opengl 0.9.0-x64-mingw32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
 - checksums.yaml.gz.sig +3 -0
 - data.tar.gz.sig +0 -0
 - data/.autotest +29 -0
 - data/.gemtest +0 -0
 - data/.gitignore +6 -0
 - data/.travis.yml +19 -0
 - data/History.rdoc +77 -0
 - data/MIT-LICENSE +18 -0
 - data/Manifest.txt +138 -0
 - data/README.rdoc +102 -0
 - data/Rakefile +60 -0
 - data/examples/NeHe/NeHe.png +0 -0
 - data/examples/NeHe/crate.png +0 -0
 - data/examples/NeHe/glass.png +0 -0
 - data/examples/NeHe/nehe_lesson02.rb +117 -0
 - data/examples/NeHe/nehe_lesson03.rb +123 -0
 - data/examples/NeHe/nehe_lesson04.rb +132 -0
 - data/examples/NeHe/nehe_lesson05.rb +182 -0
 - data/examples/NeHe/nehe_lesson06.rb +186 -0
 - data/examples/NeHe/nehe_lesson07.rb +240 -0
 - data/examples/NeHe/nehe_lesson08.rb +255 -0
 - data/examples/NeHe/nehe_lesson09.rb +203 -0
 - data/examples/NeHe/nehe_lesson11.rb +176 -0
 - data/examples/NeHe/nehe_lesson12.rb +203 -0
 - data/examples/NeHe/nehe_lesson16.rb +211 -0
 - data/examples/NeHe/nehe_lesson19.rb +209 -0
 - data/examples/NeHe/nehe_lesson36.rb +308 -0
 - data/examples/NeHe/particle.png +0 -0
 - data/examples/NeHe/star.png +0 -0
 - data/examples/NeHe/tim.png +0 -0
 - data/examples/OrangeBook/3Dlabs-License.txt +33 -0
 - data/examples/OrangeBook/brick.frag +36 -0
 - data/examples/OrangeBook/brick.rb +378 -0
 - data/examples/OrangeBook/brick.vert +41 -0
 - data/examples/OrangeBook/particle.frag +17 -0
 - data/examples/OrangeBook/particle.rb +408 -0
 - data/examples/OrangeBook/particle.vert +38 -0
 - data/examples/README +16 -0
 - data/examples/RedBook/aapoly.rb +143 -0
 - data/examples/RedBook/aargb.rb +121 -0
 - data/examples/RedBook/accanti.rb +164 -0
 - data/examples/RedBook/accpersp.rb +217 -0
 - data/examples/RedBook/alpha.rb +125 -0
 - data/examples/RedBook/alpha3D.rb +160 -0
 - data/examples/RedBook/bezcurve.rb +107 -0
 - data/examples/RedBook/bezmesh.rb +139 -0
 - data/examples/RedBook/checker.rb +126 -0
 - data/examples/RedBook/clip.rb +97 -0
 - data/examples/RedBook/colormat.rb +137 -0
 - data/examples/RedBook/cube.rb +71 -0
 - data/examples/RedBook/depthcue.rb +101 -0
 - data/examples/RedBook/dof.rb +206 -0
 - data/examples/RedBook/double.rb +107 -0
 - data/examples/RedBook/drawf.rb +93 -0
 - data/examples/RedBook/feedback.rb +147 -0
 - data/examples/RedBook/fog.rb +168 -0
 - data/examples/RedBook/font.rb +153 -0
 - data/examples/RedBook/hello.rb +81 -0
 - data/examples/RedBook/image.rb +139 -0
 - data/examples/RedBook/jitter.rb +207 -0
 - data/examples/RedBook/light.rb +155 -0
 - data/examples/RedBook/lines.rb +130 -0
 - data/examples/RedBook/list.rb +113 -0
 - data/examples/RedBook/material.rb +276 -0
 - data/examples/RedBook/mipmap.rb +158 -0
 - data/examples/RedBook/model.rb +115 -0
 - data/examples/RedBook/movelight.rb +134 -0
 - data/examples/RedBook/pickdepth.rb +181 -0
 - data/examples/RedBook/planet.rb +110 -0
 - data/examples/RedBook/quadric.rb +160 -0
 - data/examples/RedBook/robot.rb +117 -0
 - data/examples/RedBook/select.rb +198 -0
 - data/examples/RedBook/smooth.rb +97 -0
 - data/examples/RedBook/stencil.rb +165 -0
 - data/examples/RedBook/stroke.rb +169 -0
 - data/examples/RedBook/surface.rb +168 -0
 - data/examples/RedBook/teaambient.rb +134 -0
 - data/examples/RedBook/teapots.rb +184 -0
 - data/examples/RedBook/tess.rb +185 -0
 - data/examples/RedBook/texbind.rb +149 -0
 - data/examples/RedBook/texgen.rb +171 -0
 - data/examples/RedBook/texturesurf.rb +130 -0
 - data/examples/RedBook/varray.rb +161 -0
 - data/examples/RedBook/wrap.rb +150 -0
 - data/examples/misc/OGLBench.rb +338 -0
 - data/examples/misc/anisotropic.rb +196 -0
 - data/examples/misc/fbo_test.rb +357 -0
 - data/examples/misc/font-glut.rb +47 -0
 - data/examples/misc/glfwtest.rb +30 -0
 - data/examples/misc/plane.rb +161 -0
 - data/examples/misc/readpixel.rb +66 -0
 - data/examples/misc/sdltest.rb +36 -0
 - data/examples/misc/trislam.rb +829 -0
 - data/ext/opengl/common.h +428 -0
 - data/ext/opengl/conv.h +244 -0
 - data/ext/opengl/extconf.rb +47 -0
 - data/ext/opengl/funcdef.h +313 -0
 - data/ext/opengl/gl-1.0-1.1.c +3075 -0
 - data/ext/opengl/gl-1.2.c +155 -0
 - data/ext/opengl/gl-1.3.c +443 -0
 - data/ext/opengl/gl-1.4.c +348 -0
 - data/ext/opengl/gl-1.5.c +224 -0
 - data/ext/opengl/gl-2.0.c +667 -0
 - data/ext/opengl/gl-2.1.c +57 -0
 - data/ext/opengl/gl-3.0.c +493 -0
 - data/ext/opengl/gl-enums.c +4873 -0
 - data/ext/opengl/gl-enums.h +14588 -0
 - data/ext/opengl/gl-error.c +112 -0
 - data/ext/opengl/gl-error.h +28 -0
 - data/ext/opengl/gl-ext-3dfx.c +27 -0
 - data/ext/opengl/gl-ext-arb.c +875 -0
 - data/ext/opengl/gl-ext-ati.c +41 -0
 - data/ext/opengl/gl-ext-ext.c +889 -0
 - data/ext/opengl/gl-ext-gremedy.c +41 -0
 - data/ext/opengl/gl-ext-nv.c +680 -0
 - data/ext/opengl/gl-types.h +67 -0
 - data/ext/opengl/gl.c +220 -0
 - data/ext/opengl/gl_buffer.c +177 -0
 - data/ext/opengl/opengl.c +7 -0
 - data/lib/gl.rb +1 -0
 - data/lib/opengl.rb +53 -0
 - data/lib/opengl/2.0/opengl.so +0 -0
 - data/lib/opengl/2.1/opengl.so +0 -0
 - data/lib/opengl/test_case.rb +86 -0
 - data/test/dummy.xorg.conf +140 -0
 - data/test/test_gl.rb +38 -0
 - data/test/test_gl_10_11.rb +1363 -0
 - data/test/test_gl_12.rb +71 -0
 - data/test/test_gl_13.rb +221 -0
 - data/test/test_gl_14.rb +218 -0
 - data/test/test_gl_15.rb +258 -0
 - data/test/test_gl_20.rb +417 -0
 - data/test/test_gl_21.rb +436 -0
 - data/test/test_gl_ext_arb.rb +508 -0
 - data/test/test_gl_ext_ati.rb +28 -0
 - data/test/test_gl_ext_ext.rb +608 -0
 - data/test/test_gl_ext_gremedy.rb +29 -0
 - data/test/test_gl_ext_nv.rb +349 -0
 - data/test/test_opengl_buffer.rb +120 -0
 - data/utils/README +6 -0
 - data/utils/enumgen.rb +108 -0
 - data/utils/extlistgen.rb +90 -0
 - metadata +319 -0
 - metadata.gz.sig +1 -0
 
    
        data/ext/opengl/gl-2.1.c
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            /*
         
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             * Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
         
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             *
         
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             * This program is distributed under the terms of the MIT license.
         
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             * See the included MIT-LICENSE file for the terms of this license.
         
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             *
         
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             * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
         
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             * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
         
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             * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
         
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             * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
         
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             * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
         
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             * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
         
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             * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
         
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             */
         
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            #include "common.h"
         
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            #define UNIFORMMATRIX_FUNC(_x_,_y_) \
         
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            static void (APIENTRY * fptr_glUniformMatrix##_x_##x##_y_##fv)(GLint,GLsizei,GLboolean,GLfloat *); \
         
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            static VALUE \
         
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            gl_UniformMatrix##_x_##x##_y_##fv(obj,arg1,arg2,arg3) \
         
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            VALUE obj,arg1,arg2,arg3; \
         
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            { \
         
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            	GLint location; \
         
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            	GLsizei count; \
         
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            	GLboolean transpose; \
         
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            	GLfloat *value;	\
         
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            	LOAD_GL_FUNC(glUniformMatrix##_x_##x##_y_##fv,"2.1"); \
         
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            	location = (GLint)NUM2INT(arg1); \
         
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            	count = (GLsizei)RARRAY_LENINT(rb_funcall(rb_Array(arg3),rb_intern("flatten"),0)); \
         
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            	transpose = (GLboolean)RUBYBOOL2GL(arg2); \
         
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            	value = ALLOC_N(GLfloat, count); \
         
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            	ary2cmatfloatcount(arg3,value, _x_, _y_); \
         
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            	fptr_glUniformMatrix##_x_##x##_y_##fv(location,count /(_x_ * _y_),transpose,value); \
         
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            	xfree(value); \
         
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            	CHECK_GLERROR_FROM("glUniformMatrix" #_x_ "x" #_y_ "fv"); \
         
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            	return Qnil; \
         
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            }
         
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            UNIFORMMATRIX_FUNC(2,3)
         
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            UNIFORMMATRIX_FUNC(3,2)
         
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            UNIFORMMATRIX_FUNC(2,4)
         
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            UNIFORMMATRIX_FUNC(4,2)
         
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            UNIFORMMATRIX_FUNC(3,4)
         
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            UNIFORMMATRIX_FUNC(4,3)
         
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            #undef UNIFORMMATRIX_FUNC
         
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            void gl_init_functions_2_1(VALUE module)
         
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            {
         
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            	rb_define_module_function(module, "glUniformMatrix2x3fv", gl_UniformMatrix2x3fv, 3);
         
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            	rb_define_module_function(module, "glUniformMatrix3x2fv", gl_UniformMatrix3x2fv, 3);
         
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            	rb_define_module_function(module, "glUniformMatrix2x4fv", gl_UniformMatrix2x4fv, 3);
         
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            	rb_define_module_function(module, "glUniformMatrix4x2fv", gl_UniformMatrix4x2fv, 3);
         
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            	rb_define_module_function(module, "glUniformMatrix3x4fv", gl_UniformMatrix3x4fv, 3);
         
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            	rb_define_module_function(module, "glUniformMatrix4x3fv", gl_UniformMatrix4x3fv, 3);
         
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            }
         
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        data/ext/opengl/gl-3.0.c
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            /*
         
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             * Copyright (C) 2013 Blaž Hrastnik <speed.the.bboy@gmail.com>
         
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             *
         
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             * This program is distributed under the terms of the MIT license.
         
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             * See the included MIT-LICENSE file for the terms of this license.
         
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             *
         
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             * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
         
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             * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
         
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             * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
         
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             * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
         
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             * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
         
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             * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
         
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             * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
         
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             */
         
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            #include "common.h"
         
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            /*
         
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            	GL_APPLE_flush_buffer_range -> actually ARB_map_buffer_range
         
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            	GL_EXT_framebuffer_object -> GL_ARB_framebuffer_object
         
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            	GL_NV_half_float
         
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            	GL_EXT_transform_feedback
         
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            	GL_APPLE_vertex_array_object --> ARB_vertex_array_object
         
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            	-- New commands in OpenGL 3.0:
         
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            	ClearBufferiv(buffer, drawbuffer, value)
         
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            		return		void
         
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            		param		buffer		GLenum in value
         
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            		param		drawbuffer	DrawBufferName in value
         
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            		param		value		Int32 in array [COMPSIZE(buffer)]
         
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            	ClearBufferuiv(buffer, drawbuffer, value)
         
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            		return		void
         
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            		param		buffer		GLenum in value
         
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            		param		drawbuffer	DrawBufferName in value
         
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            		param		value		UInt32 in array [COMPSIZE(buffer)]
         
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            	ClearBufferfv(buffer, drawbuffer, value)
         
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            		return		void
         
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            		param		buffer		GLenum in value
         
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            		param		drawbuffer	DrawBufferName in value
         
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            		param		value		Float32 in array [COMPSIZE(buffer)]
         
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            	ClearBufferfi(buffer, drawbuffer, depth, stencil)
         
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            		return		void
         
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            		param		buffer		GLenum in value
         
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            		param		drawbuffer	DrawBufferName in value
         
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            		param		depth		Float32 in value
         
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            		param		stencil		Int32 in value
         
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            	GetStringi(name, index)
         
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            		return		String
         
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            		param		name		GLenum in value
         
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            		param		index		UInt32 in value
         
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            */
         
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            /* GL_NV_conditional_render */
         
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            GL_FUNC_LOAD_2(BeginConditionalRender,GLvoid, GLuint, GLenum, "3.0")
         
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            GL_FUNC_LOAD_0(EndConditionalRender,GLvoid, "3.0")
         
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            /* #326 - GL_EXT_gpu_shader4 */
         
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            GL_FUNC_LOAD_2(VertexAttribI1i,GLvoid, GLuint,GLint, "3.0")
         
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            GL_FUNC_LOAD_3(VertexAttribI2i,GLvoid, GLuint,GLint,GLint, "3.0")
         
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            GL_FUNC_LOAD_4(VertexAttribI3i,GLvoid, GLuint,GLint,GLint,GLint, "3.0")
         
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            GL_FUNC_LOAD_5(VertexAttribI4i,GLvoid, GLuint,GLint,GLint,GLint,GLint, "3.0")
         
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            GL_FUNC_LOAD_2(VertexAttribI1ui,GLvoid, GLuint,GLuint, "3.0")
         
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            GL_FUNC_LOAD_3(VertexAttribI2ui,GLvoid, GLuint,GLuint,GLuint, "3.0")
         
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     | 
    
         
            +
            GL_FUNC_LOAD_4(VertexAttribI3ui,GLvoid, GLuint,GLuint,GLuint,GLuint, "3.0")
         
     | 
| 
      
 74 
     | 
    
         
            +
            GL_FUNC_LOAD_5(VertexAttribI4ui,GLvoid, GLuint,GLuint,GLuint,GLuint,GLuint, "3.0")
         
     | 
| 
      
 75 
     | 
    
         
            +
             
     | 
| 
      
 76 
     | 
    
         
            +
            #define GLVERTEXATTRIB_VFUNC(_name_,_type_,_conv_,_size_) \
         
     | 
| 
      
 77 
     | 
    
         
            +
            static void (APIENTRY * fptr_gl##_name_)(GLuint,const _type_ *); \
         
     | 
| 
      
 78 
     | 
    
         
            +
            static VALUE \
         
     | 
| 
      
 79 
     | 
    
         
            +
            gl_##_name_(obj,arg1,arg2) \
         
     | 
| 
      
 80 
     | 
    
         
            +
            VALUE obj,arg1,arg2; \
         
     | 
| 
      
 81 
     | 
    
         
            +
            { \
         
     | 
| 
      
 82 
     | 
    
         
            +
            	_type_ value[_size_]; \
         
     | 
| 
      
 83 
     | 
    
         
            +
            	LOAD_GL_FUNC(gl##_name_, "3.0"); \
         
     | 
| 
      
 84 
     | 
    
         
            +
            	_conv_(arg2,value,_size_); \
         
     | 
| 
      
 85 
     | 
    
         
            +
            	fptr_gl##_name_(NUM2UINT(arg1),value); \
         
     | 
| 
      
 86 
     | 
    
         
            +
            	CHECK_GLERROR_FROM("gl" #_name_); \
         
     | 
| 
      
 87 
     | 
    
         
            +
            	return Qnil; \
         
     | 
| 
      
 88 
     | 
    
         
            +
            }
         
     | 
| 
      
 89 
     | 
    
         
            +
             
     | 
| 
      
 90 
     | 
    
         
            +
            GLVERTEXATTRIB_VFUNC(VertexAttribI1iv,GLint,ary2cint,1)
         
     | 
| 
      
 91 
     | 
    
         
            +
            GLVERTEXATTRIB_VFUNC(VertexAttribI2iv,GLint,ary2cint,2)
         
     | 
| 
      
 92 
     | 
    
         
            +
            GLVERTEXATTRIB_VFUNC(VertexAttribI3iv,GLint,ary2cint,3)
         
     | 
| 
      
 93 
     | 
    
         
            +
            GLVERTEXATTRIB_VFUNC(VertexAttribI4iv,GLint,ary2cint,4)
         
     | 
| 
      
 94 
     | 
    
         
            +
            GLVERTEXATTRIB_VFUNC(VertexAttribI1uiv,GLuint,ary2cuint,1)
         
     | 
| 
      
 95 
     | 
    
         
            +
            GLVERTEXATTRIB_VFUNC(VertexAttribI2uiv,GLuint,ary2cuint,2)
         
     | 
| 
      
 96 
     | 
    
         
            +
            GLVERTEXATTRIB_VFUNC(VertexAttribI3uiv,GLuint,ary2cuint,3)
         
     | 
| 
      
 97 
     | 
    
         
            +
            GLVERTEXATTRIB_VFUNC(VertexAttribI4uiv,GLuint,ary2cuint,4)
         
     | 
| 
      
 98 
     | 
    
         
            +
            GLVERTEXATTRIB_VFUNC(VertexAttribI4bv,GLbyte,ary2cbyte,4)
         
     | 
| 
      
 99 
     | 
    
         
            +
            GLVERTEXATTRIB_VFUNC(VertexAttribI4sv,GLshort,ary2cshort,4)
         
     | 
| 
      
 100 
     | 
    
         
            +
            GLVERTEXATTRIB_VFUNC(VertexAttribI4ubv,GLubyte,ary2cubyte,4)
         
     | 
| 
      
 101 
     | 
    
         
            +
            GLVERTEXATTRIB_VFUNC(VertexAttribI4usv,GLushort,ary2cushort,4)
         
     | 
| 
      
 102 
     | 
    
         
            +
            #undef GLVERTEXATTRIB_VFUNC
         
     | 
| 
      
 103 
     | 
    
         
            +
             
     | 
| 
      
 104 
     | 
    
         
            +
            #define GETVERTEXATTRIB_FUNC(_name_,_type_,_conv_,_extension_) \
         
     | 
| 
      
 105 
     | 
    
         
            +
            static void (APIENTRY * fptr_gl##_name_)(GLuint,GLenum,_type_ *); \
         
     | 
| 
      
 106 
     | 
    
         
            +
            static VALUE \
         
     | 
| 
      
 107 
     | 
    
         
            +
            gl_##_name_(obj,arg1,arg2) \
         
     | 
| 
      
 108 
     | 
    
         
            +
            VALUE obj,arg1,arg2; \
         
     | 
| 
      
 109 
     | 
    
         
            +
            { \
         
     | 
| 
      
 110 
     | 
    
         
            +
            	GLuint index; \
         
     | 
| 
      
 111 
     | 
    
         
            +
            	GLenum pname; \
         
     | 
| 
      
 112 
     | 
    
         
            +
            	_type_ params[4] = {0,0,0,0}; \
         
     | 
| 
      
 113 
     | 
    
         
            +
            	GLint size; \
         
     | 
| 
      
 114 
     | 
    
         
            +
            	LOAD_GL_FUNC(gl##_name_, _extension_); \
         
     | 
| 
      
 115 
     | 
    
         
            +
            	index = (GLuint)NUM2UINT(arg1); \
         
     | 
| 
      
 116 
     | 
    
         
            +
            	pname = (GLenum)NUM2INT(arg2); \
         
     | 
| 
      
 117 
     | 
    
         
            +
            	if (pname==GL_CURRENT_VERTEX_ATTRIB_ARB) \
         
     | 
| 
      
 118 
     | 
    
         
            +
            		size = 4; \
         
     | 
| 
      
 119 
     | 
    
         
            +
            	else \
         
     | 
| 
      
 120 
     | 
    
         
            +
            		size = 1; \
         
     | 
| 
      
 121 
     | 
    
         
            +
            	fptr_gl##_name_(index,pname,params); \
         
     | 
| 
      
 122 
     | 
    
         
            +
            	RET_ARRAY_OR_SINGLE_BOOL("gl" #_name_, size, _conv_, pname, params); \
         
     | 
| 
      
 123 
     | 
    
         
            +
            }
         
     | 
| 
      
 124 
     | 
    
         
            +
             
     | 
| 
      
 125 
     | 
    
         
            +
            GETVERTEXATTRIB_FUNC(GetVertexAttribIiv,GLint,cond_GLBOOL2RUBY,"3.0")
         
     | 
| 
      
 126 
     | 
    
         
            +
            GETVERTEXATTRIB_FUNC(GetVertexAttribIuiv,GLuint,cond_GLBOOL2RUBY_U,"3.0")
         
     | 
| 
      
 127 
     | 
    
         
            +
            #undef GETVERTEXATTRIB_FUNC
         
     | 
| 
      
 128 
     | 
    
         
            +
             
     | 
| 
      
 129 
     | 
    
         
            +
            extern VALUE g_VertexAttrib_ptr[];
         
     | 
| 
      
 130 
     | 
    
         
            +
             
     | 
| 
      
 131 
     | 
    
         
            +
            static void (APIENTRY * fptr_glVertexAttribIPointer)(GLuint,GLint,GLenum,GLsizei,const GLvoid *);
         
     | 
| 
      
 132 
     | 
    
         
            +
            static VALUE gl_VertexAttribIPointer(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg3,VALUE arg4,VALUE arg5)
         
     | 
| 
      
 133 
     | 
    
         
            +
            {
         
     | 
| 
      
 134 
     | 
    
         
            +
            	GLuint index;
         
     | 
| 
      
 135 
     | 
    
         
            +
            	GLuint size;
         
     | 
| 
      
 136 
     | 
    
         
            +
            	GLenum type;
         
     | 
| 
      
 137 
     | 
    
         
            +
            	GLsizei stride;
         
     | 
| 
      
 138 
     | 
    
         
            +
             
     | 
| 
      
 139 
     | 
    
         
            +
            	LOAD_GL_FUNC(glVertexAttribIPointer, "3.0");
         
     | 
| 
      
 140 
     | 
    
         
            +
             
     | 
| 
      
 141 
     | 
    
         
            +
            	index = (GLuint)NUM2UINT(arg1);
         
     | 
| 
      
 142 
     | 
    
         
            +
            	size = (GLuint)NUM2UINT(arg2);
         
     | 
| 
      
 143 
     | 
    
         
            +
            	type = (GLenum)NUM2INT(arg3);
         
     | 
| 
      
 144 
     | 
    
         
            +
            	stride = (GLsizei)NUM2UINT(arg4);
         
     | 
| 
      
 145 
     | 
    
         
            +
            	if (index>_MAX_VERTEX_ATTRIBS)
         
     | 
| 
      
 146 
     | 
    
         
            +
            		rb_raise(rb_eArgError, "Index too large, maximum allowed value '%i'",_MAX_VERTEX_ATTRIBS);
         
     | 
| 
      
 147 
     | 
    
         
            +
             
     | 
| 
      
 148 
     | 
    
         
            +
            	if (CheckBufferBinding(GL_ARRAY_BUFFER_BINDING)) {
         
     | 
| 
      
 149 
     | 
    
         
            +
            		g_VertexAttrib_ptr[index] = arg5;
         
     | 
| 
      
 150 
     | 
    
         
            +
            		fptr_glVertexAttribIPointer(index,size,type,stride,(GLvoid *)NUM2SIZET(arg5));
         
     | 
| 
      
 151 
     | 
    
         
            +
            	} else {
         
     | 
| 
      
 152 
     | 
    
         
            +
            		VALUE data;
         
     | 
| 
      
 153 
     | 
    
         
            +
            		data = pack_array_or_pass_string(type,arg5);
         
     | 
| 
      
 154 
     | 
    
         
            +
            		rb_str_freeze(data);
         
     | 
| 
      
 155 
     | 
    
         
            +
            		g_VertexAttrib_ptr[index] = data;
         
     | 
| 
      
 156 
     | 
    
         
            +
            		fptr_glVertexAttribIPointer(index,size,type,stride,(GLvoid *)RSTRING_PTR(data));
         
     | 
| 
      
 157 
     | 
    
         
            +
            	}
         
     | 
| 
      
 158 
     | 
    
         
            +
             
     | 
| 
      
 159 
     | 
    
         
            +
            	CHECK_GLERROR_FROM("glVertexAttribIPointer");
         
     | 
| 
      
 160 
     | 
    
         
            +
            	return Qnil;
         
     | 
| 
      
 161 
     | 
    
         
            +
            }
         
     | 
| 
      
 162 
     | 
    
         
            +
             
     | 
| 
      
 163 
     | 
    
         
            +
            GL_FUNC_LOAD_2(Uniform1ui,GLvoid, GLint,GLuint, "3.0")
         
     | 
| 
      
 164 
     | 
    
         
            +
            GL_FUNC_LOAD_3(Uniform2ui,GLvoid, GLint,GLuint,GLuint, "3.0")
         
     | 
| 
      
 165 
     | 
    
         
            +
            GL_FUNC_LOAD_4(Uniform3ui,GLvoid, GLint,GLuint,GLuint,GLuint, "3.0")
         
     | 
| 
      
 166 
     | 
    
         
            +
            GL_FUNC_LOAD_5(Uniform4ui,GLvoid, GLint,GLuint,GLuint,GLuint,GLuint, "3.0")
         
     | 
| 
      
 167 
     | 
    
         
            +
             
     | 
| 
      
 168 
     | 
    
         
            +
            #define GLUNIFORM_VFUNC(_name_,_type_,_conv_,_size_) \
         
     | 
| 
      
 169 
     | 
    
         
            +
            static void (APIENTRY * fptr_gl##_name_)(GLint,GLsizei,const _type_ *); \
         
     | 
| 
      
 170 
     | 
    
         
            +
            static VALUE \
         
     | 
| 
      
 171 
     | 
    
         
            +
            gl_##_name_(obj,arg1,arg2) \
         
     | 
| 
      
 172 
     | 
    
         
            +
            VALUE obj,arg1,arg2; \
         
     | 
| 
      
 173 
     | 
    
         
            +
            { \
         
     | 
| 
      
 174 
     | 
    
         
            +
            	GLint location; \
         
     | 
| 
      
 175 
     | 
    
         
            +
            	GLsizei count; \
         
     | 
| 
      
 176 
     | 
    
         
            +
            	_type_ *value; \
         
     | 
| 
      
 177 
     | 
    
         
            +
            	LOAD_GL_FUNC(gl##_name_, "3.0"); \
         
     | 
| 
      
 178 
     | 
    
         
            +
            	Check_Type(arg2,T_ARRAY); \
         
     | 
| 
      
 179 
     | 
    
         
            +
            	count = (GLsizei)RARRAY_LENINT(arg2); \
         
     | 
| 
      
 180 
     | 
    
         
            +
            	if (count<=0 || (count % _size_) != 0) \
         
     | 
| 
      
 181 
     | 
    
         
            +
            		rb_raise(rb_eArgError, "Parameter array size must be multiplication of %i",_size_); \
         
     | 
| 
      
 182 
     | 
    
         
            +
            	location = (GLint)NUM2INT(arg1); \
         
     | 
| 
      
 183 
     | 
    
         
            +
            	value = ALLOC_N(_type_,count); \
         
     | 
| 
      
 184 
     | 
    
         
            +
            	_conv_(arg2,value,count); \
         
     | 
| 
      
 185 
     | 
    
         
            +
            	fptr_gl##_name_(location,count / _size_,value); \
         
     | 
| 
      
 186 
     | 
    
         
            +
            	xfree(value); \
         
     | 
| 
      
 187 
     | 
    
         
            +
            	CHECK_GLERROR_FROM("gl" #_name_); \
         
     | 
| 
      
 188 
     | 
    
         
            +
            	return Qnil; \
         
     | 
| 
      
 189 
     | 
    
         
            +
            }
         
     | 
| 
      
 190 
     | 
    
         
            +
             
     | 
| 
      
 191 
     | 
    
         
            +
            GLUNIFORM_VFUNC(Uniform1uiv,GLuint,ary2cuint,1)
         
     | 
| 
      
 192 
     | 
    
         
            +
            GLUNIFORM_VFUNC(Uniform2uiv,GLuint,ary2cuint,2)
         
     | 
| 
      
 193 
     | 
    
         
            +
            GLUNIFORM_VFUNC(Uniform3uiv,GLuint,ary2cuint,3)
         
     | 
| 
      
 194 
     | 
    
         
            +
            GLUNIFORM_VFUNC(Uniform4uiv,GLuint,ary2cuint,4)
         
     | 
| 
      
 195 
     | 
    
         
            +
            #undef GLUNIFORM_VFUNC
         
     | 
| 
      
 196 
     | 
    
         
            +
             
     | 
| 
      
 197 
     | 
    
         
            +
            static void (APIENTRY * fptr_glGetActiveUniformARB)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*);
         
     | 
| 
      
 198 
     | 
    
         
            +
            #define GETUNIFORM_FUNC(_name_,_type_) \
         
     | 
| 
      
 199 
     | 
    
         
            +
            static void (APIENTRY * fptr_gl##_name_)(GLuint,GLint,_type_ *); \
         
     | 
| 
      
 200 
     | 
    
         
            +
            static VALUE \
         
     | 
| 
      
 201 
     | 
    
         
            +
            gl_##_name_(obj,arg1,arg2) \
         
     | 
| 
      
 202 
     | 
    
         
            +
            VALUE obj,arg1,arg2; \
         
     | 
| 
      
 203 
     | 
    
         
            +
            { \
         
     | 
| 
      
 204 
     | 
    
         
            +
            	GLuint program; \
         
     | 
| 
      
 205 
     | 
    
         
            +
            	GLint location; \
         
     | 
| 
      
 206 
     | 
    
         
            +
            	_type_ params[16]; \
         
     | 
| 
      
 207 
     | 
    
         
            +
            	GLint unused = 0; \
         
     | 
| 
      
 208 
     | 
    
         
            +
            	GLenum uniform_type = 0; \
         
     | 
| 
      
 209 
     | 
    
         
            +
            	GLint uniform_size = 0; \
         
     | 
| 
      
 210 
     | 
    
         
            +
            \
         
     | 
| 
      
 211 
     | 
    
         
            +
            	LOAD_GL_FUNC(gl##_name_, "3.0"); \
         
     | 
| 
      
 212 
     | 
    
         
            +
            	LOAD_GL_FUNC(glGetActiveUniformARB, "3.0"); \
         
     | 
| 
      
 213 
     | 
    
         
            +
            	program = (GLuint)NUM2UINT(arg1); \
         
     | 
| 
      
 214 
     | 
    
         
            +
            	location = (GLint)NUM2INT(arg2); \
         
     | 
| 
      
 215 
     | 
    
         
            +
            \
         
     | 
| 
      
 216 
     | 
    
         
            +
            	fptr_glGetActiveUniformARB(program,location,0,NULL,&unused,&uniform_type,NULL); \
         
     | 
| 
      
 217 
     | 
    
         
            +
            	CHECK_GLERROR_FROM("glGetActiveUniformARB"); \
         
     | 
| 
      
 218 
     | 
    
         
            +
            	if (uniform_type==0) \
         
     | 
| 
      
 219 
     | 
    
         
            +
            		rb_raise(rb_eTypeError, "Can't determine the uniform's type"); \
         
     | 
| 
      
 220 
     | 
    
         
            +
            \
         
     | 
| 
      
 221 
     | 
    
         
            +
            	uniform_size = get_uniform_size(uniform_type); \
         
     | 
| 
      
 222 
     | 
    
         
            +
            \
         
     | 
| 
      
 223 
     | 
    
         
            +
            	memset(params,0,16*sizeof(_type_)); \
         
     | 
| 
      
 224 
     | 
    
         
            +
            	fptr_gl##_name_(program,location,params); \
         
     | 
| 
      
 225 
     | 
    
         
            +
            	RET_ARRAY_OR_SINGLE("gl" #_name_, uniform_size, RETCONV_##_type_, params); \
         
     | 
| 
      
 226 
     | 
    
         
            +
            }
         
     | 
| 
      
 227 
     | 
    
         
            +
             
     | 
| 
      
 228 
     | 
    
         
            +
            GETUNIFORM_FUNC(GetUniformuiv,GLuint)
         
     | 
| 
      
 229 
     | 
    
         
            +
            #undef GETUNIFORM_FUNC
         
     | 
| 
      
 230 
     | 
    
         
            +
             
     | 
| 
      
 231 
     | 
    
         
            +
            static void (APIENTRY * fptr_glBindFragDataLocation)(GLuint,GLuint,const GLchar *);
         
     | 
| 
      
 232 
     | 
    
         
            +
            static VALUE gl_BindFragDataLocation(VALUE obj,VALUE arg1,VALUE arg2,VALUE arg3)
         
     | 
| 
      
 233 
     | 
    
         
            +
            {
         
     | 
| 
      
 234 
     | 
    
         
            +
            	LOAD_GL_FUNC(glBindFragDataLocation, "3.0");
         
     | 
| 
      
 235 
     | 
    
         
            +
            	Check_Type(arg3,T_STRING);
         
     | 
| 
      
 236 
     | 
    
         
            +
            	fptr_glBindFragDataLocation(NUM2UINT(arg1),NUM2UINT(arg2),RSTRING_PTR(arg3));
         
     | 
| 
      
 237 
     | 
    
         
            +
            	CHECK_GLERROR_FROM("glBindFragDataLocation");
         
     | 
| 
      
 238 
     | 
    
         
            +
            	return Qnil;
         
     | 
| 
      
 239 
     | 
    
         
            +
            }
         
     | 
| 
      
 240 
     | 
    
         
            +
             
     | 
| 
      
 241 
     | 
    
         
            +
            static GLint (APIENTRY * fptr_glGetFragDataLocation)(GLuint,const GLchar *);
         
     | 
| 
      
 242 
     | 
    
         
            +
            static VALUE gl_GetFragDataLocation(VALUE obj,VALUE arg1,VALUE arg2)
         
     | 
| 
      
 243 
     | 
    
         
            +
            {
         
     | 
| 
      
 244 
     | 
    
         
            +
            	GLint ret;
         
     | 
| 
      
 245 
     | 
    
         
            +
            	LOAD_GL_FUNC(glGetFragDataLocation, "3.0");
         
     | 
| 
      
 246 
     | 
    
         
            +
            	Check_Type(arg2,T_STRING);
         
     | 
| 
      
 247 
     | 
    
         
            +
            	ret = fptr_glGetFragDataLocation(NUM2UINT(arg1),RSTRING_PTR(arg2));
         
     | 
| 
      
 248 
     | 
    
         
            +
            	CHECK_GLERROR_FROM("glGetFragDataLocation");
         
     | 
| 
      
 249 
     | 
    
         
            +
            	return INT2NUM(ret);
         
     | 
| 
      
 250 
     | 
    
         
            +
            }
         
     | 
| 
      
 251 
     | 
    
         
            +
             
     | 
| 
      
 252 
     | 
    
         
            +
            /* ARB_map_buffer_range */
         
     | 
| 
      
 253 
     | 
    
         
            +
             
     | 
| 
      
 254 
     | 
    
         
            +
            /* #39 GL_ARB_color_buffer_float */
         
     | 
| 
      
 255 
     | 
    
         
            +
             
     | 
| 
      
 256 
     | 
    
         
            +
            GL_FUNC_LOAD_2(ClampColor,GLvoid, GLenum,GLenum, "3.0")
         
     | 
| 
      
 257 
     | 
    
         
            +
             
     | 
| 
      
 258 
     | 
    
         
            +
            /* #334 GL_NV_depth_buffer_float */
         
     | 
| 
      
 259 
     | 
    
         
            +
             
     | 
| 
      
 260 
     | 
    
         
            +
            GL_FUNC_LOAD_2(DepthRanged,GLvoid, GLdouble,GLdouble, "3.0")
         
     | 
| 
      
 261 
     | 
    
         
            +
            GL_FUNC_LOAD_1(ClearDepthd,GLvoid, GLdouble, "3.0")
         
     | 
| 
      
 262 
     | 
    
         
            +
            GL_FUNC_LOAD_2(DepthBoundsd,GLvoid, GLdouble,GLdouble, "3.0")
         
     | 
| 
      
 263 
     | 
    
         
            +
             
     | 
| 
      
 264 
     | 
    
         
            +
            /* GL_ARB_framebuffer_object */
         
     | 
| 
      
 265 
     | 
    
         
            +
            GL_FUNC_LOAD_1(IsRenderbuffer,GLboolean, GLuint, "3.0")
         
     | 
| 
      
 266 
     | 
    
         
            +
            GL_FUNC_LOAD_2(BindRenderbuffer,GLvoid, GLenum,GLuint, "3.0")
         
     | 
| 
      
 267 
     | 
    
         
            +
            GL_FUNC_LOAD_4(RenderbufferStorage,GLvoid, GLenum,GLenum,GLsizei,GLsizei, "3.0")
         
     | 
| 
      
 268 
     | 
    
         
            +
            GL_FUNC_GENOBJECTS_LOAD(GenRenderbuffers,"3.0")
         
     | 
| 
      
 269 
     | 
    
         
            +
            GL_FUNC_DELETEOBJECTS_LOAD(DeleteRenderbuffers,"3.0")
         
     | 
| 
      
 270 
     | 
    
         
            +
             
     | 
| 
      
 271 
     | 
    
         
            +
            static void (APIENTRY * fptr_glGetRenderbufferParameteriv)(GLenum,GLenum,GLint *);
         
     | 
| 
      
 272 
     | 
    
         
            +
            static VALUE gl_GetRenderbufferParameteriv(VALUE obj,VALUE arg1,VALUE arg2)
         
     | 
| 
      
 273 
     | 
    
         
            +
            {
         
     | 
| 
      
 274 
     | 
    
         
            +
            	GLint param = 0;
         
     | 
| 
      
 275 
     | 
    
         
            +
            	LOAD_GL_FUNC(glGetRenderbufferParameteriv, "3.0");
         
     | 
| 
      
 276 
     | 
    
         
            +
            	fptr_glGetRenderbufferParameteriv(NUM2UINT(arg1),NUM2UINT(arg2),¶m);
         
     | 
| 
      
 277 
     | 
    
         
            +
            	CHECK_GLERROR_FROM("glGetRenderbufferParameteriv");
         
     | 
| 
      
 278 
     | 
    
         
            +
            	return INT2NUM(param);
         
     | 
| 
      
 279 
     | 
    
         
            +
            }
         
     | 
| 
      
 280 
     | 
    
         
            +
             
     | 
| 
      
 281 
     | 
    
         
            +
            GL_FUNC_GENOBJECTS_LOAD(GenFramebuffers,"3.0")
         
     | 
| 
      
 282 
     | 
    
         
            +
            GL_FUNC_DELETEOBJECTS_LOAD(DeleteFramebuffers,"3.0")
         
     | 
| 
      
 283 
     | 
    
         
            +
            GL_FUNC_LOAD_1(IsFramebuffer,GLboolean, GLuint, "3.0")
         
     | 
| 
      
 284 
     | 
    
         
            +
            GL_FUNC_LOAD_2(BindFramebuffer,GLvoid, GLenum,GLuint, "3.0")
         
     | 
| 
      
 285 
     | 
    
         
            +
            GL_FUNC_LOAD_1(CheckFramebufferStatus,GLenum, GLenum, "3.0")
         
     | 
| 
      
 286 
     | 
    
         
            +
            GL_FUNC_LOAD_5(FramebufferTexture1D,GLvoid, GLenum,GLenum,GLenum,GLuint,GLint, "3.0")
         
     | 
| 
      
 287 
     | 
    
         
            +
            GL_FUNC_LOAD_5(FramebufferTexture2D,GLvoid, GLenum,GLenum,GLenum,GLuint,GLint, "3.0")
         
     | 
| 
      
 288 
     | 
    
         
            +
            GL_FUNC_LOAD_6(FramebufferTexture3D,GLvoid, GLenum,GLenum,GLenum,GLuint,GLint,GLint, "3.0")
         
     | 
| 
      
 289 
     | 
    
         
            +
            GL_FUNC_LOAD_5(FramebufferTextureLayer,GLvoid, GLenum,GLenum,GLuint,GLint,GLint, "3.0")
         
     | 
| 
      
 290 
     | 
    
         
            +
            GL_FUNC_LOAD_4(FramebufferRenderbuffer,GLvoid, GLuint,GLuint,GLuint,GLuint, "3.0")
         
     | 
| 
      
 291 
     | 
    
         
            +
             
     | 
| 
      
 292 
     | 
    
         
            +
            static void (APIENTRY * fptr_glGetFramebufferAttachmentParameteriv)(GLenum,GLenum,GLenum,GLint *);
         
     | 
| 
      
 293 
     | 
    
         
            +
            static VALUE gl_GetFramebufferAttachmentParameteriv(VALUE obj,VALUE arg1, VALUE arg2, VALUE arg3)
         
     | 
| 
      
 294 
     | 
    
         
            +
            {
         
     | 
| 
      
 295 
     | 
    
         
            +
            	GLint ret = 0;
         
     | 
| 
      
 296 
     | 
    
         
            +
            	LOAD_GL_FUNC(glGetFramebufferAttachmentParameteriv, "3.0");
         
     | 
| 
      
 297 
     | 
    
         
            +
            	fptr_glGetFramebufferAttachmentParameteriv(NUM2UINT(arg1),NUM2UINT(arg2),NUM2UINT(arg3),&ret);
         
     | 
| 
      
 298 
     | 
    
         
            +
            	CHECK_GLERROR_FROM("glGetFramebufferAttachmentParameteriv");
         
     | 
| 
      
 299 
     | 
    
         
            +
            	return cond_GLBOOL2RUBY(NUM2UINT(arg3),ret);
         
     | 
| 
      
 300 
     | 
    
         
            +
            }
         
     | 
| 
      
 301 
     | 
    
         
            +
             
     | 
| 
      
 302 
     | 
    
         
            +
            GL_FUNC_LOAD_1(GenerateMipmap,GLvoid, GLenum, "3.0")
         
     | 
| 
      
 303 
     | 
    
         
            +
             
     | 
| 
      
 304 
     | 
    
         
            +
            /* GL_NV_half_float */
         
     | 
| 
      
 305 
     | 
    
         
            +
             
     | 
| 
      
 306 
     | 
    
         
            +
            /* #317 - GL_EXT_framebuffer_multisample */
         
     | 
| 
      
 307 
     | 
    
         
            +
            GL_FUNC_LOAD_5(RenderbufferStorageMultisample,GLvoid, GLenum,GLsizei,GLenum,GLsizei,GLsizei, "3.0")
         
     | 
| 
      
 308 
     | 
    
         
            +
             
     | 
| 
      
 309 
     | 
    
         
            +
            /* #316 - GL_EXT_framebuffer_blit */
         
     | 
| 
      
 310 
     | 
    
         
            +
            GL_FUNC_LOAD_10(BlitFramebuffer,GLvoid, GLint,GLint,GLint,GLint,GLint,GLint,GLint,GLint,GLbitfield,GLenum, "3.0")
         
     | 
| 
      
 311 
     | 
    
         
            +
             
     | 
| 
      
 312 
     | 
    
         
            +
            /* #343 - GL_EXT_texture_integer */
         
     | 
| 
      
 313 
     | 
    
         
            +
            GL_FUNC_LOAD_4(ClearColorIi,GLvoid, GLint,GLint,GLint,GLint, "3.0")
         
     | 
| 
      
 314 
     | 
    
         
            +
            GL_FUNC_LOAD_4(ClearColorIui,GLvoid, GLuint,GLuint,GLuint,GLuint, "3.0")
         
     | 
| 
      
 315 
     | 
    
         
            +
             
     | 
| 
      
 316 
     | 
    
         
            +
            #define TEXPARAMETER_VFUNC(_name_,_type_,_conv_) \
         
     | 
| 
      
 317 
     | 
    
         
            +
            static void (APIENTRY * fptr_gl##_name_)(GLenum,GLenum,_type_ *); \
         
     | 
| 
      
 318 
     | 
    
         
            +
            static VALUE \
         
     | 
| 
      
 319 
     | 
    
         
            +
            gl_##_name_(obj,arg1,arg2,arg3) \
         
     | 
| 
      
 320 
     | 
    
         
            +
            VALUE obj,arg1,arg2,arg3; \
         
     | 
| 
      
 321 
     | 
    
         
            +
            { \
         
     | 
| 
      
 322 
     | 
    
         
            +
            	GLenum target; \
         
     | 
| 
      
 323 
     | 
    
         
            +
            	GLenum pname; \
         
     | 
| 
      
 324 
     | 
    
         
            +
            	_type_ params[4] = {0,0,0,0}; \
         
     | 
| 
      
 325 
     | 
    
         
            +
            	LOAD_GL_FUNC(gl##_name_, "3.0"); \
         
     | 
| 
      
 326 
     | 
    
         
            +
            	target = (GLenum)NUM2UINT(arg1); \
         
     | 
| 
      
 327 
     | 
    
         
            +
            	pname = (GLenum)NUM2UINT(arg2); \
         
     | 
| 
      
 328 
     | 
    
         
            +
            	Check_Type(arg3,T_ARRAY); \
         
     | 
| 
      
 329 
     | 
    
         
            +
            	_conv_(arg3,params,4); \
         
     | 
| 
      
 330 
     | 
    
         
            +
            	fptr_gl##_name_(target,pname,params); \
         
     | 
| 
      
 331 
     | 
    
         
            +
            	CHECK_GLERROR_FROM("gl" #_name_); \
         
     | 
| 
      
 332 
     | 
    
         
            +
            	return Qnil; \
         
     | 
| 
      
 333 
     | 
    
         
            +
            }
         
     | 
| 
      
 334 
     | 
    
         
            +
             
     | 
| 
      
 335 
     | 
    
         
            +
            TEXPARAMETER_VFUNC(TexParameterIiv,GLint,ary2cint)
         
     | 
| 
      
 336 
     | 
    
         
            +
            TEXPARAMETER_VFUNC(TexParameterIuiv,GLuint,ary2cuint)
         
     | 
| 
      
 337 
     | 
    
         
            +
            #undef TEXPARAMETER_VFUNC
         
     | 
| 
      
 338 
     | 
    
         
            +
             
     | 
| 
      
 339 
     | 
    
         
            +
            #define GETTEXPARAMETER_VFUNC(_name_,_type_,_conv_) \
         
     | 
| 
      
 340 
     | 
    
         
            +
            static void (APIENTRY * fptr_gl##_name_)(GLenum,GLenum,_type_ *); \
         
     | 
| 
      
 341 
     | 
    
         
            +
            static VALUE \
         
     | 
| 
      
 342 
     | 
    
         
            +
            gl_##_name_(obj,arg1,arg2) \
         
     | 
| 
      
 343 
     | 
    
         
            +
            VALUE obj,arg1,arg2; \
         
     | 
| 
      
 344 
     | 
    
         
            +
            { \
         
     | 
| 
      
 345 
     | 
    
         
            +
            	GLenum target; \
         
     | 
| 
      
 346 
     | 
    
         
            +
            	GLenum pname; \
         
     | 
| 
      
 347 
     | 
    
         
            +
            	_type_ params[4] = {0,0,0,0}; \
         
     | 
| 
      
 348 
     | 
    
         
            +
            	int size; \
         
     | 
| 
      
 349 
     | 
    
         
            +
            	LOAD_GL_FUNC(gl##_name_, "3.0"); \
         
     | 
| 
      
 350 
     | 
    
         
            +
            	target = (GLenum)NUM2INT(arg1); \
         
     | 
| 
      
 351 
     | 
    
         
            +
            	pname = (GLenum)NUM2INT(arg2); \
         
     | 
| 
      
 352 
     | 
    
         
            +
            	switch(pname) { \
         
     | 
| 
      
 353 
     | 
    
         
            +
            		case GL_TEXTURE_BORDER_COLOR: \
         
     | 
| 
      
 354 
     | 
    
         
            +
            		case GL_TEXTURE_BORDER_VALUES_NV: \
         
     | 
| 
      
 355 
     | 
    
         
            +
            		case GL_POST_TEXTURE_FILTER_BIAS_SGIX: \
         
     | 
| 
      
 356 
     | 
    
         
            +
            		case GL_POST_TEXTURE_FILTER_SCALE_SGIX: \
         
     | 
| 
      
 357 
     | 
    
         
            +
            			size = 4; \
         
     | 
| 
      
 358 
     | 
    
         
            +
            			break; \
         
     | 
| 
      
 359 
     | 
    
         
            +
            		default: \
         
     | 
| 
      
 360 
     | 
    
         
            +
            			size = 1; \
         
     | 
| 
      
 361 
     | 
    
         
            +
            			break; \
         
     | 
| 
      
 362 
     | 
    
         
            +
            	} \
         
     | 
| 
      
 363 
     | 
    
         
            +
            	fptr_gl##_name_(target,pname,params); \
         
     | 
| 
      
 364 
     | 
    
         
            +
            	RET_ARRAY_OR_SINGLE_BOOL("gl" #_name_, size, _conv_, pname, params); \
         
     | 
| 
      
 365 
     | 
    
         
            +
            }
         
     | 
| 
      
 366 
     | 
    
         
            +
             
     | 
| 
      
 367 
     | 
    
         
            +
            GETTEXPARAMETER_VFUNC(GetTexParameterIiv,GLint,cond_GLBOOL2RUBY)
         
     | 
| 
      
 368 
     | 
    
         
            +
            GETTEXPARAMETER_VFUNC(GetTexParameterIuiv,GLuint,cond_GLBOOL2RUBY_U)
         
     | 
| 
      
 369 
     | 
    
         
            +
            #undef GETTEXPARAMETER_VFUNC
         
     | 
| 
      
 370 
     | 
    
         
            +
             
     | 
| 
      
 371 
     | 
    
         
            +
            /* #340 - GL_EXT_draw_buffers2 */
         
     | 
| 
      
 372 
     | 
    
         
            +
            GL_FUNC_LOAD_5(ColorMaski,GLvoid, GLuint,GLboolean,GLboolean,GLboolean,GLboolean, "3.0")
         
     | 
| 
      
 373 
     | 
    
         
            +
             
     | 
| 
      
 374 
     | 
    
         
            +
            #define GETINDEXED_FUNC(_name_,_type_,_conv_,_extension_) \
         
     | 
| 
      
 375 
     | 
    
         
            +
            static void (APIENTRY * fptr_gl##_name_)(GLenum,GLenum,_type_ *); \
         
     | 
| 
      
 376 
     | 
    
         
            +
            static VALUE \
         
     | 
| 
      
 377 
     | 
    
         
            +
            gl_##_name_(obj,arg1,arg2) \
         
     | 
| 
      
 378 
     | 
    
         
            +
            VALUE obj,arg1,arg2; \
         
     | 
| 
      
 379 
     | 
    
         
            +
            { \
         
     | 
| 
      
 380 
     | 
    
         
            +
            	GLenum target; \
         
     | 
| 
      
 381 
     | 
    
         
            +
            	GLenum pname; \
         
     | 
| 
      
 382 
     | 
    
         
            +
            	_type_ result; \
         
     | 
| 
      
 383 
     | 
    
         
            +
            	LOAD_GL_FUNC(gl##_name_, _extension_); \
         
     | 
| 
      
 384 
     | 
    
         
            +
            	target = (GLenum)NUM2INT(arg1); \
         
     | 
| 
      
 385 
     | 
    
         
            +
            	pname  = (GLuint)NUM2INT(arg2); \
         
     | 
| 
      
 386 
     | 
    
         
            +
            	fptr_gl##_name_(target,pname,&result); \
         
     | 
| 
      
 387 
     | 
    
         
            +
            	return _conv_(result); \
         
     | 
| 
      
 388 
     | 
    
         
            +
            }
         
     | 
| 
      
 389 
     | 
    
         
            +
             
     | 
| 
      
 390 
     | 
    
         
            +
            GETINDEXED_FUNC(GetBooleani_v, GLboolean, GLBOOL2RUBY, "3.0")
         
     | 
| 
      
 391 
     | 
    
         
            +
            GETINDEXED_FUNC(GetIntegeri_v, GLint, INT2NUM, "3.0")
         
     | 
| 
      
 392 
     | 
    
         
            +
            #undef GETINDEXED_FUNC
         
     | 
| 
      
 393 
     | 
    
         
            +
             
     | 
| 
      
 394 
     | 
    
         
            +
            GL_FUNC_LOAD_2(Enablei,GLvoid, GLenum,GLuint, "3.0")
         
     | 
| 
      
 395 
     | 
    
         
            +
            GL_FUNC_LOAD_2(Disablei,GLvoid, GLenum,GLuint, "3.0")
         
     | 
| 
      
 396 
     | 
    
         
            +
            GL_FUNC_LOAD_2(IsEnabledi,GLvoid, GLenum,GLuint, "3.0")
         
     | 
| 
      
 397 
     | 
    
         
            +
             
     | 
| 
      
 398 
     | 
    
         
            +
            void gl_init_functions_3_0(VALUE module)
         
     | 
| 
      
 399 
     | 
    
         
            +
            {
         
     | 
| 
      
 400 
     | 
    
         
            +
            	/* GL_NV_conditional_render */
         
     | 
| 
      
 401 
     | 
    
         
            +
            	rb_define_module_function(module, "glBeginConditionalRender", gl_BeginConditionalRender, 2);
         
     | 
| 
      
 402 
     | 
    
         
            +
            	rb_define_module_function(module, "glEndConditionalRender", gl_EndConditionalRender, 0);
         
     | 
| 
      
 403 
     | 
    
         
            +
             
     | 
| 
      
 404 
     | 
    
         
            +
            	/* #326 - GL_EXT_gpu_shader4 */
         
     | 
| 
      
 405 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI1i", gl_VertexAttribI1i, 2);
         
     | 
| 
      
 406 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI2i", gl_VertexAttribI2i, 3);
         
     | 
| 
      
 407 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI3i", gl_VertexAttribI3i, 4);
         
     | 
| 
      
 408 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI4i", gl_VertexAttribI4i, 5);
         
     | 
| 
      
 409 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI1ui", gl_VertexAttribI1ui, 2);
         
     | 
| 
      
 410 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI2ui", gl_VertexAttribI2ui, 3);
         
     | 
| 
      
 411 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI3ui", gl_VertexAttribI3ui, 4);
         
     | 
| 
      
 412 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI4ui", gl_VertexAttribI4ui, 5);
         
     | 
| 
      
 413 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI1iv", gl_VertexAttribI1iv, 2);
         
     | 
| 
      
 414 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI2iv", gl_VertexAttribI2iv, 2);
         
     | 
| 
      
 415 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI3iv", gl_VertexAttribI3iv, 2);
         
     | 
| 
      
 416 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI4iv", gl_VertexAttribI4iv, 2);
         
     | 
| 
      
 417 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI1uiv", gl_VertexAttribI1uiv, 2);
         
     | 
| 
      
 418 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI2uiv", gl_VertexAttribI2uiv, 2);
         
     | 
| 
      
 419 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI3uiv", gl_VertexAttribI3uiv, 2);
         
     | 
| 
      
 420 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI4uiv", gl_VertexAttribI4uiv, 2);
         
     | 
| 
      
 421 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI4bv", gl_VertexAttribI4bv, 2);
         
     | 
| 
      
 422 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI4sv", gl_VertexAttribI4sv, 2);
         
     | 
| 
      
 423 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI4ubv", gl_VertexAttribI4ubv, 2);
         
     | 
| 
      
 424 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribI4usv", gl_VertexAttribI4usv, 2);
         
     | 
| 
      
 425 
     | 
    
         
            +
            	rb_define_module_function(module, "glVertexAttribIPointer", gl_VertexAttribIPointer, 5);
         
     | 
| 
      
 426 
     | 
    
         
            +
            	rb_define_module_function(module, "glGetVertexAttribIiv", gl_GetVertexAttribIiv, 2);
         
     | 
| 
      
 427 
     | 
    
         
            +
            	rb_define_module_function(module, "glGetVertexAttribIuiv", gl_GetVertexAttribIuiv, 2);
         
     | 
| 
      
 428 
     | 
    
         
            +
            	rb_define_module_function(module, "glUniform1ui", gl_Uniform1ui, 2);
         
     | 
| 
      
 429 
     | 
    
         
            +
            	rb_define_module_function(module, "glUniform2ui", gl_Uniform2ui, 3);
         
     | 
| 
      
 430 
     | 
    
         
            +
            	rb_define_module_function(module, "glUniform3ui", gl_Uniform3ui, 4);
         
     | 
| 
      
 431 
     | 
    
         
            +
            	rb_define_module_function(module, "glUniform4ui", gl_Uniform4ui, 5);
         
     | 
| 
      
 432 
     | 
    
         
            +
            	rb_define_module_function(module, "glUniform1uiv", gl_Uniform1uiv, 2);
         
     | 
| 
      
 433 
     | 
    
         
            +
            	rb_define_module_function(module, "glUniform2uiv", gl_Uniform2uiv, 2);
         
     | 
| 
      
 434 
     | 
    
         
            +
            	rb_define_module_function(module, "glUniform3uiv", gl_Uniform3uiv, 2);
         
     | 
| 
      
 435 
     | 
    
         
            +
            	rb_define_module_function(module, "glUniform4uiv", gl_Uniform4uiv, 2);
         
     | 
| 
      
 436 
     | 
    
         
            +
            	rb_define_module_function(module, "glGetUniformuiv", gl_GetUniformuiv, 2);
         
     | 
| 
      
 437 
     | 
    
         
            +
            	rb_define_module_function(module, "glBindFragDataLocation", gl_BindFragDataLocation, 3);
         
     | 
| 
      
 438 
     | 
    
         
            +
            	rb_define_module_function(module, "glGetFragDataLocation", gl_GetFragDataLocation, 2);
         
     | 
| 
      
 439 
     | 
    
         
            +
             
     | 
| 
      
 440 
     | 
    
         
            +
            	/* GL_NV_conditional_render */
         
     | 
| 
      
 441 
     | 
    
         
            +
             
     | 
| 
      
 442 
     | 
    
         
            +
            	/* GL_APPLE_flush_buffer_range */
         
     | 
| 
      
 443 
     | 
    
         
            +
             
     | 
| 
      
 444 
     | 
    
         
            +
            	/* #39 GL_ARB_color_buffer_float */
         
     | 
| 
      
 445 
     | 
    
         
            +
            	rb_define_module_function(module, "glClampColor", gl_ClampColor, 2);
         
     | 
| 
      
 446 
     | 
    
         
            +
             
     | 
| 
      
 447 
     | 
    
         
            +
            	/* #334 GL_NV_depth_buffer_float */
         
     | 
| 
      
 448 
     | 
    
         
            +
            	rb_define_module_function(module, "glDepthRanged", gl_DepthRanged, 2);
         
     | 
| 
      
 449 
     | 
    
         
            +
            	rb_define_module_function(module, "glClearDepthd", gl_ClearDepthd, 1);
         
     | 
| 
      
 450 
     | 
    
         
            +
            	rb_define_module_function(module, "glDepthBoundsd", gl_DepthBoundsd, 2);
         
     | 
| 
      
 451 
     | 
    
         
            +
             
     | 
| 
      
 452 
     | 
    
         
            +
            	/* #310 - GL_EXT_framebuffer_object */
         
     | 
| 
      
 453 
     | 
    
         
            +
            	rb_define_module_function(module, "glIsRenderbuffer", gl_IsRenderbuffer, 1);
         
     | 
| 
      
 454 
     | 
    
         
            +
            	rb_define_module_function(module, "glBindRenderbuffer", gl_BindRenderbuffer, 2);
         
     | 
| 
      
 455 
     | 
    
         
            +
            	rb_define_module_function(module, "glDeleteRenderbuffers", gl_DeleteRenderbuffers, 1);
         
     | 
| 
      
 456 
     | 
    
         
            +
            	rb_define_module_function(module, "glGenRenderbuffers", gl_GenRenderbuffers, 1);
         
     | 
| 
      
 457 
     | 
    
         
            +
            	rb_define_module_function(module, "glRenderbufferStorage", gl_RenderbufferStorage, 4);
         
     | 
| 
      
 458 
     | 
    
         
            +
            	rb_define_module_function(module, "glGetRenderbufferParameteriv", gl_GetRenderbufferParameteriv, 2);
         
     | 
| 
      
 459 
     | 
    
         
            +
            	rb_define_module_function(module, "glIsFramebuffer", gl_IsFramebuffer, 1);
         
     | 
| 
      
 460 
     | 
    
         
            +
            	rb_define_module_function(module, "glBindFramebuffer", gl_BindFramebuffer, 2);
         
     | 
| 
      
 461 
     | 
    
         
            +
            	rb_define_module_function(module, "glDeleteFramebuffers", gl_DeleteFramebuffers, 1);
         
     | 
| 
      
 462 
     | 
    
         
            +
            	rb_define_module_function(module, "glGenFramebuffers", gl_GenFramebuffers, 1);
         
     | 
| 
      
 463 
     | 
    
         
            +
            	rb_define_module_function(module, "glCheckFramebufferStatus", gl_CheckFramebufferStatus, 1);
         
     | 
| 
      
 464 
     | 
    
         
            +
            	rb_define_module_function(module, "glFramebufferTexture1D", gl_FramebufferTexture1D, 5);
         
     | 
| 
      
 465 
     | 
    
         
            +
            	rb_define_module_function(module, "glFramebufferTexture2D", gl_FramebufferTexture2D, 5);
         
     | 
| 
      
 466 
     | 
    
         
            +
            	rb_define_module_function(module, "glFramebufferTexture3D", gl_FramebufferTexture3D, 6);
         
     | 
| 
      
 467 
     | 
    
         
            +
            	rb_define_module_function(module, "glFramebufferRenderbuffer", gl_FramebufferRenderbuffer, 4);
         
     | 
| 
      
 468 
     | 
    
         
            +
            	rb_define_module_function(module, "glFramebufferTextureLayer", gl_FramebufferTextureLayer, 5);
         
     | 
| 
      
 469 
     | 
    
         
            +
            	rb_define_module_function(module, "glGetFramebufferAttachmentParameteriv", gl_GetFramebufferAttachmentParameteriv, 3);
         
     | 
| 
      
 470 
     | 
    
         
            +
            	rb_define_module_function(module, "glGenerateMipmap", gl_GenerateMipmap, 1);
         
     | 
| 
      
 471 
     | 
    
         
            +
             
     | 
| 
      
 472 
     | 
    
         
            +
            	/* #317 - GL_EXT_framebuffer_multisample */
         
     | 
| 
      
 473 
     | 
    
         
            +
            	rb_define_module_function(module, "glRenderbufferStorageMultisample", gl_RenderbufferStorageMultisample, 5);
         
     | 
| 
      
 474 
     | 
    
         
            +
             
     | 
| 
      
 475 
     | 
    
         
            +
            	/* #316 - GL_EXT_framebuffer_blit */
         
     | 
| 
      
 476 
     | 
    
         
            +
            	rb_define_module_function(module, "glBlitFramebuffer", gl_BlitFramebuffer, 10);
         
     | 
| 
      
 477 
     | 
    
         
            +
             
     | 
| 
      
 478 
     | 
    
         
            +
            	/* #343 - GL_EXT_texture_integer */
         
     | 
| 
      
 479 
     | 
    
         
            +
            	rb_define_module_function(module, "glClearColorIi", gl_ClearColorIi, 4);
         
     | 
| 
      
 480 
     | 
    
         
            +
            	rb_define_module_function(module, "glClearColorIui", gl_ClearColorIui, 4);
         
     | 
| 
      
 481 
     | 
    
         
            +
            	rb_define_module_function(module, "glTexParameterIiv", gl_TexParameterIiv, 3);
         
     | 
| 
      
 482 
     | 
    
         
            +
            	rb_define_module_function(module, "glTexParameterIuiv", gl_TexParameterIuiv, 3);
         
     | 
| 
      
 483 
     | 
    
         
            +
            	rb_define_module_function(module, "glGetTexParameterIiv", gl_GetTexParameterIiv, 2);
         
     | 
| 
      
 484 
     | 
    
         
            +
            	rb_define_module_function(module, "glGetTexParameterIuiv", gl_GetTexParameterIuiv, 2);
         
     | 
| 
      
 485 
     | 
    
         
            +
             
     | 
| 
      
 486 
     | 
    
         
            +
            	/* #340 - GL_EXT_draw_buffers2 */
         
     | 
| 
      
 487 
     | 
    
         
            +
            	rb_define_module_function(module, "glColorMaski", gl_ColorMaski, 5);
         
     | 
| 
      
 488 
     | 
    
         
            +
            	rb_define_module_function(module, "glGetBooleani_v", gl_GetBooleani_v, 2);
         
     | 
| 
      
 489 
     | 
    
         
            +
            	rb_define_module_function(module, "glGetIntegeri_v", gl_GetIntegeri_v, 2);
         
     | 
| 
      
 490 
     | 
    
         
            +
            	rb_define_module_function(module, "glEnablei", gl_Enablei, 2);
         
     | 
| 
      
 491 
     | 
    
         
            +
            	rb_define_module_function(module, "glDisablei", gl_Disablei, 2);
         
     | 
| 
      
 492 
     | 
    
         
            +
            	rb_define_module_function(module, "glIsEnabledi", gl_IsEnabledi, 2);
         
     | 
| 
      
 493 
     | 
    
         
            +
            }
         
     |