pixo 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/CODE_OF_CONDUCT.md +74 -0
- data/Gemfile +6 -0
- data/Gemfile.lock +23 -0
- data/LICENSE.txt +21 -0
- data/README.md +43 -0
- data/Rakefile +8 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/ext/CMakeLists.txt +35 -0
- data/ext/libpixgem/extconf.rb +29 -0
- data/ext/libpixgem/include/opengl.h +4 -0
- data/ext/libpixgem/src/application.cpp +135 -0
- data/ext/libpixgem/src/application.hpp +28 -0
- data/ext/libpixgem/src/camera.cpp +28 -0
- data/ext/libpixgem/src/camera.hpp +22 -0
- data/ext/libpixgem/src/fade_candy.cpp +32 -0
- data/ext/libpixgem/src/fade_candy.hpp +22 -0
- data/ext/libpixgem/src/gem.cpp +58 -0
- data/ext/libpixgem/src/holder.cpp +9 -0
- data/ext/libpixgem/src/holder.hpp +8 -0
- data/ext/libpixgem/src/pattern.cpp +57 -0
- data/ext/libpixgem/src/pattern.hpp +25 -0
- data/ext/pixo/CMakeLists.txt +57 -0
- data/ext/pixo/README.md +3 -0
- data/ext/pixo/ext/glew/CMakeLists.txt +118 -0
- data/ext/pixo/ext/glew/LICENSE.txt +73 -0
- data/ext/pixo/ext/glew/Makefile +347 -0
- data/ext/pixo/ext/glew/README.md +192 -0
- data/ext/pixo/ext/glew/auto/Makefile +357 -0
- data/ext/pixo/ext/glew/auto/bin/filter_gl_ext.sh +523 -0
- data/ext/pixo/ext/glew/auto/bin/filter_gles_ext.sh +19 -0
- data/ext/pixo/ext/glew/auto/bin/filter_spec.py +38 -0
- data/ext/pixo/ext/glew/auto/bin/make.pl +223 -0
- data/ext/pixo/ext/glew/auto/bin/make_def_fun.pl +35 -0
- data/ext/pixo/ext/glew/auto/bin/make_def_var.pl +31 -0
- data/ext/pixo/ext/glew/auto/bin/make_enable_index.pl +45 -0
- data/ext/pixo/ext/glew/auto/bin/make_header.pl +71 -0
- data/ext/pixo/ext/glew/auto/bin/make_html.pl +55 -0
- data/ext/pixo/ext/glew/auto/bin/make_index.pl +38 -0
- data/ext/pixo/ext/glew/auto/bin/make_info.pl +59 -0
- data/ext/pixo/ext/glew/auto/bin/make_info_list.pl +47 -0
- data/ext/pixo/ext/glew/auto/bin/make_init.pl +59 -0
- data/ext/pixo/ext/glew/auto/bin/make_initd.pl +43 -0
- data/ext/pixo/ext/glew/auto/bin/make_list.pl +73 -0
- data/ext/pixo/ext/glew/auto/bin/make_list2.pl +44 -0
- data/ext/pixo/ext/glew/auto/bin/make_str.pl +53 -0
- data/ext/pixo/ext/glew/auto/bin/make_struct_fun.pl +36 -0
- data/ext/pixo/ext/glew/auto/bin/make_struct_var.pl +31 -0
- data/ext/pixo/ext/glew/auto/bin/parse_spec.pl +393 -0
- data/ext/pixo/ext/glew/auto/bin/parse_xml.py +131 -0
- data/ext/pixo/ext/glew/auto/bin/update_ext.sh +25 -0
- data/ext/pixo/ext/glew/auto/blacklist +14 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_AMD_gpu_association +23 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_ARB_get_proc_address +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_ATI_pixel_format_float +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_ATI_render_texture +42 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_create_context_es2_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_create_context_es_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_fbconfig_packed_float +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_framebuffer_sRGB +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_MESA_swap_control +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_NV_float_buffer +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_NV_vertex_array_range +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIS_shared_multisample +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_hyperpipe +26 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_swap_barrier +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_swap_group +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGI_video_sync +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SUN_video_resize +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_2 +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_3 +83 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_4 +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_float_pixels +18 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_pixel_buffer +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_texture_range +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_draw_instanced +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_imaging +113 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_instanced_arrays +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_internalformat_query2 +104 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_matrix_palette +19 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_multitexture +73 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_robustness +31 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_separate_shader_objects +73 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_vertex_attrib_64bit +14 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_vertex_blend +56 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_point_sprites +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_texture_env_combine3 +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_texture_env_route +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_vertex_shader_output_point_size +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_envmap_bumpmap +16 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_map_object_buffer +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_pn_triangles +15 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_separate_stencil +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_shader_texture_lod +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_texture_compression_3dc +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_vertex_streams +59 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_Cg_shader +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_bindable_uniform +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_debug_marker +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_depth_bounds_test +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_draw_instanced +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_draw_range_elements +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_fog_coord +17 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_framebuffer_sRGB +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_geometry_shader4 +27 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_gpu_program_parameters +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_gpu_shader4 +64 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_packed_float +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_pixel_buffer_object +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_secondary_color +28 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_array +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_buffer_object +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_compression_latc +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_compression_rgtc +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_cube_map +16 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_edge_clamp +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_integer +57 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_rectangle +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_shared_exponent +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_timer_query +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_vertex_shader +157 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_KTX_buffer_region +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NVX_gpu_memory_info +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_depth_buffer_float +11 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_depth_range_unclamped +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program2 +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program4 +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program_option +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_framebuffer_multisample_coverage +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_geometry_program4 +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_geometry_shader4 +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_gpu_program4 +24 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_gpu_program5 +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_parameter_buffer_object +12 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_present_video +16 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_tessellation_program5 +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_transform_feedback +40 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vdpau_interop +19 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program2_option +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program3 +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program4 +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_SGIX_shadow +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_SUN_read_video_pixels +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_2 +50 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_2_1 +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_3 +147 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_4 +90 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_5 +75 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_2_0 +181 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_2_1 +33 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_0 +164 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_1 +42 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_2 +29 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_3 +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_0 +21 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_1 +3 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_2 +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_3 +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_4 +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_5 +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_WIN_swap_hint +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_ARB_create_context +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_ATI_render_texture_rectangle +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_create_context_es2_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_create_context_es_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_framebuffer_sRGB +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_pixel_format_packed_float +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_NV_gpu_affinity +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_NV_vertex_array_range +6 -0
- data/ext/pixo/ext/glew/auto/custom.txt +7 -0
- data/ext/pixo/ext/glew/auto/doc/advanced.html +130 -0
- data/ext/pixo/ext/glew/auto/doc/basic.html +180 -0
- data/ext/pixo/ext/glew/auto/doc/build.html +49 -0
- data/ext/pixo/ext/glew/auto/doc/credits.html +2 -0
- data/ext/pixo/ext/glew/auto/doc/index.html +111 -0
- data/ext/pixo/ext/glew/auto/doc/install.html +126 -0
- data/ext/pixo/ext/glew/auto/doc/log.html +1073 -0
- data/ext/pixo/ext/glew/auto/src/eglew_head.h +88 -0
- data/ext/pixo/ext/glew/auto/src/eglew_mid.h +4 -0
- data/ext/pixo/ext/glew/auto/src/eglew_tail.h +15 -0
- data/ext/pixo/ext/glew/auto/src/footer.html +4 -0
- data/ext/pixo/ext/glew/auto/src/glew.rc +135 -0
- data/ext/pixo/ext/glew/auto/src/glew_head.c +285 -0
- data/ext/pixo/ext/glew/auto/src/glew_head.h +1129 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_egl.c +45 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_gl.c +206 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_glx.c +53 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_tail.c +67 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_wgl.c +41 -0
- data/ext/pixo/ext/glew/auto/src/glew_license.h +32 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_egl.c +17 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_glx.c +17 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_head.c +9 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_tail.c +7 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_wgl.c +17 -0
- data/ext/pixo/ext/glew/auto/src/glew_tail.h +67 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo.rc +123 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_egl.c +6 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_gl.c +7 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_glx.c +6 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_head.c +89 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_tail.c +598 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_wgl.c +8 -0
- data/ext/pixo/ext/glew/auto/src/glxew_head.h +106 -0
- data/ext/pixo/ext/glew/auto/src/glxew_mid.h +4 -0
- data/ext/pixo/ext/glew/auto/src/glxew_tail.h +20 -0
- data/ext/pixo/ext/glew/auto/src/header.html +98 -0
- data/ext/pixo/ext/glew/auto/src/khronos_license.h +23 -0
- data/ext/pixo/ext/glew/auto/src/mesa_license.h +24 -0
- data/ext/pixo/ext/glew/auto/src/visualinfo.rc +123 -0
- data/ext/pixo/ext/glew/auto/src/wglew_head.h +36 -0
- data/ext/pixo/ext/glew/auto/src/wglew_mid.h +4 -0
- data/ext/pixo/ext/glew/auto/src/wglew_tail.h +22 -0
- data/ext/pixo/ext/glew/build/cmake/CMakeLists.txt +215 -0
- data/ext/pixo/ext/glew/build/cmake/CopyImportedTargetProperties.cmake +88 -0
- data/ext/pixo/ext/glew/build/cmake/glew-config.cmake +60 -0
- data/ext/pixo/ext/glew/build/cmake/testbuild/CMakeLists.txt +25 -0
- data/ext/pixo/ext/glew/build/cmake/testbuild/main.c +23 -0
- data/ext/pixo/ext/glew/build/glew.rc +135 -0
- data/ext/pixo/ext/glew/build/glewinfo.rc +123 -0
- data/ext/pixo/ext/glew/build/vc10/common.props +29 -0
- data/ext/pixo/ext/glew/build/vc10/glew.sln +56 -0
- data/ext/pixo/ext/glew/build/vc10/glew_shared.vcxproj +254 -0
- data/ext/pixo/ext/glew/build/vc10/glew_static.vcxproj +228 -0
- data/ext/pixo/ext/glew/build/vc10/glewinfo.vcxproj +252 -0
- data/ext/pixo/ext/glew/build/vc10/visualinfo.vcxproj +251 -0
- data/ext/pixo/ext/glew/build/vc12/common.props +29 -0
- data/ext/pixo/ext/glew/build/vc12/glew.sln +56 -0
- data/ext/pixo/ext/glew/build/vc12/glew_shared.vcxproj +258 -0
- data/ext/pixo/ext/glew/build/vc12/glew_static.vcxproj +232 -0
- data/ext/pixo/ext/glew/build/vc12/glewinfo.vcxproj +259 -0
- data/ext/pixo/ext/glew/build/vc12/visualinfo.vcxproj +258 -0
- data/ext/pixo/ext/glew/build/vc6/Makefile +21 -0
- data/ext/pixo/ext/glew/build/vc6/glew.dsw +71 -0
- data/ext/pixo/ext/glew/build/vc6/glew_shared.dsp +122 -0
- data/ext/pixo/ext/glew/build/vc6/glew_static.dsp +112 -0
- data/ext/pixo/ext/glew/build/vc6/glewinfo.dsp +103 -0
- data/ext/pixo/ext/glew/build/vc6/visualinfo.dsp +103 -0
- data/ext/pixo/ext/glew/build/visualinfo.rc +123 -0
- data/ext/pixo/ext/glew/cmake-testbuild.sh +71 -0
- data/ext/pixo/ext/glew/config/Makefile.cygming +21 -0
- data/ext/pixo/ext/glew/config/Makefile.cygwin +19 -0
- data/ext/pixo/ext/glew/config/Makefile.darwin +25 -0
- data/ext/pixo/ext/glew/config/Makefile.darwin-ppc +24 -0
- data/ext/pixo/ext/glew/config/Makefile.darwin-universal +27 -0
- data/ext/pixo/ext/glew/config/Makefile.darwin-x86_64 +24 -0
- data/ext/pixo/ext/glew/config/Makefile.fedora-mingw32 +12 -0
- data/ext/pixo/ext/glew/config/Makefile.freebsd +17 -0
- data/ext/pixo/ext/glew/config/Makefile.gnu +17 -0
- data/ext/pixo/ext/glew/config/Makefile.haiku +20 -0
- data/ext/pixo/ext/glew/config/Makefile.irix +17 -0
- data/ext/pixo/ext/glew/config/Makefile.kfreebsd +17 -0
- data/ext/pixo/ext/glew/config/Makefile.linux +34 -0
- data/ext/pixo/ext/glew/config/Makefile.linux-clang +34 -0
- data/ext/pixo/ext/glew/config/Makefile.linux-clang-egl +4 -0
- data/ext/pixo/ext/glew/config/Makefile.linux-egl +4 -0
- data/ext/pixo/ext/glew/config/Makefile.linux-mingw-w64 +22 -0
- data/ext/pixo/ext/glew/config/Makefile.linux-mingw32 +22 -0
- data/ext/pixo/ext/glew/config/Makefile.linux-mingw64 +22 -0
- data/ext/pixo/ext/glew/config/Makefile.linux-osmesa +4 -0
- data/ext/pixo/ext/glew/config/Makefile.mingw +17 -0
- data/ext/pixo/ext/glew/config/Makefile.mingw-win32 +5 -0
- data/ext/pixo/ext/glew/config/Makefile.msys +19 -0
- data/ext/pixo/ext/glew/config/Makefile.msys-win32 +5 -0
- data/ext/pixo/ext/glew/config/Makefile.msys-win64 +5 -0
- data/ext/pixo/ext/glew/config/Makefile.nacl-32 +31 -0
- data/ext/pixo/ext/glew/config/Makefile.nacl-64 +31 -0
- data/ext/pixo/ext/glew/config/Makefile.netbsd +17 -0
- data/ext/pixo/ext/glew/config/Makefile.openbsd +17 -0
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- data/ext/pixo/patterns/chevron.glsl +45 -0
- data/ext/pixo/patterns/clouds.glsl +382 -0
- data/ext/pixo/patterns/cnoise.glsl +162 -0
- data/ext/pixo/patterns/corrente_continua.glsl +51 -0
- data/ext/pixo/patterns/drain.glsl +32 -0
- data/ext/pixo/patterns/dual_spiral.glsl +21 -0
- data/ext/pixo/patterns/ether.glsl +35 -0
- data/ext/pixo/patterns/fire.glsl +56 -0
- data/ext/pixo/patterns/fireball.glsl +229 -0
- data/ext/pixo/patterns/flame.glsl +101 -0
- data/ext/pixo/patterns/flower.glsl +27 -0
- data/ext/pixo/patterns/galaxy.glsl +50 -0
- data/ext/pixo/patterns/goop.glsl +117 -0
- data/ext/pixo/patterns/hypno_rings.glsl +13 -0
- data/ext/pixo/patterns/lightning.glsl +111 -0
- data/ext/pixo/patterns/paint.glsl +39 -0
- data/ext/pixo/patterns/plad.glsl +22 -0
- data/ext/pixo/patterns/plasam.glsl +30 -0
- data/ext/pixo/patterns/plasma_globe.glsl +215 -0
- data/ext/pixo/patterns/pulse.glsl +44 -0
- data/ext/pixo/patterns/pulsing_circles.glsl +32 -0
- data/ext/pixo/patterns/rainbow_ribbon.glsl +41 -0
- data/ext/pixo/patterns/rings.glsl +62 -0
- data/ext/pixo/patterns/sauron.glsl +220 -0
- data/ext/pixo/patterns/scales.glsl +64 -0
- data/ext/pixo/patterns/soccer.glsl +737 -0
- data/ext/pixo/patterns/spherical_polyhedra.glsl +251 -0
- data/ext/pixo/patterns/spiral.glsl +23 -0
- data/ext/pixo/patterns/star.glsl +518 -0
- data/ext/pixo/patterns/tiedy.glsl +39 -0
- data/ext/pixo/patterns/tunnel.glsl +145 -0
- data/ext/pixo/patterns/warping_grid.glsl +50 -0
- data/ext/pixo/pixlib/CMakeLists.txt +34 -0
- data/ext/pixo/pixlib/include/opc_client.h +205 -0
- data/ext/pixo/pixlib/include/pixlib/app.hpp +41 -0
- data/ext/pixo/pixlib/include/pixlib/camera.hpp +78 -0
- data/ext/pixo/pixlib/include/pixlib/cube.hpp +46 -0
- data/ext/pixo/pixlib/include/pixlib/drawable.hpp +11 -0
- data/ext/pixo/pixlib/include/pixlib/fade_candy.hpp +38 -0
- data/ext/pixo/pixlib/include/pixlib/led_cluster.hpp +58 -0
- data/ext/pixo/pixlib/include/pixlib/led_mesh.hpp +60 -0
- data/ext/pixo/pixlib/include/pixlib/led_renderer.hpp +36 -0
- data/ext/pixo/pixlib/include/pixlib/mesh.hpp +56 -0
- data/ext/pixo/pixlib/include/pixlib/pattern.hpp +21 -0
- data/ext/pixo/pixlib/include/pixlib/pattern_renderer.hpp +28 -0
- data/ext/pixo/pixlib/include/pixlib/renderer.hpp +32 -0
- data/ext/pixo/pixlib/include/pixlib/scene.hpp +39 -0
- data/ext/pixo/pixlib/include/pixlib/shader.hpp +19 -0
- data/ext/pixo/pixlib/include/pixlib/texture.hpp +34 -0
- data/ext/pixo/pixlib/include/pixlib/timer.hpp +19 -0
- data/ext/pixo/pixlib/include/pixlib.hpp +6 -0
- data/ext/pixo/pixlib/src/app.cpp +59 -0
- data/ext/pixo/pixlib/src/camera.cpp +106 -0
- data/ext/pixo/pixlib/src/cube.cpp +100 -0
- data/ext/pixo/pixlib/src/fade_candy.cpp +70 -0
- data/ext/pixo/pixlib/src/led_cluster.cpp +78 -0
- data/ext/pixo/pixlib/src/led_mesh.cpp +123 -0
- data/ext/pixo/pixlib/src/led_renderer.cpp +135 -0
- data/ext/pixo/pixlib/src/mesh.cpp +146 -0
- data/ext/pixo/pixlib/src/pattern.cpp +32 -0
- data/ext/pixo/pixlib/src/pattern_renderer.cpp +103 -0
- data/ext/pixo/pixlib/src/renderer.cpp +127 -0
- data/ext/pixo/pixlib/src/scene.cpp +52 -0
- data/ext/pixo/pixlib/src/shader.cpp +59 -0
- data/ext/pixo/pixlib/src/texture.cpp +62 -0
- data/ext/pixo/pixlib/src/timer.cpp +39 -0
- data/ext/pixo/src/CMakeLists.txt +14 -0
- data/ext/pixo/src/main.cpp +244 -0
- data/ext/pixo/src/opengl.h +4 -0
- data/lib/pixo/version.rb +3 -0
- data/lib/pixo.rb +7 -0
- data/pixo.gemspec +34 -0
- data/pkg/pixo-0.1.0.gem +0 -0
- metadata +1539 -0
@@ -0,0 +1,224 @@
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/*!
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@page compat_guide Standards conformance
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@tableofcontents
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This guide describes the various API extensions used by this version of GLFW.
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It lists what are essentially implementation details, but which are nonetheless
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vital knowledge for developers intending to deploy their applications on a wide
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range of machines.
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The information in this guide is not a part of GLFW API, but merely
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preconditions for some parts of the library to function on a given machine. Any
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part of this information may change in future versions of GLFW and that will not
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be considered a breaking API change.
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@section compat_x11 X11 extensions, protocols and IPC standards
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As GLFW uses Xlib directly, without any intervening toolkit
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library, it has sole responsibility for interacting well with the many and
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varied window managers in use on Unix-like systems. In order for applications
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and window managers to work well together, a number of standards and
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conventions have been developed that regulate behavior outside the scope of the
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X11 API; most importantly the
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[Inter-Client Communication Conventions Manual](http://www.tronche.com/gui/x/icccm/)
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(ICCCM) and
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[Extended Window Manager Hints](http://standards.freedesktop.org/wm-spec/wm-spec-latest.html)
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(EWMH) standards.
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GLFW uses the `_MOTIF_WM_HINTS` window property to support borderless windows.
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If the running window manager does not support this property, the
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`GLFW_DECORATED` hint will have no effect.
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GLFW uses the ICCCM `WM_DELETE_WINDOW` protocol to intercept the user
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attempting to close the GLFW window. If the running window manager does not
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support this protocol, the close callback will never be called.
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GLFW uses the EWMH `_NET_WM_PING` protocol, allowing the window manager notify
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the user when the application has stopped responding, i.e. when it has ceased to
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process events. If the running window manager does not support this protocol,
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the user will not be notified if the application locks up.
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GLFW uses the EWMH `_NET_WM_STATE_FULLSCREEN` window state to tell the window
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manager to make the GLFW window full screen. If the running window manager does
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not support this state, full screen windows may not work properly. GLFW has
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a fallback code path in case this state is unavailable, but every window manager
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behaves slightly differently in this regard.
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GLFW uses the EWMH `_NET_WM_BYPASS_COMPOSITOR` window property to tell a
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compositing window manager to un-redirect full screen GLFW windows. If the
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running window manager uses compositing but does not support this property then
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additional copying may be performed for each buffer swap of full screen windows.
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GLFW uses the
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[clipboard manager protocol](http://www.freedesktop.org/wiki/ClipboardManager/)
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to push a clipboard string (i.e. selection) owned by a GLFW window about to be
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destroyed to the clipboard manager. If there is no running clipboard manager,
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the clipboard string will be unavailable once the window has been destroyed.
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GLFW uses the
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[X drag-and-drop protocol](http://www.freedesktop.org/wiki/Specifications/XDND/)
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to provide file drop events. If the application originating the drag does not
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support this protocol, drag and drop will not work.
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GLFW uses the XRandR 1.3 extension to provide multi-monitor support. If the
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running X server does not support this version of this extension, multi-monitor
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support will not function and only a single, desktop-spanning monitor will be
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reported.
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GLFW uses the XRandR 1.3 and Xf86vidmode extensions to provide gamma ramp
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support. If the running X server does not support either or both of these
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extensions, gamma ramp support will not function.
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GLFW uses the Xkb extension and detectable auto-repeat to provide keyboard
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input. If the running X server does not support this extension, a non-Xkb
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fallback path is used.
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@section compat_glx GLX extensions
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The GLX API is the default API used to create OpenGL contexts on Unix-like
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systems using the X Window System.
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GLFW uses the GLX 1.3 `GLXFBConfig` functions to enumerate and select framebuffer pixel
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formats. If GLX 1.3 is not supported, @ref glfwInit will fail.
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GLFW uses the `GLX_MESA_swap_control,` `GLX_EXT_swap_control` and
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`GLX_SGI_swap_control` extensions to provide vertical retrace synchronization
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(or _vsync_), in that order of preference. Where none of these extension are
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available, calling @ref glfwSwapInterval will have no effect.
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GLFW uses the `GLX_ARB_multisample` extension to create contexts with
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multisampling anti-aliasing. Where this extension is unavailable, the
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`GLFW_SAMPLES` hint will have no effect.
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GLFW uses the `GLX_ARB_create_context` extension when available, even when
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creating OpenGL contexts of version 2.1 and below. Where this extension is
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unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
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hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
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will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
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`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
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glfwCreateWindow to fail.
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GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for
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context profiles. Where this extension is unavailable, setting the
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`GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE`, or setting
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`GLFW_CLIENT_API` to anything but `GLFW_OPENGL_API` or `GLFW_NO_API` will cause
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@ref glfwCreateWindow to fail.
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GLFW uses the `GLX_ARB_context_flush_control` extension to provide control over
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whether a context is flushed when it is released (made non-current). Where this
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extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no
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effect and the context will always be flushed when released.
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GLFW uses the `GLX_ARB_framebuffer_sRGB` and `GLX_EXT_framebuffer_sRGB`
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extensions to provide support for sRGB framebuffers. Where both of these
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extensions are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect.
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@section compat_wgl WGL extensions
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The WGL API is used to create OpenGL contexts on Microsoft Windows and other
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implementations of the Win32 API, such as Wine.
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GLFW uses either the `WGL_EXT_extension_string` or the
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`WGL_ARB_extension_string` extension to check for the presence of all other WGL
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extensions listed below. If both are available, the EXT one is preferred. If
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neither is available, no other extensions are used and many GLFW features
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related to context creation will have no effect or cause errors when used.
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GLFW uses the `WGL_EXT_swap_control` extension to provide vertical retrace
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synchronization (or _vsync_). Where this extension is unavailable, calling @ref
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glfwSwapInterval will have no effect.
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GLFW uses the `WGL_ARB_pixel_format` and `WGL_ARB_multisample` extensions to
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create contexts with multisampling anti-aliasing. Where these extensions are
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unavailable, the `GLFW_SAMPLES` hint will have no effect.
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GLFW uses the `WGL_ARB_create_context` extension when available, even when
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creating OpenGL contexts of version 2.1 and below. Where this extension is
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unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
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hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
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will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
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`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
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glfwCreateWindow to fail.
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GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for
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context profiles. Where this extension is unavailable, setting the
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`GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE` will cause
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@ref glfwCreateWindow to fail.
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GLFW uses the `WGL_ARB_context_flush_control` extension to provide control over
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whether a context is flushed when it is released (made non-current). Where this
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extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no
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effect and the context will always be flushed when released.
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GLFW uses the `WGL_ARB_framebuffer_sRGB` and `WGL_EXT_framebuffer_sRGB`
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extensions to provide support for sRGB framebuffers. Where both of these
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extension are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect.
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@section compat_osx OpenGL 3.2 and later on OS X
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Support for OpenGL 3.2 and above was introduced with OS X 10.7 and even then
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only forward-compatible, core profile contexts are supported. Support for
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OpenGL 4.1 was introduced with OS X 10.9, also limited to forward-compatible,
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core profile contexts. There is also still no mechanism for requesting debug
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contexts. Versions of Mac OS X earlier than 10.7 support at most OpenGL
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version 2.1.
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Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and
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`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if
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given version 3.0 or 3.1, the `GLFW_OPENGL_FORWARD_COMPAT` hint must be set to
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`GLFW_TRUE` and the `GLFW_OPENGL_PROFILE` hint must be set to
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`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts and the
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`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored.
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Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and
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`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1,
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setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to
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a non-default value will cause @ref glfwCreateWindow to fail and the
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`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored.
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@section compat_vulkan Vulkan loader and API
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GLFW uses the standard system-wide Vulkan loader to access the Vulkan API.
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This should be installed by graphics drivers and Vulkan SDKs. If this is not
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available, @ref glfwVulkanSupported will return `GLFW_FALSE` and all other
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Vulkan-related functions will fail with an @ref GLFW_API_UNAVAILABLE error.
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@section compat_wsi Vulkan WSI extensions
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The Vulkan WSI extensions are used to create Vulkan surfaces for GLFW windows on
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all supported platforms.
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GLFW uses the `VK_KHR_surface` and `VK_KHR_win32_surface` extensions to create
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surfaces on Microsoft Windows. If any of these extensions are not available,
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@ref glfwGetRequiredInstanceExtensions will return an empty list and window
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surface creation will fail.
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GLFW uses the `VK_KHR_surface` and either the `VK_KHR_xlib_surface` or
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`VK_KHR_xcb_surface` extensions to create surfaces on X11. If `VK_KHR_surface`
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or both `VK_KHR_xlib_surface` and `VK_KHR_xcb_surface` are not available, @ref
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glfwGetRequiredInstanceExtensions will return an empty list and window surface
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creation will fail.
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GLFW uses the `VK_KHR_surface` and `VK_KHR_wayland_surface` extensions to create
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surfaces on Wayland. If any of these extensions are not available, @ref
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glfwGetRequiredInstanceExtensions will return an empty list and window surface
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creation will fail.
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GLFW uses the `VK_KHR_surface` and `VK_KHR_mir_surface` extensions to create
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surfaces on Mir. If any of these extensions are not available, @ref
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glfwGetRequiredInstanceExtensions will return an empty list and window surface
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creation will fail.
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GLFW does not support any extensions for window surface creation on OS X,
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meaning@ref glfwGetRequiredInstanceExtensions will return an empty list and
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window surface creation will fail.
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*/
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@@ -0,0 +1,284 @@
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/*!
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@page compile_guide Compiling GLFW
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@tableofcontents
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This is about compiling the GLFW library itself. For information on how to
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build applications that use GLFW, see @ref build_guide.
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@section compile_cmake Using CMake
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GLFW uses [CMake](http://www.cmake.org/) to generate project files or makefiles
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for a particular development environment. If you are on a Unix-like system such
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as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or
|
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Homebrew, you can simply install its CMake package. If not, you can download
|
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installers for Windows and OS X from the [CMake website](http://www.cmake.org/).
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@note CMake only generates project files or makefiles. It does not compile the
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actual GLFW library. To compile GLFW, first generate these files for your
|
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chosen development environment and then use them to compile the actual GLFW
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library.
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@subsection compile_deps Dependencies
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|
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Once you have installed CMake, make sure that all other dependencies are
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available. On some platforms, GLFW needs a few additional packages to be
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installed. See the section for your chosen platform and development environment
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below.
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@subsubsection compile_deps_msvc Dependencies for Visual C++ on Windows
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The Microsoft Platform SDK that is installed along with Visual C++ already
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contains all the necessary headers, link libraries and tools except for CMake.
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Move on to @ref compile_generate.
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@subsubsection compile_deps_mingw Dependencies for MinGW or MinGW-w64 on Windows
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Both the MinGW and the MinGW-w64 packages already contain all the necessary
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headers, link libraries and tools except for CMake. Move on to @ref
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compile_generate.
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@subsubsection compile_deps_mingw_cross Dependencies for MinGW or MinGW-w64 cross-compilation
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Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
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example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
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for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
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like Ubuntu have the `mingw-w64` package for both.
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GLFW has CMake toolchain files in the `CMake/` directory that allow for easy
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cross-compilation of Windows binaries. To use these files you need to add a
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special parameter when generating the project files or makefiles:
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@code{.sh}
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cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> .
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@endcode
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The exact toolchain file to use depends on the prefix used by the MinGW or
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MinGW-w64 binaries on your system. You can usually see this in the /usr
|
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directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages
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have `/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct
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invocation would be:
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@code{.sh}
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cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake .
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@endcode
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For more details see the article
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[CMake Cross Compiling](http://www.paraview.org/Wiki/CMake_Cross_Compiling) on
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the CMake wiki.
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Once you have this set up, move on to @ref compile_generate.
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@subsubsection compile_deps_xcode Dependencies for Xcode on OS X
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Xcode comes with all necessary tools except for CMake. The required headers
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and libraries are included in the core OS X frameworks. Xcode can be downloaded
|
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from the Mac App Store or from the ADC Member Center.
|
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|
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Once you have Xcode installed, move on to @ref compile_generate.
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|
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+
|
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@subsubsection compile_deps_x11 Dependencies for Linux and X11
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|
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To compile GLFW for X11, you need to have the X11 packages installed, as well as
|
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the basic development tools like GCC and make. For example, on Ubuntu and other
|
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distributions based on Debian GNU/Linux, you need to install the `xorg-dev`
|
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package, which pulls in all X.org header packages.
|
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|
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Once you have installed the necessary packages, move on to @ref
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compile_generate.
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+
|
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|
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@subsection compile_generate Generating build files with CMake
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Once you have all necessary dependencies it is time to generate the project
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files or makefiles for your development environment. CMake needs to know two
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paths for this: the path to the _root_ directory of the GLFW source tree (i.e.
|
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_not_ the `src` subdirectory) and the target path for the generated files and
|
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compiled binaries. If these are the same, it is called an in-tree build,
|
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otherwise it is called an out-of-tree build.
|
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|
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One of several advantages of out-of-tree builds is that you can generate files
|
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and compile for different development environments using a single source tree.
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@note This section is about generating the project files or makefiles necessary
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to compile the GLFW library, not about compiling the actual library.
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@subsubsection compile_generate_cli Generating files with the CMake command-line tool
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|
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To make an in-tree build, enter the _root_ directory of the GLFW source tree
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(i.e. _not_ the `src` subdirectory) and run CMake. The current directory is
|
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+
used as target path, while the path provided as an argument is used to find the
|
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+
source tree.
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+
|
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@code{.sh}
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+
cd <glfw-root-dir>
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+
cmake .
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+
@endcode
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+
|
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+
To make an out-of-tree build, make a directory outside of the source tree, enter
|
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+
it and run CMake with the (relative or absolute) path to the root of the source
|
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|
+
tree as an argument.
|
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+
|
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+
@code{.sh}
|
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|
+
mkdir glfw-build
|
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|
+
cd glfw-build
|
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|
+
cmake <glfw-root-dir>
|
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|
+
@endcode
|
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|
+
|
137
|
+
Once you have generated the project files or makefiles for your chosen
|
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|
+
development environment, move on to @ref compile_compile.
|
139
|
+
|
140
|
+
|
141
|
+
@subsubsection compile_generate_gui Generating files with the CMake GUI
|
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|
+
|
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|
+
If you are using the GUI version, choose the root of the GLFW source tree as
|
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|
+
source location and the same directory or another, empty directory as the
|
145
|
+
destination for binaries. Choose _Configure_, change any options you wish to,
|
146
|
+
_Configure_ again to let the changes take effect and then _Generate_.
|
147
|
+
|
148
|
+
Once you have generated the project files or makefiles for your chosen
|
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|
+
development environment, move on to @ref compile_compile.
|
150
|
+
|
151
|
+
|
152
|
+
@subsection compile_compile Compiling the library
|
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|
+
|
154
|
+
You should now have all required dependencies and the project files or makefiles
|
155
|
+
necessary to compile GLFW. Go ahead and compile the actual GLFW library with
|
156
|
+
these files, as you would with any other project.
|
157
|
+
|
158
|
+
Once the GLFW library is compiled, you are ready to build your applications,
|
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|
+
linking it to the GLFW library. See @ref build_guide for more information.
|
160
|
+
|
161
|
+
|
162
|
+
@subsection compile_options CMake options
|
163
|
+
|
164
|
+
The CMake files for GLFW provide a number of options, although not all are
|
165
|
+
available on all supported platforms. Some of these are de facto standards
|
166
|
+
among projects using CMake and so have no `GLFW_` prefix.
|
167
|
+
|
168
|
+
If you are using the GUI version of CMake, these are listed and can be changed
|
169
|
+
from there. If you are using the command-line version of CMake you can use the
|
170
|
+
`ccmake` ncurses GUI to set options. Some package systems like Ubuntu and other
|
171
|
+
distributions based on Debian GNU/Linux have this tool in a separate
|
172
|
+
`cmake-curses-gui` package.
|
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|
+
|
174
|
+
Finally, if you don't want to use any GUI, you can set options from the `cmake`
|
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|
+
command-line with the `-D` flag.
|
176
|
+
|
177
|
+
@code{.sh}
|
178
|
+
cmake -DBUILD_SHARED_LIBS=ON .
|
179
|
+
@endcode
|
180
|
+
|
181
|
+
|
182
|
+
@subsubsection compile_options_shared Shared CMake options
|
183
|
+
|
184
|
+
`BUILD_SHARED_LIBS` determines whether GLFW is built as a static
|
185
|
+
library or as a DLL / shared library / dynamic library.
|
186
|
+
|
187
|
+
`LIB_SUFFIX` affects where the GLFW shared /dynamic library is installed. If it
|
188
|
+
is empty, it is installed to `${CMAKE_INSTALL_PREFIX}/lib`. If it is set to
|
189
|
+
`64`, it is installed to `${CMAKE_INSTALL_PREFIX}/lib64`.
|
190
|
+
|
191
|
+
`GLFW_BUILD_EXAMPLES` determines whether the GLFW examples are built
|
192
|
+
along with the library.
|
193
|
+
|
194
|
+
`GLFW_BUILD_TESTS` determines whether the GLFW test programs are
|
195
|
+
built along with the library.
|
196
|
+
|
197
|
+
`GLFW_BUILD_DOCS` determines whether the GLFW documentation is built along with
|
198
|
+
the library.
|
199
|
+
|
200
|
+
`GLFW_VULKAN_STATIC` determines whether to use the Vulkan loader linked
|
201
|
+
statically into the application.
|
202
|
+
|
203
|
+
|
204
|
+
@subsubsection compile_options_osx OS X specific CMake options
|
205
|
+
|
206
|
+
`GLFW_USE_CHDIR` determines whether `glfwInit` changes the current
|
207
|
+
directory of bundled applications to the `Contents/Resources` directory.
|
208
|
+
|
209
|
+
`GLFW_USE_MENUBAR` determines whether the first call to
|
210
|
+
`glfwCreateWindow` sets up a minimal menu bar.
|
211
|
+
|
212
|
+
`GLFW_USE_RETINA` determines whether windows will use the full resolution of
|
213
|
+
Retina displays.
|
214
|
+
|
215
|
+
|
216
|
+
@subsubsection compile_options_win32 Windows specific CMake options
|
217
|
+
|
218
|
+
`USE_MSVC_RUNTIME_LIBRARY_DLL` determines whether to use the DLL version or the
|
219
|
+
static library version of the Visual C++ runtime library. If set to `ON`, the
|
220
|
+
DLL version of the Visual C++ library is used.
|
221
|
+
|
222
|
+
`GLFW_USE_HYBRID_HPG` determines whether to export the `NvOptimusEnablement` and
|
223
|
+
`AmdPowerXpressRequestHighPerformance` symbols, which force the use of the
|
224
|
+
high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols
|
225
|
+
need to be exported by the EXE to be detected by the driver, so the override
|
226
|
+
will not work if GLFW is built as a DLL.
|
227
|
+
|
228
|
+
|
229
|
+
@section compile_manual Compiling GLFW manually
|
230
|
+
|
231
|
+
If you wish to compile GLFW without its CMake build environment then you will
|
232
|
+
have to do at least some of the platform detection yourself. GLFW needs
|
233
|
+
a configuration macro to be defined in order to know what window system it's
|
234
|
+
being compiled for and also has optional, platform-specific ones for various
|
235
|
+
features.
|
236
|
+
|
237
|
+
When building with CMake, the `glfw_config.h` configuration header is generated
|
238
|
+
based on the current platform and CMake options. The GLFW CMake environment
|
239
|
+
defines `_GLFW_USE_CONFIG_H`, which causes this header to be included by
|
240
|
+
`internal.h`. Without this macro, GLFW will expect the necessary configuration
|
241
|
+
macros to be defined on the command-line.
|
242
|
+
|
243
|
+
The window creation API is used to create windows, handle input, monitors, gamma
|
244
|
+
ramps and clipboard. The options are:
|
245
|
+
|
246
|
+
- `_GLFW_COCOA` to use the Cocoa frameworks
|
247
|
+
- `_GLFW_WIN32` to use the Win32 API
|
248
|
+
- `_GLFW_X11` to use the X Window System
|
249
|
+
- `_GLFW_WAYLAND` to use the Wayland API (experimental and incomplete)
|
250
|
+
- `_GLFW_MIR` to use the Mir API (experimental and incomplete)
|
251
|
+
|
252
|
+
If you are building GLFW as a shared library / dynamic library / DLL then you
|
253
|
+
must also define `_GLFW_BUILD_DLL`. Otherwise, you must not define it.
|
254
|
+
|
255
|
+
If you are linking the Vulkan loader statically into your application then you
|
256
|
+
must also define `_GLFW_VULKAN_STATIC`. Otherwise, GLFW will attempt to use the
|
257
|
+
external version.
|
258
|
+
|
259
|
+
For the EGL context creation API, the following options are available:
|
260
|
+
|
261
|
+
- `_GLFW_USE_EGLPLATFORM_H` to use `EGL/eglplatform.h` for native handle
|
262
|
+
definitions (fallback)
|
263
|
+
|
264
|
+
If you are using the X11 window creation API, support for the following X11
|
265
|
+
extensions can be enabled:
|
266
|
+
|
267
|
+
- `_GLFW_HAS_XF86VM` to use Xxf86vm as a fallback when RandR gamma is broken
|
268
|
+
(recommended)
|
269
|
+
|
270
|
+
If you are using the Cocoa window creation API, the following options are
|
271
|
+
available:
|
272
|
+
|
273
|
+
- `_GLFW_USE_CHDIR` to `chdir` to the `Resources` subdirectory of the
|
274
|
+
application bundle during @ref glfwInit (recommended)
|
275
|
+
- `_GLFW_USE_MENUBAR` to create and populate the menu bar when the first window
|
276
|
+
is created (recommended)
|
277
|
+
- `_GLFW_USE_RETINA` to have windows use the full resolution of Retina displays
|
278
|
+
(recommended)
|
279
|
+
|
280
|
+
@note None of the @ref build_macros may be defined during the compilation of
|
281
|
+
GLFW. If you define any of these in your build files, make sure they are not
|
282
|
+
applied to the GLFW sources.
|
283
|
+
|
284
|
+
*/
|