pixo 0.1.0

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Files changed (1454) hide show
  1. checksums.yaml +7 -0
  2. data/CODE_OF_CONDUCT.md +74 -0
  3. data/Gemfile +6 -0
  4. data/Gemfile.lock +23 -0
  5. data/LICENSE.txt +21 -0
  6. data/README.md +43 -0
  7. data/Rakefile +8 -0
  8. data/bin/console +14 -0
  9. data/bin/setup +8 -0
  10. data/ext/CMakeLists.txt +35 -0
  11. data/ext/libpixgem/extconf.rb +29 -0
  12. data/ext/libpixgem/include/opengl.h +4 -0
  13. data/ext/libpixgem/src/application.cpp +135 -0
  14. data/ext/libpixgem/src/application.hpp +28 -0
  15. data/ext/libpixgem/src/camera.cpp +28 -0
  16. data/ext/libpixgem/src/camera.hpp +22 -0
  17. data/ext/libpixgem/src/fade_candy.cpp +32 -0
  18. data/ext/libpixgem/src/fade_candy.hpp +22 -0
  19. data/ext/libpixgem/src/gem.cpp +58 -0
  20. data/ext/libpixgem/src/holder.cpp +9 -0
  21. data/ext/libpixgem/src/holder.hpp +8 -0
  22. data/ext/libpixgem/src/pattern.cpp +57 -0
  23. data/ext/libpixgem/src/pattern.hpp +25 -0
  24. data/ext/pixo/CMakeLists.txt +57 -0
  25. data/ext/pixo/README.md +3 -0
  26. data/ext/pixo/ext/glew/CMakeLists.txt +118 -0
  27. data/ext/pixo/ext/glew/LICENSE.txt +73 -0
  28. data/ext/pixo/ext/glew/Makefile +347 -0
  29. data/ext/pixo/ext/glew/README.md +192 -0
  30. data/ext/pixo/ext/glew/auto/Makefile +357 -0
  31. data/ext/pixo/ext/glew/auto/bin/filter_gl_ext.sh +523 -0
  32. data/ext/pixo/ext/glew/auto/bin/filter_gles_ext.sh +19 -0
  33. data/ext/pixo/ext/glew/auto/bin/filter_spec.py +38 -0
  34. data/ext/pixo/ext/glew/auto/bin/make.pl +223 -0
  35. data/ext/pixo/ext/glew/auto/bin/make_def_fun.pl +35 -0
  36. data/ext/pixo/ext/glew/auto/bin/make_def_var.pl +31 -0
  37. data/ext/pixo/ext/glew/auto/bin/make_enable_index.pl +45 -0
  38. data/ext/pixo/ext/glew/auto/bin/make_header.pl +71 -0
  39. data/ext/pixo/ext/glew/auto/bin/make_html.pl +55 -0
  40. data/ext/pixo/ext/glew/auto/bin/make_index.pl +38 -0
  41. data/ext/pixo/ext/glew/auto/bin/make_info.pl +59 -0
  42. data/ext/pixo/ext/glew/auto/bin/make_info_list.pl +47 -0
  43. data/ext/pixo/ext/glew/auto/bin/make_init.pl +59 -0
  44. data/ext/pixo/ext/glew/auto/bin/make_initd.pl +43 -0
  45. data/ext/pixo/ext/glew/auto/bin/make_list.pl +73 -0
  46. data/ext/pixo/ext/glew/auto/bin/make_list2.pl +44 -0
  47. data/ext/pixo/ext/glew/auto/bin/make_str.pl +53 -0
  48. data/ext/pixo/ext/glew/auto/bin/make_struct_fun.pl +36 -0
  49. data/ext/pixo/ext/glew/auto/bin/make_struct_var.pl +31 -0
  50. data/ext/pixo/ext/glew/auto/bin/parse_spec.pl +393 -0
  51. data/ext/pixo/ext/glew/auto/bin/parse_xml.py +131 -0
  52. data/ext/pixo/ext/glew/auto/bin/update_ext.sh +25 -0
  53. data/ext/pixo/ext/glew/auto/blacklist +14 -0
  54. data/ext/pixo/ext/glew/auto/core/gl/GLX_AMD_gpu_association +23 -0
  55. data/ext/pixo/ext/glew/auto/core/gl/GLX_ARB_get_proc_address +5 -0
  56. data/ext/pixo/ext/glew/auto/core/gl/GLX_ATI_pixel_format_float +5 -0
  57. data/ext/pixo/ext/glew/auto/core/gl/GLX_ATI_render_texture +42 -0
  58. data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_create_context_es2_profile +5 -0
  59. data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_create_context_es_profile +5 -0
  60. data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_fbconfig_packed_float +6 -0
  61. data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_framebuffer_sRGB +5 -0
  62. data/ext/pixo/ext/glew/auto/core/gl/GLX_MESA_swap_control +6 -0
  63. data/ext/pixo/ext/glew/auto/core/gl/GLX_NV_float_buffer +5 -0
  64. data/ext/pixo/ext/glew/auto/core/gl/GLX_NV_vertex_array_range +6 -0
  65. data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIS_shared_multisample +6 -0
  66. data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_hyperpipe +26 -0
  67. data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_swap_barrier +6 -0
  68. data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_swap_group +5 -0
  69. data/ext/pixo/ext/glew/auto/core/gl/GLX_SGI_video_sync +6 -0
  70. data/ext/pixo/ext/glew/auto/core/gl/GLX_SUN_video_resize +8 -0
  71. data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_2 +5 -0
  72. data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_3 +83 -0
  73. data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_4 +7 -0
  74. data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_float_pixels +18 -0
  75. data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_pixel_buffer +5 -0
  76. data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_texture_range +13 -0
  77. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_draw_instanced +4 -0
  78. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_imaging +113 -0
  79. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_instanced_arrays +8 -0
  80. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_internalformat_query2 +104 -0
  81. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_matrix_palette +19 -0
  82. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_multitexture +73 -0
  83. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_robustness +31 -0
  84. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_separate_shader_objects +73 -0
  85. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_vertex_attrib_64bit +14 -0
  86. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_vertex_blend +56 -0
  87. data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_point_sprites +10 -0
  88. data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_texture_env_combine3 +7 -0
  89. data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_texture_env_route +7 -0
  90. data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_vertex_shader_output_point_size +5 -0
  91. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_envmap_bumpmap +16 -0
  92. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_map_object_buffer +6 -0
  93. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_pn_triangles +15 -0
  94. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_separate_stencil +10 -0
  95. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_shader_texture_lod +4 -0
  96. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_texture_compression_3dc +5 -0
  97. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_vertex_streams +59 -0
  98. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_Cg_shader +6 -0
  99. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_bindable_uniform +13 -0
  100. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_debug_marker +7 -0
  101. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_depth_bounds_test +7 -0
  102. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_draw_instanced +6 -0
  103. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_draw_range_elements +7 -0
  104. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_fog_coord +17 -0
  105. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_framebuffer_sRGB +6 -0
  106. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_geometry_shader4 +27 -0
  107. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_gpu_program_parameters +6 -0
  108. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_gpu_shader4 +64 -0
  109. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_packed_float +7 -0
  110. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_pixel_buffer_object +8 -0
  111. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_secondary_color +28 -0
  112. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_array +13 -0
  113. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_buffer_object +10 -0
  114. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_compression_latc +8 -0
  115. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_compression_rgtc +8 -0
  116. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_cube_map +16 -0
  117. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_edge_clamp +5 -0
  118. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_integer +57 -0
  119. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_rectangle +8 -0
  120. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_shared_exponent +7 -0
  121. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_timer_query +7 -0
  122. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_vertex_shader +157 -0
  123. data/ext/pixo/ext/glew/auto/core/gl/GL_KTX_buffer_region +13 -0
  124. data/ext/pixo/ext/glew/auto/core/gl/GL_NVX_gpu_memory_info +9 -0
  125. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_depth_buffer_float +11 -0
  126. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_depth_range_unclamped +9 -0
  127. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program2 +9 -0
  128. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program4 +4 -0
  129. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program_option +4 -0
  130. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_framebuffer_multisample_coverage +9 -0
  131. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_geometry_program4 +8 -0
  132. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_geometry_shader4 +4 -0
  133. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_gpu_program4 +24 -0
  134. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_gpu_program5 +10 -0
  135. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_parameter_buffer_object +12 -0
  136. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_present_video +16 -0
  137. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_tessellation_program5 +9 -0
  138. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_transform_feedback +40 -0
  139. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vdpau_interop +19 -0
  140. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program2_option +6 -0
  141. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program3 +5 -0
  142. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program4 +5 -0
  143. data/ext/pixo/ext/glew/auto/core/gl/GL_SGIX_shadow +8 -0
  144. data/ext/pixo/ext/glew/auto/core/gl/GL_SUN_read_video_pixels +5 -0
  145. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_2 +50 -0
  146. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_2_1 +4 -0
  147. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_3 +147 -0
  148. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_4 +90 -0
  149. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_5 +75 -0
  150. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_2_0 +181 -0
  151. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_2_1 +33 -0
  152. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_0 +164 -0
  153. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_1 +42 -0
  154. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_2 +29 -0
  155. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_3 +7 -0
  156. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_0 +21 -0
  157. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_1 +3 -0
  158. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_2 +13 -0
  159. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_3 +6 -0
  160. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_4 +8 -0
  161. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_5 +9 -0
  162. data/ext/pixo/ext/glew/auto/core/gl/GL_WIN_swap_hint +5 -0
  163. data/ext/pixo/ext/glew/auto/core/gl/WGL_ARB_create_context +13 -0
  164. data/ext/pixo/ext/glew/auto/core/gl/WGL_ATI_render_texture_rectangle +5 -0
  165. data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_create_context_es2_profile +5 -0
  166. data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_create_context_es_profile +5 -0
  167. data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_framebuffer_sRGB +5 -0
  168. data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_pixel_format_packed_float +5 -0
  169. data/ext/pixo/ext/glew/auto/core/gl/WGL_NV_gpu_affinity +13 -0
  170. data/ext/pixo/ext/glew/auto/core/gl/WGL_NV_vertex_array_range +6 -0
  171. data/ext/pixo/ext/glew/auto/custom.txt +7 -0
  172. data/ext/pixo/ext/glew/auto/doc/advanced.html +130 -0
  173. data/ext/pixo/ext/glew/auto/doc/basic.html +180 -0
  174. data/ext/pixo/ext/glew/auto/doc/build.html +49 -0
  175. data/ext/pixo/ext/glew/auto/doc/credits.html +2 -0
  176. data/ext/pixo/ext/glew/auto/doc/index.html +111 -0
  177. data/ext/pixo/ext/glew/auto/doc/install.html +126 -0
  178. data/ext/pixo/ext/glew/auto/doc/log.html +1073 -0
  179. data/ext/pixo/ext/glew/auto/src/eglew_head.h +88 -0
  180. data/ext/pixo/ext/glew/auto/src/eglew_mid.h +4 -0
  181. data/ext/pixo/ext/glew/auto/src/eglew_tail.h +15 -0
  182. data/ext/pixo/ext/glew/auto/src/footer.html +4 -0
  183. data/ext/pixo/ext/glew/auto/src/glew.rc +135 -0
  184. data/ext/pixo/ext/glew/auto/src/glew_head.c +285 -0
  185. data/ext/pixo/ext/glew/auto/src/glew_head.h +1129 -0
  186. data/ext/pixo/ext/glew/auto/src/glew_init_egl.c +45 -0
  187. data/ext/pixo/ext/glew/auto/src/glew_init_gl.c +206 -0
  188. data/ext/pixo/ext/glew/auto/src/glew_init_glx.c +53 -0
  189. data/ext/pixo/ext/glew/auto/src/glew_init_tail.c +67 -0
  190. data/ext/pixo/ext/glew/auto/src/glew_init_wgl.c +41 -0
  191. data/ext/pixo/ext/glew/auto/src/glew_license.h +32 -0
  192. data/ext/pixo/ext/glew/auto/src/glew_str_egl.c +17 -0
  193. data/ext/pixo/ext/glew/auto/src/glew_str_glx.c +17 -0
  194. data/ext/pixo/ext/glew/auto/src/glew_str_head.c +9 -0
  195. data/ext/pixo/ext/glew/auto/src/glew_str_tail.c +7 -0
  196. data/ext/pixo/ext/glew/auto/src/glew_str_wgl.c +17 -0
  197. data/ext/pixo/ext/glew/auto/src/glew_tail.h +67 -0
  198. data/ext/pixo/ext/glew/auto/src/glewinfo.rc +123 -0
  199. data/ext/pixo/ext/glew/auto/src/glewinfo_egl.c +6 -0
  200. data/ext/pixo/ext/glew/auto/src/glewinfo_gl.c +7 -0
  201. data/ext/pixo/ext/glew/auto/src/glewinfo_glx.c +6 -0
  202. data/ext/pixo/ext/glew/auto/src/glewinfo_head.c +89 -0
  203. data/ext/pixo/ext/glew/auto/src/glewinfo_tail.c +598 -0
  204. data/ext/pixo/ext/glew/auto/src/glewinfo_wgl.c +8 -0
  205. data/ext/pixo/ext/glew/auto/src/glxew_head.h +106 -0
  206. data/ext/pixo/ext/glew/auto/src/glxew_mid.h +4 -0
  207. data/ext/pixo/ext/glew/auto/src/glxew_tail.h +20 -0
  208. data/ext/pixo/ext/glew/auto/src/header.html +98 -0
  209. data/ext/pixo/ext/glew/auto/src/khronos_license.h +23 -0
  210. data/ext/pixo/ext/glew/auto/src/mesa_license.h +24 -0
  211. data/ext/pixo/ext/glew/auto/src/visualinfo.rc +123 -0
  212. data/ext/pixo/ext/glew/auto/src/wglew_head.h +36 -0
  213. data/ext/pixo/ext/glew/auto/src/wglew_mid.h +4 -0
  214. data/ext/pixo/ext/glew/auto/src/wglew_tail.h +22 -0
  215. data/ext/pixo/ext/glew/build/cmake/CMakeLists.txt +215 -0
  216. data/ext/pixo/ext/glew/build/cmake/CopyImportedTargetProperties.cmake +88 -0
  217. data/ext/pixo/ext/glew/build/cmake/glew-config.cmake +60 -0
  218. data/ext/pixo/ext/glew/build/cmake/testbuild/CMakeLists.txt +25 -0
  219. data/ext/pixo/ext/glew/build/cmake/testbuild/main.c +23 -0
  220. data/ext/pixo/ext/glew/build/glew.rc +135 -0
  221. data/ext/pixo/ext/glew/build/glewinfo.rc +123 -0
  222. data/ext/pixo/ext/glew/build/vc10/common.props +29 -0
  223. data/ext/pixo/ext/glew/build/vc10/glew.sln +56 -0
  224. data/ext/pixo/ext/glew/build/vc10/glew_shared.vcxproj +254 -0
  225. data/ext/pixo/ext/glew/build/vc10/glew_static.vcxproj +228 -0
  226. data/ext/pixo/ext/glew/build/vc10/glewinfo.vcxproj +252 -0
  227. data/ext/pixo/ext/glew/build/vc10/visualinfo.vcxproj +251 -0
  228. data/ext/pixo/ext/glew/build/vc12/common.props +29 -0
  229. data/ext/pixo/ext/glew/build/vc12/glew.sln +56 -0
  230. data/ext/pixo/ext/glew/build/vc12/glew_shared.vcxproj +258 -0
  231. data/ext/pixo/ext/glew/build/vc12/glew_static.vcxproj +232 -0
  232. data/ext/pixo/ext/glew/build/vc12/glewinfo.vcxproj +259 -0
  233. data/ext/pixo/ext/glew/build/vc12/visualinfo.vcxproj +258 -0
  234. data/ext/pixo/ext/glew/build/vc6/Makefile +21 -0
  235. data/ext/pixo/ext/glew/build/vc6/glew.dsw +71 -0
  236. data/ext/pixo/ext/glew/build/vc6/glew_shared.dsp +122 -0
  237. data/ext/pixo/ext/glew/build/vc6/glew_static.dsp +112 -0
  238. data/ext/pixo/ext/glew/build/vc6/glewinfo.dsp +103 -0
  239. data/ext/pixo/ext/glew/build/vc6/visualinfo.dsp +103 -0
  240. data/ext/pixo/ext/glew/build/visualinfo.rc +123 -0
  241. data/ext/pixo/ext/glew/cmake-testbuild.sh +71 -0
  242. data/ext/pixo/ext/glew/config/Makefile.cygming +21 -0
  243. data/ext/pixo/ext/glew/config/Makefile.cygwin +19 -0
  244. data/ext/pixo/ext/glew/config/Makefile.darwin +25 -0
  245. data/ext/pixo/ext/glew/config/Makefile.darwin-ppc +24 -0
  246. data/ext/pixo/ext/glew/config/Makefile.darwin-universal +27 -0
  247. data/ext/pixo/ext/glew/config/Makefile.darwin-x86_64 +24 -0
  248. data/ext/pixo/ext/glew/config/Makefile.fedora-mingw32 +12 -0
  249. data/ext/pixo/ext/glew/config/Makefile.freebsd +17 -0
  250. data/ext/pixo/ext/glew/config/Makefile.gnu +17 -0
  251. data/ext/pixo/ext/glew/config/Makefile.haiku +20 -0
  252. data/ext/pixo/ext/glew/config/Makefile.irix +17 -0
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  1274. data/ext/pixo/ext/glm/test/gtx/gtx_simd_mat4.cpp +324 -0
  1275. data/ext/pixo/ext/glm/test/gtx/gtx_simd_vec4.cpp +71 -0
  1276. data/ext/pixo/ext/glm/test/gtx/gtx_spline.cpp +99 -0
  1277. data/ext/pixo/ext/glm/test/gtx/gtx_string_cast.cpp +128 -0
  1278. data/ext/pixo/ext/glm/test/gtx/gtx_type_aligned.cpp +113 -0
  1279. data/ext/pixo/ext/glm/test/gtx/gtx_type_trait.cpp +12 -0
  1280. data/ext/pixo/ext/glm/test/gtx/gtx_vector_angle.cpp +58 -0
  1281. data/ext/pixo/ext/glm/test/gtx/gtx_vector_query.cpp +81 -0
  1282. data/ext/pixo/ext/glm/test/gtx/gtx_wrap.cpp +189 -0
  1283. data/ext/pixo/ext/glm/util/autoexp.txt +28 -0
  1284. data/ext/pixo/ext/glm/util/autoexp.vc2010.dat +3896 -0
  1285. data/ext/pixo/ext/glm/util/glm.natvis +69 -0
  1286. data/ext/pixo/ext/glm/util/usertype.dat +407 -0
  1287. data/ext/pixo/ext/tinyobjloader/CMakeLists.txt +146 -0
  1288. data/ext/pixo/ext/tinyobjloader/LICENSE +21 -0
  1289. data/ext/pixo/ext/tinyobjloader/README.md +254 -0
  1290. data/ext/pixo/ext/tinyobjloader/appveyor.yml +22 -0
  1291. data/ext/pixo/ext/tinyobjloader/build.ninja +53 -0
  1292. data/ext/pixo/ext/tinyobjloader/deps/cpplint.py +6323 -0
  1293. data/ext/pixo/ext/tinyobjloader/examples/callback_api/Makefile +2 -0
  1294. data/ext/pixo/ext/tinyobjloader/examples/callback_api/main.cc +166 -0
  1295. data/ext/pixo/ext/tinyobjloader/examples/obj_sticher/obj_sticher.cc +110 -0
  1296. data/ext/pixo/ext/tinyobjloader/examples/obj_sticher/obj_writer.cc +176 -0
  1297. data/ext/pixo/ext/tinyobjloader/examples/obj_sticher/obj_writer.h +9 -0
  1298. data/ext/pixo/ext/tinyobjloader/examples/obj_sticher/premake4.lua +38 -0
  1299. data/ext/pixo/ext/tinyobjloader/examples/viewer/README.md +37 -0
  1300. data/ext/pixo/ext/tinyobjloader/examples/viewer/premake4.lua +44 -0
  1301. data/ext/pixo/ext/tinyobjloader/examples/viewer/stb_image.h +6755 -0
  1302. data/ext/pixo/ext/tinyobjloader/examples/viewer/trackball.cc +292 -0
  1303. data/ext/pixo/ext/tinyobjloader/examples/viewer/trackball.h +75 -0
  1304. data/ext/pixo/ext/tinyobjloader/examples/viewer/viewer.cc +698 -0
  1305. data/ext/pixo/ext/tinyobjloader/examples/voxelize/Makefile +2 -0
  1306. data/ext/pixo/ext/tinyobjloader/examples/voxelize/README.md +5 -0
  1307. data/ext/pixo/ext/tinyobjloader/examples/voxelize/main.cc +74 -0
  1308. data/ext/pixo/ext/tinyobjloader/examples/voxelize/voxelizer.h +764 -0
  1309. data/ext/pixo/ext/tinyobjloader/experimental/LICENSE.ltalloc +26 -0
  1310. data/ext/pixo/ext/tinyobjloader/experimental/README.md +5 -0
  1311. data/ext/pixo/ext/tinyobjloader/experimental/ltalloc.cc +973 -0
  1312. data/ext/pixo/ext/tinyobjloader/experimental/ltalloc.h +14 -0
  1313. data/ext/pixo/ext/tinyobjloader/experimental/ltalloc.hpp +59 -0
  1314. data/ext/pixo/ext/tinyobjloader/experimental/premake5.lua +95 -0
  1315. data/ext/pixo/ext/tinyobjloader/experimental/tinyobj_loader_opt.h +1678 -0
  1316. data/ext/pixo/ext/tinyobjloader/experimental/trackball.cc +292 -0
  1317. data/ext/pixo/ext/tinyobjloader/experimental/trackball.h +75 -0
  1318. data/ext/pixo/ext/tinyobjloader/experimental/viewer.cc +748 -0
  1319. data/ext/pixo/ext/tinyobjloader/images/rungholt.jpg +0 -0
  1320. data/ext/pixo/ext/tinyobjloader/images/sanmugel.png +0 -0
  1321. data/ext/pixo/ext/tinyobjloader/jni/Android.mk +12 -0
  1322. data/ext/pixo/ext/tinyobjloader/jni/Application.mk +2 -0
  1323. data/ext/pixo/ext/tinyobjloader/jni/Makefile +2 -0
  1324. data/ext/pixo/ext/tinyobjloader/jni/README +1 -0
  1325. data/ext/pixo/ext/tinyobjloader/loader_example.cc +419 -0
  1326. data/ext/pixo/ext/tinyobjloader/models/catmark_torus_creases0.obj +101 -0
  1327. data/ext/pixo/ext/tinyobjloader/models/cornell_box.mtl +24 -0
  1328. data/ext/pixo/ext/tinyobjloader/models/cornell_box.obj +145 -0
  1329. data/ext/pixo/ext/tinyobjloader/models/cornell_box_multimaterial.obj +146 -0
  1330. data/ext/pixo/ext/tinyobjloader/models/cube.mtl +24 -0
  1331. data/ext/pixo/ext/tinyobjloader/models/cube.obj +31 -0
  1332. data/ext/pixo/ext/tinyobjloader/models/issue-92.mtl +6 -0
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  1334. data/ext/pixo/ext/tinyobjloader/models/issue-95-2.mtl +5 -0
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  1339. data/ext/pixo/ext/tinyobjloader/models/mtllib-multiple-files-issue-112.mtl +6 -0
  1340. data/ext/pixo/ext/tinyobjloader/models/mtllib-multiple-files-issue-112.obj +7 -0
  1341. data/ext/pixo/ext/tinyobjloader/models/no_material.obj +133 -0
  1342. data/ext/pixo/ext/tinyobjloader/models/pbr-mat-ext.mtl +19 -0
  1343. data/ext/pixo/ext/tinyobjloader/models/pbr-mat-ext.obj +10 -0
  1344. data/ext/pixo/ext/tinyobjloader/models/test-nan.obj +145 -0
  1345. data/ext/pixo/ext/tinyobjloader/models/texture-options-issue-85.mtl +36 -0
  1346. data/ext/pixo/ext/tinyobjloader/models/texture-options-issue-85.obj +7 -0
  1347. data/ext/pixo/ext/tinyobjloader/models/tr-and-d-issue-43.mtl +13 -0
  1348. data/ext/pixo/ext/tinyobjloader/models/tr-and-d-issue-43.obj +817 -0
  1349. data/ext/pixo/ext/tinyobjloader/models/usemtl-issue-104.obj +30 -0
  1350. data/ext/pixo/ext/tinyobjloader/models/usemtl-issue-68.mtl +9 -0
  1351. data/ext/pixo/ext/tinyobjloader/models/usemtl-issue-68.obj +817 -0
  1352. data/ext/pixo/ext/tinyobjloader/premake4.lua +29 -0
  1353. data/ext/pixo/ext/tinyobjloader/python/TODO.md +2 -0
  1354. data/ext/pixo/ext/tinyobjloader/python/cornell_box_multimaterial_output.json +581 -0
  1355. data/ext/pixo/ext/tinyobjloader/python/howto.py +9 -0
  1356. data/ext/pixo/ext/tinyobjloader/python/main.cpp +203 -0
  1357. data/ext/pixo/ext/tinyobjloader/python/setup.py +13 -0
  1358. data/ext/pixo/ext/tinyobjloader/tests/Makefile +16 -0
  1359. data/ext/pixo/ext/tinyobjloader/tests/README.md +37 -0
  1360. data/ext/pixo/ext/tinyobjloader/tests/catch.hpp +10445 -0
  1361. data/ext/pixo/ext/tinyobjloader/tests/config-msvc.py +52 -0
  1362. data/ext/pixo/ext/tinyobjloader/tests/config-posix.py +53 -0
  1363. data/ext/pixo/ext/tinyobjloader/tests/kuroga.py +312 -0
  1364. data/ext/pixo/ext/tinyobjloader/tests/tester.cc +588 -0
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  1366. data/ext/pixo/ext/tinyobjloader/tiny_obj_loader.cc +2 -0
  1367. data/ext/pixo/ext/tinyobjloader/tiny_obj_loader.h +2029 -0
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  1369. data/ext/pixo/ext/tinyobjloader/tinyobjloader.pc.in +15 -0
  1370. data/ext/pixo/ext/tinyobjloader/tools/travis_postbuild.sh +12 -0
  1371. data/ext/pixo/ext/tinyobjloader/tools/windows/premake5.exe +0 -0
  1372. data/ext/pixo/ext/tinyobjloader/vcsetup.bat +1 -0
  1373. data/ext/pixo/ext/tinyobjloader/wercker.yml +10 -0
  1374. data/ext/pixo/fadecandy_configs/4x4x4.json +21 -0
  1375. data/ext/pixo/fadecandy_configs/8x8x8.json +18 -0
  1376. data/ext/pixo/patterns/basic.glsl +20 -0
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  1402. data/ext/pixo/patterns/rainbow_ribbon.glsl +41 -0
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  1412. data/ext/pixo/patterns/warping_grid.glsl +50 -0
  1413. data/ext/pixo/pixlib/CMakeLists.txt +34 -0
  1414. data/ext/pixo/pixlib/include/opc_client.h +205 -0
  1415. data/ext/pixo/pixlib/include/pixlib/app.hpp +41 -0
  1416. data/ext/pixo/pixlib/include/pixlib/camera.hpp +78 -0
  1417. data/ext/pixo/pixlib/include/pixlib/cube.hpp +46 -0
  1418. data/ext/pixo/pixlib/include/pixlib/drawable.hpp +11 -0
  1419. data/ext/pixo/pixlib/include/pixlib/fade_candy.hpp +38 -0
  1420. data/ext/pixo/pixlib/include/pixlib/led_cluster.hpp +58 -0
  1421. data/ext/pixo/pixlib/include/pixlib/led_mesh.hpp +60 -0
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  1423. data/ext/pixo/pixlib/include/pixlib/mesh.hpp +56 -0
  1424. data/ext/pixo/pixlib/include/pixlib/pattern.hpp +21 -0
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  1429. data/ext/pixo/pixlib/include/pixlib/texture.hpp +34 -0
  1430. data/ext/pixo/pixlib/include/pixlib/timer.hpp +19 -0
  1431. data/ext/pixo/pixlib/include/pixlib.hpp +6 -0
  1432. data/ext/pixo/pixlib/src/app.cpp +59 -0
  1433. data/ext/pixo/pixlib/src/camera.cpp +106 -0
  1434. data/ext/pixo/pixlib/src/cube.cpp +100 -0
  1435. data/ext/pixo/pixlib/src/fade_candy.cpp +70 -0
  1436. data/ext/pixo/pixlib/src/led_cluster.cpp +78 -0
  1437. data/ext/pixo/pixlib/src/led_mesh.cpp +123 -0
  1438. data/ext/pixo/pixlib/src/led_renderer.cpp +135 -0
  1439. data/ext/pixo/pixlib/src/mesh.cpp +146 -0
  1440. data/ext/pixo/pixlib/src/pattern.cpp +32 -0
  1441. data/ext/pixo/pixlib/src/pattern_renderer.cpp +103 -0
  1442. data/ext/pixo/pixlib/src/renderer.cpp +127 -0
  1443. data/ext/pixo/pixlib/src/scene.cpp +52 -0
  1444. data/ext/pixo/pixlib/src/shader.cpp +59 -0
  1445. data/ext/pixo/pixlib/src/texture.cpp +62 -0
  1446. data/ext/pixo/pixlib/src/timer.cpp +39 -0
  1447. data/ext/pixo/src/CMakeLists.txt +14 -0
  1448. data/ext/pixo/src/main.cpp +244 -0
  1449. data/ext/pixo/src/opengl.h +4 -0
  1450. data/lib/pixo/version.rb +3 -0
  1451. data/lib/pixo.rb +7 -0
  1452. data/pixo.gemspec +34 -0
  1453. data/pkg/pixo-0.1.0.gem +0 -0
  1454. metadata +1539 -0
@@ -0,0 +1,116 @@
1
+ /*!
2
+
3
+ @page internals_guide Internal structure
4
+
5
+ @tableofcontents
6
+
7
+ There are several interfaces inside GLFW. Each interface has its own area of
8
+ responsibility and its own naming conventions.
9
+
10
+
11
+ @section internals_public Public interface
12
+
13
+ The most well-known is the public interface, described in the glfw3.h header
14
+ file. This is implemented in source files shared by all platforms and these
15
+ files contain no platform-specific code. This code usually ends up calling the
16
+ platform and internal interfaces to do the actual work.
17
+
18
+ The public interface uses the OpenGL naming conventions except with GLFW and
19
+ glfw instead of GL and gl. For struct members, where OpenGL sets no precedent,
20
+ it use headless camel case.
21
+
22
+ Examples: @ref glfwCreateWindow, @ref GLFWwindow, @ref GLFWvidmode.redBits,
23
+ `GLFW_RED_BITS`
24
+
25
+
26
+ @section internals_native Native interface
27
+
28
+ The [native interface](@ref native) is a small set of publicly available
29
+ but platform-specific functions, described in the glfw3native.h header file and
30
+ used to gain access to the underlying window, context and (on some platforms)
31
+ display handles used by the platform interface.
32
+
33
+ The function names of the native interface are similar to those of the public
34
+ interface, but embeds the name of the interface that the returned handle is
35
+ from.
36
+
37
+ Examples: @ref glfwGetX11Window, @ref glfwGetWGLContext
38
+
39
+
40
+ @section internals_internal Internal interface
41
+
42
+ The internal interface consists of utility functions used by all other
43
+ interfaces. It is shared code implemented in the same shared source files as
44
+ the public and event interfaces. The internal interface is described in the
45
+ internal.h header file.
46
+
47
+ The internal interface is in charge of GLFW's global data, which it stores in
48
+ a `_GLFWlibrary` struct named `_glfw`.
49
+
50
+ The internal interface uses the same style as the public interface, except all
51
+ global names have a leading underscore.
52
+
53
+ Examples: @ref _glfwIsValidContextConfig, @ref _GLFWwindow, `_glfw.currentRamp`
54
+
55
+
56
+ @section internals_platform Platform interface
57
+
58
+ The platform interface implements all platform-specific operations as a service
59
+ to the public interface. This includes event processing. The platform
60
+ interface is never directly called by application code and never directly calls
61
+ application-provided callbacks. It is also prohibited from modifying the
62
+ platform-independent part of the internal structs. Instead, it calls the event
63
+ interface when events interesting to GLFW are received.
64
+
65
+ The platform interface mirrors those parts of the public interface that needs to
66
+ perform platform-specific operations on some or all platforms. The are also
67
+ named the same except that the glfw function prefix is replaced by
68
+ _glfwPlatform.
69
+
70
+ Examples: @ref _glfwPlatformCreateWindow
71
+
72
+ The platform interface also defines structs that contain platform-specific
73
+ global and per-object state. Their names mirror those of the internal
74
+ interface, except that an interface-specific suffix is added.
75
+
76
+ Examples: `_GLFWwindowX11`, `_GLFWcontextWGL`
77
+
78
+ These structs are incorporated as members into the internal interface structs
79
+ using special macros that name them after the specific interface used. This
80
+ prevents shared code from accidentally using these members.
81
+
82
+ Examples: `window.win32.handle`, `_glfw.x11.display`
83
+
84
+
85
+ @section internals_event Event interface
86
+
87
+ The event interface is implemented in the same shared source files as the public
88
+ interface and is responsible for delivering the events it receives to the
89
+ application, either via callbacks, via window state changes or both.
90
+
91
+ The function names of the event interface use a `_glfwInput` prefix and the
92
+ ObjectEvent pattern.
93
+
94
+ Examples: @ref _glfwInputWindowFocus, @ref _glfwInputCursorMotion
95
+
96
+
97
+ @section internals_static Static functions
98
+
99
+ Static functions may be used by any interface and have no prefixes or suffixes.
100
+ These use headless camel case.
101
+
102
+ Examples: `clearScrollOffsets`
103
+
104
+
105
+ @section internals_config Configuration macros
106
+
107
+ GLFW uses a number of configuration macros to select at compile time which
108
+ interfaces and code paths to use. They are defined in the glfw_config.h header file,
109
+ which is generated from the `glfw_config.h.in` file by CMake.
110
+
111
+ Configuration macros the same style as tokens in the public interface, except
112
+ with a leading underscore.
113
+
114
+ Examples: `_GLFW_HAS_XF86VM`
115
+
116
+ */
@@ -0,0 +1,372 @@
1
+ /*!
2
+
3
+ @page intro_guide Introduction to the API
4
+
5
+ @tableofcontents
6
+
7
+ This guide introduces the basic concepts of GLFW and describes initialization,
8
+ error handling and API guarantees and limitations. For a broad but shallow
9
+ tutorial, see @ref quick_guide instead. For details on a specific function in
10
+ this category, see the @ref init.
11
+
12
+ There are also guides for the other areas of GLFW.
13
+
14
+ - @ref window_guide
15
+ - @ref context_guide
16
+ - @ref vulkan_guide
17
+ - @ref monitor_guide
18
+ - @ref input_guide
19
+
20
+
21
+ @section intro_init Initialization and termination
22
+
23
+ Before most GLFW functions may be called, the library must be initialized.
24
+ This initialization checks what features are available on the machine,
25
+ enumerates monitors and joysticks, initializes the timer and performs any
26
+ required platform-specific initialization.
27
+
28
+ Only the following functions may be called before the library has been
29
+ successfully initialized, and only from the main thread.
30
+
31
+ - @ref glfwGetVersion
32
+ - @ref glfwGetVersionString
33
+ - @ref glfwSetErrorCallback
34
+ - @ref glfwInit
35
+ - @ref glfwTerminate
36
+
37
+ Calling any other function before successful initialization will cause a @ref
38
+ GLFW_NOT_INITIALIZED error.
39
+
40
+
41
+ @subsection intro_init_init Initializing GLFW
42
+
43
+ The library is initialized with @ref glfwInit, which returns `GLFW_FALSE` if an
44
+ error occurred.
45
+
46
+ @code
47
+ if (!glfwInit())
48
+ {
49
+ // Handle initialization failure
50
+ }
51
+ @endcode
52
+
53
+ If any part of initialization fails, any parts that succeeded are terminated as
54
+ if @ref glfwTerminate had been called. The library only needs to be initialized
55
+ once and additional calls to an already initialized library will simply return
56
+ `GLFW_TRUE` immediately.
57
+
58
+ Once the library has been successfully initialized, it should be terminated
59
+ before the application exits. Modern systems are very good at freeing resources
60
+ allocated by programs that simply exit, but GLFW sometimes has to change global
61
+ system settings and these might not be restored without termination.
62
+
63
+
64
+ @subsection intro_init_terminate Terminating GLFW
65
+
66
+ Before your application exits, you should terminate the GLFW library if it has
67
+ been initialized. This is done with @ref glfwTerminate.
68
+
69
+ @code
70
+ glfwTerminate();
71
+ @endcode
72
+
73
+ This will destroy any remaining window, monitor and cursor objects, restore any
74
+ modified gamma ramps, re-enable the screensaver if it had been disabled and free
75
+ any other resources allocated by GLFW.
76
+
77
+ Once the library is terminated, it is as if it had never been initialized and
78
+ you will need to initialize it again before being able to use GLFW. If the
79
+ library was not initialized or had already been terminated, it return
80
+ immediately.
81
+
82
+
83
+ @section error_handling Error handling
84
+
85
+ Some GLFW functions have return values that indicate an error, but this is often
86
+ not very helpful when trying to figure out _why_ the error occurred. Some
87
+ functions also return otherwise valid values on error. Finally, far from all
88
+ GLFW functions have return values.
89
+
90
+ This is where the error callback comes in. This callback is called whenever an
91
+ error occurs. It is set with @ref glfwSetErrorCallback, a function that may be
92
+ called regardless of whether GLFW is initialized.
93
+
94
+ @code
95
+ glfwSetErrorCallback(error_callback);
96
+ @endcode
97
+
98
+ The error callback receives a human-readable description of the error and (when
99
+ possible) its cause. The description encoded as UTF-8. The callback is also
100
+ provided with an [error code](@ref errors).
101
+
102
+ @code
103
+ void error_callback(int error, const char* description)
104
+ {
105
+ puts(description);
106
+ }
107
+ @endcode
108
+
109
+ The error code indicates the general category of the error. Some error codes,
110
+ such as @ref GLFW_NOT_INITIALIZED has only a single meaning, whereas others like
111
+ @ref GLFW_PLATFORM_ERROR are used for many different errors.
112
+
113
+ The description string is only valid until the error callback returns, as it may
114
+ have been generated specifically for that error. This lets GLFW provide much
115
+ more specific error descriptions but means you must make a copy if you want to
116
+ keep the description string.
117
+
118
+ @note Relying on erroneous behavior is not forward compatible. In other words,
119
+ do not rely on a currently invalid call to generate a specific error, as that
120
+ same call may in future versions generate a different error or become valid.
121
+
122
+
123
+ @section coordinate_systems Coordinate systems
124
+
125
+ GLFW has two primary coordinate systems: the _virtual screen_ and the window
126
+ _client area_ or _content area_. Both use the same unit: _virtual screen
127
+ coordinates_, or just _screen coordinates_, which don't necessarily correspond
128
+ to pixels.
129
+
130
+ <img src="spaces.svg" width="90%" />
131
+
132
+ Both the virtual screen and the client area coordinate systems have the X-axis
133
+ pointing to the right and the Y-axis pointing down.
134
+
135
+ Window and monitor positions are specified as the position of the upper-left
136
+ corners of their content areas relative to the virtual screen, while cursor
137
+ positions are specified relative to a window's client area.
138
+
139
+ Because the origin of the window's client area coordinate system is also the
140
+ point from which the window position is specified, you can translate client area
141
+ coordinates to the virtual screen by adding the window position. The window
142
+ frame, when present, extends out from the client area but does not affect the
143
+ window position.
144
+
145
+ Almost all positions and sizes in GLFW are measured in screen coordinates
146
+ relative to one of the two origins above. This includes cursor positions,
147
+ window positions and sizes, window frame sizes, monitor positions and video mode
148
+ resolutions.
149
+
150
+ Two exceptions are the [monitor physical size](@ref monitor_size), which is
151
+ measured in millimetres, and [framebuffer size](@ref window_fbsize), which is
152
+ measured in pixels.
153
+
154
+ Pixels and screen coordinates may map 1:1 on your machine, but they won't on
155
+ every other machine, for example on a Mac with a Retina display. The ratio
156
+ between screen coordinates and pixels may also change at run-time depending on
157
+ which monitor the window is currently considered to be on.
158
+
159
+
160
+ @section guarantees_limitations Guarantees and limitations
161
+
162
+ This section describes the conditions under which GLFW can be expected to
163
+ function, barring bugs in the operating system or drivers. Use of GLFW outside
164
+ of these limits may work on some platforms, or on some machines, or some of the
165
+ time, or on some versions of GLFW, but it may break at any time and this will
166
+ not be considered a bug.
167
+
168
+
169
+ @subsection lifetime Pointer lifetimes
170
+
171
+ GLFW will never free any pointer you provide to it and you must never free any
172
+ pointer it provides to you.
173
+
174
+ Many GLFW functions return pointers to dynamically allocated structures, strings
175
+ or arrays, and some callbacks are provided with strings or arrays. These are
176
+ always managed by GLFW and should never be freed by the application. The
177
+ lifetime of these pointers is documented for each GLFW function and callback.
178
+ If you need to keep this data, you must copy it before its lifetime expires.
179
+
180
+ Many GLFW functions accept pointers to structures or strings allocated by the
181
+ application. These are never freed by GLFW and are always the responsibility of
182
+ the application. If GLFW needs to keep the data in these structures or strings,
183
+ it is copied before the function returns.
184
+
185
+ Pointer lifetimes are guaranteed not to be shortened in future minor or patch
186
+ releases.
187
+
188
+
189
+ @subsection reentrancy Reentrancy
190
+
191
+ GLFW event processing and object creation and destruction are not reentrant.
192
+ This means that the following functions must not be called from any callback
193
+ function:
194
+
195
+ - @ref glfwCreateWindow
196
+ - @ref glfwDestroyWindow
197
+ - @ref glfwCreateCursor
198
+ - @ref glfwCreateStandardCursor
199
+ - @ref glfwDestroyCursor
200
+ - @ref glfwPollEvents
201
+ - @ref glfwWaitEvents
202
+ - @ref glfwWaitEventsTimeout
203
+ - @ref glfwTerminate
204
+
205
+ These functions may be made reentrant in future minor or patch releases, but
206
+ functions not on this list will not be made non-reentrant.
207
+
208
+
209
+ @subsection thread_safety Thread safety
210
+
211
+ Most GLFW functions must only be called from the main thread, but some may be
212
+ called from any thread. However, no GLFW function may be called from any thread
213
+ but the main thread until GLFW has been successfully initialized, including
214
+ functions that may called before initialization.
215
+
216
+ The reference documentation for every GLFW function states whether it is limited
217
+ to the main thread.
218
+
219
+ Initialization and termination, event processing and the creation and
220
+ destruction of windows, contexts and cursors are all limited to the main thread
221
+ due to limitations of one or several platforms.
222
+
223
+ Because event processing must be performed on the main thread, all callbacks
224
+ except for the error callback will only be called on that thread. The error
225
+ callback may be called on any thread, as any GLFW function may generate errors.
226
+
227
+ The posting of empty events may be done from any thread. The window user
228
+ pointer and close flag may also be accessed and modified from any thread, but
229
+ this is not synchronized by GLFW. The following window related functions may
230
+ be called from any thread:
231
+
232
+ - @ref glfwPostEmptyEvent
233
+ - @ref glfwGetWindowUserPointer
234
+ - @ref glfwSetWindowUserPointer
235
+ - @ref glfwWindowShouldClose
236
+ - @ref glfwSetWindowShouldClose
237
+
238
+ Rendering may be done on any thread. The following context related functions
239
+ may be called from any thread:
240
+
241
+ - @ref glfwMakeContextCurrent
242
+ - @ref glfwGetCurrentContext
243
+ - @ref glfwSwapBuffers
244
+ - @ref glfwSwapInterval
245
+ - @ref glfwExtensionSupported
246
+ - @ref glfwGetProcAddress
247
+
248
+ The raw timer may be queried from any thread. The following raw timer related
249
+ functions may be called from any thread:
250
+
251
+ - @ref glfwGetTimerFrequency
252
+ - @ref glfwGetTimerValue
253
+
254
+ The regular timer may be used from any thread, but the reading and writing of
255
+ the timer offset is not synchronized by GLFW. The following timer related
256
+ functions may be called from any thread:
257
+
258
+ - @ref glfwGetTime
259
+ - @ref glfwSetTime
260
+
261
+ Library version information may be queried from any thread. The following
262
+ version related functions may be called from any thread:
263
+
264
+ - @ref glfwGetVersion
265
+ - @ref glfwGetVersionString
266
+
267
+ Vulkan objects may be created and information queried from any thread. The
268
+ following Vulkan related functions may be called from any thread:
269
+
270
+ - @ref glfwVulkanSupported
271
+ - @ref glfwGetRequiredInstanceExtensions
272
+ - @ref glfwGetInstanceProcAddress
273
+ - @ref glfwGetPhysicalDevicePresentationSupport
274
+ - @ref glfwCreateWindowSurface
275
+
276
+ GLFW uses no synchronization objects internally except for thread-local storage
277
+ to keep track of the current context for each thread. Synchronization is left
278
+ to the application.
279
+
280
+ Functions that may currently be called from any thread will always remain so,
281
+ but functions that are currently limited to the main thread may be updated to
282
+ allow calls from any thread in future releases.
283
+
284
+
285
+ @subsection compatibility Version compatibility
286
+
287
+ GLFW guarantees source and binary backward compatibility with earlier minor
288
+ versions of the API. This means that you can drop in a newer version of the
289
+ library and existing programs will continue to compile and existing binaries
290
+ will continue to run.
291
+
292
+ Once a function or constant has been added, the signature of that function or
293
+ value of that constant will remain unchanged until the next major version of
294
+ GLFW. No compatibility of any kind is guaranteed between major versions.
295
+
296
+ Undocumented behavior, i.e. behavior that is not described in the documentation,
297
+ may change at any time until it is documented.
298
+
299
+ If the reference documentation and the implementation differ, the reference
300
+ documentation is correct and the implementation will be fixed in the next
301
+ release.
302
+
303
+
304
+ @subsection event_order Event order
305
+
306
+ The order of arrival of related events is not guaranteed to be consistent
307
+ across platforms. The exception is synthetic key and mouse button release
308
+ events, which are always delivered after the window defocus event.
309
+
310
+
311
+ @section intro_version Version management
312
+
313
+ GLFW provides mechanisms for identifying what version of GLFW your application
314
+ was compiled against as well as what version it is currently running against.
315
+ If you are loading GLFW dynamically (not just linking dynamically), you can use
316
+ this to verify that the library binary is compatible with your application.
317
+
318
+
319
+ @subsection intro_version_compile Compile-time version
320
+
321
+ The compile-time version of GLFW is provided by the GLFW header with the
322
+ `GLFW_VERSION_MAJOR`, `GLFW_VERSION_MINOR` and `GLFW_VERSION_REVISION` macros.
323
+
324
+ @code
325
+ printf("Compiled against GLFW %i.%i.%i\n",
326
+ GLFW_VERSION_MAJOR,
327
+ GLFW_VERSION_MINOR,
328
+ GLFW_VERSION_REVISION);
329
+ @endcode
330
+
331
+
332
+ @subsection intro_version_runtime Run-time version
333
+
334
+ The run-time version can be retrieved with @ref glfwGetVersion, a function that
335
+ may be called regardless of whether GLFW is initialized.
336
+
337
+ @code
338
+ int major, minor, revision;
339
+ glfwGetVersion(&major, &minor, &revision);
340
+
341
+ printf("Running against GLFW %i.%i.%i\n", major, minor, revision);
342
+ @endcode
343
+
344
+
345
+ @subsection intro_version_string Version string
346
+
347
+ GLFW 3 also provides a compile-time generated version string that describes the
348
+ version, platform, compiler and any platform-specific compile-time options.
349
+ This is primarily intended for submitting bug reports, to allow developers to
350
+ see which code paths are enabled in a binary.
351
+
352
+ The version string is returned by @ref glfwGetVersionString, a function that may
353
+ be called regardless of whether GLFW is initialized.
354
+
355
+ __Do not use the version string__ to parse the GLFW library version. The @ref
356
+ glfwGetVersion function already provides the version of the running library
357
+ binary.
358
+
359
+ The format of the string is as follows:
360
+ - The version of GLFW
361
+ - The name of the window system API
362
+ - The name of the context creation API
363
+ - Any additional options or APIs
364
+
365
+ For example, when compiling GLFW 3.0 with MinGW using the Win32 and WGL
366
+ back ends, the version string may look something like this:
367
+
368
+ @code
369
+ 3.0.0 Win32 WGL MinGW
370
+ @endcode
371
+
372
+ */
@@ -0,0 +1,47 @@
1
+ /*!
2
+
3
+ @mainpage notitle
4
+
5
+ @section main_intro Introduction
6
+
7
+ GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and
8
+ Vulkan application development. It provides a simple, platform-independent API
9
+ for creating windows, contexts and surfaces, reading input, handling events, etc.
10
+
11
+ See @ref news_32 for release highlights or the
12
+ [version history](http://www.glfw.org/changelog.html) for details.
13
+
14
+ @ref quick_guide is a guide for users new to GLFW. It takes you through how to
15
+ write a small but complete program.
16
+
17
+ There are guides for each section of the API:
18
+
19
+ - @ref intro_guide – initialization, error handling and high-level design
20
+ - @ref window_guide – creating and working with windows and framebuffers
21
+ - @ref context_guide – working with OpenGL and OpenGL ES contexts
22
+ - @ref vulkan_guide - working with Vulkan objects and extensions
23
+ - @ref monitor_guide – enumerating and working with monitors and video modes
24
+ - @ref input_guide – receiving events, polling and processing input
25
+
26
+ Once you have written a program, see @ref compile_guide and @ref build_guide.
27
+
28
+ The [reference documentation](modules.html) provides more detailed information
29
+ about specific functions.
30
+
31
+ @ref moving_guide explains what has changed and how to update existing code to
32
+ use the new API.
33
+
34
+ There is a section on @ref guarantees_limitations for pointer lifetimes,
35
+ reentrancy, thread safety, event order and backward and forward compatibility.
36
+
37
+ The [FAQ](http://www.glfw.org/faq.html) answers many common questions about the
38
+ design, implementation and use of GLFW.
39
+
40
+ Finally, @ref compat_guide explains what APIs, standards and protocols GLFW uses
41
+ and what happens when they are not present on a given machine.
42
+
43
+ This documentation was generated with Doxygen. The sources for it are available
44
+ in both the [source distribution](http://www.glfw.org/download.html) and
45
+ [GitHub repository](https://github.com/glfw/glfw).
46
+
47
+ */