reflexion 0.1.12 → 0.1.17

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Files changed (333) hide show
  1. checksums.yaml +5 -5
  2. data/.doc/ext/reflex/application.cpp +9 -5
  3. data/.doc/ext/reflex/capture_event.cpp +4 -9
  4. data/.doc/ext/reflex/contact_event.cpp +17 -13
  5. data/.doc/ext/reflex/draw_event.cpp +3 -8
  6. data/.doc/ext/reflex/ellipse_shape.cpp +51 -24
  7. data/.doc/ext/reflex/event.cpp +0 -4
  8. data/.doc/ext/reflex/filter.cpp +81 -0
  9. data/.doc/ext/reflex/focus_event.cpp +9 -13
  10. data/.doc/ext/reflex/frame_event.cpp +47 -14
  11. data/.doc/ext/reflex/image_view.cpp +1 -10
  12. data/.doc/ext/reflex/key_event.cpp +9 -14
  13. data/.doc/ext/reflex/line_shape.cpp +99 -0
  14. data/.doc/ext/reflex/motion_event.cpp +73 -0
  15. data/.doc/ext/reflex/native.cpp +18 -18
  16. data/.doc/ext/reflex/pointer_event.cpp +27 -25
  17. data/.doc/ext/reflex/polygon_shape.cpp +65 -0
  18. data/.doc/ext/reflex/rect_shape.cpp +102 -23
  19. data/.doc/ext/reflex/reflex.cpp +24 -3
  20. data/.doc/ext/reflex/scroll_event.cpp +8 -15
  21. data/.doc/ext/reflex/selector.cpp +43 -15
  22. data/.doc/ext/reflex/shape.cpp +211 -0
  23. data/.doc/ext/reflex/style.cpp +359 -185
  24. data/.doc/ext/reflex/style_length.cpp +163 -35
  25. data/.doc/ext/reflex/timer.cpp +101 -0
  26. data/.doc/ext/reflex/timer_event.cpp +123 -0
  27. data/.doc/ext/reflex/update_event.cpp +12 -8
  28. data/.doc/ext/reflex/view.cpp +548 -144
  29. data/.doc/ext/reflex/wheel_event.cpp +5 -28
  30. data/.doc/ext/reflex/window.cpp +7 -15
  31. data/LICENSE +21 -0
  32. data/README.md +1 -1
  33. data/Rakefile +14 -12
  34. data/VERSION +1 -1
  35. data/ext/reflex/application.cpp +10 -5
  36. data/ext/reflex/capture_event.cpp +4 -9
  37. data/ext/reflex/contact_event.cpp +18 -13
  38. data/ext/reflex/defs.h +5 -2
  39. data/ext/reflex/draw_event.cpp +3 -8
  40. data/ext/reflex/ellipse_shape.cpp +56 -25
  41. data/ext/reflex/event.cpp +0 -4
  42. data/ext/reflex/extconf.rb +1 -2
  43. data/ext/reflex/filter.cpp +86 -0
  44. data/ext/reflex/focus_event.cpp +11 -15
  45. data/ext/reflex/frame_event.cpp +52 -14
  46. data/ext/reflex/image_view.cpp +1 -10
  47. data/ext/reflex/key_event.cpp +9 -14
  48. data/ext/reflex/line_shape.cpp +104 -0
  49. data/ext/reflex/motion_event.cpp +77 -0
  50. data/ext/reflex/native.cpp +18 -18
  51. data/ext/reflex/pointer_event.cpp +27 -25
  52. data/ext/reflex/polygon_shape.cpp +68 -0
  53. data/ext/reflex/rect_shape.cpp +113 -24
  54. data/ext/reflex/reflex.cpp +24 -3
  55. data/ext/reflex/scroll_event.cpp +8 -15
  56. data/ext/reflex/selector.cpp +46 -16
  57. data/ext/reflex/selector.h +130 -0
  58. data/ext/reflex/shape.cpp +231 -0
  59. data/ext/reflex/style.cpp +363 -192
  60. data/ext/reflex/style_length.cpp +164 -37
  61. data/ext/reflex/timer.cpp +108 -0
  62. data/ext/reflex/timer_event.cpp +133 -0
  63. data/ext/reflex/update_event.cpp +13 -8
  64. data/ext/reflex/view.cpp +594 -150
  65. data/ext/reflex/wheel_event.cpp +5 -30
  66. data/ext/reflex/window.cpp +7 -15
  67. data/include/reflex.h +5 -4
  68. data/include/reflex/application.h +2 -0
  69. data/include/reflex/debug.h +22 -0
  70. data/include/reflex/defs.h +45 -2
  71. data/include/reflex/event.h +55 -11
  72. data/include/reflex/exception.h +17 -2
  73. data/include/reflex/filter.h +56 -0
  74. data/include/reflex/image_view.h +1 -1
  75. data/include/reflex/ruby.h +6 -4
  76. data/include/reflex/ruby/application.h +17 -9
  77. data/include/reflex/ruby/event.h +22 -0
  78. data/include/reflex/ruby/filter.h +69 -0
  79. data/include/reflex/ruby/reflex.h +1 -0
  80. data/include/reflex/ruby/selector.h +1 -1
  81. data/include/reflex/ruby/shape.h +140 -0
  82. data/include/reflex/ruby/style.h +1 -1
  83. data/include/reflex/ruby/timer.h +69 -0
  84. data/include/reflex/ruby/view.h +43 -76
  85. data/include/reflex/ruby/window.h +17 -32
  86. data/include/reflex/selector.h +54 -2
  87. data/include/reflex/shape.h +211 -0
  88. data/include/reflex/style.h +136 -76
  89. data/include/reflex/timer.h +73 -0
  90. data/include/reflex/view.h +181 -59
  91. data/include/reflex/window.h +4 -3
  92. data/lib/reflex.rb +13 -6
  93. data/lib/reflex/application.rb +6 -3
  94. data/lib/reflex/button.rb +2 -2
  95. data/lib/reflex/{texture.rb → camera.rb} +2 -2
  96. data/lib/reflex/capture_event.rb +7 -6
  97. data/lib/reflex/contact_event.rb +10 -12
  98. data/lib/reflex/draw_event.rb +6 -1
  99. data/lib/reflex/ellipse_shape.rb +27 -0
  100. data/lib/reflex/filter.rb +18 -0
  101. data/lib/reflex/fixture.rb +4 -0
  102. data/lib/reflex/focus_event.rb +10 -12
  103. data/lib/reflex/frame_event.rb +1 -1
  104. data/lib/reflex/helper.rb +17 -29
  105. data/lib/reflex/key_event.rb +13 -11
  106. data/lib/reflex/line_shape.rb +18 -0
  107. data/lib/reflex/matrix.rb +13 -0
  108. data/lib/reflex/module.rb +4 -19
  109. data/lib/reflex/pointer_event.rb +28 -35
  110. data/lib/reflex/polygon.rb +14 -0
  111. data/lib/reflex/polygon_shape.rb +23 -0
  112. data/lib/reflex/polyline.rb +13 -0
  113. data/lib/reflex/rect_shape.rb +20 -0
  114. data/lib/reflex/reflex.rb +1 -3
  115. data/lib/reflex/scroll_event.rb +1 -1
  116. data/lib/reflex/selector.rb +2 -2
  117. data/lib/reflex/shape.rb +62 -0
  118. data/lib/reflex/style.rb +78 -11
  119. data/lib/reflex/style_length.rb +0 -11
  120. data/lib/reflex/text_view.rb +7 -24
  121. data/lib/reflex/timer.rb +30 -0
  122. data/lib/reflex/timer_event.rb +29 -0
  123. data/lib/reflex/update_event.rb +1 -1
  124. data/lib/reflex/view.rb +127 -32
  125. data/lib/reflex/wheel_event.rb +9 -1
  126. data/lib/reflex/window.rb +29 -9
  127. data/lib/reflexion.rb +23 -7
  128. data/reflex.gemspec +8 -10
  129. data/samples/bats.rb +4 -4
  130. data/samples/camera.rb +45 -0
  131. data/samples/fans.rb +1 -1
  132. data/samples/fps.rb +5 -3
  133. data/samples/hello.rb +4 -6
  134. data/samples/image.rb +5 -4
  135. data/samples/ios/hello/hello.xcodeproj/project.pbxproj +0 -2
  136. data/samples/layout.rb +16 -7
  137. data/samples/model.rb +10 -7
  138. data/samples/physics.rb +22 -20
  139. data/samples/reflexion/breakout.rb +4 -5
  140. data/samples/reflexion/hello.rb +2 -2
  141. data/samples/reflexion/jump_action.rb +191 -0
  142. data/samples/reflexion/noise.rb +23 -0
  143. data/samples/reflexion/paint.rb +7 -6
  144. data/samples/reflexion/physics.rb +15 -8
  145. data/samples/reflexion/pulse.rb +24 -10
  146. data/samples/shader.rb +8 -6
  147. data/samples/shapes.rb +79 -14
  148. data/samples/tree.rb +9 -10
  149. data/samples/views.rb +3 -3
  150. data/samples/visuals.rb +2 -5
  151. data/src/body.cpp +146 -345
  152. data/src/body.h +91 -0
  153. data/src/event.cpp +65 -15
  154. data/src/exception.cpp +13 -3
  155. data/src/filter.cpp +76 -0
  156. data/src/fixture.cpp +164 -39
  157. data/src/fixture.h +85 -0
  158. data/src/image_view.cpp +4 -4
  159. data/src/ios/app_delegate.h +5 -10
  160. data/src/ios/app_delegate.mm +79 -41
  161. data/src/ios/application.h +32 -0
  162. data/src/ios/application.mm +35 -25
  163. data/src/ios/event.mm +8 -4
  164. data/src/ios/reflex.mm +0 -7
  165. data/src/ios/view_controller.h +37 -0
  166. data/src/ios/view_controller.mm +424 -0
  167. data/src/ios/window.h +40 -0
  168. data/src/ios/window.mm +59 -250
  169. data/src/osx/app_delegate.h +5 -10
  170. data/src/osx/app_delegate.mm +52 -55
  171. data/src/osx/application.h +32 -0
  172. data/src/osx/application.mm +44 -39
  173. data/src/osx/native_window.h +0 -15
  174. data/src/osx/native_window.mm +127 -127
  175. data/src/osx/opengl_view.h +0 -2
  176. data/src/osx/opengl_view.mm +12 -3
  177. data/src/osx/reflex.mm +0 -9
  178. data/src/osx/window.h +42 -0
  179. data/src/osx/window.mm +45 -252
  180. data/src/selector.cpp +232 -7
  181. data/src/selector.h +52 -0
  182. data/src/shape.cpp +1191 -0
  183. data/src/shape.h +61 -0
  184. data/src/style.cpp +573 -376
  185. data/src/style.h +39 -0
  186. data/src/timer.cpp +288 -0
  187. data/src/timer.h +55 -0
  188. data/src/view.cpp +1624 -984
  189. data/src/view.h +56 -0
  190. data/src/win32/window.cpp +3 -4
  191. data/src/window.cpp +302 -20
  192. data/src/window.h +94 -0
  193. data/src/world.cpp +112 -111
  194. data/src/world.h +34 -53
  195. data/task/box2d.rake +31 -10
  196. data/test/test_capture_event.rb +8 -6
  197. data/test/test_pointer_event.rb +130 -0
  198. data/test/test_selector.rb +1 -1
  199. data/test/test_shape.rb +71 -0
  200. data/test/test_style.rb +77 -11
  201. data/test/test_style_length.rb +42 -13
  202. data/test/test_view.rb +138 -14
  203. metadata +115 -213
  204. data/.doc/ext/reflex/arc_shape.cpp +0 -89
  205. data/.doc/ext/reflex/body.cpp +0 -299
  206. data/.doc/ext/reflex/fixture.cpp +0 -101
  207. data/.doc/ext/reflex/shape_view.cpp +0 -153
  208. data/ext/reflex/arc_shape.cpp +0 -94
  209. data/ext/reflex/body.cpp +0 -328
  210. data/ext/reflex/fixture.cpp +0 -108
  211. data/ext/reflex/shape_view.cpp +0 -161
  212. data/include/reflex/bitmap.h +0 -20
  213. data/include/reflex/body.h +0 -128
  214. data/include/reflex/bounds.h +0 -20
  215. data/include/reflex/color.h +0 -20
  216. data/include/reflex/color_space.h +0 -20
  217. data/include/reflex/fixture.h +0 -117
  218. data/include/reflex/font.h +0 -20
  219. data/include/reflex/image.h +0 -20
  220. data/include/reflex/matrix.h +0 -20
  221. data/include/reflex/painter.h +0 -20
  222. data/include/reflex/point.h +0 -24
  223. data/include/reflex/ruby/body.h +0 -41
  224. data/include/reflex/ruby/fixture.h +0 -41
  225. data/include/reflex/ruby/shape_view.h +0 -96
  226. data/include/reflex/shader.h +0 -20
  227. data/include/reflex/shape_view.h +0 -146
  228. data/include/reflex/texture.h +0 -20
  229. data/lib/reflex/body.rb +0 -22
  230. data/lib/reflex/flags.rb +0 -18
  231. data/lib/reflex/shape_view.rb +0 -25
  232. data/src/ios/application_data.h +0 -45
  233. data/src/ios/native_window.h +0 -39
  234. data/src/ios/native_window.mm +0 -224
  235. data/src/ios/opengl_view.h +0 -13
  236. data/src/ios/opengl_view.mm +0 -139
  237. data/src/ios/window_data.h +0 -75
  238. data/src/osx/application_data.h +0 -45
  239. data/src/osx/window_data.h +0 -75
  240. data/src/physics/Box2D/Box2D.h +0 -68
  241. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +0 -193
  242. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +0 -105
  243. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +0 -99
  244. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +0 -91
  245. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +0 -138
  246. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +0 -74
  247. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +0 -467
  248. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +0 -101
  249. data/src/physics/Box2D/Collision/Shapes/b2Shape.h +0 -101
  250. data/src/physics/Box2D/Collision/b2BroadPhase.cpp +0 -119
  251. data/src/physics/Box2D/Collision/b2BroadPhase.h +0 -257
  252. data/src/physics/Box2D/Collision/b2CollideCircle.cpp +0 -154
  253. data/src/physics/Box2D/Collision/b2CollideEdge.cpp +0 -698
  254. data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +0 -239
  255. data/src/physics/Box2D/Collision/b2Collision.cpp +0 -252
  256. data/src/physics/Box2D/Collision/b2Collision.h +0 -277
  257. data/src/physics/Box2D/Collision/b2Distance.cpp +0 -603
  258. data/src/physics/Box2D/Collision/b2Distance.h +0 -141
  259. data/src/physics/Box2D/Collision/b2DynamicTree.cpp +0 -778
  260. data/src/physics/Box2D/Collision/b2DynamicTree.h +0 -289
  261. data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +0 -486
  262. data/src/physics/Box2D/Collision/b2TimeOfImpact.h +0 -58
  263. data/src/physics/Box2D/Common/b2BlockAllocator.cpp +0 -215
  264. data/src/physics/Box2D/Common/b2BlockAllocator.h +0 -62
  265. data/src/physics/Box2D/Common/b2Draw.cpp +0 -44
  266. data/src/physics/Box2D/Common/b2Draw.h +0 -86
  267. data/src/physics/Box2D/Common/b2GrowableStack.h +0 -85
  268. data/src/physics/Box2D/Common/b2Math.cpp +0 -94
  269. data/src/physics/Box2D/Common/b2Math.h +0 -720
  270. data/src/physics/Box2D/Common/b2Settings.cpp +0 -44
  271. data/src/physics/Box2D/Common/b2Settings.h +0 -151
  272. data/src/physics/Box2D/Common/b2StackAllocator.cpp +0 -83
  273. data/src/physics/Box2D/Common/b2StackAllocator.h +0 -60
  274. data/src/physics/Box2D/Common/b2Timer.cpp +0 -101
  275. data/src/physics/Box2D/Common/b2Timer.h +0 -50
  276. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +0 -53
  277. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +0 -39
  278. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +0 -53
  279. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +0 -39
  280. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +0 -52
  281. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +0 -39
  282. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +0 -247
  283. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +0 -349
  284. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +0 -838
  285. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +0 -95
  286. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +0 -49
  287. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +0 -39
  288. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +0 -49
  289. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +0 -39
  290. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +0 -49
  291. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +0 -38
  292. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +0 -52
  293. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +0 -39
  294. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +0 -260
  295. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +0 -169
  296. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +0 -251
  297. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +0 -119
  298. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +0 -419
  299. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +0 -125
  300. data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +0 -211
  301. data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +0 -226
  302. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +0 -304
  303. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +0 -133
  304. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +0 -222
  305. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +0 -129
  306. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +0 -629
  307. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +0 -196
  308. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +0 -348
  309. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +0 -152
  310. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +0 -502
  311. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +0 -204
  312. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +0 -241
  313. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +0 -114
  314. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +0 -344
  315. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +0 -126
  316. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +0 -419
  317. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +0 -210
  318. data/src/physics/Box2D/Dynamics/b2Body.cpp +0 -549
  319. data/src/physics/Box2D/Dynamics/b2Body.h +0 -860
  320. data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +0 -296
  321. data/src/physics/Box2D/Dynamics/b2ContactManager.h +0 -52
  322. data/src/physics/Box2D/Dynamics/b2Fixture.cpp +0 -303
  323. data/src/physics/Box2D/Dynamics/b2Fixture.h +0 -345
  324. data/src/physics/Box2D/Dynamics/b2Island.cpp +0 -539
  325. data/src/physics/Box2D/Dynamics/b2Island.h +0 -93
  326. data/src/physics/Box2D/Dynamics/b2TimeStep.h +0 -70
  327. data/src/physics/Box2D/Dynamics/b2World.cpp +0 -1339
  328. data/src/physics/Box2D/Dynamics/b2World.h +0 -354
  329. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +0 -36
  330. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +0 -155
  331. data/src/physics/Box2D/Rope/b2Rope.cpp +0 -259
  332. data/src/physics/Box2D/Rope/b2Rope.h +0 -115
  333. data/src/shape_view.cpp +0 -306
@@ -1,53 +0,0 @@
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- /*
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- * Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
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- *
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- * This software is provided 'as-is', without any express or implied
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- * warranty. In no event will the authors be held liable for any damages
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- * arising from the use of this software.
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- * Permission is granted to anyone to use this software for any purpose,
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- * including commercial applications, and to alter it and redistribute it
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- * freely, subject to the following restrictions:
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- * 1. The origin of this software must not be misrepresented; you must not
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- * claim that you wrote the original software. If you use this software
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- * in a product, an acknowledgment in the product documentation would be
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- * appreciated but is not required.
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- * 2. Altered source versions must be plainly marked as such, and must not be
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- * misrepresented as being the original software.
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- * 3. This notice may not be removed or altered from any source distribution.
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- */
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-
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- #include <Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h>
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- #include <Box2D/Common/b2BlockAllocator.h>
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- #include <Box2D/Dynamics/b2Fixture.h>
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- #include <Box2D/Collision/Shapes/b2ChainShape.h>
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- #include <Box2D/Collision/Shapes/b2EdgeShape.h>
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-
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- #include <new>
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-
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- b2Contact* b2ChainAndCircleContact::Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator)
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- {
29
- void* mem = allocator->Allocate(sizeof(b2ChainAndCircleContact));
30
- return new (mem) b2ChainAndCircleContact(fixtureA, indexA, fixtureB, indexB);
31
- }
32
-
33
- void b2ChainAndCircleContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
34
- {
35
- ((b2ChainAndCircleContact*)contact)->~b2ChainAndCircleContact();
36
- allocator->Free(contact, sizeof(b2ChainAndCircleContact));
37
- }
38
-
39
- b2ChainAndCircleContact::b2ChainAndCircleContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB)
40
- : b2Contact(fixtureA, indexA, fixtureB, indexB)
41
- {
42
- b2Assert(m_fixtureA->GetType() == b2Shape::e_chain);
43
- b2Assert(m_fixtureB->GetType() == b2Shape::e_circle);
44
- }
45
-
46
- void b2ChainAndCircleContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
47
- {
48
- b2ChainShape* chain = (b2ChainShape*)m_fixtureA->GetShape();
49
- b2EdgeShape edge;
50
- chain->GetChildEdge(&edge, m_indexA);
51
- b2CollideEdgeAndCircle( manifold, &edge, xfA,
52
- (b2CircleShape*)m_fixtureB->GetShape(), xfB);
53
- }
@@ -1,39 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_CHAIN_AND_CIRCLE_CONTACT_H
20
- #define B2_CHAIN_AND_CIRCLE_CONTACT_H
21
-
22
- #include <Box2D/Dynamics/Contacts/b2Contact.h>
23
-
24
- class b2BlockAllocator;
25
-
26
- class b2ChainAndCircleContact : public b2Contact
27
- {
28
- public:
29
- static b2Contact* Create( b2Fixture* fixtureA, int32 indexA,
30
- b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator);
31
- static void Destroy(b2Contact* contact, b2BlockAllocator* allocator);
32
-
33
- b2ChainAndCircleContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB);
34
- ~b2ChainAndCircleContact() {}
35
-
36
- void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
37
- };
38
-
39
- #endif
@@ -1,53 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #include <Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h>
20
- #include <Box2D/Common/b2BlockAllocator.h>
21
- #include <Box2D/Dynamics/b2Fixture.h>
22
- #include <Box2D/Collision/Shapes/b2ChainShape.h>
23
- #include <Box2D/Collision/Shapes/b2EdgeShape.h>
24
-
25
- #include <new>
26
-
27
- b2Contact* b2ChainAndPolygonContact::Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator)
28
- {
29
- void* mem = allocator->Allocate(sizeof(b2ChainAndPolygonContact));
30
- return new (mem) b2ChainAndPolygonContact(fixtureA, indexA, fixtureB, indexB);
31
- }
32
-
33
- void b2ChainAndPolygonContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
34
- {
35
- ((b2ChainAndPolygonContact*)contact)->~b2ChainAndPolygonContact();
36
- allocator->Free(contact, sizeof(b2ChainAndPolygonContact));
37
- }
38
-
39
- b2ChainAndPolygonContact::b2ChainAndPolygonContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB)
40
- : b2Contact(fixtureA, indexA, fixtureB, indexB)
41
- {
42
- b2Assert(m_fixtureA->GetType() == b2Shape::e_chain);
43
- b2Assert(m_fixtureB->GetType() == b2Shape::e_polygon);
44
- }
45
-
46
- void b2ChainAndPolygonContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
47
- {
48
- b2ChainShape* chain = (b2ChainShape*)m_fixtureA->GetShape();
49
- b2EdgeShape edge;
50
- chain->GetChildEdge(&edge, m_indexA);
51
- b2CollideEdgeAndPolygon( manifold, &edge, xfA,
52
- (b2PolygonShape*)m_fixtureB->GetShape(), xfB);
53
- }
@@ -1,39 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_CHAIN_AND_POLYGON_CONTACT_H
20
- #define B2_CHAIN_AND_POLYGON_CONTACT_H
21
-
22
- #include <Box2D/Dynamics/Contacts/b2Contact.h>
23
-
24
- class b2BlockAllocator;
25
-
26
- class b2ChainAndPolygonContact : public b2Contact
27
- {
28
- public:
29
- static b2Contact* Create( b2Fixture* fixtureA, int32 indexA,
30
- b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator);
31
- static void Destroy(b2Contact* contact, b2BlockAllocator* allocator);
32
-
33
- b2ChainAndPolygonContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB);
34
- ~b2ChainAndPolygonContact() {}
35
-
36
- void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
37
- };
38
-
39
- #endif
@@ -1,52 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #include <Box2D/Dynamics/Contacts/b2CircleContact.h>
20
- #include <Box2D/Dynamics/b2Body.h>
21
- #include <Box2D/Dynamics/b2Fixture.h>
22
- #include <Box2D/Dynamics/b2WorldCallbacks.h>
23
- #include <Box2D/Common/b2BlockAllocator.h>
24
- #include <Box2D/Collision/b2TimeOfImpact.h>
25
-
26
- #include <new>
27
-
28
- b2Contact* b2CircleContact::Create(b2Fixture* fixtureA, int32, b2Fixture* fixtureB, int32, b2BlockAllocator* allocator)
29
- {
30
- void* mem = allocator->Allocate(sizeof(b2CircleContact));
31
- return new (mem) b2CircleContact(fixtureA, fixtureB);
32
- }
33
-
34
- void b2CircleContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
35
- {
36
- ((b2CircleContact*)contact)->~b2CircleContact();
37
- allocator->Free(contact, sizeof(b2CircleContact));
38
- }
39
-
40
- b2CircleContact::b2CircleContact(b2Fixture* fixtureA, b2Fixture* fixtureB)
41
- : b2Contact(fixtureA, 0, fixtureB, 0)
42
- {
43
- b2Assert(m_fixtureA->GetType() == b2Shape::e_circle);
44
- b2Assert(m_fixtureB->GetType() == b2Shape::e_circle);
45
- }
46
-
47
- void b2CircleContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
48
- {
49
- b2CollideCircles(manifold,
50
- (b2CircleShape*)m_fixtureA->GetShape(), xfA,
51
- (b2CircleShape*)m_fixtureB->GetShape(), xfB);
52
- }
@@ -1,39 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_CIRCLE_CONTACT_H
20
- #define B2_CIRCLE_CONTACT_H
21
-
22
- #include <Box2D/Dynamics/Contacts/b2Contact.h>
23
-
24
- class b2BlockAllocator;
25
-
26
- class b2CircleContact : public b2Contact
27
- {
28
- public:
29
- static b2Contact* Create( b2Fixture* fixtureA, int32 indexA,
30
- b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator);
31
- static void Destroy(b2Contact* contact, b2BlockAllocator* allocator);
32
-
33
- b2CircleContact(b2Fixture* fixtureA, b2Fixture* fixtureB);
34
- ~b2CircleContact() {}
35
-
36
- void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
37
- };
38
-
39
- #endif
@@ -1,247 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #include <Box2D/Dynamics/Contacts/b2Contact.h>
20
- #include <Box2D/Dynamics/Contacts/b2CircleContact.h>
21
- #include <Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h>
22
- #include <Box2D/Dynamics/Contacts/b2PolygonContact.h>
23
- #include <Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h>
24
- #include <Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h>
25
- #include <Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h>
26
- #include <Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h>
27
- #include <Box2D/Dynamics/Contacts/b2ContactSolver.h>
28
-
29
- #include <Box2D/Collision/b2Collision.h>
30
- #include <Box2D/Collision/b2TimeOfImpact.h>
31
- #include <Box2D/Collision/Shapes/b2Shape.h>
32
- #include <Box2D/Common/b2BlockAllocator.h>
33
- #include <Box2D/Dynamics/b2Body.h>
34
- #include <Box2D/Dynamics/b2Fixture.h>
35
- #include <Box2D/Dynamics/b2World.h>
36
-
37
- b2ContactRegister b2Contact::s_registers[b2Shape::e_typeCount][b2Shape::e_typeCount];
38
- bool b2Contact::s_initialized = false;
39
-
40
- void b2Contact::InitializeRegisters()
41
- {
42
- AddType(b2CircleContact::Create, b2CircleContact::Destroy, b2Shape::e_circle, b2Shape::e_circle);
43
- AddType(b2PolygonAndCircleContact::Create, b2PolygonAndCircleContact::Destroy, b2Shape::e_polygon, b2Shape::e_circle);
44
- AddType(b2PolygonContact::Create, b2PolygonContact::Destroy, b2Shape::e_polygon, b2Shape::e_polygon);
45
- AddType(b2EdgeAndCircleContact::Create, b2EdgeAndCircleContact::Destroy, b2Shape::e_edge, b2Shape::e_circle);
46
- AddType(b2EdgeAndPolygonContact::Create, b2EdgeAndPolygonContact::Destroy, b2Shape::e_edge, b2Shape::e_polygon);
47
- AddType(b2ChainAndCircleContact::Create, b2ChainAndCircleContact::Destroy, b2Shape::e_chain, b2Shape::e_circle);
48
- AddType(b2ChainAndPolygonContact::Create, b2ChainAndPolygonContact::Destroy, b2Shape::e_chain, b2Shape::e_polygon);
49
- }
50
-
51
- void b2Contact::AddType(b2ContactCreateFcn* createFcn, b2ContactDestroyFcn* destoryFcn,
52
- b2Shape::Type type1, b2Shape::Type type2)
53
- {
54
- b2Assert(0 <= type1 && type1 < b2Shape::e_typeCount);
55
- b2Assert(0 <= type2 && type2 < b2Shape::e_typeCount);
56
-
57
- s_registers[type1][type2].createFcn = createFcn;
58
- s_registers[type1][type2].destroyFcn = destoryFcn;
59
- s_registers[type1][type2].primary = true;
60
-
61
- if (type1 != type2)
62
- {
63
- s_registers[type2][type1].createFcn = createFcn;
64
- s_registers[type2][type1].destroyFcn = destoryFcn;
65
- s_registers[type2][type1].primary = false;
66
- }
67
- }
68
-
69
- b2Contact* b2Contact::Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator)
70
- {
71
- if (s_initialized == false)
72
- {
73
- InitializeRegisters();
74
- s_initialized = true;
75
- }
76
-
77
- b2Shape::Type type1 = fixtureA->GetType();
78
- b2Shape::Type type2 = fixtureB->GetType();
79
-
80
- b2Assert(0 <= type1 && type1 < b2Shape::e_typeCount);
81
- b2Assert(0 <= type2 && type2 < b2Shape::e_typeCount);
82
-
83
- b2ContactCreateFcn* createFcn = s_registers[type1][type2].createFcn;
84
- if (createFcn)
85
- {
86
- if (s_registers[type1][type2].primary)
87
- {
88
- return createFcn(fixtureA, indexA, fixtureB, indexB, allocator);
89
- }
90
- else
91
- {
92
- return createFcn(fixtureB, indexB, fixtureA, indexA, allocator);
93
- }
94
- }
95
- else
96
- {
97
- return NULL;
98
- }
99
- }
100
-
101
- void b2Contact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
102
- {
103
- b2Assert(s_initialized == true);
104
-
105
- b2Fixture* fixtureA = contact->m_fixtureA;
106
- b2Fixture* fixtureB = contact->m_fixtureB;
107
-
108
- if (contact->m_manifold.pointCount > 0 &&
109
- fixtureA->IsSensor() == false &&
110
- fixtureB->IsSensor() == false)
111
- {
112
- fixtureA->GetBody()->SetAwake(true);
113
- fixtureB->GetBody()->SetAwake(true);
114
- }
115
-
116
- b2Shape::Type typeA = fixtureA->GetType();
117
- b2Shape::Type typeB = fixtureB->GetType();
118
-
119
- b2Assert(0 <= typeA && typeB < b2Shape::e_typeCount);
120
- b2Assert(0 <= typeA && typeB < b2Shape::e_typeCount);
121
-
122
- b2ContactDestroyFcn* destroyFcn = s_registers[typeA][typeB].destroyFcn;
123
- destroyFcn(contact, allocator);
124
- }
125
-
126
- b2Contact::b2Contact(b2Fixture* fA, int32 indexA, b2Fixture* fB, int32 indexB)
127
- {
128
- m_flags = e_enabledFlag;
129
-
130
- m_fixtureA = fA;
131
- m_fixtureB = fB;
132
-
133
- m_indexA = indexA;
134
- m_indexB = indexB;
135
-
136
- m_manifold.pointCount = 0;
137
-
138
- m_prev = NULL;
139
- m_next = NULL;
140
-
141
- m_nodeA.contact = NULL;
142
- m_nodeA.prev = NULL;
143
- m_nodeA.next = NULL;
144
- m_nodeA.other = NULL;
145
-
146
- m_nodeB.contact = NULL;
147
- m_nodeB.prev = NULL;
148
- m_nodeB.next = NULL;
149
- m_nodeB.other = NULL;
150
-
151
- m_toiCount = 0;
152
-
153
- m_friction = b2MixFriction(m_fixtureA->m_friction, m_fixtureB->m_friction);
154
- m_restitution = b2MixRestitution(m_fixtureA->m_restitution, m_fixtureB->m_restitution);
155
-
156
- m_tangentSpeed = 0.0f;
157
- }
158
-
159
- // Update the contact manifold and touching status.
160
- // Note: do not assume the fixture AABBs are overlapping or are valid.
161
- void b2Contact::Update(b2ContactListener* listener)
162
- {
163
- b2Manifold oldManifold = m_manifold;
164
-
165
- // Re-enable this contact.
166
- m_flags |= e_enabledFlag;
167
-
168
- bool touching = false;
169
- bool wasTouching = (m_flags & e_touchingFlag) == e_touchingFlag;
170
-
171
- bool sensorA = m_fixtureA->IsSensor();
172
- bool sensorB = m_fixtureB->IsSensor();
173
- bool sensor = sensorA || sensorB;
174
-
175
- b2Body* bodyA = m_fixtureA->GetBody();
176
- b2Body* bodyB = m_fixtureB->GetBody();
177
- const b2Transform& xfA = bodyA->GetTransform();
178
- const b2Transform& xfB = bodyB->GetTransform();
179
-
180
- // Is this contact a sensor?
181
- if (sensor)
182
- {
183
- const b2Shape* shapeA = m_fixtureA->GetShape();
184
- const b2Shape* shapeB = m_fixtureB->GetShape();
185
- touching = b2TestOverlap(shapeA, m_indexA, shapeB, m_indexB, xfA, xfB);
186
-
187
- // Sensors don't generate manifolds.
188
- m_manifold.pointCount = 0;
189
- }
190
- else
191
- {
192
- Evaluate(&m_manifold, xfA, xfB);
193
- touching = m_manifold.pointCount > 0;
194
-
195
- // Match old contact ids to new contact ids and copy the
196
- // stored impulses to warm start the solver.
197
- for (int32 i = 0; i < m_manifold.pointCount; ++i)
198
- {
199
- b2ManifoldPoint* mp2 = m_manifold.points + i;
200
- mp2->normalImpulse = 0.0f;
201
- mp2->tangentImpulse = 0.0f;
202
- b2ContactID id2 = mp2->id;
203
-
204
- for (int32 j = 0; j < oldManifold.pointCount; ++j)
205
- {
206
- b2ManifoldPoint* mp1 = oldManifold.points + j;
207
-
208
- if (mp1->id.key == id2.key)
209
- {
210
- mp2->normalImpulse = mp1->normalImpulse;
211
- mp2->tangentImpulse = mp1->tangentImpulse;
212
- break;
213
- }
214
- }
215
- }
216
-
217
- if (touching != wasTouching)
218
- {
219
- bodyA->SetAwake(true);
220
- bodyB->SetAwake(true);
221
- }
222
- }
223
-
224
- if (touching)
225
- {
226
- m_flags |= e_touchingFlag;
227
- }
228
- else
229
- {
230
- m_flags &= ~e_touchingFlag;
231
- }
232
-
233
- if (wasTouching == false && touching == true && listener)
234
- {
235
- listener->BeginContact(this);
236
- }
237
-
238
- if (wasTouching == true && touching == false && listener)
239
- {
240
- listener->EndContact(this);
241
- }
242
-
243
- if (sensor == false && touching && listener)
244
- {
245
- listener->PreSolve(this, &oldManifold);
246
- }
247
- }