
- end
130
- GL.End();
131
- GL.Enable(GL::LIGHTING);
132
- end
133
-
134
- GL.PopMatrix();
135
- GL.Flush();
136
- }
137
-
138
- reshape = Proc.new {|w, h|
139
- GL.Viewport(0, 0, w, h);
140
- GL.MatrixMode(GL::PROJECTION);
141
- GL.LoadIdentity();
142
- GLU.Perspective(45.0, w/h, 3.0, 8.0);
143
-
144
- GL.MatrixMode(GL::MODELVIEW);
145
- GL.LoadIdentity();
146
- GL.Translate(0.0, 0.0, -5.0);
147
- }
148
-
149
- menu = Proc.new {|value|
150
- $showPoints = value;
151
- GLUT.PostRedisplay();
152
- }
153
-
154
- #/* Main Loop */
155
- #int
156
- #main(int argc, char** argv)
157
- #{
158
- GLUT.Init
159
- GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB);
160
- GLUT.CreateWindow($0);
161
- myinit();
162
- GLUT.ReshapeFunc(reshape);
163
- GLUT.DisplayFunc(display);
164
- GLUT.CreateMenu(menu);
165
- GLUT.AddMenuEntry("Show control points", 1);
166
- GLUT.AddMenuEntry("Hide control points", 0);
167
- GLUT.AttachMenu(GLUT::RIGHT_BUTTON);
168
- GLUT.MainLoop();
169
- # return 0; /* ANSI C requires main to return int. */
170
- #}