joybox 0.0.5 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (393) hide show
  1. checksums.yaml +8 -8
  2. data/Gemfile.lock +1 -1
  3. data/LICENSE +1 -1
  4. data/LICENSE_Box2D +20 -0
  5. data/LICENSE_Cocos2D +24 -0
  6. data/README.md +34 -66
  7. data/Rakefile +2 -3
  8. data/bin/joybox +49 -0
  9. data/command/joybox/USAGE +24 -0
  10. data/command/joybox/templates/layer.erb +11 -0
  11. data/command/joybox/templates/layer_spec.erb +3 -0
  12. data/command/joybox/templates/scene.erb +11 -0
  13. data/command/joybox/templates/scene_spec.erb +3 -0
  14. data/command/joybox/templates/sprite.erb +11 -0
  15. data/command/joybox/templates/sprite_spec.erb +3 -0
  16. data/command/joybox_generate_command.rb +114 -0
  17. data/joybox.gemspec +44 -0
  18. data/lib/joybox/joybox-ios.rb +47 -0
  19. data/lib/joybox/joybox-osx.rb +47 -0
  20. data/lib/joybox/version.rb +1 -1
  21. data/lib/joybox.rb +18 -36
  22. data/{lib/joybox/cocos2d → motion/joybox}/actions/actions.rb +0 -0
  23. data/motion/joybox/actions/animate.rb +22 -0
  24. data/motion/joybox/actions/bezier.rb +33 -0
  25. data/motion/joybox/actions/blink.rb +24 -0
  26. data/motion/joybox/actions/ease.rb +149 -0
  27. data/motion/joybox/actions/fade.rb +38 -0
  28. data/motion/joybox/actions/jump.rb +39 -0
  29. data/{lib/joybox/cocos2d → motion/joybox}/actions/move.rb +4 -2
  30. data/motion/joybox/actions/place.rb +22 -0
  31. data/{lib/joybox/cocos2d → motion/joybox}/actions/repeat.rb +10 -1
  32. data/{lib/joybox/cocos2d → motion/joybox}/actions/rotate.rb +4 -2
  33. data/{lib/joybox/cocos2d → motion/joybox}/actions/scale.rb +4 -2
  34. data/{lib/joybox/cocos2d → motion/joybox}/actions/sequence.rb +3 -3
  35. data/{lib/joybox/cocos2d → motion/joybox}/actions/skew.rb +0 -0
  36. data/motion/joybox/actions/spawn.rb +22 -0
  37. data/motion/joybox/actions/tint.rb +37 -0
  38. data/motion/joybox/animations/animation.rb +60 -0
  39. data/{lib/joybox/cocos2d → motion/joybox}/common/color.rb +12 -1
  40. data/{lib/joybox/cocos2d → motion/joybox}/common/gc_size.rb +4 -4
  41. data/{lib/joybox/cocos2d → motion/joybox}/common/ns_set.rb +0 -0
  42. data/{lib/joybox/cocos2d → motion/joybox}/common/numeric.rb +0 -0
  43. data/{lib/joybox/cocos2d → motion/joybox}/common/screen.rb +4 -4
  44. data/motion/joybox/core/layer.rb +51 -0
  45. data/{lib/joybox/cocos2d → motion/joybox}/core/node.rb +0 -0
  46. data/{lib/joybox/cocos2d → motion/joybox}/core/scene.rb +0 -0
  47. data/{lib/joybox/cocos2d → motion/joybox}/core/sprite.rb +22 -3
  48. data/{lib/joybox/cocos2d → motion/joybox}/core/sprite_batch.rb +0 -0
  49. data/motion/joybox/core/sprite_frame_cache.rb +147 -0
  50. data/{lib/joybox/cocos2d/cocos2d.rb → motion/joybox/joybox.rb} +3 -1
  51. data/{lib/joybox/cocos2d → motion/joybox}/macros.rb +0 -0
  52. data/{lib/joybox/box2d → motion/joybox/physics}/body.rb +44 -17
  53. data/{lib/joybox/cocos2d/core → motion/joybox/physics}/physics_sprite.rb +1 -1
  54. data/motion/joybox/physics/world.rb +79 -0
  55. data/{lib/joybox/cocos2d → motion/joybox}/ui/label.rb +3 -2
  56. data/{lib/joybox/cocos2d → motion/joybox}/ui/menu.rb +0 -0
  57. data/{lib/joybox/cocos2d → motion/joybox}/ui/menu_image.rb +0 -0
  58. data/{lib/joybox/cocos2d → motion/joybox}/ui/menu_label.rb +0 -0
  59. data/{lib/joybox/cocos2d → motion/joybox}/ui/ui.rb +0 -0
  60. data/{lib/joybox/cocos2d → motion/joybox-ios}/common/cg_point.rb +9 -2
  61. data/{lib/joybox/cocos2d → motion/joybox-ios}/common/ui_touch.rb +1 -1
  62. data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/configuration.rb +0 -0
  63. data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/file_utils.rb +0 -3
  64. data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/gl_view.rb +0 -0
  65. data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/texture_2d.rb +0 -0
  66. data/{lib/joybox/cocos2d → motion/joybox-ios}/core/layer.rb +1 -45
  67. data/{lib/joybox/cocos2d → motion/joybox-ios}/director.rb +6 -6
  68. data/motion/joybox-osx/common/ats_point.rb +48 -0
  69. data/motion/joybox-osx/common/ns_event.rb +8 -0
  70. data/motion/joybox-osx/configuration/configuration.rb +46 -0
  71. data/motion/joybox-osx/configuration/gl_view.rb +57 -0
  72. data/motion/joybox-osx/core/layer.rb +135 -0
  73. data/motion/joybox-osx/director.rb +42 -0
  74. data/template/joybox-ios/files/Rakefile.erb +9 -0
  75. data/{app → template/joybox-ios/files/app}/app_delegate.rb +1 -5
  76. data/{resources → template/joybox-ios/files/resources}/fps_images-hd.png +0 -0
  77. data/{resources → template/joybox-ios/files/resources}/fps_images-ipadhd.png +0 -0
  78. data/{resources → template/joybox-ios/files/resources}/fps_images.png +0 -0
  79. data/template/joybox-ios/files/spec/main_spec.rb.erb +9 -0
  80. data/template/joybox-osx/files/Rakefile.erb +9 -0
  81. data/template/joybox-osx/files/app/app_delegate.rb +23 -0
  82. data/template/joybox-osx/files/app/layers/default_layer.rb +5 -0
  83. data/template/joybox-osx/files/app/menu.rb +51 -0
  84. data/template/joybox-osx/files/resources/Credits.rtf +29 -0
  85. data/template/joybox-osx/files/resources/fps_images-hd.png +0 -0
  86. data/template/joybox-osx/files/resources/fps_images-ipadhd.png +0 -0
  87. data/template/joybox-osx/files/resources/fps_images.png +0 -0
  88. data/template/joybox-osx/files/spec/main_spec.rb.erb +9 -0
  89. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Box2D +0 -0
  90. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Box2D.framework.bridgesupport +47 -37
  91. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Box2D +0 -0
  92. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/B2DContactListener.h +0 -0
  93. data/vendor/vendor-ios/Box2D.framework/Versions/A/Headers/Collision/Shapes/B2DCircleShape.h +16 -0
  94. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DEdgeShape.h +0 -0
  95. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DPolygonShape.h +0 -0
  96. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DShape.h +0 -0
  97. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Dynamics/B2DBody.h +6 -6
  98. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Dynamics/B2DWorld.h +0 -0
  99. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Resources/Box2DConfig.cmake +0 -0
  100. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Resources/CMakeLists.txt +0 -0
  101. data/vendor/vendor-ios/Box2D.framework/Versions/A/Resources/LICENSE +22 -0
  102. data/vendor/vendor-ios/cocos_2d/cocos_2d.bridgesupport +9154 -0
  103. data/vendor/vendor-ios/cocos_2d/cocos_2d_exceptions.bridgesupport +39 -0
  104. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAction.h +23 -23
  105. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionCamera.h +21 -19
  106. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionCatmullRom.h +18 -6
  107. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionEase.h +117 -31
  108. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionGrid.h +19 -17
  109. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionGrid3D.h +45 -42
  110. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionInstant.h +21 -13
  111. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionInterval.h +123 -81
  112. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionManager.h +2 -2
  113. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionPageTurn3D.h +2 -1
  114. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionProgressTimer.h +4 -4
  115. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionTiledGrid.h +46 -38
  116. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionTween.h +3 -3
  117. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAnimation.h +8 -8
  118. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAnimationCache.h +2 -2
  119. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAtlasNode.h +19 -17
  120. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCCamera.h +12 -12
  121. data/vendor/vendor-ios/cocos_2d/include/CCClippingNode.h +77 -0
  122. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCConfiguration.h +31 -13
  123. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCDirector.h +51 -42
  124. data/vendor/vendor-ios/cocos_2d/include/CCDrawNode.h +65 -0
  125. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCDrawingPrimitives.h +42 -8
  126. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGLProgram.h +56 -21
  127. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGrabber.h +2 -2
  128. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGrid.h +29 -29
  129. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelAtlas.h +5 -2
  130. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelBMFont.h +56 -32
  131. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelTTF.h +20 -20
  132. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLayer.h +107 -79
  133. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMenu.h +10 -14
  134. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMenuItem.h +37 -32
  135. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMotionStreak.h +18 -19
  136. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCNode+Debug.h +0 -0
  137. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCNode.h +87 -37
  138. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParallaxNode.h +2 -2
  139. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleBatchNode.h +2 -2
  140. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleExamples.h +22 -0
  141. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleSystem.h +51 -40
  142. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleSystemQuad.h +4 -4
  143. data/vendor/vendor-ios/cocos_2d/include/CCPhysicsDebugNode.h +58 -0
  144. data/vendor/vendor-ios/cocos_2d/include/CCPhysicsSprite.h +82 -0
  145. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCProgressTimer.h +9 -11
  146. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCProtocols.h +54 -26
  147. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCRenderTexture.h +29 -9
  148. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCScene.h +4 -0
  149. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCScheduler.h +94 -40
  150. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCShaderCache.h +1 -1
  151. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSprite.h +21 -28
  152. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteBatchNode.h +16 -9
  153. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteFrame.h +10 -10
  154. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteFrameCache.h +6 -6
  155. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXLayer.h +16 -16
  156. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXObjectGroup.h +4 -4
  157. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXTiledMap.h +9 -9
  158. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXXMLParser.h +44 -33
  159. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTexture2D.h +17 -25
  160. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTextureAtlas.h +10 -10
  161. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTextureCache.h +4 -4
  162. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTexturePVR.h +25 -8
  163. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTileMapAtlas.h +6 -6
  164. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransition.h +57 -12
  165. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransitionPageTurn.h +2 -2
  166. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransitionProgress.h +27 -5
  167. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms}/CCGL.h +4 -2
  168. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms}/CCNS.h +0 -0
  169. data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCDirectorMac.h +110 -0
  170. data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCEventDispatcher.h +343 -0
  171. data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCGLView.h +103 -0
  172. data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCWindow.h +41 -0
  173. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCDirectorIOS.h +12 -5
  174. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCES2Renderer.h +12 -12
  175. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCESRenderer.h +0 -0
  176. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCGLView.h +28 -13
  177. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchDelegateProtocol.h +4 -4
  178. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchDispatcher.h +2 -2
  179. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchHandler.h +7 -7
  180. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCArray.h +1 -1
  181. data/vendor/vendor-ios/cocos_2d/include/Support/CCFileUtils.h +394 -0
  182. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCProfiling.h +0 -0
  183. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCVertex.h +1 -1
  184. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CGPointExtension.h +4 -2
  185. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/NSThread+performBlock.h +0 -0
  186. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/OpenGL_Internal.h +0 -0
  187. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/TGAlib.h +0 -0
  188. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/TransformUtils.h +0 -0
  189. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ZipUtils.h +4 -4
  190. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/base64.h +0 -0
  191. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ccCArray.h +15 -15
  192. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ccUtils.h +0 -0
  193. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/uthash.h +129 -184
  194. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/utlist.h +298 -55
  195. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccConfig.h +56 -9
  196. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccDeprecated.h +131 -0
  197. data/vendor/vendor-ios/cocos_2d/include/ccFPSImages.h +39 -0
  198. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccGLStateCache.h +44 -26
  199. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccMacros.h +9 -9
  200. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColorLengthTexture_frag.h +41 -0
  201. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColorLengthTexture_vert.h +47 -0
  202. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColor_frag.h +37 -0
  203. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColor_vert.h +40 -0
  204. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureA8Color_frag.h +41 -0
  205. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureA8Color_vert.h +45 -0
  206. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColorAlphaTest_frag.h +47 -0
  207. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColor_frag.h +39 -0
  208. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColor_vert.h +45 -0
  209. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_frag.h +38 -0
  210. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_uColor_frag.h +41 -0
  211. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_uColor_vert.h +41 -0
  212. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_vert.h +41 -0
  213. data/vendor/vendor-ios/cocos_2d/include/ccShader_Position_uColor_frag.h +37 -0
  214. data/vendor/vendor-ios/cocos_2d/include/ccShader_Position_uColor_vert.h +43 -0
  215. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccShaders.h +11 -0
  216. data/vendor/vendor-ios/cocos_2d/include/ccTypes.h +392 -0
  217. data/vendor/vendor-ios/cocos_2d/include/cocos2d-ios-exceptions.bridgesupport +39 -0
  218. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/cocos2d.h +28 -3
  219. data/vendor/vendor-ios/cocos_2d/include/gen_cocos2d_bridgesupport.sh +17 -0
  220. data/vendor/vendor-ios/cocos_2d/include/gen_cocos2d_complement.sh +17 -0
  221. data/vendor/vendor-ios/cocos_2d/libcocos2d.a +0 -0
  222. data/vendor/vendor-osx/box_2d/box_2d.bridgesupport +176 -0
  223. data/vendor/vendor-osx/box_2d/include/B2DBody.h +46 -0
  224. data/vendor/vendor-osx/box_2d/include/B2DCircleShape.h +16 -0
  225. data/vendor/vendor-osx/box_2d/include/B2DContactListener.h +30 -0
  226. data/vendor/vendor-osx/box_2d/include/B2DEdgeShape.h +17 -0
  227. data/vendor/vendor-osx/box_2d/include/B2DPolygonShape.h +16 -0
  228. data/vendor/vendor-osx/box_2d/include/B2DShape.h +18 -0
  229. data/vendor/vendor-osx/box_2d/include/B2DWorld.h +44 -0
  230. data/vendor/vendor-osx/box_2d/libBox2D.a +0 -0
  231. data/vendor/vendor-osx/cocos_2d/cocos_2d.bridgesupport +8292 -0
  232. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAction.h +195 -0
  233. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionCamera.h +75 -0
  234. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionCatmullRom.h +151 -0
  235. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionEase.h +245 -0
  236. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionGrid.h +167 -0
  237. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionGrid3D.h +208 -0
  238. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionInstant.h +235 -0
  239. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionInterval.h +473 -0
  240. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionManager.h +113 -0
  241. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionPageTurn3D.h +43 -0
  242. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionProgressTimer.h +59 -0
  243. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionTiledGrid.h +219 -0
  244. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionTween.h +62 -0
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  246. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAnimationCache.h +74 -0
  247. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAtlasNode.h +98 -0
  248. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCCamera.h +98 -0
  249. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCClippingNode.h +77 -0
  250. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCConfiguration.h +144 -0
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  269. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleSystem.h +464 -0
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  271. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCPhysicsDebugNode.h +58 -0
  272. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCPhysicsSprite.h +82 -0
  273. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCProgressTimer.h +92 -0
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  284. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXObjectGroup.h +67 -0
  285. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXTiledMap.h +145 -0
  286. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXXMLParser.h +228 -0
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  289. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTextureCache.h +146 -0
  290. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTexturePVR.h +146 -0
  291. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTileMapAtlas.h +83 -0
  292. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransition.h +341 -0
  293. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransitionPageTurn.h +60 -0
  294. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransitionProgress.h +84 -0
  295. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/CCGL.h +74 -0
  296. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/CCNS.h +54 -0
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  336. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShaders.h +56 -0
  337. data/vendor/{Cocos2D/include → vendor-osx/cocos_2d/cocos_2d_include}/ccTypes.h +39 -35
  338. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/cocos2d.h +203 -0
  339. data/vendor/vendor-osx/cocos_2d/libcocos2d.a +0 -0
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  342. data/app/layers/cocos2d_layer.rb +0 -14
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  350. data/resources/cocos_motion/grossinis_sister.png +0 -0
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  360. data/vendor/Cocos2D/include/CocosDenshion/CDOpenALSupport.h +0 -77
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  392. data/vendor/Cocos2D/libCocosDenshion.a +0 -0
  393. data/vendor/Cocos2D/libcocos2d.a +0 -0
@@ -0,0 +1,146 @@
1
+ /*
2
+
3
+ File: PVRTexture.h
4
+ Abstract: The PVRTexture class is responsible for loading .pvr files.
5
+
6
+ Version: 1.0
7
+
8
+ Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc.
9
+ ("Apple") in consideration of your agreement to the following terms, and your
10
+ use, installation, modification or redistribution of this Apple software
11
+ constitutes acceptance of these terms. If you do not agree with these terms,
12
+ please do not use, install, modify or redistribute this Apple software.
13
+
14
+ In consideration of your agreement to abide by the following terms, and subject
15
+ to these terms, Apple grants you a personal, non-exclusive license, under
16
+ Apple's copyrights in this original Apple software (the "Apple Software"), to
17
+ use, reproduce, modify and redistribute the Apple Software, with or without
18
+ modifications, in source and/or binary forms; provided that if you redistribute
19
+ the Apple Software in its entirety and without modifications, you must retain
20
+ this notice and the following text and disclaimers in all such redistributions
21
+ of the Apple Software.
22
+ Neither the name, trademarks, service marks or logos of Apple Inc. may be used
23
+ to endorse or promote products derived from the Apple Software without specific
24
+ prior written permission from Apple. Except as expressly stated in this notice,
25
+ no other rights or licenses, express or implied, are granted by Apple herein,
26
+ including but not limited to any patent rights that may be infringed by your
27
+ derivative works or by other works in which the Apple Software may be
28
+ incorporated.
29
+
30
+ The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
31
+ WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
32
+ WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
33
+ PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
34
+ COMBINATION WITH YOUR PRODUCTS.
35
+
36
+ IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
37
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
38
+ GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
39
+ ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR
40
+ DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF
41
+ CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
42
+ APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
43
+
44
+ Copyright (C) 2008 Apple Inc. All Rights Reserved.
45
+
46
+ */
47
+
48
+ #import <Foundation/Foundation.h>
49
+
50
+ #import "Platforms/CCGL.h"
51
+ #import "CCTexture2D.h"
52
+
53
+
54
+ #pragma mark -
55
+ #pragma mark CCTexturePVR
56
+
57
+ struct CCPVRMipmap {
58
+ unsigned char *address;
59
+ unsigned int len;
60
+ };
61
+
62
+ typedef struct _ccPVRTexturePixelFormatInfo {
63
+ GLenum internalFormat;
64
+ GLenum format;
65
+ GLenum type;
66
+ uint32_t bpp;
67
+ BOOL compressed;
68
+ BOOL alpha;
69
+ CCTexture2DPixelFormat ccPixelFormat;
70
+ } ccPVRTexturePixelFormatInfo;
71
+
72
+ enum {
73
+ CC_PVRMIPMAP_MAX = 16,
74
+ };
75
+
76
+ /** CCTexturePVR
77
+
78
+ Object that loads PVR images.
79
+
80
+ Supported PVR formats:
81
+ - RGBA8888
82
+ - BGRA8888
83
+ - RGBA4444
84
+ - RGBA5551
85
+ - RGB565
86
+ - A8
87
+ - I8
88
+ - AI88
89
+ - PVRTC 4BPP
90
+ - PVRTC 2BPP
91
+
92
+ Limitations:
93
+ Pre-generated mipmaps, such as PVR textures with mipmap levels embedded in file,
94
+ are only supported if all individual sprites are of _square_ size.
95
+ To use mipmaps with non-square textures, instead call CCTexture2D#generateMipmap on the sheet texture itself
96
+ (and to save space, save the PVR sprite sheet without mip maps included).
97
+ */
98
+ @interface CCTexturePVR : NSObject
99
+ {
100
+ struct CCPVRMipmap _mipmaps[CC_PVRMIPMAP_MAX]; // pointer to mipmap images
101
+ NSUInteger _numberOfMipmaps; // number of mipmap used
102
+
103
+ uint32_t _width, _height;
104
+ GLuint _name;
105
+ BOOL _hasAlpha;
106
+ BOOL _hasPremultipliedAlpha;
107
+ BOOL _forcePremultipliedAlpha;
108
+
109
+ // cocos2d integration
110
+ BOOL _retainName;
111
+ CCTexture2DPixelFormat _format;
112
+
113
+ const ccPVRTexturePixelFormatInfo *_pixelFormatInfo;
114
+ }
115
+
116
+ /** initializes a CCTexturePVR with a path */
117
+ - (id)initWithContentsOfFile:(NSString *)path;
118
+ /** initializes a CCTexturePVR with an URL */
119
+ - (id)initWithContentsOfURL:(NSURL *)url;
120
+ /** creates and initializes a CCTexturePVR with a path */
121
+ + (id)pvrTextureWithContentsOfFile:(NSString *)path;
122
+ /** creates and initializes a CCTexturePVR with an URL */
123
+ + (id)pvrTextureWithContentsOfURL:(NSURL *)url;
124
+
125
+ /** texture id name */
126
+ @property (nonatomic,readonly) GLuint name;
127
+ /** texture width */
128
+ @property (nonatomic,readonly) uint32_t width;
129
+ /** texture height */
130
+ @property (nonatomic,readonly) uint32_t height;
131
+ /** whether or not the texture has alpha */
132
+ @property (nonatomic,readonly) BOOL hasAlpha;
133
+ /** whether or not the texture has premultiplied alpha */
134
+ @property (nonatomic,readonly) BOOL hasPremultipliedAlpha;
135
+ /** whether or not the texture should use hasPremultipliedAlpha instead of global default */
136
+ @property (nonatomic,readonly) BOOL forcePremultipliedAlpha;
137
+ /** how many mipmaps the texture has. 1 means one level (level 0 */
138
+ @property (nonatomic, readonly) NSUInteger numberOfMipmaps;
139
+
140
+ // cocos2d integration
141
+ @property (nonatomic,readwrite) BOOL retainName;
142
+ @property (nonatomic,readonly) CCTexture2DPixelFormat format;
143
+
144
+ @end
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+
146
+
@@ -0,0 +1,83 @@
1
+ /*
2
+ * cocos2d for iPhone: http://www.cocos2d-iphone.org
3
+ *
4
+ * Copyright (c) 2008-2010 Ricardo Quesada
5
+ * Copyright (c) 2011 Zynga Inc.
6
+ *
7
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
8
+ * of this software and associated documentation files (the "Software"), to deal
9
+ * in the Software without restriction, including without limitation the rights
10
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11
+ * copies of the Software, and to permit persons to whom the Software is
12
+ * furnished to do so, subject to the following conditions:
13
+ *
14
+ * The above copyright notice and this permission notice shall be included in
15
+ * all copies or substantial portions of the Software.
16
+ *
17
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23
+ * THE SOFTWARE.
24
+ *
25
+ */
26
+
27
+ #import "CCTextureAtlas.h"
28
+ #import "CCAtlasNode.h"
29
+ #import "Support/TGAlib.h"
30
+
31
+ /** CCTileMapAtlas is a subclass of CCAtlasNode.
32
+
33
+ It knows how to render a map based of tiles.
34
+ The tiles must be in a .PNG format while the map must be a .TGA file.
35
+
36
+ For more information regarding the format, please see this post:
37
+ http://www.cocos2d-iphone.org/archives/27
38
+
39
+ All features from CCAtlasNode are valid in CCTileMapAtlas
40
+
41
+ IMPORTANT:
42
+ This class is deprecated. It is maintained for compatibility reasons only.
43
+ You SHOULD not use this class.
44
+ Instead, use the newer TMX file format: CCTMXTiledMap
45
+ */
46
+ @interface CCTileMapAtlas : CCAtlasNode
47
+ {
48
+
49
+ /// info about the map file
50
+ tImageTGA *_tgaInfo;
51
+
52
+ /// x,y to altas dictionary
53
+ NSMutableDictionary *_posToAtlasIndex;
54
+
55
+ /// numbers of tiles to render
56
+ int _itemsToRender;
57
+ }
58
+
59
+ /** TileMap info */
60
+ @property (nonatomic,readonly) tImageTGA *tgaInfo;
61
+
62
+ /** creates a CCTileMap with a tile file (atlas) with a map file and the width and height of each tile in points.
63
+ The tile file will be loaded using the TextureMgr.
64
+ */
65
+ +(id) tileMapAtlasWithTileFile:(NSString*)tile mapFile:(NSString*)map tileWidth:(int)w tileHeight:(int)h;
66
+
67
+ /** initializes a CCTileMap with a tile file (atlas) with a map file and the width and height of each tile in points.
68
+ The file will be loaded using the TextureMgr.
69
+ */
70
+ -(id) initWithTileFile:(NSString*)tile mapFile:(NSString*)map tileWidth:(int)w tileHeight:(int)h;
71
+
72
+ /** returns a tile from position x,y.
73
+ For the moment only channel R is used
74
+ */
75
+ -(ccColor3B) tileAt: (CGPoint) position;
76
+
77
+ /** sets a tile at position x,y.
78
+ For the moment only channel R is used
79
+ */
80
+ -(void) setTile:(ccColor3B)tile at:(CGPoint)position;
81
+ /** dealloc the map from memory */
82
+ -(void) releaseMap;
83
+ @end
@@ -0,0 +1,341 @@
1
+ /*
2
+ * cocos2d for iPhone: http://www.cocos2d-iphone.org
3
+ *
4
+ * Copyright (c) 2008-2010 Ricardo Quesada
5
+ * Copyright (c) 2011 Zynga Inc.
6
+ *
7
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
8
+ * of this software and associated documentation files (the "Software"), to deal
9
+ * in the Software without restriction, including without limitation the rights
10
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11
+ * copies of the Software, and to permit persons to whom the Software is
12
+ * furnished to do so, subject to the following conditions:
13
+ *
14
+ * The above copyright notice and this permission notice shall be included in
15
+ * all copies or substantial portions of the Software.
16
+ *
17
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23
+ * THE SOFTWARE.
24
+ *
25
+ */
26
+
27
+
28
+ #import "CCScene.h"
29
+ @class CCActionInterval;
30
+ @class CCNode;
31
+
32
+ /** CCTransitionEaseScene can ease the actions of the scene protocol.
33
+ @since v0.8.2
34
+ */
35
+ @protocol CCTransitionEaseScene <NSObject>
36
+ /** returns the Ease action that will be performed on a linear action.
37
+ @since v0.8.2
38
+ */
39
+ -(CCActionInterval*) easeActionWithAction:(CCActionInterval*)action;
40
+ @end
41
+
42
+ /** Orientation Type used by some transitions
43
+ */
44
+ typedef enum {
45
+ /// An horizontal orientation where the Left is nearer
46
+ kCCTransitionOrientationLeftOver = 0,
47
+ /// An horizontal orientation where the Right is nearer
48
+ kCCTransitionOrientationRightOver = 1,
49
+ /// A vertical orientation where the Up is nearer
50
+ kCCTransitionOrientationUpOver = 0,
51
+ /// A vertical orientation where the Bottom is nearer
52
+ kCCTransitionOrientationDownOver = 1,
53
+
54
+ // Deprecated
55
+ // kOrientationLeftOver = kCCTransitionOrientationLeftOver,
56
+ // kOrientationRightOver = kCCTransitionOrientationRightOver,
57
+ // kOrientationUpOver = kCCTransitionOrientationUpOver,
58
+ // kOrientationDownOver = kCCTransitionOrientationDownOver,
59
+ } tOrientation;
60
+
61
+ /** Base class for CCTransition scenes
62
+ */
63
+ @interface CCTransitionScene : CCScene
64
+ {
65
+ CCScene *_inScene;
66
+ CCScene *_outScene;
67
+ ccTime _duration;
68
+ BOOL _inSceneOnTop;
69
+ BOOL _sendCleanupToScene;
70
+ }
71
+ /** creates a base transition with duration and incoming scene */
72
+ +(id) transitionWithDuration:(ccTime) t scene:(CCScene*)s;
73
+ /** initializes a transition with duration and incoming scene */
74
+ -(id) initWithDuration:(ccTime) t scene:(CCScene*)s;
75
+ /** called after the transition finishes */
76
+ -(void) finish;
77
+ /** used by some transitions to hide the outer scene */
78
+ -(void) hideOutShowIn;
79
+ @end
80
+
81
+ /** A CCTransition that supports orientation like.
82
+ * Possible orientation: LeftOver, RightOver, UpOver, DownOver
83
+ */
84
+ @interface CCTransitionSceneOriented : CCTransitionScene
85
+ {
86
+ tOrientation orientation;
87
+ }
88
+ /** creates a base transition with duration and incoming scene */
89
+ +(id) transitionWithDuration:(ccTime) t scene:(CCScene*)s orientation:(tOrientation)o;
90
+ /** initializes a transition with duration and incoming scene */
91
+ -(id) initWithDuration:(ccTime) t scene:(CCScene*)s orientation:(tOrientation)o;
92
+ @end
93
+
94
+
95
+ /** CCTransitionRotoZoom:
96
+ Rotate and zoom out the outgoing scene, and then rotate and zoom in the incoming
97
+ */
98
+ @interface CCTransitionRotoZoom : CCTransitionScene
99
+ {}
100
+ // needed for BrdigeSupport
101
+ -(id) init;
102
+ @end
103
+
104
+ /** CCTransitionJumpZoom:
105
+ Zoom out and jump the outgoing scene, and then jump and zoom in the incoming
106
+ */
107
+ @interface CCTransitionJumpZoom : CCTransitionScene
108
+ {}
109
+ // needed for BrdigeSupport
110
+ -(id) init;
111
+ @end
112
+
113
+ /** CCTransitionMoveInL:
114
+ Move in from to the left the incoming scene.
115
+ */
116
+ @interface CCTransitionMoveInL : CCTransitionScene <CCTransitionEaseScene>
117
+ {}
118
+ /** initializes the scenes */
119
+ -(void) initScenes;
120
+ /** returns the action that will be performed */
121
+ -(CCActionInterval*) action;
122
+ @end
123
+
124
+ /** CCTransitionMoveInR:
125
+ Move in from to the right the incoming scene.
126
+ */
127
+ @interface CCTransitionMoveInR : CCTransitionMoveInL
128
+ {}
129
+ // Needed for BridgeSupport
130
+ -(void) initScenes;
131
+ @end
132
+
133
+ /** CCTransitionMoveInT:
134
+ Move in from to the top the incoming scene.
135
+ */
136
+ @interface CCTransitionMoveInT : CCTransitionMoveInL
137
+ {}
138
+ // Needed for BridgeSupport
139
+ -(void) initScenes;
140
+ @end
141
+
142
+ /** CCTransitionMoveInB:
143
+ Move in from to the bottom the incoming scene.
144
+ */
145
+ @interface CCTransitionMoveInB : CCTransitionMoveInL
146
+ {}
147
+ // Needed for BridgeSupport
148
+ -(void) initScenes;
149
+ @end
150
+
151
+ /** CCTransitionSlideInL:
152
+ Slide in the incoming scene from the left border.
153
+ */
154
+ @interface CCTransitionSlideInL : CCTransitionScene <CCTransitionEaseScene>
155
+ {}
156
+ /** initializes the scenes */
157
+ -(void) initScenes;
158
+ /** returns the action that will be performed by the incoming and outgoing scene */
159
+ -(CCActionInterval*) action;
160
+ @end
161
+
162
+ /** CCTransitionSlideInR:
163
+ Slide in the incoming scene from the right border.
164
+ */
165
+ @interface CCTransitionSlideInR : CCTransitionSlideInL
166
+ {}
167
+ // Needed for BridgeSupport
168
+ -(void) initScenes;
169
+ @end
170
+
171
+ /** CCTransitionSlideInB:
172
+ Slide in the incoming scene from the bottom border.
173
+ */
174
+ @interface CCTransitionSlideInB : CCTransitionSlideInL
175
+ {}
176
+ // Needed for BridgeSupport
177
+ -(void) initScenes;
178
+ @end
179
+
180
+ /** CCTransitionSlideInT:
181
+ Slide in the incoming scene from the top border.
182
+ */
183
+ @interface CCTransitionSlideInT : CCTransitionSlideInL
184
+ {}
185
+ // Needed for BridgeSupport
186
+ -(void) initScenes;
187
+ @end
188
+
189
+ /**
190
+ Shrink the outgoing scene while grow the incoming scene
191
+ */
192
+ @interface CCTransitionShrinkGrow : CCTransitionScene <CCTransitionEaseScene>
193
+ {}
194
+ // needed for BrdigeSupport
195
+ -(id) init;
196
+ @end
197
+
198
+ /** CCTransitionFlipX:
199
+ Flips the screen horizontally.
200
+ The front face is the outgoing scene and the back face is the incoming scene.
201
+ */
202
+ @interface CCTransitionFlipX : CCTransitionSceneOriented
203
+ {}
204
+ // needed for BrdigeSupport
205
+ -(id) init;
206
+ @end
207
+
208
+ /** CCTransitionFlipY:
209
+ Flips the screen vertically.
210
+ The front face is the outgoing scene and the back face is the incoming scene.
211
+ */
212
+ @interface CCTransitionFlipY : CCTransitionSceneOriented
213
+ {}
214
+ // needed for BrdigeSupport
215
+ -(id) init;
216
+ @end
217
+
218
+ /** CCTransitionFlipAngular:
219
+ Flips the screen half horizontally and half vertically.
220
+ The front face is the outgoing scene and the back face is the incoming scene.
221
+ */
222
+ @interface CCTransitionFlipAngular : CCTransitionSceneOriented
223
+ {}
224
+ // needed for BrdigeSupport
225
+ -(id) init;
226
+ @end
227
+
228
+ /** CCTransitionZoomFlipX:
229
+ Flips the screen horizontally doing a zoom out/in
230
+ The front face is the outgoing scene and the back face is the incoming scene.
231
+ */
232
+ @interface CCTransitionZoomFlipX : CCTransitionSceneOriented
233
+ {}
234
+ // needed for BrdigeSupport
235
+ -(id) init;
236
+ @end
237
+
238
+ /** CCTransitionZoomFlipY:
239
+ Flips the screen vertically doing a little zooming out/in
240
+ The front face is the outgoing scene and the back face is the incoming scene.
241
+ */
242
+ @interface CCTransitionZoomFlipY : CCTransitionSceneOriented
243
+ {}
244
+ // needed for BrdigeSupport
245
+ -(id) init;
246
+ @end
247
+
248
+ /** CCTransitionZoomFlipAngular:
249
+ Flips the screen half horizontally and half vertically doing a little zooming out/in.
250
+ The front face is the outgoing scene and the back face is the incoming scene.
251
+ */
252
+ @interface CCTransitionZoomFlipAngular : CCTransitionSceneOriented
253
+ {}
254
+ // needed for BrdigeSupport
255
+ -(id) init;
256
+ @end
257
+
258
+ /** CCTransitionFade:
259
+ Fade out the outgoing scene and then fade in the incoming scene.'''
260
+ */
261
+ @interface CCTransitionFade : CCTransitionScene
262
+ {
263
+ ccColor4B color;
264
+ }
265
+ /** creates the transition with a duration and with an RGB color
266
+ * Example: [FadeTransition transitionWithDuration:2 scene:s withColor:ccc3(255,0,0)]; // red color
267
+ */
268
+ +(id) transitionWithDuration:(ccTime)duration scene:(CCScene*)scene withColor:(ccColor3B)color;
269
+ /** initializes the transition with a duration and with an RGB color */
270
+ -(id) initWithDuration:(ccTime)duration scene:(CCScene*)scene withColor:(ccColor3B)color;
271
+ @end
272
+
273
+
274
+ /**
275
+ CCTransitionCrossFade:
276
+ Cross fades two scenes using the CCRenderTexture object.
277
+ */
278
+ @class CCRenderTexture;
279
+ @interface CCTransitionCrossFade : CCTransitionScene
280
+ {}
281
+ // needed for BrdigeSupport
282
+ -(id) init;
283
+ @end
284
+
285
+ /** CCTransitionTurnOffTiles:
286
+ Turn off the tiles of the outgoing scene in random order
287
+ */
288
+ @interface CCTransitionTurnOffTiles : CCTransitionScene <CCTransitionEaseScene>
289
+ {}
290
+ // needed for BrdigeSupport
291
+ -(id) init;
292
+ @end
293
+
294
+ /** CCTransitionSplitCols:
295
+ The odd columns goes upwards while the even columns goes downwards.
296
+ */
297
+ @interface CCTransitionSplitCols : CCTransitionScene <CCTransitionEaseScene>
298
+ {}
299
+ -(CCActionInterval*) action;
300
+ @end
301
+
302
+ /** CCTransitionSplitRows:
303
+ The odd rows goes to the left while the even rows goes to the right.
304
+ */
305
+ @interface CCTransitionSplitRows : CCTransitionSplitCols
306
+ {}
307
+ // Needed for BridgeSupport
308
+ -(CCActionInterval*) action;
309
+ @end
310
+
311
+ /** CCTransitionFadeTR:
312
+ Fade the tiles of the outgoing scene from the left-bottom corner the to top-right corner.
313
+ */
314
+ @interface CCTransitionFadeTR : CCTransitionScene <CCTransitionEaseScene>
315
+ {}
316
+ -(CCActionInterval*) actionWithSize:(CGSize) vector;
317
+ @end
318
+
319
+ /** CCTransitionFadeBL:
320
+ Fade the tiles of the outgoing scene from the top-right corner to the bottom-left corner.
321
+ */
322
+ @interface CCTransitionFadeBL : CCTransitionFadeTR
323
+ {}
324
+ -(CCActionInterval*) actionWithSize:(CGSize) vector;
325
+ @end
326
+
327
+ /** CCTransitionFadeUp:
328
+ * Fade the tiles of the outgoing scene from the bottom to the top.
329
+ */
330
+ @interface CCTransitionFadeUp : CCTransitionFadeTR
331
+ {}
332
+ -(CCActionInterval*) actionWithSize: (CGSize) v;
333
+ @end
334
+
335
+ /** CCTransitionFadeDown:
336
+ * Fade the tiles of the outgoing scene from the top to the bottom.
337
+ */
338
+ @interface CCTransitionFadeDown : CCTransitionFadeTR
339
+ {}
340
+ -(CCActionInterval*) actionWithSize: (CGSize) v;
341
+ @end
@@ -0,0 +1,60 @@
1
+ /*
2
+ * cocos2d for iPhone: http://www.cocos2d-iphone.org
3
+ *
4
+ * Copyright (c) 2009 Sindesso Pty Ltd http://www.sindesso.com/
5
+ *
6
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
7
+ * of this software and associated documentation files (the "Software"), to deal
8
+ * in the Software without restriction, including without limitation the rights
9
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10
+ * copies of the Software, and to permit persons to whom the Software is
11
+ * furnished to do so, subject to the following conditions:
12
+ *
13
+ * The above copyright notice and this permission notice shall be included in
14
+ * all copies or substantial portions of the Software.
15
+ *
16
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22
+ * THE SOFTWARE.
23
+ *
24
+ */
25
+
26
+
27
+ #import "CCTransition.h"
28
+
29
+ /** CCTransitionPageTurn transition.
30
+ * A transition which peels back the bottom right hand corner of a scene
31
+ * to transition to the scene beneath it simulating a page turn
32
+ *
33
+ * This uses a 3DAction so it is strongly recommended that depth buffering
34
+ * is turned on in CCDirector using:
35
+ *
36
+ * [[CCDirector sharedDirector] setDepthBufferFormat:kCCDepthBuffer16];
37
+ *
38
+ * @since v0.8.2
39
+ */
40
+ @interface CCTransitionPageTurn : CCTransitionScene
41
+ {
42
+ BOOL _back;
43
+ }
44
+ /**
45
+ * creates a base transition with duration and incoming scene
46
+ * if back is TRUE then the effect is reversed to appear as if the incoming
47
+ * scene is being turned from left over the outgoing scene
48
+ */
49
+ +(id) transitionWithDuration:(ccTime) t scene:(CCScene*)s backwards:(BOOL) back;
50
+
51
+ /**
52
+ * creates a base transition with duration and incoming scene
53
+ * if back is TRUE then the effect is reversed to appear as if the incoming
54
+ * scene is being turned from left over the outgoing scene
55
+ */
56
+ -(id) initWithDuration:(ccTime) t scene:(CCScene*)s backwards:(BOOL) back;
57
+
58
+ -(CCActionInterval*) actionWithSize:(CGSize) vector;
59
+
60
+ @end