joybox 0.0.5 → 0.0.6
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- checksums.yaml +8 -8
- data/Gemfile.lock +1 -1
- data/LICENSE +1 -1
- data/LICENSE_Box2D +20 -0
- data/LICENSE_Cocos2D +24 -0
- data/README.md +34 -66
- data/Rakefile +2 -3
- data/bin/joybox +49 -0
- data/command/joybox/USAGE +24 -0
- data/command/joybox/templates/layer.erb +11 -0
- data/command/joybox/templates/layer_spec.erb +3 -0
- data/command/joybox/templates/scene.erb +11 -0
- data/command/joybox/templates/scene_spec.erb +3 -0
- data/command/joybox/templates/sprite.erb +11 -0
- data/command/joybox/templates/sprite_spec.erb +3 -0
- data/command/joybox_generate_command.rb +114 -0
- data/joybox.gemspec +44 -0
- data/lib/joybox/joybox-ios.rb +47 -0
- data/lib/joybox/joybox-osx.rb +47 -0
- data/lib/joybox/version.rb +1 -1
- data/lib/joybox.rb +18 -36
- data/{lib/joybox/cocos2d → motion/joybox}/actions/actions.rb +0 -0
- data/motion/joybox/actions/animate.rb +22 -0
- data/motion/joybox/actions/bezier.rb +33 -0
- data/motion/joybox/actions/blink.rb +24 -0
- data/motion/joybox/actions/ease.rb +149 -0
- data/motion/joybox/actions/fade.rb +38 -0
- data/motion/joybox/actions/jump.rb +39 -0
- data/{lib/joybox/cocos2d → motion/joybox}/actions/move.rb +4 -2
- data/motion/joybox/actions/place.rb +22 -0
- data/{lib/joybox/cocos2d → motion/joybox}/actions/repeat.rb +10 -1
- data/{lib/joybox/cocos2d → motion/joybox}/actions/rotate.rb +4 -2
- data/{lib/joybox/cocos2d → motion/joybox}/actions/scale.rb +4 -2
- data/{lib/joybox/cocos2d → motion/joybox}/actions/sequence.rb +3 -3
- data/{lib/joybox/cocos2d → motion/joybox}/actions/skew.rb +0 -0
- data/motion/joybox/actions/spawn.rb +22 -0
- data/motion/joybox/actions/tint.rb +37 -0
- data/motion/joybox/animations/animation.rb +60 -0
- data/{lib/joybox/cocos2d → motion/joybox}/common/color.rb +12 -1
- data/{lib/joybox/cocos2d → motion/joybox}/common/gc_size.rb +4 -4
- data/{lib/joybox/cocos2d → motion/joybox}/common/ns_set.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/common/numeric.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/common/screen.rb +4 -4
- data/motion/joybox/core/layer.rb +51 -0
- data/{lib/joybox/cocos2d → motion/joybox}/core/node.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/core/scene.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/core/sprite.rb +22 -3
- data/{lib/joybox/cocos2d → motion/joybox}/core/sprite_batch.rb +0 -0
- data/motion/joybox/core/sprite_frame_cache.rb +147 -0
- data/{lib/joybox/cocos2d/cocos2d.rb → motion/joybox/joybox.rb} +3 -1
- data/{lib/joybox/cocos2d → motion/joybox}/macros.rb +0 -0
- data/{lib/joybox/box2d → motion/joybox/physics}/body.rb +44 -17
- data/{lib/joybox/cocos2d/core → motion/joybox/physics}/physics_sprite.rb +1 -1
- data/motion/joybox/physics/world.rb +79 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/label.rb +3 -2
- data/{lib/joybox/cocos2d → motion/joybox}/ui/menu.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/menu_image.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/menu_label.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/ui.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/common/cg_point.rb +9 -2
- data/{lib/joybox/cocos2d → motion/joybox-ios}/common/ui_touch.rb +1 -1
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/configuration.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/file_utils.rb +0 -3
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/gl_view.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/texture_2d.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/core/layer.rb +1 -45
- data/{lib/joybox/cocos2d → motion/joybox-ios}/director.rb +6 -6
- data/motion/joybox-osx/common/ats_point.rb +48 -0
- data/motion/joybox-osx/common/ns_event.rb +8 -0
- data/motion/joybox-osx/configuration/configuration.rb +46 -0
- data/motion/joybox-osx/configuration/gl_view.rb +57 -0
- data/motion/joybox-osx/core/layer.rb +135 -0
- data/motion/joybox-osx/director.rb +42 -0
- data/template/joybox-ios/files/Rakefile.erb +9 -0
- data/{app → template/joybox-ios/files/app}/app_delegate.rb +1 -5
- data/{resources → template/joybox-ios/files/resources}/fps_images-hd.png +0 -0
- data/{resources → template/joybox-ios/files/resources}/fps_images-ipadhd.png +0 -0
- data/{resources → template/joybox-ios/files/resources}/fps_images.png +0 -0
- data/template/joybox-ios/files/spec/main_spec.rb.erb +9 -0
- data/template/joybox-osx/files/Rakefile.erb +9 -0
- data/template/joybox-osx/files/app/app_delegate.rb +23 -0
- data/template/joybox-osx/files/app/layers/default_layer.rb +5 -0
- data/template/joybox-osx/files/app/menu.rb +51 -0
- data/template/joybox-osx/files/resources/Credits.rtf +29 -0
- data/template/joybox-osx/files/resources/fps_images-hd.png +0 -0
- data/template/joybox-osx/files/resources/fps_images-ipadhd.png +0 -0
- data/template/joybox-osx/files/resources/fps_images.png +0 -0
- data/template/joybox-osx/files/spec/main_spec.rb.erb +9 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Box2D +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Box2D.framework.bridgesupport +47 -37
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Box2D +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/B2DContactListener.h +0 -0
- data/vendor/vendor-ios/Box2D.framework/Versions/A/Headers/Collision/Shapes/B2DCircleShape.h +16 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DEdgeShape.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DPolygonShape.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DShape.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Dynamics/B2DBody.h +6 -6
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Dynamics/B2DWorld.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Resources/Box2DConfig.cmake +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Resources/CMakeLists.txt +0 -0
- data/vendor/vendor-ios/Box2D.framework/Versions/A/Resources/LICENSE +22 -0
- data/vendor/vendor-ios/cocos_2d/cocos_2d.bridgesupport +9154 -0
- data/vendor/vendor-ios/cocos_2d/cocos_2d_exceptions.bridgesupport +39 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAction.h +23 -23
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionCamera.h +21 -19
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionCatmullRom.h +18 -6
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionEase.h +117 -31
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionGrid.h +19 -17
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionGrid3D.h +45 -42
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionInstant.h +21 -13
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionInterval.h +123 -81
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionManager.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionPageTurn3D.h +2 -1
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionProgressTimer.h +4 -4
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionTiledGrid.h +46 -38
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionTween.h +3 -3
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAnimation.h +8 -8
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAnimationCache.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAtlasNode.h +19 -17
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCCamera.h +12 -12
- data/vendor/vendor-ios/cocos_2d/include/CCClippingNode.h +77 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCConfiguration.h +31 -13
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCDirector.h +51 -42
- data/vendor/vendor-ios/cocos_2d/include/CCDrawNode.h +65 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCDrawingPrimitives.h +42 -8
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGLProgram.h +56 -21
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGrabber.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGrid.h +29 -29
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelAtlas.h +5 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelBMFont.h +56 -32
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelTTF.h +20 -20
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLayer.h +107 -79
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMenu.h +10 -14
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMenuItem.h +37 -32
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMotionStreak.h +18 -19
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCNode+Debug.h +0 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCNode.h +87 -37
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParallaxNode.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleBatchNode.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleExamples.h +22 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleSystem.h +51 -40
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleSystemQuad.h +4 -4
- data/vendor/vendor-ios/cocos_2d/include/CCPhysicsDebugNode.h +58 -0
- data/vendor/vendor-ios/cocos_2d/include/CCPhysicsSprite.h +82 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCProgressTimer.h +9 -11
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCProtocols.h +54 -26
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCRenderTexture.h +29 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCScene.h +4 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCScheduler.h +94 -40
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCShaderCache.h +1 -1
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSprite.h +21 -28
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteBatchNode.h +16 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteFrame.h +10 -10
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteFrameCache.h +6 -6
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXLayer.h +16 -16
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXObjectGroup.h +4 -4
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXTiledMap.h +9 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXXMLParser.h +44 -33
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTexture2D.h +17 -25
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTextureAtlas.h +10 -10
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTextureCache.h +4 -4
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTexturePVR.h +25 -8
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTileMapAtlas.h +6 -6
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransition.h +57 -12
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransitionPageTurn.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransitionProgress.h +27 -5
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms}/CCGL.h +4 -2
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms}/CCNS.h +0 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCDirectorMac.h +110 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCEventDispatcher.h +343 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCGLView.h +103 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCWindow.h +41 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCDirectorIOS.h +12 -5
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCES2Renderer.h +12 -12
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCESRenderer.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCGLView.h +28 -13
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchDelegateProtocol.h +4 -4
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchDispatcher.h +2 -2
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchHandler.h +7 -7
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCArray.h +1 -1
- data/vendor/vendor-ios/cocos_2d/include/Support/CCFileUtils.h +394 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCProfiling.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCVertex.h +1 -1
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CGPointExtension.h +4 -2
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/NSThread+performBlock.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/OpenGL_Internal.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/TGAlib.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/TransformUtils.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ZipUtils.h +4 -4
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/base64.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ccCArray.h +15 -15
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ccUtils.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/uthash.h +129 -184
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/utlist.h +298 -55
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccConfig.h +56 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccDeprecated.h +131 -0
- data/vendor/vendor-ios/cocos_2d/include/ccFPSImages.h +39 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccGLStateCache.h +44 -26
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccMacros.h +9 -9
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColorLengthTexture_frag.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColorLengthTexture_vert.h +47 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColor_frag.h +37 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColor_vert.h +40 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureA8Color_frag.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureA8Color_vert.h +45 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColorAlphaTest_frag.h +47 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColor_frag.h +39 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColor_vert.h +45 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_frag.h +38 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_uColor_frag.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_uColor_vert.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_vert.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_Position_uColor_frag.h +37 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_Position_uColor_vert.h +43 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccShaders.h +11 -0
- data/vendor/vendor-ios/cocos_2d/include/ccTypes.h +392 -0
- data/vendor/vendor-ios/cocos_2d/include/cocos2d-ios-exceptions.bridgesupport +39 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/cocos2d.h +28 -3
- data/vendor/vendor-ios/cocos_2d/include/gen_cocos2d_bridgesupport.sh +17 -0
- data/vendor/vendor-ios/cocos_2d/include/gen_cocos2d_complement.sh +17 -0
- data/vendor/vendor-ios/cocos_2d/libcocos2d.a +0 -0
- data/vendor/vendor-osx/box_2d/box_2d.bridgesupport +176 -0
- data/vendor/vendor-osx/box_2d/include/B2DBody.h +46 -0
- data/vendor/vendor-osx/box_2d/include/B2DCircleShape.h +16 -0
- data/vendor/vendor-osx/box_2d/include/B2DContactListener.h +30 -0
- data/vendor/vendor-osx/box_2d/include/B2DEdgeShape.h +17 -0
- data/vendor/vendor-osx/box_2d/include/B2DPolygonShape.h +16 -0
- data/vendor/vendor-osx/box_2d/include/B2DShape.h +18 -0
- data/vendor/vendor-osx/box_2d/include/B2DWorld.h +44 -0
- data/vendor/vendor-osx/box_2d/libBox2D.a +0 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d.bridgesupport +8292 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAction.h +195 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionCamera.h +75 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionCatmullRom.h +151 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionEase.h +245 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionGrid.h +167 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionGrid3D.h +208 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionInstant.h +235 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionInterval.h +473 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionManager.h +113 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionPageTurn3D.h +43 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionProgressTimer.h +59 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionTiledGrid.h +219 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionTween.h +62 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAnimation.h +150 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAnimationCache.h +74 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAtlasNode.h +98 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCCamera.h +98 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCClippingNode.h +77 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCConfiguration.h +144 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDirector.h +353 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDrawNode.h +65 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDrawingPrimitives.h +173 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGLProgram.h +185 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGrabber.h +44 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGrid.h +130 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLabelAtlas.h +71 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLabelBMFont.h +240 -0
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- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCMotionStreak.h +86 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCNode+Debug.h +39 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCNode.h +619 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParallaxNode.h +50 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleBatchNode.h +99 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleExamples.h +117 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleSystem.h +464 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleSystemQuad.h +73 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCPhysicsDebugNode.h +58 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCPhysicsSprite.h +82 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCProgressTimer.h +92 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCProtocols.h +160 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCRenderTexture.h +159 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCScene.h +47 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCScheduler.h +284 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCShaderCache.h +60 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSprite.h +281 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSpriteBatchNode.h +145 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSpriteFrame.h +126 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSpriteFrameCache.h +121 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXLayer.h +164 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXObjectGroup.h +67 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXTiledMap.h +145 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXXMLParser.h +228 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTexture2D.h +349 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTextureAtlas.h +188 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTextureCache.h +146 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTexturePVR.h +146 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTileMapAtlas.h +83 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransition.h +341 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransitionPageTurn.h +60 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransitionProgress.h +84 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/CCGL.h +74 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/CCNS.h +54 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCDirectorMac.h +110 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCEventDispatcher.h +343 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCGLView.h +103 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCWindow.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCArray.h +119 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCFileUtils.h +394 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCProfiling.h +89 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCVertex.h +36 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CGPointExtension.h +346 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/NSThread+performBlock.h +22 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/OpenGL_Internal.h +86 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/TGAlib.h +55 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/TransformUtils.h +36 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/ZipUtils.h +91 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/base64.h +33 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/ccCArray.h +229 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/ccUtils.h +36 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/uthash.h +917 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/utlist.h +733 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccConfig.h +292 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccDeprecated.h +431 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccFPSImages.h +39 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccGLStateCache.h +156 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccMacros.h +353 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColorLengthTexture_frag.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColorLengthTexture_vert.h +47 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColor_frag.h +37 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColor_vert.h +40 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureA8Color_frag.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureA8Color_vert.h +45 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureColorAlphaTest_frag.h +47 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureColor_frag.h +39 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureColor_vert.h +45 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_frag.h +38 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_uColor_frag.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_uColor_vert.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_vert.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_Position_uColor_frag.h +37 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_Position_uColor_vert.h +43 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShaders.h +56 -0
- data/vendor/{Cocos2D/include → vendor-osx/cocos_2d/cocos_2d_include}/ccTypes.h +39 -35
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/cocos2d.h +203 -0
- data/vendor/vendor-osx/cocos_2d/libcocos2d.a +0 -0
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- data/app/layers/cocos_motion_layer.rb +0 -145
- data/app/layers/menu_layer.rb +0 -59
- data/lib/joybox/box2d/world.rb +0 -79
- data/resources/box2d/blocks_sprite_sheet.png +0 -0
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- data/resources/cocos_motion/grossinis_sister.png +0 -0
- data/resources/cocos_motion/grossinis_sister_two.png +0 -0
- data/resources/cocos_motion/left_arrow.png +0 -0
- data/resources/cocos_motion/left_arrow_selected.png +0 -0
- data/resources/cocos_motion/right_arrow.png +0 -0
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- data/vendor/Cocos2D/Cocos2D.bridgesupport +0 -7808
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- data/vendor/Cocos2D/include/CocosDenshion/CDOpenALSupport.h +0 -77
- data/vendor/Cocos2D/include/CocosDenshion/CDXPropertyModifierAction.h +0 -45
- data/vendor/Cocos2D/include/CocosDenshion/CocosDenshion.h +0 -440
- data/vendor/Cocos2D/include/CocosDenshion/SimpleAudioEngine.h +0 -90
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- data/vendor/Cocos2D/include/ccShader_PositionTextureA8Color_vert.h +0 -21
- data/vendor/Cocos2D/include/ccShader_PositionTextureColorAlphaTest_frag.h +0 -23
- data/vendor/Cocos2D/include/ccShader_PositionTextureColor_frag.h +0 -14
- data/vendor/Cocos2D/include/ccShader_PositionTextureColor_vert.h +0 -22
- data/vendor/Cocos2D/include/ccShader_PositionTexture_frag.h +0 -13
- data/vendor/Cocos2D/include/ccShader_PositionTexture_uColor_frag.h +0 -16
- data/vendor/Cocos2D/include/ccShader_PositionTexture_uColor_vert.h +0 -18
- data/vendor/Cocos2D/include/ccShader_PositionTexture_vert.h +0 -17
- data/vendor/Cocos2D/include/ccShader_Position_uColor_frag.h +0 -12
- data/vendor/Cocos2D/include/ccShader_Position_uColor_vert.h +0 -19
- data/vendor/Cocos2D/include/kazmath/GL/mat4stack.h +0 -51
- data/vendor/Cocos2D/include/kazmath/GL/matrix.h +0 -58
- data/vendor/Cocos2D/include/kazmath/aabb.h +0 -53
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- data/vendor/Cocos2D/include/kazmath/mat4.h +0 -93
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- data/vendor/Cocos2D/include/kazmath/ray2.h +0 -50
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/*
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File: PVRTexture.h
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Abstract: The PVRTexture class is responsible for loading .pvr files.
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Version: 1.0
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Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc.
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("Apple") in consideration of your agreement to the following terms, and your
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use, installation, modification or redistribution of this Apple software
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constitutes acceptance of these terms. If you do not agree with these terms,
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please do not use, install, modify or redistribute this Apple software.
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In consideration of your agreement to abide by the following terms, and subject
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to these terms, Apple grants you a personal, non-exclusive license, under
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Apple's copyrights in this original Apple software (the "Apple Software"), to
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use, reproduce, modify and redistribute the Apple Software, with or without
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modifications, in source and/or binary forms; provided that if you redistribute
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the Apple Software in its entirety and without modifications, you must retain
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this notice and the following text and disclaimers in all such redistributions
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of the Apple Software.
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Neither the name, trademarks, service marks or logos of Apple Inc. may be used
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to endorse or promote products derived from the Apple Software without specific
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prior written permission from Apple. Except as expressly stated in this notice,
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no other rights or licenses, express or implied, are granted by Apple herein,
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including but not limited to any patent rights that may be infringed by your
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derivative works or by other works in which the Apple Software may be
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incorporated.
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
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WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
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WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
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COMBINATION WITH YOUR PRODUCTS.
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR
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DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF
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CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
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APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Copyright (C) 2008 Apple Inc. All Rights Reserved.
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*/
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#import <Foundation/Foundation.h>
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#import "Platforms/CCGL.h"
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#import "CCTexture2D.h"
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#pragma mark -
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#pragma mark CCTexturePVR
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struct CCPVRMipmap {
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unsigned char *address;
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unsigned int len;
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};
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typedef struct _ccPVRTexturePixelFormatInfo {
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GLenum internalFormat;
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GLenum format;
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GLenum type;
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uint32_t bpp;
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BOOL compressed;
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BOOL alpha;
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CCTexture2DPixelFormat ccPixelFormat;
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} ccPVRTexturePixelFormatInfo;
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enum {
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CC_PVRMIPMAP_MAX = 16,
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};
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/** CCTexturePVR
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Object that loads PVR images.
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Supported PVR formats:
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- RGBA8888
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- BGRA8888
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- RGBA4444
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- RGBA5551
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- RGB565
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- A8
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- I8
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- AI88
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- PVRTC 4BPP
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- PVRTC 2BPP
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Limitations:
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Pre-generated mipmaps, such as PVR textures with mipmap levels embedded in file,
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are only supported if all individual sprites are of _square_ size.
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To use mipmaps with non-square textures, instead call CCTexture2D#generateMipmap on the sheet texture itself
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(and to save space, save the PVR sprite sheet without mip maps included).
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*/
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@interface CCTexturePVR : NSObject
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{
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struct CCPVRMipmap _mipmaps[CC_PVRMIPMAP_MAX]; // pointer to mipmap images
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NSUInteger _numberOfMipmaps; // number of mipmap used
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uint32_t _width, _height;
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GLuint _name;
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BOOL _hasAlpha;
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BOOL _hasPremultipliedAlpha;
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BOOL _forcePremultipliedAlpha;
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// cocos2d integration
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BOOL _retainName;
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CCTexture2DPixelFormat _format;
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const ccPVRTexturePixelFormatInfo *_pixelFormatInfo;
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}
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/** initializes a CCTexturePVR with a path */
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- (id)initWithContentsOfFile:(NSString *)path;
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/** initializes a CCTexturePVR with an URL */
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- (id)initWithContentsOfURL:(NSURL *)url;
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/** creates and initializes a CCTexturePVR with a path */
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+ (id)pvrTextureWithContentsOfFile:(NSString *)path;
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/** creates and initializes a CCTexturePVR with an URL */
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+ (id)pvrTextureWithContentsOfURL:(NSURL *)url;
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/** texture id name */
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@property (nonatomic,readonly) GLuint name;
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/** texture width */
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@property (nonatomic,readonly) uint32_t width;
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/** texture height */
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@property (nonatomic,readonly) uint32_t height;
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/** whether or not the texture has alpha */
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@property (nonatomic,readonly) BOOL hasAlpha;
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/** whether or not the texture has premultiplied alpha */
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@property (nonatomic,readonly) BOOL hasPremultipliedAlpha;
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/** whether or not the texture should use hasPremultipliedAlpha instead of global default */
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@property (nonatomic,readonly) BOOL forcePremultipliedAlpha;
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/** how many mipmaps the texture has. 1 means one level (level 0 */
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@property (nonatomic, readonly) NSUInteger numberOfMipmaps;
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// cocos2d integration
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@property (nonatomic,readwrite) BOOL retainName;
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@property (nonatomic,readonly) CCTexture2DPixelFormat format;
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@end
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/*
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* cocos2d for iPhone: http://www.cocos2d-iphone.org
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*
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* Copyright (c) 2008-2010 Ricardo Quesada
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* Copyright (c) 2011 Zynga Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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*/
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#import "CCTextureAtlas.h"
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#import "CCAtlasNode.h"
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#import "Support/TGAlib.h"
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/** CCTileMapAtlas is a subclass of CCAtlasNode.
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It knows how to render a map based of tiles.
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The tiles must be in a .PNG format while the map must be a .TGA file.
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For more information regarding the format, please see this post:
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http://www.cocos2d-iphone.org/archives/27
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All features from CCAtlasNode are valid in CCTileMapAtlas
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IMPORTANT:
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This class is deprecated. It is maintained for compatibility reasons only.
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You SHOULD not use this class.
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Instead, use the newer TMX file format: CCTMXTiledMap
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*/
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@interface CCTileMapAtlas : CCAtlasNode
|
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{
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/// info about the map file
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tImageTGA *_tgaInfo;
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/// x,y to altas dictionary
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NSMutableDictionary *_posToAtlasIndex;
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/// numbers of tiles to render
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int _itemsToRender;
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}
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/** TileMap info */
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@property (nonatomic,readonly) tImageTGA *tgaInfo;
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/** creates a CCTileMap with a tile file (atlas) with a map file and the width and height of each tile in points.
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The tile file will be loaded using the TextureMgr.
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*/
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+(id) tileMapAtlasWithTileFile:(NSString*)tile mapFile:(NSString*)map tileWidth:(int)w tileHeight:(int)h;
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/** initializes a CCTileMap with a tile file (atlas) with a map file and the width and height of each tile in points.
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The file will be loaded using the TextureMgr.
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*/
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-(id) initWithTileFile:(NSString*)tile mapFile:(NSString*)map tileWidth:(int)w tileHeight:(int)h;
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/** returns a tile from position x,y.
|
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For the moment only channel R is used
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*/
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-(ccColor3B) tileAt: (CGPoint) position;
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/** sets a tile at position x,y.
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For the moment only channel R is used
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*/
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-(void) setTile:(ccColor3B)tile at:(CGPoint)position;
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/** dealloc the map from memory */
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-(void) releaseMap;
|
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@end
|
@@ -0,0 +1,341 @@
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/*
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* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
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*
|
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* Copyright (c) 2008-2010 Ricardo Quesada
|
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* Copyright (c) 2011 Zynga Inc.
|
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*
|
7
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* Permission is hereby granted, free of charge, to any person obtaining a copy
|
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|
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* of this software and associated documentation files (the "Software"), to deal
|
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|
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* in the Software without restriction, including without limitation the rights
|
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|
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
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* copies of the Software, and to permit persons to whom the Software is
|
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|
+
* furnished to do so, subject to the following conditions:
|
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|
+
*
|
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|
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* The above copyright notice and this permission notice shall be included in
|
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|
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* all copies or substantial portions of the Software.
|
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|
+
*
|
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
19
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
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+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
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+
* THE SOFTWARE.
|
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+
*
|
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+
*/
|
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+
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#import "CCScene.h"
|
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@class CCActionInterval;
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@class CCNode;
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+
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/** CCTransitionEaseScene can ease the actions of the scene protocol.
|
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@since v0.8.2
|
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*/
|
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@protocol CCTransitionEaseScene <NSObject>
|
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/** returns the Ease action that will be performed on a linear action.
|
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@since v0.8.2
|
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*/
|
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-(CCActionInterval*) easeActionWithAction:(CCActionInterval*)action;
|
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+
@end
|
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+
|
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/** Orientation Type used by some transitions
|
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+
*/
|
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typedef enum {
|
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/// An horizontal orientation where the Left is nearer
|
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|
+
kCCTransitionOrientationLeftOver = 0,
|
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|
+
/// An horizontal orientation where the Right is nearer
|
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|
+
kCCTransitionOrientationRightOver = 1,
|
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|
+
/// A vertical orientation where the Up is nearer
|
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|
+
kCCTransitionOrientationUpOver = 0,
|
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|
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/// A vertical orientation where the Bottom is nearer
|
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+
kCCTransitionOrientationDownOver = 1,
|
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|
+
|
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|
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// Deprecated
|
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|
+
// kOrientationLeftOver = kCCTransitionOrientationLeftOver,
|
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|
+
// kOrientationRightOver = kCCTransitionOrientationRightOver,
|
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|
+
// kOrientationUpOver = kCCTransitionOrientationUpOver,
|
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// kOrientationDownOver = kCCTransitionOrientationDownOver,
|
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|
+
} tOrientation;
|
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+
|
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/** Base class for CCTransition scenes
|
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*/
|
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+
@interface CCTransitionScene : CCScene
|
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{
|
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CCScene *_inScene;
|
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CCScene *_outScene;
|
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|
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ccTime _duration;
|
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|
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BOOL _inSceneOnTop;
|
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|
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BOOL _sendCleanupToScene;
|
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|
+
}
|
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|
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/** creates a base transition with duration and incoming scene */
|
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|
+
+(id) transitionWithDuration:(ccTime) t scene:(CCScene*)s;
|
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|
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/** initializes a transition with duration and incoming scene */
|
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|
+
-(id) initWithDuration:(ccTime) t scene:(CCScene*)s;
|
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|
+
/** called after the transition finishes */
|
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|
+
-(void) finish;
|
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|
+
/** used by some transitions to hide the outer scene */
|
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|
+
-(void) hideOutShowIn;
|
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|
+
@end
|
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|
+
|
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|
+
/** A CCTransition that supports orientation like.
|
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|
+
* Possible orientation: LeftOver, RightOver, UpOver, DownOver
|
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|
+
*/
|
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|
+
@interface CCTransitionSceneOriented : CCTransitionScene
|
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|
+
{
|
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|
+
tOrientation orientation;
|
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|
+
}
|
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|
+
/** creates a base transition with duration and incoming scene */
|
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|
+
+(id) transitionWithDuration:(ccTime) t scene:(CCScene*)s orientation:(tOrientation)o;
|
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|
+
/** initializes a transition with duration and incoming scene */
|
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|
+
-(id) initWithDuration:(ccTime) t scene:(CCScene*)s orientation:(tOrientation)o;
|
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|
+
@end
|
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|
+
|
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|
+
|
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|
+
/** CCTransitionRotoZoom:
|
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|
+
Rotate and zoom out the outgoing scene, and then rotate and zoom in the incoming
|
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|
+
*/
|
98
|
+
@interface CCTransitionRotoZoom : CCTransitionScene
|
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|
+
{}
|
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|
+
// needed for BrdigeSupport
|
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|
+
-(id) init;
|
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|
+
@end
|
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|
+
|
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|
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/** CCTransitionJumpZoom:
|
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|
+
Zoom out and jump the outgoing scene, and then jump and zoom in the incoming
|
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|
+
*/
|
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|
+
@interface CCTransitionJumpZoom : CCTransitionScene
|
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|
+
{}
|
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|
+
// needed for BrdigeSupport
|
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|
+
-(id) init;
|
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|
+
@end
|
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|
+
|
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|
+
/** CCTransitionMoveInL:
|
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|
+
Move in from to the left the incoming scene.
|
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|
+
*/
|
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|
+
@interface CCTransitionMoveInL : CCTransitionScene <CCTransitionEaseScene>
|
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|
+
{}
|
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|
+
/** initializes the scenes */
|
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|
+
-(void) initScenes;
|
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|
+
/** returns the action that will be performed */
|
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|
+
-(CCActionInterval*) action;
|
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|
+
@end
|
123
|
+
|
124
|
+
/** CCTransitionMoveInR:
|
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|
+
Move in from to the right the incoming scene.
|
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|
+
*/
|
127
|
+
@interface CCTransitionMoveInR : CCTransitionMoveInL
|
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|
+
{}
|
129
|
+
// Needed for BridgeSupport
|
130
|
+
-(void) initScenes;
|
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|
+
@end
|
132
|
+
|
133
|
+
/** CCTransitionMoveInT:
|
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|
+
Move in from to the top the incoming scene.
|
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|
+
*/
|
136
|
+
@interface CCTransitionMoveInT : CCTransitionMoveInL
|
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|
+
{}
|
138
|
+
// Needed for BridgeSupport
|
139
|
+
-(void) initScenes;
|
140
|
+
@end
|
141
|
+
|
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|
+
/** CCTransitionMoveInB:
|
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|
+
Move in from to the bottom the incoming scene.
|
144
|
+
*/
|
145
|
+
@interface CCTransitionMoveInB : CCTransitionMoveInL
|
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|
+
{}
|
147
|
+
// Needed for BridgeSupport
|
148
|
+
-(void) initScenes;
|
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|
+
@end
|
150
|
+
|
151
|
+
/** CCTransitionSlideInL:
|
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|
+
Slide in the incoming scene from the left border.
|
153
|
+
*/
|
154
|
+
@interface CCTransitionSlideInL : CCTransitionScene <CCTransitionEaseScene>
|
155
|
+
{}
|
156
|
+
/** initializes the scenes */
|
157
|
+
-(void) initScenes;
|
158
|
+
/** returns the action that will be performed by the incoming and outgoing scene */
|
159
|
+
-(CCActionInterval*) action;
|
160
|
+
@end
|
161
|
+
|
162
|
+
/** CCTransitionSlideInR:
|
163
|
+
Slide in the incoming scene from the right border.
|
164
|
+
*/
|
165
|
+
@interface CCTransitionSlideInR : CCTransitionSlideInL
|
166
|
+
{}
|
167
|
+
// Needed for BridgeSupport
|
168
|
+
-(void) initScenes;
|
169
|
+
@end
|
170
|
+
|
171
|
+
/** CCTransitionSlideInB:
|
172
|
+
Slide in the incoming scene from the bottom border.
|
173
|
+
*/
|
174
|
+
@interface CCTransitionSlideInB : CCTransitionSlideInL
|
175
|
+
{}
|
176
|
+
// Needed for BridgeSupport
|
177
|
+
-(void) initScenes;
|
178
|
+
@end
|
179
|
+
|
180
|
+
/** CCTransitionSlideInT:
|
181
|
+
Slide in the incoming scene from the top border.
|
182
|
+
*/
|
183
|
+
@interface CCTransitionSlideInT : CCTransitionSlideInL
|
184
|
+
{}
|
185
|
+
// Needed for BridgeSupport
|
186
|
+
-(void) initScenes;
|
187
|
+
@end
|
188
|
+
|
189
|
+
/**
|
190
|
+
Shrink the outgoing scene while grow the incoming scene
|
191
|
+
*/
|
192
|
+
@interface CCTransitionShrinkGrow : CCTransitionScene <CCTransitionEaseScene>
|
193
|
+
{}
|
194
|
+
// needed for BrdigeSupport
|
195
|
+
-(id) init;
|
196
|
+
@end
|
197
|
+
|
198
|
+
/** CCTransitionFlipX:
|
199
|
+
Flips the screen horizontally.
|
200
|
+
The front face is the outgoing scene and the back face is the incoming scene.
|
201
|
+
*/
|
202
|
+
@interface CCTransitionFlipX : CCTransitionSceneOriented
|
203
|
+
{}
|
204
|
+
// needed for BrdigeSupport
|
205
|
+
-(id) init;
|
206
|
+
@end
|
207
|
+
|
208
|
+
/** CCTransitionFlipY:
|
209
|
+
Flips the screen vertically.
|
210
|
+
The front face is the outgoing scene and the back face is the incoming scene.
|
211
|
+
*/
|
212
|
+
@interface CCTransitionFlipY : CCTransitionSceneOriented
|
213
|
+
{}
|
214
|
+
// needed for BrdigeSupport
|
215
|
+
-(id) init;
|
216
|
+
@end
|
217
|
+
|
218
|
+
/** CCTransitionFlipAngular:
|
219
|
+
Flips the screen half horizontally and half vertically.
|
220
|
+
The front face is the outgoing scene and the back face is the incoming scene.
|
221
|
+
*/
|
222
|
+
@interface CCTransitionFlipAngular : CCTransitionSceneOriented
|
223
|
+
{}
|
224
|
+
// needed for BrdigeSupport
|
225
|
+
-(id) init;
|
226
|
+
@end
|
227
|
+
|
228
|
+
/** CCTransitionZoomFlipX:
|
229
|
+
Flips the screen horizontally doing a zoom out/in
|
230
|
+
The front face is the outgoing scene and the back face is the incoming scene.
|
231
|
+
*/
|
232
|
+
@interface CCTransitionZoomFlipX : CCTransitionSceneOriented
|
233
|
+
{}
|
234
|
+
// needed for BrdigeSupport
|
235
|
+
-(id) init;
|
236
|
+
@end
|
237
|
+
|
238
|
+
/** CCTransitionZoomFlipY:
|
239
|
+
Flips the screen vertically doing a little zooming out/in
|
240
|
+
The front face is the outgoing scene and the back face is the incoming scene.
|
241
|
+
*/
|
242
|
+
@interface CCTransitionZoomFlipY : CCTransitionSceneOriented
|
243
|
+
{}
|
244
|
+
// needed for BrdigeSupport
|
245
|
+
-(id) init;
|
246
|
+
@end
|
247
|
+
|
248
|
+
/** CCTransitionZoomFlipAngular:
|
249
|
+
Flips the screen half horizontally and half vertically doing a little zooming out/in.
|
250
|
+
The front face is the outgoing scene and the back face is the incoming scene.
|
251
|
+
*/
|
252
|
+
@interface CCTransitionZoomFlipAngular : CCTransitionSceneOriented
|
253
|
+
{}
|
254
|
+
// needed for BrdigeSupport
|
255
|
+
-(id) init;
|
256
|
+
@end
|
257
|
+
|
258
|
+
/** CCTransitionFade:
|
259
|
+
Fade out the outgoing scene and then fade in the incoming scene.'''
|
260
|
+
*/
|
261
|
+
@interface CCTransitionFade : CCTransitionScene
|
262
|
+
{
|
263
|
+
ccColor4B color;
|
264
|
+
}
|
265
|
+
/** creates the transition with a duration and with an RGB color
|
266
|
+
* Example: [FadeTransition transitionWithDuration:2 scene:s withColor:ccc3(255,0,0)]; // red color
|
267
|
+
*/
|
268
|
+
+(id) transitionWithDuration:(ccTime)duration scene:(CCScene*)scene withColor:(ccColor3B)color;
|
269
|
+
/** initializes the transition with a duration and with an RGB color */
|
270
|
+
-(id) initWithDuration:(ccTime)duration scene:(CCScene*)scene withColor:(ccColor3B)color;
|
271
|
+
@end
|
272
|
+
|
273
|
+
|
274
|
+
/**
|
275
|
+
CCTransitionCrossFade:
|
276
|
+
Cross fades two scenes using the CCRenderTexture object.
|
277
|
+
*/
|
278
|
+
@class CCRenderTexture;
|
279
|
+
@interface CCTransitionCrossFade : CCTransitionScene
|
280
|
+
{}
|
281
|
+
// needed for BrdigeSupport
|
282
|
+
-(id) init;
|
283
|
+
@end
|
284
|
+
|
285
|
+
/** CCTransitionTurnOffTiles:
|
286
|
+
Turn off the tiles of the outgoing scene in random order
|
287
|
+
*/
|
288
|
+
@interface CCTransitionTurnOffTiles : CCTransitionScene <CCTransitionEaseScene>
|
289
|
+
{}
|
290
|
+
// needed for BrdigeSupport
|
291
|
+
-(id) init;
|
292
|
+
@end
|
293
|
+
|
294
|
+
/** CCTransitionSplitCols:
|
295
|
+
The odd columns goes upwards while the even columns goes downwards.
|
296
|
+
*/
|
297
|
+
@interface CCTransitionSplitCols : CCTransitionScene <CCTransitionEaseScene>
|
298
|
+
{}
|
299
|
+
-(CCActionInterval*) action;
|
300
|
+
@end
|
301
|
+
|
302
|
+
/** CCTransitionSplitRows:
|
303
|
+
The odd rows goes to the left while the even rows goes to the right.
|
304
|
+
*/
|
305
|
+
@interface CCTransitionSplitRows : CCTransitionSplitCols
|
306
|
+
{}
|
307
|
+
// Needed for BridgeSupport
|
308
|
+
-(CCActionInterval*) action;
|
309
|
+
@end
|
310
|
+
|
311
|
+
/** CCTransitionFadeTR:
|
312
|
+
Fade the tiles of the outgoing scene from the left-bottom corner the to top-right corner.
|
313
|
+
*/
|
314
|
+
@interface CCTransitionFadeTR : CCTransitionScene <CCTransitionEaseScene>
|
315
|
+
{}
|
316
|
+
-(CCActionInterval*) actionWithSize:(CGSize) vector;
|
317
|
+
@end
|
318
|
+
|
319
|
+
/** CCTransitionFadeBL:
|
320
|
+
Fade the tiles of the outgoing scene from the top-right corner to the bottom-left corner.
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*/
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@interface CCTransitionFadeBL : CCTransitionFadeTR
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{}
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-(CCActionInterval*) actionWithSize:(CGSize) vector;
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@end
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+
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/** CCTransitionFadeUp:
|
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+
* Fade the tiles of the outgoing scene from the bottom to the top.
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+
*/
|
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+
@interface CCTransitionFadeUp : CCTransitionFadeTR
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{}
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+
-(CCActionInterval*) actionWithSize: (CGSize) v;
|
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+
@end
|
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+
|
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+
/** CCTransitionFadeDown:
|
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+
* Fade the tiles of the outgoing scene from the top to the bottom.
|
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+
*/
|
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|
+
@interface CCTransitionFadeDown : CCTransitionFadeTR
|
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+
{}
|
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+
-(CCActionInterval*) actionWithSize: (CGSize) v;
|
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|
+
@end
|
@@ -0,0 +1,60 @@
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1
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+
/*
|
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+
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
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+
*
|
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+
* Copyright (c) 2009 Sindesso Pty Ltd http://www.sindesso.com/
|
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+
*
|
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+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
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+
* of this software and associated documentation files (the "Software"), to deal
|
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+
* in the Software without restriction, including without limitation the rights
|
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+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
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+
* copies of the Software, and to permit persons to whom the Software is
|
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|
+
* furnished to do so, subject to the following conditions:
|
12
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+
*
|
13
|
+
* The above copyright notice and this permission notice shall be included in
|
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|
+
* all copies or substantial portions of the Software.
|
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|
+
*
|
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|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
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+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
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|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
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|
+
* THE SOFTWARE.
|
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+
*
|
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+
*/
|
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+
|
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+
|
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|
+
#import "CCTransition.h"
|
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|
+
|
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|
+
/** CCTransitionPageTurn transition.
|
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|
+
* A transition which peels back the bottom right hand corner of a scene
|
31
|
+
* to transition to the scene beneath it simulating a page turn
|
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|
+
*
|
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|
+
* This uses a 3DAction so it is strongly recommended that depth buffering
|
34
|
+
* is turned on in CCDirector using:
|
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|
+
*
|
36
|
+
* [[CCDirector sharedDirector] setDepthBufferFormat:kCCDepthBuffer16];
|
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|
+
*
|
38
|
+
* @since v0.8.2
|
39
|
+
*/
|
40
|
+
@interface CCTransitionPageTurn : CCTransitionScene
|
41
|
+
{
|
42
|
+
BOOL _back;
|
43
|
+
}
|
44
|
+
/**
|
45
|
+
* creates a base transition with duration and incoming scene
|
46
|
+
* if back is TRUE then the effect is reversed to appear as if the incoming
|
47
|
+
* scene is being turned from left over the outgoing scene
|
48
|
+
*/
|
49
|
+
+(id) transitionWithDuration:(ccTime) t scene:(CCScene*)s backwards:(BOOL) back;
|
50
|
+
|
51
|
+
/**
|
52
|
+
* creates a base transition with duration and incoming scene
|
53
|
+
* if back is TRUE then the effect is reversed to appear as if the incoming
|
54
|
+
* scene is being turned from left over the outgoing scene
|
55
|
+
*/
|
56
|
+
-(id) initWithDuration:(ccTime) t scene:(CCScene*)s backwards:(BOOL) back;
|
57
|
+
|
58
|
+
-(CCActionInterval*) actionWithSize:(CGSize) vector;
|
59
|
+
|
60
|
+
@end
|