opengl 0.9.0-x64-mingw32
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- checksums.yaml +7 -0
- checksums.yaml.gz.sig +3 -0
- data.tar.gz.sig +0 -0
- data/.autotest +29 -0
- data/.gemtest +0 -0
- data/.gitignore +6 -0
- data/.travis.yml +19 -0
- data/History.rdoc +77 -0
- data/MIT-LICENSE +18 -0
- data/Manifest.txt +138 -0
- data/README.rdoc +102 -0
- data/Rakefile +60 -0
- data/examples/NeHe/NeHe.png +0 -0
- data/examples/NeHe/crate.png +0 -0
- data/examples/NeHe/glass.png +0 -0
- data/examples/NeHe/nehe_lesson02.rb +117 -0
- data/examples/NeHe/nehe_lesson03.rb +123 -0
- data/examples/NeHe/nehe_lesson04.rb +132 -0
- data/examples/NeHe/nehe_lesson05.rb +182 -0
- data/examples/NeHe/nehe_lesson06.rb +186 -0
- data/examples/NeHe/nehe_lesson07.rb +240 -0
- data/examples/NeHe/nehe_lesson08.rb +255 -0
- data/examples/NeHe/nehe_lesson09.rb +203 -0
- data/examples/NeHe/nehe_lesson11.rb +176 -0
- data/examples/NeHe/nehe_lesson12.rb +203 -0
- data/examples/NeHe/nehe_lesson16.rb +211 -0
- data/examples/NeHe/nehe_lesson19.rb +209 -0
- data/examples/NeHe/nehe_lesson36.rb +308 -0
- data/examples/NeHe/particle.png +0 -0
- data/examples/NeHe/star.png +0 -0
- data/examples/NeHe/tim.png +0 -0
- data/examples/OrangeBook/3Dlabs-License.txt +33 -0
- data/examples/OrangeBook/brick.frag +36 -0
- data/examples/OrangeBook/brick.rb +378 -0
- data/examples/OrangeBook/brick.vert +41 -0
- data/examples/OrangeBook/particle.frag +17 -0
- data/examples/OrangeBook/particle.rb +408 -0
- data/examples/OrangeBook/particle.vert +38 -0
- data/examples/README +16 -0
- data/examples/RedBook/aapoly.rb +143 -0
- data/examples/RedBook/aargb.rb +121 -0
- data/examples/RedBook/accanti.rb +164 -0
- data/examples/RedBook/accpersp.rb +217 -0
- data/examples/RedBook/alpha.rb +125 -0
- data/examples/RedBook/alpha3D.rb +160 -0
- data/examples/RedBook/bezcurve.rb +107 -0
- data/examples/RedBook/bezmesh.rb +139 -0
- data/examples/RedBook/checker.rb +126 -0
- data/examples/RedBook/clip.rb +97 -0
- data/examples/RedBook/colormat.rb +137 -0
- data/examples/RedBook/cube.rb +71 -0
- data/examples/RedBook/depthcue.rb +101 -0
- data/examples/RedBook/dof.rb +206 -0
- data/examples/RedBook/double.rb +107 -0
- data/examples/RedBook/drawf.rb +93 -0
- data/examples/RedBook/feedback.rb +147 -0
- data/examples/RedBook/fog.rb +168 -0
- data/examples/RedBook/font.rb +153 -0
- data/examples/RedBook/hello.rb +81 -0
- data/examples/RedBook/image.rb +139 -0
- data/examples/RedBook/jitter.rb +207 -0
- data/examples/RedBook/light.rb +155 -0
- data/examples/RedBook/lines.rb +130 -0
- data/examples/RedBook/list.rb +113 -0
- data/examples/RedBook/material.rb +276 -0
- data/examples/RedBook/mipmap.rb +158 -0
- data/examples/RedBook/model.rb +115 -0
- data/examples/RedBook/movelight.rb +134 -0
- data/examples/RedBook/pickdepth.rb +181 -0
- data/examples/RedBook/planet.rb +110 -0
- data/examples/RedBook/quadric.rb +160 -0
- data/examples/RedBook/robot.rb +117 -0
- data/examples/RedBook/select.rb +198 -0
- data/examples/RedBook/smooth.rb +97 -0
- data/examples/RedBook/stencil.rb +165 -0
- data/examples/RedBook/stroke.rb +169 -0
- data/examples/RedBook/surface.rb +168 -0
- data/examples/RedBook/teaambient.rb +134 -0
- data/examples/RedBook/teapots.rb +184 -0
- data/examples/RedBook/tess.rb +185 -0
- data/examples/RedBook/texbind.rb +149 -0
- data/examples/RedBook/texgen.rb +171 -0
- data/examples/RedBook/texturesurf.rb +130 -0
- data/examples/RedBook/varray.rb +161 -0
- data/examples/RedBook/wrap.rb +150 -0
- data/examples/misc/OGLBench.rb +338 -0
- data/examples/misc/anisotropic.rb +196 -0
- data/examples/misc/fbo_test.rb +357 -0
- data/examples/misc/font-glut.rb +47 -0
- data/examples/misc/glfwtest.rb +30 -0
- data/examples/misc/plane.rb +161 -0
- data/examples/misc/readpixel.rb +66 -0
- data/examples/misc/sdltest.rb +36 -0
- data/examples/misc/trislam.rb +829 -0
- data/ext/opengl/common.h +428 -0
- data/ext/opengl/conv.h +244 -0
- data/ext/opengl/extconf.rb +47 -0
- data/ext/opengl/funcdef.h +313 -0
- data/ext/opengl/gl-1.0-1.1.c +3075 -0
- data/ext/opengl/gl-1.2.c +155 -0
- data/ext/opengl/gl-1.3.c +443 -0
- data/ext/opengl/gl-1.4.c +348 -0
- data/ext/opengl/gl-1.5.c +224 -0
- data/ext/opengl/gl-2.0.c +667 -0
- data/ext/opengl/gl-2.1.c +57 -0
- data/ext/opengl/gl-3.0.c +493 -0
- data/ext/opengl/gl-enums.c +4873 -0
- data/ext/opengl/gl-enums.h +14588 -0
- data/ext/opengl/gl-error.c +112 -0
- data/ext/opengl/gl-error.h +28 -0
- data/ext/opengl/gl-ext-3dfx.c +27 -0
- data/ext/opengl/gl-ext-arb.c +875 -0
- data/ext/opengl/gl-ext-ati.c +41 -0
- data/ext/opengl/gl-ext-ext.c +889 -0
- data/ext/opengl/gl-ext-gremedy.c +41 -0
- data/ext/opengl/gl-ext-nv.c +680 -0
- data/ext/opengl/gl-types.h +67 -0
- data/ext/opengl/gl.c +220 -0
- data/ext/opengl/gl_buffer.c +177 -0
- data/ext/opengl/opengl.c +7 -0
- data/lib/gl.rb +1 -0
- data/lib/opengl.rb +53 -0
- data/lib/opengl/2.0/opengl.so +0 -0
- data/lib/opengl/2.1/opengl.so +0 -0
- data/lib/opengl/test_case.rb +86 -0
- data/test/dummy.xorg.conf +140 -0
- data/test/test_gl.rb +38 -0
- data/test/test_gl_10_11.rb +1363 -0
- data/test/test_gl_12.rb +71 -0
- data/test/test_gl_13.rb +221 -0
- data/test/test_gl_14.rb +218 -0
- data/test/test_gl_15.rb +258 -0
- data/test/test_gl_20.rb +417 -0
- data/test/test_gl_21.rb +436 -0
- data/test/test_gl_ext_arb.rb +508 -0
- data/test/test_gl_ext_ati.rb +28 -0
- data/test/test_gl_ext_ext.rb +608 -0
- data/test/test_gl_ext_gremedy.rb +29 -0
- data/test/test_gl_ext_nv.rb +349 -0
- data/test/test_opengl_buffer.rb +120 -0
- data/utils/README +6 -0
- data/utils/enumgen.rb +108 -0
- data/utils/extlistgen.rb +90 -0
- metadata +319 -0
- metadata.gz.sig +1 -0
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#
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# Copyright (c) Mark J. Kilgard, 1994.
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#
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# (c) Copyright 1993, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# clause at DFARS 252.227-7013 and/or in similar or successor
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# clauses in the FAR or the DOD or NASA FAR Supplement.
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# Unpublished-- rights reserved under the copyright laws of the
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# United States. Contractor/manufacturer is Silicon Graphics,
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# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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#
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# OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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#
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# teaambient.c
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# This program renders three lighted, shaded teapots, with
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# different ambient values.
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require 'opengl'
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require 'glu'
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require 'glut'
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include Gl,Glu,Glut
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# Initialize light source and lighting model.
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def myinit
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light_ambient = [0.0, 0.0, 0.0, 1.0]
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light_diffuse = [1.0, 1.0, 1.0, 1.0]
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light_specular = [1.0, 1.0, 1.0, 1.0]
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# light_position is NOT default value
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light_position = [1.0, 0.0, 0.0, 0.0]
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global_ambient = [0.75, 0.75, 0.75, 1.0]
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glLight(GL_LIGHT0, GL_AMBIENT, light_ambient)
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glLight(GL_LIGHT0, GL_DIFFUSE, light_diffuse)
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glLight(GL_LIGHT0, GL_SPECULAR, light_specular)
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glLight(GL_LIGHT0, GL_POSITION, light_position)
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glLightModel(GL_LIGHT_MODEL_AMBIENT, global_ambient)
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glFrontFace(GL_CW)
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glEnable(GL_LIGHTING)
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glEnable(GL_LIGHT0)
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glEnable(GL_AUTO_NORMAL)
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glEnable(GL_NORMALIZE)
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glDepthFunc(GL_LESS)
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glEnable(GL_DEPTH_TEST)
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end
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display = proc do
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low_ambient = [0.1, 0.1, 0.1, 1.0]
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more_ambient = [0.4, 0.4, 0.4, 1.0]
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most_ambient = [1.0, 1.0, 1.0, 1.0]
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
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# material has small ambient reflection
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glMaterial(GL_FRONT, GL_AMBIENT, low_ambient)
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glMaterial(GL_FRONT, GL_SHININESS, 40.0)
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glPushMatrix()
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glTranslate(0.0, 2.0, 0.0)
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glutSolidTeapot(1.0)
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glPopMatrix()
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# material has moderate ambient reflection
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glMaterial(GL_FRONT, GL_AMBIENT, more_ambient)
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glPushMatrix()
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glTranslate(0.0, 0.0, 0.0)
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glutSolidTeapot(1.0)
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glPopMatrix()
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# material has large ambient reflection
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glMaterial(GL_FRONT, GL_AMBIENT, most_ambient)
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glPushMatrix()
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glTranslate(0.0, -2.0, 0.0)
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glutSolidTeapot(1.0)
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glPopMatrix()
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glFlush()
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end
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myReshape = proc do |w, h|
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glViewport(0, 0, w, h)
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glMatrixMode(GL_PROJECTION)
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glLoadIdentity()
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if (w <= h)
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glOrtho(-4.0, 4.0, -4.0 * h / w, 4.0 * h / w, -10.0, 10.0)
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else
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glOrtho(-4.0 * w / h, 4.0 * w / h, -4.0, 4.0, -10.0, 10.0)
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end
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glMatrixMode(GL_MODELVIEW)
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end
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keyboard = Proc.new do |key, x, y|
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case (key)
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when ?\e
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exit(0);
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end
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end
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# Main Loop
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# Open window with initial window size, title bar,
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# RGBA display mode, and handle input events.
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glutInit()
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glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH)
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glutInitWindowSize(500, 500)
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glutInitWindowPosition(100, 100)
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glutCreateWindow()
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myinit()
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glutReshapeFunc(myReshape)
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glutDisplayFunc(display)
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glutKeyboardFunc(keyboard)
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glutMainLoop()
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#
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# Copyright (c) Mark J. Kilgard, 1994.
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#
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# (c) Copyright 1993, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# clause at DFARS 252.227-7013 and/or in similar or successor
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# clauses in the FAR or the DOD or NASA FAR Supplement.
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# Unpublished-- rights reserved under the copyright laws of the
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# United States. Contractor/manufacturer is Silicon Graphics,
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# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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#
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# OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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#
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# teapots.c
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# This program demonstrates lots of material properties.
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# A single light source illuminates the objects.
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require 'opengl'
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require 'glu'
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require 'glut'
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include Gl,Glu,Glut
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# Initialize depth buffer, projection matrix, light source, and lighting
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# model. Do not specify a material property here.
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def myinit
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ambient = [0.0, 0.0, 0.0, 1.0]
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diffuse = [1.0, 1.0, 1.0, 1.0]
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position = [0.0, 3.0, 3.0, 0.0]
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lmodel_ambient = [0.2, 0.2, 0.2, 1.0]
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local_view = [0.0]
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glLight(GL_LIGHT0, GL_AMBIENT, ambient)
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glLight(GL_LIGHT0, GL_DIFFUSE, diffuse)
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glLight(GL_LIGHT0, GL_POSITION, position)
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glLightModel(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient)
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glLightModel(GL_LIGHT_MODEL_LOCAL_VIEWER, local_view)
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glFrontFace(GL_CW)
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glEnable(GL_LIGHTING)
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glEnable(GL_LIGHT0)
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glEnable(GL_AUTO_NORMAL)
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glEnable(GL_NORMALIZE)
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glEnable(GL_DEPTH_TEST)
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glDepthFunc(GL_LESS)
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end
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# Move object into position. Use 3rd through 12th parameters to specify the
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# material property. Draw a teapot.
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def renderTeapot(x, y, ambr, ambg, ambb, difr, difg, difb, specr, specg, specb, shine)
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mat = []
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glPushMatrix()
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glTranslate(x, y, 0.0)
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mat[0] = ambr
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mat[1] = ambg
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mat[2] = ambb
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mat[3] = 1.0
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glMaterial(GL_FRONT, GL_AMBIENT, mat)
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mat[0] = difr
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mat[1] = difg
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mat[2] = difb
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glMaterial(GL_FRONT, GL_DIFFUSE, mat)
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mat[0] = specr
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mat[1] = specg
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mat[2] = specb
|
90
|
+
glMaterial(GL_FRONT, GL_SPECULAR, mat)
|
91
|
+
glMaterial(GL_FRONT, GL_SHININESS, shine * 128.0)
|
92
|
+
glutSolidTeapot(1.0)
|
93
|
+
glPopMatrix()
|
94
|
+
end
|
95
|
+
|
96
|
+
# First column: emerald, jade, obsidian, pearl, ruby, turquoise
|
97
|
+
# 2nd column: brass, bronze, chrome, copper, gold, silver
|
98
|
+
# 3rd column: black, cyan, green, red, white, yellow plastic
|
99
|
+
# 4th column: black, cyan, green, red, white, yellow rubber
|
100
|
+
display = proc do
|
101
|
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
|
102
|
+
renderTeapot(2.0, 17.0, 0.0215, 0.1745, 0.0215,
|
103
|
+
0.07568, 0.61424, 0.07568, 0.633, 0.727811, 0.633, 0.6)
|
104
|
+
renderTeapot(2.0, 14.0, 0.135, 0.2225, 0.1575,
|
105
|
+
0.54, 0.89, 0.63, 0.316228, 0.316228, 0.316228, 0.1)
|
106
|
+
renderTeapot(2.0, 11.0, 0.05375, 0.05, 0.06625,
|
107
|
+
0.18275, 0.17, 0.22525, 0.332741, 0.328634, 0.346435, 0.3)
|
108
|
+
renderTeapot(2.0, 8.0, 0.25, 0.20725, 0.20725,
|
109
|
+
1, 0.829, 0.829, 0.296648, 0.296648, 0.296648, 0.088)
|
110
|
+
renderTeapot(2.0, 5.0, 0.1745, 0.01175, 0.01175,
|
111
|
+
0.61424, 0.04136, 0.04136, 0.727811, 0.626959, 0.626959, 0.6)
|
112
|
+
renderTeapot(2.0, 2.0, 0.1, 0.18725, 0.1745,
|
113
|
+
0.396, 0.74151, 0.69102, 0.297254, 0.30829, 0.306678, 0.1)
|
114
|
+
renderTeapot(6.0, 17.0, 0.329412, 0.223529, 0.027451,
|
115
|
+
0.780392, 0.568627, 0.113725, 0.992157, 0.941176, 0.807843,
|
116
|
+
0.21794872)
|
117
|
+
renderTeapot(6.0, 14.0, 0.2125, 0.1275, 0.054,
|
118
|
+
0.714, 0.4284, 0.18144, 0.393548, 0.271906, 0.166721, 0.2)
|
119
|
+
renderTeapot(6.0, 11.0, 0.25, 0.25, 0.25,
|
120
|
+
0.4, 0.4, 0.4, 0.774597, 0.774597, 0.774597, 0.6)
|
121
|
+
renderTeapot(6.0, 8.0, 0.19125, 0.0735, 0.0225,
|
122
|
+
0.7038, 0.27048, 0.0828, 0.256777, 0.137622, 0.086014, 0.1)
|
123
|
+
renderTeapot(6.0, 5.0, 0.24725, 0.1995, 0.0745,
|
124
|
+
0.75164, 0.60648, 0.22648, 0.628281, 0.555802, 0.366065, 0.4)
|
125
|
+
renderTeapot(6.0, 2.0, 0.19225, 0.19225, 0.19225,
|
126
|
+
0.50754, 0.50754, 0.50754, 0.508273, 0.508273, 0.508273, 0.4)
|
127
|
+
renderTeapot(10.0, 17.0, 0.0, 0.0, 0.0, 0.01, 0.01, 0.01,
|
128
|
+
0.50, 0.50, 0.50, 0.25)
|
129
|
+
renderTeapot(10.0, 14.0, 0.0, 0.1, 0.06, 0.0, 0.50980392, 0.50980392,
|
130
|
+
0.50196078, 0.50196078, 0.50196078, 0.25)
|
131
|
+
renderTeapot(10.0, 11.0, 0.0, 0.0, 0.0,
|
132
|
+
0.1, 0.35, 0.1, 0.45, 0.55, 0.45, 0.25)
|
133
|
+
renderTeapot(10.0, 8.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0,
|
134
|
+
0.7, 0.6, 0.6, 0.25)
|
135
|
+
renderTeapot(10.0, 5.0, 0.0, 0.0, 0.0, 0.55, 0.55, 0.55,
|
136
|
+
0.70, 0.70, 0.70, 0.25)
|
137
|
+
renderTeapot(10.0, 2.0, 0.0, 0.0, 0.0, 0.5, 0.5, 0.0,
|
138
|
+
0.60, 0.60, 0.50, 0.25)
|
139
|
+
renderTeapot(14.0, 17.0, 0.02, 0.02, 0.02, 0.01, 0.01, 0.01,
|
140
|
+
0.4, 0.4, 0.4, 0.078125)
|
141
|
+
renderTeapot(14.0, 14.0, 0.0, 0.05, 0.05, 0.4, 0.5, 0.5,
|
142
|
+
0.04, 0.7, 0.7, 0.078125)
|
143
|
+
renderTeapot(14.0, 11.0, 0.0, 0.05, 0.0, 0.4, 0.5, 0.4,
|
144
|
+
0.04, 0.7, 0.04, 0.078125)
|
145
|
+
renderTeapot(14.0, 8.0, 0.05, 0.0, 0.0, 0.5, 0.4, 0.4,
|
146
|
+
0.7, 0.04, 0.04, 0.078125)
|
147
|
+
renderTeapot(14.0, 5.0, 0.05, 0.05, 0.05, 0.5, 0.5, 0.5,
|
148
|
+
0.7, 0.7, 0.7, 0.078125)
|
149
|
+
renderTeapot(14.0, 2.0, 0.05, 0.05, 0.0, 0.5, 0.5, 0.4,
|
150
|
+
0.7, 0.7, 0.04, 0.078125)
|
151
|
+
glutSwapBuffers()
|
152
|
+
end
|
153
|
+
|
154
|
+
myReshape = proc do |w, h|
|
155
|
+
glViewport(0, 0, w, h)
|
156
|
+
glMatrixMode(GL_PROJECTION)
|
157
|
+
glLoadIdentity()
|
158
|
+
if (w <= h)
|
159
|
+
glOrtho(0.0, 16.0, 0.0, 16.0 * h.to_f / w, -10.0, 10.0)
|
160
|
+
else
|
161
|
+
glOrtho(0.0, 16.0 * w.to_f / h, 0.0, 16.0,-10.0, 10.0)
|
162
|
+
end
|
163
|
+
glMatrixMode(GL_MODELVIEW)
|
164
|
+
end
|
165
|
+
|
166
|
+
keyboard = Proc.new do |key, x, y|
|
167
|
+
case (key)
|
168
|
+
when ?\e
|
169
|
+
exit(0);
|
170
|
+
end
|
171
|
+
end
|
172
|
+
|
173
|
+
# Main Loop Open window with initial window size, title bar, RGBA display
|
174
|
+
# mode, and handle input events.
|
175
|
+
glutInit()
|
176
|
+
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
|
177
|
+
glutInitWindowSize(500, 500)
|
178
|
+
glutInitWindowPosition(100, 100)
|
179
|
+
glutCreateWindow()
|
180
|
+
myinit()
|
181
|
+
glutReshapeFunc(myReshape)
|
182
|
+
glutDisplayFunc(display)
|
183
|
+
glutKeyboardFunc(keyboard)
|
184
|
+
glutMainLoop()
|
@@ -0,0 +1,185 @@
|
|
1
|
+
#
|
2
|
+
# Copyright (c) 1993-1997, Silicon Graphics, Inc.
|
3
|
+
# ALL RIGHTS RESERVED
|
4
|
+
# Permission to use, copy, modify, and distribute this software for
|
5
|
+
# any purpose and without fee is hereby granted, provided that the above
|
6
|
+
# copyright notice appear in all copies and that both the copyright notice
|
7
|
+
# and this permission notice appear in supporting documentation, and that
|
8
|
+
# the name of Silicon Graphics, Inc. not be used in advertising
|
9
|
+
# or publicity pertaining to distribution of the software without specific,
|
10
|
+
# written prior permission.
|
11
|
+
#
|
12
|
+
# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
13
|
+
# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
14
|
+
# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
|
15
|
+
# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
|
16
|
+
# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
|
17
|
+
# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
|
18
|
+
# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
|
19
|
+
# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
|
20
|
+
# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
|
21
|
+
# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
22
|
+
# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
23
|
+
# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
24
|
+
#
|
25
|
+
# US Government Users Restricted Rights
|
26
|
+
# Use, duplication, or disclosure by the Government is subject to
|
27
|
+
# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
28
|
+
# (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
29
|
+
# clause at DFARS 252.227-7013 and/or in similar or successor
|
30
|
+
# clauses in the FAR or the DOD or NASA FAR Supplement.
|
31
|
+
# Unpublished-- rights reserved under the copyright laws of the
|
32
|
+
# United States. Contractor/manufacturer is Silicon Graphics,
|
33
|
+
# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
34
|
+
#
|
35
|
+
# OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
|
36
|
+
#
|
37
|
+
# tess.c
|
38
|
+
# This program demonstrates polygon tessellation.
|
39
|
+
# Two tesselated objects are drawn. The first is a
|
40
|
+
# rectangle with a triangular hole. The second is a
|
41
|
+
# smooth shaded, self-intersecting star.
|
42
|
+
#
|
43
|
+
# Note the exterior rectangle is drawn with its vertices
|
44
|
+
# in counter-clockwise order, but its interior clockwise.
|
45
|
+
# Note the combineCallback is needed for the self-intersecting
|
46
|
+
# star. Also note that removing the TessProperty for the
|
47
|
+
# star will make the interior unshaded (WINDING_ODD).
|
48
|
+
require 'opengl'
|
49
|
+
require 'glu'
|
50
|
+
require 'glut'
|
51
|
+
include Gl,Glu,Glut
|
52
|
+
|
53
|
+
$startList = nil
|
54
|
+
|
55
|
+
display = proc do
|
56
|
+
glClear(GL_COLOR_BUFFER_BIT)
|
57
|
+
glColor(1.0, 1.0, 1.0)
|
58
|
+
glCallList($startList)
|
59
|
+
glCallList($startList + 1)
|
60
|
+
glutSwapBuffers()
|
61
|
+
end
|
62
|
+
|
63
|
+
$beginCallback = proc do |which|
|
64
|
+
glBegin(which)
|
65
|
+
end
|
66
|
+
|
67
|
+
$errorCallback = proc do |errorCode|
|
68
|
+
print "Tessellation Error: #{gluErrorString(errorCode)}"
|
69
|
+
exit(0)
|
70
|
+
end
|
71
|
+
|
72
|
+
$endCallback = proc do
|
73
|
+
glEnd()
|
74
|
+
end
|
75
|
+
|
76
|
+
$vertexCallback = proc do |vertex|
|
77
|
+
glColor(vertex[3], vertex[4], vertex[5])
|
78
|
+
glVertex(vertex[0], vertex[1], vertex[2])
|
79
|
+
end
|
80
|
+
|
81
|
+
# combineCallback is used to create a new vertex when edges
|
82
|
+
# intersect. coordinate location is trivial to calculate,
|
83
|
+
# but weight[4] may be used to average color, normal, or texture
|
84
|
+
# coordinate data. In this program, color is weighted.
|
85
|
+
$combineCallback = proc do |coords, vertex_data, weight|
|
86
|
+
vertex = []
|
87
|
+
vertex[0] = coords[0]
|
88
|
+
vertex[1] = coords[1]
|
89
|
+
vertex[2] = coords[2]
|
90
|
+
for i in 3...6
|
91
|
+
vertex[i] = weight[0] * vertex_data[0][i] + weight[1] * vertex_data[1][i] + weight[2] * vertex_data[2][i] + weight[3] * vertex_data[3][i]
|
92
|
+
end
|
93
|
+
vertex
|
94
|
+
end
|
95
|
+
|
96
|
+
def init
|
97
|
+
rect = [[50.0, 50.0, 0.0],
|
98
|
+
[200.0, 50.0, 0.0],
|
99
|
+
[200.0, 200.0, 0.0],
|
100
|
+
[50.0, 200.0, 0.0]]
|
101
|
+
tri = [[75.0, 75.0, 0.0],
|
102
|
+
[125.0, 175.0, 0.0],
|
103
|
+
[175.0, 75.0, 0.0]]
|
104
|
+
star= [[250.0, 50.0, 0.0, 1.0, 0.0, 1.0],
|
105
|
+
[325.0, 200.0, 0.0, 1.0, 1.0, 0.0],
|
106
|
+
[400.0, 50.0, 0.0, 0.0, 1.0, 1.0],
|
107
|
+
[250.0, 150.0, 0.0, 1.0, 0.0, 0.0],
|
108
|
+
[400.0, 150.0, 0.0, 0.0, 1.0, 0.0]]
|
109
|
+
|
110
|
+
glClearColor(0.0, 0.0, 0.0, 0.0)
|
111
|
+
|
112
|
+
$startList = glGenLists(2)
|
113
|
+
|
114
|
+
tobj = gluNewTess()
|
115
|
+
gluTessCallback(tobj, GLU_TESS_VERTEX, proc do |v| glVertex(v) end )
|
116
|
+
gluTessCallback(tobj, GLU_TESS_BEGIN, $beginCallback)
|
117
|
+
gluTessCallback(tobj, GLU_TESS_END, $endCallback)
|
118
|
+
gluTessCallback(tobj, GLU_TESS_ERROR, $errorCallback)
|
119
|
+
|
120
|
+
# rectangle with triangular hole inside
|
121
|
+
glNewList($startList, GL_COMPILE)
|
122
|
+
glShadeModel(GL_FLAT)
|
123
|
+
gluTessBeginPolygon(tobj, nil)
|
124
|
+
gluTessBeginContour(tobj)
|
125
|
+
gluTessVertex(tobj, rect[0], rect[0])
|
126
|
+
gluTessVertex(tobj, rect[1], rect[1])
|
127
|
+
gluTessVertex(tobj, rect[2], rect[2])
|
128
|
+
gluTessVertex(tobj, rect[3], rect[3])
|
129
|
+
gluTessEndContour(tobj)
|
130
|
+
gluTessBeginContour(tobj)
|
131
|
+
gluTessVertex(tobj, tri[0], tri[0])
|
132
|
+
gluTessVertex(tobj, tri[1], tri[1])
|
133
|
+
gluTessVertex(tobj, tri[2], tri[2])
|
134
|
+
gluTessEndContour(tobj)
|
135
|
+
gluTessEndPolygon(tobj)
|
136
|
+
glEndList()
|
137
|
+
|
138
|
+
gluTessCallback(tobj, GLU_TESS_VERTEX, $vertexCallback)
|
139
|
+
gluTessCallback(tobj, GLU_TESS_BEGIN, $beginCallback)
|
140
|
+
gluTessCallback(tobj, GLU_TESS_END, $endCallback)
|
141
|
+
gluTessCallback(tobj, GLU_TESS_ERROR, $errorCallback)
|
142
|
+
gluTessCallback(tobj, GLU_TESS_COMBINE, $combineCallback)
|
143
|
+
|
144
|
+
|
145
|
+
# smooth shaded, self-intersecting star
|
146
|
+
glNewList($startList + 1, GL_COMPILE)
|
147
|
+
glShadeModel(GL_SMOOTH)
|
148
|
+
gluTessProperty(tobj, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_POSITIVE)
|
149
|
+
gluTessBeginPolygon(tobj, nil)
|
150
|
+
gluTessBeginContour(tobj)
|
151
|
+
gluTessVertex(tobj, star[0], star[0])
|
152
|
+
gluTessVertex(tobj, star[1], star[1])
|
153
|
+
gluTessVertex(tobj, star[2], star[2])
|
154
|
+
gluTessVertex(tobj, star[3], star[3])
|
155
|
+
gluTessVertex(tobj, star[4], star[4])
|
156
|
+
gluTessEndContour(tobj)
|
157
|
+
gluTessEndPolygon(tobj)
|
158
|
+
glEndList()
|
159
|
+
gluDeleteTess(tobj)
|
160
|
+
end
|
161
|
+
|
162
|
+
reshape = proc do |w, h|
|
163
|
+
glViewport(0, 0, w, h)
|
164
|
+
glMatrixMode(GL_PROJECTION)
|
165
|
+
glLoadIdentity()
|
166
|
+
gluOrtho2D(0.0, w, 0.0, h)
|
167
|
+
end
|
168
|
+
|
169
|
+
keyboard = proc do |key, x, y|
|
170
|
+
case (key)
|
171
|
+
when ?\e
|
172
|
+
exit(0)
|
173
|
+
end
|
174
|
+
end
|
175
|
+
|
176
|
+
glutInit()
|
177
|
+
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
|
178
|
+
glutInitWindowSize(500, 500)
|
179
|
+
glutInitWindowPosition(100, 100)
|
180
|
+
glutCreateWindow()
|
181
|
+
init()
|
182
|
+
glutDisplayFunc(display)
|
183
|
+
glutReshapeFunc(reshape)
|
184
|
+
glutKeyboardFunc(keyboard)
|
185
|
+
glutMainLoop()
|