opengl 0.9.0-x64-mingw32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
 - checksums.yaml.gz.sig +3 -0
 - data.tar.gz.sig +0 -0
 - data/.autotest +29 -0
 - data/.gemtest +0 -0
 - data/.gitignore +6 -0
 - data/.travis.yml +19 -0
 - data/History.rdoc +77 -0
 - data/MIT-LICENSE +18 -0
 - data/Manifest.txt +138 -0
 - data/README.rdoc +102 -0
 - data/Rakefile +60 -0
 - data/examples/NeHe/NeHe.png +0 -0
 - data/examples/NeHe/crate.png +0 -0
 - data/examples/NeHe/glass.png +0 -0
 - data/examples/NeHe/nehe_lesson02.rb +117 -0
 - data/examples/NeHe/nehe_lesson03.rb +123 -0
 - data/examples/NeHe/nehe_lesson04.rb +132 -0
 - data/examples/NeHe/nehe_lesson05.rb +182 -0
 - data/examples/NeHe/nehe_lesson06.rb +186 -0
 - data/examples/NeHe/nehe_lesson07.rb +240 -0
 - data/examples/NeHe/nehe_lesson08.rb +255 -0
 - data/examples/NeHe/nehe_lesson09.rb +203 -0
 - data/examples/NeHe/nehe_lesson11.rb +176 -0
 - data/examples/NeHe/nehe_lesson12.rb +203 -0
 - data/examples/NeHe/nehe_lesson16.rb +211 -0
 - data/examples/NeHe/nehe_lesson19.rb +209 -0
 - data/examples/NeHe/nehe_lesson36.rb +308 -0
 - data/examples/NeHe/particle.png +0 -0
 - data/examples/NeHe/star.png +0 -0
 - data/examples/NeHe/tim.png +0 -0
 - data/examples/OrangeBook/3Dlabs-License.txt +33 -0
 - data/examples/OrangeBook/brick.frag +36 -0
 - data/examples/OrangeBook/brick.rb +378 -0
 - data/examples/OrangeBook/brick.vert +41 -0
 - data/examples/OrangeBook/particle.frag +17 -0
 - data/examples/OrangeBook/particle.rb +408 -0
 - data/examples/OrangeBook/particle.vert +38 -0
 - data/examples/README +16 -0
 - data/examples/RedBook/aapoly.rb +143 -0
 - data/examples/RedBook/aargb.rb +121 -0
 - data/examples/RedBook/accanti.rb +164 -0
 - data/examples/RedBook/accpersp.rb +217 -0
 - data/examples/RedBook/alpha.rb +125 -0
 - data/examples/RedBook/alpha3D.rb +160 -0
 - data/examples/RedBook/bezcurve.rb +107 -0
 - data/examples/RedBook/bezmesh.rb +139 -0
 - data/examples/RedBook/checker.rb +126 -0
 - data/examples/RedBook/clip.rb +97 -0
 - data/examples/RedBook/colormat.rb +137 -0
 - data/examples/RedBook/cube.rb +71 -0
 - data/examples/RedBook/depthcue.rb +101 -0
 - data/examples/RedBook/dof.rb +206 -0
 - data/examples/RedBook/double.rb +107 -0
 - data/examples/RedBook/drawf.rb +93 -0
 - data/examples/RedBook/feedback.rb +147 -0
 - data/examples/RedBook/fog.rb +168 -0
 - data/examples/RedBook/font.rb +153 -0
 - data/examples/RedBook/hello.rb +81 -0
 - data/examples/RedBook/image.rb +139 -0
 - data/examples/RedBook/jitter.rb +207 -0
 - data/examples/RedBook/light.rb +155 -0
 - data/examples/RedBook/lines.rb +130 -0
 - data/examples/RedBook/list.rb +113 -0
 - data/examples/RedBook/material.rb +276 -0
 - data/examples/RedBook/mipmap.rb +158 -0
 - data/examples/RedBook/model.rb +115 -0
 - data/examples/RedBook/movelight.rb +134 -0
 - data/examples/RedBook/pickdepth.rb +181 -0
 - data/examples/RedBook/planet.rb +110 -0
 - data/examples/RedBook/quadric.rb +160 -0
 - data/examples/RedBook/robot.rb +117 -0
 - data/examples/RedBook/select.rb +198 -0
 - data/examples/RedBook/smooth.rb +97 -0
 - data/examples/RedBook/stencil.rb +165 -0
 - data/examples/RedBook/stroke.rb +169 -0
 - data/examples/RedBook/surface.rb +168 -0
 - data/examples/RedBook/teaambient.rb +134 -0
 - data/examples/RedBook/teapots.rb +184 -0
 - data/examples/RedBook/tess.rb +185 -0
 - data/examples/RedBook/texbind.rb +149 -0
 - data/examples/RedBook/texgen.rb +171 -0
 - data/examples/RedBook/texturesurf.rb +130 -0
 - data/examples/RedBook/varray.rb +161 -0
 - data/examples/RedBook/wrap.rb +150 -0
 - data/examples/misc/OGLBench.rb +338 -0
 - data/examples/misc/anisotropic.rb +196 -0
 - data/examples/misc/fbo_test.rb +357 -0
 - data/examples/misc/font-glut.rb +47 -0
 - data/examples/misc/glfwtest.rb +30 -0
 - data/examples/misc/plane.rb +161 -0
 - data/examples/misc/readpixel.rb +66 -0
 - data/examples/misc/sdltest.rb +36 -0
 - data/examples/misc/trislam.rb +829 -0
 - data/ext/opengl/common.h +428 -0
 - data/ext/opengl/conv.h +244 -0
 - data/ext/opengl/extconf.rb +47 -0
 - data/ext/opengl/funcdef.h +313 -0
 - data/ext/opengl/gl-1.0-1.1.c +3075 -0
 - data/ext/opengl/gl-1.2.c +155 -0
 - data/ext/opengl/gl-1.3.c +443 -0
 - data/ext/opengl/gl-1.4.c +348 -0
 - data/ext/opengl/gl-1.5.c +224 -0
 - data/ext/opengl/gl-2.0.c +667 -0
 - data/ext/opengl/gl-2.1.c +57 -0
 - data/ext/opengl/gl-3.0.c +493 -0
 - data/ext/opengl/gl-enums.c +4873 -0
 - data/ext/opengl/gl-enums.h +14588 -0
 - data/ext/opengl/gl-error.c +112 -0
 - data/ext/opengl/gl-error.h +28 -0
 - data/ext/opengl/gl-ext-3dfx.c +27 -0
 - data/ext/opengl/gl-ext-arb.c +875 -0
 - data/ext/opengl/gl-ext-ati.c +41 -0
 - data/ext/opengl/gl-ext-ext.c +889 -0
 - data/ext/opengl/gl-ext-gremedy.c +41 -0
 - data/ext/opengl/gl-ext-nv.c +680 -0
 - data/ext/opengl/gl-types.h +67 -0
 - data/ext/opengl/gl.c +220 -0
 - data/ext/opengl/gl_buffer.c +177 -0
 - data/ext/opengl/opengl.c +7 -0
 - data/lib/gl.rb +1 -0
 - data/lib/opengl.rb +53 -0
 - data/lib/opengl/2.0/opengl.so +0 -0
 - data/lib/opengl/2.1/opengl.so +0 -0
 - data/lib/opengl/test_case.rb +86 -0
 - data/test/dummy.xorg.conf +140 -0
 - data/test/test_gl.rb +38 -0
 - data/test/test_gl_10_11.rb +1363 -0
 - data/test/test_gl_12.rb +71 -0
 - data/test/test_gl_13.rb +221 -0
 - data/test/test_gl_14.rb +218 -0
 - data/test/test_gl_15.rb +258 -0
 - data/test/test_gl_20.rb +417 -0
 - data/test/test_gl_21.rb +436 -0
 - data/test/test_gl_ext_arb.rb +508 -0
 - data/test/test_gl_ext_ati.rb +28 -0
 - data/test/test_gl_ext_ext.rb +608 -0
 - data/test/test_gl_ext_gremedy.rb +29 -0
 - data/test/test_gl_ext_nv.rb +349 -0
 - data/test/test_opengl_buffer.rb +120 -0
 - data/utils/README +6 -0
 - data/utils/enumgen.rb +108 -0
 - data/utils/extlistgen.rb +90 -0
 - metadata +319 -0
 - metadata.gz.sig +1 -0
 
    
        data/test/test_gl_12.rb
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            #
         
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            # Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
         
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            #
         
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            # This program is distributed under the terms of the MIT license.
         
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            # See the included MIT-LICENSE file for the terms of this license.
         
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            #
         
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            # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
         
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            # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
         
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            # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
         
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            # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
         
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            # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
         
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            # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
         
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            # SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
         
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            #
         
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            require 'opengl/test_case'
         
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            class TestGl12 < OpenGL::TestCase
         
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              def setup
         
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                super
         
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                supported? 1.2
         
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              end
         
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              def test_glblend
         
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                glBlendColor(0.0, 1.0, 0.0, 1.0)
         
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                assert_equal(glGetDoublev(GL_BLEND_COLOR), [0, 1, 0, 1])
         
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                glBlendEquation(GL_MIN)
         
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                assert_equal(GL_MIN, glGetIntegerv(GL_BLEND_EQUATION))
         
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                glBlendEquation(GL_MAX)
         
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                assert_equal(GL_MAX, glGetIntegerv(GL_BLEND_EQUATION))
         
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              end
         
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              def test_gldrawrangeelements
         
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                va = [0, 0, 0, 1, 1, 1].pack("f*")
         
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                glVertexPointer(2, GL_FLOAT, 0, va)
         
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                buf = glFeedbackBuffer(256, GL_3D)
         
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                glRenderMode(GL_FEEDBACK)
         
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                glEnableClientState(GL_VERTEX_ARRAY)
         
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                glDrawRangeElements(GL_POINTS, 0, 2, 3, GL_UNSIGNED_BYTE, [0, 1, 2].pack("C*"))
         
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                count = glRenderMode(GL_RENDER)
         
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                assert_equal(12, count)
         
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                glDisableClientState(GL_VERTEX_ARRAY)
         
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              end
         
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              def test_texture_3D
         
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                image = ([0, 0, 0, 1, 1, 1] * 2 * 2).pack("f*")
         
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                image2 = ([1, 1, 1, 0, 0, 0] * 2 * 2).pack("f*")
         
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                textures = glGenTextures(1)
         
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                glBindTexture(GL_TEXTURE_3D, textures[0])
         
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                glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB8, 2, 2, 2, 0, GL_RGB, GL_FLOAT, image)
         
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                assert_equal(image, glGetTexImage(GL_TEXTURE_3D, 0, GL_RGB, GL_FLOAT))
         
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                glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 2, 2, 2, GL_RGB, GL_FLOAT, image2)
         
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                assert_equal(image2, glGetTexImage(GL_TEXTURE_3D, 0, GL_RGB, GL_FLOAT))
         
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                glDrawPixels(2, 2, GL_RGB, GL_FLOAT, image)
         
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                glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 0, 2, 2)
         
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                ti = glGetTexImage(GL_TEXTURE_3D, 0, GL_RGB, GL_FLOAT).unpack("f*")
         
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                assert_equal(([0]*3 + [1]*3) * 2 + ([1]*3 + [0]*3) * 2, ti)
         
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                glDeleteTextures(textures)
         
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              end
         
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            end
         
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        data/test/test_gl_13.rb
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            #
         
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            # Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
         
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            #
         
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            # This program is distributed under the terms of the MIT license.
         
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            # See the included MIT-LICENSE file for the terms of this license.
         
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            #
         
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            # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
         
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            # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
         
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            # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
         
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            # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
         
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            # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
         
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            # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
         
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            # SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
         
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            #
         
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            require 'opengl/test_case'
         
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            class TestGl13 < OpenGL::TestCase
         
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              def setup
         
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                super
         
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                supported? 1.3
         
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              end
         
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              def test_glsamplecoverage
         
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                glSampleCoverage(0.0, GL_TRUE)
         
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                assert_equal(0.0, glGetDoublev(GL_SAMPLE_COVERAGE_VALUE))
         
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                assert_equal(GL_TRUE, glGetBooleanv(GL_SAMPLE_COVERAGE_INVERT))
         
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                glSampleCoverage(1.0, GL_FALSE)
         
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                assert_equal(1.0, glGetDoublev(GL_SAMPLE_COVERAGE_VALUE))
         
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                assert_equal(GL_FALSE, glGetBooleanv(GL_SAMPLE_COVERAGE_INVERT))
         
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              end
         
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              def test_multitexture
         
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                glActiveTexture(GL_TEXTURE1)
         
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                glClientActiveTexture(GL_TEXTURE2)
         
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                assert_equal(GL_TEXTURE1, glGetIntegerv(GL_ACTIVE_TEXTURE))
         
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                assert_equal(GL_TEXTURE2, glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE))
         
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              end
         
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              def test_transposematrix
         
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                m_a = [[1.0,2.0,3.0,4.0],
         
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                       [0.0,2.0,0.0,0.0],
         
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                       [0.0,0.0,2.0,0.0],
         
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                       [0.0,0.0,0.0,2.0]]
         
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                m_b = [[1.0,2.0,3.0,4.0],
         
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                       [0.0,3.0,0.0,0.0],
         
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                       [0.0,0.0,3.0,0.0],
         
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                       [0.0,0.0,0.0,3.0]]
         
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                glMatrixMode(GL_MODELVIEW)
         
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                glLoadTransposeMatrixf(m_a)
         
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                assert_equal(m_a, glGetDoublev(GL_TRANSPOSE_MODELVIEW_MATRIX))
         
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                glLoadTransposeMatrixd(m_b)
         
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                assert_equal(m_b, glGetDoublev(GL_TRANSPOSE_MODELVIEW_MATRIX))
         
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                glLoadIdentity()
         
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                glMultTransposeMatrixf(m_a)
         
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                assert_equal(m_a, glGetDoublev(GL_TRANSPOSE_MODELVIEW_MATRIX))
         
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                glLoadIdentity()
         
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                glMultTransposeMatrixd(m_b)
         
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     | 
    
         
            +
                assert_equal(m_b, glGetDoublev(GL_TRANSPOSE_MODELVIEW_MATRIX))
         
     | 
| 
      
 66 
     | 
    
         
            +
             
     | 
| 
      
 67 
     | 
    
         
            +
                # 2
         
     | 
| 
      
 68 
     | 
    
         
            +
                m = Matrix.rows([[1,2,3,4],[5,6,7,8],[9,10,11,12],[13,14,15,16]])
         
     | 
| 
      
 69 
     | 
    
         
            +
                glMatrixMode(GL_MODELVIEW)
         
     | 
| 
      
 70 
     | 
    
         
            +
                glLoadTransposeMatrixf(m)
         
     | 
| 
      
 71 
     | 
    
         
            +
                assert_equal(m.to_a.transpose, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 72 
     | 
    
         
            +
                glLoadIdentity()
         
     | 
| 
      
 73 
     | 
    
         
            +
                glLoadTransposeMatrixd(m)
         
     | 
| 
      
 74 
     | 
    
         
            +
                assert_equal(m.to_a.transpose, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 75 
     | 
    
         
            +
                glLoadIdentity()
         
     | 
| 
      
 76 
     | 
    
         
            +
                glMultTransposeMatrixf(m)
         
     | 
| 
      
 77 
     | 
    
         
            +
                assert_equal(m.to_a.transpose, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 78 
     | 
    
         
            +
                glLoadIdentity()
         
     | 
| 
      
 79 
     | 
    
         
            +
                glMultTransposeMatrixd(m)
         
     | 
| 
      
 80 
     | 
    
         
            +
                assert_equal(m.to_a.transpose, glGetDoublev(GL_MODELVIEW_MATRIX))
         
     | 
| 
      
 81 
     | 
    
         
            +
             
     | 
| 
      
 82 
     | 
    
         
            +
                assert_raises ArgumentError do glLoadTransposeMatrixf([1,2,3,4]) end
         
     | 
| 
      
 83 
     | 
    
         
            +
                assert_raises ArgumentError do glLoadTransposeMatrixd([1,2,3,4]) end
         
     | 
| 
      
 84 
     | 
    
         
            +
                assert_raises ArgumentError do glMultTransposeMatrixf([1,2,3,4]) end
         
     | 
| 
      
 85 
     | 
    
         
            +
                assert_raises ArgumentError do glMultTransposeMatrixd([1,2,3,4]) end
         
     | 
| 
      
 86 
     | 
    
         
            +
              end
         
     | 
| 
      
 87 
     | 
    
         
            +
             
     | 
| 
      
 88 
     | 
    
         
            +
              def test_texturecompression
         
     | 
| 
      
 89 
     | 
    
         
            +
                supported?("GL_EXT_texture_compression_s3tc")
         
     | 
| 
      
 90 
     | 
    
         
            +
             
     | 
| 
      
 91 
     | 
    
         
            +
                # S3TC/DXT5 compressed 2x2 pixels stipple patterns [w,b,b,w] and [b,w,w,b]
         
     | 
| 
      
 92 
     | 
    
         
            +
                image_1 = [0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x01,0x54,0x5C,0x5C].pack("C*")
         
     | 
| 
      
 93 
     | 
    
         
            +
                image_2 = [0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x54,0x01,0x0D,0x0D].pack("C*")
         
     | 
| 
      
 94 
     | 
    
         
            +
             
     | 
| 
      
 95 
     | 
    
         
            +
                textures = glGenTextures(3)
         
     | 
| 
      
 96 
     | 
    
         
            +
                glBindTexture(GL_TEXTURE_1D,textures[0])
         
     | 
| 
      
 97 
     | 
    
         
            +
                glBindTexture(GL_TEXTURE_2D,textures[1])
         
     | 
| 
      
 98 
     | 
    
         
            +
                glBindTexture(GL_TEXTURE_3D,textures[2])
         
     | 
| 
      
 99 
     | 
    
         
            +
             
     | 
| 
      
 100 
     | 
    
         
            +
                # Note: 1D and 3D compressed textures are not supported by S3TC/DXTn, and usually not supported at all
         
     | 
| 
      
 101 
     | 
    
         
            +
             
     | 
| 
      
 102 
     | 
    
         
            +
                # 1D
         
     | 
| 
      
 103 
     | 
    
         
            +
                begin
         
     | 
| 
      
 104 
     | 
    
         
            +
                  glCompressedTexImage1D(GL_TEXTURE_1D,0,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,4,0,16,image_1)
         
     | 
| 
      
 105 
     | 
    
         
            +
                  assert_equal(image_1, glGetCompressedTexImage(GL_TEXTURE_1D,0))
         
     | 
| 
      
 106 
     | 
    
         
            +
                rescue Gl::Error => err
         
     | 
| 
      
 107 
     | 
    
         
            +
                  assert(err.id == GL_INVALID_ENUM || err.id == GL_INVALID_OPERATION)
         
     | 
| 
      
 108 
     | 
    
         
            +
                end
         
     | 
| 
      
 109 
     | 
    
         
            +
             
     | 
| 
      
 110 
     | 
    
         
            +
                begin
         
     | 
| 
      
 111 
     | 
    
         
            +
                  glCompressedTexSubImage1D(GL_TEXTURE_1D,0,0,4,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,16,image_2)
         
     | 
| 
      
 112 
     | 
    
         
            +
                  assert_equal(image_2, glGetCompressedTexImage(GL_TEXTURE_1D,0))
         
     | 
| 
      
 113 
     | 
    
         
            +
                rescue Gl::Error => err
         
     | 
| 
      
 114 
     | 
    
         
            +
                  assert(err.id == GL_INVALID_ENUM || err.id == GL_INVALID_OPERATION)
         
     | 
| 
      
 115 
     | 
    
         
            +
                end
         
     | 
| 
      
 116 
     | 
    
         
            +
             
     | 
| 
      
 117 
     | 
    
         
            +
                # 2D
         
     | 
| 
      
 118 
     | 
    
         
            +
                glCompressedTexImage2D(GL_TEXTURE_2D,0,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,2,2,0,16,image_1)
         
     | 
| 
      
 119 
     | 
    
         
            +
                assert_equal(image_1, glGetCompressedTexImage(GL_TEXTURE_2D,0))
         
     | 
| 
      
 120 
     | 
    
         
            +
             
     | 
| 
      
 121 
     | 
    
         
            +
                glCompressedTexSubImage2D(GL_TEXTURE_2D,0,0,0,2,2,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,16,image_2)
         
     | 
| 
      
 122 
     | 
    
         
            +
                assert_equal(image_2, glGetCompressedTexImage(GL_TEXTURE_2D,0))
         
     | 
| 
      
 123 
     | 
    
         
            +
             
     | 
| 
      
 124 
     | 
    
         
            +
                # 3D
         
     | 
| 
      
 125 
     | 
    
         
            +
                begin
         
     | 
| 
      
 126 
     | 
    
         
            +
                  glCompressedTexImage3D(GL_TEXTURE_3D,0,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,2,2,1,0,16,image_1)
         
     | 
| 
      
 127 
     | 
    
         
            +
                  assert_equal(image_1, glGetCompressedTexImage(GL_TEXTURE_3D,0))
         
     | 
| 
      
 128 
     | 
    
         
            +
                rescue Gl::Error => err
         
     | 
| 
      
 129 
     | 
    
         
            +
                  assert(err.id == GL_INVALID_ENUM || err.id == GL_INVALID_OPERATION)
         
     | 
| 
      
 130 
     | 
    
         
            +
                end
         
     | 
| 
      
 131 
     | 
    
         
            +
             
     | 
| 
      
 132 
     | 
    
         
            +
                begin
         
     | 
| 
      
 133 
     | 
    
         
            +
                  glCompressedTexSubImage3D(GL_TEXTURE_3D,0, 0,0,0, 2,2,1, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 16, image_2)
         
     | 
| 
      
 134 
     | 
    
         
            +
                  assert_equal(image_2, glGetCompressedTexImage(GL_TEXTURE_3D,0))
         
     | 
| 
      
 135 
     | 
    
         
            +
                rescue Gl::Error => err
         
     | 
| 
      
 136 
     | 
    
         
            +
                  assert(err.id == GL_INVALID_ENUM || err.id == GL_INVALID_OPERATION)
         
     | 
| 
      
 137 
     | 
    
         
            +
                end
         
     | 
| 
      
 138 
     | 
    
         
            +
             
     | 
| 
      
 139 
     | 
    
         
            +
                glDeleteTextures(textures)
         
     | 
| 
      
 140 
     | 
    
         
            +
             
     | 
| 
      
 141 
     | 
    
         
            +
                n = glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS)
         
     | 
| 
      
 142 
     | 
    
         
            +
                if (n>0)
         
     | 
| 
      
 143 
     | 
    
         
            +
                  assert_equal(n, glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS).size)
         
     | 
| 
      
 144 
     | 
    
         
            +
                end
         
     | 
| 
      
 145 
     | 
    
         
            +
              end
         
     | 
| 
      
 146 
     | 
    
         
            +
             
     | 
| 
      
 147 
     | 
    
         
            +
              def test_glmultitexcoord
         
     | 
| 
      
 148 
     | 
    
         
            +
                glActiveTexture(GL_TEXTURE1)
         
     | 
| 
      
 149 
     | 
    
         
            +
             
     | 
| 
      
 150 
     | 
    
         
            +
                # 1
         
     | 
| 
      
 151 
     | 
    
         
            +
                glMultiTexCoord1d(GL_TEXTURE1, 1.0)
         
     | 
| 
      
 152 
     | 
    
         
            +
                assert_equal([1,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 153 
     | 
    
         
            +
                glMultiTexCoord1dv(GL_TEXTURE1, [0.0])
         
     | 
| 
      
 154 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 155 
     | 
    
         
            +
                glMultiTexCoord1f(GL_TEXTURE1, 1.0)
         
     | 
| 
      
 156 
     | 
    
         
            +
                assert_equal([1,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 157 
     | 
    
         
            +
                glMultiTexCoord1fv(GL_TEXTURE1, [0.0])
         
     | 
| 
      
 158 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 159 
     | 
    
         
            +
                glMultiTexCoord1i(GL_TEXTURE1, 1)
         
     | 
| 
      
 160 
     | 
    
         
            +
                assert_equal([1,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 161 
     | 
    
         
            +
                glMultiTexCoord1iv(GL_TEXTURE1, [0])
         
     | 
| 
      
 162 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 163 
     | 
    
         
            +
                glMultiTexCoord1s(GL_TEXTURE1, 1)
         
     | 
| 
      
 164 
     | 
    
         
            +
                assert_equal([1,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 165 
     | 
    
         
            +
                glMultiTexCoord1sv(GL_TEXTURE1, [0])
         
     | 
| 
      
 166 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 167 
     | 
    
         
            +
                # 2
         
     | 
| 
      
 168 
     | 
    
         
            +
                glMultiTexCoord2d(GL_TEXTURE1, 1.0,1.0)
         
     | 
| 
      
 169 
     | 
    
         
            +
                assert_equal([1,1,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 170 
     | 
    
         
            +
                glMultiTexCoord2dv(GL_TEXTURE1, [0.0,0.0])
         
     | 
| 
      
 171 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 172 
     | 
    
         
            +
                glMultiTexCoord2f(GL_TEXTURE1, 1.0,1.0)
         
     | 
| 
      
 173 
     | 
    
         
            +
                assert_equal([1,1,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 174 
     | 
    
         
            +
                glMultiTexCoord2fv(GL_TEXTURE1, [0.0,0.0])
         
     | 
| 
      
 175 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 176 
     | 
    
         
            +
                glMultiTexCoord2i(GL_TEXTURE1, 1,1)
         
     | 
| 
      
 177 
     | 
    
         
            +
                assert_equal([1,1,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 178 
     | 
    
         
            +
                glMultiTexCoord2iv(GL_TEXTURE1, [0,0])
         
     | 
| 
      
 179 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 180 
     | 
    
         
            +
                glMultiTexCoord2s(GL_TEXTURE1, 1,1)
         
     | 
| 
      
 181 
     | 
    
         
            +
                assert_equal([1,1,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 182 
     | 
    
         
            +
                glMultiTexCoord2sv(GL_TEXTURE1, [0,0])
         
     | 
| 
      
 183 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 184 
     | 
    
         
            +
                # 3
         
     | 
| 
      
 185 
     | 
    
         
            +
                glMultiTexCoord3d(GL_TEXTURE1, 1.0,1.0,1.0)
         
     | 
| 
      
 186 
     | 
    
         
            +
                assert_equal([1,1,1,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 187 
     | 
    
         
            +
                glMultiTexCoord3dv(GL_TEXTURE1, [0.0,0.0,0.0])
         
     | 
| 
      
 188 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 189 
     | 
    
         
            +
                glMultiTexCoord3f(GL_TEXTURE1, 1.0,1.0,1.0)
         
     | 
| 
      
 190 
     | 
    
         
            +
                assert_equal([1,1,1,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 191 
     | 
    
         
            +
                glMultiTexCoord3fv(GL_TEXTURE1, [0.0,0.0,0.0])
         
     | 
| 
      
 192 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 193 
     | 
    
         
            +
                glMultiTexCoord3i(GL_TEXTURE1, 1,1,1)
         
     | 
| 
      
 194 
     | 
    
         
            +
                assert_equal([1,1,1,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 195 
     | 
    
         
            +
                glMultiTexCoord3iv(GL_TEXTURE1, [0,0,0])
         
     | 
| 
      
 196 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 197 
     | 
    
         
            +
                glMultiTexCoord3s(GL_TEXTURE1, 1,1,1)
         
     | 
| 
      
 198 
     | 
    
         
            +
                assert_equal([1,1,1,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 199 
     | 
    
         
            +
                glMultiTexCoord3sv(GL_TEXTURE1, [0,0,0])
         
     | 
| 
      
 200 
     | 
    
         
            +
                assert_equal([0,0,0,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 201 
     | 
    
         
            +
                # 4
         
     | 
| 
      
 202 
     | 
    
         
            +
                glMultiTexCoord4d(GL_TEXTURE1, 1.0,1.0,1.0,1.0)
         
     | 
| 
      
 203 
     | 
    
         
            +
                assert_equal([1,1,1,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 204 
     | 
    
         
            +
                glMultiTexCoord4dv(GL_TEXTURE1, [0.0,0.0,0.0,0.0])
         
     | 
| 
      
 205 
     | 
    
         
            +
                assert_equal([0,0,0,0], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 206 
     | 
    
         
            +
                glMultiTexCoord4f(GL_TEXTURE1, 1.0,1.0,1.0,1.0)
         
     | 
| 
      
 207 
     | 
    
         
            +
                assert_equal([1,1,1,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 208 
     | 
    
         
            +
                glMultiTexCoord4fv(GL_TEXTURE1, [0.0,0.0,0.0,0.0])
         
     | 
| 
      
 209 
     | 
    
         
            +
                assert_equal([0,0,0,0], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 210 
     | 
    
         
            +
                glMultiTexCoord4i(GL_TEXTURE1, 1,1,1,1)
         
     | 
| 
      
 211 
     | 
    
         
            +
                assert_equal([1,1,1,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 212 
     | 
    
         
            +
                glMultiTexCoord4iv(GL_TEXTURE1, [0,0,0,0])
         
     | 
| 
      
 213 
     | 
    
         
            +
                assert_equal([0,0,0,0], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 214 
     | 
    
         
            +
                glMultiTexCoord4s(GL_TEXTURE1, 1,1,1,1)
         
     | 
| 
      
 215 
     | 
    
         
            +
                assert_equal([1,1,1,1], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 216 
     | 
    
         
            +
                glMultiTexCoord4sv(GL_TEXTURE1, [0,0,0,0])
         
     | 
| 
      
 217 
     | 
    
         
            +
                assert_equal([0,0,0,0], glGetDoublev(GL_CURRENT_TEXTURE_COORDS))
         
     | 
| 
      
 218 
     | 
    
         
            +
             
     | 
| 
      
 219 
     | 
    
         
            +
                glActiveTexture(GL_TEXTURE0)
         
     | 
| 
      
 220 
     | 
    
         
            +
              end
         
     | 
| 
      
 221 
     | 
    
         
            +
            end
         
     | 
    
        data/test/test_gl_14.rb
    ADDED
    
    | 
         @@ -0,0 +1,218 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            #
         
     | 
| 
      
 2 
     | 
    
         
            +
            # Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
         
     | 
| 
      
 3 
     | 
    
         
            +
            #
         
     | 
| 
      
 4 
     | 
    
         
            +
            # This program is distributed under the terms of the MIT license.
         
     | 
| 
      
 5 
     | 
    
         
            +
            # See the included MIT-LICENSE file for the terms of this license.
         
     | 
| 
      
 6 
     | 
    
         
            +
            #
         
     | 
| 
      
 7 
     | 
    
         
            +
            # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
         
     | 
| 
      
 8 
     | 
    
         
            +
            # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
         
     | 
| 
      
 9 
     | 
    
         
            +
            # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
         
     | 
| 
      
 10 
     | 
    
         
            +
            # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
         
     | 
| 
      
 11 
     | 
    
         
            +
            # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
         
     | 
| 
      
 12 
     | 
    
         
            +
            # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
         
     | 
| 
      
 13 
     | 
    
         
            +
            # SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
         
     | 
| 
      
 14 
     | 
    
         
            +
            #
         
     | 
| 
      
 15 
     | 
    
         
            +
             
     | 
| 
      
 16 
     | 
    
         
            +
            require 'opengl/test_case'
         
     | 
| 
      
 17 
     | 
    
         
            +
             
     | 
| 
      
 18 
     | 
    
         
            +
            class TestGl14 < OpenGL::TestCase
         
     | 
| 
      
 19 
     | 
    
         
            +
             
     | 
| 
      
 20 
     | 
    
         
            +
              def setup
         
     | 
| 
      
 21 
     | 
    
         
            +
                super
         
     | 
| 
      
 22 
     | 
    
         
            +
                supported? 1.4
         
     | 
| 
      
 23 
     | 
    
         
            +
              end
         
     | 
| 
      
 24 
     | 
    
         
            +
             
     | 
| 
      
 25 
     | 
    
         
            +
              def test_arrays_2
         
     | 
| 
      
 26 
     | 
    
         
            +
                sc = [0, 1, 0, 1, 0, 1].pack("f*")
         
     | 
| 
      
 27 
     | 
    
         
            +
                fc = [1, 0].pack("f*")
         
     | 
| 
      
 28 
     | 
    
         
            +
             
     | 
| 
      
 29 
     | 
    
         
            +
                glSecondaryColorPointer(3, GL_FLOAT, 12, sc)
         
     | 
| 
      
 30 
     | 
    
         
            +
                assert_equal 3,        glGetIntegerv(GL_SECONDARY_COLOR_ARRAY_SIZE)
         
     | 
| 
      
 31 
     | 
    
         
            +
                assert_equal GL_FLOAT, glGetIntegerv(GL_SECONDARY_COLOR_ARRAY_TYPE)
         
     | 
| 
      
 32 
     | 
    
         
            +
                assert_equal 12,       glGetIntegerv(GL_SECONDARY_COLOR_ARRAY_STRIDE)
         
     | 
| 
      
 33 
     | 
    
         
            +
                assert_equal sc,       glGetPointerv(GL_SECONDARY_COLOR_ARRAY_POINTER)
         
     | 
| 
      
 34 
     | 
    
         
            +
             
     | 
| 
      
 35 
     | 
    
         
            +
                glFogCoordPointer(GL_FLOAT, 4, fc)
         
     | 
| 
      
 36 
     | 
    
         
            +
                assert_equal GL_FLOAT, glGetIntegerv(GL_FOG_COORD_ARRAY_TYPE)
         
     | 
| 
      
 37 
     | 
    
         
            +
                assert_equal 4,        glGetIntegerv(GL_FOG_COORD_ARRAY_STRIDE)
         
     | 
| 
      
 38 
     | 
    
         
            +
                assert_equal fc,       glGetPointerv(GL_FOG_COORD_ARRAY_POINTER)
         
     | 
| 
      
 39 
     | 
    
         
            +
             
     | 
| 
      
 40 
     | 
    
         
            +
                glEnableClientState(GL_SECONDARY_COLOR_ARRAY)
         
     | 
| 
      
 41 
     | 
    
         
            +
                glEnableClientState(GL_FOG_COORD_ARRAY)
         
     | 
| 
      
 42 
     | 
    
         
            +
             
     | 
| 
      
 43 
     | 
    
         
            +
                glBegin(GL_TRIANGLES)
         
     | 
| 
      
 44 
     | 
    
         
            +
                glArrayElement(0)
         
     | 
| 
      
 45 
     | 
    
         
            +
                glEnd()
         
     | 
| 
      
 46 
     | 
    
         
            +
             
     | 
| 
      
 47 
     | 
    
         
            +
                assert_equal([0, 1, 0, 1], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 48 
     | 
    
         
            +
                assert_equal(1, glGetDoublev(GL_CURRENT_FOG_COORD))
         
     | 
| 
      
 49 
     | 
    
         
            +
             
     | 
| 
      
 50 
     | 
    
         
            +
                glBegin(GL_TRIANGLES)
         
     | 
| 
      
 51 
     | 
    
         
            +
                glArrayElement(1)
         
     | 
| 
      
 52 
     | 
    
         
            +
                glEnd()
         
     | 
| 
      
 53 
     | 
    
         
            +
             
     | 
| 
      
 54 
     | 
    
         
            +
                assert_equal([1, 0, 1, 1], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 55 
     | 
    
         
            +
                assert_equal(0, glGetDoublev(GL_CURRENT_FOG_COORD))
         
     | 
| 
      
 56 
     | 
    
         
            +
             
     | 
| 
      
 57 
     | 
    
         
            +
                glDisableClientState(GL_SECONDARY_COLOR_ARRAY)
         
     | 
| 
      
 58 
     | 
    
         
            +
                glDisableClientState(GL_FOG_COORD_ARRAY)
         
     | 
| 
      
 59 
     | 
    
         
            +
              end
         
     | 
| 
      
 60 
     | 
    
         
            +
             
     | 
| 
      
 61 
     | 
    
         
            +
              def test_arrays_3
         
     | 
| 
      
 62 
     | 
    
         
            +
                va = [0, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1].pack("f*")
         
     | 
| 
      
 63 
     | 
    
         
            +
                glVertexPointer(2, GL_FLOAT, 0, va)
         
     | 
| 
      
 64 
     | 
    
         
            +
             
     | 
| 
      
 65 
     | 
    
         
            +
                glEnableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 66 
     | 
    
         
            +
             
     | 
| 
      
 67 
     | 
    
         
            +
                buf = glFeedbackBuffer(256, GL_3D)
         
     | 
| 
      
 68 
     | 
    
         
            +
                glRenderMode(GL_FEEDBACK)
         
     | 
| 
      
 69 
     | 
    
         
            +
             
     | 
| 
      
 70 
     | 
    
         
            +
                glMultiDrawArrays(GL_POLYGON, [0, 3], [3, 3])
         
     | 
| 
      
 71 
     | 
    
         
            +
             
     | 
| 
      
 72 
     | 
    
         
            +
                i1 = [0, 1, 2].pack("C*")
         
     | 
| 
      
 73 
     | 
    
         
            +
                i2 = [3, 4, 5].pack("C*")
         
     | 
| 
      
 74 
     | 
    
         
            +
                glMultiDrawElements(GL_TRIANGLES, GL_UNSIGNED_BYTE, [i1, i2])
         
     | 
| 
      
 75 
     | 
    
         
            +
             
     | 
| 
      
 76 
     | 
    
         
            +
                count = glRenderMode(GL_RENDER)
         
     | 
| 
      
 77 
     | 
    
         
            +
                assert_equal(count, (3*3+2)*4)
         
     | 
| 
      
 78 
     | 
    
         
            +
                glDisableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 79 
     | 
    
         
            +
              end
         
     | 
| 
      
 80 
     | 
    
         
            +
             
     | 
| 
      
 81 
     | 
    
         
            +
              def test_glblendfuncseparate
         
     | 
| 
      
 82 
     | 
    
         
            +
                glBlendFuncSeparate(GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_COLOR)
         
     | 
| 
      
 83 
     | 
    
         
            +
                assert_equal(GL_SRC_COLOR, glGetIntegerv(GL_BLEND_SRC_RGB))
         
     | 
| 
      
 84 
     | 
    
         
            +
                assert_equal(GL_SRC_COLOR, glGetIntegerv(GL_BLEND_SRC_ALPHA))
         
     | 
| 
      
 85 
     | 
    
         
            +
                assert_equal(GL_SRC_COLOR, glGetIntegerv(GL_BLEND_DST_RGB))
         
     | 
| 
      
 86 
     | 
    
         
            +
                assert_equal(GL_SRC_COLOR, glGetIntegerv(GL_BLEND_DST_ALPHA))
         
     | 
| 
      
 87 
     | 
    
         
            +
              end
         
     | 
| 
      
 88 
     | 
    
         
            +
             
     | 
| 
      
 89 
     | 
    
         
            +
              def test_glpointparameter
         
     | 
| 
      
 90 
     | 
    
         
            +
                glPointParameterf(GL_POINT_SIZE_MIN, 2.0)
         
     | 
| 
      
 91 
     | 
    
         
            +
                assert_equal(2.0, glGetDoublev(GL_POINT_SIZE_MIN))
         
     | 
| 
      
 92 
     | 
    
         
            +
             
     | 
| 
      
 93 
     | 
    
         
            +
                glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, [0, 1, 0])
         
     | 
| 
      
 94 
     | 
    
         
            +
                assert_equal([0, 1, 0], glGetDoublev(GL_POINT_DISTANCE_ATTENUATION))
         
     | 
| 
      
 95 
     | 
    
         
            +
             
     | 
| 
      
 96 
     | 
    
         
            +
                glPointParameteri(GL_POINT_SIZE_MAX, 4)
         
     | 
| 
      
 97 
     | 
    
         
            +
                assert_equal(4, glGetDoublev(GL_POINT_SIZE_MAX))
         
     | 
| 
      
 98 
     | 
    
         
            +
             
     | 
| 
      
 99 
     | 
    
         
            +
                glPointParameteriv(GL_POINT_DISTANCE_ATTENUATION, [1, 0, 1])
         
     | 
| 
      
 100 
     | 
    
         
            +
                assert_equal([1, 0, 1], glGetDoublev(GL_POINT_DISTANCE_ATTENUATION))
         
     | 
| 
      
 101 
     | 
    
         
            +
              end
         
     | 
| 
      
 102 
     | 
    
         
            +
             
     | 
| 
      
 103 
     | 
    
         
            +
              def test_glfogcoord
         
     | 
| 
      
 104 
     | 
    
         
            +
                glFogCoordf(2.0)
         
     | 
| 
      
 105 
     | 
    
         
            +
                assert_equal(2.0, glGetDoublev(GL_CURRENT_FOG_COORD))
         
     | 
| 
      
 106 
     | 
    
         
            +
                glFogCoordfv([3.0])
         
     | 
| 
      
 107 
     | 
    
         
            +
                assert_equal(3.0, glGetDoublev(GL_CURRENT_FOG_COORD))
         
     | 
| 
      
 108 
     | 
    
         
            +
             
     | 
| 
      
 109 
     | 
    
         
            +
                glFogCoordd(2.0)
         
     | 
| 
      
 110 
     | 
    
         
            +
                assert_equal(2.0, glGetDoublev(GL_CURRENT_FOG_COORD))
         
     | 
| 
      
 111 
     | 
    
         
            +
                glFogCoorddv([3.0])
         
     | 
| 
      
 112 
     | 
    
         
            +
                assert_equal(3.0, glGetDoublev(GL_CURRENT_FOG_COORD))
         
     | 
| 
      
 113 
     | 
    
         
            +
              end
         
     | 
| 
      
 114 
     | 
    
         
            +
             
     | 
| 
      
 115 
     | 
    
         
            +
              def test_glsecondarycolor
         
     | 
| 
      
 116 
     | 
    
         
            +
                glSecondaryColor3b(2**7-1, 0, 2**7-1)
         
     | 
| 
      
 117 
     | 
    
         
            +
                assert_each_in_delta [1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR)
         
     | 
| 
      
 118 
     | 
    
         
            +
             
     | 
| 
      
 119 
     | 
    
         
            +
                glSecondaryColor3bv([0, 2**7-1, 0])
         
     | 
| 
      
 120 
     | 
    
         
            +
                assert_each_in_delta([0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 121 
     | 
    
         
            +
             
     | 
| 
      
 122 
     | 
    
         
            +
                glSecondaryColor3d(1.0, 0.0, 1.0)
         
     | 
| 
      
 123 
     | 
    
         
            +
                assert_each_in_delta([1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 124 
     | 
    
         
            +
             
     | 
| 
      
 125 
     | 
    
         
            +
                glSecondaryColor3dv([0.0, 1.0, 0.0])
         
     | 
| 
      
 126 
     | 
    
         
            +
                assert_each_in_delta([0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 127 
     | 
    
         
            +
             
     | 
| 
      
 128 
     | 
    
         
            +
                glSecondaryColor3f(1.0, 0.0, 1.0)
         
     | 
| 
      
 129 
     | 
    
         
            +
                assert_each_in_delta([1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 130 
     | 
    
         
            +
             
     | 
| 
      
 131 
     | 
    
         
            +
                glSecondaryColor3fv([0.0, 1.0, 0.0])
         
     | 
| 
      
 132 
     | 
    
         
            +
                assert_each_in_delta([0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 133 
     | 
    
         
            +
             
     | 
| 
      
 134 
     | 
    
         
            +
                glSecondaryColor3i(2**31-1, 0, 2**31-1)
         
     | 
| 
      
 135 
     | 
    
         
            +
                assert_each_in_delta([1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 136 
     | 
    
         
            +
             
     | 
| 
      
 137 
     | 
    
         
            +
                glSecondaryColor3iv([0, 2**31-1, 0])
         
     | 
| 
      
 138 
     | 
    
         
            +
                assert_each_in_delta([0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 139 
     | 
    
         
            +
             
     | 
| 
      
 140 
     | 
    
         
            +
                glSecondaryColor3s(2**15-1, 0, 2**15-1)
         
     | 
| 
      
 141 
     | 
    
         
            +
                assert_each_in_delta([1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 142 
     | 
    
         
            +
             
     | 
| 
      
 143 
     | 
    
         
            +
                glSecondaryColor3sv([0, 2**15-1, 0])
         
     | 
| 
      
 144 
     | 
    
         
            +
                assert_each_in_delta([0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 145 
     | 
    
         
            +
             
     | 
| 
      
 146 
     | 
    
         
            +
                glSecondaryColor3ub(2**8-1, 0, 2**8-1)
         
     | 
| 
      
 147 
     | 
    
         
            +
                assert_each_in_delta([1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 148 
     | 
    
         
            +
             
     | 
| 
      
 149 
     | 
    
         
            +
                glSecondaryColor3ubv([0, 2**8-1, 0])
         
     | 
| 
      
 150 
     | 
    
         
            +
                assert_each_in_delta([0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 151 
     | 
    
         
            +
             
     | 
| 
      
 152 
     | 
    
         
            +
                glSecondaryColor3ui(2**32-1, 0, 2**32-1)
         
     | 
| 
      
 153 
     | 
    
         
            +
                assert_each_in_delta([1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 154 
     | 
    
         
            +
             
     | 
| 
      
 155 
     | 
    
         
            +
                glSecondaryColor3uiv([0, 2**32-1, 0])
         
     | 
| 
      
 156 
     | 
    
         
            +
                assert_each_in_delta([0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 157 
     | 
    
         
            +
             
     | 
| 
      
 158 
     | 
    
         
            +
                glSecondaryColor3us(2**16-1, 0, 2**16-1)
         
     | 
| 
      
 159 
     | 
    
         
            +
                assert_each_in_delta([1.0, 0.0, 1.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 160 
     | 
    
         
            +
             
     | 
| 
      
 161 
     | 
    
         
            +
                glSecondaryColor3usv([0, 2**16-1, 0])
         
     | 
| 
      
 162 
     | 
    
         
            +
                assert_each_in_delta([0.0, 1.0, 0.0, 1.0], glGetDoublev(GL_CURRENT_SECONDARY_COLOR))
         
     | 
| 
      
 163 
     | 
    
         
            +
              end
         
     | 
| 
      
 164 
     | 
    
         
            +
             
     | 
| 
      
 165 
     | 
    
         
            +
              def test_glwindowpos_2
         
     | 
| 
      
 166 
     | 
    
         
            +
                glLoadIdentity
         
     | 
| 
      
 167 
     | 
    
         
            +
             
     | 
| 
      
 168 
     | 
    
         
            +
                glWindowPos2d 1.0, 2.0
         
     | 
| 
      
 169 
     | 
    
         
            +
                assert_each_in_delta [1, 2, 0, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 170 
     | 
    
         
            +
             
     | 
| 
      
 171 
     | 
    
         
            +
                glWindowPos2dv [2.0, 1.0]
         
     | 
| 
      
 172 
     | 
    
         
            +
                assert_each_in_delta [2, 1, 0, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 173 
     | 
    
         
            +
             
     | 
| 
      
 174 
     | 
    
         
            +
                glWindowPos2f 1.0, 2.0
         
     | 
| 
      
 175 
     | 
    
         
            +
                assert_each_in_delta [1, 2, 0, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 176 
     | 
    
         
            +
             
     | 
| 
      
 177 
     | 
    
         
            +
                glWindowPos2fv [2.0, 1.0]
         
     | 
| 
      
 178 
     | 
    
         
            +
                assert_each_in_delta [2, 1, 0, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 179 
     | 
    
         
            +
             
     | 
| 
      
 180 
     | 
    
         
            +
                glWindowPos2i 1, 2
         
     | 
| 
      
 181 
     | 
    
         
            +
                assert_each_in_delta [1, 2, 0, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 182 
     | 
    
         
            +
             
     | 
| 
      
 183 
     | 
    
         
            +
                glWindowPos2iv [2, 1]
         
     | 
| 
      
 184 
     | 
    
         
            +
                assert_each_in_delta [2, 1, 0, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 185 
     | 
    
         
            +
             
     | 
| 
      
 186 
     | 
    
         
            +
                glWindowPos2s 1, 2
         
     | 
| 
      
 187 
     | 
    
         
            +
                assert_each_in_delta [1, 2, 0, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 188 
     | 
    
         
            +
             
     | 
| 
      
 189 
     | 
    
         
            +
                glWindowPos2sv [2, 1]
         
     | 
| 
      
 190 
     | 
    
         
            +
                assert_each_in_delta [2, 1, 0, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 191 
     | 
    
         
            +
              end
         
     | 
| 
      
 192 
     | 
    
         
            +
             
     | 
| 
      
 193 
     | 
    
         
            +
              def test_glwindowspos_3
         
     | 
| 
      
 194 
     | 
    
         
            +
                glWindowPos3d 1.0, 2.0, 0.5
         
     | 
| 
      
 195 
     | 
    
         
            +
                assert_each_in_delta [1, 2, 0.5, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 196 
     | 
    
         
            +
             
     | 
| 
      
 197 
     | 
    
         
            +
                glWindowPos3dv [3.0, 2.0, 1.0]
         
     | 
| 
      
 198 
     | 
    
         
            +
                assert_each_in_delta [3, 2, 1, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 199 
     | 
    
         
            +
             
     | 
| 
      
 200 
     | 
    
         
            +
                glWindowPos3f 1.0, 2.0, 0.5
         
     | 
| 
      
 201 
     | 
    
         
            +
                assert_each_in_delta [1, 2, 0.5, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 202 
     | 
    
         
            +
             
     | 
| 
      
 203 
     | 
    
         
            +
                glWindowPos3fv [3.0, 2.0, 1.0]
         
     | 
| 
      
 204 
     | 
    
         
            +
                assert_each_in_delta [3, 2, 1, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 205 
     | 
    
         
            +
             
     | 
| 
      
 206 
     | 
    
         
            +
                glWindowPos3i 1, 2, 0
         
     | 
| 
      
 207 
     | 
    
         
            +
                assert_each_in_delta [1, 2, 0, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 208 
     | 
    
         
            +
             
     | 
| 
      
 209 
     | 
    
         
            +
                glWindowPos3iv [3, 2, 1]
         
     | 
| 
      
 210 
     | 
    
         
            +
                assert_each_in_delta [3, 2, 1, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 211 
     | 
    
         
            +
             
     | 
| 
      
 212 
     | 
    
         
            +
                glWindowPos3s 1, 2, 0
         
     | 
| 
      
 213 
     | 
    
         
            +
                assert_each_in_delta [1, 2, 0, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 214 
     | 
    
         
            +
             
     | 
| 
      
 215 
     | 
    
         
            +
                glWindowPos3sv [3, 2, 1]
         
     | 
| 
      
 216 
     | 
    
         
            +
                assert_each_in_delta [3, 2, 1, 1], glGetDoublev(GL_CURRENT_RASTER_POSITION)
         
     | 
| 
      
 217 
     | 
    
         
            +
              end
         
     | 
| 
      
 218 
     | 
    
         
            +
            end
         
     |