native_audio 0.2.0 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (147) hide show
  1. checksums.yaml +4 -4
  2. data/assets/include/SDL2/SDL.h +233 -233
  3. data/assets/include/SDL2/SDL_assert.h +326 -326
  4. data/assets/include/SDL2/SDL_atomic.h +415 -415
  5. data/assets/include/SDL2/SDL_audio.h +1500 -1500
  6. data/assets/include/SDL2/SDL_bits.h +126 -126
  7. data/assets/include/SDL2/SDL_blendmode.h +198 -198
  8. data/assets/include/SDL2/SDL_clipboard.h +141 -141
  9. data/assets/include/SDL2/SDL_config.h +61 -61
  10. data/assets/include/SDL2/SDL_config_android.h +194 -194
  11. data/assets/include/SDL2/SDL_config_emscripten.h +218 -218
  12. data/assets/include/SDL2/SDL_config_iphoneos.h +217 -217
  13. data/assets/include/SDL2/SDL_config_macosx.h +277 -277
  14. data/assets/include/SDL2/SDL_config_minimal.h +95 -95
  15. data/assets/include/SDL2/SDL_config_ngage.h +89 -89
  16. data/assets/include/SDL2/SDL_config_os2.h +207 -207
  17. data/assets/include/SDL2/SDL_config_pandora.h +141 -141
  18. data/assets/include/SDL2/SDL_config_windows.h +331 -331
  19. data/assets/include/SDL2/SDL_config_wingdk.h +253 -253
  20. data/assets/include/SDL2/SDL_config_winrt.h +220 -220
  21. data/assets/include/SDL2/SDL_config_xbox.h +235 -235
  22. data/assets/include/SDL2/SDL_copying.h +20 -20
  23. data/assets/include/SDL2/SDL_cpuinfo.h +594 -594
  24. data/assets/include/SDL2/SDL_egl.h +2352 -2352
  25. data/assets/include/SDL2/SDL_endian.h +348 -348
  26. data/assets/include/SDL2/SDL_error.h +163 -163
  27. data/assets/include/SDL2/SDL_events.h +1166 -1166
  28. data/assets/include/SDL2/SDL_filesystem.h +149 -149
  29. data/assets/include/SDL2/SDL_gamecontroller.h +1074 -1074
  30. data/assets/include/SDL2/SDL_gesture.h +117 -117
  31. data/assets/include/SDL2/SDL_guid.h +100 -100
  32. data/assets/include/SDL2/SDL_haptic.h +1341 -1341
  33. data/assets/include/SDL2/SDL_hidapi.h +451 -451
  34. data/assets/include/SDL2/SDL_hints.h +2569 -2569
  35. data/assets/include/SDL2/SDL_image.h +2173 -2173
  36. data/assets/include/SDL2/SDL_joystick.h +1066 -1066
  37. data/assets/include/SDL2/SDL_keyboard.h +353 -353
  38. data/assets/include/SDL2/SDL_keycode.h +358 -358
  39. data/assets/include/SDL2/SDL_loadso.h +115 -115
  40. data/assets/include/SDL2/SDL_locale.h +103 -103
  41. data/assets/include/SDL2/SDL_log.h +404 -404
  42. data/assets/include/SDL2/SDL_main.h +275 -275
  43. data/assets/include/SDL2/SDL_messagebox.h +193 -193
  44. data/assets/include/SDL2/SDL_metal.h +113 -113
  45. data/assets/include/SDL2/SDL_misc.h +79 -79
  46. data/assets/include/SDL2/SDL_mixer.h +2784 -2784
  47. data/assets/include/SDL2/SDL_mouse.h +465 -465
  48. data/assets/include/SDL2/SDL_mutex.h +471 -471
  49. data/assets/include/SDL2/SDL_name.h +33 -33
  50. data/assets/include/SDL2/SDL_opengl.h +2132 -2132
  51. data/assets/include/SDL2/SDL_opengl_glext.h +13209 -13209
  52. data/assets/include/SDL2/SDL_opengles.h +39 -39
  53. data/assets/include/SDL2/SDL_opengles2.h +52 -52
  54. data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -656
  55. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -4033
  56. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -27
  57. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -311
  58. data/assets/include/SDL2/SDL_pixels.h +644 -644
  59. data/assets/include/SDL2/SDL_platform.h +261 -261
  60. data/assets/include/SDL2/SDL_power.h +88 -88
  61. data/assets/include/SDL2/SDL_quit.h +58 -58
  62. data/assets/include/SDL2/SDL_rect.h +376 -376
  63. data/assets/include/SDL2/SDL_render.h +1919 -1919
  64. data/assets/include/SDL2/SDL_revision.h +6 -6
  65. data/assets/include/SDL2/SDL_rwops.h +841 -841
  66. data/assets/include/SDL2/SDL_scancode.h +438 -438
  67. data/assets/include/SDL2/SDL_sensor.h +322 -322
  68. data/assets/include/SDL2/SDL_shape.h +155 -155
  69. data/assets/include/SDL2/SDL_stdinc.h +830 -830
  70. data/assets/include/SDL2/SDL_surface.h +997 -997
  71. data/assets/include/SDL2/SDL_system.h +623 -623
  72. data/assets/include/SDL2/SDL_syswm.h +386 -386
  73. data/assets/include/SDL2/SDL_test.h +69 -69
  74. data/assets/include/SDL2/SDL_test_assert.h +105 -105
  75. data/assets/include/SDL2/SDL_test_common.h +236 -236
  76. data/assets/include/SDL2/SDL_test_compare.h +69 -69
  77. data/assets/include/SDL2/SDL_test_crc32.h +124 -124
  78. data/assets/include/SDL2/SDL_test_font.h +168 -168
  79. data/assets/include/SDL2/SDL_test_fuzzer.h +386 -386
  80. data/assets/include/SDL2/SDL_test_harness.h +134 -134
  81. data/assets/include/SDL2/SDL_test_images.h +78 -78
  82. data/assets/include/SDL2/SDL_test_log.h +67 -67
  83. data/assets/include/SDL2/SDL_test_md5.h +129 -129
  84. data/assets/include/SDL2/SDL_test_memory.h +63 -63
  85. data/assets/include/SDL2/SDL_test_random.h +115 -115
  86. data/assets/include/SDL2/SDL_thread.h +464 -464
  87. data/assets/include/SDL2/SDL_timer.h +222 -222
  88. data/assets/include/SDL2/SDL_touch.h +150 -150
  89. data/assets/include/SDL2/SDL_ttf.h +2316 -2316
  90. data/assets/include/SDL2/SDL_types.h +29 -29
  91. data/assets/include/SDL2/SDL_version.h +204 -204
  92. data/assets/include/SDL2/SDL_video.h +2150 -2150
  93. data/assets/include/SDL2/SDL_vulkan.h +215 -215
  94. data/assets/include/SDL2/begin_code.h +187 -187
  95. data/assets/include/SDL2/close_code.h +40 -40
  96. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
  97. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
  98. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
  99. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
  100. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
  101. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
  102. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
  103. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
  104. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
  105. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
  106. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
  107. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
  108. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
  109. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  110. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  111. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  112. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  113. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  114. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  115. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  116. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  117. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  118. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  119. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  120. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  121. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  122. data/ext/{audio.c → audio/audio.c} +80 -80
  123. data/ext/{extconf.h → audio/extconf.h} +3 -3
  124. data/ext/audio/extconf.rb +115 -0
  125. data/lib/native_audio.rb +50 -50
  126. metadata +7 -27
  127. data/assets/include/GL/glew.h +0 -26427
  128. data/assets/include/GLES2/gl2.h +0 -656
  129. data/assets/include/GLES2/gl2ext.h +0 -3949
  130. data/assets/include/GLES2/gl2ext_angle.h +0 -701
  131. data/assets/include/GLES2/gl2platform.h +0 -27
  132. data/assets/include/GLES3/gl3.h +0 -1192
  133. data/assets/include/GLES3/gl31.h +0 -1507
  134. data/assets/include/GLES3/gl32.h +0 -1808
  135. data/assets/include/GLES3/gl3platform.h +0 -27
  136. data/assets/include/KHR/khrplatform.h +0 -290
  137. data/assets/macos/universal/lib/libSDL2_image.a +0 -0
  138. data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
  139. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
  140. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +0 -1
  141. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
  142. data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
  143. data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -1
  144. data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
  145. data/ext/extconf.rb +0 -173
  146. data/lib/audio.bundle +0 -0
  147. data/lib/audio.so +0 -0
@@ -1,155 +1,155 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- #ifndef SDL_shape_h_
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- #define SDL_shape_h_
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-
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- #include "SDL_stdinc.h"
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- #include "SDL_pixels.h"
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- #include "SDL_rect.h"
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- #include "SDL_surface.h"
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- #include "SDL_video.h"
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-
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- #include "begin_code.h"
32
- /* Set up for C function definitions, even when using C++ */
33
- #ifdef __cplusplus
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- extern "C" {
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- #endif
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-
37
- /** \file SDL_shape.h
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- *
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- * Header file for the shaped window API.
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- */
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-
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- #define SDL_NONSHAPEABLE_WINDOW -1
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- #define SDL_INVALID_SHAPE_ARGUMENT -2
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- #define SDL_WINDOW_LACKS_SHAPE -3
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-
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- /**
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- * Create a window that can be shaped with the specified position, dimensions,
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- * and flags.
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- *
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- * \param title The title of the window, in UTF-8 encoding.
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- * \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or
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- * ::SDL_WINDOWPOS_UNDEFINED.
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- * \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or
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- * ::SDL_WINDOWPOS_UNDEFINED.
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- * \param w The width of the window.
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- * \param h The height of the window.
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- * \param flags The flags for the window, a mask of SDL_WINDOW_BORDERLESS with
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- * any of the following: ::SDL_WINDOW_OPENGL,
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- * ::SDL_WINDOW_INPUT_GRABBED, ::SDL_WINDOW_HIDDEN,
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- * ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED,
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- * ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_BORDERLESS is always set,
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- * and ::SDL_WINDOW_FULLSCREEN is always unset.
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- * \return the window created, or NULL if window creation failed.
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- *
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- * \since This function is available since SDL 2.0.0.
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- *
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- * \sa SDL_DestroyWindow
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- */
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- extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
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-
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- /**
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- * Return whether the given window is a shaped window.
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- *
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- * \param window The window to query for being shaped.
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- * \return SDL_TRUE if the window is a window that can be shaped, SDL_FALSE if
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- * the window is unshaped or NULL.
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- *
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- * \since This function is available since SDL 2.0.0.
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- *
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- * \sa SDL_CreateShapedWindow
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- */
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- extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window);
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-
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- /** \brief An enum denoting the specific type of contents present in an SDL_WindowShapeParams union. */
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- typedef enum {
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- /** \brief The default mode, a binarized alpha cutoff of 1. */
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- ShapeModeDefault,
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- /** \brief A binarized alpha cutoff with a given integer value. */
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- ShapeModeBinarizeAlpha,
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- /** \brief A binarized alpha cutoff with a given integer value, but with the opposite comparison. */
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- ShapeModeReverseBinarizeAlpha,
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- /** \brief A color key is applied. */
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- ShapeModeColorKey
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- } WindowShapeMode;
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-
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- #define SDL_SHAPEMODEALPHA(mode) (mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha)
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-
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- /** \brief A union containing parameters for shaped windows. */
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- typedef union {
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- /** \brief A cutoff alpha value for binarization of the window shape's alpha channel. */
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- Uint8 binarizationCutoff;
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- SDL_Color colorKey;
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- } SDL_WindowShapeParams;
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-
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- /** \brief A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents. */
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- typedef struct SDL_WindowShapeMode {
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- /** \brief The mode of these window-shape parameters. */
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- WindowShapeMode mode;
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- /** \brief Window-shape parameters. */
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- SDL_WindowShapeParams parameters;
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- } SDL_WindowShapeMode;
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-
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- /**
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- * Set the shape and parameters of a shaped window.
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- *
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- * \param window The shaped window whose parameters should be set.
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- * \param shape A surface encoding the desired shape for the window.
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- * \param shape_mode The parameters to set for the shaped window.
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- * \return 0 on success, SDL_INVALID_SHAPE_ARGUMENT on an invalid shape
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- * argument, or SDL_NONSHAPEABLE_WINDOW if the SDL_Window given does
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- * not reference a valid shaped window.
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- *
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- * \since This function is available since SDL 2.0.0.
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- *
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- * \sa SDL_WindowShapeMode
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- * \sa SDL_GetShapedWindowMode
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- */
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- extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
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-
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- /**
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- * Get the shape parameters of a shaped window.
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- *
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- * \param window The shaped window whose parameters should be retrieved.
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- * \param shape_mode An empty shape-mode structure to fill, or NULL to check
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- * whether the window has a shape.
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- * \return 0 if the window has a shape and, provided shape_mode was not NULL,
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- * shape_mode has been filled with the mode data,
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- * SDL_NONSHAPEABLE_WINDOW if the SDL_Window given is not a shaped
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- * window, or SDL_WINDOW_LACKS_SHAPE if the SDL_Window given is a
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- * shapeable window currently lacking a shape.
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- *
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- * \since This function is available since SDL 2.0.0.
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- *
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- * \sa SDL_WindowShapeMode
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- * \sa SDL_SetWindowShape
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- */
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- extern DECLSPEC int SDLCALL SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode);
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-
149
- /* Ends C function definitions when using C++ */
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- #ifdef __cplusplus
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- }
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- #endif
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- #include "close_code.h"
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-
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- #endif /* SDL_shape_h_ */
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ #ifndef SDL_shape_h_
23
+ #define SDL_shape_h_
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+
25
+ #include "SDL_stdinc.h"
26
+ #include "SDL_pixels.h"
27
+ #include "SDL_rect.h"
28
+ #include "SDL_surface.h"
29
+ #include "SDL_video.h"
30
+
31
+ #include "begin_code.h"
32
+ /* Set up for C function definitions, even when using C++ */
33
+ #ifdef __cplusplus
34
+ extern "C" {
35
+ #endif
36
+
37
+ /** \file SDL_shape.h
38
+ *
39
+ * Header file for the shaped window API.
40
+ */
41
+
42
+ #define SDL_NONSHAPEABLE_WINDOW -1
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+ #define SDL_INVALID_SHAPE_ARGUMENT -2
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+ #define SDL_WINDOW_LACKS_SHAPE -3
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+
46
+ /**
47
+ * Create a window that can be shaped with the specified position, dimensions,
48
+ * and flags.
49
+ *
50
+ * \param title The title of the window, in UTF-8 encoding.
51
+ * \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or
52
+ * ::SDL_WINDOWPOS_UNDEFINED.
53
+ * \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or
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+ * ::SDL_WINDOWPOS_UNDEFINED.
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+ * \param w The width of the window.
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+ * \param h The height of the window.
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+ * \param flags The flags for the window, a mask of SDL_WINDOW_BORDERLESS with
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+ * any of the following: ::SDL_WINDOW_OPENGL,
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+ * ::SDL_WINDOW_INPUT_GRABBED, ::SDL_WINDOW_HIDDEN,
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+ * ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED,
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+ * ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_BORDERLESS is always set,
62
+ * and ::SDL_WINDOW_FULLSCREEN is always unset.
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+ * \return the window created, or NULL if window creation failed.
64
+ *
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+ * \since This function is available since SDL 2.0.0.
66
+ *
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+ * \sa SDL_DestroyWindow
68
+ */
69
+ extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
70
+
71
+ /**
72
+ * Return whether the given window is a shaped window.
73
+ *
74
+ * \param window The window to query for being shaped.
75
+ * \return SDL_TRUE if the window is a window that can be shaped, SDL_FALSE if
76
+ * the window is unshaped or NULL.
77
+ *
78
+ * \since This function is available since SDL 2.0.0.
79
+ *
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+ * \sa SDL_CreateShapedWindow
81
+ */
82
+ extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window);
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+
84
+ /** \brief An enum denoting the specific type of contents present in an SDL_WindowShapeParams union. */
85
+ typedef enum {
86
+ /** \brief The default mode, a binarized alpha cutoff of 1. */
87
+ ShapeModeDefault,
88
+ /** \brief A binarized alpha cutoff with a given integer value. */
89
+ ShapeModeBinarizeAlpha,
90
+ /** \brief A binarized alpha cutoff with a given integer value, but with the opposite comparison. */
91
+ ShapeModeReverseBinarizeAlpha,
92
+ /** \brief A color key is applied. */
93
+ ShapeModeColorKey
94
+ } WindowShapeMode;
95
+
96
+ #define SDL_SHAPEMODEALPHA(mode) (mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha)
97
+
98
+ /** \brief A union containing parameters for shaped windows. */
99
+ typedef union {
100
+ /** \brief A cutoff alpha value for binarization of the window shape's alpha channel. */
101
+ Uint8 binarizationCutoff;
102
+ SDL_Color colorKey;
103
+ } SDL_WindowShapeParams;
104
+
105
+ /** \brief A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents. */
106
+ typedef struct SDL_WindowShapeMode {
107
+ /** \brief The mode of these window-shape parameters. */
108
+ WindowShapeMode mode;
109
+ /** \brief Window-shape parameters. */
110
+ SDL_WindowShapeParams parameters;
111
+ } SDL_WindowShapeMode;
112
+
113
+ /**
114
+ * Set the shape and parameters of a shaped window.
115
+ *
116
+ * \param window The shaped window whose parameters should be set.
117
+ * \param shape A surface encoding the desired shape for the window.
118
+ * \param shape_mode The parameters to set for the shaped window.
119
+ * \return 0 on success, SDL_INVALID_SHAPE_ARGUMENT on an invalid shape
120
+ * argument, or SDL_NONSHAPEABLE_WINDOW if the SDL_Window given does
121
+ * not reference a valid shaped window.
122
+ *
123
+ * \since This function is available since SDL 2.0.0.
124
+ *
125
+ * \sa SDL_WindowShapeMode
126
+ * \sa SDL_GetShapedWindowMode
127
+ */
128
+ extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
129
+
130
+ /**
131
+ * Get the shape parameters of a shaped window.
132
+ *
133
+ * \param window The shaped window whose parameters should be retrieved.
134
+ * \param shape_mode An empty shape-mode structure to fill, or NULL to check
135
+ * whether the window has a shape.
136
+ * \return 0 if the window has a shape and, provided shape_mode was not NULL,
137
+ * shape_mode has been filled with the mode data,
138
+ * SDL_NONSHAPEABLE_WINDOW if the SDL_Window given is not a shaped
139
+ * window, or SDL_WINDOW_LACKS_SHAPE if the SDL_Window given is a
140
+ * shapeable window currently lacking a shape.
141
+ *
142
+ * \since This function is available since SDL 2.0.0.
143
+ *
144
+ * \sa SDL_WindowShapeMode
145
+ * \sa SDL_SetWindowShape
146
+ */
147
+ extern DECLSPEC int SDLCALL SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode);
148
+
149
+ /* Ends C function definitions when using C++ */
150
+ #ifdef __cplusplus
151
+ }
152
+ #endif
153
+ #include "close_code.h"
154
+
155
+ #endif /* SDL_shape_h_ */