joybox 0.0.5 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +8 -8
- data/Gemfile.lock +1 -1
- data/LICENSE +1 -1
- data/LICENSE_Box2D +20 -0
- data/LICENSE_Cocos2D +24 -0
- data/README.md +34 -66
- data/Rakefile +2 -3
- data/bin/joybox +49 -0
- data/command/joybox/USAGE +24 -0
- data/command/joybox/templates/layer.erb +11 -0
- data/command/joybox/templates/layer_spec.erb +3 -0
- data/command/joybox/templates/scene.erb +11 -0
- data/command/joybox/templates/scene_spec.erb +3 -0
- data/command/joybox/templates/sprite.erb +11 -0
- data/command/joybox/templates/sprite_spec.erb +3 -0
- data/command/joybox_generate_command.rb +114 -0
- data/joybox.gemspec +44 -0
- data/lib/joybox/joybox-ios.rb +47 -0
- data/lib/joybox/joybox-osx.rb +47 -0
- data/lib/joybox/version.rb +1 -1
- data/lib/joybox.rb +18 -36
- data/{lib/joybox/cocos2d → motion/joybox}/actions/actions.rb +0 -0
- data/motion/joybox/actions/animate.rb +22 -0
- data/motion/joybox/actions/bezier.rb +33 -0
- data/motion/joybox/actions/blink.rb +24 -0
- data/motion/joybox/actions/ease.rb +149 -0
- data/motion/joybox/actions/fade.rb +38 -0
- data/motion/joybox/actions/jump.rb +39 -0
- data/{lib/joybox/cocos2d → motion/joybox}/actions/move.rb +4 -2
- data/motion/joybox/actions/place.rb +22 -0
- data/{lib/joybox/cocos2d → motion/joybox}/actions/repeat.rb +10 -1
- data/{lib/joybox/cocos2d → motion/joybox}/actions/rotate.rb +4 -2
- data/{lib/joybox/cocos2d → motion/joybox}/actions/scale.rb +4 -2
- data/{lib/joybox/cocos2d → motion/joybox}/actions/sequence.rb +3 -3
- data/{lib/joybox/cocos2d → motion/joybox}/actions/skew.rb +0 -0
- data/motion/joybox/actions/spawn.rb +22 -0
- data/motion/joybox/actions/tint.rb +37 -0
- data/motion/joybox/animations/animation.rb +60 -0
- data/{lib/joybox/cocos2d → motion/joybox}/common/color.rb +12 -1
- data/{lib/joybox/cocos2d → motion/joybox}/common/gc_size.rb +4 -4
- data/{lib/joybox/cocos2d → motion/joybox}/common/ns_set.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/common/numeric.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/common/screen.rb +4 -4
- data/motion/joybox/core/layer.rb +51 -0
- data/{lib/joybox/cocos2d → motion/joybox}/core/node.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/core/scene.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/core/sprite.rb +22 -3
- data/{lib/joybox/cocos2d → motion/joybox}/core/sprite_batch.rb +0 -0
- data/motion/joybox/core/sprite_frame_cache.rb +147 -0
- data/{lib/joybox/cocos2d/cocos2d.rb → motion/joybox/joybox.rb} +3 -1
- data/{lib/joybox/cocos2d → motion/joybox}/macros.rb +0 -0
- data/{lib/joybox/box2d → motion/joybox/physics}/body.rb +44 -17
- data/{lib/joybox/cocos2d/core → motion/joybox/physics}/physics_sprite.rb +1 -1
- data/motion/joybox/physics/world.rb +79 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/label.rb +3 -2
- data/{lib/joybox/cocos2d → motion/joybox}/ui/menu.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/menu_image.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/menu_label.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/ui.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/common/cg_point.rb +9 -2
- data/{lib/joybox/cocos2d → motion/joybox-ios}/common/ui_touch.rb +1 -1
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/configuration.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/file_utils.rb +0 -3
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/gl_view.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/texture_2d.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/core/layer.rb +1 -45
- data/{lib/joybox/cocos2d → motion/joybox-ios}/director.rb +6 -6
- data/motion/joybox-osx/common/ats_point.rb +48 -0
- data/motion/joybox-osx/common/ns_event.rb +8 -0
- data/motion/joybox-osx/configuration/configuration.rb +46 -0
- data/motion/joybox-osx/configuration/gl_view.rb +57 -0
- data/motion/joybox-osx/core/layer.rb +135 -0
- data/motion/joybox-osx/director.rb +42 -0
- data/template/joybox-ios/files/Rakefile.erb +9 -0
- data/{app → template/joybox-ios/files/app}/app_delegate.rb +1 -5
- data/{resources → template/joybox-ios/files/resources}/fps_images-hd.png +0 -0
- data/{resources → template/joybox-ios/files/resources}/fps_images-ipadhd.png +0 -0
- data/{resources → template/joybox-ios/files/resources}/fps_images.png +0 -0
- data/template/joybox-ios/files/spec/main_spec.rb.erb +9 -0
- data/template/joybox-osx/files/Rakefile.erb +9 -0
- data/template/joybox-osx/files/app/app_delegate.rb +23 -0
- data/template/joybox-osx/files/app/layers/default_layer.rb +5 -0
- data/template/joybox-osx/files/app/menu.rb +51 -0
- data/template/joybox-osx/files/resources/Credits.rtf +29 -0
- data/template/joybox-osx/files/resources/fps_images-hd.png +0 -0
- data/template/joybox-osx/files/resources/fps_images-ipadhd.png +0 -0
- data/template/joybox-osx/files/resources/fps_images.png +0 -0
- data/template/joybox-osx/files/spec/main_spec.rb.erb +9 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Box2D +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Box2D.framework.bridgesupport +47 -37
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Box2D +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/B2DContactListener.h +0 -0
- data/vendor/vendor-ios/Box2D.framework/Versions/A/Headers/Collision/Shapes/B2DCircleShape.h +16 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DEdgeShape.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DPolygonShape.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DShape.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Dynamics/B2DBody.h +6 -6
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Dynamics/B2DWorld.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Resources/Box2DConfig.cmake +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Resources/CMakeLists.txt +0 -0
- data/vendor/vendor-ios/Box2D.framework/Versions/A/Resources/LICENSE +22 -0
- data/vendor/vendor-ios/cocos_2d/cocos_2d.bridgesupport +9154 -0
- data/vendor/vendor-ios/cocos_2d/cocos_2d_exceptions.bridgesupport +39 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAction.h +23 -23
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionCamera.h +21 -19
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionCatmullRom.h +18 -6
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionEase.h +117 -31
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionGrid.h +19 -17
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionGrid3D.h +45 -42
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionInstant.h +21 -13
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionInterval.h +123 -81
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionManager.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionPageTurn3D.h +2 -1
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionProgressTimer.h +4 -4
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionTiledGrid.h +46 -38
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionTween.h +3 -3
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAnimation.h +8 -8
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAnimationCache.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAtlasNode.h +19 -17
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCCamera.h +12 -12
- data/vendor/vendor-ios/cocos_2d/include/CCClippingNode.h +77 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCConfiguration.h +31 -13
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCDirector.h +51 -42
- data/vendor/vendor-ios/cocos_2d/include/CCDrawNode.h +65 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCDrawingPrimitives.h +42 -8
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGLProgram.h +56 -21
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGrabber.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGrid.h +29 -29
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelAtlas.h +5 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelBMFont.h +56 -32
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelTTF.h +20 -20
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLayer.h +107 -79
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMenu.h +10 -14
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMenuItem.h +37 -32
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMotionStreak.h +18 -19
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCNode+Debug.h +0 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCNode.h +87 -37
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParallaxNode.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleBatchNode.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleExamples.h +22 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleSystem.h +51 -40
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleSystemQuad.h +4 -4
- data/vendor/vendor-ios/cocos_2d/include/CCPhysicsDebugNode.h +58 -0
- data/vendor/vendor-ios/cocos_2d/include/CCPhysicsSprite.h +82 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCProgressTimer.h +9 -11
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCProtocols.h +54 -26
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCRenderTexture.h +29 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCScene.h +4 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCScheduler.h +94 -40
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCShaderCache.h +1 -1
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSprite.h +21 -28
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteBatchNode.h +16 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteFrame.h +10 -10
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteFrameCache.h +6 -6
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXLayer.h +16 -16
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXObjectGroup.h +4 -4
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXTiledMap.h +9 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXXMLParser.h +44 -33
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTexture2D.h +17 -25
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTextureAtlas.h +10 -10
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTextureCache.h +4 -4
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTexturePVR.h +25 -8
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTileMapAtlas.h +6 -6
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransition.h +57 -12
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransitionPageTurn.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransitionProgress.h +27 -5
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms}/CCGL.h +4 -2
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms}/CCNS.h +0 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCDirectorMac.h +110 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCEventDispatcher.h +343 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCGLView.h +103 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCWindow.h +41 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCDirectorIOS.h +12 -5
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCES2Renderer.h +12 -12
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCESRenderer.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCGLView.h +28 -13
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchDelegateProtocol.h +4 -4
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchDispatcher.h +2 -2
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchHandler.h +7 -7
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCArray.h +1 -1
- data/vendor/vendor-ios/cocos_2d/include/Support/CCFileUtils.h +394 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCProfiling.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCVertex.h +1 -1
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CGPointExtension.h +4 -2
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/NSThread+performBlock.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/OpenGL_Internal.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/TGAlib.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/TransformUtils.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ZipUtils.h +4 -4
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/base64.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ccCArray.h +15 -15
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ccUtils.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/uthash.h +129 -184
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/utlist.h +298 -55
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccConfig.h +56 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccDeprecated.h +131 -0
- data/vendor/vendor-ios/cocos_2d/include/ccFPSImages.h +39 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccGLStateCache.h +44 -26
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccMacros.h +9 -9
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColorLengthTexture_frag.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColorLengthTexture_vert.h +47 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColor_frag.h +37 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColor_vert.h +40 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureA8Color_frag.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureA8Color_vert.h +45 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColorAlphaTest_frag.h +47 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColor_frag.h +39 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColor_vert.h +45 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_frag.h +38 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_uColor_frag.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_uColor_vert.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_vert.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_Position_uColor_frag.h +37 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_Position_uColor_vert.h +43 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccShaders.h +11 -0
- data/vendor/vendor-ios/cocos_2d/include/ccTypes.h +392 -0
- data/vendor/vendor-ios/cocos_2d/include/cocos2d-ios-exceptions.bridgesupport +39 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/cocos2d.h +28 -3
- data/vendor/vendor-ios/cocos_2d/include/gen_cocos2d_bridgesupport.sh +17 -0
- data/vendor/vendor-ios/cocos_2d/include/gen_cocos2d_complement.sh +17 -0
- data/vendor/vendor-ios/cocos_2d/libcocos2d.a +0 -0
- data/vendor/vendor-osx/box_2d/box_2d.bridgesupport +176 -0
- data/vendor/vendor-osx/box_2d/include/B2DBody.h +46 -0
- data/vendor/vendor-osx/box_2d/include/B2DCircleShape.h +16 -0
- data/vendor/vendor-osx/box_2d/include/B2DContactListener.h +30 -0
- data/vendor/vendor-osx/box_2d/include/B2DEdgeShape.h +17 -0
- data/vendor/vendor-osx/box_2d/include/B2DPolygonShape.h +16 -0
- data/vendor/vendor-osx/box_2d/include/B2DShape.h +18 -0
- data/vendor/vendor-osx/box_2d/include/B2DWorld.h +44 -0
- data/vendor/vendor-osx/box_2d/libBox2D.a +0 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d.bridgesupport +8292 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAction.h +195 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionCamera.h +75 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionCatmullRom.h +151 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionEase.h +245 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionGrid.h +167 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionGrid3D.h +208 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionInstant.h +235 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionInterval.h +473 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionManager.h +113 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionPageTurn3D.h +43 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionProgressTimer.h +59 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionTiledGrid.h +219 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionTween.h +62 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAnimation.h +150 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAnimationCache.h +74 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAtlasNode.h +98 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCCamera.h +98 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCClippingNode.h +77 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCConfiguration.h +144 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDirector.h +353 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDrawNode.h +65 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDrawingPrimitives.h +173 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGLProgram.h +185 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGrabber.h +44 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGrid.h +130 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLabelAtlas.h +71 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLabelBMFont.h +240 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLabelTTF.h +132 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLayer.h +308 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCMenu.h +96 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCMenuItem.h +428 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCMotionStreak.h +86 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCNode+Debug.h +39 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCNode.h +619 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParallaxNode.h +50 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleBatchNode.h +99 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleExamples.h +117 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleSystem.h +464 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleSystemQuad.h +73 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCPhysicsDebugNode.h +58 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCPhysicsSprite.h +82 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCProgressTimer.h +92 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCProtocols.h +160 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCRenderTexture.h +159 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCScene.h +47 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCScheduler.h +284 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCShaderCache.h +60 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSprite.h +281 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSpriteBatchNode.h +145 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSpriteFrame.h +126 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSpriteFrameCache.h +121 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXLayer.h +164 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXObjectGroup.h +67 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXTiledMap.h +145 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXXMLParser.h +228 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTexture2D.h +349 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTextureAtlas.h +188 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTextureCache.h +146 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTexturePVR.h +146 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTileMapAtlas.h +83 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransition.h +341 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransitionPageTurn.h +60 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransitionProgress.h +84 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/CCGL.h +74 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/CCNS.h +54 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCDirectorMac.h +110 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCEventDispatcher.h +343 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCGLView.h +103 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCWindow.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCArray.h +119 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCFileUtils.h +394 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCProfiling.h +89 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCVertex.h +36 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CGPointExtension.h +346 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/NSThread+performBlock.h +22 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/OpenGL_Internal.h +86 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/TGAlib.h +55 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/TransformUtils.h +36 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/ZipUtils.h +91 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/base64.h +33 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/ccCArray.h +229 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/ccUtils.h +36 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/uthash.h +917 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/utlist.h +733 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccConfig.h +292 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccDeprecated.h +431 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccFPSImages.h +39 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccGLStateCache.h +156 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccMacros.h +353 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColorLengthTexture_frag.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColorLengthTexture_vert.h +47 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColor_frag.h +37 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColor_vert.h +40 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureA8Color_frag.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureA8Color_vert.h +45 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureColorAlphaTest_frag.h +47 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureColor_frag.h +39 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureColor_vert.h +45 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_frag.h +38 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_uColor_frag.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_uColor_vert.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_vert.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_Position_uColor_frag.h +37 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_Position_uColor_vert.h +43 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShaders.h +56 -0
- data/vendor/{Cocos2D/include → vendor-osx/cocos_2d/cocos_2d_include}/ccTypes.h +39 -35
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/cocos2d.h +203 -0
- data/vendor/vendor-osx/cocos_2d/libcocos2d.a +0 -0
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- data/app/layers/box2d_layer.rb +0 -109
- data/app/layers/cocos2d_layer.rb +0 -14
- data/app/layers/cocos_motion_layer.rb +0 -145
- data/app/layers/menu_layer.rb +0 -59
- data/lib/joybox/box2d/world.rb +0 -79
- data/resources/box2d/blocks_sprite_sheet.png +0 -0
- data/resources/cocos_motion/dot.png +0 -0
- data/resources/cocos_motion/dot_selected.png +0 -0
- data/resources/cocos_motion/grossini.png +0 -0
- data/resources/cocos_motion/grossinis_sister.png +0 -0
- data/resources/cocos_motion/grossinis_sister_two.png +0 -0
- data/resources/cocos_motion/left_arrow.png +0 -0
- data/resources/cocos_motion/left_arrow_selected.png +0 -0
- data/resources/cocos_motion/right_arrow.png +0 -0
- data/resources/cocos_motion/right_arrow_selected.png +0 -0
- data/vendor/Cocos2D/Cocos2D.bridgesupport +0 -7808
- data/vendor/Cocos2D/include/CCFileUtils.h +0 -188
- data/vendor/Cocos2D/include/CocosDenshion/CDAudioManager.h +0 -243
- data/vendor/Cocos2D/include/CocosDenshion/CDConfig.h +0 -60
- data/vendor/Cocos2D/include/CocosDenshion/CDOpenALSupport.h +0 -77
- data/vendor/Cocos2D/include/CocosDenshion/CDXPropertyModifierAction.h +0 -45
- data/vendor/Cocos2D/include/CocosDenshion/CocosDenshion.h +0 -440
- data/vendor/Cocos2D/include/CocosDenshion/SimpleAudioEngine.h +0 -90
- data/vendor/Cocos2D/include/RubyMotionSchedule.h +0 -7
- data/vendor/Cocos2D/include/ccShader_PositionColor_frag.h +0 -12
- data/vendor/Cocos2D/include/ccShader_PositionColor_vert.h +0 -17
- data/vendor/Cocos2D/include/ccShader_PositionTextureA8Color_frag.h +0 -16
- data/vendor/Cocos2D/include/ccShader_PositionTextureA8Color_vert.h +0 -21
- data/vendor/Cocos2D/include/ccShader_PositionTextureColorAlphaTest_frag.h +0 -23
- data/vendor/Cocos2D/include/ccShader_PositionTextureColor_frag.h +0 -14
- data/vendor/Cocos2D/include/ccShader_PositionTextureColor_vert.h +0 -22
- data/vendor/Cocos2D/include/ccShader_PositionTexture_frag.h +0 -13
- data/vendor/Cocos2D/include/ccShader_PositionTexture_uColor_frag.h +0 -16
- data/vendor/Cocos2D/include/ccShader_PositionTexture_uColor_vert.h +0 -18
- data/vendor/Cocos2D/include/ccShader_PositionTexture_vert.h +0 -17
- data/vendor/Cocos2D/include/ccShader_Position_uColor_frag.h +0 -12
- data/vendor/Cocos2D/include/ccShader_Position_uColor_vert.h +0 -19
- data/vendor/Cocos2D/include/kazmath/GL/mat4stack.h +0 -51
- data/vendor/Cocos2D/include/kazmath/GL/matrix.h +0 -58
- data/vendor/Cocos2D/include/kazmath/aabb.h +0 -53
- data/vendor/Cocos2D/include/kazmath/kazmath.h +0 -39
- data/vendor/Cocos2D/include/kazmath/mat3.h +0 -75
- data/vendor/Cocos2D/include/kazmath/mat4.h +0 -93
- data/vendor/Cocos2D/include/kazmath/neon_matrix_impl.h +0 -41
- data/vendor/Cocos2D/include/kazmath/plane.h +0 -70
- data/vendor/Cocos2D/include/kazmath/quaternion.h +0 -113
- data/vendor/Cocos2D/include/kazmath/ray2.h +0 -50
- data/vendor/Cocos2D/include/kazmath/utility.h +0 -74
- data/vendor/Cocos2D/include/kazmath/vec2.h +0 -64
- data/vendor/Cocos2D/include/kazmath/vec3.h +0 -68
- data/vendor/Cocos2D/include/kazmath/vec4.h +0 -68
- data/vendor/Cocos2D/libCocosDenshion.a +0 -0
- data/vendor/Cocos2D/libcocos2d.a +0 -0
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/*
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* cocos2d for iPhone: http://www.cocos2d-iphone.org
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*
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* Copyright (C) 2009 Matt Oswald
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*
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* Copyright (c) 2009-2010 Ricardo Quesada
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* Copyright (c) 2011 Zynga Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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*/
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#import "CCNode.h"
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#import "CCProtocols.h"
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#import "CCTextureAtlas.h"
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#import "ccMacros.h"
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#pragma mark CCSpriteBatchNode
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@class CCSprite;
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/** CCSpriteBatchNode is like a batch node: if it contains children, it will draw them in 1 single OpenGL call
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* (often known as "batch draw").
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*
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* A CCSpriteBatchNode can reference one and only one texture (one image file, one texture atlas).
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* Only the CCSprites that are contained in that texture can be added to the CCSpriteBatchNode.
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* All CCSprites added to a CCSpriteBatchNode are drawn in one OpenGL ES draw call.
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* If the CCSprites are not added to a CCSpriteBatchNode then an OpenGL ES draw call will be needed for each one, which is less efficient.
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*
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*
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* Limitations:
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* - The only object that is accepted as child (or grandchild, grand-grandchild, etc...) is CCSprite or any subclass of CCSprite. eg: particles, labels and layer can't be added to a CCSpriteBatchNode.
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* - Either all its children are Aliased or Antialiased. It can't be a mix. This is because "alias" is a property of the texture, and all the sprites share the same texture.
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*
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* @since v0.7.1
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*/
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@interface CCSpriteBatchNode : CCNode <CCTextureProtocol>
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{
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CCTextureAtlas *_textureAtlas;
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ccBlendFunc _blendFunc;
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// all descendants: children, grandchildren, etc...
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CCArray *_descendants;
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}
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/** returns the TextureAtlas that is used */
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@property (nonatomic,readwrite,retain) CCTextureAtlas * textureAtlas;
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/** conforms to CCTextureProtocol protocol */
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@property (nonatomic,readwrite) ccBlendFunc blendFunc;
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/** descendants (children, grandchildren, etc) */
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@property (nonatomic,readonly) CCArray *descendants;
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/** creates a CCSpriteBatchNode with a texture2d and a default capacity of 29 children.
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The capacity will be increased in 33% in runtime if it run out of space.
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*/
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+(id)batchNodeWithTexture:(CCTexture2D *)tex;
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/** creates a CCSpriteBatchNode with a texture2d and capacity of children.
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*/
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/** creates a CCSpriteBatchNode with a file image (.png, .jpeg, .pvr, etc) with a default capacity of 29 children.
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The capacity will be increased in 33% in runtime if it run out of space.
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The file will be loaded using the TextureMgr.
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*/
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/** creates a CCSpriteBatchNode with a file image (.png, .jpeg, .pvr, etc) and capacity of children.
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The capacity will be increased in 33% in runtime if it run out of space.
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The file will be loaded using the TextureMgr.
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*/
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/** initializes a CCSpriteBatchNode with a texture2d and capacity of children.
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The capacity will be increased in 33% in runtime if it run out of space.
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*/
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-(id)initWithTexture:(CCTexture2D *)tex capacity:(NSUInteger)capacity;
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/** initializes a CCSpriteBatchNode with a file image (.png, .jpeg, .pvr, etc) and a capacity of children.
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The capacity will be increased in 33% in runtime if it run out of space.
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The file will be loaded using the TextureMgr.
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*/
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-(id)initWithFile:(NSString*)fileImage capacity:(NSUInteger)capacity;
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-(void) increaseAtlasCapacity;
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/** removes a child given a certain index. It will also cleanup the running actions depending on the cleanup parameter.
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@warning Removing a child from a CCSpriteBatchNode is very slow
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*/
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-(void)removeChildAtIndex:(NSUInteger)index cleanup:(BOOL)doCleanup;
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/** removes a child given a reference. It will also cleanup the running actions depending on the cleanup parameter.
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@warning Removing a child from a CCSpriteBatchNode is very slow
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*/
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-(void)removeChild: (CCSprite *)sprite cleanup:(BOOL)doCleanup;
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-(void) insertChild:(CCSprite*)child inAtlasAtIndex:(NSUInteger)index;
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-(void) appendChild:(CCSprite*)sprite;
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-(void) removeSpriteFromAtlas:(CCSprite*)sprite;
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-(NSUInteger) rebuildIndexInOrder:(CCSprite*)parent atlasIndex:(NSUInteger)index;
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-(NSUInteger) atlasIndexForChild:(CCSprite*)sprite atZ:(NSInteger)z;
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/* Sprites use this to start sortChildren, don't call this manually */
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- (void) reorderBatch:(BOOL) reorder;
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@end
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@interface CCSpriteBatchNode (QuadExtensions)
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/** Inserts a quad at a certain index into the texture atlas. The CCSprite won't be added into the children array.
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This method should be called only when you are dealing with very big AtlasSrite and when most of the CCSprite won't be updated.
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For example: a tile map (CCTMXMap) or a label with lots of characters (CCLabelBMFont)
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*/
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-(void) insertQuadFromSprite:(CCSprite*)sprite quadIndex:(NSUInteger)index;
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/** Updates a quad at a certain index into the texture atlas. The CCSprite won't be added into the children array.
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This method should be called only when you are dealing with very big AtlasSrite and when most of the CCSprite won't be updated.
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For example: a tile map (CCTMXMap) or a label with lots of characters (CCLabelBMFont)
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*/
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-(void) updateQuadFromSprite:(CCSprite*)sprite quadIndex:(NSUInteger)index;
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/* This is the opposite of "addQuadFromSprite".
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It adds the sprite to the children and descendants array, but it doesn't add it to the texture atlas.
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*/
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-(id) addSpriteWithoutQuad:(CCSprite*)child z:(NSUInteger)z tag:(NSInteger)aTag;
|
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+
|
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|
+
@end
|
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|
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+
/*
|
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+
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
3
|
+
*
|
4
|
+
* Copyright (c) 2008-2011 Ricardo Quesada
|
5
|
+
* Copyright (c) 2011 Zynga Inc.
|
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|
+
*
|
7
|
+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
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|
+
* of this software and associated documentation files (the "Software"), to deal
|
9
|
+
* in the Software without restriction, including without limitation the rights
|
10
|
+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
11
|
+
* copies of the Software, and to permit persons to whom the Software is
|
12
|
+
* furnished to do so, subject to the following conditions:
|
13
|
+
*
|
14
|
+
* The above copyright notice and this permission notice shall be included in
|
15
|
+
* all copies or substantial portions of the Software.
|
16
|
+
*
|
17
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
18
|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
19
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
20
|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
21
|
+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
22
|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
23
|
+
* THE SOFTWARE.
|
24
|
+
*
|
25
|
+
*/
|
26
|
+
|
27
|
+
#import <Foundation/Foundation.h>
|
28
|
+
#import "CCNode.h"
|
29
|
+
#import "CCProtocols.h"
|
30
|
+
|
31
|
+
/** A CCSpriteFrame has:
|
32
|
+
- texture: A CCTexture2D that will be used by the CCSprite
|
33
|
+
- rectangle: A rectangle of the texture
|
34
|
+
|
35
|
+
|
36
|
+
You can modify the frame of a CCSprite by doing:
|
37
|
+
|
38
|
+
CCSpriteFrame *frame = [CCSpriteFrame frameWithTexture:texture rect:rect offset:offset];
|
39
|
+
[sprite setDisplayFrame:frame];
|
40
|
+
*/
|
41
|
+
@interface CCSpriteFrame : NSObject <NSCopying>
|
42
|
+
{
|
43
|
+
CGRect _rect;
|
44
|
+
CGRect _rectInPixels;
|
45
|
+
BOOL _rotated;
|
46
|
+
CGPoint _offset;
|
47
|
+
CGPoint _offsetInPixels;
|
48
|
+
CGSize _originalSize;
|
49
|
+
CGSize _originalSizeInPixels;
|
50
|
+
CCTexture2D *_texture;
|
51
|
+
NSString *_textureFilename;
|
52
|
+
}
|
53
|
+
/** rect of the frame in points. If it is updated, then rectInPixels will be updated too. */
|
54
|
+
@property (nonatomic,readwrite) CGRect rect;
|
55
|
+
|
56
|
+
/** rect of the frame in pixels. If it is updated, then rect (points) will be updated too. */
|
57
|
+
@property (nonatomic,readwrite) CGRect rectInPixels;
|
58
|
+
|
59
|
+
/** whether or not the rect of the frame is rotated ( x = x+width, y = y+height, width = height, height = width ) */
|
60
|
+
@property (nonatomic,readwrite) BOOL rotated;
|
61
|
+
|
62
|
+
/** offset of the frame in points */
|
63
|
+
@property (nonatomic,readwrite) CGPoint offset;
|
64
|
+
|
65
|
+
/** offset of the frame in pixels */
|
66
|
+
@property (nonatomic,readwrite) CGPoint offsetInPixels;
|
67
|
+
|
68
|
+
/** original size of the trimmed image in points */
|
69
|
+
@property (nonatomic,readwrite) CGSize originalSize;
|
70
|
+
|
71
|
+
/** original size of the trimmed image in pixels */
|
72
|
+
@property (nonatomic,readwrite) CGSize originalSizeInPixels;
|
73
|
+
|
74
|
+
/** texture of the frame */
|
75
|
+
@property (nonatomic, retain, readwrite) CCTexture2D *texture;
|
76
|
+
|
77
|
+
/** texture file name of the frame */
|
78
|
+
@property (nonatomic, retain, readonly) NSString *textureFilename;
|
79
|
+
|
80
|
+
/** Create a CCSpriteFrame with a texture, rect in points.
|
81
|
+
It is assumed that the frame was not trimmed.
|
82
|
+
*/
|
83
|
+
+(id) frameWithTexture:(CCTexture2D*)texture rect:(CGRect)rect;
|
84
|
+
|
85
|
+
/** Create a CCSpriteFrame with a texture filename, rect in points.
|
86
|
+
It is assumed that the frame was not trimmed.
|
87
|
+
*/
|
88
|
+
+(id) frameWithTextureFilename:(NSString*)filename rect:(CGRect)rect;
|
89
|
+
|
90
|
+
/** Create a CCSpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
|
91
|
+
The originalSize is the size in pixels of the frame before being trimmed.
|
92
|
+
*/
|
93
|
+
+(id) frameWithTexture:(CCTexture2D*)texture rectInPixels:(CGRect)rect rotated:(BOOL)rotated offset:(CGPoint)offset originalSize:(CGSize)originalSize;
|
94
|
+
|
95
|
+
|
96
|
+
/** Create a CCSpriteFrame with a texture filename, rect, rotated, offset and originalSize in pixels.
|
97
|
+
The originalSize is the size in pixels of the frame before being trimmed.
|
98
|
+
*/
|
99
|
+
+(id) frameWithTextureFilename:(NSString*)filename rectInPixels:(CGRect)rect rotated:(BOOL)rotated offset:(CGPoint)offset originalSize:(CGSize)originalSize;
|
100
|
+
|
101
|
+
|
102
|
+
/** Initializes a CCSpriteFrame with a texture, rect in points;
|
103
|
+
It is assumed that the frame was not trimmed.
|
104
|
+
*/
|
105
|
+
-(id) initWithTexture:(CCTexture2D*)texture rect:(CGRect)rect;
|
106
|
+
|
107
|
+
/** Initializes a CCSpriteFrame with a texture filename, rect in points;
|
108
|
+
It is assumed that the frame was not trimmed.
|
109
|
+
*/
|
110
|
+
-(id) initWithTextureFilename:(NSString*)filename rect:(CGRect)rect;
|
111
|
+
|
112
|
+
|
113
|
+
/** Initializes a CCSpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
|
114
|
+
The originalSize is the size in pixels of the frame before being trimmed.
|
115
|
+
*/
|
116
|
+
-(id) initWithTexture:(CCTexture2D*)texture rectInPixels:(CGRect)rect rotated:(BOOL)rotated offset:(CGPoint)offset originalSize:(CGSize)originalSize;
|
117
|
+
|
118
|
+
/** Initializes a CCSpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
|
119
|
+
The originalSize is the size in pixels of the frame before being trimmed.
|
120
|
+
|
121
|
+
@since v1.1
|
122
|
+
*/
|
123
|
+
-(id) initWithTextureFilename:(NSString*)filename rectInPixels:(CGRect)rect rotated:(BOOL)rotated offset:(CGPoint)offset originalSize:(CGSize)originalSize;
|
124
|
+
|
125
|
+
@end
|
126
|
+
|
@@ -0,0 +1,121 @@
|
|
1
|
+
/*
|
2
|
+
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
3
|
+
*
|
4
|
+
* Copyright (c) 2009 Jason Booth
|
5
|
+
*
|
6
|
+
* Copyright (c) 2009 Robert J Payne
|
7
|
+
*
|
8
|
+
* Copyright (c) 2008-2010 Ricardo Quesada
|
9
|
+
* Copyright (c) 2011 Zynga Inc.
|
10
|
+
*
|
11
|
+
*
|
12
|
+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
13
|
+
* of this software and associated documentation files (the "Software"), to deal
|
14
|
+
* in the Software without restriction, including without limitation the rights
|
15
|
+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
16
|
+
* copies of the Software, and to permit persons to whom the Software is
|
17
|
+
* furnished to do so, subject to the following conditions:
|
18
|
+
*
|
19
|
+
* The above copyright notice and this permission notice shall be included in
|
20
|
+
* all copies or substantial portions of the Software.
|
21
|
+
*
|
22
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
23
|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
24
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
25
|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
26
|
+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
27
|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
28
|
+
* THE SOFTWARE.
|
29
|
+
*
|
30
|
+
*/
|
31
|
+
|
32
|
+
|
33
|
+
/*
|
34
|
+
* To create sprite frames and texture atlas, use this tool:
|
35
|
+
* http://zwoptex.zwopple.com/
|
36
|
+
*/
|
37
|
+
|
38
|
+
#import <Foundation/Foundation.h>
|
39
|
+
|
40
|
+
#import "CCSpriteFrame.h"
|
41
|
+
|
42
|
+
@class CCSprite;
|
43
|
+
@class CCTexture2D;
|
44
|
+
|
45
|
+
/** Singleton that handles the loading of the sprite frames.
|
46
|
+
It saves in a cache the sprite frames.
|
47
|
+
@since v0.9
|
48
|
+
*/
|
49
|
+
@interface CCSpriteFrameCache : NSObject
|
50
|
+
{
|
51
|
+
NSMutableDictionary *_spriteFrames;
|
52
|
+
NSMutableDictionary *_spriteFramesAliases;
|
53
|
+
NSMutableSet *_loadedFilenames;
|
54
|
+
}
|
55
|
+
|
56
|
+
/** Retruns ths shared instance of the Sprite Frame cache */
|
57
|
+
+ (CCSpriteFrameCache *) sharedSpriteFrameCache;
|
58
|
+
|
59
|
+
/** Purges the cache. It releases all the Sprite Frames and the retained instance.
|
60
|
+
*/
|
61
|
+
+(void)purgeSharedSpriteFrameCache;
|
62
|
+
|
63
|
+
|
64
|
+
/** Adds multiple Sprite Frames from a plist file.
|
65
|
+
* A texture will be loaded automatically. The texture name will composed by replacing the .plist suffix with .png .
|
66
|
+
* If you want to use another texture, you should use the addSpriteFramesWithFile:texture method.
|
67
|
+
*/
|
68
|
+
-(void) addSpriteFramesWithFile:(NSString*)plist;
|
69
|
+
|
70
|
+
/** Adds multiple Sprite Frames from a plist file. The texture filename will be associated with the created sprite frames.
|
71
|
+
*/
|
72
|
+
-(void) addSpriteFramesWithFile:(NSString*)plist textureFilename:(NSString*)filename;
|
73
|
+
|
74
|
+
/** Adds multiple Sprite Frames from a plist file. The texture will be associated with the created sprite frames.
|
75
|
+
*/
|
76
|
+
-(void) addSpriteFramesWithFile:(NSString*)plist texture:(CCTexture2D*)texture;
|
77
|
+
|
78
|
+
/** Adds an sprite frame with a given name.
|
79
|
+
If the name already exists, then the contents of the old name will be replaced with the new one.
|
80
|
+
*/
|
81
|
+
-(void) addSpriteFrame:(CCSpriteFrame*)frame name:(NSString*)frameName;
|
82
|
+
|
83
|
+
|
84
|
+
/** Purges the dictionary of loaded sprite frames.
|
85
|
+
* Call this method if you receive the "Memory Warning".
|
86
|
+
* In the short term: it will free some resources preventing your app from being killed.
|
87
|
+
* In the medium term: it will allocate more resources.
|
88
|
+
* In the long term: it will be the same.
|
89
|
+
*/
|
90
|
+
-(void) removeSpriteFrames;
|
91
|
+
|
92
|
+
/** Removes unused sprite frames.
|
93
|
+
* Sprite Frames that have a retain count of 1 will be deleted.
|
94
|
+
* It is convenient to call this method after when starting a new Scene.
|
95
|
+
*/
|
96
|
+
-(void) removeUnusedSpriteFrames;
|
97
|
+
|
98
|
+
/** Deletes an sprite frame from the sprite frame cache.
|
99
|
+
*/
|
100
|
+
-(void) removeSpriteFrameByName:(NSString*)name;
|
101
|
+
|
102
|
+
/** Removes multiple Sprite Frames from a plist file.
|
103
|
+
* Sprite Frames stored in this file will be removed.
|
104
|
+
* It is convenient to call this method when a specific texture needs to be removed.
|
105
|
+
* @since v0.99.5
|
106
|
+
*/
|
107
|
+
- (void) removeSpriteFramesFromFile:(NSString*) plist;
|
108
|
+
|
109
|
+
/** Removes all Sprite Frames associated with the specified textures.
|
110
|
+
* It is convenient to call this method when a specific texture needs to be removed.
|
111
|
+
* @since v0.995.
|
112
|
+
*/
|
113
|
+
- (void) removeSpriteFramesFromTexture:(CCTexture2D*) texture;
|
114
|
+
|
115
|
+
/** Returns an Sprite Frame that was previously added.
|
116
|
+
If the name is not found it will return nil.
|
117
|
+
You should retain the returned copy if you are going to use it.
|
118
|
+
*/
|
119
|
+
-(CCSpriteFrame*) spriteFrameByName:(NSString*)name;
|
120
|
+
|
121
|
+
@end
|
@@ -0,0 +1,164 @@
|
|
1
|
+
/*
|
2
|
+
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
3
|
+
*
|
4
|
+
* Copyright (c) 2009-2010 Ricardo Quesada
|
5
|
+
* Copyright (c) 2011 Zynga Inc.
|
6
|
+
*
|
7
|
+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
8
|
+
* of this software and associated documentation files (the "Software"), to deal
|
9
|
+
* in the Software without restriction, including without limitation the rights
|
10
|
+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
11
|
+
* copies of the Software, and to permit persons to whom the Software is
|
12
|
+
* furnished to do so, subject to the following conditions:
|
13
|
+
*
|
14
|
+
* The above copyright notice and this permission notice shall be included in
|
15
|
+
* all copies or substantial portions of the Software.
|
16
|
+
*
|
17
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
18
|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
19
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
20
|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
21
|
+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
22
|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
23
|
+
* THE SOFTWARE.
|
24
|
+
*
|
25
|
+
*
|
26
|
+
* TMX Tiled Map support:
|
27
|
+
* http://www.mapeditor.org
|
28
|
+
*
|
29
|
+
*/
|
30
|
+
|
31
|
+
|
32
|
+
#import "CCAtlasNode.h"
|
33
|
+
#import "CCSpriteBatchNode.h"
|
34
|
+
#import "CCTMXXMLParser.h"
|
35
|
+
|
36
|
+
@class CCTMXMapInfo;
|
37
|
+
@class CCTMXLayerInfo;
|
38
|
+
@class CCTMXTilesetInfo;
|
39
|
+
|
40
|
+
|
41
|
+
/** CCTMXLayer represents the TMX layer.
|
42
|
+
|
43
|
+
It is a subclass of CCSpriteBatchNode. By default the tiles are rendered using a CCTextureAtlas.
|
44
|
+
If you mofify a tile on runtime, then, that tile will become a CCSprite, otherwise no CCSprite objects are created.
|
45
|
+
The benefits of using CCSprite objects as tiles are:
|
46
|
+
- tiles (CCSprite) can be rotated/scaled/moved with a nice API
|
47
|
+
|
48
|
+
cocos2d v2.0 doesn't support the cc_vertexz value. Whenever a the cc_vertexz property is found, it will raise an exception.
|
49
|
+
|
50
|
+
"value" by default is 0, but you can change it from Tiled by adding the "cc_alpha_func" property to the layer.
|
51
|
+
The value 0 should work for most cases, but if you have tiles that are semi-transparent, then you might want to use a differnt
|
52
|
+
value, like 0.5.
|
53
|
+
|
54
|
+
For further information, please see the programming guide:
|
55
|
+
|
56
|
+
http://www.cocos2d-iphone.org/wiki/doku.php/prog_guide:tiled_maps
|
57
|
+
|
58
|
+
@since v0.8.1
|
59
|
+
|
60
|
+
Tiles can have tile flags for additional properties. At the moment only flip horizontal and flip vertical are used. These bit flags are defined in CCTMXXMLParser.h.
|
61
|
+
|
62
|
+
@since 1.1
|
63
|
+
*/
|
64
|
+
@interface CCTMXLayer : CCSpriteBatchNode
|
65
|
+
{
|
66
|
+
CCTMXTilesetInfo *_tileset;
|
67
|
+
NSString *_layerName;
|
68
|
+
CGSize _layerSize;
|
69
|
+
CGSize _mapTileSize;
|
70
|
+
uint32_t *_tiles; // GID are 32 bit
|
71
|
+
NSUInteger _layerOrientation;
|
72
|
+
NSMutableArray *_properties;
|
73
|
+
|
74
|
+
unsigned char _opacity; // TMX Layer supports opacity
|
75
|
+
|
76
|
+
NSUInteger _minGID;
|
77
|
+
NSUInteger _maxGID;
|
78
|
+
|
79
|
+
// Only used when vertexZ is used
|
80
|
+
NSInteger _vertexZvalue;
|
81
|
+
BOOL _useAutomaticVertexZ;
|
82
|
+
|
83
|
+
// used for optimization
|
84
|
+
CCSprite *_reusedTile;
|
85
|
+
ccCArray *_atlasIndexArray;
|
86
|
+
}
|
87
|
+
/** name of the layer */
|
88
|
+
@property (nonatomic,readwrite,retain) NSString *layerName;
|
89
|
+
/** size of the layer in tiles */
|
90
|
+
@property (nonatomic,readwrite) CGSize layerSize;
|
91
|
+
/** size of the map's tile (could be different from the tile's size) */
|
92
|
+
@property (nonatomic,readwrite) CGSize mapTileSize;
|
93
|
+
/** pointer to the map of tiles */
|
94
|
+
@property (nonatomic,readwrite) uint32_t *tiles;
|
95
|
+
/** Tileset information for the layer */
|
96
|
+
@property (nonatomic,readwrite,retain) CCTMXTilesetInfo *tileset;
|
97
|
+
/** Layer orientation, which is the same as the map orientation */
|
98
|
+
@property (nonatomic,readwrite) NSUInteger layerOrientation;
|
99
|
+
/** properties from the layer. They can be added using Tiled */
|
100
|
+
@property (nonatomic,readwrite,retain) NSMutableArray *properties;
|
101
|
+
|
102
|
+
/** creates a CCTMXLayer with an tileset info, a layer info and a map info */
|
103
|
+
+(id) layerWithTilesetInfo:(CCTMXTilesetInfo*)tilesetInfo layerInfo:(CCTMXLayerInfo*)layerInfo mapInfo:(CCTMXMapInfo*)mapInfo;
|
104
|
+
/** initializes a CCTMXLayer with a tileset info, a layer info and a map info */
|
105
|
+
-(id) initWithTilesetInfo:(CCTMXTilesetInfo*)tilesetInfo layerInfo:(CCTMXLayerInfo*)layerInfo mapInfo:(CCTMXMapInfo*)mapInfo;
|
106
|
+
|
107
|
+
/** dealloc the map that contains the tile position from memory.
|
108
|
+
Unless you want to know at runtime the tiles positions, you can safely call this method.
|
109
|
+
If you are going to call [layer tileGIDAt:] then, don't release the map
|
110
|
+
*/
|
111
|
+
-(void) releaseMap;
|
112
|
+
|
113
|
+
/** returns the tile (CCSprite) at a given a tile coordinate.
|
114
|
+
The returned CCSprite will be already added to the CCTMXLayer. Don't add it again.
|
115
|
+
The CCSprite can be treated like any other CCSprite: rotated, scaled, translated, opacity, color, etc.
|
116
|
+
You can remove either by calling:
|
117
|
+
- [layer removeChild:sprite cleanup:cleanup];
|
118
|
+
- or [layer removeTileAt:ccp(x,y)];
|
119
|
+
*/
|
120
|
+
-(CCSprite*) tileAt:(CGPoint)tileCoordinate;
|
121
|
+
|
122
|
+
/** returns the tile gid at a given tile coordinate.
|
123
|
+
if it returns 0, it means that the tile is empty.
|
124
|
+
This method requires the the tile map has not been previously released (eg. don't call [layer releaseMap])
|
125
|
+
*/
|
126
|
+
-(uint32_t) tileGIDAt:(CGPoint)tileCoordinate;
|
127
|
+
|
128
|
+
/** returns the tile gid at a given tile coordinate. It also returns the tile flags.
|
129
|
+
This method requires the the tile map has not been previously released (eg. don't call [layer releaseMap])
|
130
|
+
*/
|
131
|
+
-(uint32_t) tileGIDAt:(CGPoint)pos withFlags:(ccTMXTileFlags*)flags;
|
132
|
+
|
133
|
+
/** sets the tile gid (gid = tile global id) at a given tile coordinate.
|
134
|
+
The Tile GID can be obtained by using the method "tileGIDAt" or by using the TMX editor -> Tileset Mgr +1.
|
135
|
+
If a tile is already placed at that position, then it will be removed.
|
136
|
+
*/
|
137
|
+
-(void) setTileGID:(uint32_t)gid at:(CGPoint)tileCoordinate;
|
138
|
+
|
139
|
+
/** sets the tile gid (gid = tile global id) at a given tile coordinate.
|
140
|
+
The Tile GID can be obtained by using the method "tileGIDAt" or by using the TMX editor -> Tileset Mgr +1.
|
141
|
+
If a tile is already placed at that position, then it will be removed.
|
142
|
+
|
143
|
+
Use withFlags if the tile flags need to be changed as well
|
144
|
+
*/
|
145
|
+
|
146
|
+
-(void) setTileGID:(uint32_t)gid at:(CGPoint)pos withFlags:(ccTMXTileFlags)flags;
|
147
|
+
|
148
|
+
/** removes a tile at given tile coordinate */
|
149
|
+
-(void) removeTileAt:(CGPoint)tileCoordinate;
|
150
|
+
|
151
|
+
/** returns the position in points of a given tile coordinate */
|
152
|
+
-(CGPoint) positionAt:(CGPoint)tileCoordinate;
|
153
|
+
|
154
|
+
/** return the value for the specific property name */
|
155
|
+
-(id) propertyNamed:(NSString *)propertyName;
|
156
|
+
|
157
|
+
/** Creates the tiles */
|
158
|
+
-(void) setupTiles;
|
159
|
+
|
160
|
+
/** CCTMXLayer doesn't support adding a CCSprite manually.
|
161
|
+
@warning addchild:z:tag: is not supported on CCTMXLayer. Instead of setTileGID:at:/tileAt:
|
162
|
+
*/
|
163
|
+
-(void) addChild: (CCNode*)node z:(NSInteger)z tag:(NSInteger)tag;
|
164
|
+
@end
|
@@ -0,0 +1,67 @@
|
|
1
|
+
/*
|
2
|
+
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
3
|
+
*
|
4
|
+
* Copyright (c) 2010 Neophit
|
5
|
+
*
|
6
|
+
* Copyright (c) 2010 Ricardo Quesada
|
7
|
+
* Copyright (c) 2011 Zynga Inc.
|
8
|
+
*
|
9
|
+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
10
|
+
* of this software and associated documentation files (the "Software"), to deal
|
11
|
+
* in the Software without restriction, including without limitation the rights
|
12
|
+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
13
|
+
* copies of the Software, and to permit persons to whom the Software is
|
14
|
+
* furnished to do so, subject to the following conditions:
|
15
|
+
*
|
16
|
+
* The above copyright notice and this permission notice shall be included in
|
17
|
+
* all copies or substantial portions of the Software.
|
18
|
+
*
|
19
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
20
|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
21
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
22
|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
23
|
+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
24
|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
25
|
+
* THE SOFTWARE.
|
26
|
+
*
|
27
|
+
*
|
28
|
+
* TMX Tiled Map support:
|
29
|
+
* http://www.mapeditor.org
|
30
|
+
*
|
31
|
+
*/
|
32
|
+
|
33
|
+
#import "CCNode.h"
|
34
|
+
|
35
|
+
|
36
|
+
@class CCTMXObjectGroup;
|
37
|
+
|
38
|
+
|
39
|
+
/** CCTMXObjectGroup represents the TMX object group.
|
40
|
+
@since v0.99.0
|
41
|
+
*/
|
42
|
+
@interface CCTMXObjectGroup : NSObject
|
43
|
+
{
|
44
|
+
NSString *_groupName;
|
45
|
+
CGPoint _positionOffset;
|
46
|
+
NSMutableArray *_objects;
|
47
|
+
NSMutableDictionary *_properties;
|
48
|
+
}
|
49
|
+
|
50
|
+
/** name of the group */
|
51
|
+
@property (nonatomic,readwrite,retain) NSString *groupName;
|
52
|
+
/** offset position of child objects */
|
53
|
+
@property (nonatomic,readwrite,assign) CGPoint positionOffset;
|
54
|
+
/** array of the objects */
|
55
|
+
@property (nonatomic,readwrite,retain) NSMutableArray *objects;
|
56
|
+
/** list of properties stored in a dictionary */
|
57
|
+
@property (nonatomic,readwrite,retain) NSMutableDictionary *properties;
|
58
|
+
|
59
|
+
/** return the value for the specific property name */
|
60
|
+
-(id) propertyNamed:(NSString *)propertyName;
|
61
|
+
|
62
|
+
/** return the dictionary for the specific object name.
|
63
|
+
It will return the 1st object found on the array for the given name.
|
64
|
+
*/
|
65
|
+
-(NSMutableDictionary*) objectNamed:(NSString *)objectName;
|
66
|
+
|
67
|
+
@end
|