joybox 0.0.5 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (393) hide show
  1. checksums.yaml +8 -8
  2. data/Gemfile.lock +1 -1
  3. data/LICENSE +1 -1
  4. data/LICENSE_Box2D +20 -0
  5. data/LICENSE_Cocos2D +24 -0
  6. data/README.md +34 -66
  7. data/Rakefile +2 -3
  8. data/bin/joybox +49 -0
  9. data/command/joybox/USAGE +24 -0
  10. data/command/joybox/templates/layer.erb +11 -0
  11. data/command/joybox/templates/layer_spec.erb +3 -0
  12. data/command/joybox/templates/scene.erb +11 -0
  13. data/command/joybox/templates/scene_spec.erb +3 -0
  14. data/command/joybox/templates/sprite.erb +11 -0
  15. data/command/joybox/templates/sprite_spec.erb +3 -0
  16. data/command/joybox_generate_command.rb +114 -0
  17. data/joybox.gemspec +44 -0
  18. data/lib/joybox/joybox-ios.rb +47 -0
  19. data/lib/joybox/joybox-osx.rb +47 -0
  20. data/lib/joybox/version.rb +1 -1
  21. data/lib/joybox.rb +18 -36
  22. data/{lib/joybox/cocos2d → motion/joybox}/actions/actions.rb +0 -0
  23. data/motion/joybox/actions/animate.rb +22 -0
  24. data/motion/joybox/actions/bezier.rb +33 -0
  25. data/motion/joybox/actions/blink.rb +24 -0
  26. data/motion/joybox/actions/ease.rb +149 -0
  27. data/motion/joybox/actions/fade.rb +38 -0
  28. data/motion/joybox/actions/jump.rb +39 -0
  29. data/{lib/joybox/cocos2d → motion/joybox}/actions/move.rb +4 -2
  30. data/motion/joybox/actions/place.rb +22 -0
  31. data/{lib/joybox/cocos2d → motion/joybox}/actions/repeat.rb +10 -1
  32. data/{lib/joybox/cocos2d → motion/joybox}/actions/rotate.rb +4 -2
  33. data/{lib/joybox/cocos2d → motion/joybox}/actions/scale.rb +4 -2
  34. data/{lib/joybox/cocos2d → motion/joybox}/actions/sequence.rb +3 -3
  35. data/{lib/joybox/cocos2d → motion/joybox}/actions/skew.rb +0 -0
  36. data/motion/joybox/actions/spawn.rb +22 -0
  37. data/motion/joybox/actions/tint.rb +37 -0
  38. data/motion/joybox/animations/animation.rb +60 -0
  39. data/{lib/joybox/cocos2d → motion/joybox}/common/color.rb +12 -1
  40. data/{lib/joybox/cocos2d → motion/joybox}/common/gc_size.rb +4 -4
  41. data/{lib/joybox/cocos2d → motion/joybox}/common/ns_set.rb +0 -0
  42. data/{lib/joybox/cocos2d → motion/joybox}/common/numeric.rb +0 -0
  43. data/{lib/joybox/cocos2d → motion/joybox}/common/screen.rb +4 -4
  44. data/motion/joybox/core/layer.rb +51 -0
  45. data/{lib/joybox/cocos2d → motion/joybox}/core/node.rb +0 -0
  46. data/{lib/joybox/cocos2d → motion/joybox}/core/scene.rb +0 -0
  47. data/{lib/joybox/cocos2d → motion/joybox}/core/sprite.rb +22 -3
  48. data/{lib/joybox/cocos2d → motion/joybox}/core/sprite_batch.rb +0 -0
  49. data/motion/joybox/core/sprite_frame_cache.rb +147 -0
  50. data/{lib/joybox/cocos2d/cocos2d.rb → motion/joybox/joybox.rb} +3 -1
  51. data/{lib/joybox/cocos2d → motion/joybox}/macros.rb +0 -0
  52. data/{lib/joybox/box2d → motion/joybox/physics}/body.rb +44 -17
  53. data/{lib/joybox/cocos2d/core → motion/joybox/physics}/physics_sprite.rb +1 -1
  54. data/motion/joybox/physics/world.rb +79 -0
  55. data/{lib/joybox/cocos2d → motion/joybox}/ui/label.rb +3 -2
  56. data/{lib/joybox/cocos2d → motion/joybox}/ui/menu.rb +0 -0
  57. data/{lib/joybox/cocos2d → motion/joybox}/ui/menu_image.rb +0 -0
  58. data/{lib/joybox/cocos2d → motion/joybox}/ui/menu_label.rb +0 -0
  59. data/{lib/joybox/cocos2d → motion/joybox}/ui/ui.rb +0 -0
  60. data/{lib/joybox/cocos2d → motion/joybox-ios}/common/cg_point.rb +9 -2
  61. data/{lib/joybox/cocos2d → motion/joybox-ios}/common/ui_touch.rb +1 -1
  62. data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/configuration.rb +0 -0
  63. data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/file_utils.rb +0 -3
  64. data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/gl_view.rb +0 -0
  65. data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/texture_2d.rb +0 -0
  66. data/{lib/joybox/cocos2d → motion/joybox-ios}/core/layer.rb +1 -45
  67. data/{lib/joybox/cocos2d → motion/joybox-ios}/director.rb +6 -6
  68. data/motion/joybox-osx/common/ats_point.rb +48 -0
  69. data/motion/joybox-osx/common/ns_event.rb +8 -0
  70. data/motion/joybox-osx/configuration/configuration.rb +46 -0
  71. data/motion/joybox-osx/configuration/gl_view.rb +57 -0
  72. data/motion/joybox-osx/core/layer.rb +135 -0
  73. data/motion/joybox-osx/director.rb +42 -0
  74. data/template/joybox-ios/files/Rakefile.erb +9 -0
  75. data/{app → template/joybox-ios/files/app}/app_delegate.rb +1 -5
  76. data/{resources → template/joybox-ios/files/resources}/fps_images-hd.png +0 -0
  77. data/{resources → template/joybox-ios/files/resources}/fps_images-ipadhd.png +0 -0
  78. data/{resources → template/joybox-ios/files/resources}/fps_images.png +0 -0
  79. data/template/joybox-ios/files/spec/main_spec.rb.erb +9 -0
  80. data/template/joybox-osx/files/Rakefile.erb +9 -0
  81. data/template/joybox-osx/files/app/app_delegate.rb +23 -0
  82. data/template/joybox-osx/files/app/layers/default_layer.rb +5 -0
  83. data/template/joybox-osx/files/app/menu.rb +51 -0
  84. data/template/joybox-osx/files/resources/Credits.rtf +29 -0
  85. data/template/joybox-osx/files/resources/fps_images-hd.png +0 -0
  86. data/template/joybox-osx/files/resources/fps_images-ipadhd.png +0 -0
  87. data/template/joybox-osx/files/resources/fps_images.png +0 -0
  88. data/template/joybox-osx/files/spec/main_spec.rb.erb +9 -0
  89. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Box2D +0 -0
  90. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Box2D.framework.bridgesupport +47 -37
  91. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Box2D +0 -0
  92. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/B2DContactListener.h +0 -0
  93. data/vendor/vendor-ios/Box2D.framework/Versions/A/Headers/Collision/Shapes/B2DCircleShape.h +16 -0
  94. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DEdgeShape.h +0 -0
  95. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DPolygonShape.h +0 -0
  96. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DShape.h +0 -0
  97. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Dynamics/B2DBody.h +6 -6
  98. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Dynamics/B2DWorld.h +0 -0
  99. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Resources/Box2DConfig.cmake +0 -0
  100. data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Resources/CMakeLists.txt +0 -0
  101. data/vendor/vendor-ios/Box2D.framework/Versions/A/Resources/LICENSE +22 -0
  102. data/vendor/vendor-ios/cocos_2d/cocos_2d.bridgesupport +9154 -0
  103. data/vendor/vendor-ios/cocos_2d/cocos_2d_exceptions.bridgesupport +39 -0
  104. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAction.h +23 -23
  105. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionCamera.h +21 -19
  106. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionCatmullRom.h +18 -6
  107. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionEase.h +117 -31
  108. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionGrid.h +19 -17
  109. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionGrid3D.h +45 -42
  110. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionInstant.h +21 -13
  111. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionInterval.h +123 -81
  112. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionManager.h +2 -2
  113. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionPageTurn3D.h +2 -1
  114. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionProgressTimer.h +4 -4
  115. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionTiledGrid.h +46 -38
  116. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionTween.h +3 -3
  117. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAnimation.h +8 -8
  118. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAnimationCache.h +2 -2
  119. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAtlasNode.h +19 -17
  120. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCCamera.h +12 -12
  121. data/vendor/vendor-ios/cocos_2d/include/CCClippingNode.h +77 -0
  122. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCConfiguration.h +31 -13
  123. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCDirector.h +51 -42
  124. data/vendor/vendor-ios/cocos_2d/include/CCDrawNode.h +65 -0
  125. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCDrawingPrimitives.h +42 -8
  126. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGLProgram.h +56 -21
  127. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGrabber.h +2 -2
  128. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGrid.h +29 -29
  129. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelAtlas.h +5 -2
  130. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelBMFont.h +56 -32
  131. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelTTF.h +20 -20
  132. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLayer.h +107 -79
  133. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMenu.h +10 -14
  134. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMenuItem.h +37 -32
  135. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMotionStreak.h +18 -19
  136. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCNode+Debug.h +0 -0
  137. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCNode.h +87 -37
  138. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParallaxNode.h +2 -2
  139. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleBatchNode.h +2 -2
  140. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleExamples.h +22 -0
  141. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleSystem.h +51 -40
  142. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleSystemQuad.h +4 -4
  143. data/vendor/vendor-ios/cocos_2d/include/CCPhysicsDebugNode.h +58 -0
  144. data/vendor/vendor-ios/cocos_2d/include/CCPhysicsSprite.h +82 -0
  145. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCProgressTimer.h +9 -11
  146. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCProtocols.h +54 -26
  147. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCRenderTexture.h +29 -9
  148. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCScene.h +4 -0
  149. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCScheduler.h +94 -40
  150. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCShaderCache.h +1 -1
  151. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSprite.h +21 -28
  152. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteBatchNode.h +16 -9
  153. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteFrame.h +10 -10
  154. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteFrameCache.h +6 -6
  155. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXLayer.h +16 -16
  156. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXObjectGroup.h +4 -4
  157. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXTiledMap.h +9 -9
  158. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXXMLParser.h +44 -33
  159. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTexture2D.h +17 -25
  160. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTextureAtlas.h +10 -10
  161. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTextureCache.h +4 -4
  162. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTexturePVR.h +25 -8
  163. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTileMapAtlas.h +6 -6
  164. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransition.h +57 -12
  165. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransitionPageTurn.h +2 -2
  166. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransitionProgress.h +27 -5
  167. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms}/CCGL.h +4 -2
  168. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms}/CCNS.h +0 -0
  169. data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCDirectorMac.h +110 -0
  170. data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCEventDispatcher.h +343 -0
  171. data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCGLView.h +103 -0
  172. data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCWindow.h +41 -0
  173. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCDirectorIOS.h +12 -5
  174. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCES2Renderer.h +12 -12
  175. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCESRenderer.h +0 -0
  176. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCGLView.h +28 -13
  177. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchDelegateProtocol.h +4 -4
  178. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchDispatcher.h +2 -2
  179. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchHandler.h +7 -7
  180. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCArray.h +1 -1
  181. data/vendor/vendor-ios/cocos_2d/include/Support/CCFileUtils.h +394 -0
  182. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCProfiling.h +0 -0
  183. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCVertex.h +1 -1
  184. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CGPointExtension.h +4 -2
  185. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/NSThread+performBlock.h +0 -0
  186. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/OpenGL_Internal.h +0 -0
  187. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/TGAlib.h +0 -0
  188. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/TransformUtils.h +0 -0
  189. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ZipUtils.h +4 -4
  190. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/base64.h +0 -0
  191. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ccCArray.h +15 -15
  192. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ccUtils.h +0 -0
  193. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/uthash.h +129 -184
  194. data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/utlist.h +298 -55
  195. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccConfig.h +56 -9
  196. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccDeprecated.h +131 -0
  197. data/vendor/vendor-ios/cocos_2d/include/ccFPSImages.h +39 -0
  198. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccGLStateCache.h +44 -26
  199. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccMacros.h +9 -9
  200. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColorLengthTexture_frag.h +41 -0
  201. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColorLengthTexture_vert.h +47 -0
  202. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColor_frag.h +37 -0
  203. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColor_vert.h +40 -0
  204. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureA8Color_frag.h +41 -0
  205. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureA8Color_vert.h +45 -0
  206. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColorAlphaTest_frag.h +47 -0
  207. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColor_frag.h +39 -0
  208. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColor_vert.h +45 -0
  209. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_frag.h +38 -0
  210. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_uColor_frag.h +41 -0
  211. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_uColor_vert.h +41 -0
  212. data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_vert.h +41 -0
  213. data/vendor/vendor-ios/cocos_2d/include/ccShader_Position_uColor_frag.h +37 -0
  214. data/vendor/vendor-ios/cocos_2d/include/ccShader_Position_uColor_vert.h +43 -0
  215. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccShaders.h +11 -0
  216. data/vendor/vendor-ios/cocos_2d/include/ccTypes.h +392 -0
  217. data/vendor/vendor-ios/cocos_2d/include/cocos2d-ios-exceptions.bridgesupport +39 -0
  218. data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/cocos2d.h +28 -3
  219. data/vendor/vendor-ios/cocos_2d/include/gen_cocos2d_bridgesupport.sh +17 -0
  220. data/vendor/vendor-ios/cocos_2d/include/gen_cocos2d_complement.sh +17 -0
  221. data/vendor/vendor-ios/cocos_2d/libcocos2d.a +0 -0
  222. data/vendor/vendor-osx/box_2d/box_2d.bridgesupport +176 -0
  223. data/vendor/vendor-osx/box_2d/include/B2DBody.h +46 -0
  224. data/vendor/vendor-osx/box_2d/include/B2DCircleShape.h +16 -0
  225. data/vendor/vendor-osx/box_2d/include/B2DContactListener.h +30 -0
  226. data/vendor/vendor-osx/box_2d/include/B2DEdgeShape.h +17 -0
  227. data/vendor/vendor-osx/box_2d/include/B2DPolygonShape.h +16 -0
  228. data/vendor/vendor-osx/box_2d/include/B2DShape.h +18 -0
  229. data/vendor/vendor-osx/box_2d/include/B2DWorld.h +44 -0
  230. data/vendor/vendor-osx/box_2d/libBox2D.a +0 -0
  231. data/vendor/vendor-osx/cocos_2d/cocos_2d.bridgesupport +8292 -0
  232. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAction.h +195 -0
  233. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionCamera.h +75 -0
  234. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionCatmullRom.h +151 -0
  235. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionEase.h +245 -0
  236. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionGrid.h +167 -0
  237. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionGrid3D.h +208 -0
  238. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionInstant.h +235 -0
  239. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionInterval.h +473 -0
  240. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionManager.h +113 -0
  241. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionPageTurn3D.h +43 -0
  242. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionProgressTimer.h +59 -0
  243. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionTiledGrid.h +219 -0
  244. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionTween.h +62 -0
  245. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAnimation.h +150 -0
  246. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAnimationCache.h +74 -0
  247. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAtlasNode.h +98 -0
  248. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCCamera.h +98 -0
  249. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCClippingNode.h +77 -0
  250. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCConfiguration.h +144 -0
  251. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDirector.h +353 -0
  252. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDrawNode.h +65 -0
  253. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDrawingPrimitives.h +173 -0
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  256. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGrid.h +130 -0
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  269. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleSystem.h +464 -0
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  293. data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransitionPageTurn.h +60 -0
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  337. data/vendor/{Cocos2D/include → vendor-osx/cocos_2d/cocos_2d_include}/ccTypes.h +39 -35
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  392. data/vendor/Cocos2D/libCocosDenshion.a +0 -0
  393. data/vendor/Cocos2D/libcocos2d.a +0 -0
@@ -0,0 +1,343 @@
1
+ /*
2
+ * cocos2d for iPhone: http://www.cocos2d-iphone.org
3
+ *
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+ * Copyright (c) 2010 Ricardo Quesada
5
+ * Copyright (c) 2011 Zynga Inc.
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+ *
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+ * Permission is hereby granted, free of charge, to any person obtaining a copy
8
+ * of this software and associated documentation files (the "Software"), to deal
9
+ * in the Software without restriction, including without limitation the rights
10
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11
+ * copies of the Software, and to permit persons to whom the Software is
12
+ * furnished to do so, subject to the following conditions:
13
+ *
14
+ * The above copyright notice and this permission notice shall be included in
15
+ * all copies or substantial portions of the Software.
16
+ *
17
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23
+ * THE SOFTWARE.
24
+ */
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+
26
+ // Only compile this code on Mac. These files should not be included on your iOS project.
27
+ // But in case they are included, it won't be compiled.
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+ #import "../../ccMacros.h"
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+ #ifdef __CC_PLATFORM_MAC
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+
31
+ #import <Cocoa/Cocoa.h>
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+
33
+ #import "CCGLView.h"
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+ #import "../../Support/uthash.h" // hack: uthash needs to be imported before utlist to prevent warning
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+ #import "../../Support/utlist.h"
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+ #import "../../ccConfig.h"
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+
38
+ #pragma mark -
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+ #pragma mark CCMouseEventDelegate
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+
41
+ /** CCMouseEventDelegate protocol.
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+ Implement it in your node to receive any of mouse events
43
+ */
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+ @protocol CCMouseEventDelegate <NSObject>
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+ @optional
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+
47
+ //
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+ // left
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+ //
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+ /** called when the "mouseDown" event is received.
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+ Return YES to avoid propagating the event to other delegates.
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+ */
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+ -(BOOL) ccMouseDown:(NSEvent*)event;
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+
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+ /** called when the "mouseDragged" event is received.
56
+ Return YES to avoid propagating the event to other delegates.
57
+ */
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+ -(BOOL) ccMouseDragged:(NSEvent*)event;
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+
60
+ /** called when the "mouseMoved" event is received.
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+ Return YES to avoid propagating the event to other delegates.
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+ By default, "mouseMoved" is disabled. To enable it, send the "setAcceptsMouseMovedEvents:YES" message to the main window.
63
+ */
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+ -(BOOL) ccMouseMoved:(NSEvent*)event;
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+
66
+ /** called when the "mouseUp" event is received.
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+ Return YES to avoid propagating the event to other delegates.
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+ */
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+ -(BOOL) ccMouseUp:(NSEvent*)event;
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+
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+
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+ //
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+ // right
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+ //
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+
76
+ /** called when the "rightMouseDown" event is received.
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+ Return YES to avoid propagating the event to other delegates.
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+ */
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+ -(BOOL) ccRightMouseDown:(NSEvent*)event;
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+
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+ /** called when the "rightMouseDragged" event is received.
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+ Return YES to avoid propagating the event to other delegates.
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+ */
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+ -(BOOL) ccRightMouseDragged:(NSEvent*)event;
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+
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+ /** called when the "rightMouseUp" event is received.
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+ Return YES to avoid propagating the event to other delegates.
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+ */
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+ -(BOOL) ccRightMouseUp:(NSEvent*)event;
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+
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+ //
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+ // other
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+ //
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+
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+ /** called when the "otherMouseDown" event is received.
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+ Return YES to avoid propagating the event to other delegates.
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+ */
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+ -(BOOL) ccOtherMouseDown:(NSEvent*)event;
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+
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+ /** called when the "otherMouseDragged" event is received.
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+ Return YES to avoid propagating the event to other delegates.
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+ */
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+ -(BOOL) ccOtherMouseDragged:(NSEvent*)event;
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+
105
+ /** called when the "otherMouseUp" event is received.
106
+ Return YES to avoid propagating the event to other delegates.
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+ */
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+ -(BOOL) ccOtherMouseUp:(NSEvent*)event;
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+
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+ //
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+ // scroll wheel
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+ //
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+
114
+ /** called when the "scrollWheel" event is received.
115
+ Return YES to avoid propagating the event to other delegates.
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+ */
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+ - (BOOL)ccScrollWheel:(NSEvent *)theEvent;
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+
119
+
120
+ //
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+ // enter / exit
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+ //
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+
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+ /** called when the "mouseEntered" event is received.
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+ Return YES to avoid propagating the event to other delegates.
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+ */
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+ - (void)ccMouseEntered:(NSEvent *)theEvent;
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+
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+ /** called when the "mouseExited" event is received.
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+ Return YES to avoid propagating the event to other delegates.
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+ */
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+ - (void)ccMouseExited:(NSEvent *)theEvent;
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+
134
+ @end
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+
136
+ #pragma mark -
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+ #pragma mark CCKeyboardEventDelegate
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+
139
+ /** CCKeyboardEventDelegate protocol.
140
+ Implement it in your node to receive any of keyboard events
141
+ */
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+ @protocol CCKeyboardEventDelegate <NSObject>
143
+ @optional
144
+ /** called when the "keyUp" event is received.
145
+ Return YES to avoid propagating the event to other delegates.
146
+ */
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+ -(BOOL) ccKeyUp:(NSEvent*)event;
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+
149
+ /** called when the "keyDown" event is received.
150
+ Return YES to avoid propagating the event to other delegates.
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+ */
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+ -(BOOL) ccKeyDown:(NSEvent*)event;
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+ /** called when the "flagsChanged" event is received.
154
+ Return YES to avoid propagating the event to other delegates.
155
+ */
156
+ -(BOOL) ccFlagsChanged:(NSEvent*)event;
157
+ @end
158
+
159
+ #pragma mark -
160
+ #pragma mark CCTouchEventDelegate
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+
162
+ /** CCTouchEventDelegate protocol.
163
+ Implement it in your node to receive any of touch events
164
+ */
165
+ @protocol CCTouchEventDelegate <NSObject>
166
+ @optional
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+ /** called when the "touchesBegan" event is received.
168
+ Return YES to avoid propagating the event to other delegates.
169
+ */
170
+ - (BOOL)ccTouchesBeganWithEvent:(NSEvent *)event;
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+
172
+ /** called when the "touchesMoved" event is received.
173
+ Return YES to avoid propagating the event to other delegates.
174
+ */
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+ - (BOOL)ccTouchesMovedWithEvent:(NSEvent *)event;
176
+
177
+ /** called when the "touchesEnded" event is received.
178
+ Return YES to avoid propagating the event to other delegates.
179
+ */
180
+ - (BOOL)ccTouchesEndedWithEvent:(NSEvent *)event;
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+
182
+ /** called when the "touchesCancelled" event is received.
183
+ Return YES to avoid propagating the event to other delegates.
184
+ */
185
+ - (BOOL)ccTouchesCancelledWithEvent:(NSEvent *)event;
186
+
187
+ @end
188
+
189
+ #pragma mark -
190
+ #pragma mark CCGestureEventDelegate
191
+
192
+ /** CCGestureEventDelegate protocol.
193
+ Implement it in your node to receive any of gesture events
194
+ */
195
+ @protocol CCGestureEventDelegate <NSObject>
196
+ @optional
197
+
198
+ /** called when the "beginGesture" event is received.
199
+ Return YES to avoid propagating the event to other delegates.
200
+ */
201
+ - (BOOL)ccBeginGestureWithEvent:(NSEvent *)event;
202
+
203
+ /** called when the "magnify" gesture event is received.
204
+ Return YES to avoid propagating the event to other delegates.
205
+ */
206
+ - (BOOL)ccMagnifyWithEvent:(NSEvent *)event;
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+
208
+ /** called when the "smartMagnify" gesture event is received.
209
+ Return YES to avoid propagating the event to other delegates.
210
+ */
211
+ - (BOOL)ccSmartMagnifyWithEvent:(NSEvent *)event;
212
+
213
+ /** called when the "rotate" gesture event is received.
214
+ Return YES to avoid propagating the event to other delegates.
215
+ */
216
+ - (BOOL)ccRotateWithEvent:(NSEvent *)event;
217
+
218
+ /** called when the "swipe" gesture event is received.
219
+ Return YES to avoid propagating the event to other delegates.
220
+ */
221
+ - (BOOL)ccSwipeWithEvent:(NSEvent *)event;
222
+
223
+ /** called when the "endGesture" event is received.
224
+ Return YES to avoid propagating the event to other delegates.
225
+ */
226
+ - (BOOL)ccEndGestureWithEvent:(NSEvent *)event;
227
+
228
+ @end
229
+
230
+ #pragma mark - CCEventObject
231
+
232
+ @interface CCEventObject : NSObject
233
+ {
234
+ @public
235
+ NSEvent *event;
236
+ SEL selector;
237
+ }
238
+ @end
239
+
240
+ #pragma mark - CCEventDispatcher
241
+
242
+ struct _listEntry;
243
+ struct _listDeletedEntry;
244
+ struct _listAddedEntry;
245
+
246
+ /** CCEventDispatcher
247
+
248
+ This is object is responsible for dispatching the events:
249
+ - Mouse events
250
+ - Keyboard events
251
+ - Touch events
252
+
253
+ Only available on Mac
254
+ */
255
+ @interface CCEventDispatcher : NSObject <CCEventDelegate>
256
+ {
257
+ BOOL _dispatchEvents;
258
+ BOOL _locked;
259
+
260
+ struct _listEntry *_keyboardDelegates;
261
+ struct _listEntry *_mouseDelegates;
262
+ struct _listEntry *_touchDelegates;
263
+ struct _listEntry *_gestureDelegates;
264
+
265
+ struct _listDeletedEntry *_delegatesToBeRemoved;
266
+ struct _listAddedEntry *_delegatesToBeAdded;
267
+
268
+ }
269
+
270
+ @property (nonatomic, readwrite) BOOL dispatchEvents;
271
+
272
+ #pragma mark CCEventDispatcher - Mouse
273
+
274
+ /** Adds a mouse delegate to the dispatcher's list.
275
+ Delegates with a lower priority value will be called before higher priority values.
276
+ All the events will be propagated to all the delegates, unless the one delegate returns YES.
277
+
278
+ IMPORTANT: The delegate will be retained.
279
+ */
280
+ -(void) addMouseDelegate:(id<CCMouseEventDelegate>) delegate priority:(NSInteger)priority;
281
+
282
+ /** removes a mouse delegate */
283
+ -(void) removeMouseDelegate:(id) delegate;
284
+
285
+ /** Removes all mouse delegates, releasing all the delegates */
286
+ -(void) removeAllMouseDelegates;
287
+
288
+ #pragma mark CCEventDispatcher - Keyboard
289
+
290
+ /** Adds a Keyboard delegate to the dispatcher's list.
291
+ Delegates with a lower priority value will be called before higher priority values.
292
+ All the events will be propagated to all the delegates, unless the one delegate returns YES.
293
+
294
+ IMPORTANT: The delegate will be retained.
295
+ */
296
+ -(void) addKeyboardDelegate:(id<CCKeyboardEventDelegate>) delegate priority:(NSInteger)priority;
297
+
298
+ /** removes a mouse delegate */
299
+ -(void) removeKeyboardDelegate:(id) delegate;
300
+
301
+ /** Removes all mouse delegates, releasing all the delegates */
302
+ -(void) removeAllKeyboardDelegates;
303
+
304
+ #pragma mark CCEventDispatcher - Touches
305
+
306
+ /** Adds a Touch delegate to the dispatcher's list.
307
+ Delegates with a lower priority value will be called before higher priority values.
308
+ All the events will be propagated to all the delegates, unless the one delegate returns YES.
309
+
310
+ IMPORTANT: The delegate will be retained.
311
+ */
312
+ - (void)addTouchDelegate:(id<CCTouchEventDelegate>)delegate priority:(NSInteger)priority;
313
+
314
+ /** Removes a touch delegate */
315
+ - (void)removeTouchDelegate:(id) delegate;
316
+
317
+ /** Removes all touch delegates, releasing all the delegates */
318
+ - (void)removeAllTouchDelegates;
319
+
320
+ #pragma mark CCEventDispatcher - Gesture
321
+
322
+ /** Adds a gesture delegate to the dispatcher's list.
323
+ Delegates with a lower priority value will be called before higher priority values.
324
+ All the events will be propagated to all the delegates, unless the one delegate returns YES.
325
+
326
+ IMPORTANT: The delegate will be retained.
327
+ */
328
+ - (void)addGestureDelegate:(id<CCGestureEventDelegate>)delegate priority:(NSInteger)priority;
329
+
330
+ /** Removes a gesture delegate */
331
+ - (void)removeGestureDelegate:(id) delegate;
332
+
333
+ /** Removes all gesture delegates, releasing all the delegates */
334
+ - (void)removeAllGestureDelegates;
335
+
336
+ #pragma mark CCEventDispatcher - Dispatch
337
+
338
+ -(void) dispatchEvent:(CCEventObject*)event;
339
+
340
+ @end
341
+
342
+
343
+ #endif // __CC_PLATFORM_MAC
@@ -0,0 +1,103 @@
1
+ /*
2
+ * cocos2d for iPhone: http://www.cocos2d-iphone.org
3
+ *
4
+ * Copyright (c) 2010 Ricardo Quesada
5
+ * Copyright (c) 2011 Zynga Inc.
6
+ *
7
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
8
+ * of this software and associated documentation files (the "Software"), to deal
9
+ * in the Software without restriction, including without limitation the rights
10
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11
+ * copies of the Software, and to permit persons to whom the Software is
12
+ * furnished to do so, subject to the following conditions:
13
+ *
14
+ * The above copyright notice and this permission notice shall be included in
15
+ * all copies or substantial portions of the Software.
16
+ *
17
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23
+ * THE SOFTWARE.
24
+ */
25
+
26
+ // Only compile this code on Mac. These files should not be included on your iOS project.
27
+ // But in case they are included, it won't be compiled.
28
+ #import "../../ccMacros.h"
29
+ #ifdef __CC_PLATFORM_MAC
30
+
31
+ #import <Cocoa/Cocoa.h>
32
+
33
+ #import "../../ccConfig.h"
34
+
35
+ //PROTOCOLS:
36
+
37
+ @protocol CCEventDelegate <NSObject>
38
+ // Mouse
39
+ - (void)mouseDown:(NSEvent *)theEvent;
40
+ - (void)mouseUp:(NSEvent *)theEvent;
41
+ - (void)mouseMoved:(NSEvent *)theEvent;
42
+ - (void)mouseDragged:(NSEvent *)theEvent;
43
+ - (void)rightMouseDown:(NSEvent*)event;
44
+ - (void)rightMouseDragged:(NSEvent*)event;
45
+ - (void)rightMouseUp:(NSEvent*)event;
46
+ - (void)otherMouseDown:(NSEvent*)event;
47
+ - (void)otherMouseDragged:(NSEvent*)event;
48
+ - (void)otherMouseUp:(NSEvent*)event;
49
+ - (void)scrollWheel:(NSEvent *)theEvent;
50
+ - (void)mouseEntered:(NSEvent *)theEvent;
51
+ - (void)mouseExited:(NSEvent *)theEvent;
52
+
53
+
54
+ // Keyboard
55
+ - (void)keyDown:(NSEvent *)theEvent;
56
+ - (void)keyUp:(NSEvent *)theEvent;
57
+ - (void)flagsChanged:(NSEvent *)theEvent;
58
+
59
+ // Touches
60
+ - (void)touchesBeganWithEvent:(NSEvent *)event;
61
+ - (void)touchesMovedWithEvent:(NSEvent *)event;
62
+ - (void)touchesEndedWithEvent:(NSEvent *)event;
63
+ - (void)touchesCancelledWithEvent:(NSEvent *)event;
64
+
65
+ // Gestures
66
+ - (void)beginGestureWithEvent:(NSEvent *)event;
67
+ - (void)magnifyWithEvent:(NSEvent *)event;
68
+ - (void)smartMagnifyWithEvent:(NSEvent *)event;
69
+ - (void)rotateWithEvent:(NSEvent *)event;
70
+ - (void)swipeWithEvent:(NSEvent *)event;
71
+ - (void)endGestureWithEvent:(NSEvent *)event;
72
+
73
+ @end
74
+
75
+ /** CCGLView
76
+
77
+ Only available for Mac OS X
78
+ */
79
+ @interface CCGLView : NSOpenGLView {
80
+ id<CCEventDelegate> _eventDelegate;
81
+ }
82
+
83
+ /** Event delegate */
84
+ @property (nonatomic, readwrite, assign) id<CCEventDelegate> eventDelegate;
85
+
86
+ /** initializes the CCGLView with a frame rect and an OpenGL context */
87
+ - (id) initWithFrame:(NSRect)frameRect shareContext:(NSOpenGLContext*)context;
88
+
89
+ /** uses and locks the OpenGL context */
90
+ -(void) lockOpenGLContext;
91
+
92
+ /** unlocks the openGL context */
93
+ -(void) unlockOpenGLContext;
94
+
95
+ /** returns the depth format of the view in BPP */
96
+ - (NSUInteger) depthFormat;
97
+
98
+ // private
99
+ +(void) load_;
100
+ @end
101
+
102
+ #endif // __CC_PLATFORM_MAC
103
+
@@ -0,0 +1,41 @@
1
+ /*
2
+ * cocos2d for iPhone: http://www.cocos2d-iphone.org
3
+ *
4
+ * Copyright (c) 2010 Ricardo Quesada
5
+ *
6
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
7
+ * of this software and associated documentation files (the "Software"), to deal
8
+ * in the Software without restriction, including without limitation the rights
9
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10
+ * copies of the Software, and to permit persons to whom the Software is
11
+ * furnished to do so, subject to the following conditions:
12
+ *
13
+ * The above copyright notice and this permission notice shall be included in
14
+ * all copies or substantial portions of the Software.
15
+ *
16
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22
+ * THE SOFTWARE.
23
+ */
24
+
25
+ // Only compile this code on Mac. These files should not be included on your iOS project.
26
+ // But in case they are included, it won't be compiled.
27
+ #import "../../ccMacros.h"
28
+ #ifdef __CC_PLATFORM_MAC
29
+
30
+ #import <Cocoa/Cocoa.h>
31
+
32
+
33
+ @interface CCWindow : NSWindow
34
+ {
35
+ }
36
+ - (id) initWithFrame:(NSRect)frame fullscreen:(BOOL)fullscreen;
37
+
38
+ @end
39
+
40
+
41
+ #endif // __CC_PLATFORM_MAC
@@ -55,13 +55,16 @@
55
55
  It will enable Retina Display on iPhone4 and iPod Touch 4.
56
56
  It will return YES, if it could enabled it, otherwise it will return NO.
57
57
 
58
- This is the recommened way to enable Retina Display.
58
+ This is the recommended way to enable Retina Display.
59
59
  @since v0.99.5
60
60
  */
61
61
  -(BOOL) enableRetinaDisplay:(BOOL)enableRetina;
62
62
 
63
63
  /** returns the content scale factor */
64
64
  -(CGFloat) contentScaleFactor;
65
+
66
+ /** converts a UITouch to a GL point */
67
+ -(CGPoint)convertTouchToGL:(UITouch*)touch;
65
68
  @end
66
69
 
67
70
  #pragma mark -
@@ -73,10 +76,14 @@
73
76
  @interface CCDirectorIOS : CCDirector
74
77
  {
75
78
  /* contentScaleFactor could be simulated */
76
- BOOL isContentScaleSupported_;
79
+ BOOL _isContentScaleSupported;
77
80
 
78
- CCTouchDispatcher *touchDispatcher_;
81
+ CCTouchDispatcher *_touchDispatcher;
79
82
  }
83
+
84
+ // XXX: At least one method is needed for BridgeSupport
85
+ - (void) drawScene;
86
+
80
87
  @end
81
88
 
82
89
  /** DisplayLinkDirector is a Director that synchronizes timers with the refresh rate of the display.
@@ -92,8 +99,8 @@
92
99
  */
93
100
  @interface CCDirectorDisplayLink : CCDirectorIOS
94
101
  {
95
- CADisplayLink *displayLink_;
96
- CFTimeInterval lastDisplayTime_;
102
+ CADisplayLink *_displayLink;
103
+ CFTimeInterval _lastDisplayTime;
97
104
  }
98
105
  -(void) mainLoop:(id)sender;
99
106
  @end
@@ -39,26 +39,26 @@
39
39
  @interface CCES2Renderer : NSObject <CCESRenderer>
40
40
  {
41
41
  // The pixel dimensions of the CAEAGLLayer
42
- GLint backingWidth_;
43
- GLint backingHeight_;
42
+ GLint _backingWidth;
43
+ GLint _backingHeight;
44
44
 
45
- unsigned int samplesToUse_;
46
- BOOL multiSampling_;
45
+ unsigned int _samplesToUse;
46
+ BOOL _multiSampling;
47
47
 
48
- unsigned int depthFormat_;
49
- unsigned int pixelFormat_;
48
+ unsigned int _depthFormat;
49
+ unsigned int _pixelFormat;
50
50
 
51
51
  // The OpenGL ES names for the framebuffer and renderbuffer used to render to this view
52
- GLuint defaultFramebuffer_;
53
- GLuint colorRenderbuffer_;
54
- GLuint depthBuffer_;
52
+ GLuint _defaultFramebuffer;
53
+ GLuint _colorRenderbuffer;
54
+ GLuint _depthBuffer;
55
55
 
56
56
 
57
57
  //buffers for MSAA
58
- GLuint msaaFramebuffer_;
59
- GLuint msaaColorbuffer_;
58
+ GLuint _msaaFramebuffer;
59
+ GLuint _msaaColorbuffer;
60
60
 
61
- EAGLContext *context_;
61
+ EAGLContext *_context;
62
62
  }
63
63
 
64
64
  /** Color Renderbuffer */
@@ -90,26 +90,41 @@ Copyright (C) 2008 Apple Inc. All Rights Reserved.
90
90
  //CLASS INTERFACE:
91
91
 
92
92
  /** CCGLView Class.
93
- * This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass.
94
- * The view content is basically an EAGL surface you render your OpenGL scene into.
95
- * Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel.
93
+ This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass.
94
+ The view content is basically an EAGL surface you render your OpenGL scene into.
95
+ Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel.
96
+
97
+ Parameters:
98
+
99
+ - viewWithFrame: size of the OpenGL view. For full screen use [_window bounds]
100
+ - Possible values: any CGRect
101
+ - pixelFormat: Format of the render buffer. Use RGBA8 for better color precision (eg: gradients). But it takes more memory and it is slower
102
+ - Possible values: kEAGLColorFormatRGBA8, kEAGLColorFormatRGB565
103
+ - depthFormat: Use stencil if you plan to use CCClippingNode. Use Depth if you plan to use 3D effects, like CCCamera or CCNode#vertexZ
104
+ - Possible values: 0, GL_DEPTH_COMPONENT24_OES, GL_DEPTH24_STENCIL8_OES
105
+ - sharegroup: OpenGL sharegroup. Useful if you want to share the same OpenGL context between different threads
106
+ - Possible values: nil, or any valid EAGLSharegroup group
107
+ - multiSampling: Whether or not to enable multisampling
108
+ - Possible values: YES, NO
109
+ - numberOfSamples: Only valid if multisampling is enabled
110
+ - Possible values: 0 to glGetIntegerv(GL_MAX_SAMPLES_APPLE)
96
111
  */
97
112
  @interface CCGLView : UIView
98
113
  {
99
- id<CCESRenderer> renderer_;
100
- EAGLContext *context_; // weak ref
114
+ id<CCESRenderer> _renderer;
115
+ EAGLContext *_context; // weak ref
101
116
 
102
- NSString *pixelformat_;
103
- GLuint depthFormat_;
104
- BOOL preserveBackbuffer_;
117
+ NSString *_pixelformat;
118
+ GLuint _depthFormat;
119
+ BOOL _preserveBackbuffer;
105
120
 
106
- CGSize size_;
107
- BOOL discardFramebufferSupported_;
108
- id<CCTouchDelegate> touchDelegate_;
121
+ CGSize _size;
122
+ BOOL _discardFramebufferSupported;
123
+ id<CCTouchDelegate> _touchDelegate;
109
124
 
110
125
  //fsaa addition
111
- BOOL multisampling_;
112
- unsigned int requestedSamples_;
126
+ BOOL _multisampling;
127
+ unsigned int _requestedSamples;
113
128
  }
114
129
 
115
130
  /** creates an initializes an CCGLView with a frame and 0-bit depth buffer, and a RGB565 color buffer. */
@@ -31,7 +31,7 @@
31
31
  #import <UIKit/UIKit.h>
32
32
 
33
33
  /**
34
- CCTargetedTouchDelegate.
34
+ CCTouchOneByOneDelegate.
35
35
 
36
36
  Using this type of delegate results in two benefits:
37
37
  1. You don't need to deal with NSSets, the dispatcher does the job of splitting
@@ -45,7 +45,7 @@
45
45
  handler, without bothering the other handlers.)
46
46
  @since v0.8
47
47
  */
48
- @protocol CCTargetedTouchDelegate <NSObject>
48
+ @protocol CCTouchOneByOneDelegate <NSObject>
49
49
 
50
50
  /** Return YES to claim the touch.
51
51
  @since v0.8
@@ -59,12 +59,12 @@
59
59
  @end
60
60
 
61
61
  /**
62
- CCStandardTouchDelegate.
62
+ CCTouchAllAtOnceDelegate.
63
63
 
64
64
  This type of delegate is the same one used by CocoaTouch. You will receive all the events (Began,Moved,Ended,Cancelled).
65
65
  @since v0.8
66
66
  */
67
- @protocol CCStandardTouchDelegate <NSObject>
67
+ @protocol CCTouchAllAtOnceDelegate <NSObject>
68
68
  @optional
69
69
  - (void)ccTouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
70
70
  - (void)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
@@ -98,12 +98,12 @@ struct ccTouchHandlerHelperData {
98
98
  See StandardTouchDelegate description.
99
99
  IMPORTANT: The delegate will be retained.
100
100
  */
101
- -(void) addStandardDelegate:(id<CCStandardTouchDelegate>) delegate priority:(int)priority;
101
+ -(void) addStandardDelegate:(id<CCTouchAllAtOnceDelegate>) delegate priority:(int)priority;
102
102
  /** Adds a targeted touch delegate to the dispatcher's list.
103
103
  See TargetedTouchDelegate description.
104
104
  IMPORTANT: The delegate will be retained.
105
105
  */
106
- -(void) addTargetedDelegate:(id<CCTargetedTouchDelegate>) delegate priority:(int)priority swallowsTouches:(BOOL)swallowsTouches;
106
+ -(void) addTargetedDelegate:(id<CCTouchOneByOneDelegate>) delegate priority:(int)priority swallowsTouches:(BOOL)swallowsTouches;
107
107
  /** Removes a touch delegate.
108
108
  The delegate will be released
109
109
  */