opengl 0.9.0-x64-mingw32
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- checksums.yaml +7 -0
- checksums.yaml.gz.sig +3 -0
- data.tar.gz.sig +0 -0
- data/.autotest +29 -0
- data/.gemtest +0 -0
- data/.gitignore +6 -0
- data/.travis.yml +19 -0
- data/History.rdoc +77 -0
- data/MIT-LICENSE +18 -0
- data/Manifest.txt +138 -0
- data/README.rdoc +102 -0
- data/Rakefile +60 -0
- data/examples/NeHe/NeHe.png +0 -0
- data/examples/NeHe/crate.png +0 -0
- data/examples/NeHe/glass.png +0 -0
- data/examples/NeHe/nehe_lesson02.rb +117 -0
- data/examples/NeHe/nehe_lesson03.rb +123 -0
- data/examples/NeHe/nehe_lesson04.rb +132 -0
- data/examples/NeHe/nehe_lesson05.rb +182 -0
- data/examples/NeHe/nehe_lesson06.rb +186 -0
- data/examples/NeHe/nehe_lesson07.rb +240 -0
- data/examples/NeHe/nehe_lesson08.rb +255 -0
- data/examples/NeHe/nehe_lesson09.rb +203 -0
- data/examples/NeHe/nehe_lesson11.rb +176 -0
- data/examples/NeHe/nehe_lesson12.rb +203 -0
- data/examples/NeHe/nehe_lesson16.rb +211 -0
- data/examples/NeHe/nehe_lesson19.rb +209 -0
- data/examples/NeHe/nehe_lesson36.rb +308 -0
- data/examples/NeHe/particle.png +0 -0
- data/examples/NeHe/star.png +0 -0
- data/examples/NeHe/tim.png +0 -0
- data/examples/OrangeBook/3Dlabs-License.txt +33 -0
- data/examples/OrangeBook/brick.frag +36 -0
- data/examples/OrangeBook/brick.rb +378 -0
- data/examples/OrangeBook/brick.vert +41 -0
- data/examples/OrangeBook/particle.frag +17 -0
- data/examples/OrangeBook/particle.rb +408 -0
- data/examples/OrangeBook/particle.vert +38 -0
- data/examples/README +16 -0
- data/examples/RedBook/aapoly.rb +143 -0
- data/examples/RedBook/aargb.rb +121 -0
- data/examples/RedBook/accanti.rb +164 -0
- data/examples/RedBook/accpersp.rb +217 -0
- data/examples/RedBook/alpha.rb +125 -0
- data/examples/RedBook/alpha3D.rb +160 -0
- data/examples/RedBook/bezcurve.rb +107 -0
- data/examples/RedBook/bezmesh.rb +139 -0
- data/examples/RedBook/checker.rb +126 -0
- data/examples/RedBook/clip.rb +97 -0
- data/examples/RedBook/colormat.rb +137 -0
- data/examples/RedBook/cube.rb +71 -0
- data/examples/RedBook/depthcue.rb +101 -0
- data/examples/RedBook/dof.rb +206 -0
- data/examples/RedBook/double.rb +107 -0
- data/examples/RedBook/drawf.rb +93 -0
- data/examples/RedBook/feedback.rb +147 -0
- data/examples/RedBook/fog.rb +168 -0
- data/examples/RedBook/font.rb +153 -0
- data/examples/RedBook/hello.rb +81 -0
- data/examples/RedBook/image.rb +139 -0
- data/examples/RedBook/jitter.rb +207 -0
- data/examples/RedBook/light.rb +155 -0
- data/examples/RedBook/lines.rb +130 -0
- data/examples/RedBook/list.rb +113 -0
- data/examples/RedBook/material.rb +276 -0
- data/examples/RedBook/mipmap.rb +158 -0
- data/examples/RedBook/model.rb +115 -0
- data/examples/RedBook/movelight.rb +134 -0
- data/examples/RedBook/pickdepth.rb +181 -0
- data/examples/RedBook/planet.rb +110 -0
- data/examples/RedBook/quadric.rb +160 -0
- data/examples/RedBook/robot.rb +117 -0
- data/examples/RedBook/select.rb +198 -0
- data/examples/RedBook/smooth.rb +97 -0
- data/examples/RedBook/stencil.rb +165 -0
- data/examples/RedBook/stroke.rb +169 -0
- data/examples/RedBook/surface.rb +168 -0
- data/examples/RedBook/teaambient.rb +134 -0
- data/examples/RedBook/teapots.rb +184 -0
- data/examples/RedBook/tess.rb +185 -0
- data/examples/RedBook/texbind.rb +149 -0
- data/examples/RedBook/texgen.rb +171 -0
- data/examples/RedBook/texturesurf.rb +130 -0
- data/examples/RedBook/varray.rb +161 -0
- data/examples/RedBook/wrap.rb +150 -0
- data/examples/misc/OGLBench.rb +338 -0
- data/examples/misc/anisotropic.rb +196 -0
- data/examples/misc/fbo_test.rb +357 -0
- data/examples/misc/font-glut.rb +47 -0
- data/examples/misc/glfwtest.rb +30 -0
- data/examples/misc/plane.rb +161 -0
- data/examples/misc/readpixel.rb +66 -0
- data/examples/misc/sdltest.rb +36 -0
- data/examples/misc/trislam.rb +829 -0
- data/ext/opengl/common.h +428 -0
- data/ext/opengl/conv.h +244 -0
- data/ext/opengl/extconf.rb +47 -0
- data/ext/opengl/funcdef.h +313 -0
- data/ext/opengl/gl-1.0-1.1.c +3075 -0
- data/ext/opengl/gl-1.2.c +155 -0
- data/ext/opengl/gl-1.3.c +443 -0
- data/ext/opengl/gl-1.4.c +348 -0
- data/ext/opengl/gl-1.5.c +224 -0
- data/ext/opengl/gl-2.0.c +667 -0
- data/ext/opengl/gl-2.1.c +57 -0
- data/ext/opengl/gl-3.0.c +493 -0
- data/ext/opengl/gl-enums.c +4873 -0
- data/ext/opengl/gl-enums.h +14588 -0
- data/ext/opengl/gl-error.c +112 -0
- data/ext/opengl/gl-error.h +28 -0
- data/ext/opengl/gl-ext-3dfx.c +27 -0
- data/ext/opengl/gl-ext-arb.c +875 -0
- data/ext/opengl/gl-ext-ati.c +41 -0
- data/ext/opengl/gl-ext-ext.c +889 -0
- data/ext/opengl/gl-ext-gremedy.c +41 -0
- data/ext/opengl/gl-ext-nv.c +680 -0
- data/ext/opengl/gl-types.h +67 -0
- data/ext/opengl/gl.c +220 -0
- data/ext/opengl/gl_buffer.c +177 -0
- data/ext/opengl/opengl.c +7 -0
- data/lib/gl.rb +1 -0
- data/lib/opengl.rb +53 -0
- data/lib/opengl/2.0/opengl.so +0 -0
- data/lib/opengl/2.1/opengl.so +0 -0
- data/lib/opengl/test_case.rb +86 -0
- data/test/dummy.xorg.conf +140 -0
- data/test/test_gl.rb +38 -0
- data/test/test_gl_10_11.rb +1363 -0
- data/test/test_gl_12.rb +71 -0
- data/test/test_gl_13.rb +221 -0
- data/test/test_gl_14.rb +218 -0
- data/test/test_gl_15.rb +258 -0
- data/test/test_gl_20.rb +417 -0
- data/test/test_gl_21.rb +436 -0
- data/test/test_gl_ext_arb.rb +508 -0
- data/test/test_gl_ext_ati.rb +28 -0
- data/test/test_gl_ext_ext.rb +608 -0
- data/test/test_gl_ext_gremedy.rb +29 -0
- data/test/test_gl_ext_nv.rb +349 -0
- data/test/test_opengl_buffer.rb +120 -0
- data/utils/README +6 -0
- data/utils/enumgen.rb +108 -0
- data/utils/extlistgen.rb +90 -0
- metadata +319 -0
- metadata.gz.sig +1 -0
data/ext/opengl/gl-2.0.c
ADDED
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/*
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* Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
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*
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* This program is distributed under the terms of the MIT license.
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* See the included MIT-LICENSE file for the terms of this license.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "common.h"
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GL_FUNC_LOAD_2(BlendEquationSeparate,GLvoid, GLenum,GLenum, "2.0")
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GL_FUNC_LOAD_4(StencilOpSeparate,GLvoid, GLenum,GLenum,GLenum,GLenum, "2.0")
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GL_FUNC_LOAD_2(AttachShader,GLvoid, GLuint,GLuint, "2.0")
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GL_FUNC_LOAD_1(CompileShader,GLvoid, GLuint, "2.0")
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GL_FUNC_LOAD_1(DeleteProgram,GLvoid, GLuint, "2.0")
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GL_FUNC_LOAD_1(DeleteShader,GLvoid, GLuint, "2.0")
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GL_FUNC_LOAD_2(DetachShader,GLvoid, GLuint,GLuint, "2.0")
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GL_FUNC_LOAD_1(DisableVertexAttribArray,GLvoid, GLuint, "2.0")
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GL_FUNC_LOAD_1(EnableVertexAttribArray,GLvoid, GLuint, "2.0")
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GL_FUNC_LOAD_1(LinkProgram,GLvoid, GLuint, "2.0")
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GL_FUNC_LOAD_1(UseProgram,GLvoid, GLuint, "2.0")
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GL_FUNC_LOAD_1(ValidateProgram,GLvoid, GLuint, "2.0")
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GL_FUNC_LOAD_4(StencilFuncSeparate,GLvoid, GLenum,GLenum,GLint,GLuint, "2.0")
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GL_FUNC_LOAD_2(StencilMaskSeparate,GLvoid, GLenum,GLuint, "2.0")
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GL_FUNC_LOAD_0(CreateProgram,GLuint, "2.0")
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GL_FUNC_LOAD_1(CreateShader,GLuint, GLenum, "2.0")
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GL_FUNC_LOAD_1(IsProgram,GLboolean, GLuint, "2.0")
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GL_FUNC_LOAD_1(IsShader,GLboolean, GLuint, "2.0")
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GL_FUNC_LOAD_2(Uniform1f,GLvoid, GLint,GLfloat, "2.0")
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GL_FUNC_LOAD_2(Uniform1i,GLvoid, GLint,GLint, "2.0")
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GL_FUNC_LOAD_3(Uniform2f,GLvoid, GLint,GLfloat,GLfloat, "2.0")
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GL_FUNC_LOAD_3(Uniform2i,GLvoid, GLint,GLint,GLint, "2.0")
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GL_FUNC_LOAD_4(Uniform3f,GLvoid, GLint,GLfloat,GLfloat,GLfloat, "2.0")
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GL_FUNC_LOAD_4(Uniform3i,GLvoid, GLint,GLint,GLint,GLint, "2.0")
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GL_FUNC_LOAD_5(Uniform4f,GLvoid, GLint,GLfloat,GLfloat,GLfloat,GLfloat, "2.0")
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GL_FUNC_LOAD_5(Uniform4i,GLvoid, GLint,GLint,GLint,GLint,GLint, "2.0")
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GL_FUNC_LOAD_2(VertexAttrib1d,GLvoid, GLuint,GLdouble, "2.0")
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GL_FUNC_LOAD_2(VertexAttrib1f,GLvoid, GLuint,GLfloat, "2.0")
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GL_FUNC_LOAD_2(VertexAttrib1s,GLvoid, GLuint,GLshort, "2.0")
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GL_FUNC_LOAD_3(VertexAttrib2d,GLvoid, GLuint,GLdouble,GLdouble, "2.0")
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GL_FUNC_LOAD_3(VertexAttrib2f,GLvoid, GLuint,GLfloat,GLfloat, "2.0")
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GL_FUNC_LOAD_3(VertexAttrib2s,GLvoid, GLuint,GLshort,GLshort, "2.0")
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GL_FUNC_LOAD_4(VertexAttrib3d,GLvoid, GLuint,GLdouble,GLdouble,GLdouble, "2.0")
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GL_FUNC_LOAD_4(VertexAttrib3f,GLvoid, GLuint,GLfloat,GLfloat,GLfloat, "2.0")
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GL_FUNC_LOAD_4(VertexAttrib3s,GLvoid, GLuint,GLshort,GLshort,GLshort, "2.0")
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GL_FUNC_LOAD_5(VertexAttrib4d,GLvoid, GLuint,GLdouble,GLdouble,GLdouble,GLdouble, "2.0")
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GL_FUNC_LOAD_5(VertexAttrib4f,GLvoid, GLuint,GLfloat,GLfloat,GLfloat,GLfloat, "2.0")
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GL_FUNC_LOAD_5(VertexAttrib4s,GLvoid, GLuint,GLshort,GLshort,GLshort,GLshort, "2.0")
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GL_FUNC_LOAD_5(VertexAttrib4Nub,GLvoid, GLuint,GLubyte,GLubyte,GLubyte,GLubyte, "2.0")
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static void (APIENTRY * fptr_glDrawBuffers)(GLsizei,GLenum *);
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static VALUE
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gl_DrawBuffers(obj,arg1)
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VALUE obj,arg1;
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{
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GLsizei size;
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GLenum *buffers;
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LOAD_GL_FUNC(glDrawBuffers, "2.0");
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Check_Type(arg1,T_ARRAY);
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size = (GLsizei)RARRAY_LENINT(arg1);
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buffers = ALLOC_N(GLenum,size);
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ary2cuint(arg1,buffers,size);
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fptr_glDrawBuffers(size,buffers);
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xfree(buffers);
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CHECK_GLERROR_FROM("glDrawBuffers");
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return Qnil;
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}
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static void (APIENTRY * fptr_glBindAttribLocation)(GLuint,GLuint,GLchar *);
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static VALUE
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gl_BindAttribLocation(obj,arg1,arg2,arg3)
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VALUE obj,arg1,arg2,arg3;
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{
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GLuint program;
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GLuint index;
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LOAD_GL_FUNC(glBindAttribLocation, "2.0");
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program = (GLuint)NUM2UINT(arg1);
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index = (GLuint)NUM2UINT(arg2);
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Check_Type(arg3, T_STRING);
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fptr_glBindAttribLocation(program,index,RSTRING_PTR(arg3));
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CHECK_GLERROR_FROM("glBindAttribLocation");
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return Qnil;
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}
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static void (APIENTRY * fptr_glGetProgramiv)(GLuint,GLenum,GLint *);
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static VALUE
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gl_GetProgramiv(obj,arg1,arg2)
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VALUE obj,arg1,arg2;
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{
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GLuint program;
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GLenum pname;
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GLint params = 0;
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LOAD_GL_FUNC(glGetProgramiv, "2.0");
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program = (GLuint)NUM2UINT(arg1);
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pname = (GLenum)NUM2INT(arg2);
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fptr_glGetProgramiv(program,pname,¶ms);
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CHECK_GLERROR_FROM("glGetProgramiv");
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return cond_GLBOOL2RUBY(pname,params);
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}
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static void (APIENTRY * fptr_glGetActiveAttrib)(GLuint,GLuint,GLsizei,GLsizei *,GLint *,GLenum *,GLchar *);
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static VALUE
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gl_GetActiveAttrib(obj,arg1,arg2)
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VALUE obj,arg1,arg2;
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{
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GLuint program;
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GLuint index;
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GLsizei max_size = 0;
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GLsizei written = 0;
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GLint attrib_size = 0;
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GLenum attrib_type = 0;
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VALUE buffer;
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VALUE retary;
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LOAD_GL_FUNC(glGetActiveAttrib, "2.0");
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LOAD_GL_FUNC(glGetProgramiv, "2.0");
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program = (GLuint)NUM2UINT(arg1);
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index = (GLuint)NUM2UINT(arg2);
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fptr_glGetProgramiv(program,GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,&max_size);
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CHECK_GLERROR_FROM("glGetProgramiv");
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/* Can't determine maximum attribute name length, so presume it */
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if (max_size==0) max_size = 256;
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buffer = allocate_buffer_with_string(max_size-1);
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fptr_glGetActiveAttrib(program,index,max_size,&written,&attrib_size,&attrib_type,RSTRING_PTR(buffer));
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rb_str_set_len(buffer, written);
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retary = rb_ary_new2(3);
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rb_ary_push(retary, INT2NUM(attrib_size));
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rb_ary_push(retary, INT2NUM(attrib_type));
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rb_ary_push(retary, buffer);
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CHECK_GLERROR_FROM("glGetActiveAttrib");
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return retary;
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}
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static void (APIENTRY * fptr_glGetActiveUniform)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*);
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static VALUE
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gl_GetActiveUniform(obj,arg1,arg2)
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VALUE obj,arg1,arg2;
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{
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GLuint program;
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GLuint index;
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GLsizei max_size = 0;
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GLsizei written = 0;
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GLint uniform_size = 0;
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GLenum uniform_type = 0;
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VALUE buffer;
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VALUE retary;
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LOAD_GL_FUNC(glGetActiveUniform, "2.0");
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LOAD_GL_FUNC(glGetProgramiv, "2.0");
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program = (GLuint)NUM2UINT(arg1);
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index = (GLuint)NUM2UINT(arg2);
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fptr_glGetProgramiv(program,GL_ACTIVE_UNIFORM_MAX_LENGTH,&max_size);
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CHECK_GLERROR_FROM("glGetProgramiv");
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/* Can't determine maximum uniform name length, so presume it */
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if (max_size==0) max_size = 256;
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buffer = allocate_buffer_with_string(max_size-1);
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164
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fptr_glGetActiveUniform(program,index,max_size,&written,&uniform_size,&uniform_type,RSTRING_PTR(buffer));
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rb_str_set_len(buffer, written);
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retary = rb_ary_new2(3);
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rb_ary_push(retary, INT2NUM(uniform_size));
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rb_ary_push(retary, INT2NUM(uniform_type));
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rb_ary_push(retary, buffer);
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CHECK_GLERROR_FROM("glGetActiveUniform");
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return retary;
|
174
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}
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175
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|
176
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static void (APIENTRY * fptr_glGetAttachedShaders)(GLuint,GLsizei,GLsizei *,GLuint *);
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177
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static VALUE
|
178
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gl_GetAttachedShaders(obj,arg1)
|
179
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VALUE obj,arg1;
|
180
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{
|
181
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GLuint program;
|
182
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GLint shaders_num = 0;
|
183
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GLuint *shaders;
|
184
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GLsizei count = 0;
|
185
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LOAD_GL_FUNC(glGetAttachedShaders, "2.0");
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LOAD_GL_FUNC(glGetProgramiv, "2.0");
|
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program = (GLuint)NUM2UINT(arg1);
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188
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fptr_glGetProgramiv(program,GL_ATTACHED_SHADERS,&shaders_num);
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189
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CHECK_GLERROR_FROM("glGetProgramiv");
|
190
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if (shaders_num<=0)
|
191
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return Qnil;
|
192
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+
shaders = ALLOC_N(GLuint,shaders_num);
|
193
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+
fptr_glGetAttachedShaders(program,shaders_num,&count,shaders);
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194
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+
RET_ARRAY_OR_SINGLE_FREE("glGetAttachedShaders", count, RETCONV_GLuint,
|
195
|
+
shaders);
|
196
|
+
}
|
197
|
+
|
198
|
+
static GLint (APIENTRY * fptr_glGetAttribLocation)(GLuint, GLchar *);
|
199
|
+
static VALUE
|
200
|
+
gl_GetAttribLocation(obj,arg1,arg2)
|
201
|
+
VALUE obj,arg1,arg2;
|
202
|
+
{
|
203
|
+
GLuint program;
|
204
|
+
GLint ret;
|
205
|
+
LOAD_GL_FUNC(glGetAttribLocation, "2.0");
|
206
|
+
program=(GLuint)NUM2UINT(arg1);
|
207
|
+
Check_Type(arg2,T_STRING);
|
208
|
+
ret = fptr_glGetAttribLocation(program,RSTRING_PTR(arg2));
|
209
|
+
CHECK_GLERROR_FROM("glGetAttribLocation");
|
210
|
+
return INT2NUM(ret);
|
211
|
+
}
|
212
|
+
|
213
|
+
static void (APIENTRY * fptr_glGetProgramInfoLog)(GLuint,GLsizei,GLsizei *,GLchar *);
|
214
|
+
static VALUE
|
215
|
+
gl_GetProgramInfoLog(obj,arg1)
|
216
|
+
VALUE obj,arg1;
|
217
|
+
{
|
218
|
+
GLuint program;
|
219
|
+
GLint max_size = 0;
|
220
|
+
GLsizei ret_length = 0;
|
221
|
+
VALUE buffer;
|
222
|
+
LOAD_GL_FUNC(glGetProgramInfoLog, "2.0");
|
223
|
+
LOAD_GL_FUNC(glGetProgramiv, "2.0");
|
224
|
+
program = (GLuint)NUM2UINT(arg1);
|
225
|
+
fptr_glGetProgramiv(program,GL_INFO_LOG_LENGTH,&max_size);
|
226
|
+
CHECK_GLERROR_FROM("glGetProgramiv");
|
227
|
+
if (max_size<=0)
|
228
|
+
return rb_str_new2("");
|
229
|
+
buffer = allocate_buffer_with_string(max_size);
|
230
|
+
fptr_glGetProgramInfoLog(program,max_size,&ret_length,RSTRING_PTR(buffer));
|
231
|
+
rb_str_set_len(buffer, ret_length);
|
232
|
+
CHECK_GLERROR_FROM("glGetProgramInfoLog");
|
233
|
+
return buffer;
|
234
|
+
}
|
235
|
+
|
236
|
+
static void (APIENTRY * fptr_glGetShaderiv)(GLuint,GLenum,GLint *);
|
237
|
+
static VALUE
|
238
|
+
gl_GetShaderiv(obj,arg1,arg2)
|
239
|
+
VALUE obj,arg1,arg2;
|
240
|
+
{
|
241
|
+
GLuint program;
|
242
|
+
GLenum pname;
|
243
|
+
GLint params = 0;
|
244
|
+
LOAD_GL_FUNC(glGetShaderiv, "2.0");
|
245
|
+
program = (GLuint)NUM2UINT(arg1);
|
246
|
+
pname = (GLenum)NUM2INT(arg2);
|
247
|
+
fptr_glGetShaderiv(program,pname,¶ms);
|
248
|
+
CHECK_GLERROR_FROM("glGetShaderiv");
|
249
|
+
return cond_GLBOOL2RUBY(pname,params);
|
250
|
+
}
|
251
|
+
|
252
|
+
static void (APIENTRY * fptr_glGetShaderInfoLog)(GLuint,GLsizei,GLsizei *,GLchar *);
|
253
|
+
static VALUE
|
254
|
+
gl_GetShaderInfoLog(obj,arg1)
|
255
|
+
VALUE obj,arg1;
|
256
|
+
{
|
257
|
+
GLuint program;
|
258
|
+
GLint max_size = 0;
|
259
|
+
GLsizei ret_length = 0;
|
260
|
+
VALUE ret_buffer;
|
261
|
+
GLchar *buffer;
|
262
|
+
LOAD_GL_FUNC(glGetShaderInfoLog, "2.0");
|
263
|
+
LOAD_GL_FUNC(glGetShaderiv, "2.0");
|
264
|
+
program = (GLuint)NUM2UINT(arg1);
|
265
|
+
fptr_glGetShaderiv(program,GL_INFO_LOG_LENGTH,&max_size);
|
266
|
+
CHECK_GLERROR_FROM("glGetShaderiv");
|
267
|
+
if (max_size<=0)
|
268
|
+
return rb_str_new2("");
|
269
|
+
buffer = ALLOC_N(GLchar,max_size+1);
|
270
|
+
memset(buffer,0,sizeof(GLchar) * (max_size+1));
|
271
|
+
fptr_glGetShaderInfoLog(program,max_size,&ret_length,buffer);
|
272
|
+
ret_buffer = rb_str_new(buffer, ret_length);
|
273
|
+
xfree(buffer);
|
274
|
+
CHECK_GLERROR_FROM("glGetShaderInfoLog");
|
275
|
+
return ret_buffer;
|
276
|
+
}
|
277
|
+
|
278
|
+
static void (APIENTRY * fptr_glGetShaderSource)(GLuint,GLsizei,GLsizei *,GLchar *);
|
279
|
+
static VALUE
|
280
|
+
gl_GetShaderSource(obj,arg1)
|
281
|
+
VALUE obj,arg1;
|
282
|
+
{
|
283
|
+
GLuint shader;
|
284
|
+
GLint max_size = 0;
|
285
|
+
GLsizei ret_length = 0;
|
286
|
+
VALUE buffer;
|
287
|
+
LOAD_GL_FUNC(glGetShaderSource, "2.0");
|
288
|
+
LOAD_GL_FUNC(glGetShaderiv, "2.0");
|
289
|
+
shader = (GLuint)NUM2UINT(arg1);
|
290
|
+
fptr_glGetShaderiv(shader,GL_SHADER_SOURCE_LENGTH,&max_size);
|
291
|
+
CHECK_GLERROR_FROM("glGetShaderiv");
|
292
|
+
if (max_size==0)
|
293
|
+
rb_raise(rb_eTypeError, "Can't determine maximum shader source length");
|
294
|
+
buffer = allocate_buffer_with_string(max_size-1);
|
295
|
+
fptr_glGetShaderSource(shader,max_size,&ret_length,RSTRING_PTR(buffer));
|
296
|
+
CHECK_GLERROR_FROM("glGetShaderSource");
|
297
|
+
return buffer;
|
298
|
+
}
|
299
|
+
|
300
|
+
static GLint (APIENTRY * fptr_glGetUniformLocation)(GLuint,const GLchar*);
|
301
|
+
static VALUE
|
302
|
+
gl_GetUniformLocation(obj,arg1,arg2)
|
303
|
+
VALUE obj,arg1,arg2;
|
304
|
+
{
|
305
|
+
GLuint program;
|
306
|
+
GLint ret;
|
307
|
+
LOAD_GL_FUNC(glGetUniformLocation, "2.0");
|
308
|
+
program=(GLuint)NUM2UINT(arg1);
|
309
|
+
Check_Type(arg2,T_STRING);
|
310
|
+
ret = fptr_glGetUniformLocation(program, RSTRING_PTR(arg2));
|
311
|
+
|
312
|
+
CHECK_GLERROR_FROM("glGetUniformLocation");
|
313
|
+
return INT2NUM(ret);
|
314
|
+
}
|
315
|
+
|
316
|
+
#define GETUNIFORM_FUNC(_name_,_type_) \
|
317
|
+
static void (APIENTRY * fptr_gl##_name_)(GLuint,GLint,_type_ *); \
|
318
|
+
static VALUE \
|
319
|
+
gl_##_name_(obj,arg1,arg2) \
|
320
|
+
VALUE obj,arg1,arg2; \
|
321
|
+
{ \
|
322
|
+
GLuint program; \
|
323
|
+
GLint location; \
|
324
|
+
_type_ params[16]; \
|
325
|
+
GLint unused = 0; \
|
326
|
+
GLenum uniform_type = 0; \
|
327
|
+
GLint uniform_size = 0; \
|
328
|
+
\
|
329
|
+
LOAD_GL_FUNC(gl##_name_, "2.0"); \
|
330
|
+
LOAD_GL_FUNC(glGetActiveUniform, "2.0"); \
|
331
|
+
program = (GLuint)NUM2UINT(arg1); \
|
332
|
+
location = (GLint)NUM2INT(arg2); \
|
333
|
+
\
|
334
|
+
fptr_glGetActiveUniform(program,location,0,NULL,&unused,&uniform_type,NULL); \
|
335
|
+
CHECK_GLERROR_FROM("glGetActiveUniform"); \
|
336
|
+
if (uniform_type==0) \
|
337
|
+
rb_raise(rb_eTypeError, "Can't determine the uniform's type"); \
|
338
|
+
\
|
339
|
+
uniform_size = get_uniform_size(uniform_type); \
|
340
|
+
\
|
341
|
+
memset(params,0,16*sizeof(_type_)); \
|
342
|
+
fptr_gl##_name_(program,location,params); \
|
343
|
+
RET_ARRAY_OR_SINGLE("gl" #_name_, uniform_size, RETCONV_##_type_, params); \
|
344
|
+
}
|
345
|
+
|
346
|
+
GETUNIFORM_FUNC(GetUniformfv,GLfloat)
|
347
|
+
GETUNIFORM_FUNC(GetUniformiv,GLint)
|
348
|
+
#undef GETUNIFORM_FUNC
|
349
|
+
|
350
|
+
#define GETVERTEXATTRIB_FUNC(_name_,_type_) \
|
351
|
+
static void (APIENTRY * fptr_gl##_name_)(GLuint,GLenum,_type_ *); \
|
352
|
+
static VALUE \
|
353
|
+
gl_##_name_(obj,arg1,arg2) \
|
354
|
+
VALUE obj,arg1,arg2; \
|
355
|
+
{ \
|
356
|
+
GLuint index; \
|
357
|
+
GLenum pname; \
|
358
|
+
_type_ params[4] = {0,0,0,0}; \
|
359
|
+
GLint size; \
|
360
|
+
LOAD_GL_FUNC(gl##_name_, "2.0"); \
|
361
|
+
index = (GLuint)NUM2UINT(arg1); \
|
362
|
+
pname = (GLenum)NUM2INT(arg2); \
|
363
|
+
if (pname==GL_CURRENT_VERTEX_ATTRIB) \
|
364
|
+
size = 4; \
|
365
|
+
else \
|
366
|
+
size = 1; \
|
367
|
+
fptr_gl##_name_(index,pname,params); \
|
368
|
+
RET_ARRAY_OR_SINGLE("gl" #_name_, size, RETCONV_##_type_, params); \
|
369
|
+
}
|
370
|
+
|
371
|
+
GETVERTEXATTRIB_FUNC(GetVertexAttribdv,GLdouble)
|
372
|
+
GETVERTEXATTRIB_FUNC(GetVertexAttribfv,GLfloat)
|
373
|
+
//GETVERTEXATTRIB_FUNC(GetVertexAttribiv,GLint,cond_GLBOOL2RUBY)
|
374
|
+
#undef GETVERTEXATTRIB_FUNC
|
375
|
+
|
376
|
+
static void (APIENTRY * fptr_glGetVertexAttribiv)(GLuint,GLenum,GLint *);
|
377
|
+
static VALUE
|
378
|
+
gl_GetVertexAttribiv(obj,arg1,arg2)
|
379
|
+
VALUE obj,arg1,arg2;
|
380
|
+
{
|
381
|
+
GLuint index;
|
382
|
+
GLenum pname;
|
383
|
+
GLint params[4] = {0,0,0,0};
|
384
|
+
GLint size;
|
385
|
+
LOAD_GL_FUNC(glGetVertexAttribiv, "2.0");
|
386
|
+
index = (GLuint)NUM2UINT(arg1);
|
387
|
+
pname = (GLenum)NUM2INT(arg2);
|
388
|
+
if (pname==GL_CURRENT_VERTEX_ATTRIB)
|
389
|
+
size = 4;
|
390
|
+
else
|
391
|
+
size = 1;
|
392
|
+
fptr_glGetVertexAttribiv(index,pname,params);
|
393
|
+
RET_ARRAY_OR_SINGLE_BOOL("glGetVertexAttribiv", size, cond_GLBOOL2RUBY,
|
394
|
+
pname, params);
|
395
|
+
}
|
396
|
+
|
397
|
+
|
398
|
+
VALUE g_VertexAttrib_ptr[_MAX_VERTEX_ATTRIBS];
|
399
|
+
|
400
|
+
static void (APIENTRY * fptr_glGetVertexAttribPointerv)(GLuint,GLenum,GLvoid **);
|
401
|
+
static VALUE
|
402
|
+
gl_GetVertexAttribPointerv(obj,arg1)
|
403
|
+
VALUE obj,arg1;
|
404
|
+
{
|
405
|
+
GLuint index;
|
406
|
+
LOAD_GL_FUNC(glGetVertexAttribPointerv, "2.0");
|
407
|
+
index =(GLuint) NUM2INT(arg1);
|
408
|
+
if (index>_MAX_VERTEX_ATTRIBS)
|
409
|
+
rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
|
410
|
+
|
411
|
+
return g_VertexAttrib_ptr[index];
|
412
|
+
}
|
413
|
+
|
414
|
+
static void (APIENTRY * fptr_glShaderSource)(GLuint,GLsizei,GLchar**,GLint *);
|
415
|
+
static VALUE
|
416
|
+
gl_ShaderSource(obj,arg1,arg2)
|
417
|
+
VALUE obj,arg1,arg2;
|
418
|
+
{
|
419
|
+
GLuint shader;
|
420
|
+
GLint length;
|
421
|
+
GLchar *str;
|
422
|
+
LOAD_GL_FUNC(glShaderSource, "2.0");
|
423
|
+
shader = (GLuint)NUM2UINT(arg1);
|
424
|
+
Check_Type(arg2,T_STRING);
|
425
|
+
str = RSTRING_PTR(arg2);
|
426
|
+
length = (GLint)RSTRING_LENINT(arg2);
|
427
|
+
fptr_glShaderSource(shader,1,&str,&length);
|
428
|
+
CHECK_GLERROR_FROM("glShaderSource");
|
429
|
+
return Qnil;
|
430
|
+
}
|
431
|
+
|
432
|
+
#define UNIFORM_FUNC_V(_name_,_type_,_conv_,_size_) \
|
433
|
+
static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,_type_ *); \
|
434
|
+
static VALUE \
|
435
|
+
gl_##_name_(obj,arg1,arg2) \
|
436
|
+
VALUE obj,arg1,arg2; \
|
437
|
+
{ \
|
438
|
+
GLint location; \
|
439
|
+
GLsizei count; \
|
440
|
+
_type_ *value; \
|
441
|
+
LOAD_GL_FUNC(gl##_name_,"2.0"); \
|
442
|
+
Check_Type(arg2,T_ARRAY); \
|
443
|
+
count = (GLsizei)RARRAY_LENINT(arg2); \
|
444
|
+
if (count<=0 || (count % _size_) != 0) \
|
445
|
+
rb_raise(rb_eArgError, "Parameter array size must be multiplication of %i",_size_); \
|
446
|
+
location = (GLint)NUM2INT(arg1); \
|
447
|
+
value = ALLOC_N(_type_,count); \
|
448
|
+
_conv_(arg2,value,count); \
|
449
|
+
fptr_gl##_name_(location,count / _size_,value); \
|
450
|
+
xfree(value); \
|
451
|
+
CHECK_GLERROR_FROM("gl" #_name_); \
|
452
|
+
return Qnil; \
|
453
|
+
}
|
454
|
+
|
455
|
+
UNIFORM_FUNC_V(Uniform1fv,GLfloat,ary2cflt,1)
|
456
|
+
UNIFORM_FUNC_V(Uniform1iv,GLint,ary2cint,1)
|
457
|
+
UNIFORM_FUNC_V(Uniform2fv,GLfloat,ary2cflt,2)
|
458
|
+
UNIFORM_FUNC_V(Uniform2iv,GLint,ary2cint,2)
|
459
|
+
UNIFORM_FUNC_V(Uniform3fv,GLfloat,ary2cflt,3)
|
460
|
+
UNIFORM_FUNC_V(Uniform3iv,GLint,ary2cint,3)
|
461
|
+
UNIFORM_FUNC_V(Uniform4fv,GLfloat,ary2cflt,4)
|
462
|
+
UNIFORM_FUNC_V(Uniform4iv,GLint,ary2cint,4)
|
463
|
+
#undef UNIFORM_FUNC_V
|
464
|
+
|
465
|
+
#define UNIFORMMATRIX_FUNC(_name_,_size_) \
|
466
|
+
static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,GLboolean,GLfloat *); \
|
467
|
+
static VALUE \
|
468
|
+
gl_##_name_(obj,arg1,arg2,arg3) \
|
469
|
+
VALUE obj,arg1,arg2,arg3; \
|
470
|
+
{ \
|
471
|
+
GLint location; \
|
472
|
+
GLsizei count; \
|
473
|
+
GLboolean transpose; \
|
474
|
+
GLfloat *value; \
|
475
|
+
LOAD_GL_FUNC(gl##_name_, "2.0"); \
|
476
|
+
location = (GLint)NUM2INT(arg1); \
|
477
|
+
count = (GLsizei)RARRAY_LENINT(rb_funcall(rb_Array(arg3), rb_intern("flatten"), 0)); \
|
478
|
+
transpose = (GLboolean)RUBYBOOL2GL(arg2); \
|
479
|
+
value = ALLOC_N(GLfloat, count); \
|
480
|
+
ary2cmatfloatcount(arg3,value,_size_,_size_); \
|
481
|
+
fptr_gl##_name_(location,count / (_size_*_size_),transpose,value); \
|
482
|
+
xfree(value); \
|
483
|
+
CHECK_GLERROR_FROM("gl" #_name_); \
|
484
|
+
return Qnil; \
|
485
|
+
}
|
486
|
+
|
487
|
+
UNIFORMMATRIX_FUNC(UniformMatrix2fv,2)
|
488
|
+
UNIFORMMATRIX_FUNC(UniformMatrix3fv,3)
|
489
|
+
UNIFORMMATRIX_FUNC(UniformMatrix4fv,4)
|
490
|
+
#undef UNIFORMMATRIX_FUNC
|
491
|
+
|
492
|
+
#define VERTEXATTRIB_FUNC_V(_name_,_type_,_conv_,_size_) \
|
493
|
+
static void (APIENTRY * fptr_gl##_name_)(GLuint,_type_ *); \
|
494
|
+
static VALUE \
|
495
|
+
gl_##_name_(obj,arg1,arg2) \
|
496
|
+
VALUE obj,arg1,arg2; \
|
497
|
+
{ \
|
498
|
+
GLuint index; \
|
499
|
+
_type_ v[_size_]; \
|
500
|
+
LOAD_GL_FUNC(gl##_name_, "2.0"); \
|
501
|
+
index = (GLuint)NUM2UINT(arg1); \
|
502
|
+
_conv_(arg2,v,_size_); \
|
503
|
+
fptr_gl##_name_(index,v); \
|
504
|
+
CHECK_GLERROR_FROM("gl" #_name_); \
|
505
|
+
return Qnil; \
|
506
|
+
}
|
507
|
+
|
508
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4Nbv,GLbyte,ary2cbyte,4)
|
509
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4Niv,GLint,ary2cint,4)
|
510
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4Nsv,GLshort,ary2cshort,4)
|
511
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4Nubv,GLubyte,ary2cubyte,4)
|
512
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4Nuiv,GLuint,ary2cuint,4)
|
513
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4Nusv,GLushort,ary2cushort,4)
|
514
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4uiv,GLuint,ary2cuint,4)
|
515
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4ubv,GLubyte,ary2cubyte,4)
|
516
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4usv,GLushort,ary2cushort,4)
|
517
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4bv,GLbyte,ary2cbyte,4)
|
518
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4iv,GLint,ary2cint,4)
|
519
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4dv,GLdouble,ary2cdbl,4)
|
520
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4fv,GLfloat,ary2cflt,4)
|
521
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib4sv,GLshort,ary2cshort,4)
|
522
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib3dv,GLdouble,ary2cdbl,3)
|
523
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib3fv,GLfloat,ary2cflt,3)
|
524
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib3sv,GLshort,ary2cshort,3)
|
525
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib2dv,GLdouble,ary2cdbl,2)
|
526
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib2fv,GLfloat,ary2cflt,2)
|
527
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib2sv,GLshort,ary2cshort,2)
|
528
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib1dv,GLdouble,ary2cdbl,1)
|
529
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib1fv,GLfloat,ary2cflt,1)
|
530
|
+
VERTEXATTRIB_FUNC_V(VertexAttrib1sv,GLshort,ary2cshort,1)
|
531
|
+
#undef VERTEXATTRIB_FUNC_V
|
532
|
+
|
533
|
+
static void (APIENTRY * fptr_glVertexAttribPointer)(GLuint,GLint,GLenum,GLboolean,GLsizei,GLvoid *);
|
534
|
+
static VALUE
|
535
|
+
gl_VertexAttribPointer(obj,arg1,arg2,arg3,arg4,arg5,arg6)
|
536
|
+
VALUE obj,arg1,arg2,arg3,arg4,arg5,arg6;
|
537
|
+
{
|
538
|
+
GLuint index;
|
539
|
+
GLuint size;
|
540
|
+
GLenum type;
|
541
|
+
GLboolean normalized;
|
542
|
+
GLsizei stride;
|
543
|
+
LOAD_GL_FUNC(glVertexAttribPointer, "2.0");
|
544
|
+
index = (GLuint)NUM2UINT(arg1);
|
545
|
+
size = (GLuint)NUM2UINT(arg2);
|
546
|
+
type = (GLenum)NUM2INT(arg3);
|
547
|
+
normalized = (GLboolean)RUBYBOOL2GL(arg4);
|
548
|
+
stride = (GLsizei)NUM2UINT(arg5);
|
549
|
+
if (index>_MAX_VERTEX_ATTRIBS)
|
550
|
+
rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
|
551
|
+
|
552
|
+
if (CheckBufferBinding(GL_ARRAY_BUFFER_BINDING)) {
|
553
|
+
g_VertexAttrib_ptr[index] = arg6;
|
554
|
+
fptr_glVertexAttribPointer(index,size,type,normalized,stride,(GLvoid *)NUM2SIZET(arg6));
|
555
|
+
} else {
|
556
|
+
VALUE data;
|
557
|
+
data = pack_array_or_pass_string(type,arg6);
|
558
|
+
rb_str_freeze(data);
|
559
|
+
g_VertexAttrib_ptr[index] = data;
|
560
|
+
fptr_glVertexAttribPointer(index,size,type,normalized,stride,(GLvoid *)RSTRING_PTR(data));
|
561
|
+
}
|
562
|
+
CHECK_GLERROR_FROM("glVertexAttribPointer");
|
563
|
+
return Qnil;
|
564
|
+
}
|
565
|
+
|
566
|
+
void gl_init_functions_2_0(VALUE module)
|
567
|
+
{
|
568
|
+
rb_define_module_function(module, "glBlendEquationSeparate", gl_BlendEquationSeparate, 2);
|
569
|
+
rb_define_module_function(module, "glDrawBuffers", gl_DrawBuffers, 1);
|
570
|
+
rb_define_module_function(module, "glStencilOpSeparate", gl_StencilOpSeparate, 4);
|
571
|
+
rb_define_module_function(module, "glStencilFuncSeparate", gl_StencilFuncSeparate, 4);
|
572
|
+
rb_define_module_function(module, "glStencilMaskSeparate", gl_StencilMaskSeparate, 2);
|
573
|
+
rb_define_module_function(module, "glAttachShader", gl_AttachShader, 2);
|
574
|
+
rb_define_module_function(module, "glBindAttribLocation", gl_BindAttribLocation, 3);
|
575
|
+
rb_define_module_function(module, "glCompileShader", gl_CompileShader, 1);
|
576
|
+
rb_define_module_function(module, "glCreateProgram", gl_CreateProgram, 0);
|
577
|
+
rb_define_module_function(module, "glCreateShader", gl_CreateShader, 1);
|
578
|
+
rb_define_module_function(module, "glDeleteProgram", gl_DeleteProgram, 1);
|
579
|
+
rb_define_module_function(module, "glDeleteShader", gl_DeleteShader, 1);
|
580
|
+
rb_define_module_function(module, "glDetachShader", gl_DetachShader, 2);
|
581
|
+
rb_define_module_function(module, "glDisableVertexAttribArray", gl_DisableVertexAttribArray, 1);
|
582
|
+
rb_define_module_function(module, "glEnableVertexAttribArray", gl_EnableVertexAttribArray, 1);
|
583
|
+
rb_define_module_function(module, "glGetActiveAttrib", gl_GetActiveAttrib, 2);
|
584
|
+
rb_define_module_function(module, "glGetActiveUniform", gl_GetActiveUniform, 2);
|
585
|
+
rb_define_module_function(module, "glGetAttachedShaders", gl_GetAttachedShaders, 1);
|
586
|
+
rb_define_module_function(module, "glGetAttribLocation", gl_GetAttribLocation, 2);
|
587
|
+
rb_define_module_function(module, "glGetProgramiv", gl_GetProgramiv, 2);
|
588
|
+
rb_define_module_function(module, "glGetProgramInfoLog", gl_GetProgramInfoLog, 1);
|
589
|
+
rb_define_module_function(module, "glGetShaderiv", gl_GetShaderiv, 2);
|
590
|
+
rb_define_module_function(module, "glGetShaderInfoLog", gl_GetShaderInfoLog, 1);
|
591
|
+
rb_define_module_function(module, "glGetShaderSource", gl_GetShaderSource, 1);
|
592
|
+
rb_define_module_function(module, "glGetUniformLocation", gl_GetUniformLocation, 2);
|
593
|
+
rb_define_module_function(module, "glGetUniformfv", gl_GetUniformfv, 2);
|
594
|
+
rb_define_module_function(module, "glGetUniformiv", gl_GetUniformiv, 2);
|
595
|
+
rb_define_module_function(module, "glGetVertexAttribdv", gl_GetVertexAttribdv, 2);
|
596
|
+
rb_define_module_function(module, "glGetVertexAttribfv", gl_GetVertexAttribfv, 2);
|
597
|
+
rb_define_module_function(module, "glGetVertexAttribiv", gl_GetVertexAttribiv, 2);
|
598
|
+
rb_define_module_function(module, "glGetVertexAttribPointerv", gl_GetVertexAttribPointerv, 1);
|
599
|
+
rb_define_module_function(module, "glIsProgram", gl_IsProgram, 1);
|
600
|
+
rb_define_module_function(module, "glIsShader", gl_IsShader, 1);
|
601
|
+
rb_define_module_function(module, "glLinkProgram", gl_LinkProgram, 1);
|
602
|
+
rb_define_module_function(module, "glShaderSource", gl_ShaderSource, 2);
|
603
|
+
rb_define_module_function(module, "glUseProgram", gl_UseProgram, 1);
|
604
|
+
rb_define_module_function(module, "glUniform1f", gl_Uniform1f, 2);
|
605
|
+
rb_define_module_function(module, "glUniform2f", gl_Uniform2f, 3);
|
606
|
+
rb_define_module_function(module, "glUniform3f", gl_Uniform3f, 4);
|
607
|
+
rb_define_module_function(module, "glUniform4f", gl_Uniform4f, 5);
|
608
|
+
rb_define_module_function(module, "glUniform1i", gl_Uniform1i, 2);
|
609
|
+
rb_define_module_function(module, "glUniform2i", gl_Uniform2i, 3);
|
610
|
+
rb_define_module_function(module, "glUniform3i", gl_Uniform3i, 4);
|
611
|
+
rb_define_module_function(module, "glUniform4i", gl_Uniform4i, 5);
|
612
|
+
rb_define_module_function(module, "glUniform1fv", gl_Uniform1fv, 2);
|
613
|
+
rb_define_module_function(module, "glUniform2fv", gl_Uniform2fv, 2);
|
614
|
+
rb_define_module_function(module, "glUniform3fv", gl_Uniform3fv, 2);
|
615
|
+
rb_define_module_function(module, "glUniform4fv", gl_Uniform4fv, 2);
|
616
|
+
rb_define_module_function(module, "glUniform1iv", gl_Uniform1iv, 2);
|
617
|
+
rb_define_module_function(module, "glUniform2iv", gl_Uniform2iv, 2);
|
618
|
+
rb_define_module_function(module, "glUniform3iv", gl_Uniform3iv, 2);
|
619
|
+
rb_define_module_function(module, "glUniform4iv", gl_Uniform4iv, 2);
|
620
|
+
rb_define_module_function(module, "glUniformMatrix2fv", gl_UniformMatrix2fv, 3);
|
621
|
+
rb_define_module_function(module, "glUniformMatrix3fv", gl_UniformMatrix3fv, 3);
|
622
|
+
rb_define_module_function(module, "glUniformMatrix4fv", gl_UniformMatrix4fv, 3);
|
623
|
+
rb_define_module_function(module, "glValidateProgram", gl_ValidateProgram, 1);
|
624
|
+
rb_define_module_function(module, "glVertexAttrib1d", gl_VertexAttrib1d, 2);
|
625
|
+
rb_define_module_function(module, "glVertexAttrib1f", gl_VertexAttrib1f, 2);
|
626
|
+
rb_define_module_function(module, "glVertexAttrib1s", gl_VertexAttrib1s, 2);
|
627
|
+
rb_define_module_function(module, "glVertexAttrib2d", gl_VertexAttrib2d, 3);
|
628
|
+
rb_define_module_function(module, "glVertexAttrib2f", gl_VertexAttrib2f, 3);
|
629
|
+
rb_define_module_function(module, "glVertexAttrib2s", gl_VertexAttrib2s, 3);
|
630
|
+
rb_define_module_function(module, "glVertexAttrib3d", gl_VertexAttrib3d, 4);
|
631
|
+
rb_define_module_function(module, "glVertexAttrib3f", gl_VertexAttrib3f, 4);
|
632
|
+
rb_define_module_function(module, "glVertexAttrib3s", gl_VertexAttrib3s, 4);
|
633
|
+
rb_define_module_function(module, "glVertexAttrib4Nbv", gl_VertexAttrib4Nbv, 2);
|
634
|
+
rb_define_module_function(module, "glVertexAttrib4Niv", gl_VertexAttrib4Niv, 2);
|
635
|
+
rb_define_module_function(module, "glVertexAttrib4Nsv", gl_VertexAttrib4Nsv, 2);
|
636
|
+
rb_define_module_function(module, "glVertexAttrib4Nub", gl_VertexAttrib4Nub, 5);
|
637
|
+
rb_define_module_function(module, "glVertexAttrib4Nubv", gl_VertexAttrib4Nubv, 2);
|
638
|
+
rb_define_module_function(module, "glVertexAttrib4Nuiv", gl_VertexAttrib4Nuiv, 2);
|
639
|
+
rb_define_module_function(module, "glVertexAttrib4Nusv", gl_VertexAttrib4Nusv, 2);
|
640
|
+
rb_define_module_function(module, "glVertexAttrib4bv", gl_VertexAttrib4bv, 2);
|
641
|
+
rb_define_module_function(module, "glVertexAttrib4d", gl_VertexAttrib4d, 5);
|
642
|
+
rb_define_module_function(module, "glVertexAttrib4f", gl_VertexAttrib4f, 5);
|
643
|
+
rb_define_module_function(module, "glVertexAttrib4iv", gl_VertexAttrib4iv, 2);
|
644
|
+
rb_define_module_function(module, "glVertexAttrib4s", gl_VertexAttrib4s, 5);
|
645
|
+
rb_define_module_function(module, "glVertexAttrib4ubv", gl_VertexAttrib4ubv, 2);
|
646
|
+
rb_define_module_function(module, "glVertexAttrib4uiv", gl_VertexAttrib4uiv, 2);
|
647
|
+
rb_define_module_function(module, "glVertexAttrib4usv", gl_VertexAttrib4usv, 2);
|
648
|
+
rb_define_module_function(module, "glVertexAttrib1dv", gl_VertexAttrib1dv, 2);
|
649
|
+
rb_define_module_function(module, "glVertexAttrib1fv", gl_VertexAttrib1fv, 2);
|
650
|
+
rb_define_module_function(module, "glVertexAttrib1sv", gl_VertexAttrib1sv, 2);
|
651
|
+
rb_define_module_function(module, "glVertexAttrib2dv", gl_VertexAttrib2dv, 2);
|
652
|
+
rb_define_module_function(module, "glVertexAttrib2fv", gl_VertexAttrib2fv, 2);
|
653
|
+
rb_define_module_function(module, "glVertexAttrib2sv", gl_VertexAttrib2sv, 2);
|
654
|
+
rb_define_module_function(module, "glVertexAttrib3dv", gl_VertexAttrib3dv, 2);
|
655
|
+
rb_define_module_function(module, "glVertexAttrib3fv", gl_VertexAttrib3fv, 2);
|
656
|
+
rb_define_module_function(module, "glVertexAttrib3sv", gl_VertexAttrib3sv, 2);
|
657
|
+
rb_define_module_function(module, "glVertexAttrib4dv", gl_VertexAttrib4dv, 2);
|
658
|
+
rb_define_module_function(module, "glVertexAttrib4fv", gl_VertexAttrib4fv, 2);
|
659
|
+
rb_define_module_function(module, "glVertexAttrib4sv", gl_VertexAttrib4sv, 2);
|
660
|
+
rb_define_module_function(module, "glVertexAttribPointer", gl_VertexAttribPointer, 6);
|
661
|
+
|
662
|
+
{
|
663
|
+
int i;
|
664
|
+
for (i=0;i<_MAX_VERTEX_ATTRIBS;i++)
|
665
|
+
rb_global_variable(&g_VertexAttrib_ptr[i]);
|
666
|
+
}
|
667
|
+
}
|