joybox 0.0.5 → 0.0.6
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- checksums.yaml +8 -8
- data/Gemfile.lock +1 -1
- data/LICENSE +1 -1
- data/LICENSE_Box2D +20 -0
- data/LICENSE_Cocos2D +24 -0
- data/README.md +34 -66
- data/Rakefile +2 -3
- data/bin/joybox +49 -0
- data/command/joybox/USAGE +24 -0
- data/command/joybox/templates/layer.erb +11 -0
- data/command/joybox/templates/layer_spec.erb +3 -0
- data/command/joybox/templates/scene.erb +11 -0
- data/command/joybox/templates/scene_spec.erb +3 -0
- data/command/joybox/templates/sprite.erb +11 -0
- data/command/joybox/templates/sprite_spec.erb +3 -0
- data/command/joybox_generate_command.rb +114 -0
- data/joybox.gemspec +44 -0
- data/lib/joybox/joybox-ios.rb +47 -0
- data/lib/joybox/joybox-osx.rb +47 -0
- data/lib/joybox/version.rb +1 -1
- data/lib/joybox.rb +18 -36
- data/{lib/joybox/cocos2d → motion/joybox}/actions/actions.rb +0 -0
- data/motion/joybox/actions/animate.rb +22 -0
- data/motion/joybox/actions/bezier.rb +33 -0
- data/motion/joybox/actions/blink.rb +24 -0
- data/motion/joybox/actions/ease.rb +149 -0
- data/motion/joybox/actions/fade.rb +38 -0
- data/motion/joybox/actions/jump.rb +39 -0
- data/{lib/joybox/cocos2d → motion/joybox}/actions/move.rb +4 -2
- data/motion/joybox/actions/place.rb +22 -0
- data/{lib/joybox/cocos2d → motion/joybox}/actions/repeat.rb +10 -1
- data/{lib/joybox/cocos2d → motion/joybox}/actions/rotate.rb +4 -2
- data/{lib/joybox/cocos2d → motion/joybox}/actions/scale.rb +4 -2
- data/{lib/joybox/cocos2d → motion/joybox}/actions/sequence.rb +3 -3
- data/{lib/joybox/cocos2d → motion/joybox}/actions/skew.rb +0 -0
- data/motion/joybox/actions/spawn.rb +22 -0
- data/motion/joybox/actions/tint.rb +37 -0
- data/motion/joybox/animations/animation.rb +60 -0
- data/{lib/joybox/cocos2d → motion/joybox}/common/color.rb +12 -1
- data/{lib/joybox/cocos2d → motion/joybox}/common/gc_size.rb +4 -4
- data/{lib/joybox/cocos2d → motion/joybox}/common/ns_set.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/common/numeric.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/common/screen.rb +4 -4
- data/motion/joybox/core/layer.rb +51 -0
- data/{lib/joybox/cocos2d → motion/joybox}/core/node.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/core/scene.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/core/sprite.rb +22 -3
- data/{lib/joybox/cocos2d → motion/joybox}/core/sprite_batch.rb +0 -0
- data/motion/joybox/core/sprite_frame_cache.rb +147 -0
- data/{lib/joybox/cocos2d/cocos2d.rb → motion/joybox/joybox.rb} +3 -1
- data/{lib/joybox/cocos2d → motion/joybox}/macros.rb +0 -0
- data/{lib/joybox/box2d → motion/joybox/physics}/body.rb +44 -17
- data/{lib/joybox/cocos2d/core → motion/joybox/physics}/physics_sprite.rb +1 -1
- data/motion/joybox/physics/world.rb +79 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/label.rb +3 -2
- data/{lib/joybox/cocos2d → motion/joybox}/ui/menu.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/menu_image.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/menu_label.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox}/ui/ui.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/common/cg_point.rb +9 -2
- data/{lib/joybox/cocos2d → motion/joybox-ios}/common/ui_touch.rb +1 -1
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/configuration.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/file_utils.rb +0 -3
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/gl_view.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/configuration/texture_2d.rb +0 -0
- data/{lib/joybox/cocos2d → motion/joybox-ios}/core/layer.rb +1 -45
- data/{lib/joybox/cocos2d → motion/joybox-ios}/director.rb +6 -6
- data/motion/joybox-osx/common/ats_point.rb +48 -0
- data/motion/joybox-osx/common/ns_event.rb +8 -0
- data/motion/joybox-osx/configuration/configuration.rb +46 -0
- data/motion/joybox-osx/configuration/gl_view.rb +57 -0
- data/motion/joybox-osx/core/layer.rb +135 -0
- data/motion/joybox-osx/director.rb +42 -0
- data/template/joybox-ios/files/Rakefile.erb +9 -0
- data/{app → template/joybox-ios/files/app}/app_delegate.rb +1 -5
- data/{resources → template/joybox-ios/files/resources}/fps_images-hd.png +0 -0
- data/{resources → template/joybox-ios/files/resources}/fps_images-ipadhd.png +0 -0
- data/{resources → template/joybox-ios/files/resources}/fps_images.png +0 -0
- data/template/joybox-ios/files/spec/main_spec.rb.erb +9 -0
- data/template/joybox-osx/files/Rakefile.erb +9 -0
- data/template/joybox-osx/files/app/app_delegate.rb +23 -0
- data/template/joybox-osx/files/app/layers/default_layer.rb +5 -0
- data/template/joybox-osx/files/app/menu.rb +51 -0
- data/template/joybox-osx/files/resources/Credits.rtf +29 -0
- data/template/joybox-osx/files/resources/fps_images-hd.png +0 -0
- data/template/joybox-osx/files/resources/fps_images-ipadhd.png +0 -0
- data/template/joybox-osx/files/resources/fps_images.png +0 -0
- data/template/joybox-osx/files/spec/main_spec.rb.erb +9 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Box2D +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Box2D.framework.bridgesupport +47 -37
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Box2D +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/B2DContactListener.h +0 -0
- data/vendor/vendor-ios/Box2D.framework/Versions/A/Headers/Collision/Shapes/B2DCircleShape.h +16 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DEdgeShape.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DPolygonShape.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Collision/Shapes/B2DShape.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Dynamics/B2DBody.h +6 -6
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Headers/Dynamics/B2DWorld.h +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Resources/Box2DConfig.cmake +0 -0
- data/vendor/{Box2D.framework → vendor-ios/Box2D.framework}/Versions/A/Resources/CMakeLists.txt +0 -0
- data/vendor/vendor-ios/Box2D.framework/Versions/A/Resources/LICENSE +22 -0
- data/vendor/vendor-ios/cocos_2d/cocos_2d.bridgesupport +9154 -0
- data/vendor/vendor-ios/cocos_2d/cocos_2d_exceptions.bridgesupport +39 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAction.h +23 -23
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionCamera.h +21 -19
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionCatmullRom.h +18 -6
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionEase.h +117 -31
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionGrid.h +19 -17
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionGrid3D.h +45 -42
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionInstant.h +21 -13
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionInterval.h +123 -81
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionManager.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionPageTurn3D.h +2 -1
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionProgressTimer.h +4 -4
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionTiledGrid.h +46 -38
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCActionTween.h +3 -3
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAnimation.h +8 -8
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAnimationCache.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCAtlasNode.h +19 -17
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCCamera.h +12 -12
- data/vendor/vendor-ios/cocos_2d/include/CCClippingNode.h +77 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCConfiguration.h +31 -13
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCDirector.h +51 -42
- data/vendor/vendor-ios/cocos_2d/include/CCDrawNode.h +65 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCDrawingPrimitives.h +42 -8
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGLProgram.h +56 -21
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGrabber.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCGrid.h +29 -29
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelAtlas.h +5 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelBMFont.h +56 -32
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLabelTTF.h +20 -20
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCLayer.h +107 -79
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMenu.h +10 -14
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMenuItem.h +37 -32
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCMotionStreak.h +18 -19
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCNode+Debug.h +0 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCNode.h +87 -37
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParallaxNode.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleBatchNode.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleExamples.h +22 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleSystem.h +51 -40
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCParticleSystemQuad.h +4 -4
- data/vendor/vendor-ios/cocos_2d/include/CCPhysicsDebugNode.h +58 -0
- data/vendor/vendor-ios/cocos_2d/include/CCPhysicsSprite.h +82 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCProgressTimer.h +9 -11
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCProtocols.h +54 -26
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCRenderTexture.h +29 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCScene.h +4 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCScheduler.h +94 -40
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCShaderCache.h +1 -1
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSprite.h +21 -28
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteBatchNode.h +16 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteFrame.h +10 -10
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCSpriteFrameCache.h +6 -6
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXLayer.h +16 -16
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXObjectGroup.h +4 -4
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXTiledMap.h +9 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTMXXMLParser.h +44 -33
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTexture2D.h +17 -25
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTextureAtlas.h +10 -10
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTextureCache.h +4 -4
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTexturePVR.h +25 -8
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTileMapAtlas.h +6 -6
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransition.h +57 -12
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransitionPageTurn.h +2 -2
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/CCTransitionProgress.h +27 -5
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms}/CCGL.h +4 -2
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms}/CCNS.h +0 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCDirectorMac.h +110 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCEventDispatcher.h +343 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCGLView.h +103 -0
- data/vendor/vendor-ios/cocos_2d/include/Platforms/Mac/CCWindow.h +41 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCDirectorIOS.h +12 -5
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCES2Renderer.h +12 -12
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCESRenderer.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCGLView.h +28 -13
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchDelegateProtocol.h +4 -4
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchDispatcher.h +2 -2
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Platforms/iOS}/CCTouchHandler.h +7 -7
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCArray.h +1 -1
- data/vendor/vendor-ios/cocos_2d/include/Support/CCFileUtils.h +394 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCProfiling.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CCVertex.h +1 -1
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/CGPointExtension.h +4 -2
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/NSThread+performBlock.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/OpenGL_Internal.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/TGAlib.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/TransformUtils.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ZipUtils.h +4 -4
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/base64.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ccCArray.h +15 -15
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/ccUtils.h +0 -0
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/uthash.h +129 -184
- data/vendor/{Cocos2D/include → vendor-ios/cocos_2d/include/Support}/utlist.h +298 -55
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccConfig.h +56 -9
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccDeprecated.h +131 -0
- data/vendor/vendor-ios/cocos_2d/include/ccFPSImages.h +39 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccGLStateCache.h +44 -26
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccMacros.h +9 -9
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColorLengthTexture_frag.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColorLengthTexture_vert.h +47 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColor_frag.h +37 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionColor_vert.h +40 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureA8Color_frag.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureA8Color_vert.h +45 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColorAlphaTest_frag.h +47 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColor_frag.h +39 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTextureColor_vert.h +45 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_frag.h +38 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_uColor_frag.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_uColor_vert.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_PositionTexture_vert.h +41 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_Position_uColor_frag.h +37 -0
- data/vendor/vendor-ios/cocos_2d/include/ccShader_Position_uColor_vert.h +43 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/ccShaders.h +11 -0
- data/vendor/vendor-ios/cocos_2d/include/ccTypes.h +392 -0
- data/vendor/vendor-ios/cocos_2d/include/cocos2d-ios-exceptions.bridgesupport +39 -0
- data/vendor/{Cocos2D → vendor-ios/cocos_2d}/include/cocos2d.h +28 -3
- data/vendor/vendor-ios/cocos_2d/include/gen_cocos2d_bridgesupport.sh +17 -0
- data/vendor/vendor-ios/cocos_2d/include/gen_cocos2d_complement.sh +17 -0
- data/vendor/vendor-ios/cocos_2d/libcocos2d.a +0 -0
- data/vendor/vendor-osx/box_2d/box_2d.bridgesupport +176 -0
- data/vendor/vendor-osx/box_2d/include/B2DBody.h +46 -0
- data/vendor/vendor-osx/box_2d/include/B2DCircleShape.h +16 -0
- data/vendor/vendor-osx/box_2d/include/B2DContactListener.h +30 -0
- data/vendor/vendor-osx/box_2d/include/B2DEdgeShape.h +17 -0
- data/vendor/vendor-osx/box_2d/include/B2DPolygonShape.h +16 -0
- data/vendor/vendor-osx/box_2d/include/B2DShape.h +18 -0
- data/vendor/vendor-osx/box_2d/include/B2DWorld.h +44 -0
- data/vendor/vendor-osx/box_2d/libBox2D.a +0 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d.bridgesupport +8292 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAction.h +195 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionCamera.h +75 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionCatmullRom.h +151 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionEase.h +245 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionGrid.h +167 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionGrid3D.h +208 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionInstant.h +235 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionInterval.h +473 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionManager.h +113 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionPageTurn3D.h +43 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionProgressTimer.h +59 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionTiledGrid.h +219 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCActionTween.h +62 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAnimation.h +150 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAnimationCache.h +74 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCAtlasNode.h +98 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCCamera.h +98 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCClippingNode.h +77 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCConfiguration.h +144 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDirector.h +353 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDrawNode.h +65 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCDrawingPrimitives.h +173 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGLProgram.h +185 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGrabber.h +44 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCGrid.h +130 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLabelAtlas.h +71 -0
- data/vendor/vendor-osx/cocos_2d/cocos_2d_include/CCLabelBMFont.h +240 -0
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Copyright (c) 2010 Steve Oldmeadow
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/**
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/** If NO then all audio is stopped and any calls to start new audio will be ignored */
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-(void) setEnabled:(BOOL) enabledValue;
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@end
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#pragma mark CDUtilities
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/**
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Collection of utilities required by CocosDenshion
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*/
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@interface CDUtilities : NSObject
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{
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}
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/** Fundamentally the same as the corresponding method is CCFileUtils but added to break binding to cocos2d */
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+(NSString*) fullPathFromRelativePath:(NSString*) relPath;
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@end
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#pragma mark CDSoundEngine
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/** CDSoundEngine is built upon OpenAL and works with SDK 2.0.
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CDSoundEngine is a sound engine built upon OpenAL and derived from Apple's oalTouch
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example. It can playback up to 32 sounds simultaneously with control over pitch, pan
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and gain. It can be set up to handle audio session interruption automatically. You
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may decide to use CDSoundEngine directly instead of CDAudioManager or SimpleAudioEngine
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because you require OS 2.0 compatibility.
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Requirements:
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- Firmware: OS 2.0 or greater
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- Files: CocosDenshion.*
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@since v0.8
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*/
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@class CDSoundSource;
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@interface CDSoundEngine : NSObject <CDAudioInterruptProtocol> {
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bufferInfo *_buffers;
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sourceInfo *_sources;
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sourceGroup *_sourceGroups;
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ALCcontext *context;
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NSUInteger _sourceGroupTotal;
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UInt32 _audioSessionCategory;
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BOOL _handleAudioSession;
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ALfloat _preMuteGain;
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NSObject *_mutexBufferLoad;
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BOOL mute_;
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BOOL enabled_;
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ALenum lastErrorCode_;
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BOOL functioning_;
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float asynchLoadProgress_;
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BOOL getGainWorks_;
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//For managing dynamic allocation of sources and buffers
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int sourceTotal_;
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int bufferTotal;
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}
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@property (readwrite, nonatomic) ALfloat masterGain;
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@property (readonly) ALenum lastErrorCode;//Last OpenAL error code that was generated
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@property (readonly) BOOL functioning;//Is the sound engine functioning
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@property (readwrite) float asynchLoadProgress;
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@property (readonly) BOOL getGainWorks;//Does getting the gain for a source work
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/** Total number of sources available */
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@property (readonly) int sourceTotal;
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/** Total number of source groups that have been defined */
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@property (readonly) NSUInteger sourceGroupTotal;
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/** Sets the sample rate for the audio mixer. For best performance this should match the sample rate of your audio content */
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+(void) setMixerSampleRate:(Float32) sampleRate;
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/** Initializes the engine with a group definition and a total number of groups */
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-(id)init;
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/** Plays a sound in a channel group with a pitch, pan and gain. The sound could played looped or not */
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-(ALuint) playSound:(int) soundId sourceGroupId:(int)sourceGroupId pitch:(float) pitch pan:(float) pan gain:(float) gain loop:(BOOL) loop;
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|
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/** Creates and returns a sound source object for the specified sound within the specified source group.
|
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*/
|
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-(CDSoundSource *) soundSourceForSound:(int) soundId sourceGroupId:(int) sourceGroupId;
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/** Stops playing a sound */
|
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- (void) stopSound:(ALuint) sourceId;
|
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/** Stops playing a source group */
|
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- (void) stopSourceGroup:(int) sourceGroupId;
|
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/** Stops all playing sounds */
|
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-(void) stopAllSounds;
|
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-(void) defineSourceGroups:(NSArray*) sourceGroupDefinitions;
|
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-(void) defineSourceGroups:(int[]) sourceGroupDefinitions total:(NSUInteger) total;
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-(void) setSourceGroupNonInterruptible:(int) sourceGroupId isNonInterruptible:(BOOL) isNonInterruptible;
|
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-(void) setSourceGroupEnabled:(int) sourceGroupId enabled:(BOOL) enabled;
|
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-(BOOL) sourceGroupEnabled:(int) sourceGroupId;
|
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-(BOOL) loadBufferFromData:(int) soundId soundData:(ALvoid*) soundData format:(ALenum) format size:(ALsizei) size freq:(ALsizei) freq;
|
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-(BOOL) loadBuffer:(int) soundId filePath:(NSString*) filePath;
|
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-(void) loadBuffersAsynchronously:(NSArray *) loadRequests;
|
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-(BOOL) unloadBuffer:(int) soundId;
|
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-(ALCcontext *) openALContext;
|
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|
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/** Returns the duration of the buffer in seconds or a negative value if the buffer id is invalid */
|
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-(float) bufferDurationInSeconds:(int) soundId;
|
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/** Returns the size of the buffer in bytes or a negative value if the buffer id is invalid */
|
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-(ALsizei) bufferSizeInBytes:(int) soundId;
|
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/** Returns the sampling frequency of the buffer in hertz or a negative value if the buffer id is invalid */
|
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-(ALsizei) bufferFrequencyInHertz:(int) soundId;
|
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|
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|
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/** Used internally, never call unless you know what you are doing */
|
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|
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-(void) _soundSourcePreRelease:(CDSoundSource *) soundSource;
|
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|
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|
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|
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@end
|
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|
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|
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#pragma mark CDSoundSource
|
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|
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/** CDSoundSource is a wrapper around an OpenAL sound source.
|
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It allows you to manipulate properties such as pitch, gain, pan and looping while the
|
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sound is playing. CDSoundSource is based on the old CDSourceWrapper class but with much
|
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added functionality.
|
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|
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|
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@since v1.0
|
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|
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*/
|
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|
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@interface CDSoundSource : NSObject <CDAudioTransportProtocol, CDAudioInterruptProtocol> {
|
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|
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ALenum lastError;
|
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|
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@public
|
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ALuint _sourceId;
|
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ALuint _sourceIndex;
|
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CDSoundEngine* _engine;
|
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|
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int _soundId;
|
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float _preMuteGain;
|
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|
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BOOL enabled_;
|
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BOOL mute_;
|
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}
|
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@property (readwrite, nonatomic) float pitch;
|
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@property (readwrite, nonatomic) float gain;
|
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@property (readwrite, nonatomic) float pan;
|
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|
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@property (readwrite, nonatomic) BOOL looping;
|
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|
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@property (readonly) BOOL isPlaying;
|
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|
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@property (readwrite, nonatomic) int soundId;
|
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|
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/** Returns the duration of the attached buffer in seconds or a negative value if the buffer is invalid */
|
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|
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@property (readonly) float durationInSeconds;
|
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|
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|
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|
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/** Stores the last error code that occurred. Check against AL_NO_ERROR */
|
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|
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@property (readonly) ALenum lastError;
|
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|
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/** Do not init yourself, get an instance from the sourceForSound factory method on CDSoundEngine */
|
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|
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-(id)init:(ALuint) theSourceId sourceIndex:(int) index soundEngine:(CDSoundEngine*) engine;
|
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|
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|
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|
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@end
|
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|
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|
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|
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#pragma mark CDAudioInterruptTargetGroup
|
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|
-
|
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|
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/** Container for objects that implement audio interrupt protocol i.e. they can be muted and enabled.
|
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|
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Setting mute and enabled for the group propagates to all children.
|
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|
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Designed to be used with your CDSoundSource objects to get them to comply with global enabled and mute settings
|
321
|
-
if that is what you want to do.*/
|
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|
-
@interface CDAudioInterruptTargetGroup : NSObject <CDAudioInterruptProtocol> {
|
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|
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BOOL mute_;
|
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|
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BOOL enabled_;
|
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|
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NSMutableArray *children_;
|
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|
-
}
|
327
|
-
-(void) addAudioInterruptTarget:(NSObject<CDAudioInterruptProtocol>*) interruptibleTarget;
|
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|
-
@end
|
329
|
-
|
330
|
-
#pragma mark CDAsynchBufferLoader
|
331
|
-
|
332
|
-
/** CDAsynchBufferLoader
|
333
|
-
TODO
|
334
|
-
*/
|
335
|
-
@interface CDAsynchBufferLoader : NSOperation {
|
336
|
-
NSArray *_loadRequests;
|
337
|
-
CDSoundEngine *_soundEngine;
|
338
|
-
}
|
339
|
-
|
340
|
-
-(id) init:(NSArray *)loadRequests soundEngine:(CDSoundEngine *) theSoundEngine;
|
341
|
-
|
342
|
-
@end
|
343
|
-
|
344
|
-
#pragma mark CDBufferLoadRequest
|
345
|
-
|
346
|
-
/** CDBufferLoadRequest */
|
347
|
-
@interface CDBufferLoadRequest: NSObject
|
348
|
-
{
|
349
|
-
NSString *filePath;
|
350
|
-
int soundId;
|
351
|
-
//id loader;
|
352
|
-
}
|
353
|
-
|
354
|
-
@property (readonly) NSString *filePath;
|
355
|
-
@property (readonly) int soundId;
|
356
|
-
|
357
|
-
- (id)init:(int) theSoundId filePath:(const NSString *) theFilePath;
|
358
|
-
@end
|
359
|
-
|
360
|
-
/** Interpolation type */
|
361
|
-
typedef enum {
|
362
|
-
kIT_Linear, //!Straight linear interpolation fade
|
363
|
-
kIT_SCurve, //!S curved interpolation
|
364
|
-
kIT_Exponential //!Exponential interpolation
|
365
|
-
} tCDInterpolationType;
|
366
|
-
|
367
|
-
#pragma mark CDFloatInterpolator
|
368
|
-
@interface CDFloatInterpolator: NSObject
|
369
|
-
{
|
370
|
-
float start;
|
371
|
-
float end;
|
372
|
-
float lastValue;
|
373
|
-
tCDInterpolationType interpolationType;
|
374
|
-
}
|
375
|
-
@property (readwrite, nonatomic) float start;
|
376
|
-
@property (readwrite, nonatomic) float end;
|
377
|
-
@property (readwrite, nonatomic) tCDInterpolationType interpolationType;
|
378
|
-
|
379
|
-
/** Return a value between min and max based on t which represents fractional progress where 0 is the start
|
380
|
-
and 1 is the end */
|
381
|
-
-(float) interpolate:(float) t;
|
382
|
-
-(id) init:(tCDInterpolationType) type startVal:(float) startVal endVal:(float) endVal;
|
383
|
-
|
384
|
-
@end
|
385
|
-
|
386
|
-
#pragma mark CDPropertyModifier
|
387
|
-
|
388
|
-
/** Base class for classes that modify properties such as pitch, pan and gain */
|
389
|
-
@interface CDPropertyModifier: NSObject
|
390
|
-
{
|
391
|
-
CDFloatInterpolator *interpolator;
|
392
|
-
float startValue;
|
393
|
-
float endValue;
|
394
|
-
id target;
|
395
|
-
BOOL stopTargetWhenComplete;
|
396
|
-
|
397
|
-
}
|
398
|
-
@property (readwrite, nonatomic) BOOL stopTargetWhenComplete;
|
399
|
-
@property (readwrite, nonatomic) float startValue;
|
400
|
-
@property (readwrite, nonatomic) float endValue;
|
401
|
-
@property (readwrite, nonatomic) tCDInterpolationType interpolationType;
|
402
|
-
|
403
|
-
-(id) init:(id) theTarget interpolationType:(tCDInterpolationType) type startVal:(float) startVal endVal:(float) endVal;
|
404
|
-
/** Set to a fractional value between 0 and 1 where 0 equals the start and 1 equals the end*/
|
405
|
-
-(void) modify:(float) t;
|
406
|
-
|
407
|
-
-(void) _setTargetProperty:(float) newVal;
|
408
|
-
-(float) _getTargetProperty;
|
409
|
-
-(void) _stopTarget;
|
410
|
-
-(Class) _allowableType;
|
411
|
-
|
412
|
-
@end
|
413
|
-
|
414
|
-
#pragma mark CDSoundSourceFader
|
415
|
-
|
416
|
-
/** Fader for CDSoundSource objects */
|
417
|
-
@interface CDSoundSourceFader : CDPropertyModifier{}
|
418
|
-
@end
|
419
|
-
|
420
|
-
#pragma mark CDSoundSourcePanner
|
421
|
-
|
422
|
-
/** Panner for CDSoundSource objects */
|
423
|
-
@interface CDSoundSourcePanner : CDPropertyModifier{}
|
424
|
-
@end
|
425
|
-
|
426
|
-
#pragma mark CDSoundSourcePitchBender
|
427
|
-
|
428
|
-
/** Pitch bender for CDSoundSource objects */
|
429
|
-
@interface CDSoundSourcePitchBender : CDPropertyModifier{}
|
430
|
-
@end
|
431
|
-
|
432
|
-
#pragma mark CDSoundEngineFader
|
433
|
-
|
434
|
-
/** Fader for CDSoundEngine objects */
|
435
|
-
@interface CDSoundEngineFader : CDPropertyModifier{}
|
436
|
-
@end
|
437
|
-
|
438
|
-
|
439
|
-
|
440
|
-
|
@@ -1,90 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Copyright (c) 2010 Steve Oldmeadow
|
3
|
-
|
4
|
-
Permission is hereby granted, free of charge, to any person obtaining a copy
|
5
|
-
of this software and associated documentation files (the "Software"), to deal
|
6
|
-
in the Software without restriction, including without limitation the rights
|
7
|
-
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
8
|
-
copies of the Software, and to permit persons to whom the Software is
|
9
|
-
furnished to do so, subject to the following conditions:
|
10
|
-
|
11
|
-
The above copyright notice and this permission notice shall be included in
|
12
|
-
all copies or substantial portions of the Software.
|
13
|
-
|
14
|
-
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
15
|
-
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
16
|
-
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
17
|
-
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
18
|
-
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
19
|
-
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
20
|
-
THE SOFTWARE.
|
21
|
-
|
22
|
-
$Id$
|
23
|
-
*/
|
24
|
-
|
25
|
-
|
26
|
-
#import "CDAudioManager.h"
|
27
|
-
|
28
|
-
/**
|
29
|
-
A wrapper to the CDAudioManager object.
|
30
|
-
This is recommended for basic audio requirements. If you just want to play some sound fx
|
31
|
-
and some background music and have no interest in learning the lower level workings then
|
32
|
-
this is the interface to use.
|
33
|
-
|
34
|
-
Requirements:
|
35
|
-
- Firmware: OS 2.2 or greater
|
36
|
-
- Files: SimpleAudioEngine.*, CocosDenshion.*
|
37
|
-
- Frameworks: OpenAL, AudioToolbox, AVFoundation
|
38
|
-
@since v0.8
|
39
|
-
*/
|
40
|
-
@interface SimpleAudioEngine : NSObject <CDAudioInterruptProtocol> {
|
41
|
-
|
42
|
-
BOOL mute_;
|
43
|
-
BOOL enabled_;
|
44
|
-
}
|
45
|
-
|
46
|
-
/** Background music volume. Range is 0.0f to 1.0f. This will only have an effect if willPlayBackgroundMusic returns YES */
|
47
|
-
@property (readwrite) float backgroundMusicVolume;
|
48
|
-
/** Effects volume. Range is 0.0f to 1.0f */
|
49
|
-
@property (readwrite) float effectsVolume;
|
50
|
-
/** If NO it indicates background music will not be played either because no background music is loaded or the audio session does not permit it.*/
|
51
|
-
@property (readonly) BOOL willPlayBackgroundMusic;
|
52
|
-
|
53
|
-
/** returns the shared instance of the SimpleAudioEngine object */
|
54
|
-
+ (SimpleAudioEngine*) sharedEngine;
|
55
|
-
|
56
|
-
/** Preloads a music file so it will be ready to play as background music */
|
57
|
-
-(void) preloadBackgroundMusic:(NSString*) filePath;
|
58
|
-
|
59
|
-
/** plays background music in a loop*/
|
60
|
-
-(void) playBackgroundMusic:(NSString*) filePath;
|
61
|
-
/** plays background music, if loop is true the music will repeat otherwise it will be played once */
|
62
|
-
-(void) playBackgroundMusic:(NSString*) filePath loop:(BOOL) loop;
|
63
|
-
/** stops playing background music */
|
64
|
-
-(void) stopBackgroundMusic;
|
65
|
-
/** pauses the background music */
|
66
|
-
-(void) pauseBackgroundMusic;
|
67
|
-
/** resume background music that has been paused */
|
68
|
-
-(void) resumeBackgroundMusic;
|
69
|
-
/** rewind the background music */
|
70
|
-
-(void) rewindBackgroundMusic;
|
71
|
-
/** returns whether or not the background music is playing */
|
72
|
-
-(BOOL) isBackgroundMusicPlaying;
|
73
|
-
|
74
|
-
/** plays an audio effect with a file path*/
|
75
|
-
-(ALuint) playEffect:(NSString*) filePath;
|
76
|
-
/** stop a sound that is playing, note you must pass in the soundId that is returned when you started playing the sound with playEffect */
|
77
|
-
-(void) stopEffect:(ALuint) soundId;
|
78
|
-
/** plays an audio effect with a file path, pitch, pan and gain */
|
79
|
-
-(ALuint) playEffect:(NSString*) filePath pitch:(Float32) pitch pan:(Float32) pan gain:(Float32) gain;
|
80
|
-
/** preloads an audio effect */
|
81
|
-
-(void) preloadEffect:(NSString*) filePath;
|
82
|
-
/** unloads an audio effect from memory */
|
83
|
-
-(void) unloadEffect:(NSString*) filePath;
|
84
|
-
/** Gets a CDSoundSource object set up to play the specified file. */
|
85
|
-
-(CDSoundSource *) soundSourceForFile:(NSString*) filePath;
|
86
|
-
|
87
|
-
/** Shuts down the shared audio engine instance so that it can be reinitialised */
|
88
|
-
+(void) end;
|
89
|
-
|
90
|
-
@end
|
@@ -1,17 +0,0 @@
|
|
1
|
-
" \n\
|
2
|
-
attribute vec4 a_position; \n\
|
3
|
-
attribute vec4 a_color; \n\
|
4
|
-
uniform mat4 u_MVPMatrix; \n\
|
5
|
-
\n\
|
6
|
-
#ifdef GL_ES \n\
|
7
|
-
varying lowp vec4 v_fragmentColor; \n\
|
8
|
-
#else \n\
|
9
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varying vec4 v_fragmentColor; \n\
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#endif \n\
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\n\
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void main() \n\
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{ \n\
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gl_Position = u_MVPMatrix * a_position; \n\
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v_fragmentColor = a_color; \n\
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} \n\
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";
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@@ -1,16 +0,0 @@
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" \n\
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#ifdef GL_ES \n\
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precision lowp float; \n\
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#endif \n\
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\n\
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6
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varying vec4 v_fragmentColor; \n\
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varying vec2 v_texCoord; \n\
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uniform sampler2D u_texture; \n\
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\n\
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void main() \n\
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{ \n\
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gl_FragColor = vec4( v_fragmentColor.rgb, // RGB from uniform \n\
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v_fragmentColor.a * texture2D(u_texture, v_texCoord).a // A from texture & uniform \n\
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); \n\
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} \n\
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";
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@@ -1,21 +0,0 @@
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" \n\
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attribute vec4 a_position; \n\
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attribute vec2 a_texCoord; \n\
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attribute vec4 a_color; \n\
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5
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uniform mat4 u_MVPMatrix; \n\
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\n\
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7
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-
#ifdef GL_ES \n\
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varying lowp vec4 v_fragmentColor; \n\
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9
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varying mediump vec2 v_texCoord; \n\
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10
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-
#else \n\
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varying vec4 v_fragmentColor; \n\
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varying vec2 v_texCoord; \n\
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#endif \n\
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\n\
|
15
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void main() \n\
|
16
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{ \n\
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gl_Position = u_MVPMatrix * a_position; \n\
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v_fragmentColor = a_color; \n\
|
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-
v_texCoord = a_texCoord; \n\
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} \n\
|
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-
";
|
@@ -1,23 +0,0 @@
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1
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-
" \n\
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2
|
-
#ifdef GL_ES \n\
|
3
|
-
precision lowp float; \n\
|
4
|
-
#endif \n\
|
5
|
-
\n\
|
6
|
-
varying vec4 v_fragmentColor; \n\
|
7
|
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varying vec2 v_texCoord; \n\
|
8
|
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uniform sampler2D u_texture; \n\
|
9
|
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uniform float u_alpha_value; \n\
|
10
|
-
\n\
|
11
|
-
void main() \n\
|
12
|
-
{ \n\
|
13
|
-
vec4 texColor = texture2D(u_texture, v_texCoord); \n\
|
14
|
-
\n\
|
15
|
-
// mimic: glAlphaFunc(GL_GREATER) \n\
|
16
|
-
// pass if ( incoming_pixel >= u_alpha_value ) => fail if incoming_pixel < u_alpha_value \n\
|
17
|
-
\n\
|
18
|
-
if ( texColor.a <= u_alpha_value ) \n\
|
19
|
-
discard; \n\
|
20
|
-
\n\
|
21
|
-
gl_FragColor = texColor * v_fragmentColor; \n\
|
22
|
-
} \n\
|
23
|
-
";
|
@@ -1,14 +0,0 @@
|
|
1
|
-
" \n\
|
2
|
-
#ifdef GL_ES \n\
|
3
|
-
precision lowp float; \n\
|
4
|
-
#endif \n\
|
5
|
-
\n\
|
6
|
-
varying vec4 v_fragmentColor; \n\
|
7
|
-
varying vec2 v_texCoord; \n\
|
8
|
-
uniform sampler2D u_texture; \n\
|
9
|
-
\n\
|
10
|
-
void main() \n\
|
11
|
-
{ \n\
|
12
|
-
gl_FragColor = v_fragmentColor * texture2D(u_texture, v_texCoord); \n\
|
13
|
-
} \n\
|
14
|
-
";
|
@@ -1,22 +0,0 @@
|
|
1
|
-
" \n\
|
2
|
-
attribute vec4 a_position; \n\
|
3
|
-
attribute vec2 a_texCoord; \n\
|
4
|
-
attribute vec4 a_color; \n\
|
5
|
-
\n\
|
6
|
-
uniform mat4 u_MVPMatrix; \n\
|
7
|
-
\n\
|
8
|
-
#ifdef GL_ES \n\
|
9
|
-
varying lowp vec4 v_fragmentColor; \n\
|
10
|
-
varying mediump vec2 v_texCoord; \n\
|
11
|
-
#else \n\
|
12
|
-
varying vec4 v_fragmentColor; \n\
|
13
|
-
varying vec2 v_texCoord; \n\
|
14
|
-
#endif \n\
|
15
|
-
\n\
|
16
|
-
void main() \n\
|
17
|
-
{ \n\
|
18
|
-
gl_Position = u_MVPMatrix * a_position; \n\
|
19
|
-
v_fragmentColor = a_color; \n\
|
20
|
-
v_texCoord = a_texCoord; \n\
|
21
|
-
} \n\
|
22
|
-
";
|