pixo 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1454) hide show
  1. checksums.yaml +7 -0
  2. data/CODE_OF_CONDUCT.md +74 -0
  3. data/Gemfile +6 -0
  4. data/Gemfile.lock +23 -0
  5. data/LICENSE.txt +21 -0
  6. data/README.md +43 -0
  7. data/Rakefile +8 -0
  8. data/bin/console +14 -0
  9. data/bin/setup +8 -0
  10. data/ext/CMakeLists.txt +35 -0
  11. data/ext/libpixgem/extconf.rb +29 -0
  12. data/ext/libpixgem/include/opengl.h +4 -0
  13. data/ext/libpixgem/src/application.cpp +135 -0
  14. data/ext/libpixgem/src/application.hpp +28 -0
  15. data/ext/libpixgem/src/camera.cpp +28 -0
  16. data/ext/libpixgem/src/camera.hpp +22 -0
  17. data/ext/libpixgem/src/fade_candy.cpp +32 -0
  18. data/ext/libpixgem/src/fade_candy.hpp +22 -0
  19. data/ext/libpixgem/src/gem.cpp +58 -0
  20. data/ext/libpixgem/src/holder.cpp +9 -0
  21. data/ext/libpixgem/src/holder.hpp +8 -0
  22. data/ext/libpixgem/src/pattern.cpp +57 -0
  23. data/ext/libpixgem/src/pattern.hpp +25 -0
  24. data/ext/pixo/CMakeLists.txt +57 -0
  25. data/ext/pixo/README.md +3 -0
  26. data/ext/pixo/ext/glew/CMakeLists.txt +118 -0
  27. data/ext/pixo/ext/glew/LICENSE.txt +73 -0
  28. data/ext/pixo/ext/glew/Makefile +347 -0
  29. data/ext/pixo/ext/glew/README.md +192 -0
  30. data/ext/pixo/ext/glew/auto/Makefile +357 -0
  31. data/ext/pixo/ext/glew/auto/bin/filter_gl_ext.sh +523 -0
  32. data/ext/pixo/ext/glew/auto/bin/filter_gles_ext.sh +19 -0
  33. data/ext/pixo/ext/glew/auto/bin/filter_spec.py +38 -0
  34. data/ext/pixo/ext/glew/auto/bin/make.pl +223 -0
  35. data/ext/pixo/ext/glew/auto/bin/make_def_fun.pl +35 -0
  36. data/ext/pixo/ext/glew/auto/bin/make_def_var.pl +31 -0
  37. data/ext/pixo/ext/glew/auto/bin/make_enable_index.pl +45 -0
  38. data/ext/pixo/ext/glew/auto/bin/make_header.pl +71 -0
  39. data/ext/pixo/ext/glew/auto/bin/make_html.pl +55 -0
  40. data/ext/pixo/ext/glew/auto/bin/make_index.pl +38 -0
  41. data/ext/pixo/ext/glew/auto/bin/make_info.pl +59 -0
  42. data/ext/pixo/ext/glew/auto/bin/make_info_list.pl +47 -0
  43. data/ext/pixo/ext/glew/auto/bin/make_init.pl +59 -0
  44. data/ext/pixo/ext/glew/auto/bin/make_initd.pl +43 -0
  45. data/ext/pixo/ext/glew/auto/bin/make_list.pl +73 -0
  46. data/ext/pixo/ext/glew/auto/bin/make_list2.pl +44 -0
  47. data/ext/pixo/ext/glew/auto/bin/make_str.pl +53 -0
  48. data/ext/pixo/ext/glew/auto/bin/make_struct_fun.pl +36 -0
  49. data/ext/pixo/ext/glew/auto/bin/make_struct_var.pl +31 -0
  50. data/ext/pixo/ext/glew/auto/bin/parse_spec.pl +393 -0
  51. data/ext/pixo/ext/glew/auto/bin/parse_xml.py +131 -0
  52. data/ext/pixo/ext/glew/auto/bin/update_ext.sh +25 -0
  53. data/ext/pixo/ext/glew/auto/blacklist +14 -0
  54. data/ext/pixo/ext/glew/auto/core/gl/GLX_AMD_gpu_association +23 -0
  55. data/ext/pixo/ext/glew/auto/core/gl/GLX_ARB_get_proc_address +5 -0
  56. data/ext/pixo/ext/glew/auto/core/gl/GLX_ATI_pixel_format_float +5 -0
  57. data/ext/pixo/ext/glew/auto/core/gl/GLX_ATI_render_texture +42 -0
  58. data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_create_context_es2_profile +5 -0
  59. data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_create_context_es_profile +5 -0
  60. data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_fbconfig_packed_float +6 -0
  61. data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_framebuffer_sRGB +5 -0
  62. data/ext/pixo/ext/glew/auto/core/gl/GLX_MESA_swap_control +6 -0
  63. data/ext/pixo/ext/glew/auto/core/gl/GLX_NV_float_buffer +5 -0
  64. data/ext/pixo/ext/glew/auto/core/gl/GLX_NV_vertex_array_range +6 -0
  65. data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIS_shared_multisample +6 -0
  66. data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_hyperpipe +26 -0
  67. data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_swap_barrier +6 -0
  68. data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_swap_group +5 -0
  69. data/ext/pixo/ext/glew/auto/core/gl/GLX_SGI_video_sync +6 -0
  70. data/ext/pixo/ext/glew/auto/core/gl/GLX_SUN_video_resize +8 -0
  71. data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_2 +5 -0
  72. data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_3 +83 -0
  73. data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_4 +7 -0
  74. data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_float_pixels +18 -0
  75. data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_pixel_buffer +5 -0
  76. data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_texture_range +13 -0
  77. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_draw_instanced +4 -0
  78. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_imaging +113 -0
  79. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_instanced_arrays +8 -0
  80. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_internalformat_query2 +104 -0
  81. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_matrix_palette +19 -0
  82. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_multitexture +73 -0
  83. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_robustness +31 -0
  84. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_separate_shader_objects +73 -0
  85. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_vertex_attrib_64bit +14 -0
  86. data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_vertex_blend +56 -0
  87. data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_point_sprites +10 -0
  88. data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_texture_env_combine3 +7 -0
  89. data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_texture_env_route +7 -0
  90. data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_vertex_shader_output_point_size +5 -0
  91. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_envmap_bumpmap +16 -0
  92. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_map_object_buffer +6 -0
  93. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_pn_triangles +15 -0
  94. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_separate_stencil +10 -0
  95. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_shader_texture_lod +4 -0
  96. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_texture_compression_3dc +5 -0
  97. data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_vertex_streams +59 -0
  98. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_Cg_shader +6 -0
  99. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_bindable_uniform +13 -0
  100. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_debug_marker +7 -0
  101. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_depth_bounds_test +7 -0
  102. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_draw_instanced +6 -0
  103. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_draw_range_elements +7 -0
  104. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_fog_coord +17 -0
  105. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_framebuffer_sRGB +6 -0
  106. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_geometry_shader4 +27 -0
  107. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_gpu_program_parameters +6 -0
  108. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_gpu_shader4 +64 -0
  109. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_packed_float +7 -0
  110. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_pixel_buffer_object +8 -0
  111. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_secondary_color +28 -0
  112. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_array +13 -0
  113. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_buffer_object +10 -0
  114. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_compression_latc +8 -0
  115. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_compression_rgtc +8 -0
  116. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_cube_map +16 -0
  117. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_edge_clamp +5 -0
  118. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_integer +57 -0
  119. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_rectangle +8 -0
  120. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_shared_exponent +7 -0
  121. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_timer_query +7 -0
  122. data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_vertex_shader +157 -0
  123. data/ext/pixo/ext/glew/auto/core/gl/GL_KTX_buffer_region +13 -0
  124. data/ext/pixo/ext/glew/auto/core/gl/GL_NVX_gpu_memory_info +9 -0
  125. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_depth_buffer_float +11 -0
  126. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_depth_range_unclamped +9 -0
  127. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program2 +9 -0
  128. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program4 +4 -0
  129. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program_option +4 -0
  130. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_framebuffer_multisample_coverage +9 -0
  131. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_geometry_program4 +8 -0
  132. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_geometry_shader4 +4 -0
  133. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_gpu_program4 +24 -0
  134. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_gpu_program5 +10 -0
  135. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_parameter_buffer_object +12 -0
  136. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_present_video +16 -0
  137. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_tessellation_program5 +9 -0
  138. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_transform_feedback +40 -0
  139. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vdpau_interop +19 -0
  140. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program2_option +6 -0
  141. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program3 +5 -0
  142. data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program4 +5 -0
  143. data/ext/pixo/ext/glew/auto/core/gl/GL_SGIX_shadow +8 -0
  144. data/ext/pixo/ext/glew/auto/core/gl/GL_SUN_read_video_pixels +5 -0
  145. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_2 +50 -0
  146. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_2_1 +4 -0
  147. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_3 +147 -0
  148. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_4 +90 -0
  149. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_5 +75 -0
  150. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_2_0 +181 -0
  151. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_2_1 +33 -0
  152. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_0 +164 -0
  153. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_1 +42 -0
  154. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_2 +29 -0
  155. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_3 +7 -0
  156. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_0 +21 -0
  157. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_1 +3 -0
  158. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_2 +13 -0
  159. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_3 +6 -0
  160. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_4 +8 -0
  161. data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_5 +9 -0
  162. data/ext/pixo/ext/glew/auto/core/gl/GL_WIN_swap_hint +5 -0
  163. data/ext/pixo/ext/glew/auto/core/gl/WGL_ARB_create_context +13 -0
  164. data/ext/pixo/ext/glew/auto/core/gl/WGL_ATI_render_texture_rectangle +5 -0
  165. data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_create_context_es2_profile +5 -0
  166. data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_create_context_es_profile +5 -0
  167. data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_framebuffer_sRGB +5 -0
  168. data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_pixel_format_packed_float +5 -0
  169. data/ext/pixo/ext/glew/auto/core/gl/WGL_NV_gpu_affinity +13 -0
  170. data/ext/pixo/ext/glew/auto/core/gl/WGL_NV_vertex_array_range +6 -0
  171. data/ext/pixo/ext/glew/auto/custom.txt +7 -0
  172. data/ext/pixo/ext/glew/auto/doc/advanced.html +130 -0
  173. data/ext/pixo/ext/glew/auto/doc/basic.html +180 -0
  174. data/ext/pixo/ext/glew/auto/doc/build.html +49 -0
  175. data/ext/pixo/ext/glew/auto/doc/credits.html +2 -0
  176. data/ext/pixo/ext/glew/auto/doc/index.html +111 -0
  177. data/ext/pixo/ext/glew/auto/doc/install.html +126 -0
  178. data/ext/pixo/ext/glew/auto/doc/log.html +1073 -0
  179. data/ext/pixo/ext/glew/auto/src/eglew_head.h +88 -0
  180. data/ext/pixo/ext/glew/auto/src/eglew_mid.h +4 -0
  181. data/ext/pixo/ext/glew/auto/src/eglew_tail.h +15 -0
  182. data/ext/pixo/ext/glew/auto/src/footer.html +4 -0
  183. data/ext/pixo/ext/glew/auto/src/glew.rc +135 -0
  184. data/ext/pixo/ext/glew/auto/src/glew_head.c +285 -0
  185. data/ext/pixo/ext/glew/auto/src/glew_head.h +1129 -0
  186. data/ext/pixo/ext/glew/auto/src/glew_init_egl.c +45 -0
  187. data/ext/pixo/ext/glew/auto/src/glew_init_gl.c +206 -0
  188. data/ext/pixo/ext/glew/auto/src/glew_init_glx.c +53 -0
  189. data/ext/pixo/ext/glew/auto/src/glew_init_tail.c +67 -0
  190. data/ext/pixo/ext/glew/auto/src/glew_init_wgl.c +41 -0
  191. data/ext/pixo/ext/glew/auto/src/glew_license.h +32 -0
  192. data/ext/pixo/ext/glew/auto/src/glew_str_egl.c +17 -0
  193. data/ext/pixo/ext/glew/auto/src/glew_str_glx.c +17 -0
  194. data/ext/pixo/ext/glew/auto/src/glew_str_head.c +9 -0
  195. data/ext/pixo/ext/glew/auto/src/glew_str_tail.c +7 -0
  196. data/ext/pixo/ext/glew/auto/src/glew_str_wgl.c +17 -0
  197. data/ext/pixo/ext/glew/auto/src/glew_tail.h +67 -0
  198. data/ext/pixo/ext/glew/auto/src/glewinfo.rc +123 -0
  199. data/ext/pixo/ext/glew/auto/src/glewinfo_egl.c +6 -0
  200. data/ext/pixo/ext/glew/auto/src/glewinfo_gl.c +7 -0
  201. data/ext/pixo/ext/glew/auto/src/glewinfo_glx.c +6 -0
  202. data/ext/pixo/ext/glew/auto/src/glewinfo_head.c +89 -0
  203. data/ext/pixo/ext/glew/auto/src/glewinfo_tail.c +598 -0
  204. data/ext/pixo/ext/glew/auto/src/glewinfo_wgl.c +8 -0
  205. data/ext/pixo/ext/glew/auto/src/glxew_head.h +106 -0
  206. data/ext/pixo/ext/glew/auto/src/glxew_mid.h +4 -0
  207. data/ext/pixo/ext/glew/auto/src/glxew_tail.h +20 -0
  208. data/ext/pixo/ext/glew/auto/src/header.html +98 -0
  209. data/ext/pixo/ext/glew/auto/src/khronos_license.h +23 -0
  210. data/ext/pixo/ext/glew/auto/src/mesa_license.h +24 -0
  211. data/ext/pixo/ext/glew/auto/src/visualinfo.rc +123 -0
  212. data/ext/pixo/ext/glew/auto/src/wglew_head.h +36 -0
  213. data/ext/pixo/ext/glew/auto/src/wglew_mid.h +4 -0
  214. data/ext/pixo/ext/glew/auto/src/wglew_tail.h +22 -0
  215. data/ext/pixo/ext/glew/build/cmake/CMakeLists.txt +215 -0
  216. data/ext/pixo/ext/glew/build/cmake/CopyImportedTargetProperties.cmake +88 -0
  217. data/ext/pixo/ext/glew/build/cmake/glew-config.cmake +60 -0
  218. data/ext/pixo/ext/glew/build/cmake/testbuild/CMakeLists.txt +25 -0
  219. data/ext/pixo/ext/glew/build/cmake/testbuild/main.c +23 -0
  220. data/ext/pixo/ext/glew/build/glew.rc +135 -0
  221. data/ext/pixo/ext/glew/build/glewinfo.rc +123 -0
  222. data/ext/pixo/ext/glew/build/vc10/common.props +29 -0
  223. data/ext/pixo/ext/glew/build/vc10/glew.sln +56 -0
  224. data/ext/pixo/ext/glew/build/vc10/glew_shared.vcxproj +254 -0
  225. data/ext/pixo/ext/glew/build/vc10/glew_static.vcxproj +228 -0
  226. data/ext/pixo/ext/glew/build/vc10/glewinfo.vcxproj +252 -0
  227. data/ext/pixo/ext/glew/build/vc10/visualinfo.vcxproj +251 -0
  228. data/ext/pixo/ext/glew/build/vc12/common.props +29 -0
  229. data/ext/pixo/ext/glew/build/vc12/glew.sln +56 -0
  230. data/ext/pixo/ext/glew/build/vc12/glew_shared.vcxproj +258 -0
  231. data/ext/pixo/ext/glew/build/vc12/glew_static.vcxproj +232 -0
  232. data/ext/pixo/ext/glew/build/vc12/glewinfo.vcxproj +259 -0
  233. data/ext/pixo/ext/glew/build/vc12/visualinfo.vcxproj +258 -0
  234. data/ext/pixo/ext/glew/build/vc6/Makefile +21 -0
  235. data/ext/pixo/ext/glew/build/vc6/glew.dsw +71 -0
  236. data/ext/pixo/ext/glew/build/vc6/glew_shared.dsp +122 -0
  237. data/ext/pixo/ext/glew/build/vc6/glew_static.dsp +112 -0
  238. data/ext/pixo/ext/glew/build/vc6/glewinfo.dsp +103 -0
  239. data/ext/pixo/ext/glew/build/vc6/visualinfo.dsp +103 -0
  240. data/ext/pixo/ext/glew/build/visualinfo.rc +123 -0
  241. data/ext/pixo/ext/glew/cmake-testbuild.sh +71 -0
  242. data/ext/pixo/ext/glew/config/Makefile.cygming +21 -0
  243. data/ext/pixo/ext/glew/config/Makefile.cygwin +19 -0
  244. data/ext/pixo/ext/glew/config/Makefile.darwin +25 -0
  245. data/ext/pixo/ext/glew/config/Makefile.darwin-ppc +24 -0
  246. data/ext/pixo/ext/glew/config/Makefile.darwin-universal +27 -0
  247. data/ext/pixo/ext/glew/config/Makefile.darwin-x86_64 +24 -0
  248. data/ext/pixo/ext/glew/config/Makefile.fedora-mingw32 +12 -0
  249. data/ext/pixo/ext/glew/config/Makefile.freebsd +17 -0
  250. data/ext/pixo/ext/glew/config/Makefile.gnu +17 -0
  251. data/ext/pixo/ext/glew/config/Makefile.haiku +20 -0
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  1273. data/ext/pixo/ext/glm/test/gtx/gtx_scalar_relational.cpp +170 -0
  1274. data/ext/pixo/ext/glm/test/gtx/gtx_simd_mat4.cpp +324 -0
  1275. data/ext/pixo/ext/glm/test/gtx/gtx_simd_vec4.cpp +71 -0
  1276. data/ext/pixo/ext/glm/test/gtx/gtx_spline.cpp +99 -0
  1277. data/ext/pixo/ext/glm/test/gtx/gtx_string_cast.cpp +128 -0
  1278. data/ext/pixo/ext/glm/test/gtx/gtx_type_aligned.cpp +113 -0
  1279. data/ext/pixo/ext/glm/test/gtx/gtx_type_trait.cpp +12 -0
  1280. data/ext/pixo/ext/glm/test/gtx/gtx_vector_angle.cpp +58 -0
  1281. data/ext/pixo/ext/glm/test/gtx/gtx_vector_query.cpp +81 -0
  1282. data/ext/pixo/ext/glm/test/gtx/gtx_wrap.cpp +189 -0
  1283. data/ext/pixo/ext/glm/util/autoexp.txt +28 -0
  1284. data/ext/pixo/ext/glm/util/autoexp.vc2010.dat +3896 -0
  1285. data/ext/pixo/ext/glm/util/glm.natvis +69 -0
  1286. data/ext/pixo/ext/glm/util/usertype.dat +407 -0
  1287. data/ext/pixo/ext/tinyobjloader/CMakeLists.txt +146 -0
  1288. data/ext/pixo/ext/tinyobjloader/LICENSE +21 -0
  1289. data/ext/pixo/ext/tinyobjloader/README.md +254 -0
  1290. data/ext/pixo/ext/tinyobjloader/appveyor.yml +22 -0
  1291. data/ext/pixo/ext/tinyobjloader/build.ninja +53 -0
  1292. data/ext/pixo/ext/tinyobjloader/deps/cpplint.py +6323 -0
  1293. data/ext/pixo/ext/tinyobjloader/examples/callback_api/Makefile +2 -0
  1294. data/ext/pixo/ext/tinyobjloader/examples/callback_api/main.cc +166 -0
  1295. data/ext/pixo/ext/tinyobjloader/examples/obj_sticher/obj_sticher.cc +110 -0
  1296. data/ext/pixo/ext/tinyobjloader/examples/obj_sticher/obj_writer.cc +176 -0
  1297. data/ext/pixo/ext/tinyobjloader/examples/obj_sticher/obj_writer.h +9 -0
  1298. data/ext/pixo/ext/tinyobjloader/examples/obj_sticher/premake4.lua +38 -0
  1299. data/ext/pixo/ext/tinyobjloader/examples/viewer/README.md +37 -0
  1300. data/ext/pixo/ext/tinyobjloader/examples/viewer/premake4.lua +44 -0
  1301. data/ext/pixo/ext/tinyobjloader/examples/viewer/stb_image.h +6755 -0
  1302. data/ext/pixo/ext/tinyobjloader/examples/viewer/trackball.cc +292 -0
  1303. data/ext/pixo/ext/tinyobjloader/examples/viewer/trackball.h +75 -0
  1304. data/ext/pixo/ext/tinyobjloader/examples/viewer/viewer.cc +698 -0
  1305. data/ext/pixo/ext/tinyobjloader/examples/voxelize/Makefile +2 -0
  1306. data/ext/pixo/ext/tinyobjloader/examples/voxelize/README.md +5 -0
  1307. data/ext/pixo/ext/tinyobjloader/examples/voxelize/main.cc +74 -0
  1308. data/ext/pixo/ext/tinyobjloader/examples/voxelize/voxelizer.h +764 -0
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  1313. data/ext/pixo/ext/tinyobjloader/experimental/ltalloc.hpp +59 -0
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  1317. data/ext/pixo/ext/tinyobjloader/experimental/trackball.h +75 -0
  1318. data/ext/pixo/ext/tinyobjloader/experimental/viewer.cc +748 -0
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  1322. data/ext/pixo/ext/tinyobjloader/jni/Application.mk +2 -0
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  1347. data/ext/pixo/ext/tinyobjloader/models/tr-and-d-issue-43.mtl +13 -0
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  1354. data/ext/pixo/ext/tinyobjloader/python/cornell_box_multimaterial_output.json +581 -0
  1355. data/ext/pixo/ext/tinyobjloader/python/howto.py +9 -0
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  1361. data/ext/pixo/ext/tinyobjloader/tests/config-msvc.py +52 -0
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  1370. data/ext/pixo/ext/tinyobjloader/tools/travis_postbuild.sh +12 -0
  1371. data/ext/pixo/ext/tinyobjloader/tools/windows/premake5.exe +0 -0
  1372. data/ext/pixo/ext/tinyobjloader/vcsetup.bat +1 -0
  1373. data/ext/pixo/ext/tinyobjloader/wercker.yml +10 -0
  1374. data/ext/pixo/fadecandy_configs/4x4x4.json +21 -0
  1375. data/ext/pixo/fadecandy_configs/8x8x8.json +18 -0
  1376. data/ext/pixo/patterns/basic.glsl +20 -0
  1377. data/ext/pixo/patterns/bendy_pipes.glsl +116 -0
  1378. data/ext/pixo/patterns/blades.glsl +69 -0
  1379. data/ext/pixo/patterns/blob_neon.glsl +71 -0
  1380. data/ext/pixo/patterns/bubbles.glsl +58 -0
  1381. data/ext/pixo/patterns/chevron.glsl +45 -0
  1382. data/ext/pixo/patterns/clouds.glsl +382 -0
  1383. data/ext/pixo/patterns/cnoise.glsl +162 -0
  1384. data/ext/pixo/patterns/corrente_continua.glsl +51 -0
  1385. data/ext/pixo/patterns/drain.glsl +32 -0
  1386. data/ext/pixo/patterns/dual_spiral.glsl +21 -0
  1387. data/ext/pixo/patterns/ether.glsl +35 -0
  1388. data/ext/pixo/patterns/fire.glsl +56 -0
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  1390. data/ext/pixo/patterns/flame.glsl +101 -0
  1391. data/ext/pixo/patterns/flower.glsl +27 -0
  1392. data/ext/pixo/patterns/galaxy.glsl +50 -0
  1393. data/ext/pixo/patterns/goop.glsl +117 -0
  1394. data/ext/pixo/patterns/hypno_rings.glsl +13 -0
  1395. data/ext/pixo/patterns/lightning.glsl +111 -0
  1396. data/ext/pixo/patterns/paint.glsl +39 -0
  1397. data/ext/pixo/patterns/plad.glsl +22 -0
  1398. data/ext/pixo/patterns/plasam.glsl +30 -0
  1399. data/ext/pixo/patterns/plasma_globe.glsl +215 -0
  1400. data/ext/pixo/patterns/pulse.glsl +44 -0
  1401. data/ext/pixo/patterns/pulsing_circles.glsl +32 -0
  1402. data/ext/pixo/patterns/rainbow_ribbon.glsl +41 -0
  1403. data/ext/pixo/patterns/rings.glsl +62 -0
  1404. data/ext/pixo/patterns/sauron.glsl +220 -0
  1405. data/ext/pixo/patterns/scales.glsl +64 -0
  1406. data/ext/pixo/patterns/soccer.glsl +737 -0
  1407. data/ext/pixo/patterns/spherical_polyhedra.glsl +251 -0
  1408. data/ext/pixo/patterns/spiral.glsl +23 -0
  1409. data/ext/pixo/patterns/star.glsl +518 -0
  1410. data/ext/pixo/patterns/tiedy.glsl +39 -0
  1411. data/ext/pixo/patterns/tunnel.glsl +145 -0
  1412. data/ext/pixo/patterns/warping_grid.glsl +50 -0
  1413. data/ext/pixo/pixlib/CMakeLists.txt +34 -0
  1414. data/ext/pixo/pixlib/include/opc_client.h +205 -0
  1415. data/ext/pixo/pixlib/include/pixlib/app.hpp +41 -0
  1416. data/ext/pixo/pixlib/include/pixlib/camera.hpp +78 -0
  1417. data/ext/pixo/pixlib/include/pixlib/cube.hpp +46 -0
  1418. data/ext/pixo/pixlib/include/pixlib/drawable.hpp +11 -0
  1419. data/ext/pixo/pixlib/include/pixlib/fade_candy.hpp +38 -0
  1420. data/ext/pixo/pixlib/include/pixlib/led_cluster.hpp +58 -0
  1421. data/ext/pixo/pixlib/include/pixlib/led_mesh.hpp +60 -0
  1422. data/ext/pixo/pixlib/include/pixlib/led_renderer.hpp +36 -0
  1423. data/ext/pixo/pixlib/include/pixlib/mesh.hpp +56 -0
  1424. data/ext/pixo/pixlib/include/pixlib/pattern.hpp +21 -0
  1425. data/ext/pixo/pixlib/include/pixlib/pattern_renderer.hpp +28 -0
  1426. data/ext/pixo/pixlib/include/pixlib/renderer.hpp +32 -0
  1427. data/ext/pixo/pixlib/include/pixlib/scene.hpp +39 -0
  1428. data/ext/pixo/pixlib/include/pixlib/shader.hpp +19 -0
  1429. data/ext/pixo/pixlib/include/pixlib/texture.hpp +34 -0
  1430. data/ext/pixo/pixlib/include/pixlib/timer.hpp +19 -0
  1431. data/ext/pixo/pixlib/include/pixlib.hpp +6 -0
  1432. data/ext/pixo/pixlib/src/app.cpp +59 -0
  1433. data/ext/pixo/pixlib/src/camera.cpp +106 -0
  1434. data/ext/pixo/pixlib/src/cube.cpp +100 -0
  1435. data/ext/pixo/pixlib/src/fade_candy.cpp +70 -0
  1436. data/ext/pixo/pixlib/src/led_cluster.cpp +78 -0
  1437. data/ext/pixo/pixlib/src/led_mesh.cpp +123 -0
  1438. data/ext/pixo/pixlib/src/led_renderer.cpp +135 -0
  1439. data/ext/pixo/pixlib/src/mesh.cpp +146 -0
  1440. data/ext/pixo/pixlib/src/pattern.cpp +32 -0
  1441. data/ext/pixo/pixlib/src/pattern_renderer.cpp +103 -0
  1442. data/ext/pixo/pixlib/src/renderer.cpp +127 -0
  1443. data/ext/pixo/pixlib/src/scene.cpp +52 -0
  1444. data/ext/pixo/pixlib/src/shader.cpp +59 -0
  1445. data/ext/pixo/pixlib/src/texture.cpp +62 -0
  1446. data/ext/pixo/pixlib/src/timer.cpp +39 -0
  1447. data/ext/pixo/src/CMakeLists.txt +14 -0
  1448. data/ext/pixo/src/main.cpp +244 -0
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@@ -0,0 +1,224 @@
1
+ /*!
2
+
3
+ @page compat_guide Standards conformance
4
+
5
+ @tableofcontents
6
+
7
+ This guide describes the various API extensions used by this version of GLFW.
8
+ It lists what are essentially implementation details, but which are nonetheless
9
+ vital knowledge for developers intending to deploy their applications on a wide
10
+ range of machines.
11
+
12
+ The information in this guide is not a part of GLFW API, but merely
13
+ preconditions for some parts of the library to function on a given machine. Any
14
+ part of this information may change in future versions of GLFW and that will not
15
+ be considered a breaking API change.
16
+
17
+
18
+ @section compat_x11 X11 extensions, protocols and IPC standards
19
+
20
+ As GLFW uses Xlib directly, without any intervening toolkit
21
+ library, it has sole responsibility for interacting well with the many and
22
+ varied window managers in use on Unix-like systems. In order for applications
23
+ and window managers to work well together, a number of standards and
24
+ conventions have been developed that regulate behavior outside the scope of the
25
+ X11 API; most importantly the
26
+ [Inter-Client Communication Conventions Manual](http://www.tronche.com/gui/x/icccm/)
27
+ (ICCCM) and
28
+ [Extended Window Manager Hints](http://standards.freedesktop.org/wm-spec/wm-spec-latest.html)
29
+ (EWMH) standards.
30
+
31
+ GLFW uses the `_MOTIF_WM_HINTS` window property to support borderless windows.
32
+ If the running window manager does not support this property, the
33
+ `GLFW_DECORATED` hint will have no effect.
34
+
35
+ GLFW uses the ICCCM `WM_DELETE_WINDOW` protocol to intercept the user
36
+ attempting to close the GLFW window. If the running window manager does not
37
+ support this protocol, the close callback will never be called.
38
+
39
+ GLFW uses the EWMH `_NET_WM_PING` protocol, allowing the window manager notify
40
+ the user when the application has stopped responding, i.e. when it has ceased to
41
+ process events. If the running window manager does not support this protocol,
42
+ the user will not be notified if the application locks up.
43
+
44
+ GLFW uses the EWMH `_NET_WM_STATE_FULLSCREEN` window state to tell the window
45
+ manager to make the GLFW window full screen. If the running window manager does
46
+ not support this state, full screen windows may not work properly. GLFW has
47
+ a fallback code path in case this state is unavailable, but every window manager
48
+ behaves slightly differently in this regard.
49
+
50
+ GLFW uses the EWMH `_NET_WM_BYPASS_COMPOSITOR` window property to tell a
51
+ compositing window manager to un-redirect full screen GLFW windows. If the
52
+ running window manager uses compositing but does not support this property then
53
+ additional copying may be performed for each buffer swap of full screen windows.
54
+
55
+ GLFW uses the
56
+ [clipboard manager protocol](http://www.freedesktop.org/wiki/ClipboardManager/)
57
+ to push a clipboard string (i.e. selection) owned by a GLFW window about to be
58
+ destroyed to the clipboard manager. If there is no running clipboard manager,
59
+ the clipboard string will be unavailable once the window has been destroyed.
60
+
61
+ GLFW uses the
62
+ [X drag-and-drop protocol](http://www.freedesktop.org/wiki/Specifications/XDND/)
63
+ to provide file drop events. If the application originating the drag does not
64
+ support this protocol, drag and drop will not work.
65
+
66
+ GLFW uses the XRandR 1.3 extension to provide multi-monitor support. If the
67
+ running X server does not support this version of this extension, multi-monitor
68
+ support will not function and only a single, desktop-spanning monitor will be
69
+ reported.
70
+
71
+ GLFW uses the XRandR 1.3 and Xf86vidmode extensions to provide gamma ramp
72
+ support. If the running X server does not support either or both of these
73
+ extensions, gamma ramp support will not function.
74
+
75
+ GLFW uses the Xkb extension and detectable auto-repeat to provide keyboard
76
+ input. If the running X server does not support this extension, a non-Xkb
77
+ fallback path is used.
78
+
79
+
80
+ @section compat_glx GLX extensions
81
+
82
+ The GLX API is the default API used to create OpenGL contexts on Unix-like
83
+ systems using the X Window System.
84
+
85
+ GLFW uses the GLX 1.3 `GLXFBConfig` functions to enumerate and select framebuffer pixel
86
+ formats. If GLX 1.3 is not supported, @ref glfwInit will fail.
87
+
88
+ GLFW uses the `GLX_MESA_swap_control,` `GLX_EXT_swap_control` and
89
+ `GLX_SGI_swap_control` extensions to provide vertical retrace synchronization
90
+ (or _vsync_), in that order of preference. Where none of these extension are
91
+ available, calling @ref glfwSwapInterval will have no effect.
92
+
93
+ GLFW uses the `GLX_ARB_multisample` extension to create contexts with
94
+ multisampling anti-aliasing. Where this extension is unavailable, the
95
+ `GLFW_SAMPLES` hint will have no effect.
96
+
97
+ GLFW uses the `GLX_ARB_create_context` extension when available, even when
98
+ creating OpenGL contexts of version 2.1 and below. Where this extension is
99
+ unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
100
+ hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
101
+ will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
102
+ `GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
103
+ glfwCreateWindow to fail.
104
+
105
+ GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for
106
+ context profiles. Where this extension is unavailable, setting the
107
+ `GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE`, or setting
108
+ `GLFW_CLIENT_API` to anything but `GLFW_OPENGL_API` or `GLFW_NO_API` will cause
109
+ @ref glfwCreateWindow to fail.
110
+
111
+ GLFW uses the `GLX_ARB_context_flush_control` extension to provide control over
112
+ whether a context is flushed when it is released (made non-current). Where this
113
+ extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no
114
+ effect and the context will always be flushed when released.
115
+
116
+ GLFW uses the `GLX_ARB_framebuffer_sRGB` and `GLX_EXT_framebuffer_sRGB`
117
+ extensions to provide support for sRGB framebuffers. Where both of these
118
+ extensions are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect.
119
+
120
+
121
+ @section compat_wgl WGL extensions
122
+
123
+ The WGL API is used to create OpenGL contexts on Microsoft Windows and other
124
+ implementations of the Win32 API, such as Wine.
125
+
126
+ GLFW uses either the `WGL_EXT_extension_string` or the
127
+ `WGL_ARB_extension_string` extension to check for the presence of all other WGL
128
+ extensions listed below. If both are available, the EXT one is preferred. If
129
+ neither is available, no other extensions are used and many GLFW features
130
+ related to context creation will have no effect or cause errors when used.
131
+
132
+ GLFW uses the `WGL_EXT_swap_control` extension to provide vertical retrace
133
+ synchronization (or _vsync_). Where this extension is unavailable, calling @ref
134
+ glfwSwapInterval will have no effect.
135
+
136
+ GLFW uses the `WGL_ARB_pixel_format` and `WGL_ARB_multisample` extensions to
137
+ create contexts with multisampling anti-aliasing. Where these extensions are
138
+ unavailable, the `GLFW_SAMPLES` hint will have no effect.
139
+
140
+ GLFW uses the `WGL_ARB_create_context` extension when available, even when
141
+ creating OpenGL contexts of version 2.1 and below. Where this extension is
142
+ unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
143
+ hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
144
+ will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
145
+ `GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
146
+ glfwCreateWindow to fail.
147
+
148
+ GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for
149
+ context profiles. Where this extension is unavailable, setting the
150
+ `GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE` will cause
151
+ @ref glfwCreateWindow to fail.
152
+
153
+ GLFW uses the `WGL_ARB_context_flush_control` extension to provide control over
154
+ whether a context is flushed when it is released (made non-current). Where this
155
+ extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no
156
+ effect and the context will always be flushed when released.
157
+
158
+ GLFW uses the `WGL_ARB_framebuffer_sRGB` and `WGL_EXT_framebuffer_sRGB`
159
+ extensions to provide support for sRGB framebuffers. Where both of these
160
+ extension are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect.
161
+
162
+
163
+ @section compat_osx OpenGL 3.2 and later on OS X
164
+
165
+ Support for OpenGL 3.2 and above was introduced with OS X 10.7 and even then
166
+ only forward-compatible, core profile contexts are supported. Support for
167
+ OpenGL 4.1 was introduced with OS X 10.9, also limited to forward-compatible,
168
+ core profile contexts. There is also still no mechanism for requesting debug
169
+ contexts. Versions of Mac OS X earlier than 10.7 support at most OpenGL
170
+ version 2.1.
171
+
172
+ Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and
173
+ `GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if
174
+ given version 3.0 or 3.1, the `GLFW_OPENGL_FORWARD_COMPAT` hint must be set to
175
+ `GLFW_TRUE` and the `GLFW_OPENGL_PROFILE` hint must be set to
176
+ `GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts and the
177
+ `GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored.
178
+
179
+ Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and
180
+ `GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1,
181
+ setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to
182
+ a non-default value will cause @ref glfwCreateWindow to fail and the
183
+ `GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored.
184
+
185
+
186
+ @section compat_vulkan Vulkan loader and API
187
+
188
+ GLFW uses the standard system-wide Vulkan loader to access the Vulkan API.
189
+ This should be installed by graphics drivers and Vulkan SDKs. If this is not
190
+ available, @ref glfwVulkanSupported will return `GLFW_FALSE` and all other
191
+ Vulkan-related functions will fail with an @ref GLFW_API_UNAVAILABLE error.
192
+
193
+
194
+ @section compat_wsi Vulkan WSI extensions
195
+
196
+ The Vulkan WSI extensions are used to create Vulkan surfaces for GLFW windows on
197
+ all supported platforms.
198
+
199
+ GLFW uses the `VK_KHR_surface` and `VK_KHR_win32_surface` extensions to create
200
+ surfaces on Microsoft Windows. If any of these extensions are not available,
201
+ @ref glfwGetRequiredInstanceExtensions will return an empty list and window
202
+ surface creation will fail.
203
+
204
+ GLFW uses the `VK_KHR_surface` and either the `VK_KHR_xlib_surface` or
205
+ `VK_KHR_xcb_surface` extensions to create surfaces on X11. If `VK_KHR_surface`
206
+ or both `VK_KHR_xlib_surface` and `VK_KHR_xcb_surface` are not available, @ref
207
+ glfwGetRequiredInstanceExtensions will return an empty list and window surface
208
+ creation will fail.
209
+
210
+ GLFW uses the `VK_KHR_surface` and `VK_KHR_wayland_surface` extensions to create
211
+ surfaces on Wayland. If any of these extensions are not available, @ref
212
+ glfwGetRequiredInstanceExtensions will return an empty list and window surface
213
+ creation will fail.
214
+
215
+ GLFW uses the `VK_KHR_surface` and `VK_KHR_mir_surface` extensions to create
216
+ surfaces on Mir. If any of these extensions are not available, @ref
217
+ glfwGetRequiredInstanceExtensions will return an empty list and window surface
218
+ creation will fail.
219
+
220
+ GLFW does not support any extensions for window surface creation on OS X,
221
+ meaning@ref glfwGetRequiredInstanceExtensions will return an empty list and
222
+ window surface creation will fail.
223
+
224
+ */
@@ -0,0 +1,284 @@
1
+ /*!
2
+
3
+ @page compile_guide Compiling GLFW
4
+
5
+ @tableofcontents
6
+
7
+ This is about compiling the GLFW library itself. For information on how to
8
+ build applications that use GLFW, see @ref build_guide.
9
+
10
+
11
+ @section compile_cmake Using CMake
12
+
13
+ GLFW uses [CMake](http://www.cmake.org/) to generate project files or makefiles
14
+ for a particular development environment. If you are on a Unix-like system such
15
+ as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or
16
+ Homebrew, you can simply install its CMake package. If not, you can download
17
+ installers for Windows and OS X from the [CMake website](http://www.cmake.org/).
18
+
19
+ @note CMake only generates project files or makefiles. It does not compile the
20
+ actual GLFW library. To compile GLFW, first generate these files for your
21
+ chosen development environment and then use them to compile the actual GLFW
22
+ library.
23
+
24
+
25
+ @subsection compile_deps Dependencies
26
+
27
+ Once you have installed CMake, make sure that all other dependencies are
28
+ available. On some platforms, GLFW needs a few additional packages to be
29
+ installed. See the section for your chosen platform and development environment
30
+ below.
31
+
32
+
33
+ @subsubsection compile_deps_msvc Dependencies for Visual C++ on Windows
34
+
35
+ The Microsoft Platform SDK that is installed along with Visual C++ already
36
+ contains all the necessary headers, link libraries and tools except for CMake.
37
+ Move on to @ref compile_generate.
38
+
39
+
40
+ @subsubsection compile_deps_mingw Dependencies for MinGW or MinGW-w64 on Windows
41
+
42
+ Both the MinGW and the MinGW-w64 packages already contain all the necessary
43
+ headers, link libraries and tools except for CMake. Move on to @ref
44
+ compile_generate.
45
+
46
+
47
+ @subsubsection compile_deps_mingw_cross Dependencies for MinGW or MinGW-w64 cross-compilation
48
+
49
+ Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
50
+ example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
51
+ for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
52
+ like Ubuntu have the `mingw-w64` package for both.
53
+
54
+ GLFW has CMake toolchain files in the `CMake/` directory that allow for easy
55
+ cross-compilation of Windows binaries. To use these files you need to add a
56
+ special parameter when generating the project files or makefiles:
57
+
58
+ @code{.sh}
59
+ cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> .
60
+ @endcode
61
+
62
+ The exact toolchain file to use depends on the prefix used by the MinGW or
63
+ MinGW-w64 binaries on your system. You can usually see this in the /usr
64
+ directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages
65
+ have `/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct
66
+ invocation would be:
67
+
68
+ @code{.sh}
69
+ cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake .
70
+ @endcode
71
+
72
+ For more details see the article
73
+ [CMake Cross Compiling](http://www.paraview.org/Wiki/CMake_Cross_Compiling) on
74
+ the CMake wiki.
75
+
76
+ Once you have this set up, move on to @ref compile_generate.
77
+
78
+
79
+ @subsubsection compile_deps_xcode Dependencies for Xcode on OS X
80
+
81
+ Xcode comes with all necessary tools except for CMake. The required headers
82
+ and libraries are included in the core OS X frameworks. Xcode can be downloaded
83
+ from the Mac App Store or from the ADC Member Center.
84
+
85
+ Once you have Xcode installed, move on to @ref compile_generate.
86
+
87
+
88
+ @subsubsection compile_deps_x11 Dependencies for Linux and X11
89
+
90
+ To compile GLFW for X11, you need to have the X11 packages installed, as well as
91
+ the basic development tools like GCC and make. For example, on Ubuntu and other
92
+ distributions based on Debian GNU/Linux, you need to install the `xorg-dev`
93
+ package, which pulls in all X.org header packages.
94
+
95
+ Once you have installed the necessary packages, move on to @ref
96
+ compile_generate.
97
+
98
+
99
+ @subsection compile_generate Generating build files with CMake
100
+
101
+ Once you have all necessary dependencies it is time to generate the project
102
+ files or makefiles for your development environment. CMake needs to know two
103
+ paths for this: the path to the _root_ directory of the GLFW source tree (i.e.
104
+ _not_ the `src` subdirectory) and the target path for the generated files and
105
+ compiled binaries. If these are the same, it is called an in-tree build,
106
+ otherwise it is called an out-of-tree build.
107
+
108
+ One of several advantages of out-of-tree builds is that you can generate files
109
+ and compile for different development environments using a single source tree.
110
+
111
+ @note This section is about generating the project files or makefiles necessary
112
+ to compile the GLFW library, not about compiling the actual library.
113
+
114
+
115
+ @subsubsection compile_generate_cli Generating files with the CMake command-line tool
116
+
117
+ To make an in-tree build, enter the _root_ directory of the GLFW source tree
118
+ (i.e. _not_ the `src` subdirectory) and run CMake. The current directory is
119
+ used as target path, while the path provided as an argument is used to find the
120
+ source tree.
121
+
122
+ @code{.sh}
123
+ cd <glfw-root-dir>
124
+ cmake .
125
+ @endcode
126
+
127
+ To make an out-of-tree build, make a directory outside of the source tree, enter
128
+ it and run CMake with the (relative or absolute) path to the root of the source
129
+ tree as an argument.
130
+
131
+ @code{.sh}
132
+ mkdir glfw-build
133
+ cd glfw-build
134
+ cmake <glfw-root-dir>
135
+ @endcode
136
+
137
+ Once you have generated the project files or makefiles for your chosen
138
+ development environment, move on to @ref compile_compile.
139
+
140
+
141
+ @subsubsection compile_generate_gui Generating files with the CMake GUI
142
+
143
+ If you are using the GUI version, choose the root of the GLFW source tree as
144
+ source location and the same directory or another, empty directory as the
145
+ destination for binaries. Choose _Configure_, change any options you wish to,
146
+ _Configure_ again to let the changes take effect and then _Generate_.
147
+
148
+ Once you have generated the project files or makefiles for your chosen
149
+ development environment, move on to @ref compile_compile.
150
+
151
+
152
+ @subsection compile_compile Compiling the library
153
+
154
+ You should now have all required dependencies and the project files or makefiles
155
+ necessary to compile GLFW. Go ahead and compile the actual GLFW library with
156
+ these files, as you would with any other project.
157
+
158
+ Once the GLFW library is compiled, you are ready to build your applications,
159
+ linking it to the GLFW library. See @ref build_guide for more information.
160
+
161
+
162
+ @subsection compile_options CMake options
163
+
164
+ The CMake files for GLFW provide a number of options, although not all are
165
+ available on all supported platforms. Some of these are de facto standards
166
+ among projects using CMake and so have no `GLFW_` prefix.
167
+
168
+ If you are using the GUI version of CMake, these are listed and can be changed
169
+ from there. If you are using the command-line version of CMake you can use the
170
+ `ccmake` ncurses GUI to set options. Some package systems like Ubuntu and other
171
+ distributions based on Debian GNU/Linux have this tool in a separate
172
+ `cmake-curses-gui` package.
173
+
174
+ Finally, if you don't want to use any GUI, you can set options from the `cmake`
175
+ command-line with the `-D` flag.
176
+
177
+ @code{.sh}
178
+ cmake -DBUILD_SHARED_LIBS=ON .
179
+ @endcode
180
+
181
+
182
+ @subsubsection compile_options_shared Shared CMake options
183
+
184
+ `BUILD_SHARED_LIBS` determines whether GLFW is built as a static
185
+ library or as a DLL / shared library / dynamic library.
186
+
187
+ `LIB_SUFFIX` affects where the GLFW shared /dynamic library is installed. If it
188
+ is empty, it is installed to `${CMAKE_INSTALL_PREFIX}/lib`. If it is set to
189
+ `64`, it is installed to `${CMAKE_INSTALL_PREFIX}/lib64`.
190
+
191
+ `GLFW_BUILD_EXAMPLES` determines whether the GLFW examples are built
192
+ along with the library.
193
+
194
+ `GLFW_BUILD_TESTS` determines whether the GLFW test programs are
195
+ built along with the library.
196
+
197
+ `GLFW_BUILD_DOCS` determines whether the GLFW documentation is built along with
198
+ the library.
199
+
200
+ `GLFW_VULKAN_STATIC` determines whether to use the Vulkan loader linked
201
+ statically into the application.
202
+
203
+
204
+ @subsubsection compile_options_osx OS X specific CMake options
205
+
206
+ `GLFW_USE_CHDIR` determines whether `glfwInit` changes the current
207
+ directory of bundled applications to the `Contents/Resources` directory.
208
+
209
+ `GLFW_USE_MENUBAR` determines whether the first call to
210
+ `glfwCreateWindow` sets up a minimal menu bar.
211
+
212
+ `GLFW_USE_RETINA` determines whether windows will use the full resolution of
213
+ Retina displays.
214
+
215
+
216
+ @subsubsection compile_options_win32 Windows specific CMake options
217
+
218
+ `USE_MSVC_RUNTIME_LIBRARY_DLL` determines whether to use the DLL version or the
219
+ static library version of the Visual C++ runtime library. If set to `ON`, the
220
+ DLL version of the Visual C++ library is used.
221
+
222
+ `GLFW_USE_HYBRID_HPG` determines whether to export the `NvOptimusEnablement` and
223
+ `AmdPowerXpressRequestHighPerformance` symbols, which force the use of the
224
+ high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols
225
+ need to be exported by the EXE to be detected by the driver, so the override
226
+ will not work if GLFW is built as a DLL.
227
+
228
+
229
+ @section compile_manual Compiling GLFW manually
230
+
231
+ If you wish to compile GLFW without its CMake build environment then you will
232
+ have to do at least some of the platform detection yourself. GLFW needs
233
+ a configuration macro to be defined in order to know what window system it's
234
+ being compiled for and also has optional, platform-specific ones for various
235
+ features.
236
+
237
+ When building with CMake, the `glfw_config.h` configuration header is generated
238
+ based on the current platform and CMake options. The GLFW CMake environment
239
+ defines `_GLFW_USE_CONFIG_H`, which causes this header to be included by
240
+ `internal.h`. Without this macro, GLFW will expect the necessary configuration
241
+ macros to be defined on the command-line.
242
+
243
+ The window creation API is used to create windows, handle input, monitors, gamma
244
+ ramps and clipboard. The options are:
245
+
246
+ - `_GLFW_COCOA` to use the Cocoa frameworks
247
+ - `_GLFW_WIN32` to use the Win32 API
248
+ - `_GLFW_X11` to use the X Window System
249
+ - `_GLFW_WAYLAND` to use the Wayland API (experimental and incomplete)
250
+ - `_GLFW_MIR` to use the Mir API (experimental and incomplete)
251
+
252
+ If you are building GLFW as a shared library / dynamic library / DLL then you
253
+ must also define `_GLFW_BUILD_DLL`. Otherwise, you must not define it.
254
+
255
+ If you are linking the Vulkan loader statically into your application then you
256
+ must also define `_GLFW_VULKAN_STATIC`. Otherwise, GLFW will attempt to use the
257
+ external version.
258
+
259
+ For the EGL context creation API, the following options are available:
260
+
261
+ - `_GLFW_USE_EGLPLATFORM_H` to use `EGL/eglplatform.h` for native handle
262
+ definitions (fallback)
263
+
264
+ If you are using the X11 window creation API, support for the following X11
265
+ extensions can be enabled:
266
+
267
+ - `_GLFW_HAS_XF86VM` to use Xxf86vm as a fallback when RandR gamma is broken
268
+ (recommended)
269
+
270
+ If you are using the Cocoa window creation API, the following options are
271
+ available:
272
+
273
+ - `_GLFW_USE_CHDIR` to `chdir` to the `Resources` subdirectory of the
274
+ application bundle during @ref glfwInit (recommended)
275
+ - `_GLFW_USE_MENUBAR` to create and populate the menu bar when the first window
276
+ is created (recommended)
277
+ - `_GLFW_USE_RETINA` to have windows use the full resolution of Retina displays
278
+ (recommended)
279
+
280
+ @note None of the @ref build_macros may be defined during the compilation of
281
+ GLFW. If you define any of these in your build files, make sure they are not
282
+ applied to the GLFW sources.
283
+
284
+ */