joybox 0.0.5 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (393) hide show
  1. checksums.yaml +8 -8
  2. data/Gemfile.lock +1 -1
  3. data/LICENSE +1 -1
  4. data/LICENSE_Box2D +20 -0
  5. data/LICENSE_Cocos2D +24 -0
  6. data/README.md +34 -66
  7. data/Rakefile +2 -3
  8. data/bin/joybox +49 -0
  9. data/command/joybox/USAGE +24 -0
  10. data/command/joybox/templates/layer.erb +11 -0
  11. data/command/joybox/templates/layer_spec.erb +3 -0
  12. data/command/joybox/templates/scene.erb +11 -0
  13. data/command/joybox/templates/scene_spec.erb +3 -0
  14. data/command/joybox/templates/sprite.erb +11 -0
  15. data/command/joybox/templates/sprite_spec.erb +3 -0
  16. data/command/joybox_generate_command.rb +114 -0
  17. data/joybox.gemspec +44 -0
  18. data/lib/joybox/joybox-ios.rb +47 -0
  19. data/lib/joybox/joybox-osx.rb +47 -0
  20. data/lib/joybox/version.rb +1 -1
  21. data/lib/joybox.rb +18 -36
  22. data/{lib/joybox/cocos2d → motion/joybox}/actions/actions.rb +0 -0
  23. data/motion/joybox/actions/animate.rb +22 -0
  24. data/motion/joybox/actions/bezier.rb +33 -0
  25. data/motion/joybox/actions/blink.rb +24 -0
  26. data/motion/joybox/actions/ease.rb +149 -0
  27. data/motion/joybox/actions/fade.rb +38 -0
  28. data/motion/joybox/actions/jump.rb +39 -0
  29. data/{lib/joybox/cocos2d → motion/joybox}/actions/move.rb +4 -2
  30. data/motion/joybox/actions/place.rb +22 -0
  31. data/{lib/joybox/cocos2d → motion/joybox}/actions/repeat.rb +10 -1
  32. data/{lib/joybox/cocos2d → motion/joybox}/actions/rotate.rb +4 -2
  33. data/{lib/joybox/cocos2d → motion/joybox}/actions/scale.rb +4 -2
  34. data/{lib/joybox/cocos2d → motion/joybox}/actions/sequence.rb +3 -3
  35. data/{lib/joybox/cocos2d → motion/joybox}/actions/skew.rb +0 -0
  36. data/motion/joybox/actions/spawn.rb +22 -0
  37. data/motion/joybox/actions/tint.rb +37 -0
  38. data/motion/joybox/animations/animation.rb +60 -0
  39. data/{lib/joybox/cocos2d → motion/joybox}/common/color.rb +12 -1
  40. data/{lib/joybox/cocos2d → motion/joybox}/common/gc_size.rb +4 -4
  41. data/{lib/joybox/cocos2d → motion/joybox}/common/ns_set.rb +0 -0
  42. data/{lib/joybox/cocos2d → motion/joybox}/common/numeric.rb +0 -0
  43. data/{lib/joybox/cocos2d → motion/joybox}/common/screen.rb +4 -4
  44. data/motion/joybox/core/layer.rb +51 -0
  45. data/{lib/joybox/cocos2d → motion/joybox}/core/node.rb +0 -0
  46. data/{lib/joybox/cocos2d → motion/joybox}/core/scene.rb +0 -0
  47. data/{lib/joybox/cocos2d → motion/joybox}/core/sprite.rb +22 -3
  48. data/{lib/joybox/cocos2d → motion/joybox}/core/sprite_batch.rb +0 -0
  49. data/motion/joybox/core/sprite_frame_cache.rb +147 -0
  50. data/{lib/joybox/cocos2d/cocos2d.rb → motion/joybox/joybox.rb} +3 -1
  51. data/{lib/joybox/cocos2d → motion/joybox}/macros.rb +0 -0
  52. data/{lib/joybox/box2d → motion/joybox/physics}/body.rb +44 -17
  53. data/{lib/joybox/cocos2d/core → motion/joybox/physics}/physics_sprite.rb +1 -1
  54. data/motion/joybox/physics/world.rb +79 -0
  55. data/{lib/joybox/cocos2d → motion/joybox}/ui/label.rb +3 -2
  56. data/{lib/joybox/cocos2d → motion/joybox}/ui/menu.rb +0 -0
  57. data/{lib/joybox/cocos2d → motion/joybox}/ui/menu_image.rb +0 -0
  58. data/{lib/joybox/cocos2d → motion/joybox}/ui/menu_label.rb +0 -0
  59. data/{lib/joybox/cocos2d → motion/joybox}/ui/ui.rb +0 -0
  60. data/{lib/joybox/cocos2d → motion/joybox-ios}/common/cg_point.rb +9 -2
  61. data/{lib/joybox/cocos2d → motion/joybox-ios}/common/ui_touch.rb +1 -1
  62. data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/configuration.rb +0 -0
  63. data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/file_utils.rb +0 -3
  64. data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/gl_view.rb +0 -0
  65. data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/texture_2d.rb +0 -0
  66. data/{lib/joybox/cocos2d → motion/joybox-ios}/core/layer.rb +1 -45
  67. data/{lib/joybox/cocos2d → motion/joybox-ios}/director.rb +6 -6
  68. data/motion/joybox-osx/common/ats_point.rb +48 -0
  69. data/motion/joybox-osx/common/ns_event.rb +8 -0
  70. data/motion/joybox-osx/configuration/configuration.rb +46 -0
  71. data/motion/joybox-osx/configuration/gl_view.rb +57 -0
  72. data/motion/joybox-osx/core/layer.rb +135 -0
  73. data/motion/joybox-osx/director.rb +42 -0
  74. data/template/joybox-ios/files/Rakefile.erb +9 -0
  75. data/{app → template/joybox-ios/files/app}/app_delegate.rb +1 -5
  76. data/{resources → template/joybox-ios/files/resources}/fps_images-hd.png +0 -0
  77. data/{resources → template/joybox-ios/files/resources}/fps_images-ipadhd.png +0 -0
  78. data/{resources → template/joybox-ios/files/resources}/fps_images.png +0 -0
  79. data/template/joybox-ios/files/spec/main_spec.rb.erb +9 -0
  80. data/template/joybox-osx/files/Rakefile.erb +9 -0
  81. data/template/joybox-osx/files/app/app_delegate.rb +23 -0
  82. data/template/joybox-osx/files/app/layers/default_layer.rb +5 -0
  83. data/template/joybox-osx/files/app/menu.rb +51 -0
  84. data/template/joybox-osx/files/resources/Credits.rtf +29 -0
  85. data/template/joybox-osx/files/resources/fps_images-hd.png +0 -0
  86. data/template/joybox-osx/files/resources/fps_images-ipadhd.png +0 -0
  87. data/template/joybox-osx/files/resources/fps_images.png +0 -0
  88. data/template/joybox-osx/files/spec/main_spec.rb.erb +9 -0
  89. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Box2D +0 -0
  90. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Box2D.framework.bridgesupport +47 -37
  91. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Box2D +0 -0
  92. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/B2DContactListener.h +0 -0
  93. data/vendor/vendor-ios/Box2D.framework/Versions/A/Headers/Collision/Shapes/B2DCircleShape.h +16 -0
  94. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DEdgeShape.h +0 -0
  95. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DPolygonShape.h +0 -0
  96. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DShape.h +0 -0
  97. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Dynamics/B2DBody.h +6 -6
  98. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Dynamics/B2DWorld.h +0 -0
  99. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Resources/Box2DConfig.cmake +0 -0
  100. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Resources/CMakeLists.txt +0 -0
  101. data/vendor/vendor-ios/Box2D.framework/Versions/A/Resources/LICENSE +22 -0
  102. data/vendor/vendor-ios/cocos_2d/cocos_2d.bridgesupport +9154 -0
  103. data/vendor/vendor-ios/cocos_2d/cocos_2d_exceptions.bridgesupport +39 -0
  104. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAction.h +23 -23
  105. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionCamera.h +21 -19
  106. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionCatmullRom.h +18 -6
  107. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionEase.h +117 -31
  108. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionGrid.h +19 -17
  109. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionGrid3D.h +45 -42
  110. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionInstant.h +21 -13
  111. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionInterval.h +123 -81
  112. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionManager.h +2 -2
  113. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionPageTurn3D.h +2 -1
  114. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionProgressTimer.h +4 -4
  115. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionTiledGrid.h +46 -38
  116. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionTween.h +3 -3
  117. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAnimation.h +8 -8
  118. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAnimationCache.h +2 -2
  119. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAtlasNode.h +19 -17
  120. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCCamera.h +12 -12
  121. data/vendor/vendor-ios/cocos_2d/include/CCClippingNode.h +77 -0
  122. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCConfiguration.h +31 -13
  123. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCDirector.h +51 -42
  124. data/vendor/vendor-ios/cocos_2d/include/CCDrawNode.h +65 -0
  125. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCDrawingPrimitives.h +42 -8
  126. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGLProgram.h +56 -21
  127. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGrabber.h +2 -2
  128. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGrid.h +29 -29
  129. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelAtlas.h +5 -2
  130. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelBMFont.h +56 -32
  131. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelTTF.h +20 -20
  132. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLayer.h +107 -79
  133. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMenu.h +10 -14
  134. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMenuItem.h +37 -32
  135. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMotionStreak.h +18 -19
  136. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCNode+Debug.h +0 -0
  137. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCNode.h +87 -37
  138. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParallaxNode.h +2 -2
  139. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleBatchNode.h +2 -2
  140. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleExamples.h +22 -0
  141. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleSystem.h +51 -40
  142. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleSystemQuad.h +4 -4
  143. data/vendor/vendor-ios/cocos_2d/include/CCPhysicsDebugNode.h +58 -0
  144. data/vendor/vendor-ios/cocos_2d/include/CCPhysicsSprite.h +82 -0
  145. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCProgressTimer.h +9 -11
  146. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCProtocols.h +54 -26
  147. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCRenderTexture.h +29 -9
  148. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCScene.h +4 -0
  149. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCScheduler.h +94 -40
  150. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCShaderCache.h +1 -1
  151. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSprite.h +21 -28
  152. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteBatchNode.h +16 -9
  153. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteFrame.h +10 -10
  154. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteFrameCache.h +6 -6
  155. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXLayer.h +16 -16
  156. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXObjectGroup.h +4 -4
  157. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXTiledMap.h +9 -9
  158. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXXMLParser.h +44 -33
  159. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTexture2D.h +17 -25
  160. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTextureAtlas.h +10 -10
  161. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTextureCache.h +4 -4
  162. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTexturePVR.h +25 -8
  163. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTileMapAtlas.h +6 -6
  164. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransition.h +57 -12
  165. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransitionPageTurn.h +2 -2
  166. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransitionProgress.h +27 -5
  167. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms}/CCGL.h +4 -2
  168. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms}/CCNS.h +0 -0
  169. data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCDirectorMac.h +110 -0
  170. data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCEventDispatcher.h +343 -0
  171. data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCGLView.h +103 -0
  172. data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCWindow.h +41 -0
  173. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCDirectorIOS.h +12 -5
  174. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCES2Renderer.h +12 -12
  175. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCESRenderer.h +0 -0
  176. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCGLView.h +28 -13
  177. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchDelegateProtocol.h +4 -4
  178. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchDispatcher.h +2 -2
  179. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchHandler.h +7 -7
  180. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCArray.h +1 -1
  181. data/vendor/vendor-ios/cocos_2d/include/Support/CCFileUtils.h +394 -0
  182. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCProfiling.h +0 -0
  183. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCVertex.h +1 -1
  184. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CGPointExtension.h +4 -2
  185. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/NSThread+performBlock.h +0 -0
  186. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/OpenGL_Internal.h +0 -0
  187. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/TGAlib.h +0 -0
  188. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/TransformUtils.h +0 -0
  189. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ZipUtils.h +4 -4
  190. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/base64.h +0 -0
  191. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ccCArray.h +15 -15
  192. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ccUtils.h +0 -0
  193. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/uthash.h +129 -184
  194. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/utlist.h +298 -55
  195. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccConfig.h +56 -9
  196. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccDeprecated.h +131 -0
  197. data/vendor/vendor-ios/cocos_2d/include/ccFPSImages.h +39 -0
  198. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccGLStateCache.h +44 -26
  199. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccMacros.h +9 -9
  200. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColorLengthTexture_frag.h +41 -0
  201. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColorLengthTexture_vert.h +47 -0
  202. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColor_frag.h +37 -0
  203. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColor_vert.h +40 -0
  204. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureA8Color_frag.h +41 -0
  205. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureA8Color_vert.h +45 -0
  206. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColorAlphaTest_frag.h +47 -0
  207. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColor_frag.h +39 -0
  208. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColor_vert.h +45 -0
  209. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_frag.h +38 -0
  210. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_uColor_frag.h +41 -0
  211. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_uColor_vert.h +41 -0
  212. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_vert.h +41 -0
  213. data/vendor/vendor-ios/cocos_2d/include/ccShader_Position_uColor_frag.h +37 -0
  214. data/vendor/vendor-ios/cocos_2d/include/ccShader_Position_uColor_vert.h +43 -0
  215. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccShaders.h +11 -0
  216. data/vendor/vendor-ios/cocos_2d/include/ccTypes.h +392 -0
  217. data/vendor/vendor-ios/cocos_2d/include/cocos2d-ios-exceptions.bridgesupport +39 -0
  218. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/cocos2d.h +28 -3
  219. data/vendor/vendor-ios/cocos_2d/include/gen_cocos2d_bridgesupport.sh +17 -0
  220. data/vendor/vendor-ios/cocos_2d/include/gen_cocos2d_complement.sh +17 -0
  221. data/vendor/vendor-ios/cocos_2d/libcocos2d.a +0 -0
  222. data/vendor/vendor-osx/box_2d/box_2d.bridgesupport +176 -0
  223. data/vendor/vendor-osx/box_2d/include/B2DBody.h +46 -0
  224. data/vendor/vendor-osx/box_2d/include/B2DCircleShape.h +16 -0
  225. data/vendor/vendor-osx/box_2d/include/B2DContactListener.h +30 -0
  226. data/vendor/vendor-osx/box_2d/include/B2DEdgeShape.h +17 -0
  227. data/vendor/vendor-osx/box_2d/include/B2DPolygonShape.h +16 -0
  228. data/vendor/vendor-osx/box_2d/include/B2DShape.h +18 -0
  229. data/vendor/vendor-osx/box_2d/include/B2DWorld.h +44 -0
  230. data/vendor/vendor-osx/box_2d/libBox2D.a +0 -0
  231. data/vendor/vendor-osx/cocos_2d/cocos_2d.bridgesupport +8292 -0
  232. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAction.h +195 -0
  233. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionCamera.h +75 -0
  234. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionCatmullRom.h +151 -0
  235. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionEase.h +245 -0
  236. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionGrid.h +167 -0
  237. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionGrid3D.h +208 -0
  238. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionInstant.h +235 -0
  239. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionInterval.h +473 -0
  240. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionManager.h +113 -0
  241. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionPageTurn3D.h +43 -0
  242. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionProgressTimer.h +59 -0
  243. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionTiledGrid.h +219 -0
  244. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionTween.h +62 -0
  245. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAnimation.h +150 -0
  246. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAnimationCache.h +74 -0
  247. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAtlasNode.h +98 -0
  248. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCCamera.h +98 -0
  249. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCClippingNode.h +77 -0
  250. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCConfiguration.h +144 -0
  251. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDirector.h +353 -0
  252. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDrawNode.h +65 -0
  253. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDrawingPrimitives.h +173 -0
  254. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGLProgram.h +185 -0
  255. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGrabber.h +44 -0
  256. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGrid.h +130 -0
  257. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLabelAtlas.h +71 -0
  258. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLabelBMFont.h +240 -0
  259. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLabelTTF.h +132 -0
  260. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLayer.h +308 -0
  261. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCMenu.h +96 -0
  262. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCMenuItem.h +428 -0
  263. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCMotionStreak.h +86 -0
  264. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCNode+Debug.h +39 -0
  265. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCNode.h +619 -0
  266. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParallaxNode.h +50 -0
  267. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleBatchNode.h +99 -0
  268. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleExamples.h +117 -0
  269. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleSystem.h +464 -0
  270. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleSystemQuad.h +73 -0
  271. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCPhysicsDebugNode.h +58 -0
  272. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCPhysicsSprite.h +82 -0
  273. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCProgressTimer.h +92 -0
  274. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCProtocols.h +160 -0
  275. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCRenderTexture.h +159 -0
  276. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCScene.h +47 -0
  277. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCScheduler.h +284 -0
  278. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCShaderCache.h +60 -0
  279. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSprite.h +281 -0
  280. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSpriteBatchNode.h +145 -0
  281. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSpriteFrame.h +126 -0
  282. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSpriteFrameCache.h +121 -0
  283. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXLayer.h +164 -0
  284. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXObjectGroup.h +67 -0
  285. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXTiledMap.h +145 -0
  286. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXXMLParser.h +228 -0
  287. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTexture2D.h +349 -0
  288. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTextureAtlas.h +188 -0
  289. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTextureCache.h +146 -0
  290. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTexturePVR.h +146 -0
  291. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTileMapAtlas.h +83 -0
  292. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransition.h +341 -0
  293. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransitionPageTurn.h +60 -0
  294. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransitionProgress.h +84 -0
  295. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/CCGL.h +74 -0
  296. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/CCNS.h +54 -0
  297. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCDirectorMac.h +110 -0
  298. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCEventDispatcher.h +343 -0
  299. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCGLView.h +103 -0
  300. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCWindow.h +41 -0
  301. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCArray.h +119 -0
  302. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCFileUtils.h +394 -0
  303. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCProfiling.h +89 -0
  304. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCVertex.h +36 -0
  305. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CGPointExtension.h +346 -0
  306. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/NSThread+performBlock.h +22 -0
  307. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/OpenGL_Internal.h +86 -0
  308. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/TGAlib.h +55 -0
  309. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/TransformUtils.h +36 -0
  310. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/ZipUtils.h +91 -0
  311. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/base64.h +33 -0
  312. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/ccCArray.h +229 -0
  313. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/ccUtils.h +36 -0
  314. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/uthash.h +917 -0
  315. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/utlist.h +733 -0
  316. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccConfig.h +292 -0
  317. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccDeprecated.h +431 -0
  318. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccFPSImages.h +39 -0
  319. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccGLStateCache.h +156 -0
  320. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccMacros.h +353 -0
  321. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColorLengthTexture_frag.h +41 -0
  322. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColorLengthTexture_vert.h +47 -0
  323. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColor_frag.h +37 -0
  324. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColor_vert.h +40 -0
  325. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureA8Color_frag.h +41 -0
  326. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureA8Color_vert.h +45 -0
  327. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureColorAlphaTest_frag.h +47 -0
  328. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureColor_frag.h +39 -0
  329. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureColor_vert.h +45 -0
  330. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_frag.h +38 -0
  331. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_uColor_frag.h +41 -0
  332. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_uColor_vert.h +41 -0
  333. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_vert.h +41 -0
  334. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_Position_uColor_frag.h +37 -0
  335. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_Position_uColor_vert.h +43 -0
  336. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShaders.h +56 -0
  337. data/vendor/{Cocos2D/include → vendor-osx/cocos_2d/cocos_2d_include}/ccTypes.h +39 -35
  338. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/cocos2d.h +203 -0
  339. data/vendor/vendor-osx/cocos_2d/libcocos2d.a +0 -0
  340. metadata +363 -195
  341. data/app/layers/box2d_layer.rb +0 -109
  342. data/app/layers/cocos2d_layer.rb +0 -14
  343. data/app/layers/cocos_motion_layer.rb +0 -145
  344. data/app/layers/menu_layer.rb +0 -59
  345. data/lib/joybox/box2d/world.rb +0 -79
  346. data/resources/box2d/blocks_sprite_sheet.png +0 -0
  347. data/resources/cocos_motion/dot.png +0 -0
  348. data/resources/cocos_motion/dot_selected.png +0 -0
  349. data/resources/cocos_motion/grossini.png +0 -0
  350. data/resources/cocos_motion/grossinis_sister.png +0 -0
  351. data/resources/cocos_motion/grossinis_sister_two.png +0 -0
  352. data/resources/cocos_motion/left_arrow.png +0 -0
  353. data/resources/cocos_motion/left_arrow_selected.png +0 -0
  354. data/resources/cocos_motion/right_arrow.png +0 -0
  355. data/resources/cocos_motion/right_arrow_selected.png +0 -0
  356. data/vendor/Cocos2D/Cocos2D.bridgesupport +0 -7808
  357. data/vendor/Cocos2D/include/CCFileUtils.h +0 -188
  358. data/vendor/Cocos2D/include/CocosDenshion/CDAudioManager.h +0 -243
  359. data/vendor/Cocos2D/include/CocosDenshion/CDConfig.h +0 -60
  360. data/vendor/Cocos2D/include/CocosDenshion/CDOpenALSupport.h +0 -77
  361. data/vendor/Cocos2D/include/CocosDenshion/CDXPropertyModifierAction.h +0 -45
  362. data/vendor/Cocos2D/include/CocosDenshion/CocosDenshion.h +0 -440
  363. data/vendor/Cocos2D/include/CocosDenshion/SimpleAudioEngine.h +0 -90
  364. data/vendor/Cocos2D/include/RubyMotionSchedule.h +0 -7
  365. data/vendor/Cocos2D/include/ccShader_PositionColor_frag.h +0 -12
  366. data/vendor/Cocos2D/include/ccShader_PositionColor_vert.h +0 -17
  367. data/vendor/Cocos2D/include/ccShader_PositionTextureA8Color_frag.h +0 -16
  368. data/vendor/Cocos2D/include/ccShader_PositionTextureA8Color_vert.h +0 -21
  369. data/vendor/Cocos2D/include/ccShader_PositionTextureColorAlphaTest_frag.h +0 -23
  370. data/vendor/Cocos2D/include/ccShader_PositionTextureColor_frag.h +0 -14
  371. data/vendor/Cocos2D/include/ccShader_PositionTextureColor_vert.h +0 -22
  372. data/vendor/Cocos2D/include/ccShader_PositionTexture_frag.h +0 -13
  373. data/vendor/Cocos2D/include/ccShader_PositionTexture_uColor_frag.h +0 -16
  374. data/vendor/Cocos2D/include/ccShader_PositionTexture_uColor_vert.h +0 -18
  375. data/vendor/Cocos2D/include/ccShader_PositionTexture_vert.h +0 -17
  376. data/vendor/Cocos2D/include/ccShader_Position_uColor_frag.h +0 -12
  377. data/vendor/Cocos2D/include/ccShader_Position_uColor_vert.h +0 -19
  378. data/vendor/Cocos2D/include/kazmath/GL/mat4stack.h +0 -51
  379. data/vendor/Cocos2D/include/kazmath/GL/matrix.h +0 -58
  380. data/vendor/Cocos2D/include/kazmath/aabb.h +0 -53
  381. data/vendor/Cocos2D/include/kazmath/kazmath.h +0 -39
  382. data/vendor/Cocos2D/include/kazmath/mat3.h +0 -75
  383. data/vendor/Cocos2D/include/kazmath/mat4.h +0 -93
  384. data/vendor/Cocos2D/include/kazmath/neon_matrix_impl.h +0 -41
  385. data/vendor/Cocos2D/include/kazmath/plane.h +0 -70
  386. data/vendor/Cocos2D/include/kazmath/quaternion.h +0 -113
  387. data/vendor/Cocos2D/include/kazmath/ray2.h +0 -50
  388. data/vendor/Cocos2D/include/kazmath/utility.h +0 -74
  389. data/vendor/Cocos2D/include/kazmath/vec2.h +0 -64
  390. data/vendor/Cocos2D/include/kazmath/vec3.h +0 -68
  391. data/vendor/Cocos2D/include/kazmath/vec4.h +0 -68
  392. data/vendor/Cocos2D/libCocosDenshion.a +0 -0
  393. data/vendor/Cocos2D/libcocos2d.a +0 -0
@@ -49,8 +49,8 @@ Example:
49
49
  */
50
50
  @interface CCActionInterval: CCFiniteTimeAction <NSCopying>
51
51
  {
52
- ccTime elapsed_;
53
- BOOL firstTick_;
52
+ ccTime _elapsed;
53
+ BOOL _firstTick;
54
54
  }
55
55
 
56
56
  /** how many seconds had elapsed since the actions started to run. */
@@ -70,13 +70,15 @@ Example:
70
70
  */
71
71
  @interface CCSequence : CCActionInterval <NSCopying>
72
72
  {
73
- CCFiniteTimeAction *actions_[2];
74
- ccTime split_;
75
- int last_;
73
+ CCFiniteTimeAction *_actions[2];
74
+ ccTime _split;
75
+ int _last;
76
76
  }
77
- /** helper contructor to create an array of sequenceable actions */
77
+ /** helper constructor to create an array of sequence-able actions */
78
78
  +(id) actions: (CCFiniteTimeAction*) action1, ... NS_REQUIRES_NIL_TERMINATION;
79
- /** helper contructor to create an array of sequenceable actions given an array */
79
+ /** helper constructor to create an array of sequence-able actions */
80
+ +(id) actions: (CCFiniteTimeAction*) action1 vaList:(va_list) args;
81
+ /** helper constructor to create an array of sequence-able actions given an array */
80
82
  +(id) actionWithArray: (NSArray*) arrayOfActions;
81
83
  /** creates the action */
82
84
  +(id) actionOne:(CCFiniteTimeAction*)actionOne two:(CCFiniteTimeAction*)actionTwo;
@@ -90,11 +92,11 @@ Example:
90
92
  */
91
93
  @interface CCRepeat : CCActionInterval <NSCopying>
92
94
  {
93
- NSUInteger times_;
94
- NSUInteger total_;
95
- ccTime nextDt_;
96
- BOOL isActionInstant_;
97
- CCFiniteTimeAction *innerAction_;
95
+ NSUInteger _times;
96
+ NSUInteger _total;
97
+ ccTime _nextDt;
98
+ BOOL _isActionInstant;
99
+ CCFiniteTimeAction *_innerAction;
98
100
  }
99
101
 
100
102
  /** Inner action */
@@ -111,12 +113,14 @@ Example:
111
113
  */
112
114
  @interface CCSpawn : CCActionInterval <NSCopying>
113
115
  {
114
- CCFiniteTimeAction *one_;
115
- CCFiniteTimeAction *two_;
116
+ CCFiniteTimeAction *_one;
117
+ CCFiniteTimeAction *_two;
116
118
  }
117
119
  /** helper constructor to create an array of spawned actions */
118
120
  +(id) actions: (CCFiniteTimeAction*) action1, ... NS_REQUIRES_NIL_TERMINATION;
119
- /** helper contructor to create an array of spawned actions given an array */
121
+ /** helper constructor to create an array of spawned actions */
122
+ +(id) actions: (CCFiniteTimeAction*) action1 vaList:(va_list)args;
123
+ /** helper constructor to create an array of spawned actions given an array */
120
124
  +(id) actionWithArray: (NSArray*) arrayOfActions;
121
125
  /** creates the Spawn action */
122
126
  +(id) actionOne: (CCFiniteTimeAction*) one two:(CCFiniteTimeAction*) two;
@@ -130,54 +134,74 @@ Example:
130
134
  */
131
135
  @interface CCRotateTo : CCActionInterval <NSCopying>
132
136
  {
133
- float dstAngle_;
134
- float startAngle_;
135
- float diffAngle_;
137
+ float _dstAngleX;
138
+ float _startAngleX;
139
+ float _diffAngleX;
140
+
141
+ float _dstAngleY;
142
+ float _startAngleY;
143
+ float _diffAngleY;
136
144
  }
137
145
  /** creates the action */
138
146
  +(id) actionWithDuration:(ccTime)duration angle:(float)angle;
139
147
  /** initializes the action */
140
148
  -(id) initWithDuration:(ccTime)duration angle:(float)angle;
149
+
150
+ /** creates the action with separate rotation angles */
151
+ +(id) actionWithDuration: (ccTime) t angleX:(float) aX angleY:(float) aY;
152
+ -(id) initWithDuration: (ccTime) t angleX:(float) aX angleY:(float) aY;
141
153
  @end
142
154
 
143
- /** Rotates a CCNode object clockwise a number of degrees by modiying its rotation attribute.
155
+ /** Rotates a CCNode object clockwise a number of degrees by modifying its rotation attribute.
144
156
  */
145
157
  @interface CCRotateBy : CCActionInterval <NSCopying>
146
158
  {
147
- float angle_;
148
- float startAngle_;
159
+ float _angleX;
160
+ float _startAngleX;
161
+ float _angleY;
162
+ float _startAngleY;
149
163
  }
150
164
  /** creates the action */
151
165
  +(id) actionWithDuration:(ccTime)duration angle:(float)deltaAngle;
152
166
  /** initializes the action */
153
167
  -(id) initWithDuration:(ccTime)duration angle:(float)deltaAngle;
168
+
169
+ /** creates the action with separate rotation angles */
170
+ +(id) actionWithDuration: (ccTime) t angleX:(float) aX angleY:(float) aY;
171
+ -(id) initWithDuration: (ccTime) t angleX:(float) aX angleY:(float) aY;
154
172
  @end
155
173
 
156
- /** Moves a CCNode object to the position x,y. x and y are absolute coordinates by modifying its position attribute.
157
- */
158
- @interface CCMoveTo : CCActionInterval <NSCopying>
174
+ /** Moves a CCNode object x,y pixels by modifying it's position attribute.
175
+ x and y are relative to the position of the object.
176
+ Several CCMoveBy actions can be concurrently called, and the resulting
177
+ movement will be the sum of individual movements.
178
+ @since v2.1beta2-custom
179
+ */
180
+ @interface CCMoveBy : CCActionInterval <NSCopying>
159
181
  {
160
- CGPoint endPosition_;
161
- CGPoint startPosition_;
162
- CGPoint delta_;
182
+ CGPoint _positionDelta;
183
+ CGPoint _startPos;
184
+ CGPoint _previousPos;
163
185
  }
164
186
  /** creates the action */
165
- +(id) actionWithDuration:(ccTime)duration position:(CGPoint)position;
187
+ +(id) actionWithDuration: (ccTime)duration position:(CGPoint)deltaPosition;
166
188
  /** initializes the action */
167
- -(id) initWithDuration:(ccTime)duration position:(CGPoint)position;
189
+ -(id) initWithDuration: (ccTime)duration position:(CGPoint)deltaPosition;
168
190
  @end
169
191
 
170
- /** Moves a CCNode object x,y pixels by modifying its position attribute.
171
- x and y are relative to the position of the object.
172
- Duration is is seconds.
173
- */
174
- @interface CCMoveBy : CCMoveTo <NSCopying>
192
+ /** Moves a CCNode object to the position x,y. x and y are absolute coordinates by modifying it's position attribute.
193
+ Several CCMoveTo actions can be concurrently called, and the resulting
194
+ movement will be the sum of individual movements.
195
+ @since v2.1beta2-custom
196
+ */
197
+ @interface CCMoveTo : CCMoveBy
175
198
  {
199
+ CGPoint _endPosition;
176
200
  }
177
201
  /** creates the action */
178
- +(id) actionWithDuration: (ccTime)duration position:(CGPoint)deltaPosition;
202
+ +(id) actionWithDuration:(ccTime)duration position:(CGPoint)position;
179
203
  /** initializes the action */
180
- -(id) initWithDuration: (ccTime)duration position:(CGPoint)deltaPosition;
204
+ -(id) initWithDuration:(ccTime)duration position:(CGPoint)position;
181
205
  @end
182
206
 
183
207
  /** Skews a CCNode object to given angles by modifying its skewX and skewY attributes
@@ -185,18 +209,18 @@ Example:
185
209
  */
186
210
  @interface CCSkewTo : CCActionInterval <NSCopying>
187
211
  {
188
- float skewX_;
189
- float skewY_;
190
- float startSkewX_;
191
- float startSkewY_;
192
- float endSkewX_;
193
- float endSkewY_;
194
- float deltaX_;
195
- float deltaY_;
212
+ float _skewX;
213
+ float _skewY;
214
+ float _startSkewX;
215
+ float _startSkewY;
216
+ float _endSkewX;
217
+ float _endSkewY;
218
+ float _deltaX;
219
+ float _deltaY;
196
220
  }
197
221
  /** creates the action */
198
222
  +(id) actionWithDuration:(ccTime)t skewX:(float)sx skewY:(float)sy;
199
- /** initializes the action */
223
+ /** initializes the action with duration, skew X and skew Y */
200
224
  -(id) initWithDuration:(ccTime)t skewX:(float)sx skewY:(float)sy;
201
225
  @end
202
226
 
@@ -206,16 +230,19 @@ Example:
206
230
  @interface CCSkewBy : CCSkewTo <NSCopying>
207
231
  {
208
232
  }
233
+ /** initializes the action with duration, skew X and skew Y */
234
+ -(id) initWithDuration:(ccTime)t skewX:(float)sx skewY:(float)sy;
209
235
  @end
210
236
 
211
237
  /** Moves a CCNode object simulating a parabolic jump movement by modifying its position attribute.
212
238
  */
213
- @interface CCJumpBy : CCActionInterval <NSCopying>
239
+ @interface CCJumpBy : CCActionInterval <NSCopying>
214
240
  {
215
- CGPoint startPosition_;
216
- CGPoint delta_;
217
- ccTime height_;
218
- NSUInteger jumps_;
241
+ CGPoint _startPosition;
242
+ CGPoint _delta;
243
+ ccTime _height;
244
+ NSUInteger _jumps;
245
+ CGPoint _previousPos;
219
246
  }
220
247
  /** creates the action */
221
248
  +(id) actionWithDuration: (ccTime)duration position:(CGPoint)position height:(ccTime)height jumps:(NSUInteger)jumps;
@@ -225,9 +252,11 @@ Example:
225
252
 
226
253
  /** Moves a CCNode object to a parabolic position simulating a jump movement by modifying its position attribute.
227
254
  */
228
- @interface CCJumpTo : CCJumpBy <NSCopying>
255
+ @interface CCJumpTo : CCJumpBy <NSCopying>
229
256
  {
230
257
  }
258
+ // XXX: Added to prevent bug on BridgeSupport
259
+ -(void) startWithTarget:(CCNode *)aTarget;
231
260
  @end
232
261
 
233
262
  /** bezier configuration structure
@@ -245,8 +274,9 @@ typedef struct _ccBezierConfig {
245
274
  */
246
275
  @interface CCBezierBy : CCActionInterval <NSCopying>
247
276
  {
248
- ccBezierConfig config_;
249
- CGPoint startPosition_;
277
+ ccBezierConfig _config;
278
+ CGPoint _startPosition;
279
+ CGPoint _previousPosition;
250
280
  }
251
281
 
252
282
  /** creates the action with a duration and a bezier configuration */
@@ -261,7 +291,10 @@ typedef struct _ccBezierConfig {
261
291
  */
262
292
  @interface CCBezierTo : CCBezierBy
263
293
  {
294
+ ccBezierConfig _toConfig;
264
295
  }
296
+ // XXX: Added to prevent bug on BridgeSupport
297
+ -(void) startWithTarget:(CCNode *)aTarget;
265
298
  @end
266
299
 
267
300
  /** Scales a CCNode object to a zoom factor by modifying its scale attribute.
@@ -269,14 +302,14 @@ typedef struct _ccBezierConfig {
269
302
  */
270
303
  @interface CCScaleTo : CCActionInterval <NSCopying>
271
304
  {
272
- float scaleX_;
273
- float scaleY_;
274
- float startScaleX_;
275
- float startScaleY_;
276
- float endScaleX_;
277
- float endScaleY_;
278
- float deltaX_;
279
- float deltaY_;
305
+ float _scaleX;
306
+ float _scaleY;
307
+ float _startScaleX;
308
+ float _startScaleY;
309
+ float _endScaleX;
310
+ float _endScaleY;
311
+ float _deltaX;
312
+ float _deltaY;
280
313
  }
281
314
  /** creates the action with the same scale factor for X and Y */
282
315
  +(id) actionWithDuration: (ccTime)duration scale:(float) s;
@@ -293,17 +326,20 @@ typedef struct _ccBezierConfig {
293
326
  @interface CCScaleBy : CCScaleTo <NSCopying>
294
327
  {
295
328
  }
329
+ // XXX: Added to prevent bug on BridgeSupport
330
+ -(void) startWithTarget:(CCNode *)aTarget;
296
331
  @end
297
332
 
298
333
  /** Blinks a CCNode object by modifying its visible attribute
299
334
  */
300
335
  @interface CCBlink : CCActionInterval <NSCopying>
301
336
  {
302
- NSUInteger times_;
337
+ NSUInteger _times;
338
+ BOOL _originalState;
303
339
  }
304
340
  /** creates the action */
305
341
  +(id) actionWithDuration: (ccTime)duration blinks:(NSUInteger)blinks;
306
- /** initilizes the action */
342
+ /** initializes the action */
307
343
  -(id) initWithDuration: (ccTime)duration blinks:(NSUInteger)blinks;
308
344
  @end
309
345
 
@@ -313,6 +349,8 @@ typedef struct _ccBezierConfig {
313
349
  @interface CCFadeIn : CCActionInterval <NSCopying>
314
350
  {
315
351
  }
352
+ // XXX: Added to prevent bug on BridgeSupport
353
+ -(void) update:(ccTime)dt;
316
354
  @end
317
355
 
318
356
  /** Fades Out an object that implements the CCRGBAProtocol protocol. It modifies the opacity from 255 to 0.
@@ -321,6 +359,8 @@ typedef struct _ccBezierConfig {
321
359
  @interface CCFadeOut : CCActionInterval <NSCopying>
322
360
  {
323
361
  }
362
+ // XXX: Added to prevent bug on BridgeSupport
363
+ -(void) update:(ccTime)dt;
324
364
  @end
325
365
 
326
366
  /** Fades an object that implements the CCRGBAProtocol protocol. It modifies the opacity from the current value to a custom one.
@@ -328,10 +368,10 @@ typedef struct _ccBezierConfig {
328
368
  */
329
369
  @interface CCFadeTo : CCActionInterval <NSCopying>
330
370
  {
331
- GLubyte toOpacity_;
332
- GLubyte fromOpacity_;
371
+ GLubyte _toOpacity;
372
+ GLubyte _fromOpacity;
333
373
  }
334
- /** creates an action with duration and opactiy */
374
+ /** creates an action with duration and opacity */
335
375
  +(id) actionWithDuration:(ccTime)duration opacity:(GLubyte)opactiy;
336
376
  /** initializes the action with duration and opacity */
337
377
  -(id) initWithDuration:(ccTime)duration opacity:(GLubyte)opacity;
@@ -343,8 +383,8 @@ typedef struct _ccBezierConfig {
343
383
  */
344
384
  @interface CCTintTo : CCActionInterval <NSCopying>
345
385
  {
346
- ccColor3B to_;
347
- ccColor3B from_;
386
+ ccColor3B _to;
387
+ ccColor3B _from;
348
388
  }
349
389
  /** creates an action with duration and color */
350
390
  +(id) actionWithDuration:(ccTime)duration red:(GLubyte)red green:(GLubyte)green blue:(GLubyte)blue;
@@ -357,8 +397,8 @@ typedef struct _ccBezierConfig {
357
397
  */
358
398
  @interface CCTintBy : CCActionInterval <NSCopying>
359
399
  {
360
- GLshort deltaR_, deltaG_, deltaB_;
361
- GLshort fromR_, fromG_, fromB_;
400
+ GLshort _deltaR, _deltaG, _deltaB;
401
+ GLshort _fromR, _fromG, _fromB;
362
402
  }
363
403
  /** creates an action with duration and color */
364
404
  +(id) actionWithDuration:(ccTime)duration red:(GLshort)deltaRed green:(GLshort)deltaGreen blue:(GLshort)deltaBlue;
@@ -371,18 +411,20 @@ typedef struct _ccBezierConfig {
371
411
  @interface CCDelayTime : CCActionInterval <NSCopying>
372
412
  {
373
413
  }
414
+ // XXX: Added to prevent bug on BridgeSupport
415
+ -(void) update:(ccTime)dt;
374
416
  @end
375
417
 
376
418
  /** Executes an action in reverse order, from time=duration to time=0
377
419
 
378
420
  @warning Use this action carefully. This action is not
379
- sequenceable. Use it as the default "reversed" method
421
+ sequence-able. Use it as the default "reversed" method
380
422
  of your own actions, but using it outside the "reversed"
381
423
  scope is not recommended.
382
424
  */
383
425
  @interface CCReverseTime : CCActionInterval <NSCopying>
384
426
  {
385
- CCFiniteTimeAction * other_;
427
+ CCFiniteTimeAction * _other;
386
428
  }
387
429
  /** creates the action */
388
430
  +(id) actionWithAction: (CCFiniteTimeAction*) action;
@@ -396,18 +438,18 @@ typedef struct _ccBezierConfig {
396
438
  /** Animates a sprite given the name of an Animation */
397
439
  @interface CCAnimate : CCActionInterval <NSCopying>
398
440
  {
399
- NSMutableArray *splitTimes_;
400
- NSInteger nextFrame_;
401
- CCAnimation *animation_;
402
- id origFrame_;
403
- NSUInteger executedLoops_;
441
+ NSMutableArray *_splitTimes;
442
+ NSInteger _nextFrame;
443
+ CCAnimation *_animation;
444
+ id _origFrame;
445
+ NSUInteger _executedLoops;
404
446
  }
405
- /** animation used for the animage */
447
+ /** animation used for the image */
406
448
  @property (readwrite,nonatomic,retain) CCAnimation * animation;
407
449
 
408
450
  /** creates the action with an Animation and will restore the original frame when the animation is over */
409
451
  +(id) actionWithAnimation:(CCAnimation*)animation;
410
- /** initializes the action with an Animation and will restore the original frame when the animtion is over */
452
+ /** initializes the action with an Animation and will restore the original frame when the animation is over */
411
453
  -(id) initWithAnimation:(CCAnimation*)animation;
412
454
  @end
413
455
 
@@ -416,8 +458,8 @@ typedef struct _ccBezierConfig {
416
458
  */
417
459
  @interface CCTargetedAction : CCActionInterval <NSCopying>
418
460
  {
419
- id forcedTarget_;
420
- CCFiniteTimeAction* action_;
461
+ id _forcedTarget;
462
+ CCFiniteTimeAction* _action;
421
463
  }
422
464
  /** This is the target that the action will be forced to run with */
423
465
  @property(readwrite,nonatomic,retain) id forcedTarget;
@@ -47,7 +47,7 @@ typedef struct _hashElement
47
47
 
48
48
  /** CCActionManager the object that manages all the actions.
49
49
  Normally you won't need to use this API directly. 99% of the cases you will use the CCNode interface, which uses this object.
50
- But there are some cases where you might need to use this API dirctly:
50
+ But there are some cases where you might need to use this API directly:
51
51
  Examples:
52
52
  - When you want to run an action where the target is different from a CCNode.
53
53
  - When you want to pause / resume the actions
@@ -70,7 +70,7 @@ typedef struct _hashElement
70
70
  When the target is paused, the queued actions won't be 'ticked'.
71
71
  */
72
72
  -(void) addAction: (CCAction*) action target:(id)target paused:(BOOL)paused;
73
- /** Removes all actions from all the targers.
73
+ /** Removes all actions from all the targets.
74
74
  */
75
75
  -(void) removeAllActions;
76
76
 
@@ -38,5 +38,6 @@
38
38
  @interface CCPageTurn3D : CCGrid3DAction
39
39
  {
40
40
  }
41
-
41
+ // XXX: To make BridgeSupport happy
42
+ -(void)update:(ccTime)time;
42
43
  @end
@@ -34,8 +34,8 @@
34
34
  */
35
35
  @interface CCProgressTo : CCActionInterval <NSCopying>
36
36
  {
37
- float to_;
38
- float from_;
37
+ float _to;
38
+ float _from;
39
39
  }
40
40
  /** Creates and initializes with a duration and a percent */
41
41
  +(id) actionWithDuration:(ccTime)duration percent:(float)percent;
@@ -49,8 +49,8 @@
49
49
  */
50
50
  @interface CCProgressFromTo : CCActionInterval <NSCopying>
51
51
  {
52
- float to_;
53
- float from_;
52
+ float _to;
53
+ float _from;
54
54
  }
55
55
  /** Creates and initializes the action with a duration, a "from" percentage and a "to" percentage */
56
56
  +(id) actionWithDuration:(ccTime)duration from:(float)fromPercentage to:(float) toPercentage;
@@ -28,14 +28,14 @@
28
28
  /** CCShakyTiles3D action */
29
29
  @interface CCShakyTiles3D : CCTiledGrid3DAction
30
30
  {
31
- int randrange;
32
- BOOL shakeZ;
31
+ int _randrange;
32
+ BOOL _shakeZ;
33
33
  }
34
34
 
35
35
  /** creates the action with a range, whether or not to shake Z vertices, a grid size, and duration */
36
- +(id)actionWithRange:(int)range shakeZ:(BOOL)shakeZ grid:(ccGridSize)gridSize duration:(ccTime)d;
36
+ +(id)actionWithDuration:(ccTime)duration size:(CGSize)gridSize range:(int)range shakeZ:(BOOL)shakeZ;
37
37
  /** initializes the action with a range, whether or not to shake Z vertices, a grid size, and duration */
38
- -(id)initWithRange:(int)range shakeZ:(BOOL)shakeZ grid:(ccGridSize)gridSize duration:(ccTime)d;
38
+ -(id)initWithDuration:(ccTime)duration size:(CGSize)gridSize range:(int)range shakeZ:(BOOL)shakeZ;
39
39
 
40
40
  @end
41
41
 
@@ -44,15 +44,15 @@
44
44
  /** CCShatteredTiles3D action */
45
45
  @interface CCShatteredTiles3D : CCTiledGrid3DAction
46
46
  {
47
- int randrange;
48
- BOOL once;
49
- BOOL shatterZ;
47
+ int _randrange;
48
+ BOOL _once;
49
+ BOOL _shatterZ;
50
50
  }
51
51
 
52
52
  /** creates the action with a range, whether of not to shatter Z vertices, a grid size and duration */
53
- +(id)actionWithRange:(int)range shatterZ:(BOOL)shatterZ grid:(ccGridSize)gridSize duration:(ccTime)d;
53
+ +(id)actionWithDuration:(ccTime)duration size:(CGSize)gridSize range:(int)range shatterZ:(BOOL)shatterZ;
54
54
  /** initializes the action with a range, whether or not to shatter Z vertices, a grid size and duration */
55
- -(id)initWithRange:(int)range shatterZ:(BOOL)shatterZ grid:(ccGridSize)gridSize duration:(ccTime)d;
55
+ -(id)initWithDuration:(ccTime)duration size:(CGSize)gridSize range:(int)range shatterZ:(BOOL)shatterZ;
56
56
 
57
57
  @end
58
58
 
@@ -63,16 +63,16 @@
63
63
  */
64
64
  @interface CCShuffleTiles : CCTiledGrid3DAction
65
65
  {
66
- int seed;
67
- NSUInteger tilesCount;
68
- int *tilesOrder;
69
- void *tiles;
66
+ unsigned _seed;
67
+ NSUInteger _tilesCount;
68
+ NSUInteger *_tilesOrder;
69
+ void *_tiles;
70
70
  }
71
71
 
72
72
  /** creates the action with a random seed, the grid size and the duration */
73
- +(id)actionWithSeed:(int)s grid:(ccGridSize)gridSize duration:(ccTime)d;
73
+ +(id)actionWithDuration:(ccTime)duration size:(CGSize)gridSize seed:(unsigned)seed;
74
74
  /** initializes the action with a random seed, the grid size and the duration */
75
- -(id)initWithSeed:(int)s grid:(ccGridSize)gridSize duration:(ccTime)d;
75
+ -(id)initWithDuration:(ccTime)duration size:(CGSize)gridSize seed:(unsigned)seed;
76
76
 
77
77
  @end
78
78
 
@@ -84,6 +84,8 @@
84
84
  @interface CCFadeOutTRTiles : CCTiledGrid3DAction
85
85
  {
86
86
  }
87
+ // XXX: private, but added to make BridgeSupport happy
88
+ -(float)testFunc:(CGSize)pos time:(ccTime)time;
87
89
  @end
88
90
 
89
91
  ////////////////////////////////////////////////////////////
@@ -94,6 +96,8 @@
94
96
  @interface CCFadeOutBLTiles : CCFadeOutTRTiles
95
97
  {
96
98
  }
99
+ // XXX: private, but added to make BridgeSupport happy
100
+ -(float)testFunc:(CGSize)pos time:(ccTime)time;
97
101
  @end
98
102
 
99
103
  ////////////////////////////////////////////////////////////
@@ -104,6 +108,8 @@
104
108
  @interface CCFadeOutUpTiles : CCFadeOutTRTiles
105
109
  {
106
110
  }
111
+ // XXX: private, but added to make BridgeSupport happy
112
+ -(float)testFunc:(CGSize)pos time:(ccTime)time;
107
113
  @end
108
114
 
109
115
  ////////////////////////////////////////////////////////////
@@ -114,6 +120,8 @@
114
120
  @interface CCFadeOutDownTiles : CCFadeOutUpTiles
115
121
  {
116
122
  }
123
+ // XXX: private, but added to make BridgeSupport happy
124
+ -(float)testFunc:(CGSize)pos time:(ccTime)time;
117
125
  @end
118
126
 
119
127
  ////////////////////////////////////////////////////////////
@@ -123,15 +131,15 @@
123
131
  */
124
132
  @interface CCTurnOffTiles : CCTiledGrid3DAction
125
133
  {
126
- int seed;
127
- NSUInteger tilesCount;
128
- int *tilesOrder;
134
+ unsigned _seed;
135
+ NSUInteger _tilesCount;
136
+ NSUInteger *_tilesOrder;
129
137
  }
130
138
 
131
139
  /** creates the action with a random seed, the grid size and the duration */
132
- +(id)actionWithSeed:(int)s grid:(ccGridSize)gridSize duration:(ccTime)d;
140
+ +(id)actionWithDuration:(ccTime)duration size:(CGSize)gridSize seed:(unsigned)seed;
133
141
  /** initializes the action with a random seed, the grid size and the duration */
134
- -(id)initWithSeed:(int)s grid:(ccGridSize)gridSize duration:(ccTime)d;
142
+ -(id)initWithDuration:(ccTime)duration size:(CGSize)gridSize seed:(unsigned)seed;
135
143
  @end
136
144
 
137
145
  ////////////////////////////////////////////////////////////
@@ -139,9 +147,9 @@
139
147
  /** CCWavesTiles3D action. */
140
148
  @interface CCWavesTiles3D : CCTiledGrid3DAction
141
149
  {
142
- int waves;
143
- float amplitude;
144
- float amplitudeRate;
150
+ NSUInteger _waves;
151
+ float _amplitude;
152
+ float _amplitudeRate;
145
153
  }
146
154
 
147
155
  /** waves amplitude */
@@ -150,9 +158,9 @@
150
158
  @property (nonatomic,readwrite) float amplitudeRate;
151
159
 
152
160
  /** creates the action with a number of waves, the waves amplitude, the grid size and the duration */
153
- +(id)actionWithWaves:(int)wav amplitude:(float)amp grid:(ccGridSize)gridSize duration:(ccTime)d;
161
+ +(id)actionWithDuration:(ccTime)duration size:(CGSize)gridSize waves:(NSUInteger)wav amplitude:(float)amp;
154
162
  /** initializes the action with a number of waves, the waves amplitude, the grid size and the duration */
155
- -(id)initWithWaves:(int)wav amplitude:(float)amp grid:(ccGridSize)gridSize duration:(ccTime)d;
163
+ -(id)initWithDuration:(ccTime)duration size:(CGSize)gridSize waves:(NSUInteger)wav amplitude:(float)amp;
156
164
 
157
165
  @end
158
166
 
@@ -163,9 +171,9 @@
163
171
  */
164
172
  @interface CCJumpTiles3D : CCTiledGrid3DAction
165
173
  {
166
- int jumps;
167
- float amplitude;
168
- float amplitudeRate;
174
+ NSUInteger _jumps;
175
+ float _amplitude;
176
+ float _amplitudeRate;
169
177
  }
170
178
 
171
179
  /** amplitude of the sin*/
@@ -174,9 +182,9 @@
174
182
  @property (nonatomic,readwrite) float amplitudeRate;
175
183
 
176
184
  /** creates the action with the number of jumps, the sin amplitude, the grid size and the duration */
177
- +(id)actionWithJumps:(int)j amplitude:(float)amp grid:(ccGridSize)gridSize duration:(ccTime)d;
185
+ +(id)actionWithDuration:(ccTime)duration size:(CGSize)gridSize jumps:(NSUInteger)numberOfJumps amplitude:(float)amplitude;
178
186
  /** initializes the action with the number of jumps, the sin amplitude, the grid size and the duration */
179
- -(id)initWithJumps:(int)j amplitude:(float)amp grid:(ccGridSize)gridSize duration:(ccTime)d;
187
+ -(id)initWithDuration:(ccTime)duration size:(CGSize)gridSize jumps:(NSUInteger)numberOfJumps amplitude:(float)amplitude;
180
188
 
181
189
  @end
182
190
 
@@ -185,13 +193,13 @@
185
193
  /** CCSplitRows action */
186
194
  @interface CCSplitRows : CCTiledGrid3DAction
187
195
  {
188
- int rows;
189
- CGSize winSize;
196
+ NSUInteger _rows;
197
+ CGSize _winSize;
190
198
  }
191
199
  /** creates the action with the number of rows to split and the duration */
192
- +(id)actionWithRows:(int)rows duration:(ccTime)duration;
200
+ +(id)actionWithDuration:(ccTime)duration rows:(NSUInteger)rows;
193
201
  /** initializes the action with the number of rows to split and the duration */
194
- -(id)initWithRows:(int)rows duration:(ccTime)duration;
202
+ -(id)initWithDuration:(ccTime)duration rows:(NSUInteger)rows;
195
203
 
196
204
  @end
197
205
 
@@ -200,12 +208,12 @@
200
208
  /** CCSplitCols action */
201
209
  @interface CCSplitCols : CCTiledGrid3DAction
202
210
  {
203
- int cols;
204
- CGSize winSize;
211
+ NSUInteger _cols;
212
+ CGSize _winSize;
205
213
  }
206
214
  /** creates the action with the number of columns to split and the duration */
207
- +(id)actionWithCols:(int)cols duration:(ccTime)duration;
215
+ +(id)actionWithDuration:(ccTime)duration cols:(NSUInteger)cols;
208
216
  /** initializes the action with the number of columns to split and the duration */
209
- -(id)initWithCols:(int)cols duration:(ccTime)duration;
217
+ -(id)initWithDuration:(ccTime)duration cols:(NSUInteger)cols;
210
218
 
211
219
  @end
@@ -47,10 +47,10 @@
47
47
  */
48
48
  @interface CCActionTween : CCActionInterval
49
49
  {
50
- NSString *key_;
50
+ NSString *_key;
51
51
 
52
- float from_, to_;
53
- float delta_;
52
+ float _from, _to;
53
+ float _delta;
54
54
  }
55
55
 
56
56
  /** creates an initializes the action with the property name (key), and the from and to parameters. */