reflexion 0.1.12 → 0.1.17

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Files changed (333) hide show
  1. checksums.yaml +5 -5
  2. data/.doc/ext/reflex/application.cpp +9 -5
  3. data/.doc/ext/reflex/capture_event.cpp +4 -9
  4. data/.doc/ext/reflex/contact_event.cpp +17 -13
  5. data/.doc/ext/reflex/draw_event.cpp +3 -8
  6. data/.doc/ext/reflex/ellipse_shape.cpp +51 -24
  7. data/.doc/ext/reflex/event.cpp +0 -4
  8. data/.doc/ext/reflex/filter.cpp +81 -0
  9. data/.doc/ext/reflex/focus_event.cpp +9 -13
  10. data/.doc/ext/reflex/frame_event.cpp +47 -14
  11. data/.doc/ext/reflex/image_view.cpp +1 -10
  12. data/.doc/ext/reflex/key_event.cpp +9 -14
  13. data/.doc/ext/reflex/line_shape.cpp +99 -0
  14. data/.doc/ext/reflex/motion_event.cpp +73 -0
  15. data/.doc/ext/reflex/native.cpp +18 -18
  16. data/.doc/ext/reflex/pointer_event.cpp +27 -25
  17. data/.doc/ext/reflex/polygon_shape.cpp +65 -0
  18. data/.doc/ext/reflex/rect_shape.cpp +102 -23
  19. data/.doc/ext/reflex/reflex.cpp +24 -3
  20. data/.doc/ext/reflex/scroll_event.cpp +8 -15
  21. data/.doc/ext/reflex/selector.cpp +43 -15
  22. data/.doc/ext/reflex/shape.cpp +211 -0
  23. data/.doc/ext/reflex/style.cpp +359 -185
  24. data/.doc/ext/reflex/style_length.cpp +163 -35
  25. data/.doc/ext/reflex/timer.cpp +101 -0
  26. data/.doc/ext/reflex/timer_event.cpp +123 -0
  27. data/.doc/ext/reflex/update_event.cpp +12 -8
  28. data/.doc/ext/reflex/view.cpp +548 -144
  29. data/.doc/ext/reflex/wheel_event.cpp +5 -28
  30. data/.doc/ext/reflex/window.cpp +7 -15
  31. data/LICENSE +21 -0
  32. data/README.md +1 -1
  33. data/Rakefile +14 -12
  34. data/VERSION +1 -1
  35. data/ext/reflex/application.cpp +10 -5
  36. data/ext/reflex/capture_event.cpp +4 -9
  37. data/ext/reflex/contact_event.cpp +18 -13
  38. data/ext/reflex/defs.h +5 -2
  39. data/ext/reflex/draw_event.cpp +3 -8
  40. data/ext/reflex/ellipse_shape.cpp +56 -25
  41. data/ext/reflex/event.cpp +0 -4
  42. data/ext/reflex/extconf.rb +1 -2
  43. data/ext/reflex/filter.cpp +86 -0
  44. data/ext/reflex/focus_event.cpp +11 -15
  45. data/ext/reflex/frame_event.cpp +52 -14
  46. data/ext/reflex/image_view.cpp +1 -10
  47. data/ext/reflex/key_event.cpp +9 -14
  48. data/ext/reflex/line_shape.cpp +104 -0
  49. data/ext/reflex/motion_event.cpp +77 -0
  50. data/ext/reflex/native.cpp +18 -18
  51. data/ext/reflex/pointer_event.cpp +27 -25
  52. data/ext/reflex/polygon_shape.cpp +68 -0
  53. data/ext/reflex/rect_shape.cpp +113 -24
  54. data/ext/reflex/reflex.cpp +24 -3
  55. data/ext/reflex/scroll_event.cpp +8 -15
  56. data/ext/reflex/selector.cpp +46 -16
  57. data/ext/reflex/selector.h +130 -0
  58. data/ext/reflex/shape.cpp +231 -0
  59. data/ext/reflex/style.cpp +363 -192
  60. data/ext/reflex/style_length.cpp +164 -37
  61. data/ext/reflex/timer.cpp +108 -0
  62. data/ext/reflex/timer_event.cpp +133 -0
  63. data/ext/reflex/update_event.cpp +13 -8
  64. data/ext/reflex/view.cpp +594 -150
  65. data/ext/reflex/wheel_event.cpp +5 -30
  66. data/ext/reflex/window.cpp +7 -15
  67. data/include/reflex.h +5 -4
  68. data/include/reflex/application.h +2 -0
  69. data/include/reflex/debug.h +22 -0
  70. data/include/reflex/defs.h +45 -2
  71. data/include/reflex/event.h +55 -11
  72. data/include/reflex/exception.h +17 -2
  73. data/include/reflex/filter.h +56 -0
  74. data/include/reflex/image_view.h +1 -1
  75. data/include/reflex/ruby.h +6 -4
  76. data/include/reflex/ruby/application.h +17 -9
  77. data/include/reflex/ruby/event.h +22 -0
  78. data/include/reflex/ruby/filter.h +69 -0
  79. data/include/reflex/ruby/reflex.h +1 -0
  80. data/include/reflex/ruby/selector.h +1 -1
  81. data/include/reflex/ruby/shape.h +140 -0
  82. data/include/reflex/ruby/style.h +1 -1
  83. data/include/reflex/ruby/timer.h +69 -0
  84. data/include/reflex/ruby/view.h +43 -76
  85. data/include/reflex/ruby/window.h +17 -32
  86. data/include/reflex/selector.h +54 -2
  87. data/include/reflex/shape.h +211 -0
  88. data/include/reflex/style.h +136 -76
  89. data/include/reflex/timer.h +73 -0
  90. data/include/reflex/view.h +181 -59
  91. data/include/reflex/window.h +4 -3
  92. data/lib/reflex.rb +13 -6
  93. data/lib/reflex/application.rb +6 -3
  94. data/lib/reflex/button.rb +2 -2
  95. data/lib/reflex/{texture.rb → camera.rb} +2 -2
  96. data/lib/reflex/capture_event.rb +7 -6
  97. data/lib/reflex/contact_event.rb +10 -12
  98. data/lib/reflex/draw_event.rb +6 -1
  99. data/lib/reflex/ellipse_shape.rb +27 -0
  100. data/lib/reflex/filter.rb +18 -0
  101. data/lib/reflex/fixture.rb +4 -0
  102. data/lib/reflex/focus_event.rb +10 -12
  103. data/lib/reflex/frame_event.rb +1 -1
  104. data/lib/reflex/helper.rb +17 -29
  105. data/lib/reflex/key_event.rb +13 -11
  106. data/lib/reflex/line_shape.rb +18 -0
  107. data/lib/reflex/matrix.rb +13 -0
  108. data/lib/reflex/module.rb +4 -19
  109. data/lib/reflex/pointer_event.rb +28 -35
  110. data/lib/reflex/polygon.rb +14 -0
  111. data/lib/reflex/polygon_shape.rb +23 -0
  112. data/lib/reflex/polyline.rb +13 -0
  113. data/lib/reflex/rect_shape.rb +20 -0
  114. data/lib/reflex/reflex.rb +1 -3
  115. data/lib/reflex/scroll_event.rb +1 -1
  116. data/lib/reflex/selector.rb +2 -2
  117. data/lib/reflex/shape.rb +62 -0
  118. data/lib/reflex/style.rb +78 -11
  119. data/lib/reflex/style_length.rb +0 -11
  120. data/lib/reflex/text_view.rb +7 -24
  121. data/lib/reflex/timer.rb +30 -0
  122. data/lib/reflex/timer_event.rb +29 -0
  123. data/lib/reflex/update_event.rb +1 -1
  124. data/lib/reflex/view.rb +127 -32
  125. data/lib/reflex/wheel_event.rb +9 -1
  126. data/lib/reflex/window.rb +29 -9
  127. data/lib/reflexion.rb +23 -7
  128. data/reflex.gemspec +8 -10
  129. data/samples/bats.rb +4 -4
  130. data/samples/camera.rb +45 -0
  131. data/samples/fans.rb +1 -1
  132. data/samples/fps.rb +5 -3
  133. data/samples/hello.rb +4 -6
  134. data/samples/image.rb +5 -4
  135. data/samples/ios/hello/hello.xcodeproj/project.pbxproj +0 -2
  136. data/samples/layout.rb +16 -7
  137. data/samples/model.rb +10 -7
  138. data/samples/physics.rb +22 -20
  139. data/samples/reflexion/breakout.rb +4 -5
  140. data/samples/reflexion/hello.rb +2 -2
  141. data/samples/reflexion/jump_action.rb +191 -0
  142. data/samples/reflexion/noise.rb +23 -0
  143. data/samples/reflexion/paint.rb +7 -6
  144. data/samples/reflexion/physics.rb +15 -8
  145. data/samples/reflexion/pulse.rb +24 -10
  146. data/samples/shader.rb +8 -6
  147. data/samples/shapes.rb +79 -14
  148. data/samples/tree.rb +9 -10
  149. data/samples/views.rb +3 -3
  150. data/samples/visuals.rb +2 -5
  151. data/src/body.cpp +146 -345
  152. data/src/body.h +91 -0
  153. data/src/event.cpp +65 -15
  154. data/src/exception.cpp +13 -3
  155. data/src/filter.cpp +76 -0
  156. data/src/fixture.cpp +164 -39
  157. data/src/fixture.h +85 -0
  158. data/src/image_view.cpp +4 -4
  159. data/src/ios/app_delegate.h +5 -10
  160. data/src/ios/app_delegate.mm +79 -41
  161. data/src/ios/application.h +32 -0
  162. data/src/ios/application.mm +35 -25
  163. data/src/ios/event.mm +8 -4
  164. data/src/ios/reflex.mm +0 -7
  165. data/src/ios/view_controller.h +37 -0
  166. data/src/ios/view_controller.mm +424 -0
  167. data/src/ios/window.h +40 -0
  168. data/src/ios/window.mm +59 -250
  169. data/src/osx/app_delegate.h +5 -10
  170. data/src/osx/app_delegate.mm +52 -55
  171. data/src/osx/application.h +32 -0
  172. data/src/osx/application.mm +44 -39
  173. data/src/osx/native_window.h +0 -15
  174. data/src/osx/native_window.mm +127 -127
  175. data/src/osx/opengl_view.h +0 -2
  176. data/src/osx/opengl_view.mm +12 -3
  177. data/src/osx/reflex.mm +0 -9
  178. data/src/osx/window.h +42 -0
  179. data/src/osx/window.mm +45 -252
  180. data/src/selector.cpp +232 -7
  181. data/src/selector.h +52 -0
  182. data/src/shape.cpp +1191 -0
  183. data/src/shape.h +61 -0
  184. data/src/style.cpp +573 -376
  185. data/src/style.h +39 -0
  186. data/src/timer.cpp +288 -0
  187. data/src/timer.h +55 -0
  188. data/src/view.cpp +1624 -984
  189. data/src/view.h +56 -0
  190. data/src/win32/window.cpp +3 -4
  191. data/src/window.cpp +302 -20
  192. data/src/window.h +94 -0
  193. data/src/world.cpp +112 -111
  194. data/src/world.h +34 -53
  195. data/task/box2d.rake +31 -10
  196. data/test/test_capture_event.rb +8 -6
  197. data/test/test_pointer_event.rb +130 -0
  198. data/test/test_selector.rb +1 -1
  199. data/test/test_shape.rb +71 -0
  200. data/test/test_style.rb +77 -11
  201. data/test/test_style_length.rb +42 -13
  202. data/test/test_view.rb +138 -14
  203. metadata +115 -213
  204. data/.doc/ext/reflex/arc_shape.cpp +0 -89
  205. data/.doc/ext/reflex/body.cpp +0 -299
  206. data/.doc/ext/reflex/fixture.cpp +0 -101
  207. data/.doc/ext/reflex/shape_view.cpp +0 -153
  208. data/ext/reflex/arc_shape.cpp +0 -94
  209. data/ext/reflex/body.cpp +0 -328
  210. data/ext/reflex/fixture.cpp +0 -108
  211. data/ext/reflex/shape_view.cpp +0 -161
  212. data/include/reflex/bitmap.h +0 -20
  213. data/include/reflex/body.h +0 -128
  214. data/include/reflex/bounds.h +0 -20
  215. data/include/reflex/color.h +0 -20
  216. data/include/reflex/color_space.h +0 -20
  217. data/include/reflex/fixture.h +0 -117
  218. data/include/reflex/font.h +0 -20
  219. data/include/reflex/image.h +0 -20
  220. data/include/reflex/matrix.h +0 -20
  221. data/include/reflex/painter.h +0 -20
  222. data/include/reflex/point.h +0 -24
  223. data/include/reflex/ruby/body.h +0 -41
  224. data/include/reflex/ruby/fixture.h +0 -41
  225. data/include/reflex/ruby/shape_view.h +0 -96
  226. data/include/reflex/shader.h +0 -20
  227. data/include/reflex/shape_view.h +0 -146
  228. data/include/reflex/texture.h +0 -20
  229. data/lib/reflex/body.rb +0 -22
  230. data/lib/reflex/flags.rb +0 -18
  231. data/lib/reflex/shape_view.rb +0 -25
  232. data/src/ios/application_data.h +0 -45
  233. data/src/ios/native_window.h +0 -39
  234. data/src/ios/native_window.mm +0 -224
  235. data/src/ios/opengl_view.h +0 -13
  236. data/src/ios/opengl_view.mm +0 -139
  237. data/src/ios/window_data.h +0 -75
  238. data/src/osx/application_data.h +0 -45
  239. data/src/osx/window_data.h +0 -75
  240. data/src/physics/Box2D/Box2D.h +0 -68
  241. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +0 -193
  242. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +0 -105
  243. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +0 -99
  244. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +0 -91
  245. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +0 -138
  246. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +0 -74
  247. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +0 -467
  248. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +0 -101
  249. data/src/physics/Box2D/Collision/Shapes/b2Shape.h +0 -101
  250. data/src/physics/Box2D/Collision/b2BroadPhase.cpp +0 -119
  251. data/src/physics/Box2D/Collision/b2BroadPhase.h +0 -257
  252. data/src/physics/Box2D/Collision/b2CollideCircle.cpp +0 -154
  253. data/src/physics/Box2D/Collision/b2CollideEdge.cpp +0 -698
  254. data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +0 -239
  255. data/src/physics/Box2D/Collision/b2Collision.cpp +0 -252
  256. data/src/physics/Box2D/Collision/b2Collision.h +0 -277
  257. data/src/physics/Box2D/Collision/b2Distance.cpp +0 -603
  258. data/src/physics/Box2D/Collision/b2Distance.h +0 -141
  259. data/src/physics/Box2D/Collision/b2DynamicTree.cpp +0 -778
  260. data/src/physics/Box2D/Collision/b2DynamicTree.h +0 -289
  261. data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +0 -486
  262. data/src/physics/Box2D/Collision/b2TimeOfImpact.h +0 -58
  263. data/src/physics/Box2D/Common/b2BlockAllocator.cpp +0 -215
  264. data/src/physics/Box2D/Common/b2BlockAllocator.h +0 -62
  265. data/src/physics/Box2D/Common/b2Draw.cpp +0 -44
  266. data/src/physics/Box2D/Common/b2Draw.h +0 -86
  267. data/src/physics/Box2D/Common/b2GrowableStack.h +0 -85
  268. data/src/physics/Box2D/Common/b2Math.cpp +0 -94
  269. data/src/physics/Box2D/Common/b2Math.h +0 -720
  270. data/src/physics/Box2D/Common/b2Settings.cpp +0 -44
  271. data/src/physics/Box2D/Common/b2Settings.h +0 -151
  272. data/src/physics/Box2D/Common/b2StackAllocator.cpp +0 -83
  273. data/src/physics/Box2D/Common/b2StackAllocator.h +0 -60
  274. data/src/physics/Box2D/Common/b2Timer.cpp +0 -101
  275. data/src/physics/Box2D/Common/b2Timer.h +0 -50
  276. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +0 -53
  277. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +0 -39
  278. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +0 -53
  279. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +0 -39
  280. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +0 -52
  281. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +0 -39
  282. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +0 -247
  283. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +0 -349
  284. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +0 -838
  285. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +0 -95
  286. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +0 -49
  287. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +0 -39
  288. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +0 -49
  289. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +0 -39
  290. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +0 -49
  291. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +0 -38
  292. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +0 -52
  293. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +0 -39
  294. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +0 -260
  295. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +0 -169
  296. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +0 -251
  297. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +0 -119
  298. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +0 -419
  299. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +0 -125
  300. data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +0 -211
  301. data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +0 -226
  302. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +0 -304
  303. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +0 -133
  304. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +0 -222
  305. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +0 -129
  306. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +0 -629
  307. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +0 -196
  308. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +0 -348
  309. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +0 -152
  310. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +0 -502
  311. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +0 -204
  312. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +0 -241
  313. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +0 -114
  314. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +0 -344
  315. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +0 -126
  316. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +0 -419
  317. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +0 -210
  318. data/src/physics/Box2D/Dynamics/b2Body.cpp +0 -549
  319. data/src/physics/Box2D/Dynamics/b2Body.h +0 -860
  320. data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +0 -296
  321. data/src/physics/Box2D/Dynamics/b2ContactManager.h +0 -52
  322. data/src/physics/Box2D/Dynamics/b2Fixture.cpp +0 -303
  323. data/src/physics/Box2D/Dynamics/b2Fixture.h +0 -345
  324. data/src/physics/Box2D/Dynamics/b2Island.cpp +0 -539
  325. data/src/physics/Box2D/Dynamics/b2Island.h +0 -93
  326. data/src/physics/Box2D/Dynamics/b2TimeStep.h +0 -70
  327. data/src/physics/Box2D/Dynamics/b2World.cpp +0 -1339
  328. data/src/physics/Box2D/Dynamics/b2World.h +0 -354
  329. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +0 -36
  330. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +0 -155
  331. data/src/physics/Box2D/Rope/b2Rope.cpp +0 -259
  332. data/src/physics/Box2D/Rope/b2Rope.h +0 -115
  333. data/src/shape_view.cpp +0 -306
@@ -1,101 +0,0 @@
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- /*
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- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
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- *
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- * This software is provided 'as-is', without any express or implied
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- * warranty. In no event will the authors be held liable for any damages
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- * arising from the use of this software.
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- * Permission is granted to anyone to use this software for any purpose,
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- * including commercial applications, and to alter it and redistribute it
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- * freely, subject to the following restrictions:
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- * 1. The origin of this software must not be misrepresented; you must not
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- * claim that you wrote the original software. If you use this software
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- * in a product, an acknowledgment in the product documentation would be
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- * appreciated but is not required.
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- * 2. Altered source versions must be plainly marked as such, and must not be
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- * misrepresented as being the original software.
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- * 3. This notice may not be removed or altered from any source distribution.
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- */
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-
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- #ifndef B2_POLYGON_SHAPE_H
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- #define B2_POLYGON_SHAPE_H
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-
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- #include <Box2D/Collision/Shapes/b2Shape.h>
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-
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- /// A convex polygon. It is assumed that the interior of the polygon is to
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- /// the left of each edge.
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- /// Polygons have a maximum number of vertices equal to b2_maxPolygonVertices.
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- /// In most cases you should not need many vertices for a convex polygon.
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- class b2PolygonShape : public b2Shape
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- {
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- public:
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- b2PolygonShape();
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-
33
- /// Implement b2Shape.
34
- b2Shape* Clone(b2BlockAllocator* allocator) const;
35
-
36
- /// @see b2Shape::GetChildCount
37
- int32 GetChildCount() const;
38
-
39
- /// Create a convex hull from the given array of local points.
40
- /// The count must be in the range [3, b2_maxPolygonVertices].
41
- /// @warning the points may be re-ordered, even if they form a convex polygon
42
- /// @warning collinear points are handled but not removed. Collinear points
43
- /// may lead to poor stacking behavior.
44
- void Set(const b2Vec2* points, int32 count);
45
-
46
- /// Build vertices to represent an axis-aligned box centered on the local origin.
47
- /// @param hx the half-width.
48
- /// @param hy the half-height.
49
- void SetAsBox(float32 hx, float32 hy);
50
-
51
- /// Build vertices to represent an oriented box.
52
- /// @param hx the half-width.
53
- /// @param hy the half-height.
54
- /// @param center the center of the box in local coordinates.
55
- /// @param angle the rotation of the box in local coordinates.
56
- void SetAsBox(float32 hx, float32 hy, const b2Vec2& center, float32 angle);
57
-
58
- /// @see b2Shape::TestPoint
59
- bool TestPoint(const b2Transform& transform, const b2Vec2& p) const;
60
-
61
- /// Implement b2Shape.
62
- bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input,
63
- const b2Transform& transform, int32 childIndex) const;
64
-
65
- /// @see b2Shape::ComputeAABB
66
- void ComputeAABB(b2AABB* aabb, const b2Transform& transform, int32 childIndex) const;
67
-
68
- /// @see b2Shape::ComputeMass
69
- void ComputeMass(b2MassData* massData, float32 density) const;
70
-
71
- /// Get the vertex count.
72
- int32 GetVertexCount() const { return m_count; }
73
-
74
- /// Get a vertex by index.
75
- const b2Vec2& GetVertex(int32 index) const;
76
-
77
- /// Validate convexity. This is a very time consuming operation.
78
- /// @returns true if valid
79
- bool Validate() const;
80
-
81
- b2Vec2 m_centroid;
82
- b2Vec2 m_vertices[b2_maxPolygonVertices];
83
- b2Vec2 m_normals[b2_maxPolygonVertices];
84
- int32 m_count;
85
- };
86
-
87
- inline b2PolygonShape::b2PolygonShape()
88
- {
89
- m_type = e_polygon;
90
- m_radius = b2_polygonRadius;
91
- m_count = 0;
92
- m_centroid.SetZero();
93
- }
94
-
95
- inline const b2Vec2& b2PolygonShape::GetVertex(int32 index) const
96
- {
97
- b2Assert(0 <= index && index < m_count);
98
- return m_vertices[index];
99
- }
100
-
101
- #endif
@@ -1,101 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_SHAPE_H
20
- #define B2_SHAPE_H
21
-
22
- #include <Box2D/Common/b2BlockAllocator.h>
23
- #include <Box2D/Common/b2Math.h>
24
- #include <Box2D/Collision/b2Collision.h>
25
-
26
- /// This holds the mass data computed for a shape.
27
- struct b2MassData
28
- {
29
- /// The mass of the shape, usually in kilograms.
30
- float32 mass;
31
-
32
- /// The position of the shape's centroid relative to the shape's origin.
33
- b2Vec2 center;
34
-
35
- /// The rotational inertia of the shape about the local origin.
36
- float32 I;
37
- };
38
-
39
- /// A shape is used for collision detection. You can create a shape however you like.
40
- /// Shapes used for simulation in b2World are created automatically when a b2Fixture
41
- /// is created. Shapes may encapsulate a one or more child shapes.
42
- class b2Shape
43
- {
44
- public:
45
-
46
- enum Type
47
- {
48
- e_circle = 0,
49
- e_edge = 1,
50
- e_polygon = 2,
51
- e_chain = 3,
52
- e_typeCount = 4
53
- };
54
-
55
- virtual ~b2Shape() {}
56
-
57
- /// Clone the concrete shape using the provided allocator.
58
- virtual b2Shape* Clone(b2BlockAllocator* allocator) const = 0;
59
-
60
- /// Get the type of this shape. You can use this to down cast to the concrete shape.
61
- /// @return the shape type.
62
- Type GetType() const;
63
-
64
- /// Get the number of child primitives.
65
- virtual int32 GetChildCount() const = 0;
66
-
67
- /// Test a point for containment in this shape. This only works for convex shapes.
68
- /// @param xf the shape world transform.
69
- /// @param p a point in world coordinates.
70
- virtual bool TestPoint(const b2Transform& xf, const b2Vec2& p) const = 0;
71
-
72
- /// Cast a ray against a child shape.
73
- /// @param output the ray-cast results.
74
- /// @param input the ray-cast input parameters.
75
- /// @param transform the transform to be applied to the shape.
76
- /// @param childIndex the child shape index
77
- virtual bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input,
78
- const b2Transform& transform, int32 childIndex) const = 0;
79
-
80
- /// Given a transform, compute the associated axis aligned bounding box for a child shape.
81
- /// @param aabb returns the axis aligned box.
82
- /// @param xf the world transform of the shape.
83
- /// @param childIndex the child shape
84
- virtual void ComputeAABB(b2AABB* aabb, const b2Transform& xf, int32 childIndex) const = 0;
85
-
86
- /// Compute the mass properties of this shape using its dimensions and density.
87
- /// The inertia tensor is computed about the local origin.
88
- /// @param massData returns the mass data for this shape.
89
- /// @param density the density in kilograms per meter squared.
90
- virtual void ComputeMass(b2MassData* massData, float32 density) const = 0;
91
-
92
- Type m_type;
93
- float32 m_radius;
94
- };
95
-
96
- inline b2Shape::Type b2Shape::GetType() const
97
- {
98
- return m_type;
99
- }
100
-
101
- #endif
@@ -1,119 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #include <Box2D/Collision/b2BroadPhase.h>
20
-
21
- b2BroadPhase::b2BroadPhase()
22
- {
23
- m_proxyCount = 0;
24
-
25
- m_pairCapacity = 16;
26
- m_pairCount = 0;
27
- m_pairBuffer = (b2Pair*)b2Alloc(m_pairCapacity * sizeof(b2Pair));
28
-
29
- m_moveCapacity = 16;
30
- m_moveCount = 0;
31
- m_moveBuffer = (int32*)b2Alloc(m_moveCapacity * sizeof(int32));
32
- }
33
-
34
- b2BroadPhase::~b2BroadPhase()
35
- {
36
- b2Free(m_moveBuffer);
37
- b2Free(m_pairBuffer);
38
- }
39
-
40
- int32 b2BroadPhase::CreateProxy(const b2AABB& aabb, void* userData)
41
- {
42
- int32 proxyId = m_tree.CreateProxy(aabb, userData);
43
- ++m_proxyCount;
44
- BufferMove(proxyId);
45
- return proxyId;
46
- }
47
-
48
- void b2BroadPhase::DestroyProxy(int32 proxyId)
49
- {
50
- UnBufferMove(proxyId);
51
- --m_proxyCount;
52
- m_tree.DestroyProxy(proxyId);
53
- }
54
-
55
- void b2BroadPhase::MoveProxy(int32 proxyId, const b2AABB& aabb, const b2Vec2& displacement)
56
- {
57
- bool buffer = m_tree.MoveProxy(proxyId, aabb, displacement);
58
- if (buffer)
59
- {
60
- BufferMove(proxyId);
61
- }
62
- }
63
-
64
- void b2BroadPhase::TouchProxy(int32 proxyId)
65
- {
66
- BufferMove(proxyId);
67
- }
68
-
69
- void b2BroadPhase::BufferMove(int32 proxyId)
70
- {
71
- if (m_moveCount == m_moveCapacity)
72
- {
73
- int32* oldBuffer = m_moveBuffer;
74
- m_moveCapacity *= 2;
75
- m_moveBuffer = (int32*)b2Alloc(m_moveCapacity * sizeof(int32));
76
- memcpy(m_moveBuffer, oldBuffer, m_moveCount * sizeof(int32));
77
- b2Free(oldBuffer);
78
- }
79
-
80
- m_moveBuffer[m_moveCount] = proxyId;
81
- ++m_moveCount;
82
- }
83
-
84
- void b2BroadPhase::UnBufferMove(int32 proxyId)
85
- {
86
- for (int32 i = 0; i < m_moveCount; ++i)
87
- {
88
- if (m_moveBuffer[i] == proxyId)
89
- {
90
- m_moveBuffer[i] = e_nullProxy;
91
- }
92
- }
93
- }
94
-
95
- // This is called from b2DynamicTree::Query when we are gathering pairs.
96
- bool b2BroadPhase::QueryCallback(int32 proxyId)
97
- {
98
- // A proxy cannot form a pair with itself.
99
- if (proxyId == m_queryProxyId)
100
- {
101
- return true;
102
- }
103
-
104
- // Grow the pair buffer as needed.
105
- if (m_pairCount == m_pairCapacity)
106
- {
107
- b2Pair* oldBuffer = m_pairBuffer;
108
- m_pairCapacity *= 2;
109
- m_pairBuffer = (b2Pair*)b2Alloc(m_pairCapacity * sizeof(b2Pair));
110
- memcpy(m_pairBuffer, oldBuffer, m_pairCount * sizeof(b2Pair));
111
- b2Free(oldBuffer);
112
- }
113
-
114
- m_pairBuffer[m_pairCount].proxyIdA = b2Min(proxyId, m_queryProxyId);
115
- m_pairBuffer[m_pairCount].proxyIdB = b2Max(proxyId, m_queryProxyId);
116
- ++m_pairCount;
117
-
118
- return true;
119
- }
@@ -1,257 +0,0 @@
1
- /*
2
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
- *
4
- * This software is provided 'as-is', without any express or implied
5
- * warranty. In no event will the authors be held liable for any damages
6
- * arising from the use of this software.
7
- * Permission is granted to anyone to use this software for any purpose,
8
- * including commercial applications, and to alter it and redistribute it
9
- * freely, subject to the following restrictions:
10
- * 1. The origin of this software must not be misrepresented; you must not
11
- * claim that you wrote the original software. If you use this software
12
- * in a product, an acknowledgment in the product documentation would be
13
- * appreciated but is not required.
14
- * 2. Altered source versions must be plainly marked as such, and must not be
15
- * misrepresented as being the original software.
16
- * 3. This notice may not be removed or altered from any source distribution.
17
- */
18
-
19
- #ifndef B2_BROAD_PHASE_H
20
- #define B2_BROAD_PHASE_H
21
-
22
- #include <Box2D/Common/b2Settings.h>
23
- #include <Box2D/Collision/b2Collision.h>
24
- #include <Box2D/Collision/b2DynamicTree.h>
25
- #include <algorithm>
26
-
27
- struct b2Pair
28
- {
29
- int32 proxyIdA;
30
- int32 proxyIdB;
31
- };
32
-
33
- /// The broad-phase is used for computing pairs and performing volume queries and ray casts.
34
- /// This broad-phase does not persist pairs. Instead, this reports potentially new pairs.
35
- /// It is up to the client to consume the new pairs and to track subsequent overlap.
36
- class b2BroadPhase
37
- {
38
- public:
39
-
40
- enum
41
- {
42
- e_nullProxy = -1
43
- };
44
-
45
- b2BroadPhase();
46
- ~b2BroadPhase();
47
-
48
- /// Create a proxy with an initial AABB. Pairs are not reported until
49
- /// UpdatePairs is called.
50
- int32 CreateProxy(const b2AABB& aabb, void* userData);
51
-
52
- /// Destroy a proxy. It is up to the client to remove any pairs.
53
- void DestroyProxy(int32 proxyId);
54
-
55
- /// Call MoveProxy as many times as you like, then when you are done
56
- /// call UpdatePairs to finalized the proxy pairs (for your time step).
57
- void MoveProxy(int32 proxyId, const b2AABB& aabb, const b2Vec2& displacement);
58
-
59
- /// Call to trigger a re-processing of it's pairs on the next call to UpdatePairs.
60
- void TouchProxy(int32 proxyId);
61
-
62
- /// Get the fat AABB for a proxy.
63
- const b2AABB& GetFatAABB(int32 proxyId) const;
64
-
65
- /// Get user data from a proxy. Returns NULL if the id is invalid.
66
- void* GetUserData(int32 proxyId) const;
67
-
68
- /// Test overlap of fat AABBs.
69
- bool TestOverlap(int32 proxyIdA, int32 proxyIdB) const;
70
-
71
- /// Get the number of proxies.
72
- int32 GetProxyCount() const;
73
-
74
- /// Update the pairs. This results in pair callbacks. This can only add pairs.
75
- template <typename T>
76
- void UpdatePairs(T* callback);
77
-
78
- /// Query an AABB for overlapping proxies. The callback class
79
- /// is called for each proxy that overlaps the supplied AABB.
80
- template <typename T>
81
- void Query(T* callback, const b2AABB& aabb) const;
82
-
83
- /// Ray-cast against the proxies in the tree. This relies on the callback
84
- /// to perform a exact ray-cast in the case were the proxy contains a shape.
85
- /// The callback also performs the any collision filtering. This has performance
86
- /// roughly equal to k * log(n), where k is the number of collisions and n is the
87
- /// number of proxies in the tree.
88
- /// @param input the ray-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1).
89
- /// @param callback a callback class that is called for each proxy that is hit by the ray.
90
- template <typename T>
91
- void RayCast(T* callback, const b2RayCastInput& input) const;
92
-
93
- /// Get the height of the embedded tree.
94
- int32 GetTreeHeight() const;
95
-
96
- /// Get the balance of the embedded tree.
97
- int32 GetTreeBalance() const;
98
-
99
- /// Get the quality metric of the embedded tree.
100
- float32 GetTreeQuality() const;
101
-
102
- /// Shift the world origin. Useful for large worlds.
103
- /// The shift formula is: position -= newOrigin
104
- /// @param newOrigin the new origin with respect to the old origin
105
- void ShiftOrigin(const b2Vec2& newOrigin);
106
-
107
- private:
108
-
109
- friend class b2DynamicTree;
110
-
111
- void BufferMove(int32 proxyId);
112
- void UnBufferMove(int32 proxyId);
113
-
114
- bool QueryCallback(int32 proxyId);
115
-
116
- b2DynamicTree m_tree;
117
-
118
- int32 m_proxyCount;
119
-
120
- int32* m_moveBuffer;
121
- int32 m_moveCapacity;
122
- int32 m_moveCount;
123
-
124
- b2Pair* m_pairBuffer;
125
- int32 m_pairCapacity;
126
- int32 m_pairCount;
127
-
128
- int32 m_queryProxyId;
129
- };
130
-
131
- /// This is used to sort pairs.
132
- inline bool b2PairLessThan(const b2Pair& pair1, const b2Pair& pair2)
133
- {
134
- if (pair1.proxyIdA < pair2.proxyIdA)
135
- {
136
- return true;
137
- }
138
-
139
- if (pair1.proxyIdA == pair2.proxyIdA)
140
- {
141
- return pair1.proxyIdB < pair2.proxyIdB;
142
- }
143
-
144
- return false;
145
- }
146
-
147
- inline void* b2BroadPhase::GetUserData(int32 proxyId) const
148
- {
149
- return m_tree.GetUserData(proxyId);
150
- }
151
-
152
- inline bool b2BroadPhase::TestOverlap(int32 proxyIdA, int32 proxyIdB) const
153
- {
154
- const b2AABB& aabbA = m_tree.GetFatAABB(proxyIdA);
155
- const b2AABB& aabbB = m_tree.GetFatAABB(proxyIdB);
156
- return b2TestOverlap(aabbA, aabbB);
157
- }
158
-
159
- inline const b2AABB& b2BroadPhase::GetFatAABB(int32 proxyId) const
160
- {
161
- return m_tree.GetFatAABB(proxyId);
162
- }
163
-
164
- inline int32 b2BroadPhase::GetProxyCount() const
165
- {
166
- return m_proxyCount;
167
- }
168
-
169
- inline int32 b2BroadPhase::GetTreeHeight() const
170
- {
171
- return m_tree.GetHeight();
172
- }
173
-
174
- inline int32 b2BroadPhase::GetTreeBalance() const
175
- {
176
- return m_tree.GetMaxBalance();
177
- }
178
-
179
- inline float32 b2BroadPhase::GetTreeQuality() const
180
- {
181
- return m_tree.GetAreaRatio();
182
- }
183
-
184
- template <typename T>
185
- void b2BroadPhase::UpdatePairs(T* callback)
186
- {
187
- // Reset pair buffer
188
- m_pairCount = 0;
189
-
190
- // Perform tree queries for all moving proxies.
191
- for (int32 i = 0; i < m_moveCount; ++i)
192
- {
193
- m_queryProxyId = m_moveBuffer[i];
194
- if (m_queryProxyId == e_nullProxy)
195
- {
196
- continue;
197
- }
198
-
199
- // We have to query the tree with the fat AABB so that
200
- // we don't fail to create a pair that may touch later.
201
- const b2AABB& fatAABB = m_tree.GetFatAABB(m_queryProxyId);
202
-
203
- // Query tree, create pairs and add them pair buffer.
204
- m_tree.Query(this, fatAABB);
205
- }
206
-
207
- // Reset move buffer
208
- m_moveCount = 0;
209
-
210
- // Sort the pair buffer to expose duplicates.
211
- std::sort(m_pairBuffer, m_pairBuffer + m_pairCount, b2PairLessThan);
212
-
213
- // Send the pairs back to the client.
214
- int32 i = 0;
215
- while (i < m_pairCount)
216
- {
217
- b2Pair* primaryPair = m_pairBuffer + i;
218
- void* userDataA = m_tree.GetUserData(primaryPair->proxyIdA);
219
- void* userDataB = m_tree.GetUserData(primaryPair->proxyIdB);
220
-
221
- callback->AddPair(userDataA, userDataB);
222
- ++i;
223
-
224
- // Skip any duplicate pairs.
225
- while (i < m_pairCount)
226
- {
227
- b2Pair* pair = m_pairBuffer + i;
228
- if (pair->proxyIdA != primaryPair->proxyIdA || pair->proxyIdB != primaryPair->proxyIdB)
229
- {
230
- break;
231
- }
232
- ++i;
233
- }
234
- }
235
-
236
- // Try to keep the tree balanced.
237
- //m_tree.Rebalance(4);
238
- }
239
-
240
- template <typename T>
241
- inline void b2BroadPhase::Query(T* callback, const b2AABB& aabb) const
242
- {
243
- m_tree.Query(callback, aabb);
244
- }
245
-
246
- template <typename T>
247
- inline void b2BroadPhase::RayCast(T* callback, const b2RayCastInput& input) const
248
- {
249
- m_tree.RayCast(callback, input);
250
- }
251
-
252
- inline void b2BroadPhase::ShiftOrigin(const b2Vec2& newOrigin)
253
- {
254
- m_tree.ShiftOrigin(newOrigin);
255
- }
256
-
257
- #endif