opengl 0.9.0-x64-mingw32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
 - checksums.yaml.gz.sig +3 -0
 - data.tar.gz.sig +0 -0
 - data/.autotest +29 -0
 - data/.gemtest +0 -0
 - data/.gitignore +6 -0
 - data/.travis.yml +19 -0
 - data/History.rdoc +77 -0
 - data/MIT-LICENSE +18 -0
 - data/Manifest.txt +138 -0
 - data/README.rdoc +102 -0
 - data/Rakefile +60 -0
 - data/examples/NeHe/NeHe.png +0 -0
 - data/examples/NeHe/crate.png +0 -0
 - data/examples/NeHe/glass.png +0 -0
 - data/examples/NeHe/nehe_lesson02.rb +117 -0
 - data/examples/NeHe/nehe_lesson03.rb +123 -0
 - data/examples/NeHe/nehe_lesson04.rb +132 -0
 - data/examples/NeHe/nehe_lesson05.rb +182 -0
 - data/examples/NeHe/nehe_lesson06.rb +186 -0
 - data/examples/NeHe/nehe_lesson07.rb +240 -0
 - data/examples/NeHe/nehe_lesson08.rb +255 -0
 - data/examples/NeHe/nehe_lesson09.rb +203 -0
 - data/examples/NeHe/nehe_lesson11.rb +176 -0
 - data/examples/NeHe/nehe_lesson12.rb +203 -0
 - data/examples/NeHe/nehe_lesson16.rb +211 -0
 - data/examples/NeHe/nehe_lesson19.rb +209 -0
 - data/examples/NeHe/nehe_lesson36.rb +308 -0
 - data/examples/NeHe/particle.png +0 -0
 - data/examples/NeHe/star.png +0 -0
 - data/examples/NeHe/tim.png +0 -0
 - data/examples/OrangeBook/3Dlabs-License.txt +33 -0
 - data/examples/OrangeBook/brick.frag +36 -0
 - data/examples/OrangeBook/brick.rb +378 -0
 - data/examples/OrangeBook/brick.vert +41 -0
 - data/examples/OrangeBook/particle.frag +17 -0
 - data/examples/OrangeBook/particle.rb +408 -0
 - data/examples/OrangeBook/particle.vert +38 -0
 - data/examples/README +16 -0
 - data/examples/RedBook/aapoly.rb +143 -0
 - data/examples/RedBook/aargb.rb +121 -0
 - data/examples/RedBook/accanti.rb +164 -0
 - data/examples/RedBook/accpersp.rb +217 -0
 - data/examples/RedBook/alpha.rb +125 -0
 - data/examples/RedBook/alpha3D.rb +160 -0
 - data/examples/RedBook/bezcurve.rb +107 -0
 - data/examples/RedBook/bezmesh.rb +139 -0
 - data/examples/RedBook/checker.rb +126 -0
 - data/examples/RedBook/clip.rb +97 -0
 - data/examples/RedBook/colormat.rb +137 -0
 - data/examples/RedBook/cube.rb +71 -0
 - data/examples/RedBook/depthcue.rb +101 -0
 - data/examples/RedBook/dof.rb +206 -0
 - data/examples/RedBook/double.rb +107 -0
 - data/examples/RedBook/drawf.rb +93 -0
 - data/examples/RedBook/feedback.rb +147 -0
 - data/examples/RedBook/fog.rb +168 -0
 - data/examples/RedBook/font.rb +153 -0
 - data/examples/RedBook/hello.rb +81 -0
 - data/examples/RedBook/image.rb +139 -0
 - data/examples/RedBook/jitter.rb +207 -0
 - data/examples/RedBook/light.rb +155 -0
 - data/examples/RedBook/lines.rb +130 -0
 - data/examples/RedBook/list.rb +113 -0
 - data/examples/RedBook/material.rb +276 -0
 - data/examples/RedBook/mipmap.rb +158 -0
 - data/examples/RedBook/model.rb +115 -0
 - data/examples/RedBook/movelight.rb +134 -0
 - data/examples/RedBook/pickdepth.rb +181 -0
 - data/examples/RedBook/planet.rb +110 -0
 - data/examples/RedBook/quadric.rb +160 -0
 - data/examples/RedBook/robot.rb +117 -0
 - data/examples/RedBook/select.rb +198 -0
 - data/examples/RedBook/smooth.rb +97 -0
 - data/examples/RedBook/stencil.rb +165 -0
 - data/examples/RedBook/stroke.rb +169 -0
 - data/examples/RedBook/surface.rb +168 -0
 - data/examples/RedBook/teaambient.rb +134 -0
 - data/examples/RedBook/teapots.rb +184 -0
 - data/examples/RedBook/tess.rb +185 -0
 - data/examples/RedBook/texbind.rb +149 -0
 - data/examples/RedBook/texgen.rb +171 -0
 - data/examples/RedBook/texturesurf.rb +130 -0
 - data/examples/RedBook/varray.rb +161 -0
 - data/examples/RedBook/wrap.rb +150 -0
 - data/examples/misc/OGLBench.rb +338 -0
 - data/examples/misc/anisotropic.rb +196 -0
 - data/examples/misc/fbo_test.rb +357 -0
 - data/examples/misc/font-glut.rb +47 -0
 - data/examples/misc/glfwtest.rb +30 -0
 - data/examples/misc/plane.rb +161 -0
 - data/examples/misc/readpixel.rb +66 -0
 - data/examples/misc/sdltest.rb +36 -0
 - data/examples/misc/trislam.rb +829 -0
 - data/ext/opengl/common.h +428 -0
 - data/ext/opengl/conv.h +244 -0
 - data/ext/opengl/extconf.rb +47 -0
 - data/ext/opengl/funcdef.h +313 -0
 - data/ext/opengl/gl-1.0-1.1.c +3075 -0
 - data/ext/opengl/gl-1.2.c +155 -0
 - data/ext/opengl/gl-1.3.c +443 -0
 - data/ext/opengl/gl-1.4.c +348 -0
 - data/ext/opengl/gl-1.5.c +224 -0
 - data/ext/opengl/gl-2.0.c +667 -0
 - data/ext/opengl/gl-2.1.c +57 -0
 - data/ext/opengl/gl-3.0.c +493 -0
 - data/ext/opengl/gl-enums.c +4873 -0
 - data/ext/opengl/gl-enums.h +14588 -0
 - data/ext/opengl/gl-error.c +112 -0
 - data/ext/opengl/gl-error.h +28 -0
 - data/ext/opengl/gl-ext-3dfx.c +27 -0
 - data/ext/opengl/gl-ext-arb.c +875 -0
 - data/ext/opengl/gl-ext-ati.c +41 -0
 - data/ext/opengl/gl-ext-ext.c +889 -0
 - data/ext/opengl/gl-ext-gremedy.c +41 -0
 - data/ext/opengl/gl-ext-nv.c +680 -0
 - data/ext/opengl/gl-types.h +67 -0
 - data/ext/opengl/gl.c +220 -0
 - data/ext/opengl/gl_buffer.c +177 -0
 - data/ext/opengl/opengl.c +7 -0
 - data/lib/gl.rb +1 -0
 - data/lib/opengl.rb +53 -0
 - data/lib/opengl/2.0/opengl.so +0 -0
 - data/lib/opengl/2.1/opengl.so +0 -0
 - data/lib/opengl/test_case.rb +86 -0
 - data/test/dummy.xorg.conf +140 -0
 - data/test/test_gl.rb +38 -0
 - data/test/test_gl_10_11.rb +1363 -0
 - data/test/test_gl_12.rb +71 -0
 - data/test/test_gl_13.rb +221 -0
 - data/test/test_gl_14.rb +218 -0
 - data/test/test_gl_15.rb +258 -0
 - data/test/test_gl_20.rb +417 -0
 - data/test/test_gl_21.rb +436 -0
 - data/test/test_gl_ext_arb.rb +508 -0
 - data/test/test_gl_ext_ati.rb +28 -0
 - data/test/test_gl_ext_ext.rb +608 -0
 - data/test/test_gl_ext_gremedy.rb +29 -0
 - data/test/test_gl_ext_nv.rb +349 -0
 - data/test/test_opengl_buffer.rb +120 -0
 - data/utils/README +6 -0
 - data/utils/enumgen.rb +108 -0
 - data/utils/extlistgen.rb +90 -0
 - metadata +319 -0
 - metadata.gz.sig +1 -0
 
    
        data/ext/opengl/gl-2.0.c
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            /*
         
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             * Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
         
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             *
         
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             * This program is distributed under the terms of the MIT license.
         
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             * See the included MIT-LICENSE file for the terms of this license.
         
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             *
         
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             * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
         
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             * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
         
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             * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
         
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             * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
         
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             * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
         
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             * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
         
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             * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
         
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             */
         
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            #include "common.h"
         
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            GL_FUNC_LOAD_2(BlendEquationSeparate,GLvoid, GLenum,GLenum, "2.0")
         
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            GL_FUNC_LOAD_4(StencilOpSeparate,GLvoid, GLenum,GLenum,GLenum,GLenum, "2.0")
         
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            GL_FUNC_LOAD_2(AttachShader,GLvoid, GLuint,GLuint, "2.0")
         
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            GL_FUNC_LOAD_1(CompileShader,GLvoid, GLuint, "2.0")
         
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            GL_FUNC_LOAD_1(DeleteProgram,GLvoid, GLuint, "2.0")
         
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            GL_FUNC_LOAD_1(DeleteShader,GLvoid, GLuint, "2.0")
         
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            GL_FUNC_LOAD_2(DetachShader,GLvoid, GLuint,GLuint, "2.0")
         
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            GL_FUNC_LOAD_1(DisableVertexAttribArray,GLvoid, GLuint, "2.0")
         
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            GL_FUNC_LOAD_1(EnableVertexAttribArray,GLvoid, GLuint, "2.0")
         
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            GL_FUNC_LOAD_1(LinkProgram,GLvoid, GLuint, "2.0")
         
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            GL_FUNC_LOAD_1(UseProgram,GLvoid, GLuint, "2.0")
         
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            GL_FUNC_LOAD_1(ValidateProgram,GLvoid, GLuint, "2.0")
         
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            GL_FUNC_LOAD_4(StencilFuncSeparate,GLvoid, GLenum,GLenum,GLint,GLuint, "2.0")
         
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            GL_FUNC_LOAD_2(StencilMaskSeparate,GLvoid, GLenum,GLuint, "2.0")
         
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            GL_FUNC_LOAD_0(CreateProgram,GLuint, "2.0")
         
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            GL_FUNC_LOAD_1(CreateShader,GLuint, GLenum, "2.0")
         
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            GL_FUNC_LOAD_1(IsProgram,GLboolean, GLuint, "2.0")
         
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            GL_FUNC_LOAD_1(IsShader,GLboolean, GLuint, "2.0")
         
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            GL_FUNC_LOAD_2(Uniform1f,GLvoid, GLint,GLfloat, "2.0")
         
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            GL_FUNC_LOAD_2(Uniform1i,GLvoid, GLint,GLint, "2.0")
         
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            GL_FUNC_LOAD_3(Uniform2f,GLvoid, GLint,GLfloat,GLfloat, "2.0")
         
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            GL_FUNC_LOAD_3(Uniform2i,GLvoid, GLint,GLint,GLint, "2.0")
         
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            GL_FUNC_LOAD_4(Uniform3f,GLvoid, GLint,GLfloat,GLfloat,GLfloat, "2.0")
         
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            GL_FUNC_LOAD_4(Uniform3i,GLvoid, GLint,GLint,GLint,GLint, "2.0")
         
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            GL_FUNC_LOAD_5(Uniform4f,GLvoid, GLint,GLfloat,GLfloat,GLfloat,GLfloat, "2.0")
         
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            GL_FUNC_LOAD_5(Uniform4i,GLvoid, GLint,GLint,GLint,GLint,GLint, "2.0")
         
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            GL_FUNC_LOAD_2(VertexAttrib1d,GLvoid, GLuint,GLdouble, "2.0")
         
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            GL_FUNC_LOAD_2(VertexAttrib1f,GLvoid, GLuint,GLfloat, "2.0")
         
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            GL_FUNC_LOAD_2(VertexAttrib1s,GLvoid, GLuint,GLshort, "2.0")
         
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            GL_FUNC_LOAD_3(VertexAttrib2d,GLvoid, GLuint,GLdouble,GLdouble, "2.0")
         
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            GL_FUNC_LOAD_3(VertexAttrib2f,GLvoid, GLuint,GLfloat,GLfloat, "2.0")
         
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            GL_FUNC_LOAD_3(VertexAttrib2s,GLvoid, GLuint,GLshort,GLshort, "2.0")
         
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            GL_FUNC_LOAD_4(VertexAttrib3d,GLvoid, GLuint,GLdouble,GLdouble,GLdouble, "2.0")
         
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            GL_FUNC_LOAD_4(VertexAttrib3f,GLvoid, GLuint,GLfloat,GLfloat,GLfloat, "2.0")
         
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            GL_FUNC_LOAD_4(VertexAttrib3s,GLvoid, GLuint,GLshort,GLshort,GLshort, "2.0")
         
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            GL_FUNC_LOAD_5(VertexAttrib4d,GLvoid, GLuint,GLdouble,GLdouble,GLdouble,GLdouble, "2.0")
         
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            GL_FUNC_LOAD_5(VertexAttrib4f,GLvoid, GLuint,GLfloat,GLfloat,GLfloat,GLfloat, "2.0")
         
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            GL_FUNC_LOAD_5(VertexAttrib4s,GLvoid, GLuint,GLshort,GLshort,GLshort,GLshort, "2.0")
         
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            GL_FUNC_LOAD_5(VertexAttrib4Nub,GLvoid, GLuint,GLubyte,GLubyte,GLubyte,GLubyte, "2.0")
         
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            static void (APIENTRY * fptr_glDrawBuffers)(GLsizei,GLenum *);
         
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            static VALUE
         
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            gl_DrawBuffers(obj,arg1)
         
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            VALUE obj,arg1;
         
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            {
         
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              GLsizei size;
         
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              GLenum *buffers;
         
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              LOAD_GL_FUNC(glDrawBuffers, "2.0");
         
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              Check_Type(arg1,T_ARRAY);
         
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              size = (GLsizei)RARRAY_LENINT(arg1);
         
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              buffers = ALLOC_N(GLenum,size);
         
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              ary2cuint(arg1,buffers,size);
         
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              fptr_glDrawBuffers(size,buffers);
         
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              xfree(buffers);
         
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              CHECK_GLERROR_FROM("glDrawBuffers");
         
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              return Qnil;
         
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            }
         
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            static void (APIENTRY * fptr_glBindAttribLocation)(GLuint,GLuint,GLchar *);
         
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            static VALUE
         
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            gl_BindAttribLocation(obj,arg1,arg2,arg3)
         
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            VALUE obj,arg1,arg2,arg3;
         
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            {
         
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              GLuint program;
         
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              GLuint index;
         
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              LOAD_GL_FUNC(glBindAttribLocation, "2.0");
         
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              program = (GLuint)NUM2UINT(arg1);
         
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              index = (GLuint)NUM2UINT(arg2);
         
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              Check_Type(arg3, T_STRING);
         
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              fptr_glBindAttribLocation(program,index,RSTRING_PTR(arg3));
         
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              CHECK_GLERROR_FROM("glBindAttribLocation");
         
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              return Qnil;
         
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            }
         
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            static void (APIENTRY * fptr_glGetProgramiv)(GLuint,GLenum,GLint *);
         
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            static VALUE
         
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            gl_GetProgramiv(obj,arg1,arg2)
         
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            VALUE obj,arg1,arg2;
         
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            {
         
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              GLuint program;
         
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              GLenum pname;
         
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              GLint params = 0;
         
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              LOAD_GL_FUNC(glGetProgramiv, "2.0");
         
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              program = (GLuint)NUM2UINT(arg1);
         
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              pname = (GLenum)NUM2INT(arg2);
         
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              fptr_glGetProgramiv(program,pname,¶ms);
         
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              CHECK_GLERROR_FROM("glGetProgramiv");
         
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              return cond_GLBOOL2RUBY(pname,params);
         
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            }
         
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            static void (APIENTRY * fptr_glGetActiveAttrib)(GLuint,GLuint,GLsizei,GLsizei *,GLint *,GLenum *,GLchar *);
         
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            static VALUE
         
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            gl_GetActiveAttrib(obj,arg1,arg2)
         
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            VALUE obj,arg1,arg2;
         
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            {
         
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              GLuint program;
         
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              GLuint index;
         
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              GLsizei max_size = 0;
         
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              GLsizei written = 0;
         
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              GLint attrib_size = 0;
         
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              GLenum attrib_type = 0;
         
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              VALUE buffer;
         
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              VALUE retary;
         
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              LOAD_GL_FUNC(glGetActiveAttrib, "2.0");
         
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 122 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetProgramiv, "2.0");
         
     | 
| 
      
 123 
     | 
    
         
            +
              program = (GLuint)NUM2UINT(arg1);
         
     | 
| 
      
 124 
     | 
    
         
            +
              index = (GLuint)NUM2UINT(arg2);
         
     | 
| 
      
 125 
     | 
    
         
            +
              fptr_glGetProgramiv(program,GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,&max_size);
         
     | 
| 
      
 126 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glGetProgramiv");
         
     | 
| 
      
 127 
     | 
    
         
            +
              /* Can't determine maximum attribute name length, so presume it */
         
     | 
| 
      
 128 
     | 
    
         
            +
              if (max_size==0) max_size = 256;
         
     | 
| 
      
 129 
     | 
    
         
            +
              buffer = allocate_buffer_with_string(max_size-1);
         
     | 
| 
      
 130 
     | 
    
         
            +
             
     | 
| 
      
 131 
     | 
    
         
            +
              fptr_glGetActiveAttrib(program,index,max_size,&written,&attrib_size,&attrib_type,RSTRING_PTR(buffer));
         
     | 
| 
      
 132 
     | 
    
         
            +
             
     | 
| 
      
 133 
     | 
    
         
            +
              rb_str_set_len(buffer, written);
         
     | 
| 
      
 134 
     | 
    
         
            +
              retary = rb_ary_new2(3);
         
     | 
| 
      
 135 
     | 
    
         
            +
              rb_ary_push(retary, INT2NUM(attrib_size));
         
     | 
| 
      
 136 
     | 
    
         
            +
              rb_ary_push(retary, INT2NUM(attrib_type));
         
     | 
| 
      
 137 
     | 
    
         
            +
              rb_ary_push(retary, buffer);
         
     | 
| 
      
 138 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glGetActiveAttrib");
         
     | 
| 
      
 139 
     | 
    
         
            +
              return retary;
         
     | 
| 
      
 140 
     | 
    
         
            +
            }
         
     | 
| 
      
 141 
     | 
    
         
            +
             
     | 
| 
      
 142 
     | 
    
         
            +
            static void (APIENTRY * fptr_glGetActiveUniform)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*);
         
     | 
| 
      
 143 
     | 
    
         
            +
            static VALUE
         
     | 
| 
      
 144 
     | 
    
         
            +
            gl_GetActiveUniform(obj,arg1,arg2)
         
     | 
| 
      
 145 
     | 
    
         
            +
            VALUE obj,arg1,arg2;
         
     | 
| 
      
 146 
     | 
    
         
            +
            {
         
     | 
| 
      
 147 
     | 
    
         
            +
              GLuint program;
         
     | 
| 
      
 148 
     | 
    
         
            +
              GLuint index;
         
     | 
| 
      
 149 
     | 
    
         
            +
              GLsizei max_size = 0;
         
     | 
| 
      
 150 
     | 
    
         
            +
              GLsizei written = 0;
         
     | 
| 
      
 151 
     | 
    
         
            +
              GLint uniform_size = 0;
         
     | 
| 
      
 152 
     | 
    
         
            +
              GLenum uniform_type = 0;
         
     | 
| 
      
 153 
     | 
    
         
            +
              VALUE buffer;
         
     | 
| 
      
 154 
     | 
    
         
            +
              VALUE retary;
         
     | 
| 
      
 155 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetActiveUniform, "2.0");
         
     | 
| 
      
 156 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetProgramiv, "2.0");
         
     | 
| 
      
 157 
     | 
    
         
            +
              program = (GLuint)NUM2UINT(arg1);
         
     | 
| 
      
 158 
     | 
    
         
            +
              index = (GLuint)NUM2UINT(arg2);
         
     | 
| 
      
 159 
     | 
    
         
            +
              fptr_glGetProgramiv(program,GL_ACTIVE_UNIFORM_MAX_LENGTH,&max_size);
         
     | 
| 
      
 160 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glGetProgramiv");
         
     | 
| 
      
 161 
     | 
    
         
            +
              /* Can't determine maximum uniform name length, so presume it */
         
     | 
| 
      
 162 
     | 
    
         
            +
              if (max_size==0) max_size = 256;
         
     | 
| 
      
 163 
     | 
    
         
            +
              buffer = allocate_buffer_with_string(max_size-1);
         
     | 
| 
      
 164 
     | 
    
         
            +
             
     | 
| 
      
 165 
     | 
    
         
            +
              fptr_glGetActiveUniform(program,index,max_size,&written,&uniform_size,&uniform_type,RSTRING_PTR(buffer));
         
     | 
| 
      
 166 
     | 
    
         
            +
             
     | 
| 
      
 167 
     | 
    
         
            +
              rb_str_set_len(buffer, written);
         
     | 
| 
      
 168 
     | 
    
         
            +
              retary = rb_ary_new2(3);
         
     | 
| 
      
 169 
     | 
    
         
            +
              rb_ary_push(retary, INT2NUM(uniform_size));
         
     | 
| 
      
 170 
     | 
    
         
            +
              rb_ary_push(retary, INT2NUM(uniform_type));
         
     | 
| 
      
 171 
     | 
    
         
            +
              rb_ary_push(retary, buffer);
         
     | 
| 
      
 172 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glGetActiveUniform");
         
     | 
| 
      
 173 
     | 
    
         
            +
              return retary;
         
     | 
| 
      
 174 
     | 
    
         
            +
            }
         
     | 
| 
      
 175 
     | 
    
         
            +
             
     | 
| 
      
 176 
     | 
    
         
            +
            static void (APIENTRY * fptr_glGetAttachedShaders)(GLuint,GLsizei,GLsizei *,GLuint *);
         
     | 
| 
      
 177 
     | 
    
         
            +
            static VALUE
         
     | 
| 
      
 178 
     | 
    
         
            +
            gl_GetAttachedShaders(obj,arg1)
         
     | 
| 
      
 179 
     | 
    
         
            +
            VALUE obj,arg1;
         
     | 
| 
      
 180 
     | 
    
         
            +
            {
         
     | 
| 
      
 181 
     | 
    
         
            +
              GLuint program;
         
     | 
| 
      
 182 
     | 
    
         
            +
              GLint shaders_num = 0;
         
     | 
| 
      
 183 
     | 
    
         
            +
              GLuint *shaders;
         
     | 
| 
      
 184 
     | 
    
         
            +
              GLsizei count = 0;
         
     | 
| 
      
 185 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetAttachedShaders, "2.0");
         
     | 
| 
      
 186 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetProgramiv, "2.0");
         
     | 
| 
      
 187 
     | 
    
         
            +
              program = (GLuint)NUM2UINT(arg1);
         
     | 
| 
      
 188 
     | 
    
         
            +
              fptr_glGetProgramiv(program,GL_ATTACHED_SHADERS,&shaders_num);
         
     | 
| 
      
 189 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glGetProgramiv");
         
     | 
| 
      
 190 
     | 
    
         
            +
              if (shaders_num<=0)
         
     | 
| 
      
 191 
     | 
    
         
            +
                return Qnil;
         
     | 
| 
      
 192 
     | 
    
         
            +
              shaders = ALLOC_N(GLuint,shaders_num);
         
     | 
| 
      
 193 
     | 
    
         
            +
              fptr_glGetAttachedShaders(program,shaders_num,&count,shaders);
         
     | 
| 
      
 194 
     | 
    
         
            +
              RET_ARRAY_OR_SINGLE_FREE("glGetAttachedShaders", count, RETCONV_GLuint,
         
     | 
| 
      
 195 
     | 
    
         
            +
                  shaders);
         
     | 
| 
      
 196 
     | 
    
         
            +
            }
         
     | 
| 
      
 197 
     | 
    
         
            +
             
     | 
| 
      
 198 
     | 
    
         
            +
            static GLint (APIENTRY * fptr_glGetAttribLocation)(GLuint, GLchar *);
         
     | 
| 
      
 199 
     | 
    
         
            +
            static VALUE
         
     | 
| 
      
 200 
     | 
    
         
            +
            gl_GetAttribLocation(obj,arg1,arg2)
         
     | 
| 
      
 201 
     | 
    
         
            +
            VALUE obj,arg1,arg2;
         
     | 
| 
      
 202 
     | 
    
         
            +
            {
         
     | 
| 
      
 203 
     | 
    
         
            +
              GLuint program;
         
     | 
| 
      
 204 
     | 
    
         
            +
              GLint ret;
         
     | 
| 
      
 205 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetAttribLocation, "2.0");
         
     | 
| 
      
 206 
     | 
    
         
            +
              program=(GLuint)NUM2UINT(arg1);
         
     | 
| 
      
 207 
     | 
    
         
            +
              Check_Type(arg2,T_STRING);
         
     | 
| 
      
 208 
     | 
    
         
            +
              ret = fptr_glGetAttribLocation(program,RSTRING_PTR(arg2));
         
     | 
| 
      
 209 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glGetAttribLocation");
         
     | 
| 
      
 210 
     | 
    
         
            +
              return INT2NUM(ret);
         
     | 
| 
      
 211 
     | 
    
         
            +
            }
         
     | 
| 
      
 212 
     | 
    
         
            +
             
     | 
| 
      
 213 
     | 
    
         
            +
            static void (APIENTRY * fptr_glGetProgramInfoLog)(GLuint,GLsizei,GLsizei *,GLchar *);
         
     | 
| 
      
 214 
     | 
    
         
            +
            static VALUE
         
     | 
| 
      
 215 
     | 
    
         
            +
            gl_GetProgramInfoLog(obj,arg1)
         
     | 
| 
      
 216 
     | 
    
         
            +
            VALUE obj,arg1;
         
     | 
| 
      
 217 
     | 
    
         
            +
            {
         
     | 
| 
      
 218 
     | 
    
         
            +
              GLuint program;
         
     | 
| 
      
 219 
     | 
    
         
            +
              GLint max_size = 0;
         
     | 
| 
      
 220 
     | 
    
         
            +
              GLsizei ret_length = 0;
         
     | 
| 
      
 221 
     | 
    
         
            +
              VALUE buffer;
         
     | 
| 
      
 222 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetProgramInfoLog, "2.0");
         
     | 
| 
      
 223 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetProgramiv, "2.0");
         
     | 
| 
      
 224 
     | 
    
         
            +
              program = (GLuint)NUM2UINT(arg1);
         
     | 
| 
      
 225 
     | 
    
         
            +
              fptr_glGetProgramiv(program,GL_INFO_LOG_LENGTH,&max_size);
         
     | 
| 
      
 226 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glGetProgramiv");
         
     | 
| 
      
 227 
     | 
    
         
            +
              if (max_size<=0)
         
     | 
| 
      
 228 
     | 
    
         
            +
                return rb_str_new2("");
         
     | 
| 
      
 229 
     | 
    
         
            +
              buffer = allocate_buffer_with_string(max_size);
         
     | 
| 
      
 230 
     | 
    
         
            +
              fptr_glGetProgramInfoLog(program,max_size,&ret_length,RSTRING_PTR(buffer));
         
     | 
| 
      
 231 
     | 
    
         
            +
              rb_str_set_len(buffer, ret_length);
         
     | 
| 
      
 232 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glGetProgramInfoLog");
         
     | 
| 
      
 233 
     | 
    
         
            +
              return buffer;
         
     | 
| 
      
 234 
     | 
    
         
            +
            }
         
     | 
| 
      
 235 
     | 
    
         
            +
             
     | 
| 
      
 236 
     | 
    
         
            +
            static void (APIENTRY * fptr_glGetShaderiv)(GLuint,GLenum,GLint *);
         
     | 
| 
      
 237 
     | 
    
         
            +
            static VALUE
         
     | 
| 
      
 238 
     | 
    
         
            +
            gl_GetShaderiv(obj,arg1,arg2)
         
     | 
| 
      
 239 
     | 
    
         
            +
            VALUE obj,arg1,arg2;
         
     | 
| 
      
 240 
     | 
    
         
            +
            {
         
     | 
| 
      
 241 
     | 
    
         
            +
              GLuint program;
         
     | 
| 
      
 242 
     | 
    
         
            +
              GLenum pname;
         
     | 
| 
      
 243 
     | 
    
         
            +
              GLint params = 0;
         
     | 
| 
      
 244 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetShaderiv, "2.0");
         
     | 
| 
      
 245 
     | 
    
         
            +
              program = (GLuint)NUM2UINT(arg1);
         
     | 
| 
      
 246 
     | 
    
         
            +
              pname = (GLenum)NUM2INT(arg2);
         
     | 
| 
      
 247 
     | 
    
         
            +
              fptr_glGetShaderiv(program,pname,¶ms);
         
     | 
| 
      
 248 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glGetShaderiv");
         
     | 
| 
      
 249 
     | 
    
         
            +
              return cond_GLBOOL2RUBY(pname,params);
         
     | 
| 
      
 250 
     | 
    
         
            +
            }
         
     | 
| 
      
 251 
     | 
    
         
            +
             
     | 
| 
      
 252 
     | 
    
         
            +
            static void (APIENTRY * fptr_glGetShaderInfoLog)(GLuint,GLsizei,GLsizei *,GLchar *);
         
     | 
| 
      
 253 
     | 
    
         
            +
            static VALUE
         
     | 
| 
      
 254 
     | 
    
         
            +
            gl_GetShaderInfoLog(obj,arg1)
         
     | 
| 
      
 255 
     | 
    
         
            +
            VALUE obj,arg1;
         
     | 
| 
      
 256 
     | 
    
         
            +
            {
         
     | 
| 
      
 257 
     | 
    
         
            +
              GLuint program;
         
     | 
| 
      
 258 
     | 
    
         
            +
              GLint max_size = 0;
         
     | 
| 
      
 259 
     | 
    
         
            +
              GLsizei ret_length = 0;
         
     | 
| 
      
 260 
     | 
    
         
            +
              VALUE ret_buffer;
         
     | 
| 
      
 261 
     | 
    
         
            +
              GLchar *buffer;
         
     | 
| 
      
 262 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetShaderInfoLog, "2.0");
         
     | 
| 
      
 263 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetShaderiv, "2.0");
         
     | 
| 
      
 264 
     | 
    
         
            +
              program = (GLuint)NUM2UINT(arg1);
         
     | 
| 
      
 265 
     | 
    
         
            +
              fptr_glGetShaderiv(program,GL_INFO_LOG_LENGTH,&max_size);
         
     | 
| 
      
 266 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glGetShaderiv");
         
     | 
| 
      
 267 
     | 
    
         
            +
              if (max_size<=0)
         
     | 
| 
      
 268 
     | 
    
         
            +
                return rb_str_new2("");
         
     | 
| 
      
 269 
     | 
    
         
            +
              buffer = ALLOC_N(GLchar,max_size+1);
         
     | 
| 
      
 270 
     | 
    
         
            +
              memset(buffer,0,sizeof(GLchar) * (max_size+1));
         
     | 
| 
      
 271 
     | 
    
         
            +
              fptr_glGetShaderInfoLog(program,max_size,&ret_length,buffer);
         
     | 
| 
      
 272 
     | 
    
         
            +
              ret_buffer = rb_str_new(buffer, ret_length);
         
     | 
| 
      
 273 
     | 
    
         
            +
              xfree(buffer);
         
     | 
| 
      
 274 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glGetShaderInfoLog");
         
     | 
| 
      
 275 
     | 
    
         
            +
              return ret_buffer;
         
     | 
| 
      
 276 
     | 
    
         
            +
            }
         
     | 
| 
      
 277 
     | 
    
         
            +
             
     | 
| 
      
 278 
     | 
    
         
            +
            static void (APIENTRY * fptr_glGetShaderSource)(GLuint,GLsizei,GLsizei *,GLchar *);
         
     | 
| 
      
 279 
     | 
    
         
            +
            static VALUE
         
     | 
| 
      
 280 
     | 
    
         
            +
            gl_GetShaderSource(obj,arg1)
         
     | 
| 
      
 281 
     | 
    
         
            +
            VALUE obj,arg1;
         
     | 
| 
      
 282 
     | 
    
         
            +
            {
         
     | 
| 
      
 283 
     | 
    
         
            +
              GLuint shader;
         
     | 
| 
      
 284 
     | 
    
         
            +
              GLint max_size = 0;
         
     | 
| 
      
 285 
     | 
    
         
            +
              GLsizei ret_length = 0;
         
     | 
| 
      
 286 
     | 
    
         
            +
              VALUE buffer;
         
     | 
| 
      
 287 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetShaderSource, "2.0");
         
     | 
| 
      
 288 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetShaderiv, "2.0");
         
     | 
| 
      
 289 
     | 
    
         
            +
              shader = (GLuint)NUM2UINT(arg1);
         
     | 
| 
      
 290 
     | 
    
         
            +
              fptr_glGetShaderiv(shader,GL_SHADER_SOURCE_LENGTH,&max_size);
         
     | 
| 
      
 291 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glGetShaderiv");
         
     | 
| 
      
 292 
     | 
    
         
            +
              if (max_size==0)
         
     | 
| 
      
 293 
     | 
    
         
            +
                rb_raise(rb_eTypeError, "Can't determine maximum shader source length");
         
     | 
| 
      
 294 
     | 
    
         
            +
              buffer = allocate_buffer_with_string(max_size-1);
         
     | 
| 
      
 295 
     | 
    
         
            +
              fptr_glGetShaderSource(shader,max_size,&ret_length,RSTRING_PTR(buffer));
         
     | 
| 
      
 296 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glGetShaderSource");
         
     | 
| 
      
 297 
     | 
    
         
            +
              return buffer;
         
     | 
| 
      
 298 
     | 
    
         
            +
            }
         
     | 
| 
      
 299 
     | 
    
         
            +
             
     | 
| 
      
 300 
     | 
    
         
            +
            static GLint (APIENTRY * fptr_glGetUniformLocation)(GLuint,const GLchar*);
         
     | 
| 
      
 301 
     | 
    
         
            +
            static VALUE
         
     | 
| 
      
 302 
     | 
    
         
            +
            gl_GetUniformLocation(obj,arg1,arg2)
         
     | 
| 
      
 303 
     | 
    
         
            +
            VALUE obj,arg1,arg2;
         
     | 
| 
      
 304 
     | 
    
         
            +
            {
         
     | 
| 
      
 305 
     | 
    
         
            +
              GLuint program;
         
     | 
| 
      
 306 
     | 
    
         
            +
              GLint ret;
         
     | 
| 
      
 307 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetUniformLocation, "2.0");
         
     | 
| 
      
 308 
     | 
    
         
            +
              program=(GLuint)NUM2UINT(arg1);
         
     | 
| 
      
 309 
     | 
    
         
            +
              Check_Type(arg2,T_STRING);
         
     | 
| 
      
 310 
     | 
    
         
            +
              ret = fptr_glGetUniformLocation(program, RSTRING_PTR(arg2));
         
     | 
| 
      
 311 
     | 
    
         
            +
             
     | 
| 
      
 312 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glGetUniformLocation");
         
     | 
| 
      
 313 
     | 
    
         
            +
              return INT2NUM(ret);
         
     | 
| 
      
 314 
     | 
    
         
            +
            }
         
     | 
| 
      
 315 
     | 
    
         
            +
             
     | 
| 
      
 316 
     | 
    
         
            +
            #define GETUNIFORM_FUNC(_name_,_type_) \
         
     | 
| 
      
 317 
     | 
    
         
            +
            static void (APIENTRY * fptr_gl##_name_)(GLuint,GLint,_type_ *); \
         
     | 
| 
      
 318 
     | 
    
         
            +
            static VALUE \
         
     | 
| 
      
 319 
     | 
    
         
            +
            gl_##_name_(obj,arg1,arg2) \
         
     | 
| 
      
 320 
     | 
    
         
            +
            VALUE obj,arg1,arg2; \
         
     | 
| 
      
 321 
     | 
    
         
            +
            { \
         
     | 
| 
      
 322 
     | 
    
         
            +
              GLuint program; \
         
     | 
| 
      
 323 
     | 
    
         
            +
              GLint location; \
         
     | 
| 
      
 324 
     | 
    
         
            +
              _type_ params[16]; \
         
     | 
| 
      
 325 
     | 
    
         
            +
              GLint unused = 0; \
         
     | 
| 
      
 326 
     | 
    
         
            +
              GLenum uniform_type = 0; \
         
     | 
| 
      
 327 
     | 
    
         
            +
              GLint uniform_size = 0; \
         
     | 
| 
      
 328 
     | 
    
         
            +
            \
         
     | 
| 
      
 329 
     | 
    
         
            +
              LOAD_GL_FUNC(gl##_name_, "2.0"); \
         
     | 
| 
      
 330 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetActiveUniform, "2.0"); \
         
     | 
| 
      
 331 
     | 
    
         
            +
              program = (GLuint)NUM2UINT(arg1); \
         
     | 
| 
      
 332 
     | 
    
         
            +
              location = (GLint)NUM2INT(arg2); \
         
     | 
| 
      
 333 
     | 
    
         
            +
            \
         
     | 
| 
      
 334 
     | 
    
         
            +
              fptr_glGetActiveUniform(program,location,0,NULL,&unused,&uniform_type,NULL); \
         
     | 
| 
      
 335 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glGetActiveUniform"); \
         
     | 
| 
      
 336 
     | 
    
         
            +
              if (uniform_type==0) \
         
     | 
| 
      
 337 
     | 
    
         
            +
                rb_raise(rb_eTypeError, "Can't determine the uniform's type"); \
         
     | 
| 
      
 338 
     | 
    
         
            +
            \
         
     | 
| 
      
 339 
     | 
    
         
            +
              uniform_size = get_uniform_size(uniform_type); \
         
     | 
| 
      
 340 
     | 
    
         
            +
            \
         
     | 
| 
      
 341 
     | 
    
         
            +
              memset(params,0,16*sizeof(_type_)); \
         
     | 
| 
      
 342 
     | 
    
         
            +
              fptr_gl##_name_(program,location,params); \
         
     | 
| 
      
 343 
     | 
    
         
            +
              RET_ARRAY_OR_SINGLE("gl" #_name_, uniform_size, RETCONV_##_type_, params); \
         
     | 
| 
      
 344 
     | 
    
         
            +
            }
         
     | 
| 
      
 345 
     | 
    
         
            +
             
     | 
| 
      
 346 
     | 
    
         
            +
            GETUNIFORM_FUNC(GetUniformfv,GLfloat)
         
     | 
| 
      
 347 
     | 
    
         
            +
            GETUNIFORM_FUNC(GetUniformiv,GLint)
         
     | 
| 
      
 348 
     | 
    
         
            +
            #undef GETUNIFORM_FUNC
         
     | 
| 
      
 349 
     | 
    
         
            +
             
     | 
| 
      
 350 
     | 
    
         
            +
            #define GETVERTEXATTRIB_FUNC(_name_,_type_) \
         
     | 
| 
      
 351 
     | 
    
         
            +
            static void (APIENTRY * fptr_gl##_name_)(GLuint,GLenum,_type_ *); \
         
     | 
| 
      
 352 
     | 
    
         
            +
            static VALUE \
         
     | 
| 
      
 353 
     | 
    
         
            +
            gl_##_name_(obj,arg1,arg2) \
         
     | 
| 
      
 354 
     | 
    
         
            +
            VALUE obj,arg1,arg2; \
         
     | 
| 
      
 355 
     | 
    
         
            +
            { \
         
     | 
| 
      
 356 
     | 
    
         
            +
              GLuint index; \
         
     | 
| 
      
 357 
     | 
    
         
            +
              GLenum pname; \
         
     | 
| 
      
 358 
     | 
    
         
            +
              _type_ params[4] = {0,0,0,0}; \
         
     | 
| 
      
 359 
     | 
    
         
            +
              GLint size; \
         
     | 
| 
      
 360 
     | 
    
         
            +
              LOAD_GL_FUNC(gl##_name_, "2.0"); \
         
     | 
| 
      
 361 
     | 
    
         
            +
              index = (GLuint)NUM2UINT(arg1); \
         
     | 
| 
      
 362 
     | 
    
         
            +
              pname = (GLenum)NUM2INT(arg2); \
         
     | 
| 
      
 363 
     | 
    
         
            +
              if (pname==GL_CURRENT_VERTEX_ATTRIB) \
         
     | 
| 
      
 364 
     | 
    
         
            +
                size = 4; \
         
     | 
| 
      
 365 
     | 
    
         
            +
              else \
         
     | 
| 
      
 366 
     | 
    
         
            +
                size = 1; \
         
     | 
| 
      
 367 
     | 
    
         
            +
              fptr_gl##_name_(index,pname,params); \
         
     | 
| 
      
 368 
     | 
    
         
            +
              RET_ARRAY_OR_SINGLE("gl" #_name_, size, RETCONV_##_type_, params); \
         
     | 
| 
      
 369 
     | 
    
         
            +
            }
         
     | 
| 
      
 370 
     | 
    
         
            +
             
     | 
| 
      
 371 
     | 
    
         
            +
            GETVERTEXATTRIB_FUNC(GetVertexAttribdv,GLdouble)
         
     | 
| 
      
 372 
     | 
    
         
            +
            GETVERTEXATTRIB_FUNC(GetVertexAttribfv,GLfloat)
         
     | 
| 
      
 373 
     | 
    
         
            +
            //GETVERTEXATTRIB_FUNC(GetVertexAttribiv,GLint,cond_GLBOOL2RUBY)
         
     | 
| 
      
 374 
     | 
    
         
            +
            #undef GETVERTEXATTRIB_FUNC
         
     | 
| 
      
 375 
     | 
    
         
            +
             
     | 
| 
      
 376 
     | 
    
         
            +
            static void (APIENTRY * fptr_glGetVertexAttribiv)(GLuint,GLenum,GLint *);
         
     | 
| 
      
 377 
     | 
    
         
            +
            static VALUE
         
     | 
| 
      
 378 
     | 
    
         
            +
            gl_GetVertexAttribiv(obj,arg1,arg2)
         
     | 
| 
      
 379 
     | 
    
         
            +
            VALUE obj,arg1,arg2;
         
     | 
| 
      
 380 
     | 
    
         
            +
            {
         
     | 
| 
      
 381 
     | 
    
         
            +
              GLuint index;
         
     | 
| 
      
 382 
     | 
    
         
            +
              GLenum pname;
         
     | 
| 
      
 383 
     | 
    
         
            +
              GLint params[4] = {0,0,0,0};
         
     | 
| 
      
 384 
     | 
    
         
            +
              GLint size;
         
     | 
| 
      
 385 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetVertexAttribiv, "2.0");
         
     | 
| 
      
 386 
     | 
    
         
            +
              index = (GLuint)NUM2UINT(arg1);
         
     | 
| 
      
 387 
     | 
    
         
            +
              pname = (GLenum)NUM2INT(arg2);
         
     | 
| 
      
 388 
     | 
    
         
            +
              if (pname==GL_CURRENT_VERTEX_ATTRIB)
         
     | 
| 
      
 389 
     | 
    
         
            +
                size = 4;
         
     | 
| 
      
 390 
     | 
    
         
            +
              else
         
     | 
| 
      
 391 
     | 
    
         
            +
                size = 1;
         
     | 
| 
      
 392 
     | 
    
         
            +
              fptr_glGetVertexAttribiv(index,pname,params);
         
     | 
| 
      
 393 
     | 
    
         
            +
              RET_ARRAY_OR_SINGLE_BOOL("glGetVertexAttribiv", size, cond_GLBOOL2RUBY,
         
     | 
| 
      
 394 
     | 
    
         
            +
                  pname, params);
         
     | 
| 
      
 395 
     | 
    
         
            +
            }
         
     | 
| 
      
 396 
     | 
    
         
            +
             
     | 
| 
      
 397 
     | 
    
         
            +
             
     | 
| 
      
 398 
     | 
    
         
            +
            VALUE g_VertexAttrib_ptr[_MAX_VERTEX_ATTRIBS];
         
     | 
| 
      
 399 
     | 
    
         
            +
             
     | 
| 
      
 400 
     | 
    
         
            +
            static void (APIENTRY * fptr_glGetVertexAttribPointerv)(GLuint,GLenum,GLvoid **);
         
     | 
| 
      
 401 
     | 
    
         
            +
            static VALUE
         
     | 
| 
      
 402 
     | 
    
         
            +
            gl_GetVertexAttribPointerv(obj,arg1)
         
     | 
| 
      
 403 
     | 
    
         
            +
            VALUE obj,arg1;
         
     | 
| 
      
 404 
     | 
    
         
            +
            {
         
     | 
| 
      
 405 
     | 
    
         
            +
              GLuint index;
         
     | 
| 
      
 406 
     | 
    
         
            +
              LOAD_GL_FUNC(glGetVertexAttribPointerv, "2.0");
         
     | 
| 
      
 407 
     | 
    
         
            +
              index =(GLuint) NUM2INT(arg1);
         
     | 
| 
      
 408 
     | 
    
         
            +
              if (index>_MAX_VERTEX_ATTRIBS)
         
     | 
| 
      
 409 
     | 
    
         
            +
                rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
         
     | 
| 
      
 410 
     | 
    
         
            +
             
     | 
| 
      
 411 
     | 
    
         
            +
              return g_VertexAttrib_ptr[index];
         
     | 
| 
      
 412 
     | 
    
         
            +
            }
         
     | 
| 
      
 413 
     | 
    
         
            +
             
     | 
| 
      
 414 
     | 
    
         
            +
            static void (APIENTRY * fptr_glShaderSource)(GLuint,GLsizei,GLchar**,GLint *);
         
     | 
| 
      
 415 
     | 
    
         
            +
            static VALUE
         
     | 
| 
      
 416 
     | 
    
         
            +
            gl_ShaderSource(obj,arg1,arg2)
         
     | 
| 
      
 417 
     | 
    
         
            +
            VALUE obj,arg1,arg2;
         
     | 
| 
      
 418 
     | 
    
         
            +
            {
         
     | 
| 
      
 419 
     | 
    
         
            +
              GLuint shader;
         
     | 
| 
      
 420 
     | 
    
         
            +
              GLint length;
         
     | 
| 
      
 421 
     | 
    
         
            +
              GLchar *str;
         
     | 
| 
      
 422 
     | 
    
         
            +
              LOAD_GL_FUNC(glShaderSource, "2.0");
         
     | 
| 
      
 423 
     | 
    
         
            +
              shader = (GLuint)NUM2UINT(arg1);
         
     | 
| 
      
 424 
     | 
    
         
            +
              Check_Type(arg2,T_STRING);
         
     | 
| 
      
 425 
     | 
    
         
            +
              str = RSTRING_PTR(arg2);
         
     | 
| 
      
 426 
     | 
    
         
            +
              length = (GLint)RSTRING_LENINT(arg2);
         
     | 
| 
      
 427 
     | 
    
         
            +
              fptr_glShaderSource(shader,1,&str,&length);
         
     | 
| 
      
 428 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glShaderSource");
         
     | 
| 
      
 429 
     | 
    
         
            +
              return Qnil;
         
     | 
| 
      
 430 
     | 
    
         
            +
            }
         
     | 
| 
      
 431 
     | 
    
         
            +
             
     | 
| 
      
 432 
     | 
    
         
            +
            #define UNIFORM_FUNC_V(_name_,_type_,_conv_,_size_) \
         
     | 
| 
      
 433 
     | 
    
         
            +
            static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,_type_ *); \
         
     | 
| 
      
 434 
     | 
    
         
            +
            static VALUE \
         
     | 
| 
      
 435 
     | 
    
         
            +
            gl_##_name_(obj,arg1,arg2) \
         
     | 
| 
      
 436 
     | 
    
         
            +
            VALUE obj,arg1,arg2; \
         
     | 
| 
      
 437 
     | 
    
         
            +
            { \
         
     | 
| 
      
 438 
     | 
    
         
            +
              GLint location; \
         
     | 
| 
      
 439 
     | 
    
         
            +
              GLsizei count; \
         
     | 
| 
      
 440 
     | 
    
         
            +
              _type_ *value; \
         
     | 
| 
      
 441 
     | 
    
         
            +
              LOAD_GL_FUNC(gl##_name_,"2.0"); \
         
     | 
| 
      
 442 
     | 
    
         
            +
              Check_Type(arg2,T_ARRAY); \
         
     | 
| 
      
 443 
     | 
    
         
            +
              count = (GLsizei)RARRAY_LENINT(arg2); \
         
     | 
| 
      
 444 
     | 
    
         
            +
              if (count<=0 || (count % _size_) != 0) \
         
     | 
| 
      
 445 
     | 
    
         
            +
                rb_raise(rb_eArgError, "Parameter array size must be multiplication of %i",_size_); \
         
     | 
| 
      
 446 
     | 
    
         
            +
              location = (GLint)NUM2INT(arg1); \
         
     | 
| 
      
 447 
     | 
    
         
            +
              value = ALLOC_N(_type_,count); \
         
     | 
| 
      
 448 
     | 
    
         
            +
              _conv_(arg2,value,count); \
         
     | 
| 
      
 449 
     | 
    
         
            +
              fptr_gl##_name_(location,count / _size_,value); \
         
     | 
| 
      
 450 
     | 
    
         
            +
              xfree(value); \
         
     | 
| 
      
 451 
     | 
    
         
            +
              CHECK_GLERROR_FROM("gl" #_name_); \
         
     | 
| 
      
 452 
     | 
    
         
            +
              return Qnil; \
         
     | 
| 
      
 453 
     | 
    
         
            +
            }
         
     | 
| 
      
 454 
     | 
    
         
            +
             
     | 
| 
      
 455 
     | 
    
         
            +
            UNIFORM_FUNC_V(Uniform1fv,GLfloat,ary2cflt,1)
         
     | 
| 
      
 456 
     | 
    
         
            +
            UNIFORM_FUNC_V(Uniform1iv,GLint,ary2cint,1)
         
     | 
| 
      
 457 
     | 
    
         
            +
            UNIFORM_FUNC_V(Uniform2fv,GLfloat,ary2cflt,2)
         
     | 
| 
      
 458 
     | 
    
         
            +
            UNIFORM_FUNC_V(Uniform2iv,GLint,ary2cint,2)
         
     | 
| 
      
 459 
     | 
    
         
            +
            UNIFORM_FUNC_V(Uniform3fv,GLfloat,ary2cflt,3)
         
     | 
| 
      
 460 
     | 
    
         
            +
            UNIFORM_FUNC_V(Uniform3iv,GLint,ary2cint,3)
         
     | 
| 
      
 461 
     | 
    
         
            +
            UNIFORM_FUNC_V(Uniform4fv,GLfloat,ary2cflt,4)
         
     | 
| 
      
 462 
     | 
    
         
            +
            UNIFORM_FUNC_V(Uniform4iv,GLint,ary2cint,4)
         
     | 
| 
      
 463 
     | 
    
         
            +
            #undef UNIFORM_FUNC_V
         
     | 
| 
      
 464 
     | 
    
         
            +
             
     | 
| 
      
 465 
     | 
    
         
            +
            #define UNIFORMMATRIX_FUNC(_name_,_size_) \
         
     | 
| 
      
 466 
     | 
    
         
            +
            static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,GLboolean,GLfloat *); \
         
     | 
| 
      
 467 
     | 
    
         
            +
            static VALUE \
         
     | 
| 
      
 468 
     | 
    
         
            +
            gl_##_name_(obj,arg1,arg2,arg3) \
         
     | 
| 
      
 469 
     | 
    
         
            +
            VALUE obj,arg1,arg2,arg3; \
         
     | 
| 
      
 470 
     | 
    
         
            +
            { \
         
     | 
| 
      
 471 
     | 
    
         
            +
              GLint location; \
         
     | 
| 
      
 472 
     | 
    
         
            +
              GLsizei count; \
         
     | 
| 
      
 473 
     | 
    
         
            +
              GLboolean transpose; \
         
     | 
| 
      
 474 
     | 
    
         
            +
              GLfloat *value; \
         
     | 
| 
      
 475 
     | 
    
         
            +
              LOAD_GL_FUNC(gl##_name_, "2.0"); \
         
     | 
| 
      
 476 
     | 
    
         
            +
              location = (GLint)NUM2INT(arg1); \
         
     | 
| 
      
 477 
     | 
    
         
            +
              count = (GLsizei)RARRAY_LENINT(rb_funcall(rb_Array(arg3), rb_intern("flatten"), 0)); \
         
     | 
| 
      
 478 
     | 
    
         
            +
              transpose = (GLboolean)RUBYBOOL2GL(arg2); \
         
     | 
| 
      
 479 
     | 
    
         
            +
              value = ALLOC_N(GLfloat, count); \
         
     | 
| 
      
 480 
     | 
    
         
            +
              ary2cmatfloatcount(arg3,value,_size_,_size_); \
         
     | 
| 
      
 481 
     | 
    
         
            +
              fptr_gl##_name_(location,count / (_size_*_size_),transpose,value); \
         
     | 
| 
      
 482 
     | 
    
         
            +
              xfree(value); \
         
     | 
| 
      
 483 
     | 
    
         
            +
              CHECK_GLERROR_FROM("gl" #_name_); \
         
     | 
| 
      
 484 
     | 
    
         
            +
              return Qnil; \
         
     | 
| 
      
 485 
     | 
    
         
            +
            }
         
     | 
| 
      
 486 
     | 
    
         
            +
             
     | 
| 
      
 487 
     | 
    
         
            +
            UNIFORMMATRIX_FUNC(UniformMatrix2fv,2)
         
     | 
| 
      
 488 
     | 
    
         
            +
            UNIFORMMATRIX_FUNC(UniformMatrix3fv,3)
         
     | 
| 
      
 489 
     | 
    
         
            +
            UNIFORMMATRIX_FUNC(UniformMatrix4fv,4)
         
     | 
| 
      
 490 
     | 
    
         
            +
            #undef UNIFORMMATRIX_FUNC
         
     | 
| 
      
 491 
     | 
    
         
            +
             
     | 
| 
      
 492 
     | 
    
         
            +
            #define VERTEXATTRIB_FUNC_V(_name_,_type_,_conv_,_size_) \
         
     | 
| 
      
 493 
     | 
    
         
            +
            static void (APIENTRY * fptr_gl##_name_)(GLuint,_type_ *); \
         
     | 
| 
      
 494 
     | 
    
         
            +
            static VALUE \
         
     | 
| 
      
 495 
     | 
    
         
            +
            gl_##_name_(obj,arg1,arg2) \
         
     | 
| 
      
 496 
     | 
    
         
            +
            VALUE obj,arg1,arg2; \
         
     | 
| 
      
 497 
     | 
    
         
            +
            { \
         
     | 
| 
      
 498 
     | 
    
         
            +
              GLuint index; \
         
     | 
| 
      
 499 
     | 
    
         
            +
              _type_ v[_size_]; \
         
     | 
| 
      
 500 
     | 
    
         
            +
              LOAD_GL_FUNC(gl##_name_, "2.0"); \
         
     | 
| 
      
 501 
     | 
    
         
            +
              index = (GLuint)NUM2UINT(arg1); \
         
     | 
| 
      
 502 
     | 
    
         
            +
              _conv_(arg2,v,_size_); \
         
     | 
| 
      
 503 
     | 
    
         
            +
              fptr_gl##_name_(index,v); \
         
     | 
| 
      
 504 
     | 
    
         
            +
              CHECK_GLERROR_FROM("gl" #_name_); \
         
     | 
| 
      
 505 
     | 
    
         
            +
              return Qnil; \
         
     | 
| 
      
 506 
     | 
    
         
            +
            }
         
     | 
| 
      
 507 
     | 
    
         
            +
             
     | 
| 
      
 508 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib4Nbv,GLbyte,ary2cbyte,4)
         
     | 
| 
      
 509 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib4Niv,GLint,ary2cint,4)
         
     | 
| 
      
 510 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib4Nsv,GLshort,ary2cshort,4)
         
     | 
| 
      
 511 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib4Nubv,GLubyte,ary2cubyte,4)
         
     | 
| 
      
 512 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib4Nuiv,GLuint,ary2cuint,4)
         
     | 
| 
      
 513 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib4Nusv,GLushort,ary2cushort,4)
         
     | 
| 
      
 514 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib4uiv,GLuint,ary2cuint,4)
         
     | 
| 
      
 515 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib4ubv,GLubyte,ary2cubyte,4)
         
     | 
| 
      
 516 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib4usv,GLushort,ary2cushort,4)
         
     | 
| 
      
 517 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib4bv,GLbyte,ary2cbyte,4)
         
     | 
| 
      
 518 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib4iv,GLint,ary2cint,4)
         
     | 
| 
      
 519 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib4dv,GLdouble,ary2cdbl,4)
         
     | 
| 
      
 520 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib4fv,GLfloat,ary2cflt,4)
         
     | 
| 
      
 521 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib4sv,GLshort,ary2cshort,4)
         
     | 
| 
      
 522 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib3dv,GLdouble,ary2cdbl,3)
         
     | 
| 
      
 523 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib3fv,GLfloat,ary2cflt,3)
         
     | 
| 
      
 524 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib3sv,GLshort,ary2cshort,3)
         
     | 
| 
      
 525 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib2dv,GLdouble,ary2cdbl,2)
         
     | 
| 
      
 526 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib2fv,GLfloat,ary2cflt,2)
         
     | 
| 
      
 527 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib2sv,GLshort,ary2cshort,2)
         
     | 
| 
      
 528 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib1dv,GLdouble,ary2cdbl,1)
         
     | 
| 
      
 529 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib1fv,GLfloat,ary2cflt,1)
         
     | 
| 
      
 530 
     | 
    
         
            +
            VERTEXATTRIB_FUNC_V(VertexAttrib1sv,GLshort,ary2cshort,1)
         
     | 
| 
      
 531 
     | 
    
         
            +
            #undef VERTEXATTRIB_FUNC_V
         
     | 
| 
      
 532 
     | 
    
         
            +
             
     | 
| 
      
 533 
     | 
    
         
            +
            static void (APIENTRY * fptr_glVertexAttribPointer)(GLuint,GLint,GLenum,GLboolean,GLsizei,GLvoid *);
         
     | 
| 
      
 534 
     | 
    
         
            +
            static VALUE
         
     | 
| 
      
 535 
     | 
    
         
            +
            gl_VertexAttribPointer(obj,arg1,arg2,arg3,arg4,arg5,arg6)
         
     | 
| 
      
 536 
     | 
    
         
            +
            VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6;
         
     | 
| 
      
 537 
     | 
    
         
            +
            {
         
     | 
| 
      
 538 
     | 
    
         
            +
              GLuint index;
         
     | 
| 
      
 539 
     | 
    
         
            +
              GLuint size;
         
     | 
| 
      
 540 
     | 
    
         
            +
              GLenum type;
         
     | 
| 
      
 541 
     | 
    
         
            +
              GLboolean normalized;
         
     | 
| 
      
 542 
     | 
    
         
            +
              GLsizei stride;
         
     | 
| 
      
 543 
     | 
    
         
            +
              LOAD_GL_FUNC(glVertexAttribPointer, "2.0");
         
     | 
| 
      
 544 
     | 
    
         
            +
              index = (GLuint)NUM2UINT(arg1);
         
     | 
| 
      
 545 
     | 
    
         
            +
              size = (GLuint)NUM2UINT(arg2);
         
     | 
| 
      
 546 
     | 
    
         
            +
              type = (GLenum)NUM2INT(arg3);
         
     | 
| 
      
 547 
     | 
    
         
            +
              normalized = (GLboolean)RUBYBOOL2GL(arg4);
         
     | 
| 
      
 548 
     | 
    
         
            +
              stride = (GLsizei)NUM2UINT(arg5);
         
     | 
| 
      
 549 
     | 
    
         
            +
              if (index>_MAX_VERTEX_ATTRIBS)
         
     | 
| 
      
 550 
     | 
    
         
            +
                rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
         
     | 
| 
      
 551 
     | 
    
         
            +
             
     | 
| 
      
 552 
     | 
    
         
            +
              if (CheckBufferBinding(GL_ARRAY_BUFFER_BINDING)) {
         
     | 
| 
      
 553 
     | 
    
         
            +
                g_VertexAttrib_ptr[index] = arg6;
         
     | 
| 
      
 554 
     | 
    
         
            +
                fptr_glVertexAttribPointer(index,size,type,normalized,stride,(GLvoid *)NUM2SIZET(arg6));
         
     | 
| 
      
 555 
     | 
    
         
            +
              } else {
         
     | 
| 
      
 556 
     | 
    
         
            +
                VALUE data;
         
     | 
| 
      
 557 
     | 
    
         
            +
                data = pack_array_or_pass_string(type,arg6);
         
     | 
| 
      
 558 
     | 
    
         
            +
                rb_str_freeze(data);
         
     | 
| 
      
 559 
     | 
    
         
            +
                g_VertexAttrib_ptr[index] = data;
         
     | 
| 
      
 560 
     | 
    
         
            +
                fptr_glVertexAttribPointer(index,size,type,normalized,stride,(GLvoid *)RSTRING_PTR(data));
         
     | 
| 
      
 561 
     | 
    
         
            +
              }
         
     | 
| 
      
 562 
     | 
    
         
            +
              CHECK_GLERROR_FROM("glVertexAttribPointer");
         
     | 
| 
      
 563 
     | 
    
         
            +
              return Qnil;
         
     | 
| 
      
 564 
     | 
    
         
            +
            }
         
     | 
| 
      
 565 
     | 
    
         
            +
             
     | 
| 
      
 566 
     | 
    
         
            +
            void gl_init_functions_2_0(VALUE module)
         
     | 
| 
      
 567 
     | 
    
         
            +
            {
         
     | 
| 
      
 568 
     | 
    
         
            +
              rb_define_module_function(module, "glBlendEquationSeparate", gl_BlendEquationSeparate, 2);
         
     | 
| 
      
 569 
     | 
    
         
            +
              rb_define_module_function(module, "glDrawBuffers", gl_DrawBuffers, 1);
         
     | 
| 
      
 570 
     | 
    
         
            +
              rb_define_module_function(module, "glStencilOpSeparate", gl_StencilOpSeparate, 4);
         
     | 
| 
      
 571 
     | 
    
         
            +
              rb_define_module_function(module, "glStencilFuncSeparate", gl_StencilFuncSeparate, 4);
         
     | 
| 
      
 572 
     | 
    
         
            +
              rb_define_module_function(module, "glStencilMaskSeparate", gl_StencilMaskSeparate, 2);
         
     | 
| 
      
 573 
     | 
    
         
            +
              rb_define_module_function(module, "glAttachShader", gl_AttachShader, 2);
         
     | 
| 
      
 574 
     | 
    
         
            +
              rb_define_module_function(module, "glBindAttribLocation", gl_BindAttribLocation, 3);
         
     | 
| 
      
 575 
     | 
    
         
            +
              rb_define_module_function(module, "glCompileShader", gl_CompileShader, 1);
         
     | 
| 
      
 576 
     | 
    
         
            +
              rb_define_module_function(module, "glCreateProgram", gl_CreateProgram, 0);
         
     | 
| 
      
 577 
     | 
    
         
            +
              rb_define_module_function(module, "glCreateShader", gl_CreateShader, 1);
         
     | 
| 
      
 578 
     | 
    
         
            +
              rb_define_module_function(module, "glDeleteProgram", gl_DeleteProgram, 1);
         
     | 
| 
      
 579 
     | 
    
         
            +
              rb_define_module_function(module, "glDeleteShader", gl_DeleteShader, 1);
         
     | 
| 
      
 580 
     | 
    
         
            +
              rb_define_module_function(module, "glDetachShader", gl_DetachShader, 2);
         
     | 
| 
      
 581 
     | 
    
         
            +
              rb_define_module_function(module, "glDisableVertexAttribArray", gl_DisableVertexAttribArray, 1);
         
     | 
| 
      
 582 
     | 
    
         
            +
              rb_define_module_function(module, "glEnableVertexAttribArray", gl_EnableVertexAttribArray, 1);
         
     | 
| 
      
 583 
     | 
    
         
            +
              rb_define_module_function(module, "glGetActiveAttrib", gl_GetActiveAttrib, 2);
         
     | 
| 
      
 584 
     | 
    
         
            +
              rb_define_module_function(module, "glGetActiveUniform", gl_GetActiveUniform, 2);
         
     | 
| 
      
 585 
     | 
    
         
            +
              rb_define_module_function(module, "glGetAttachedShaders", gl_GetAttachedShaders, 1);
         
     | 
| 
      
 586 
     | 
    
         
            +
              rb_define_module_function(module, "glGetAttribLocation", gl_GetAttribLocation, 2);
         
     | 
| 
      
 587 
     | 
    
         
            +
              rb_define_module_function(module, "glGetProgramiv", gl_GetProgramiv, 2);
         
     | 
| 
      
 588 
     | 
    
         
            +
              rb_define_module_function(module, "glGetProgramInfoLog", gl_GetProgramInfoLog, 1);
         
     | 
| 
      
 589 
     | 
    
         
            +
              rb_define_module_function(module, "glGetShaderiv", gl_GetShaderiv, 2);
         
     | 
| 
      
 590 
     | 
    
         
            +
              rb_define_module_function(module, "glGetShaderInfoLog", gl_GetShaderInfoLog, 1);
         
     | 
| 
      
 591 
     | 
    
         
            +
              rb_define_module_function(module, "glGetShaderSource", gl_GetShaderSource, 1);
         
     | 
| 
      
 592 
     | 
    
         
            +
              rb_define_module_function(module, "glGetUniformLocation", gl_GetUniformLocation, 2);
         
     | 
| 
      
 593 
     | 
    
         
            +
              rb_define_module_function(module, "glGetUniformfv", gl_GetUniformfv, 2);
         
     | 
| 
      
 594 
     | 
    
         
            +
              rb_define_module_function(module, "glGetUniformiv", gl_GetUniformiv, 2);
         
     | 
| 
      
 595 
     | 
    
         
            +
              rb_define_module_function(module, "glGetVertexAttribdv", gl_GetVertexAttribdv, 2);
         
     | 
| 
      
 596 
     | 
    
         
            +
              rb_define_module_function(module, "glGetVertexAttribfv", gl_GetVertexAttribfv, 2);
         
     | 
| 
      
 597 
     | 
    
         
            +
              rb_define_module_function(module, "glGetVertexAttribiv", gl_GetVertexAttribiv, 2);
         
     | 
| 
      
 598 
     | 
    
         
            +
              rb_define_module_function(module, "glGetVertexAttribPointerv", gl_GetVertexAttribPointerv, 1);
         
     | 
| 
      
 599 
     | 
    
         
            +
              rb_define_module_function(module, "glIsProgram", gl_IsProgram, 1);
         
     | 
| 
      
 600 
     | 
    
         
            +
              rb_define_module_function(module, "glIsShader", gl_IsShader, 1);
         
     | 
| 
      
 601 
     | 
    
         
            +
              rb_define_module_function(module, "glLinkProgram", gl_LinkProgram, 1);
         
     | 
| 
      
 602 
     | 
    
         
            +
              rb_define_module_function(module, "glShaderSource", gl_ShaderSource, 2);
         
     | 
| 
      
 603 
     | 
    
         
            +
              rb_define_module_function(module, "glUseProgram", gl_UseProgram, 1);
         
     | 
| 
      
 604 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform1f", gl_Uniform1f, 2);
         
     | 
| 
      
 605 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform2f", gl_Uniform2f, 3);
         
     | 
| 
      
 606 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform3f", gl_Uniform3f, 4);
         
     | 
| 
      
 607 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform4f", gl_Uniform4f, 5);
         
     | 
| 
      
 608 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform1i", gl_Uniform1i, 2);
         
     | 
| 
      
 609 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform2i", gl_Uniform2i, 3);
         
     | 
| 
      
 610 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform3i", gl_Uniform3i, 4);
         
     | 
| 
      
 611 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform4i", gl_Uniform4i, 5);
         
     | 
| 
      
 612 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform1fv", gl_Uniform1fv, 2);
         
     | 
| 
      
 613 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform2fv", gl_Uniform2fv, 2);
         
     | 
| 
      
 614 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform3fv", gl_Uniform3fv, 2);
         
     | 
| 
      
 615 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform4fv", gl_Uniform4fv, 2);
         
     | 
| 
      
 616 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform1iv", gl_Uniform1iv, 2);
         
     | 
| 
      
 617 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform2iv", gl_Uniform2iv, 2);
         
     | 
| 
      
 618 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform3iv", gl_Uniform3iv, 2);
         
     | 
| 
      
 619 
     | 
    
         
            +
              rb_define_module_function(module, "glUniform4iv", gl_Uniform4iv, 2);
         
     | 
| 
      
 620 
     | 
    
         
            +
              rb_define_module_function(module, "glUniformMatrix2fv", gl_UniformMatrix2fv, 3);
         
     | 
| 
      
 621 
     | 
    
         
            +
              rb_define_module_function(module, "glUniformMatrix3fv", gl_UniformMatrix3fv, 3);
         
     | 
| 
      
 622 
     | 
    
         
            +
              rb_define_module_function(module, "glUniformMatrix4fv", gl_UniformMatrix4fv, 3);
         
     | 
| 
      
 623 
     | 
    
         
            +
              rb_define_module_function(module, "glValidateProgram", gl_ValidateProgram, 1);
         
     | 
| 
      
 624 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib1d", gl_VertexAttrib1d, 2);
         
     | 
| 
      
 625 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib1f", gl_VertexAttrib1f, 2);
         
     | 
| 
      
 626 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib1s", gl_VertexAttrib1s, 2);
         
     | 
| 
      
 627 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib2d", gl_VertexAttrib2d, 3);
         
     | 
| 
      
 628 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib2f", gl_VertexAttrib2f, 3);
         
     | 
| 
      
 629 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib2s", gl_VertexAttrib2s, 3);
         
     | 
| 
      
 630 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib3d", gl_VertexAttrib3d, 4);
         
     | 
| 
      
 631 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib3f", gl_VertexAttrib3f, 4);
         
     | 
| 
      
 632 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib3s", gl_VertexAttrib3s, 4);
         
     | 
| 
      
 633 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4Nbv", gl_VertexAttrib4Nbv, 2);
         
     | 
| 
      
 634 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4Niv", gl_VertexAttrib4Niv, 2);
         
     | 
| 
      
 635 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4Nsv", gl_VertexAttrib4Nsv, 2);
         
     | 
| 
      
 636 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4Nub", gl_VertexAttrib4Nub, 5);
         
     | 
| 
      
 637 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4Nubv", gl_VertexAttrib4Nubv, 2);
         
     | 
| 
      
 638 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4Nuiv", gl_VertexAttrib4Nuiv, 2);
         
     | 
| 
      
 639 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4Nusv", gl_VertexAttrib4Nusv, 2);
         
     | 
| 
      
 640 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4bv", gl_VertexAttrib4bv, 2);
         
     | 
| 
      
 641 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4d", gl_VertexAttrib4d, 5);
         
     | 
| 
      
 642 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4f", gl_VertexAttrib4f, 5);
         
     | 
| 
      
 643 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4iv", gl_VertexAttrib4iv, 2);
         
     | 
| 
      
 644 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4s", gl_VertexAttrib4s, 5);
         
     | 
| 
      
 645 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4ubv", gl_VertexAttrib4ubv, 2);
         
     | 
| 
      
 646 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4uiv", gl_VertexAttrib4uiv, 2);
         
     | 
| 
      
 647 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4usv", gl_VertexAttrib4usv, 2);
         
     | 
| 
      
 648 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib1dv", gl_VertexAttrib1dv, 2);
         
     | 
| 
      
 649 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib1fv", gl_VertexAttrib1fv, 2);
         
     | 
| 
      
 650 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib1sv", gl_VertexAttrib1sv, 2);
         
     | 
| 
      
 651 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib2dv", gl_VertexAttrib2dv, 2);
         
     | 
| 
      
 652 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib2fv", gl_VertexAttrib2fv, 2);
         
     | 
| 
      
 653 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib2sv", gl_VertexAttrib2sv, 2);
         
     | 
| 
      
 654 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib3dv", gl_VertexAttrib3dv, 2);
         
     | 
| 
      
 655 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib3fv", gl_VertexAttrib3fv, 2);
         
     | 
| 
      
 656 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib3sv", gl_VertexAttrib3sv, 2);
         
     | 
| 
      
 657 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4dv", gl_VertexAttrib4dv, 2);
         
     | 
| 
      
 658 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4fv", gl_VertexAttrib4fv, 2);
         
     | 
| 
      
 659 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttrib4sv", gl_VertexAttrib4sv, 2);
         
     | 
| 
      
 660 
     | 
    
         
            +
              rb_define_module_function(module, "glVertexAttribPointer", gl_VertexAttribPointer, 6);
         
     | 
| 
      
 661 
     | 
    
         
            +
             
     | 
| 
      
 662 
     | 
    
         
            +
              {
         
     | 
| 
      
 663 
     | 
    
         
            +
                int i;
         
     | 
| 
      
 664 
     | 
    
         
            +
                for (i=0;i<_MAX_VERTEX_ATTRIBS;i++)
         
     | 
| 
      
 665 
     | 
    
         
            +
                  rb_global_variable(&g_VertexAttrib_ptr[i]);
         
     | 
| 
      
 666 
     | 
    
         
            +
              }
         
     | 
| 
      
 667 
     | 
    
         
            +
            }
         
     |