pixo 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1454) hide show
  1. checksums.yaml +7 -0
  2. data/CODE_OF_CONDUCT.md +74 -0
  3. data/Gemfile +6 -0
  4. data/Gemfile.lock +23 -0
  5. data/LICENSE.txt +21 -0
  6. data/README.md +43 -0
  7. data/Rakefile +8 -0
  8. data/bin/console +14 -0
  9. data/bin/setup +8 -0
  10. data/ext/CMakeLists.txt +35 -0
  11. data/ext/libpixgem/extconf.rb +29 -0
  12. data/ext/libpixgem/include/opengl.h +4 -0
  13. data/ext/libpixgem/src/application.cpp +135 -0
  14. data/ext/libpixgem/src/application.hpp +28 -0
  15. data/ext/libpixgem/src/camera.cpp +28 -0
  16. data/ext/libpixgem/src/camera.hpp +22 -0
  17. data/ext/libpixgem/src/fade_candy.cpp +32 -0
  18. data/ext/libpixgem/src/fade_candy.hpp +22 -0
  19. data/ext/libpixgem/src/gem.cpp +58 -0
  20. data/ext/libpixgem/src/holder.cpp +9 -0
  21. data/ext/libpixgem/src/holder.hpp +8 -0
  22. data/ext/libpixgem/src/pattern.cpp +57 -0
  23. data/ext/libpixgem/src/pattern.hpp +25 -0
  24. data/ext/pixo/CMakeLists.txt +57 -0
  25. data/ext/pixo/README.md +3 -0
  26. data/ext/pixo/ext/glew/CMakeLists.txt +118 -0
  27. data/ext/pixo/ext/glew/LICENSE.txt +73 -0
  28. data/ext/pixo/ext/glew/Makefile +347 -0
  29. data/ext/pixo/ext/glew/README.md +192 -0
  30. data/ext/pixo/ext/glew/auto/Makefile +357 -0
  31. data/ext/pixo/ext/glew/auto/bin/filter_gl_ext.sh +523 -0
  32. data/ext/pixo/ext/glew/auto/bin/filter_gles_ext.sh +19 -0
  33. data/ext/pixo/ext/glew/auto/bin/filter_spec.py +38 -0
  34. data/ext/pixo/ext/glew/auto/bin/make.pl +223 -0
  35. data/ext/pixo/ext/glew/auto/bin/make_def_fun.pl +35 -0
  36. data/ext/pixo/ext/glew/auto/bin/make_def_var.pl +31 -0
  37. data/ext/pixo/ext/glew/auto/bin/make_enable_index.pl +45 -0
  38. data/ext/pixo/ext/glew/auto/bin/make_header.pl +71 -0
  39. data/ext/pixo/ext/glew/auto/bin/make_html.pl +55 -0
  40. data/ext/pixo/ext/glew/auto/bin/make_index.pl +38 -0
  41. data/ext/pixo/ext/glew/auto/bin/make_info.pl +59 -0
  42. data/ext/pixo/ext/glew/auto/bin/make_info_list.pl +47 -0
  43. data/ext/pixo/ext/glew/auto/bin/make_init.pl +59 -0
  44. data/ext/pixo/ext/glew/auto/bin/make_initd.pl +43 -0
  45. data/ext/pixo/ext/glew/auto/bin/make_list.pl +73 -0
  46. data/ext/pixo/ext/glew/auto/bin/make_list2.pl +44 -0
  47. data/ext/pixo/ext/glew/auto/bin/make_str.pl +53 -0
  48. data/ext/pixo/ext/glew/auto/bin/make_struct_fun.pl +36 -0
  49. data/ext/pixo/ext/glew/auto/bin/make_struct_var.pl +31 -0
  50. data/ext/pixo/ext/glew/auto/bin/parse_spec.pl +393 -0
  51. data/ext/pixo/ext/glew/auto/bin/parse_xml.py +131 -0
  52. data/ext/pixo/ext/glew/auto/bin/update_ext.sh +25 -0
  53. data/ext/pixo/ext/glew/auto/blacklist +14 -0
  54. data/ext/pixo/ext/glew/auto/core/gl/GLX_AMD_gpu_association +23 -0
  55. data/ext/pixo/ext/glew/auto/core/gl/GLX_ARB_get_proc_address +5 -0
  56. data/ext/pixo/ext/glew/auto/core/gl/GLX_ATI_pixel_format_float +5 -0
  57. data/ext/pixo/ext/glew/auto/core/gl/GLX_ATI_render_texture +42 -0
  58. data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_create_context_es2_profile +5 -0
  59. data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_create_context_es_profile +5 -0
  60. data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_fbconfig_packed_float +6 -0
  61. data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_framebuffer_sRGB +5 -0
  62. data/ext/pixo/ext/glew/auto/core/gl/GLX_MESA_swap_control +6 -0
  63. data/ext/pixo/ext/glew/auto/core/gl/GLX_NV_float_buffer +5 -0
  64. data/ext/pixo/ext/glew/auto/core/gl/GLX_NV_vertex_array_range +6 -0
  65. data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIS_shared_multisample +6 -0
  66. data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_hyperpipe +26 -0
  67. data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_swap_barrier +6 -0
  68. data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_swap_group +5 -0
  69. data/ext/pixo/ext/glew/auto/core/gl/GLX_SGI_video_sync +6 -0
  70. data/ext/pixo/ext/glew/auto/core/gl/GLX_SUN_video_resize +8 -0
  71. data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_2 +5 -0
  72. data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_3 +83 -0
  73. data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_4 +7 -0
  74. data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_float_pixels +18 -0
  75. data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_pixel_buffer +5 -0
  76. data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_texture_range +13 -0
  77. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_draw_instanced +4 -0
  78. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_imaging +113 -0
  79. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_instanced_arrays +8 -0
  80. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_internalformat_query2 +104 -0
  81. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_matrix_palette +19 -0
  82. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_multitexture +73 -0
  83. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_robustness +31 -0
  84. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_separate_shader_objects +73 -0
  85. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_vertex_attrib_64bit +14 -0
  86. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_vertex_blend +56 -0
  87. data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_point_sprites +10 -0
  88. data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_texture_env_combine3 +7 -0
  89. data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_texture_env_route +7 -0
  90. data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_vertex_shader_output_point_size +5 -0
  91. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_envmap_bumpmap +16 -0
  92. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_map_object_buffer +6 -0
  93. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_pn_triangles +15 -0
  94. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_separate_stencil +10 -0
  95. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_shader_texture_lod +4 -0
  96. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_texture_compression_3dc +5 -0
  97. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_vertex_streams +59 -0
  98. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_Cg_shader +6 -0
  99. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_bindable_uniform +13 -0
  100. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_debug_marker +7 -0
  101. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_depth_bounds_test +7 -0
  102. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_draw_instanced +6 -0
  103. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_draw_range_elements +7 -0
  104. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_fog_coord +17 -0
  105. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_framebuffer_sRGB +6 -0
  106. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_geometry_shader4 +27 -0
  107. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_gpu_program_parameters +6 -0
  108. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_gpu_shader4 +64 -0
  109. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_packed_float +7 -0
  110. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_pixel_buffer_object +8 -0
  111. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_secondary_color +28 -0
  112. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_array +13 -0
  113. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_buffer_object +10 -0
  114. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_compression_latc +8 -0
  115. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_compression_rgtc +8 -0
  116. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_cube_map +16 -0
  117. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_edge_clamp +5 -0
  118. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_integer +57 -0
  119. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_rectangle +8 -0
  120. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_shared_exponent +7 -0
  121. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_timer_query +7 -0
  122. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_vertex_shader +157 -0
  123. data/ext/pixo/ext/glew/auto/core/gl/GL_KTX_buffer_region +13 -0
  124. data/ext/pixo/ext/glew/auto/core/gl/GL_NVX_gpu_memory_info +9 -0
  125. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_depth_buffer_float +11 -0
  126. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_depth_range_unclamped +9 -0
  127. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program2 +9 -0
  128. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program4 +4 -0
  129. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program_option +4 -0
  130. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_framebuffer_multisample_coverage +9 -0
  131. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_geometry_program4 +8 -0
  132. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_geometry_shader4 +4 -0
  133. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_gpu_program4 +24 -0
  134. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_gpu_program5 +10 -0
  135. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_parameter_buffer_object +12 -0
  136. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_present_video +16 -0
  137. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_tessellation_program5 +9 -0
  138. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_transform_feedback +40 -0
  139. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vdpau_interop +19 -0
  140. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program2_option +6 -0
  141. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program3 +5 -0
  142. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program4 +5 -0
  143. data/ext/pixo/ext/glew/auto/core/gl/GL_SGIX_shadow +8 -0
  144. data/ext/pixo/ext/glew/auto/core/gl/GL_SUN_read_video_pixels +5 -0
  145. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_2 +50 -0
  146. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_2_1 +4 -0
  147. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_3 +147 -0
  148. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_4 +90 -0
  149. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_5 +75 -0
  150. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_2_0 +181 -0
  151. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_2_1 +33 -0
  152. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_0 +164 -0
  153. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_1 +42 -0
  154. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_2 +29 -0
  155. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_3 +7 -0
  156. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_0 +21 -0
  157. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_1 +3 -0
  158. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_2 +13 -0
  159. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_3 +6 -0
  160. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_4 +8 -0
  161. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_5 +9 -0
  162. data/ext/pixo/ext/glew/auto/core/gl/GL_WIN_swap_hint +5 -0
  163. data/ext/pixo/ext/glew/auto/core/gl/WGL_ARB_create_context +13 -0
  164. data/ext/pixo/ext/glew/auto/core/gl/WGL_ATI_render_texture_rectangle +5 -0
  165. data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_create_context_es2_profile +5 -0
  166. data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_create_context_es_profile +5 -0
  167. data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_framebuffer_sRGB +5 -0
  168. data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_pixel_format_packed_float +5 -0
  169. data/ext/pixo/ext/glew/auto/core/gl/WGL_NV_gpu_affinity +13 -0
  170. data/ext/pixo/ext/glew/auto/core/gl/WGL_NV_vertex_array_range +6 -0
  171. data/ext/pixo/ext/glew/auto/custom.txt +7 -0
  172. data/ext/pixo/ext/glew/auto/doc/advanced.html +130 -0
  173. data/ext/pixo/ext/glew/auto/doc/basic.html +180 -0
  174. data/ext/pixo/ext/glew/auto/doc/build.html +49 -0
  175. data/ext/pixo/ext/glew/auto/doc/credits.html +2 -0
  176. data/ext/pixo/ext/glew/auto/doc/index.html +111 -0
  177. data/ext/pixo/ext/glew/auto/doc/install.html +126 -0
  178. data/ext/pixo/ext/glew/auto/doc/log.html +1073 -0
  179. data/ext/pixo/ext/glew/auto/src/eglew_head.h +88 -0
  180. data/ext/pixo/ext/glew/auto/src/eglew_mid.h +4 -0
  181. data/ext/pixo/ext/glew/auto/src/eglew_tail.h +15 -0
  182. data/ext/pixo/ext/glew/auto/src/footer.html +4 -0
  183. data/ext/pixo/ext/glew/auto/src/glew.rc +135 -0
  184. data/ext/pixo/ext/glew/auto/src/glew_head.c +285 -0
  185. data/ext/pixo/ext/glew/auto/src/glew_head.h +1129 -0
  186. data/ext/pixo/ext/glew/auto/src/glew_init_egl.c +45 -0
  187. data/ext/pixo/ext/glew/auto/src/glew_init_gl.c +206 -0
  188. data/ext/pixo/ext/glew/auto/src/glew_init_glx.c +53 -0
  189. data/ext/pixo/ext/glew/auto/src/glew_init_tail.c +67 -0
  190. data/ext/pixo/ext/glew/auto/src/glew_init_wgl.c +41 -0
  191. data/ext/pixo/ext/glew/auto/src/glew_license.h +32 -0
  192. data/ext/pixo/ext/glew/auto/src/glew_str_egl.c +17 -0
  193. data/ext/pixo/ext/glew/auto/src/glew_str_glx.c +17 -0
  194. data/ext/pixo/ext/glew/auto/src/glew_str_head.c +9 -0
  195. data/ext/pixo/ext/glew/auto/src/glew_str_tail.c +7 -0
  196. data/ext/pixo/ext/glew/auto/src/glew_str_wgl.c +17 -0
  197. data/ext/pixo/ext/glew/auto/src/glew_tail.h +67 -0
  198. data/ext/pixo/ext/glew/auto/src/glewinfo.rc +123 -0
  199. data/ext/pixo/ext/glew/auto/src/glewinfo_egl.c +6 -0
  200. data/ext/pixo/ext/glew/auto/src/glewinfo_gl.c +7 -0
  201. data/ext/pixo/ext/glew/auto/src/glewinfo_glx.c +6 -0
  202. data/ext/pixo/ext/glew/auto/src/glewinfo_head.c +89 -0
  203. data/ext/pixo/ext/glew/auto/src/glewinfo_tail.c +598 -0
  204. data/ext/pixo/ext/glew/auto/src/glewinfo_wgl.c +8 -0
  205. data/ext/pixo/ext/glew/auto/src/glxew_head.h +106 -0
  206. data/ext/pixo/ext/glew/auto/src/glxew_mid.h +4 -0
  207. data/ext/pixo/ext/glew/auto/src/glxew_tail.h +20 -0
  208. data/ext/pixo/ext/glew/auto/src/header.html +98 -0
  209. data/ext/pixo/ext/glew/auto/src/khronos_license.h +23 -0
  210. data/ext/pixo/ext/glew/auto/src/mesa_license.h +24 -0
  211. data/ext/pixo/ext/glew/auto/src/visualinfo.rc +123 -0
  212. data/ext/pixo/ext/glew/auto/src/wglew_head.h +36 -0
  213. data/ext/pixo/ext/glew/auto/src/wglew_mid.h +4 -0
  214. data/ext/pixo/ext/glew/auto/src/wglew_tail.h +22 -0
  215. data/ext/pixo/ext/glew/build/cmake/CMakeLists.txt +215 -0
  216. data/ext/pixo/ext/glew/build/cmake/CopyImportedTargetProperties.cmake +88 -0
  217. data/ext/pixo/ext/glew/build/cmake/glew-config.cmake +60 -0
  218. data/ext/pixo/ext/glew/build/cmake/testbuild/CMakeLists.txt +25 -0
  219. data/ext/pixo/ext/glew/build/cmake/testbuild/main.c +23 -0
  220. data/ext/pixo/ext/glew/build/glew.rc +135 -0
  221. data/ext/pixo/ext/glew/build/glewinfo.rc +123 -0
  222. data/ext/pixo/ext/glew/build/vc10/common.props +29 -0
  223. data/ext/pixo/ext/glew/build/vc10/glew.sln +56 -0
  224. data/ext/pixo/ext/glew/build/vc10/glew_shared.vcxproj +254 -0
  225. data/ext/pixo/ext/glew/build/vc10/glew_static.vcxproj +228 -0
  226. data/ext/pixo/ext/glew/build/vc10/glewinfo.vcxproj +252 -0
  227. data/ext/pixo/ext/glew/build/vc10/visualinfo.vcxproj +251 -0
  228. data/ext/pixo/ext/glew/build/vc12/common.props +29 -0
  229. data/ext/pixo/ext/glew/build/vc12/glew.sln +56 -0
  230. data/ext/pixo/ext/glew/build/vc12/glew_shared.vcxproj +258 -0
  231. data/ext/pixo/ext/glew/build/vc12/glew_static.vcxproj +232 -0
  232. data/ext/pixo/ext/glew/build/vc12/glewinfo.vcxproj +259 -0
  233. data/ext/pixo/ext/glew/build/vc12/visualinfo.vcxproj +258 -0
  234. data/ext/pixo/ext/glew/build/vc6/Makefile +21 -0
  235. data/ext/pixo/ext/glew/build/vc6/glew.dsw +71 -0
  236. data/ext/pixo/ext/glew/build/vc6/glew_shared.dsp +122 -0
  237. data/ext/pixo/ext/glew/build/vc6/glew_static.dsp +112 -0
  238. data/ext/pixo/ext/glew/build/vc6/glewinfo.dsp +103 -0
  239. data/ext/pixo/ext/glew/build/vc6/visualinfo.dsp +103 -0
  240. data/ext/pixo/ext/glew/build/visualinfo.rc +123 -0
  241. data/ext/pixo/ext/glew/cmake-testbuild.sh +71 -0
  242. data/ext/pixo/ext/glew/config/Makefile.cygming +21 -0
  243. data/ext/pixo/ext/glew/config/Makefile.cygwin +19 -0
  244. data/ext/pixo/ext/glew/config/Makefile.darwin +25 -0
  245. data/ext/pixo/ext/glew/config/Makefile.darwin-ppc +24 -0
  246. data/ext/pixo/ext/glew/config/Makefile.darwin-universal +27 -0
  247. data/ext/pixo/ext/glew/config/Makefile.darwin-x86_64 +24 -0
  248. data/ext/pixo/ext/glew/config/Makefile.fedora-mingw32 +12 -0
  249. data/ext/pixo/ext/glew/config/Makefile.freebsd +17 -0
  250. data/ext/pixo/ext/glew/config/Makefile.gnu +17 -0
  251. data/ext/pixo/ext/glew/config/Makefile.haiku +20 -0
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  1273. data/ext/pixo/ext/glm/test/gtx/gtx_scalar_relational.cpp +170 -0
  1274. data/ext/pixo/ext/glm/test/gtx/gtx_simd_mat4.cpp +324 -0
  1275. data/ext/pixo/ext/glm/test/gtx/gtx_simd_vec4.cpp +71 -0
  1276. data/ext/pixo/ext/glm/test/gtx/gtx_spline.cpp +99 -0
  1277. data/ext/pixo/ext/glm/test/gtx/gtx_string_cast.cpp +128 -0
  1278. data/ext/pixo/ext/glm/test/gtx/gtx_type_aligned.cpp +113 -0
  1279. data/ext/pixo/ext/glm/test/gtx/gtx_type_trait.cpp +12 -0
  1280. data/ext/pixo/ext/glm/test/gtx/gtx_vector_angle.cpp +58 -0
  1281. data/ext/pixo/ext/glm/test/gtx/gtx_vector_query.cpp +81 -0
  1282. data/ext/pixo/ext/glm/test/gtx/gtx_wrap.cpp +189 -0
  1283. data/ext/pixo/ext/glm/util/autoexp.txt +28 -0
  1284. data/ext/pixo/ext/glm/util/autoexp.vc2010.dat +3896 -0
  1285. data/ext/pixo/ext/glm/util/glm.natvis +69 -0
  1286. data/ext/pixo/ext/glm/util/usertype.dat +407 -0
  1287. data/ext/pixo/ext/tinyobjloader/CMakeLists.txt +146 -0
  1288. data/ext/pixo/ext/tinyobjloader/LICENSE +21 -0
  1289. data/ext/pixo/ext/tinyobjloader/README.md +254 -0
  1290. data/ext/pixo/ext/tinyobjloader/appveyor.yml +22 -0
  1291. data/ext/pixo/ext/tinyobjloader/build.ninja +53 -0
  1292. data/ext/pixo/ext/tinyobjloader/deps/cpplint.py +6323 -0
  1293. data/ext/pixo/ext/tinyobjloader/examples/callback_api/Makefile +2 -0
  1294. data/ext/pixo/ext/tinyobjloader/examples/callback_api/main.cc +166 -0
  1295. data/ext/pixo/ext/tinyobjloader/examples/obj_sticher/obj_sticher.cc +110 -0
  1296. data/ext/pixo/ext/tinyobjloader/examples/obj_sticher/obj_writer.cc +176 -0
  1297. data/ext/pixo/ext/tinyobjloader/examples/obj_sticher/obj_writer.h +9 -0
  1298. data/ext/pixo/ext/tinyobjloader/examples/obj_sticher/premake4.lua +38 -0
  1299. data/ext/pixo/ext/tinyobjloader/examples/viewer/README.md +37 -0
  1300. data/ext/pixo/ext/tinyobjloader/examples/viewer/premake4.lua +44 -0
  1301. data/ext/pixo/ext/tinyobjloader/examples/viewer/stb_image.h +6755 -0
  1302. data/ext/pixo/ext/tinyobjloader/examples/viewer/trackball.cc +292 -0
  1303. data/ext/pixo/ext/tinyobjloader/examples/viewer/trackball.h +75 -0
  1304. data/ext/pixo/ext/tinyobjloader/examples/viewer/viewer.cc +698 -0
  1305. data/ext/pixo/ext/tinyobjloader/examples/voxelize/Makefile +2 -0
  1306. data/ext/pixo/ext/tinyobjloader/examples/voxelize/README.md +5 -0
  1307. data/ext/pixo/ext/tinyobjloader/examples/voxelize/main.cc +74 -0
  1308. data/ext/pixo/ext/tinyobjloader/examples/voxelize/voxelizer.h +764 -0
  1309. data/ext/pixo/ext/tinyobjloader/experimental/LICENSE.ltalloc +26 -0
  1310. data/ext/pixo/ext/tinyobjloader/experimental/README.md +5 -0
  1311. data/ext/pixo/ext/tinyobjloader/experimental/ltalloc.cc +973 -0
  1312. data/ext/pixo/ext/tinyobjloader/experimental/ltalloc.h +14 -0
  1313. data/ext/pixo/ext/tinyobjloader/experimental/ltalloc.hpp +59 -0
  1314. data/ext/pixo/ext/tinyobjloader/experimental/premake5.lua +95 -0
  1315. data/ext/pixo/ext/tinyobjloader/experimental/tinyobj_loader_opt.h +1678 -0
  1316. data/ext/pixo/ext/tinyobjloader/experimental/trackball.cc +292 -0
  1317. data/ext/pixo/ext/tinyobjloader/experimental/trackball.h +75 -0
  1318. data/ext/pixo/ext/tinyobjloader/experimental/viewer.cc +748 -0
  1319. data/ext/pixo/ext/tinyobjloader/images/rungholt.jpg +0 -0
  1320. data/ext/pixo/ext/tinyobjloader/images/sanmugel.png +0 -0
  1321. data/ext/pixo/ext/tinyobjloader/jni/Android.mk +12 -0
  1322. data/ext/pixo/ext/tinyobjloader/jni/Application.mk +2 -0
  1323. data/ext/pixo/ext/tinyobjloader/jni/Makefile +2 -0
  1324. data/ext/pixo/ext/tinyobjloader/jni/README +1 -0
  1325. data/ext/pixo/ext/tinyobjloader/loader_example.cc +419 -0
  1326. data/ext/pixo/ext/tinyobjloader/models/catmark_torus_creases0.obj +101 -0
  1327. data/ext/pixo/ext/tinyobjloader/models/cornell_box.mtl +24 -0
  1328. data/ext/pixo/ext/tinyobjloader/models/cornell_box.obj +145 -0
  1329. data/ext/pixo/ext/tinyobjloader/models/cornell_box_multimaterial.obj +146 -0
  1330. data/ext/pixo/ext/tinyobjloader/models/cube.mtl +24 -0
  1331. data/ext/pixo/ext/tinyobjloader/models/cube.obj +31 -0
  1332. data/ext/pixo/ext/tinyobjloader/models/issue-92.mtl +6 -0
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  1334. data/ext/pixo/ext/tinyobjloader/models/issue-95-2.mtl +5 -0
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  1336. data/ext/pixo/ext/tinyobjloader/models/issue-95.mtl +5 -0
  1337. data/ext/pixo/ext/tinyobjloader/models/issue-95.obj +7 -0
  1338. data/ext/pixo/ext/tinyobjloader/models/missing_material_file.obj +145 -0
  1339. data/ext/pixo/ext/tinyobjloader/models/mtllib-multiple-files-issue-112.mtl +6 -0
  1340. data/ext/pixo/ext/tinyobjloader/models/mtllib-multiple-files-issue-112.obj +7 -0
  1341. data/ext/pixo/ext/tinyobjloader/models/no_material.obj +133 -0
  1342. data/ext/pixo/ext/tinyobjloader/models/pbr-mat-ext.mtl +19 -0
  1343. data/ext/pixo/ext/tinyobjloader/models/pbr-mat-ext.obj +10 -0
  1344. data/ext/pixo/ext/tinyobjloader/models/test-nan.obj +145 -0
  1345. data/ext/pixo/ext/tinyobjloader/models/texture-options-issue-85.mtl +36 -0
  1346. data/ext/pixo/ext/tinyobjloader/models/texture-options-issue-85.obj +7 -0
  1347. data/ext/pixo/ext/tinyobjloader/models/tr-and-d-issue-43.mtl +13 -0
  1348. data/ext/pixo/ext/tinyobjloader/models/tr-and-d-issue-43.obj +817 -0
  1349. data/ext/pixo/ext/tinyobjloader/models/usemtl-issue-104.obj +30 -0
  1350. data/ext/pixo/ext/tinyobjloader/models/usemtl-issue-68.mtl +9 -0
  1351. data/ext/pixo/ext/tinyobjloader/models/usemtl-issue-68.obj +817 -0
  1352. data/ext/pixo/ext/tinyobjloader/premake4.lua +29 -0
  1353. data/ext/pixo/ext/tinyobjloader/python/TODO.md +2 -0
  1354. data/ext/pixo/ext/tinyobjloader/python/cornell_box_multimaterial_output.json +581 -0
  1355. data/ext/pixo/ext/tinyobjloader/python/howto.py +9 -0
  1356. data/ext/pixo/ext/tinyobjloader/python/main.cpp +203 -0
  1357. data/ext/pixo/ext/tinyobjloader/python/setup.py +13 -0
  1358. data/ext/pixo/ext/tinyobjloader/tests/Makefile +16 -0
  1359. data/ext/pixo/ext/tinyobjloader/tests/README.md +37 -0
  1360. data/ext/pixo/ext/tinyobjloader/tests/catch.hpp +10445 -0
  1361. data/ext/pixo/ext/tinyobjloader/tests/config-msvc.py +52 -0
  1362. data/ext/pixo/ext/tinyobjloader/tests/config-posix.py +53 -0
  1363. data/ext/pixo/ext/tinyobjloader/tests/kuroga.py +312 -0
  1364. data/ext/pixo/ext/tinyobjloader/tests/tester.cc +588 -0
  1365. data/ext/pixo/ext/tinyobjloader/tests/vcbuild.bat +4 -0
  1366. data/ext/pixo/ext/tinyobjloader/tiny_obj_loader.cc +2 -0
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  1369. data/ext/pixo/ext/tinyobjloader/tinyobjloader.pc.in +15 -0
  1370. data/ext/pixo/ext/tinyobjloader/tools/travis_postbuild.sh +12 -0
  1371. data/ext/pixo/ext/tinyobjloader/tools/windows/premake5.exe +0 -0
  1372. data/ext/pixo/ext/tinyobjloader/vcsetup.bat +1 -0
  1373. data/ext/pixo/ext/tinyobjloader/wercker.yml +10 -0
  1374. data/ext/pixo/fadecandy_configs/4x4x4.json +21 -0
  1375. data/ext/pixo/fadecandy_configs/8x8x8.json +18 -0
  1376. data/ext/pixo/patterns/basic.glsl +20 -0
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  1394. data/ext/pixo/patterns/hypno_rings.glsl +13 -0
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  1402. data/ext/pixo/patterns/rainbow_ribbon.glsl +41 -0
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  1413. data/ext/pixo/pixlib/CMakeLists.txt +34 -0
  1414. data/ext/pixo/pixlib/include/opc_client.h +205 -0
  1415. data/ext/pixo/pixlib/include/pixlib/app.hpp +41 -0
  1416. data/ext/pixo/pixlib/include/pixlib/camera.hpp +78 -0
  1417. data/ext/pixo/pixlib/include/pixlib/cube.hpp +46 -0
  1418. data/ext/pixo/pixlib/include/pixlib/drawable.hpp +11 -0
  1419. data/ext/pixo/pixlib/include/pixlib/fade_candy.hpp +38 -0
  1420. data/ext/pixo/pixlib/include/pixlib/led_cluster.hpp +58 -0
  1421. data/ext/pixo/pixlib/include/pixlib/led_mesh.hpp +60 -0
  1422. data/ext/pixo/pixlib/include/pixlib/led_renderer.hpp +36 -0
  1423. data/ext/pixo/pixlib/include/pixlib/mesh.hpp +56 -0
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  1429. data/ext/pixo/pixlib/include/pixlib/texture.hpp +34 -0
  1430. data/ext/pixo/pixlib/include/pixlib/timer.hpp +19 -0
  1431. data/ext/pixo/pixlib/include/pixlib.hpp +6 -0
  1432. data/ext/pixo/pixlib/src/app.cpp +59 -0
  1433. data/ext/pixo/pixlib/src/camera.cpp +106 -0
  1434. data/ext/pixo/pixlib/src/cube.cpp +100 -0
  1435. data/ext/pixo/pixlib/src/fade_candy.cpp +70 -0
  1436. data/ext/pixo/pixlib/src/led_cluster.cpp +78 -0
  1437. data/ext/pixo/pixlib/src/led_mesh.cpp +123 -0
  1438. data/ext/pixo/pixlib/src/led_renderer.cpp +135 -0
  1439. data/ext/pixo/pixlib/src/mesh.cpp +146 -0
  1440. data/ext/pixo/pixlib/src/pattern.cpp +32 -0
  1441. data/ext/pixo/pixlib/src/pattern_renderer.cpp +103 -0
  1442. data/ext/pixo/pixlib/src/renderer.cpp +127 -0
  1443. data/ext/pixo/pixlib/src/scene.cpp +52 -0
  1444. data/ext/pixo/pixlib/src/shader.cpp +59 -0
  1445. data/ext/pixo/pixlib/src/texture.cpp +62 -0
  1446. data/ext/pixo/pixlib/src/timer.cpp +39 -0
  1447. data/ext/pixo/src/CMakeLists.txt +14 -0
  1448. data/ext/pixo/src/main.cpp +244 -0
  1449. data/ext/pixo/src/opengl.h +4 -0
  1450. data/lib/pixo/version.rb +3 -0
  1451. data/lib/pixo.rb +7 -0
  1452. data/pixo.gemspec +34 -0
  1453. data/pkg/pixo-0.1.0.gem +0 -0
  1454. metadata +1539 -0
@@ -0,0 +1,116 @@
1
+ /*!
2
+
3
+ @page internals_guide Internal structure
4
+
5
+ @tableofcontents
6
+
7
+ There are several interfaces inside GLFW. Each interface has its own area of
8
+ responsibility and its own naming conventions.
9
+
10
+
11
+ @section internals_public Public interface
12
+
13
+ The most well-known is the public interface, described in the glfw3.h header
14
+ file. This is implemented in source files shared by all platforms and these
15
+ files contain no platform-specific code. This code usually ends up calling the
16
+ platform and internal interfaces to do the actual work.
17
+
18
+ The public interface uses the OpenGL naming conventions except with GLFW and
19
+ glfw instead of GL and gl. For struct members, where OpenGL sets no precedent,
20
+ it use headless camel case.
21
+
22
+ Examples: @ref glfwCreateWindow, @ref GLFWwindow, @ref GLFWvidmode.redBits,
23
+ `GLFW_RED_BITS`
24
+
25
+
26
+ @section internals_native Native interface
27
+
28
+ The [native interface](@ref native) is a small set of publicly available
29
+ but platform-specific functions, described in the glfw3native.h header file and
30
+ used to gain access to the underlying window, context and (on some platforms)
31
+ display handles used by the platform interface.
32
+
33
+ The function names of the native interface are similar to those of the public
34
+ interface, but embeds the name of the interface that the returned handle is
35
+ from.
36
+
37
+ Examples: @ref glfwGetX11Window, @ref glfwGetWGLContext
38
+
39
+
40
+ @section internals_internal Internal interface
41
+
42
+ The internal interface consists of utility functions used by all other
43
+ interfaces. It is shared code implemented in the same shared source files as
44
+ the public and event interfaces. The internal interface is described in the
45
+ internal.h header file.
46
+
47
+ The internal interface is in charge of GLFW's global data, which it stores in
48
+ a `_GLFWlibrary` struct named `_glfw`.
49
+
50
+ The internal interface uses the same style as the public interface, except all
51
+ global names have a leading underscore.
52
+
53
+ Examples: @ref _glfwIsValidContextConfig, @ref _GLFWwindow, `_glfw.currentRamp`
54
+
55
+
56
+ @section internals_platform Platform interface
57
+
58
+ The platform interface implements all platform-specific operations as a service
59
+ to the public interface. This includes event processing. The platform
60
+ interface is never directly called by application code and never directly calls
61
+ application-provided callbacks. It is also prohibited from modifying the
62
+ platform-independent part of the internal structs. Instead, it calls the event
63
+ interface when events interesting to GLFW are received.
64
+
65
+ The platform interface mirrors those parts of the public interface that needs to
66
+ perform platform-specific operations on some or all platforms. The are also
67
+ named the same except that the glfw function prefix is replaced by
68
+ _glfwPlatform.
69
+
70
+ Examples: @ref _glfwPlatformCreateWindow
71
+
72
+ The platform interface also defines structs that contain platform-specific
73
+ global and per-object state. Their names mirror those of the internal
74
+ interface, except that an interface-specific suffix is added.
75
+
76
+ Examples: `_GLFWwindowX11`, `_GLFWcontextWGL`
77
+
78
+ These structs are incorporated as members into the internal interface structs
79
+ using special macros that name them after the specific interface used. This
80
+ prevents shared code from accidentally using these members.
81
+
82
+ Examples: `window.win32.handle`, `_glfw.x11.display`
83
+
84
+
85
+ @section internals_event Event interface
86
+
87
+ The event interface is implemented in the same shared source files as the public
88
+ interface and is responsible for delivering the events it receives to the
89
+ application, either via callbacks, via window state changes or both.
90
+
91
+ The function names of the event interface use a `_glfwInput` prefix and the
92
+ ObjectEvent pattern.
93
+
94
+ Examples: @ref _glfwInputWindowFocus, @ref _glfwInputCursorMotion
95
+
96
+
97
+ @section internals_static Static functions
98
+
99
+ Static functions may be used by any interface and have no prefixes or suffixes.
100
+ These use headless camel case.
101
+
102
+ Examples: `clearScrollOffsets`
103
+
104
+
105
+ @section internals_config Configuration macros
106
+
107
+ GLFW uses a number of configuration macros to select at compile time which
108
+ interfaces and code paths to use. They are defined in the glfw_config.h header file,
109
+ which is generated from the `glfw_config.h.in` file by CMake.
110
+
111
+ Configuration macros the same style as tokens in the public interface, except
112
+ with a leading underscore.
113
+
114
+ Examples: `_GLFW_HAS_XF86VM`
115
+
116
+ */
@@ -0,0 +1,372 @@
1
+ /*!
2
+
3
+ @page intro_guide Introduction to the API
4
+
5
+ @tableofcontents
6
+
7
+ This guide introduces the basic concepts of GLFW and describes initialization,
8
+ error handling and API guarantees and limitations. For a broad but shallow
9
+ tutorial, see @ref quick_guide instead. For details on a specific function in
10
+ this category, see the @ref init.
11
+
12
+ There are also guides for the other areas of GLFW.
13
+
14
+ - @ref window_guide
15
+ - @ref context_guide
16
+ - @ref vulkan_guide
17
+ - @ref monitor_guide
18
+ - @ref input_guide
19
+
20
+
21
+ @section intro_init Initialization and termination
22
+
23
+ Before most GLFW functions may be called, the library must be initialized.
24
+ This initialization checks what features are available on the machine,
25
+ enumerates monitors and joysticks, initializes the timer and performs any
26
+ required platform-specific initialization.
27
+
28
+ Only the following functions may be called before the library has been
29
+ successfully initialized, and only from the main thread.
30
+
31
+ - @ref glfwGetVersion
32
+ - @ref glfwGetVersionString
33
+ - @ref glfwSetErrorCallback
34
+ - @ref glfwInit
35
+ - @ref glfwTerminate
36
+
37
+ Calling any other function before successful initialization will cause a @ref
38
+ GLFW_NOT_INITIALIZED error.
39
+
40
+
41
+ @subsection intro_init_init Initializing GLFW
42
+
43
+ The library is initialized with @ref glfwInit, which returns `GLFW_FALSE` if an
44
+ error occurred.
45
+
46
+ @code
47
+ if (!glfwInit())
48
+ {
49
+ // Handle initialization failure
50
+ }
51
+ @endcode
52
+
53
+ If any part of initialization fails, any parts that succeeded are terminated as
54
+ if @ref glfwTerminate had been called. The library only needs to be initialized
55
+ once and additional calls to an already initialized library will simply return
56
+ `GLFW_TRUE` immediately.
57
+
58
+ Once the library has been successfully initialized, it should be terminated
59
+ before the application exits. Modern systems are very good at freeing resources
60
+ allocated by programs that simply exit, but GLFW sometimes has to change global
61
+ system settings and these might not be restored without termination.
62
+
63
+
64
+ @subsection intro_init_terminate Terminating GLFW
65
+
66
+ Before your application exits, you should terminate the GLFW library if it has
67
+ been initialized. This is done with @ref glfwTerminate.
68
+
69
+ @code
70
+ glfwTerminate();
71
+ @endcode
72
+
73
+ This will destroy any remaining window, monitor and cursor objects, restore any
74
+ modified gamma ramps, re-enable the screensaver if it had been disabled and free
75
+ any other resources allocated by GLFW.
76
+
77
+ Once the library is terminated, it is as if it had never been initialized and
78
+ you will need to initialize it again before being able to use GLFW. If the
79
+ library was not initialized or had already been terminated, it return
80
+ immediately.
81
+
82
+
83
+ @section error_handling Error handling
84
+
85
+ Some GLFW functions have return values that indicate an error, but this is often
86
+ not very helpful when trying to figure out _why_ the error occurred. Some
87
+ functions also return otherwise valid values on error. Finally, far from all
88
+ GLFW functions have return values.
89
+
90
+ This is where the error callback comes in. This callback is called whenever an
91
+ error occurs. It is set with @ref glfwSetErrorCallback, a function that may be
92
+ called regardless of whether GLFW is initialized.
93
+
94
+ @code
95
+ glfwSetErrorCallback(error_callback);
96
+ @endcode
97
+
98
+ The error callback receives a human-readable description of the error and (when
99
+ possible) its cause. The description encoded as UTF-8. The callback is also
100
+ provided with an [error code](@ref errors).
101
+
102
+ @code
103
+ void error_callback(int error, const char* description)
104
+ {
105
+ puts(description);
106
+ }
107
+ @endcode
108
+
109
+ The error code indicates the general category of the error. Some error codes,
110
+ such as @ref GLFW_NOT_INITIALIZED has only a single meaning, whereas others like
111
+ @ref GLFW_PLATFORM_ERROR are used for many different errors.
112
+
113
+ The description string is only valid until the error callback returns, as it may
114
+ have been generated specifically for that error. This lets GLFW provide much
115
+ more specific error descriptions but means you must make a copy if you want to
116
+ keep the description string.
117
+
118
+ @note Relying on erroneous behavior is not forward compatible. In other words,
119
+ do not rely on a currently invalid call to generate a specific error, as that
120
+ same call may in future versions generate a different error or become valid.
121
+
122
+
123
+ @section coordinate_systems Coordinate systems
124
+
125
+ GLFW has two primary coordinate systems: the _virtual screen_ and the window
126
+ _client area_ or _content area_. Both use the same unit: _virtual screen
127
+ coordinates_, or just _screen coordinates_, which don't necessarily correspond
128
+ to pixels.
129
+
130
+ <img src="spaces.svg" width="90%" />
131
+
132
+ Both the virtual screen and the client area coordinate systems have the X-axis
133
+ pointing to the right and the Y-axis pointing down.
134
+
135
+ Window and monitor positions are specified as the position of the upper-left
136
+ corners of their content areas relative to the virtual screen, while cursor
137
+ positions are specified relative to a window's client area.
138
+
139
+ Because the origin of the window's client area coordinate system is also the
140
+ point from which the window position is specified, you can translate client area
141
+ coordinates to the virtual screen by adding the window position. The window
142
+ frame, when present, extends out from the client area but does not affect the
143
+ window position.
144
+
145
+ Almost all positions and sizes in GLFW are measured in screen coordinates
146
+ relative to one of the two origins above. This includes cursor positions,
147
+ window positions and sizes, window frame sizes, monitor positions and video mode
148
+ resolutions.
149
+
150
+ Two exceptions are the [monitor physical size](@ref monitor_size), which is
151
+ measured in millimetres, and [framebuffer size](@ref window_fbsize), which is
152
+ measured in pixels.
153
+
154
+ Pixels and screen coordinates may map 1:1 on your machine, but they won't on
155
+ every other machine, for example on a Mac with a Retina display. The ratio
156
+ between screen coordinates and pixels may also change at run-time depending on
157
+ which monitor the window is currently considered to be on.
158
+
159
+
160
+ @section guarantees_limitations Guarantees and limitations
161
+
162
+ This section describes the conditions under which GLFW can be expected to
163
+ function, barring bugs in the operating system or drivers. Use of GLFW outside
164
+ of these limits may work on some platforms, or on some machines, or some of the
165
+ time, or on some versions of GLFW, but it may break at any time and this will
166
+ not be considered a bug.
167
+
168
+
169
+ @subsection lifetime Pointer lifetimes
170
+
171
+ GLFW will never free any pointer you provide to it and you must never free any
172
+ pointer it provides to you.
173
+
174
+ Many GLFW functions return pointers to dynamically allocated structures, strings
175
+ or arrays, and some callbacks are provided with strings or arrays. These are
176
+ always managed by GLFW and should never be freed by the application. The
177
+ lifetime of these pointers is documented for each GLFW function and callback.
178
+ If you need to keep this data, you must copy it before its lifetime expires.
179
+
180
+ Many GLFW functions accept pointers to structures or strings allocated by the
181
+ application. These are never freed by GLFW and are always the responsibility of
182
+ the application. If GLFW needs to keep the data in these structures or strings,
183
+ it is copied before the function returns.
184
+
185
+ Pointer lifetimes are guaranteed not to be shortened in future minor or patch
186
+ releases.
187
+
188
+
189
+ @subsection reentrancy Reentrancy
190
+
191
+ GLFW event processing and object creation and destruction are not reentrant.
192
+ This means that the following functions must not be called from any callback
193
+ function:
194
+
195
+ - @ref glfwCreateWindow
196
+ - @ref glfwDestroyWindow
197
+ - @ref glfwCreateCursor
198
+ - @ref glfwCreateStandardCursor
199
+ - @ref glfwDestroyCursor
200
+ - @ref glfwPollEvents
201
+ - @ref glfwWaitEvents
202
+ - @ref glfwWaitEventsTimeout
203
+ - @ref glfwTerminate
204
+
205
+ These functions may be made reentrant in future minor or patch releases, but
206
+ functions not on this list will not be made non-reentrant.
207
+
208
+
209
+ @subsection thread_safety Thread safety
210
+
211
+ Most GLFW functions must only be called from the main thread, but some may be
212
+ called from any thread. However, no GLFW function may be called from any thread
213
+ but the main thread until GLFW has been successfully initialized, including
214
+ functions that may called before initialization.
215
+
216
+ The reference documentation for every GLFW function states whether it is limited
217
+ to the main thread.
218
+
219
+ Initialization and termination, event processing and the creation and
220
+ destruction of windows, contexts and cursors are all limited to the main thread
221
+ due to limitations of one or several platforms.
222
+
223
+ Because event processing must be performed on the main thread, all callbacks
224
+ except for the error callback will only be called on that thread. The error
225
+ callback may be called on any thread, as any GLFW function may generate errors.
226
+
227
+ The posting of empty events may be done from any thread. The window user
228
+ pointer and close flag may also be accessed and modified from any thread, but
229
+ this is not synchronized by GLFW. The following window related functions may
230
+ be called from any thread:
231
+
232
+ - @ref glfwPostEmptyEvent
233
+ - @ref glfwGetWindowUserPointer
234
+ - @ref glfwSetWindowUserPointer
235
+ - @ref glfwWindowShouldClose
236
+ - @ref glfwSetWindowShouldClose
237
+
238
+ Rendering may be done on any thread. The following context related functions
239
+ may be called from any thread:
240
+
241
+ - @ref glfwMakeContextCurrent
242
+ - @ref glfwGetCurrentContext
243
+ - @ref glfwSwapBuffers
244
+ - @ref glfwSwapInterval
245
+ - @ref glfwExtensionSupported
246
+ - @ref glfwGetProcAddress
247
+
248
+ The raw timer may be queried from any thread. The following raw timer related
249
+ functions may be called from any thread:
250
+
251
+ - @ref glfwGetTimerFrequency
252
+ - @ref glfwGetTimerValue
253
+
254
+ The regular timer may be used from any thread, but the reading and writing of
255
+ the timer offset is not synchronized by GLFW. The following timer related
256
+ functions may be called from any thread:
257
+
258
+ - @ref glfwGetTime
259
+ - @ref glfwSetTime
260
+
261
+ Library version information may be queried from any thread. The following
262
+ version related functions may be called from any thread:
263
+
264
+ - @ref glfwGetVersion
265
+ - @ref glfwGetVersionString
266
+
267
+ Vulkan objects may be created and information queried from any thread. The
268
+ following Vulkan related functions may be called from any thread:
269
+
270
+ - @ref glfwVulkanSupported
271
+ - @ref glfwGetRequiredInstanceExtensions
272
+ - @ref glfwGetInstanceProcAddress
273
+ - @ref glfwGetPhysicalDevicePresentationSupport
274
+ - @ref glfwCreateWindowSurface
275
+
276
+ GLFW uses no synchronization objects internally except for thread-local storage
277
+ to keep track of the current context for each thread. Synchronization is left
278
+ to the application.
279
+
280
+ Functions that may currently be called from any thread will always remain so,
281
+ but functions that are currently limited to the main thread may be updated to
282
+ allow calls from any thread in future releases.
283
+
284
+
285
+ @subsection compatibility Version compatibility
286
+
287
+ GLFW guarantees source and binary backward compatibility with earlier minor
288
+ versions of the API. This means that you can drop in a newer version of the
289
+ library and existing programs will continue to compile and existing binaries
290
+ will continue to run.
291
+
292
+ Once a function or constant has been added, the signature of that function or
293
+ value of that constant will remain unchanged until the next major version of
294
+ GLFW. No compatibility of any kind is guaranteed between major versions.
295
+
296
+ Undocumented behavior, i.e. behavior that is not described in the documentation,
297
+ may change at any time until it is documented.
298
+
299
+ If the reference documentation and the implementation differ, the reference
300
+ documentation is correct and the implementation will be fixed in the next
301
+ release.
302
+
303
+
304
+ @subsection event_order Event order
305
+
306
+ The order of arrival of related events is not guaranteed to be consistent
307
+ across platforms. The exception is synthetic key and mouse button release
308
+ events, which are always delivered after the window defocus event.
309
+
310
+
311
+ @section intro_version Version management
312
+
313
+ GLFW provides mechanisms for identifying what version of GLFW your application
314
+ was compiled against as well as what version it is currently running against.
315
+ If you are loading GLFW dynamically (not just linking dynamically), you can use
316
+ this to verify that the library binary is compatible with your application.
317
+
318
+
319
+ @subsection intro_version_compile Compile-time version
320
+
321
+ The compile-time version of GLFW is provided by the GLFW header with the
322
+ `GLFW_VERSION_MAJOR`, `GLFW_VERSION_MINOR` and `GLFW_VERSION_REVISION` macros.
323
+
324
+ @code
325
+ printf("Compiled against GLFW %i.%i.%i\n",
326
+ GLFW_VERSION_MAJOR,
327
+ GLFW_VERSION_MINOR,
328
+ GLFW_VERSION_REVISION);
329
+ @endcode
330
+
331
+
332
+ @subsection intro_version_runtime Run-time version
333
+
334
+ The run-time version can be retrieved with @ref glfwGetVersion, a function that
335
+ may be called regardless of whether GLFW is initialized.
336
+
337
+ @code
338
+ int major, minor, revision;
339
+ glfwGetVersion(&major, &minor, &revision);
340
+
341
+ printf("Running against GLFW %i.%i.%i\n", major, minor, revision);
342
+ @endcode
343
+
344
+
345
+ @subsection intro_version_string Version string
346
+
347
+ GLFW 3 also provides a compile-time generated version string that describes the
348
+ version, platform, compiler and any platform-specific compile-time options.
349
+ This is primarily intended for submitting bug reports, to allow developers to
350
+ see which code paths are enabled in a binary.
351
+
352
+ The version string is returned by @ref glfwGetVersionString, a function that may
353
+ be called regardless of whether GLFW is initialized.
354
+
355
+ __Do not use the version string__ to parse the GLFW library version. The @ref
356
+ glfwGetVersion function already provides the version of the running library
357
+ binary.
358
+
359
+ The format of the string is as follows:
360
+ - The version of GLFW
361
+ - The name of the window system API
362
+ - The name of the context creation API
363
+ - Any additional options or APIs
364
+
365
+ For example, when compiling GLFW 3.0 with MinGW using the Win32 and WGL
366
+ back ends, the version string may look something like this:
367
+
368
+ @code
369
+ 3.0.0 Win32 WGL MinGW
370
+ @endcode
371
+
372
+ */
@@ -0,0 +1,47 @@
1
+ /*!
2
+
3
+ @mainpage notitle
4
+
5
+ @section main_intro Introduction
6
+
7
+ GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and
8
+ Vulkan application development. It provides a simple, platform-independent API
9
+ for creating windows, contexts and surfaces, reading input, handling events, etc.
10
+
11
+ See @ref news_32 for release highlights or the
12
+ [version history](http://www.glfw.org/changelog.html) for details.
13
+
14
+ @ref quick_guide is a guide for users new to GLFW. It takes you through how to
15
+ write a small but complete program.
16
+
17
+ There are guides for each section of the API:
18
+
19
+ - @ref intro_guide – initialization, error handling and high-level design
20
+ - @ref window_guide – creating and working with windows and framebuffers
21
+ - @ref context_guide – working with OpenGL and OpenGL ES contexts
22
+ - @ref vulkan_guide - working with Vulkan objects and extensions
23
+ - @ref monitor_guide – enumerating and working with monitors and video modes
24
+ - @ref input_guide – receiving events, polling and processing input
25
+
26
+ Once you have written a program, see @ref compile_guide and @ref build_guide.
27
+
28
+ The [reference documentation](modules.html) provides more detailed information
29
+ about specific functions.
30
+
31
+ @ref moving_guide explains what has changed and how to update existing code to
32
+ use the new API.
33
+
34
+ There is a section on @ref guarantees_limitations for pointer lifetimes,
35
+ reentrancy, thread safety, event order and backward and forward compatibility.
36
+
37
+ The [FAQ](http://www.glfw.org/faq.html) answers many common questions about the
38
+ design, implementation and use of GLFW.
39
+
40
+ Finally, @ref compat_guide explains what APIs, standards and protocols GLFW uses
41
+ and what happens when they are not present on a given machine.
42
+
43
+ This documentation was generated with Doxygen. The sources for it are available
44
+ in both the [source distribution](http://www.glfw.org/download.html) and
45
+ [GitHub repository](https://github.com/glfw/glfw).
46
+
47
+ */