opengl 0.9.0-x64-mingw32
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- checksums.yaml +7 -0
- checksums.yaml.gz.sig +3 -0
- data.tar.gz.sig +0 -0
- data/.autotest +29 -0
- data/.gemtest +0 -0
- data/.gitignore +6 -0
- data/.travis.yml +19 -0
- data/History.rdoc +77 -0
- data/MIT-LICENSE +18 -0
- data/Manifest.txt +138 -0
- data/README.rdoc +102 -0
- data/Rakefile +60 -0
- data/examples/NeHe/NeHe.png +0 -0
- data/examples/NeHe/crate.png +0 -0
- data/examples/NeHe/glass.png +0 -0
- data/examples/NeHe/nehe_lesson02.rb +117 -0
- data/examples/NeHe/nehe_lesson03.rb +123 -0
- data/examples/NeHe/nehe_lesson04.rb +132 -0
- data/examples/NeHe/nehe_lesson05.rb +182 -0
- data/examples/NeHe/nehe_lesson06.rb +186 -0
- data/examples/NeHe/nehe_lesson07.rb +240 -0
- data/examples/NeHe/nehe_lesson08.rb +255 -0
- data/examples/NeHe/nehe_lesson09.rb +203 -0
- data/examples/NeHe/nehe_lesson11.rb +176 -0
- data/examples/NeHe/nehe_lesson12.rb +203 -0
- data/examples/NeHe/nehe_lesson16.rb +211 -0
- data/examples/NeHe/nehe_lesson19.rb +209 -0
- data/examples/NeHe/nehe_lesson36.rb +308 -0
- data/examples/NeHe/particle.png +0 -0
- data/examples/NeHe/star.png +0 -0
- data/examples/NeHe/tim.png +0 -0
- data/examples/OrangeBook/3Dlabs-License.txt +33 -0
- data/examples/OrangeBook/brick.frag +36 -0
- data/examples/OrangeBook/brick.rb +378 -0
- data/examples/OrangeBook/brick.vert +41 -0
- data/examples/OrangeBook/particle.frag +17 -0
- data/examples/OrangeBook/particle.rb +408 -0
- data/examples/OrangeBook/particle.vert +38 -0
- data/examples/README +16 -0
- data/examples/RedBook/aapoly.rb +143 -0
- data/examples/RedBook/aargb.rb +121 -0
- data/examples/RedBook/accanti.rb +164 -0
- data/examples/RedBook/accpersp.rb +217 -0
- data/examples/RedBook/alpha.rb +125 -0
- data/examples/RedBook/alpha3D.rb +160 -0
- data/examples/RedBook/bezcurve.rb +107 -0
- data/examples/RedBook/bezmesh.rb +139 -0
- data/examples/RedBook/checker.rb +126 -0
- data/examples/RedBook/clip.rb +97 -0
- data/examples/RedBook/colormat.rb +137 -0
- data/examples/RedBook/cube.rb +71 -0
- data/examples/RedBook/depthcue.rb +101 -0
- data/examples/RedBook/dof.rb +206 -0
- data/examples/RedBook/double.rb +107 -0
- data/examples/RedBook/drawf.rb +93 -0
- data/examples/RedBook/feedback.rb +147 -0
- data/examples/RedBook/fog.rb +168 -0
- data/examples/RedBook/font.rb +153 -0
- data/examples/RedBook/hello.rb +81 -0
- data/examples/RedBook/image.rb +139 -0
- data/examples/RedBook/jitter.rb +207 -0
- data/examples/RedBook/light.rb +155 -0
- data/examples/RedBook/lines.rb +130 -0
- data/examples/RedBook/list.rb +113 -0
- data/examples/RedBook/material.rb +276 -0
- data/examples/RedBook/mipmap.rb +158 -0
- data/examples/RedBook/model.rb +115 -0
- data/examples/RedBook/movelight.rb +134 -0
- data/examples/RedBook/pickdepth.rb +181 -0
- data/examples/RedBook/planet.rb +110 -0
- data/examples/RedBook/quadric.rb +160 -0
- data/examples/RedBook/robot.rb +117 -0
- data/examples/RedBook/select.rb +198 -0
- data/examples/RedBook/smooth.rb +97 -0
- data/examples/RedBook/stencil.rb +165 -0
- data/examples/RedBook/stroke.rb +169 -0
- data/examples/RedBook/surface.rb +168 -0
- data/examples/RedBook/teaambient.rb +134 -0
- data/examples/RedBook/teapots.rb +184 -0
- data/examples/RedBook/tess.rb +185 -0
- data/examples/RedBook/texbind.rb +149 -0
- data/examples/RedBook/texgen.rb +171 -0
- data/examples/RedBook/texturesurf.rb +130 -0
- data/examples/RedBook/varray.rb +161 -0
- data/examples/RedBook/wrap.rb +150 -0
- data/examples/misc/OGLBench.rb +338 -0
- data/examples/misc/anisotropic.rb +196 -0
- data/examples/misc/fbo_test.rb +357 -0
- data/examples/misc/font-glut.rb +47 -0
- data/examples/misc/glfwtest.rb +30 -0
- data/examples/misc/plane.rb +161 -0
- data/examples/misc/readpixel.rb +66 -0
- data/examples/misc/sdltest.rb +36 -0
- data/examples/misc/trislam.rb +829 -0
- data/ext/opengl/common.h +428 -0
- data/ext/opengl/conv.h +244 -0
- data/ext/opengl/extconf.rb +47 -0
- data/ext/opengl/funcdef.h +313 -0
- data/ext/opengl/gl-1.0-1.1.c +3075 -0
- data/ext/opengl/gl-1.2.c +155 -0
- data/ext/opengl/gl-1.3.c +443 -0
- data/ext/opengl/gl-1.4.c +348 -0
- data/ext/opengl/gl-1.5.c +224 -0
- data/ext/opengl/gl-2.0.c +667 -0
- data/ext/opengl/gl-2.1.c +57 -0
- data/ext/opengl/gl-3.0.c +493 -0
- data/ext/opengl/gl-enums.c +4873 -0
- data/ext/opengl/gl-enums.h +14588 -0
- data/ext/opengl/gl-error.c +112 -0
- data/ext/opengl/gl-error.h +28 -0
- data/ext/opengl/gl-ext-3dfx.c +27 -0
- data/ext/opengl/gl-ext-arb.c +875 -0
- data/ext/opengl/gl-ext-ati.c +41 -0
- data/ext/opengl/gl-ext-ext.c +889 -0
- data/ext/opengl/gl-ext-gremedy.c +41 -0
- data/ext/opengl/gl-ext-nv.c +680 -0
- data/ext/opengl/gl-types.h +67 -0
- data/ext/opengl/gl.c +220 -0
- data/ext/opengl/gl_buffer.c +177 -0
- data/ext/opengl/opengl.c +7 -0
- data/lib/gl.rb +1 -0
- data/lib/opengl.rb +53 -0
- data/lib/opengl/2.0/opengl.so +0 -0
- data/lib/opengl/2.1/opengl.so +0 -0
- data/lib/opengl/test_case.rb +86 -0
- data/test/dummy.xorg.conf +140 -0
- data/test/test_gl.rb +38 -0
- data/test/test_gl_10_11.rb +1363 -0
- data/test/test_gl_12.rb +71 -0
- data/test/test_gl_13.rb +221 -0
- data/test/test_gl_14.rb +218 -0
- data/test/test_gl_15.rb +258 -0
- data/test/test_gl_20.rb +417 -0
- data/test/test_gl_21.rb +436 -0
- data/test/test_gl_ext_arb.rb +508 -0
- data/test/test_gl_ext_ati.rb +28 -0
- data/test/test_gl_ext_ext.rb +608 -0
- data/test/test_gl_ext_gremedy.rb +29 -0
- data/test/test_gl_ext_nv.rb +349 -0
- data/test/test_opengl_buffer.rb +120 -0
- data/utils/README +6 -0
- data/utils/enumgen.rb +108 -0
- data/utils/extlistgen.rb +90 -0
- metadata +319 -0
- metadata.gz.sig +1 -0
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#
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# Copyright (c) 1993-1997, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# clause at DFARS 252.227-7013 and/or in similar or successor
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# clauses in the FAR or the DOD or NASA FAR Supplement.
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# Unpublished-- rights reserved under the copyright laws of the
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# United States. Contractor/manufacturer is Silicon Graphics,
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# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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#
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# OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
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#
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# accpersp.c
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# Use the accumulation buffer to do full-scene antialiasing
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# on a scene with perspective projection, using the special
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# routines accFrustum() and accPerspective().
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require 'opengl'
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require 'glu'
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require 'glut'
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include Gl,Glu,Glut
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$j8 = [
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[-0.334818, 0.435331],
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[ 0.286438, -0.393495],
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[ 0.459462, 0.141540],
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[-0.414498, -0.192829],
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[-0.183790, 0.082102],
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[-0.079263, -0.317383],
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[ 0.102254, 0.299133],
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[ 0.164216, -0.054399]
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]
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# accFrustum()
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# The first 6 arguments are identical to the glFrustum() call.
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#
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# pixdx and pixdy are anti-alias jitter in pixels.
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# Set both equal to 0.0 for no anti-alias jitter.
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# eyedx and eyedy are depth-of field jitter in pixels.
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# Set both equal to 0.0 for no depth of field effects.
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#
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# focus is distance from eye to plane in focus.
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# focus must be greater than, but not equal to 0.0.
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#
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# Note that accFrustum() calls glTranslatef(). You will
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# probably want to insure that your ModelView matrix has been
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# initialized to identity before calling accFrustum().
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def accFrustum(left, right, bottom, top, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
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viewport = glGetDoublev(GL_VIEWPORT)
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xwsize = right - left
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ywsize = top - bottom
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dx = -(pixdx*xwsize/viewport[2] + eyedx*nnear/focus)
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dy = -(pixdy*ywsize/viewport[3] + eyedy*nnear/focus)
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glMatrixMode(GL_PROJECTION)
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glLoadIdentity()
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glFrustum(left + dx, right + dx, bottom + dy, top + dy, nnear, ffar)
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glMatrixMode(GL_MODELVIEW)
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glLoadIdentity()
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glTranslate(-eyedx, -eyedy, 0.0)
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end
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# accPerspective()
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#
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# The first 4 arguments are identical to the gluPerspective() call.
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# pixdx and pixdy are anti-alias jitter in pixels.
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# Set both equal to 0.0 for no anti-alias jitter.
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# eyedx and eyedy are depth-of field jitter in pixels.
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# Set both equal to 0.0 for no depth of field effects.
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#
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# focus is distance from eye to plane in focus.
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# focus must be greater than, but not equal to 0.0.
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#
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# Note that accPerspective() calls accFrustum().
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def accPerspective(fovy, aspect, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
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fov2 = ((fovy*Math::PI) / 180.0) / 2.0
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top = nnear / (Math::cos(fov2) / Math::sin(fov2))
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bottom = -top
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right = top * aspect
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left = -right
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accFrustum(left, right, bottom, top, nnear, ffar, pixdx, pixdy, eyedx, eyedy, focus)
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end
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# Initialize lighting and other values.
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def init
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mat_ambient = [ 1.0, 1.0, 1.0, 1.0 ]
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mat_specular = [ 1.0, 1.0, 1.0, 1.0 ]
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light_position = [ 0.0, 0.0, 10.0, 1.0 ]
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lm_ambient = [ 0.2, 0.2, 0.2, 1.0 ]
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glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient)
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glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
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glMaterial(GL_FRONT, GL_SHININESS, 50.0)
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glLight(GL_LIGHT0, GL_POSITION, light_position)
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glLightModel(GL_LIGHT_MODEL_AMBIENT, lm_ambient)
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glEnable(GL_LIGHTING)
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glEnable(GL_LIGHT0)
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glEnable(GL_DEPTH_TEST)
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glShadeModel(GL_FLAT)
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glClearColor(0.0, 0.0, 0.0, 0.0)
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glClearAccum(0.0, 0.0, 0.0, 0.0)
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end
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def displayObjects
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torus_diffuse = [ 0.7, 0.7, 0.0, 1.0 ]
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cube_diffuse = [ 0.0, 0.7, 0.7, 1.0 ]
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sphere_diffuse = [ 0.7, 0.0, 0.7, 1.0 ]
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octa_diffuse = [ 0.7, 0.4, 0.4, 1.0 ]
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glPushMatrix()
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glTranslate(0.0, 0.0, -5.0)
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glRotate(30.0, 1.0, 0.0, 0.0)
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glPushMatrix()
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glTranslate(-0.80, 0.35, 0.0)
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glRotate(100.0, 1.0, 0.0, 0.0)
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glMaterial(GL_FRONT, GL_DIFFUSE, torus_diffuse)
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glutSolidTorus(0.275, 0.85, 16, 16)
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glPopMatrix()
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glPushMatrix()
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glTranslate(-0.75, -0.50, 0.0)
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glRotate(45.0, 0.0, 0.0, 1.0)
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glRotate(45.0, 1.0, 0.0, 0.0)
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glMaterial(GL_FRONT, GL_DIFFUSE, cube_diffuse)
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glutSolidCube(1.5)
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glPopMatrix()
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glPushMatrix()
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glTranslate(0.75, 0.60, 0.0)
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glRotate(30.0, 1.0, 0.0, 0.0)
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glMaterial(GL_FRONT, GL_DIFFUSE, sphere_diffuse)
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glutSolidSphere(1.0, 16, 16)
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glPopMatrix()
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glPushMatrix()
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glTranslate(0.70, -0.90, 0.25)
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glMaterial(GL_FRONT, GL_DIFFUSE, octa_diffuse)
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glutSolidOctahedron()
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glPopMatrix()
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glPopMatrix()
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end
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ACSIZE=8
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display = proc do
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viewport = glGetDoublev(GL_VIEWPORT)
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glClear(GL_ACCUM_BUFFER_BIT)
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for jitter in 0...ACSIZE
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
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accPerspective(50.0, viewport[2]/ viewport[3], 1.0, 15.0, $j8[jitter][0], $j8[jitter][1], 0.0, 0.0, 1.0)
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displayObjects()
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glAccum(GL_ACCUM, 1.0/ACSIZE)
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end
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glAccum(GL_RETURN, 1.0)
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glutSwapBuffers()
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end
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reshape = proc do |w, h|
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glViewport(0, 0, w, h)
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end
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keyboard = proc do |key, x, y|
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case (key)
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when ?\e
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exit(0)
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end
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end
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# Main Loop
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# Be certain you request an accumulation buffer.
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glutInit()
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glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_ACCUM | GLUT_DEPTH)
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glutInitWindowSize(500, 500)
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glutInitWindowPosition(100, 100)
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glutCreateWindow($0)
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init()
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glutReshapeFunc(reshape)
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glutDisplayFunc(display)
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glutKeyboardFunc(keyboard)
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glutMainLoop()
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#
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# Copyright (c) 1993-1997, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
|
11
|
+
#
|
12
|
+
# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
13
|
+
# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
14
|
+
# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
|
15
|
+
# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
|
16
|
+
# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
|
17
|
+
# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
|
18
|
+
# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
|
19
|
+
# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
|
20
|
+
# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
|
21
|
+
# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
22
|
+
# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
23
|
+
# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
24
|
+
#
|
25
|
+
# US Government Users Restricted Rights
|
26
|
+
# Use, duplication, or disclosure by the Government is subject to
|
27
|
+
# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
28
|
+
# (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
29
|
+
# clause at DFARS 252.227-7013 and/or in similar or successor
|
30
|
+
# clauses in the FAR or the DOD or NASA FAR Supplement.
|
31
|
+
# Unpublished-- rights reserved under the copyright laws of the
|
32
|
+
# United States. Contractor/manufacturer is Silicon Graphics,
|
33
|
+
# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
34
|
+
#
|
35
|
+
# OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
|
36
|
+
#
|
37
|
+
# alpha.c
|
38
|
+
# This program draws several overlapping filled polygons
|
39
|
+
# to demonstrate the effect order has on alpha blending results.
|
40
|
+
# Use the 't' key to toggle the order of drawing polygons.
|
41
|
+
require 'opengl'
|
42
|
+
require 'glu'
|
43
|
+
require 'glut'
|
44
|
+
require 'mathn'
|
45
|
+
include Gl,Glu,Glut
|
46
|
+
|
47
|
+
$leftFirst = GL_TRUE
|
48
|
+
|
49
|
+
# Initialize alpha blending function.
|
50
|
+
def init
|
51
|
+
glEnable(GL_BLEND)
|
52
|
+
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
|
53
|
+
glShadeModel(GL_FLAT)
|
54
|
+
glClearColor(0.0, 0.0, 0.0, 0.0)
|
55
|
+
end
|
56
|
+
|
57
|
+
def drawLeftTriangle
|
58
|
+
# draw yellow triangle on LHS of screen
|
59
|
+
|
60
|
+
glBegin(GL_TRIANGLES)
|
61
|
+
glColor(1.0, 1.0, 0.0, 0.75)
|
62
|
+
glVertex(0.1, 0.9, 0.0)
|
63
|
+
glVertex(0.1, 0.1, 0.0)
|
64
|
+
glVertex(0.7, 0.5, 0.0)
|
65
|
+
glEnd()
|
66
|
+
end
|
67
|
+
|
68
|
+
def drawRightTriangle
|
69
|
+
# draw cyan triangle on RHS of screen
|
70
|
+
|
71
|
+
glBegin(GL_TRIANGLES)
|
72
|
+
glColor(0.0, 1.0, 1.0, 0.75)
|
73
|
+
glVertex(0.9, 0.9, 0.0)
|
74
|
+
glVertex(0.3, 0.5, 0.0)
|
75
|
+
glVertex(0.9, 0.1, 0.0)
|
76
|
+
glEnd()
|
77
|
+
end
|
78
|
+
|
79
|
+
display = Proc.new do
|
80
|
+
glClear(GL_COLOR_BUFFER_BIT)
|
81
|
+
|
82
|
+
if ($leftFirst)
|
83
|
+
drawLeftTriangle()
|
84
|
+
drawRightTriangle()
|
85
|
+
else
|
86
|
+
drawRightTriangle()
|
87
|
+
drawLeftTriangle()
|
88
|
+
end
|
89
|
+
glutSwapBuffers()
|
90
|
+
end
|
91
|
+
|
92
|
+
reshape = Proc.new do |w, h|
|
93
|
+
glViewport(0, 0, w, h)
|
94
|
+
glMatrixMode(GL_PROJECTION)
|
95
|
+
glLoadIdentity()
|
96
|
+
if (w <= h)
|
97
|
+
gluOrtho2D(0.0, 1.0, 0.0, 1.0*h/w)
|
98
|
+
else
|
99
|
+
gluOrtho2D(0.0, 1.0*w/h, 0.0, 1.0)
|
100
|
+
end
|
101
|
+
end
|
102
|
+
|
103
|
+
keyboard = Proc.new do|key, x, y|
|
104
|
+
case (key)
|
105
|
+
when ?t,?T
|
106
|
+
$leftFirst = !$leftFirst
|
107
|
+
glutPostRedisplay()
|
108
|
+
when ?\e # Escape key
|
109
|
+
exit(0)
|
110
|
+
end
|
111
|
+
end
|
112
|
+
|
113
|
+
# Main Loop
|
114
|
+
# Open window with initial window size, title bar,
|
115
|
+
# RGBA display mode, and handle input events.
|
116
|
+
glutInit
|
117
|
+
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
|
118
|
+
glutInitWindowSize(500, 500)
|
119
|
+
glutInitWindowPosition(100, 100)
|
120
|
+
glutCreateWindow($0)
|
121
|
+
init()
|
122
|
+
glutReshapeFunc(reshape)
|
123
|
+
glutKeyboardFunc(keyboard)
|
124
|
+
glutDisplayFunc(display)
|
125
|
+
glutMainLoop()
|
@@ -0,0 +1,160 @@
|
|
1
|
+
#
|
2
|
+
# Copyright (c) 1993-1997, Silicon Graphics, Inc.
|
3
|
+
# ALL RIGHTS RESERVED
|
4
|
+
# Permission to use, copy, modify, and distribute this software for
|
5
|
+
# any purpose and without fee is hereby granted, provided that the above
|
6
|
+
# copyright notice appear in all copies and that both the copyright notice
|
7
|
+
# and this permission notice appear in supporting documentation, and that
|
8
|
+
# the name of Silicon Graphics, Inc. not be used in advertising
|
9
|
+
# or publicity pertaining to distribution of the software without specific,
|
10
|
+
# written prior permission.
|
11
|
+
#
|
12
|
+
# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
13
|
+
# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
14
|
+
# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
|
15
|
+
# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
|
16
|
+
# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
|
17
|
+
# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
|
18
|
+
# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
|
19
|
+
# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
|
20
|
+
# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
|
21
|
+
# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
22
|
+
# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
23
|
+
# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
24
|
+
#
|
25
|
+
# US Government Users Restricted Rights
|
26
|
+
# Use, duplication, or disclosure by the Government is subject to
|
27
|
+
# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
28
|
+
# (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
29
|
+
# clause at DFARS 252.227-7013 and/or in similar or successor
|
30
|
+
# clauses in the FAR or the DOD or NASA FAR Supplement.
|
31
|
+
# Unpublished-- rights reserved under the copyright laws of the
|
32
|
+
# United States. Contractor/manufacturer is Silicon Graphics,
|
33
|
+
# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
34
|
+
#
|
35
|
+
# OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
|
36
|
+
#
|
37
|
+
# alpha3D.c
|
38
|
+
# This program demonstrates how to intermix opaque and
|
39
|
+
# alpha blended polygons in the same scene, by using
|
40
|
+
# glDepthMask. Press the 'a' key to animate moving the
|
41
|
+
# transparent object through the opaque object. Press
|
42
|
+
# the 'r' key to reset the scene.
|
43
|
+
require 'opengl'
|
44
|
+
require 'glu'
|
45
|
+
require 'glut'
|
46
|
+
include Gl,Glu,Glut
|
47
|
+
|
48
|
+
MAXZ=1.0
|
49
|
+
MINZ=-2.0
|
50
|
+
ZINC=0.1
|
51
|
+
|
52
|
+
$solidZ = MAXZ
|
53
|
+
$transparentZ = MINZ
|
54
|
+
$sphereList=nil
|
55
|
+
$cubeList=nil
|
56
|
+
|
57
|
+
def init
|
58
|
+
mat_specular = [ 1.0, 1.0, 1.0, 0.15 ]
|
59
|
+
mat_shininess = [ 100.0 ]
|
60
|
+
position = [ 0.5, 0.5, 1.0, 0.0 ]
|
61
|
+
|
62
|
+
glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
|
63
|
+
glMaterial(GL_FRONT, GL_SHININESS, mat_shininess)
|
64
|
+
glLight(GL_LIGHT0, GL_POSITION, position)
|
65
|
+
|
66
|
+
glEnable(GL_LIGHTING)
|
67
|
+
glEnable(GL_LIGHT0)
|
68
|
+
glEnable(GL_DEPTH_TEST)
|
69
|
+
|
70
|
+
$sphereList = glGenLists(1)
|
71
|
+
glNewList($sphereList, GL_COMPILE)
|
72
|
+
glutSolidSphere(0.4, 16, 16)
|
73
|
+
glEndList()
|
74
|
+
|
75
|
+
$cubeList = glGenLists(1)
|
76
|
+
glNewList($cubeList, GL_COMPILE)
|
77
|
+
glutSolidCube(0.6)
|
78
|
+
glEndList()
|
79
|
+
end
|
80
|
+
|
81
|
+
display = proc do
|
82
|
+
mat_solid = [ 0.75, 0.75, 0.0, 1.0 ]
|
83
|
+
mat_zero = [ 0.0, 0.0, 0.0, 1.0 ]
|
84
|
+
mat_transparent = [ 0.0, 0.8, 0.8, 0.6 ]
|
85
|
+
mat_emission = [ 0.0, 0.3, 0.3, 0.6 ]
|
86
|
+
|
87
|
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
|
88
|
+
|
89
|
+
glPushMatrix()
|
90
|
+
glTranslate(-0.15, -0.15, $solidZ)
|
91
|
+
glMaterial(GL_FRONT, GL_EMISSION, mat_zero)
|
92
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_solid)
|
93
|
+
glCallList($sphereList)
|
94
|
+
glPopMatrix()
|
95
|
+
|
96
|
+
glPushMatrix()
|
97
|
+
glTranslate(0.15, 0.15, $transparentZ)
|
98
|
+
glRotate(15.0, 1.0, 1.0, 0.0)
|
99
|
+
glRotate(30.0, 0.0, 1.0, 0.0)
|
100
|
+
glMaterial(GL_FRONT, GL_EMISSION, mat_emission)
|
101
|
+
glMaterial(GL_FRONT, GL_DIFFUSE, mat_transparent)
|
102
|
+
glEnable(GL_BLEND)
|
103
|
+
glDepthMask(GL_FALSE)
|
104
|
+
glBlendFunc(GL_SRC_ALPHA, GL_ONE)
|
105
|
+
glCallList($cubeList)
|
106
|
+
glDepthMask(GL_TRUE)
|
107
|
+
glDisable(GL_BLEND)
|
108
|
+
glPopMatrix()
|
109
|
+
|
110
|
+
glutSwapBuffers()
|
111
|
+
end
|
112
|
+
|
113
|
+
reshape = proc do |w, h|
|
114
|
+
glViewport(0, 0, w, h)
|
115
|
+
glMatrixMode(GL_PROJECTION)
|
116
|
+
glLoadIdentity()
|
117
|
+
if (w <= h)
|
118
|
+
glOrtho(-1.5, 1.5, -1.5*h.to_f/w, 1.5*h.to_f/w, -10.0, 10.0)
|
119
|
+
else
|
120
|
+
glOrtho(-1.5*w.to_f/h, 1.5*w.to_f/h, -1.5, 1.5, -10.0, 10.0)
|
121
|
+
end
|
122
|
+
glMatrixMode(GL_MODELVIEW)
|
123
|
+
glLoadIdentity()
|
124
|
+
end
|
125
|
+
|
126
|
+
animate = proc do
|
127
|
+
if ($solidZ <= MINZ || $transparentZ >= MAXZ)
|
128
|
+
glutIdleFunc(nil)
|
129
|
+
else
|
130
|
+
$solidZ -= ZINC
|
131
|
+
$transparentZ += ZINC
|
132
|
+
glutPostRedisplay()
|
133
|
+
end
|
134
|
+
end
|
135
|
+
|
136
|
+
keyboard = proc do |key, x, y|
|
137
|
+
case (key)
|
138
|
+
when ?a,?A
|
139
|
+
$solidZ = MAXZ
|
140
|
+
$transparentZ = MINZ
|
141
|
+
glutIdleFunc(animate)
|
142
|
+
when ?r, ?R
|
143
|
+
$solidZ = MAXZ
|
144
|
+
$transparentZ = MINZ
|
145
|
+
glutPostRedisplay()
|
146
|
+
when ?\e
|
147
|
+
exit(0)
|
148
|
+
end
|
149
|
+
end
|
150
|
+
|
151
|
+
glutInit()
|
152
|
+
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
|
153
|
+
glutInitWindowSize(500, 500)
|
154
|
+
glutInitWindowPosition(100, 100)
|
155
|
+
glutCreateWindow($0)
|
156
|
+
init()
|
157
|
+
glutReshapeFunc(reshape)
|
158
|
+
glutKeyboardFunc(keyboard)
|
159
|
+
glutDisplayFunc(display)
|
160
|
+
glutMainLoop()
|