pixo 0.1.0
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- checksums.yaml +7 -0
- data/CODE_OF_CONDUCT.md +74 -0
- data/Gemfile +6 -0
- data/Gemfile.lock +23 -0
- data/LICENSE.txt +21 -0
- data/README.md +43 -0
- data/Rakefile +8 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/ext/CMakeLists.txt +35 -0
- data/ext/libpixgem/extconf.rb +29 -0
- data/ext/libpixgem/include/opengl.h +4 -0
- data/ext/libpixgem/src/application.cpp +135 -0
- data/ext/libpixgem/src/application.hpp +28 -0
- data/ext/libpixgem/src/camera.cpp +28 -0
- data/ext/libpixgem/src/camera.hpp +22 -0
- data/ext/libpixgem/src/fade_candy.cpp +32 -0
- data/ext/libpixgem/src/fade_candy.hpp +22 -0
- data/ext/libpixgem/src/gem.cpp +58 -0
- data/ext/libpixgem/src/holder.cpp +9 -0
- data/ext/libpixgem/src/holder.hpp +8 -0
- data/ext/libpixgem/src/pattern.cpp +57 -0
- data/ext/libpixgem/src/pattern.hpp +25 -0
- data/ext/pixo/CMakeLists.txt +57 -0
- data/ext/pixo/README.md +3 -0
- data/ext/pixo/ext/glew/CMakeLists.txt +118 -0
- data/ext/pixo/ext/glew/LICENSE.txt +73 -0
- data/ext/pixo/ext/glew/Makefile +347 -0
- data/ext/pixo/ext/glew/README.md +192 -0
- data/ext/pixo/ext/glew/auto/Makefile +357 -0
- data/ext/pixo/ext/glew/auto/bin/filter_gl_ext.sh +523 -0
- data/ext/pixo/ext/glew/auto/bin/filter_gles_ext.sh +19 -0
- data/ext/pixo/ext/glew/auto/bin/filter_spec.py +38 -0
- data/ext/pixo/ext/glew/auto/bin/make.pl +223 -0
- data/ext/pixo/ext/glew/auto/bin/make_def_fun.pl +35 -0
- data/ext/pixo/ext/glew/auto/bin/make_def_var.pl +31 -0
- data/ext/pixo/ext/glew/auto/bin/make_enable_index.pl +45 -0
- data/ext/pixo/ext/glew/auto/bin/make_header.pl +71 -0
- data/ext/pixo/ext/glew/auto/bin/make_html.pl +55 -0
- data/ext/pixo/ext/glew/auto/bin/make_index.pl +38 -0
- data/ext/pixo/ext/glew/auto/bin/make_info.pl +59 -0
- data/ext/pixo/ext/glew/auto/bin/make_info_list.pl +47 -0
- data/ext/pixo/ext/glew/auto/bin/make_init.pl +59 -0
- data/ext/pixo/ext/glew/auto/bin/make_initd.pl +43 -0
- data/ext/pixo/ext/glew/auto/bin/make_list.pl +73 -0
- data/ext/pixo/ext/glew/auto/bin/make_list2.pl +44 -0
- data/ext/pixo/ext/glew/auto/bin/make_str.pl +53 -0
- data/ext/pixo/ext/glew/auto/bin/make_struct_fun.pl +36 -0
- data/ext/pixo/ext/glew/auto/bin/make_struct_var.pl +31 -0
- data/ext/pixo/ext/glew/auto/bin/parse_spec.pl +393 -0
- data/ext/pixo/ext/glew/auto/bin/parse_xml.py +131 -0
- data/ext/pixo/ext/glew/auto/bin/update_ext.sh +25 -0
- data/ext/pixo/ext/glew/auto/blacklist +14 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_AMD_gpu_association +23 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_ARB_get_proc_address +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_ATI_pixel_format_float +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_ATI_render_texture +42 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_create_context_es2_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_create_context_es_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_fbconfig_packed_float +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_framebuffer_sRGB +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_MESA_swap_control +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_NV_float_buffer +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_NV_vertex_array_range +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIS_shared_multisample +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_hyperpipe +26 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_swap_barrier +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_swap_group +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGI_video_sync +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SUN_video_resize +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_2 +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_3 +83 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_4 +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_float_pixels +18 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_pixel_buffer +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_texture_range +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_draw_instanced +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_imaging +113 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_instanced_arrays +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_internalformat_query2 +104 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_matrix_palette +19 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_multitexture +73 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_robustness +31 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_separate_shader_objects +73 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_vertex_attrib_64bit +14 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_vertex_blend +56 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_point_sprites +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_texture_env_combine3 +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_texture_env_route +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_vertex_shader_output_point_size +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_envmap_bumpmap +16 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_map_object_buffer +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_pn_triangles +15 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_separate_stencil +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_shader_texture_lod +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_texture_compression_3dc +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_vertex_streams +59 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_Cg_shader +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_bindable_uniform +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_debug_marker +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_depth_bounds_test +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_draw_instanced +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_draw_range_elements +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_fog_coord +17 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_framebuffer_sRGB +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_geometry_shader4 +27 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_gpu_program_parameters +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_gpu_shader4 +64 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_packed_float +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_pixel_buffer_object +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_secondary_color +28 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_array +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_buffer_object +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_compression_latc +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_compression_rgtc +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_cube_map +16 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_edge_clamp +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_integer +57 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_rectangle +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_shared_exponent +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_timer_query +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_vertex_shader +157 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_KTX_buffer_region +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NVX_gpu_memory_info +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_depth_buffer_float +11 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_depth_range_unclamped +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program2 +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program4 +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program_option +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_framebuffer_multisample_coverage +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_geometry_program4 +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_geometry_shader4 +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_gpu_program4 +24 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_gpu_program5 +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_parameter_buffer_object +12 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_present_video +16 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_tessellation_program5 +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_transform_feedback +40 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vdpau_interop +19 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program2_option +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program3 +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program4 +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_SGIX_shadow +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_SUN_read_video_pixels +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_2 +50 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_2_1 +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_3 +147 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_4 +90 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_5 +75 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_2_0 +181 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_2_1 +33 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_0 +164 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_1 +42 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_2 +29 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_3 +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_0 +21 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_1 +3 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_2 +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_3 +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_4 +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_5 +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_WIN_swap_hint +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_ARB_create_context +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_ATI_render_texture_rectangle +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_create_context_es2_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_create_context_es_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_framebuffer_sRGB +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_pixel_format_packed_float +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_NV_gpu_affinity +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_NV_vertex_array_range +6 -0
- data/ext/pixo/ext/glew/auto/custom.txt +7 -0
- data/ext/pixo/ext/glew/auto/doc/advanced.html +130 -0
- data/ext/pixo/ext/glew/auto/doc/basic.html +180 -0
- data/ext/pixo/ext/glew/auto/doc/build.html +49 -0
- data/ext/pixo/ext/glew/auto/doc/credits.html +2 -0
- data/ext/pixo/ext/glew/auto/doc/index.html +111 -0
- data/ext/pixo/ext/glew/auto/doc/install.html +126 -0
- data/ext/pixo/ext/glew/auto/doc/log.html +1073 -0
- data/ext/pixo/ext/glew/auto/src/eglew_head.h +88 -0
- data/ext/pixo/ext/glew/auto/src/eglew_mid.h +4 -0
- data/ext/pixo/ext/glew/auto/src/eglew_tail.h +15 -0
- data/ext/pixo/ext/glew/auto/src/footer.html +4 -0
- data/ext/pixo/ext/glew/auto/src/glew.rc +135 -0
- data/ext/pixo/ext/glew/auto/src/glew_head.c +285 -0
- data/ext/pixo/ext/glew/auto/src/glew_head.h +1129 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_egl.c +45 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_gl.c +206 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_glx.c +53 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_tail.c +67 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_wgl.c +41 -0
- data/ext/pixo/ext/glew/auto/src/glew_license.h +32 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_egl.c +17 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_glx.c +17 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_head.c +9 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_tail.c +7 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_wgl.c +17 -0
- data/ext/pixo/ext/glew/auto/src/glew_tail.h +67 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo.rc +123 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_egl.c +6 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_gl.c +7 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_glx.c +6 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_head.c +89 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_tail.c +598 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_wgl.c +8 -0
- data/ext/pixo/ext/glew/auto/src/glxew_head.h +106 -0
- data/ext/pixo/ext/glew/auto/src/glxew_mid.h +4 -0
- data/ext/pixo/ext/glew/auto/src/glxew_tail.h +20 -0
- data/ext/pixo/ext/glew/auto/src/header.html +98 -0
- data/ext/pixo/ext/glew/auto/src/khronos_license.h +23 -0
- data/ext/pixo/ext/glew/auto/src/mesa_license.h +24 -0
- data/ext/pixo/ext/glew/auto/src/visualinfo.rc +123 -0
- data/ext/pixo/ext/glew/auto/src/wglew_head.h +36 -0
- data/ext/pixo/ext/glew/auto/src/wglew_mid.h +4 -0
- data/ext/pixo/ext/glew/auto/src/wglew_tail.h +22 -0
- data/ext/pixo/ext/glew/build/cmake/CMakeLists.txt +215 -0
- data/ext/pixo/ext/glew/build/cmake/CopyImportedTargetProperties.cmake +88 -0
- data/ext/pixo/ext/glew/build/cmake/glew-config.cmake +60 -0
- data/ext/pixo/ext/glew/build/cmake/testbuild/CMakeLists.txt +25 -0
- data/ext/pixo/ext/glew/build/cmake/testbuild/main.c +23 -0
- data/ext/pixo/ext/glew/build/glew.rc +135 -0
- data/ext/pixo/ext/glew/build/glewinfo.rc +123 -0
- data/ext/pixo/ext/glew/build/vc10/common.props +29 -0
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- data/ext/pixo/ext/glew/build/vc10/glewinfo.vcxproj +252 -0
- data/ext/pixo/ext/glew/build/vc10/visualinfo.vcxproj +251 -0
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- data/ext/pixo/ext/glew/build/vc12/visualinfo.vcxproj +258 -0
- data/ext/pixo/ext/glew/build/vc6/Makefile +21 -0
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- data/ext/pixo/patterns/corrente_continua.glsl +51 -0
- data/ext/pixo/patterns/drain.glsl +32 -0
- data/ext/pixo/patterns/dual_spiral.glsl +21 -0
- data/ext/pixo/patterns/ether.glsl +35 -0
- data/ext/pixo/patterns/fire.glsl +56 -0
- data/ext/pixo/patterns/fireball.glsl +229 -0
- data/ext/pixo/patterns/flame.glsl +101 -0
- data/ext/pixo/patterns/flower.glsl +27 -0
- data/ext/pixo/patterns/galaxy.glsl +50 -0
- data/ext/pixo/patterns/goop.glsl +117 -0
- data/ext/pixo/patterns/hypno_rings.glsl +13 -0
- data/ext/pixo/patterns/lightning.glsl +111 -0
- data/ext/pixo/patterns/paint.glsl +39 -0
- data/ext/pixo/patterns/plad.glsl +22 -0
- data/ext/pixo/patterns/plasam.glsl +30 -0
- data/ext/pixo/patterns/plasma_globe.glsl +215 -0
- data/ext/pixo/patterns/pulse.glsl +44 -0
- data/ext/pixo/patterns/pulsing_circles.glsl +32 -0
- data/ext/pixo/patterns/rainbow_ribbon.glsl +41 -0
- data/ext/pixo/patterns/rings.glsl +62 -0
- data/ext/pixo/patterns/sauron.glsl +220 -0
- data/ext/pixo/patterns/scales.glsl +64 -0
- data/ext/pixo/patterns/soccer.glsl +737 -0
- data/ext/pixo/patterns/spherical_polyhedra.glsl +251 -0
- data/ext/pixo/patterns/spiral.glsl +23 -0
- data/ext/pixo/patterns/star.glsl +518 -0
- data/ext/pixo/patterns/tiedy.glsl +39 -0
- data/ext/pixo/patterns/tunnel.glsl +145 -0
- data/ext/pixo/patterns/warping_grid.glsl +50 -0
- data/ext/pixo/pixlib/CMakeLists.txt +34 -0
- data/ext/pixo/pixlib/include/opc_client.h +205 -0
- data/ext/pixo/pixlib/include/pixlib/app.hpp +41 -0
- data/ext/pixo/pixlib/include/pixlib/camera.hpp +78 -0
- data/ext/pixo/pixlib/include/pixlib/cube.hpp +46 -0
- data/ext/pixo/pixlib/include/pixlib/drawable.hpp +11 -0
- data/ext/pixo/pixlib/include/pixlib/fade_candy.hpp +38 -0
- data/ext/pixo/pixlib/include/pixlib/led_cluster.hpp +58 -0
- data/ext/pixo/pixlib/include/pixlib/led_mesh.hpp +60 -0
- data/ext/pixo/pixlib/include/pixlib/led_renderer.hpp +36 -0
- data/ext/pixo/pixlib/include/pixlib/mesh.hpp +56 -0
- data/ext/pixo/pixlib/include/pixlib/pattern.hpp +21 -0
- data/ext/pixo/pixlib/include/pixlib/pattern_renderer.hpp +28 -0
- data/ext/pixo/pixlib/include/pixlib/renderer.hpp +32 -0
- data/ext/pixo/pixlib/include/pixlib/scene.hpp +39 -0
- data/ext/pixo/pixlib/include/pixlib/shader.hpp +19 -0
- data/ext/pixo/pixlib/include/pixlib/texture.hpp +34 -0
- data/ext/pixo/pixlib/include/pixlib/timer.hpp +19 -0
- data/ext/pixo/pixlib/include/pixlib.hpp +6 -0
- data/ext/pixo/pixlib/src/app.cpp +59 -0
- data/ext/pixo/pixlib/src/camera.cpp +106 -0
- data/ext/pixo/pixlib/src/cube.cpp +100 -0
- data/ext/pixo/pixlib/src/fade_candy.cpp +70 -0
- data/ext/pixo/pixlib/src/led_cluster.cpp +78 -0
- data/ext/pixo/pixlib/src/led_mesh.cpp +123 -0
- data/ext/pixo/pixlib/src/led_renderer.cpp +135 -0
- data/ext/pixo/pixlib/src/mesh.cpp +146 -0
- data/ext/pixo/pixlib/src/pattern.cpp +32 -0
- data/ext/pixo/pixlib/src/pattern_renderer.cpp +103 -0
- data/ext/pixo/pixlib/src/renderer.cpp +127 -0
- data/ext/pixo/pixlib/src/scene.cpp +52 -0
- data/ext/pixo/pixlib/src/shader.cpp +59 -0
- data/ext/pixo/pixlib/src/texture.cpp +62 -0
- data/ext/pixo/pixlib/src/timer.cpp +39 -0
- data/ext/pixo/src/CMakeLists.txt +14 -0
- data/ext/pixo/src/main.cpp +244 -0
- data/ext/pixo/src/opengl.h +4 -0
- data/lib/pixo/version.rb +3 -0
- data/lib/pixo.rb +7 -0
- data/pixo.gemspec +34 -0
- data/pkg/pixo-0.1.0.gem +0 -0
- metadata +1539 -0
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The OpenGL Extension Wrangler Library
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Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
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Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
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Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
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Copyright (C) 2002, Lev Povalahev
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<title>GLEW: The OpenGL Extension Wrangler Library</title>
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<tr><td class="num">1</td><td> </td><td><a href="http://www.opengl.org/registry/specs/3DFX/3dfx_multisample.txt">3DFX_multisample</a></td></tr>
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<tr><td class="num">2</td><td> </td><td><a href="http://www.opengl.org/registry/specs/3DFX/tbuffer.txt">3DFX_tbuffer</a></td></tr>
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<tr><td class="num">4</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/blend_minmax_factor.txt">AMD_blend_minmax_factor</a></td></tr>
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<tr><td class="num">7</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/depth_clamp_separate.txt">AMD_depth_clamp_separate</a></td></tr>
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<tr><td class="num">8</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/draw_buffers_blend.txt">AMD_draw_buffers_blend</a></td></tr>
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<tr><td class="num">9</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/gcn_shader.txt">AMD_gcn_shader</a></td></tr>
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<tr><td class="num">10</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/gpu_shader_int64.txt">AMD_gpu_shader_int64</a></td></tr>
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<tr><td class="num">11</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/interleaved_elements.txt">AMD_interleaved_elements</a></td></tr>
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<tr><td class="num">12</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/multi_draw_indirect.txt">AMD_multi_draw_indirect</a></td></tr>
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<tr><td class="num">16</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/pinned_memory.txt">AMD_pinned_memory</a></td></tr>
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<tr><td class="num">17</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/query_buffer_object.txt">AMD_query_buffer_object</a></td></tr>
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<tr><td class="num">19</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/seamless_cubemap_per_texture.txt">AMD_seamless_cubemap_per_texture</a></td></tr>
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<tr><td class="num">22</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/shader_stencil_export.txt">AMD_shader_stencil_export</a></td></tr>
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<tr><td class="num">23</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/shader_stencil_value_export.txt">AMD_shader_stencil_value_export</a></td></tr>
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<tr><td class="num">24</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/shader_trinary_minmax.txt">AMD_shader_trinary_minmax</a></td></tr>
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<tr><td class="num">25</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/sparse_texture.txt">AMD_sparse_texture</a></td></tr>
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<tr><td class="num">26</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/stencil_operation_extended.txt">AMD_stencil_operation_extended</a></td></tr>
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<tr><td class="num">27</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/texture_texture4.txt">AMD_texture_texture4</a></td></tr>
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<tr><td class="num">28</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/transform_feedback3_lines_triangles.txt">AMD_transform_feedback3_lines_triangles</a></td></tr>
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<tr><td class="num">29</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/transform_feedback4.txt">AMD_transform_feedback4</a></td></tr>
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<tr><td class="num">30</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/vertex_shader_layer.txt">AMD_vertex_shader_layer</a></td></tr>
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<tr><td class="num">31</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt">AMD_vertex_shader_tessellator</a></td></tr>
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<tr><td class="num">32</td><td> </td><td><a href="http://www.opengl.org/registry/specs/AMD/vertex_shader_viewport_index.txt">AMD_vertex_shader_viewport_index</a></td></tr>
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<tr><td class="num">33</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_depth_texture</a></td></tr>
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<tr><td class="num">34</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_framebuffer_blit</a></td></tr>
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<tr><td class="num">35</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_framebuffer_multisample</a></td></tr>
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<tr><td class="num">36</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_instanced_arrays</a></td></tr>
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<tr><td class="num">37</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_pack_reverse_row_order</a></td></tr>
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<tr><td class="num">38</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_program_binary</a></td></tr>
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<tr><td class="num">39</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_texture_compression_dxt1</a></td></tr>
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<tr><td class="num">40</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_texture_compression_dxt3</a></td></tr>
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<tr><td class="num">41</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_texture_compression_dxt5</a></td></tr>
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<tr><td class="num">42</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_texture_usage</a></td></tr>
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<tr><td class="num">43</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_timer_query</a></td></tr>
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<tr><td class="num">44</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_translated_shader_source</a></td></tr>
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<tr><td class="num">45</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/aux_depth_stencil.txt">APPLE_aux_depth_stencil</a></td></tr>
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<tr><td class="num">46</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/client_storage.txt">APPLE_client_storage</a></td></tr>
|
151
|
+
<tr><td class="num">47</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/element_array.txt">APPLE_element_array</a></td></tr>
|
152
|
+
<tr><td class="num">48</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/fence.txt">APPLE_fence</a></td></tr>
|
153
|
+
<tr><td class="num">49</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/float_pixels.txt">APPLE_float_pixels</a></td></tr>
|
154
|
+
<tr><td class="num">50</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/flush_buffer_range.txt">APPLE_flush_buffer_range</a></td></tr>
|
155
|
+
<tr><td class="num">51</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/object_purgeable.txt">APPLE_object_purgeable</a></td></tr>
|
156
|
+
<tr><td class="num">52</td><td> </td><td>APPLE_pixel_buffer</td></tr>
|
157
|
+
<tr><td class="num">53</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/rgb_422.txt">APPLE_rgb_422</a></td></tr>
|
158
|
+
<tr><td class="num">54</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/row_bytes.txt">APPLE_row_bytes</a></td></tr>
|
159
|
+
<tr><td class="num">55</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/specular_vector.txt">APPLE_specular_vector</a></td></tr>
|
160
|
+
<tr><td class="num">56</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/texture_range.txt">APPLE_texture_range</a></td></tr>
|
161
|
+
<tr><td class="num">57</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/transform_hint.txt">APPLE_transform_hint</a></td></tr>
|
162
|
+
<tr><td class="num">58</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/vertex_array_object.txt">APPLE_vertex_array_object</a></td></tr>
|
163
|
+
<tr><td class="num">59</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/vertex_array_range.txt">APPLE_vertex_array_range</a></td></tr>
|
164
|
+
<tr><td class="num">60</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/vertex_program_evaluators.txt">APPLE_vertex_program_evaluators</a></td></tr>
|
165
|
+
<tr><td class="num">61</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt">APPLE_ycbcr_422</a></td></tr>
|
166
|
+
<tr><td><br></td><td></td><td></td></tr>
|
167
|
+
<tr><td class="num">62</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/ES2_compatibility.txt">ARB_ES2_compatibility</a></td></tr>
|
168
|
+
<tr><td class="num">63</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/ES3_1_compatibility.txt">ARB_ES3_1_compatibility</a></td></tr>
|
169
|
+
<tr><td class="num">64</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/ES3_2_compatibility.txt">ARB_ES3_2_compatibility</a></td></tr>
|
170
|
+
<tr><td class="num">65</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/ES3_compatibility.txt">ARB_ES3_compatibility</a></td></tr>
|
171
|
+
<tr><td class="num">66</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/arrays_of_arrays.txt">ARB_arrays_of_arrays</a></td></tr>
|
172
|
+
<tr><td class="num">67</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/base_instance.txt">ARB_base_instance</a></td></tr>
|
173
|
+
<tr><td class="num">68</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/bindless_texture.txt">ARB_bindless_texture</a></td></tr>
|
174
|
+
<tr><td class="num">69</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/blend_func_extended.txt">ARB_blend_func_extended</a></td></tr>
|
175
|
+
<tr><td class="num">70</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/buffer_storage.txt">ARB_buffer_storage</a></td></tr>
|
176
|
+
<tr><td class="num">71</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/cl_event.txt">ARB_cl_event</a></td></tr>
|
177
|
+
<tr><td class="num">72</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/clear_buffer_object.txt">ARB_clear_buffer_object</a></td></tr>
|
178
|
+
<tr><td class="num">73</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/clear_texture.txt">ARB_clear_texture</a></td></tr>
|
179
|
+
<tr><td class="num">74</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/clip_control.txt">ARB_clip_control</a></td></tr>
|
180
|
+
<tr><td class="num">75</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/color_buffer_float.txt">ARB_color_buffer_float</a></td></tr>
|
181
|
+
<tr><td class="num">76</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/compatibility.txt">ARB_compatibility</a></td></tr>
|
182
|
+
<tr><td class="num">77</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/compressed_texture_pixel_storage.txt">ARB_compressed_texture_pixel_storage</a></td></tr>
|
183
|
+
<tr><td class="num">78</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/compute_shader.txt">ARB_compute_shader</a></td></tr>
|
184
|
+
<tr><td class="num">79</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/compute_variable_group_size.txt">ARB_compute_variable_group_size</a></td></tr>
|
185
|
+
<tr><td class="num">80</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/conditional_render_inverted.txt">ARB_conditional_render_inverted</a></td></tr>
|
186
|
+
<tr><td class="num">81</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/conservative_depth.txt">ARB_conservative_depth</a></td></tr>
|
187
|
+
<tr><td class="num">82</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/copy_buffer.txt">ARB_copy_buffer</a></td></tr>
|
188
|
+
<tr><td class="num">83</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/copy_image.txt">ARB_copy_image</a></td></tr>
|
189
|
+
<tr><td class="num">84</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/cull_distance.txt">ARB_cull_distance</a></td></tr>
|
190
|
+
<tr><td class="num">85</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/debug_output.txt">ARB_debug_output</a></td></tr>
|
191
|
+
<tr><td class="num">86</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/depth_buffer_float.txt">ARB_depth_buffer_float</a></td></tr>
|
192
|
+
<tr><td class="num">87</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/depth_clamp.txt">ARB_depth_clamp</a></td></tr>
|
193
|
+
<tr><td class="num">88</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/depth_texture.txt">ARB_depth_texture</a></td></tr>
|
194
|
+
<tr><td class="num">89</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/derivative_control.txt">ARB_derivative_control</a></td></tr>
|
195
|
+
<tr><td class="num">90</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/direct_state_access.txt">ARB_direct_state_access</a></td></tr>
|
196
|
+
<tr><td class="num">91</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_buffers.txt">ARB_draw_buffers</a></td></tr>
|
197
|
+
<tr><td class="num">92</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_buffers_blend.txt">ARB_draw_buffers_blend</a></td></tr>
|
198
|
+
<tr><td class="num">93</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt">ARB_draw_elements_base_vertex</a></td></tr>
|
199
|
+
<tr><td class="num">94</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_indirect.txt">ARB_draw_indirect</a></td></tr>
|
200
|
+
<tr><td class="num">95</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_instanced.txt">ARB_draw_instanced</a></td></tr>
|
201
|
+
<tr><td class="num">96</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/enhanced_layouts.txt">ARB_enhanced_layouts</a></td></tr>
|
202
|
+
<tr><td class="num">97</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/explicit_attrib_location.txt">ARB_explicit_attrib_location</a></td></tr>
|
203
|
+
<tr><td class="num">98</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/explicit_uniform_location.txt">ARB_explicit_uniform_location</a></td></tr>
|
204
|
+
<tr><td class="num">99</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/fragment_coord_conventions.txt">ARB_fragment_coord_conventions</a></td></tr>
|
205
|
+
<tr><td class="num">100</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/fragment_layer_viewport.txt">ARB_fragment_layer_viewport</a></td></tr>
|
206
|
+
<tr><td class="num">101</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/fragment_program.txt">ARB_fragment_program</a></td></tr>
|
207
|
+
<tr><td class="num">102</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/fragment_program_shadow.txt">ARB_fragment_program_shadow</a></td></tr>
|
208
|
+
<tr><td class="num">103</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/fragment_shader.txt">ARB_fragment_shader</a></td></tr>
|
209
|
+
<tr><td class="num">104</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/fragment_shader_interlock.txt">ARB_fragment_shader_interlock</a></td></tr>
|
210
|
+
<tr><td class="num">105</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/framebuffer_no_attachments.txt">ARB_framebuffer_no_attachments</a></td></tr>
|
211
|
+
<tr><td class="num">106</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt">ARB_framebuffer_object</a></td></tr>
|
212
|
+
<tr><td class="num">107</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt">ARB_framebuffer_sRGB</a></td></tr>
|
213
|
+
<tr><td class="num">108</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt">ARB_geometry_shader4</a></td></tr>
|
214
|
+
<tr><td class="num">109</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/get_program_binary.txt">ARB_get_program_binary</a></td></tr>
|
215
|
+
<tr><td class="num">110</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/get_texture_sub_image.txt">ARB_get_texture_sub_image</a></td></tr>
|
216
|
+
<tr><td class="num">111</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/gl_spirv.txt">ARB_gl_spirv</a></td></tr>
|
217
|
+
<tr><td class="num">112</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/gpu_shader5.txt">ARB_gpu_shader5</a></td></tr>
|
218
|
+
<tr><td class="num">113</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt">ARB_gpu_shader_fp64</a></td></tr>
|
219
|
+
<tr><td class="num">114</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/gpu_shader_int64.txt">ARB_gpu_shader_int64</a></td></tr>
|
220
|
+
<tr><td class="num">115</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/half_float_pixel.txt">ARB_half_float_pixel</a></td></tr>
|
221
|
+
<tr><td class="num">116</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/half_float_vertex.txt">ARB_half_float_vertex</a></td></tr>
|
222
|
+
<tr><td class="num">117</td><td> </td><td>ARB_imaging</td></tr>
|
223
|
+
<tr><td class="num">118</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/indirect_parameters.txt">ARB_indirect_parameters</a></td></tr>
|
224
|
+
<tr><td class="num">119</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/instanced_arrays.txt">ARB_instanced_arrays</a></td></tr>
|
225
|
+
<tr><td class="num">120</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/internalformat_query.txt">ARB_internalformat_query</a></td></tr>
|
226
|
+
<tr><td class="num">121</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/internalformat_query2.txt">ARB_internalformat_query2</a></td></tr>
|
227
|
+
<tr><td class="num">122</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/invalidate_subdata.txt">ARB_invalidate_subdata</a></td></tr>
|
228
|
+
<tr><td class="num">123</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/map_buffer_alignment.txt">ARB_map_buffer_alignment</a></td></tr>
|
229
|
+
<tr><td class="num">124</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/map_buffer_range.txt">ARB_map_buffer_range</a></td></tr>
|
230
|
+
<tr><td class="num">125</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/matrix_palette.txt">ARB_matrix_palette</a></td></tr>
|
231
|
+
<tr><td class="num">126</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/multi_bind.txt">ARB_multi_bind</a></td></tr>
|
232
|
+
<tr><td class="num">127</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/multi_draw_indirect.txt">ARB_multi_draw_indirect</a></td></tr>
|
233
|
+
<tr><td class="num">128</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/multisample.txt">ARB_multisample</a></td></tr>
|
234
|
+
<tr><td class="num">129</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/multitexture.txt">ARB_multitexture</a></td></tr>
|
235
|
+
<tr><td class="num">130</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/occlusion_query.txt">ARB_occlusion_query</a></td></tr>
|
236
|
+
<tr><td class="num">131</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/occlusion_query2.txt">ARB_occlusion_query2</a></td></tr>
|
237
|
+
<tr><td class="num">132</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/parallel_shader_compile.txt">ARB_parallel_shader_compile</a></td></tr>
|
238
|
+
<tr><td class="num">133</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/pipeline_statistics_query.txt">ARB_pipeline_statistics_query</a></td></tr>
|
239
|
+
<tr><td class="num">134</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/pixel_buffer_object.txt">ARB_pixel_buffer_object</a></td></tr>
|
240
|
+
<tr><td class="num">135</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/point_parameters.txt">ARB_point_parameters</a></td></tr>
|
241
|
+
<tr><td class="num">136</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/point_sprite.txt">ARB_point_sprite</a></td></tr>
|
242
|
+
<tr><td class="num">137</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/post_depth_coverage.txt">ARB_post_depth_coverage</a></td></tr>
|
243
|
+
<tr><td class="num">138</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/program_interface_query.txt">ARB_program_interface_query</a></td></tr>
|
244
|
+
<tr><td class="num">139</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt">ARB_provoking_vertex</a></td></tr>
|
245
|
+
<tr><td class="num">140</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/query_buffer_object.txt">ARB_query_buffer_object</a></td></tr>
|
246
|
+
<tr><td class="num">141</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/robust_buffer_access_behavior.txt">ARB_robust_buffer_access_behavior</a></td></tr>
|
247
|
+
<tr><td class="num">142</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/robustness.txt">ARB_robustness</a></td></tr>
|
248
|
+
<tr><td class="num">143</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/robustness_isolation.txt">ARB_robustness_application_isolation</a></td></tr>
|
249
|
+
<tr><td class="num">144</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/robustness_isolation.txt">ARB_robustness_share_group_isolation</a></td></tr>
|
250
|
+
<tr><td class="num">145</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/sample_locations.txt">ARB_sample_locations</a></td></tr>
|
251
|
+
<tr><td class="num">146</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/sample_shading.txt">ARB_sample_shading</a></td></tr>
|
252
|
+
<tr><td class="num">147</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/sampler_objects.txt">ARB_sampler_objects</a></td></tr>
|
253
|
+
<tr><td class="num">148</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/seamless_cube_map.txt">ARB_seamless_cube_map</a></td></tr>
|
254
|
+
<tr><td class="num">149</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/seamless_cubemap_per_texture.txt">ARB_seamless_cubemap_per_texture</a></td></tr>
|
255
|
+
<tr><td class="num">150</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt">ARB_separate_shader_objects</a></td></tr>
|
256
|
+
<tr><td class="num">151</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_atomic_counter_ops.txt">ARB_shader_atomic_counter_ops</a></td></tr>
|
257
|
+
<tr><td class="num">152</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_atomic_counters.txt">ARB_shader_atomic_counters</a></td></tr>
|
258
|
+
<tr><td class="num">153</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_ballot.txt">ARB_shader_ballot</a></td></tr>
|
259
|
+
<tr><td class="num">154</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_bit_encoding.txt">ARB_shader_bit_encoding</a></td></tr>
|
260
|
+
<tr><td class="num">155</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_clock.txt">ARB_shader_clock</a></td></tr>
|
261
|
+
<tr><td class="num">156</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_draw_parameters.txt">ARB_shader_draw_parameters</a></td></tr>
|
262
|
+
<tr><td class="num">157</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_group_vote.txt">ARB_shader_group_vote</a></td></tr>
|
263
|
+
<tr><td class="num">158</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_image_load_store.txt">ARB_shader_image_load_store</a></td></tr>
|
264
|
+
<tr><td class="num">159</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_image_size.txt">ARB_shader_image_size</a></td></tr>
|
265
|
+
<tr><td class="num">160</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_objects.txt">ARB_shader_objects</a></td></tr>
|
266
|
+
<tr><td class="num">161</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_precision.txt">ARB_shader_precision</a></td></tr>
|
267
|
+
<tr><td class="num">162</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_stencil_export.txt">ARB_shader_stencil_export</a></td></tr>
|
268
|
+
<tr><td class="num">163</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_storage_buffer_object.txt">ARB_shader_storage_buffer_object</a></td></tr>
|
269
|
+
<tr><td class="num">164</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_subroutine.txt">ARB_shader_subroutine</a></td></tr>
|
270
|
+
<tr><td class="num">165</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_texture_image_samples.txt">ARB_shader_texture_image_samples</a></td></tr>
|
271
|
+
<tr><td class="num">166</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_texture_lod.txt">ARB_shader_texture_lod</a></td></tr>
|
272
|
+
<tr><td class="num">167</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shader_viewport_layer_array.txt">ARB_shader_viewport_layer_array</a></td></tr>
|
273
|
+
<tr><td class="num">168</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shading_language_100.txt">ARB_shading_language_100</a></td></tr>
|
274
|
+
<tr><td class="num">169</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shading_language_420pack.txt">ARB_shading_language_420pack</a></td></tr>
|
275
|
+
<tr><td class="num">170</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shading_language_include.txt">ARB_shading_language_include</a></td></tr>
|
276
|
+
<tr><td class="num">171</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shading_language_packing.txt">ARB_shading_language_packing</a></td></tr>
|
277
|
+
<tr><td class="num">172</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shadow.txt">ARB_shadow</a></td></tr>
|
278
|
+
<tr><td class="num">173</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/shadow_ambient.txt">ARB_shadow_ambient</a></td></tr>
|
279
|
+
<tr><td class="num">174</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/sparse_buffer.txt">ARB_sparse_buffer</a></td></tr>
|
280
|
+
<tr><td class="num">175</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/sparse_texture.txt">ARB_sparse_texture</a></td></tr>
|
281
|
+
<tr><td class="num">176</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/sparse_texture2.txt">ARB_sparse_texture2</a></td></tr>
|
282
|
+
<tr><td class="num">177</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/sparse_texture_clamp.txt">ARB_sparse_texture_clamp</a></td></tr>
|
283
|
+
<tr><td class="num">178</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/stencil_texturing.txt">ARB_stencil_texturing</a></td></tr>
|
284
|
+
<tr><td class="num">179</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/sync.txt">ARB_sync</a></td></tr>
|
285
|
+
<tr><td class="num">180</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/tessellation_shader.txt">ARB_tessellation_shader</a></td></tr>
|
286
|
+
<tr><td class="num">181</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_barrier.txt">ARB_texture_barrier</a></td></tr>
|
287
|
+
<tr><td class="num">182</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_border_clamp.txt">ARB_texture_border_clamp</a></td></tr>
|
288
|
+
<tr><td class="num">183</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_buffer_object.txt">ARB_texture_buffer_object</a></td></tr>
|
289
|
+
<tr><td class="num">184</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_buffer_object_rgb32.txt">ARB_texture_buffer_object_rgb32</a></td></tr>
|
290
|
+
<tr><td class="num">185</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_buffer_range.txt">ARB_texture_buffer_range</a></td></tr>
|
291
|
+
<tr><td class="num">186</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_compression.txt">ARB_texture_compression</a></td></tr>
|
292
|
+
<tr><td class="num">187</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_compression_bptc.txt">ARB_texture_compression_bptc</a></td></tr>
|
293
|
+
<tr><td class="num">188</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt">ARB_texture_compression_rgtc</a></td></tr>
|
294
|
+
<tr><td class="num">189</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_cube_map.txt">ARB_texture_cube_map</a></td></tr>
|
295
|
+
<tr><td class="num">190</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_cube_map_array.txt">ARB_texture_cube_map_array</a></td></tr>
|
296
|
+
<tr><td class="num">191</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_env_add.txt">ARB_texture_env_add</a></td></tr>
|
297
|
+
<tr><td class="num">192</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_env_combine.txt">ARB_texture_env_combine</a></td></tr>
|
298
|
+
<tr><td class="num">193</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_env_crossbar.txt">ARB_texture_env_crossbar</a></td></tr>
|
299
|
+
<tr><td class="num">194</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_env_dot3.txt">ARB_texture_env_dot3</a></td></tr>
|
300
|
+
<tr><td class="num">195</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_filter_minmax.txt">ARB_texture_filter_minmax</a></td></tr>
|
301
|
+
<tr><td class="num">196</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_float.txt">ARB_texture_float</a></td></tr>
|
302
|
+
<tr><td class="num">197</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_gather.txt">ARB_texture_gather</a></td></tr>
|
303
|
+
<tr><td class="num">198</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_mirror_clamp_to_edge.txt">ARB_texture_mirror_clamp_to_edge</a></td></tr>
|
304
|
+
<tr><td class="num">199</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_mirrored_repeat.txt">ARB_texture_mirrored_repeat</a></td></tr>
|
305
|
+
<tr><td class="num">200</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_multisample.txt">ARB_texture_multisample</a></td></tr>
|
306
|
+
<tr><td class="num">201</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_non_power_of_two.txt">ARB_texture_non_power_of_two</a></td></tr>
|
307
|
+
<tr><td class="num">202</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_query_levels.txt">ARB_texture_query_levels</a></td></tr>
|
308
|
+
<tr><td class="num">203</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_query_lod.txt">ARB_texture_query_lod</a></td></tr>
|
309
|
+
<tr><td class="num">204</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt">ARB_texture_rectangle</a></td></tr>
|
310
|
+
<tr><td class="num">205</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_rg.txt">ARB_texture_rg</a></td></tr>
|
311
|
+
<tr><td class="num">206</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_rgb10_a2ui.txt">ARB_texture_rgb10_a2ui</a></td></tr>
|
312
|
+
<tr><td class="num">207</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_stencil8.txt">ARB_texture_stencil8</a></td></tr>
|
313
|
+
<tr><td class="num">208</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_storage.txt">ARB_texture_storage</a></td></tr>
|
314
|
+
<tr><td class="num">209</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_storage_multisample.txt">ARB_texture_storage_multisample</a></td></tr>
|
315
|
+
<tr><td class="num">210</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_swizzle.txt">ARB_texture_swizzle</a></td></tr>
|
316
|
+
<tr><td class="num">211</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/texture_view.txt">ARB_texture_view</a></td></tr>
|
317
|
+
<tr><td class="num">212</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/timer_query.txt">ARB_timer_query</a></td></tr>
|
318
|
+
<tr><td class="num">213</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/transform_feedback2.txt">ARB_transform_feedback2</a></td></tr>
|
319
|
+
<tr><td class="num">214</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/transform_feedback3.txt">ARB_transform_feedback3</a></td></tr>
|
320
|
+
<tr><td class="num">215</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/transform_feedback_instanced.txt">ARB_transform_feedback_instanced</a></td></tr>
|
321
|
+
<tr><td class="num">216</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/transform_feedback_overflow_query.txt">ARB_transform_feedback_overflow_query</a></td></tr>
|
322
|
+
<tr><td class="num">217</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/transpose_matrix.txt">ARB_transpose_matrix</a></td></tr>
|
323
|
+
<tr><td class="num">218</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/uniform_buffer_object.txt">ARB_uniform_buffer_object</a></td></tr>
|
324
|
+
<tr><td class="num">219</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_array_bgra.txt">ARB_vertex_array_bgra</a></td></tr>
|
325
|
+
<tr><td class="num">220</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_array_object.txt">ARB_vertex_array_object</a></td></tr>
|
326
|
+
<tr><td class="num">221</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt">ARB_vertex_attrib_64bit</a></td></tr>
|
327
|
+
<tr><td class="num">222</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_attrib_binding.txt">ARB_vertex_attrib_binding</a></td></tr>
|
328
|
+
<tr><td class="num">223</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_blend.txt">ARB_vertex_blend</a></td></tr>
|
329
|
+
<tr><td class="num">224</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt">ARB_vertex_buffer_object</a></td></tr>
|
330
|
+
<tr><td class="num">225</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_program.txt">ARB_vertex_program</a></td></tr>
|
331
|
+
<tr><td class="num">226</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_shader.txt">ARB_vertex_shader</a></td></tr>
|
332
|
+
<tr><td class="num">227</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_type_10f_11f_11f_rev.txt">ARB_vertex_type_10f_11f_11f_rev</a></td></tr>
|
333
|
+
<tr><td class="num">228</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt">ARB_vertex_type_2_10_10_10_rev</a></td></tr>
|
334
|
+
<tr><td class="num">229</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/viewport_array.txt">ARB_viewport_array</a></td></tr>
|
335
|
+
<tr><td class="num">230</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/window_pos.txt">ARB_window_pos</a></td></tr>
|
336
|
+
<tr><td><br></td><td></td><td></td></tr>
|
337
|
+
<tr><td class="num">231</td><td> </td><td><a href="http://www.ati.com/developer/atiopengl.pdf">ATIX_point_sprites</a></td></tr>
|
338
|
+
<tr><td class="num">232</td><td> </td><td><a href="http://www.ati.com/developer/atiopengl.pdf">ATIX_texture_env_combine3</a></td></tr>
|
339
|
+
<tr><td class="num">233</td><td> </td><td><a href="http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATIX_texture_env_route.txt">ATIX_texture_env_route</a></td></tr>
|
340
|
+
<tr><td class="num">234</td><td> </td><td><a href="http://www.ati.com/developer/atiopengl.pdf">ATIX_vertex_shader_output_point_size</a></td></tr>
|
341
|
+
<tr><td><br></td><td></td><td></td></tr>
|
342
|
+
<tr><td class="num">235</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/draw_buffers.txt">ATI_draw_buffers</a></td></tr>
|
343
|
+
<tr><td class="num">236</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/element_array.txt">ATI_element_array</a></td></tr>
|
344
|
+
<tr><td class="num">237</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ATI/envmap_bumpmap.txt">ATI_envmap_bumpmap</a></td></tr>
|
345
|
+
<tr><td class="num">238</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/fragment_shader.txt">ATI_fragment_shader</a></td></tr>
|
346
|
+
<tr><td class="num">239</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/map_object_buffer.txt">ATI_map_object_buffer</a></td></tr>
|
347
|
+
<tr><td class="num">240</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/meminfo.txt">ATI_meminfo</a></td></tr>
|
348
|
+
<tr><td class="num">241</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/pn_triangles.txt">ATI_pn_triangles</a></td></tr>
|
349
|
+
<tr><td class="num">242</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/separate_stencil.txt">ATI_separate_stencil</a></td></tr>
|
350
|
+
<tr><td class="num">243</td><td> </td><td>ATI_shader_texture_lod</td></tr>
|
351
|
+
<tr><td class="num">244</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/text_fragment_shader.txt">ATI_text_fragment_shader</a></td></tr>
|
352
|
+
<tr><td class="num">245</td><td> </td><td>ATI_texture_compression_3dc</td></tr>
|
353
|
+
<tr><td class="num">246</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/texture_env_combine3.txt">ATI_texture_env_combine3</a></td></tr>
|
354
|
+
<tr><td class="num">247</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/texture_float.txt">ATI_texture_float</a></td></tr>
|
355
|
+
<tr><td class="num">248</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/texture_mirror_once.txt">ATI_texture_mirror_once</a></td></tr>
|
356
|
+
<tr><td class="num">249</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt">ATI_vertex_array_object</a></td></tr>
|
357
|
+
<tr><td class="num">250</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/vertex_attrib_array_object.txt">ATI_vertex_attrib_array_object</a></td></tr>
|
358
|
+
<tr><td class="num">251</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/vertex_streams.txt">ATI_vertex_streams</a></td></tr>
|
359
|
+
<tr><td><br></td><td></td><td></td></tr>
|
360
|
+
<tr><td class="num">252</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/robustness_video_memory_purge.txt">EGL_NV_robustness_video_memory_purge</a></td></tr>
|
361
|
+
<tr><td><br></td><td></td><td></td></tr>
|
362
|
+
<tr><td class="num">253</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/422_pixels.txt">EXT_422_pixels</a></td></tr>
|
363
|
+
<tr><td class="num">254</td><td> </td><td><a href="http://download.nvidia.com/developer/GLSL/GLSL%20Release%20Notes%20for%20Release%2060.pdf">EXT_Cg_shader</a></td></tr>
|
364
|
+
<tr><td class="num">255</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/abgr.txt">EXT_abgr</a></td></tr>
|
365
|
+
<tr><td class="num">256</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/bgra.txt">EXT_bgra</a></td></tr>
|
366
|
+
<tr><td class="num">257</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_bindable_uniform.txt">EXT_bindable_uniform</a></td></tr>
|
367
|
+
<tr><td class="num">258</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_color.txt">EXT_blend_color</a></td></tr>
|
368
|
+
<tr><td class="num">259</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_equation_separate.txt">EXT_blend_equation_separate</a></td></tr>
|
369
|
+
<tr><td class="num">260</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_func_separate.txt">EXT_blend_func_separate</a></td></tr>
|
370
|
+
<tr><td class="num">261</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_logic_op.txt">EXT_blend_logic_op</a></td></tr>
|
371
|
+
<tr><td class="num">262</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_minmax.txt">EXT_blend_minmax</a></td></tr>
|
372
|
+
<tr><td class="num">263</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/blend_subtract.txt">EXT_blend_subtract</a></td></tr>
|
373
|
+
<tr><td class="num">264</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/clip_volume_hint.txt">EXT_clip_volume_hint</a></td></tr>
|
374
|
+
<tr><td class="num">265</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/cmyka.txt">EXT_cmyka</a></td></tr>
|
375
|
+
<tr><td class="num">266</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/color_subtable.txt">EXT_color_subtable</a></td></tr>
|
376
|
+
<tr><td class="num">267</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/compiled_vertex_array.txt">EXT_compiled_vertex_array</a></td></tr>
|
377
|
+
<tr><td class="num">268</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/convolution.txt">EXT_convolution</a></td></tr>
|
378
|
+
<tr><td class="num">269</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/coordinate_frame.txt">EXT_coordinate_frame</a></td></tr>
|
379
|
+
<tr><td class="num">270</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/copy_texture.txt">EXT_copy_texture</a></td></tr>
|
380
|
+
<tr><td class="num">271</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/cull_vertex.txt">EXT_cull_vertex</a></td></tr>
|
381
|
+
<tr><td class="num">272</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/EXT_debug_label.txt">EXT_debug_label</a></td></tr>
|
382
|
+
<tr><td class="num">273</td><td> </td><td><a href="http://www.khronos.org/registry/gles/extensions/EXT/EXT_debug_marker.txt">EXT_debug_marker</a></td></tr>
|
383
|
+
<tr><td class="num">274</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_depth_bounds_test.txt">EXT_depth_bounds_test</a></td></tr>
|
384
|
+
<tr><td class="num">275</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/direct_state_access.txt">EXT_direct_state_access</a></td></tr>
|
385
|
+
<tr><td class="num">276</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/draw_buffers2.txt">EXT_draw_buffers2</a></td></tr>
|
386
|
+
<tr><td class="num">277</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_draw_instanced.txt">EXT_draw_instanced</a></td></tr>
|
387
|
+
<tr><td class="num">278</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/draw_range_elements.txt">EXT_draw_range_elements</a></td></tr>
|
388
|
+
<tr><td class="num">279</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/fog_coord.txt">EXT_fog_coord</a></td></tr>
|
389
|
+
<tr><td class="num">280</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt">EXT_fragment_lighting</a></td></tr>
|
390
|
+
<tr><td class="num">281</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/framebuffer_blit.txt">EXT_framebuffer_blit</a></td></tr>
|
391
|
+
<tr><td class="num">282</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/framebuffer_multisample.txt">EXT_framebuffer_multisample</a></td></tr>
|
392
|
+
<tr><td class="num">283</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/framebuffer_multisample_blit_scaled.txt">EXT_framebuffer_multisample_blit_scaled</a></td></tr>
|
393
|
+
<tr><td class="num">284</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt">EXT_framebuffer_object</a></td></tr>
|
394
|
+
<tr><td class="num">285</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt">EXT_framebuffer_sRGB</a></td></tr>
|
395
|
+
<tr><td class="num">286</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_geometry_shader4.txt">EXT_geometry_shader4</a></td></tr>
|
396
|
+
<tr><td class="num">287</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_program_parameters.txt">EXT_gpu_program_parameters</a></td></tr>
|
397
|
+
<tr><td class="num">288</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_shader4.txt">EXT_gpu_shader4</a></td></tr>
|
398
|
+
<tr><td class="num">289</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/histogram.txt">EXT_histogram</a></td></tr>
|
399
|
+
<tr><td class="num">290</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/index_array_formats.txt">EXT_index_array_formats</a></td></tr>
|
400
|
+
<tr><td class="num">291</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/index_func.txt">EXT_index_func</a></td></tr>
|
401
|
+
<tr><td class="num">292</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/index_material.txt">EXT_index_material</a></td></tr>
|
402
|
+
<tr><td class="num">293</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/index_texture.txt">EXT_index_texture</a></td></tr>
|
403
|
+
<tr><td class="num">294</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/light_texture.txt">EXT_light_texture</a></td></tr>
|
404
|
+
<tr><td class="num">295</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/misc_attribute.txt">EXT_misc_attribute</a></td></tr>
|
405
|
+
<tr><td class="num">296</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/multi_draw_arrays.txt">EXT_multi_draw_arrays</a></td></tr>
|
406
|
+
<tr><td class="num">297</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_multisample.txt">EXT_multisample</a></td></tr>
|
407
|
+
<tr><td class="num">298</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/packed_depth_stencil.txt">EXT_packed_depth_stencil</a></td></tr>
|
408
|
+
<tr><td class="num">299</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt">EXT_packed_float</a></td></tr>
|
409
|
+
<tr><td class="num">300</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/packed_pixels.txt">EXT_packed_pixels</a></td></tr>
|
410
|
+
<tr><td class="num">301</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/paletted_texture.txt">EXT_paletted_texture</a></td></tr>
|
411
|
+
<tr><td class="num">302</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_pixel_buffer_object.txt">EXT_pixel_buffer_object</a></td></tr>
|
412
|
+
<tr><td class="num">303</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/pixel_transform.txt">EXT_pixel_transform</a></td></tr>
|
413
|
+
<tr><td class="num">304</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/pixel_transform_color_table.txt">EXT_pixel_transform_color_table</a></td></tr>
|
414
|
+
<tr><td class="num">305</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/point_parameters.txt">EXT_point_parameters</a></td></tr>
|
415
|
+
<tr><td class="num">306</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/polygon_offset.txt">EXT_polygon_offset</a></td></tr>
|
416
|
+
<tr><td class="num">307</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/polygon_offset_clamp.txt">EXT_polygon_offset_clamp</a></td></tr>
|
417
|
+
<tr><td class="num">308</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/post_depth_coverage.txt">EXT_post_depth_coverage</a></td></tr>
|
418
|
+
<tr><td class="num">309</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/provoking_vertex.txt">EXT_provoking_vertex</a></td></tr>
|
419
|
+
<tr><td class="num">310</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/framebuffer_mixed_samples.txt">EXT_raster_multisample</a></td></tr>
|
420
|
+
<tr><td class="num">311</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/rescale_normal.txt">EXT_rescale_normal</a></td></tr>
|
421
|
+
<tr><td class="num">312</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/scene_marker.txt">EXT_scene_marker</a></td></tr>
|
422
|
+
<tr><td class="num">313</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/secondary_color.txt">EXT_secondary_color</a></td></tr>
|
423
|
+
<tr><td class="num">314</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/separate_shader_objects.txt">EXT_separate_shader_objects</a></td></tr>
|
424
|
+
<tr><td class="num">315</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/separate_specular_color.txt">EXT_separate_specular_color</a></td></tr>
|
425
|
+
<tr><td class="num">316</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/shader_image_load_formatted.txt">EXT_shader_image_load_formatted</a></td></tr>
|
426
|
+
<tr><td class="num">317</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/shader_image_load_store.txt">EXT_shader_image_load_store</a></td></tr>
|
427
|
+
<tr><td class="num">318</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/shader_integer_mix.txt">EXT_shader_integer_mix</a></td></tr>
|
428
|
+
<tr><td class="num">319</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/shadow_funcs.txt">EXT_shadow_funcs</a></td></tr>
|
429
|
+
<tr><td class="num">320</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/shared_texture_palette.txt">EXT_shared_texture_palette</a></td></tr>
|
430
|
+
<tr><td class="num">321</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/sparse_texture2.txt">EXT_sparse_texture2</a></td></tr>
|
431
|
+
<tr><td class="num">322</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/stencil_clear_tag.txt">EXT_stencil_clear_tag</a></td></tr>
|
432
|
+
<tr><td class="num">323</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/stencil_two_side.txt">EXT_stencil_two_side</a></td></tr>
|
433
|
+
<tr><td class="num">324</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/stencil_wrap.txt">EXT_stencil_wrap</a></td></tr>
|
434
|
+
<tr><td class="num">325</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/subtexture.txt">EXT_subtexture</a></td></tr>
|
435
|
+
<tr><td class="num">326</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture.txt">EXT_texture</a></td></tr>
|
436
|
+
<tr><td class="num">327</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture3D.txt">EXT_texture3D</a></td></tr>
|
437
|
+
<tr><td class="num">328</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_array.txt">EXT_texture_array</a></td></tr>
|
438
|
+
<tr><td class="num">329</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_buffer_object.txt">EXT_texture_buffer_object</a></td></tr>
|
439
|
+
<tr><td class="num">330</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_compression_dxt1.txt">EXT_texture_compression_dxt1</a></td></tr>
|
440
|
+
<tr><td class="num">331</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_latc.txt">EXT_texture_compression_latc</a></td></tr>
|
441
|
+
<tr><td class="num">332</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_rgtc.txt">EXT_texture_compression_rgtc</a></td></tr>
|
442
|
+
<tr><td class="num">333</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt">EXT_texture_compression_s3tc</a></td></tr>
|
443
|
+
<tr><td class="num">334</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_texture_cube_map.txt">EXT_texture_cube_map</a></td></tr>
|
444
|
+
<tr><td class="num">335</td><td> </td><td><a href="http://www.opengl.org/developers/documentation/Version1.2/1.2specs/texture_edge_clamp.txt">EXT_texture_edge_clamp</a></td></tr>
|
445
|
+
<tr><td class="num">336</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env.txt">EXT_texture_env</a></td></tr>
|
446
|
+
<tr><td class="num">337</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env_add.txt">EXT_texture_env_add</a></td></tr>
|
447
|
+
<tr><td class="num">338</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env_combine.txt">EXT_texture_env_combine</a></td></tr>
|
448
|
+
<tr><td class="num">339</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env_dot3.txt">EXT_texture_env_dot3</a></td></tr>
|
449
|
+
<tr><td class="num">340</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_filter_anisotropic.txt">EXT_texture_filter_anisotropic</a></td></tr>
|
450
|
+
<tr><td class="num">341</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_filter_minmax.txt">EXT_texture_filter_minmax</a></td></tr>
|
451
|
+
<tr><td class="num">342</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_integer.txt">EXT_texture_integer</a></td></tr>
|
452
|
+
<tr><td class="num">343</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_lod_bias.txt">EXT_texture_lod_bias</a></td></tr>
|
453
|
+
<tr><td class="num">344</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_mirror_clamp.txt">EXT_texture_mirror_clamp</a></td></tr>
|
454
|
+
<tr><td class="num">345</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_object.txt">EXT_texture_object</a></td></tr>
|
455
|
+
<tr><td class="num">346</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_perturb_normal.txt">EXT_texture_perturb_normal</a></td></tr>
|
456
|
+
<tr><td class="num">347</td><td> </td><td><a href="http://developer.apple.com/opengl/extensions/ext_texture_rectangle.html">EXT_texture_rectangle</a></td></tr>
|
457
|
+
<tr><td class="num">348</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_sRGB.txt">EXT_texture_sRGB</a></td></tr>
|
458
|
+
<tr><td class="num">349</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_sRGB_decode.txt">EXT_texture_sRGB_decode</a></td></tr>
|
459
|
+
<tr><td class="num">350</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_shared_exponent.txt">EXT_texture_shared_exponent</a></td></tr>
|
460
|
+
<tr><td class="num">351</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_snorm.txt">EXT_texture_snorm</a></td></tr>
|
461
|
+
<tr><td class="num">352</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_swizzle.txt">EXT_texture_swizzle</a></td></tr>
|
462
|
+
<tr><td class="num">353</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_timer_query.txt">EXT_timer_query</a></td></tr>
|
463
|
+
<tr><td class="num">354</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/transform_feedback.txt">EXT_transform_feedback</a></td></tr>
|
464
|
+
<tr><td class="num">355</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_array.txt">EXT_vertex_array</a></td></tr>
|
465
|
+
<tr><td class="num">356</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_array_bgra.txt">EXT_vertex_array_bgra</a></td></tr>
|
466
|
+
<tr><td class="num">357</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt">EXT_vertex_attrib_64bit</a></td></tr>
|
467
|
+
<tr><td class="num">358</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt">EXT_vertex_shader</a></td></tr>
|
468
|
+
<tr><td class="num">359</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_weighting.txt">EXT_vertex_weighting</a></td></tr>
|
469
|
+
<tr><td class="num">360</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/window_rectangles.txt">EXT_window_rectangles</a></td></tr>
|
470
|
+
<tr><td class="num">361</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/x11_sync_object.txt">EXT_x11_sync_object</a></td></tr>
|
471
|
+
<tr><td><br></td><td></td><td></td></tr>
|
472
|
+
<tr><td class="num">362</td><td> </td><td><a href="http://www.opengl.org/registry/specs/GREMEDY/frame_terminator.txt">GREMEDY_frame_terminator</a></td></tr>
|
473
|
+
<tr><td class="num">363</td><td> </td><td><a href="http://www.opengl.org/registry/specs/GREMEDY/string_marker.txt">GREMEDY_string_marker</a></td></tr>
|
474
|
+
<tr><td><br></td><td></td><td></td></tr>
|
475
|
+
<tr><td class="num">364</td><td> </td><td><a href="http://www.opengl.org/registry/specs/HP/convolution_border_modes.txt">HP_convolution_border_modes</a></td></tr>
|
476
|
+
<tr><td class="num">365</td><td> </td><td><a href="http://www.opengl.org/registry/specs/HP/image_transform.txt">HP_image_transform</a></td></tr>
|
477
|
+
<tr><td class="num">366</td><td> </td><td><a href="http://www.opengl.org/registry/specs/HP/occlusion_test.txt">HP_occlusion_test</a></td></tr>
|
478
|
+
<tr><td class="num">367</td><td> </td><td><a href="http://www.opengl.org/registry/specs/HP/texture_lighting.txt">HP_texture_lighting</a></td></tr>
|
479
|
+
<tr><td><br></td><td></td><td></td></tr>
|
480
|
+
<tr><td class="num">368</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/cull_vertex.txt">IBM_cull_vertex</a></td></tr>
|
481
|
+
<tr><td class="num">369</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/multimode_draw_arrays.txt">IBM_multimode_draw_arrays</a></td></tr>
|
482
|
+
<tr><td class="num">370</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/rasterpos_clip.txt">IBM_rasterpos_clip</a></td></tr>
|
483
|
+
<tr><td class="num">371</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/static_data.txt">IBM_static_data</a></td></tr>
|
484
|
+
<tr><td class="num">372</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/texture_mirrored_repeat.txt">IBM_texture_mirrored_repeat</a></td></tr>
|
485
|
+
<tr><td class="num">373</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/vertex_array_lists.txt">IBM_vertex_array_lists</a></td></tr>
|
486
|
+
<tr><td><br></td><td></td><td></td></tr>
|
487
|
+
<tr><td class="num">374</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INGR/color_clamp.txt">INGR_color_clamp</a></td></tr>
|
488
|
+
<tr><td class="num">375</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INGR/interlace_read.txt">INGR_interlace_read</a></td></tr>
|
489
|
+
<tr><td><br></td><td></td><td></td></tr>
|
490
|
+
<tr><td class="num">376</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/conservative_rasterization.txt">INTEL_conservative_rasterization</a></td></tr>
|
491
|
+
<tr><td class="num">377</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/fragment_shader_ordering.txt">INTEL_fragment_shader_ordering</a></td></tr>
|
492
|
+
<tr><td class="num">378</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/framebuffer_CMAA.txt">INTEL_framebuffer_CMAA</a></td></tr>
|
493
|
+
<tr><td class="num">379</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/map_texture.txt">INTEL_map_texture</a></td></tr>
|
494
|
+
<tr><td class="num">380</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/parallel_arrays.txt">INTEL_parallel_arrays</a></td></tr>
|
495
|
+
<tr><td class="num">381</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/performance_query.txt">INTEL_performance_query</a></td></tr>
|
496
|
+
<tr><td class="num">382</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/texture_scissor.txt">INTEL_texture_scissor</a></td></tr>
|
497
|
+
<tr><td><br></td><td></td><td></td></tr>
|
498
|
+
<tr><td class="num">383</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt">KHR_blend_equation_advanced</a></td></tr>
|
499
|
+
<tr><td class="num">384</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt">KHR_blend_equation_advanced_coherent</a></td></tr>
|
500
|
+
<tr><td class="num">385</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/context_flush_control.txt">KHR_context_flush_control</a></td></tr>
|
501
|
+
<tr><td class="num">386</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/debug.txt">KHR_debug</a></td></tr>
|
502
|
+
<tr><td class="num">387</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/no_error.txt">KHR_no_error</a></td></tr>
|
503
|
+
<tr><td class="num">388</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/robust_buffer_access_behavior.txt">KHR_robust_buffer_access_behavior</a></td></tr>
|
504
|
+
<tr><td class="num">389</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/robustness.txt">KHR_robustness</a></td></tr>
|
505
|
+
<tr><td class="num">390</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt">KHR_texture_compression_astc_hdr</a></td></tr>
|
506
|
+
<tr><td class="num">391</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt">KHR_texture_compression_astc_ldr</a></td></tr>
|
507
|
+
<tr><td class="num">392</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/texture_compression_astc_sliced_3d.txt">KHR_texture_compression_astc_sliced_3d</a></td></tr>
|
508
|
+
<tr><td><br></td><td></td><td></td></tr>
|
509
|
+
<tr><td class="num">393</td><td> </td><td>KTX_buffer_region</td></tr>
|
510
|
+
<tr><td><br></td><td></td><td></td></tr>
|
511
|
+
<tr><td class="num">394</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESAX/texture_stack.txt">MESAX_texture_stack</a></td></tr>
|
512
|
+
<tr><td><br></td><td></td><td></td></tr>
|
513
|
+
<tr><td class="num">395</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESA/pack_invert.txt">MESA_pack_invert</a></td></tr>
|
514
|
+
<tr><td class="num">396</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESA/resize_buffers.txt">MESA_resize_buffers</a></td></tr>
|
515
|
+
<tr><td class="num">397</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESA/shader_integer_functions.txt">MESA_shader_integer_functions</a></td></tr>
|
516
|
+
<tr><td class="num">398</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESA/window_pos.txt">MESA_window_pos</a></td></tr>
|
517
|
+
<tr><td class="num">399</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESA/ycbcr_texture.txt">MESA_ycbcr_texture</a></td></tr>
|
518
|
+
<tr><td><br></td><td></td><td></td></tr>
|
519
|
+
<tr><td class="num">400</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NVX/nvx_blend_equation_advanced_multi_draw_buffers.txt">NVX_blend_equation_advanced_multi_draw_buffers</a></td></tr>
|
520
|
+
<tr><td class="num">401</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NVX/nvx_conditional_render.txt">NVX_conditional_render</a></td></tr>
|
521
|
+
<tr><td class="num">402</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NVX_gpu_memory_info.txt">NVX_gpu_memory_info</a></td></tr>
|
522
|
+
<tr><td class="num">403</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NVX/nvx_linked_gpu_multicast.txt">NVX_linked_gpu_multicast</a></td></tr>
|
523
|
+
<tr><td><br></td><td></td><td></td></tr>
|
524
|
+
<tr><td class="num">404</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect.txt">NV_bindless_multi_draw_indirect</a></td></tr>
|
525
|
+
<tr><td class="num">405</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect_count.txt">NV_bindless_multi_draw_indirect_count</a></td></tr>
|
526
|
+
<tr><td class="num">406</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/bindless_texture.txt">NV_bindless_texture</a></td></tr>
|
527
|
+
<tr><td class="num">407</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt">NV_blend_equation_advanced</a></td></tr>
|
528
|
+
<tr><td class="num">408</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt">NV_blend_equation_advanced_coherent</a></td></tr>
|
529
|
+
<tr><td class="num">409</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/blend_square.txt">NV_blend_square</a></td></tr>
|
530
|
+
<tr><td class="num">410</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/clip_space_w_scaling.txt">NV_clip_space_w_scaling</a></td></tr>
|
531
|
+
<tr><td class="num">411</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/command_list.txt">NV_command_list</a></td></tr>
|
532
|
+
<tr><td class="num">412</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/compute_program5.txt">NV_compute_program5</a></td></tr>
|
533
|
+
<tr><td class="num">413</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/conditional_render.txt">NV_conditional_render</a></td></tr>
|
534
|
+
<tr><td class="num">414</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/conservative_raster.txt">NV_conservative_raster</a></td></tr>
|
535
|
+
<tr><td class="num">415</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/conservative_raster_dilate.txt">NV_conservative_raster_dilate</a></td></tr>
|
536
|
+
<tr><td class="num">416</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/conservative_raster_pre_snap_triangles.txt">NV_conservative_raster_pre_snap_triangles</a></td></tr>
|
537
|
+
<tr><td class="num">417</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/copy_depth_to_color.txt">NV_copy_depth_to_color</a></td></tr>
|
538
|
+
<tr><td class="num">418</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/copy_image.txt">NV_copy_image</a></td></tr>
|
539
|
+
<tr><td class="num">419</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/deep_texture3D.txt">NV_deep_texture3D</a></td></tr>
|
540
|
+
<tr><td class="num">420</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_depth_buffer_float.txt">NV_depth_buffer_float</a></td></tr>
|
541
|
+
<tr><td class="num">421</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/depth_clamp.txt">NV_depth_clamp</a></td></tr>
|
542
|
+
<tr><td class="num">422</td><td> </td><td>NV_depth_range_unclamped</td></tr>
|
543
|
+
<tr><td class="num">423</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/draw_texture.txt">NV_draw_texture</a></td></tr>
|
544
|
+
<tr><td class="num">424</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/draw_vulkan_image.txt">NV_draw_vulkan_image</a></td></tr>
|
545
|
+
<tr><td class="num">425</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/evaluators.txt">NV_evaluators</a></td></tr>
|
546
|
+
<tr><td class="num">426</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/explicit_multisample.txt">NV_explicit_multisample</a></td></tr>
|
547
|
+
<tr><td class="num">427</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fence.txt">NV_fence</a></td></tr>
|
548
|
+
<tr><td class="num">428</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fill_rectangle.txt">NV_fill_rectangle</a></td></tr>
|
549
|
+
<tr><td class="num">429</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/float_buffer.txt">NV_float_buffer</a></td></tr>
|
550
|
+
<tr><td class="num">430</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fog_distance.txt">NV_fog_distance</a></td></tr>
|
551
|
+
<tr><td class="num">431</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fragment_coverage_to_color.txt">NV_fragment_coverage_to_color</a></td></tr>
|
552
|
+
<tr><td class="num">432</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fragment_program.txt">NV_fragment_program</a></td></tr>
|
553
|
+
<tr><td class="num">433</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program2.txt">NV_fragment_program2</a></td></tr>
|
554
|
+
<tr><td class="num">434</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_fragment_program4.txt">NV_fragment_program4</a></td></tr>
|
555
|
+
<tr><td class="num">435</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program_option.txt">NV_fragment_program_option</a></td></tr>
|
556
|
+
<tr><td class="num">436</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fragment_shader_interlock.txt">NV_fragment_shader_interlock</a></td></tr>
|
557
|
+
<tr><td class="num">437</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/framebuffer_mixed_samples.txt">NV_framebuffer_mixed_samples</a></td></tr>
|
558
|
+
<tr><td class="num">438</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_framebuffer_multisample_coverage.txt">NV_framebuffer_multisample_coverage</a></td></tr>
|
559
|
+
<tr><td class="num">439</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_program4.txt">NV_geometry_program4</a></td></tr>
|
560
|
+
<tr><td class="num">440</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_shader4.txt">NV_geometry_shader4</a></td></tr>
|
561
|
+
<tr><td class="num">441</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/geometry_shader_passthrough.txt">NV_geometry_shader_passthrough</a></td></tr>
|
562
|
+
<tr><td class="num">442</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_multicast.txt">NV_gpu_multicast</a></td></tr>
|
563
|
+
<tr><td class="num">443</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_gpu_program4.txt">NV_gpu_program4</a></td></tr>
|
564
|
+
<tr><td class="num">444</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5.txt">NV_gpu_program5</a></td></tr>
|
565
|
+
<tr><td class="num">445</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5_mem_extended.txt">NV_gpu_program5_mem_extended</a></td></tr>
|
566
|
+
<tr><td class="num">446</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5.txt">NV_gpu_program_fp64</a></td></tr>
|
567
|
+
<tr><td class="num">447</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_shader5.txt">NV_gpu_shader5</a></td></tr>
|
568
|
+
<tr><td class="num">448</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/half_float.txt">NV_half_float</a></td></tr>
|
569
|
+
<tr><td class="num">449</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/internalformat_sample_query.txt">NV_internalformat_sample_query</a></td></tr>
|
570
|
+
<tr><td class="num">450</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/light_max_exponent.txt">NV_light_max_exponent</a></td></tr>
|
571
|
+
<tr><td class="num">451</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr>
|
572
|
+
<tr><td class="num">452</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/multisample_filter_hint.txt">NV_multisample_filter_hint</a></td></tr>
|
573
|
+
<tr><td class="num">453</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/occlusion_query.txt">NV_occlusion_query</a></td></tr>
|
574
|
+
<tr><td class="num">454</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/packed_depth_stencil.txt">NV_packed_depth_stencil</a></td></tr>
|
575
|
+
<tr><td class="num">455</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_parameter_buffer_object.txt">NV_parameter_buffer_object</a></td></tr>
|
576
|
+
<tr><td class="num">456</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/parameter_buffer_object2.txt">NV_parameter_buffer_object2</a></td></tr>
|
577
|
+
<tr><td class="num">457</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/path_rendering.txt">NV_path_rendering</a></td></tr>
|
578
|
+
<tr><td class="num">458</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/path_rendering_shared_edge.txt">NV_path_rendering_shared_edge</a></td></tr>
|
579
|
+
<tr><td class="num">459</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/pixel_data_range.txt">NV_pixel_data_range</a></td></tr>
|
580
|
+
<tr><td class="num">460</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/point_sprite.txt">NV_point_sprite</a></td></tr>
|
581
|
+
<tr><td class="num">461</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/present_video.txt">NV_present_video</a></td></tr>
|
582
|
+
<tr><td class="num">462</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/primitive_restart.txt">NV_primitive_restart</a></td></tr>
|
583
|
+
<tr><td class="num">463</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/register_combiners.txt">NV_register_combiners</a></td></tr>
|
584
|
+
<tr><td class="num">464</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/register_combiners2.txt">NV_register_combiners2</a></td></tr>
|
585
|
+
<tr><td class="num">465</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/robustness_video_memory_purge.txt">NV_robustness_video_memory_purge</a></td></tr>
|
586
|
+
<tr><td class="num">466</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/sample_locations.txt">NV_sample_locations</a></td></tr>
|
587
|
+
<tr><td class="num">467</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/sample_mask_override_coverage.txt">NV_sample_mask_override_coverage</a></td></tr>
|
588
|
+
<tr><td class="num">468</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_counters.txt">NV_shader_atomic_counters</a></td></tr>
|
589
|
+
<tr><td class="num">469</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_float.txt">NV_shader_atomic_float</a></td></tr>
|
590
|
+
<tr><td class="num">470</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_float64.txt">NV_shader_atomic_float64</a></td></tr>
|
591
|
+
<tr><td class="num">471</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_fp16_vector.txt">NV_shader_atomic_fp16_vector</a></td></tr>
|
592
|
+
<tr><td class="num">472</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_int64.txt">NV_shader_atomic_int64</a></td></tr>
|
593
|
+
<tr><td class="num">473</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt">NV_shader_buffer_load</a></td></tr>
|
594
|
+
<tr><td class="num">474</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_storage_buffer_object.txt">NV_shader_storage_buffer_object</a></td></tr>
|
595
|
+
<tr><td class="num">475</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_thread_group.txt">NV_shader_thread_group</a></td></tr>
|
596
|
+
<tr><td class="num">476</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_thread_shuffle.txt">NV_shader_thread_shuffle</a></td></tr>
|
597
|
+
<tr><td class="num">477</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/stereo_view_rendering.txt">NV_stereo_view_rendering</a></td></tr>
|
598
|
+
<tr><td class="num">478</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/tessellation_program5.txt">NV_tessellation_program5</a></td></tr>
|
599
|
+
<tr><td class="num">479</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texgen_emboss.txt">NV_texgen_emboss</a></td></tr>
|
600
|
+
<tr><td class="num">480</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texgen_reflection.txt">NV_texgen_reflection</a></td></tr>
|
601
|
+
<tr><td class="num">481</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_barrier.txt">NV_texture_barrier</a></td></tr>
|
602
|
+
<tr><td class="num">482</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_compression_vtc.txt">NV_texture_compression_vtc</a></td></tr>
|
603
|
+
<tr><td class="num">483</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_env_combine4.txt">NV_texture_env_combine4</a></td></tr>
|
604
|
+
<tr><td class="num">484</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_expand_normal.txt">NV_texture_expand_normal</a></td></tr>
|
605
|
+
<tr><td class="num">485</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_multisample.txt">NV_texture_multisample</a></td></tr>
|
606
|
+
<tr><td class="num">486</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_rectangle.txt">NV_texture_rectangle</a></td></tr>
|
607
|
+
<tr><td class="num">487</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_shader.txt">NV_texture_shader</a></td></tr>
|
608
|
+
<tr><td class="num">488</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_shader2.txt">NV_texture_shader2</a></td></tr>
|
609
|
+
<tr><td class="num">489</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_shader3.txt">NV_texture_shader3</a></td></tr>
|
610
|
+
<tr><td class="num">490</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_transform_feedback.txt">NV_transform_feedback</a></td></tr>
|
611
|
+
<tr><td class="num">491</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/transform_feedback2.txt">NV_transform_feedback2</a></td></tr>
|
612
|
+
<tr><td class="num">492</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/uniform_buffer_unified_memory.txt">NV_uniform_buffer_unified_memory</a></td></tr>
|
613
|
+
<tr><td class="num">493</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vdpau_interop.txt">NV_vdpau_interop</a></td></tr>
|
614
|
+
<tr><td class="num">494</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr>
|
615
|
+
<tr><td class="num">495</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_array_range2.txt">NV_vertex_array_range2</a></td></tr>
|
616
|
+
<tr><td class="num">496</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt">NV_vertex_attrib_integer_64bit</a></td></tr>
|
617
|
+
<tr><td class="num">497</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt">NV_vertex_buffer_unified_memory</a></td></tr>
|
618
|
+
<tr><td class="num">498</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_program.txt">NV_vertex_program</a></td></tr>
|
619
|
+
<tr><td class="num">499</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_program1_1.txt">NV_vertex_program1_1</a></td></tr>
|
620
|
+
<tr><td class="num">500</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_program2.txt">NV_vertex_program2</a></td></tr>
|
621
|
+
<tr><td class="num">501</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program2_option.txt">NV_vertex_program2_option</a></td></tr>
|
622
|
+
<tr><td class="num">502</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program3.txt">NV_vertex_program3</a></td></tr>
|
623
|
+
<tr><td class="num">503</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_vertex_program4.txt">NV_vertex_program4</a></td></tr>
|
624
|
+
<tr><td class="num">504</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/video_capture.txt">NV_video_capture</a></td></tr>
|
625
|
+
<tr><td class="num">505</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/viewport_array2.txt">NV_viewport_array2</a></td></tr>
|
626
|
+
<tr><td class="num">506</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/viewport_swizzle.txt">NV_viewport_swizzle</a></td></tr>
|
627
|
+
<tr><td><br></td><td></td><td></td></tr>
|
628
|
+
<tr><td class="num">507</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OES/OES_byte_coordinates.txt">OES_byte_coordinates</a></td></tr>
|
629
|
+
<tr><td class="num">508</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OES/OES_compressed_paletted_texture.txt">OES_compressed_paletted_texture</a></td></tr>
|
630
|
+
<tr><td class="num">509</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OES/OES_read_format.txt">OES_read_format</a></td></tr>
|
631
|
+
<tr><td class="num">510</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OES/OES_single_precision.txt">OES_single_precision</a></td></tr>
|
632
|
+
<tr><td><br></td><td></td><td></td></tr>
|
633
|
+
<tr><td class="num">511</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OML/interlace.txt">OML_interlace</a></td></tr>
|
634
|
+
<tr><td class="num">512</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OML/resample.txt">OML_resample</a></td></tr>
|
635
|
+
<tr><td class="num">513</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OML/subsample.txt">OML_subsample</a></td></tr>
|
636
|
+
<tr><td><br></td><td></td><td></td></tr>
|
637
|
+
<tr><td class="num">514</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OVR/multiview.txt">OVR_multiview</a></td></tr>
|
638
|
+
<tr><td class="num">515</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OVR/multiview2.txt">OVR_multiview2</a></td></tr>
|
639
|
+
<tr><td><br></td><td></td><td></td></tr>
|
640
|
+
<tr><td class="num">516</td><td> </td><td><a href="http://www.opengl.org/registry/specs/PGI/misc_hints.txt">PGI_misc_hints</a></td></tr>
|
641
|
+
<tr><td class="num">517</td><td> </td><td><a href="http://www.opengl.org/registry/specs/PGI/vertex_hints.txt">PGI_vertex_hints</a></td></tr>
|
642
|
+
<tr><td><br></td><td></td><td></td></tr>
|
643
|
+
<tr><td class="num">518</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_ES1_0_compatibility</a></td></tr>
|
644
|
+
<tr><td class="num">519</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_ES1_1_compatibility</a></td></tr>
|
645
|
+
<tr><td class="num">520</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_enable</a></td></tr>
|
646
|
+
<tr><td class="num">521</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_error_string</a></td></tr>
|
647
|
+
<tr><td class="num">522</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_extension_query</a></td></tr>
|
648
|
+
<tr><td class="num">523</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_log</a></td></tr>
|
649
|
+
<tr><td class="num">524</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_proc_address</a></td></tr>
|
650
|
+
<tr><td><br></td><td></td><td></td></tr>
|
651
|
+
<tr><td class="num">525</td><td> </td><td><a href="http://www.opengl.org/registry/specs/REND/screen_coordinates.txt">REND_screen_coordinates</a></td></tr>
|
652
|
+
<tr><td><br></td><td></td><td></td></tr>
|
653
|
+
<tr><td class="num">526</td><td> </td><td><a href="http://www.opengl.org/registry/specs/S3/s3tc.txt">S3_s3tc</a></td></tr>
|
654
|
+
<tr><td><br></td><td></td><td></td></tr>
|
655
|
+
<tr><td class="num">527</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/color_range.txt">SGIS_color_range</a></td></tr>
|
656
|
+
<tr><td class="num">528</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/detail_texture.txt">SGIS_detail_texture</a></td></tr>
|
657
|
+
<tr><td class="num">529</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/fog_func.txt">SGIS_fog_function</a></td></tr>
|
658
|
+
<tr><td class="num">530</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/generate_mipmap.txt">SGIS_generate_mipmap</a></td></tr>
|
659
|
+
<tr><td class="num">531</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/multisample.txt">SGIS_multisample</a></td></tr>
|
660
|
+
<tr><td class="num">532</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/pixel_texture.txt">SGIS_pixel_texture</a></td></tr>
|
661
|
+
<tr><td class="num">533</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/point_line_texgen.txt">SGIS_point_line_texgen</a></td></tr>
|
662
|
+
<tr><td class="num">534</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/sharpen_texture.txt">SGIS_sharpen_texture</a></td></tr>
|
663
|
+
<tr><td class="num">535</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture4D.txt">SGIS_texture4D</a></td></tr>
|
664
|
+
<tr><td class="num">536</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_border_clamp.txt">SGIS_texture_border_clamp</a></td></tr>
|
665
|
+
<tr><td class="num">537</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_edge_clamp.txt">SGIS_texture_edge_clamp</a></td></tr>
|
666
|
+
<tr><td class="num">538</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_filter4.txt">SGIS_texture_filter4</a></td></tr>
|
667
|
+
<tr><td class="num">539</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_lod.txt">SGIS_texture_lod</a></td></tr>
|
668
|
+
<tr><td class="num">540</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_select.txt">SGIS_texture_select</a></td></tr>
|
669
|
+
<tr><td><br></td><td></td><td></td></tr>
|
670
|
+
<tr><td class="num">541</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/async.txt">SGIX_async</a></td></tr>
|
671
|
+
<tr><td class="num">542</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/async_histogram.txt">SGIX_async_histogram</a></td></tr>
|
672
|
+
<tr><td class="num">543</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/async_pixel.txt">SGIX_async_pixel</a></td></tr>
|
673
|
+
<tr><td class="num">544</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/blend_alpha_minmax.txt">SGIX_blend_alpha_minmax</a></td></tr>
|
674
|
+
<tr><td class="num">545</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/clipmap.txt">SGIX_clipmap</a></td></tr>
|
675
|
+
<tr><td class="num">546</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/convolution_accuracy.txt">SGIX_convolution_accuracy</a></td></tr>
|
676
|
+
<tr><td class="num">547</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/depth_texture.txt">SGIX_depth_texture</a></td></tr>
|
677
|
+
<tr><td class="num">548</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/flush_raster.txt">SGIX_flush_raster</a></td></tr>
|
678
|
+
<tr><td class="num">549</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_offset.txt">SGIX_fog_offset</a></td></tr>
|
679
|
+
<tr><td class="num">550</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_texture.txt">SGIX_fog_texture</a></td></tr>
|
680
|
+
<tr><td class="num">551</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt">SGIX_fragment_specular_lighting</a></td></tr>
|
681
|
+
<tr><td class="num">552</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/framezoom.txt">SGIX_framezoom</a></td></tr>
|
682
|
+
<tr><td class="num">553</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/interlace.txt">SGIX_interlace</a></td></tr>
|
683
|
+
<tr><td class="num">554</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/ir_instrument1.txt">SGIX_ir_instrument1</a></td></tr>
|
684
|
+
<tr><td class="num">555</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/list_priority.txt">SGIX_list_priority</a></td></tr>
|
685
|
+
<tr><td class="num">556</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/sgix_pixel_texture.txt">SGIX_pixel_texture</a></td></tr>
|
686
|
+
<tr><td class="num">557</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/pixel_texture_bits.txt">SGIX_pixel_texture_bits</a></td></tr>
|
687
|
+
<tr><td class="num">558</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/reference_plane.txt">SGIX_reference_plane</a></td></tr>
|
688
|
+
<tr><td class="num">559</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/resample.txt">SGIX_resample</a></td></tr>
|
689
|
+
<tr><td class="num">560</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow.txt">SGIX_shadow</a></td></tr>
|
690
|
+
<tr><td class="num">561</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/shadow_ambient.txt">SGIX_shadow_ambient</a></td></tr>
|
691
|
+
<tr><td class="num">562</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/sprite.txt">SGIX_sprite</a></td></tr>
|
692
|
+
<tr><td class="num">563</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/tag_sample_buffer.txt">SGIX_tag_sample_buffer</a></td></tr>
|
693
|
+
<tr><td class="num">564</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_env_add.txt">SGIX_texture_add_env</a></td></tr>
|
694
|
+
<tr><td class="num">565</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_coordinate_clamp.txt">SGIX_texture_coordinate_clamp</a></td></tr>
|
695
|
+
<tr><td class="num">566</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_lod_bias.txt">SGIX_texture_lod_bias</a></td></tr>
|
696
|
+
<tr><td class="num">567</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_multi_buffer.txt">SGIX_texture_multi_buffer</a></td></tr>
|
697
|
+
<tr><td class="num">568</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_range.txt">SGIX_texture_range</a></td></tr>
|
698
|
+
<tr><td class="num">569</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_scale_bias.txt">SGIX_texture_scale_bias</a></td></tr>
|
699
|
+
<tr><td class="num">570</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt">SGIX_vertex_preclip</a></td></tr>
|
700
|
+
<tr><td class="num">571</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt">SGIX_vertex_preclip_hint</a></td></tr>
|
701
|
+
<tr><td class="num">572</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/ycrcb.txt">SGIX_ycrcb</a></td></tr>
|
702
|
+
<tr><td><br></td><td></td><td></td></tr>
|
703
|
+
<tr><td class="num">573</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGI/color_matrix.txt">SGI_color_matrix</a></td></tr>
|
704
|
+
<tr><td class="num">574</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGI/color_table.txt">SGI_color_table</a></td></tr>
|
705
|
+
<tr><td class="num">575</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGI/texture_color_table.txt">SGI_texture_color_table</a></td></tr>
|
706
|
+
<tr><td><br></td><td></td><td></td></tr>
|
707
|
+
<tr><td class="num">576</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUNX/constant_data.txt">SUNX_constant_data</a></td></tr>
|
708
|
+
<tr><td><br></td><td></td><td></td></tr>
|
709
|
+
<tr><td class="num">577</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/convolution_border_modes.txt">SUN_convolution_border_modes</a></td></tr>
|
710
|
+
<tr><td class="num">578</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/global_alpha.txt">SUN_global_alpha</a></td></tr>
|
711
|
+
<tr><td class="num">579</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/mesh_array.txt">SUN_mesh_array</a></td></tr>
|
712
|
+
<tr><td class="num">580</td><td> </td><td><a href="http://wwws.sun.com/software/graphics/opengl/extensions/gl_sun_read_video_pixels.txt">SUN_read_video_pixels</a></td></tr>
|
713
|
+
<tr><td class="num">581</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/slice_accum.txt">SUN_slice_accum</a></td></tr>
|
714
|
+
<tr><td class="num">582</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/triangle_list.txt">SUN_triangle_list</a></td></tr>
|
715
|
+
<tr><td class="num">583</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/vertex.txt">SUN_vertex</a></td></tr>
|
716
|
+
<tr><td><br></td><td></td><td></td></tr>
|
717
|
+
<tr><td class="num">584</td><td> </td><td><a href="http://www.opengl.org/registry/specs/WIN/phong_shading.txt">WIN_phong_shading</a></td></tr>
|
718
|
+
<tr><td class="num">585</td><td> </td><td><a href="http://www.opengl.org/registry/specs/WIN/specular_fog.txt">WIN_specular_fog</a></td></tr>
|
719
|
+
<tr><td class="num">586</td><td> </td><td><a href="http://msdn.microsoft.com/library/default.asp?url=/library/en-us/opengl/glfunc01_16zy.asp">WIN_swap_hint</a></td></tr>
|
720
|
+
</table>
|
721
|
+
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722
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+
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723
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+
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724
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