reflexion 0.1.12 → 0.1.17

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Files changed (333) hide show
  1. checksums.yaml +5 -5
  2. data/.doc/ext/reflex/application.cpp +9 -5
  3. data/.doc/ext/reflex/capture_event.cpp +4 -9
  4. data/.doc/ext/reflex/contact_event.cpp +17 -13
  5. data/.doc/ext/reflex/draw_event.cpp +3 -8
  6. data/.doc/ext/reflex/ellipse_shape.cpp +51 -24
  7. data/.doc/ext/reflex/event.cpp +0 -4
  8. data/.doc/ext/reflex/filter.cpp +81 -0
  9. data/.doc/ext/reflex/focus_event.cpp +9 -13
  10. data/.doc/ext/reflex/frame_event.cpp +47 -14
  11. data/.doc/ext/reflex/image_view.cpp +1 -10
  12. data/.doc/ext/reflex/key_event.cpp +9 -14
  13. data/.doc/ext/reflex/line_shape.cpp +99 -0
  14. data/.doc/ext/reflex/motion_event.cpp +73 -0
  15. data/.doc/ext/reflex/native.cpp +18 -18
  16. data/.doc/ext/reflex/pointer_event.cpp +27 -25
  17. data/.doc/ext/reflex/polygon_shape.cpp +65 -0
  18. data/.doc/ext/reflex/rect_shape.cpp +102 -23
  19. data/.doc/ext/reflex/reflex.cpp +24 -3
  20. data/.doc/ext/reflex/scroll_event.cpp +8 -15
  21. data/.doc/ext/reflex/selector.cpp +43 -15
  22. data/.doc/ext/reflex/shape.cpp +211 -0
  23. data/.doc/ext/reflex/style.cpp +359 -185
  24. data/.doc/ext/reflex/style_length.cpp +163 -35
  25. data/.doc/ext/reflex/timer.cpp +101 -0
  26. data/.doc/ext/reflex/timer_event.cpp +123 -0
  27. data/.doc/ext/reflex/update_event.cpp +12 -8
  28. data/.doc/ext/reflex/view.cpp +548 -144
  29. data/.doc/ext/reflex/wheel_event.cpp +5 -28
  30. data/.doc/ext/reflex/window.cpp +7 -15
  31. data/LICENSE +21 -0
  32. data/README.md +1 -1
  33. data/Rakefile +14 -12
  34. data/VERSION +1 -1
  35. data/ext/reflex/application.cpp +10 -5
  36. data/ext/reflex/capture_event.cpp +4 -9
  37. data/ext/reflex/contact_event.cpp +18 -13
  38. data/ext/reflex/defs.h +5 -2
  39. data/ext/reflex/draw_event.cpp +3 -8
  40. data/ext/reflex/ellipse_shape.cpp +56 -25
  41. data/ext/reflex/event.cpp +0 -4
  42. data/ext/reflex/extconf.rb +1 -2
  43. data/ext/reflex/filter.cpp +86 -0
  44. data/ext/reflex/focus_event.cpp +11 -15
  45. data/ext/reflex/frame_event.cpp +52 -14
  46. data/ext/reflex/image_view.cpp +1 -10
  47. data/ext/reflex/key_event.cpp +9 -14
  48. data/ext/reflex/line_shape.cpp +104 -0
  49. data/ext/reflex/motion_event.cpp +77 -0
  50. data/ext/reflex/native.cpp +18 -18
  51. data/ext/reflex/pointer_event.cpp +27 -25
  52. data/ext/reflex/polygon_shape.cpp +68 -0
  53. data/ext/reflex/rect_shape.cpp +113 -24
  54. data/ext/reflex/reflex.cpp +24 -3
  55. data/ext/reflex/scroll_event.cpp +8 -15
  56. data/ext/reflex/selector.cpp +46 -16
  57. data/ext/reflex/selector.h +130 -0
  58. data/ext/reflex/shape.cpp +231 -0
  59. data/ext/reflex/style.cpp +363 -192
  60. data/ext/reflex/style_length.cpp +164 -37
  61. data/ext/reflex/timer.cpp +108 -0
  62. data/ext/reflex/timer_event.cpp +133 -0
  63. data/ext/reflex/update_event.cpp +13 -8
  64. data/ext/reflex/view.cpp +594 -150
  65. data/ext/reflex/wheel_event.cpp +5 -30
  66. data/ext/reflex/window.cpp +7 -15
  67. data/include/reflex.h +5 -4
  68. data/include/reflex/application.h +2 -0
  69. data/include/reflex/debug.h +22 -0
  70. data/include/reflex/defs.h +45 -2
  71. data/include/reflex/event.h +55 -11
  72. data/include/reflex/exception.h +17 -2
  73. data/include/reflex/filter.h +56 -0
  74. data/include/reflex/image_view.h +1 -1
  75. data/include/reflex/ruby.h +6 -4
  76. data/include/reflex/ruby/application.h +17 -9
  77. data/include/reflex/ruby/event.h +22 -0
  78. data/include/reflex/ruby/filter.h +69 -0
  79. data/include/reflex/ruby/reflex.h +1 -0
  80. data/include/reflex/ruby/selector.h +1 -1
  81. data/include/reflex/ruby/shape.h +140 -0
  82. data/include/reflex/ruby/style.h +1 -1
  83. data/include/reflex/ruby/timer.h +69 -0
  84. data/include/reflex/ruby/view.h +43 -76
  85. data/include/reflex/ruby/window.h +17 -32
  86. data/include/reflex/selector.h +54 -2
  87. data/include/reflex/shape.h +211 -0
  88. data/include/reflex/style.h +136 -76
  89. data/include/reflex/timer.h +73 -0
  90. data/include/reflex/view.h +181 -59
  91. data/include/reflex/window.h +4 -3
  92. data/lib/reflex.rb +13 -6
  93. data/lib/reflex/application.rb +6 -3
  94. data/lib/reflex/button.rb +2 -2
  95. data/lib/reflex/{texture.rb → camera.rb} +2 -2
  96. data/lib/reflex/capture_event.rb +7 -6
  97. data/lib/reflex/contact_event.rb +10 -12
  98. data/lib/reflex/draw_event.rb +6 -1
  99. data/lib/reflex/ellipse_shape.rb +27 -0
  100. data/lib/reflex/filter.rb +18 -0
  101. data/lib/reflex/fixture.rb +4 -0
  102. data/lib/reflex/focus_event.rb +10 -12
  103. data/lib/reflex/frame_event.rb +1 -1
  104. data/lib/reflex/helper.rb +17 -29
  105. data/lib/reflex/key_event.rb +13 -11
  106. data/lib/reflex/line_shape.rb +18 -0
  107. data/lib/reflex/matrix.rb +13 -0
  108. data/lib/reflex/module.rb +4 -19
  109. data/lib/reflex/pointer_event.rb +28 -35
  110. data/lib/reflex/polygon.rb +14 -0
  111. data/lib/reflex/polygon_shape.rb +23 -0
  112. data/lib/reflex/polyline.rb +13 -0
  113. data/lib/reflex/rect_shape.rb +20 -0
  114. data/lib/reflex/reflex.rb +1 -3
  115. data/lib/reflex/scroll_event.rb +1 -1
  116. data/lib/reflex/selector.rb +2 -2
  117. data/lib/reflex/shape.rb +62 -0
  118. data/lib/reflex/style.rb +78 -11
  119. data/lib/reflex/style_length.rb +0 -11
  120. data/lib/reflex/text_view.rb +7 -24
  121. data/lib/reflex/timer.rb +30 -0
  122. data/lib/reflex/timer_event.rb +29 -0
  123. data/lib/reflex/update_event.rb +1 -1
  124. data/lib/reflex/view.rb +127 -32
  125. data/lib/reflex/wheel_event.rb +9 -1
  126. data/lib/reflex/window.rb +29 -9
  127. data/lib/reflexion.rb +23 -7
  128. data/reflex.gemspec +8 -10
  129. data/samples/bats.rb +4 -4
  130. data/samples/camera.rb +45 -0
  131. data/samples/fans.rb +1 -1
  132. data/samples/fps.rb +5 -3
  133. data/samples/hello.rb +4 -6
  134. data/samples/image.rb +5 -4
  135. data/samples/ios/hello/hello.xcodeproj/project.pbxproj +0 -2
  136. data/samples/layout.rb +16 -7
  137. data/samples/model.rb +10 -7
  138. data/samples/physics.rb +22 -20
  139. data/samples/reflexion/breakout.rb +4 -5
  140. data/samples/reflexion/hello.rb +2 -2
  141. data/samples/reflexion/jump_action.rb +191 -0
  142. data/samples/reflexion/noise.rb +23 -0
  143. data/samples/reflexion/paint.rb +7 -6
  144. data/samples/reflexion/physics.rb +15 -8
  145. data/samples/reflexion/pulse.rb +24 -10
  146. data/samples/shader.rb +8 -6
  147. data/samples/shapes.rb +79 -14
  148. data/samples/tree.rb +9 -10
  149. data/samples/views.rb +3 -3
  150. data/samples/visuals.rb +2 -5
  151. data/src/body.cpp +146 -345
  152. data/src/body.h +91 -0
  153. data/src/event.cpp +65 -15
  154. data/src/exception.cpp +13 -3
  155. data/src/filter.cpp +76 -0
  156. data/src/fixture.cpp +164 -39
  157. data/src/fixture.h +85 -0
  158. data/src/image_view.cpp +4 -4
  159. data/src/ios/app_delegate.h +5 -10
  160. data/src/ios/app_delegate.mm +79 -41
  161. data/src/ios/application.h +32 -0
  162. data/src/ios/application.mm +35 -25
  163. data/src/ios/event.mm +8 -4
  164. data/src/ios/reflex.mm +0 -7
  165. data/src/ios/view_controller.h +37 -0
  166. data/src/ios/view_controller.mm +424 -0
  167. data/src/ios/window.h +40 -0
  168. data/src/ios/window.mm +59 -250
  169. data/src/osx/app_delegate.h +5 -10
  170. data/src/osx/app_delegate.mm +52 -55
  171. data/src/osx/application.h +32 -0
  172. data/src/osx/application.mm +44 -39
  173. data/src/osx/native_window.h +0 -15
  174. data/src/osx/native_window.mm +127 -127
  175. data/src/osx/opengl_view.h +0 -2
  176. data/src/osx/opengl_view.mm +12 -3
  177. data/src/osx/reflex.mm +0 -9
  178. data/src/osx/window.h +42 -0
  179. data/src/osx/window.mm +45 -252
  180. data/src/selector.cpp +232 -7
  181. data/src/selector.h +52 -0
  182. data/src/shape.cpp +1191 -0
  183. data/src/shape.h +61 -0
  184. data/src/style.cpp +573 -376
  185. data/src/style.h +39 -0
  186. data/src/timer.cpp +288 -0
  187. data/src/timer.h +55 -0
  188. data/src/view.cpp +1624 -984
  189. data/src/view.h +56 -0
  190. data/src/win32/window.cpp +3 -4
  191. data/src/window.cpp +302 -20
  192. data/src/window.h +94 -0
  193. data/src/world.cpp +112 -111
  194. data/src/world.h +34 -53
  195. data/task/box2d.rake +31 -10
  196. data/test/test_capture_event.rb +8 -6
  197. data/test/test_pointer_event.rb +130 -0
  198. data/test/test_selector.rb +1 -1
  199. data/test/test_shape.rb +71 -0
  200. data/test/test_style.rb +77 -11
  201. data/test/test_style_length.rb +42 -13
  202. data/test/test_view.rb +138 -14
  203. metadata +115 -213
  204. data/.doc/ext/reflex/arc_shape.cpp +0 -89
  205. data/.doc/ext/reflex/body.cpp +0 -299
  206. data/.doc/ext/reflex/fixture.cpp +0 -101
  207. data/.doc/ext/reflex/shape_view.cpp +0 -153
  208. data/ext/reflex/arc_shape.cpp +0 -94
  209. data/ext/reflex/body.cpp +0 -328
  210. data/ext/reflex/fixture.cpp +0 -108
  211. data/ext/reflex/shape_view.cpp +0 -161
  212. data/include/reflex/bitmap.h +0 -20
  213. data/include/reflex/body.h +0 -128
  214. data/include/reflex/bounds.h +0 -20
  215. data/include/reflex/color.h +0 -20
  216. data/include/reflex/color_space.h +0 -20
  217. data/include/reflex/fixture.h +0 -117
  218. data/include/reflex/font.h +0 -20
  219. data/include/reflex/image.h +0 -20
  220. data/include/reflex/matrix.h +0 -20
  221. data/include/reflex/painter.h +0 -20
  222. data/include/reflex/point.h +0 -24
  223. data/include/reflex/ruby/body.h +0 -41
  224. data/include/reflex/ruby/fixture.h +0 -41
  225. data/include/reflex/ruby/shape_view.h +0 -96
  226. data/include/reflex/shader.h +0 -20
  227. data/include/reflex/shape_view.h +0 -146
  228. data/include/reflex/texture.h +0 -20
  229. data/lib/reflex/body.rb +0 -22
  230. data/lib/reflex/flags.rb +0 -18
  231. data/lib/reflex/shape_view.rb +0 -25
  232. data/src/ios/application_data.h +0 -45
  233. data/src/ios/native_window.h +0 -39
  234. data/src/ios/native_window.mm +0 -224
  235. data/src/ios/opengl_view.h +0 -13
  236. data/src/ios/opengl_view.mm +0 -139
  237. data/src/ios/window_data.h +0 -75
  238. data/src/osx/application_data.h +0 -45
  239. data/src/osx/window_data.h +0 -75
  240. data/src/physics/Box2D/Box2D.h +0 -68
  241. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +0 -193
  242. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +0 -105
  243. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +0 -99
  244. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +0 -91
  245. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +0 -138
  246. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +0 -74
  247. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +0 -467
  248. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +0 -101
  249. data/src/physics/Box2D/Collision/Shapes/b2Shape.h +0 -101
  250. data/src/physics/Box2D/Collision/b2BroadPhase.cpp +0 -119
  251. data/src/physics/Box2D/Collision/b2BroadPhase.h +0 -257
  252. data/src/physics/Box2D/Collision/b2CollideCircle.cpp +0 -154
  253. data/src/physics/Box2D/Collision/b2CollideEdge.cpp +0 -698
  254. data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +0 -239
  255. data/src/physics/Box2D/Collision/b2Collision.cpp +0 -252
  256. data/src/physics/Box2D/Collision/b2Collision.h +0 -277
  257. data/src/physics/Box2D/Collision/b2Distance.cpp +0 -603
  258. data/src/physics/Box2D/Collision/b2Distance.h +0 -141
  259. data/src/physics/Box2D/Collision/b2DynamicTree.cpp +0 -778
  260. data/src/physics/Box2D/Collision/b2DynamicTree.h +0 -289
  261. data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +0 -486
  262. data/src/physics/Box2D/Collision/b2TimeOfImpact.h +0 -58
  263. data/src/physics/Box2D/Common/b2BlockAllocator.cpp +0 -215
  264. data/src/physics/Box2D/Common/b2BlockAllocator.h +0 -62
  265. data/src/physics/Box2D/Common/b2Draw.cpp +0 -44
  266. data/src/physics/Box2D/Common/b2Draw.h +0 -86
  267. data/src/physics/Box2D/Common/b2GrowableStack.h +0 -85
  268. data/src/physics/Box2D/Common/b2Math.cpp +0 -94
  269. data/src/physics/Box2D/Common/b2Math.h +0 -720
  270. data/src/physics/Box2D/Common/b2Settings.cpp +0 -44
  271. data/src/physics/Box2D/Common/b2Settings.h +0 -151
  272. data/src/physics/Box2D/Common/b2StackAllocator.cpp +0 -83
  273. data/src/physics/Box2D/Common/b2StackAllocator.h +0 -60
  274. data/src/physics/Box2D/Common/b2Timer.cpp +0 -101
  275. data/src/physics/Box2D/Common/b2Timer.h +0 -50
  276. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +0 -53
  277. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +0 -39
  278. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +0 -53
  279. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +0 -39
  280. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +0 -52
  281. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +0 -39
  282. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +0 -247
  283. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +0 -349
  284. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +0 -838
  285. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +0 -95
  286. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +0 -49
  287. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +0 -39
  288. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +0 -49
  289. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +0 -39
  290. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +0 -49
  291. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +0 -38
  292. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +0 -52
  293. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +0 -39
  294. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +0 -260
  295. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +0 -169
  296. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +0 -251
  297. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +0 -119
  298. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +0 -419
  299. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +0 -125
  300. data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +0 -211
  301. data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +0 -226
  302. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +0 -304
  303. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +0 -133
  304. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +0 -222
  305. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +0 -129
  306. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +0 -629
  307. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +0 -196
  308. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +0 -348
  309. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +0 -152
  310. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +0 -502
  311. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +0 -204
  312. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +0 -241
  313. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +0 -114
  314. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +0 -344
  315. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +0 -126
  316. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +0 -419
  317. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +0 -210
  318. data/src/physics/Box2D/Dynamics/b2Body.cpp +0 -549
  319. data/src/physics/Box2D/Dynamics/b2Body.h +0 -860
  320. data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +0 -296
  321. data/src/physics/Box2D/Dynamics/b2ContactManager.h +0 -52
  322. data/src/physics/Box2D/Dynamics/b2Fixture.cpp +0 -303
  323. data/src/physics/Box2D/Dynamics/b2Fixture.h +0 -345
  324. data/src/physics/Box2D/Dynamics/b2Island.cpp +0 -539
  325. data/src/physics/Box2D/Dynamics/b2Island.h +0 -93
  326. data/src/physics/Box2D/Dynamics/b2TimeStep.h +0 -70
  327. data/src/physics/Box2D/Dynamics/b2World.cpp +0 -1339
  328. data/src/physics/Box2D/Dynamics/b2World.h +0 -354
  329. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +0 -36
  330. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +0 -155
  331. data/src/physics/Box2D/Rope/b2Rope.cpp +0 -259
  332. data/src/physics/Box2D/Rope/b2Rope.h +0 -115
  333. data/src/shape_view.cpp +0 -306
@@ -0,0 +1,94 @@
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+ // -*- c++ -*-
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+ #pragma once
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+ #ifndef __REFLEX_SRC_WINDOW_H__
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+ #define __REFLEX_SRC_WINDOW_H__
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+
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+
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+ #include <map>
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+ #include <xot/time.h>
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+ #include <rays/point.h>
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+ #include <rays/painter.h>
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+ #include <reflex/window.h>
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+ #include <reflex/view.h>
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+
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+
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+ namespace Reflex
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+ {
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+
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+
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+ struct Window::Data
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+ {
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+
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+ typedef std::map<View::Ref, bool> CapturingViews;
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+
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+ int hide_count = 1;
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+
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+ bool redraw = true;
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+
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+ Painter painter;
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+
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+ View::Ref root, focus;
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+
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+ Point prev_position, prev_size;
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+
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+ double prev_time_update, prev_time_draw, prev_fps = 0;
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+
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+ CapturingViews capturing_views;
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+
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+ Data ()
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+ {
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+ prev_time_update = prev_time_draw = Xot::time();
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+ }
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+
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+ virtual ~Data ()
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+ {
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+ }
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+
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+ virtual bool is_valid () const = 0;
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+
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+ operator bool () const
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+ {
51
+ return is_valid();
52
+ }
53
+
54
+ bool operator ! () const
55
+ {
56
+ return !operator bool();
57
+ }
58
+
59
+ };// Window::Data
60
+
61
+
62
+ Window::Data* Window_create_data ();
63
+
64
+ void Window_initialize (Window* window);
65
+
66
+ void Window_show (Window* window);
67
+
68
+ void Window_hide (Window* window);
69
+
70
+ void Window_close (Window* window);
71
+
72
+ void Window_set_title ( Window* window, const char* title);
73
+
74
+ const char* Window_get_title (const Window& window);
75
+
76
+ void Window_set_frame (
77
+ Window* window, coord x, coord y, coord width, coord height);
78
+
79
+ Bounds Window_get_frame (const Window& window);
80
+
81
+ void Window_set_focus (Window* window, View* view);
82
+
83
+ void Window_call_draw_event (Window* window, DrawEvent* event);
84
+
85
+
86
+ typedef View* (*Window_CreateRootViewFun) ();
87
+
88
+ void Window_set_create_root_view_fun (Window_CreateRootViewFun fun);
89
+
90
+
91
+ }// Reflex
92
+
93
+
94
+ #endif//EOH
@@ -2,20 +2,25 @@
2
2
 
3
3
 
4
4
  #include <assert.h>
5
- #include <boost/scoped_array.hpp>
6
- #include <Box2D/Dynamics/b2Body.h>
5
+ #include <memory>
7
6
  #include <Box2D/Common/b2Draw.h>
8
- #include <xot/util.h>
9
- #include "reflex/body.h"
10
- #include "reflex/view.h"
7
+ #include <Box2D/Dynamics/b2World.h>
8
+ #include <Box2D/Dynamics/Contacts/b2Contact.h>
11
9
  #include "reflex/event.h"
12
10
  #include "reflex/exception.h"
11
+ #include "shape.h"
12
+ #include "view.h"
13
+ #include "body.h"
14
+ #include "fixture.h"
13
15
 
14
16
 
15
17
  namespace Reflex
16
18
  {
17
19
 
18
20
 
21
+ static constexpr double DELTA_TIME = 1. / 60.;
22
+
23
+
19
24
  class DebugDraw : public b2Draw
20
25
  {
21
26
 
@@ -35,12 +40,12 @@ namespace Reflex
35
40
  void begin (Painter* painter)
36
41
  {
37
42
  this->painter = painter;
38
- painter->push_attr();
43
+ painter->push_state();
39
44
  }
40
45
 
41
46
  void end ()
42
47
  {
43
- painter->pop_attr();
48
+ painter->pop_state();
44
49
  painter = NULL;
45
50
  }
46
51
 
@@ -52,11 +57,11 @@ namespace Reflex
52
57
  painter->no_fill();
53
58
  painter->set_stroke(color.r, color.g, color.b, color.a * 0.5);
54
59
 
55
- boost::scoped_array<Coord2> points(new Coord2[vertexCount]);
60
+ std::unique_ptr<Point[]> points(new Point[vertexCount]);
56
61
  for (int i = 0; i < vertexCount; ++i)
57
- points[i] = to_coord2(vertices[i], ppm);
62
+ points[i] = to_point(vertices[i], ppm);
58
63
 
59
- painter->polygon(&points[0], vertexCount);
64
+ painter->line(&points[0], vertexCount, true);
60
65
  }
61
66
 
62
67
  void DrawSolidPolygon (
@@ -67,11 +72,11 @@ namespace Reflex
67
72
  painter->set_fill(color.r, color.g, color.b, color.a * 0.5);
68
73
  painter->no_stroke();
69
74
 
70
- boost::scoped_array<Coord2> points(new Coord2[vertexCount]);
75
+ std::unique_ptr<Point[]> points(new Point[vertexCount]);
71
76
  for (int i = 0; i < vertexCount; ++i)
72
- points[i] = to_coord2(vertices[i], ppm);
77
+ points[i] = to_point(vertices[i], ppm);
73
78
 
74
- painter->polygon(&points[0], vertexCount);
79
+ painter->line(&points[0], vertexCount, true);
75
80
  }
76
81
 
77
82
  void DrawCircle (
@@ -118,176 +123,172 @@ namespace Reflex
118
123
  };// DebugDraw
119
124
 
120
125
 
121
- World::World (View* owner, float pixels_per_meter)
122
- : world(b2Vec2(0, 0)), ppm(pixels_per_meter), last_step(0), wall_(NULL),
123
- debug_draw(NULL)
126
+ struct World::Data
124
127
  {
125
- world.SetContactListener(this);
126
- wall_ = create_body(owner);
127
- }
128
128
 
129
- World::~World ()
130
- {
131
- delete debug_draw;
132
- }
129
+ b2World b2world;
133
130
 
134
- void
135
- World::step (float dt)
136
- {
137
- static const double DT = 1. / 60.;
131
+ float ppm, time_scale;
138
132
 
139
- dt += last_step;
140
- last_step = fmod(dt, DT);
133
+ std::unique_ptr<DebugDraw> debug_draw;
141
134
 
142
- int count = (int) (dt / DT);
143
- for (int i = 0; i < count; ++i)
144
- world.Step(DT, 8, 4);
145
- }
135
+ Data ()
136
+ : b2world(b2Vec2(0, 0)), ppm(0), time_scale(1)
137
+ {
138
+ }
146
139
 
147
- Body*
148
- World::create_body (View* owner, const Point& position, float degree)
149
- {
150
- if (!owner)
151
- argument_error(__FILE__, __LINE__);
152
-
153
- if (world.IsLocked())
154
- invalid_state_error(__FILE__, __LINE__);
155
-
156
- b2BodyDef def;
157
- def.position = to_b2vec2(position, ppm);
158
- def.angle = Xot::deg2rad(degree);
159
- b2Body* body = world.CreateBody(&def);
160
- body->SetUserData(owner);
161
- return new Body(body, ppm);
162
- }
140
+ };// World::Data
163
141
 
164
- void
165
- World::destroy_body (Body* body)
142
+
143
+ World::World (float pixels_per_meter)
166
144
  {
167
- if (!body)
168
- argument_error(__FILE__, __LINE__);
145
+ assert(pixels_per_meter > 0);
169
146
 
170
- b2Body* b = (b2Body*) body->handle;
171
- if (!b || world.IsLocked())
172
- invalid_state_error(__FILE__, __LINE__);
147
+ self->ppm = pixels_per_meter;
173
148
 
174
- world.DestroyBody(b);
149
+ self->b2world.SetContactListener(this);
175
150
  }
176
151
 
177
- void
178
- World::resize (coord width, coord height)
152
+ World::~World ()
179
153
  {
180
- wall_->clear_fixtures();
181
-
182
- const Point points[] = {
183
- Point(0, 0),
184
- Point(0, height),
185
- Point(width, height),
186
- Point(width, 0),
187
- };
188
- wall_->add_edge(points, 4, true);
154
+ self->b2world.SetContactListener(NULL);
189
155
  }
190
156
 
191
157
  void
192
- World::draw (Painter* painter)
158
+ World::update (float duration)
193
159
  {
194
- if (!debug_draw) return;
160
+ float dt = DELTA_TIME * self->time_scale;
161
+ if (dt <= 0) return;
162
+
163
+ int count = (int) (duration / DELTA_TIME);
164
+ if (count < 1) count = 1;
195
165
 
196
- debug_draw->begin(painter);
197
- world.DrawDebugData();
198
- debug_draw->end();
166
+ for (int i = 0; i < count; ++i)
167
+ self->b2world.Step(dt, 8, 4);
199
168
  }
200
169
 
201
170
  float
202
171
  World::meter2pixel (float meter) const
203
172
  {
204
- return meter * ppm;
173
+ return meter == 1 ? self->ppm : meter * self->ppm;
205
174
  }
206
175
 
207
176
  void
208
177
  World::set_gravity (const Point& gravity)
209
178
  {
210
- world.SetGravity(to_b2vec2(gravity, ppm));
179
+ b2Vec2 b2gravity = to_b2vec2(gravity, self->ppm);
180
+ if (b2gravity == self->b2world.GetGravity())
181
+ return;
182
+
183
+ self->b2world.SetGravity(b2gravity);
211
184
  }
212
185
 
213
186
  Point
214
187
  World::gravity () const
215
188
  {
216
- return to_point(world.GetGravity(), ppm);
189
+ return to_point(self->b2world.GetGravity(), self->ppm);
217
190
  }
218
191
 
219
- Body*
220
- World::wall ()
192
+ void
193
+ World::set_time_scale (float scale)
221
194
  {
222
- return wall_;
195
+ self->time_scale = scale;
223
196
  }
224
197
 
225
- const Body*
226
- World::wall () const
198
+ float
199
+ World::time_scale () const
227
200
  {
228
- return const_cast<World*>(this)->wall();
201
+ return self->time_scale;
229
202
  }
230
203
 
231
204
  void
232
205
  World::set_debug (bool state)
233
206
  {
234
- if (state == debugging()) return;
207
+ if (state == debug()) return;
235
208
 
236
- if (!debug_draw)
237
- debug_draw = new DebugDraw(ppm);
238
- else
209
+ if (state)
239
210
  {
240
- delete debug_draw;
241
- debug_draw = NULL;
211
+ assert(!self->debug_draw);
212
+ self->debug_draw.reset(new DebugDraw(self->ppm));
242
213
  }
214
+ else
215
+ self->debug_draw.reset();
243
216
 
244
- world.SetDebugDraw(debug_draw);
217
+ self->b2world.SetDebugDraw(self->debug_draw.get());
245
218
  }
246
219
 
247
220
  bool
248
- World::debugging () const
221
+ World::debug () const
249
222
  {
250
- return debug_draw;
223
+ return !!self->debug_draw;
251
224
  }
252
225
 
253
- bool is_view_active (View* view);
226
+ void
227
+ World::on_update (float dt)
228
+ {
229
+ update(DELTA_TIME);
230
+ }
231
+
232
+ void
233
+ World::on_draw (Painter* painter)
234
+ {
235
+ if (!self->debug_draw) return;
236
+
237
+ self->debug_draw->begin(painter);
238
+ self->b2world.DrawDebugData();
239
+ self->debug_draw->end();
240
+ }
254
241
 
255
242
  void
256
243
  World::BeginContact (b2Contact* contact)
257
244
  {
258
- View* v1 = (View*) contact->GetFixtureA()->GetBody()->GetUserData();
259
- if (!v1) return;
245
+ Shape* s1 = (Shape*) contact->GetFixtureA()->GetUserData();
246
+ if (!s1) return;
260
247
 
261
- View* v2 = (View*) contact->GetFixtureB()->GetBody()->GetUserData();
262
- if (!v2) return;
248
+ Shape* s2 = (Shape*) contact->GetFixtureB()->GetUserData();
249
+ if (!s2) return;
263
250
 
264
- if (!is_view_active(v1) || !is_view_active(v2))
251
+ if (!View_is_active(*s1->owner()) || !View_is_active(*s2->owner()))
265
252
  return;
266
253
 
267
- ContactEvent e1(ContactEvent::BEGIN, v2);
268
- v1->on_contact(&e1);
269
-
270
- ContactEvent e2(ContactEvent::BEGIN, v1);
271
- v2->on_contact(&e2);
254
+ Shape_call_contact_event(s1, ContactEvent(ContactEvent::BEGIN, s2));
255
+ Shape_call_contact_event(s2, ContactEvent(ContactEvent::BEGIN, s1));
272
256
  }
273
257
 
274
258
  void
275
259
  World::EndContact (b2Contact* contact)
276
260
  {
277
- View* v1 = (View*) contact->GetFixtureA()->GetBody()->GetUserData();
278
- if (!v1) return;
261
+ Shape* s1 = (Shape*) contact->GetFixtureA()->GetUserData();
262
+ if (!s1) return;
279
263
 
280
- View* v2 = (View*) contact->GetFixtureB()->GetBody()->GetUserData();
281
- if (!v2) return;
264
+ Shape* s2 = (Shape*) contact->GetFixtureB()->GetUserData();
265
+ if (!s2) return;
282
266
 
283
- if (!is_view_active(v1) || !is_view_active(v2))
267
+ if (!View_is_active(*s1->owner()) || !View_is_active(*s2->owner()))
284
268
  return;
285
269
 
286
- ContactEvent e1(ContactEvent::END, v2);
287
- v1->on_contact(&e1);
270
+ Shape_call_contact_event(s1, ContactEvent(ContactEvent::END, s2));
271
+ Shape_call_contact_event(s2, ContactEvent(ContactEvent::END, s1));
272
+ }
273
+
288
274
 
289
- ContactEvent e2(ContactEvent::END, v1);
290
- v2->on_contact(&e2);
275
+ World*
276
+ World_get_temporary ()
277
+ {
278
+ static World world;
279
+ return &world;
280
+ }
281
+
282
+ b2World*
283
+ World_get_b2ptr (World* world)
284
+ {
285
+ return world ? &world->self->b2world : NULL;
286
+ }
287
+
288
+ const b2World*
289
+ World_get_b2ptr (const World* world)
290
+ {
291
+ return World_get_b2ptr(const_cast<World*>(world));
291
292
  }
292
293
 
293
294
 
@@ -4,13 +4,16 @@
4
4
  #define __REFLEX_SRC_WORLD_H__
5
5
 
6
6
 
7
- #include <boost/noncopyable.hpp>
8
- #include <Box2D/Dynamics/b2World.h>
7
+ #include <Box2D/Common/b2Math.h>
9
8
  #include <Box2D/Dynamics/b2WorldCallbacks.h>
10
- #include <Box2D/Dynamics/Contacts/b2Contact.h>
9
+ #include <xot/noncopyable.h>
10
+ #include <xot/pimpl.h>
11
+ #include <rays/point.h>
12
+ #include <rays/painter.h>
11
13
  #include <reflex/defs.h>
12
- #include <reflex/point.h>
13
- #include <reflex/painter.h>
14
+
15
+
16
+ class b2World;
14
17
 
15
18
 
16
19
  namespace Reflex
@@ -18,30 +21,24 @@ namespace Reflex
18
21
 
19
22
 
20
23
  class View;
21
-
22
24
  class Body;
23
25
 
24
- class DebugDraw;
25
-
26
26
 
27
- class World : public boost::noncopyable, private b2ContactListener
27
+ class World : public Xot::NonCopyable, private b2ContactListener
28
28
  {
29
29
 
30
30
  public:
31
31
 
32
- World (View* owner, float pixels_per_meter = 100);
33
-
34
- ~World ();
35
-
36
- void step (float dt);
37
-
38
- Body* create_body (View* owner, const Point& position = 0, float degree = 0);
32
+ enum
33
+ {
34
+ DEFAULT_PIXELS_PER_METER = 100
35
+ };
39
36
 
40
- void destroy_body (Body* body);
37
+ World (float pixels_per_meter = DEFAULT_PIXELS_PER_METER);
41
38
 
42
- void resize (coord width, coord height);
39
+ virtual ~World ();
43
40
 
44
- void draw (Painter* painter);
41
+ void update (float duration = 0);
45
42
 
46
43
  float meter2pixel (float meter = 1) const;
47
44
 
@@ -49,29 +46,27 @@ namespace Reflex
49
46
 
50
47
  Point gravity () const;
51
48
 
52
- void set_debug (bool state = true);
53
-
54
- bool debugging () const;
49
+ void set_time_scale (float scale);
55
50
 
56
- Body* wall ();
51
+ float time_scale () const;
57
52
 
58
- const Body* wall () const;
53
+ void set_debug (bool state = true);
59
54
 
60
- protected:
55
+ bool debug () const;
61
56
 
62
- void BeginContact (b2Contact* contact);
57
+ virtual void on_update (float dt);
63
58
 
64
- void EndContact (b2Contact* contact);
59
+ virtual void on_draw (Painter* painter);
65
60
 
66
- private:
61
+ struct Data;
67
62
 
68
- b2World world;
63
+ Xot::PImpl<Data> self;
69
64
 
70
- float ppm, last_step;
65
+ protected:
71
66
 
72
- Body* wall_;
67
+ virtual void BeginContact (b2Contact* contact);
73
68
 
74
- DebugDraw* debug_draw;
69
+ virtual void EndContact (b2Contact* contact);
75
70
 
76
71
  };// World
77
72
 
@@ -101,33 +96,12 @@ namespace Reflex
101
96
  to_b2coord(v.y, scale));
102
97
  }
103
98
 
104
-
105
99
  inline coord
106
100
  to_coord (float32 t, float scale)
107
101
  {
108
102
  return t * scale;
109
103
  }
110
104
 
111
- inline Coord2
112
- to_coord2 (const b2Vec2& v, float scale)
113
- {
114
- Coord2 c;
115
- c.reset(
116
- to_coord(v.x, scale),
117
- to_coord(v.y, scale));
118
- return c;
119
- }
120
-
121
- inline Coord3
122
- to_coord3 (const b2Vec2& v, float scale)
123
- {
124
- Coord3 c;
125
- c.reset(
126
- to_coord(v.x, scale),
127
- to_coord(v.y, scale));
128
- return c;
129
- }
130
-
131
105
  inline Point
132
106
  to_point (const b2Vec2& v, float scale)
133
107
  {
@@ -137,6 +111,13 @@ namespace Reflex
137
111
  }
138
112
 
139
113
 
114
+ World* World_get_temporary ();
115
+
116
+ b2World* World_get_b2ptr ( World* world);
117
+
118
+ const b2World* World_get_b2ptr (const World* world);
119
+
120
+
140
121
  }// Reflex
141
122
 
142
123