pixo 0.1.0
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- checksums.yaml +7 -0
- data/CODE_OF_CONDUCT.md +74 -0
- data/Gemfile +6 -0
- data/Gemfile.lock +23 -0
- data/LICENSE.txt +21 -0
- data/README.md +43 -0
- data/Rakefile +8 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/ext/CMakeLists.txt +35 -0
- data/ext/libpixgem/extconf.rb +29 -0
- data/ext/libpixgem/include/opengl.h +4 -0
- data/ext/libpixgem/src/application.cpp +135 -0
- data/ext/libpixgem/src/application.hpp +28 -0
- data/ext/libpixgem/src/camera.cpp +28 -0
- data/ext/libpixgem/src/camera.hpp +22 -0
- data/ext/libpixgem/src/fade_candy.cpp +32 -0
- data/ext/libpixgem/src/fade_candy.hpp +22 -0
- data/ext/libpixgem/src/gem.cpp +58 -0
- data/ext/libpixgem/src/holder.cpp +9 -0
- data/ext/libpixgem/src/holder.hpp +8 -0
- data/ext/libpixgem/src/pattern.cpp +57 -0
- data/ext/libpixgem/src/pattern.hpp +25 -0
- data/ext/pixo/CMakeLists.txt +57 -0
- data/ext/pixo/README.md +3 -0
- data/ext/pixo/ext/glew/CMakeLists.txt +118 -0
- data/ext/pixo/ext/glew/LICENSE.txt +73 -0
- data/ext/pixo/ext/glew/Makefile +347 -0
- data/ext/pixo/ext/glew/README.md +192 -0
- data/ext/pixo/ext/glew/auto/Makefile +357 -0
- data/ext/pixo/ext/glew/auto/bin/filter_gl_ext.sh +523 -0
- data/ext/pixo/ext/glew/auto/bin/filter_gles_ext.sh +19 -0
- data/ext/pixo/ext/glew/auto/bin/filter_spec.py +38 -0
- data/ext/pixo/ext/glew/auto/bin/make.pl +223 -0
- data/ext/pixo/ext/glew/auto/bin/make_def_fun.pl +35 -0
- data/ext/pixo/ext/glew/auto/bin/make_def_var.pl +31 -0
- data/ext/pixo/ext/glew/auto/bin/make_enable_index.pl +45 -0
- data/ext/pixo/ext/glew/auto/bin/make_header.pl +71 -0
- data/ext/pixo/ext/glew/auto/bin/make_html.pl +55 -0
- data/ext/pixo/ext/glew/auto/bin/make_index.pl +38 -0
- data/ext/pixo/ext/glew/auto/bin/make_info.pl +59 -0
- data/ext/pixo/ext/glew/auto/bin/make_info_list.pl +47 -0
- data/ext/pixo/ext/glew/auto/bin/make_init.pl +59 -0
- data/ext/pixo/ext/glew/auto/bin/make_initd.pl +43 -0
- data/ext/pixo/ext/glew/auto/bin/make_list.pl +73 -0
- data/ext/pixo/ext/glew/auto/bin/make_list2.pl +44 -0
- data/ext/pixo/ext/glew/auto/bin/make_str.pl +53 -0
- data/ext/pixo/ext/glew/auto/bin/make_struct_fun.pl +36 -0
- data/ext/pixo/ext/glew/auto/bin/make_struct_var.pl +31 -0
- data/ext/pixo/ext/glew/auto/bin/parse_spec.pl +393 -0
- data/ext/pixo/ext/glew/auto/bin/parse_xml.py +131 -0
- data/ext/pixo/ext/glew/auto/bin/update_ext.sh +25 -0
- data/ext/pixo/ext/glew/auto/blacklist +14 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_AMD_gpu_association +23 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_ARB_get_proc_address +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_ATI_pixel_format_float +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_ATI_render_texture +42 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_create_context_es2_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_create_context_es_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_fbconfig_packed_float +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_framebuffer_sRGB +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_MESA_swap_control +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_NV_float_buffer +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_NV_vertex_array_range +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIS_shared_multisample +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_hyperpipe +26 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_swap_barrier +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_swap_group +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGI_video_sync +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SUN_video_resize +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_2 +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_3 +83 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_4 +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_float_pixels +18 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_pixel_buffer +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_texture_range +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_draw_instanced +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_imaging +113 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_instanced_arrays +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_internalformat_query2 +104 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_matrix_palette +19 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_multitexture +73 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_robustness +31 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_separate_shader_objects +73 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_vertex_attrib_64bit +14 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_vertex_blend +56 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_point_sprites +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_texture_env_combine3 +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_texture_env_route +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_vertex_shader_output_point_size +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_envmap_bumpmap +16 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_map_object_buffer +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_pn_triangles +15 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_separate_stencil +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_shader_texture_lod +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_texture_compression_3dc +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_vertex_streams +59 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_Cg_shader +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_bindable_uniform +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_debug_marker +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_depth_bounds_test +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_draw_instanced +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_draw_range_elements +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_fog_coord +17 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_framebuffer_sRGB +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_geometry_shader4 +27 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_gpu_program_parameters +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_gpu_shader4 +64 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_packed_float +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_pixel_buffer_object +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_secondary_color +28 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_array +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_buffer_object +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_compression_latc +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_compression_rgtc +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_cube_map +16 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_edge_clamp +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_integer +57 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_rectangle +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_shared_exponent +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_timer_query +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_vertex_shader +157 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_KTX_buffer_region +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NVX_gpu_memory_info +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_depth_buffer_float +11 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_depth_range_unclamped +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program2 +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program4 +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program_option +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_framebuffer_multisample_coverage +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_geometry_program4 +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_geometry_shader4 +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_gpu_program4 +24 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_gpu_program5 +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_parameter_buffer_object +12 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_present_video +16 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_tessellation_program5 +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_transform_feedback +40 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vdpau_interop +19 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program2_option +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program3 +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program4 +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_SGIX_shadow +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_SUN_read_video_pixels +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_2 +50 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_2_1 +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_3 +147 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_4 +90 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_5 +75 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_2_0 +181 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_2_1 +33 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_0 +164 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_1 +42 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_2 +29 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_3 +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_0 +21 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_1 +3 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_2 +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_3 +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_4 +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_5 +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_WIN_swap_hint +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_ARB_create_context +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_ATI_render_texture_rectangle +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_create_context_es2_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_create_context_es_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_framebuffer_sRGB +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_pixel_format_packed_float +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_NV_gpu_affinity +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_NV_vertex_array_range +6 -0
- data/ext/pixo/ext/glew/auto/custom.txt +7 -0
- data/ext/pixo/ext/glew/auto/doc/advanced.html +130 -0
- data/ext/pixo/ext/glew/auto/doc/basic.html +180 -0
- data/ext/pixo/ext/glew/auto/doc/build.html +49 -0
- data/ext/pixo/ext/glew/auto/doc/credits.html +2 -0
- data/ext/pixo/ext/glew/auto/doc/index.html +111 -0
- data/ext/pixo/ext/glew/auto/doc/install.html +126 -0
- data/ext/pixo/ext/glew/auto/doc/log.html +1073 -0
- data/ext/pixo/ext/glew/auto/src/eglew_head.h +88 -0
- data/ext/pixo/ext/glew/auto/src/eglew_mid.h +4 -0
- data/ext/pixo/ext/glew/auto/src/eglew_tail.h +15 -0
- data/ext/pixo/ext/glew/auto/src/footer.html +4 -0
- data/ext/pixo/ext/glew/auto/src/glew.rc +135 -0
- data/ext/pixo/ext/glew/auto/src/glew_head.c +285 -0
- data/ext/pixo/ext/glew/auto/src/glew_head.h +1129 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_egl.c +45 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_gl.c +206 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_glx.c +53 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_tail.c +67 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_wgl.c +41 -0
- data/ext/pixo/ext/glew/auto/src/glew_license.h +32 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_egl.c +17 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_glx.c +17 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_head.c +9 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_tail.c +7 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_wgl.c +17 -0
- data/ext/pixo/ext/glew/auto/src/glew_tail.h +67 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo.rc +123 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_egl.c +6 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_gl.c +7 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_glx.c +6 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_head.c +89 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_tail.c +598 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_wgl.c +8 -0
- data/ext/pixo/ext/glew/auto/src/glxew_head.h +106 -0
- data/ext/pixo/ext/glew/auto/src/glxew_mid.h +4 -0
- data/ext/pixo/ext/glew/auto/src/glxew_tail.h +20 -0
- data/ext/pixo/ext/glew/auto/src/header.html +98 -0
- data/ext/pixo/ext/glew/auto/src/khronos_license.h +23 -0
- data/ext/pixo/ext/glew/auto/src/mesa_license.h +24 -0
- data/ext/pixo/ext/glew/auto/src/visualinfo.rc +123 -0
- data/ext/pixo/ext/glew/auto/src/wglew_head.h +36 -0
- data/ext/pixo/ext/glew/auto/src/wglew_mid.h +4 -0
- data/ext/pixo/ext/glew/auto/src/wglew_tail.h +22 -0
- data/ext/pixo/ext/glew/build/cmake/CMakeLists.txt +215 -0
- data/ext/pixo/ext/glew/build/cmake/CopyImportedTargetProperties.cmake +88 -0
- data/ext/pixo/ext/glew/build/cmake/glew-config.cmake +60 -0
- data/ext/pixo/ext/glew/build/cmake/testbuild/CMakeLists.txt +25 -0
- data/ext/pixo/ext/glew/build/cmake/testbuild/main.c +23 -0
- data/ext/pixo/ext/glew/build/glew.rc +135 -0
- data/ext/pixo/ext/glew/build/glewinfo.rc +123 -0
- data/ext/pixo/ext/glew/build/vc10/common.props +29 -0
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- data/ext/pixo/ext/glew/build/vc10/glewinfo.vcxproj +252 -0
- data/ext/pixo/ext/glew/build/vc10/visualinfo.vcxproj +251 -0
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- data/ext/pixo/ext/glew/build/vc12/visualinfo.vcxproj +258 -0
- data/ext/pixo/ext/glew/build/vc6/Makefile +21 -0
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- data/ext/pixo/patterns/corrente_continua.glsl +51 -0
- data/ext/pixo/patterns/drain.glsl +32 -0
- data/ext/pixo/patterns/dual_spiral.glsl +21 -0
- data/ext/pixo/patterns/ether.glsl +35 -0
- data/ext/pixo/patterns/fire.glsl +56 -0
- data/ext/pixo/patterns/fireball.glsl +229 -0
- data/ext/pixo/patterns/flame.glsl +101 -0
- data/ext/pixo/patterns/flower.glsl +27 -0
- data/ext/pixo/patterns/galaxy.glsl +50 -0
- data/ext/pixo/patterns/goop.glsl +117 -0
- data/ext/pixo/patterns/hypno_rings.glsl +13 -0
- data/ext/pixo/patterns/lightning.glsl +111 -0
- data/ext/pixo/patterns/paint.glsl +39 -0
- data/ext/pixo/patterns/plad.glsl +22 -0
- data/ext/pixo/patterns/plasam.glsl +30 -0
- data/ext/pixo/patterns/plasma_globe.glsl +215 -0
- data/ext/pixo/patterns/pulse.glsl +44 -0
- data/ext/pixo/patterns/pulsing_circles.glsl +32 -0
- data/ext/pixo/patterns/rainbow_ribbon.glsl +41 -0
- data/ext/pixo/patterns/rings.glsl +62 -0
- data/ext/pixo/patterns/sauron.glsl +220 -0
- data/ext/pixo/patterns/scales.glsl +64 -0
- data/ext/pixo/patterns/soccer.glsl +737 -0
- data/ext/pixo/patterns/spherical_polyhedra.glsl +251 -0
- data/ext/pixo/patterns/spiral.glsl +23 -0
- data/ext/pixo/patterns/star.glsl +518 -0
- data/ext/pixo/patterns/tiedy.glsl +39 -0
- data/ext/pixo/patterns/tunnel.glsl +145 -0
- data/ext/pixo/patterns/warping_grid.glsl +50 -0
- data/ext/pixo/pixlib/CMakeLists.txt +34 -0
- data/ext/pixo/pixlib/include/opc_client.h +205 -0
- data/ext/pixo/pixlib/include/pixlib/app.hpp +41 -0
- data/ext/pixo/pixlib/include/pixlib/camera.hpp +78 -0
- data/ext/pixo/pixlib/include/pixlib/cube.hpp +46 -0
- data/ext/pixo/pixlib/include/pixlib/drawable.hpp +11 -0
- data/ext/pixo/pixlib/include/pixlib/fade_candy.hpp +38 -0
- data/ext/pixo/pixlib/include/pixlib/led_cluster.hpp +58 -0
- data/ext/pixo/pixlib/include/pixlib/led_mesh.hpp +60 -0
- data/ext/pixo/pixlib/include/pixlib/led_renderer.hpp +36 -0
- data/ext/pixo/pixlib/include/pixlib/mesh.hpp +56 -0
- data/ext/pixo/pixlib/include/pixlib/pattern.hpp +21 -0
- data/ext/pixo/pixlib/include/pixlib/pattern_renderer.hpp +28 -0
- data/ext/pixo/pixlib/include/pixlib/renderer.hpp +32 -0
- data/ext/pixo/pixlib/include/pixlib/scene.hpp +39 -0
- data/ext/pixo/pixlib/include/pixlib/shader.hpp +19 -0
- data/ext/pixo/pixlib/include/pixlib/texture.hpp +34 -0
- data/ext/pixo/pixlib/include/pixlib/timer.hpp +19 -0
- data/ext/pixo/pixlib/include/pixlib.hpp +6 -0
- data/ext/pixo/pixlib/src/app.cpp +59 -0
- data/ext/pixo/pixlib/src/camera.cpp +106 -0
- data/ext/pixo/pixlib/src/cube.cpp +100 -0
- data/ext/pixo/pixlib/src/fade_candy.cpp +70 -0
- data/ext/pixo/pixlib/src/led_cluster.cpp +78 -0
- data/ext/pixo/pixlib/src/led_mesh.cpp +123 -0
- data/ext/pixo/pixlib/src/led_renderer.cpp +135 -0
- data/ext/pixo/pixlib/src/mesh.cpp +146 -0
- data/ext/pixo/pixlib/src/pattern.cpp +32 -0
- data/ext/pixo/pixlib/src/pattern_renderer.cpp +103 -0
- data/ext/pixo/pixlib/src/renderer.cpp +127 -0
- data/ext/pixo/pixlib/src/scene.cpp +52 -0
- data/ext/pixo/pixlib/src/shader.cpp +59 -0
- data/ext/pixo/pixlib/src/texture.cpp +62 -0
- data/ext/pixo/pixlib/src/timer.cpp +39 -0
- data/ext/pixo/src/CMakeLists.txt +14 -0
- data/ext/pixo/src/main.cpp +244 -0
- data/ext/pixo/src/opengl.h +4 -0
- data/lib/pixo/version.rb +3 -0
- data/lib/pixo.rb +7 -0
- data/pixo.gemspec +34 -0
- data/pkg/pixo-0.1.0.gem +0 -0
- metadata +1539 -0
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+
#define GL_AUX0 0x0409
|
297
|
+
#define GL_AUX1 0x040A
|
298
|
+
#define GL_AUX2 0x040B
|
299
|
+
#define GL_AUX3 0x040C
|
300
|
+
#define GL_INVALID_ENUM 0x0500
|
301
|
+
#define GL_INVALID_VALUE 0x0501
|
302
|
+
#define GL_INVALID_OPERATION 0x0502
|
303
|
+
#define GL_STACK_OVERFLOW 0x0503
|
304
|
+
#define GL_STACK_UNDERFLOW 0x0504
|
305
|
+
#define GL_OUT_OF_MEMORY 0x0505
|
306
|
+
#define GL_2D 0x0600
|
307
|
+
#define GL_3D 0x0601
|
308
|
+
#define GL_3D_COLOR 0x0602
|
309
|
+
#define GL_3D_COLOR_TEXTURE 0x0603
|
310
|
+
#define GL_4D_COLOR_TEXTURE 0x0604
|
311
|
+
#define GL_PASS_THROUGH_TOKEN 0x0700
|
312
|
+
#define GL_POINT_TOKEN 0x0701
|
313
|
+
#define GL_LINE_TOKEN 0x0702
|
314
|
+
#define GL_POLYGON_TOKEN 0x0703
|
315
|
+
#define GL_BITMAP_TOKEN 0x0704
|
316
|
+
#define GL_DRAW_PIXEL_TOKEN 0x0705
|
317
|
+
#define GL_COPY_PIXEL_TOKEN 0x0706
|
318
|
+
#define GL_LINE_RESET_TOKEN 0x0707
|
319
|
+
#define GL_EXP 0x0800
|
320
|
+
#define GL_VIEWPORT_BIT 0x00000800
|
321
|
+
#define GL_EXP2 0x0801
|
322
|
+
#define GL_CW 0x0900
|
323
|
+
#define GL_CCW 0x0901
|
324
|
+
#define GL_COEFF 0x0A00
|
325
|
+
#define GL_ORDER 0x0A01
|
326
|
+
#define GL_DOMAIN 0x0A02
|
327
|
+
#define GL_CURRENT_COLOR 0x0B00
|
328
|
+
#define GL_CURRENT_INDEX 0x0B01
|
329
|
+
#define GL_CURRENT_NORMAL 0x0B02
|
330
|
+
#define GL_CURRENT_TEXTURE_COORDS 0x0B03
|
331
|
+
#define GL_CURRENT_RASTER_COLOR 0x0B04
|
332
|
+
#define GL_CURRENT_RASTER_INDEX 0x0B05
|
333
|
+
#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
|
334
|
+
#define GL_CURRENT_RASTER_POSITION 0x0B07
|
335
|
+
#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
|
336
|
+
#define GL_CURRENT_RASTER_DISTANCE 0x0B09
|
337
|
+
#define GL_POINT_SMOOTH 0x0B10
|
338
|
+
#define GL_POINT_SIZE 0x0B11
|
339
|
+
#define GL_POINT_SIZE_RANGE 0x0B12
|
340
|
+
#define GL_POINT_SIZE_GRANULARITY 0x0B13
|
341
|
+
#define GL_LINE_SMOOTH 0x0B20
|
342
|
+
#define GL_LINE_WIDTH 0x0B21
|
343
|
+
#define GL_LINE_WIDTH_RANGE 0x0B22
|
344
|
+
#define GL_LINE_WIDTH_GRANULARITY 0x0B23
|
345
|
+
#define GL_LINE_STIPPLE 0x0B24
|
346
|
+
#define GL_LINE_STIPPLE_PATTERN 0x0B25
|
347
|
+
#define GL_LINE_STIPPLE_REPEAT 0x0B26
|
348
|
+
#define GL_LIST_MODE 0x0B30
|
349
|
+
#define GL_MAX_LIST_NESTING 0x0B31
|
350
|
+
#define GL_LIST_BASE 0x0B32
|
351
|
+
#define GL_LIST_INDEX 0x0B33
|
352
|
+
#define GL_POLYGON_MODE 0x0B40
|
353
|
+
#define GL_POLYGON_SMOOTH 0x0B41
|
354
|
+
#define GL_POLYGON_STIPPLE 0x0B42
|
355
|
+
#define GL_EDGE_FLAG 0x0B43
|
356
|
+
#define GL_CULL_FACE 0x0B44
|
357
|
+
#define GL_CULL_FACE_MODE 0x0B45
|
358
|
+
#define GL_FRONT_FACE 0x0B46
|
359
|
+
#define GL_LIGHTING 0x0B50
|
360
|
+
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
|
361
|
+
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
|
362
|
+
#define GL_LIGHT_MODEL_AMBIENT 0x0B53
|
363
|
+
#define GL_SHADE_MODEL 0x0B54
|
364
|
+
#define GL_COLOR_MATERIAL_FACE 0x0B55
|
365
|
+
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
|
366
|
+
#define GL_COLOR_MATERIAL 0x0B57
|
367
|
+
#define GL_FOG 0x0B60
|
368
|
+
#define GL_FOG_INDEX 0x0B61
|
369
|
+
#define GL_FOG_DENSITY 0x0B62
|
370
|
+
#define GL_FOG_START 0x0B63
|
371
|
+
#define GL_FOG_END 0x0B64
|
372
|
+
#define GL_FOG_MODE 0x0B65
|
373
|
+
#define GL_FOG_COLOR 0x0B66
|
374
|
+
#define GL_DEPTH_RANGE 0x0B70
|
375
|
+
#define GL_DEPTH_TEST 0x0B71
|
376
|
+
#define GL_DEPTH_WRITEMASK 0x0B72
|
377
|
+
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
378
|
+
#define GL_DEPTH_FUNC 0x0B74
|
379
|
+
#define GL_ACCUM_CLEAR_VALUE 0x0B80
|
380
|
+
#define GL_STENCIL_TEST 0x0B90
|
381
|
+
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
382
|
+
#define GL_STENCIL_FUNC 0x0B92
|
383
|
+
#define GL_STENCIL_VALUE_MASK 0x0B93
|
384
|
+
#define GL_STENCIL_FAIL 0x0B94
|
385
|
+
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
386
|
+
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
387
|
+
#define GL_STENCIL_REF 0x0B97
|
388
|
+
#define GL_STENCIL_WRITEMASK 0x0B98
|
389
|
+
#define GL_MATRIX_MODE 0x0BA0
|
390
|
+
#define GL_NORMALIZE 0x0BA1
|
391
|
+
#define GL_VIEWPORT 0x0BA2
|
392
|
+
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
|
393
|
+
#define GL_PROJECTION_STACK_DEPTH 0x0BA4
|
394
|
+
#define GL_TEXTURE_STACK_DEPTH 0x0BA5
|
395
|
+
#define GL_MODELVIEW_MATRIX 0x0BA6
|
396
|
+
#define GL_PROJECTION_MATRIX 0x0BA7
|
397
|
+
#define GL_TEXTURE_MATRIX 0x0BA8
|
398
|
+
#define GL_ATTRIB_STACK_DEPTH 0x0BB0
|
399
|
+
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
|
400
|
+
#define GL_ALPHA_TEST 0x0BC0
|
401
|
+
#define GL_ALPHA_TEST_FUNC 0x0BC1
|
402
|
+
#define GL_ALPHA_TEST_REF 0x0BC2
|
403
|
+
#define GL_DITHER 0x0BD0
|
404
|
+
#define GL_BLEND_DST 0x0BE0
|
405
|
+
#define GL_BLEND_SRC 0x0BE1
|
406
|
+
#define GL_BLEND 0x0BE2
|
407
|
+
#define GL_LOGIC_OP_MODE 0x0BF0
|
408
|
+
#define GL_INDEX_LOGIC_OP 0x0BF1
|
409
|
+
#define GL_COLOR_LOGIC_OP 0x0BF2
|
410
|
+
#define GL_AUX_BUFFERS 0x0C00
|
411
|
+
#define GL_DRAW_BUFFER 0x0C01
|
412
|
+
#define GL_READ_BUFFER 0x0C02
|
413
|
+
#define GL_SCISSOR_BOX 0x0C10
|
414
|
+
#define GL_SCISSOR_TEST 0x0C11
|
415
|
+
#define GL_INDEX_CLEAR_VALUE 0x0C20
|
416
|
+
#define GL_INDEX_WRITEMASK 0x0C21
|
417
|
+
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
418
|
+
#define GL_COLOR_WRITEMASK 0x0C23
|
419
|
+
#define GL_INDEX_MODE 0x0C30
|
420
|
+
#define GL_RGBA_MODE 0x0C31
|
421
|
+
#define GL_DOUBLEBUFFER 0x0C32
|
422
|
+
#define GL_STEREO 0x0C33
|
423
|
+
#define GL_RENDER_MODE 0x0C40
|
424
|
+
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
|
425
|
+
#define GL_POINT_SMOOTH_HINT 0x0C51
|
426
|
+
#define GL_LINE_SMOOTH_HINT 0x0C52
|
427
|
+
#define GL_POLYGON_SMOOTH_HINT 0x0C53
|
428
|
+
#define GL_FOG_HINT 0x0C54
|
429
|
+
#define GL_TEXTURE_GEN_S 0x0C60
|
430
|
+
#define GL_TEXTURE_GEN_T 0x0C61
|
431
|
+
#define GL_TEXTURE_GEN_R 0x0C62
|
432
|
+
#define GL_TEXTURE_GEN_Q 0x0C63
|
433
|
+
#define GL_PIXEL_MAP_I_TO_I 0x0C70
|
434
|
+
#define GL_PIXEL_MAP_S_TO_S 0x0C71
|
435
|
+
#define GL_PIXEL_MAP_I_TO_R 0x0C72
|
436
|
+
#define GL_PIXEL_MAP_I_TO_G 0x0C73
|
437
|
+
#define GL_PIXEL_MAP_I_TO_B 0x0C74
|
438
|
+
#define GL_PIXEL_MAP_I_TO_A 0x0C75
|
439
|
+
#define GL_PIXEL_MAP_R_TO_R 0x0C76
|
440
|
+
#define GL_PIXEL_MAP_G_TO_G 0x0C77
|
441
|
+
#define GL_PIXEL_MAP_B_TO_B 0x0C78
|
442
|
+
#define GL_PIXEL_MAP_A_TO_A 0x0C79
|
443
|
+
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
|
444
|
+
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
|
445
|
+
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
|
446
|
+
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
|
447
|
+
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
|
448
|
+
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
|
449
|
+
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
|
450
|
+
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
|
451
|
+
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
|
452
|
+
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
|
453
|
+
#define GL_UNPACK_SWAP_BYTES 0x0CF0
|
454
|
+
#define GL_UNPACK_LSB_FIRST 0x0CF1
|
455
|
+
#define GL_UNPACK_ROW_LENGTH 0x0CF2
|
456
|
+
#define GL_UNPACK_SKIP_ROWS 0x0CF3
|
457
|
+
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
|
458
|
+
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
459
|
+
#define GL_PACK_SWAP_BYTES 0x0D00
|
460
|
+
#define GL_PACK_LSB_FIRST 0x0D01
|
461
|
+
#define GL_PACK_ROW_LENGTH 0x0D02
|
462
|
+
#define GL_PACK_SKIP_ROWS 0x0D03
|
463
|
+
#define GL_PACK_SKIP_PIXELS 0x0D04
|
464
|
+
#define GL_PACK_ALIGNMENT 0x0D05
|
465
|
+
#define GL_MAP_COLOR 0x0D10
|
466
|
+
#define GL_MAP_STENCIL 0x0D11
|
467
|
+
#define GL_INDEX_SHIFT 0x0D12
|
468
|
+
#define GL_INDEX_OFFSET 0x0D13
|
469
|
+
#define GL_RED_SCALE 0x0D14
|
470
|
+
#define GL_RED_BIAS 0x0D15
|
471
|
+
#define GL_ZOOM_X 0x0D16
|
472
|
+
#define GL_ZOOM_Y 0x0D17
|
473
|
+
#define GL_GREEN_SCALE 0x0D18
|
474
|
+
#define GL_GREEN_BIAS 0x0D19
|
475
|
+
#define GL_BLUE_SCALE 0x0D1A
|
476
|
+
#define GL_BLUE_BIAS 0x0D1B
|
477
|
+
#define GL_ALPHA_SCALE 0x0D1C
|
478
|
+
#define GL_ALPHA_BIAS 0x0D1D
|
479
|
+
#define GL_DEPTH_SCALE 0x0D1E
|
480
|
+
#define GL_DEPTH_BIAS 0x0D1F
|
481
|
+
#define GL_MAX_EVAL_ORDER 0x0D30
|
482
|
+
#define GL_MAX_LIGHTS 0x0D31
|
483
|
+
#define GL_MAX_CLIP_PLANES 0x0D32
|
484
|
+
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
485
|
+
#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
|
486
|
+
#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
|
487
|
+
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
|
488
|
+
#define GL_MAX_NAME_STACK_DEPTH 0x0D37
|
489
|
+
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
|
490
|
+
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
|
491
|
+
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
492
|
+
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
|
493
|
+
#define GL_SUBPIXEL_BITS 0x0D50
|
494
|
+
#define GL_INDEX_BITS 0x0D51
|
495
|
+
#define GL_RED_BITS 0x0D52
|
496
|
+
#define GL_GREEN_BITS 0x0D53
|
497
|
+
#define GL_BLUE_BITS 0x0D54
|
498
|
+
#define GL_ALPHA_BITS 0x0D55
|
499
|
+
#define GL_DEPTH_BITS 0x0D56
|
500
|
+
#define GL_STENCIL_BITS 0x0D57
|
501
|
+
#define GL_ACCUM_RED_BITS 0x0D58
|
502
|
+
#define GL_ACCUM_GREEN_BITS 0x0D59
|
503
|
+
#define GL_ACCUM_BLUE_BITS 0x0D5A
|
504
|
+
#define GL_ACCUM_ALPHA_BITS 0x0D5B
|
505
|
+
#define GL_NAME_STACK_DEPTH 0x0D70
|
506
|
+
#define GL_AUTO_NORMAL 0x0D80
|
507
|
+
#define GL_MAP1_COLOR_4 0x0D90
|
508
|
+
#define GL_MAP1_INDEX 0x0D91
|
509
|
+
#define GL_MAP1_NORMAL 0x0D92
|
510
|
+
#define GL_MAP1_TEXTURE_COORD_1 0x0D93
|
511
|
+
#define GL_MAP1_TEXTURE_COORD_2 0x0D94
|
512
|
+
#define GL_MAP1_TEXTURE_COORD_3 0x0D95
|
513
|
+
#define GL_MAP1_TEXTURE_COORD_4 0x0D96
|
514
|
+
#define GL_MAP1_VERTEX_3 0x0D97
|
515
|
+
#define GL_MAP1_VERTEX_4 0x0D98
|
516
|
+
#define GL_MAP2_COLOR_4 0x0DB0
|
517
|
+
#define GL_MAP2_INDEX 0x0DB1
|
518
|
+
#define GL_MAP2_NORMAL 0x0DB2
|
519
|
+
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
|
520
|
+
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
|
521
|
+
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
|
522
|
+
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
|
523
|
+
#define GL_MAP2_VERTEX_3 0x0DB7
|
524
|
+
#define GL_MAP2_VERTEX_4 0x0DB8
|
525
|
+
#define GL_MAP1_GRID_DOMAIN 0x0DD0
|
526
|
+
#define GL_MAP1_GRID_SEGMENTS 0x0DD1
|
527
|
+
#define GL_MAP2_GRID_DOMAIN 0x0DD2
|
528
|
+
#define GL_MAP2_GRID_SEGMENTS 0x0DD3
|
529
|
+
#define GL_TEXTURE_1D 0x0DE0
|
530
|
+
#define GL_TEXTURE_2D 0x0DE1
|
531
|
+
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
|
532
|
+
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
|
533
|
+
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
|
534
|
+
#define GL_SELECTION_BUFFER_POINTER 0x0DF3
|
535
|
+
#define GL_SELECTION_BUFFER_SIZE 0x0DF4
|
536
|
+
#define GL_TEXTURE_WIDTH 0x1000
|
537
|
+
#define GL_TRANSFORM_BIT 0x00001000
|
538
|
+
#define GL_TEXTURE_HEIGHT 0x1001
|
539
|
+
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
|
540
|
+
#define GL_TEXTURE_BORDER_COLOR 0x1004
|
541
|
+
#define GL_TEXTURE_BORDER 0x1005
|
542
|
+
#define GL_DONT_CARE 0x1100
|
543
|
+
#define GL_FASTEST 0x1101
|
544
|
+
#define GL_NICEST 0x1102
|
545
|
+
#define GL_AMBIENT 0x1200
|
546
|
+
#define GL_DIFFUSE 0x1201
|
547
|
+
#define GL_SPECULAR 0x1202
|
548
|
+
#define GL_POSITION 0x1203
|
549
|
+
#define GL_SPOT_DIRECTION 0x1204
|
550
|
+
#define GL_SPOT_EXPONENT 0x1205
|
551
|
+
#define GL_SPOT_CUTOFF 0x1206
|
552
|
+
#define GL_CONSTANT_ATTENUATION 0x1207
|
553
|
+
#define GL_LINEAR_ATTENUATION 0x1208
|
554
|
+
#define GL_QUADRATIC_ATTENUATION 0x1209
|
555
|
+
#define GL_COMPILE 0x1300
|
556
|
+
#define GL_COMPILE_AND_EXECUTE 0x1301
|
557
|
+
#define GL_BYTE 0x1400
|
558
|
+
#define GL_UNSIGNED_BYTE 0x1401
|
559
|
+
#define GL_SHORT 0x1402
|
560
|
+
#define GL_UNSIGNED_SHORT 0x1403
|
561
|
+
#define GL_INT 0x1404
|
562
|
+
#define GL_UNSIGNED_INT 0x1405
|
563
|
+
#define GL_FLOAT 0x1406
|
564
|
+
#define GL_2_BYTES 0x1407
|
565
|
+
#define GL_3_BYTES 0x1408
|
566
|
+
#define GL_4_BYTES 0x1409
|
567
|
+
#define GL_DOUBLE 0x140A
|
568
|
+
#define GL_CLEAR 0x1500
|
569
|
+
#define GL_AND 0x1501
|
570
|
+
#define GL_AND_REVERSE 0x1502
|
571
|
+
#define GL_COPY 0x1503
|
572
|
+
#define GL_AND_INVERTED 0x1504
|
573
|
+
#define GL_NOOP 0x1505
|
574
|
+
#define GL_XOR 0x1506
|
575
|
+
#define GL_OR 0x1507
|
576
|
+
#define GL_NOR 0x1508
|
577
|
+
#define GL_EQUIV 0x1509
|
578
|
+
#define GL_INVERT 0x150A
|
579
|
+
#define GL_OR_REVERSE 0x150B
|
580
|
+
#define GL_COPY_INVERTED 0x150C
|
581
|
+
#define GL_OR_INVERTED 0x150D
|
582
|
+
#define GL_NAND 0x150E
|
583
|
+
#define GL_SET 0x150F
|
584
|
+
#define GL_EMISSION 0x1600
|
585
|
+
#define GL_SHININESS 0x1601
|
586
|
+
#define GL_AMBIENT_AND_DIFFUSE 0x1602
|
587
|
+
#define GL_COLOR_INDEXES 0x1603
|
588
|
+
#define GL_MODELVIEW 0x1700
|
589
|
+
#define GL_PROJECTION 0x1701
|
590
|
+
#define GL_TEXTURE 0x1702
|
591
|
+
#define GL_COLOR 0x1800
|
592
|
+
#define GL_DEPTH 0x1801
|
593
|
+
#define GL_STENCIL 0x1802
|
594
|
+
#define GL_COLOR_INDEX 0x1900
|
595
|
+
#define GL_STENCIL_INDEX 0x1901
|
596
|
+
#define GL_DEPTH_COMPONENT 0x1902
|
597
|
+
#define GL_RED 0x1903
|
598
|
+
#define GL_GREEN 0x1904
|
599
|
+
#define GL_BLUE 0x1905
|
600
|
+
#define GL_ALPHA 0x1906
|
601
|
+
#define GL_RGB 0x1907
|
602
|
+
#define GL_RGBA 0x1908
|
603
|
+
#define GL_LUMINANCE 0x1909
|
604
|
+
#define GL_LUMINANCE_ALPHA 0x190A
|
605
|
+
#define GL_BITMAP 0x1A00
|
606
|
+
#define GL_POINT 0x1B00
|
607
|
+
#define GL_LINE 0x1B01
|
608
|
+
#define GL_FILL 0x1B02
|
609
|
+
#define GL_RENDER 0x1C00
|
610
|
+
#define GL_FEEDBACK 0x1C01
|
611
|
+
#define GL_SELECT 0x1C02
|
612
|
+
#define GL_FLAT 0x1D00
|
613
|
+
#define GL_SMOOTH 0x1D01
|
614
|
+
#define GL_KEEP 0x1E00
|
615
|
+
#define GL_REPLACE 0x1E01
|
616
|
+
#define GL_INCR 0x1E02
|
617
|
+
#define GL_DECR 0x1E03
|
618
|
+
#define GL_VENDOR 0x1F00
|
619
|
+
#define GL_RENDERER 0x1F01
|
620
|
+
#define GL_VERSION 0x1F02
|
621
|
+
#define GL_EXTENSIONS 0x1F03
|
622
|
+
#define GL_S 0x2000
|
623
|
+
#define GL_ENABLE_BIT 0x00002000
|
624
|
+
#define GL_T 0x2001
|
625
|
+
#define GL_R 0x2002
|
626
|
+
#define GL_Q 0x2003
|
627
|
+
#define GL_MODULATE 0x2100
|
628
|
+
#define GL_DECAL 0x2101
|
629
|
+
#define GL_TEXTURE_ENV_MODE 0x2200
|
630
|
+
#define GL_TEXTURE_ENV_COLOR 0x2201
|
631
|
+
#define GL_TEXTURE_ENV 0x2300
|
632
|
+
#define GL_EYE_LINEAR 0x2400
|
633
|
+
#define GL_OBJECT_LINEAR 0x2401
|
634
|
+
#define GL_SPHERE_MAP 0x2402
|
635
|
+
#define GL_TEXTURE_GEN_MODE 0x2500
|
636
|
+
#define GL_OBJECT_PLANE 0x2501
|
637
|
+
#define GL_EYE_PLANE 0x2502
|
638
|
+
#define GL_NEAREST 0x2600
|
639
|
+
#define GL_LINEAR 0x2601
|
640
|
+
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
641
|
+
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
642
|
+
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
643
|
+
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
644
|
+
#define GL_TEXTURE_MAG_FILTER 0x2800
|
645
|
+
#define GL_TEXTURE_MIN_FILTER 0x2801
|
646
|
+
#define GL_TEXTURE_WRAP_S 0x2802
|
647
|
+
#define GL_TEXTURE_WRAP_T 0x2803
|
648
|
+
#define GL_CLAMP 0x2900
|
649
|
+
#define GL_REPEAT 0x2901
|
650
|
+
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
651
|
+
#define GL_POLYGON_OFFSET_POINT 0x2A01
|
652
|
+
#define GL_POLYGON_OFFSET_LINE 0x2A02
|
653
|
+
#define GL_R3_G3_B2 0x2A10
|
654
|
+
#define GL_V2F 0x2A20
|
655
|
+
#define GL_V3F 0x2A21
|
656
|
+
#define GL_C4UB_V2F 0x2A22
|
657
|
+
#define GL_C4UB_V3F 0x2A23
|
658
|
+
#define GL_C3F_V3F 0x2A24
|
659
|
+
#define GL_N3F_V3F 0x2A25
|
660
|
+
#define GL_C4F_N3F_V3F 0x2A26
|
661
|
+
#define GL_T2F_V3F 0x2A27
|
662
|
+
#define GL_T4F_V4F 0x2A28
|
663
|
+
#define GL_T2F_C4UB_V3F 0x2A29
|
664
|
+
#define GL_T2F_C3F_V3F 0x2A2A
|
665
|
+
#define GL_T2F_N3F_V3F 0x2A2B
|
666
|
+
#define GL_T2F_C4F_N3F_V3F 0x2A2C
|
667
|
+
#define GL_T4F_C4F_N3F_V4F 0x2A2D
|
668
|
+
#define GL_CLIP_PLANE0 0x3000
|
669
|
+
#define GL_CLIP_PLANE1 0x3001
|
670
|
+
#define GL_CLIP_PLANE2 0x3002
|
671
|
+
#define GL_CLIP_PLANE3 0x3003
|
672
|
+
#define GL_CLIP_PLANE4 0x3004
|
673
|
+
#define GL_CLIP_PLANE5 0x3005
|
674
|
+
#define GL_LIGHT0 0x4000
|
675
|
+
#define GL_COLOR_BUFFER_BIT 0x00004000
|
676
|
+
#define GL_LIGHT1 0x4001
|
677
|
+
#define GL_LIGHT2 0x4002
|
678
|
+
#define GL_LIGHT3 0x4003
|
679
|
+
#define GL_LIGHT4 0x4004
|
680
|
+
#define GL_LIGHT5 0x4005
|
681
|
+
#define GL_LIGHT6 0x4006
|
682
|
+
#define GL_LIGHT7 0x4007
|
683
|
+
#define GL_HINT_BIT 0x00008000
|
684
|
+
#define GL_POLYGON_OFFSET_FILL 0x8037
|
685
|
+
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
686
|
+
#define GL_ALPHA4 0x803B
|
687
|
+
#define GL_ALPHA8 0x803C
|
688
|
+
#define GL_ALPHA12 0x803D
|
689
|
+
#define GL_ALPHA16 0x803E
|
690
|
+
#define GL_LUMINANCE4 0x803F
|
691
|
+
#define GL_LUMINANCE8 0x8040
|
692
|
+
#define GL_LUMINANCE12 0x8041
|
693
|
+
#define GL_LUMINANCE16 0x8042
|
694
|
+
#define GL_LUMINANCE4_ALPHA4 0x8043
|
695
|
+
#define GL_LUMINANCE6_ALPHA2 0x8044
|
696
|
+
#define GL_LUMINANCE8_ALPHA8 0x8045
|
697
|
+
#define GL_LUMINANCE12_ALPHA4 0x8046
|
698
|
+
#define GL_LUMINANCE12_ALPHA12 0x8047
|
699
|
+
#define GL_LUMINANCE16_ALPHA16 0x8048
|
700
|
+
#define GL_INTENSITY 0x8049
|
701
|
+
#define GL_INTENSITY4 0x804A
|
702
|
+
#define GL_INTENSITY8 0x804B
|
703
|
+
#define GL_INTENSITY12 0x804C
|
704
|
+
#define GL_INTENSITY16 0x804D
|
705
|
+
#define GL_RGB4 0x804F
|
706
|
+
#define GL_RGB5 0x8050
|
707
|
+
#define GL_RGB8 0x8051
|
708
|
+
#define GL_RGB10 0x8052
|
709
|
+
#define GL_RGB12 0x8053
|
710
|
+
#define GL_RGB16 0x8054
|
711
|
+
#define GL_RGBA2 0x8055
|
712
|
+
#define GL_RGBA4 0x8056
|
713
|
+
#define GL_RGB5_A1 0x8057
|
714
|
+
#define GL_RGBA8 0x8058
|
715
|
+
#define GL_RGB10_A2 0x8059
|
716
|
+
#define GL_RGBA12 0x805A
|
717
|
+
#define GL_RGBA16 0x805B
|
718
|
+
#define GL_TEXTURE_RED_SIZE 0x805C
|
719
|
+
#define GL_TEXTURE_GREEN_SIZE 0x805D
|
720
|
+
#define GL_TEXTURE_BLUE_SIZE 0x805E
|
721
|
+
#define GL_TEXTURE_ALPHA_SIZE 0x805F
|
722
|
+
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
|
723
|
+
#define GL_TEXTURE_INTENSITY_SIZE 0x8061
|
724
|
+
#define GL_PROXY_TEXTURE_1D 0x8063
|
725
|
+
#define GL_PROXY_TEXTURE_2D 0x8064
|
726
|
+
#define GL_TEXTURE_PRIORITY 0x8066
|
727
|
+
#define GL_TEXTURE_RESIDENT 0x8067
|
728
|
+
#define GL_TEXTURE_BINDING_1D 0x8068
|
729
|
+
#define GL_TEXTURE_BINDING_2D 0x8069
|
730
|
+
#define GL_VERTEX_ARRAY 0x8074
|
731
|
+
#define GL_NORMAL_ARRAY 0x8075
|
732
|
+
#define GL_COLOR_ARRAY 0x8076
|
733
|
+
#define GL_INDEX_ARRAY 0x8077
|
734
|
+
#define GL_TEXTURE_COORD_ARRAY 0x8078
|
735
|
+
#define GL_EDGE_FLAG_ARRAY 0x8079
|
736
|
+
#define GL_VERTEX_ARRAY_SIZE 0x807A
|
737
|
+
#define GL_VERTEX_ARRAY_TYPE 0x807B
|
738
|
+
#define GL_VERTEX_ARRAY_STRIDE 0x807C
|
739
|
+
#define GL_NORMAL_ARRAY_TYPE 0x807E
|
740
|
+
#define GL_NORMAL_ARRAY_STRIDE 0x807F
|
741
|
+
#define GL_COLOR_ARRAY_SIZE 0x8081
|
742
|
+
#define GL_COLOR_ARRAY_TYPE 0x8082
|
743
|
+
#define GL_COLOR_ARRAY_STRIDE 0x8083
|
744
|
+
#define GL_INDEX_ARRAY_TYPE 0x8085
|
745
|
+
#define GL_INDEX_ARRAY_STRIDE 0x8086
|
746
|
+
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
|
747
|
+
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
|
748
|
+
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
|
749
|
+
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
|
750
|
+
#define GL_VERTEX_ARRAY_POINTER 0x808E
|
751
|
+
#define GL_NORMAL_ARRAY_POINTER 0x808F
|
752
|
+
#define GL_COLOR_ARRAY_POINTER 0x8090
|
753
|
+
#define GL_INDEX_ARRAY_POINTER 0x8091
|
754
|
+
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
|
755
|
+
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
|
756
|
+
#define GL_COLOR_INDEX1_EXT 0x80E2
|
757
|
+
#define GL_COLOR_INDEX2_EXT 0x80E3
|
758
|
+
#define GL_COLOR_INDEX4_EXT 0x80E4
|
759
|
+
#define GL_COLOR_INDEX8_EXT 0x80E5
|
760
|
+
#define GL_COLOR_INDEX12_EXT 0x80E6
|
761
|
+
#define GL_COLOR_INDEX16_EXT 0x80E7
|
762
|
+
#define GL_EVAL_BIT 0x00010000
|
763
|
+
#define GL_LIST_BIT 0x00020000
|
764
|
+
#define GL_TEXTURE_BIT 0x00040000
|
765
|
+
#define GL_SCISSOR_BIT 0x00080000
|
766
|
+
#define GL_ALL_ATTRIB_BITS 0x000fffff
|
767
|
+
#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff
|
768
|
+
|
769
|
+
GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value);
|
770
|
+
GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref);
|
771
|
+
GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);
|
772
|
+
GLAPI void GLAPIENTRY glArrayElement (GLint i);
|
773
|
+
GLAPI void GLAPIENTRY glBegin (GLenum mode);
|
774
|
+
GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture);
|
775
|
+
GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
|
776
|
+
GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
777
|
+
GLAPI void GLAPIENTRY glCallList (GLuint list);
|
778
|
+
GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const void *lists);
|
779
|
+
GLAPI void GLAPIENTRY glClear (GLbitfield mask);
|
780
|
+
GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
781
|
+
GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
782
|
+
GLAPI void GLAPIENTRY glClearDepth (GLclampd depth);
|
783
|
+
GLAPI void GLAPIENTRY glClearIndex (GLfloat c);
|
784
|
+
GLAPI void GLAPIENTRY glClearStencil (GLint s);
|
785
|
+
GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation);
|
786
|
+
GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue);
|
787
|
+
GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v);
|
788
|
+
GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue);
|
789
|
+
GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v);
|
790
|
+
GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue);
|
791
|
+
GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v);
|
792
|
+
GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue);
|
793
|
+
GLAPI void GLAPIENTRY glColor3iv (const GLint *v);
|
794
|
+
GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue);
|
795
|
+
GLAPI void GLAPIENTRY glColor3sv (const GLshort *v);
|
796
|
+
GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue);
|
797
|
+
GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v);
|
798
|
+
GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue);
|
799
|
+
GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v);
|
800
|
+
GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue);
|
801
|
+
GLAPI void GLAPIENTRY glColor3usv (const GLushort *v);
|
802
|
+
GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
|
803
|
+
GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v);
|
804
|
+
GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
|
805
|
+
GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v);
|
806
|
+
GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
807
|
+
GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v);
|
808
|
+
GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha);
|
809
|
+
GLAPI void GLAPIENTRY glColor4iv (const GLint *v);
|
810
|
+
GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);
|
811
|
+
GLAPI void GLAPIENTRY glColor4sv (const GLshort *v);
|
812
|
+
GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
|
813
|
+
GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v);
|
814
|
+
GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);
|
815
|
+
GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v);
|
816
|
+
GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);
|
817
|
+
GLAPI void GLAPIENTRY glColor4usv (const GLushort *v);
|
818
|
+
GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
819
|
+
GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode);
|
820
|
+
GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
821
|
+
GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
|
822
|
+
GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
|
823
|
+
GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
824
|
+
GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
|
825
|
+
GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
826
|
+
GLAPI void GLAPIENTRY glCullFace (GLenum mode);
|
827
|
+
GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range);
|
828
|
+
GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
|
829
|
+
GLAPI void GLAPIENTRY glDepthFunc (GLenum func);
|
830
|
+
GLAPI void GLAPIENTRY glDepthMask (GLboolean flag);
|
831
|
+
GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
|
832
|
+
GLAPI void GLAPIENTRY glDisable (GLenum cap);
|
833
|
+
GLAPI void GLAPIENTRY glDisableClientState (GLenum array);
|
834
|
+
GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
835
|
+
GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode);
|
836
|
+
GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
|
837
|
+
GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
838
|
+
GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag);
|
839
|
+
GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const void *pointer);
|
840
|
+
GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag);
|
841
|
+
GLAPI void GLAPIENTRY glEnable (GLenum cap);
|
842
|
+
GLAPI void GLAPIENTRY glEnableClientState (GLenum array);
|
843
|
+
GLAPI void GLAPIENTRY glEnd (void);
|
844
|
+
GLAPI void GLAPIENTRY glEndList (void);
|
845
|
+
GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u);
|
846
|
+
GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u);
|
847
|
+
GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u);
|
848
|
+
GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u);
|
849
|
+
GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v);
|
850
|
+
GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u);
|
851
|
+
GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v);
|
852
|
+
GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u);
|
853
|
+
GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2);
|
854
|
+
GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
|
855
|
+
GLAPI void GLAPIENTRY glEvalPoint1 (GLint i);
|
856
|
+
GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j);
|
857
|
+
GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);
|
858
|
+
GLAPI void GLAPIENTRY glFinish (void);
|
859
|
+
GLAPI void GLAPIENTRY glFlush (void);
|
860
|
+
GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param);
|
861
|
+
GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params);
|
862
|
+
GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param);
|
863
|
+
GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params);
|
864
|
+
GLAPI void GLAPIENTRY glFrontFace (GLenum mode);
|
865
|
+
GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
|
866
|
+
GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range);
|
867
|
+
GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures);
|
868
|
+
GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
|
869
|
+
GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation);
|
870
|
+
GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params);
|
871
|
+
GLAPI GLenum GLAPIENTRY glGetError (void);
|
872
|
+
GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params);
|
873
|
+
GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params);
|
874
|
+
GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
|
875
|
+
GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params);
|
876
|
+
GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v);
|
877
|
+
GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v);
|
878
|
+
GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v);
|
879
|
+
GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
|
880
|
+
GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params);
|
881
|
+
GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values);
|
882
|
+
GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values);
|
883
|
+
GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values);
|
884
|
+
GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, void* *params);
|
885
|
+
GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask);
|
886
|
+
GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name);
|
887
|
+
GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
|
888
|
+
GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
|
889
|
+
GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);
|
890
|
+
GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);
|
891
|
+
GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);
|
892
|
+
GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
|
893
|
+
GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
|
894
|
+
GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
|
895
|
+
GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
|
896
|
+
GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
|
897
|
+
GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode);
|
898
|
+
GLAPI void GLAPIENTRY glIndexMask (GLuint mask);
|
899
|
+
GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const void *pointer);
|
900
|
+
GLAPI void GLAPIENTRY glIndexd (GLdouble c);
|
901
|
+
GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c);
|
902
|
+
GLAPI void GLAPIENTRY glIndexf (GLfloat c);
|
903
|
+
GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c);
|
904
|
+
GLAPI void GLAPIENTRY glIndexi (GLint c);
|
905
|
+
GLAPI void GLAPIENTRY glIndexiv (const GLint *c);
|
906
|
+
GLAPI void GLAPIENTRY glIndexs (GLshort c);
|
907
|
+
GLAPI void GLAPIENTRY glIndexsv (const GLshort *c);
|
908
|
+
GLAPI void GLAPIENTRY glIndexub (GLubyte c);
|
909
|
+
GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c);
|
910
|
+
GLAPI void GLAPIENTRY glInitNames (void);
|
911
|
+
GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const void *pointer);
|
912
|
+
GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap);
|
913
|
+
GLAPI GLboolean GLAPIENTRY glIsList (GLuint list);
|
914
|
+
GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture);
|
915
|
+
GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param);
|
916
|
+
GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
|
917
|
+
GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param);
|
918
|
+
GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params);
|
919
|
+
GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
|
920
|
+
GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
|
921
|
+
GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param);
|
922
|
+
GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params);
|
923
|
+
GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern);
|
924
|
+
GLAPI void GLAPIENTRY glLineWidth (GLfloat width);
|
925
|
+
GLAPI void GLAPIENTRY glListBase (GLuint base);
|
926
|
+
GLAPI void GLAPIENTRY glLoadIdentity (void);
|
927
|
+
GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m);
|
928
|
+
GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m);
|
929
|
+
GLAPI void GLAPIENTRY glLoadName (GLuint name);
|
930
|
+
GLAPI void GLAPIENTRY glLogicOp (GLenum opcode);
|
931
|
+
GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
|
932
|
+
GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
|
933
|
+
GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
|
934
|
+
GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
|
935
|
+
GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);
|
936
|
+
GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);
|
937
|
+
GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
|
938
|
+
GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
|
939
|
+
GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
|
940
|
+
GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
|
941
|
+
GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param);
|
942
|
+
GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params);
|
943
|
+
GLAPI void GLAPIENTRY glMatrixMode (GLenum mode);
|
944
|
+
GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m);
|
945
|
+
GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m);
|
946
|
+
GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode);
|
947
|
+
GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);
|
948
|
+
GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v);
|
949
|
+
GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);
|
950
|
+
GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v);
|
951
|
+
GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
|
952
|
+
GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v);
|
953
|
+
GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz);
|
954
|
+
GLAPI void GLAPIENTRY glNormal3iv (const GLint *v);
|
955
|
+
GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz);
|
956
|
+
GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v);
|
957
|
+
GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer);
|
958
|
+
GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
|
959
|
+
GLAPI void GLAPIENTRY glPassThrough (GLfloat token);
|
960
|
+
GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values);
|
961
|
+
GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values);
|
962
|
+
GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values);
|
963
|
+
GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param);
|
964
|
+
GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param);
|
965
|
+
GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param);
|
966
|
+
GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param);
|
967
|
+
GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor);
|
968
|
+
GLAPI void GLAPIENTRY glPointSize (GLfloat size);
|
969
|
+
GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode);
|
970
|
+
GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
971
|
+
GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask);
|
972
|
+
GLAPI void GLAPIENTRY glPopAttrib (void);
|
973
|
+
GLAPI void GLAPIENTRY glPopClientAttrib (void);
|
974
|
+
GLAPI void GLAPIENTRY glPopMatrix (void);
|
975
|
+
GLAPI void GLAPIENTRY glPopName (void);
|
976
|
+
GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);
|
977
|
+
GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask);
|
978
|
+
GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask);
|
979
|
+
GLAPI void GLAPIENTRY glPushMatrix (void);
|
980
|
+
GLAPI void GLAPIENTRY glPushName (GLuint name);
|
981
|
+
GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y);
|
982
|
+
GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v);
|
983
|
+
GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y);
|
984
|
+
GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v);
|
985
|
+
GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y);
|
986
|
+
GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v);
|
987
|
+
GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y);
|
988
|
+
GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v);
|
989
|
+
GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);
|
990
|
+
GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v);
|
991
|
+
GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);
|
992
|
+
GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v);
|
993
|
+
GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z);
|
994
|
+
GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v);
|
995
|
+
GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z);
|
996
|
+
GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v);
|
997
|
+
GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
998
|
+
GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v);
|
999
|
+
GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
1000
|
+
GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v);
|
1001
|
+
GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w);
|
1002
|
+
GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v);
|
1003
|
+
GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);
|
1004
|
+
GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v);
|
1005
|
+
GLAPI void GLAPIENTRY glReadBuffer (GLenum mode);
|
1006
|
+
GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
1007
|
+
GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
|
1008
|
+
GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2);
|
1009
|
+
GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
|
1010
|
+
GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2);
|
1011
|
+
GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2);
|
1012
|
+
GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2);
|
1013
|
+
GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
|
1014
|
+
GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2);
|
1015
|
+
GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode);
|
1016
|
+
GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
|
1017
|
+
GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
|
1018
|
+
GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z);
|
1019
|
+
GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
|
1020
|
+
GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
1021
|
+
GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer);
|
1022
|
+
GLAPI void GLAPIENTRY glShadeModel (GLenum mode);
|
1023
|
+
GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
1024
|
+
GLAPI void GLAPIENTRY glStencilMask (GLuint mask);
|
1025
|
+
GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
1026
|
+
GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s);
|
1027
|
+
GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v);
|
1028
|
+
GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s);
|
1029
|
+
GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v);
|
1030
|
+
GLAPI void GLAPIENTRY glTexCoord1i (GLint s);
|
1031
|
+
GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v);
|
1032
|
+
GLAPI void GLAPIENTRY glTexCoord1s (GLshort s);
|
1033
|
+
GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v);
|
1034
|
+
GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t);
|
1035
|
+
GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v);
|
1036
|
+
GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t);
|
1037
|
+
GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v);
|
1038
|
+
GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t);
|
1039
|
+
GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v);
|
1040
|
+
GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t);
|
1041
|
+
GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v);
|
1042
|
+
GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);
|
1043
|
+
GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v);
|
1044
|
+
GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);
|
1045
|
+
GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v);
|
1046
|
+
GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r);
|
1047
|
+
GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v);
|
1048
|
+
GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r);
|
1049
|
+
GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v);
|
1050
|
+
GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
1051
|
+
GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v);
|
1052
|
+
GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
1053
|
+
GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v);
|
1054
|
+
GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q);
|
1055
|
+
GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v);
|
1056
|
+
GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);
|
1057
|
+
GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v);
|
1058
|
+
GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
1059
|
+
GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
|
1060
|
+
GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
|
1061
|
+
GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
|
1062
|
+
GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
|
1063
|
+
GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param);
|
1064
|
+
GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);
|
1065
|
+
GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param);
|
1066
|
+
GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);
|
1067
|
+
GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param);
|
1068
|
+
GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params);
|
1069
|
+
GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
|
1070
|
+
GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
|
1071
|
+
GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
1072
|
+
GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
|
1073
|
+
GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
1074
|
+
GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
|
1075
|
+
GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
|
1076
|
+
GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
1077
|
+
GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z);
|
1078
|
+
GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
|
1079
|
+
GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y);
|
1080
|
+
GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v);
|
1081
|
+
GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y);
|
1082
|
+
GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v);
|
1083
|
+
GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y);
|
1084
|
+
GLAPI void GLAPIENTRY glVertex2iv (const GLint *v);
|
1085
|
+
GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y);
|
1086
|
+
GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v);
|
1087
|
+
GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z);
|
1088
|
+
GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v);
|
1089
|
+
GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z);
|
1090
|
+
GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v);
|
1091
|
+
GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z);
|
1092
|
+
GLAPI void GLAPIENTRY glVertex3iv (const GLint *v);
|
1093
|
+
GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z);
|
1094
|
+
GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v);
|
1095
|
+
GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
1096
|
+
GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v);
|
1097
|
+
GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
1098
|
+
GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v);
|
1099
|
+
GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w);
|
1100
|
+
GLAPI void GLAPIENTRY glVertex4iv (const GLint *v);
|
1101
|
+
GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);
|
1102
|
+
GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v);
|
1103
|
+
GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
1104
|
+
GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
1105
|
+
|
1106
|
+
#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1)
|
1107
|
+
|
1108
|
+
#endif /* GL_VERSION_1_1 */
|
1109
|
+
|
1110
|
+
/* ---------------------------------- GLU ---------------------------------- */
|
1111
|
+
|
1112
|
+
#ifndef GLEW_NO_GLU
|
1113
|
+
# ifdef __APPLE__
|
1114
|
+
# include <Availability.h>
|
1115
|
+
# if defined(__IPHONE_OS_VERSION_MIN_REQUIRED)
|
1116
|
+
# define GLEW_NO_GLU
|
1117
|
+
# endif
|
1118
|
+
# endif
|
1119
|
+
#endif
|
1120
|
+
|
1121
|
+
#ifndef GLEW_NO_GLU
|
1122
|
+
/* this is where we can safely include GLU */
|
1123
|
+
# if defined(__APPLE__) && defined(__MACH__)
|
1124
|
+
# include <OpenGL/glu.h>
|
1125
|
+
# else
|
1126
|
+
# include <GL/glu.h>
|
1127
|
+
# endif
|
1128
|
+
#endif
|
1129
|
+
|