gosu 0.7.10.1
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- data/COPYING.txt +29 -0
- data/Gosu/Async.hpp +48 -0
- data/Gosu/Audio.hpp +145 -0
- data/Gosu/AutoLink.hpp +16 -0
- data/Gosu/Bitmap.hpp +85 -0
- data/Gosu/ButtonsMac.hpp +114 -0
- data/Gosu/ButtonsWin.hpp +111 -0
- data/Gosu/ButtonsX.hpp +115 -0
- data/Gosu/Color.hpp +172 -0
- data/Gosu/Directories.hpp +36 -0
- data/Gosu/Font.hpp +59 -0
- data/Gosu/Fwd.hpp +31 -0
- data/Gosu/Gosu.hpp +26 -0
- data/Gosu/Graphics.hpp +86 -0
- data/Gosu/GraphicsBase.hpp +45 -0
- data/Gosu/IO.hpp +255 -0
- data/Gosu/Image.hpp +148 -0
- data/Gosu/ImageData.hpp +45 -0
- data/Gosu/Input.hpp +116 -0
- data/Gosu/Math.hpp +95 -0
- data/Gosu/Platform.hpp +61 -0
- data/Gosu/RotFlip.hpp +116 -0
- data/Gosu/Sockets.hpp +129 -0
- data/Gosu/Text.hpp +47 -0
- data/Gosu/TextInput.hpp +57 -0
- data/Gosu/Timing.hpp +16 -0
- data/Gosu/Utility.hpp +24 -0
- data/Gosu/WinUtility.hpp +76 -0
- data/Gosu/Window.hpp +84 -0
- data/GosuImpl/Async.cpp +37 -0
- data/GosuImpl/AudioFmod.cpp +417 -0
- data/GosuImpl/AudioSDL.cpp +255 -0
- data/GosuImpl/DirectoriesMac.mm +38 -0
- data/GosuImpl/DirectoriesUnix.cpp +48 -0
- data/GosuImpl/DirectoriesWin.cpp +42 -0
- data/GosuImpl/FileUnix.cpp +100 -0
- data/GosuImpl/FileWin.cpp +83 -0
- data/GosuImpl/Graphics/Bitmap.cpp +116 -0
- data/GosuImpl/Graphics/BitmapBMP.cpp +232 -0
- data/GosuImpl/Graphics/BitmapColorKey.cpp +39 -0
- data/GosuImpl/Graphics/BitmapPNG.cpp +276 -0
- data/GosuImpl/Graphics/BitmapUtils.cpp +67 -0
- data/GosuImpl/Graphics/BlockAllocator.cpp +127 -0
- data/GosuImpl/Graphics/BlockAllocator.hpp +34 -0
- data/GosuImpl/Graphics/Color.cpp +126 -0
- data/GosuImpl/Graphics/Common.hpp +21 -0
- data/GosuImpl/Graphics/DrawOp.hpp +154 -0
- data/GosuImpl/Graphics/Font.cpp +110 -0
- data/GosuImpl/Graphics/Graphics.cpp +295 -0
- data/GosuImpl/Graphics/Image.cpp +159 -0
- data/GosuImpl/Graphics/LargeImageData.cpp +115 -0
- data/GosuImpl/Graphics/LargeImageData.hpp +37 -0
- data/GosuImpl/Graphics/RotFlip.cpp +184 -0
- data/GosuImpl/Graphics/TexChunk.cpp +77 -0
- data/GosuImpl/Graphics/TexChunk.hpp +40 -0
- data/GosuImpl/Graphics/Text.cpp +223 -0
- data/GosuImpl/Graphics/TextMac.cpp +242 -0
- data/GosuImpl/Graphics/TextPangoFT.cpp +186 -0
- data/GosuImpl/Graphics/TextWin.cpp +172 -0
- data/GosuImpl/Graphics/Texture.cpp +104 -0
- data/GosuImpl/Graphics/Texture.hpp +34 -0
- data/GosuImpl/IO.cpp +48 -0
- data/GosuImpl/InputMac.mm +677 -0
- data/GosuImpl/InputWin.cpp +444 -0
- data/GosuImpl/InputX.cpp +158 -0
- data/GosuImpl/MacUtility.hpp +48 -0
- data/GosuImpl/Math.cpp +49 -0
- data/GosuImpl/RubyGosu.swg +474 -0
- data/GosuImpl/RubyGosuStub.mm +17 -0
- data/GosuImpl/RubyGosu_DllMain.cxx +30 -0
- data/GosuImpl/RubyGosu_wrap.cxx +8521 -0
- data/GosuImpl/RubyGosu_wrap.h +31 -0
- data/GosuImpl/Sockets/CommSocket.cpp +304 -0
- data/GosuImpl/Sockets/ListenerSocket.cpp +60 -0
- data/GosuImpl/Sockets/MessageSocket.cpp +136 -0
- data/GosuImpl/Sockets/Socket.cpp +145 -0
- data/GosuImpl/Sockets/Sockets.hpp +66 -0
- data/GosuImpl/TextInputMac.mm +207 -0
- data/GosuImpl/TextInputWin.cpp +197 -0
- data/GosuImpl/TextInputX.cpp +201 -0
- data/GosuImpl/TextTTFWin.cpp +247 -0
- data/GosuImpl/TimingUnix.cpp +17 -0
- data/GosuImpl/TimingWin.cpp +28 -0
- data/GosuImpl/Utility.cpp +140 -0
- data/GosuImpl/WinMain.cpp +69 -0
- data/GosuImpl/WinUtility.cpp +137 -0
- data/GosuImpl/WindowMac.mm +466 -0
- data/GosuImpl/WindowWin.cpp +447 -0
- data/GosuImpl/WindowX.cpp +392 -0
- data/GosuImpl/X11vroot.h +118 -0
- data/README.txt +13 -0
- data/Rakefile +178 -0
- data/examples/ChipmunkIntegration.rb +275 -0
- data/examples/CptnRuby.rb +231 -0
- data/examples/MoreChipmunkAndRMagick.rb +155 -0
- data/examples/OpenGLIntegration.rb +232 -0
- data/examples/RMagickIntegration.rb +449 -0
- data/examples/TextInput.cpp +170 -0
- data/examples/TextInput.rb +139 -0
- data/examples/Tutorial.cpp +215 -0
- data/examples/Tutorial.rb +137 -0
- data/examples/media/Beep.wav +0 -0
- data/examples/media/CptnRuby Gem.png +0 -0
- data/examples/media/CptnRuby Map.txt +25 -0
- data/examples/media/CptnRuby Tileset.png +0 -0
- data/examples/media/CptnRuby.png +0 -0
- data/examples/media/Cursor.png +0 -0
- data/examples/media/Earth.png +0 -0
- data/examples/media/Explosion.wav +0 -0
- data/examples/media/LargeStar.png +0 -0
- data/examples/media/Sky.jpg +0 -0
- data/examples/media/Smoke.png +0 -0
- data/examples/media/Soldier.png +0 -0
- data/examples/media/Space.png +0 -0
- data/examples/media/Star.png +0 -0
- data/examples/media/Starfighter.bmp +0 -0
- data/linux/Makefile.in +98 -0
- data/linux/configure +5658 -0
- data/linux/configure.ac +126 -0
- data/linux/extconf.rb +11 -0
- data/mac/English.lproj/InfoPlist.strings +0 -0
- data/mac/Gosu-Info.plist +26 -0
- data/mac/Gosu.xcodeproj/project.pbxproj +1194 -0
- data/mac/RubyGosu Template-Info.plist +26 -0
- data/mac/libboost_thread_1_34_1_universal.a +0 -0
- data/mac/libboost_thread_d_1_34_1_universal.a +0 -0
- data/mac/libfmod_universal.a +0 -0
- data/mac/libpng_universal.a +0 -0
- data/mac/libz_universal.a +0 -0
- data/reference/Async_8hpp-source.html +70 -0
- data/reference/Audio_8hpp-source.html +114 -0
- data/reference/Audio_8hpp.html +50 -0
- data/reference/AutoLink_8hpp-source.html +38 -0
- data/reference/AutoLink_8hpp.html +34 -0
- data/reference/Bitmap_8hpp-source.html +85 -0
- data/reference/Bitmap_8hpp.html +58 -0
- data/reference/ButtonsMac_8hpp-source.html +133 -0
- data/reference/ButtonsWin_8hpp-source.html +133 -0
- data/reference/ButtonsX_8hpp-source.html +134 -0
- data/reference/Color_8hpp-source.html +169 -0
- data/reference/Color_8hpp.html +85 -0
- data/reference/Directories_8hpp-source.html +42 -0
- data/reference/Directories_8hpp.html +46 -0
- data/reference/Font_8hpp-source.html +65 -0
- data/reference/Font_8hpp.html +41 -0
- data/reference/Fwd_8hpp-source.html +52 -0
- data/reference/Fwd_8hpp.html +37 -0
- data/reference/Gosu_8hpp-source.html +48 -0
- data/reference/Gosu_8hpp.html +34 -0
- data/reference/GraphicsBase_8hpp-source.html +57 -0
- data/reference/GraphicsBase_8hpp.html +56 -0
- data/reference/Graphics_8hpp-source.html +96 -0
- data/reference/Graphics_8hpp.html +53 -0
- data/reference/IO_8hpp-source.html +255 -0
- data/reference/IO_8hpp.html +74 -0
- data/reference/ImageData_8hpp-source.html +62 -0
- data/reference/ImageData_8hpp.html +43 -0
- data/reference/Image_8hpp-source.html +126 -0
- data/reference/Image_8hpp.html +48 -0
- data/reference/Input_8hpp-source.html +118 -0
- data/reference/Input_8hpp.html +50 -0
- data/reference/Math_8hpp-source.html +92 -0
- data/reference/Math_8hpp.html +74 -0
- data/reference/Platform_8hpp-source.html +83 -0
- data/reference/Platform_8hpp.html +73 -0
- data/reference/RotFlip_8hpp-source.html +138 -0
- data/reference/RotFlip_8hpp.html +77 -0
- data/reference/Sockets_8hpp-source.html +130 -0
- data/reference/Sockets_8hpp.html +66 -0
- data/reference/TextInput_8hpp-source.html +64 -0
- data/reference/TextInput_8hpp.html +41 -0
- data/reference/Text_8hpp-source.html +51 -0
- data/reference/Text_8hpp.html +46 -0
- data/reference/Timing_8hpp-source.html +36 -0
- data/reference/Timing_8hpp.html +42 -0
- data/reference/Utility_8hpp-source.html +44 -0
- data/reference/Utility_8hpp.html +48 -0
- data/reference/WinUtility_8hpp-source.html +79 -0
- data/reference/WinUtility_8hpp.html +64 -0
- data/reference/Window_8hpp-source.html +91 -0
- data/reference/Window_8hpp.html +41 -0
- data/reference/annotated.html +51 -0
- data/reference/classGosu_1_1Audio-members.html +34 -0
- data/reference/classGosu_1_1Audio.html +46 -0
- data/reference/classGosu_1_1Bitmap-members.html +44 -0
- data/reference/classGosu_1_1Bitmap.html +263 -0
- data/reference/classGosu_1_1Buffer-members.html +44 -0
- data/reference/classGosu_1_1Buffer.html +78 -0
- data/reference/classGosu_1_1Buffer.png +0 -0
- data/reference/classGosu_1_1Button-members.html +36 -0
- data/reference/classGosu_1_1Button.html +143 -0
- data/reference/classGosu_1_1Color-members.html +56 -0
- data/reference/classGosu_1_1Color.html +387 -0
- data/reference/classGosu_1_1File-members.html +41 -0
- data/reference/classGosu_1_1File.html +69 -0
- data/reference/classGosu_1_1File.png +0 -0
- data/reference/classGosu_1_1Font-members.html +39 -0
- data/reference/classGosu_1_1Font.html +309 -0
- data/reference/classGosu_1_1Graphics-members.html +50 -0
- data/reference/classGosu_1_1Graphics.html +234 -0
- data/reference/classGosu_1_1Image-members.html +45 -0
- data/reference/classGosu_1_1Image.html +518 -0
- data/reference/classGosu_1_1ImageData-members.html +37 -0
- data/reference/classGosu_1_1ImageData.html +60 -0
- data/reference/classGosu_1_1Input-members.html +44 -0
- data/reference/classGosu_1_1Input.html +223 -0
- data/reference/classGosu_1_1MessageSocket-members.html +40 -0
- data/reference/classGosu_1_1MessageSocket.html +233 -0
- data/reference/classGosu_1_1Resource-members.html +39 -0
- data/reference/classGosu_1_1Resource.html +116 -0
- data/reference/classGosu_1_1Resource.png +0 -0
- data/reference/classGosu_1_1Sample-members.html +37 -0
- data/reference/classGosu_1_1Sample.html +200 -0
- data/reference/classGosu_1_1SampleInstance-members.html +38 -0
- data/reference/classGosu_1_1SampleInstance.html +169 -0
- data/reference/classGosu_1_1Song-members.html +43 -0
- data/reference/classGosu_1_1Song.html +260 -0
- data/reference/classGosu_1_1TextInput-members.html +38 -0
- data/reference/classGosu_1_1TextInput.html +121 -0
- data/reference/classGosu_1_1Window-members.html +50 -0
- data/reference/classGosu_1_1Window.html +271 -0
- data/reference/doxyfile +233 -0
- data/reference/doxygen.css +433 -0
- data/reference/doxygen.png +0 -0
- data/reference/files.html +54 -0
- data/reference/functions.html +236 -0
- data/reference/functions_enum.html +45 -0
- data/reference/functions_func.html +227 -0
- data/reference/functions_vars.html +47 -0
- data/reference/hierarchy.html +53 -0
- data/reference/index.html +26 -0
- data/reference/namespaceGosu.html +2890 -0
- data/reference/namespaceGosu_1_1Colors.html +70 -0
- data/reference/namespaceGosu_1_1Win.html +275 -0
- data/reference/namespacemembers.html +216 -0
- data/reference/namespacemembers_enum.html +52 -0
- data/reference/namespacemembers_eval.html +54 -0
- data/reference/namespacemembers_func.html +185 -0
- data/reference/namespacemembers_type.html +46 -0
- data/reference/namespacemembers_vars.html +46 -0
- data/reference/namespaces.html +35 -0
- data/reference/tab_b.gif +0 -0
- data/reference/tab_l.gif +0 -0
- data/reference/tab_r.gif +0 -0
- data/reference/tabs.css +102 -0
- data/windows/Gosu.sln +29 -0
- data/windows/Gosu.vcproj +553 -0
- data/windows/RubyGosu.vcproj +138 -0
- metadata +305 -0
data/COPYING.txt
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Copyright (C) 2004-2007 Julian Raschke, Jan Lücker and all contributors.
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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Julian Raschke julian@raschke.de
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Jan Lücker jan.luecker@gmx.de
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http://code.google.com/p/gosu/
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***
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Does NOT apply to fmod.dll shipped with the Windows version of Gosu,
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or the bytecode of FMOD contained in Gosu.framework and gosu.bundle on OS X.
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FMOD is a property of Firelight Technologies Pty, Ltd., see www.fmod.org.
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data/Gosu/Async.hpp
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// Undocumented for the first few iterations. Interface may change rapidly.
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// This is mainly a proof of concept. Stability will be the highest on OS X.
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#ifndef GOSU_ASYNC_HPP
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#define GOSU_ASYNC_HPP
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#include <Gosu/Fwd.hpp>
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#include <boost/shared_ptr.hpp>
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#include <boost/thread.hpp>
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#include <memory>
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#include <string>
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namespace Gosu
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{
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template<typename Result>
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class AsyncResult
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{
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boost::shared_ptr<boost::try_mutex> mutex;
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boost::shared_ptr<std::auto_ptr<Result> > result;
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public:
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AsyncResult(const boost::shared_ptr<boost::try_mutex>& mutex,
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const boost::shared_ptr<std::auto_ptr<Result> >& result)
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: mutex(mutex), result(result)
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{
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}
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bool hasValue() const
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{
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boost::try_mutex::scoped_try_lock lock(*mutex);
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return lock && result->get();
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}
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std::auto_ptr<Result> takeValue()
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{
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boost::try_mutex::scoped_lock lock(*mutex);
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return *result;
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}
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};
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// TODO: Will only work if the window doesn't die inbetween.
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// TODO: More functions to come; or a general interface?
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AsyncResult<Image>
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asyncNewImage(Window& window, const std::wstring& filename);
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}
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#endif
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data/Gosu/Audio.hpp
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//! \file Audio.hpp
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//! Contains all the classes of Gosu's audio system.
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// REDESIGN: Rename all changeXXX() member functions to setXXX().
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// REDESIGN: Don't require window argument, is this possible?
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#ifndef GOSU_AUDIO_HPP
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#define GOSU_AUDIO_HPP
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#ifdef WIN32
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#include <windows.h>
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#endif
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#include <Gosu/Fwd.hpp>
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#include <Gosu/Platform.hpp>
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#include <boost/scoped_ptr.hpp>
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#include <boost/utility.hpp>
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#include <string>
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namespace Gosu
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{
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//! Manages initialization and finalization of audio libraries. Must be
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//! created before and destroyed after all samples and songs.
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//! There can only be one instance of Gosu::Audio.
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//! Usually created internally by Gosu::Window.
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class Audio : boost::noncopyable
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{
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public:
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#ifdef GOSU_IS_WIN
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explicit Audio(HWND window);
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#else
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Audio();
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#endif
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~Audio();
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};
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//! An instance of a Sample playing. Can be used to stop sounds dynamically,
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//! or to check if they are finished.
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//! It is recommended that you throw away sample instances if possible,
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//! as they could accidentally refer to sounds played very long ago.
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class SampleInstance
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{
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int handle, extra;
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public:
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//! Called by Sample, do not use.
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SampleInstance(int handle, int extra);
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bool playing() const;
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void stop();
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//! \param volume Can be anything from 0.0 (silence) to 1.0 (full
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//! volume).
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void changeVolume(double volume);
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//! \param pan Can be anything from -1.0 (left) to 1.0 (right).
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void changePan(double pan);
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//! \param speed Playback speed is only limited by FMOD's
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//! capatibilities and can accept very high or low values. Use 1.0 for
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//! normal playback speed.
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void changeSpeed(double speed);
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};
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//! A sample is a short sound that is completely loaded in memory, can be
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//! played multiple times at once and offers very flexible playback
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//! parameters. In short, use samples for everything that's not music.
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class Sample
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{
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struct SampleData;
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boost::scoped_ptr<SampleData> data;
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public:
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//! Constructs a sample that can be played on the specified audio
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//! system and loads the sample from a file.
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Sample(Audio& audio, const std::wstring& filename);
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//! Constructs a sample that can be played on the specified audio
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//! system and loads the sample data from a stream.
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Sample(Audio& audio, Reader reader);
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~Sample();
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|
+
|
81
|
+
//! Plays the sample without panning.
|
82
|
+
//! \param volume Can be anything from 0.0 (silence) to 1.0 (full
|
83
|
+
//! volume).
|
84
|
+
//! \param speed Playback speed is only limited by FMOD's
|
85
|
+
//! capatibilities and can accept very high or low values. Use 1.0 for
|
86
|
+
//! normal playback speed.
|
87
|
+
SampleInstance play(double volume = 1, double speed = 1) const;
|
88
|
+
|
89
|
+
//! Plays the sample with panning. Even if pan is 0.0, the sample will
|
90
|
+
//! not be as loud as if it were played by calling play() due to the
|
91
|
+
//! way FMOD's panning works.
|
92
|
+
//! \param pan Can be anything from -1.0 (left) to 1.0 (right).
|
93
|
+
//! \param volume Can be anything from 0.0 (silence) to 1.0 (full
|
94
|
+
//! volume).
|
95
|
+
//! \param speed Playback speed is only limited by FMOD's
|
96
|
+
//! capatibilities and can accept very high or low values. Use 1.0 for
|
97
|
+
//! normal playback speed.
|
98
|
+
SampleInstance playPan(double pan, double volume = 1, double speed = 1) const;
|
99
|
+
};
|
100
|
+
|
101
|
+
//! Songs are less flexible than samples in that they can only be played
|
102
|
+
//! one at a time and without panning or speed parameters.
|
103
|
+
class Song
|
104
|
+
{
|
105
|
+
class BaseData;
|
106
|
+
class ModuleData;
|
107
|
+
class StreamData;
|
108
|
+
boost::scoped_ptr<BaseData> data;
|
109
|
+
|
110
|
+
public:
|
111
|
+
//! There are two types of songs that can be loaded as a Song: Streamed
|
112
|
+
//! songs (like OGG) and modules (like MOD or XM).
|
113
|
+
enum Type
|
114
|
+
{
|
115
|
+
stStream,
|
116
|
+
stModule
|
117
|
+
};
|
118
|
+
|
119
|
+
//! Constructs a song that can be played on the provided audio system
|
120
|
+
//! and loads the song from a file. The type is determined from the
|
121
|
+
//! filename.
|
122
|
+
Song(Audio&, const std::wstring& filename);
|
123
|
+
|
124
|
+
//! Constructs a song of the specified type that can be played on the
|
125
|
+
//! provided audio system and loads the song data from a stream.
|
126
|
+
Song(Audio&, Type type, Reader reader);
|
127
|
+
|
128
|
+
~Song();
|
129
|
+
|
130
|
+
//! Starts playback of the song. This will stop all other songs and
|
131
|
+
//! cause the currently played song to restart if called on the
|
132
|
+
//! current song.
|
133
|
+
void play();
|
134
|
+
//! Stops playback of this song if it is currently played.
|
135
|
+
void stop();
|
136
|
+
//! Returns if the song is currently playing.
|
137
|
+
bool playing() const;
|
138
|
+
//! Returns the current volume of the song.
|
139
|
+
double volume() const;
|
140
|
+
//! Changes the volume of the song.
|
141
|
+
void changeVolume(double volume);
|
142
|
+
};
|
143
|
+
}
|
144
|
+
|
145
|
+
#endif
|
data/Gosu/AutoLink.hpp
ADDED
@@ -0,0 +1,16 @@
|
|
1
|
+
//! \file AutoLink.hpp
|
2
|
+
//! Contains pragmas that make MSVC link against all the necessary libraries
|
3
|
+
//! automatically.
|
4
|
+
|
5
|
+
#ifdef _MSC_VER
|
6
|
+
#ifndef GOSU_AUTOLINK_HPP
|
7
|
+
#define GOSU_AUTOLINK_HPP
|
8
|
+
|
9
|
+
#ifdef NDEBUG
|
10
|
+
#pragma comment(lib, "Gosu.lib")
|
11
|
+
#else
|
12
|
+
#pragma comment(lib, "GosuDebug.lib")
|
13
|
+
#endif
|
14
|
+
|
15
|
+
#endif
|
16
|
+
#endif
|
data/Gosu/Bitmap.hpp
ADDED
@@ -0,0 +1,85 @@
|
|
1
|
+
//! \file Bitmap.hpp
|
2
|
+
//! Interface of the Bitmap class.
|
3
|
+
|
4
|
+
#ifndef GOSU_BITMAP_HPP
|
5
|
+
#define GOSU_BITMAP_HPP
|
6
|
+
|
7
|
+
#include <Gosu/Color.hpp>
|
8
|
+
#include <Gosu/Fwd.hpp>
|
9
|
+
#include <Gosu/GraphicsBase.hpp>
|
10
|
+
#include <boost/scoped_ptr.hpp>
|
11
|
+
#include <string>
|
12
|
+
#include <vector>
|
13
|
+
|
14
|
+
namespace Gosu
|
15
|
+
{
|
16
|
+
//! Rectangular area of pixels, each represented by a Color value. Provides
|
17
|
+
//! minimal drawing functionality and serves as a temporary holder for
|
18
|
+
//! graphical resources which are usually turned into Images later.
|
19
|
+
//! Has (expensive) value semantics.
|
20
|
+
class Bitmap
|
21
|
+
{
|
22
|
+
unsigned w, h;
|
23
|
+
std::vector<Color> pixels;
|
24
|
+
|
25
|
+
public:
|
26
|
+
Bitmap();
|
27
|
+
|
28
|
+
unsigned width() const { return w; }
|
29
|
+
unsigned height() const { return h; }
|
30
|
+
|
31
|
+
void swap(Bitmap& other);
|
32
|
+
|
33
|
+
void resize(unsigned width, unsigned height, Color c = Colors::none);
|
34
|
+
|
35
|
+
void fill(Color c);
|
36
|
+
void replace(Color oldColor, Color newColor);
|
37
|
+
|
38
|
+
//! Returns the color at the specified position. x and y must be on the
|
39
|
+
//! bitmap.
|
40
|
+
Color getPixel(unsigned x, unsigned y) const { return pixels[y * w + x]; }
|
41
|
+
|
42
|
+
//! Sets the pixel at the specified position to a color. x and y must
|
43
|
+
//! be on the bitmap.
|
44
|
+
void setPixel(unsigned x, unsigned y, Color c) { pixels[y * w + x] = c; }
|
45
|
+
|
46
|
+
//! Inserts a bitmap at the given position. Parts of the inserted
|
47
|
+
//! bitmap that would be outside of the target bitmap will be
|
48
|
+
//! clipped away.
|
49
|
+
void insert(const Bitmap& source, int x, int y);
|
50
|
+
|
51
|
+
//! Inserts a portion of a bitmap at the given position. Parts of the
|
52
|
+
//! inserted bitmap that would be outside of the target bitmap will be
|
53
|
+
//! clipped away.
|
54
|
+
void insert(const Bitmap& source, int x, int y, unsigned srcX,
|
55
|
+
unsigned srcY, unsigned srcWidth, unsigned srcHeight);
|
56
|
+
|
57
|
+
#ifndef __BIG_ENDIAN__
|
58
|
+
//! Undocumented optimization for Image creation; to be changed.
|
59
|
+
const unsigned* glCompatibleData() const { return reinterpret_cast<const unsigned*>(&pixels[0]); }
|
60
|
+
#endif
|
61
|
+
};
|
62
|
+
|
63
|
+
//! Loads a Windows or OS/2 BMP file into the given bitmap.
|
64
|
+
Reader loadFromBMP(Bitmap& bmp, Reader reader);
|
65
|
+
//! Saves the contents of the given bitmap into windows BMP file data.
|
66
|
+
Writer saveToBMP(const Bitmap& bmp, Writer writer);
|
67
|
+
//! Loads a PNG file into the given bitmap.
|
68
|
+
Reader loadFromPNG(Bitmap& bmp, Reader reader);
|
69
|
+
//! Saves the contents of the given bitmap into PNG file data, 24 bits.
|
70
|
+
Writer saveToPNG(const Bitmap& bmp, Writer writer);
|
71
|
+
|
72
|
+
//! Set the alpha value of all pixels which are equal to the color key
|
73
|
+
//! to zero. Color values are adjusted so that no borders show up when
|
74
|
+
//! the image is stretched or rotated.
|
75
|
+
void applyColorKey(Bitmap& bitmap, Color key);
|
76
|
+
|
77
|
+
void applyBorderFlags(Bitmap& dest, const Bitmap& source,
|
78
|
+
unsigned srcX, unsigned srcY, unsigned srcWidth, unsigned srcHeight,
|
79
|
+
unsigned borderFlags);
|
80
|
+
|
81
|
+
// Still to be moved around & undocumented, beware! (TODO)
|
82
|
+
Bitmap quickLoadBitmap(const std::wstring& filename);
|
83
|
+
}
|
84
|
+
|
85
|
+
#endif
|
data/Gosu/ButtonsMac.hpp
ADDED
@@ -0,0 +1,114 @@
|
|
1
|
+
#ifndef GOSU_BUTTONSMAC_HPP
|
2
|
+
#define GOSU_BUTTONSMAC_HPP
|
3
|
+
|
4
|
+
namespace Gosu
|
5
|
+
{
|
6
|
+
//! List of all the button ids that can be used with Gosu::Input.
|
7
|
+
//! This enumeration contains ids for non-character keyboard keys (kb*),
|
8
|
+
//! mouse buttons and mouse wheel (ms*) and gamepad buttons (gp*).
|
9
|
+
enum ButtonName
|
10
|
+
{
|
11
|
+
kbRangeBegin = 0x01,
|
12
|
+
kbEscape = 0x35,
|
13
|
+
kbF1 = 0x7a,
|
14
|
+
kbF2 = 0x78,
|
15
|
+
kbF3 = 0x63,
|
16
|
+
kbF4 = 0x76,
|
17
|
+
kbF5 = 0x60,
|
18
|
+
kbF6 = 0x61,
|
19
|
+
kbF7 = 0x62,
|
20
|
+
kbF8 = 0x64,
|
21
|
+
kbF9 = 0x65,
|
22
|
+
kbF10 = 0x6d,
|
23
|
+
kbF11 = 0x67,
|
24
|
+
kbF12 = 0x6f,
|
25
|
+
kb1 = 0x12,
|
26
|
+
kb2 = 0x13,
|
27
|
+
kb3 = 0x14,
|
28
|
+
kb4 = 0x15,
|
29
|
+
kb5 = 0x17,
|
30
|
+
kb6 = 0x16,
|
31
|
+
kb7 = 0x1a,
|
32
|
+
kb8 = 0x1c,
|
33
|
+
kb9 = 0x19,
|
34
|
+
kb0 = 0x1d,
|
35
|
+
kbTab = 0x30,
|
36
|
+
kbReturn = 0x24,
|
37
|
+
kbSpace = 0x31,
|
38
|
+
kbLeftShift = 0x38,
|
39
|
+
kbRightShift = 0x3c,
|
40
|
+
kbLeftControl = 0x3b,
|
41
|
+
kbRightControl = 0x3e,
|
42
|
+
kbLeftAlt = 0x3a,
|
43
|
+
kbRightAlt = 0x3d,
|
44
|
+
kbLeftMeta = 0x37,
|
45
|
+
kbRightMeta = 0x36,
|
46
|
+
kbBackspace = 0x33,
|
47
|
+
kbLeft = 0x7b,
|
48
|
+
kbRight = 0x7c,
|
49
|
+
kbUp = 0x7e,
|
50
|
+
kbDown = 0x7d,
|
51
|
+
kbHome = 0x73,
|
52
|
+
kbEnd = 0x77,
|
53
|
+
kbInsert = 0x72,
|
54
|
+
kbDelete = 0x75,
|
55
|
+
kbPageUp = 0x74,
|
56
|
+
kbPageDown = 0x79,
|
57
|
+
kbEnter = 0x4c,
|
58
|
+
kbNumpad1 = 0x53,
|
59
|
+
kbNumpad2 = 0x54,
|
60
|
+
kbNumpad3 = 0x55,
|
61
|
+
kbNumpad4 = 0x56,
|
62
|
+
kbNumpad5 = 0x57,
|
63
|
+
kbNumpad6 = 0x58,
|
64
|
+
kbNumpad7 = 0x59,
|
65
|
+
kbNumpad8 = 0x5b,
|
66
|
+
kbNumpad9 = 0x5c,
|
67
|
+
kbNumpad0 = 0x52,
|
68
|
+
kbNumpadAdd = 0x45,
|
69
|
+
kbNumpadSubtract = 0x4e,
|
70
|
+
kbNumpadMultiply = 0x43,
|
71
|
+
kbNumpadDivide = 0x4b,
|
72
|
+
kbRangeEnd = 0xffff,
|
73
|
+
|
74
|
+
msRangeBegin,
|
75
|
+
msLeft = msRangeBegin,
|
76
|
+
msRight,
|
77
|
+
msMiddle,
|
78
|
+
msWheelUp,
|
79
|
+
msWheelDown,
|
80
|
+
msRangeEnd,
|
81
|
+
|
82
|
+
gpRangeBegin,
|
83
|
+
gpLeft = gpRangeBegin,
|
84
|
+
gpRight,
|
85
|
+
gpUp,
|
86
|
+
gpDown,
|
87
|
+
gpButton0,
|
88
|
+
gpButton1,
|
89
|
+
gpButton2,
|
90
|
+
gpButton3,
|
91
|
+
gpButton4,
|
92
|
+
gpButton5,
|
93
|
+
gpButton6,
|
94
|
+
gpButton7,
|
95
|
+
gpButton8,
|
96
|
+
gpButton9,
|
97
|
+
gpButton10,
|
98
|
+
gpButton11,
|
99
|
+
gpButton12,
|
100
|
+
gpButton13,
|
101
|
+
gpButton14,
|
102
|
+
gpButton15,
|
103
|
+
gpRangeEnd = gpButton15,
|
104
|
+
|
105
|
+
kbNum = kbRangeEnd - kbRangeBegin + 1,
|
106
|
+
msNum = msRangeEnd - msRangeBegin + 1,
|
107
|
+
gpNum = gpRangeEnd - gpRangeBegin + 1,
|
108
|
+
|
109
|
+
numButtons = gpRangeEnd + 1,
|
110
|
+
noButton = 0xffffffff
|
111
|
+
};
|
112
|
+
}
|
113
|
+
|
114
|
+
#endif
|
data/Gosu/ButtonsWin.hpp
ADDED
@@ -0,0 +1,111 @@
|
|
1
|
+
#ifndef GOSU_BUTTONSWIN_HPP
|
2
|
+
#define GOSU_BUTTONSWIN_HPP
|
3
|
+
|
4
|
+
namespace Gosu
|
5
|
+
{
|
6
|
+
enum ButtonName
|
7
|
+
{
|
8
|
+
kbRangeBegin = 1,
|
9
|
+
kbEscape = 0x01,
|
10
|
+
kbF1 = 0x3b,
|
11
|
+
kbF2 = 0x3c,
|
12
|
+
kbF3 = 0x3d,
|
13
|
+
kbF4 = 0x3e,
|
14
|
+
kbF5 = 0x3f,
|
15
|
+
kbF6 = 0x40,
|
16
|
+
kbF7 = 0x41,
|
17
|
+
kbF8 = 0x42,
|
18
|
+
kbF9 = 0x43,
|
19
|
+
kbF10 = 0x44,
|
20
|
+
kbF11 = 0x57,
|
21
|
+
kbF12 = 0x58,
|
22
|
+
kb0 = 0x0b,
|
23
|
+
kb1 = 0x02,
|
24
|
+
kb2 = 0x03,
|
25
|
+
kb3 = 0x04,
|
26
|
+
kb4 = 0x05,
|
27
|
+
kb5 = 0x06,
|
28
|
+
kb6 = 0x07,
|
29
|
+
kb7 = 0x08,
|
30
|
+
kb8 = 0x09,
|
31
|
+
kb9 = 0x0a,
|
32
|
+
kbTab = 0x0f,
|
33
|
+
kbReturn = 0x1c,
|
34
|
+
kbSpace = 0x39,
|
35
|
+
kbLeftShift = 0x2a,
|
36
|
+
kbRightShift = 0x36,
|
37
|
+
kbLeftControl = 0x1d,
|
38
|
+
kbRightControl = 0x9d,
|
39
|
+
kbLeftAlt = 0x38,
|
40
|
+
kbRightAlt = 0xb8,
|
41
|
+
kbLeftMeta = 0xdb,
|
42
|
+
kbRightMeta = 0xdc,
|
43
|
+
kbBackspace = 0x0e,
|
44
|
+
kbLeft = 0xcb,
|
45
|
+
kbRight = 0xcd,
|
46
|
+
kbUp = 0xc8,
|
47
|
+
kbDown = 0xd0,
|
48
|
+
kbHome = 0xc7,
|
49
|
+
kbEnd = 0xcf,
|
50
|
+
kbInsert = 0xd2,
|
51
|
+
kbDelete = 0xd3,
|
52
|
+
kbPageUp = 0xc9,
|
53
|
+
kbPageDown = 0xd1,
|
54
|
+
kbEnter = 0x9c,
|
55
|
+
kbNumpad0 = 0x52,
|
56
|
+
kbNumpad1 = 0x4f,
|
57
|
+
kbNumpad2 = 0x50,
|
58
|
+
kbNumpad3 = 0x51,
|
59
|
+
kbNumpad4 = 0x4b,
|
60
|
+
kbNumpad5 = 0x4c,
|
61
|
+
kbNumpad6 = 0x4d,
|
62
|
+
kbNumpad7 = 0x47,
|
63
|
+
kbNumpad8 = 0x48,
|
64
|
+
kbNumpad9 = 0x49,
|
65
|
+
kbNumpadAdd = 0x4e,
|
66
|
+
kbNumpadSubtract = 0x4a,
|
67
|
+
kbNumpadMultiply = 0x37,
|
68
|
+
kbNumpadDivide = 0xb5,
|
69
|
+
kbRangeEnd = 0xff,
|
70
|
+
|
71
|
+
msRangeBegin,
|
72
|
+
msLeft = msRangeBegin,
|
73
|
+
msRight,
|
74
|
+
msMiddle,
|
75
|
+
msWheelUp,
|
76
|
+
msWheelDown,
|
77
|
+
msRangeEnd,
|
78
|
+
|
79
|
+
gpRangeBegin,
|
80
|
+
gpLeft = gpRangeBegin,
|
81
|
+
gpRight,
|
82
|
+
gpUp,
|
83
|
+
gpDown,
|
84
|
+
gpButton0,
|
85
|
+
gpButton1,
|
86
|
+
gpButton2,
|
87
|
+
gpButton3,
|
88
|
+
gpButton4,
|
89
|
+
gpButton5,
|
90
|
+
gpButton6,
|
91
|
+
gpButton7,
|
92
|
+
gpButton8,
|
93
|
+
gpButton9,
|
94
|
+
gpButton10,
|
95
|
+
gpButton11,
|
96
|
+
gpButton12,
|
97
|
+
gpButton13,
|
98
|
+
gpButton14,
|
99
|
+
gpButton15,
|
100
|
+
gpRangeEnd = gpButton15,
|
101
|
+
|
102
|
+
kbNum = kbRangeEnd - kbRangeBegin + 1,
|
103
|
+
msNum = msRangeEnd - msRangeBegin + 1,
|
104
|
+
gpNum = gpRangeEnd - gpRangeBegin + 1,
|
105
|
+
|
106
|
+
numButtons = gpRangeEnd,
|
107
|
+
noButton = 0xffffffff
|
108
|
+
};
|
109
|
+
}
|
110
|
+
|
111
|
+
#endif
|