rmxp_extractor 1.8 → 2.0.0
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- checksums.yaml +4 -4
- data/CODE_OF_CONDUCT.md +74 -74
- data/Gemfile +13 -13
- data/Gemfile.lock +40 -40
- data/LICENSE.txt +21 -21
- data/README.md +37 -35
- data/Rakefile +6 -6
- data/bin/rmxp_extractor +13 -13
- data/bin/setup +8 -8
- data/diff_check.rb +13 -13
- data/lib/rmxp_extractor/classnames.rb +227 -245
- data/lib/rmxp_extractor/data_export.rb +80 -82
- data/lib/rmxp_extractor/data_import.rb +74 -69
- data/lib/rmxp_extractor/ron.rb +144 -144
- data/lib/rmxp_extractor/script_handler.rb +85 -85
- data/lib/rmxp_extractor/version.rb +3 -3
- data/lib/rmxp_extractor.rb +46 -46
- data/rmxp_extractor.gemspec +30 -30
- data/spec/spec_helper.rb +100 -100
- metadata +2 -393
- data/Data/Actors.rxdata +0 -0
- data/Data/Animations.rxdata +0 -0
- data/Data/Armors.rxdata +0 -0
- data/Data/Classes.rxdata +0 -0
- data/Data/CommonEvents.rxdata +0 -0
- data/Data/Enemies.rxdata +0 -0
- data/Data/Items.rxdata +0 -0
- data/Data/Map001.rxdata +0 -0
- data/Data/Map002.rxdata +0 -0
- data/Data/Map003.rxdata +0 -0
- data/Data/Map004.rxdata +0 -0
- data/Data/Map005.rxdata +0 -0
- data/Data/Map006.rxdata +0 -0
- data/Data/Map007.rxdata +0 -0
- data/Data/Map008.rxdata +0 -0
- data/Data/Map009.rxdata +0 -0
- data/Data/Map010.rxdata +0 -0
- data/Data/Map011.rxdata +0 -0
- data/Data/Map012.rxdata +0 -0
- data/Data/Map013.rxdata +0 -0
- data/Data/Map014.rxdata +0 -0
- data/Data/Map015.rxdata +0 -0
- data/Data/Map016.rxdata +0 -0
- data/Data/Map017.rxdata +0 -0
- data/Data/Map018.rxdata +0 -0
- data/Data/Map019.rxdata +0 -0
- data/Data/Map020.rxdata +0 -0
- data/Data/Map021.rxdata +0 -0
- data/Data/Map022.rxdata +0 -0
- data/Data/Map023.rxdata +0 -0
- data/Data/Map024.rxdata +0 -0
- data/Data/Map025.rxdata +0 -0
- data/Data/Map026.rxdata +0 -0
- data/Data/Map027.rxdata +0 -0
- data/Data/Map028.rxdata +0 -0
- data/Data/Map029.rxdata +0 -0
- data/Data/Map030.rxdata +0 -0
- data/Data/Map031.rxdata +0 -0
- data/Data/Map032.rxdata +0 -0
- data/Data/Map033.rxdata +0 -0
- data/Data/Map034.rxdata +0 -0
- data/Data/Map035.rxdata +0 -0
- data/Data/Map036.rxdata +0 -0
- data/Data/Map037.rxdata +0 -0
- data/Data/Map038.rxdata +0 -0
- data/Data/Map039.rxdata +0 -0
- data/Data/Map040.rxdata +0 -0
- data/Data/Map041.rxdata +0 -0
- data/Data/Map042.rxdata +0 -0
- data/Data/Map043.rxdata +0 -0
- data/Data/Map044.rxdata +0 -0
- data/Data/Map045.rxdata +0 -0
- data/Data/Map046.rxdata +0 -0
- data/Data/Map047.rxdata +0 -0
- data/Data/Map048.rxdata +0 -0
- data/Data/Map049.rxdata +0 -0
- data/Data/Map050.rxdata +0 -0
- data/Data/Map051.rxdata +0 -0
- data/Data/Map052.rxdata +0 -0
- data/Data/Map053.rxdata +0 -0
- data/Data/Map054.rxdata +0 -0
- data/Data/Map055.rxdata +0 -0
- data/Data/Map056.rxdata +0 -0
- data/Data/Map057.rxdata +0 -0
- data/Data/Map058.rxdata +0 -0
- data/Data/Map059.rxdata +0 -0
- data/Data/Map060.rxdata +0 -0
- data/Data/Map061.rxdata +0 -0
- data/Data/Map062.rxdata +0 -0
- data/Data/Map063.rxdata +0 -0
- data/Data/Map064.rxdata +0 -0
- data/Data/Map065.rxdata +0 -0
- data/Data/Map066.rxdata +0 -0
- data/Data/Map067.rxdata +0 -0
- data/Data/Map068.rxdata +0 -0
- data/Data/Map069.rxdata +0 -0
- data/Data/Map070.rxdata +0 -0
- data/Data/Map071.rxdata +0 -0
- data/Data/Map072.rxdata +0 -0
- data/Data/Map073.rxdata +0 -0
- data/Data/Map074.rxdata +0 -0
- data/Data/Map075.rxdata +0 -0
- data/Data/Map076.rxdata +0 -0
- data/Data/Map077.rxdata +0 -0
- data/Data/Map078.rxdata +0 -0
- data/Data/Map079.rxdata +0 -0
- data/Data/Map080.rxdata +0 -0
- data/Data/Map081.rxdata +0 -0
- data/Data/Map082.rxdata +0 -0
- data/Data/Map083.rxdata +0 -0
- data/Data/Map084.rxdata +0 -0
- data/Data/Map085.rxdata +0 -0
- data/Data/Map086.rxdata +0 -0
- data/Data/Map087.rxdata +0 -0
- data/Data/Map088.rxdata +0 -0
- data/Data/Map089.rxdata +0 -0
- data/Data/Map090.rxdata +0 -0
- data/Data/Map091.rxdata +0 -0
- data/Data/Map092.rxdata +0 -0
- data/Data/Map093.rxdata +0 -0
- data/Data/Map094.rxdata +0 -0
- data/Data/Map095.rxdata +0 -0
- data/Data/Map096.rxdata +0 -0
- data/Data/Map097.rxdata +0 -0
- data/Data/Map098.rxdata +0 -0
- data/Data/Map099.rxdata +0 -0
- data/Data/Map100.rxdata +0 -0
- data/Data/Map101.rxdata +0 -0
- data/Data/Map102.rxdata +0 -0
- data/Data/Map103.rxdata +0 -0
- data/Data/Map104.rxdata +0 -0
- data/Data/Map105.rxdata +0 -0
- data/Data/Map106.rxdata +0 -0
- data/Data/Map107.rxdata +0 -0
- data/Data/Map108.rxdata +0 -0
- data/Data/Map109.rxdata +0 -0
- data/Data/Map110.rxdata +0 -0
- data/Data/Map111.rxdata +0 -0
- data/Data/Map112.rxdata +0 -0
- data/Data/Map113.rxdata +0 -0
- data/Data/Map114.rxdata +0 -0
- data/Data/Map115.rxdata +0 -0
- data/Data/Map116.rxdata +0 -0
- data/Data/Map117.rxdata +0 -0
- data/Data/Map118.rxdata +0 -0
- data/Data/Map119.rxdata +0 -0
- data/Data/Map120.rxdata +0 -0
- data/Data/Map121.rxdata +0 -0
- data/Data/Map122.rxdata +0 -0
- data/Data/Map123.rxdata +0 -0
- data/Data/Map124.rxdata +0 -0
- data/Data/Map125.rxdata +0 -0
- data/Data/Map126.rxdata +0 -0
- data/Data/Map127.rxdata +0 -0
- data/Data/Map128.rxdata +0 -0
- data/Data/Map129.rxdata +0 -0
- data/Data/Map130.rxdata +0 -0
- data/Data/Map131.rxdata +0 -0
- data/Data/Map132.rxdata +0 -0
- data/Data/Map133.rxdata +0 -0
- data/Data/Map134.rxdata +0 -0
- data/Data/Map135.rxdata +0 -0
- data/Data/Map136.rxdata +0 -0
- data/Data/Map137.rxdata +0 -0
- data/Data/Map138.rxdata +0 -0
- data/Data/Map139.rxdata +0 -0
- data/Data/Map140.rxdata +0 -0
- data/Data/Map141.rxdata +0 -0
- data/Data/Map142.rxdata +0 -0
- data/Data/Map143.rxdata +0 -0
- data/Data/Map144.rxdata +0 -0
- data/Data/Map145.rxdata +0 -0
- data/Data/Map146.rxdata +0 -0
- data/Data/Map147.rxdata +0 -0
- data/Data/Map148.rxdata +0 -0
- data/Data/Map149.rxdata +0 -0
- data/Data/Map150.rxdata +0 -0
- data/Data/Map151.rxdata +0 -0
- data/Data/Map152.rxdata +0 -0
- data/Data/Map153.rxdata +0 -0
- data/Data/Map154.rxdata +0 -0
- data/Data/Map155.rxdata +0 -0
- data/Data/Map156.rxdata +0 -0
- data/Data/Map157.rxdata +0 -0
- data/Data/Map158.rxdata +0 -0
- data/Data/Map159.rxdata +0 -0
- data/Data/Map160.rxdata +0 -0
- data/Data/Map161.rxdata +0 -0
- data/Data/Map162.rxdata +0 -0
- data/Data/Map163.rxdata +0 -0
- data/Data/Map164.rxdata +0 -0
- data/Data/Map165.rxdata +0 -0
- data/Data/Map166.rxdata +0 -0
- data/Data/Map167.rxdata +0 -0
- data/Data/Map168.rxdata +0 -0
- data/Data/Map169.rxdata +0 -0
- data/Data/Map170.rxdata +0 -0
- data/Data/Map171.rxdata +0 -0
- data/Data/Map172.rxdata +0 -0
- data/Data/Map173.rxdata +0 -0
- data/Data/Map174.rxdata +0 -0
- data/Data/Map175.rxdata +0 -0
- data/Data/Map176.rxdata +0 -0
- data/Data/Map177.rxdata +0 -0
- data/Data/Map178.rxdata +0 -0
- data/Data/Map179.rxdata +0 -0
- data/Data/Map180.rxdata +0 -0
- data/Data/Map181.rxdata +0 -0
- data/Data/Map182.rxdata +0 -0
- data/Data/Map183.rxdata +0 -0
- data/Data/Map184.rxdata +0 -0
- data/Data/Map185.rxdata +0 -0
- data/Data/Map186.rxdata +0 -0
- data/Data/Map187.rxdata +0 -0
- data/Data/Map188.rxdata +0 -0
- data/Data/Map189.rxdata +0 -0
- data/Data/Map190.rxdata +0 -0
- data/Data/Map191.rxdata +0 -0
- data/Data/Map192.rxdata +0 -0
- data/Data/Map193.rxdata +0 -0
- data/Data/Map194.rxdata +0 -0
- data/Data/Map195.rxdata +0 -0
- data/Data/Map196.rxdata +0 -0
- data/Data/Map197.rxdata +0 -0
- data/Data/Map198.rxdata +0 -0
- data/Data/Map199.rxdata +0 -0
- data/Data/Map200.rxdata +0 -0
- data/Data/Map201.rxdata +0 -0
- data/Data/Map202.rxdata +0 -0
- data/Data/Map203.rxdata +0 -0
- data/Data/Map204.rxdata +0 -0
- data/Data/Map205.rxdata +0 -0
- data/Data/Map206.rxdata +0 -0
- data/Data/Map207.rxdata +0 -0
- data/Data/Map208.rxdata +0 -0
- data/Data/Map209.rxdata +0 -0
- data/Data/Map210.rxdata +0 -0
- data/Data/Map211.rxdata +0 -0
- data/Data/Map212.rxdata +0 -0
- data/Data/Map213.rxdata +0 -0
- data/Data/Map214.rxdata +0 -0
- data/Data/Map215.rxdata +0 -0
- data/Data/Map216.rxdata +0 -0
- data/Data/Map217.rxdata +0 -0
- data/Data/Map218.rxdata +0 -0
- data/Data/Map219.rxdata +0 -0
- data/Data/Map220.rxdata +0 -0
- data/Data/Map221.rxdata +0 -0
- data/Data/Map222.rxdata +0 -0
- data/Data/Map223.rxdata +0 -0
- data/Data/Map224.rxdata +0 -0
- data/Data/Map225.rxdata +0 -0
- data/Data/Map226.rxdata +0 -0
- data/Data/Map227.rxdata +0 -0
- data/Data/Map228.rxdata +0 -0
- data/Data/Map229.rxdata +0 -0
- data/Data/Map230.rxdata +0 -0
- data/Data/Map231.rxdata +0 -0
- data/Data/Map232.rxdata +0 -0
- data/Data/Map233.rxdata +0 -0
- data/Data/Map234.rxdata +0 -0
- data/Data/Map235.rxdata +0 -0
- data/Data/Map236.rxdata +0 -0
- data/Data/Map237.rxdata +0 -0
- data/Data/Map238.rxdata +0 -0
- data/Data/Map239.rxdata +0 -0
- data/Data/Map240.rxdata +0 -0
- data/Data/Map241.rxdata +0 -0
- data/Data/Map242.rxdata +0 -0
- data/Data/Map243.rxdata +0 -0
- data/Data/Map244.rxdata +0 -0
- data/Data/Map245.rxdata +0 -0
- data/Data/Map246.rxdata +0 -0
- data/Data/Map247.rxdata +0 -0
- data/Data/Map248.rxdata +0 -0
- data/Data/Map249.rxdata +0 -0
- data/Data/Map250.rxdata +0 -0
- data/Data/Map251.rxdata +0 -0
- data/Data/Map252.rxdata +0 -0
- data/Data/Map253.rxdata +0 -0
- data/Data/Map254.rxdata +0 -0
- data/Data/Map255.rxdata +0 -0
- data/Data/Map256.rxdata +0 -0
- data/Data/Map257.rxdata +0 -0
- data/Data/Map258.rxdata +0 -0
- data/Data/Map259.rxdata +0 -0
- data/Data/Map260.rxdata +0 -0
- data/Data/Map261.rxdata +0 -0
- data/Data/Map262.rxdata +0 -0
- data/Data/Map263.rxdata +0 -0
- data/Data/MapInfos.rxdata +0 -0
- data/Data/Scripts.rxdata +0 -0
- data/Data/Skills.rxdata +0 -0
- data/Data/States.rxdata +0 -0
- data/Data/System.rxdata +0 -0
- data/Data/Tilesets.rxdata +0 -0
- data/Data/Troops.rxdata +0 -0
- data/Data/Weapons.rxdata +0 -0
- data/Data/xScripts.rxdata +0 -0
- data/Scripts/Credits_Message.rb +0 -259
- data/Scripts/Data_FastTravel.rb +0 -50
- data/Scripts/Data_Footsteps.rb +0 -77
- data/Scripts/Data_Item.rb +0 -50
- data/Scripts/Data_SpecialEventData.rb +0 -60
- data/Scripts/Demo.rb +0 -7
- data/Scripts/Desktop_Message.rb +0 -210
- data/Scripts/Doc_Message.rb +0 -273
- data/Scripts/EdText.rb +0 -50
- data/Scripts/Ed_Message.rb +0 -234
- data/Scripts/FastTravel.rb +0 -175
- data/Scripts/Game_Actor.rb +0 -156
- data/Scripts/Game_Actors.rb +0 -28
- data/Scripts/Game_BattleAction.rb +0 -145
- data/Scripts/Game_Battler 1.rb +0 -307
- data/Scripts/Game_Battler 2.rb +0 -294
- data/Scripts/Game_Battler 3.rb +0 -354
- data/Scripts/Game_Character 1.rb +0 -291
- data/Scripts/Game_Character 2.rb +0 -355
- data/Scripts/Game_Character 3.rb +0 -505
- data/Scripts/Game_CommonEvent.rb +0 -70
- data/Scripts/Game_Enemy.rb +0 -317
- data/Scripts/Game_Event.rb +0 -264
- data/Scripts/Game_FastTravel.rb +0 -40
- data/Scripts/Game_Follower.rb +0 -76
- data/Scripts/Game_Light.rb +0 -13
- data/Scripts/Game_Map.rb +0 -551
- data/Scripts/Game_Oneshot.rb +0 -83
- data/Scripts/Game_Party.rb +0 -380
- data/Scripts/Game_Picture.rb +0 -164
- data/Scripts/Game_Player.rb +0 -298
- data/Scripts/Game_Screen.rb +0 -148
- data/Scripts/Game_SelfSwitches.rb +0 -30
- data/Scripts/Game_Switches.rb +0 -45
- data/Scripts/Game_System.rb +0 -210
- data/Scripts/Game_Temp.rb +0 -145
- data/Scripts/Game_Variables.rb +0 -36
- data/Scripts/Interpreter 1.rb +0 -320
- data/Scripts/Interpreter 2.rb +0 -286
- data/Scripts/Interpreter 3.rb +0 -474
- data/Scripts/Interpreter 4.rb +0 -327
- data/Scripts/Interpreter 5.rb +0 -448
- data/Scripts/Interpreter 6.rb +0 -307
- data/Scripts/Interpreter 7.rb +0 -282
- data/Scripts/Main.rb +0 -50
- data/Scripts/Particles.rb +0 -141
- data/Scripts/Persistent.rb +0 -71
- data/Scripts/Puzzle_Film.rb +0 -14
- data/Scripts/Puzzle_Pixel.rb +0 -210
- data/Scripts/Puzzle_Safe.rb +0 -152
- data/Scripts/Puzzle_Sokoban.rb +0 -14
- data/Scripts/RPG.rb +0 -55
- data/Scripts/SaveLoad.rb +0 -275
- data/Scripts/Scene_Debug.rb +0 -190
- data/Scripts/Scene_End.rb +0 -108
- data/Scripts/Scene_Equip.rb +0 -222
- data/Scripts/Scene_File.rb +0 -111
- data/Scripts/Scene_Item.rb +0 -205
- data/Scripts/Scene_Load.rb +0 -106
- data/Scripts/Scene_Map.rb +0 -540
- data/Scripts/Scene_Menu.rb +0 -213
- data/Scripts/Scene_Name.rb +0 -113
- data/Scripts/Scene_Save.rb +0 -88
- data/Scripts/Scene_Skill.rb +0 -232
- data/Scripts/Scene_Status.rb +0 -78
- data/Scripts/Scene_Title.rb +0 -237
- data/Scripts/Script.rb +0 -780
- data/Scripts/Sprite_Battler.rb +0 -131
- data/Scripts/Sprite_Character.rb +0 -192
- data/Scripts/Sprite_Footprint.rb +0 -35
- data/Scripts/Sprite_Footsplash.rb +0 -54
- data/Scripts/Sprite_Light.rb +0 -18
- data/Scripts/Sprite_MapText.rb +0 -63
- data/Scripts/Sprite_Picture.rb +0 -72
- data/Scripts/Sprite_Timer.rb +0 -52
- data/Scripts/Spriteset_Map.rb +0 -370
- data/Scripts/Window_Base.rb +0 -327
- data/Scripts/Window_BattleResult.rb +0 -51
- data/Scripts/Window_BattleStatus.rb +0 -62
- data/Scripts/Window_Command.rb +0 -49
- data/Scripts/Window_DebugLeft.rb +0 -57
- data/Scripts/Window_DebugRight.rb +0 -69
- data/Scripts/Window_EquipItem.rb +0 -94
- data/Scripts/Window_EquipLeft.rb +0 -61
- data/Scripts/Window_EquipRight.rb +0 -56
- data/Scripts/Window_Gold.rb +0 -27
- data/Scripts/Window_Help.rb +0 -33
- data/Scripts/Window_InputNumber.rb +0 -111
- data/Scripts/Window_Item.rb +0 -229
- data/Scripts/Window_MainMenu.rb +0 -150
- data/Scripts/Window_MenuStatus.rb +0 -48
- data/Scripts/Window_Message.rb +0 -459
- data/Scripts/Window_NameEdit.rb +0 -108
- data/Scripts/Window_NameInput.rb +0 -262
- data/Scripts/Window_PartyCommand.rb +0 -42
- data/Scripts/Window_PlayTime.rb +0 -40
- data/Scripts/Window_SaveFile.rb +0 -91
- data/Scripts/Window_Selectable.rb +0 -203
- data/Scripts/Window_Settings.rb +0 -469
- data/Scripts/Window_ShopBuy.rb +0 -93
- data/Scripts/Window_ShopCommand.rb +0 -37
- data/Scripts/Window_ShopNumber.rb +0 -87
- data/Scripts/Window_ShopSell.rb +0 -94
- data/Scripts/Window_ShopStatus.rb +0 -107
- data/Scripts/Window_Skill.rb +0 -83
- data/Scripts/Window_SkillStatus.rb +0 -28
- data/Scripts/Window_Status.rb +0 -64
- data/Scripts/Window_Steps.rb +0 -26
- data/Scripts/Window_Target.rb +0 -49
- data/Scripts/_scripts.txt +0 -111
- data/Scripts/i18n_English.rb +0 -59
- data/Scripts/i18n_Language.rb +0 -130
data/Scripts/Credits_Message.rb
DELETED
@@ -1,259 +0,0 @@
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# Displays doc message boxes
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class Credits_Message
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#--------------------------------------------------------------------------
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# * Object Initialization
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#--------------------------------------------------------------------------
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def initialize
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@timer = 0
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@viewport = Viewport.new(0, 0, 640, 480)
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@sprite_bg = Sprite.new(@viewport)
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@sprite_bg.bitmap = Bitmap.new(640, 480)
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if $game_switches[104]
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@sprite_bg.bitmap.fill_rect(0, 0, 640, 480, Color.new(0, 0, 0, 255))
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else
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@sprite_bg.bitmap.fill_rect(0, 0, 640, 480, Color.new(255, 255, 255, 255))
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end
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@sprite_text = Sprite.new(@viewport)
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@contents = Bitmap.new(320, 240)
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Language.register_text_sprite(self.class.name + "_contents", @contents)
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@contents.font.size = 16
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@sprite_text.bitmap = @contents
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@sprite_bg.z = 0
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@sprite_text.z = 1
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@sprite_text.zoom_x = @sprite_text.zoom_y = 2
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@viewport.z = 9999
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@viewport.visible = false
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@sprite_bg.opacity = 0
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@sprite_text.opacity = 0
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-
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# Animation flags
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@fade_in = false
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@fade_out = false
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end
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#--------------------------------------------------------------------------
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# * Dispose
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#--------------------------------------------------------------------------
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def dispose
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terminate_message
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$game_temp.message_window_showing = false
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@contents.dispose
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#@sprite_bg.dispose
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@sprite_text.dispose
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@viewport.dispose
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end
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#--------------------------------------------------------------------------
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# * Terminate Message
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#--------------------------------------------------------------------------
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def terminate_message
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# Call message callback
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if !@skip_message_proc && $game_temp.message_proc != nil
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$game_temp.message_proc.call
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$game_temp.message_proc = nil
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end
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$game_temp.message_credits_text = nil
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end
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#--------------------------------------------------------------------------
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# * Refresh: Load new message text and pre-process it
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#--------------------------------------------------------------------------
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def refresh
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if $game_switches[104]
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64
|
-
@sprite_bg.bitmap.fill_rect(0, 0, 640, 480, Color.new(0, 0, 0, 255))
|
65
|
-
else
|
66
|
-
@sprite_bg.bitmap.fill_rect(0, 0, 640, 480, Color.new(255, 255, 255, 255))
|
67
|
-
end
|
68
|
-
|
69
|
-
# Initialize
|
70
|
-
@timer = 0
|
71
|
-
text = ''
|
72
|
-
y = -1
|
73
|
-
widths = []
|
74
|
-
right_widths = []
|
75
|
-
|
76
|
-
# Pre-process text
|
77
|
-
text_raw = $game_temp.message_credits_text.to_str
|
78
|
-
|
79
|
-
# Substitute variables, actors, player name, newlines, etc
|
80
|
-
text_raw.gsub!(/\\v\[([0-9]+)\]/) do
|
81
|
-
$game_variables[$1.to_i]
|
82
|
-
end
|
83
|
-
text_raw.gsub!(/\\n\[([0-9]+)\]/) do
|
84
|
-
$game_actors[$1.to_i] != nil ? $game_actors[$1.to_i].name : ""
|
85
|
-
end
|
86
|
-
text_raw.gsub!("\\p", $game_oneshot.player_name)
|
87
|
-
text_raw.gsub!("\\n", "\n")
|
88
|
-
text_raw.gsub!("\\l", "\005")
|
89
|
-
text_raw.gsub!("\\r", "\006")
|
90
|
-
# Handle text-rendering escape sequences
|
91
|
-
text_raw.gsub!(/\\c\[([0-9]+)\]/, "\000[\\1]")
|
92
|
-
# Finally convert the backslash back
|
93
|
-
text_raw.gsub!("\\\\", "\\")
|
94
|
-
|
95
|
-
@contents.font.size = 16
|
96
|
-
|
97
|
-
# Now split text into lines by measuring text metrics
|
98
|
-
x = y = 0
|
99
|
-
right_x = 0
|
100
|
-
maxwidth = @contents.width - 8
|
101
|
-
spacesize = @contents.text_size(' ')
|
102
|
-
for i in text_raw.split(/ /)
|
103
|
-
# Split each word around newlines
|
104
|
-
newline = false
|
105
|
-
for j in i.split("\n")
|
106
|
-
# Handle newline
|
107
|
-
if newline
|
108
|
-
text << "\n"
|
109
|
-
widths << x
|
110
|
-
right_widths << right_x
|
111
|
-
x = 0
|
112
|
-
right_x = 0
|
113
|
-
y += 1
|
114
|
-
@contents.font.size = 24
|
115
|
-
else
|
116
|
-
newline = true
|
117
|
-
end
|
118
|
-
|
119
|
-
if j.start_with?("\006")
|
120
|
-
right_x = 0
|
121
|
-
x = 0
|
122
|
-
end
|
123
|
-
|
124
|
-
# Get width of this word and see if it goes out of bounds
|
125
|
-
width = @contents.text_size(j.gsub(/\000\[[0-9]+\]/, '').gsub( "\005","").gsub( "\006","")).width
|
126
|
-
if x + width > maxwidth
|
127
|
-
text << "\n"
|
128
|
-
widths << x
|
129
|
-
right_widths << right_x
|
130
|
-
x = 0
|
131
|
-
right_x = 0
|
132
|
-
y += 1
|
133
|
-
@contents.font.size = 24
|
134
|
-
end
|
135
|
-
|
136
|
-
# Append word to list
|
137
|
-
if x == 0
|
138
|
-
text << j
|
139
|
-
else
|
140
|
-
text << ' ' << j
|
141
|
-
end
|
142
|
-
x += width + spacesize.width
|
143
|
-
right_x += width
|
144
|
-
end
|
145
|
-
end
|
146
|
-
widths << x
|
147
|
-
right_widths << right_x
|
148
|
-
|
149
|
-
# Prepare renderer
|
150
|
-
@contents.clear
|
151
|
-
if $game_switches[104]
|
152
|
-
@contents.font.color = Color.new(255, 255, 255, 255)
|
153
|
-
else
|
154
|
-
@contents.font.color = Color.new(0, 0, 0, 255)
|
155
|
-
end
|
156
|
-
|
157
|
-
x = (320 - widths[0]) / 2
|
158
|
-
y = 0
|
159
|
-
y_top = (240 - widths.length * 24) / 2
|
160
|
-
|
161
|
-
@contents.font.size = 16
|
162
|
-
|
163
|
-
|
164
|
-
# Get 1 text character in c (loop until unable to get text)
|
165
|
-
while ((c = text.slice!(/./m)) != nil)
|
166
|
-
# \n
|
167
|
-
if c == "\n"
|
168
|
-
y += 1
|
169
|
-
@contents.font.size = 24
|
170
|
-
x = (320 - widths[y]) / 2
|
171
|
-
next
|
172
|
-
end
|
173
|
-
# \c[n]
|
174
|
-
if c == "\000"
|
175
|
-
# Change text color
|
176
|
-
text.sub!(/\[([0-9]+)\]/, "")
|
177
|
-
color = $1.to_i
|
178
|
-
if color >= 0 and color <= 7
|
179
|
-
@contents.font.color = Window_Base.text_color(color)
|
180
|
-
end
|
181
|
-
# go to next text
|
182
|
-
next
|
183
|
-
end
|
184
|
-
if c == "\005"
|
185
|
-
x = 16
|
186
|
-
next
|
187
|
-
end
|
188
|
-
if c == "\006"
|
189
|
-
x = 320 - (right_widths[y] + 16)
|
190
|
-
next
|
191
|
-
end
|
192
|
-
# Draw text
|
193
|
-
@contents.draw_text(x, y_top + (y * 24), 40, 18, c)
|
194
|
-
# Add x to drawn text width
|
195
|
-
x += @contents.text_size(c).width
|
196
|
-
end
|
197
|
-
Graphics.frame_reset
|
198
|
-
end
|
199
|
-
#--------------------------------------------------------------------------
|
200
|
-
# * Frame Update
|
201
|
-
#--------------------------------------------------------------------------
|
202
|
-
def update
|
203
|
-
# Handle fade-out effect
|
204
|
-
if @fade_out
|
205
|
-
@sprite_text.opacity -= 5
|
206
|
-
@sprite_bg.opacity -= 5
|
207
|
-
if @sprite_text.opacity <= 0
|
208
|
-
@sprite_text.opacity = 0
|
209
|
-
@sprite_bg.opacity = 0
|
210
|
-
@fade_out = false
|
211
|
-
@viewport.visible = false
|
212
|
-
$game_temp.message_window_showing = false
|
213
|
-
end
|
214
|
-
return
|
215
|
-
end
|
216
|
-
|
217
|
-
# Handle fade-in effect
|
218
|
-
if @fade_in
|
219
|
-
@sprite_text.opacity += 5
|
220
|
-
@sprite_bg.opacity += 5
|
221
|
-
if @sprite_text.opacity >= 255
|
222
|
-
@sprite_text.opacity = 255
|
223
|
-
@sprite_bg.opacity = 255
|
224
|
-
@fade_in = false
|
225
|
-
$game_temp.message_window_showing = true
|
226
|
-
end
|
227
|
-
return
|
228
|
-
end
|
229
|
-
|
230
|
-
# Message is over and should be hidden or advanced to next
|
231
|
-
if $game_temp.message_credits_text == nil
|
232
|
-
@fade_out = true if @viewport.visible
|
233
|
-
else
|
234
|
-
if !@viewport.visible
|
235
|
-
# Fade in
|
236
|
-
refresh
|
237
|
-
@viewport.visible = true
|
238
|
-
@fade_in = true
|
239
|
-
end
|
240
|
-
end
|
241
|
-
|
242
|
-
if visible
|
243
|
-
@timer += 1
|
244
|
-
if @timer >= 150
|
245
|
-
terminate_message
|
246
|
-
@fade_out = true
|
247
|
-
end
|
248
|
-
end
|
249
|
-
end
|
250
|
-
#--------------------------------------------------------------------------
|
251
|
-
# * Variables
|
252
|
-
#--------------------------------------------------------------------------
|
253
|
-
def visible
|
254
|
-
@viewport.visible
|
255
|
-
end
|
256
|
-
def visible=(val)
|
257
|
-
@viewport.visible = val
|
258
|
-
end
|
259
|
-
end
|
data/Scripts/Data_FastTravel.rb
DELETED
@@ -1,50 +0,0 @@
|
|
1
|
-
class FastTravel
|
2
|
-
class Zone
|
3
|
-
attr_reader :name
|
4
|
-
attr_reader :maps
|
5
|
-
def initialize(name, maps)
|
6
|
-
@name = name
|
7
|
-
@maps = maps
|
8
|
-
end
|
9
|
-
end
|
10
|
-
|
11
|
-
ZONES = {
|
12
|
-
:red_ground => Zone.new(tr("The Refuge (Surface)"), {
|
13
|
-
:ground1 => tr("elevator street"),
|
14
|
-
:ground2 => tr("vendor street"),
|
15
|
-
:backalley => tr("back alley"),
|
16
|
-
:library => tr("library"),
|
17
|
-
:factory => tr("factory"),
|
18
|
-
}),
|
19
|
-
:red => Zone.new(tr("The Refuge"), {
|
20
|
-
:garden => tr("garden"),
|
21
|
-
:gate => tr("city gate"),
|
22
|
-
:elevator => tr("elevator deck"),
|
23
|
-
:apartments => tr("apartments"),
|
24
|
-
:cafe => tr("cafe"),
|
25
|
-
:office => tr("office"),
|
26
|
-
:obsdeck => tr("observation deck"),
|
27
|
-
}),
|
28
|
-
:green => Zone.new(tr("The Glen"), {
|
29
|
-
:village => tr("village"),
|
30
|
-
:ruins => tr("ruins"),
|
31
|
-
:forest => tr("forest"),
|
32
|
-
:wall => tr("the gate"),
|
33
|
-
:dock => tr("dock"),
|
34
|
-
:courtyard => tr("courtyard"),
|
35
|
-
:research => tr("research station"),
|
36
|
-
:grave => tr("graveyard")
|
37
|
-
}),
|
38
|
-
:blue => Zone.new(tr("The Barrens"), {
|
39
|
-
:entrance => tr("entrance"),
|
40
|
-
:outpost => tr("outpost"),
|
41
|
-
:cliffs => tr("cliffs"),
|
42
|
-
:mineshaft => tr("mineshaft entrance"),
|
43
|
-
:factory => tr("old factory"),
|
44
|
-
:dorms => tr("dormitories"),
|
45
|
-
:swamp => tr("shrimp swamp"),
|
46
|
-
:docks => tr("docks"),
|
47
|
-
:quarry => tr("lookout point"),
|
48
|
-
}),
|
49
|
-
}
|
50
|
-
end
|
data/Scripts/Data_Footsteps.rb
DELETED
@@ -1,77 +0,0 @@
|
|
1
|
-
FOOTSTEP_SFX = [
|
2
|
-
# Start
|
3
|
-
['step_wood',
|
4
|
-
'step_tile'],
|
5
|
-
# Blue
|
6
|
-
['step_gravel',
|
7
|
-
'step_wood'],
|
8
|
-
# Blue Interior
|
9
|
-
['step_tile',
|
10
|
-
'step_wood',
|
11
|
-
'step_metal'],
|
12
|
-
# Green
|
13
|
-
['step_grass',
|
14
|
-
'step_wood',
|
15
|
-
'step_gravel',
|
16
|
-
'step_boat'],
|
17
|
-
# Green Interior
|
18
|
-
['step_grass',
|
19
|
-
'step_tile'],
|
20
|
-
# Red
|
21
|
-
['step_grate',
|
22
|
-
'step_metal'],
|
23
|
-
# Red Interior
|
24
|
-
['step_tile',
|
25
|
-
'step_wood'],
|
26
|
-
# Tower
|
27
|
-
['step_splash'],
|
28
|
-
# Tower Start
|
29
|
-
[],
|
30
|
-
# Blank
|
31
|
-
['step_tile'],
|
32
|
-
# Blue Factory Interior
|
33
|
-
[['step_metal', 0.5]],
|
34
|
-
# Red Ground
|
35
|
-
['step_tile',
|
36
|
-
'step_wood'],
|
37
|
-
# Red Factory
|
38
|
-
['step_tile',
|
39
|
-
'step_wood',
|
40
|
-
'step_grate'],
|
41
|
-
# Red Factory Interior
|
42
|
-
['step_metal'],
|
43
|
-
# Red observation deck
|
44
|
-
['step_metal',
|
45
|
-
'step_tile'],
|
46
|
-
# Red alley
|
47
|
-
['step_tile',
|
48
|
-
'step_wood',
|
49
|
-
'step_grate'],
|
50
|
-
# Blue outpost
|
51
|
-
['step_tile',
|
52
|
-
'step_wood'],
|
53
|
-
# Blue mineshaft
|
54
|
-
['step_gravel',
|
55
|
-
'step_wood'],
|
56
|
-
# Tower
|
57
|
-
['step_splash',
|
58
|
-
'step_tile_soft'],
|
59
|
-
# Start Tower
|
60
|
-
['step_wood',
|
61
|
-
'step_tile'],
|
62
|
-
# Start line
|
63
|
-
[],
|
64
|
-
# Green mineshaft
|
65
|
-
['step_gravel',
|
66
|
-
'step_wood'],
|
67
|
-
# Green interior boat
|
68
|
-
['step_gravel',
|
69
|
-
'step_wood',
|
70
|
-
'step_boat'],
|
71
|
-
]
|
72
|
-
|
73
|
-
FOOTSTEP_AMT = {
|
74
|
-
'step_metal' => 4,
|
75
|
-
'step_tile' => 4,
|
76
|
-
'step_tile_soft' => 4
|
77
|
-
}
|
data/Scripts/Data_Item.rb
DELETED
@@ -1,50 +0,0 @@
|
|
1
|
-
module Item
|
2
|
-
COMBINATIONS = {
|
3
|
-
[3, 4] => 5, # alcohol + dry branch => wet branch
|
4
|
-
[8, 9] => 10, # camera + screwdriver => lens
|
5
|
-
[10, 12] => 13, # lens + broken battery => empty battery
|
6
|
-
[1, 13] => 14, # lightbulb + empty battery => charged battery
|
7
|
-
[1, 12] => 102, # lightbulb + broken battery => can't combine
|
8
|
-
[16, 20] => 17, # sponge + bottle of acid => wet sponge
|
9
|
-
[11, 22] => 101, # empty bottle + viscous syringe => can't combine
|
10
|
-
[15, 22] => 16, # bottle of smoke + viscous syringe => bottle of acid
|
11
|
-
[11, 18] => 103, # empty bottle + crowbar => can't combine
|
12
|
-
[11, 19] => 103, # empty bottle + pipe => can't combine
|
13
|
-
[1, 18] => 104, # lightbulb + crowbar => can't combine
|
14
|
-
[1, 19] => 104, # lightbulb + pipe => can't combine
|
15
|
-
[25, 26] => 30, # feather + ink bottle => pen
|
16
|
-
[27, 56] => 57, # tube of water + water pill => miracle water
|
17
|
-
[32, 36] => 33, # button + magnets => magnetized button
|
18
|
-
[37, 38] => 32, # tin + scissors => button
|
19
|
-
[36, 37] => 100, # tin + magnets => can't combine
|
20
|
-
[44, 46] => 52, # gluestick + Kip's library card => Kip's sticky library card
|
21
|
-
[46, 53] => 51, # Kip's library card + sticky photo of Niko => Niko's library card
|
22
|
-
[44, 45] => 53, # gluestick + photo of Niko => sticky photo of Niko
|
23
|
-
[44, 61] => 71, # gluestick + photo of Niko1 => sticky photo of Niko
|
24
|
-
[44, 62] => 72, # gluestick + photo of Niko2 => sticky photo of Niko
|
25
|
-
[44, 63] => 73, # gluestick + photo of Niko3 => sticky photo of Niko
|
26
|
-
[44, 64] => 74, # gluestick + photo of Niko4 => sticky photo of Niko
|
27
|
-
[44, 65] => 75, # gluestick + photo of Niko5 => sticky photo of Niko
|
28
|
-
[44, 66] => 54, # gluestick + photo of Niko6 'blink' => can't combine
|
29
|
-
[44, 67] => 77, # gluestick + photo of Niko7 => sticky photo of Niko
|
30
|
-
[44, 68] => 78, # gluestick + photo of Niko8 => sticky photo of Niko
|
31
|
-
[44, 69] => 79, # gluestick + photo of Niko9 => sticky photo of Niko
|
32
|
-
[44, 70] => 80, # gluestick + photo of Niko10 => sticky photo of Niko
|
33
|
-
[45, 52] => 51, # photo of Niko + Kip's sticky library card => Niko's library card
|
34
|
-
[52, 61] => 61, # photo of Niko1 + Kip's sticky library card => Niko's library card
|
35
|
-
[52, 62] => 62, # photo of Niko2 + Kip's sticky library card => Niko's library card
|
36
|
-
[52, 63] => 63, # photo of Niko3 + Kip's sticky library card => Niko's library card
|
37
|
-
[52, 64] => 64, # photo of Niko4 + Kip's sticky library card => Niko's library card
|
38
|
-
[52, 65] => 65, # photo of Niko5 + Kip's sticky library card => Niko's library card
|
39
|
-
[52, 66] => 54, # photo of Niko6 'blink' + Kip's sticky library card => can't combine
|
40
|
-
[52, 67] => 67, # photo of Niko7 + Kip's sticky library card => Niko's library card
|
41
|
-
[52, 68] => 68, # photo of Niko8 + Kip's sticky library card => Niko's library card
|
42
|
-
[52, 69] => 69, # photo of Niko9 + Kip's sticky library card => Niko's library card
|
43
|
-
[52, 70] => 70, # photo of Niko10 + Kip's sticky library card => Niko's library card
|
44
|
-
}
|
45
|
-
|
46
|
-
def self.combine(item_a, item_b)
|
47
|
-
items = [item_a, item_b].minmax
|
48
|
-
return COMBINATIONS[items]
|
49
|
-
end
|
50
|
-
end
|
@@ -1,60 +0,0 @@
|
|
1
|
-
class SpecialEventData
|
2
|
-
attr_reader :flags
|
3
|
-
attr_reader :collision
|
4
|
-
|
5
|
-
def initialize(flags, collision)
|
6
|
-
@flags = flags
|
7
|
-
@collision = collision
|
8
|
-
end
|
9
|
-
|
10
|
-
def self.get(name)
|
11
|
-
return SPECIAL_EVENTS[name]
|
12
|
-
end
|
13
|
-
|
14
|
-
SPECIAL_EVENTS = {
|
15
|
-
:bigpool => SpecialEventData.new(
|
16
|
-
[:bottom],
|
17
|
-
[[-4, -7], [-3, -7], [-2, -7], [-1, -7], [0, -7], [1, -7], [2, -7], [3, -7], [4, -7], #top
|
18
|
-
[-5, -6], [-5, -5], [-5, -4], [5, -6], [5, -5], [5, -4], #sides
|
19
|
-
[-4, -3], [-3, -3], [3, -3], [4, -3], #bottom upper
|
20
|
-
[-2, -2], [-1, -2], [0, -2], [1, -2], [2, -2]] #bottom lower
|
21
|
-
),
|
22
|
-
:smallpool => SpecialEventData.new(
|
23
|
-
[],
|
24
|
-
[[-1, 0], [0, 0], [1, 0],
|
25
|
-
[-2, -1],[-1, -1], [0, -1], [1, -1],[2, -1]]
|
26
|
-
),
|
27
|
-
:specialpool => SpecialEventData.new(
|
28
|
-
[],
|
29
|
-
[[-1, 0], [0, 0], [1, 0],
|
30
|
-
[-1, -1], [0, -1], [1, -1]]
|
31
|
-
),
|
32
|
-
:generator => SpecialEventData.new(
|
33
|
-
[:bottom],
|
34
|
-
[[-3, -1], [-2, -1], [-1, -1], [0, -1], [1, -1], [2, -1], [3, -1], # lowest row
|
35
|
-
[-3, -2], [-2, -2], [-1, -2], [0, -2], [1, -2], [2, -2], [3, -2], # low row
|
36
|
-
[-2, -3], [-1, -3], [0, -3], [1, -3], [2, -3], # high row
|
37
|
-
[-1, -4], [0, -4], [1, -4]] # highest row
|
38
|
-
),
|
39
|
-
:machine => SpecialEventData.new(
|
40
|
-
[],
|
41
|
-
[[-1, 0], [0, 0], [1, 0]]
|
42
|
-
),
|
43
|
-
:glitch => SpecialEventData.new(
|
44
|
-
[],
|
45
|
-
[[0, 0], [0, -1]]
|
46
|
-
),
|
47
|
-
:bed => SpecialEventData.new(
|
48
|
-
[:bottom],
|
49
|
-
[[0, 0], [0, -1]],
|
50
|
-
),
|
51
|
-
:vendor => SpecialEventData.new(
|
52
|
-
[],
|
53
|
-
[[-1, 0], [0, 0], [1, 0]],
|
54
|
-
),
|
55
|
-
:lens => SpecialEventData.new(
|
56
|
-
[],
|
57
|
-
[[0, -1], [0, 0]],
|
58
|
-
),
|
59
|
-
}
|
60
|
-
end
|
data/Scripts/Demo.rb
DELETED
@@ -1,7 +0,0 @@
|
|
1
|
-
def demo_entity_message
|
2
|
-
Oneshot.msgbox Oneshot::Msg::INFO, "[...Who am I kidding. Of course I don't.]"
|
3
|
-
Oneshot.msgbox Oneshot::Msg::ERR, "[If you DO decide to visit this world again, #{$game_oneshot.player_name}... I won't be looking forward to it at all.]"
|
4
|
-
Oneshot.msgbox Oneshot::Msg::ERR, "[I'm so tired.]"
|
5
|
-
Oneshot.msgbox Oneshot::Msg::ERR, "[Goodbye.]"
|
6
|
-
Graphics.frame_reset
|
7
|
-
end
|