native_audio 0.2.0 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (147) hide show
  1. checksums.yaml +4 -4
  2. data/assets/include/SDL2/SDL.h +233 -233
  3. data/assets/include/SDL2/SDL_assert.h +326 -326
  4. data/assets/include/SDL2/SDL_atomic.h +415 -415
  5. data/assets/include/SDL2/SDL_audio.h +1500 -1500
  6. data/assets/include/SDL2/SDL_bits.h +126 -126
  7. data/assets/include/SDL2/SDL_blendmode.h +198 -198
  8. data/assets/include/SDL2/SDL_clipboard.h +141 -141
  9. data/assets/include/SDL2/SDL_config.h +61 -61
  10. data/assets/include/SDL2/SDL_config_android.h +194 -194
  11. data/assets/include/SDL2/SDL_config_emscripten.h +218 -218
  12. data/assets/include/SDL2/SDL_config_iphoneos.h +217 -217
  13. data/assets/include/SDL2/SDL_config_macosx.h +277 -277
  14. data/assets/include/SDL2/SDL_config_minimal.h +95 -95
  15. data/assets/include/SDL2/SDL_config_ngage.h +89 -89
  16. data/assets/include/SDL2/SDL_config_os2.h +207 -207
  17. data/assets/include/SDL2/SDL_config_pandora.h +141 -141
  18. data/assets/include/SDL2/SDL_config_windows.h +331 -331
  19. data/assets/include/SDL2/SDL_config_wingdk.h +253 -253
  20. data/assets/include/SDL2/SDL_config_winrt.h +220 -220
  21. data/assets/include/SDL2/SDL_config_xbox.h +235 -235
  22. data/assets/include/SDL2/SDL_copying.h +20 -20
  23. data/assets/include/SDL2/SDL_cpuinfo.h +594 -594
  24. data/assets/include/SDL2/SDL_egl.h +2352 -2352
  25. data/assets/include/SDL2/SDL_endian.h +348 -348
  26. data/assets/include/SDL2/SDL_error.h +163 -163
  27. data/assets/include/SDL2/SDL_events.h +1166 -1166
  28. data/assets/include/SDL2/SDL_filesystem.h +149 -149
  29. data/assets/include/SDL2/SDL_gamecontroller.h +1074 -1074
  30. data/assets/include/SDL2/SDL_gesture.h +117 -117
  31. data/assets/include/SDL2/SDL_guid.h +100 -100
  32. data/assets/include/SDL2/SDL_haptic.h +1341 -1341
  33. data/assets/include/SDL2/SDL_hidapi.h +451 -451
  34. data/assets/include/SDL2/SDL_hints.h +2569 -2569
  35. data/assets/include/SDL2/SDL_image.h +2173 -2173
  36. data/assets/include/SDL2/SDL_joystick.h +1066 -1066
  37. data/assets/include/SDL2/SDL_keyboard.h +353 -353
  38. data/assets/include/SDL2/SDL_keycode.h +358 -358
  39. data/assets/include/SDL2/SDL_loadso.h +115 -115
  40. data/assets/include/SDL2/SDL_locale.h +103 -103
  41. data/assets/include/SDL2/SDL_log.h +404 -404
  42. data/assets/include/SDL2/SDL_main.h +275 -275
  43. data/assets/include/SDL2/SDL_messagebox.h +193 -193
  44. data/assets/include/SDL2/SDL_metal.h +113 -113
  45. data/assets/include/SDL2/SDL_misc.h +79 -79
  46. data/assets/include/SDL2/SDL_mixer.h +2784 -2784
  47. data/assets/include/SDL2/SDL_mouse.h +465 -465
  48. data/assets/include/SDL2/SDL_mutex.h +471 -471
  49. data/assets/include/SDL2/SDL_name.h +33 -33
  50. data/assets/include/SDL2/SDL_opengl.h +2132 -2132
  51. data/assets/include/SDL2/SDL_opengl_glext.h +13209 -13209
  52. data/assets/include/SDL2/SDL_opengles.h +39 -39
  53. data/assets/include/SDL2/SDL_opengles2.h +52 -52
  54. data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -656
  55. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -4033
  56. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -27
  57. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -311
  58. data/assets/include/SDL2/SDL_pixels.h +644 -644
  59. data/assets/include/SDL2/SDL_platform.h +261 -261
  60. data/assets/include/SDL2/SDL_power.h +88 -88
  61. data/assets/include/SDL2/SDL_quit.h +58 -58
  62. data/assets/include/SDL2/SDL_rect.h +376 -376
  63. data/assets/include/SDL2/SDL_render.h +1919 -1919
  64. data/assets/include/SDL2/SDL_revision.h +6 -6
  65. data/assets/include/SDL2/SDL_rwops.h +841 -841
  66. data/assets/include/SDL2/SDL_scancode.h +438 -438
  67. data/assets/include/SDL2/SDL_sensor.h +322 -322
  68. data/assets/include/SDL2/SDL_shape.h +155 -155
  69. data/assets/include/SDL2/SDL_stdinc.h +830 -830
  70. data/assets/include/SDL2/SDL_surface.h +997 -997
  71. data/assets/include/SDL2/SDL_system.h +623 -623
  72. data/assets/include/SDL2/SDL_syswm.h +386 -386
  73. data/assets/include/SDL2/SDL_test.h +69 -69
  74. data/assets/include/SDL2/SDL_test_assert.h +105 -105
  75. data/assets/include/SDL2/SDL_test_common.h +236 -236
  76. data/assets/include/SDL2/SDL_test_compare.h +69 -69
  77. data/assets/include/SDL2/SDL_test_crc32.h +124 -124
  78. data/assets/include/SDL2/SDL_test_font.h +168 -168
  79. data/assets/include/SDL2/SDL_test_fuzzer.h +386 -386
  80. data/assets/include/SDL2/SDL_test_harness.h +134 -134
  81. data/assets/include/SDL2/SDL_test_images.h +78 -78
  82. data/assets/include/SDL2/SDL_test_log.h +67 -67
  83. data/assets/include/SDL2/SDL_test_md5.h +129 -129
  84. data/assets/include/SDL2/SDL_test_memory.h +63 -63
  85. data/assets/include/SDL2/SDL_test_random.h +115 -115
  86. data/assets/include/SDL2/SDL_thread.h +464 -464
  87. data/assets/include/SDL2/SDL_timer.h +222 -222
  88. data/assets/include/SDL2/SDL_touch.h +150 -150
  89. data/assets/include/SDL2/SDL_ttf.h +2316 -2316
  90. data/assets/include/SDL2/SDL_types.h +29 -29
  91. data/assets/include/SDL2/SDL_version.h +204 -204
  92. data/assets/include/SDL2/SDL_video.h +2150 -2150
  93. data/assets/include/SDL2/SDL_vulkan.h +215 -215
  94. data/assets/include/SDL2/begin_code.h +187 -187
  95. data/assets/include/SDL2/close_code.h +40 -40
  96. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
  97. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
  98. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
  99. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
  100. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
  101. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
  102. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
  103. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
  104. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
  105. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
  106. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
  107. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
  108. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
  109. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  110. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  111. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  112. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  113. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  114. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  115. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  116. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  117. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  118. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  119. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  120. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  121. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  122. data/ext/{audio.c → audio/audio.c} +80 -80
  123. data/ext/{extconf.h → audio/extconf.h} +3 -3
  124. data/ext/audio/extconf.rb +115 -0
  125. data/lib/native_audio.rb +50 -50
  126. metadata +7 -27
  127. data/assets/include/GL/glew.h +0 -26427
  128. data/assets/include/GLES2/gl2.h +0 -656
  129. data/assets/include/GLES2/gl2ext.h +0 -3949
  130. data/assets/include/GLES2/gl2ext_angle.h +0 -701
  131. data/assets/include/GLES2/gl2platform.h +0 -27
  132. data/assets/include/GLES3/gl3.h +0 -1192
  133. data/assets/include/GLES3/gl31.h +0 -1507
  134. data/assets/include/GLES3/gl32.h +0 -1808
  135. data/assets/include/GLES3/gl3platform.h +0 -27
  136. data/assets/include/KHR/khrplatform.h +0 -290
  137. data/assets/macos/universal/lib/libSDL2_image.a +0 -0
  138. data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
  139. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
  140. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +0 -1
  141. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
  142. data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
  143. data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -1
  144. data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
  145. data/ext/extconf.rb +0 -173
  146. data/lib/audio.bundle +0 -0
  147. data/lib/audio.so +0 -0
@@ -1,386 +1,386 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- /**
23
- * \file SDL_test_fuzzer.h
24
- *
25
- * Include file for SDL test framework.
26
- *
27
- * This code is a part of the SDL2_test library, not the main SDL library.
28
- */
29
-
30
- /*
31
-
32
- Data generators for fuzzing test data in a reproducible way.
33
-
34
- */
35
-
36
- #ifndef SDL_test_fuzzer_h_
37
- #define SDL_test_fuzzer_h_
38
-
39
- #include "begin_code.h"
40
- /* Set up for C function definitions, even when using C++ */
41
- #ifdef __cplusplus
42
- extern "C" {
43
- #endif
44
-
45
-
46
- /*
47
- Based on GSOC code by Markus Kauppila <markus.kauppila@gmail.com>
48
- */
49
-
50
-
51
- /**
52
- * \file
53
- * Note: The fuzzer implementation uses a static instance of random context
54
- * internally which makes it thread-UNsafe.
55
- */
56
-
57
- /**
58
- * Initializes the fuzzer for a test
59
- *
60
- * \param execKey Execution "Key" that initializes the random number generator uniquely for the test.
61
- *
62
- */
63
- void SDLTest_FuzzerInit(Uint64 execKey);
64
-
65
-
66
- /**
67
- * Returns a random Uint8
68
- *
69
- * \returns a generated integer
70
- */
71
- Uint8 SDLTest_RandomUint8(void);
72
-
73
- /**
74
- * Returns a random Sint8
75
- *
76
- * \returns a generated signed integer
77
- */
78
- Sint8 SDLTest_RandomSint8(void);
79
-
80
-
81
- /**
82
- * Returns a random Uint16
83
- *
84
- * \returns a generated integer
85
- */
86
- Uint16 SDLTest_RandomUint16(void);
87
-
88
- /**
89
- * Returns a random Sint16
90
- *
91
- * \returns a generated signed integer
92
- */
93
- Sint16 SDLTest_RandomSint16(void);
94
-
95
-
96
- /**
97
- * Returns a random integer
98
- *
99
- * \returns a generated integer
100
- */
101
- Sint32 SDLTest_RandomSint32(void);
102
-
103
-
104
- /**
105
- * Returns a random positive integer
106
- *
107
- * \returns a generated integer
108
- */
109
- Uint32 SDLTest_RandomUint32(void);
110
-
111
- /**
112
- * Returns random Uint64.
113
- *
114
- * \returns a generated integer
115
- */
116
- Uint64 SDLTest_RandomUint64(void);
117
-
118
-
119
- /**
120
- * Returns random Sint64.
121
- *
122
- * \returns a generated signed integer
123
- */
124
- Sint64 SDLTest_RandomSint64(void);
125
-
126
- /**
127
- * \returns a random float in range [0.0 - 1.0]
128
- */
129
- float SDLTest_RandomUnitFloat(void);
130
-
131
- /**
132
- * \returns a random double in range [0.0 - 1.0]
133
- */
134
- double SDLTest_RandomUnitDouble(void);
135
-
136
- /**
137
- * \returns a random float.
138
- *
139
- */
140
- float SDLTest_RandomFloat(void);
141
-
142
- /**
143
- * \returns a random double.
144
- *
145
- */
146
- double SDLTest_RandomDouble(void);
147
-
148
- /**
149
- * Returns a random boundary value for Uint8 within the given boundaries.
150
- * Boundaries are inclusive, see the usage examples below. If validDomain
151
- * is true, the function will only return valid boundaries, otherwise non-valid
152
- * boundaries are also possible.
153
- * If boundary1 > boundary2, the values are swapped
154
- *
155
- * Usage examples:
156
- * RandomUint8BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
157
- * RandomUint8BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
158
- * RandomUint8BoundaryValue(0, 99, SDL_FALSE) returns 100
159
- * RandomUint8BoundaryValue(0, 255, SDL_FALSE) returns 0 (error set)
160
- *
161
- * \param boundary1 Lower boundary limit
162
- * \param boundary2 Upper boundary limit
163
- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
164
- *
165
- * \returns a random boundary value for the given range and domain or 0 with error set
166
- */
167
- Uint8 SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain);
168
-
169
- /**
170
- * Returns a random boundary value for Uint16 within the given boundaries.
171
- * Boundaries are inclusive, see the usage examples below. If validDomain
172
- * is true, the function will only return valid boundaries, otherwise non-valid
173
- * boundaries are also possible.
174
- * If boundary1 > boundary2, the values are swapped
175
- *
176
- * Usage examples:
177
- * RandomUint16BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
178
- * RandomUint16BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
179
- * RandomUint16BoundaryValue(0, 99, SDL_FALSE) returns 100
180
- * RandomUint16BoundaryValue(0, 0xFFFF, SDL_FALSE) returns 0 (error set)
181
- *
182
- * \param boundary1 Lower boundary limit
183
- * \param boundary2 Upper boundary limit
184
- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
185
- *
186
- * \returns a random boundary value for the given range and domain or 0 with error set
187
- */
188
- Uint16 SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain);
189
-
190
- /**
191
- * Returns a random boundary value for Uint32 within the given boundaries.
192
- * Boundaries are inclusive, see the usage examples below. If validDomain
193
- * is true, the function will only return valid boundaries, otherwise non-valid
194
- * boundaries are also possible.
195
- * If boundary1 > boundary2, the values are swapped
196
- *
197
- * Usage examples:
198
- * RandomUint32BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
199
- * RandomUint32BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
200
- * RandomUint32BoundaryValue(0, 99, SDL_FALSE) returns 100
201
- * RandomUint32BoundaryValue(0, 0xFFFFFFFF, SDL_FALSE) returns 0 (with error set)
202
- *
203
- * \param boundary1 Lower boundary limit
204
- * \param boundary2 Upper boundary limit
205
- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
206
- *
207
- * \returns a random boundary value for the given range and domain or 0 with error set
208
- */
209
- Uint32 SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain);
210
-
211
- /**
212
- * Returns a random boundary value for Uint64 within the given boundaries.
213
- * Boundaries are inclusive, see the usage examples below. If validDomain
214
- * is true, the function will only return valid boundaries, otherwise non-valid
215
- * boundaries are also possible.
216
- * If boundary1 > boundary2, the values are swapped
217
- *
218
- * Usage examples:
219
- * RandomUint64BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
220
- * RandomUint64BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
221
- * RandomUint64BoundaryValue(0, 99, SDL_FALSE) returns 100
222
- * RandomUint64BoundaryValue(0, 0xFFFFFFFFFFFFFFFF, SDL_FALSE) returns 0 (with error set)
223
- *
224
- * \param boundary1 Lower boundary limit
225
- * \param boundary2 Upper boundary limit
226
- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
227
- *
228
- * \returns a random boundary value for the given range and domain or 0 with error set
229
- */
230
- Uint64 SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain);
231
-
232
- /**
233
- * Returns a random boundary value for Sint8 within the given boundaries.
234
- * Boundaries are inclusive, see the usage examples below. If validDomain
235
- * is true, the function will only return valid boundaries, otherwise non-valid
236
- * boundaries are also possible.
237
- * If boundary1 > boundary2, the values are swapped
238
- *
239
- * Usage examples:
240
- * RandomSint8BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
241
- * RandomSint8BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
242
- * RandomSint8BoundaryValue(SINT8_MIN, 99, SDL_FALSE) returns 100
243
- * RandomSint8BoundaryValue(SINT8_MIN, SINT8_MAX, SDL_FALSE) returns SINT8_MIN (== error value) with error set
244
- *
245
- * \param boundary1 Lower boundary limit
246
- * \param boundary2 Upper boundary limit
247
- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
248
- *
249
- * \returns a random boundary value for the given range and domain or SINT8_MIN with error set
250
- */
251
- Sint8 SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, SDL_bool validDomain);
252
-
253
-
254
- /**
255
- * Returns a random boundary value for Sint16 within the given boundaries.
256
- * Boundaries are inclusive, see the usage examples below. If validDomain
257
- * is true, the function will only return valid boundaries, otherwise non-valid
258
- * boundaries are also possible.
259
- * If boundary1 > boundary2, the values are swapped
260
- *
261
- * Usage examples:
262
- * RandomSint16BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
263
- * RandomSint16BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
264
- * RandomSint16BoundaryValue(SINT16_MIN, 99, SDL_FALSE) returns 100
265
- * RandomSint16BoundaryValue(SINT16_MIN, SINT16_MAX, SDL_FALSE) returns SINT16_MIN (== error value) with error set
266
- *
267
- * \param boundary1 Lower boundary limit
268
- * \param boundary2 Upper boundary limit
269
- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
270
- *
271
- * \returns a random boundary value for the given range and domain or SINT16_MIN with error set
272
- */
273
- Sint16 SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool validDomain);
274
-
275
- /**
276
- * Returns a random boundary value for Sint32 within the given boundaries.
277
- * Boundaries are inclusive, see the usage examples below. If validDomain
278
- * is true, the function will only return valid boundaries, otherwise non-valid
279
- * boundaries are also possible.
280
- * If boundary1 > boundary2, the values are swapped
281
- *
282
- * Usage examples:
283
- * RandomSint32BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
284
- * RandomSint32BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
285
- * RandomSint32BoundaryValue(SINT32_MIN, 99, SDL_FALSE) returns 100
286
- * RandomSint32BoundaryValue(SINT32_MIN, SINT32_MAX, SDL_FALSE) returns SINT32_MIN (== error value)
287
- *
288
- * \param boundary1 Lower boundary limit
289
- * \param boundary2 Upper boundary limit
290
- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
291
- *
292
- * \returns a random boundary value for the given range and domain or SINT32_MIN with error set
293
- */
294
- Sint32 SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool validDomain);
295
-
296
- /**
297
- * Returns a random boundary value for Sint64 within the given boundaries.
298
- * Boundaries are inclusive, see the usage examples below. If validDomain
299
- * is true, the function will only return valid boundaries, otherwise non-valid
300
- * boundaries are also possible.
301
- * If boundary1 > boundary2, the values are swapped
302
- *
303
- * Usage examples:
304
- * RandomSint64BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
305
- * RandomSint64BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
306
- * RandomSint64BoundaryValue(SINT64_MIN, 99, SDL_FALSE) returns 100
307
- * RandomSint64BoundaryValue(SINT64_MIN, SINT64_MAX, SDL_FALSE) returns SINT64_MIN (== error value) and error set
308
- *
309
- * \param boundary1 Lower boundary limit
310
- * \param boundary2 Upper boundary limit
311
- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
312
- *
313
- * \returns a random boundary value for the given range and domain or SINT64_MIN with error set
314
- */
315
- Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain);
316
-
317
-
318
- /**
319
- * Returns integer in range [min, max] (inclusive).
320
- * Min and max values can be negative values.
321
- * If Max in smaller than min, then the values are swapped.
322
- * Min and max are the same value, that value will be returned.
323
- *
324
- * \param min Minimum inclusive value of returned random number
325
- * \param max Maximum inclusive value of returned random number
326
- *
327
- * \returns a generated random integer in range
328
- */
329
- Sint32 SDLTest_RandomIntegerInRange(Sint32 min, Sint32 max);
330
-
331
-
332
- /**
333
- * Generates random null-terminated string. The minimum length for
334
- * the string is 1 character, maximum length for the string is 255
335
- * characters and it can contain ASCII characters from 32 to 126.
336
- *
337
- * Note: Returned string needs to be deallocated.
338
- *
339
- * \returns a newly allocated random string; or NULL if length was invalid or string could not be allocated.
340
- */
341
- char * SDLTest_RandomAsciiString(void);
342
-
343
-
344
- /**
345
- * Generates random null-terminated string. The maximum length for
346
- * the string is defined by the maxLength parameter.
347
- * String can contain ASCII characters from 32 to 126.
348
- *
349
- * Note: Returned string needs to be deallocated.
350
- *
351
- * \param maxLength The maximum length of the generated string.
352
- *
353
- * \returns a newly allocated random string; or NULL if maxLength was invalid or string could not be allocated.
354
- */
355
- char * SDLTest_RandomAsciiStringWithMaximumLength(int maxLength);
356
-
357
-
358
- /**
359
- * Generates random null-terminated string. The length for
360
- * the string is defined by the size parameter.
361
- * String can contain ASCII characters from 32 to 126.
362
- *
363
- * Note: Returned string needs to be deallocated.
364
- *
365
- * \param size The length of the generated string
366
- *
367
- * \returns a newly allocated random string; or NULL if size was invalid or string could not be allocated.
368
- */
369
- char * SDLTest_RandomAsciiStringOfSize(int size);
370
-
371
- /**
372
- * Get the invocation count for the fuzzer since last ...FuzzerInit.
373
- *
374
- * \returns the invocation count.
375
- */
376
- int SDLTest_GetFuzzerInvocationCount(void);
377
-
378
- /* Ends C function definitions when using C++ */
379
- #ifdef __cplusplus
380
- }
381
- #endif
382
- #include "close_code.h"
383
-
384
- #endif /* SDL_test_fuzzer_h_ */
385
-
386
- /* vi: set ts=4 sw=4 expandtab: */
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_test_fuzzer.h
24
+ *
25
+ * Include file for SDL test framework.
26
+ *
27
+ * This code is a part of the SDL2_test library, not the main SDL library.
28
+ */
29
+
30
+ /*
31
+
32
+ Data generators for fuzzing test data in a reproducible way.
33
+
34
+ */
35
+
36
+ #ifndef SDL_test_fuzzer_h_
37
+ #define SDL_test_fuzzer_h_
38
+
39
+ #include "begin_code.h"
40
+ /* Set up for C function definitions, even when using C++ */
41
+ #ifdef __cplusplus
42
+ extern "C" {
43
+ #endif
44
+
45
+
46
+ /*
47
+ Based on GSOC code by Markus Kauppila <markus.kauppila@gmail.com>
48
+ */
49
+
50
+
51
+ /**
52
+ * \file
53
+ * Note: The fuzzer implementation uses a static instance of random context
54
+ * internally which makes it thread-UNsafe.
55
+ */
56
+
57
+ /**
58
+ * Initializes the fuzzer for a test
59
+ *
60
+ * \param execKey Execution "Key" that initializes the random number generator uniquely for the test.
61
+ *
62
+ */
63
+ void SDLTest_FuzzerInit(Uint64 execKey);
64
+
65
+
66
+ /**
67
+ * Returns a random Uint8
68
+ *
69
+ * \returns a generated integer
70
+ */
71
+ Uint8 SDLTest_RandomUint8(void);
72
+
73
+ /**
74
+ * Returns a random Sint8
75
+ *
76
+ * \returns a generated signed integer
77
+ */
78
+ Sint8 SDLTest_RandomSint8(void);
79
+
80
+
81
+ /**
82
+ * Returns a random Uint16
83
+ *
84
+ * \returns a generated integer
85
+ */
86
+ Uint16 SDLTest_RandomUint16(void);
87
+
88
+ /**
89
+ * Returns a random Sint16
90
+ *
91
+ * \returns a generated signed integer
92
+ */
93
+ Sint16 SDLTest_RandomSint16(void);
94
+
95
+
96
+ /**
97
+ * Returns a random integer
98
+ *
99
+ * \returns a generated integer
100
+ */
101
+ Sint32 SDLTest_RandomSint32(void);
102
+
103
+
104
+ /**
105
+ * Returns a random positive integer
106
+ *
107
+ * \returns a generated integer
108
+ */
109
+ Uint32 SDLTest_RandomUint32(void);
110
+
111
+ /**
112
+ * Returns random Uint64.
113
+ *
114
+ * \returns a generated integer
115
+ */
116
+ Uint64 SDLTest_RandomUint64(void);
117
+
118
+
119
+ /**
120
+ * Returns random Sint64.
121
+ *
122
+ * \returns a generated signed integer
123
+ */
124
+ Sint64 SDLTest_RandomSint64(void);
125
+
126
+ /**
127
+ * \returns a random float in range [0.0 - 1.0]
128
+ */
129
+ float SDLTest_RandomUnitFloat(void);
130
+
131
+ /**
132
+ * \returns a random double in range [0.0 - 1.0]
133
+ */
134
+ double SDLTest_RandomUnitDouble(void);
135
+
136
+ /**
137
+ * \returns a random float.
138
+ *
139
+ */
140
+ float SDLTest_RandomFloat(void);
141
+
142
+ /**
143
+ * \returns a random double.
144
+ *
145
+ */
146
+ double SDLTest_RandomDouble(void);
147
+
148
+ /**
149
+ * Returns a random boundary value for Uint8 within the given boundaries.
150
+ * Boundaries are inclusive, see the usage examples below. If validDomain
151
+ * is true, the function will only return valid boundaries, otherwise non-valid
152
+ * boundaries are also possible.
153
+ * If boundary1 > boundary2, the values are swapped
154
+ *
155
+ * Usage examples:
156
+ * RandomUint8BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
157
+ * RandomUint8BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
158
+ * RandomUint8BoundaryValue(0, 99, SDL_FALSE) returns 100
159
+ * RandomUint8BoundaryValue(0, 255, SDL_FALSE) returns 0 (error set)
160
+ *
161
+ * \param boundary1 Lower boundary limit
162
+ * \param boundary2 Upper boundary limit
163
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
164
+ *
165
+ * \returns a random boundary value for the given range and domain or 0 with error set
166
+ */
167
+ Uint8 SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain);
168
+
169
+ /**
170
+ * Returns a random boundary value for Uint16 within the given boundaries.
171
+ * Boundaries are inclusive, see the usage examples below. If validDomain
172
+ * is true, the function will only return valid boundaries, otherwise non-valid
173
+ * boundaries are also possible.
174
+ * If boundary1 > boundary2, the values are swapped
175
+ *
176
+ * Usage examples:
177
+ * RandomUint16BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
178
+ * RandomUint16BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
179
+ * RandomUint16BoundaryValue(0, 99, SDL_FALSE) returns 100
180
+ * RandomUint16BoundaryValue(0, 0xFFFF, SDL_FALSE) returns 0 (error set)
181
+ *
182
+ * \param boundary1 Lower boundary limit
183
+ * \param boundary2 Upper boundary limit
184
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
185
+ *
186
+ * \returns a random boundary value for the given range and domain or 0 with error set
187
+ */
188
+ Uint16 SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain);
189
+
190
+ /**
191
+ * Returns a random boundary value for Uint32 within the given boundaries.
192
+ * Boundaries are inclusive, see the usage examples below. If validDomain
193
+ * is true, the function will only return valid boundaries, otherwise non-valid
194
+ * boundaries are also possible.
195
+ * If boundary1 > boundary2, the values are swapped
196
+ *
197
+ * Usage examples:
198
+ * RandomUint32BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
199
+ * RandomUint32BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
200
+ * RandomUint32BoundaryValue(0, 99, SDL_FALSE) returns 100
201
+ * RandomUint32BoundaryValue(0, 0xFFFFFFFF, SDL_FALSE) returns 0 (with error set)
202
+ *
203
+ * \param boundary1 Lower boundary limit
204
+ * \param boundary2 Upper boundary limit
205
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
206
+ *
207
+ * \returns a random boundary value for the given range and domain or 0 with error set
208
+ */
209
+ Uint32 SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain);
210
+
211
+ /**
212
+ * Returns a random boundary value for Uint64 within the given boundaries.
213
+ * Boundaries are inclusive, see the usage examples below. If validDomain
214
+ * is true, the function will only return valid boundaries, otherwise non-valid
215
+ * boundaries are also possible.
216
+ * If boundary1 > boundary2, the values are swapped
217
+ *
218
+ * Usage examples:
219
+ * RandomUint64BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
220
+ * RandomUint64BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
221
+ * RandomUint64BoundaryValue(0, 99, SDL_FALSE) returns 100
222
+ * RandomUint64BoundaryValue(0, 0xFFFFFFFFFFFFFFFF, SDL_FALSE) returns 0 (with error set)
223
+ *
224
+ * \param boundary1 Lower boundary limit
225
+ * \param boundary2 Upper boundary limit
226
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
227
+ *
228
+ * \returns a random boundary value for the given range and domain or 0 with error set
229
+ */
230
+ Uint64 SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain);
231
+
232
+ /**
233
+ * Returns a random boundary value for Sint8 within the given boundaries.
234
+ * Boundaries are inclusive, see the usage examples below. If validDomain
235
+ * is true, the function will only return valid boundaries, otherwise non-valid
236
+ * boundaries are also possible.
237
+ * If boundary1 > boundary2, the values are swapped
238
+ *
239
+ * Usage examples:
240
+ * RandomSint8BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
241
+ * RandomSint8BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
242
+ * RandomSint8BoundaryValue(SINT8_MIN, 99, SDL_FALSE) returns 100
243
+ * RandomSint8BoundaryValue(SINT8_MIN, SINT8_MAX, SDL_FALSE) returns SINT8_MIN (== error value) with error set
244
+ *
245
+ * \param boundary1 Lower boundary limit
246
+ * \param boundary2 Upper boundary limit
247
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
248
+ *
249
+ * \returns a random boundary value for the given range and domain or SINT8_MIN with error set
250
+ */
251
+ Sint8 SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, SDL_bool validDomain);
252
+
253
+
254
+ /**
255
+ * Returns a random boundary value for Sint16 within the given boundaries.
256
+ * Boundaries are inclusive, see the usage examples below. If validDomain
257
+ * is true, the function will only return valid boundaries, otherwise non-valid
258
+ * boundaries are also possible.
259
+ * If boundary1 > boundary2, the values are swapped
260
+ *
261
+ * Usage examples:
262
+ * RandomSint16BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
263
+ * RandomSint16BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
264
+ * RandomSint16BoundaryValue(SINT16_MIN, 99, SDL_FALSE) returns 100
265
+ * RandomSint16BoundaryValue(SINT16_MIN, SINT16_MAX, SDL_FALSE) returns SINT16_MIN (== error value) with error set
266
+ *
267
+ * \param boundary1 Lower boundary limit
268
+ * \param boundary2 Upper boundary limit
269
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
270
+ *
271
+ * \returns a random boundary value for the given range and domain or SINT16_MIN with error set
272
+ */
273
+ Sint16 SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool validDomain);
274
+
275
+ /**
276
+ * Returns a random boundary value for Sint32 within the given boundaries.
277
+ * Boundaries are inclusive, see the usage examples below. If validDomain
278
+ * is true, the function will only return valid boundaries, otherwise non-valid
279
+ * boundaries are also possible.
280
+ * If boundary1 > boundary2, the values are swapped
281
+ *
282
+ * Usage examples:
283
+ * RandomSint32BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
284
+ * RandomSint32BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
285
+ * RandomSint32BoundaryValue(SINT32_MIN, 99, SDL_FALSE) returns 100
286
+ * RandomSint32BoundaryValue(SINT32_MIN, SINT32_MAX, SDL_FALSE) returns SINT32_MIN (== error value)
287
+ *
288
+ * \param boundary1 Lower boundary limit
289
+ * \param boundary2 Upper boundary limit
290
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
291
+ *
292
+ * \returns a random boundary value for the given range and domain or SINT32_MIN with error set
293
+ */
294
+ Sint32 SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool validDomain);
295
+
296
+ /**
297
+ * Returns a random boundary value for Sint64 within the given boundaries.
298
+ * Boundaries are inclusive, see the usage examples below. If validDomain
299
+ * is true, the function will only return valid boundaries, otherwise non-valid
300
+ * boundaries are also possible.
301
+ * If boundary1 > boundary2, the values are swapped
302
+ *
303
+ * Usage examples:
304
+ * RandomSint64BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
305
+ * RandomSint64BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
306
+ * RandomSint64BoundaryValue(SINT64_MIN, 99, SDL_FALSE) returns 100
307
+ * RandomSint64BoundaryValue(SINT64_MIN, SINT64_MAX, SDL_FALSE) returns SINT64_MIN (== error value) and error set
308
+ *
309
+ * \param boundary1 Lower boundary limit
310
+ * \param boundary2 Upper boundary limit
311
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
312
+ *
313
+ * \returns a random boundary value for the given range and domain or SINT64_MIN with error set
314
+ */
315
+ Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain);
316
+
317
+
318
+ /**
319
+ * Returns integer in range [min, max] (inclusive).
320
+ * Min and max values can be negative values.
321
+ * If Max in smaller than min, then the values are swapped.
322
+ * Min and max are the same value, that value will be returned.
323
+ *
324
+ * \param min Minimum inclusive value of returned random number
325
+ * \param max Maximum inclusive value of returned random number
326
+ *
327
+ * \returns a generated random integer in range
328
+ */
329
+ Sint32 SDLTest_RandomIntegerInRange(Sint32 min, Sint32 max);
330
+
331
+
332
+ /**
333
+ * Generates random null-terminated string. The minimum length for
334
+ * the string is 1 character, maximum length for the string is 255
335
+ * characters and it can contain ASCII characters from 32 to 126.
336
+ *
337
+ * Note: Returned string needs to be deallocated.
338
+ *
339
+ * \returns a newly allocated random string; or NULL if length was invalid or string could not be allocated.
340
+ */
341
+ char * SDLTest_RandomAsciiString(void);
342
+
343
+
344
+ /**
345
+ * Generates random null-terminated string. The maximum length for
346
+ * the string is defined by the maxLength parameter.
347
+ * String can contain ASCII characters from 32 to 126.
348
+ *
349
+ * Note: Returned string needs to be deallocated.
350
+ *
351
+ * \param maxLength The maximum length of the generated string.
352
+ *
353
+ * \returns a newly allocated random string; or NULL if maxLength was invalid or string could not be allocated.
354
+ */
355
+ char * SDLTest_RandomAsciiStringWithMaximumLength(int maxLength);
356
+
357
+
358
+ /**
359
+ * Generates random null-terminated string. The length for
360
+ * the string is defined by the size parameter.
361
+ * String can contain ASCII characters from 32 to 126.
362
+ *
363
+ * Note: Returned string needs to be deallocated.
364
+ *
365
+ * \param size The length of the generated string
366
+ *
367
+ * \returns a newly allocated random string; or NULL if size was invalid or string could not be allocated.
368
+ */
369
+ char * SDLTest_RandomAsciiStringOfSize(int size);
370
+
371
+ /**
372
+ * Get the invocation count for the fuzzer since last ...FuzzerInit.
373
+ *
374
+ * \returns the invocation count.
375
+ */
376
+ int SDLTest_GetFuzzerInvocationCount(void);
377
+
378
+ /* Ends C function definitions when using C++ */
379
+ #ifdef __cplusplus
380
+ }
381
+ #endif
382
+ #include "close_code.h"
383
+
384
+ #endif /* SDL_test_fuzzer_h_ */
385
+
386
+ /* vi: set ts=4 sw=4 expandtab: */