opengl 0.9.0-x64-mingw32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
 - checksums.yaml.gz.sig +3 -0
 - data.tar.gz.sig +0 -0
 - data/.autotest +29 -0
 - data/.gemtest +0 -0
 - data/.gitignore +6 -0
 - data/.travis.yml +19 -0
 - data/History.rdoc +77 -0
 - data/MIT-LICENSE +18 -0
 - data/Manifest.txt +138 -0
 - data/README.rdoc +102 -0
 - data/Rakefile +60 -0
 - data/examples/NeHe/NeHe.png +0 -0
 - data/examples/NeHe/crate.png +0 -0
 - data/examples/NeHe/glass.png +0 -0
 - data/examples/NeHe/nehe_lesson02.rb +117 -0
 - data/examples/NeHe/nehe_lesson03.rb +123 -0
 - data/examples/NeHe/nehe_lesson04.rb +132 -0
 - data/examples/NeHe/nehe_lesson05.rb +182 -0
 - data/examples/NeHe/nehe_lesson06.rb +186 -0
 - data/examples/NeHe/nehe_lesson07.rb +240 -0
 - data/examples/NeHe/nehe_lesson08.rb +255 -0
 - data/examples/NeHe/nehe_lesson09.rb +203 -0
 - data/examples/NeHe/nehe_lesson11.rb +176 -0
 - data/examples/NeHe/nehe_lesson12.rb +203 -0
 - data/examples/NeHe/nehe_lesson16.rb +211 -0
 - data/examples/NeHe/nehe_lesson19.rb +209 -0
 - data/examples/NeHe/nehe_lesson36.rb +308 -0
 - data/examples/NeHe/particle.png +0 -0
 - data/examples/NeHe/star.png +0 -0
 - data/examples/NeHe/tim.png +0 -0
 - data/examples/OrangeBook/3Dlabs-License.txt +33 -0
 - data/examples/OrangeBook/brick.frag +36 -0
 - data/examples/OrangeBook/brick.rb +378 -0
 - data/examples/OrangeBook/brick.vert +41 -0
 - data/examples/OrangeBook/particle.frag +17 -0
 - data/examples/OrangeBook/particle.rb +408 -0
 - data/examples/OrangeBook/particle.vert +38 -0
 - data/examples/README +16 -0
 - data/examples/RedBook/aapoly.rb +143 -0
 - data/examples/RedBook/aargb.rb +121 -0
 - data/examples/RedBook/accanti.rb +164 -0
 - data/examples/RedBook/accpersp.rb +217 -0
 - data/examples/RedBook/alpha.rb +125 -0
 - data/examples/RedBook/alpha3D.rb +160 -0
 - data/examples/RedBook/bezcurve.rb +107 -0
 - data/examples/RedBook/bezmesh.rb +139 -0
 - data/examples/RedBook/checker.rb +126 -0
 - data/examples/RedBook/clip.rb +97 -0
 - data/examples/RedBook/colormat.rb +137 -0
 - data/examples/RedBook/cube.rb +71 -0
 - data/examples/RedBook/depthcue.rb +101 -0
 - data/examples/RedBook/dof.rb +206 -0
 - data/examples/RedBook/double.rb +107 -0
 - data/examples/RedBook/drawf.rb +93 -0
 - data/examples/RedBook/feedback.rb +147 -0
 - data/examples/RedBook/fog.rb +168 -0
 - data/examples/RedBook/font.rb +153 -0
 - data/examples/RedBook/hello.rb +81 -0
 - data/examples/RedBook/image.rb +139 -0
 - data/examples/RedBook/jitter.rb +207 -0
 - data/examples/RedBook/light.rb +155 -0
 - data/examples/RedBook/lines.rb +130 -0
 - data/examples/RedBook/list.rb +113 -0
 - data/examples/RedBook/material.rb +276 -0
 - data/examples/RedBook/mipmap.rb +158 -0
 - data/examples/RedBook/model.rb +115 -0
 - data/examples/RedBook/movelight.rb +134 -0
 - data/examples/RedBook/pickdepth.rb +181 -0
 - data/examples/RedBook/planet.rb +110 -0
 - data/examples/RedBook/quadric.rb +160 -0
 - data/examples/RedBook/robot.rb +117 -0
 - data/examples/RedBook/select.rb +198 -0
 - data/examples/RedBook/smooth.rb +97 -0
 - data/examples/RedBook/stencil.rb +165 -0
 - data/examples/RedBook/stroke.rb +169 -0
 - data/examples/RedBook/surface.rb +168 -0
 - data/examples/RedBook/teaambient.rb +134 -0
 - data/examples/RedBook/teapots.rb +184 -0
 - data/examples/RedBook/tess.rb +185 -0
 - data/examples/RedBook/texbind.rb +149 -0
 - data/examples/RedBook/texgen.rb +171 -0
 - data/examples/RedBook/texturesurf.rb +130 -0
 - data/examples/RedBook/varray.rb +161 -0
 - data/examples/RedBook/wrap.rb +150 -0
 - data/examples/misc/OGLBench.rb +338 -0
 - data/examples/misc/anisotropic.rb +196 -0
 - data/examples/misc/fbo_test.rb +357 -0
 - data/examples/misc/font-glut.rb +47 -0
 - data/examples/misc/glfwtest.rb +30 -0
 - data/examples/misc/plane.rb +161 -0
 - data/examples/misc/readpixel.rb +66 -0
 - data/examples/misc/sdltest.rb +36 -0
 - data/examples/misc/trislam.rb +829 -0
 - data/ext/opengl/common.h +428 -0
 - data/ext/opengl/conv.h +244 -0
 - data/ext/opengl/extconf.rb +47 -0
 - data/ext/opengl/funcdef.h +313 -0
 - data/ext/opengl/gl-1.0-1.1.c +3075 -0
 - data/ext/opengl/gl-1.2.c +155 -0
 - data/ext/opengl/gl-1.3.c +443 -0
 - data/ext/opengl/gl-1.4.c +348 -0
 - data/ext/opengl/gl-1.5.c +224 -0
 - data/ext/opengl/gl-2.0.c +667 -0
 - data/ext/opengl/gl-2.1.c +57 -0
 - data/ext/opengl/gl-3.0.c +493 -0
 - data/ext/opengl/gl-enums.c +4873 -0
 - data/ext/opengl/gl-enums.h +14588 -0
 - data/ext/opengl/gl-error.c +112 -0
 - data/ext/opengl/gl-error.h +28 -0
 - data/ext/opengl/gl-ext-3dfx.c +27 -0
 - data/ext/opengl/gl-ext-arb.c +875 -0
 - data/ext/opengl/gl-ext-ati.c +41 -0
 - data/ext/opengl/gl-ext-ext.c +889 -0
 - data/ext/opengl/gl-ext-gremedy.c +41 -0
 - data/ext/opengl/gl-ext-nv.c +680 -0
 - data/ext/opengl/gl-types.h +67 -0
 - data/ext/opengl/gl.c +220 -0
 - data/ext/opengl/gl_buffer.c +177 -0
 - data/ext/opengl/opengl.c +7 -0
 - data/lib/gl.rb +1 -0
 - data/lib/opengl.rb +53 -0
 - data/lib/opengl/2.0/opengl.so +0 -0
 - data/lib/opengl/2.1/opengl.so +0 -0
 - data/lib/opengl/test_case.rb +86 -0
 - data/test/dummy.xorg.conf +140 -0
 - data/test/test_gl.rb +38 -0
 - data/test/test_gl_10_11.rb +1363 -0
 - data/test/test_gl_12.rb +71 -0
 - data/test/test_gl_13.rb +221 -0
 - data/test/test_gl_14.rb +218 -0
 - data/test/test_gl_15.rb +258 -0
 - data/test/test_gl_20.rb +417 -0
 - data/test/test_gl_21.rb +436 -0
 - data/test/test_gl_ext_arb.rb +508 -0
 - data/test/test_gl_ext_ati.rb +28 -0
 - data/test/test_gl_ext_ext.rb +608 -0
 - data/test/test_gl_ext_gremedy.rb +29 -0
 - data/test/test_gl_ext_nv.rb +349 -0
 - data/test/test_opengl_buffer.rb +120 -0
 - data/utils/README +6 -0
 - data/utils/enumgen.rb +108 -0
 - data/utils/extlistgen.rb +90 -0
 - metadata +319 -0
 - metadata.gz.sig +1 -0
 
    
        data/ext/opengl/opengl.c
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        data/lib/gl.rb
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            require 'opengl'
         
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        data/lib/opengl.rb
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            #
         
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            # Copyright (C) 2006 Peter McLain <peter.mclain@gmail.com>
         
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            # Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
         
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            #
         
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            # This program is distributed under the terms of the MIT license.
         
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            # See the included MIT-LICENSE file for the terms of this license.
         
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            #
         
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            # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
         
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            # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
         
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            # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
         
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            # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
         
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            # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
         
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            # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
         
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            # SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
         
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            #
         
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            # This module provides access to the GL,GLU and GLUT methods and constants
         
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            # in the way that they were available in previous versions of ruby-opengl.
         
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            #
         
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            # Thanks to Ilmari Heikkinen for a previous "reversed" version of this code,
         
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            # and to Bill Kelly for a version before that one.
         
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            module OpenGL
         
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              VERSION = '0.9.0'
         
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            end
         
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            begin
         
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              RUBY_VERSION =~ /(\d+.\d+)/
         
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              require "opengl/#{$1}/opengl"
         
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            rescue LoadError
         
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              require 'opengl/opengl'
         
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            end
         
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            # (Gl.)glVertex -> GL.Vertex
         
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            # (Gl::)GL_TRUE -> GL::TRUE
         
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            module GL
         
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              extend self
         
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              include Gl
         
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              Gl.constants.each do |cn|
         
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                n = cn.to_s.sub(/^GL_/,'')
         
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                # due to ruby naming scheme, we can't export constants with leading decimal,
         
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                # e.g. (Gl::)GL_2D would under old syntax become (GL::)2D which is illegal
         
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                next if n =~ /^[0-9]/
         
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                const_set( n, Gl.const_get( cn ) )
         
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              end
         
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              Gl.methods( false ).each do |mn|
         
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                n = mn.to_s.sub(/^gl/,'')
         
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                alias_method( n, mn )
         
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                public( n )
         
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              end
         
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            end
         
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            #
         
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            # Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
         
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            #
         
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            # This program is distributed under the terms of the MIT license.
         
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            # See the included MIT-LICENSE file for the terms of this license.
         
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            #
         
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            # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
         
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            # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
         
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            # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
         
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            # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
         
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            # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
         
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            # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
         
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            # SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
         
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            #
         
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            require 'rubygems'
         
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            begin
         
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              gem 'minitest'
         
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            rescue Gem::LoadError
         
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            end
         
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            require 'minitest/autorun'
         
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            require 'gl'
         
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            require 'glu'
         
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            require 'glut'
         
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            require 'matrix'
         
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            include Gl
         
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            include Glu
         
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            include Glut
         
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            Gl.enable_error_checking
         
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            module OpenGL; end
         
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            class OpenGL::TestCase < MiniTest::Unit::TestCase
         
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              WINDOW_SIZE = 512
         
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              glutInit
         
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              glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA | GLUT_STENCIL |
         
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                                  GLUT_ACCUM | GLUT_ALPHA)
         
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              def setup
         
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                glutInitWindowPosition 1, 1
         
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                glutInitWindowSize WINDOW_SIZE, WINDOW_SIZE
         
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                @window = glutCreateWindow "test"
         
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                glPushAttrib GL_ALL_ATTRIB_BITS
         
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                glPushClientAttrib GL_CLIENT_ALL_ATTRIB_BITS
         
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                glMatrixMode GL_MODELVIEW
         
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                glLoadIdentity
         
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                glMatrixMode GL_PROJECTION
         
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                glLoadIdentity
         
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                glClearColor 0, 0, 0, 0
         
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                glClear GL_COLOR_BUFFER_BIT
         
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              end
         
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              def teardown
         
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                glPopAttrib
         
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                glPopClientAttrib
         
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                glRenderMode GL_RENDER
         
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                # in case there is an GL error that escaped error checking routines ...
         
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                error = glGetError
         
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                assert_equal 0, error, gluErrorString(error)
         
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                glutDestroyWindow @window
         
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              end
         
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              def assert_each_in_delta expected, actual, epsilon = 0.01
         
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                assert_equal expected.length, actual.length, 'array lengths do not match'
         
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                expected.flatten.zip(actual.flatten).each_with_index do |(e, a), i|
         
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                  assert_in_delta e, a, epsilon, "element #{i}"
         
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                end
         
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              end
         
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              def supported? funcs
         
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                Array(funcs).each do |name| # convert to array if it isn't already
         
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                  skip "#{name} is not supported" unless Gl.is_available? name
         
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                end
         
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              end
         
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            end
         
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            # This file is used to setup a dummy X server for testing on http://travis-ci.org
         
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            # See config file ".travis.yml"
         
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            ##Xdummy:##
         
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            Section "ServerFlags"
         
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            +
              Option "DontVTSwitch" "true"
         
     | 
| 
      
 7 
     | 
    
         
            +
              Option "AllowMouseOpenFail" "true"
         
     | 
| 
      
 8 
     | 
    
         
            +
              Option "PciForceNone" "true"
         
     | 
| 
      
 9 
     | 
    
         
            +
              Option "AutoEnableDevices" "false"
         
     | 
| 
      
 10 
     | 
    
         
            +
              Option "AutoAddDevices" "false"
         
     | 
| 
      
 11 
     | 
    
         
            +
            EndSection
         
     | 
| 
      
 12 
     | 
    
         
            +
             
     | 
| 
      
 13 
     | 
    
         
            +
            Section "Module"
         
     | 
| 
      
 14 
     | 
    
         
            +
              Load "/usr/lib/xorg/modules/extensions/libglx.so"
         
     | 
| 
      
 15 
     | 
    
         
            +
            EndSection
         
     | 
| 
      
 16 
     | 
    
         
            +
             
     | 
| 
      
 17 
     | 
    
         
            +
            Section "Extensions"
         
     | 
| 
      
 18 
     | 
    
         
            +
              Option "GLX" "Enable"
         
     | 
| 
      
 19 
     | 
    
         
            +
              Option "NV-GLX" "Disable"
         
     | 
| 
      
 20 
     | 
    
         
            +
            EndSection
         
     | 
| 
      
 21 
     | 
    
         
            +
             
     | 
| 
      
 22 
     | 
    
         
            +
             
     | 
| 
      
 23 
     | 
    
         
            +
            ##Xdummy:##
         
     | 
| 
      
 24 
     | 
    
         
            +
            Section "InputDevice"
         
     | 
| 
      
 25 
     | 
    
         
            +
              Identifier "NoMouse"
         
     | 
| 
      
 26 
     | 
    
         
            +
              Option "CorePointer" "true"
         
     | 
| 
      
 27 
     | 
    
         
            +
              Driver "void"
         
     | 
| 
      
 28 
     | 
    
         
            +
            EndSection
         
     | 
| 
      
 29 
     | 
    
         
            +
             
     | 
| 
      
 30 
     | 
    
         
            +
            Section "InputDevice"
         
     | 
| 
      
 31 
     | 
    
         
            +
              Identifier "NoKeyboard"
         
     | 
| 
      
 32 
     | 
    
         
            +
              Option "CoreKeyboard" "true"
         
     | 
| 
      
 33 
     | 
    
         
            +
              Driver "void"
         
     | 
| 
      
 34 
     | 
    
         
            +
            EndSection
         
     | 
| 
      
 35 
     | 
    
         
            +
             
     | 
| 
      
 36 
     | 
    
         
            +
            ##Xdummy:##
         
     | 
| 
      
 37 
     | 
    
         
            +
            Section "Device"
         
     | 
| 
      
 38 
     | 
    
         
            +
              Identifier "Videocard0"
         
     | 
| 
      
 39 
     | 
    
         
            +
              Driver "dummy"
         
     | 
| 
      
 40 
     | 
    
         
            +
              #VideoRam 4096000
         
     | 
| 
      
 41 
     | 
    
         
            +
              VideoRam 256000
         
     | 
| 
      
 42 
     | 
    
         
            +
            EndSection
         
     | 
| 
      
 43 
     | 
    
         
            +
             
     | 
| 
      
 44 
     | 
    
         
            +
            ##Xdummy:##
         
     | 
| 
      
 45 
     | 
    
         
            +
            Section "Monitor"
         
     | 
| 
      
 46 
     | 
    
         
            +
              Identifier "Monitor0"
         
     | 
| 
      
 47 
     | 
    
         
            +
              HorizSync   10.0 - 300.0
         
     | 
| 
      
 48 
     | 
    
         
            +
              VertRefresh 10.0 - 200.0
         
     | 
| 
      
 49 
     | 
    
         
            +
              DisplaySize 4335 1084
         
     | 
| 
      
 50 
     | 
    
         
            +
              #The following modeline is invalid (calculator overflowed):
         
     | 
| 
      
 51 
     | 
    
         
            +
              #Modeline "32000x32000@0" -38917.43 32000 32032 -115848 -115816 32000 32775 32826 33601
         
     | 
| 
      
 52 
     | 
    
         
            +
              Modeline "16384x8192@10" 2101.93 16384 16416 24400 24432 8192 8390 8403 8602
         
     | 
| 
      
 53 
     | 
    
         
            +
              Modeline "8192x4096@10" 424.46 8192 8224 9832 9864 4096 4195 4202 4301
         
     | 
| 
      
 54 
     | 
    
         
            +
              Modeline "5120x3200@10" 199.75 5120 5152 5904 5936 3200 3277 3283 3361
         
     | 
| 
      
 55 
     | 
    
         
            +
              Modeline "3840x2880@10" 133.43 3840 3872 4376 4408 2880 2950 2955 3025
         
     | 
| 
      
 56 
     | 
    
         
            +
              Modeline "3840x2560@10" 116.93 3840 3872 4312 4344 2560 2622 2627 2689
         
     | 
| 
      
 57 
     | 
    
         
            +
              Modeline "3840x2048@10" 91.45 3840 3872 4216 4248 2048 2097 2101 2151
         
     | 
| 
      
 58 
     | 
    
         
            +
              Modeline "2048x2048@10" 49.47 2048 2080 2264 2296 2048 2097 2101 2151
         
     | 
| 
      
 59 
     | 
    
         
            +
              Modeline "2560x1600@10" 47.12 2560 2592 2768 2800 1600 1639 1642 1681
         
     | 
| 
      
 60 
     | 
    
         
            +
              Modeline "1920x1200@10" 26.28 1920 1952 2048 2080 1200 1229 1231 1261
         
     | 
| 
      
 61 
     | 
    
         
            +
              Modeline "1920x1080@10" 23.53 1920 1952 2040 2072 1080 1106 1108 1135
         
     | 
| 
      
 62 
     | 
    
         
            +
              Modeline "1680x1050@10" 20.08 1680 1712 1784 1816 1050 1075 1077 1103
         
     | 
| 
      
 63 
     | 
    
         
            +
              Modeline "1600x900@20" 33.92 1600 1632 1760 1792 900 921 924 946
         
     | 
| 
      
 64 
     | 
    
         
            +
              Modeline "1440x900@20" 30.66 1440 1472 1584 1616 900 921 924 946
         
     | 
| 
      
 65 
     | 
    
         
            +
              Modeline "1360x768@20" 24.49 1360 1392 1480 1512 768 786 789 807
         
     | 
| 
      
 66 
     | 
    
         
            +
              #common resolutions for android devices (both orientations):
         
     | 
| 
      
 67 
     | 
    
         
            +
              Modeline "800x1280@20" 25.89 800 832 928 960 1280 1310 1315 1345
         
     | 
| 
      
 68 
     | 
    
         
            +
              Modeline "1280x800@20" 24.15 1280 1312 1400 1432 800 819 822 841
         
     | 
| 
      
 69 
     | 
    
         
            +
              Modeline "720x1280@25" 30.22 720 752 864 896 1280 1309 1315 1345
         
     | 
| 
      
 70 
     | 
    
         
            +
              Modeline "1280x720@25" 27.41 1280 1312 1416 1448 720 737 740 757
         
     | 
| 
      
 71 
     | 
    
         
            +
              Modeline "768x1024@25" 24.93 768 800 888 920 1024 1047 1052 1076
         
     | 
| 
      
 72 
     | 
    
         
            +
              Modeline "1024x768@25" 23.77 1024 1056 1144 1176 768 785 789 807
         
     | 
| 
      
 73 
     | 
    
         
            +
              Modeline "600x1024@25" 19.90 600 632 704 736 1024 1047 1052 1076
         
     | 
| 
      
 74 
     | 
    
         
            +
              Modeline "1024x600@25" 18.26 1024 1056 1120 1152 600 614 617 631
         
     | 
| 
      
 75 
     | 
    
         
            +
              Modeline "536x960@25" 16.74 536 568 624 656 960 982 986 1009
         
     | 
| 
      
 76 
     | 
    
         
            +
              Modeline "960x536@25" 15.23 960 992 1048 1080 536 548 551 563
         
     | 
| 
      
 77 
     | 
    
         
            +
              Modeline "600x800@25" 15.17 600 632 688 720 800 818 822 841
         
     | 
| 
      
 78 
     | 
    
         
            +
              Modeline "800x600@25" 14.50 800 832 880 912 600 614 617 631
         
     | 
| 
      
 79 
     | 
    
         
            +
              Modeline "480x854@25" 13.34 480 512 560 592 854 873 877 897
         
     | 
| 
      
 80 
     | 
    
         
            +
              Modeline "848x480@25" 12.09 848 880 920 952 480 491 493 505
         
     | 
| 
      
 81 
     | 
    
         
            +
              Modeline "480x800@25" 12.43 480 512 552 584 800 818 822 841
         
     | 
| 
      
 82 
     | 
    
         
            +
              Modeline "800x480@25" 11.46 800 832 872 904 480 491 493 505
         
     | 
| 
      
 83 
     | 
    
         
            +
              Modeline "320x480@50" 10.73 320 352 392 424 480 490 494 505
         
     | 
| 
      
 84 
     | 
    
         
            +
              Modeline "480x320@50" 9.79 480 512 544 576 320 327 330 337
         
     | 
| 
      
 85 
     | 
    
         
            +
              Modeline "240x400@50" 6.96 240 272 296 328 400 408 412 421
         
     | 
| 
      
 86 
     | 
    
         
            +
              Modeline "400x240@50" 6.17 400 432 448 480 240 245 247 253
         
     | 
| 
      
 87 
     | 
    
         
            +
              Modeline "240x320@50" 5.47 240 272 288 320 320 327 330 337
         
     | 
| 
      
 88 
     | 
    
         
            +
              Modeline "320x240@50" 5.10 320 352 368 400 240 245 247 253
         
     | 
| 
      
 89 
     | 
    
         
            +
              #resolutions for android devices (both orientations)
         
     | 
| 
      
 90 
     | 
    
         
            +
              #minus the status bar
         
     | 
| 
      
 91 
     | 
    
         
            +
              #38px status bar (and width rounded up)
         
     | 
| 
      
 92 
     | 
    
         
            +
              Modeline "800x1242@20" 25.03 800 832 920 952 1242 1271 1275 1305
         
     | 
| 
      
 93 
     | 
    
         
            +
              Modeline "1280x762@20" 22.93 1280 1312 1392 1424 762 780 783 801
         
     | 
| 
      
 94 
     | 
    
         
            +
              Modeline "720x1242@25" 29.20 720 752 856 888 1242 1271 1276 1305
         
     | 
| 
      
 95 
     | 
    
         
            +
              Modeline "1280x682@25" 25.85 1280 1312 1408 1440 682 698 701 717
         
     | 
| 
      
 96 
     | 
    
         
            +
              Modeline "768x986@25" 23.90 768 800 888 920 986 1009 1013 1036
         
     | 
| 
      
 97 
     | 
    
         
            +
              Modeline "1024x730@25" 22.50 1024 1056 1136 1168 730 747 750 767
         
     | 
| 
      
 98 
     | 
    
         
            +
              Modeline "600x986@25" 19.07 600 632 704 736 986 1009 1013 1036
         
     | 
| 
      
 99 
     | 
    
         
            +
              Modeline "1024x562@25" 17.03 1024 1056 1120 1152 562 575 578 591
         
     | 
| 
      
 100 
     | 
    
         
            +
              Modeline "536x922@25" 16.01 536 568 624 656 922 943 947 969
         
     | 
| 
      
 101 
     | 
    
         
            +
              Modeline "960x498@25" 14.09 960 992 1040 1072 498 509 511 523
         
     | 
| 
      
 102 
     | 
    
         
            +
              Modeline "600x762@25" 14.39 600 632 680 712 762 779 783 801
         
     | 
| 
      
 103 
     | 
    
         
            +
              Modeline "800x562@25" 13.52 800 832 880 912 562 575 578 591
         
     | 
| 
      
 104 
     | 
    
         
            +
              Modeline "480x810@25" 12.59 480 512 552 584 810 828 832 851
         
     | 
| 
      
 105 
     | 
    
         
            +
              Modeline "848x442@25" 11.09 848 880 920 952 442 452 454 465
         
     | 
| 
      
 106 
     | 
    
         
            +
              Modeline "480x762@25" 11.79 480 512 552 584 762 779 783 801
         
     | 
| 
      
 107 
     | 
    
         
            +
              Modeline "800x442@25" 10.51 800 832 864 896 442 452 454 465
         
     | 
| 
      
 108 
     | 
    
         
            +
              #32px status bar (no need for rounding):
         
     | 
| 
      
 109 
     | 
    
         
            +
              Modeline "320x448@50" 9.93 320 352 384 416 448 457 461 471
         
     | 
| 
      
 110 
     | 
    
         
            +
              Modeline "480x288@50" 8.75 480 512 544 576 288 294 297 303
         
     | 
| 
      
 111 
     | 
    
         
            +
              #24px status bar:
         
     | 
| 
      
 112 
     | 
    
         
            +
              Modeline "240x376@50" 6.49 240 272 296 328 376 384 387 395
         
     | 
| 
      
 113 
     | 
    
         
            +
              Modeline "400x216@50" 5.50 400 432 448 480 216 220 222 227
         
     | 
| 
      
 114 
     | 
    
         
            +
              Modeline "240x296@50" 5.02 240 272 288 320 296 302 305 311
         
     | 
| 
      
 115 
     | 
    
         
            +
              Modeline "320x216@50" 4.55 320 352 368 400 216 220 222 227
         
     | 
| 
      
 116 
     | 
    
         
            +
            EndSection
         
     | 
| 
      
 117 
     | 
    
         
            +
             
     | 
| 
      
 118 
     | 
    
         
            +
            ##Xdummy:##
         
     | 
| 
      
 119 
     | 
    
         
            +
            Section "Screen"
         
     | 
| 
      
 120 
     | 
    
         
            +
              Identifier "Screen0"
         
     | 
| 
      
 121 
     | 
    
         
            +
              Device "Videocard0"
         
     | 
| 
      
 122 
     | 
    
         
            +
              Monitor "Monitor0"
         
     | 
| 
      
 123 
     | 
    
         
            +
              DefaultDepth 24
         
     | 
| 
      
 124 
     | 
    
         
            +
              SubSection "Display"
         
     | 
| 
      
 125 
     | 
    
         
            +
                Viewport 0 0
         
     | 
| 
      
 126 
     | 
    
         
            +
                Depth 24
         
     | 
| 
      
 127 
     | 
    
         
            +
                Modes "32000x32000" "16384x8192" "8192x4096" "5120x3200" "3840x2880" "3840x2560" "3840x2048" "2048x2048" "2560x1600" "1920x1440" "1920x1200" "1920x1080" "1600x1200" "1680x1050" "1600x900" "1400x1050" "1440x900" "1280x1024" "1366x768" "1280x800" "1024x768" "1024x600" "800x600" "320x200"
         
     | 
| 
      
 128 
     | 
    
         
            +
                #Virtual 32000 32000
         
     | 
| 
      
 129 
     | 
    
         
            +
                #Virtual 16384 8192
         
     | 
| 
      
 130 
     | 
    
         
            +
                #Virtual 8192 4096
         
     | 
| 
      
 131 
     | 
    
         
            +
                Virtual 1920 1440
         
     | 
| 
      
 132 
     | 
    
         
            +
              EndSubSection
         
     | 
| 
      
 133 
     | 
    
         
            +
            EndSection
         
     | 
| 
      
 134 
     | 
    
         
            +
             
     | 
| 
      
 135 
     | 
    
         
            +
            Section "ServerLayout"
         
     | 
| 
      
 136 
     | 
    
         
            +
              Identifier   "dummy_layout"
         
     | 
| 
      
 137 
     | 
    
         
            +
              Screen       "screen0"
         
     | 
| 
      
 138 
     | 
    
         
            +
              InputDevice  "NoMouse"
         
     | 
| 
      
 139 
     | 
    
         
            +
              InputDevice  "NoKeyboard"
         
     | 
| 
      
 140 
     | 
    
         
            +
            EndSection
         
     | 
    
        data/test/test_gl.rb
    ADDED
    
    | 
         @@ -0,0 +1,38 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            #
         
     | 
| 
      
 2 
     | 
    
         
            +
            # Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
         
     | 
| 
      
 3 
     | 
    
         
            +
            #
         
     | 
| 
      
 4 
     | 
    
         
            +
            # This program is distributed under the terms of the MIT license.
         
     | 
| 
      
 5 
     | 
    
         
            +
            # See the included MIT-LICENSE file for the terms of this license.
         
     | 
| 
      
 6 
     | 
    
         
            +
            #
         
     | 
| 
      
 7 
     | 
    
         
            +
            # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
         
     | 
| 
      
 8 
     | 
    
         
            +
            # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
         
     | 
| 
      
 9 
     | 
    
         
            +
            # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
         
     | 
| 
      
 10 
     | 
    
         
            +
            # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
         
     | 
| 
      
 11 
     | 
    
         
            +
            # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
         
     | 
| 
      
 12 
     | 
    
         
            +
            # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
         
     | 
| 
      
 13 
     | 
    
         
            +
            # SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
         
     | 
| 
      
 14 
     | 
    
         
            +
            #
         
     | 
| 
      
 15 
     | 
    
         
            +
             
     | 
| 
      
 16 
     | 
    
         
            +
            require 'opengl/test_case'
         
     | 
| 
      
 17 
     | 
    
         
            +
             
     | 
| 
      
 18 
     | 
    
         
            +
            class TestGl < OpenGL::TestCase
         
     | 
| 
      
 19 
     | 
    
         
            +
              def test_isavailable
         
     | 
| 
      
 20 
     | 
    
         
            +
                assert_equal(true, is_available?(1.1))
         
     | 
| 
      
 21 
     | 
    
         
            +
                assert_equal(true, is_available?("GL_ARB_multitexture"))
         
     | 
| 
      
 22 
     | 
    
         
            +
                assert_equal(false, is_available?("GL_NON_EXISTENT"))
         
     | 
| 
      
 23 
     | 
    
         
            +
              end
         
     | 
| 
      
 24 
     | 
    
         
            +
             
     | 
| 
      
 25 
     | 
    
         
            +
              def test_errorchecking
         
     | 
| 
      
 26 
     | 
    
         
            +
                Gl.disable_error_checking
         
     | 
| 
      
 27 
     | 
    
         
            +
                assert_equal(false, Gl.is_error_checking_enabled?)
         
     | 
| 
      
 28 
     | 
    
         
            +
                Gl.enable_error_checking
         
     | 
| 
      
 29 
     | 
    
         
            +
                assert_equal(true, Gl.is_error_checking_enabled?)
         
     | 
| 
      
 30 
     | 
    
         
            +
                begin
         
     | 
| 
      
 31 
     | 
    
         
            +
                  glEnable(0)
         
     | 
| 
      
 32 
     | 
    
         
            +
                rescue Gl::Error => err
         
     | 
| 
      
 33 
     | 
    
         
            +
                  assert_equal(err.id, GL_INVALID_ENUM)
         
     | 
| 
      
 34 
     | 
    
         
            +
                else
         
     | 
| 
      
 35 
     | 
    
         
            +
                  assert(false) # error not detected
         
     | 
| 
      
 36 
     | 
    
         
            +
                end
         
     | 
| 
      
 37 
     | 
    
         
            +
              end
         
     | 
| 
      
 38 
     | 
    
         
            +
            end
         
     | 
| 
         @@ -0,0 +1,1363 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            #
         
     | 
| 
      
 2 
     | 
    
         
            +
            # Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
         
     | 
| 
      
 3 
     | 
    
         
            +
            #
         
     | 
| 
      
 4 
     | 
    
         
            +
            # This program is distributed under the terms of the MIT license.
         
     | 
| 
      
 5 
     | 
    
         
            +
            # See the included MIT-LICENSE file for the terms of this license.
         
     | 
| 
      
 6 
     | 
    
         
            +
            #
         
     | 
| 
      
 7 
     | 
    
         
            +
            # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
         
     | 
| 
      
 8 
     | 
    
         
            +
            # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
         
     | 
| 
      
 9 
     | 
    
         
            +
            # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
         
     | 
| 
      
 10 
     | 
    
         
            +
            # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
         
     | 
| 
      
 11 
     | 
    
         
            +
            # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
         
     | 
| 
      
 12 
     | 
    
         
            +
            # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
         
     | 
| 
      
 13 
     | 
    
         
            +
            # SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
         
     | 
| 
      
 14 
     | 
    
         
            +
            #
         
     | 
| 
      
 15 
     | 
    
         
            +
             
     | 
| 
      
 16 
     | 
    
         
            +
            require 'opengl/test_case'
         
     | 
| 
      
 17 
     | 
    
         
            +
             
     | 
| 
      
 18 
     | 
    
         
            +
            class TestGl10_11 < OpenGL::TestCase
         
     | 
| 
      
 19 
     | 
    
         
            +
              def test_glhint
         
     | 
| 
      
 20 
     | 
    
         
            +
                glHint(GL_FOG_HINT,GL_NICEST)
         
     | 
| 
      
 21 
     | 
    
         
            +
                assert_equal(glGetIntegerv(GL_FOG_HINT), GL_NICEST)
         
     | 
| 
      
 22 
     | 
    
         
            +
                glHint(GL_FOG_HINT,GL_FASTEST)
         
     | 
| 
      
 23 
     | 
    
         
            +
                assert_equal(glGetIntegerv(GL_FOG_HINT), GL_FASTEST)
         
     | 
| 
      
 24 
     | 
    
         
            +
              end
         
     | 
| 
      
 25 
     | 
    
         
            +
             
     | 
| 
      
 26 
     | 
    
         
            +
              def test_glindex
         
     | 
| 
      
 27 
     | 
    
         
            +
                glIndexd(2.0)
         
     | 
| 
      
 28 
     | 
    
         
            +
                assert_in_delta(2.0, glGetDoublev(GL_CURRENT_INDEX), 0.001)
         
     | 
| 
      
 29 
     | 
    
         
            +
                glIndexdv([3.0])
         
     | 
| 
      
 30 
     | 
    
         
            +
                assert_in_delta(3.0, glGetDoublev(GL_CURRENT_INDEX), 0.001)
         
     | 
| 
      
 31 
     | 
    
         
            +
             
     | 
| 
      
 32 
     | 
    
         
            +
                glIndexf(4.0)
         
     | 
| 
      
 33 
     | 
    
         
            +
                assert_in_delta(4.0, glGetFloatv(GL_CURRENT_INDEX), 0.001)
         
     | 
| 
      
 34 
     | 
    
         
            +
                glIndexfv([5.0])
         
     | 
| 
      
 35 
     | 
    
         
            +
                assert_in_delta(5.0, glGetFloatv(GL_CURRENT_INDEX), 0.001)
         
     | 
| 
      
 36 
     | 
    
         
            +
             
     | 
| 
      
 37 
     | 
    
         
            +
                glIndexi(6)
         
     | 
| 
      
 38 
     | 
    
         
            +
                assert_in_delta(6, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
         
     | 
| 
      
 39 
     | 
    
         
            +
                glIndexiv([7])
         
     | 
| 
      
 40 
     | 
    
         
            +
                assert_in_delta(7, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
         
     | 
| 
      
 41 
     | 
    
         
            +
             
     | 
| 
      
 42 
     | 
    
         
            +
                glIndexs(8)
         
     | 
| 
      
 43 
     | 
    
         
            +
                assert_in_delta(8, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
         
     | 
| 
      
 44 
     | 
    
         
            +
                glIndexsv([9])
         
     | 
| 
      
 45 
     | 
    
         
            +
                assert_in_delta(9, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
         
     | 
| 
      
 46 
     | 
    
         
            +
             
     | 
| 
      
 47 
     | 
    
         
            +
                glIndexub(10)
         
     | 
| 
      
 48 
     | 
    
         
            +
                assert_in_delta(10, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
         
     | 
| 
      
 49 
     | 
    
         
            +
                glIndexubv([11])
         
     | 
| 
      
 50 
     | 
    
         
            +
                assert_in_delta(11, glGetIntegerv(GL_CURRENT_INDEX), 0.001)
         
     | 
| 
      
 51 
     | 
    
         
            +
             
     | 
| 
      
 52 
     | 
    
         
            +
                # index pointer
         
     | 
| 
      
 53 
     | 
    
         
            +
                glIndexPointer(GL_INT, 2, "")
         
     | 
| 
      
 54 
     | 
    
         
            +
                assert_equal(2, glGetIntegerv(GL_INDEX_ARRAY_STRIDE))
         
     | 
| 
      
 55 
     | 
    
         
            +
                assert_equal(GL_INT, glGetIntegerv(GL_INDEX_ARRAY_TYPE))
         
     | 
| 
      
 56 
     | 
    
         
            +
              end
         
     | 
| 
      
 57 
     | 
    
         
            +
             
     | 
| 
      
 58 
     | 
    
         
            +
              def test_glclear
         
     | 
| 
      
 59 
     | 
    
         
            +
                glClearColor(1,0,1,0)
         
     | 
| 
      
 60 
     | 
    
         
            +
                assert_equal([1,0,1,0], glGetDoublev(GL_COLOR_CLEAR_VALUE))
         
     | 
| 
      
 61 
     | 
    
         
            +
             
     | 
| 
      
 62 
     | 
    
         
            +
                glClearIndex(2)
         
     | 
| 
      
 63 
     | 
    
         
            +
                assert_equal(2, glGetDoublev(GL_INDEX_CLEAR_VALUE))
         
     | 
| 
      
 64 
     | 
    
         
            +
             
     | 
| 
      
 65 
     | 
    
         
            +
                glClearAccum(0.5,0.5,0.5,0.5)
         
     | 
| 
      
 66 
     | 
    
         
            +
                assert_equal([0.5,0.5,0.5,0.5], glGetDoublev(GL_ACCUM_CLEAR_VALUE))
         
     | 
| 
      
 67 
     | 
    
         
            +
             
     | 
| 
      
 68 
     | 
    
         
            +
                glClearStencil(1)
         
     | 
| 
      
 69 
     | 
    
         
            +
                assert_equal(1, glGetIntegerv(GL_STENCIL_CLEAR_VALUE))
         
     | 
| 
      
 70 
     | 
    
         
            +
             
     | 
| 
      
 71 
     | 
    
         
            +
                glClearDepth(0.5)
         
     | 
| 
      
 72 
     | 
    
         
            +
                assert_equal(0.5, glGetDoublev(GL_DEPTH_CLEAR_VALUE))
         
     | 
| 
      
 73 
     | 
    
         
            +
              end
         
     | 
| 
      
 74 
     | 
    
         
            +
             
     | 
| 
      
 75 
     | 
    
         
            +
              def test_glclientattrib
         
     | 
| 
      
 76 
     | 
    
         
            +
                glPixelStorei(GL_PACK_ALIGNMENT,2)
         
     | 
| 
      
 77 
     | 
    
         
            +
                glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT)
         
     | 
| 
      
 78 
     | 
    
         
            +
                glPixelStorei(GL_PACK_ALIGNMENT,4)
         
     | 
| 
      
 79 
     | 
    
         
            +
                assert_equal(4, glGetIntegerv(GL_PACK_ALIGNMENT))
         
     | 
| 
      
 80 
     | 
    
         
            +
                glPopClientAttrib()
         
     | 
| 
      
 81 
     | 
    
         
            +
                assert_equal(2, glGetIntegerv(GL_PACK_ALIGNMENT))
         
     | 
| 
      
 82 
     | 
    
         
            +
              end
         
     | 
| 
      
 83 
     | 
    
         
            +
             
     | 
| 
      
 84 
     | 
    
         
            +
              def test_matrix
         
     | 
| 
      
 85 
     | 
    
         
            +
                m_a = [[2.0,0.0,0.0,0.0],
         
     | 
| 
      
 86 
     | 
    
         
            +
                  [0.0,2.0,0.0,0.0],
         
     | 
| 
      
 87 
     | 
    
         
            +
                  [0.0,0.0,2.0,0.0],
         
     | 
| 
      
 88 
     | 
    
         
            +
                  [0.0,0.0,0.0,2.0]]
         
     | 
| 
      
 89 
     | 
    
         
            +
             
     | 
| 
      
 90 
     | 
    
         
            +
                m_b = [[3.0,0.0,0.0,0.0],
         
     | 
| 
      
 91 
     | 
    
         
            +
                  [0.0,3.0,0.0,0.0],
         
     | 
| 
      
 92 
     | 
    
         
            +
                  [0.0,0.0,3.0,0.0],
         
     | 
| 
      
 93 
     | 
    
         
            +
                  [0.0,0.0,0.0,3.0]]
         
     | 
| 
      
 94 
     | 
    
         
            +
             
     | 
| 
      
 95 
     | 
    
         
            +
                m_ident = [[1.0,0.0,0.0,0.0],
         
     | 
| 
      
 96 
     | 
    
         
            +
                  [0.0,1.0,0.0,0.0],
         
     | 
| 
      
 97 
     | 
    
         
            +
                  [0.0,0.0,1.0,0.0],
         
     | 
| 
      
 98 
     | 
    
         
            +
                  [0.0,0.0,0.0,1.0]]
         
     | 
| 
      
 99 
     | 
    
         
            +
             
     | 
| 
      
 100 
     | 
    
         
            +
                # 1
         
     | 
| 
      
 101 
     | 
    
         
            +
                glMatrixMode(GL_MODELVIEW)
         
     | 
| 
      
 102 
     | 
    
         
            +
                glLoadMatrixf(m_a)
         
     | 
| 
      
 103 
     | 
    
         
            +
                assert_equal(m_a, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 104 
     | 
    
         
            +
                glLoadMatrixd(m_b)
         
     | 
| 
      
 105 
     | 
    
         
            +
                assert_equal(m_b, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 106 
     | 
    
         
            +
             
     | 
| 
      
 107 
     | 
    
         
            +
                glLoadIdentity()
         
     | 
| 
      
 108 
     | 
    
         
            +
                assert_equal( m_ident, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 109 
     | 
    
         
            +
             
     | 
| 
      
 110 
     | 
    
         
            +
                glMultMatrixf(m_a)
         
     | 
| 
      
 111 
     | 
    
         
            +
                assert_equal(m_a, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 112 
     | 
    
         
            +
                glLoadIdentity()
         
     | 
| 
      
 113 
     | 
    
         
            +
                glMultMatrixd(m_b)
         
     | 
| 
      
 114 
     | 
    
         
            +
                assert_equal(m_b, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 115 
     | 
    
         
            +
             
     | 
| 
      
 116 
     | 
    
         
            +
                # 2
         
     | 
| 
      
 117 
     | 
    
         
            +
                glMatrixMode(GL_MODELVIEW)
         
     | 
| 
      
 118 
     | 
    
         
            +
                glLoadMatrixf(m_a)
         
     | 
| 
      
 119 
     | 
    
         
            +
                glMatrixMode(GL_PROJECTION)
         
     | 
| 
      
 120 
     | 
    
         
            +
                glLoadMatrixf(m_b)
         
     | 
| 
      
 121 
     | 
    
         
            +
             
     | 
| 
      
 122 
     | 
    
         
            +
                assert_equal(m_a, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 123 
     | 
    
         
            +
                assert_equal(m_b, glGetDoublev(GL_PROJECTION_MATRIX))
         
     | 
| 
      
 124 
     | 
    
         
            +
             
     | 
| 
      
 125 
     | 
    
         
            +
                glMatrixMode(GL_MODELVIEW)
         
     | 
| 
      
 126 
     | 
    
         
            +
                glLoadMatrixf(m_a)
         
     | 
| 
      
 127 
     | 
    
         
            +
                glPushMatrix()
         
     | 
| 
      
 128 
     | 
    
         
            +
                glLoadMatrixf(m_b)
         
     | 
| 
      
 129 
     | 
    
         
            +
                assert_equal(m_b, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 130 
     | 
    
         
            +
                glPopMatrix()
         
     | 
| 
      
 131 
     | 
    
         
            +
                assert_equal(m_a, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 132 
     | 
    
         
            +
             
     | 
| 
      
 133 
     | 
    
         
            +
                # 3
         
     | 
| 
      
 134 
     | 
    
         
            +
                m = Matrix.rows([[1,2,3,4],[5,6,7,8],[9,10,11,12],[13,14,15,16]])
         
     | 
| 
      
 135 
     | 
    
         
            +
                glMatrixMode(GL_MODELVIEW)
         
     | 
| 
      
 136 
     | 
    
         
            +
                glLoadMatrixf(m)
         
     | 
| 
      
 137 
     | 
    
         
            +
                assert_equal(m.to_a, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 138 
     | 
    
         
            +
                glLoadIdentity()
         
     | 
| 
      
 139 
     | 
    
         
            +
                glLoadMatrixd(m)
         
     | 
| 
      
 140 
     | 
    
         
            +
                assert_equal(m.to_a, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 141 
     | 
    
         
            +
                glLoadIdentity()
         
     | 
| 
      
 142 
     | 
    
         
            +
                glMultMatrixf(m)
         
     | 
| 
      
 143 
     | 
    
         
            +
                assert_equal(m.to_a, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 144 
     | 
    
         
            +
                glLoadIdentity()
         
     | 
| 
      
 145 
     | 
    
         
            +
                glMultMatrixd(m)
         
     | 
| 
      
 146 
     | 
    
         
            +
                assert_equal(m.to_a, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 147 
     | 
    
         
            +
             
     | 
| 
      
 148 
     | 
    
         
            +
                assert_raises ArgumentError do glLoadMatrixf([1,2,3,4]) end
         
     | 
| 
      
 149 
     | 
    
         
            +
                assert_raises ArgumentError do glLoadMatrixd([1,2,3,4]) end
         
     | 
| 
      
 150 
     | 
    
         
            +
                assert_raises ArgumentError do glMultMatrixf([1,2,3,4]) end
         
     | 
| 
      
 151 
     | 
    
         
            +
                assert_raises ArgumentError do glMultMatrixd([1,2,3,4]) end
         
     | 
| 
      
 152 
     | 
    
         
            +
              end
         
     | 
| 
      
 153 
     | 
    
         
            +
             
     | 
| 
      
 154 
     | 
    
         
            +
              def test_gledge
         
     | 
| 
      
 155 
     | 
    
         
            +
                glEdgeFlag(GL_FALSE)
         
     | 
| 
      
 156 
     | 
    
         
            +
                assert_equal(false, glGetBooleanv(GL_EDGE_FLAG))
         
     | 
| 
      
 157 
     | 
    
         
            +
             
     | 
| 
      
 158 
     | 
    
         
            +
                glEdgeFlag(GL_TRUE)
         
     | 
| 
      
 159 
     | 
    
         
            +
                assert_equal(true, glGetBooleanv(GL_EDGE_FLAG))
         
     | 
| 
      
 160 
     | 
    
         
            +
             
     | 
| 
      
 161 
     | 
    
         
            +
                glEdgeFlagv([GL_FALSE])
         
     | 
| 
      
 162 
     | 
    
         
            +
                assert_equal(false, glGetBooleanv(GL_EDGE_FLAG))
         
     | 
| 
      
 163 
     | 
    
         
            +
              end
         
     | 
| 
      
 164 
     | 
    
         
            +
             
     | 
| 
      
 165 
     | 
    
         
            +
              def test_clientstate
         
     | 
| 
      
 166 
     | 
    
         
            +
                glEnableClientState(GL_COLOR_ARRAY)
         
     | 
| 
      
 167 
     | 
    
         
            +
                assert_equal(true, glIsEnabled(GL_COLOR_ARRAY))
         
     | 
| 
      
 168 
     | 
    
         
            +
                glDisableClientState(GL_COLOR_ARRAY)
         
     | 
| 
      
 169 
     | 
    
         
            +
                assert_equal(false, glIsEnabled(GL_COLOR_ARRAY))
         
     | 
| 
      
 170 
     | 
    
         
            +
              end
         
     | 
| 
      
 171 
     | 
    
         
            +
             
     | 
| 
      
 172 
     | 
    
         
            +
              def test_glshademodel
         
     | 
| 
      
 173 
     | 
    
         
            +
                glShadeModel(GL_FLAT)
         
     | 
| 
      
 174 
     | 
    
         
            +
                assert_equal(GL_FLAT, glGetIntegerv(GL_SHADE_MODEL))
         
     | 
| 
      
 175 
     | 
    
         
            +
                glShadeModel(GL_SMOOTH)
         
     | 
| 
      
 176 
     | 
    
         
            +
                assert_equal(GL_SMOOTH, glGetIntegerv(GL_SHADE_MODEL))
         
     | 
| 
      
 177 
     | 
    
         
            +
              end
         
     | 
| 
      
 178 
     | 
    
         
            +
             
     | 
| 
      
 179 
     | 
    
         
            +
              def test_glclipplane
         
     | 
| 
      
 180 
     | 
    
         
            +
                glClipPlane(GL_CLIP_PLANE0,[1,2,3,4])
         
     | 
| 
      
 181 
     | 
    
         
            +
                assert_equal([1,2,3,4], glGetClipPlane(GL_CLIP_PLANE0))
         
     | 
| 
      
 182 
     | 
    
         
            +
              end
         
     | 
| 
      
 183 
     | 
    
         
            +
             
     | 
| 
      
 184 
     | 
    
         
            +
              def test_polygonoffset
         
     | 
| 
      
 185 
     | 
    
         
            +
                glPolygonOffset(2.0,3.0)
         
     | 
| 
      
 186 
     | 
    
         
            +
                assert_equal(2.0, glGetDoublev(GL_POLYGON_OFFSET_FACTOR))
         
     | 
| 
      
 187 
     | 
    
         
            +
                assert_equal(3.0, glGetDoublev(GL_POLYGON_OFFSET_UNITS))
         
     | 
| 
      
 188 
     | 
    
         
            +
              end
         
     | 
| 
      
 189 
     | 
    
         
            +
             
     | 
| 
      
 190 
     | 
    
         
            +
              def test_glviewport
         
     | 
| 
      
 191 
     | 
    
         
            +
                glViewport(1,2,3,4)
         
     | 
| 
      
 192 
     | 
    
         
            +
                assert_equal([1,2,3,4], glGetIntegerv(GL_VIEWPORT))
         
     | 
| 
      
 193 
     | 
    
         
            +
              end
         
     | 
| 
      
 194 
     | 
    
         
            +
             
     | 
| 
      
 195 
     | 
    
         
            +
              def test_mask
         
     | 
| 
      
 196 
     | 
    
         
            +
                glStencilMask(2)
         
     | 
| 
      
 197 
     | 
    
         
            +
                assert_equal( 2, glGetIntegerv(GL_STENCIL_WRITEMASK))
         
     | 
| 
      
 198 
     | 
    
         
            +
                glStencilMask(1)
         
     | 
| 
      
 199 
     | 
    
         
            +
                assert_equal( 1, glGetIntegerv(GL_STENCIL_BACK_WRITEMASK))
         
     | 
| 
      
 200 
     | 
    
         
            +
             
     | 
| 
      
 201 
     | 
    
         
            +
                glColorMask(GL_TRUE,GL_FALSE,GL_TRUE,GL_FALSE)
         
     | 
| 
      
 202 
     | 
    
         
            +
                assert_equal([true,false,true,false], glGetBooleanv(GL_COLOR_WRITEMASK))
         
     | 
| 
      
 203 
     | 
    
         
            +
             
     | 
| 
      
 204 
     | 
    
         
            +
                glDepthMask(GL_TRUE)
         
     | 
| 
      
 205 
     | 
    
         
            +
                assert_equal(true, glGetBooleanv(GL_DEPTH_WRITEMASK))
         
     | 
| 
      
 206 
     | 
    
         
            +
                glDepthMask(GL_FALSE)
         
     | 
| 
      
 207 
     | 
    
         
            +
                assert_equal(false, glGetBooleanv(GL_DEPTH_WRITEMASK))
         
     | 
| 
      
 208 
     | 
    
         
            +
             
     | 
| 
      
 209 
     | 
    
         
            +
                glIndexMask(2)
         
     | 
| 
      
 210 
     | 
    
         
            +
                assert_equal(2, glGetIntegerv(GL_INDEX_WRITEMASK))
         
     | 
| 
      
 211 
     | 
    
         
            +
                glIndexMask(1)
         
     | 
| 
      
 212 
     | 
    
         
            +
                assert_equal(1, glGetIntegerv(GL_INDEX_WRITEMASK))
         
     | 
| 
      
 213 
     | 
    
         
            +
              end
         
     | 
| 
      
 214 
     | 
    
         
            +
             
     | 
| 
      
 215 
     | 
    
         
            +
              def test_glflush
         
     | 
| 
      
 216 
     | 
    
         
            +
                begin
         
     | 
| 
      
 217 
     | 
    
         
            +
                  glBegin(GL_POINTS)
         
     | 
| 
      
 218 
     | 
    
         
            +
                  glFlush()
         
     | 
| 
      
 219 
     | 
    
         
            +
                  glEnd
         
     | 
| 
      
 220 
     | 
    
         
            +
                rescue Gl::Error => err
         
     | 
| 
      
 221 
     | 
    
         
            +
                  assert(err.id == GL_INVALID_OPERATION)
         
     | 
| 
      
 222 
     | 
    
         
            +
                end
         
     | 
| 
      
 223 
     | 
    
         
            +
              end
         
     | 
| 
      
 224 
     | 
    
         
            +
             
     | 
| 
      
 225 
     | 
    
         
            +
              def test_glfinish
         
     | 
| 
      
 226 
     | 
    
         
            +
                begin
         
     | 
| 
      
 227 
     | 
    
         
            +
                  glBegin(GL_POINTS)
         
     | 
| 
      
 228 
     | 
    
         
            +
                  glFinish()
         
     | 
| 
      
 229 
     | 
    
         
            +
                  glEnd
         
     | 
| 
      
 230 
     | 
    
         
            +
                rescue Gl::Error => err
         
     | 
| 
      
 231 
     | 
    
         
            +
                  assert(err.id == GL_INVALID_OPERATION)
         
     | 
| 
      
 232 
     | 
    
         
            +
                end
         
     | 
| 
      
 233 
     | 
    
         
            +
              end
         
     | 
| 
      
 234 
     | 
    
         
            +
             
     | 
| 
      
 235 
     | 
    
         
            +
              def test_glgetstring
         
     | 
| 
      
 236 
     | 
    
         
            +
                assert(glGetString(GL_VERSION).size > 0)
         
     | 
| 
      
 237 
     | 
    
         
            +
              end
         
     | 
| 
      
 238 
     | 
    
         
            +
             
     | 
| 
      
 239 
     | 
    
         
            +
              def test_glscissor
         
     | 
| 
      
 240 
     | 
    
         
            +
                glScissor(1,2,3,4)
         
     | 
| 
      
 241 
     | 
    
         
            +
                assert_equal([1,2,3,4], glGetIntegerv(GL_SCISSOR_BOX))
         
     | 
| 
      
 242 
     | 
    
         
            +
              end
         
     | 
| 
      
 243 
     | 
    
         
            +
             
     | 
| 
      
 244 
     | 
    
         
            +
              def test_glstencilfunc
         
     | 
| 
      
 245 
     | 
    
         
            +
                glStencilFunc(GL_LEQUAL,2,3)
         
     | 
| 
      
 246 
     | 
    
         
            +
                assert_equal(GL_LEQUAL, glGetIntegerv(GL_STENCIL_FUNC))
         
     | 
| 
      
 247 
     | 
    
         
            +
                assert_equal(2, glGetIntegerv(GL_STENCIL_REF))
         
     | 
| 
      
 248 
     | 
    
         
            +
                assert_equal(3, glGetIntegerv(GL_STENCIL_VALUE_MASK))
         
     | 
| 
      
 249 
     | 
    
         
            +
              end
         
     | 
| 
      
 250 
     | 
    
         
            +
             
     | 
| 
      
 251 
     | 
    
         
            +
              def test_glstencilop
         
     | 
| 
      
 252 
     | 
    
         
            +
                glStencilOp(GL_ZERO,GL_REPLACE,GL_INCR)
         
     | 
| 
      
 253 
     | 
    
         
            +
                assert_equal(GL_ZERO, glGetIntegerv(GL_STENCIL_FAIL))
         
     | 
| 
      
 254 
     | 
    
         
            +
                assert_equal(GL_REPLACE, glGetIntegerv(GL_STENCIL_PASS_DEPTH_FAIL))
         
     | 
| 
      
 255 
     | 
    
         
            +
                assert_equal(GL_INCR, glGetIntegerv(GL_STENCIL_PASS_DEPTH_PASS))
         
     | 
| 
      
 256 
     | 
    
         
            +
              end
         
     | 
| 
      
 257 
     | 
    
         
            +
             
     | 
| 
      
 258 
     | 
    
         
            +
              def test_gllogicop
         
     | 
| 
      
 259 
     | 
    
         
            +
                glLogicOp(GL_NAND)
         
     | 
| 
      
 260 
     | 
    
         
            +
                assert_equal(GL_NAND, glGetIntegerv(GL_LOGIC_OP_MODE))
         
     | 
| 
      
 261 
     | 
    
         
            +
              end
         
     | 
| 
      
 262 
     | 
    
         
            +
             
     | 
| 
      
 263 
     | 
    
         
            +
              def test_glfrustum
         
     | 
| 
      
 264 
     | 
    
         
            +
                glMatrixMode(GL_PROJECTION)
         
     | 
| 
      
 265 
     | 
    
         
            +
                glLoadIdentity()
         
     | 
| 
      
 266 
     | 
    
         
            +
             
     | 
| 
      
 267 
     | 
    
         
            +
                glFrustum(1,2,3,4,5,6)
         
     | 
| 
      
 268 
     | 
    
         
            +
                assert_equal([[10.0, 0.0, 0.0, 0.0], [0.0, 10.0, 0.0, 0.0], [3.0, 7.0, -11.0, -1.0], [0.0, 0.0, -60.0, 0.0]], glGetDoublev(GL_PROJECTION_MATRIX))
         
     | 
| 
      
 269 
     | 
    
         
            +
              end
         
     | 
| 
      
 270 
     | 
    
         
            +
             
     | 
| 
      
 271 
     | 
    
         
            +
              def test_gldepthrange
         
     | 
| 
      
 272 
     | 
    
         
            +
                glDepthRange(0.5,0.5)
         
     | 
| 
      
 273 
     | 
    
         
            +
                assert_equal([0.5,0.5], glGetDoublev(GL_DEPTH_RANGE))
         
     | 
| 
      
 274 
     | 
    
         
            +
              end
         
     | 
| 
      
 275 
     | 
    
         
            +
             
     | 
| 
      
 276 
     | 
    
         
            +
              def test_func
         
     | 
| 
      
 277 
     | 
    
         
            +
                glAlphaFunc(GL_GREATER, 0.5)
         
     | 
| 
      
 278 
     | 
    
         
            +
                assert_equal(GL_GREATER, glGetIntegerv(GL_ALPHA_TEST_FUNC))
         
     | 
| 
      
 279 
     | 
    
         
            +
                assert_equal(0.5, glGetDoublev(GL_ALPHA_TEST_REF))
         
     | 
| 
      
 280 
     | 
    
         
            +
             
     | 
| 
      
 281 
     | 
    
         
            +
                glBlendFunc(GL_CONSTANT_ALPHA, GL_ONE_MINUS_DST_COLOR)
         
     | 
| 
      
 282 
     | 
    
         
            +
                assert_equal(GL_CONSTANT_ALPHA, glGetIntegerv(GL_BLEND_SRC))
         
     | 
| 
      
 283 
     | 
    
         
            +
                assert_equal(GL_ONE_MINUS_DST_COLOR, glGetIntegerv(GL_BLEND_DST))
         
     | 
| 
      
 284 
     | 
    
         
            +
             
     | 
| 
      
 285 
     | 
    
         
            +
                glDepthFunc(GL_LEQUAL)
         
     | 
| 
      
 286 
     | 
    
         
            +
                assert_equal(GL_LEQUAL, glGetIntegerv(GL_DEPTH_FUNC))
         
     | 
| 
      
 287 
     | 
    
         
            +
              end
         
     | 
| 
      
 288 
     | 
    
         
            +
             
     | 
| 
      
 289 
     | 
    
         
            +
              def test_glpixelzoom
         
     | 
| 
      
 290 
     | 
    
         
            +
                glPixelZoom(0.5,0.5)
         
     | 
| 
      
 291 
     | 
    
         
            +
                assert_equal(0.5, glGetDoublev(GL_ZOOM_X))
         
     | 
| 
      
 292 
     | 
    
         
            +
                assert_equal(0.5, glGetDoublev(GL_ZOOM_Y))
         
     | 
| 
      
 293 
     | 
    
         
            +
              end
         
     | 
| 
      
 294 
     | 
    
         
            +
             
     | 
| 
      
 295 
     | 
    
         
            +
              def test_glpixelstore
         
     | 
| 
      
 296 
     | 
    
         
            +
                glPixelStoref(GL_PACK_IMAGE_HEIGHT,5)
         
     | 
| 
      
 297 
     | 
    
         
            +
                assert_equal(5, glGetIntegerv(GL_PACK_IMAGE_HEIGHT))
         
     | 
| 
      
 298 
     | 
    
         
            +
                glPixelStorei(GL_PACK_IMAGE_HEIGHT,6)
         
     | 
| 
      
 299 
     | 
    
         
            +
                assert_equal(6, glGetIntegerv(GL_PACK_IMAGE_HEIGHT))
         
     | 
| 
      
 300 
     | 
    
         
            +
              end
         
     | 
| 
      
 301 
     | 
    
         
            +
             
     | 
| 
      
 302 
     | 
    
         
            +
              def test_glpixeltransfer
         
     | 
| 
      
 303 
     | 
    
         
            +
                glPixelTransferf(GL_RED_SCALE,2)
         
     | 
| 
      
 304 
     | 
    
         
            +
                assert_equal(2, glGetIntegerv(GL_RED_SCALE))
         
     | 
| 
      
 305 
     | 
    
         
            +
                glPixelTransferi(GL_RED_SCALE,3)
         
     | 
| 
      
 306 
     | 
    
         
            +
                assert_equal(3, glGetIntegerv(GL_RED_SCALE))
         
     | 
| 
      
 307 
     | 
    
         
            +
              end
         
     | 
| 
      
 308 
     | 
    
         
            +
             
     | 
| 
      
 309 
     | 
    
         
            +
              def test_pixelmap
         
     | 
| 
      
 310 
     | 
    
         
            +
                glPixelMapfv(GL_PIXEL_MAP_I_TO_I,[1,2,3,4])
         
     | 
| 
      
 311 
     | 
    
         
            +
                assert_equal([1,2,3,4], glGetPixelMapfv(GL_PIXEL_MAP_I_TO_I))
         
     | 
| 
      
 312 
     | 
    
         
            +
             
     | 
| 
      
 313 
     | 
    
         
            +
                glPixelMapuiv(GL_PIXEL_MAP_I_TO_I,[5,6,7,8])
         
     | 
| 
      
 314 
     | 
    
         
            +
                assert_equal([5,6,7,8], glGetPixelMapuiv(GL_PIXEL_MAP_I_TO_I))
         
     | 
| 
      
 315 
     | 
    
         
            +
             
     | 
| 
      
 316 
     | 
    
         
            +
                glPixelMapusv(GL_PIXEL_MAP_I_TO_I,[9,10,11,12])
         
     | 
| 
      
 317 
     | 
    
         
            +
                assert_equal([9,10,11,12], glGetPixelMapusv(GL_PIXEL_MAP_I_TO_I))
         
     | 
| 
      
 318 
     | 
    
         
            +
              end
         
     | 
| 
      
 319 
     | 
    
         
            +
             
     | 
| 
      
 320 
     | 
    
         
            +
              def test_buffers
         
     | 
| 
      
 321 
     | 
    
         
            +
                glDrawBuffer(GL_FRONT)
         
     | 
| 
      
 322 
     | 
    
         
            +
                assert_equal(GL_FRONT, glGetIntegerv(GL_DRAW_BUFFER))
         
     | 
| 
      
 323 
     | 
    
         
            +
                glDrawBuffer(GL_BACK)
         
     | 
| 
      
 324 
     | 
    
         
            +
                assert_equal(GL_BACK, glGetIntegerv(GL_DRAW_BUFFER))
         
     | 
| 
      
 325 
     | 
    
         
            +
             
     | 
| 
      
 326 
     | 
    
         
            +
                glReadBuffer(GL_FRONT)
         
     | 
| 
      
 327 
     | 
    
         
            +
                assert_equal(GL_FRONT, glGetIntegerv(GL_READ_BUFFER))
         
     | 
| 
      
 328 
     | 
    
         
            +
                glReadBuffer(GL_BACK)
         
     | 
| 
      
 329 
     | 
    
         
            +
                assert_equal(GL_BACK, glGetIntegerv(GL_READ_BUFFER))
         
     | 
| 
      
 330 
     | 
    
         
            +
              end
         
     | 
| 
      
 331 
     | 
    
         
            +
             
     | 
| 
      
 332 
     | 
    
         
            +
              def test__selection_buffer
         
     | 
| 
      
 333 
     | 
    
         
            +
                buf = glSelectBuffer(32)
         
     | 
| 
      
 334 
     | 
    
         
            +
             
     | 
| 
      
 335 
     | 
    
         
            +
                glRenderMode(GL_SELECT)
         
     | 
| 
      
 336 
     | 
    
         
            +
                glInitNames()
         
     | 
| 
      
 337 
     | 
    
         
            +
                glPushName(6)
         
     | 
| 
      
 338 
     | 
    
         
            +
                glPushName(3)
         
     | 
| 
      
 339 
     | 
    
         
            +
                glLoadName(5)
         
     | 
| 
      
 340 
     | 
    
         
            +
                glPopName()
         
     | 
| 
      
 341 
     | 
    
         
            +
             
     | 
| 
      
 342 
     | 
    
         
            +
                glBegin(GL_QUADS)
         
     | 
| 
      
 343 
     | 
    
         
            +
                glVertex2i(-1,-1)
         
     | 
| 
      
 344 
     | 
    
         
            +
                glVertex2i( 1,-1)
         
     | 
| 
      
 345 
     | 
    
         
            +
                glVertex2i( 1, 1)
         
     | 
| 
      
 346 
     | 
    
         
            +
                glVertex2i(-1, 1)
         
     | 
| 
      
 347 
     | 
    
         
            +
                glEnd()
         
     | 
| 
      
 348 
     | 
    
         
            +
             
     | 
| 
      
 349 
     | 
    
         
            +
                count = glRenderMode(GL_RENDER)
         
     | 
| 
      
 350 
     | 
    
         
            +
                data = buf.unpack("i*")
         
     | 
| 
      
 351 
     | 
    
         
            +
                assert(count==1) # number of records
         
     | 
| 
      
 352 
     | 
    
         
            +
                assert(data[0]==1) # number of hits in this record
         
     | 
| 
      
 353 
     | 
    
         
            +
                #    assert(data[1]>0) # zbuffer near
         
     | 
| 
      
 354 
     | 
    
         
            +
                #    assert(data[2]>0) # zbuffer far
         
     | 
| 
      
 355 
     | 
    
         
            +
                assert(data[3]==6) # name of hit
         
     | 
| 
      
 356 
     | 
    
         
            +
              end
         
     | 
| 
      
 357 
     | 
    
         
            +
             
     | 
| 
      
 358 
     | 
    
         
            +
              def test__feedback_buffer
         
     | 
| 
      
 359 
     | 
    
         
            +
                buf = glFeedbackBuffer(32,GL_2D)
         
     | 
| 
      
 360 
     | 
    
         
            +
             
     | 
| 
      
 361 
     | 
    
         
            +
                glRenderMode(GL_FEEDBACK)
         
     | 
| 
      
 362 
     | 
    
         
            +
             
     | 
| 
      
 363 
     | 
    
         
            +
                glBegin(GL_TRIANGLES)
         
     | 
| 
      
 364 
     | 
    
         
            +
                glVertex2i(-1,-1)
         
     | 
| 
      
 365 
     | 
    
         
            +
                glVertex2i( 1,-1)
         
     | 
| 
      
 366 
     | 
    
         
            +
                glVertex2i( 1, 1)
         
     | 
| 
      
 367 
     | 
    
         
            +
                glEnd()
         
     | 
| 
      
 368 
     | 
    
         
            +
             
     | 
| 
      
 369 
     | 
    
         
            +
                glPassThrough(2.0)
         
     | 
| 
      
 370 
     | 
    
         
            +
             
     | 
| 
      
 371 
     | 
    
         
            +
                count = glRenderMode(GL_RENDER)
         
     | 
| 
      
 372 
     | 
    
         
            +
                data = buf.unpack("f*")
         
     | 
| 
      
 373 
     | 
    
         
            +
                assert_equal(10, count) # (1 + 1 + 3x2) + (1 + 1)
         
     | 
| 
      
 374 
     | 
    
         
            +
                assert_equal(GL_POLYGON_TOKEN, data[0])
         
     | 
| 
      
 375 
     | 
    
         
            +
                assert_equal(3, data[1]) # 3 vertices
         
     | 
| 
      
 376 
     | 
    
         
            +
                # skip rasterized vertex data
         
     | 
| 
      
 377 
     | 
    
         
            +
                assert_equal(GL_PASS_THROUGH_TOKEN, data[8])
         
     | 
| 
      
 378 
     | 
    
         
            +
                assert_equal(2.0, data[9])
         
     | 
| 
      
 379 
     | 
    
         
            +
              end
         
     | 
| 
      
 380 
     | 
    
         
            +
             
     | 
| 
      
 381 
     | 
    
         
            +
              def test_glrasterposv
         
     | 
| 
      
 382 
     | 
    
         
            +
                glOrtho 0, WINDOW_SIZE, 0, WINDOW_SIZE, 0, -1
         
     | 
| 
      
 383 
     | 
    
         
            +
             
     | 
| 
      
 384 
     | 
    
         
            +
                glRasterPos3dv Vector[1, 1, 1]
         
     | 
| 
      
 385 
     | 
    
         
            +
             
     | 
| 
      
 386 
     | 
    
         
            +
                assert_each_in_delta [1, 1, 1, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 387 
     | 
    
         
            +
              end
         
     | 
| 
      
 388 
     | 
    
         
            +
             
     | 
| 
      
 389 
     | 
    
         
            +
              def test_glrasterpos_2
         
     | 
| 
      
 390 
     | 
    
         
            +
                glOrtho 0, WINDOW_SIZE, 0, WINDOW_SIZE, 0, -1
         
     | 
| 
      
 391 
     | 
    
         
            +
             
     | 
| 
      
 392 
     | 
    
         
            +
                glRasterPos2d(1.0,2.0)
         
     | 
| 
      
 393 
     | 
    
         
            +
                assert_equal([1.0,2.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 394 
     | 
    
         
            +
                glRasterPos2dv([3.0,4.0])
         
     | 
| 
      
 395 
     | 
    
         
            +
                assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 396 
     | 
    
         
            +
             
     | 
| 
      
 397 
     | 
    
         
            +
                glRasterPos2f(1.0,2.0)
         
     | 
| 
      
 398 
     | 
    
         
            +
                assert_equal([1.0,2.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 399 
     | 
    
         
            +
                glRasterPos2fv([3.0,4.0])
         
     | 
| 
      
 400 
     | 
    
         
            +
                assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 401 
     | 
    
         
            +
             
     | 
| 
      
 402 
     | 
    
         
            +
                glRasterPos2i(1,2)
         
     | 
| 
      
 403 
     | 
    
         
            +
                assert_equal([1.0,2.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 404 
     | 
    
         
            +
                glRasterPos2iv([3,4])
         
     | 
| 
      
 405 
     | 
    
         
            +
                assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 406 
     | 
    
         
            +
             
     | 
| 
      
 407 
     | 
    
         
            +
                glRasterPos2s(1,2)
         
     | 
| 
      
 408 
     | 
    
         
            +
                assert_equal([1.0,2.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 409 
     | 
    
         
            +
                glRasterPos2sv([3,4])
         
     | 
| 
      
 410 
     | 
    
         
            +
                assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 411 
     | 
    
         
            +
              end
         
     | 
| 
      
 412 
     | 
    
         
            +
             
     | 
| 
      
 413 
     | 
    
         
            +
              def test_glrasterpos_3
         
     | 
| 
      
 414 
     | 
    
         
            +
                glOrtho 0, WINDOW_SIZE, 0, WINDOW_SIZE, 0, -1
         
     | 
| 
      
 415 
     | 
    
         
            +
             
     | 
| 
      
 416 
     | 
    
         
            +
                glRasterPos3d(1.0,2.0,1.0)
         
     | 
| 
      
 417 
     | 
    
         
            +
                assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 418 
     | 
    
         
            +
                glRasterPos3dv([3.0,4.0,0.0])
         
     | 
| 
      
 419 
     | 
    
         
            +
                assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 420 
     | 
    
         
            +
             
     | 
| 
      
 421 
     | 
    
         
            +
                glRasterPos3f(1.0,2.0,1.0)
         
     | 
| 
      
 422 
     | 
    
         
            +
                assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 423 
     | 
    
         
            +
                glRasterPos3fv([3.0,4.0,0.0])
         
     | 
| 
      
 424 
     | 
    
         
            +
                assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 425 
     | 
    
         
            +
             
     | 
| 
      
 426 
     | 
    
         
            +
                glRasterPos3i(1,2,1)
         
     | 
| 
      
 427 
     | 
    
         
            +
                assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 428 
     | 
    
         
            +
                glRasterPos3iv([3,4,0])
         
     | 
| 
      
 429 
     | 
    
         
            +
                assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 430 
     | 
    
         
            +
             
     | 
| 
      
 431 
     | 
    
         
            +
                glRasterPos3s(1,2,1)
         
     | 
| 
      
 432 
     | 
    
         
            +
                assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 433 
     | 
    
         
            +
                glRasterPos3sv([3,4,0])
         
     | 
| 
      
 434 
     | 
    
         
            +
                assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 435 
     | 
    
         
            +
             
     | 
| 
      
 436 
     | 
    
         
            +
                # 4
         
     | 
| 
      
 437 
     | 
    
         
            +
                glRasterPos4d(1.0,2.0,1.0,1.0)
         
     | 
| 
      
 438 
     | 
    
         
            +
                assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 439 
     | 
    
         
            +
                glRasterPos4dv([3.0,4.0,0.0,1.0])
         
     | 
| 
      
 440 
     | 
    
         
            +
                assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 441 
     | 
    
         
            +
             
     | 
| 
      
 442 
     | 
    
         
            +
                glRasterPos4f(1.0,2.0,1.0,1.0)
         
     | 
| 
      
 443 
     | 
    
         
            +
                assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 444 
     | 
    
         
            +
                glRasterPos4fv([3.0,4.0,0.0,1.0])
         
     | 
| 
      
 445 
     | 
    
         
            +
                assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 446 
     | 
    
         
            +
             
     | 
| 
      
 447 
     | 
    
         
            +
                glRasterPos4i(1,2,1,1)
         
     | 
| 
      
 448 
     | 
    
         
            +
                assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 449 
     | 
    
         
            +
                glRasterPos4iv([3,4,0,1])
         
     | 
| 
      
 450 
     | 
    
         
            +
                assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 451 
     | 
    
         
            +
             
     | 
| 
      
 452 
     | 
    
         
            +
                glRasterPos4s(1,2,1,1)
         
     | 
| 
      
 453 
     | 
    
         
            +
                assert_equal([1.0,2.0,1.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 454 
     | 
    
         
            +
                glRasterPos4sv([3,4,0,1])
         
     | 
| 
      
 455 
     | 
    
         
            +
                assert_equal([3.0,4.0,0.0,1.0], glGetDoublev(GL_CURRENT_RASTER_POSITION))
         
     | 
| 
      
 456 
     | 
    
         
            +
              end
         
     | 
| 
      
 457 
     | 
    
         
            +
             
     | 
| 
      
 458 
     | 
    
         
            +
              def test_glbitmap
         
     | 
| 
      
 459 
     | 
    
         
            +
                glOrtho(0,WINDOW_SIZE,0,WINDOW_SIZE,0,-1)
         
     | 
| 
      
 460 
     | 
    
         
            +
             
     | 
| 
      
 461 
     | 
    
         
            +
                bitmap = [ 0x55 ] * 8 # 64 bits (8x8 bitmap), stipple pattern
         
     | 
| 
      
 462 
     | 
    
         
            +
             
     | 
| 
      
 463 
     | 
    
         
            +
                glPixelStorei(GL_PACK_ALIGNMENT,1)
         
     | 
| 
      
 464 
     | 
    
         
            +
                glPixelStorei(GL_UNPACK_ALIGNMENT,1)
         
     | 
| 
      
 465 
     | 
    
         
            +
             
     | 
| 
      
 466 
     | 
    
         
            +
                glBitmap(8,8,0,0,0,0,bitmap.pack("c*"))
         
     | 
| 
      
 467 
     | 
    
         
            +
                data = glReadPixels(0,0,8,8,GL_RED,GL_UNSIGNED_BYTE)
         
     | 
| 
      
 468 
     | 
    
         
            +
                assert_equal([0,255] * 32, data.unpack("C*"))
         
     | 
| 
      
 469 
     | 
    
         
            +
              end
         
     | 
| 
      
 470 
     | 
    
         
            +
             
     | 
| 
      
 471 
     | 
    
         
            +
              def test_glfog
         
     | 
| 
      
 472 
     | 
    
         
            +
                glFogfv(GL_FOG_COLOR,[0.0,1.0,0.0,1.0])
         
     | 
| 
      
 473 
     | 
    
         
            +
                assert_equal(glGetDoublev(GL_FOG_COLOR),[0.0,1.0,0.0,1.0])
         
     | 
| 
      
 474 
     | 
    
         
            +
                glFogf(GL_FOG_DENSITY,0.5)
         
     | 
| 
      
 475 
     | 
    
         
            +
                assert_equal(glGetDoublev(GL_FOG_DENSITY),0.5)
         
     | 
| 
      
 476 
     | 
    
         
            +
                glFogi(GL_FOG_MODE,GL_LINEAR)
         
     | 
| 
      
 477 
     | 
    
         
            +
                assert_equal(glGetIntegerv(GL_FOG_MODE),GL_LINEAR)
         
     | 
| 
      
 478 
     | 
    
         
            +
                glFogi(GL_FOG_MODE,GL_EXP)
         
     | 
| 
      
 479 
     | 
    
         
            +
                assert_equal(glGetIntegerv(GL_FOG_MODE),GL_EXP)
         
     | 
| 
      
 480 
     | 
    
         
            +
                glFogiv(GL_FOG_MODE,[GL_EXP2])
         
     | 
| 
      
 481 
     | 
    
         
            +
                assert_equal(GL_EXP2, glGetIntegerv(GL_FOG_MODE))
         
     | 
| 
      
 482 
     | 
    
         
            +
              end
         
     | 
| 
      
 483 
     | 
    
         
            +
             
     | 
| 
      
 484 
     | 
    
         
            +
              def test_glcolorv
         
     | 
| 
      
 485 
     | 
    
         
            +
                glColor3fv Vector[1, 1, 1]
         
     | 
| 
      
 486 
     | 
    
         
            +
             
     | 
| 
      
 487 
     | 
    
         
            +
                assert_each_in_delta [1, 1, 1, 1], glGetDoublev(GL_CURRENT_COLOR)
         
     | 
| 
      
 488 
     | 
    
         
            +
              end
         
     | 
| 
      
 489 
     | 
    
         
            +
             
     | 
| 
      
 490 
     | 
    
         
            +
              def test_glcolor_3
         
     | 
| 
      
 491 
     | 
    
         
            +
                glColor3b(2**7-1, 0, 2**7-1)
         
     | 
| 
      
 492 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 493 
     | 
    
         
            +
             
     | 
| 
      
 494 
     | 
    
         
            +
                glColor3bv([0, 2**7-1, 0])
         
     | 
| 
      
 495 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 496 
     | 
    
         
            +
             
     | 
| 
      
 497 
     | 
    
         
            +
                glColor3d(1.0, 0.0, 1.0)
         
     | 
| 
      
 498 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 499 
     | 
    
         
            +
             
     | 
| 
      
 500 
     | 
    
         
            +
                glColor3dv([0.0, 1.0, 0.0])
         
     | 
| 
      
 501 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 502 
     | 
    
         
            +
             
     | 
| 
      
 503 
     | 
    
         
            +
                glColor3f(1.0, 0.0, 1.0)
         
     | 
| 
      
 504 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 505 
     | 
    
         
            +
             
     | 
| 
      
 506 
     | 
    
         
            +
                glColor3fv([0.0, 1.0, 0.0])
         
     | 
| 
      
 507 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 508 
     | 
    
         
            +
             
     | 
| 
      
 509 
     | 
    
         
            +
                glColor3i(2**31-1, 0, 2**31-1)
         
     | 
| 
      
 510 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 511 
     | 
    
         
            +
             
     | 
| 
      
 512 
     | 
    
         
            +
                glColor3iv([0, 2**31-1, 0])
         
     | 
| 
      
 513 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 514 
     | 
    
         
            +
             
     | 
| 
      
 515 
     | 
    
         
            +
                glColor3s(2**15-1, 0, 2**15-1)
         
     | 
| 
      
 516 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 517 
     | 
    
         
            +
             
     | 
| 
      
 518 
     | 
    
         
            +
                glColor3sv([0, 2**15-1, 0])
         
     | 
| 
      
 519 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 520 
     | 
    
         
            +
             
     | 
| 
      
 521 
     | 
    
         
            +
                glColor3ub(2**8-1, 0, 2**8-1)
         
     | 
| 
      
 522 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 523 
     | 
    
         
            +
             
     | 
| 
      
 524 
     | 
    
         
            +
                glColor3ubv([0, 2**8-1, 0])
         
     | 
| 
      
 525 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 526 
     | 
    
         
            +
             
     | 
| 
      
 527 
     | 
    
         
            +
                glColor3ui(2**32-1, 0, 2**32-1)
         
     | 
| 
      
 528 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 529 
     | 
    
         
            +
             
     | 
| 
      
 530 
     | 
    
         
            +
                glColor3uiv([0, 2**32-1, 0])
         
     | 
| 
      
 531 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 532 
     | 
    
         
            +
             
     | 
| 
      
 533 
     | 
    
         
            +
                glColor3us(2**16-1, 0, 2**16-1)
         
     | 
| 
      
 534 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 535 
     | 
    
         
            +
             
     | 
| 
      
 536 
     | 
    
         
            +
                glColor3usv([0, 2**16-1, 0])
         
     | 
| 
      
 537 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 538 
     | 
    
         
            +
              end
         
     | 
| 
      
 539 
     | 
    
         
            +
             
     | 
| 
      
 540 
     | 
    
         
            +
              def test_glcolor_4
         
     | 
| 
      
 541 
     | 
    
         
            +
                glColor4b(2**7-1, 0, 2**7-1, 0)
         
     | 
| 
      
 542 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 0.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 543 
     | 
    
         
            +
             
     | 
| 
      
 544 
     | 
    
         
            +
                glColor4bv([0, 2**7-1, 0, 2**7-1])
         
     | 
| 
      
 545 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 546 
     | 
    
         
            +
             
     | 
| 
      
 547 
     | 
    
         
            +
                glColor4d(1.0, 0.0, 1.0, 0.0)
         
     | 
| 
      
 548 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 0.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 549 
     | 
    
         
            +
             
     | 
| 
      
 550 
     | 
    
         
            +
                glColor4dv([0.0, 1.0, 0.0, 1.0])
         
     | 
| 
      
 551 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 552 
     | 
    
         
            +
             
     | 
| 
      
 553 
     | 
    
         
            +
                glColor4fv([0.0, 1.0, 0.0, 1.0])
         
     | 
| 
      
 554 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 555 
     | 
    
         
            +
             
     | 
| 
      
 556 
     | 
    
         
            +
                glColor4i(2**31-1, 0, 2**31-1, 0)
         
     | 
| 
      
 557 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 0.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 558 
     | 
    
         
            +
             
     | 
| 
      
 559 
     | 
    
         
            +
                glColor4iv([0, 2**31-1, 0, 2**31-1])
         
     | 
| 
      
 560 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 561 
     | 
    
         
            +
             
     | 
| 
      
 562 
     | 
    
         
            +
                glColor4s(2**15-1, 0, 2**15-1, 0)
         
     | 
| 
      
 563 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 0.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 564 
     | 
    
         
            +
             
     | 
| 
      
 565 
     | 
    
         
            +
                glColor4sv([0, 2**15-1, 0, 2**15-1])
         
     | 
| 
      
 566 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 567 
     | 
    
         
            +
             
     | 
| 
      
 568 
     | 
    
         
            +
                glColor4ub(2**8-1, 0, 2**8-1, 0)
         
     | 
| 
      
 569 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 0.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 570 
     | 
    
         
            +
             
     | 
| 
      
 571 
     | 
    
         
            +
                glColor4ubv([0, 2**8-1, 0, 2**8-1])
         
     | 
| 
      
 572 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 573 
     | 
    
         
            +
             
     | 
| 
      
 574 
     | 
    
         
            +
                glColor4ui(2**32-1, 0, 2**32-1, 0)
         
     | 
| 
      
 575 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 0.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 576 
     | 
    
         
            +
             
     | 
| 
      
 577 
     | 
    
         
            +
                glColor4uiv([0, 2**32-1, 0, 2**32-1])
         
     | 
| 
      
 578 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 579 
     | 
    
         
            +
             
     | 
| 
      
 580 
     | 
    
         
            +
                glColor4us(2**16-1, 0, 2**16-1, 0)
         
     | 
| 
      
 581 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 0.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 582 
     | 
    
         
            +
             
     | 
| 
      
 583 
     | 
    
         
            +
                glColor4usv([0, 2**16-1, 0, 2**16-1])
         
     | 
| 
      
 584 
     | 
    
         
            +
                assert_each_in_delta [0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_COLOR), 0.01
         
     | 
| 
      
 585 
     | 
    
         
            +
              end
         
     | 
| 
      
 586 
     | 
    
         
            +
             
     | 
| 
      
 587 
     | 
    
         
            +
              def test_glortho
         
     | 
| 
      
 588 
     | 
    
         
            +
                res = [ [2.0/WINDOW_SIZE, 0, 0, 0],
         
     | 
| 
      
 589 
     | 
    
         
            +
                  [0, 2.0/WINDOW_SIZE, 0, 0],
         
     | 
| 
      
 590 
     | 
    
         
            +
                  [0, 0, 2, 0],
         
     | 
| 
      
 591 
     | 
    
         
            +
                  [-1,-1,-1,1] ]
         
     | 
| 
      
 592 
     | 
    
         
            +
             
     | 
| 
      
 593 
     | 
    
         
            +
                glMatrixMode(GL_PROJECTION)
         
     | 
| 
      
 594 
     | 
    
         
            +
                glLoadIdentity()
         
     | 
| 
      
 595 
     | 
    
         
            +
                glOrtho(0,WINDOW_SIZE,0,WINDOW_SIZE,0,-1)
         
     | 
| 
      
 596 
     | 
    
         
            +
                assert_equal(res, glGetDoublev(GL_PROJECTION_MATRIX))
         
     | 
| 
      
 597 
     | 
    
         
            +
              end
         
     | 
| 
      
 598 
     | 
    
         
            +
             
     | 
| 
      
 599 
     | 
    
         
            +
              def test_glnormal
         
     | 
| 
      
 600 
     | 
    
         
            +
                glNormal3d(1.0, 2.0, 3.0)
         
     | 
| 
      
 601 
     | 
    
         
            +
                assert_equal([1.0, 2.0, 3.0], glGetDoublev(GL_CURRENT_NORMAL))
         
     | 
| 
      
 602 
     | 
    
         
            +
             
     | 
| 
      
 603 
     | 
    
         
            +
                glNormal3dv([4.0, 5.0, 6.0])
         
     | 
| 
      
 604 
     | 
    
         
            +
                assert_equal([4.0, 5.0, 6.0], glGetDoublev(GL_CURRENT_NORMAL))
         
     | 
| 
      
 605 
     | 
    
         
            +
             
     | 
| 
      
 606 
     | 
    
         
            +
                glNormal3f(1.0, 2.0, 3.0)
         
     | 
| 
      
 607 
     | 
    
         
            +
                assert_equal([1.0, 2.0, 3.0], glGetDoublev(GL_CURRENT_NORMAL))
         
     | 
| 
      
 608 
     | 
    
         
            +
             
     | 
| 
      
 609 
     | 
    
         
            +
                glNormal3fv([4.0, 5.0, 6.0])
         
     | 
| 
      
 610 
     | 
    
         
            +
                assert_equal([4.0, 5.0, 6.0], glGetDoublev(GL_CURRENT_NORMAL))
         
     | 
| 
      
 611 
     | 
    
         
            +
             
     | 
| 
      
 612 
     | 
    
         
            +
                glNormal3i(1, 2, 3)
         
     | 
| 
      
 613 
     | 
    
         
            +
                assert_equal([1, 2, 3], glGetIntegerv(GL_CURRENT_NORMAL))
         
     | 
| 
      
 614 
     | 
    
         
            +
             
     | 
| 
      
 615 
     | 
    
         
            +
                glNormal3iv([4, 5, 6])
         
     | 
| 
      
 616 
     | 
    
         
            +
                assert_equal([4, 5, 6], glGetIntegerv(GL_CURRENT_NORMAL))
         
     | 
| 
      
 617 
     | 
    
         
            +
             
     | 
| 
      
 618 
     | 
    
         
            +
                glNormal3b(2**7-1, 0, 2**7-1)
         
     | 
| 
      
 619 
     | 
    
         
            +
                assert_each_in_delta([1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_NORMAL))
         
     | 
| 
      
 620 
     | 
    
         
            +
             
     | 
| 
      
 621 
     | 
    
         
            +
                glNormal3bv(0, 2**7-1, 0)
         
     | 
| 
      
 622 
     | 
    
         
            +
                assert_each_in_delta([0.0, 1.0, 0.0], glGetDoublev(GL_CURRENT_NORMAL))
         
     | 
| 
      
 623 
     | 
    
         
            +
             
     | 
| 
      
 624 
     | 
    
         
            +
                glNormal3s(2**15-1, 0, 2**15-1)
         
     | 
| 
      
 625 
     | 
    
         
            +
                assert_each_in_delta([1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_NORMAL))
         
     | 
| 
      
 626 
     | 
    
         
            +
             
     | 
| 
      
 627 
     | 
    
         
            +
                glNormal3sv(0, 2**15-1, 0)
         
     | 
| 
      
 628 
     | 
    
         
            +
                assert_each_in_delta([0.0, 1.0, 0.0], glGetDoublev(GL_CURRENT_NORMAL))
         
     | 
| 
      
 629 
     | 
    
         
            +
              end
         
     | 
| 
      
 630 
     | 
    
         
            +
             
     | 
| 
      
 631 
     | 
    
         
            +
              def test_gllight
         
     | 
| 
      
 632 
     | 
    
         
            +
                glLightf(GL_LIGHT0,GL_SPOT_CUTOFF,80.0)
         
     | 
| 
      
 633 
     | 
    
         
            +
                assert_equal(80.0, glGetLightfv(GL_LIGHT0,GL_SPOT_CUTOFF))
         
     | 
| 
      
 634 
     | 
    
         
            +
                glLighti(GL_LIGHT0,GL_SPOT_CUTOFF,75)
         
     | 
| 
      
 635 
     | 
    
         
            +
                assert_equal(75, glGetLightiv(GL_LIGHT0,GL_SPOT_CUTOFF))
         
     | 
| 
      
 636 
     | 
    
         
            +
                glLightfv(GL_LIGHT0,GL_AMBIENT,[0.5,0.5,0.5,1.0])
         
     | 
| 
      
 637 
     | 
    
         
            +
                assert_equal([0.5,0.5,0.5,1.0], glGetLightfv(GL_LIGHT0,GL_AMBIENT))
         
     | 
| 
      
 638 
     | 
    
         
            +
                glLightiv(GL_LIGHT0,GL_CONSTANT_ATTENUATION,[32])
         
     | 
| 
      
 639 
     | 
    
         
            +
                assert_equal(32, glGetLightiv(GL_LIGHT0,GL_CONSTANT_ATTENUATION))
         
     | 
| 
      
 640 
     | 
    
         
            +
              end
         
     | 
| 
      
 641 
     | 
    
         
            +
             
     | 
| 
      
 642 
     | 
    
         
            +
              def test_glmaterial
         
     | 
| 
      
 643 
     | 
    
         
            +
                glMaterialfv(GL_FRONT,GL_AMBIENT,[0.0,1.0,0.0,1.0])
         
     | 
| 
      
 644 
     | 
    
         
            +
                assert_equal([0.0,1.0,0.0,1.0], glGetMaterialfv(GL_FRONT,GL_AMBIENT))
         
     | 
| 
      
 645 
     | 
    
         
            +
             
     | 
| 
      
 646 
     | 
    
         
            +
                glMaterialiv(GL_FRONT,GL_SHININESS,[50])
         
     | 
| 
      
 647 
     | 
    
         
            +
                assert_equal(50, glGetMaterialiv(GL_FRONT,GL_SHININESS))
         
     | 
| 
      
 648 
     | 
    
         
            +
             
     | 
| 
      
 649 
     | 
    
         
            +
                glMaterialf(GL_FRONT,GL_SHININESS,49.0)
         
     | 
| 
      
 650 
     | 
    
         
            +
                assert_equal(49.0, glGetMaterialfv(GL_FRONT,GL_SHININESS))
         
     | 
| 
      
 651 
     | 
    
         
            +
             
     | 
| 
      
 652 
     | 
    
         
            +
                glMateriali(GL_FRONT,GL_SHININESS,48)
         
     | 
| 
      
 653 
     | 
    
         
            +
                assert_equal(48, glGetMaterialiv(GL_FRONT,GL_SHININESS))
         
     | 
| 
      
 654 
     | 
    
         
            +
             
     | 
| 
      
 655 
     | 
    
         
            +
              end
         
     | 
| 
      
 656 
     | 
    
         
            +
             
     | 
| 
      
 657 
     | 
    
         
            +
              def test_glcolormaterial
         
     | 
| 
      
 658 
     | 
    
         
            +
                glColorMaterial(GL_FRONT,GL_EMISSION)
         
     | 
| 
      
 659 
     | 
    
         
            +
                assert_equal(GL_FRONT, glGetIntegerv(GL_COLOR_MATERIAL_FACE))
         
     | 
| 
      
 660 
     | 
    
         
            +
                assert_equal(GL_EMISSION, glGetIntegerv(GL_COLOR_MATERIAL_PARAMETER))
         
     | 
| 
      
 661 
     | 
    
         
            +
             
     | 
| 
      
 662 
     | 
    
         
            +
                glColorMaterial(GL_BACK,GL_SPECULAR)
         
     | 
| 
      
 663 
     | 
    
         
            +
                assert_equal(GL_BACK, glGetIntegerv(GL_COLOR_MATERIAL_FACE))
         
     | 
| 
      
 664 
     | 
    
         
            +
                assert_equal(GL_SPECULAR, glGetIntegerv(GL_COLOR_MATERIAL_PARAMETER))
         
     | 
| 
      
 665 
     | 
    
         
            +
              end
         
     | 
| 
      
 666 
     | 
    
         
            +
             
     | 
| 
      
 667 
     | 
    
         
            +
              def test_gllightmodel
         
     | 
| 
      
 668 
     | 
    
         
            +
                glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 1)
         
     | 
| 
      
 669 
     | 
    
         
            +
                assert_equal(GL_TRUE, glGetBooleanv(GL_LIGHT_MODEL_TWO_SIDE))
         
     | 
| 
      
 670 
     | 
    
         
            +
             
     | 
| 
      
 671 
     | 
    
         
            +
                glLightModelf(GL_LIGHT_MODEL_TWO_SIDE, 0)
         
     | 
| 
      
 672 
     | 
    
         
            +
                assert_equal(GL_FALSE, glGetBooleanv(GL_LIGHT_MODEL_TWO_SIDE))
         
     | 
| 
      
 673 
     | 
    
         
            +
             
     | 
| 
      
 674 
     | 
    
         
            +
                glLightModelfv(GL_LIGHT_MODEL_AMBIENT, [0.5, 0.5, 0.5, 1.0])
         
     | 
| 
      
 675 
     | 
    
         
            +
                assert_equal([0.5, 0.5, 0.5, 1.0], glGetDoublev(GL_LIGHT_MODEL_AMBIENT))
         
     | 
| 
      
 676 
     | 
    
         
            +
             
     | 
| 
      
 677 
     | 
    
         
            +
                glLightModeliv(GL_LIGHT_MODEL_AMBIENT, [2, 0, 2, 0])
         
     | 
| 
      
 678 
     | 
    
         
            +
                assert_equal([2, 0, 2, 0], glGetIntegerv(GL_LIGHT_MODEL_AMBIENT))
         
     | 
| 
      
 679 
     | 
    
         
            +
              end
         
     | 
| 
      
 680 
     | 
    
         
            +
             
     | 
| 
      
 681 
     | 
    
         
            +
              def test_gltexcoordv
         
     | 
| 
      
 682 
     | 
    
         
            +
                glTexCoord2dv [1, 1]
         
     | 
| 
      
 683 
     | 
    
         
            +
             
     | 
| 
      
 684 
     | 
    
         
            +
                assert_each_in_delta [1, 1, 0, 1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS)
         
     | 
| 
      
 685 
     | 
    
         
            +
              end
         
     | 
| 
      
 686 
     | 
    
         
            +
             
     | 
| 
      
 687 
     | 
    
         
            +
              def test_gltexcoord_1
         
     | 
| 
      
 688 
     | 
    
         
            +
                glTexCoord1d(1.5)
         
     | 
| 
      
 689 
     | 
    
         
            +
                assert_equal([1.5,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 690 
     | 
    
         
            +
                glTexCoord1dv([0.5])
         
     | 
| 
      
 691 
     | 
    
         
            +
                assert_equal([0.5,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 692 
     | 
    
         
            +
                glTexCoord1f(1.5)
         
     | 
| 
      
 693 
     | 
    
         
            +
                assert_equal([1.5,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 694 
     | 
    
         
            +
                glTexCoord1fv([0.5])
         
     | 
| 
      
 695 
     | 
    
         
            +
                assert_equal([0.5,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 696 
     | 
    
         
            +
                glTexCoord1i(1)
         
     | 
| 
      
 697 
     | 
    
         
            +
                assert_equal([1,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 698 
     | 
    
         
            +
                glTexCoord1iv([0])
         
     | 
| 
      
 699 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 700 
     | 
    
         
            +
                glTexCoord1s(1)
         
     | 
| 
      
 701 
     | 
    
         
            +
                assert_equal([1,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 702 
     | 
    
         
            +
                glTexCoord1sv([0])
         
     | 
| 
      
 703 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 704 
     | 
    
         
            +
              end
         
     | 
| 
      
 705 
     | 
    
         
            +
             
     | 
| 
      
 706 
     | 
    
         
            +
              def test_gltexcoord_2
         
     | 
| 
      
 707 
     | 
    
         
            +
                glTexCoord2d(1.5,1.5)
         
     | 
| 
      
 708 
     | 
    
         
            +
                assert_equal([1.5,1.5,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 709 
     | 
    
         
            +
                glTexCoord2dv([0.5,0.5])
         
     | 
| 
      
 710 
     | 
    
         
            +
                assert_equal([0.5,0.5,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 711 
     | 
    
         
            +
                glTexCoord2f(1.5,1.5)
         
     | 
| 
      
 712 
     | 
    
         
            +
                assert_equal([1.5,1.5,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 713 
     | 
    
         
            +
                glTexCoord2fv([0.5,0.5])
         
     | 
| 
      
 714 
     | 
    
         
            +
                assert_equal([0.5,0.5,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 715 
     | 
    
         
            +
                glTexCoord2i(1,1)
         
     | 
| 
      
 716 
     | 
    
         
            +
                assert_equal([1,1,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 717 
     | 
    
         
            +
                glTexCoord2iv([0,0])
         
     | 
| 
      
 718 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 719 
     | 
    
         
            +
                glTexCoord2s(1,1)
         
     | 
| 
      
 720 
     | 
    
         
            +
                assert_equal([1,1,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 721 
     | 
    
         
            +
                glTexCoord2sv([0,0])
         
     | 
| 
      
 722 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 723 
     | 
    
         
            +
              end
         
     | 
| 
      
 724 
     | 
    
         
            +
             
     | 
| 
      
 725 
     | 
    
         
            +
              def test_gltexcoord_3
         
     | 
| 
      
 726 
     | 
    
         
            +
                glTexCoord3d(1.5,1.5,1.5)
         
     | 
| 
      
 727 
     | 
    
         
            +
                assert_equal([1.5,1.5,1.5,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 728 
     | 
    
         
            +
                glTexCoord3dv([0.5,0.5,0.5])
         
     | 
| 
      
 729 
     | 
    
         
            +
                assert_equal([0.5,0.5,0.5,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 730 
     | 
    
         
            +
                glTexCoord3f(1.5,1.5,1.5)
         
     | 
| 
      
 731 
     | 
    
         
            +
                assert_equal([1.5,1.5,1.5,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 732 
     | 
    
         
            +
                glTexCoord3fv([0.5,0.5,0.5])
         
     | 
| 
      
 733 
     | 
    
         
            +
                assert_equal([0.5,0.5,0.5,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 734 
     | 
    
         
            +
                glTexCoord3i(1,1,1)
         
     | 
| 
      
 735 
     | 
    
         
            +
                assert_equal([1,1,1,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 736 
     | 
    
         
            +
                glTexCoord3iv([0,0,0])
         
     | 
| 
      
 737 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 738 
     | 
    
         
            +
                glTexCoord3s(1,1,1)
         
     | 
| 
      
 739 
     | 
    
         
            +
                assert_equal([1,1,1,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 740 
     | 
    
         
            +
                glTexCoord3sv([0,0,0])
         
     | 
| 
      
 741 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 742 
     | 
    
         
            +
              end
         
     | 
| 
      
 743 
     | 
    
         
            +
             
     | 
| 
      
 744 
     | 
    
         
            +
              def test_gltexcoord_4
         
     | 
| 
      
 745 
     | 
    
         
            +
                glTexCoord4d(1.5,1.5,1.5,1.5)
         
     | 
| 
      
 746 
     | 
    
         
            +
                assert_equal([1.5,1.5,1.5,1.5], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 747 
     | 
    
         
            +
                glTexCoord4dv([0.5,0.5,0.5,0.5])
         
     | 
| 
      
 748 
     | 
    
         
            +
                assert_equal([0.5,0.5,0.5,0.5], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 749 
     | 
    
         
            +
                glTexCoord4f(1.5,1.5,1.5,1.5)
         
     | 
| 
      
 750 
     | 
    
         
            +
                assert_equal([1.5,1.5,1.5,1.5], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 751 
     | 
    
         
            +
                glTexCoord4fv([0.5,0.5,0.5,0.5])
         
     | 
| 
      
 752 
     | 
    
         
            +
                assert_equal([0.5,0.5,0.5,0.5], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 753 
     | 
    
         
            +
                glTexCoord4i(1,1,1,1)
         
     | 
| 
      
 754 
     | 
    
         
            +
                assert_equal([1,1,1,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 755 
     | 
    
         
            +
                glTexCoord4iv([0,0,0,0])
         
     | 
| 
      
 756 
     | 
    
         
            +
                assert_equal([0,0,0,0], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 757 
     | 
    
         
            +
                glTexCoord4s(1,1,1,1)
         
     | 
| 
      
 758 
     | 
    
         
            +
                assert_equal([1,1,1,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 759 
     | 
    
         
            +
                glTexCoord4sv([0,0,0,0])
         
     | 
| 
      
 760 
     | 
    
         
            +
                assert_equal([0,0,0,0], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 761 
     | 
    
         
            +
              end
         
     | 
| 
      
 762 
     | 
    
         
            +
             
     | 
| 
      
 763 
     | 
    
         
            +
              def test_glenable_disable
         
     | 
| 
      
 764 
     | 
    
         
            +
                glEnable(GL_FOG)
         
     | 
| 
      
 765 
     | 
    
         
            +
                assert_equal(true, glIsEnabled(GL_FOG))
         
     | 
| 
      
 766 
     | 
    
         
            +
                glDisable(GL_FOG)
         
     | 
| 
      
 767 
     | 
    
         
            +
                assert_equal(false, glIsEnabled(GL_FOG))
         
     | 
| 
      
 768 
     | 
    
         
            +
              end
         
     | 
| 
      
 769 
     | 
    
         
            +
             
     | 
| 
      
 770 
     | 
    
         
            +
              def test_gltexparameter
         
     | 
| 
      
 771 
     | 
    
         
            +
                glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP)
         
     | 
| 
      
 772 
     | 
    
         
            +
                assert_equal(GL_CLAMP, glGetTexParameteriv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S))
         
     | 
| 
      
 773 
     | 
    
         
            +
             
     | 
| 
      
 774 
     | 
    
         
            +
                glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_MIRRORED_REPEAT)
         
     | 
| 
      
 775 
     | 
    
         
            +
                assert_equal(GL_MIRRORED_REPEAT, glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S))
         
     | 
| 
      
 776 
     | 
    
         
            +
             
     | 
| 
      
 777 
     | 
    
         
            +
                glTexParameteriv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,[GL_CLAMP])
         
     | 
| 
      
 778 
     | 
    
         
            +
                assert_equal(GL_CLAMP, glGetTexParameteriv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S))
         
     | 
| 
      
 779 
     | 
    
         
            +
             
     | 
| 
      
 780 
     | 
    
         
            +
                glTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,[GL_MIRRORED_REPEAT])
         
     | 
| 
      
 781 
     | 
    
         
            +
                assert_equal(GL_MIRRORED_REPEAT, glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S))
         
     | 
| 
      
 782 
     | 
    
         
            +
             
     | 
| 
      
 783 
     | 
    
         
            +
                assert_equal(0.0, glGetTexLevelParameterfv(GL_TEXTURE_2D,0,GL_TEXTURE_WIDTH))
         
     | 
| 
      
 784 
     | 
    
         
            +
                assert_equal(0, glGetTexLevelParameteriv(GL_TEXTURE_2D,0,GL_TEXTURE_WIDTH))
         
     | 
| 
      
 785 
     | 
    
         
            +
              end
         
     | 
| 
      
 786 
     | 
    
         
            +
             
     | 
| 
      
 787 
     | 
    
         
            +
              def test_glcullface
         
     | 
| 
      
 788 
     | 
    
         
            +
                glCullFace(GL_FRONT)
         
     | 
| 
      
 789 
     | 
    
         
            +
                assert_equal(GL_FRONT, glGetIntegerv(GL_CULL_FACE_MODE))
         
     | 
| 
      
 790 
     | 
    
         
            +
                glCullFace(GL_BACK)
         
     | 
| 
      
 791 
     | 
    
         
            +
                assert_equal(GL_BACK, glGetIntegerv(GL_CULL_FACE_MODE))
         
     | 
| 
      
 792 
     | 
    
         
            +
              end
         
     | 
| 
      
 793 
     | 
    
         
            +
             
     | 
| 
      
 794 
     | 
    
         
            +
              def test_glfrontface
         
     | 
| 
      
 795 
     | 
    
         
            +
                glFrontFace(GL_CW)
         
     | 
| 
      
 796 
     | 
    
         
            +
                assert_equal(GL_CW, glGetIntegerv(GL_FRONT_FACE))
         
     | 
| 
      
 797 
     | 
    
         
            +
                glFrontFace(GL_CCW)
         
     | 
| 
      
 798 
     | 
    
         
            +
                assert_equal(GL_CCW, glGetIntegerv(GL_FRONT_FACE))
         
     | 
| 
      
 799 
     | 
    
         
            +
              end
         
     | 
| 
      
 800 
     | 
    
         
            +
             
     | 
| 
      
 801 
     | 
    
         
            +
              def test_glpointsize
         
     | 
| 
      
 802 
     | 
    
         
            +
                glPointSize(2.0)
         
     | 
| 
      
 803 
     | 
    
         
            +
                assert_equal(2.0, glGetDoublev(GL_POINT_SIZE))
         
     | 
| 
      
 804 
     | 
    
         
            +
                glPointSize(3.0)
         
     | 
| 
      
 805 
     | 
    
         
            +
                assert_equal(3.0, glGetDoublev(GL_POINT_SIZE))
         
     | 
| 
      
 806 
     | 
    
         
            +
              end
         
     | 
| 
      
 807 
     | 
    
         
            +
             
     | 
| 
      
 808 
     | 
    
         
            +
              def test_glpolygonmode
         
     | 
| 
      
 809 
     | 
    
         
            +
                glPolygonMode(GL_FRONT_AND_BACK,GL_LINE)
         
     | 
| 
      
 810 
     | 
    
         
            +
                assert_equal([GL_LINE,GL_LINE], glGetIntegerv(GL_POLYGON_MODE))
         
     | 
| 
      
 811 
     | 
    
         
            +
                glPolygonMode(GL_FRONT_AND_BACK,GL_FILL)
         
     | 
| 
      
 812 
     | 
    
         
            +
                assert_equal([GL_FILL,GL_FILL], glGetIntegerv(GL_POLYGON_MODE))
         
     | 
| 
      
 813 
     | 
    
         
            +
              end
         
     | 
| 
      
 814 
     | 
    
         
            +
             
     | 
| 
      
 815 
     | 
    
         
            +
              def test_gllinewidth
         
     | 
| 
      
 816 
     | 
    
         
            +
                glLineWidth(2.0)
         
     | 
| 
      
 817 
     | 
    
         
            +
                assert_equal(2.0, glGetDoublev(GL_LINE_WIDTH))
         
     | 
| 
      
 818 
     | 
    
         
            +
                glLineWidth(3.0)
         
     | 
| 
      
 819 
     | 
    
         
            +
                assert_equal(3.0, glGetDoublev(GL_LINE_WIDTH))
         
     | 
| 
      
 820 
     | 
    
         
            +
              end
         
     | 
| 
      
 821 
     | 
    
         
            +
             
     | 
| 
      
 822 
     | 
    
         
            +
              def test_gllinestipple
         
     | 
| 
      
 823 
     | 
    
         
            +
                glLineStipple(3,0x1234)
         
     | 
| 
      
 824 
     | 
    
         
            +
                assert_equal(3, glGetIntegerv(GL_LINE_STIPPLE_REPEAT))
         
     | 
| 
      
 825 
     | 
    
         
            +
                assert_equal(0x1234, glGetIntegerv(GL_LINE_STIPPLE_PATTERN))
         
     | 
| 
      
 826 
     | 
    
         
            +
              end
         
     | 
| 
      
 827 
     | 
    
         
            +
             
     | 
| 
      
 828 
     | 
    
         
            +
              def test_glpolygonstipple
         
     | 
| 
      
 829 
     | 
    
         
            +
                stipple = [0x12] * 128
         
     | 
| 
      
 830 
     | 
    
         
            +
                glPolygonStipple(stipple.pack("c*"))
         
     | 
| 
      
 831 
     | 
    
         
            +
                assert_equal(stipple.pack("c*"), glGetPolygonStipple())
         
     | 
| 
      
 832 
     | 
    
         
            +
              end
         
     | 
| 
      
 833 
     | 
    
         
            +
             
     | 
| 
      
 834 
     | 
    
         
            +
              def parse_feedback_data(data,count)
         
     | 
| 
      
 835 
     | 
    
         
            +
                c = count / 11
         
     | 
| 
      
 836 
     | 
    
         
            +
                ret = []
         
     | 
| 
      
 837 
     | 
    
         
            +
                (0...c).each do |x|
         
     | 
| 
      
 838 
     | 
    
         
            +
                  i = x * 11
         
     | 
| 
      
 839 
     | 
    
         
            +
                  type = data[0+i]
         
     | 
| 
      
 840 
     | 
    
         
            +
             
     | 
| 
      
 841 
     | 
    
         
            +
                  v1 = [data[2+i], data[3+i], data[4+i]]
         
     | 
| 
      
 842 
     | 
    
         
            +
                  v2 = [data[5+i], data[6+i], data[7+i]]
         
     | 
| 
      
 843 
     | 
    
         
            +
                  v3 = [data[8+i], data[9+i], data[10+i]]
         
     | 
| 
      
 844 
     | 
    
         
            +
                  vertex = [v1,v2,v3].sort
         
     | 
| 
      
 845 
     | 
    
         
            +
                  ret << [type,vertex]
         
     | 
| 
      
 846 
     | 
    
         
            +
                end
         
     | 
| 
      
 847 
     | 
    
         
            +
                ret
         
     | 
| 
      
 848 
     | 
    
         
            +
              end
         
     | 
| 
      
 849 
     | 
    
         
            +
             
     | 
| 
      
 850 
     | 
    
         
            +
              def test_glvertex
         
     | 
| 
      
 851 
     | 
    
         
            +
                glMatrixMode(GL_PROJECTION)
         
     | 
| 
      
 852 
     | 
    
         
            +
                glOrtho(0,WINDOW_SIZE,0,WINDOW_SIZE,0,-1)
         
     | 
| 
      
 853 
     | 
    
         
            +
             
     | 
| 
      
 854 
     | 
    
         
            +
                buf = glFeedbackBuffer(256,GL_3D)
         
     | 
| 
      
 855 
     | 
    
         
            +
             
     | 
| 
      
 856 
     | 
    
         
            +
                glRenderMode(GL_FEEDBACK)
         
     | 
| 
      
 857 
     | 
    
         
            +
             
     | 
| 
      
 858 
     | 
    
         
            +
                glBegin(GL_TRIANGLES)
         
     | 
| 
      
 859 
     | 
    
         
            +
                glVertex2d( 1, 0)
         
     | 
| 
      
 860 
     | 
    
         
            +
                glVertex2dv([0,0])
         
     | 
| 
      
 861 
     | 
    
         
            +
                glVertex2f( 1,1)
         
     | 
| 
      
 862 
     | 
    
         
            +
             
     | 
| 
      
 863 
     | 
    
         
            +
                glVertex2fv([ 1, 0])
         
     | 
| 
      
 864 
     | 
    
         
            +
                glVertex2i(  0,0)
         
     | 
| 
      
 865 
     | 
    
         
            +
                glVertex2iv([1,1])
         
     | 
| 
      
 866 
     | 
    
         
            +
             
     | 
| 
      
 867 
     | 
    
         
            +
                glVertex2s( 1, 0)
         
     | 
| 
      
 868 
     | 
    
         
            +
                glVertex2sv([0,0])
         
     | 
| 
      
 869 
     | 
    
         
            +
                glVertex3d( 1,1,0)
         
     | 
| 
      
 870 
     | 
    
         
            +
             
     | 
| 
      
 871 
     | 
    
         
            +
                glVertex3dv([ 1, 0,0])
         
     | 
| 
      
 872 
     | 
    
         
            +
                glVertex3f(  0,0,0)
         
     | 
| 
      
 873 
     | 
    
         
            +
                glVertex3fv([1,1,0])
         
     | 
| 
      
 874 
     | 
    
         
            +
             
     | 
| 
      
 875 
     | 
    
         
            +
                glVertex3i( 1, 0,0)
         
     | 
| 
      
 876 
     | 
    
         
            +
                glVertex3iv([0,0,0])
         
     | 
| 
      
 877 
     | 
    
         
            +
                glVertex3s( 1,1,0)
         
     | 
| 
      
 878 
     | 
    
         
            +
             
     | 
| 
      
 879 
     | 
    
         
            +
                glVertex3sv([ 1, 0,0])
         
     | 
| 
      
 880 
     | 
    
         
            +
                glVertex4d(  0,0,0,1)
         
     | 
| 
      
 881 
     | 
    
         
            +
                glVertex4dv([1,1,0,1])
         
     | 
| 
      
 882 
     | 
    
         
            +
             
     | 
| 
      
 883 
     | 
    
         
            +
                glVertex4f( 1, 0,0,1)
         
     | 
| 
      
 884 
     | 
    
         
            +
                glVertex4fv([0,0,0,1])
         
     | 
| 
      
 885 
     | 
    
         
            +
                glVertex4i( 1,1,0,1)
         
     | 
| 
      
 886 
     | 
    
         
            +
             
     | 
| 
      
 887 
     | 
    
         
            +
                glVertex4iv([ 1, 0,0,1])
         
     | 
| 
      
 888 
     | 
    
         
            +
                glVertex4s(  0,0,0,1)
         
     | 
| 
      
 889 
     | 
    
         
            +
                glVertex4sv([1,1,0,1])
         
     | 
| 
      
 890 
     | 
    
         
            +
             
     | 
| 
      
 891 
     | 
    
         
            +
                glEnd()
         
     | 
| 
      
 892 
     | 
    
         
            +
             
     | 
| 
      
 893 
     | 
    
         
            +
                count = glRenderMode(GL_RENDER)
         
     | 
| 
      
 894 
     | 
    
         
            +
                data = buf.unpack("f*")
         
     | 
| 
      
 895 
     | 
    
         
            +
             
     | 
| 
      
 896 
     | 
    
         
            +
                ref = [[GL_POLYGON_TOKEN,[[0,0,0],[1,0,0],[1,1,0]]]] * 8
         
     | 
| 
      
 897 
     | 
    
         
            +
             
     | 
| 
      
 898 
     | 
    
         
            +
                assert_equal(ref, parse_feedback_data(data,count))
         
     | 
| 
      
 899 
     | 
    
         
            +
              end
         
     | 
| 
      
 900 
     | 
    
         
            +
             
     | 
| 
      
 901 
     | 
    
         
            +
              def test_glrect
         
     | 
| 
      
 902 
     | 
    
         
            +
                glMatrixMode GL_PROJECTION
         
     | 
| 
      
 903 
     | 
    
         
            +
                glOrtho 0, WINDOW_SIZE, 0, WINDOW_SIZE, 0, -1
         
     | 
| 
      
 904 
     | 
    
         
            +
             
     | 
| 
      
 905 
     | 
    
         
            +
                buf = glFeedbackBuffer 256, GL_3D
         
     | 
| 
      
 906 
     | 
    
         
            +
             
     | 
| 
      
 907 
     | 
    
         
            +
                glRenderMode GL_FEEDBACK
         
     | 
| 
      
 908 
     | 
    
         
            +
             
     | 
| 
      
 909 
     | 
    
         
            +
                glRectd(0, 0, 1, 1)
         
     | 
| 
      
 910 
     | 
    
         
            +
                glRectdv([0, 0], [1, 1])
         
     | 
| 
      
 911 
     | 
    
         
            +
             
     | 
| 
      
 912 
     | 
    
         
            +
                glRectf(0, 0, 1, 1)
         
     | 
| 
      
 913 
     | 
    
         
            +
                glRectfv([0, 0], [1, 1])
         
     | 
| 
      
 914 
     | 
    
         
            +
             
     | 
| 
      
 915 
     | 
    
         
            +
                glRecti(0, 0, 1, 1)
         
     | 
| 
      
 916 
     | 
    
         
            +
                glRectiv([0, 0], [1, 1])
         
     | 
| 
      
 917 
     | 
    
         
            +
             
     | 
| 
      
 918 
     | 
    
         
            +
                glRects(0, 0, 1, 1)
         
     | 
| 
      
 919 
     | 
    
         
            +
                glRectsv([0, 0], [1, 1])
         
     | 
| 
      
 920 
     | 
    
         
            +
             
     | 
| 
      
 921 
     | 
    
         
            +
                count = glRenderMode GL_RENDER
         
     | 
| 
      
 922 
     | 
    
         
            +
                data = buf.unpack("f*")[0, count]
         
     | 
| 
      
 923 
     | 
    
         
            +
             
     | 
| 
      
 924 
     | 
    
         
            +
                # eight 3d polygons with four points
         
     | 
| 
      
 925 
     | 
    
         
            +
                assert_equal 16 * (3 * 3 + 2), count
         
     | 
| 
      
 926 
     | 
    
         
            +
              end
         
     | 
| 
      
 927 
     | 
    
         
            +
             
     | 
| 
      
 928 
     | 
    
         
            +
              def test_glrectv
         
     | 
| 
      
 929 
     | 
    
         
            +
                glMatrixMode GL_PROJECTION
         
     | 
| 
      
 930 
     | 
    
         
            +
                glOrtho 0, WINDOW_SIZE, 0, WINDOW_SIZE, 0, -1
         
     | 
| 
      
 931 
     | 
    
         
            +
             
     | 
| 
      
 932 
     | 
    
         
            +
                buf = glFeedbackBuffer 256, GL_3D
         
     | 
| 
      
 933 
     | 
    
         
            +
             
     | 
| 
      
 934 
     | 
    
         
            +
                glRenderMode GL_FEEDBACK
         
     | 
| 
      
 935 
     | 
    
         
            +
             
     | 
| 
      
 936 
     | 
    
         
            +
                glRectdv Vector[0, 0], Vector[1, 1]
         
     | 
| 
      
 937 
     | 
    
         
            +
             
     | 
| 
      
 938 
     | 
    
         
            +
                refute_equal 0, glRenderMode(GL_RENDER)
         
     | 
| 
      
 939 
     | 
    
         
            +
              end
         
     | 
| 
      
 940 
     | 
    
         
            +
             
     | 
| 
      
 941 
     | 
    
         
            +
              def test_glclear
         
     | 
| 
      
 942 
     | 
    
         
            +
                glClearColor(1.0,1.0,1.0,1.0)
         
     | 
| 
      
 943 
     | 
    
         
            +
                glClear(GL_COLOR_BUFFER_BIT)
         
     | 
| 
      
 944 
     | 
    
         
            +
             
     | 
| 
      
 945 
     | 
    
         
            +
                data = glReadPixels(0,0,1,1,GL_RGB,GL_FLOAT)
         
     | 
| 
      
 946 
     | 
    
         
            +
                assert_equal([1.0,1.0, 1.0], data.unpack("f*"))
         
     | 
| 
      
 947 
     | 
    
         
            +
             
     | 
| 
      
 948 
     | 
    
         
            +
                glClearColor(0.0,0.0,0.0,0.0)
         
     | 
| 
      
 949 
     | 
    
         
            +
                glClear(GL_COLOR_BUFFER_BIT)
         
     | 
| 
      
 950 
     | 
    
         
            +
             
     | 
| 
      
 951 
     | 
    
         
            +
                data = glReadPixels(0,0,1,1,GL_RGB,GL_FLOAT)
         
     | 
| 
      
 952 
     | 
    
         
            +
                assert_equal([0.0,0.0,0.0], data.unpack("f*"))
         
     | 
| 
      
 953 
     | 
    
         
            +
              end
         
     | 
| 
      
 954 
     | 
    
         
            +
             
     | 
| 
      
 955 
     | 
    
         
            +
              def test_gltexenv
         
     | 
| 
      
 956 
     | 
    
         
            +
                glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_ADD)
         
     | 
| 
      
 957 
     | 
    
         
            +
                assert_equal(GL_ADD, glGetTexEnvfv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE))
         
     | 
| 
      
 958 
     | 
    
         
            +
                glTexEnvi(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_MODULATE)
         
     | 
| 
      
 959 
     | 
    
         
            +
                assert_equal(GL_MODULATE, glGetTexEnviv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE))
         
     | 
| 
      
 960 
     | 
    
         
            +
             
     | 
| 
      
 961 
     | 
    
         
            +
                glTexEnvfv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,[GL_ADD])
         
     | 
| 
      
 962 
     | 
    
         
            +
                assert_equal(GL_ADD, glGetTexEnvfv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE))
         
     | 
| 
      
 963 
     | 
    
         
            +
                glTexEnviv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,[GL_MODULATE])
         
     | 
| 
      
 964 
     | 
    
         
            +
                assert_equal(GL_MODULATE, glGetTexEnviv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE))
         
     | 
| 
      
 965 
     | 
    
         
            +
              end
         
     | 
| 
      
 966 
     | 
    
         
            +
             
     | 
| 
      
 967 
     | 
    
         
            +
              def test_gltexgen
         
     | 
| 
      
 968 
     | 
    
         
            +
                glTexGend(GL_S,GL_TEXTURE_GEN_MODE,GL_REFLECTION_MAP)
         
     | 
| 
      
 969 
     | 
    
         
            +
                assert_equal(GL_REFLECTION_MAP, glGetTexGendv(GL_S,GL_TEXTURE_GEN_MODE))
         
     | 
| 
      
 970 
     | 
    
         
            +
                glTexGenf(GL_S,GL_TEXTURE_GEN_MODE,GL_EYE_LINEAR)
         
     | 
| 
      
 971 
     | 
    
         
            +
                assert_equal(GL_EYE_LINEAR, glGetTexGenfv(GL_S,GL_TEXTURE_GEN_MODE))
         
     | 
| 
      
 972 
     | 
    
         
            +
                glTexGeni(GL_S,GL_TEXTURE_GEN_MODE,GL_SPHERE_MAP)
         
     | 
| 
      
 973 
     | 
    
         
            +
                assert_equal(GL_SPHERE_MAP, glGetTexGeniv(GL_S,GL_TEXTURE_GEN_MODE))
         
     | 
| 
      
 974 
     | 
    
         
            +
             
     | 
| 
      
 975 
     | 
    
         
            +
                glTexGendv(GL_S,GL_TEXTURE_GEN_MODE,[GL_REFLECTION_MAP])
         
     | 
| 
      
 976 
     | 
    
         
            +
                assert_equal(GL_REFLECTION_MAP, glGetTexGendv(GL_S,GL_TEXTURE_GEN_MODE))
         
     | 
| 
      
 977 
     | 
    
         
            +
                glTexGenfv(GL_S,GL_TEXTURE_GEN_MODE,[GL_EYE_LINEAR])
         
     | 
| 
      
 978 
     | 
    
         
            +
                assert_equal(GL_EYE_LINEAR, glGetTexGenfv(GL_S,GL_TEXTURE_GEN_MODE))
         
     | 
| 
      
 979 
     | 
    
         
            +
                glTexGeniv(GL_S,GL_TEXTURE_GEN_MODE,[GL_SPHERE_MAP])
         
     | 
| 
      
 980 
     | 
    
         
            +
                assert_equal(GL_SPHERE_MAP, glGetTexGeniv(GL_S,GL_TEXTURE_GEN_MODE))
         
     | 
| 
      
 981 
     | 
    
         
            +
              end
         
     | 
| 
      
 982 
     | 
    
         
            +
             
     | 
| 
      
 983 
     | 
    
         
            +
              def test_textures
         
     | 
| 
      
 984 
     | 
    
         
            +
                textures = glGenTextures(2)
         
     | 
| 
      
 985 
     | 
    
         
            +
                assert_equal(2, textures.size)
         
     | 
| 
      
 986 
     | 
    
         
            +
                assert_equal(false, glIsTexture(textures[0]))
         
     | 
| 
      
 987 
     | 
    
         
            +
                glBindTexture(GL_TEXTURE_2D,textures[0])
         
     | 
| 
      
 988 
     | 
    
         
            +
                assert_equal(true, glIsTexture(textures[0]))
         
     | 
| 
      
 989 
     | 
    
         
            +
             
     | 
| 
      
 990 
     | 
    
         
            +
                image = ([0,0,0,1,1,1] * 8).pack("f*") # 16 RGB pixels
         
     | 
| 
      
 991 
     | 
    
         
            +
             
     | 
| 
      
 992 
     | 
    
         
            +
                glTexImage2D(GL_TEXTURE_2D,0,GL_RGB8, 4, 4, 0, GL_RGB, GL_FLOAT, image)
         
     | 
| 
      
 993 
     | 
    
         
            +
                assert_equal(image, glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT))
         
     | 
| 
      
 994 
     | 
    
         
            +
             
     | 
| 
      
 995 
     | 
    
         
            +
                glBindTexture(GL_TEXTURE_1D,textures[1])
         
     | 
| 
      
 996 
     | 
    
         
            +
             
     | 
| 
      
 997 
     | 
    
         
            +
                glTexImage1D(GL_TEXTURE_1D,0,GL_RGB8, 16, 0, GL_RGB, GL_FLOAT, image)
         
     | 
| 
      
 998 
     | 
    
         
            +
                assert_equal(image, glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT))
         
     | 
| 
      
 999 
     | 
    
         
            +
             
     | 
| 
      
 1000 
     | 
    
         
            +
                glDeleteTextures(textures)
         
     | 
| 
      
 1001 
     | 
    
         
            +
                assert_equal(false, glIsTexture(textures[0]))
         
     | 
| 
      
 1002 
     | 
    
         
            +
              end
         
     | 
| 
      
 1003 
     | 
    
         
            +
             
     | 
| 
      
 1004 
     | 
    
         
            +
              def test_pixels
         
     | 
| 
      
 1005 
     | 
    
         
            +
                glClearColor(0,0,0,0)
         
     | 
| 
      
 1006 
     | 
    
         
            +
                glClear(GL_COLOR_BUFFER_BIT)
         
     | 
| 
      
 1007 
     | 
    
         
            +
             
     | 
| 
      
 1008 
     | 
    
         
            +
                data = glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT)
         
     | 
| 
      
 1009 
     | 
    
         
            +
                assert_equal([0] * 3 * 16, data.unpack("f*"))
         
     | 
| 
      
 1010 
     | 
    
         
            +
             
     | 
| 
      
 1011 
     | 
    
         
            +
                image = ([1.0] * 3 * 16).pack("f*")
         
     | 
| 
      
 1012 
     | 
    
         
            +
                glDrawPixels(4,4,GL_RGB,GL_FLOAT,image)
         
     | 
| 
      
 1013 
     | 
    
         
            +
             
     | 
| 
      
 1014 
     | 
    
         
            +
                data = glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT)
         
     | 
| 
      
 1015 
     | 
    
         
            +
                assert_equal(image, data)
         
     | 
| 
      
 1016 
     | 
    
         
            +
             
     | 
| 
      
 1017 
     | 
    
         
            +
                #
         
     | 
| 
      
 1018 
     | 
    
         
            +
                glClearColor(0,0,0,0)
         
     | 
| 
      
 1019 
     | 
    
         
            +
                glClear(GL_COLOR_BUFFER_BIT)
         
     | 
| 
      
 1020 
     | 
    
         
            +
             
     | 
| 
      
 1021 
     | 
    
         
            +
                image = (([0.0] * 3 * 8) + ([1.0] * 3 * 8)).pack("f*")
         
     | 
| 
      
 1022 
     | 
    
         
            +
                glDrawPixels(4,4,GL_RGB,GL_FLOAT,image)
         
     | 
| 
      
 1023 
     | 
    
         
            +
             
     | 
| 
      
 1024 
     | 
    
         
            +
                data = glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT)
         
     | 
| 
      
 1025 
     | 
    
         
            +
                assert_equal(image, data)
         
     | 
| 
      
 1026 
     | 
    
         
            +
             
     | 
| 
      
 1027 
     | 
    
         
            +
                glCopyPixels(0,2,4,2,GL_COLOR)
         
     | 
| 
      
 1028 
     | 
    
         
            +
             
     | 
| 
      
 1029 
     | 
    
         
            +
                data = glReadPixels(0,0,4,4,GL_RGB,GL_FLOAT)
         
     | 
| 
      
 1030 
     | 
    
         
            +
                assert_equal(([1.0] * 3 * 16).pack("f*"), data)
         
     | 
| 
      
 1031 
     | 
    
         
            +
              end
         
     | 
| 
      
 1032 
     | 
    
         
            +
             
     | 
| 
      
 1033 
     | 
    
         
            +
              def test_gltranslate
         
     | 
| 
      
 1034 
     | 
    
         
            +
                m = [[1,0,0,0],[0,1,0,0],[0,0,1,0],[1,2,3,1]]
         
     | 
| 
      
 1035 
     | 
    
         
            +
                glMatrixMode(GL_MODELVIEW)
         
     | 
| 
      
 1036 
     | 
    
         
            +
                glLoadIdentity()
         
     | 
| 
      
 1037 
     | 
    
         
            +
                glTranslated(1.0,2.0,3.0)
         
     | 
| 
      
 1038 
     | 
    
         
            +
                assert_equal(m, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 1039 
     | 
    
         
            +
                glLoadIdentity()
         
     | 
| 
      
 1040 
     | 
    
         
            +
                glTranslatef(1.0,2.0,3.0)
         
     | 
| 
      
 1041 
     | 
    
         
            +
                assert_equal(m, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 1042 
     | 
    
         
            +
              end
         
     | 
| 
      
 1043 
     | 
    
         
            +
             
     | 
| 
      
 1044 
     | 
    
         
            +
              def test_glscale
         
     | 
| 
      
 1045 
     | 
    
         
            +
                m = [[1,0,0,0],[0,2,0,0],[0,0,3,0],[0,0,0,1]]
         
     | 
| 
      
 1046 
     | 
    
         
            +
                glMatrixMode(GL_MODELVIEW)
         
     | 
| 
      
 1047 
     | 
    
         
            +
                glLoadIdentity()
         
     | 
| 
      
 1048 
     | 
    
         
            +
                glScaled(1.0,2.0,3.0)
         
     | 
| 
      
 1049 
     | 
    
         
            +
                assert_equal(m, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 1050 
     | 
    
         
            +
                glLoadIdentity()
         
     | 
| 
      
 1051 
     | 
    
         
            +
                glScalef(1.0,2.0,3.0)
         
     | 
| 
      
 1052 
     | 
    
         
            +
                assert_equal(m, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 1053 
     | 
    
         
            +
              end
         
     | 
| 
      
 1054 
     | 
    
         
            +
             
     | 
| 
      
 1055 
     | 
    
         
            +
              def test_glrotate
         
     | 
| 
      
 1056 
     | 
    
         
            +
                m1 = [[0, 0, -1, 0], [0, 1, 0, 0], [1, 0, 0, 0], [0, 0, 0, 1]]
         
     | 
| 
      
 1057 
     | 
    
         
            +
                m2 = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]]
         
     | 
| 
      
 1058 
     | 
    
         
            +
                glMatrixMode(GL_MODELVIEW)
         
     | 
| 
      
 1059 
     | 
    
         
            +
                glLoadIdentity()
         
     | 
| 
      
 1060 
     | 
    
         
            +
                glRotated(90, 0, 1, 0)
         
     | 
| 
      
 1061 
     | 
    
         
            +
             
     | 
| 
      
 1062 
     | 
    
         
            +
                assert_each_in_delta m1, glGetDoublev(GL_MODELVIEW_MATRIX)
         
     | 
| 
      
 1063 
     | 
    
         
            +
             
     | 
| 
      
 1064 
     | 
    
         
            +
                glRotated(-90, 0, 1, 0)
         
     | 
| 
      
 1065 
     | 
    
         
            +
             
     | 
| 
      
 1066 
     | 
    
         
            +
                assert_each_in_delta m2, glGetDoublev(GL_MODELVIEW_MATRIX)
         
     | 
| 
      
 1067 
     | 
    
         
            +
              end
         
     | 
| 
      
 1068 
     | 
    
         
            +
             
     | 
| 
      
 1069 
     | 
    
         
            +
              def test_textures_2
         
     | 
| 
      
 1070 
     | 
    
         
            +
                textures = glGenTextures(2)
         
     | 
| 
      
 1071 
     | 
    
         
            +
                glBindTexture(GL_TEXTURE_1D,textures[0])
         
     | 
| 
      
 1072 
     | 
    
         
            +
                glBindTexture(GL_TEXTURE_2D,textures[1])
         
     | 
| 
      
 1073 
     | 
    
         
            +
                assert_equal(2, glAreTexturesResident(textures).size)
         
     | 
| 
      
 1074 
     | 
    
         
            +
                glPrioritizeTextures(textures,[0.5,1.0])
         
     | 
| 
      
 1075 
     | 
    
         
            +
                assert_equal(0.5, glGetTexParameterfv(GL_TEXTURE_1D,GL_TEXTURE_PRIORITY))
         
     | 
| 
      
 1076 
     | 
    
         
            +
                assert_equal(1.0, glGetTexParameterfv(GL_TEXTURE_2D,GL_TEXTURE_PRIORITY))
         
     | 
| 
      
 1077 
     | 
    
         
            +
             
     | 
| 
      
 1078 
     | 
    
         
            +
                tex = ([0,0,0,1,1,1] * 2).pack("f*")
         
     | 
| 
      
 1079 
     | 
    
         
            +
                tex2 = ([1] * 3 * 4).pack("f*")
         
     | 
| 
      
 1080 
     | 
    
         
            +
             
     | 
| 
      
 1081 
     | 
    
         
            +
                # 1d
         
     | 
| 
      
 1082 
     | 
    
         
            +
                glDrawPixels(4,1,GL_RGB,GL_FLOAT,tex)
         
     | 
| 
      
 1083 
     | 
    
         
            +
                glCopyTexImage1D(GL_TEXTURE_1D,0,GL_RGB8,0,0,4,0)
         
     | 
| 
      
 1084 
     | 
    
         
            +
                assert_equal(tex, glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT))
         
     | 
| 
      
 1085 
     | 
    
         
            +
             
     | 
| 
      
 1086 
     | 
    
         
            +
                glDrawPixels(4,1,GL_RGB,GL_FLOAT,tex2)
         
     | 
| 
      
 1087 
     | 
    
         
            +
                glCopyTexSubImage1D(GL_TEXTURE_1D,0,0,0,0,4)
         
     | 
| 
      
 1088 
     | 
    
         
            +
                assert_equal(tex2, glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT))
         
     | 
| 
      
 1089 
     | 
    
         
            +
             
     | 
| 
      
 1090 
     | 
    
         
            +
                glTexSubImage1D(GL_TEXTURE_1D,0,0,4,GL_RGB,GL_FLOAT,tex)
         
     | 
| 
      
 1091 
     | 
    
         
            +
                assert_equal(tex, glGetTexImage(GL_TEXTURE_1D,0,GL_RGB,GL_FLOAT))
         
     | 
| 
      
 1092 
     | 
    
         
            +
             
     | 
| 
      
 1093 
     | 
    
         
            +
                # 2d
         
     | 
| 
      
 1094 
     | 
    
         
            +
                glDrawPixels(2,2,GL_RGB,GL_FLOAT,tex)
         
     | 
| 
      
 1095 
     | 
    
         
            +
                glCopyTexImage2D(GL_TEXTURE_2D,0,GL_RGB8,0,0,2,2,0)
         
     | 
| 
      
 1096 
     | 
    
         
            +
                assert_equal(tex, glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT))
         
     | 
| 
      
 1097 
     | 
    
         
            +
             
     | 
| 
      
 1098 
     | 
    
         
            +
                glDrawPixels(2,2,GL_RGB,GL_FLOAT,tex2)
         
     | 
| 
      
 1099 
     | 
    
         
            +
                glCopyTexSubImage2D(GL_TEXTURE_2D,0,0,0,0,0,2,2)
         
     | 
| 
      
 1100 
     | 
    
         
            +
                assert_equal(tex2, glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT))
         
     | 
| 
      
 1101 
     | 
    
         
            +
             
     | 
| 
      
 1102 
     | 
    
         
            +
                glTexSubImage2D(GL_TEXTURE_2D,0,0,0,2,2,GL_RGB,GL_FLOAT,tex)
         
     | 
| 
      
 1103 
     | 
    
         
            +
                assert_equal(tex, glGetTexImage(GL_TEXTURE_2D,0,GL_RGB,GL_FLOAT))
         
     | 
| 
      
 1104 
     | 
    
         
            +
             
     | 
| 
      
 1105 
     | 
    
         
            +
                glDeleteTextures(textures)
         
     | 
| 
      
 1106 
     | 
    
         
            +
              end
         
     | 
| 
      
 1107 
     | 
    
         
            +
             
     | 
| 
      
 1108 
     | 
    
         
            +
              def test_glmap
         
     | 
| 
      
 1109 
     | 
    
         
            +
                control_points = [
         
     | 
| 
      
 1110 
     | 
    
         
            +
                  0.25, 0.5, 0.0,
         
     | 
| 
      
 1111 
     | 
    
         
            +
                  1.0, 1.0, 0.0
         
     | 
| 
      
 1112 
     | 
    
         
            +
                ]
         
     | 
| 
      
 1113 
     | 
    
         
            +
             
     | 
| 
      
 1114 
     | 
    
         
            +
                control_points_2 = [
         
     | 
| 
      
 1115 
     | 
    
         
            +
                  1.25, 1.5, 1.0,
         
     | 
| 
      
 1116 
     | 
    
         
            +
                  0.0, 0.0, 1.0
         
     | 
| 
      
 1117 
     | 
    
         
            +
                ]
         
     | 
| 
      
 1118 
     | 
    
         
            +
             
     | 
| 
      
 1119 
     | 
    
         
            +
                glMap1f(GL_MAP1_VERTEX_3,0,100,3,2,control_points)
         
     | 
| 
      
 1120 
     | 
    
         
            +
                assert_equal(control_points, glGetMapfv(GL_MAP1_VERTEX_3,GL_COEFF))
         
     | 
| 
      
 1121 
     | 
    
         
            +
             
     | 
| 
      
 1122 
     | 
    
         
            +
                glMap1d(GL_MAP1_VERTEX_3,0,100,3,2,control_points_2)
         
     | 
| 
      
 1123 
     | 
    
         
            +
                assert_equal(control_points_2, glGetMapdv(GL_MAP1_VERTEX_3,GL_COEFF))
         
     | 
| 
      
 1124 
     | 
    
         
            +
             
     | 
| 
      
 1125 
     | 
    
         
            +
                assert_equal(2, glGetMapiv(GL_MAP1_VERTEX_3,GL_ORDER))
         
     | 
| 
      
 1126 
     | 
    
         
            +
             
     | 
| 
      
 1127 
     | 
    
         
            +
                glMap2f(GL_MAP2_VERTEX_3,0,100,3,1,0,100,3,2,control_points)
         
     | 
| 
      
 1128 
     | 
    
         
            +
                assert_equal(control_points,glGetMapfv(GL_MAP2_VERTEX_3,GL_COEFF))
         
     | 
| 
      
 1129 
     | 
    
         
            +
             
     | 
| 
      
 1130 
     | 
    
         
            +
                glMap2d(GL_MAP2_VERTEX_3,0,100,3,1,0,100,3,2,control_points_2)
         
     | 
| 
      
 1131 
     | 
    
         
            +
                assert_equal(control_points_2, glGetMapdv(GL_MAP2_VERTEX_3,GL_COEFF))
         
     | 
| 
      
 1132 
     | 
    
         
            +
              end
         
     | 
| 
      
 1133 
     | 
    
         
            +
             
     | 
| 
      
 1134 
     | 
    
         
            +
              def test_glmapgrid
         
     | 
| 
      
 1135 
     | 
    
         
            +
                glMapGrid1d(2,1,100)
         
     | 
| 
      
 1136 
     | 
    
         
            +
                assert_equal(2, glGetIntegerv(GL_MAP1_GRID_SEGMENTS))
         
     | 
| 
      
 1137 
     | 
    
         
            +
                assert_equal([1,100], glGetIntegerv(GL_MAP1_GRID_DOMAIN))
         
     | 
| 
      
 1138 
     | 
    
         
            +
                glMapGrid1f(3,2,99)
         
     | 
| 
      
 1139 
     | 
    
         
            +
                assert_equal(3, glGetIntegerv(GL_MAP1_GRID_SEGMENTS))
         
     | 
| 
      
 1140 
     | 
    
         
            +
                assert_equal([2,99], glGetIntegerv(GL_MAP1_GRID_DOMAIN))
         
     | 
| 
      
 1141 
     | 
    
         
            +
                #
         
     | 
| 
      
 1142 
     | 
    
         
            +
                glMapGrid2d(2,1,100,3,2,99)
         
     | 
| 
      
 1143 
     | 
    
         
            +
                assert_equal([2,3], glGetIntegerv(GL_MAP2_GRID_SEGMENTS))
         
     | 
| 
      
 1144 
     | 
    
         
            +
                assert_equal([1,100,2,99], glGetIntegerv(GL_MAP2_GRID_DOMAIN))
         
     | 
| 
      
 1145 
     | 
    
         
            +
             
     | 
| 
      
 1146 
     | 
    
         
            +
                glMapGrid2f(3,2,99,4,3,98)
         
     | 
| 
      
 1147 
     | 
    
         
            +
                assert_equal([3,4], glGetIntegerv(GL_MAP2_GRID_SEGMENTS))
         
     | 
| 
      
 1148 
     | 
    
         
            +
                assert_equal([2,99,3,98], glGetIntegerv(GL_MAP2_GRID_DOMAIN))
         
     | 
| 
      
 1149 
     | 
    
         
            +
              end
         
     | 
| 
      
 1150 
     | 
    
         
            +
             
     | 
| 
      
 1151 
     | 
    
         
            +
              def test_gleval
         
     | 
| 
      
 1152 
     | 
    
         
            +
                control_points = [0,0,0,1,1,1]
         
     | 
| 
      
 1153 
     | 
    
         
            +
                glMap1f(GL_MAP1_VERTEX_3,0,1,3,2,control_points)
         
     | 
| 
      
 1154 
     | 
    
         
            +
                glMap2f(GL_MAP2_VERTEX_3,0,1,3,1,0,1,3,2,control_points)
         
     | 
| 
      
 1155 
     | 
    
         
            +
                glEnable(GL_MAP1_VERTEX_3)
         
     | 
| 
      
 1156 
     | 
    
         
            +
                glEnable(GL_MAP2_VERTEX_3)
         
     | 
| 
      
 1157 
     | 
    
         
            +
             
     | 
| 
      
 1158 
     | 
    
         
            +
                buf = glFeedbackBuffer(256,GL_3D)
         
     | 
| 
      
 1159 
     | 
    
         
            +
                glRenderMode(GL_FEEDBACK)
         
     | 
| 
      
 1160 
     | 
    
         
            +
             
     | 
| 
      
 1161 
     | 
    
         
            +
                glBegin(GL_TRIANGLES)
         
     | 
| 
      
 1162 
     | 
    
         
            +
                glEvalCoord1d(1.0)
         
     | 
| 
      
 1163 
     | 
    
         
            +
                glEvalCoord1dv([1.0])
         
     | 
| 
      
 1164 
     | 
    
         
            +
                glEvalCoord1f(1.0)
         
     | 
| 
      
 1165 
     | 
    
         
            +
             
     | 
| 
      
 1166 
     | 
    
         
            +
                glEvalCoord1fv([1.0])
         
     | 
| 
      
 1167 
     | 
    
         
            +
                glEvalCoord1fv([1.0])
         
     | 
| 
      
 1168 
     | 
    
         
            +
                glEvalCoord1fv([1.0])
         
     | 
| 
      
 1169 
     | 
    
         
            +
             
     | 
| 
      
 1170 
     | 
    
         
            +
                glEvalCoord2d(1.0,1.0)
         
     | 
| 
      
 1171 
     | 
    
         
            +
                glEvalCoord2dv([1.0,1.0])
         
     | 
| 
      
 1172 
     | 
    
         
            +
                glEvalCoord2f(1.0,1.0)
         
     | 
| 
      
 1173 
     | 
    
         
            +
             
     | 
| 
      
 1174 
     | 
    
         
            +
                glEvalCoord2fv([1.0,1.0])
         
     | 
| 
      
 1175 
     | 
    
         
            +
                glEvalCoord2fv([1.0,1.0])
         
     | 
| 
      
 1176 
     | 
    
         
            +
                glEvalCoord2fv([1.0,1.0])
         
     | 
| 
      
 1177 
     | 
    
         
            +
             
     | 
| 
      
 1178 
     | 
    
         
            +
                glEvalPoint1(0.0)
         
     | 
| 
      
 1179 
     | 
    
         
            +
                glEvalPoint1(0.0)
         
     | 
| 
      
 1180 
     | 
    
         
            +
                glEvalPoint1(0.0)
         
     | 
| 
      
 1181 
     | 
    
         
            +
             
     | 
| 
      
 1182 
     | 
    
         
            +
                glEvalPoint2(0.0,1.0)
         
     | 
| 
      
 1183 
     | 
    
         
            +
                glEvalPoint2(0.0,1.0)
         
     | 
| 
      
 1184 
     | 
    
         
            +
                glEvalPoint2(0.0,1.0)
         
     | 
| 
      
 1185 
     | 
    
         
            +
             
     | 
| 
      
 1186 
     | 
    
         
            +
                glEnd
         
     | 
| 
      
 1187 
     | 
    
         
            +
             
     | 
| 
      
 1188 
     | 
    
         
            +
                count = glRenderMode(GL_RENDER)
         
     | 
| 
      
 1189 
     | 
    
         
            +
                assert_equal(count,(3*3+2)*6)
         
     | 
| 
      
 1190 
     | 
    
         
            +
             
     | 
| 
      
 1191 
     | 
    
         
            +
                glDisable(GL_MAP2_VERTEX_3)
         
     | 
| 
      
 1192 
     | 
    
         
            +
                glDisable(GL_MAP1_VERTEX_3)
         
     | 
| 
      
 1193 
     | 
    
         
            +
              end
         
     | 
| 
      
 1194 
     | 
    
         
            +
             
     | 
| 
      
 1195 
     | 
    
         
            +
              def test_glevalmesh
         
     | 
| 
      
 1196 
     | 
    
         
            +
                control_points = [0,0,0,1,1,1]
         
     | 
| 
      
 1197 
     | 
    
         
            +
                glMap1f(GL_MAP1_VERTEX_3,0,1,3,2,control_points)
         
     | 
| 
      
 1198 
     | 
    
         
            +
                glMap2f(GL_MAP2_VERTEX_3,0,1,3,1,0,1,3,2,control_points)
         
     | 
| 
      
 1199 
     | 
    
         
            +
                glEnable(GL_MAP1_VERTEX_3)
         
     | 
| 
      
 1200 
     | 
    
         
            +
                glEnable(GL_MAP2_VERTEX_3)
         
     | 
| 
      
 1201 
     | 
    
         
            +
             
     | 
| 
      
 1202 
     | 
    
         
            +
                buf = glFeedbackBuffer(256,GL_3D)
         
     | 
| 
      
 1203 
     | 
    
         
            +
                glRenderMode(GL_FEEDBACK)
         
     | 
| 
      
 1204 
     | 
    
         
            +
             
     | 
| 
      
 1205 
     | 
    
         
            +
                glEvalMesh1(GL_POINT,0,1)
         
     | 
| 
      
 1206 
     | 
    
         
            +
                glEvalMesh2(GL_POINT,0,1,0,1)
         
     | 
| 
      
 1207 
     | 
    
         
            +
             
     | 
| 
      
 1208 
     | 
    
         
            +
                count = glRenderMode(GL_RENDER)
         
     | 
| 
      
 1209 
     | 
    
         
            +
                assert_equal(count,((3+1)*(2+2*2)))
         
     | 
| 
      
 1210 
     | 
    
         
            +
             
     | 
| 
      
 1211 
     | 
    
         
            +
                glDisable(GL_MAP2_VERTEX_3)
         
     | 
| 
      
 1212 
     | 
    
         
            +
                glDisable(GL_MAP1_VERTEX_3)
         
     | 
| 
      
 1213 
     | 
    
         
            +
              end
         
     | 
| 
      
 1214 
     | 
    
         
            +
             
     | 
| 
      
 1215 
     | 
    
         
            +
              def test_glaccum
         
     | 
| 
      
 1216 
     | 
    
         
            +
                return if glGetIntegerv(GL_ACCUM_RED_BITS) <= 0 # no accumulation buffer ?
         
     | 
| 
      
 1217 
     | 
    
         
            +
             
     | 
| 
      
 1218 
     | 
    
         
            +
                i1 = ([0.0] * 3 + [1.0] * 3 ).pack("f*")
         
     | 
| 
      
 1219 
     | 
    
         
            +
                i2 = ([1.0] * 3 + [0.0] * 3 ).pack("f*")
         
     | 
| 
      
 1220 
     | 
    
         
            +
             
     | 
| 
      
 1221 
     | 
    
         
            +
                # init
         
     | 
| 
      
 1222 
     | 
    
         
            +
                glClearColor(0,0,0,0)
         
     | 
| 
      
 1223 
     | 
    
         
            +
                glClear(GL_ACCUM_BUFFER_BIT | GL_COLOR_BUFFER_BIT)
         
     | 
| 
      
 1224 
     | 
    
         
            +
                # left
         
     | 
| 
      
 1225 
     | 
    
         
            +
                glDrawPixels(2,1,GL_RGB,GL_FLOAT,i1)
         
     | 
| 
      
 1226 
     | 
    
         
            +
                glAccum(GL_ACCUM,1.0)
         
     | 
| 
      
 1227 
     | 
    
         
            +
                # right
         
     | 
| 
      
 1228 
     | 
    
         
            +
                glClear(GL_COLOR_BUFFER_BIT)
         
     | 
| 
      
 1229 
     | 
    
         
            +
                glDrawPixels(2,1,GL_RGB,GL_FLOAT,i2)
         
     | 
| 
      
 1230 
     | 
    
         
            +
                glAccum(GL_ACCUM,1.0)
         
     | 
| 
      
 1231 
     | 
    
         
            +
                # combine
         
     | 
| 
      
 1232 
     | 
    
         
            +
                glAccum(GL_RETURN,1.0)
         
     | 
| 
      
 1233 
     | 
    
         
            +
             
     | 
| 
      
 1234 
     | 
    
         
            +
                data = glReadPixels(0,0,2,1,GL_RGB,GL_FLOAT)
         
     | 
| 
      
 1235 
     | 
    
         
            +
                assert_each_in_delta [1.0] * 2 * 3, data.unpack("f*"), 0.01
         
     | 
| 
      
 1236 
     | 
    
         
            +
              end
         
     | 
| 
      
 1237 
     | 
    
         
            +
             
     | 
| 
      
 1238 
     | 
    
         
            +
              def test_displaylists
         
     | 
| 
      
 1239 
     | 
    
         
            +
                base = glGenLists(2)
         
     | 
| 
      
 1240 
     | 
    
         
            +
                assert(base>0)
         
     | 
| 
      
 1241 
     | 
    
         
            +
                glListBase(1)
         
     | 
| 
      
 1242 
     | 
    
         
            +
                assert_equal(1, glGetIntegerv(GL_LIST_BASE))
         
     | 
| 
      
 1243 
     | 
    
         
            +
                glListBase(0)
         
     | 
| 
      
 1244 
     | 
    
         
            +
                assert_equal(0, glGetIntegerv(GL_LIST_BASE))
         
     | 
| 
      
 1245 
     | 
    
         
            +
             
     | 
| 
      
 1246 
     | 
    
         
            +
                glNewList(base+0, GL_COMPILE)
         
     | 
| 
      
 1247 
     | 
    
         
            +
                glBegin(GL_TRIANGLES)
         
     | 
| 
      
 1248 
     | 
    
         
            +
                glVertex2f(0,0)
         
     | 
| 
      
 1249 
     | 
    
         
            +
                glVertex2f(1,0)
         
     | 
| 
      
 1250 
     | 
    
         
            +
                glVertex2f(1,1)
         
     | 
| 
      
 1251 
     | 
    
         
            +
                glEnd()
         
     | 
| 
      
 1252 
     | 
    
         
            +
                glEndList()
         
     | 
| 
      
 1253 
     | 
    
         
            +
             
     | 
| 
      
 1254 
     | 
    
         
            +
                glNewList(base+1, GL_COMPILE)
         
     | 
| 
      
 1255 
     | 
    
         
            +
                glBegin(GL_TRIANGLES)
         
     | 
| 
      
 1256 
     | 
    
         
            +
                glVertex2f(0,0)
         
     | 
| 
      
 1257 
     | 
    
         
            +
                glVertex2f(1,0)
         
     | 
| 
      
 1258 
     | 
    
         
            +
                glVertex2f(1,1)
         
     | 
| 
      
 1259 
     | 
    
         
            +
                glEnd()
         
     | 
| 
      
 1260 
     | 
    
         
            +
                glEndList()
         
     | 
| 
      
 1261 
     | 
    
         
            +
             
     | 
| 
      
 1262 
     | 
    
         
            +
                assert_equal(true, glIsList(base+0))
         
     | 
| 
      
 1263 
     | 
    
         
            +
                assert_equal(true, glIsList(base+1))
         
     | 
| 
      
 1264 
     | 
    
         
            +
                assert_equal(false, glIsList(base+2))
         
     | 
| 
      
 1265 
     | 
    
         
            +
             
     | 
| 
      
 1266 
     | 
    
         
            +
                #
         
     | 
| 
      
 1267 
     | 
    
         
            +
                buf = glFeedbackBuffer(256,GL_3D)
         
     | 
| 
      
 1268 
     | 
    
         
            +
                glRenderMode(GL_FEEDBACK)
         
     | 
| 
      
 1269 
     | 
    
         
            +
             
     | 
| 
      
 1270 
     | 
    
         
            +
                glCallList(base+0)
         
     | 
| 
      
 1271 
     | 
    
         
            +
                glCallLists(GL_INT,[base+0,base+1])
         
     | 
| 
      
 1272 
     | 
    
         
            +
             
     | 
| 
      
 1273 
     | 
    
         
            +
                count = glRenderMode(GL_RENDER)
         
     | 
| 
      
 1274 
     | 
    
         
            +
                assert_equal((3*3+2) * 3, count) # 3 triangles
         
     | 
| 
      
 1275 
     | 
    
         
            +
                #
         
     | 
| 
      
 1276 
     | 
    
         
            +
             
     | 
| 
      
 1277 
     | 
    
         
            +
                glDeleteLists(base,2)
         
     | 
| 
      
 1278 
     | 
    
         
            +
             
     | 
| 
      
 1279 
     | 
    
         
            +
                assert_equal(false, glIsList(base+0))
         
     | 
| 
      
 1280 
     | 
    
         
            +
                assert_equal(false, glIsList(base+1))
         
     | 
| 
      
 1281 
     | 
    
         
            +
              end
         
     | 
| 
      
 1282 
     | 
    
         
            +
             
     | 
| 
      
 1283 
     | 
    
         
            +
              def test_arrays
         
     | 
| 
      
 1284 
     | 
    
         
            +
                glEnableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 1285 
     | 
    
         
            +
             
     | 
| 
      
 1286 
     | 
    
         
            +
                va = [0, 0, 0, 1, 1, 1].pack("f*")
         
     | 
| 
      
 1287 
     | 
    
         
            +
             
     | 
| 
      
 1288 
     | 
    
         
            +
                glVertexPointer 2, GL_FLOAT, 8, va
         
     | 
| 
      
 1289 
     | 
    
         
            +
                assert_equal va,       glGetPointerv(GL_VERTEX_ARRAY_POINTER)
         
     | 
| 
      
 1290 
     | 
    
         
            +
                assert_equal 2,        glGetIntegerv(GL_VERTEX_ARRAY_SIZE)
         
     | 
| 
      
 1291 
     | 
    
         
            +
                assert_equal GL_FLOAT, glGetIntegerv(GL_VERTEX_ARRAY_TYPE)
         
     | 
| 
      
 1292 
     | 
    
         
            +
                assert_equal 8,        glGetIntegerv(GL_VERTEX_ARRAY_STRIDE)
         
     | 
| 
      
 1293 
     | 
    
         
            +
             
     | 
| 
      
 1294 
     | 
    
         
            +
                buf = glFeedbackBuffer(256, GL_3D)
         
     | 
| 
      
 1295 
     | 
    
         
            +
                glRenderMode(GL_FEEDBACK)
         
     | 
| 
      
 1296 
     | 
    
         
            +
             
     | 
| 
      
 1297 
     | 
    
         
            +
                glDrawArrays(GL_TRIANGLES, 0, 3)
         
     | 
| 
      
 1298 
     | 
    
         
            +
             
     | 
| 
      
 1299 
     | 
    
         
            +
                glBegin(GL_TRIANGLES)
         
     | 
| 
      
 1300 
     | 
    
         
            +
                glArrayElement(0)
         
     | 
| 
      
 1301 
     | 
    
         
            +
                glArrayElement(1)
         
     | 
| 
      
 1302 
     | 
    
         
            +
                glArrayElement(2)
         
     | 
| 
      
 1303 
     | 
    
         
            +
                glEnd
         
     | 
| 
      
 1304 
     | 
    
         
            +
             
     | 
| 
      
 1305 
     | 
    
         
            +
                glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, [0, 1, 2].pack("C*"))
         
     | 
| 
      
 1306 
     | 
    
         
            +
             
     | 
| 
      
 1307 
     | 
    
         
            +
                glInterleavedArrays(GL_V2F, 0, va)
         
     | 
| 
      
 1308 
     | 
    
         
            +
             
     | 
| 
      
 1309 
     | 
    
         
            +
                glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, [0, 1, 2].pack("C*"))
         
     | 
| 
      
 1310 
     | 
    
         
            +
             
     | 
| 
      
 1311 
     | 
    
         
            +
                count = glRenderMode(GL_RENDER)
         
     | 
| 
      
 1312 
     | 
    
         
            +
                assert_equal(44, count)
         
     | 
| 
      
 1313 
     | 
    
         
            +
             
     | 
| 
      
 1314 
     | 
    
         
            +
                glDisableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 1315 
     | 
    
         
            +
              end
         
     | 
| 
      
 1316 
     | 
    
         
            +
             
     | 
| 
      
 1317 
     | 
    
         
            +
              def test_arrays_2
         
     | 
| 
      
 1318 
     | 
    
         
            +
                na = [0, 1, 0].pack("f*")
         
     | 
| 
      
 1319 
     | 
    
         
            +
                ta = [1, 0, 1, 0].pack("f*")
         
     | 
| 
      
 1320 
     | 
    
         
            +
                ea = [0].pack("C*")
         
     | 
| 
      
 1321 
     | 
    
         
            +
                ca = [1, 0, 1, 0].pack("f*")
         
     | 
| 
      
 1322 
     | 
    
         
            +
             
     | 
| 
      
 1323 
     | 
    
         
            +
                glNormalPointer(GL_FLOAT, 12, na)
         
     | 
| 
      
 1324 
     | 
    
         
            +
                assert_equal(GL_FLOAT, glGetIntegerv(GL_NORMAL_ARRAY_TYPE))
         
     | 
| 
      
 1325 
     | 
    
         
            +
                assert_equal(12, glGetIntegerv(GL_NORMAL_ARRAY_STRIDE))
         
     | 
| 
      
 1326 
     | 
    
         
            +
                assert_equal(na, glGetPointerv(GL_NORMAL_ARRAY_POINTER))
         
     | 
| 
      
 1327 
     | 
    
         
            +
             
     | 
| 
      
 1328 
     | 
    
         
            +
                glTexCoordPointer(4, GL_FLOAT, 16, ta)
         
     | 
| 
      
 1329 
     | 
    
         
            +
                assert_equal(4, glGetIntegerv(GL_TEXTURE_COORD_ARRAY_SIZE))
         
     | 
| 
      
 1330 
     | 
    
         
            +
                assert_equal(GL_FLOAT, glGetIntegerv(GL_TEXTURE_COORD_ARRAY_TYPE))
         
     | 
| 
      
 1331 
     | 
    
         
            +
                assert_equal(16, glGetIntegerv(GL_TEXTURE_COORD_ARRAY_STRIDE))
         
     | 
| 
      
 1332 
     | 
    
         
            +
                assert_equal(ta, glGetPointerv(GL_TEXTURE_COORD_ARRAY_POINTER))
         
     | 
| 
      
 1333 
     | 
    
         
            +
             
     | 
| 
      
 1334 
     | 
    
         
            +
                glEdgeFlagPointer(1, ea)
         
     | 
| 
      
 1335 
     | 
    
         
            +
                assert_equal(1, glGetIntegerv(GL_EDGE_FLAG_ARRAY_STRIDE))
         
     | 
| 
      
 1336 
     | 
    
         
            +
                assert_equal(ea, glGetPointerv(GL_EDGE_FLAG_ARRAY_POINTER))
         
     | 
| 
      
 1337 
     | 
    
         
            +
             
     | 
| 
      
 1338 
     | 
    
         
            +
                glColorPointer(4, GL_FLOAT, 16, ca)
         
     | 
| 
      
 1339 
     | 
    
         
            +
                assert_equal(4, glGetIntegerv(GL_COLOR_ARRAY_SIZE))
         
     | 
| 
      
 1340 
     | 
    
         
            +
                assert_equal(GL_FLOAT, glGetIntegerv(GL_COLOR_ARRAY_TYPE))
         
     | 
| 
      
 1341 
     | 
    
         
            +
                assert_equal(16, glGetIntegerv(GL_COLOR_ARRAY_STRIDE))
         
     | 
| 
      
 1342 
     | 
    
         
            +
                assert_equal(ca, glGetPointerv(GL_COLOR_ARRAY_POINTER))
         
     | 
| 
      
 1343 
     | 
    
         
            +
             
     | 
| 
      
 1344 
     | 
    
         
            +
                glEnableClientState(GL_COLOR_ARRAY)
         
     | 
| 
      
 1345 
     | 
    
         
            +
                glEnableClientState(GL_NORMAL_ARRAY)
         
     | 
| 
      
 1346 
     | 
    
         
            +
                glEnableClientState(GL_TEXTURE_COORD_ARRAY)
         
     | 
| 
      
 1347 
     | 
    
         
            +
                glEnableClientState(GL_EDGE_FLAG_ARRAY)
         
     | 
| 
      
 1348 
     | 
    
         
            +
             
     | 
| 
      
 1349 
     | 
    
         
            +
                glBegin(GL_TRIANGLES)
         
     | 
| 
      
 1350 
     | 
    
         
            +
                glArrayElement(0)
         
     | 
| 
      
 1351 
     | 
    
         
            +
                glEnd
         
     | 
| 
      
 1352 
     | 
    
         
            +
             
     | 
| 
      
 1353 
     | 
    
         
            +
                assert_each_in_delta([1, 0, 1, 0], glGetDoublev(GL_CURRENT_COLOR))
         
     | 
| 
      
 1354 
     | 
    
         
            +
                assert_equal([0, 1, 0], glGetDoublev(GL_CURRENT_NORMAL))
         
     | 
| 
      
 1355 
     | 
    
         
            +
                assert_equal([1, 0, 1, 0], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 1356 
     | 
    
         
            +
                assert_equal(false, glGetBooleanv(GL_EDGE_FLAG))
         
     | 
| 
      
 1357 
     | 
    
         
            +
             
     | 
| 
      
 1358 
     | 
    
         
            +
                glDisableClientState(GL_EDGE_FLAG_ARRAY)
         
     | 
| 
      
 1359 
     | 
    
         
            +
                glDisableClientState(GL_TEXTURE_COORD_ARRAY)
         
     | 
| 
      
 1360 
     | 
    
         
            +
                glDisableClientState(GL_NORMAL_ARRAY)
         
     | 
| 
      
 1361 
     | 
    
         
            +
                glDisableClientState(GL_COLOR_ARRAY)
         
     | 
| 
      
 1362 
     | 
    
         
            +
              end
         
     | 
| 
      
 1363 
     | 
    
         
            +
            end
         
     |