pixo 0.1.0
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- checksums.yaml +7 -0
- data/CODE_OF_CONDUCT.md +74 -0
- data/Gemfile +6 -0
- data/Gemfile.lock +23 -0
- data/LICENSE.txt +21 -0
- data/README.md +43 -0
- data/Rakefile +8 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/ext/CMakeLists.txt +35 -0
- data/ext/libpixgem/extconf.rb +29 -0
- data/ext/libpixgem/include/opengl.h +4 -0
- data/ext/libpixgem/src/application.cpp +135 -0
- data/ext/libpixgem/src/application.hpp +28 -0
- data/ext/libpixgem/src/camera.cpp +28 -0
- data/ext/libpixgem/src/camera.hpp +22 -0
- data/ext/libpixgem/src/fade_candy.cpp +32 -0
- data/ext/libpixgem/src/fade_candy.hpp +22 -0
- data/ext/libpixgem/src/gem.cpp +58 -0
- data/ext/libpixgem/src/holder.cpp +9 -0
- data/ext/libpixgem/src/holder.hpp +8 -0
- data/ext/libpixgem/src/pattern.cpp +57 -0
- data/ext/libpixgem/src/pattern.hpp +25 -0
- data/ext/pixo/CMakeLists.txt +57 -0
- data/ext/pixo/README.md +3 -0
- data/ext/pixo/ext/glew/CMakeLists.txt +118 -0
- data/ext/pixo/ext/glew/LICENSE.txt +73 -0
- data/ext/pixo/ext/glew/Makefile +347 -0
- data/ext/pixo/ext/glew/README.md +192 -0
- data/ext/pixo/ext/glew/auto/Makefile +357 -0
- data/ext/pixo/ext/glew/auto/bin/filter_gl_ext.sh +523 -0
- data/ext/pixo/ext/glew/auto/bin/filter_gles_ext.sh +19 -0
- data/ext/pixo/ext/glew/auto/bin/filter_spec.py +38 -0
- data/ext/pixo/ext/glew/auto/bin/make.pl +223 -0
- data/ext/pixo/ext/glew/auto/bin/make_def_fun.pl +35 -0
- data/ext/pixo/ext/glew/auto/bin/make_def_var.pl +31 -0
- data/ext/pixo/ext/glew/auto/bin/make_enable_index.pl +45 -0
- data/ext/pixo/ext/glew/auto/bin/make_header.pl +71 -0
- data/ext/pixo/ext/glew/auto/bin/make_html.pl +55 -0
- data/ext/pixo/ext/glew/auto/bin/make_index.pl +38 -0
- data/ext/pixo/ext/glew/auto/bin/make_info.pl +59 -0
- data/ext/pixo/ext/glew/auto/bin/make_info_list.pl +47 -0
- data/ext/pixo/ext/glew/auto/bin/make_init.pl +59 -0
- data/ext/pixo/ext/glew/auto/bin/make_initd.pl +43 -0
- data/ext/pixo/ext/glew/auto/bin/make_list.pl +73 -0
- data/ext/pixo/ext/glew/auto/bin/make_list2.pl +44 -0
- data/ext/pixo/ext/glew/auto/bin/make_str.pl +53 -0
- data/ext/pixo/ext/glew/auto/bin/make_struct_fun.pl +36 -0
- data/ext/pixo/ext/glew/auto/bin/make_struct_var.pl +31 -0
- data/ext/pixo/ext/glew/auto/bin/parse_spec.pl +393 -0
- data/ext/pixo/ext/glew/auto/bin/parse_xml.py +131 -0
- data/ext/pixo/ext/glew/auto/bin/update_ext.sh +25 -0
- data/ext/pixo/ext/glew/auto/blacklist +14 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_AMD_gpu_association +23 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_ARB_get_proc_address +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_ATI_pixel_format_float +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_ATI_render_texture +42 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_create_context_es2_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_create_context_es_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_fbconfig_packed_float +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_EXT_framebuffer_sRGB +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_MESA_swap_control +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_NV_float_buffer +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_NV_vertex_array_range +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIS_shared_multisample +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_hyperpipe +26 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_swap_barrier +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGIX_swap_group +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SGI_video_sync +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_SUN_video_resize +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_2 +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_3 +83 -0
- data/ext/pixo/ext/glew/auto/core/gl/GLX_VERSION_1_4 +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_float_pixels +18 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_pixel_buffer +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_APPLE_texture_range +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_draw_instanced +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_imaging +113 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_instanced_arrays +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_internalformat_query2 +104 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_matrix_palette +19 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_multitexture +73 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_robustness +31 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_separate_shader_objects +73 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_vertex_attrib_64bit +14 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ARB_vertex_blend +56 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_point_sprites +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_texture_env_combine3 +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_texture_env_route +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATIX_vertex_shader_output_point_size +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_envmap_bumpmap +16 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_map_object_buffer +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_pn_triangles +15 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_separate_stencil +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_shader_texture_lod +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_texture_compression_3dc +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_ATI_vertex_streams +59 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_Cg_shader +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_bindable_uniform +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_debug_marker +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_depth_bounds_test +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_draw_instanced +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_draw_range_elements +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_fog_coord +17 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_framebuffer_sRGB +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_geometry_shader4 +27 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_gpu_program_parameters +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_gpu_shader4 +64 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_packed_float +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_pixel_buffer_object +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_secondary_color +28 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_array +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_buffer_object +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_compression_latc +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_compression_rgtc +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_cube_map +16 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_edge_clamp +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_integer +57 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_rectangle +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_texture_shared_exponent +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_timer_query +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_EXT_vertex_shader +157 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_KTX_buffer_region +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NVX_gpu_memory_info +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_depth_buffer_float +11 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_depth_range_unclamped +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program2 +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program4 +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_fragment_program_option +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_framebuffer_multisample_coverage +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_geometry_program4 +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_geometry_shader4 +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_gpu_program4 +24 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_gpu_program5 +10 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_parameter_buffer_object +12 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_present_video +16 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_tessellation_program5 +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_transform_feedback +40 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vdpau_interop +19 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program2_option +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program3 +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_NV_vertex_program4 +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_SGIX_shadow +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_SUN_read_video_pixels +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_2 +50 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_2_1 +4 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_3 +147 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_4 +90 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_1_5 +75 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_2_0 +181 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_2_1 +33 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_0 +164 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_1 +42 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_2 +29 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_3_3 +7 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_0 +21 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_1 +3 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_2 +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_3 +6 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_4 +8 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_VERSION_4_5 +9 -0
- data/ext/pixo/ext/glew/auto/core/gl/GL_WIN_swap_hint +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_ARB_create_context +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_ATI_render_texture_rectangle +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_create_context_es2_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_create_context_es_profile +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_framebuffer_sRGB +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_EXT_pixel_format_packed_float +5 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_NV_gpu_affinity +13 -0
- data/ext/pixo/ext/glew/auto/core/gl/WGL_NV_vertex_array_range +6 -0
- data/ext/pixo/ext/glew/auto/custom.txt +7 -0
- data/ext/pixo/ext/glew/auto/doc/advanced.html +130 -0
- data/ext/pixo/ext/glew/auto/doc/basic.html +180 -0
- data/ext/pixo/ext/glew/auto/doc/build.html +49 -0
- data/ext/pixo/ext/glew/auto/doc/credits.html +2 -0
- data/ext/pixo/ext/glew/auto/doc/index.html +111 -0
- data/ext/pixo/ext/glew/auto/doc/install.html +126 -0
- data/ext/pixo/ext/glew/auto/doc/log.html +1073 -0
- data/ext/pixo/ext/glew/auto/src/eglew_head.h +88 -0
- data/ext/pixo/ext/glew/auto/src/eglew_mid.h +4 -0
- data/ext/pixo/ext/glew/auto/src/eglew_tail.h +15 -0
- data/ext/pixo/ext/glew/auto/src/footer.html +4 -0
- data/ext/pixo/ext/glew/auto/src/glew.rc +135 -0
- data/ext/pixo/ext/glew/auto/src/glew_head.c +285 -0
- data/ext/pixo/ext/glew/auto/src/glew_head.h +1129 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_egl.c +45 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_gl.c +206 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_glx.c +53 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_tail.c +67 -0
- data/ext/pixo/ext/glew/auto/src/glew_init_wgl.c +41 -0
- data/ext/pixo/ext/glew/auto/src/glew_license.h +32 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_egl.c +17 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_glx.c +17 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_head.c +9 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_tail.c +7 -0
- data/ext/pixo/ext/glew/auto/src/glew_str_wgl.c +17 -0
- data/ext/pixo/ext/glew/auto/src/glew_tail.h +67 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo.rc +123 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_egl.c +6 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_gl.c +7 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_glx.c +6 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_head.c +89 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_tail.c +598 -0
- data/ext/pixo/ext/glew/auto/src/glewinfo_wgl.c +8 -0
- data/ext/pixo/ext/glew/auto/src/glxew_head.h +106 -0
- data/ext/pixo/ext/glew/auto/src/glxew_mid.h +4 -0
- data/ext/pixo/ext/glew/auto/src/glxew_tail.h +20 -0
- data/ext/pixo/ext/glew/auto/src/header.html +98 -0
- data/ext/pixo/ext/glew/auto/src/khronos_license.h +23 -0
- data/ext/pixo/ext/glew/auto/src/mesa_license.h +24 -0
- data/ext/pixo/ext/glew/auto/src/visualinfo.rc +123 -0
- data/ext/pixo/ext/glew/auto/src/wglew_head.h +36 -0
- data/ext/pixo/ext/glew/auto/src/wglew_mid.h +4 -0
- data/ext/pixo/ext/glew/auto/src/wglew_tail.h +22 -0
- data/ext/pixo/ext/glew/build/cmake/CMakeLists.txt +215 -0
- data/ext/pixo/ext/glew/build/cmake/CopyImportedTargetProperties.cmake +88 -0
- data/ext/pixo/ext/glew/build/cmake/glew-config.cmake +60 -0
- data/ext/pixo/ext/glew/build/cmake/testbuild/CMakeLists.txt +25 -0
- data/ext/pixo/ext/glew/build/cmake/testbuild/main.c +23 -0
- data/ext/pixo/ext/glew/build/glew.rc +135 -0
- data/ext/pixo/ext/glew/build/glewinfo.rc +123 -0
- data/ext/pixo/ext/glew/build/vc10/common.props +29 -0
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- data/ext/pixo/ext/glew/build/vc10/glewinfo.vcxproj +252 -0
- data/ext/pixo/ext/glew/build/vc10/visualinfo.vcxproj +251 -0
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- data/ext/pixo/ext/glew/build/vc12/visualinfo.vcxproj +258 -0
- data/ext/pixo/ext/glew/build/vc6/Makefile +21 -0
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<div class="title">Precision types<div class="ingroups"><a class="el" href="a00156.html">GLM Core</a><a class="el" href="a00156.html">GLM Core</a> » | <a class="el" href="a00157.html">Types</a></div></div> </div>
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<tr class="memitem:gaac1bde847d053902c27bad811b76e9fd"><td class="memItemLeft" align="right" valign="top">typedef tmat3x3< float, highp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaac1bde847d053902c27bad811b76e9fd">highp_mat3</a></td></tr>
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<tr class="memitem:ga6b00cd7956ac2ee3d4f3ab3b549b564a"><td class="memItemLeft" align="right" valign="top">typedef tmat3x2< float, highp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga6b00cd7956ac2ee3d4f3ab3b549b564a">highp_mat3x2</a></td></tr>
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<tr class="memitem:ga223de5d0549b215566dfb977d4bb45bd"><td class="memItemLeft" align="right" valign="top">typedef tmat3x3< float, highp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga223de5d0549b215566dfb977d4bb45bd">highp_mat3x3</a></td></tr>
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<tr class="memitem:ga117d8a040e738396a3d60368605623d2"><td class="memItemLeft" align="right" valign="top">typedef tmat3x4< float, highp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga117d8a040e738396a3d60368605623d2">highp_mat3x4</a></td></tr>
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<tr class="memitem:gabace1eeb2fac7d73a7faaecf33f352d0"><td class="memItemLeft" align="right" valign="top">typedef tmat4x4< float, highp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gabace1eeb2fac7d73a7faaecf33f352d0">highp_mat4</a></td></tr>
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<tr class="memitem:gaeea75c96b308be4114e0badf49f58075"><td class="memItemLeft" align="right" valign="top">typedef tmat4x2< float, highp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaeea75c96b308be4114e0badf49f58075">highp_mat4x2</a></td></tr>
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<tr class="memitem:ga046e59c57aaa185a8b0b012164ce707f"><td class="memItemLeft" align="right" valign="top">typedef tmat4x3< float, highp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga046e59c57aaa185a8b0b012164ce707f">highp_mat4x3</a></td></tr>
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<tr class="memitem:gaa72822d91f0dceb4dcaaec550cbfeead"><td class="memItemLeft" align="right" valign="top">typedef tmat4x4< float, highp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaa72822d91f0dceb4dcaaec550cbfeead">highp_mat4x4</a></td></tr>
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<tr class="memitem:ga73e8a694d7fc69143cf25161d18d1dcf"><td class="memItemLeft" align="right" valign="top">typedef detail::highp_uint_t </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga73e8a694d7fc69143cf25161d18d1dcf">highp_uint</a></td></tr>
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<tr class="memitem:gaa0eed70387a998c3eca2f4e45f3efaad"><td class="memItemLeft" align="right" valign="top">typedef tvec2< uint, highp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaa0eed70387a998c3eca2f4e45f3efaad">highp_uvec2</a></td></tr>
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<tr class="memitem:gaf564d5be1e65bd2204754043b218c9a4"><td class="memItemLeft" align="right" valign="top">typedef tvec3< uint, highp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaf564d5be1e65bd2204754043b218c9a4">highp_uvec3</a></td></tr>
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<tr class="memitem:ga61359f5531550e45871a97589d8dcce1"><td class="memItemLeft" align="right" valign="top">typedef tvec4< uint, highp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga61359f5531550e45871a97589d8dcce1">highp_uvec4</a></td></tr>
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<tr class="memitem:gabfc3e9f63cc3e2ee0521405277ef3997"><td class="memItemLeft" align="right" valign="top">typedef tvec2< float, highp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gabfc3e9f63cc3e2ee0521405277ef3997">highp_vec2</a></td></tr>
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<tr class="memitem:ga7b31b02c5558e2f8e5d8439ae3803d3a"><td class="memItemLeft" align="right" valign="top">typedef tvec3< float, highp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga7b31b02c5558e2f8e5d8439ae3803d3a">highp_vec3</a></td></tr>
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<tr class="memitem:gade7cb496ed3d78b2a11f1651cce77239"><td class="memItemLeft" align="right" valign="top">typedef tvec4< float, highp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gade7cb496ed3d78b2a11f1651cce77239">highp_vec4</a></td></tr>
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<tr class="memitem:ga28dcda102dd8c94ec500ee786af7a30a"><td class="memItemLeft" align="right" valign="top">typedef tvec2< bool, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga28dcda102dd8c94ec500ee786af7a30a">lowp_bvec2</a></td></tr>
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<tr class="memitem:ga76c0948546deeeb18bfda36f18b3e673"><td class="memItemLeft" align="right" valign="top">typedef tvec3< bool, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga76c0948546deeeb18bfda36f18b3e673">lowp_bvec3</a></td></tr>
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<tr class="memitem:gafa2087ead0d0e2a3c907e3fbd99f4d85"><td class="memItemLeft" align="right" valign="top">typedef tvec4< bool, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gafa2087ead0d0e2a3c907e3fbd99f4d85">lowp_bvec4</a></td></tr>
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<tr class="memitem:gae0a526a0143fc69d7b317c078d591654"><td class="memItemLeft" align="right" valign="top">typedef tmat2x2< double, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gae0a526a0143fc69d7b317c078d591654">lowp_dmat2</a></td></tr>
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<tr class="memitem:ga000c064e4eba15bf83f8e1e393a8e7fd"><td class="memItemLeft" align="right" valign="top">typedef tmat2x2< double, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga000c064e4eba15bf83f8e1e393a8e7fd">lowp_dmat2x2</a></td></tr>
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<tr class="memitem:gaaf2d7cf98b74a43fc432725887685dc0"><td class="memItemLeft" align="right" valign="top">typedef tmat2x3< double, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaaf2d7cf98b74a43fc432725887685dc0">lowp_dmat2x3</a></td></tr>
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<tr class="memitem:ga8ac69e9ed1addf122f51396f73cdbbf3"><td class="memItemLeft" align="right" valign="top">typedef tmat2x4< double, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga8ac69e9ed1addf122f51396f73cdbbf3">lowp_dmat2x4</a></td></tr>
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<tr class="memitem:ga19b0c9580b447443cf3fe589bd661e03"><td class="memItemLeft" align="right" valign="top">typedef tmat3x3< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga19b0c9580b447443cf3fe589bd661e03">lowp_dmat3</a></td></tr>
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<tr class="memitem:ga27ccd1bcb24920508a7b6a24bd9265ab"><td class="memItemLeft" align="right" valign="top">typedef tmat3x2< double, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga27ccd1bcb24920508a7b6a24bd9265ab">lowp_dmat3x2</a></td></tr>
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<tr class="memitem:gae37a4275ffa68d0c3527a345e76598c0"><td class="memItemLeft" align="right" valign="top">typedef tmat3x3< double, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gae37a4275ffa68d0c3527a345e76598c0">lowp_dmat3x3</a></td></tr>
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<tr class="memitem:ga813bff547772bcefebc026e5deba0fe3"><td class="memItemLeft" align="right" valign="top">typedef tmat3x4< double, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga813bff547772bcefebc026e5deba0fe3">lowp_dmat3x4</a></td></tr>
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<tr class="memitem:gaac3aee10bee5fa5206de8bf024a8b301"><td class="memItemLeft" align="right" valign="top">typedef tmat4x4< double, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaac3aee10bee5fa5206de8bf024a8b301">lowp_dmat4</a></td></tr>
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<tr class="memitem:ga05c2d27aeca091e369fca027e72177e8"><td class="memItemLeft" align="right" valign="top">typedef tmat4x2< double, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga05c2d27aeca091e369fca027e72177e8">lowp_dmat4x2</a></td></tr>
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<tr class="memitem:ga2b5b1b810f3b9988f49f985387e35e03"><td class="memItemLeft" align="right" valign="top">typedef tmat4x3< double, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga2b5b1b810f3b9988f49f985387e35e03">lowp_dmat4x3</a></td></tr>
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<tr class="memitem:gaea9e20c3668305cf0de5334d217408d9"><td class="memItemLeft" align="right" valign="top">typedef tmat4x4< double, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaea9e20c3668305cf0de5334d217408d9">lowp_dmat4x4</a></td></tr>
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<tr class="memitem:ga96eb13864627c7c832b5af36aa73bda6"><td class="memItemLeft" align="right" valign="top">typedef tvec2< double, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga96eb13864627c7c832b5af36aa73bda6">lowp_dvec2</a></td></tr>
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<tr class="memitem:gaf7ec7b1cefeeaf63659460ef52fd06a9"><td class="memItemLeft" align="right" valign="top">typedef tvec3< double, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaf7ec7b1cefeeaf63659460ef52fd06a9">lowp_dvec3</a></td></tr>
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<tr class="memitem:gab5d6a45e1bbb13314b47793865a4c072"><td class="memItemLeft" align="right" valign="top">typedef tvec4< double, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gab5d6a45e1bbb13314b47793865a4c072">lowp_dvec4</a></td></tr>
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<tr class="memitem:ga358d69e11b1c0f6c7c469e0d39ab7fd1"><td class="memItemLeft" align="right" valign="top">typedef lowp_float_t </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga358d69e11b1c0f6c7c469e0d39ab7fd1">lowp_float</a></td></tr>
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<tr class="memitem:gad0fa1e32e8b3552ed63556eca51c620e"><td class="memItemLeft" align="right" valign="top">typedef detail::lowp_int_t </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gad0fa1e32e8b3552ed63556eca51c620e">lowp_int</a></td></tr>
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<tr class="memitem:ga3c6aeb4cd3e9a14c85dd4c6f311b1e57"><td class="memItemLeft" align="right" valign="top">typedef tvec2< int, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga3c6aeb4cd3e9a14c85dd4c6f311b1e57">lowp_ivec2</a></td></tr>
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<tr class="memitem:gaa040f25233c314adc9560dcdb9dadac2"><td class="memItemLeft" align="right" valign="top">typedef tvec3< int, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaa040f25233c314adc9560dcdb9dadac2">lowp_ivec3</a></td></tr>
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<tr class="memitem:ga8b7483dc67dc332f9d874c6cf7172203"><td class="memItemLeft" align="right" valign="top">typedef tvec4< int, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga8b7483dc67dc332f9d874c6cf7172203">lowp_ivec4</a></td></tr>
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<tr class="memitem:ga8ed94bfb5f4e0b2c3b0d49c5be478c85"><td class="memItemLeft" align="right" valign="top">typedef tmat2x2< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga8ed94bfb5f4e0b2c3b0d49c5be478c85">lowp_mat2</a></td></tr>
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<tr class="memitem:gab1a0d4d8fd3bb85f6616dac9dbef2981"><td class="memItemLeft" align="right" valign="top">typedef tmat2x2< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gab1a0d4d8fd3bb85f6616dac9dbef2981">lowp_mat2x2</a></td></tr>
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<tr class="memitem:gae8fe30d421bc141fa84ad414b803947d"><td class="memItemLeft" align="right" valign="top">typedef tmat2x3< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gae8fe30d421bc141fa84ad414b803947d">lowp_mat2x3</a></td></tr>
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<tr class="memitem:gad64a0179b75508142a72917854034b9b"><td class="memItemLeft" align="right" valign="top">typedef tmat2x4< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gad64a0179b75508142a72917854034b9b">lowp_mat2x4</a></td></tr>
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<tr class="memitem:ga6a66118df7e2398a36ca4a8e98ce6783"><td class="memItemLeft" align="right" valign="top">typedef tmat3x3< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga6a66118df7e2398a36ca4a8e98ce6783">lowp_mat3</a></td></tr>
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<tr class="memitem:gaa2542e884ac7d05ada8ebb078b721924"><td class="memItemLeft" align="right" valign="top">typedef tmat3x2< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaa2542e884ac7d05ada8ebb078b721924">lowp_mat3x2</a></td></tr>
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<tr class="memitem:gab7ca36023fa56d8006341a192ee09260"><td class="memItemLeft" align="right" valign="top">typedef tmat3x3< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gab7ca36023fa56d8006341a192ee09260">lowp_mat3x3</a></td></tr>
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<tr class="memitem:ga2938621d14e70bc3dc576b4fc1547a7e"><td class="memItemLeft" align="right" valign="top">typedef tmat3x4< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga2938621d14e70bc3dc576b4fc1547a7e">lowp_mat3x4</a></td></tr>
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<tr class="memitem:gabb754302a1ff8736ec7814d860c9a3c0"><td class="memItemLeft" align="right" valign="top">typedef tmat4x4< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gabb754302a1ff8736ec7814d860c9a3c0">lowp_mat4</a></td></tr>
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<tr class="memitem:gac6d04a9590cb7ab62cbe29203dbb9b93"><td class="memItemLeft" align="right" valign="top">typedef tmat4x2< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gac6d04a9590cb7ab62cbe29203dbb9b93">lowp_mat4x2</a></td></tr>
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<tr class="memitem:gafb3dbbc82f8b166867fd21c76eb8db4f"><td class="memItemLeft" align="right" valign="top">typedef tmat4x3< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gafb3dbbc82f8b166867fd21c76eb8db4f">lowp_mat4x3</a></td></tr>
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<tr class="memitem:gafff11cbd0abc762e8a340870a31d5bfa"><td class="memItemLeft" align="right" valign="top">typedef tmat4x4< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gafff11cbd0abc762e8a340870a31d5bfa">lowp_mat4x4</a></td></tr>
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<tr class="memitem:ga25ebc60727fc8b4a1167665f9ecdca97"><td class="memItemLeft" align="right" valign="top">typedef detail::lowp_uint_t </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga25ebc60727fc8b4a1167665f9ecdca97">lowp_uint</a></td></tr>
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<tr class="memitem:ga6bfb90b936bbbc67e438bb9ac6910309"><td class="memItemLeft" align="right" valign="top">typedef tvec2< uint, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga6bfb90b936bbbc67e438bb9ac6910309">lowp_uvec2</a></td></tr>
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<tr class="memitem:gaf0049c860a612da9bd3ba9ac9e49e820"><td class="memItemLeft" align="right" valign="top">typedef tvec3< uint, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaf0049c860a612da9bd3ba9ac9e49e820">lowp_uvec3</a></td></tr>
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<tr class="memitem:ga6efcd4574e112cfcda320db58e649ee3"><td class="memItemLeft" align="right" valign="top">typedef tvec4< uint, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga6efcd4574e112cfcda320db58e649ee3">lowp_uvec4</a></td></tr>
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<tr class="memitem:ga51e835b2aa735782f0174328acffa521"><td class="memItemLeft" align="right" valign="top">typedef tvec2< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga51e835b2aa735782f0174328acffa521">lowp_vec2</a></td></tr>
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<tr class="memitem:gaf89f8fb5a06848ea4ec1c3a02813454e"><td class="memItemLeft" align="right" valign="top">typedef tvec3< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaf89f8fb5a06848ea4ec1c3a02813454e">lowp_vec3</a></td></tr>
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<tr class="memitem:ga8f9002d3ab660e3171f5cdea1aab8395"><td class="memItemLeft" align="right" valign="top">typedef tvec4< float, lowp > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga8f9002d3ab660e3171f5cdea1aab8395">lowp_vec4</a></td></tr>
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<tr class="memitem:gae1f4f68346474246eb4a9952af49e72b"><td class="memItemLeft" align="right" valign="top">typedef tvec2< bool, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gae1f4f68346474246eb4a9952af49e72b">mediump_bvec2</a></td></tr>
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<tr class="memitem:ga0d1778766f17c4329a8c3f2b37f5fab0"><td class="memItemLeft" align="right" valign="top">typedef tvec3< bool, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga0d1778766f17c4329a8c3f2b37f5fab0">mediump_bvec3</a></td></tr>
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<tr class="memitem:ga3f0c27f7ab42f004054a247c93a7bf57"><td class="memItemLeft" align="right" valign="top">typedef tvec4< bool, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga3f0c27f7ab42f004054a247c93a7bf57">mediump_bvec4</a></td></tr>
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<tr class="memitem:ga330077a4cb3707329120b5bddcd7db2d"><td class="memItemLeft" align="right" valign="top">typedef tmat2x2< double, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga330077a4cb3707329120b5bddcd7db2d">mediump_dmat2</a></td></tr>
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<tr class="memitem:ga78987759d40d7cb03ebe948fb1dcd879"><td class="memItemLeft" align="right" valign="top">typedef tmat2x2< double, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga78987759d40d7cb03ebe948fb1dcd879">mediump_dmat2x2</a></td></tr>
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<tr class="memitem:ga2569a68be3f1cf56e7e5e0920fe5a246"><td class="memItemLeft" align="right" valign="top">typedef tmat2x3< double, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga2569a68be3f1cf56e7e5e0920fe5a246">mediump_dmat2x3</a></td></tr>
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<tr class="memitem:gaccf963b117beeadf8c5c057000762dd3"><td class="memItemLeft" align="right" valign="top">typedef tmat2x4< double, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaccf963b117beeadf8c5c057000762dd3">mediump_dmat2x4</a></td></tr>
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<tr class="memitem:ga6b81830ed1ce3862bcbbf41eccc3890b"><td class="memItemLeft" align="right" valign="top">typedef tmat3x2< double, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga6b81830ed1ce3862bcbbf41eccc3890b">mediump_dmat3x2</a></td></tr>
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<tr class="memitem:ga5e5de055b7af150796e1c017de84cdb1"><td class="memItemLeft" align="right" valign="top">typedef tmat3x3< double, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga5e5de055b7af150796e1c017de84cdb1">mediump_dmat3x3</a></td></tr>
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<tr class="memitem:ga187d10ddab0492545b78ea1dd108f28d"><td class="memItemLeft" align="right" valign="top">typedef tmat3x4< double, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga187d10ddab0492545b78ea1dd108f28d">mediump_dmat3x4</a></td></tr>
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<tr class="memitem:ga27be34d618d20fbd70d4c62c21256b0c"><td class="memItemLeft" align="right" valign="top">typedef tmat4x4< double, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga27be34d618d20fbd70d4c62c21256b0c">mediump_dmat4</a></td></tr>
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<tr class="memitem:gad4a5b294c54702b7c8e9ee32a451dea9"><td class="memItemLeft" align="right" valign="top">typedef tmat4x2< double, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gad4a5b294c54702b7c8e9ee32a451dea9">mediump_dmat4x2</a></td></tr>
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<tr class="memitem:ga27b55deeb16fda7262d64dc1fd1a56bc"><td class="memItemLeft" align="right" valign="top">typedef tmat4x3< double, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga27b55deeb16fda7262d64dc1fd1a56bc">mediump_dmat4x3</a></td></tr>
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<tr class="memitem:ga857947b2eef2c9144c34b8e3031f2f12"><td class="memItemLeft" align="right" valign="top">typedef tmat4x4< double, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga857947b2eef2c9144c34b8e3031f2f12">mediump_dmat4x4</a></td></tr>
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<tr class="memitem:ga388fd99d9ffc7190a4732c35b0c7bfc9"><td class="memItemLeft" align="right" valign="top">typedef tvec2< double, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga388fd99d9ffc7190a4732c35b0c7bfc9">mediump_dvec2</a></td></tr>
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<tr class="memitem:ga0b4741d444b131ef1fc54b19c37f72be"><td class="memItemLeft" align="right" valign="top">typedef tvec3< double, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga0b4741d444b131ef1fc54b19c37f72be">mediump_dvec3</a></td></tr>
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<tr class="memitem:ga3e804226444dfe246133fc6ec4a3912f"><td class="memItemLeft" align="right" valign="top">typedef tvec4< double, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga3e804226444dfe246133fc6ec4a3912f">mediump_dvec4</a></td></tr>
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<tr class="memitem:ga280c68f537f4b1e03a00b23e62573b98"><td class="memItemLeft" align="right" valign="top">typedef mediump_float_t </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga280c68f537f4b1e03a00b23e62573b98">mediump_float</a></td></tr>
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<tr class="memitem:ga212ef8f883878cb7430228a279a7d866"><td class="memItemLeft" align="right" valign="top">typedef detail::mediump_int_t </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga212ef8f883878cb7430228a279a7d866">mediump_int</a></td></tr>
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<tr class="memitem:ga199cc7c4cfa7c7cadad0c74d2f059aef"><td class="memItemLeft" align="right" valign="top">typedef tvec2< int, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga199cc7c4cfa7c7cadad0c74d2f059aef">mediump_ivec2</a></td></tr>
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<tr class="memitem:ga57b1e6c49a1432cefa518f13a56c5d47"><td class="memItemLeft" align="right" valign="top">typedef tmat2x2< float, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga57b1e6c49a1432cefa518f13a56c5d47">mediump_mat2</a></td></tr>
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<tr class="memitem:ga8c17198123baf6bfb59582ec42a3ca09"><td class="memItemLeft" align="right" valign="top">typedef tmat2x3< float, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga8c17198123baf6bfb59582ec42a3ca09">mediump_mat2x3</a></td></tr>
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<tr class="memitem:ga7e95e348c99ef3d56b87ede14bc90bfe"><td class="memItemLeft" align="right" valign="top">typedef tmat2x4< float, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga7e95e348c99ef3d56b87ede14bc90bfe">mediump_mat2x4</a></td></tr>
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<tr class="memitem:ga2f02cb49e386f65817c10ead9bbe7dec"><td class="memItemLeft" align="right" valign="top">typedef tmat3x3< float, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga2f02cb49e386f65817c10ead9bbe7dec">mediump_mat3x3</a></td></tr>
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<tr class="memitem:gac7afc5b81d320dbd7bd6a6f07d587e24"><td class="memItemLeft" align="right" valign="top">typedef tmat3x4< float, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gac7afc5b81d320dbd7bd6a6f07d587e24">mediump_mat3x4</a></td></tr>
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<tr class="memitem:ga6259813853e4253f80c2a08672e9fb6a"><td class="memItemLeft" align="right" valign="top">typedef tmat4x4< float, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga6259813853e4253f80c2a08672e9fb6a">mediump_mat4</a></td></tr>
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<tr class="memitem:ga22194c68bc3d798bb68a22f635558c8d"><td class="memItemLeft" align="right" valign="top">typedef tmat4x2< float, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga22194c68bc3d798bb68a22f635558c8d">mediump_mat4x2</a></td></tr>
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<tr class="memitem:ga38a01cba69e3db9b1a1056b362519acb"><td class="memItemLeft" align="right" valign="top">typedef tmat4x3< float, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga38a01cba69e3db9b1a1056b362519acb">mediump_mat4x3</a></td></tr>
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<tr class="memitem:ga0b7e01c52b9e5bf3369761b79b5f4f8e"><td class="memItemLeft" align="right" valign="top">typedef detail::mediump_uint_t </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga0b7e01c52b9e5bf3369761b79b5f4f8e">mediump_uint</a></td></tr>
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<tr class="memitem:ga392c0761c8bef616801e0d81a6867ed7"><td class="memItemLeft" align="right" valign="top">typedef tvec2< uint, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga392c0761c8bef616801e0d81a6867ed7">mediump_uvec2</a></td></tr>
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<tr class="memitem:ga54ae0b7b207b8e7e88841d146d2de12e"><td class="memItemLeft" align="right" valign="top">typedef tvec3< uint, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga54ae0b7b207b8e7e88841d146d2de12e">mediump_uvec3</a></td></tr>
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<tr class="memitem:ga631f5767b9d45c5cd3d0bcd67565b3f7"><td class="memItemLeft" align="right" valign="top">typedef tvec4< uint, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga631f5767b9d45c5cd3d0bcd67565b3f7">mediump_uvec4</a></td></tr>
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<tr class="memitem:gac37a3fd0ecdcab044853c039409c9af7"><td class="memItemLeft" align="right" valign="top">typedef tvec2< float, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gac37a3fd0ecdcab044853c039409c9af7">mediump_vec2</a></td></tr>
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<tr class="memitem:ga591478a77e4324e0836abc17cbb13e83"><td class="memItemLeft" align="right" valign="top">typedef tvec3< float, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga591478a77e4324e0836abc17cbb13e83">mediump_vec3</a></td></tr>
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<tr class="memitem:gaae72e97529b8fa4e0341b425d4fe03ae"><td class="memItemLeft" align="right" valign="top">typedef tvec4< float, mediump > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#gaae72e97529b8fa4e0341b425d4fe03ae">mediump_vec4</a></td></tr>
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<tr class="memitem:ga91ad9478d81a7aaf2593e8d9c3d06a14"><td class="memItemLeft" align="right" valign="top">typedef unsigned int </td><td class="memItemRight" valign="bottom"><a class="el" href="a00158.html#ga91ad9478d81a7aaf2593e8d9c3d06a14">uint</a></td></tr>
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<p>Non-GLSL types that are used to define precision-based types. </p>
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<p>The GLSL language allows the user to define the precision of a particular variable. In OpenGL's GLSL, these precision qualifiers have no effect; they are there for compatibility with OpenGL ES's precision qualifiers, where they <em>do</em> have an effect.</p>
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<p>C++ has no language equivalent to precision qualifiers. So GLM provides the next-best thing: a number of typedefs of the <a class="el" href="a00159.html">Template types</a> that use a particular precision.</p>
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<p>None of these types make any guarantees about the actual precision used. </p>
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<h2 class="groupheader">Typedef Documentation</h2>
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<p>2 components vector of high precision bool numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00127_source.html#l00219">219</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
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<p>3 components vector of high precision bool numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00127_source.html#l00328">328</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
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<p>4 components vector of high precision bool numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00127_source.html#l00423">423</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
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<p>2 columns of 2 components matrix of high precision floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
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<p>Definition at line <a class="el" href="a00114_source.html#l00440">440</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
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<p>2 columns of 2 components matrix of high precision floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
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<dd>
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
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<p>Definition at line <a class="el" href="a00114_source.html#l00458">458</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
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<p>2 columns of 3 components matrix of high precision floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
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<p>2 columns of 4 components matrix of high precision floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
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<p>3 columns of 3 components matrix of high precision floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
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<p>3 columns of 2 components matrix of high precision floating-point numbers. </p>
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<div class="memitem">
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<div class="memproto">
|
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<table class="memname">
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<tr>
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<td class="memname">typedef tmat3x3<double, highp> highp_dmat3x3</td>
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</tr>
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</table>
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</div><div class="memdoc">
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<p>3 columns of 3 components matrix of high precision floating-point numbers. </p>
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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<dd>
|
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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<p>Definition at line <a class="el" href="a00114_source.html#l00568">568</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
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</div>
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</div>
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<a class="anchor" id="ga51bfd2f3f5a12464d5934323db9116e7"></a>
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<div class="memitem">
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<div class="memproto">
|
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<table class="memname">
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<tr>
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<td class="memname">typedef tmat3x4<double, highp> highp_dmat3x4</td>
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</tr>
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</table>
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</div><div class="memdoc">
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<p>3 columns of 4 components matrix of high precision floating-point numbers. </p>
|
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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<dd>
|
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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<p>Definition at line <a class="el" href="a00114_source.html#l00591">591</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
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</div>
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</div>
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<a class="anchor" id="ga4607e33c40a3c03256e0bf9c586b456a"></a>
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<div class="memitem">
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<div class="memproto">
|
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<table class="memname">
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<tr>
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<td class="memname">typedef tmat4x4<double, highp> highp_dmat4</td>
|
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</tr>
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</table>
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</div><div class="memdoc">
|
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<p>4 columns of 4 components matrix of high precision floating-point numbers. </p>
|
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|
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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<dd>
|
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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<p>Definition at line <a class="el" href="a00114_source.html#l00660">660</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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</div>
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</div>
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<a class="anchor" id="ga5ee028f50629bf451973b3a910973357"></a>
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<div class="memitem">
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<div class="memproto">
|
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<table class="memname">
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<tr>
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<td class="memname">typedef tmat4x2<double, highp> highp_dmat4x2</td>
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</tr>
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</table>
|
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</div><div class="memdoc">
|
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<p>4 columns of 2 components matrix of high precision floating-point numbers. </p>
|
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<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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<dd>
|
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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<p>Definition at line <a class="el" href="a00114_source.html#l00614">614</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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</div>
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</div>
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<a class="anchor" id="gafe7eea5b2a20477b5634e340ea5ec28a"></a>
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<div class="memitem">
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<div class="memproto">
|
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<table class="memname">
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<tr>
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<td class="memname">typedef tmat4x3<double, highp> highp_dmat4x3</td>
|
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</tr>
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</table>
|
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</div><div class="memdoc">
|
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|
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<p>4 columns of 3 components matrix of high precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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<dd>
|
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|
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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<p>Definition at line <a class="el" href="a00114_source.html#l00637">637</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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</div>
|
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</div>
|
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<a class="anchor" id="ga83ab0b8b8b50cbf945237dc8f5322432"></a>
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<div class="memitem">
|
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<div class="memproto">
|
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<table class="memname">
|
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<tr>
|
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|
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<td class="memname">typedef tmat4x4<double, highp> highp_dmat4x4</td>
|
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</tr>
|
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</table>
|
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|
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</div><div class="memdoc">
|
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|
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<p>4 columns of 4 components matrix of high precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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|
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<p>Definition at line <a class="el" href="a00114_source.html#l00678">678</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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</div>
|
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|
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</div>
|
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<a class="anchor" id="ga435eb408e8dfa4f7185368109d432c14"></a>
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<div class="memitem">
|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
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<tr>
|
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|
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<td class="memname">typedef tvec2<double, highp> highp_dvec2</td>
|
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</tr>
|
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|
+
</table>
|
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|
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</div><div class="memdoc">
|
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|
+
|
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|
+
<p>2 components vector of high double-precision floating-point numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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|
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<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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|
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<p>Definition at line <a class="el" href="a00127_source.html#l00156">156</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
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</div>
|
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|
+
</div>
|
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<a class="anchor" id="ga01d2c9b292e27518e4d6f8442607e8aa"></a>
|
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<div class="memitem">
|
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<div class="memproto">
|
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|
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<table class="memname">
|
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|
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<tr>
|
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|
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<td class="memname">typedef tvec3<double, highp> highp_dvec3</td>
|
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</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>3 components vector of high double-precision floating-point numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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|
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<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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<p>Definition at line <a class="el" href="a00127_source.html#l00266">266</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
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|
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</div>
|
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</div>
|
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<a class="anchor" id="ga5d454f34d819d90b9bbb30dcb9ed7b39"></a>
|
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<div class="memitem">
|
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<div class="memproto">
|
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|
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<table class="memname">
|
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<tr>
|
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<td class="memname">typedef tvec4<double, highp> highp_dvec4</td>
|
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</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
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|
+
<p>4 components vector of high double-precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00369">369</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
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</div>
|
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|
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</div>
|
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<a class="anchor" id="ga6e95694987ba35af6f736638be39626a"></a>
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<div class="memitem">
|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef highp_float_t highp_float</td>
|
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+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
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<p>High precision floating-point numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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|
+
<p>Definition at line <a class="el" href="a00110_source.html#l00041">41</a> of file <a class="el" href="a00110_source.html">type_float.hpp</a>.</p>
|
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|
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|
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</div>
|
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|
+
</div>
|
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<a class="anchor" id="gaaabe7eb044941ebf308b53a447d692dc"></a>
|
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<div class="memitem">
|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
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<tr>
|
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|
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<td class="memname">typedef detail::highp_int_t highp_int</td>
|
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</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>High precision signed integer. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
686
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a> </dd>
|
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<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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<p>Definition at line <a class="el" href="a00113_source.html#l00238">238</a> of file <a class="el" href="a00113_source.html">type_int.hpp</a>.</p>
|
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|
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</div>
|
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</div>
|
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<a class="anchor" id="gaa015a3707413de20c03948308dba2f2e"></a>
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<div class="memitem">
|
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<div class="memproto">
|
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<table class="memname">
|
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<tr>
|
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<td class="memname">typedef tvec2<int, highp> highp_ivec2</td>
|
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</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
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|
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<p>2 components vector of high precision signed integer numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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<p>Definition at line <a class="el" href="a00127_source.html#l00177">177</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
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</div>
|
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</div>
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<a class="anchor" id="ga8330bf0d7e6d03ca12ee2b1334c2c30f"></a>
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<div class="memitem">
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<div class="memproto">
|
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<table class="memname">
|
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<tr>
|
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<td class="memname">typedef tvec3<int, highp> highp_ivec3</td>
|
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</tr>
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</table>
|
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|
+
</div><div class="memdoc">
|
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|
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<p>3 components vector of high precision signed integer numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
726
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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<p>Definition at line <a class="el" href="a00127_source.html#l00287">287</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
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</div>
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</div>
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<a class="anchor" id="ga0424a75bb400571489b8528897f35258"></a>
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|
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<table class="memname">
|
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<tr>
|
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<td class="memname">typedef tvec4<int, highp> highp_ivec4</td>
|
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</tr>
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</table>
|
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|
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</div><div class="memdoc">
|
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<p>4 components vector of high precision signed integer numbers. </p>
|
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+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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<dd>
|
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|
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<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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<p>Definition at line <a class="el" href="a00127_source.html#l00387">387</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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</div>
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</div>
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<a class="anchor" id="ga11c1eb1d307846d5bee7d7c0d8c386f0"></a>
|
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<div class="memitem">
|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat2x2< float, highp > highp_mat2</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>2 columns of 2 components matrix of high precision floating-point numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
765
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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|
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<p>Definition at line <a class="el" href="a00114_source.html#l00053">53</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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</div>
|
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|
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</div>
|
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|
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<a class="anchor" id="gae6a747cfc33928652abcb1347712b231"></a>
|
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|
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<div class="memitem">
|
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|
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<div class="memproto">
|
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|
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<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat2x2< float, highp > highp_mat2x2</td>
|
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|
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</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
782
|
+
|
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|
+
<p>2 columns of 2 components matrix of high precision floating-point numbers. </p>
|
784
|
+
<p>There is no guarantee on the actual precision.</p>
|
785
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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|
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|
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<p>Definition at line <a class="el" href="a00114_source.html#l00074">74</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
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</div>
|
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|
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<a class="anchor" id="ga9dfd75b5b17b89ccbecbdd6201efc74b"></a>
|
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|
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<div class="memitem">
|
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|
+
<div class="memproto">
|
796
|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat2x3< float, highp > highp_mat2x3</td>
|
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|
+
</tr>
|
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|
+
</table>
|
801
|
+
</div><div class="memdoc">
|
802
|
+
|
803
|
+
<p>2 columns of 3 components matrix of high precision floating-point numbers. </p>
|
804
|
+
<p>There is no guarantee on the actual precision.</p>
|
805
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
806
|
+
<dd>
|
807
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
808
|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00100">100</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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|
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</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="ga03fe2f9a84c61cc0f08b324a27d9b493"></a>
|
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|
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<div class="memitem">
|
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|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat2x4< float, highp > highp_mat2x4</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
822
|
+
|
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|
+
<p>2 columns of 4 components matrix of high precision floating-point numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
825
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
827
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00126">126</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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</div>
|
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|
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</div>
|
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|
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<a class="anchor" id="gaac1bde847d053902c27bad811b76e9fd"></a>
|
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<div class="memitem">
|
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<div class="memproto">
|
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|
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<table class="memname">
|
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|
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<tr>
|
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|
+
<td class="memname">typedef tmat3x3< float, highp > highp_mat3</td>
|
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|
+
</tr>
|
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|
+
</table>
|
841
|
+
</div><div class="memdoc">
|
842
|
+
|
843
|
+
<p>3 columns of 3 components matrix of high precision floating-point numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
845
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
847
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00178">178</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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|
+
</div>
|
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|
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</div>
|
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|
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<a class="anchor" id="ga6b00cd7956ac2ee3d4f3ab3b549b564a"></a>
|
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|
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<div class="memitem">
|
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|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
858
|
+
<td class="memname">typedef tmat3x2< float, highp > highp_mat3x2</td>
|
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|
+
</tr>
|
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|
+
</table>
|
861
|
+
</div><div class="memdoc">
|
862
|
+
|
863
|
+
<p>3 columns of 2 components matrix of high precision floating-point numbers. </p>
|
864
|
+
<p>There is no guarantee on the actual precision.</p>
|
865
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
866
|
+
<dd>
|
867
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00152">152</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="ga223de5d0549b215566dfb977d4bb45bd"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
876
|
+
<table class="memname">
|
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|
+
<tr>
|
878
|
+
<td class="memname">typedef tmat3x3< float, highp > highp_mat3x3</td>
|
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|
+
</tr>
|
880
|
+
</table>
|
881
|
+
</div><div class="memdoc">
|
882
|
+
|
883
|
+
<p>3 columns of 3 components matrix of high precision floating-point numbers. </p>
|
884
|
+
<p>There is no guarantee on the actual precision.</p>
|
885
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
886
|
+
<dd>
|
887
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
888
|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00199">199</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="ga117d8a040e738396a3d60368605623d2"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
896
|
+
<table class="memname">
|
897
|
+
<tr>
|
898
|
+
<td class="memname">typedef tmat3x4< float, highp > highp_mat3x4</td>
|
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|
+
</tr>
|
900
|
+
</table>
|
901
|
+
</div><div class="memdoc">
|
902
|
+
|
903
|
+
<p>3 columns of 4 components matrix of high precision floating-point numbers. </p>
|
904
|
+
<p>There is no guarantee on the actual precision.</p>
|
905
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
906
|
+
<dd>
|
907
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
908
|
+
|
909
|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00225">225</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="gabace1eeb2fac7d73a7faaecf33f352d0"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
916
|
+
<table class="memname">
|
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|
+
<tr>
|
918
|
+
<td class="memname">typedef tmat4x4< float, highp > highp_mat4</td>
|
919
|
+
</tr>
|
920
|
+
</table>
|
921
|
+
</div><div class="memdoc">
|
922
|
+
|
923
|
+
<p>4 columns of 4 components matrix of high precision floating-point numbers. </p>
|
924
|
+
<p>There is no guarantee on the actual precision.</p>
|
925
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
926
|
+
<dd>
|
927
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
928
|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00304">304</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="gaeea75c96b308be4114e0badf49f58075"></a>
|
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|
+
<div class="memitem">
|
935
|
+
<div class="memproto">
|
936
|
+
<table class="memname">
|
937
|
+
<tr>
|
938
|
+
<td class="memname">typedef tmat4x2< float, highp > highp_mat4x2</td>
|
939
|
+
</tr>
|
940
|
+
</table>
|
941
|
+
</div><div class="memdoc">
|
942
|
+
|
943
|
+
<p>4 columns of 2 components matrix of high precision floating-point numbers. </p>
|
944
|
+
<p>There is no guarantee on the actual precision.</p>
|
945
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
946
|
+
<dd>
|
947
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
948
|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00251">251</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
952
|
+
</div>
|
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|
+
<a class="anchor" id="ga046e59c57aaa185a8b0b012164ce707f"></a>
|
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|
+
<div class="memitem">
|
955
|
+
<div class="memproto">
|
956
|
+
<table class="memname">
|
957
|
+
<tr>
|
958
|
+
<td class="memname">typedef tmat4x3< float, highp > highp_mat4x3</td>
|
959
|
+
</tr>
|
960
|
+
</table>
|
961
|
+
</div><div class="memdoc">
|
962
|
+
|
963
|
+
<p>4 columns of 3 components matrix of high precision floating-point numbers. </p>
|
964
|
+
<p>There is no guarantee on the actual precision.</p>
|
965
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
966
|
+
<dd>
|
967
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
968
|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00277">277</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
970
|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="gaa72822d91f0dceb4dcaaec550cbfeead"></a>
|
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|
+
<div class="memitem">
|
975
|
+
<div class="memproto">
|
976
|
+
<table class="memname">
|
977
|
+
<tr>
|
978
|
+
<td class="memname">typedef tmat4x4< float, highp > highp_mat4x4</td>
|
979
|
+
</tr>
|
980
|
+
</table>
|
981
|
+
</div><div class="memdoc">
|
982
|
+
|
983
|
+
<p>4 columns of 4 components matrix of high precision floating-point numbers. </p>
|
984
|
+
<p>There is no guarantee on the actual precision.</p>
|
985
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
986
|
+
<dd>
|
987
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
988
|
+
|
989
|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00325">325</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
990
|
+
|
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|
+
</div>
|
992
|
+
</div>
|
993
|
+
<a class="anchor" id="ga73e8a694d7fc69143cf25161d18d1dcf"></a>
|
994
|
+
<div class="memitem">
|
995
|
+
<div class="memproto">
|
996
|
+
<table class="memname">
|
997
|
+
<tr>
|
998
|
+
<td class="memname">typedef detail::highp_uint_t highp_uint</td>
|
999
|
+
</tr>
|
1000
|
+
</table>
|
1001
|
+
</div><div class="memdoc">
|
1002
|
+
|
1003
|
+
<p>High precision unsigned integer. </p>
|
1004
|
+
<p>There is no guarantee on the actual precision.</p>
|
1005
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a> </dd>
|
1006
|
+
<dd>
|
1007
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1008
|
+
|
1009
|
+
<p>Definition at line <a class="el" href="a00113_source.html#l00259">259</a> of file <a class="el" href="a00113_source.html">type_int.hpp</a>.</p>
|
1010
|
+
|
1011
|
+
</div>
|
1012
|
+
</div>
|
1013
|
+
<a class="anchor" id="gaa0eed70387a998c3eca2f4e45f3efaad"></a>
|
1014
|
+
<div class="memitem">
|
1015
|
+
<div class="memproto">
|
1016
|
+
<table class="memname">
|
1017
|
+
<tr>
|
1018
|
+
<td class="memname">typedef tvec2<uint, highp> highp_uvec2</td>
|
1019
|
+
</tr>
|
1020
|
+
</table>
|
1021
|
+
</div><div class="memdoc">
|
1022
|
+
|
1023
|
+
<p>2 components vector of high precision unsigned integer numbers. </p>
|
1024
|
+
<p>There is no guarantee on the actual precision.</p>
|
1025
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1026
|
+
<dd>
|
1027
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1028
|
+
|
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|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00198">198</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
1030
|
+
|
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|
+
</div>
|
1032
|
+
</div>
|
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|
+
<a class="anchor" id="gaf564d5be1e65bd2204754043b218c9a4"></a>
|
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|
+
<div class="memitem">
|
1035
|
+
<div class="memproto">
|
1036
|
+
<table class="memname">
|
1037
|
+
<tr>
|
1038
|
+
<td class="memname">typedef tvec3<uint, highp> highp_uvec3</td>
|
1039
|
+
</tr>
|
1040
|
+
</table>
|
1041
|
+
</div><div class="memdoc">
|
1042
|
+
|
1043
|
+
<p>3 components vector of high precision unsigned integer numbers. </p>
|
1044
|
+
<p>There is no guarantee on the actual precision.</p>
|
1045
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1046
|
+
<dd>
|
1047
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1048
|
+
|
1049
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00308">308</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
1050
|
+
|
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|
+
</div>
|
1052
|
+
</div>
|
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|
+
<a class="anchor" id="ga61359f5531550e45871a97589d8dcce1"></a>
|
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|
+
<div class="memitem">
|
1055
|
+
<div class="memproto">
|
1056
|
+
<table class="memname">
|
1057
|
+
<tr>
|
1058
|
+
<td class="memname">typedef tvec4<uint, highp> highp_uvec4</td>
|
1059
|
+
</tr>
|
1060
|
+
</table>
|
1061
|
+
</div><div class="memdoc">
|
1062
|
+
|
1063
|
+
<p>4 components vector of high precision unsigned integer numbers. </p>
|
1064
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1065
|
+
<dd>
|
1066
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1067
|
+
|
1068
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00405">405</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
1071
|
+
</div>
|
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|
+
<a class="anchor" id="gabfc3e9f63cc3e2ee0521405277ef3997"></a>
|
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|
+
<div class="memitem">
|
1074
|
+
<div class="memproto">
|
1075
|
+
<table class="memname">
|
1076
|
+
<tr>
|
1077
|
+
<td class="memname">typedef tvec2< float, highp > highp_vec2</td>
|
1078
|
+
</tr>
|
1079
|
+
</table>
|
1080
|
+
</div><div class="memdoc">
|
1081
|
+
|
1082
|
+
<p>2 components vector of high single-precision floating-point numbers. </p>
|
1083
|
+
<p>High Single-precision floating-point vector of 2 components.</p>
|
1084
|
+
<p>There is no guarantee on the actual precision.</p>
|
1085
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1086
|
+
<dd>
|
1087
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a></dd>
|
1088
|
+
<dd>
|
1089
|
+
<a class="el" href="a00158.html" title="Non-GLSL types that are used to define precision-based types. ">Precision types</a> </dd></dl>
|
1090
|
+
|
1091
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00135">135</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
1094
|
+
</div>
|
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|
+
<a class="anchor" id="ga7b31b02c5558e2f8e5d8439ae3803d3a"></a>
|
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|
+
<div class="memitem">
|
1097
|
+
<div class="memproto">
|
1098
|
+
<table class="memname">
|
1099
|
+
<tr>
|
1100
|
+
<td class="memname">typedef tvec3< float, highp > highp_vec3</td>
|
1101
|
+
</tr>
|
1102
|
+
</table>
|
1103
|
+
</div><div class="memdoc">
|
1104
|
+
|
1105
|
+
<p>3 components vector of high single-precision floating-point numbers. </p>
|
1106
|
+
<p>High Single-precision floating-point vector of 3 components.</p>
|
1107
|
+
<p>There is no guarantee on the actual precision.</p>
|
1108
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1109
|
+
<dd>
|
1110
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a></dd>
|
1111
|
+
<dd>
|
1112
|
+
<a class="el" href="a00158.html" title="Non-GLSL types that are used to define precision-based types. ">Precision types</a> </dd></dl>
|
1113
|
+
|
1114
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00245">245</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
1115
|
+
|
1116
|
+
</div>
|
1117
|
+
</div>
|
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|
+
<a class="anchor" id="gade7cb496ed3d78b2a11f1651cce77239"></a>
|
1119
|
+
<div class="memitem">
|
1120
|
+
<div class="memproto">
|
1121
|
+
<table class="memname">
|
1122
|
+
<tr>
|
1123
|
+
<td class="memname">typedef tvec4< float, highp > highp_vec4</td>
|
1124
|
+
</tr>
|
1125
|
+
</table>
|
1126
|
+
</div><div class="memdoc">
|
1127
|
+
|
1128
|
+
<p>4 components vector of high single-precision floating-point numbers. </p>
|
1129
|
+
<p>High Single-precision floating-point vector of 4 components.</p>
|
1130
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1131
|
+
<dd>
|
1132
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a></dd>
|
1133
|
+
<dd>
|
1134
|
+
<a class="el" href="a00158.html" title="Non-GLSL types that are used to define precision-based types. ">Precision types</a> </dd></dl>
|
1135
|
+
|
1136
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00351">351</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
1137
|
+
|
1138
|
+
</div>
|
1139
|
+
</div>
|
1140
|
+
<a class="anchor" id="ga28dcda102dd8c94ec500ee786af7a30a"></a>
|
1141
|
+
<div class="memitem">
|
1142
|
+
<div class="memproto">
|
1143
|
+
<table class="memname">
|
1144
|
+
<tr>
|
1145
|
+
<td class="memname">typedef tvec2<bool, lowp> lowp_bvec2</td>
|
1146
|
+
</tr>
|
1147
|
+
</table>
|
1148
|
+
</div><div class="memdoc">
|
1149
|
+
|
1150
|
+
<p>2 components vector of low precision bool numbers. </p>
|
1151
|
+
<p>There is no guarantee on the actual precision.</p>
|
1152
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1153
|
+
<dd>
|
1154
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1155
|
+
|
1156
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00233">233</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
1157
|
+
|
1158
|
+
</div>
|
1159
|
+
</div>
|
1160
|
+
<a class="anchor" id="ga76c0948546deeeb18bfda36f18b3e673"></a>
|
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|
+
<div class="memitem">
|
1162
|
+
<div class="memproto">
|
1163
|
+
<table class="memname">
|
1164
|
+
<tr>
|
1165
|
+
<td class="memname">typedef tvec3<bool, lowp> lowp_bvec3</td>
|
1166
|
+
</tr>
|
1167
|
+
</table>
|
1168
|
+
</div><div class="memdoc">
|
1169
|
+
|
1170
|
+
<p>3 components vector of low precision bool numbers. </p>
|
1171
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1172
|
+
<dd>
|
1173
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1174
|
+
|
1175
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00340">340</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
1176
|
+
|
1177
|
+
</div>
|
1178
|
+
</div>
|
1179
|
+
<a class="anchor" id="gafa2087ead0d0e2a3c907e3fbd99f4d85"></a>
|
1180
|
+
<div class="memitem">
|
1181
|
+
<div class="memproto">
|
1182
|
+
<table class="memname">
|
1183
|
+
<tr>
|
1184
|
+
<td class="memname">typedef tvec4<bool, lowp> lowp_bvec4</td>
|
1185
|
+
</tr>
|
1186
|
+
</table>
|
1187
|
+
</div><div class="memdoc">
|
1188
|
+
|
1189
|
+
<p>4 components vector of low precision bool numbers. </p>
|
1190
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1191
|
+
<dd>
|
1192
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1193
|
+
|
1194
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00435">435</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
1195
|
+
|
1196
|
+
</div>
|
1197
|
+
</div>
|
1198
|
+
<a class="anchor" id="gae0a526a0143fc69d7b317c078d591654"></a>
|
1199
|
+
<div class="memitem">
|
1200
|
+
<div class="memproto">
|
1201
|
+
<table class="memname">
|
1202
|
+
<tr>
|
1203
|
+
<td class="memname">typedef tmat2x2<double, lowp> lowp_dmat2</td>
|
1204
|
+
</tr>
|
1205
|
+
</table>
|
1206
|
+
</div><div class="memdoc">
|
1207
|
+
|
1208
|
+
<p>2 columns of 2 components matrix of low precision floating-point numbers. </p>
|
1209
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
1210
|
+
<dd>
|
1211
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1212
|
+
|
1213
|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00428">428</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
1214
|
+
|
1215
|
+
</div>
|
1216
|
+
</div>
|
1217
|
+
<a class="anchor" id="ga000c064e4eba15bf83f8e1e393a8e7fd"></a>
|
1218
|
+
<div class="memitem">
|
1219
|
+
<div class="memproto">
|
1220
|
+
<table class="memname">
|
1221
|
+
<tr>
|
1222
|
+
<td class="memname">typedef tmat2x2<double, lowp> lowp_dmat2x2</td>
|
1223
|
+
</tr>
|
1224
|
+
</table>
|
1225
|
+
</div><div class="memdoc">
|
1226
|
+
|
1227
|
+
<p>2 columns of 2 components matrix of low precision floating-point numbers. </p>
|
1228
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
1229
|
+
<dd>
|
1230
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1231
|
+
|
1232
|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00446">446</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
1233
|
+
|
1234
|
+
</div>
|
1235
|
+
</div>
|
1236
|
+
<a class="anchor" id="gaaf2d7cf98b74a43fc432725887685dc0"></a>
|
1237
|
+
<div class="memitem">
|
1238
|
+
<div class="memproto">
|
1239
|
+
<table class="memname">
|
1240
|
+
<tr>
|
1241
|
+
<td class="memname">typedef tmat2x3<double, lowp> lowp_dmat2x3</td>
|
1242
|
+
</tr>
|
1243
|
+
</table>
|
1244
|
+
</div><div class="memdoc">
|
1245
|
+
|
1246
|
+
<p>2 columns of 3 components matrix of low precision floating-point numbers. </p>
|
1247
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
1248
|
+
<dd>
|
1249
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1250
|
+
|
1251
|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00469">469</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
1252
|
+
|
1253
|
+
</div>
|
1254
|
+
</div>
|
1255
|
+
<a class="anchor" id="ga8ac69e9ed1addf122f51396f73cdbbf3"></a>
|
1256
|
+
<div class="memitem">
|
1257
|
+
<div class="memproto">
|
1258
|
+
<table class="memname">
|
1259
|
+
<tr>
|
1260
|
+
<td class="memname">typedef tmat2x4<double, lowp> lowp_dmat2x4</td>
|
1261
|
+
</tr>
|
1262
|
+
</table>
|
1263
|
+
</div><div class="memdoc">
|
1264
|
+
|
1265
|
+
<p>2 columns of 4 components matrix of low precision floating-point numbers. </p>
|
1266
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
1267
|
+
<dd>
|
1268
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1269
|
+
|
1270
|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00492">492</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
1271
|
+
|
1272
|
+
</div>
|
1273
|
+
</div>
|
1274
|
+
<a class="anchor" id="ga19b0c9580b447443cf3fe589bd661e03"></a>
|
1275
|
+
<div class="memitem">
|
1276
|
+
<div class="memproto">
|
1277
|
+
<table class="memname">
|
1278
|
+
<tr>
|
1279
|
+
<td class="memname">typedef tmat3x3<float, lowp> lowp_dmat3</td>
|
1280
|
+
</tr>
|
1281
|
+
</table>
|
1282
|
+
</div><div class="memdoc">
|
1283
|
+
|
1284
|
+
<p>3 columns of 3 components matrix of low precision floating-point numbers. </p>
|
1285
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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+
|
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|
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<p>Definition at line <a class="el" href="a00114_source.html#l00538">538</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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</div>
|
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|
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</div>
|
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|
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<a class="anchor" id="ga27ccd1bcb24920508a7b6a24bd9265ab"></a>
|
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<div class="memitem">
|
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|
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<div class="memproto">
|
1296
|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat3x2<double, lowp> lowp_dmat3x2</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>3 columns of 2 components matrix of low precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
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<p>Definition at line <a class="el" href="a00114_source.html#l00515">515</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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</div>
|
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|
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</div>
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|
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<a class="anchor" id="gae37a4275ffa68d0c3527a345e76598c0"></a>
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<div class="memitem">
|
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|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat3x3<double, lowp> lowp_dmat3x3</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>3 columns of 3 components matrix of low precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
1325
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1326
|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00556">556</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
+
</div>
|
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|
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</div>
|
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|
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<a class="anchor" id="ga813bff547772bcefebc026e5deba0fe3"></a>
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<div class="memitem">
|
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|
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<div class="memproto">
|
1334
|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat3x4<double, lowp> lowp_dmat3x4</td>
|
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|
+
</tr>
|
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|
+
</table>
|
1339
|
+
</div><div class="memdoc">
|
1340
|
+
|
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|
+
<p>3 columns of 4 components matrix of low precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
1344
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00579">579</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
+
</div>
|
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|
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</div>
|
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|
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<a class="anchor" id="gaac3aee10bee5fa5206de8bf024a8b301"></a>
|
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<div class="memitem">
|
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|
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<div class="memproto">
|
1353
|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat4x4<double, lowp> lowp_dmat4</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>4 columns of 4 components matrix of low precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
1363
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00648">648</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
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<a class="anchor" id="ga05c2d27aeca091e369fca027e72177e8"></a>
|
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|
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<div class="memitem">
|
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|
+
<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat4x2<double, lowp> lowp_dmat4x2</td>
|
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|
+
</tr>
|
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|
+
</table>
|
1377
|
+
</div><div class="memdoc">
|
1378
|
+
|
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|
+
<p>4 columns of 2 components matrix of low precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
1382
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00602">602</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
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<a class="anchor" id="ga2b5b1b810f3b9988f49f985387e35e03"></a>
|
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|
+
<div class="memitem">
|
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|
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<div class="memproto">
|
1391
|
+
<table class="memname">
|
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|
+
<tr>
|
1393
|
+
<td class="memname">typedef tmat4x3<double, lowp> lowp_dmat4x3</td>
|
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|
+
</tr>
|
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|
+
</table>
|
1396
|
+
</div><div class="memdoc">
|
1397
|
+
|
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|
+
<p>4 columns of 3 components matrix of low precision floating-point numbers. </p>
|
1399
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
1401
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00625">625</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="gaea9e20c3668305cf0de5334d217408d9"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat4x4<double, lowp> lowp_dmat4x4</td>
|
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|
+
</tr>
|
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|
+
</table>
|
1415
|
+
</div><div class="memdoc">
|
1416
|
+
|
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|
+
<p>4 columns of 4 components matrix of low precision floating-point numbers. </p>
|
1418
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
1419
|
+
<dd>
|
1420
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00666">666</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
1425
|
+
</div>
|
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|
+
<a class="anchor" id="ga96eb13864627c7c832b5af36aa73bda6"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
1429
|
+
<table class="memname">
|
1430
|
+
<tr>
|
1431
|
+
<td class="memname">typedef tvec2<double, lowp> lowp_dvec2</td>
|
1432
|
+
</tr>
|
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|
+
</table>
|
1434
|
+
</div><div class="memdoc">
|
1435
|
+
|
1436
|
+
<p>2 components vector of low double-precision floating-point numbers. </p>
|
1437
|
+
<p>There is no guarantee on the actual precision.</p>
|
1438
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1439
|
+
<dd>
|
1440
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1441
|
+
|
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|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00170">170</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="gaf7ec7b1cefeeaf63659460ef52fd06a9"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
1449
|
+
<table class="memname">
|
1450
|
+
<tr>
|
1451
|
+
<td class="memname">typedef tvec3<double, lowp> lowp_dvec3</td>
|
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|
+
</tr>
|
1453
|
+
</table>
|
1454
|
+
</div><div class="memdoc">
|
1455
|
+
|
1456
|
+
<p>3 components vector of low double-precision floating-point numbers. </p>
|
1457
|
+
<p>There is no guarantee on the actual precision.</p>
|
1458
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1459
|
+
<dd>
|
1460
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1461
|
+
|
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|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00280">280</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="gab5d6a45e1bbb13314b47793865a4c072"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
1469
|
+
<table class="memname">
|
1470
|
+
<tr>
|
1471
|
+
<td class="memname">typedef tvec4<double, lowp> lowp_dvec4</td>
|
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|
+
</tr>
|
1473
|
+
</table>
|
1474
|
+
</div><div class="memdoc">
|
1475
|
+
|
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|
+
<p>4 components vector of low double-precision floating-point numbers. </p>
|
1477
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1478
|
+
<dd>
|
1479
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00381">381</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="ga358d69e11b1c0f6c7c469e0d39ab7fd1"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
1488
|
+
<table class="memname">
|
1489
|
+
<tr>
|
1490
|
+
<td class="memname">typedef lowp_float_t lowp_float</td>
|
1491
|
+
</tr>
|
1492
|
+
</table>
|
1493
|
+
</div><div class="memdoc">
|
1494
|
+
|
1495
|
+
<p>Low precision floating-point numbers. </p>
|
1496
|
+
<p>There is no guarantee on the actual precision.</p>
|
1497
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a> </dd>
|
1498
|
+
<dd>
|
1499
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1500
|
+
|
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|
+
<p>Definition at line <a class="el" href="a00110_source.html#l00027">27</a> of file <a class="el" href="a00110_source.html">type_float.hpp</a>.</p>
|
1502
|
+
|
1503
|
+
</div>
|
1504
|
+
</div>
|
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|
+
<a class="anchor" id="gad0fa1e32e8b3552ed63556eca51c620e"></a>
|
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|
+
<div class="memitem">
|
1507
|
+
<div class="memproto">
|
1508
|
+
<table class="memname">
|
1509
|
+
<tr>
|
1510
|
+
<td class="memname">typedef detail::lowp_int_t lowp_int</td>
|
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|
+
</tr>
|
1512
|
+
</table>
|
1513
|
+
</div><div class="memdoc">
|
1514
|
+
|
1515
|
+
<p>Low precision signed integer. </p>
|
1516
|
+
<p>There is no guarantee on the actual precision.</p>
|
1517
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a> </dd>
|
1518
|
+
<dd>
|
1519
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00113_source.html#l00224">224</a> of file <a class="el" href="a00113_source.html">type_int.hpp</a>.</p>
|
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|
+
|
1523
|
+
</div>
|
1524
|
+
</div>
|
1525
|
+
<a class="anchor" id="ga3c6aeb4cd3e9a14c85dd4c6f311b1e57"></a>
|
1526
|
+
<div class="memitem">
|
1527
|
+
<div class="memproto">
|
1528
|
+
<table class="memname">
|
1529
|
+
<tr>
|
1530
|
+
<td class="memname">typedef tvec2<int, lowp> lowp_ivec2</td>
|
1531
|
+
</tr>
|
1532
|
+
</table>
|
1533
|
+
</div><div class="memdoc">
|
1534
|
+
|
1535
|
+
<p>2 components vector of low precision signed integer numbers. </p>
|
1536
|
+
<p>There is no guarantee on the actual precision.</p>
|
1537
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1538
|
+
<dd>
|
1539
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00191">191</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
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|
+
</div>
|
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|
+
</div>
|
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<a class="anchor" id="gaa040f25233c314adc9560dcdb9dadac2"></a>
|
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|
+
<div class="memitem">
|
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|
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<div class="memproto">
|
1548
|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tvec3<int, lowp> lowp_ivec3</td>
|
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+
</tr>
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>3 components vector of low precision signed integer numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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|
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<p>Definition at line <a class="el" href="a00127_source.html#l00301">301</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
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</div>
|
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|
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</div>
|
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<a class="anchor" id="ga8b7483dc67dc332f9d874c6cf7172203"></a>
|
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<div class="memitem">
|
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<div class="memproto">
|
1568
|
+
<table class="memname">
|
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|
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<tr>
|
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|
+
<td class="memname">typedef tvec4<int, lowp> lowp_ivec4</td>
|
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|
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</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>4 components vector of low precision signed integer numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00399">399</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
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</div>
|
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</div>
|
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<a class="anchor" id="ga8ed94bfb5f4e0b2c3b0d49c5be478c85"></a>
|
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<div class="memitem">
|
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|
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<div class="memproto">
|
1587
|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat2x2< float, lowp > lowp_mat2</td>
|
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|
+
</tr>
|
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|
+
</table>
|
1592
|
+
</div><div class="memdoc">
|
1593
|
+
|
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|
+
<p>2 columns of 2 components matrix of low precision floating-point numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00039">39</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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</div>
|
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</div>
|
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<a class="anchor" id="gab1a0d4d8fd3bb85f6616dac9dbef2981"></a>
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<div class="memitem">
|
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|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
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<tr>
|
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|
+
<td class="memname">typedef tmat2x2< float, lowp > lowp_mat2x2</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>2 columns of 2 components matrix of low precision floating-point numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00060">60</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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</div>
|
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</div>
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<a class="anchor" id="gae8fe30d421bc141fa84ad414b803947d"></a>
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|
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|
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<table class="memname">
|
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|
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<tr>
|
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|
+
<td class="memname">typedef tmat2x3< float, lowp > lowp_mat2x3</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>2 columns of 3 components matrix of low precision floating-point numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
1636
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00086">86</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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</div>
|
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|
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</div>
|
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<a class="anchor" id="gad64a0179b75508142a72917854034b9b"></a>
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<div class="memitem">
|
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|
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<div class="memproto">
|
1647
|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat2x4< float, lowp > lowp_mat2x4</td>
|
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|
+
</tr>
|
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|
+
</table>
|
1652
|
+
</div><div class="memdoc">
|
1653
|
+
|
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|
+
<p>2 columns of 4 components matrix of low precision floating-point numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
1656
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00112">112</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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|
+
</div>
|
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|
+
</div>
|
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<a class="anchor" id="ga6a66118df7e2398a36ca4a8e98ce6783"></a>
|
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|
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<div class="memitem">
|
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|
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<div class="memproto">
|
1667
|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat3x3< float, lowp > lowp_mat3</td>
|
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|
+
</tr>
|
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|
+
</table>
|
1672
|
+
</div><div class="memdoc">
|
1673
|
+
|
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|
+
<p>3 columns of 3 components matrix of low precision floating-point numbers. </p>
|
1675
|
+
<p>There is no guarantee on the actual precision.</p>
|
1676
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
1678
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00164">164</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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|
+
</div>
|
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|
+
</div>
|
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|
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<a class="anchor" id="gaa2542e884ac7d05ada8ebb078b721924"></a>
|
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<div class="memitem">
|
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|
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<div class="memproto">
|
1687
|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat3x2< float, lowp > lowp_mat3x2</td>
|
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|
+
</tr>
|
1691
|
+
</table>
|
1692
|
+
</div><div class="memdoc">
|
1693
|
+
|
1694
|
+
<p>3 columns of 2 components matrix of low precision floating-point numbers. </p>
|
1695
|
+
<p>There is no guarantee on the actual precision.</p>
|
1696
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
1698
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00138">138</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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|
+
</div>
|
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|
+
</div>
|
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|
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<a class="anchor" id="gab7ca36023fa56d8006341a192ee09260"></a>
|
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<div class="memitem">
|
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|
+
<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
1709
|
+
<td class="memname">typedef tmat3x3< float, lowp > lowp_mat3x3</td>
|
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|
+
</tr>
|
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|
+
</table>
|
1712
|
+
</div><div class="memdoc">
|
1713
|
+
|
1714
|
+
<p>3 columns of 3 components matrix of low precision floating-point numbers. </p>
|
1715
|
+
<p>There is no guarantee on the actual precision.</p>
|
1716
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
1718
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00185">185</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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|
+
</div>
|
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|
+
</div>
|
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|
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<a class="anchor" id="ga2938621d14e70bc3dc576b4fc1547a7e"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
1727
|
+
<table class="memname">
|
1728
|
+
<tr>
|
1729
|
+
<td class="memname">typedef tmat3x4< float, lowp > lowp_mat3x4</td>
|
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|
+
</tr>
|
1731
|
+
</table>
|
1732
|
+
</div><div class="memdoc">
|
1733
|
+
|
1734
|
+
<p>3 columns of 4 components matrix of low precision floating-point numbers. </p>
|
1735
|
+
<p>There is no guarantee on the actual precision.</p>
|
1736
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
1737
|
+
<dd>
|
1738
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1739
|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00211">211</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="gabb754302a1ff8736ec7814d860c9a3c0"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
1747
|
+
<table class="memname">
|
1748
|
+
<tr>
|
1749
|
+
<td class="memname">typedef tmat4x4< float, lowp > lowp_mat4</td>
|
1750
|
+
</tr>
|
1751
|
+
</table>
|
1752
|
+
</div><div class="memdoc">
|
1753
|
+
|
1754
|
+
<p>4 columns of 4 components matrix of low precision floating-point numbers. </p>
|
1755
|
+
<p>There is no guarantee on the actual precision.</p>
|
1756
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
1757
|
+
<dd>
|
1758
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1759
|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00290">290</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
+
</div>
|
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|
+
</div>
|
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|
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<a class="anchor" id="gac6d04a9590cb7ab62cbe29203dbb9b93"></a>
|
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+
<div class="memitem">
|
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|
+
<div class="memproto">
|
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|
+
<table class="memname">
|
1768
|
+
<tr>
|
1769
|
+
<td class="memname">typedef tmat4x2< float, lowp > lowp_mat4x2</td>
|
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|
+
</tr>
|
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|
+
</table>
|
1772
|
+
</div><div class="memdoc">
|
1773
|
+
|
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|
+
<p>4 columns of 2 components matrix of low precision floating-point numbers. </p>
|
1775
|
+
<p>There is no guarantee on the actual precision.</p>
|
1776
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
1778
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00237">237</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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</div>
|
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</div>
|
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<a class="anchor" id="gafb3dbbc82f8b166867fd21c76eb8db4f"></a>
|
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|
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<div class="memitem">
|
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<div class="memproto">
|
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|
+
<table class="memname">
|
1788
|
+
<tr>
|
1789
|
+
<td class="memname">typedef tmat4x3< float, lowp > lowp_mat4x3</td>
|
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|
+
</tr>
|
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|
+
</table>
|
1792
|
+
</div><div class="memdoc">
|
1793
|
+
|
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|
+
<p>4 columns of 3 components matrix of low precision floating-point numbers. </p>
|
1795
|
+
<p>There is no guarantee on the actual precision.</p>
|
1796
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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<p>Definition at line <a class="el" href="a00114_source.html#l00263">263</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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</div>
|
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</div>
|
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<a class="anchor" id="gafff11cbd0abc762e8a340870a31d5bfa"></a>
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<div class="memitem">
|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat4x4< float, lowp > lowp_mat4x4</td>
|
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|
+
</tr>
|
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|
+
</table>
|
1812
|
+
</div><div class="memdoc">
|
1813
|
+
|
1814
|
+
<p>4 columns of 4 components matrix of low precision floating-point numbers. </p>
|
1815
|
+
<p>There is no guarantee on the actual precision.</p>
|
1816
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
1817
|
+
<dd>
|
1818
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1819
|
+
|
1820
|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00311">311</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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+
|
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|
+
</div>
|
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|
+
</div>
|
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|
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<a class="anchor" id="ga25ebc60727fc8b4a1167665f9ecdca97"></a>
|
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+
<div class="memitem">
|
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|
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<div class="memproto">
|
1827
|
+
<table class="memname">
|
1828
|
+
<tr>
|
1829
|
+
<td class="memname">typedef detail::lowp_uint_t lowp_uint</td>
|
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|
+
</tr>
|
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|
+
</table>
|
1832
|
+
</div><div class="memdoc">
|
1833
|
+
|
1834
|
+
<p>Low precision unsigned integer. </p>
|
1835
|
+
<p>There is no guarantee on the actual precision.</p>
|
1836
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a> </dd>
|
1837
|
+
<dd>
|
1838
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1839
|
+
|
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|
+
<p>Definition at line <a class="el" href="a00113_source.html#l00245">245</a> of file <a class="el" href="a00113_source.html">type_int.hpp</a>.</p>
|
1841
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+
|
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|
+
</div>
|
1843
|
+
</div>
|
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|
+
<a class="anchor" id="ga6bfb90b936bbbc67e438bb9ac6910309"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
1847
|
+
<table class="memname">
|
1848
|
+
<tr>
|
1849
|
+
<td class="memname">typedef tvec2<uint, lowp> lowp_uvec2</td>
|
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|
+
</tr>
|
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|
+
</table>
|
1852
|
+
</div><div class="memdoc">
|
1853
|
+
|
1854
|
+
<p>2 components vector of low precision unsigned integer numbers. </p>
|
1855
|
+
<p>There is no guarantee on the actual precision.</p>
|
1856
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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|
+
<dd>
|
1858
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1859
|
+
|
1860
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00212">212</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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+
|
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|
+
</div>
|
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|
+
</div>
|
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|
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<a class="anchor" id="gaf0049c860a612da9bd3ba9ac9e49e820"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
1867
|
+
<table class="memname">
|
1868
|
+
<tr>
|
1869
|
+
<td class="memname">typedef tvec3<uint, lowp> lowp_uvec3</td>
|
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|
+
</tr>
|
1871
|
+
</table>
|
1872
|
+
</div><div class="memdoc">
|
1873
|
+
|
1874
|
+
<p>3 components vector of low precision unsigned integer numbers. </p>
|
1875
|
+
<p>There is no guarantee on the actual precision.</p>
|
1876
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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|
+
<dd>
|
1878
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1879
|
+
|
1880
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00322">322</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
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|
+
</div>
|
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|
+
</div>
|
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|
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<a class="anchor" id="ga6efcd4574e112cfcda320db58e649ee3"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
1887
|
+
<table class="memname">
|
1888
|
+
<tr>
|
1889
|
+
<td class="memname">typedef tvec4<uint, lowp> lowp_uvec4</td>
|
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|
+
</tr>
|
1891
|
+
</table>
|
1892
|
+
</div><div class="memdoc">
|
1893
|
+
|
1894
|
+
<p>4 components vector of low precision unsigned integer numbers. </p>
|
1895
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1896
|
+
<dd>
|
1897
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1898
|
+
|
1899
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00417">417</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
1900
|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="ga51e835b2aa735782f0174328acffa521"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
1906
|
+
<table class="memname">
|
1907
|
+
<tr>
|
1908
|
+
<td class="memname">typedef tvec2< float, lowp > lowp_vec2</td>
|
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|
+
</tr>
|
1910
|
+
</table>
|
1911
|
+
</div><div class="memdoc">
|
1912
|
+
|
1913
|
+
<p>2 components vector of low single-precision floating-point numbers. </p>
|
1914
|
+
<p>Low single-precision floating-point vector of 2 components.</p>
|
1915
|
+
<p>There is no guarantee on the actual precision.</p>
|
1916
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1917
|
+
<dd>
|
1918
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a></dd>
|
1919
|
+
<dd>
|
1920
|
+
<a class="el" href="a00158.html" title="Non-GLSL types that are used to define precision-based types. ">Precision types</a> </dd></dl>
|
1921
|
+
|
1922
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00149">149</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
1923
|
+
|
1924
|
+
</div>
|
1925
|
+
</div>
|
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|
+
<a class="anchor" id="gaf89f8fb5a06848ea4ec1c3a02813454e"></a>
|
1927
|
+
<div class="memitem">
|
1928
|
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<div class="memproto">
|
1929
|
+
<table class="memname">
|
1930
|
+
<tr>
|
1931
|
+
<td class="memname">typedef tvec3< float, lowp > lowp_vec3</td>
|
1932
|
+
</tr>
|
1933
|
+
</table>
|
1934
|
+
</div><div class="memdoc">
|
1935
|
+
|
1936
|
+
<p>3 components vector of low single-precision floating-point numbers. </p>
|
1937
|
+
<p>Low single-precision floating-point vector of 3 components.</p>
|
1938
|
+
<p>There is no guarantee on the actual precision.</p>
|
1939
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1940
|
+
<dd>
|
1941
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a></dd>
|
1942
|
+
<dd>
|
1943
|
+
<a class="el" href="a00158.html" title="Non-GLSL types that are used to define precision-based types. ">Precision types</a> </dd></dl>
|
1944
|
+
|
1945
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00259">259</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
1946
|
+
|
1947
|
+
</div>
|
1948
|
+
</div>
|
1949
|
+
<a class="anchor" id="ga8f9002d3ab660e3171f5cdea1aab8395"></a>
|
1950
|
+
<div class="memitem">
|
1951
|
+
<div class="memproto">
|
1952
|
+
<table class="memname">
|
1953
|
+
<tr>
|
1954
|
+
<td class="memname">typedef tvec4< float, lowp > lowp_vec4</td>
|
1955
|
+
</tr>
|
1956
|
+
</table>
|
1957
|
+
</div><div class="memdoc">
|
1958
|
+
|
1959
|
+
<p>4 components vector of low single-precision floating-point numbers. </p>
|
1960
|
+
<p>Low single-precision floating-point vector of 4 components.</p>
|
1961
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1962
|
+
<dd>
|
1963
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a></dd>
|
1964
|
+
<dd>
|
1965
|
+
<a class="el" href="a00158.html" title="Non-GLSL types that are used to define precision-based types. ">Precision types</a> </dd></dl>
|
1966
|
+
|
1967
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00363">363</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
1968
|
+
|
1969
|
+
</div>
|
1970
|
+
</div>
|
1971
|
+
<a class="anchor" id="gae1f4f68346474246eb4a9952af49e72b"></a>
|
1972
|
+
<div class="memitem">
|
1973
|
+
<div class="memproto">
|
1974
|
+
<table class="memname">
|
1975
|
+
<tr>
|
1976
|
+
<td class="memname">typedef tvec2<bool, mediump> mediump_bvec2</td>
|
1977
|
+
</tr>
|
1978
|
+
</table>
|
1979
|
+
</div><div class="memdoc">
|
1980
|
+
|
1981
|
+
<p>2 components vector of medium precision bool numbers. </p>
|
1982
|
+
<p>There is no guarantee on the actual precision.</p>
|
1983
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
1984
|
+
<dd>
|
1985
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
1986
|
+
|
1987
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00226">226</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
1988
|
+
|
1989
|
+
</div>
|
1990
|
+
</div>
|
1991
|
+
<a class="anchor" id="ga0d1778766f17c4329a8c3f2b37f5fab0"></a>
|
1992
|
+
<div class="memitem">
|
1993
|
+
<div class="memproto">
|
1994
|
+
<table class="memname">
|
1995
|
+
<tr>
|
1996
|
+
<td class="memname">typedef tvec3<bool, mediump> mediump_bvec3</td>
|
1997
|
+
</tr>
|
1998
|
+
</table>
|
1999
|
+
</div><div class="memdoc">
|
2000
|
+
|
2001
|
+
<p>3 components vector of medium precision bool numbers. </p>
|
2002
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
2003
|
+
<dd>
|
2004
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
2005
|
+
|
2006
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00334">334</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
2007
|
+
|
2008
|
+
</div>
|
2009
|
+
</div>
|
2010
|
+
<a class="anchor" id="ga3f0c27f7ab42f004054a247c93a7bf57"></a>
|
2011
|
+
<div class="memitem">
|
2012
|
+
<div class="memproto">
|
2013
|
+
<table class="memname">
|
2014
|
+
<tr>
|
2015
|
+
<td class="memname">typedef tvec4<bool, mediump> mediump_bvec4</td>
|
2016
|
+
</tr>
|
2017
|
+
</table>
|
2018
|
+
</div><div class="memdoc">
|
2019
|
+
|
2020
|
+
<p>4 components vector of medium precision bool numbers. </p>
|
2021
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
2022
|
+
<dd>
|
2023
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
2024
|
+
|
2025
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00429">429</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
2026
|
+
|
2027
|
+
</div>
|
2028
|
+
</div>
|
2029
|
+
<a class="anchor" id="ga330077a4cb3707329120b5bddcd7db2d"></a>
|
2030
|
+
<div class="memitem">
|
2031
|
+
<div class="memproto">
|
2032
|
+
<table class="memname">
|
2033
|
+
<tr>
|
2034
|
+
<td class="memname">typedef tmat2x2<double, mediump> mediump_dmat2</td>
|
2035
|
+
</tr>
|
2036
|
+
</table>
|
2037
|
+
</div><div class="memdoc">
|
2038
|
+
|
2039
|
+
<p>2 columns of 2 components matrix of medium precision floating-point numbers. </p>
|
2040
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
2041
|
+
<dd>
|
2042
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
2043
|
+
|
2044
|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00434">434</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
2045
|
+
|
2046
|
+
</div>
|
2047
|
+
</div>
|
2048
|
+
<a class="anchor" id="ga78987759d40d7cb03ebe948fb1dcd879"></a>
|
2049
|
+
<div class="memitem">
|
2050
|
+
<div class="memproto">
|
2051
|
+
<table class="memname">
|
2052
|
+
<tr>
|
2053
|
+
<td class="memname">typedef tmat2x2<double, mediump> mediump_dmat2x2</td>
|
2054
|
+
</tr>
|
2055
|
+
</table>
|
2056
|
+
</div><div class="memdoc">
|
2057
|
+
|
2058
|
+
<p>2 columns of 2 components matrix of medium precision floating-point numbers. </p>
|
2059
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
2060
|
+
<dd>
|
2061
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
2062
|
+
|
2063
|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00452">452</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
2064
|
+
|
2065
|
+
</div>
|
2066
|
+
</div>
|
2067
|
+
<a class="anchor" id="ga2569a68be3f1cf56e7e5e0920fe5a246"></a>
|
2068
|
+
<div class="memitem">
|
2069
|
+
<div class="memproto">
|
2070
|
+
<table class="memname">
|
2071
|
+
<tr>
|
2072
|
+
<td class="memname">typedef tmat2x3<double, mediump> mediump_dmat2x3</td>
|
2073
|
+
</tr>
|
2074
|
+
</table>
|
2075
|
+
</div><div class="memdoc">
|
2076
|
+
|
2077
|
+
<p>2 columns of 3 components matrix of medium precision floating-point numbers. </p>
|
2078
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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<p>Definition at line <a class="el" href="a00114_source.html#l00475">475</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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</div>
|
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</div>
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<a class="anchor" id="gaccf963b117beeadf8c5c057000762dd3"></a>
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<div class="memitem">
|
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<div class="memproto">
|
2089
|
+
<table class="memname">
|
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|
+
<tr>
|
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|
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<td class="memname">typedef tmat2x4<double, mediump> mediump_dmat2x4</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
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<p>2 columns of 4 components matrix of medium precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
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<p>Definition at line <a class="el" href="a00114_source.html#l00498">498</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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+
|
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</div>
|
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|
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</div>
|
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<a class="anchor" id="ga8091edef9fdf54b1996ae5bd00f847e5"></a>
|
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|
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<div class="memitem">
|
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|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat3x3<double, mediump> mediump_dmat3</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
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<p>3 columns of 3 components matrix of medium precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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|
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|
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<p>Definition at line <a class="el" href="a00114_source.html#l00544">544</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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</div>
|
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|
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</div>
|
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|
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<a class="anchor" id="ga6b81830ed1ce3862bcbbf41eccc3890b"></a>
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<div class="memitem">
|
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|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
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<tr>
|
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|
+
<td class="memname">typedef tmat3x2<double, mediump> mediump_dmat3x2</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>3 columns of 2 components matrix of medium precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00521">521</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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+
|
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|
+
</div>
|
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|
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</div>
|
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|
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<a class="anchor" id="ga5e5de055b7af150796e1c017de84cdb1"></a>
|
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|
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<div class="memitem">
|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat3x3<double, mediump> mediump_dmat3x3</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>3 columns of 3 components matrix of medium precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00562">562</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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</div>
|
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|
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</div>
|
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|
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<a class="anchor" id="ga187d10ddab0492545b78ea1dd108f28d"></a>
|
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<div class="memitem">
|
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|
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<div class="memproto">
|
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|
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<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat3x4<double, mediump> mediump_dmat3x4</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>3 columns of 4 components matrix of medium precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00585">585</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
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</div>
|
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|
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<a class="anchor" id="ga27be34d618d20fbd70d4c62c21256b0c"></a>
|
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|
+
<div class="memitem">
|
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|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat4x4<double, mediump> mediump_dmat4</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>4 columns of 4 components matrix of medium precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00654">654</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
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</div>
|
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|
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<a class="anchor" id="gad4a5b294c54702b7c8e9ee32a451dea9"></a>
|
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|
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<div class="memitem">
|
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|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat4x2<double, mediump> mediump_dmat4x2</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>4 columns of 2 components matrix of medium precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00608">608</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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|
+
</div>
|
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|
+
</div>
|
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|
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<a class="anchor" id="ga27b55deeb16fda7262d64dc1fd1a56bc"></a>
|
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|
+
<div class="memitem">
|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat4x3<double, mediump> mediump_dmat4x3</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>4 columns of 3 components matrix of medium precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
2232
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00631">631</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="ga857947b2eef2c9144c34b8e3031f2f12"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat4x4<double, mediump> mediump_dmat4x4</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>4 columns of 4 components matrix of medium precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00672">672</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="ga388fd99d9ffc7190a4732c35b0c7bfc9"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tvec2<double, mediump> mediump_dvec2</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
2266
|
+
|
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|
+
<p>2 components vector of medium double-precision floating-point numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
2269
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00163">163</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="ga0b4741d444b131ef1fc54b19c37f72be"></a>
|
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|
+
<div class="memitem">
|
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|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tvec3<double, mediump> mediump_dvec3</td>
|
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|
+
</tr>
|
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|
+
</table>
|
2285
|
+
</div><div class="memdoc">
|
2286
|
+
|
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|
+
<p>3 components vector of medium double-precision floating-point numbers. </p>
|
2288
|
+
<p>There is no guarantee on the actual precision.</p>
|
2289
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00273">273</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="ga3e804226444dfe246133fc6ec4a3912f"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
2300
|
+
<table class="memname">
|
2301
|
+
<tr>
|
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|
+
<td class="memname">typedef tvec4<double, mediump> mediump_dvec4</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>4 components vector of medium double-precision floating-point numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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+
|
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|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00375">375</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
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</div>
|
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+
</div>
|
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<a class="anchor" id="ga280c68f537f4b1e03a00b23e62573b98"></a>
|
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<div class="memitem">
|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef mediump_float_t mediump_float</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>Medium precision floating-point numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
2328
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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|
+
<p>Definition at line <a class="el" href="a00110_source.html#l00034">34</a> of file <a class="el" href="a00110_source.html">type_float.hpp</a>.</p>
|
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|
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|
+
</div>
|
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|
+
</div>
|
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<a class="anchor" id="ga212ef8f883878cb7430228a279a7d866"></a>
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<div class="memitem">
|
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<div class="memproto">
|
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|
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<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef detail::mediump_int_t mediump_int</td>
|
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+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>Medium precision signed integer. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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<p>Definition at line <a class="el" href="a00113_source.html#l00231">231</a> of file <a class="el" href="a00113_source.html">type_int.hpp</a>.</p>
|
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|
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|
+
</div>
|
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</div>
|
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<a class="anchor" id="ga199cc7c4cfa7c7cadad0c74d2f059aef"></a>
|
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<div class="memitem">
|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tvec2<int, mediump> mediump_ivec2</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>2 components vector of medium precision signed integer numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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|
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<p>Definition at line <a class="el" href="a00127_source.html#l00184">184</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
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</div>
|
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</div>
|
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<a class="anchor" id="ga9b7843453f7ad6ebfa26e50408b8dcf0"></a>
|
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<div class="memitem">
|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
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<td class="memname">typedef tvec3<int, mediump> mediump_ivec3</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>3 components vector of medium precision signed integer numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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|
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<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
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<p>Definition at line <a class="el" href="a00127_source.html#l00294">294</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
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</div>
|
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</div>
|
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<a class="anchor" id="ga14614613c8e79772c8a6d25dd1c45995"></a>
|
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<div class="memitem">
|
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|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tvec4<int, mediump> mediump_ivec4</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>4 components vector of medium precision signed integer numbers. </p>
|
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|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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|
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|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00393">393</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
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|
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|
+
</div>
|
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+
</div>
|
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|
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<a class="anchor" id="ga57b1e6c49a1432cefa518f13a56c5d47"></a>
|
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|
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<div class="memitem">
|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat2x2< float, mediump > mediump_mat2</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>2 columns of 2 components matrix of medium precision floating-point numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
2427
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00046">46</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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|
+
</div>
|
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|
+
</div>
|
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|
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<a class="anchor" id="ga1b77963ca2812ac2653624fa0f81ba74"></a>
|
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|
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<div class="memitem">
|
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|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat2x2< float, mediump > mediump_mat2x2</td>
|
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|
+
</tr>
|
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|
+
</table>
|
2443
|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>2 columns of 2 components matrix of medium precision floating-point numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
2447
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00067">67</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
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<a class="anchor" id="ga8c17198123baf6bfb59582ec42a3ca09"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat2x3< float, mediump > mediump_mat2x3</td>
|
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|
+
</tr>
|
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|
+
</table>
|
2463
|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>2 columns of 3 components matrix of medium precision floating-point numbers. </p>
|
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|
+
<p>There is no guarantee on the actual precision.</p>
|
2467
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
2469
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00093">93</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
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<a class="anchor" id="ga7e95e348c99ef3d56b87ede14bc90bfe"></a>
|
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|
+
<div class="memitem">
|
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|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat2x4< float, mediump > mediump_mat2x4</td>
|
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|
+
</tr>
|
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|
+
</table>
|
2483
|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>2 columns of 4 components matrix of medium precision floating-point numbers. </p>
|
2486
|
+
<p>There is no guarantee on the actual precision.</p>
|
2487
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
2489
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00119">119</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
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<a class="anchor" id="ga29d313adfc82fd4179d29a9fd98b1b5b"></a>
|
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|
+
<div class="memitem">
|
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|
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<div class="memproto">
|
2498
|
+
<table class="memname">
|
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|
+
<tr>
|
2500
|
+
<td class="memname">typedef tmat3x3< float, mediump > mediump_mat3</td>
|
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|
+
</tr>
|
2502
|
+
</table>
|
2503
|
+
</div><div class="memdoc">
|
2504
|
+
|
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|
+
<p>3 columns of 3 components matrix of medium precision floating-point numbers. </p>
|
2506
|
+
<p>There is no guarantee on the actual precision.</p>
|
2507
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
2508
|
+
<dd>
|
2509
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00171">171</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="ga9fa569295a9bd6ce0825ccb832c8aac9"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
2518
|
+
<table class="memname">
|
2519
|
+
<tr>
|
2520
|
+
<td class="memname">typedef tmat3x2< float, mediump > mediump_mat3x2</td>
|
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|
+
</tr>
|
2522
|
+
</table>
|
2523
|
+
</div><div class="memdoc">
|
2524
|
+
|
2525
|
+
<p>3 columns of 2 components matrix of medium precision floating-point numbers. </p>
|
2526
|
+
<p>There is no guarantee on the actual precision.</p>
|
2527
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
2528
|
+
<dd>
|
2529
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00145">145</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
2532
|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="ga2f02cb49e386f65817c10ead9bbe7dec"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
2538
|
+
<table class="memname">
|
2539
|
+
<tr>
|
2540
|
+
<td class="memname">typedef tmat3x3< float, mediump > mediump_mat3x3</td>
|
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|
+
</tr>
|
2542
|
+
</table>
|
2543
|
+
</div><div class="memdoc">
|
2544
|
+
|
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|
+
<p>3 columns of 3 components matrix of medium precision floating-point numbers. </p>
|
2546
|
+
<p>There is no guarantee on the actual precision.</p>
|
2547
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
2549
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00192">192</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="gac7afc5b81d320dbd7bd6a6f07d587e24"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
2558
|
+
<table class="memname">
|
2559
|
+
<tr>
|
2560
|
+
<td class="memname">typedef tmat3x4< float, mediump > mediump_mat3x4</td>
|
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|
+
</tr>
|
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|
+
</table>
|
2563
|
+
</div><div class="memdoc">
|
2564
|
+
|
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|
+
<p>3 columns of 4 components matrix of medium precision floating-point numbers. </p>
|
2566
|
+
<p>There is no guarantee on the actual precision.</p>
|
2567
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
2569
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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+
|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00218">218</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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|
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</div>
|
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</div>
|
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<a class="anchor" id="ga6259813853e4253f80c2a08672e9fb6a"></a>
|
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|
+
<div class="memitem">
|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
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|
+
<td class="memname">typedef tmat4x4< float, mediump > mediump_mat4</td>
|
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|
+
</tr>
|
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|
+
</table>
|
2583
|
+
</div><div class="memdoc">
|
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|
+
|
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|
+
<p>4 columns of 4 components matrix of medium precision floating-point numbers. </p>
|
2586
|
+
<p>There is no guarantee on the actual precision.</p>
|
2587
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
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|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
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|
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|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00297">297</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
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</div>
|
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+
</div>
|
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<a class="anchor" id="ga22194c68bc3d798bb68a22f635558c8d"></a>
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<div class="memitem">
|
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<div class="memproto">
|
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|
+
<table class="memname">
|
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|
+
<tr>
|
2600
|
+
<td class="memname">typedef tmat4x2< float, mediump > mediump_mat4x2</td>
|
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|
+
</tr>
|
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|
+
</table>
|
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|
+
</div><div class="memdoc">
|
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|
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|
+
<p>4 columns of 2 components matrix of medium precision floating-point numbers. </p>
|
2606
|
+
<p>There is no guarantee on the actual precision.</p>
|
2607
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
2608
|
+
<dd>
|
2609
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
2610
|
+
|
2611
|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00244">244</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
2612
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+
|
2613
|
+
</div>
|
2614
|
+
</div>
|
2615
|
+
<a class="anchor" id="ga38a01cba69e3db9b1a1056b362519acb"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
2618
|
+
<table class="memname">
|
2619
|
+
<tr>
|
2620
|
+
<td class="memname">typedef tmat4x3< float, mediump > mediump_mat4x3</td>
|
2621
|
+
</tr>
|
2622
|
+
</table>
|
2623
|
+
</div><div class="memdoc">
|
2624
|
+
|
2625
|
+
<p>4 columns of 3 components matrix of medium precision floating-point numbers. </p>
|
2626
|
+
<p>There is no guarantee on the actual precision.</p>
|
2627
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
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|
+
<dd>
|
2629
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
2630
|
+
|
2631
|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00270">270</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="ga535614d97234065ab44b2513667c8563"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
2638
|
+
<table class="memname">
|
2639
|
+
<tr>
|
2640
|
+
<td class="memname">typedef tmat4x4< float, mediump > mediump_mat4x4</td>
|
2641
|
+
</tr>
|
2642
|
+
</table>
|
2643
|
+
</div><div class="memdoc">
|
2644
|
+
|
2645
|
+
<p>4 columns of 4 components matrix of medium precision floating-point numbers. </p>
|
2646
|
+
<p>There is no guarantee on the actual precision.</p>
|
2647
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
|
2648
|
+
<dd>
|
2649
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
2650
|
+
|
2651
|
+
<p>Definition at line <a class="el" href="a00114_source.html#l00318">318</a> of file <a class="el" href="a00114_source.html">type_mat.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="ga0b7e01c52b9e5bf3369761b79b5f4f8e"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
2658
|
+
<table class="memname">
|
2659
|
+
<tr>
|
2660
|
+
<td class="memname">typedef detail::mediump_uint_t mediump_uint</td>
|
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|
+
</tr>
|
2662
|
+
</table>
|
2663
|
+
</div><div class="memdoc">
|
2664
|
+
|
2665
|
+
<p>Medium precision unsigned integer. </p>
|
2666
|
+
<p>There is no guarantee on the actual precision.</p>
|
2667
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a> </dd>
|
2668
|
+
<dd>
|
2669
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
2670
|
+
|
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|
+
<p>Definition at line <a class="el" href="a00113_source.html#l00252">252</a> of file <a class="el" href="a00113_source.html">type_int.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
2674
|
+
</div>
|
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|
+
<a class="anchor" id="ga392c0761c8bef616801e0d81a6867ed7"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
2678
|
+
<table class="memname">
|
2679
|
+
<tr>
|
2680
|
+
<td class="memname">typedef tvec2<uint, mediump> mediump_uvec2</td>
|
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|
+
</tr>
|
2682
|
+
</table>
|
2683
|
+
</div><div class="memdoc">
|
2684
|
+
|
2685
|
+
<p>2 components vector of medium precision unsigned integer numbers. </p>
|
2686
|
+
<p>There is no guarantee on the actual precision.</p>
|
2687
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
2688
|
+
<dd>
|
2689
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
2690
|
+
|
2691
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00205">205</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
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|
+
</div>
|
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|
+
<a class="anchor" id="ga54ae0b7b207b8e7e88841d146d2de12e"></a>
|
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|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
2698
|
+
<table class="memname">
|
2699
|
+
<tr>
|
2700
|
+
<td class="memname">typedef tvec3<uint, mediump> mediump_uvec3</td>
|
2701
|
+
</tr>
|
2702
|
+
</table>
|
2703
|
+
</div><div class="memdoc">
|
2704
|
+
|
2705
|
+
<p>3 components vector of medium precision unsigned integer numbers. </p>
|
2706
|
+
<p>There is no guarantee on the actual precision.</p>
|
2707
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
2708
|
+
<dd>
|
2709
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
2710
|
+
|
2711
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00315">315</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
2712
|
+
|
2713
|
+
</div>
|
2714
|
+
</div>
|
2715
|
+
<a class="anchor" id="ga631f5767b9d45c5cd3d0bcd67565b3f7"></a>
|
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|
+
<div class="memitem">
|
2717
|
+
<div class="memproto">
|
2718
|
+
<table class="memname">
|
2719
|
+
<tr>
|
2720
|
+
<td class="memname">typedef tvec4<uint, mediump> mediump_uvec4</td>
|
2721
|
+
</tr>
|
2722
|
+
</table>
|
2723
|
+
</div><div class="memdoc">
|
2724
|
+
|
2725
|
+
<p>4 components vector of medium precision unsigned integer numbers. </p>
|
2726
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
2727
|
+
<dd>
|
2728
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
|
2729
|
+
|
2730
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00411">411</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
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|
+
|
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|
+
</div>
|
2733
|
+
</div>
|
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|
+
<a class="anchor" id="gac37a3fd0ecdcab044853c039409c9af7"></a>
|
2735
|
+
<div class="memitem">
|
2736
|
+
<div class="memproto">
|
2737
|
+
<table class="memname">
|
2738
|
+
<tr>
|
2739
|
+
<td class="memname">typedef tvec2< float, mediump > mediump_vec2</td>
|
2740
|
+
</tr>
|
2741
|
+
</table>
|
2742
|
+
</div><div class="memdoc">
|
2743
|
+
|
2744
|
+
<p>2 components vector of medium single-precision floating-point numbers. </p>
|
2745
|
+
<p>Medium Single-precision floating-point vector of 2 components.</p>
|
2746
|
+
<p>There is no guarantee on the actual precision.</p>
|
2747
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
2748
|
+
<dd>
|
2749
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a></dd>
|
2750
|
+
<dd>
|
2751
|
+
<a class="el" href="a00158.html" title="Non-GLSL types that are used to define precision-based types. ">Precision types</a> </dd></dl>
|
2752
|
+
|
2753
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00142">142</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
2754
|
+
|
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|
+
</div>
|
2756
|
+
</div>
|
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|
+
<a class="anchor" id="ga591478a77e4324e0836abc17cbb13e83"></a>
|
2758
|
+
<div class="memitem">
|
2759
|
+
<div class="memproto">
|
2760
|
+
<table class="memname">
|
2761
|
+
<tr>
|
2762
|
+
<td class="memname">typedef tvec3< float, mediump > mediump_vec3</td>
|
2763
|
+
</tr>
|
2764
|
+
</table>
|
2765
|
+
</div><div class="memdoc">
|
2766
|
+
|
2767
|
+
<p>3 components vector of medium single-precision floating-point numbers. </p>
|
2768
|
+
<p>Medium Single-precision floating-point vector of 3 components.</p>
|
2769
|
+
<p>There is no guarantee on the actual precision.</p>
|
2770
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
2771
|
+
<dd>
|
2772
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a></dd>
|
2773
|
+
<dd>
|
2774
|
+
<a class="el" href="a00158.html" title="Non-GLSL types that are used to define precision-based types. ">Precision types</a> </dd></dl>
|
2775
|
+
|
2776
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00252">252</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
2777
|
+
|
2778
|
+
</div>
|
2779
|
+
</div>
|
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|
+
<a class="anchor" id="gaae72e97529b8fa4e0341b425d4fe03ae"></a>
|
2781
|
+
<div class="memitem">
|
2782
|
+
<div class="memproto">
|
2783
|
+
<table class="memname">
|
2784
|
+
<tr>
|
2785
|
+
<td class="memname">typedef tvec4< float, mediump > mediump_vec4</td>
|
2786
|
+
</tr>
|
2787
|
+
</table>
|
2788
|
+
</div><div class="memdoc">
|
2789
|
+
|
2790
|
+
<p>4 components vector of medium single-precision floating-point numbers. </p>
|
2791
|
+
<p>Medium Single-precision floating-point vector of 4 components.</p>
|
2792
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> </dd>
|
2793
|
+
<dd>
|
2794
|
+
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a></dd>
|
2795
|
+
<dd>
|
2796
|
+
<a class="el" href="a00158.html" title="Non-GLSL types that are used to define precision-based types. ">Precision types</a> </dd></dl>
|
2797
|
+
|
2798
|
+
<p>Definition at line <a class="el" href="a00127_source.html#l00357">357</a> of file <a class="el" href="a00127_source.html">type_vec.hpp</a>.</p>
|
2799
|
+
|
2800
|
+
</div>
|
2801
|
+
</div>
|
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|
+
<a class="anchor" id="ga91ad9478d81a7aaf2593e8d9c3d06a14"></a>
|
2803
|
+
<div class="memitem">
|
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|
+
<div class="memproto">
|
2805
|
+
<table class="memname">
|
2806
|
+
<tr>
|
2807
|
+
<td class="memname">typedef unsigned int uint</td>
|
2808
|
+
</tr>
|
2809
|
+
</table>
|
2810
|
+
</div><div class="memdoc">
|
2811
|
+
|
2812
|
+
<p>Unsigned integer type. </p>
|
2813
|
+
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a> </dd></dl>
|
2814
|
+
|
2815
|
+
<p>Definition at line <a class="el" href="a00113_source.html#l00288">288</a> of file <a class="el" href="a00113_source.html">type_int.hpp</a>.</p>
|
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|
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|
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+
</div>
|
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|
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|
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<hr class="footer"/><address class="footer"><small>
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Generated by  <a href="http://www.doxygen.org/index.html">
|
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<img class="footer" src="doxygen.png" alt="doxygen"/>
|
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</a> 1.8.10
|
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</small></address>
|
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