joybox 0.0.5 → 0.0.6
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +8 -8
- data/Gemfile.lock +1 -1
- data/LICENSE +1 -1
- data/LICENSE_Box2D +20 -0
- data/LICENSE_Cocos2D +24 -0
- data/README.md +34 -66
- data/Rakefile +2 -3
- data/bin/joybox +49 -0
- data/command/joybox/USAGE +24 -0
- data/command/joybox/templates/layer.erb +11 -0
- data/command/joybox/templates/layer_spec.erb +3 -0
- data/command/joybox/templates/scene.erb +11 -0
- data/command/joybox/templates/scene_spec.erb +3 -0
- data/command/joybox/templates/sprite.erb +11 -0
- data/command/joybox/templates/sprite_spec.erb +3 -0
- data/command/joybox_generate_command.rb +114 -0
- data/joybox.gemspec +44 -0
- data/lib/joybox/joybox-ios.rb +47 -0
- data/lib/joybox/joybox-osx.rb +47 -0
- data/lib/joybox/version.rb +1 -1
- data/lib/joybox.rb +18 -36
- data/{lib/joybox/cocos2d → motion/joybox}/actions/actions.rb +0 -0
- data/motion/joybox/actions/animate.rb +22 -0
- data/motion/joybox/actions/bezier.rb +33 -0
- data/motion/joybox/actions/blink.rb +24 -0
- data/motion/joybox/actions/ease.rb +149 -0
- data/motion/joybox/actions/fade.rb +38 -0
- data/motion/joybox/actions/jump.rb +39 -0
- data/{lib/joybox/cocos2d → motion/joybox}/actions/move.rb +4 -2
- data/motion/joybox/actions/place.rb +22 -0
- data/{lib/joybox/cocos2d → motion/joybox}/actions/repeat.rb +10 -1
- data/{lib/joybox/cocos2d → motion/joybox}/actions/rotate.rb +4 -2
- data/{lib/joybox/cocos2d → motion/joybox}/actions/scale.rb +4 -2
- data/{lib/joybox/cocos2d → motion/joybox}/actions/sequence.rb +3 -3
- data/{lib/joybox/cocos2d → motion/joybox}/actions/skew.rb +0 -0
- data/motion/joybox/actions/spawn.rb +22 -0
- data/motion/joybox/actions/tint.rb +37 -0
- data/motion/joybox/animations/animation.rb +60 -0
- data/{lib/joybox/cocos2d → motion/joybox}/common/color.rb +12 -1
- data/{lib/joybox/cocos2d → motion/joybox}/common/gc_size.rb +4 -4
- data/{lib/joybox/cocos2d → motion/joybox}/common/ns_set.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/common/numeric.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/common/screen.rb +4 -4
- data/motion/joybox/core/layer.rb +51 -0
- data/{lib/joybox/cocos2d → motion/joybox}/core/node.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/core/scene.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/core/sprite.rb +22 -3
- data/{lib/joybox/cocos2d → motion/joybox}/core/sprite_batch.rb +0 -0
- data/motion/joybox/core/sprite_frame_cache.rb +147 -0
- data/{lib/joybox/cocos2d/cocos2d.rb → motion/joybox/joybox.rb} +3 -1
- data/{lib/joybox/cocos2d → motion/joybox}/macros.rb +0 -0
- data/{lib/joybox/box2d → motion/joybox/physics}/body.rb +44 -17
- data/{lib/joybox/cocos2d/core → motion/joybox/physics}/physics_sprite.rb +1 -1
- data/motion/joybox/physics/world.rb +79 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/label.rb +3 -2
- data/{lib/joybox/cocos2d → motion/joybox}/ui/menu.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/menu_image.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/menu_label.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/ui.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/common/cg_point.rb +9 -2
- data/{lib/joybox/cocos2d → motion/joybox-ios}/common/ui_touch.rb +1 -1
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/configuration.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/file_utils.rb +0 -3
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/gl_view.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/texture_2d.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/core/layer.rb +1 -45
- data/{lib/joybox/cocos2d → motion/joybox-ios}/director.rb +6 -6
- data/motion/joybox-osx/common/ats_point.rb +48 -0
- data/motion/joybox-osx/common/ns_event.rb +8 -0
- data/motion/joybox-osx/configuration/configuration.rb +46 -0
- data/motion/joybox-osx/configuration/gl_view.rb +57 -0
- data/motion/joybox-osx/core/layer.rb +135 -0
- data/motion/joybox-osx/director.rb +42 -0
- data/template/joybox-ios/files/Rakefile.erb +9 -0
- data/{app → template/joybox-ios/files/app}/app_delegate.rb +1 -5
- data/{resources → template/joybox-ios/files/resources}/fps_images-hd.png +0 -0
- data/{resources → template/joybox-ios/files/resources}/fps_images-ipadhd.png +0 -0
- data/{resources → template/joybox-ios/files/resources}/fps_images.png +0 -0
- data/template/joybox-ios/files/spec/main_spec.rb.erb +9 -0
- data/template/joybox-osx/files/Rakefile.erb +9 -0
- data/template/joybox-osx/files/app/app_delegate.rb +23 -0
- data/template/joybox-osx/files/app/layers/default_layer.rb +5 -0
- data/template/joybox-osx/files/app/menu.rb +51 -0
- data/template/joybox-osx/files/resources/Credits.rtf +29 -0
- data/template/joybox-osx/files/resources/fps_images-hd.png +0 -0
- data/template/joybox-osx/files/resources/fps_images-ipadhd.png +0 -0
- data/template/joybox-osx/files/resources/fps_images.png +0 -0
- data/template/joybox-osx/files/spec/main_spec.rb.erb +9 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Box2D +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Box2D.framework.bridgesupport +47 -37
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Box2D +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/B2DContactListener.h +0 -0
- data/vendor/vendor-ios/Box2D.framework/Versions/A/Headers/Collision/Shapes/B2DCircleShape.h +16 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DEdgeShape.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DPolygonShape.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DShape.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Dynamics/B2DBody.h +6 -6
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Dynamics/B2DWorld.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Resources/Box2DConfig.cmake +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Resources/CMakeLists.txt +0 -0
- data/vendor/vendor-ios/Box2D.framework/Versions/A/Resources/LICENSE +22 -0
- data/vendor/vendor-ios/cocos_2d/cocos_2d.bridgesupport +9154 -0
- data/vendor/vendor-ios/cocos_2d/cocos_2d_exceptions.bridgesupport +39 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAction.h +23 -23
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionCamera.h +21 -19
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionCatmullRom.h +18 -6
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionEase.h +117 -31
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionGrid.h +19 -17
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionGrid3D.h +45 -42
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionInstant.h +21 -13
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionInterval.h +123 -81
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionManager.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionPageTurn3D.h +2 -1
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionProgressTimer.h +4 -4
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionTiledGrid.h +46 -38
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionTween.h +3 -3
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAnimation.h +8 -8
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAnimationCache.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAtlasNode.h +19 -17
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCCamera.h +12 -12
- data/vendor/vendor-ios/cocos_2d/include/CCClippingNode.h +77 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCConfiguration.h +31 -13
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCDirector.h +51 -42
- data/vendor/vendor-ios/cocos_2d/include/CCDrawNode.h +65 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCDrawingPrimitives.h +42 -8
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGLProgram.h +56 -21
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGrabber.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGrid.h +29 -29
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelAtlas.h +5 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelBMFont.h +56 -32
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelTTF.h +20 -20
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLayer.h +107 -79
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMenu.h +10 -14
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMenuItem.h +37 -32
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMotionStreak.h +18 -19
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCNode+Debug.h +0 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCNode.h +87 -37
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParallaxNode.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleBatchNode.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleExamples.h +22 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleSystem.h +51 -40
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleSystemQuad.h +4 -4
- data/vendor/vendor-ios/cocos_2d/include/CCPhysicsDebugNode.h +58 -0
- data/vendor/vendor-ios/cocos_2d/include/CCPhysicsSprite.h +82 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCProgressTimer.h +9 -11
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCProtocols.h +54 -26
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCRenderTexture.h +29 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCScene.h +4 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCScheduler.h +94 -40
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCShaderCache.h +1 -1
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSprite.h +21 -28
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteBatchNode.h +16 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteFrame.h +10 -10
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteFrameCache.h +6 -6
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXLayer.h +16 -16
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXObjectGroup.h +4 -4
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXTiledMap.h +9 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXXMLParser.h +44 -33
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTexture2D.h +17 -25
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTextureAtlas.h +10 -10
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTextureCache.h +4 -4
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTexturePVR.h +25 -8
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTileMapAtlas.h +6 -6
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransition.h +57 -12
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransitionPageTurn.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransitionProgress.h +27 -5
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms}/CCGL.h +4 -2
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms}/CCNS.h +0 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCDirectorMac.h +110 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCEventDispatcher.h +343 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCGLView.h +103 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCWindow.h +41 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCDirectorIOS.h +12 -5
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCES2Renderer.h +12 -12
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCESRenderer.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCGLView.h +28 -13
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchDelegateProtocol.h +4 -4
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchDispatcher.h +2 -2
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchHandler.h +7 -7
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCArray.h +1 -1
- data/vendor/vendor-ios/cocos_2d/include/Support/CCFileUtils.h +394 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCProfiling.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCVertex.h +1 -1
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CGPointExtension.h +4 -2
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/NSThread+performBlock.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/OpenGL_Internal.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/TGAlib.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/TransformUtils.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ZipUtils.h +4 -4
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/base64.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ccCArray.h +15 -15
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ccUtils.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/uthash.h +129 -184
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/utlist.h +298 -55
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccConfig.h +56 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccDeprecated.h +131 -0
- data/vendor/vendor-ios/cocos_2d/include/ccFPSImages.h +39 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccGLStateCache.h +44 -26
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccMacros.h +9 -9
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColorLengthTexture_frag.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColorLengthTexture_vert.h +47 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColor_frag.h +37 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColor_vert.h +40 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureA8Color_frag.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureA8Color_vert.h +45 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColorAlphaTest_frag.h +47 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColor_frag.h +39 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColor_vert.h +45 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_frag.h +38 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_uColor_frag.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_uColor_vert.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_vert.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_Position_uColor_frag.h +37 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_Position_uColor_vert.h +43 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccShaders.h +11 -0
- data/vendor/vendor-ios/cocos_2d/include/ccTypes.h +392 -0
- data/vendor/vendor-ios/cocos_2d/include/cocos2d-ios-exceptions.bridgesupport +39 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/cocos2d.h +28 -3
- data/vendor/vendor-ios/cocos_2d/include/gen_cocos2d_bridgesupport.sh +17 -0
- data/vendor/vendor-ios/cocos_2d/include/gen_cocos2d_complement.sh +17 -0
- data/vendor/vendor-ios/cocos_2d/libcocos2d.a +0 -0
- data/vendor/vendor-osx/box_2d/box_2d.bridgesupport +176 -0
- data/vendor/vendor-osx/box_2d/include/B2DBody.h +46 -0
- data/vendor/vendor-osx/box_2d/include/B2DCircleShape.h +16 -0
- data/vendor/vendor-osx/box_2d/include/B2DContactListener.h +30 -0
- data/vendor/vendor-osx/box_2d/include/B2DEdgeShape.h +17 -0
- data/vendor/vendor-osx/box_2d/include/B2DPolygonShape.h +16 -0
- data/vendor/vendor-osx/box_2d/include/B2DShape.h +18 -0
- data/vendor/vendor-osx/box_2d/include/B2DWorld.h +44 -0
- data/vendor/vendor-osx/box_2d/libBox2D.a +0 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d.bridgesupport +8292 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAction.h +195 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionCamera.h +75 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionCatmullRom.h +151 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionEase.h +245 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionGrid.h +167 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionGrid3D.h +208 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionInstant.h +235 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionInterval.h +473 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionManager.h +113 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionPageTurn3D.h +43 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionProgressTimer.h +59 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionTiledGrid.h +219 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionTween.h +62 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAnimation.h +150 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAnimationCache.h +74 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAtlasNode.h +98 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCCamera.h +98 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCClippingNode.h +77 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCConfiguration.h +144 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDirector.h +353 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDrawNode.h +65 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDrawingPrimitives.h +173 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGLProgram.h +185 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGrabber.h +44 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGrid.h +130 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLabelAtlas.h +71 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLabelBMFont.h +240 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLabelTTF.h +132 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLayer.h +308 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCMenu.h +96 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCMenuItem.h +428 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCMotionStreak.h +86 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCNode+Debug.h +39 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCNode.h +619 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParallaxNode.h +50 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleBatchNode.h +99 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleExamples.h +117 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleSystem.h +464 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCParticleSystemQuad.h +73 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCPhysicsDebugNode.h +58 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCPhysicsSprite.h +82 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCProgressTimer.h +92 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCProtocols.h +160 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCRenderTexture.h +159 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCScene.h +47 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCScheduler.h +284 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCShaderCache.h +60 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSprite.h +281 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSpriteBatchNode.h +145 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSpriteFrame.h +126 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCSpriteFrameCache.h +121 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXLayer.h +164 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXObjectGroup.h +67 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXTiledMap.h +145 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTMXXMLParser.h +228 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTexture2D.h +349 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTextureAtlas.h +188 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTextureCache.h +146 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTexturePVR.h +146 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTileMapAtlas.h +83 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransition.h +341 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransitionPageTurn.h +60 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCTransitionProgress.h +84 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/CCGL.h +74 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/CCNS.h +54 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCDirectorMac.h +110 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCEventDispatcher.h +343 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCGLView.h +103 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Platforms/Mac/CCWindow.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCArray.h +119 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCFileUtils.h +394 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCProfiling.h +89 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CCVertex.h +36 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/CGPointExtension.h +346 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/NSThread+performBlock.h +22 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/OpenGL_Internal.h +86 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/TGAlib.h +55 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/TransformUtils.h +36 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/ZipUtils.h +91 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/base64.h +33 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/ccCArray.h +229 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/ccUtils.h +36 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/uthash.h +917 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/Support/utlist.h +733 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccConfig.h +292 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccDeprecated.h +431 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccFPSImages.h +39 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccGLStateCache.h +156 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccMacros.h +353 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColorLengthTexture_frag.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColorLengthTexture_vert.h +47 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColor_frag.h +37 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionColor_vert.h +40 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureA8Color_frag.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureA8Color_vert.h +45 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureColorAlphaTest_frag.h +47 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureColor_frag.h +39 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTextureColor_vert.h +45 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_frag.h +38 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_uColor_frag.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_uColor_vert.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_PositionTexture_vert.h +41 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_Position_uColor_frag.h +37 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShader_Position_uColor_vert.h +43 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/ccShaders.h +56 -0
- data/vendor/{Cocos2D/include → vendor-osx/cocos_2d/cocos_2d_include}/ccTypes.h +39 -35
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/cocos2d.h +203 -0
- data/vendor/vendor-osx/cocos_2d/libcocos2d.a +0 -0
- metadata +363 -195
- data/app/layers/box2d_layer.rb +0 -109
- data/app/layers/cocos2d_layer.rb +0 -14
- data/app/layers/cocos_motion_layer.rb +0 -145
- data/app/layers/menu_layer.rb +0 -59
- data/lib/joybox/box2d/world.rb +0 -79
- data/resources/box2d/blocks_sprite_sheet.png +0 -0
- data/resources/cocos_motion/dot.png +0 -0
- data/resources/cocos_motion/dot_selected.png +0 -0
- data/resources/cocos_motion/grossini.png +0 -0
- data/resources/cocos_motion/grossinis_sister.png +0 -0
- data/resources/cocos_motion/grossinis_sister_two.png +0 -0
- data/resources/cocos_motion/left_arrow.png +0 -0
- data/resources/cocos_motion/left_arrow_selected.png +0 -0
- data/resources/cocos_motion/right_arrow.png +0 -0
- data/resources/cocos_motion/right_arrow_selected.png +0 -0
- data/vendor/Cocos2D/Cocos2D.bridgesupport +0 -7808
- data/vendor/Cocos2D/include/CCFileUtils.h +0 -188
- data/vendor/Cocos2D/include/CocosDenshion/CDAudioManager.h +0 -243
- data/vendor/Cocos2D/include/CocosDenshion/CDConfig.h +0 -60
- data/vendor/Cocos2D/include/CocosDenshion/CDOpenALSupport.h +0 -77
- data/vendor/Cocos2D/include/CocosDenshion/CDXPropertyModifierAction.h +0 -45
- data/vendor/Cocos2D/include/CocosDenshion/CocosDenshion.h +0 -440
- data/vendor/Cocos2D/include/CocosDenshion/SimpleAudioEngine.h +0 -90
- data/vendor/Cocos2D/include/RubyMotionSchedule.h +0 -7
- data/vendor/Cocos2D/include/ccShader_PositionColor_frag.h +0 -12
- data/vendor/Cocos2D/include/ccShader_PositionColor_vert.h +0 -17
- data/vendor/Cocos2D/include/ccShader_PositionTextureA8Color_frag.h +0 -16
- data/vendor/Cocos2D/include/ccShader_PositionTextureA8Color_vert.h +0 -21
- data/vendor/Cocos2D/include/ccShader_PositionTextureColorAlphaTest_frag.h +0 -23
- data/vendor/Cocos2D/include/ccShader_PositionTextureColor_frag.h +0 -14
- data/vendor/Cocos2D/include/ccShader_PositionTextureColor_vert.h +0 -22
- data/vendor/Cocos2D/include/ccShader_PositionTexture_frag.h +0 -13
- data/vendor/Cocos2D/include/ccShader_PositionTexture_uColor_frag.h +0 -16
- data/vendor/Cocos2D/include/ccShader_PositionTexture_uColor_vert.h +0 -18
- data/vendor/Cocos2D/include/ccShader_PositionTexture_vert.h +0 -17
- data/vendor/Cocos2D/include/ccShader_Position_uColor_frag.h +0 -12
- data/vendor/Cocos2D/include/ccShader_Position_uColor_vert.h +0 -19
- data/vendor/Cocos2D/include/kazmath/GL/mat4stack.h +0 -51
- data/vendor/Cocos2D/include/kazmath/GL/matrix.h +0 -58
- data/vendor/Cocos2D/include/kazmath/aabb.h +0 -53
- data/vendor/Cocos2D/include/kazmath/kazmath.h +0 -39
- data/vendor/Cocos2D/include/kazmath/mat3.h +0 -75
- data/vendor/Cocos2D/include/kazmath/mat4.h +0 -93
- data/vendor/Cocos2D/include/kazmath/neon_matrix_impl.h +0 -41
- data/vendor/Cocos2D/include/kazmath/plane.h +0 -70
- data/vendor/Cocos2D/include/kazmath/quaternion.h +0 -113
- data/vendor/Cocos2D/include/kazmath/ray2.h +0 -50
- data/vendor/Cocos2D/include/kazmath/utility.h +0 -74
- data/vendor/Cocos2D/include/kazmath/vec2.h +0 -64
- data/vendor/Cocos2D/include/kazmath/vec3.h +0 -68
- data/vendor/Cocos2D/include/kazmath/vec4.h +0 -68
- data/vendor/Cocos2D/libCocosDenshion.a +0 -0
- data/vendor/Cocos2D/libcocos2d.a +0 -0
@@ -0,0 +1,98 @@
|
|
1
|
+
/*
|
2
|
+
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
3
|
+
*
|
4
|
+
* Copyright (c) 2008-2010 Ricardo Quesada
|
5
|
+
* Copyright (c) 2011 Zynga Inc.
|
6
|
+
*
|
7
|
+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
8
|
+
* of this software and associated documentation files (the "Software"), to deal
|
9
|
+
* in the Software without restriction, including without limitation the rights
|
10
|
+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
11
|
+
* copies of the Software, and to permit persons to whom the Software is
|
12
|
+
* furnished to do so, subject to the following conditions:
|
13
|
+
*
|
14
|
+
* The above copyright notice and this permission notice shall be included in
|
15
|
+
* all copies or substantial portions of the Software.
|
16
|
+
*
|
17
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
18
|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
19
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
20
|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
21
|
+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
22
|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
23
|
+
* THE SOFTWARE.
|
24
|
+
*/
|
25
|
+
|
26
|
+
|
27
|
+
|
28
|
+
#import "CCNode.h"
|
29
|
+
#import "kazmath/mat4.h"
|
30
|
+
|
31
|
+
/**
|
32
|
+
A CCCamera is used in every CCNode.
|
33
|
+
Useful to look at the object from different views.
|
34
|
+
The OpenGL gluLookAt() function is used to locate the
|
35
|
+
camera.
|
36
|
+
|
37
|
+
If the object is transformed by any of the scale, rotation or
|
38
|
+
position attributes, then they will override the camera.
|
39
|
+
|
40
|
+
IMPORTANT: Either your use the camera or the rotation/scale/position properties. You can't use both.
|
41
|
+
World coordinates won't work if you use the camera.
|
42
|
+
|
43
|
+
Limitations:
|
44
|
+
|
45
|
+
- Some nodes, like CCParallaxNode, CCParticle uses world node coordinates, and they won't work properly if you move them (or any of their ancestors)
|
46
|
+
using the camera.
|
47
|
+
|
48
|
+
- It doesn't work on batched nodes like CCSprite objects when they are parented to a CCSpriteBatchNode object.
|
49
|
+
|
50
|
+
- It is recommended to use it ONLY if you are going to create 3D effects. For 2D effects, use the action CCFollow or position/scale/rotate.
|
51
|
+
|
52
|
+
*/
|
53
|
+
|
54
|
+
@interface CCCamera : NSObject
|
55
|
+
{
|
56
|
+
float _eyeX;
|
57
|
+
float _eyeY;
|
58
|
+
float _eyeZ;
|
59
|
+
|
60
|
+
float _centerX;
|
61
|
+
float _centerY;
|
62
|
+
float _centerZ;
|
63
|
+
|
64
|
+
float _upX;
|
65
|
+
float _upY;
|
66
|
+
float _upZ;
|
67
|
+
|
68
|
+
BOOL _dirty;
|
69
|
+
|
70
|
+
kmMat4 _lookupMatrix;
|
71
|
+
}
|
72
|
+
|
73
|
+
/** whether of not the camera is dirty */
|
74
|
+
@property (nonatomic,readwrite) BOOL dirty;
|
75
|
+
|
76
|
+
/** returns the Z eye */
|
77
|
+
+(float) getZEye;
|
78
|
+
|
79
|
+
/** sets the camera in the defaul position */
|
80
|
+
-(void) restore;
|
81
|
+
/** Sets the camera using gluLookAt using its eye, center and up_vector */
|
82
|
+
-(void) locate;
|
83
|
+
/** sets the eye values in points */
|
84
|
+
-(void) setEyeX: (float)x eyeY:(float)y eyeZ:(float)z;
|
85
|
+
/** sets the center values in points */
|
86
|
+
-(void) setCenterX: (float)x centerY:(float)y centerZ:(float)z;
|
87
|
+
/** sets the up values */
|
88
|
+
-(void) setUpX: (float)x upY:(float)y upZ:(float)z;
|
89
|
+
|
90
|
+
/** get the eye vector values in points */
|
91
|
+
-(void) eyeX:(float*)x eyeY:(float*)y eyeZ:(float*)z;
|
92
|
+
/** get the center vector values in points */
|
93
|
+
-(void) centerX:(float*)x centerY:(float*)y centerZ:(float*)z;
|
94
|
+
/** get the up vector values */
|
95
|
+
-(void) upX:(float*)x upY:(float*)y upZ:(float*)z;
|
96
|
+
|
97
|
+
|
98
|
+
@end
|
@@ -0,0 +1,77 @@
|
|
1
|
+
/*
|
2
|
+
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
3
|
+
*
|
4
|
+
* Copyright (c) 2012 Pierre-David Bélanger
|
5
|
+
*
|
6
|
+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
7
|
+
* of this software and associated documentation files (the "Software"), to deal
|
8
|
+
* in the Software without restriction, including without limitation the rights
|
9
|
+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
10
|
+
* copies of the Software, and to permit persons to whom the Software is
|
11
|
+
* furnished to do so, subject to the following conditions:
|
12
|
+
*
|
13
|
+
* The above copyright notice and this permission notice shall be included in
|
14
|
+
* all copies or substantial portions of the Software.
|
15
|
+
*
|
16
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
17
|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
18
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
19
|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
20
|
+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
21
|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
22
|
+
* THE SOFTWARE.
|
23
|
+
*
|
24
|
+
*/
|
25
|
+
|
26
|
+
#import "CCNode.h"
|
27
|
+
|
28
|
+
/** CCClippingNode is a subclass of CCNode.
|
29
|
+
It draws its content (childs) clipped using a stencil.
|
30
|
+
The stencil is an other CCNode that will not be drawn.
|
31
|
+
The clipping is done using the alpha part of the stencil (adjusted with an alphaThreshold).
|
32
|
+
*/
|
33
|
+
@interface CCClippingNode : CCNode
|
34
|
+
{
|
35
|
+
CCNode *_stencil;
|
36
|
+
GLfloat _alphaThreshold;
|
37
|
+
BOOL _inverted;
|
38
|
+
}
|
39
|
+
|
40
|
+
/** The CCNode to use as a stencil to do the clipping.
|
41
|
+
The stencil node will be retained.
|
42
|
+
This default to nil.
|
43
|
+
*/
|
44
|
+
@property (nonatomic, retain) CCNode *stencil;
|
45
|
+
|
46
|
+
/** The alpha threshold.
|
47
|
+
The content is drawn only where the stencil have pixel with alpha greater than the alphaThreshold.
|
48
|
+
Should be a float between 0 and 1.
|
49
|
+
This default to 1 (so alpha test is disabled).
|
50
|
+
*/
|
51
|
+
@property (nonatomic) GLfloat alphaThreshold;
|
52
|
+
|
53
|
+
/** Inverted. If this is set to YES,
|
54
|
+
the stencil is inverted, so the content is drawn where the stencil is NOT drawn.
|
55
|
+
This default to NO.
|
56
|
+
*/
|
57
|
+
@property (nonatomic) BOOL inverted;
|
58
|
+
|
59
|
+
/** Creates and initializes a clipping node without a stencil.
|
60
|
+
*/
|
61
|
+
+ (id)clippingNode;
|
62
|
+
|
63
|
+
/** Creates and initializes a clipping node with an other node as its stencil.
|
64
|
+
The stencil node will be retained.
|
65
|
+
*/
|
66
|
+
+ (id)clippingNodeWithStencil:(CCNode *)stencil;
|
67
|
+
|
68
|
+
/** Initializes a clipping node without a stencil.
|
69
|
+
*/
|
70
|
+
- (id)init;
|
71
|
+
|
72
|
+
/** Initializes a clipping node with an other node as its stencil.
|
73
|
+
The stencil node will be retained, and its parent will be set to this clipping node.
|
74
|
+
*/
|
75
|
+
- (id)initWithStencil:(CCNode *)stencil;
|
76
|
+
|
77
|
+
@end
|
@@ -0,0 +1,144 @@
|
|
1
|
+
/*
|
2
|
+
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
3
|
+
*
|
4
|
+
* Copyright (c) 2010 Ricardo Quesada
|
5
|
+
* Copyright (c) 2011 Zynga Inc.
|
6
|
+
*
|
7
|
+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
8
|
+
* of this software and associated documentation files (the "Software"), to deal
|
9
|
+
* in the Software without restriction, including without limitation the rights
|
10
|
+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
11
|
+
* copies of the Software, and to permit persons to whom the Software is
|
12
|
+
* furnished to do so, subject to the following conditions:
|
13
|
+
*
|
14
|
+
* The above copyright notice and this permission notice shall be included in
|
15
|
+
* all copies or substantial portions of the Software.
|
16
|
+
*
|
17
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
18
|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
19
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
20
|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
21
|
+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
22
|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
23
|
+
* THE SOFTWARE.
|
24
|
+
*/
|
25
|
+
|
26
|
+
#import <Foundation/Foundation.h>
|
27
|
+
|
28
|
+
#import "Platforms/CCGL.h"
|
29
|
+
|
30
|
+
/** OS version definitions. Includes both iOS and Mac OS versions
|
31
|
+
*/
|
32
|
+
enum {
|
33
|
+
kCCiOSVersion_4_0 = 0x04000000,
|
34
|
+
kCCiOSVersion_4_0_1 = 0x04000100,
|
35
|
+
kCCiOSVersion_4_1 = 0x04010000,
|
36
|
+
kCCiOSVersion_4_2 = 0x04020000,
|
37
|
+
kCCiOSVersion_4_2_1 = 0x04020100,
|
38
|
+
kCCiOSVersion_4_3 = 0x04030000,
|
39
|
+
kCCiOSVersion_4_3_1 = 0x04030100,
|
40
|
+
kCCiOSVersion_4_3_2 = 0x04030200,
|
41
|
+
kCCiOSVersion_4_3_3 = 0x04030300,
|
42
|
+
kCCiOSVersion_4_3_4 = 0x04030400,
|
43
|
+
kCCiOSVersion_4_3_5 = 0x04030500,
|
44
|
+
kCCiOSVersion_5_0 = 0x05000000,
|
45
|
+
kCCiOSVersion_5_0_1 = 0x05000100,
|
46
|
+
kCCiOSVersion_5_1_0 = 0x05010000,
|
47
|
+
kCCiOSVersion_6_0_0 = 0x06000000,
|
48
|
+
|
49
|
+
kCCMacVersion_10_6 = 0x0a060000,
|
50
|
+
kCCMacVersion_10_7 = 0x0a070000,
|
51
|
+
kCCMacVersion_10_8 = 0x0a080000,
|
52
|
+
};
|
53
|
+
|
54
|
+
enum {
|
55
|
+
kCCDeviceiPhone,
|
56
|
+
kCCDeviceiPhoneRetinaDisplay,
|
57
|
+
kCCDeviceiPhone5,
|
58
|
+
kCCDeviceiPhone5RetinaDisplay,
|
59
|
+
kCCDeviceiPad,
|
60
|
+
kCCDeviceiPadRetinaDisplay,
|
61
|
+
|
62
|
+
kCCDeviceMac,
|
63
|
+
kCCDeviceMacRetinaDisplay,
|
64
|
+
};
|
65
|
+
|
66
|
+
/**
|
67
|
+
CCConfiguration contains some openGL variables
|
68
|
+
@since v0.99.0
|
69
|
+
*/
|
70
|
+
@interface CCConfiguration : NSObject {
|
71
|
+
|
72
|
+
BOOL _openGLInitialized;
|
73
|
+
|
74
|
+
GLint _maxTextureSize;
|
75
|
+
BOOL _supportsPVRTC;
|
76
|
+
BOOL _supportsNPOT;
|
77
|
+
BOOL _supportsBGRA8888;
|
78
|
+
BOOL _supportsDiscardFramebuffer;
|
79
|
+
BOOL _supportsShareableVAO;
|
80
|
+
GLint _maxSamplesAllowed;
|
81
|
+
GLint _maxTextureUnits;
|
82
|
+
|
83
|
+
unsigned int _OSVersion;
|
84
|
+
}
|
85
|
+
|
86
|
+
/** OpenGL Max texture size. */
|
87
|
+
@property (nonatomic, readonly) GLint maxTextureSize;
|
88
|
+
|
89
|
+
/** returns the maximum texture units
|
90
|
+
@since v2.0.0
|
91
|
+
*/
|
92
|
+
@property (nonatomic, readonly) GLint maxTextureUnits;
|
93
|
+
|
94
|
+
/** Whether or not the GPU supports NPOT (Non Power Of Two) textures.
|
95
|
+
OpenGL ES 2.0 already supports NPOT (iOS).
|
96
|
+
|
97
|
+
@since v0.99.2
|
98
|
+
*/
|
99
|
+
@property (nonatomic, readonly) BOOL supportsNPOT;
|
100
|
+
|
101
|
+
/** Whether or not PVR Texture Compressed is supported */
|
102
|
+
@property (nonatomic, readonly) BOOL supportsPVRTC;
|
103
|
+
|
104
|
+
/** Whether or not BGRA8888 textures are supported.
|
105
|
+
|
106
|
+
@since v0.99.2
|
107
|
+
*/
|
108
|
+
@property (nonatomic, readonly) BOOL supportsBGRA8888;
|
109
|
+
|
110
|
+
/** Whether or not glDiscardFramebufferEXT is supported
|
111
|
+
|
112
|
+
@since v0.99.2
|
113
|
+
*/
|
114
|
+
@property (nonatomic, readonly) BOOL supportsDiscardFramebuffer;
|
115
|
+
|
116
|
+
/** Whether or not shareable VAOs are supported.
|
117
|
+
@since v2.0.0
|
118
|
+
*/
|
119
|
+
@property (nonatomic, readonly) BOOL supportsShareableVAO;
|
120
|
+
|
121
|
+
/** returns the OS version.
|
122
|
+
- On iOS devices it returns the firmware version.
|
123
|
+
- On Mac returns the OS version
|
124
|
+
|
125
|
+
@since v0.99.5
|
126
|
+
*/
|
127
|
+
@property (nonatomic, readonly) unsigned int OSVersion;
|
128
|
+
|
129
|
+
|
130
|
+
/** returns a shared instance of the CCConfiguration */
|
131
|
+
+(CCConfiguration *) sharedConfiguration;
|
132
|
+
|
133
|
+
/** returns whether or not an OpenGL is supported */
|
134
|
+
- (BOOL) checkForGLExtension:(NSString *)searchName;
|
135
|
+
|
136
|
+
/** returns the current device */
|
137
|
+
-(NSInteger) runningDevice;
|
138
|
+
|
139
|
+
/** dumps in the console the CCConfiguration information.
|
140
|
+
@since v2.1
|
141
|
+
*/
|
142
|
+
-(void) dumpInfo;
|
143
|
+
|
144
|
+
@end
|
@@ -0,0 +1,353 @@
|
|
1
|
+
/*
|
2
|
+
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
3
|
+
*
|
4
|
+
* Copyright (c) 2008-2010 Ricardo Quesada
|
5
|
+
* Copyright (c) 2011 Zynga Inc.
|
6
|
+
*
|
7
|
+
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
8
|
+
* of this software and associated documentation files (the "Software"), to deal
|
9
|
+
* in the Software without restriction, including without limitation the rights
|
10
|
+
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
11
|
+
* copies of the Software, and to permit persons to whom the Software is
|
12
|
+
* furnished to do so, subject to the following conditions:
|
13
|
+
*
|
14
|
+
* The above copyright notice and this permission notice shall be included in
|
15
|
+
* all copies or substantial portions of the Software.
|
16
|
+
*
|
17
|
+
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
18
|
+
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
19
|
+
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
20
|
+
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
21
|
+
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
22
|
+
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
23
|
+
* THE SOFTWARE.
|
24
|
+
*/
|
25
|
+
|
26
|
+
|
27
|
+
#import "ccConfig.h"
|
28
|
+
#import "ccTypes.h"
|
29
|
+
#import "ccMacros.h"
|
30
|
+
|
31
|
+
#import "CCProtocols.h"
|
32
|
+
#import "Platforms/CCGL.h"
|
33
|
+
#import "kazmath/mat4.h"
|
34
|
+
|
35
|
+
/** @typedef ccDirectorProjection
|
36
|
+
Possible OpenGL projections used by director
|
37
|
+
*/
|
38
|
+
typedef enum {
|
39
|
+
/// sets a 2D projection (orthogonal projection).
|
40
|
+
kCCDirectorProjection2D,
|
41
|
+
|
42
|
+
/// sets a 3D projection with a fovy=60, znear=0.5f and zfar=1500.
|
43
|
+
kCCDirectorProjection3D,
|
44
|
+
|
45
|
+
/// it calls "updateProjection" on the projection delegate.
|
46
|
+
kCCDirectorProjectionCustom,
|
47
|
+
|
48
|
+
/// Detault projection is 3D projection
|
49
|
+
kCCDirectorProjectionDefault = kCCDirectorProjection3D,
|
50
|
+
|
51
|
+
} ccDirectorProjection;
|
52
|
+
|
53
|
+
|
54
|
+
@class CCLabelAtlas;
|
55
|
+
@class CCScene;
|
56
|
+
@class CCScheduler;
|
57
|
+
@class CCActionManager;
|
58
|
+
|
59
|
+
|
60
|
+
#ifdef __CC_PLATFORM_IOS
|
61
|
+
#define CC_VIEWCONTROLLER UIViewController
|
62
|
+
#elif defined(__CC_PLATFORM_MAC)
|
63
|
+
#define CC_VIEWCONTROLLER NSObject
|
64
|
+
#endif
|
65
|
+
|
66
|
+
/**Class that creates and handle the main Window and manages how
|
67
|
+
and when to execute the Scenes.
|
68
|
+
|
69
|
+
The CCDirector is also responsible for:
|
70
|
+
- initializing the OpenGL ES context
|
71
|
+
- setting the OpenGL pixel format (default on is RGB565)
|
72
|
+
- setting the OpenGL buffer depth (default one is 0-bit)
|
73
|
+
- setting the projection (default one is 3D)
|
74
|
+
|
75
|
+
Since the CCDirector is a singleton, the standard way to use it is by calling:
|
76
|
+
- [[CCDirector sharedDirector] methodName];
|
77
|
+
|
78
|
+
The CCDirector also sets the default OpenGL context:
|
79
|
+
- GL_TEXTURE_2D is enabled
|
80
|
+
- GL_VERTEX_ARRAY is enabled
|
81
|
+
- GL_COLOR_ARRAY is enabled
|
82
|
+
- GL_TEXTURE_COORD_ARRAY is enabled
|
83
|
+
*/
|
84
|
+
@interface CCDirector : CC_VIEWCONTROLLER
|
85
|
+
{
|
86
|
+
// internal timer
|
87
|
+
NSTimeInterval _animationInterval;
|
88
|
+
NSTimeInterval _oldAnimationInterval;
|
89
|
+
|
90
|
+
/* stats */
|
91
|
+
BOOL _displayStats;
|
92
|
+
|
93
|
+
NSUInteger _frames;
|
94
|
+
NSUInteger _totalFrames;
|
95
|
+
ccTime _secondsPerFrame;
|
96
|
+
|
97
|
+
ccTime _accumDt;
|
98
|
+
ccTime _frameRate;
|
99
|
+
CCLabelAtlas *_FPSLabel;
|
100
|
+
CCLabelAtlas *_SPFLabel;
|
101
|
+
CCLabelAtlas *_drawsLabel;
|
102
|
+
|
103
|
+
/* is the running scene paused */
|
104
|
+
BOOL _isPaused;
|
105
|
+
|
106
|
+
/* Is the director running */
|
107
|
+
BOOL _isAnimating;
|
108
|
+
|
109
|
+
/* The running scene */
|
110
|
+
CCScene *_runningScene;
|
111
|
+
|
112
|
+
/* This object will be visited after the scene. Useful to hook a notification node */
|
113
|
+
id _notificationNode;
|
114
|
+
|
115
|
+
/* will be the next 'runningScene' in the next frame
|
116
|
+
nextScene is a weak reference. */
|
117
|
+
CCScene *_nextScene;
|
118
|
+
|
119
|
+
/* If YES, then "old" scene will receive the cleanup message */
|
120
|
+
BOOL _sendCleanupToScene;
|
121
|
+
|
122
|
+
/* scheduled scenes */
|
123
|
+
NSMutableArray *_scenesStack;
|
124
|
+
|
125
|
+
/* last time the main loop was updated */
|
126
|
+
struct timeval _lastUpdate;
|
127
|
+
/* delta time since last tick to main loop */
|
128
|
+
ccTime _dt;
|
129
|
+
/* whether or not the next delta time will be zero */
|
130
|
+
BOOL _nextDeltaTimeZero;
|
131
|
+
|
132
|
+
/* projection used */
|
133
|
+
ccDirectorProjection _projection;
|
134
|
+
|
135
|
+
/* CCDirector delegate */
|
136
|
+
id<CCDirectorDelegate> _delegate;
|
137
|
+
|
138
|
+
/* window size in points */
|
139
|
+
CGSize _winSizeInPoints;
|
140
|
+
|
141
|
+
/* window size in pixels */
|
142
|
+
CGSize _winSizeInPixels;
|
143
|
+
|
144
|
+
/* the cocos2d running thread */
|
145
|
+
NSThread *_runningThread;
|
146
|
+
|
147
|
+
/* scheduler associated with this director */
|
148
|
+
CCScheduler *_scheduler;
|
149
|
+
|
150
|
+
/* action manager associated with this director */
|
151
|
+
CCActionManager *_actionManager;
|
152
|
+
|
153
|
+
/* OpenGLView. On iOS it is a copy of self.view */
|
154
|
+
CCGLView *__view;
|
155
|
+
}
|
156
|
+
|
157
|
+
/** returns the cocos2d thread.
|
158
|
+
If you want to run any cocos2d task, run it in this thread.
|
159
|
+
On iOS usually it is the main thread.
|
160
|
+
@since v0.99.5
|
161
|
+
*/
|
162
|
+
@property (readonly, nonatomic ) NSThread *runningThread;
|
163
|
+
/** The current running Scene. Director can only run one Scene at the time */
|
164
|
+
@property (nonatomic,readonly) CCScene* runningScene;
|
165
|
+
/** The FPS value */
|
166
|
+
@property (nonatomic,readwrite, assign) NSTimeInterval animationInterval;
|
167
|
+
/** Whether or not to display director statistics */
|
168
|
+
@property (nonatomic, readwrite, assign) BOOL displayStats;
|
169
|
+
/** whether or not the next delta time will be zero */
|
170
|
+
@property (nonatomic,readwrite,assign) BOOL nextDeltaTimeZero;
|
171
|
+
/** Whether or not the Director is paused */
|
172
|
+
@property (nonatomic,readonly,getter=isPaused) BOOL paused;
|
173
|
+
/** Whether or not the Director is active (animating) */
|
174
|
+
@property (nonatomic,readonly) BOOL isAnimating;
|
175
|
+
/** Sets an OpenGL projection */
|
176
|
+
@property (nonatomic,readwrite) ccDirectorProjection projection;
|
177
|
+
/** How many frames were called since the director started */
|
178
|
+
@property (nonatomic,readonly) NSUInteger totalFrames;
|
179
|
+
/** seconds per frame */
|
180
|
+
@property (nonatomic, readonly) ccTime secondsPerFrame;
|
181
|
+
|
182
|
+
/** Whether or not the replaced scene will receive the cleanup message.
|
183
|
+
If the new scene is pushed, then the old scene won't receive the "cleanup" message.
|
184
|
+
If the new scene replaces the old one, the it will receive the "cleanup" message.
|
185
|
+
@since v0.99.0
|
186
|
+
*/
|
187
|
+
@property (nonatomic, readonly) BOOL sendCleanupToScene;
|
188
|
+
|
189
|
+
/** This object will be visited after the main scene is visited.
|
190
|
+
This object MUST implement the "visit" selector.
|
191
|
+
Useful to hook a notification object, like CCNotifications (http://github.com/manucorporat/CCNotifications)
|
192
|
+
@since v0.99.5
|
193
|
+
*/
|
194
|
+
@property (nonatomic, readwrite, retain) id notificationNode;
|
195
|
+
|
196
|
+
/** CCDirector delegate. It shall implement the CCDirectorDelegate protocol
|
197
|
+
@since v0.99.5
|
198
|
+
*/
|
199
|
+
@property (nonatomic, readwrite, assign) id<CCDirectorDelegate> delegate;
|
200
|
+
|
201
|
+
/** CCScheduler associated with this director
|
202
|
+
@since v2.0
|
203
|
+
*/
|
204
|
+
@property (nonatomic,readwrite,retain) CCScheduler *scheduler;
|
205
|
+
|
206
|
+
/** CCActionManager associated with this director
|
207
|
+
@since v2.0
|
208
|
+
*/
|
209
|
+
@property (nonatomic,readwrite,retain) CCActionManager *actionManager;
|
210
|
+
|
211
|
+
/** returns a shared instance of the director */
|
212
|
+
+(CCDirector*)sharedDirector;
|
213
|
+
|
214
|
+
|
215
|
+
#pragma mark Director - Stats
|
216
|
+
|
217
|
+
#pragma mark Director - Win Size
|
218
|
+
/** returns the size of the OpenGL view in points */
|
219
|
+
- (CGSize) winSize;
|
220
|
+
|
221
|
+
/** returns the size of the OpenGL view in pixels.
|
222
|
+
On Mac winSize and winSizeInPixels return the same value.
|
223
|
+
*/
|
224
|
+
- (CGSize) winSizeInPixels;
|
225
|
+
|
226
|
+
/** changes the projection size */
|
227
|
+
-(void) reshapeProjection:(CGSize)newWindowSize;
|
228
|
+
|
229
|
+
/** Sets the glViewport*/
|
230
|
+
-(void) setViewport;
|
231
|
+
|
232
|
+
/** converts a UIKit coordinate to an OpenGL coordinate
|
233
|
+
Useful to convert (multi) touch coordinates to the current layout (portrait or landscape)
|
234
|
+
*/
|
235
|
+
-(CGPoint) convertToGL: (CGPoint) p;
|
236
|
+
/** converts an OpenGL coordinate to a UIKit coordinate
|
237
|
+
Useful to convert node points to window points for calls such as glScissor
|
238
|
+
*/
|
239
|
+
-(CGPoint) convertToUI:(CGPoint)p;
|
240
|
+
|
241
|
+
/// XXX: missing description
|
242
|
+
-(float) getZEye;
|
243
|
+
|
244
|
+
#pragma mark Director - Scene Management
|
245
|
+
|
246
|
+
/** Enters the Director's main loop with the given Scene.
|
247
|
+
* Call it to run only your FIRST scene.
|
248
|
+
* Don't call it if there is already a running scene.
|
249
|
+
*
|
250
|
+
* It will call pushScene: and then it will call startAnimation
|
251
|
+
*/
|
252
|
+
- (void) runWithScene:(CCScene*) scene;
|
253
|
+
|
254
|
+
/** Suspends the execution of the running scene, pushing it on the stack of suspended scenes.
|
255
|
+
* The new scene will be executed.
|
256
|
+
* Try to avoid big stacks of pushed scenes to reduce memory allocation.
|
257
|
+
* ONLY call it if there is a running scene.
|
258
|
+
*/
|
259
|
+
- (void) pushScene:(CCScene*) scene;
|
260
|
+
|
261
|
+
/** Pops out a scene from the queue.
|
262
|
+
* This scene will replace the running one.
|
263
|
+
* The running scene will be deleted. If there are no more scenes in the stack the execution is terminated.
|
264
|
+
* ONLY call it if there is a running scene.
|
265
|
+
*/
|
266
|
+
- (void) popScene;
|
267
|
+
|
268
|
+
/**Pops out all scenes from the queue until the root scene in the queue.
|
269
|
+
* This scene will replace the running one.
|
270
|
+
* Internally it will call `popToSceneStackLevel:1`
|
271
|
+
*/
|
272
|
+
- (void) popToRootScene;
|
273
|
+
|
274
|
+
/** Pops out all scenes from the queue until it reaches `level`.
|
275
|
+
If level is 0, it will end the director.
|
276
|
+
If level is 1, it will pop all scenes until it reaches to root scene.
|
277
|
+
If level is <= than the current stack level, it won't do anything.
|
278
|
+
*/
|
279
|
+
-(void) popToSceneStackLevel:(NSUInteger)level;
|
280
|
+
|
281
|
+
/** Replaces the running scene with a new one. The running scene is terminated.
|
282
|
+
* ONLY call it if there is a running scene.
|
283
|
+
*/
|
284
|
+
-(void) replaceScene: (CCScene*) scene;
|
285
|
+
|
286
|
+
/** Ends the execution, releases the running scene.
|
287
|
+
It doesn't remove the OpenGL view from its parent. You have to do it manually.
|
288
|
+
*/
|
289
|
+
-(void) end;
|
290
|
+
|
291
|
+
/** Pauses the running scene.
|
292
|
+
The running scene will be _drawed_ but all scheduled timers will be paused
|
293
|
+
While paused, the draw rate will be 4 FPS to reduce CPU consumption
|
294
|
+
*/
|
295
|
+
-(void) pause;
|
296
|
+
|
297
|
+
/** Resumes the paused scene
|
298
|
+
The scheduled timers will be activated again.
|
299
|
+
The "delta time" will be 0 (as if the game wasn't paused)
|
300
|
+
*/
|
301
|
+
-(void) resume;
|
302
|
+
|
303
|
+
/** Stops the animation. Nothing will be drawn. The main loop won't be triggered anymore.
|
304
|
+
If you want to pause your animation call [pause] instead.
|
305
|
+
*/
|
306
|
+
-(void) stopAnimation;
|
307
|
+
|
308
|
+
/** The main loop is triggered again.
|
309
|
+
Call this function only if [stopAnimation] was called earlier
|
310
|
+
@warning Don't call this function to start the main loop. To run the main loop call runWithScene
|
311
|
+
*/
|
312
|
+
-(void) startAnimation;
|
313
|
+
|
314
|
+
/** Draw the scene.
|
315
|
+
This method is called every frame. Don't call it manually.
|
316
|
+
*/
|
317
|
+
-(void) drawScene;
|
318
|
+
|
319
|
+
|
320
|
+
// XXX: Hack. Should be placed on CCDirectorMac.h. Refactoring needed
|
321
|
+
#if defined(__CC_PLATFORM_MAC)
|
322
|
+
/** sets the openGL view */
|
323
|
+
-(void) setView:(CCGLView*)view;
|
324
|
+
|
325
|
+
/** returns the OpenGL view */
|
326
|
+
-(CCGLView*) view;
|
327
|
+
#endif
|
328
|
+
|
329
|
+
#pragma mark Director - Memory Helper
|
330
|
+
|
331
|
+
/** Removes all the cocos2d data that was cached automatically.
|
332
|
+
It will purge the CCTextureCache, CCLabelBMFont cache.
|
333
|
+
IMPORTANT: The CCSpriteFrameCache won't be purged. If you want to purge it, you have to purge it manually.
|
334
|
+
@since v0.99.3
|
335
|
+
*/
|
336
|
+
-(void) purgeCachedData;
|
337
|
+
|
338
|
+
// OpenGL Helper
|
339
|
+
|
340
|
+
/** sets the OpenGL default values */
|
341
|
+
-(void) setGLDefaultValues;
|
342
|
+
/** enables/disables OpenGL alpha blending */
|
343
|
+
- (void) setAlphaBlending: (BOOL) on;
|
344
|
+
/** enables/disables OpenGL depth test */
|
345
|
+
- (void) setDepthTest: (BOOL) on;
|
346
|
+
|
347
|
+
// helper
|
348
|
+
/** creates the Stats labels */
|
349
|
+
-(void) createStatsLabel;
|
350
|
+
@end
|
351
|
+
|
352
|
+
// optimization. Should only be used to read it. Never to write it.
|
353
|
+
extern NSUInteger __ccNumberOfDraws;
|