ruby-opengl 0.40.1 → 0.50.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (154) hide show
  1. data/Rakefile +2 -2
  2. data/doc/build_install.txt +48 -28
  3. data/doc/extensions.txt +361 -0
  4. data/doc/history.txt +8 -2
  5. data/doc/requirements_and_design.txt +0 -13
  6. data/doc/roadmap.txt +11 -13
  7. data/doc/supplies/page_template.html +11 -5
  8. data/doc/thanks.txt +2 -4
  9. data/doc/tutorial.txt +1 -4
  10. data/examples/{nehe_lesson02.rb → NeHe/nehe_lesson02.rb} +0 -0
  11. data/examples/{nehe_lesson03.rb → NeHe/nehe_lesson03.rb} +0 -0
  12. data/examples/{nehe_lesson04.rb → NeHe/nehe_lesson04.rb} +0 -0
  13. data/examples/{nehe_lesson05.rb → NeHe/nehe_lesson05.rb} +0 -0
  14. data/examples/NeHe/nehe_lesson36.rb +303 -0
  15. data/examples/OrangeBook/3Dlabs-License.txt +33 -0
  16. data/examples/OrangeBook/brick.frag +36 -0
  17. data/examples/OrangeBook/brick.rb +388 -0
  18. data/examples/OrangeBook/brick.vert +41 -0
  19. data/examples/OrangeBook/particle.frag +17 -0
  20. data/examples/OrangeBook/particle.rb +424 -0
  21. data/examples/OrangeBook/particle.vert +38 -0
  22. data/examples/README +13 -83
  23. data/examples/RedBook/aaindex.rb +97 -0
  24. data/examples/RedBook/aapoly.rb +142 -0
  25. data/examples/RedBook/aargb.rb +119 -0
  26. data/examples/RedBook/accanti.rb +162 -0
  27. data/examples/RedBook/accpersp.rb +215 -0
  28. data/examples/RedBook/alpha.rb +123 -0
  29. data/examples/RedBook/alpha3D.rb +158 -0
  30. data/examples/RedBook/bezcurve.rb +105 -0
  31. data/examples/RedBook/bezmesh.rb +137 -0
  32. data/examples/RedBook/checker.rb +124 -0
  33. data/examples/RedBook/clip.rb +95 -0
  34. data/examples/RedBook/colormat.rb +135 -0
  35. data/examples/RedBook/cube.rb +69 -0
  36. data/examples/RedBook/depthcue.rb +99 -0
  37. data/examples/RedBook/dof.rb +205 -0
  38. data/examples/{legacy → RedBook}/double.rb +59 -58
  39. data/examples/{legacy → RedBook}/drawf.rb +47 -54
  40. data/examples/RedBook/feedback.rb +145 -0
  41. data/examples/RedBook/fog.rb +167 -0
  42. data/examples/RedBook/font.rb +151 -0
  43. data/examples/RedBook/hello.rb +79 -0
  44. data/examples/RedBook/image.rb +137 -0
  45. data/examples/{legacy → RedBook}/jitter.rb +60 -62
  46. data/examples/RedBook/lines.rb +128 -0
  47. data/examples/RedBook/list.rb +111 -0
  48. data/examples/RedBook/material.rb +275 -0
  49. data/examples/RedBook/mipmap.rb +156 -0
  50. data/examples/{legacy → RedBook}/model.rb +66 -72
  51. data/examples/{legacy → RedBook}/movelight.rb +67 -75
  52. data/examples/RedBook/pickdepth.rb +179 -0
  53. data/examples/{legacy → RedBook}/planet.rb +62 -66
  54. data/examples/RedBook/quadric.rb +158 -0
  55. data/examples/RedBook/robot.rb +115 -0
  56. data/examples/RedBook/select.rb +196 -0
  57. data/examples/RedBook/smooth.rb +95 -0
  58. data/examples/RedBook/stencil.rb +163 -0
  59. data/examples/RedBook/stroke.rb +167 -0
  60. data/examples/RedBook/surface.rb +166 -0
  61. data/examples/RedBook/teaambient.rb +132 -0
  62. data/examples/RedBook/teapots.rb +182 -0
  63. data/examples/RedBook/tess.rb +183 -0
  64. data/examples/RedBook/texbind.rb +147 -0
  65. data/examples/RedBook/texgen.rb +169 -0
  66. data/examples/RedBook/texturesurf.rb +128 -0
  67. data/examples/RedBook/varray.rb +159 -0
  68. data/examples/RedBook/wrap.rb +148 -0
  69. data/examples/misc/anisotropic.rb +194 -0
  70. data/examples/misc/font-glut.rb +46 -0
  71. data/examples/{plane.rb → misc/plane.rb} +0 -0
  72. data/examples/misc/readpixel.rb +65 -0
  73. data/examples/{smooth.rb → misc/smooth.rb} +0 -0
  74. data/examples/{test.rb → misc/test.rb} +0 -0
  75. data/ext/common/common.h +252 -70
  76. data/ext/common/gl-enums.h +6102 -7334
  77. data/ext/common/gl-types.h +47 -0
  78. data/ext/common/glu-enums.h +469 -0
  79. data/ext/gl/gl-1.0-1.1.c +842 -2464
  80. data/ext/gl/gl-1.2.c +217 -281
  81. data/ext/gl/gl-1.3.c +113 -133
  82. data/ext/gl/gl-1.4.c +98 -334
  83. data/ext/gl/gl-1.5.c +28 -34
  84. data/ext/gl/gl-2.0.c +26 -235
  85. data/ext/gl/gl-2.1.c +31 -124
  86. data/ext/gl/gl-enums.c +786 -631
  87. data/ext/gl/gl-ext-arb.c +66 -0
  88. data/ext/gl/gl-ext-ext.c +218 -0
  89. data/ext/gl/gl.c +138 -31
  90. data/ext/gl/mkrf_conf.rb +1 -0
  91. data/ext/glu/glu-enums.c +163 -0
  92. data/ext/glu/glu.c +1003 -1205
  93. data/ext/glu/mkrf_conf.rb +1 -0
  94. data/ext/glut/glut.c +1056 -1175
  95. data/lib/opengl.rb +90 -3
  96. data/test/tc_common.rb +26 -13
  97. data/test/tc_ext_arb.rb +73 -0
  98. data/test/tc_ext_ext.rb +74 -0
  99. data/test/tc_func_12.rb +8 -8
  100. data/test/tc_func_13.rb +17 -11
  101. data/test/tc_func_14.rb +8 -8
  102. data/test/tc_func_15.rb +190 -2
  103. data/test/tc_func_20.rb +36 -10
  104. data/test/tc_func_21.rb +445 -2
  105. data/test/tc_glu.rb +305 -0
  106. data/test/tc_misc.rb +1 -0
  107. metadata +84 -68
  108. data/doc/screenshots.txt +0 -23
  109. data/examples/legacy/COPYRIGHT +0 -8
  110. data/examples/legacy/aaindex.rb +0 -98
  111. data/examples/legacy/aapoly.rb +0 -153
  112. data/examples/legacy/aargb.rb +0 -139
  113. data/examples/legacy/accanti.rb +0 -159
  114. data/examples/legacy/accpersp.rb +0 -216
  115. data/examples/legacy/alpha.rb +0 -133
  116. data/examples/legacy/alpha3D.rb +0 -165
  117. data/examples/legacy/bezcurve.rb +0 -107
  118. data/examples/legacy/bezmesh.rb +0 -131
  119. data/examples/legacy/checker.rb +0 -121
  120. data/examples/legacy/clip.rb +0 -104
  121. data/examples/legacy/colormat.rb +0 -145
  122. data/examples/legacy/cube.rb +0 -73
  123. data/examples/legacy/depthcue.rb +0 -101
  124. data/examples/legacy/dof.rb +0 -212
  125. data/examples/legacy/feedback.rb +0 -152
  126. data/examples/legacy/fog.rb +0 -172
  127. data/examples/legacy/font-glut.rb +0 -41
  128. data/examples/legacy/font.rb +0 -158
  129. data/examples/legacy/hello.rb +0 -75
  130. data/examples/legacy/image.rb +0 -145
  131. data/examples/legacy/lines.rb +0 -135
  132. data/examples/legacy/list.rb +0 -120
  133. data/examples/legacy/material.rb +0 -290
  134. data/examples/legacy/mipmap.rb +0 -159
  135. data/examples/legacy/pickdepth.rb +0 -180
  136. data/examples/legacy/quadric.rb +0 -180
  137. data/examples/legacy/readpixel.rb +0 -59
  138. data/examples/legacy/robot.rb +0 -120
  139. data/examples/legacy/select.rb +0 -207
  140. data/examples/legacy/smooth.rb +0 -41
  141. data/examples/legacy/stencil.rb +0 -154
  142. data/examples/legacy/stroke.rb +0 -170
  143. data/examples/legacy/surface.rb +0 -170
  144. data/examples/legacy/teaambient.rb +0 -132
  145. data/examples/legacy/teapots.rb +0 -188
  146. data/examples/legacy/tess.rb +0 -222
  147. data/examples/legacy/texbind.rb +0 -157
  148. data/examples/legacy/texgen.rb +0 -171
  149. data/examples/legacy/texturesurf.rb +0 -128
  150. data/examples/legacy/varray.rb +0 -167
  151. data/examples/legacy/wrap.rb +0 -158
  152. data/lib/gl_prev.rb +0 -46
  153. data/lib/glu_prev.rb +0 -46
  154. data/lib/glut_prev.rb +0 -45
@@ -1,41 +0,0 @@
1
- #!/usr/bin/env ruby -rubygems
2
- require "gl_prev"
3
- require "glut_prev"
4
-
5
- STDOUT.sync=TRUE
6
- disp = Proc.new {
7
- GL.Clear(GL::COLOR_BUFFER_BIT)
8
- GL.Begin(GL::TRIANGLES)
9
- GL.Color(0.0, 0.0, 1.0)
10
- GL.Vertex(0, 0)
11
- GL.Color(0.0, 1.0, 0.0)
12
- GL.Vertex(200, 200)
13
- GL.Color(1.0, 0.0, 0.0)
14
- GL.Vertex(20, 200)
15
- GL.End
16
- GL.Flush
17
- }
18
-
19
- reshape = Proc.new {|w, h|
20
- GL.Viewport(0, 0, w, h)
21
- GL.MatrixMode(GL::PROJECTION)
22
- GL.LoadIdentity
23
- GL.Ortho(0, w, 0, h, -1, 1)
24
- GL.Scale(1, -1, 1)
25
- GL.Translate(0, -h, 0)
26
- }
27
-
28
- # Keyboard handler to exit when ESC is typed
29
- keyboard = lambda do |key, x, y|
30
- case(key)
31
- when 27
32
- exit(0)
33
- end
34
- end
35
-
36
- GLUT.Init
37
- a = GLUT.CreateWindow("single triangle");
38
- GLUT.DisplayFunc(disp);
39
- GLUT.ReshapeFunc(reshape);
40
- GLUT.KeyboardFunc( keyboard )
41
- GLUT.MainLoop;
@@ -1,154 +0,0 @@
1
-
2
- # Copyright (c) Mark J. Kilgard, 1994. */
3
-
4
- #
5
- # (c) Copyright 1993, Silicon Graphics, Inc.
6
- # ALL RIGHTS RESERVED
7
- # Permission to use, copy, modify, and distribute this software for
8
- # any purpose and without fee is hereby granted, provided that the above
9
- # copyright notice appear in all copies and that both the copyright notice
10
- # and this permission notice appear in supporting documentation, and that
11
- # the name of Silicon Graphics, Inc. not be used in advertising
12
- # or publicity pertaining to distribution of the software without specific,
13
- # written prior permission.
14
- #
15
- # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
16
- # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
17
- # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
18
- # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
19
- # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
20
- # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
21
- # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
22
- # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
23
- # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
24
- # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
25
- # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
26
- # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
27
- #
28
- # US Government Users Restricted Rights
29
- # Use, duplication, or disclosure by the Government is subject to
30
- # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
31
- # (c)(1)(ii) of the Rights in Technical Data and Computer Software
32
- # clause at DFARS 252.227-7013 and/or in similar or successor
33
- # clauses in the FAR or the DOD or NASA FAR Supplement.
34
- # Unpublished-- rights reserved under the copyright laws of the
35
- # United States. Contractor/manufacturer is Silicon Graphics,
36
- # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
37
- #
38
- # OpenGL(TM) is a trademark of Silicon Graphics, Inc.
39
- #/
40
- # stencil.c
41
- # This program draws two rotated tori in a window.
42
- # A diamond in the center of the window masks out part
43
- # of the scene. Within this mask, a different model
44
- # (a sphere) is drawn in a different color.
45
- #/
46
- require "gl_prev"
47
- require "glu_prev"
48
- require "glut_prev"
49
- require "rational"
50
-
51
- YELLOWMAT=1
52
- BLUEMAT=2
53
-
54
- def myinit
55
- yellow_diffuse = [ 0.7, 0.7, 0.0, 1.0 ];
56
- yellow_specular = [ 1.0, 1.0, 1.0, 1.0 ];
57
-
58
- blue_diffuse = [ 0.1, 0.1, 0.7, 1.0 ];
59
- blue_specular = [ 0.1, 1.0, 1.0, 1.0 ];
60
-
61
- position_one = [ 1.0, 1.0, 1.0, 0.0 ];
62
-
63
- GL.NewList(YELLOWMAT, GL::COMPILE);
64
- GL.Material(GL::FRONT, GL::DIFFUSE, yellow_diffuse);
65
- GL.Material(GL::FRONT, GL::SPECULAR, yellow_specular);
66
- GL.Material(GL::FRONT, GL::SHININESS, 64.0);
67
- GL.EndList();
68
-
69
- GL.NewList(BLUEMAT, GL::COMPILE);
70
- GL.Material(GL::FRONT, GL::DIFFUSE, blue_diffuse);
71
- GL.Material(GL::FRONT, GL::SPECULAR, blue_specular);
72
- GL.Material(GL::FRONT, GL::SHININESS, 45.0);
73
- GL.EndList();
74
-
75
- GL.Light(GL::LIGHT0, GL::POSITION, position_one);
76
-
77
- GL.Enable(GL::LIGHT0);
78
- GL.Enable(GL::LIGHTING);
79
- GL.DepthFunc(GL::LESS);
80
- GL.Enable(GL::DEPTH_TEST);
81
-
82
- GL.ClearStencil(0x0);
83
- GL.Enable(GL::STENCIL_TEST);
84
- end
85
-
86
- # Draw a sphere in a diamond-shaped section in the
87
- # middle of a window with 2 tori.
88
- #/
89
- display = Proc.new {
90
- GL.Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
91
-
92
- # draw blue sphere where the stencil is 1 */
93
- GL.StencilFunc(GL::EQUAL, 0x1, 0x1);
94
- GL.CallList(BLUEMAT);
95
- GLUT.SolidSphere(0.5, 15, 15);
96
-
97
- # draw the tori where the stencil is not 1 */
98
- GL.StencilFunc(GL::NOTEQUAL, 0x1, 0x1);
99
- GL.StencilOp(GL::KEEP, GL::KEEP, GL::KEEP);
100
- GL.PushMatrix();
101
- GL.Rotate(45.0, 0.0, 0.0, 1.0);
102
- GL.Rotate(45.0, 0.0, 1.0, 0.0);
103
- GL.CallList(YELLOWMAT);
104
- GLUT.SolidTorus(0.275, 0.85, 15, 15);
105
- GL.PushMatrix();
106
- GL.Rotate(90.0, 1.0, 0.0, 0.0);
107
- GLUT.SolidTorus(0.275, 0.85, 15, 15);
108
- GL.PopMatrix();
109
- GL.PopMatrix();
110
- }
111
-
112
- # Whenever the window is reshaped, redefine the
113
- # coordinate system and redraw the stencil area.
114
- #/
115
- myReshape = Proc.new {|w, h|
116
- GL.Viewport(0, 0, w, h);
117
-
118
- GL.Clear(GL::STENCIL_BUFFER_BIT);
119
- # create a diamond shaped stencil area */
120
- GL.MatrixMode(GL::PROJECTION);
121
- GL.LoadIdentity();
122
- GL.Ortho(-3.0, 3.0, -3.0, 3.0, -1.0, 1.0);
123
- GL.MatrixMode(GL::MODELVIEW);
124
- GL.LoadIdentity();
125
-
126
- GL.StencilFunc(GL::ALWAYS, 0x1, 0x1);
127
- GL.StencilOp(GL::REPLACE, GL::REPLACE, GL::REPLACE);
128
- GL.Begin(GL::QUADS);
129
- GL.Vertex(-1.0, 0.0, 0.0);
130
- GL.Vertex(0.0, 1.0, 0.0);
131
- GL.Vertex(1.0, 0.0, 0.0);
132
- GL.Vertex(0.0, -1.0, 0.0);
133
- GL.End();
134
-
135
- GL.MatrixMode(GL::PROJECTION);
136
- GL.LoadIdentity();
137
- GLU.Perspective(45.0, w.to_f/h.to_f, 3.0, 7.0);
138
- GL.MatrixMode(GL::MODELVIEW);
139
- GL.LoadIdentity();
140
- GL.Translate(0.0, 0.0, -5.0);
141
- }
142
-
143
- # Main Loop
144
- # Open window with initial window size, title bar,
145
- # RGBA display mode, and handle input events.
146
- #/
147
- GLUT.Init()
148
- GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB | GLUT::DEPTH | GLUT::STENCIL);
149
- GLUT.InitWindowSize(400, 400);
150
- GLUT.CreateWindow($0);
151
- myinit
152
- GLUT.ReshapeFunc(myReshape);
153
- GLUT.DisplayFunc(display);
154
- GLUT.MainLoop();
@@ -1,170 +0,0 @@
1
- #
2
- #/* Copyright (c) Mark J. Kilgard, 1994. */
3
- #
4
- #/*
5
- # * (c) Copyright 1993, Silicon Graphics, Inc.
6
- # * ALL RIGHTS RESERVED
7
- # * Permission to use, copy, modify, and distribute this software for
8
- # * any purpose and without fee is hereby granted, provided that the above
9
- # * copyright notice appear in all copies and that both the copyright notice
10
- # * and this permission notice appear in supporting documentation, and that
11
- # * the name of Silicon Graphics, Inc. not be used in advertising
12
- # * or publicity pertaining to distribution of the software without specific,
13
- # * written prior permission.
14
- # *
15
- # * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
16
- # * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
17
- # * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
18
- # * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
19
- # * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
20
- # * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
21
- # * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
22
- # * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
23
- # * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
24
- # * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
25
- # * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
26
- # * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
27
- # *
28
- # * US Government Users Restricted Rights
29
- # * Use, duplication, or disclosure by the Government is subject to
30
- # * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
31
- # * (c)(1)(ii) of the Rights in Technical Data and Computer Software
32
- # * clause at DFARS 252.227-7013 and/or in similar or successor
33
- # * clauses in the FAR or the DOD or NASA FAR Supplement.
34
- # * Unpublished-- rights reserved under the copyright laws of the
35
- # * United States. Contractor/manufacturer is Silicon Graphics,
36
- # * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
37
- # *
38
- # * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
39
- # */
40
- #/*
41
- # * stroke.c
42
- # * This program demonstrates some characters of a
43
- # * stroke (vector) font. The characters are represented
44
- # * by display lists, which are given numbers which
45
- # * correspond to the ASCII values of the characters.
46
- # * Use of glCallLists() is demonstrated.
47
- # */
48
-
49
- require "gl_prev"
50
- require "glu_prev"
51
- require "glut_prev"
52
- require "mathn"
53
-
54
- PT=1
55
- STROKE=2
56
- END_=3
57
-
58
- Adata = [
59
- [[0, 0], PT], [[0, 9], PT], [[1, 10], PT], [[4, 10], PT],
60
- [[5, 9], PT], [[5, 0], STROKE], [[0, 5], PT], [[5, 5], END_]
61
- ];
62
-
63
- Edata = [
64
- [[5, 0], PT], [[0, 0], PT], [[0, 10], PT], [[5, 10], STROKE],
65
- [[0, 5], PT], [[4, 5], END_]
66
- ];
67
-
68
- Pdata = [
69
- [[0, 0], PT], [[0, 10], PT], [[4, 10], PT], [[5, 9], PT], [[5, 6], PT],
70
- [[4, 5], PT], [[0, 5], END_]
71
- ];
72
-
73
- Rdata = [
74
- [[0, 0], PT], [[0, 10], PT], [[4, 10], PT], [[5, 9], PT], [[5, 6], PT],
75
- [[4, 5], PT], [[0, 5], STROKE], [[3, 5], PT], [[5, 0], END_]
76
- ];
77
-
78
- Sdata = [
79
- [[0, 1], PT], [[1, 0], PT], [[4, 0], PT], [[5, 1], PT], [[5, 4], PT],
80
- [[4, 5], PT], [[1, 5], PT], [[0, 6], PT], [[0, 9], PT], [[1, 10], PT],
81
- [[4, 10], PT], [[5, 9], END_]
82
- ];
83
-
84
- #/* drawLetter() interprets the instructions from the array
85
- # * for that letter and renders the letter with line segments.
86
- # */
87
- def drawLetter(l)
88
- i = 0
89
- GL.Begin(GL::LINE_STRIP);
90
- while (1)
91
- case (l[i][1])
92
- when PT
93
- GL.Vertex(l[i][0]);
94
- when STROKE
95
- GL.Vertex(l[i][0]);
96
- GL.End();
97
- GL.Begin(GL::LINE_STRIP);
98
- when END_
99
- GL.Vertex(l[i][0]);
100
- GL.End();
101
- GL.Translate(8.0, 0.0, 0.0);
102
- return
103
- end
104
- i = i + 1
105
- end
106
- end
107
-
108
- # /* Create a display list for each of 6 characters */
109
- def myinit
110
- GL.ShadeModel (GL::FLAT);
111
-
112
- base = GL.GenLists(128);
113
- GL.ListBase(base);
114
- GL.NewList(base+'A'[0], GL::COMPILE); drawLetter(Adata); GL.EndList();
115
- GL.NewList(base+'E'[0], GL::COMPILE); drawLetter(Edata); GL.EndList();
116
- GL.NewList(base+'P'[0], GL::COMPILE); drawLetter(Pdata); GL.EndList();
117
- GL.NewList(base+'R'[0], GL::COMPILE); drawLetter(Rdata); GL.EndList();
118
- GL.NewList(base+'S'[0], GL::COMPILE); drawLetter(Sdata); GL.EndList();
119
- GL.NewList(base+' '[0], GL::COMPILE); GL.Translate(8.0, 0.0, 0.0); GL.EndList();
120
- end
121
-
122
- $test1 = "A SPARE SERAPE APPEARS AS";
123
- $test2 = "APES PREPARE RARE PEPPERS";
124
-
125
- def printStrokedString(s)
126
- # GL.CallLists(s.size, GL::BYTE, s);
127
- GL.CallLists( s);
128
- end
129
-
130
- display = Proc.new {
131
- GL.Clear(GL::COLOR_BUFFER_BIT);
132
- GL.Color(1.0, 1.0, 1.0);
133
- GL.PushMatrix();
134
- GL.Scale(2.0, 2.0, 2.0);
135
- GL.Translate(10.0, 30.0, 0.0);
136
- printStrokedString($test1);
137
- GL.PopMatrix();
138
- GL.PushMatrix();
139
- GL.Scale(2.0, 2.0, 2.0);
140
- GL.Translate(10.0, 13.0, 0.0);
141
- printStrokedString($test2);
142
- GL.PopMatrix();
143
- GL.Flush();
144
- }
145
-
146
- reshape = Proc.new {|w, h|
147
- GL.Viewport(0, 0, w, h);
148
- GL.MatrixMode(GL::PROJECTION);
149
- GL.LoadIdentity();
150
- GL.Ortho(0.0, w, 0.0, h, -1.0, 1.0);
151
- GL.MatrixMode(GL::MODELVIEW);
152
- GL.LoadIdentity();
153
- }
154
-
155
- #/* Main Loop
156
- # * Open window with initial window size, title bar,
157
- # * RGBA display mode, and handle input events.
158
- # */
159
- #int main(int argc, char** argv)
160
- #{
161
- GLUT.Init
162
- GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB);
163
- GLUT.InitWindowSize(440, 120);
164
- GLUT.CreateWindow($0);
165
- myinit();
166
- GLUT.DisplayFunc(display);
167
- GLUT.ReshapeFunc(reshape);
168
- GLUT.MainLoop();
169
- # return 0; /* ANSI C requires main to return int. */
170
- #}
@@ -1,170 +0,0 @@
1
- #/* aux2glut conversion Copyright (c) Mark J. Kilgard, 1994, 1995 */
2
- #
3
- #/**
4
- # * (c) Copyright 1993, Silicon Graphics, Inc.
5
- # * ALL RIGHTS RESERVED
6
- # * Permission to use, copy, modify, and distribute this software for
7
- # * any purpose and without fee is hereby granted, provided that the above
8
- # * copyright notice appear in all copies and that both the copyright notice
9
- # * and this permission notice appear in supporting documentation, and that
10
- # * the name of Silicon Graphics, Inc. not be used in advertising
11
- # * or publicity pertaining to distribution of the software without specific,
12
- # * written prior permission.
13
- # *
14
- # * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
15
- # * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
16
- # * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
17
- # * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
18
- # * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
19
- # * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
20
- # * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
21
- # * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
22
- # * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
23
- # * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
24
- # * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
25
- # * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
26
- # *
27
- # * US Government Users Restricted Rights
28
- # * Use, duplication, or disclosure by the Government is subject to
29
- # * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
30
- # * (c)(1)(ii) of the Rights in Technical Data and Computer Software
31
- # * clause at DFARS 252.227-7013 and/or in similar or successor
32
- # * clauses in the FAR or the DOD or NASA FAR Supplement.
33
- # * Unpublished-- rights reserved under the copyright laws of the
34
- # * United States. Contractor/manufacturer is Silicon Graphics,
35
- # * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
36
- # *
37
- # * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
38
- # */
39
- #/**
40
- # * surface.c
41
- # * This program draws a NURBS surface in the shape of a
42
- # * symmetrical hill.
43
- # */
44
-
45
- require "gl_prev"
46
- require "glu_prev"
47
- require "glut_prev"
48
- require "mathn"
49
-
50
- $ctlpoints = [];
51
- $showPoints = 0;
52
-
53
- $theNurb = nil;
54
-
55
- #/*
56
- # * Initializes the control points of the surface to a small hill.
57
- # * The control points range from -3 to +3 in x, y, and z
58
- # */
59
- def init_surface
60
- for u in 0..3
61
- for v in 0..3
62
- $ctlpoints[u*4*3+v*3+0] = 2.0*(u - 1.5);
63
- $ctlpoints[u*4*3+v*3+1] = 2.0*(v - 1.5);
64
-
65
- if ( (u == 1 || u == 2) && (v == 1 || v == 2))
66
- $ctlpoints[u*4*3+v*3+2] = 7.0;
67
- else
68
- $ctlpoints[u*4*3+v*3+2] = -3.0;
69
- end
70
- end
71
- end
72
- end
73
-
74
- #/* Initialize material property and depth buffer.
75
- # */
76
- def myinit
77
- mat_diffuse = [ 0.7, 0.7, 0.7, 1.0 ];
78
- mat_specular = [ 1.0, 1.0, 1.0, 1.0 ];
79
- mat_shininess = [ 100.0 ];
80
-
81
- GL.ClearColor(0.0, 0.0, 0.0, 1.0);
82
- GL.Material(GL::FRONT, GL::DIFFUSE, mat_diffuse);
83
- GL.Material(GL::FRONT, GL::SPECULAR, mat_specular);
84
- GL.Material(GL::FRONT, GL::SHININESS, mat_shininess);
85
-
86
- GL.Enable(GL::LIGHTING);
87
- GL.Enable(GL::LIGHT0);
88
- GL.DepthFunc(GL::LESS);
89
- GL.Enable(GL::DEPTH_TEST);
90
- GL.Enable(GL::AUTO_NORMAL);
91
- GL.Enable(GL::NORMALIZE);
92
-
93
- init_surface();
94
-
95
- $theNurb = GLU.NewNurbsRenderer();
96
- GLU.NurbsProperty($theNurb, GLU::SAMPLING_TOLERANCE, 25.0);
97
- GLU.NurbsProperty($theNurb, GLU::DISPLAY_MODE, GLU::FILL);
98
- end
99
-
100
- display = Proc.new {
101
- knots = [0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0];
102
-
103
- GL.Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
104
-
105
- GL.PushMatrix();
106
- GL.Rotate(330.0, 1.0,0.0,0.0);
107
- GL.Scale(0.25, 0.25, 0.25);
108
-
109
- GLU.BeginSurface($theNurb);
110
- GLU.NurbsSurface($theNurb,
111
- 8, knots,
112
- 8, knots,
113
- 4 * 3,
114
- 3,
115
- $ctlpoints,
116
- 4, 4,
117
- GL::MAP2_VERTEX_3);
118
- GLU.EndSurface($theNurb);
119
-
120
- if($showPoints==1)
121
- GL.PointSize(5.0);
122
- GL.Disable(GL::LIGHTING);
123
- GL.Color(1.0, 1.0, 0.0);
124
- GL.Begin(GL::POINTS);
125
- for i in 0..3
126
- for j in 0..3
127
- GL.Vertex($ctlpoints[i*4*3+j*3+0], $ctlpoints[i*4*3+j*3+1], $ctlpoints[i*4*3+j*3+2]);
128
- end
129
- end
130
- GL.End();
131
- GL.Enable(GL::LIGHTING);
132
- end
133
-
134
- GL.PopMatrix();
135
- GL.Flush();
136
- }
137
-
138
- reshape = Proc.new {|w, h|
139
- GL.Viewport(0, 0, w, h);
140
- GL.MatrixMode(GL::PROJECTION);
141
- GL.LoadIdentity();
142
- GLU.Perspective(45.0, w/h, 3.0, 8.0);
143
-
144
- GL.MatrixMode(GL::MODELVIEW);
145
- GL.LoadIdentity();
146
- GL.Translate(0.0, 0.0, -5.0);
147
- }
148
-
149
- menu = Proc.new {|value|
150
- $showPoints = value;
151
- GLUT.PostRedisplay();
152
- }
153
-
154
- #/* Main Loop */
155
- #int
156
- #main(int argc, char** argv)
157
- #{
158
- GLUT.Init
159
- GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB);
160
- GLUT.CreateWindow($0);
161
- myinit();
162
- GLUT.ReshapeFunc(reshape);
163
- GLUT.DisplayFunc(display);
164
- GLUT.CreateMenu(menu);
165
- GLUT.AddMenuEntry("Show control points", 1);
166
- GLUT.AddMenuEntry("Hide control points", 0);
167
- GLUT.AttachMenu(GLUT::RIGHT_BUTTON);
168
- GLUT.MainLoop();
169
- # return 0; /* ANSI C requires main to return int. */
170
- #}