gosu 0.7.10.1
Sign up to get free protection for your applications and to get access to all the features.
- data/COPYING.txt +29 -0
- data/Gosu/Async.hpp +48 -0
- data/Gosu/Audio.hpp +145 -0
- data/Gosu/AutoLink.hpp +16 -0
- data/Gosu/Bitmap.hpp +85 -0
- data/Gosu/ButtonsMac.hpp +114 -0
- data/Gosu/ButtonsWin.hpp +111 -0
- data/Gosu/ButtonsX.hpp +115 -0
- data/Gosu/Color.hpp +172 -0
- data/Gosu/Directories.hpp +36 -0
- data/Gosu/Font.hpp +59 -0
- data/Gosu/Fwd.hpp +31 -0
- data/Gosu/Gosu.hpp +26 -0
- data/Gosu/Graphics.hpp +86 -0
- data/Gosu/GraphicsBase.hpp +45 -0
- data/Gosu/IO.hpp +255 -0
- data/Gosu/Image.hpp +148 -0
- data/Gosu/ImageData.hpp +45 -0
- data/Gosu/Input.hpp +116 -0
- data/Gosu/Math.hpp +95 -0
- data/Gosu/Platform.hpp +61 -0
- data/Gosu/RotFlip.hpp +116 -0
- data/Gosu/Sockets.hpp +129 -0
- data/Gosu/Text.hpp +47 -0
- data/Gosu/TextInput.hpp +57 -0
- data/Gosu/Timing.hpp +16 -0
- data/Gosu/Utility.hpp +24 -0
- data/Gosu/WinUtility.hpp +76 -0
- data/Gosu/Window.hpp +84 -0
- data/GosuImpl/Async.cpp +37 -0
- data/GosuImpl/AudioFmod.cpp +417 -0
- data/GosuImpl/AudioSDL.cpp +255 -0
- data/GosuImpl/DirectoriesMac.mm +38 -0
- data/GosuImpl/DirectoriesUnix.cpp +48 -0
- data/GosuImpl/DirectoriesWin.cpp +42 -0
- data/GosuImpl/FileUnix.cpp +100 -0
- data/GosuImpl/FileWin.cpp +83 -0
- data/GosuImpl/Graphics/Bitmap.cpp +116 -0
- data/GosuImpl/Graphics/BitmapBMP.cpp +232 -0
- data/GosuImpl/Graphics/BitmapColorKey.cpp +39 -0
- data/GosuImpl/Graphics/BitmapPNG.cpp +276 -0
- data/GosuImpl/Graphics/BitmapUtils.cpp +67 -0
- data/GosuImpl/Graphics/BlockAllocator.cpp +127 -0
- data/GosuImpl/Graphics/BlockAllocator.hpp +34 -0
- data/GosuImpl/Graphics/Color.cpp +126 -0
- data/GosuImpl/Graphics/Common.hpp +21 -0
- data/GosuImpl/Graphics/DrawOp.hpp +154 -0
- data/GosuImpl/Graphics/Font.cpp +110 -0
- data/GosuImpl/Graphics/Graphics.cpp +295 -0
- data/GosuImpl/Graphics/Image.cpp +159 -0
- data/GosuImpl/Graphics/LargeImageData.cpp +115 -0
- data/GosuImpl/Graphics/LargeImageData.hpp +37 -0
- data/GosuImpl/Graphics/RotFlip.cpp +184 -0
- data/GosuImpl/Graphics/TexChunk.cpp +77 -0
- data/GosuImpl/Graphics/TexChunk.hpp +40 -0
- data/GosuImpl/Graphics/Text.cpp +223 -0
- data/GosuImpl/Graphics/TextMac.cpp +242 -0
- data/GosuImpl/Graphics/TextPangoFT.cpp +186 -0
- data/GosuImpl/Graphics/TextWin.cpp +172 -0
- data/GosuImpl/Graphics/Texture.cpp +104 -0
- data/GosuImpl/Graphics/Texture.hpp +34 -0
- data/GosuImpl/IO.cpp +48 -0
- data/GosuImpl/InputMac.mm +677 -0
- data/GosuImpl/InputWin.cpp +444 -0
- data/GosuImpl/InputX.cpp +158 -0
- data/GosuImpl/MacUtility.hpp +48 -0
- data/GosuImpl/Math.cpp +49 -0
- data/GosuImpl/RubyGosu.swg +474 -0
- data/GosuImpl/RubyGosuStub.mm +17 -0
- data/GosuImpl/RubyGosu_DllMain.cxx +30 -0
- data/GosuImpl/RubyGosu_wrap.cxx +8521 -0
- data/GosuImpl/RubyGosu_wrap.h +31 -0
- data/GosuImpl/Sockets/CommSocket.cpp +304 -0
- data/GosuImpl/Sockets/ListenerSocket.cpp +60 -0
- data/GosuImpl/Sockets/MessageSocket.cpp +136 -0
- data/GosuImpl/Sockets/Socket.cpp +145 -0
- data/GosuImpl/Sockets/Sockets.hpp +66 -0
- data/GosuImpl/TextInputMac.mm +207 -0
- data/GosuImpl/TextInputWin.cpp +197 -0
- data/GosuImpl/TextInputX.cpp +201 -0
- data/GosuImpl/TextTTFWin.cpp +247 -0
- data/GosuImpl/TimingUnix.cpp +17 -0
- data/GosuImpl/TimingWin.cpp +28 -0
- data/GosuImpl/Utility.cpp +140 -0
- data/GosuImpl/WinMain.cpp +69 -0
- data/GosuImpl/WinUtility.cpp +137 -0
- data/GosuImpl/WindowMac.mm +466 -0
- data/GosuImpl/WindowWin.cpp +447 -0
- data/GosuImpl/WindowX.cpp +392 -0
- data/GosuImpl/X11vroot.h +118 -0
- data/README.txt +13 -0
- data/Rakefile +178 -0
- data/examples/ChipmunkIntegration.rb +275 -0
- data/examples/CptnRuby.rb +231 -0
- data/examples/MoreChipmunkAndRMagick.rb +155 -0
- data/examples/OpenGLIntegration.rb +232 -0
- data/examples/RMagickIntegration.rb +449 -0
- data/examples/TextInput.cpp +170 -0
- data/examples/TextInput.rb +139 -0
- data/examples/Tutorial.cpp +215 -0
- data/examples/Tutorial.rb +137 -0
- data/examples/media/Beep.wav +0 -0
- data/examples/media/CptnRuby Gem.png +0 -0
- data/examples/media/CptnRuby Map.txt +25 -0
- data/examples/media/CptnRuby Tileset.png +0 -0
- data/examples/media/CptnRuby.png +0 -0
- data/examples/media/Cursor.png +0 -0
- data/examples/media/Earth.png +0 -0
- data/examples/media/Explosion.wav +0 -0
- data/examples/media/LargeStar.png +0 -0
- data/examples/media/Sky.jpg +0 -0
- data/examples/media/Smoke.png +0 -0
- data/examples/media/Soldier.png +0 -0
- data/examples/media/Space.png +0 -0
- data/examples/media/Star.png +0 -0
- data/examples/media/Starfighter.bmp +0 -0
- data/linux/Makefile.in +98 -0
- data/linux/configure +5658 -0
- data/linux/configure.ac +126 -0
- data/linux/extconf.rb +11 -0
- data/mac/English.lproj/InfoPlist.strings +0 -0
- data/mac/Gosu-Info.plist +26 -0
- data/mac/Gosu.xcodeproj/project.pbxproj +1194 -0
- data/mac/RubyGosu Template-Info.plist +26 -0
- data/mac/libboost_thread_1_34_1_universal.a +0 -0
- data/mac/libboost_thread_d_1_34_1_universal.a +0 -0
- data/mac/libfmod_universal.a +0 -0
- data/mac/libpng_universal.a +0 -0
- data/mac/libz_universal.a +0 -0
- data/reference/Async_8hpp-source.html +70 -0
- data/reference/Audio_8hpp-source.html +114 -0
- data/reference/Audio_8hpp.html +50 -0
- data/reference/AutoLink_8hpp-source.html +38 -0
- data/reference/AutoLink_8hpp.html +34 -0
- data/reference/Bitmap_8hpp-source.html +85 -0
- data/reference/Bitmap_8hpp.html +58 -0
- data/reference/ButtonsMac_8hpp-source.html +133 -0
- data/reference/ButtonsWin_8hpp-source.html +133 -0
- data/reference/ButtonsX_8hpp-source.html +134 -0
- data/reference/Color_8hpp-source.html +169 -0
- data/reference/Color_8hpp.html +85 -0
- data/reference/Directories_8hpp-source.html +42 -0
- data/reference/Directories_8hpp.html +46 -0
- data/reference/Font_8hpp-source.html +65 -0
- data/reference/Font_8hpp.html +41 -0
- data/reference/Fwd_8hpp-source.html +52 -0
- data/reference/Fwd_8hpp.html +37 -0
- data/reference/Gosu_8hpp-source.html +48 -0
- data/reference/Gosu_8hpp.html +34 -0
- data/reference/GraphicsBase_8hpp-source.html +57 -0
- data/reference/GraphicsBase_8hpp.html +56 -0
- data/reference/Graphics_8hpp-source.html +96 -0
- data/reference/Graphics_8hpp.html +53 -0
- data/reference/IO_8hpp-source.html +255 -0
- data/reference/IO_8hpp.html +74 -0
- data/reference/ImageData_8hpp-source.html +62 -0
- data/reference/ImageData_8hpp.html +43 -0
- data/reference/Image_8hpp-source.html +126 -0
- data/reference/Image_8hpp.html +48 -0
- data/reference/Input_8hpp-source.html +118 -0
- data/reference/Input_8hpp.html +50 -0
- data/reference/Math_8hpp-source.html +92 -0
- data/reference/Math_8hpp.html +74 -0
- data/reference/Platform_8hpp-source.html +83 -0
- data/reference/Platform_8hpp.html +73 -0
- data/reference/RotFlip_8hpp-source.html +138 -0
- data/reference/RotFlip_8hpp.html +77 -0
- data/reference/Sockets_8hpp-source.html +130 -0
- data/reference/Sockets_8hpp.html +66 -0
- data/reference/TextInput_8hpp-source.html +64 -0
- data/reference/TextInput_8hpp.html +41 -0
- data/reference/Text_8hpp-source.html +51 -0
- data/reference/Text_8hpp.html +46 -0
- data/reference/Timing_8hpp-source.html +36 -0
- data/reference/Timing_8hpp.html +42 -0
- data/reference/Utility_8hpp-source.html +44 -0
- data/reference/Utility_8hpp.html +48 -0
- data/reference/WinUtility_8hpp-source.html +79 -0
- data/reference/WinUtility_8hpp.html +64 -0
- data/reference/Window_8hpp-source.html +91 -0
- data/reference/Window_8hpp.html +41 -0
- data/reference/annotated.html +51 -0
- data/reference/classGosu_1_1Audio-members.html +34 -0
- data/reference/classGosu_1_1Audio.html +46 -0
- data/reference/classGosu_1_1Bitmap-members.html +44 -0
- data/reference/classGosu_1_1Bitmap.html +263 -0
- data/reference/classGosu_1_1Buffer-members.html +44 -0
- data/reference/classGosu_1_1Buffer.html +78 -0
- data/reference/classGosu_1_1Buffer.png +0 -0
- data/reference/classGosu_1_1Button-members.html +36 -0
- data/reference/classGosu_1_1Button.html +143 -0
- data/reference/classGosu_1_1Color-members.html +56 -0
- data/reference/classGosu_1_1Color.html +387 -0
- data/reference/classGosu_1_1File-members.html +41 -0
- data/reference/classGosu_1_1File.html +69 -0
- data/reference/classGosu_1_1File.png +0 -0
- data/reference/classGosu_1_1Font-members.html +39 -0
- data/reference/classGosu_1_1Font.html +309 -0
- data/reference/classGosu_1_1Graphics-members.html +50 -0
- data/reference/classGosu_1_1Graphics.html +234 -0
- data/reference/classGosu_1_1Image-members.html +45 -0
- data/reference/classGosu_1_1Image.html +518 -0
- data/reference/classGosu_1_1ImageData-members.html +37 -0
- data/reference/classGosu_1_1ImageData.html +60 -0
- data/reference/classGosu_1_1Input-members.html +44 -0
- data/reference/classGosu_1_1Input.html +223 -0
- data/reference/classGosu_1_1MessageSocket-members.html +40 -0
- data/reference/classGosu_1_1MessageSocket.html +233 -0
- data/reference/classGosu_1_1Resource-members.html +39 -0
- data/reference/classGosu_1_1Resource.html +116 -0
- data/reference/classGosu_1_1Resource.png +0 -0
- data/reference/classGosu_1_1Sample-members.html +37 -0
- data/reference/classGosu_1_1Sample.html +200 -0
- data/reference/classGosu_1_1SampleInstance-members.html +38 -0
- data/reference/classGosu_1_1SampleInstance.html +169 -0
- data/reference/classGosu_1_1Song-members.html +43 -0
- data/reference/classGosu_1_1Song.html +260 -0
- data/reference/classGosu_1_1TextInput-members.html +38 -0
- data/reference/classGosu_1_1TextInput.html +121 -0
- data/reference/classGosu_1_1Window-members.html +50 -0
- data/reference/classGosu_1_1Window.html +271 -0
- data/reference/doxyfile +233 -0
- data/reference/doxygen.css +433 -0
- data/reference/doxygen.png +0 -0
- data/reference/files.html +54 -0
- data/reference/functions.html +236 -0
- data/reference/functions_enum.html +45 -0
- data/reference/functions_func.html +227 -0
- data/reference/functions_vars.html +47 -0
- data/reference/hierarchy.html +53 -0
- data/reference/index.html +26 -0
- data/reference/namespaceGosu.html +2890 -0
- data/reference/namespaceGosu_1_1Colors.html +70 -0
- data/reference/namespaceGosu_1_1Win.html +275 -0
- data/reference/namespacemembers.html +216 -0
- data/reference/namespacemembers_enum.html +52 -0
- data/reference/namespacemembers_eval.html +54 -0
- data/reference/namespacemembers_func.html +185 -0
- data/reference/namespacemembers_type.html +46 -0
- data/reference/namespacemembers_vars.html +46 -0
- data/reference/namespaces.html +35 -0
- data/reference/tab_b.gif +0 -0
- data/reference/tab_l.gif +0 -0
- data/reference/tab_r.gif +0 -0
- data/reference/tabs.css +102 -0
- data/windows/Gosu.sln +29 -0
- data/windows/Gosu.vcproj +553 -0
- data/windows/RubyGosu.vcproj +138 -0
- metadata +305 -0
data/Gosu/ButtonsX.hpp
ADDED
@@ -0,0 +1,115 @@
|
|
1
|
+
#ifndef GOSU_BUTTONSX_HPP
|
2
|
+
#define GOSU_BUTTONSX_HPP
|
3
|
+
|
4
|
+
namespace Gosu
|
5
|
+
{
|
6
|
+
//! Enumerates all the named button ids that can be used with Gosu::Input.
|
7
|
+
//! This enumeration contains ids for non-character keyboard keys (kb*),
|
8
|
+
//! mouse buttons and mouse wheel (ms*) and gamepad buttons (gp*).
|
9
|
+
enum ButtonName
|
10
|
+
{
|
11
|
+
kbRangeBegin = 0x01,
|
12
|
+
kbEscape = XK_Escape,
|
13
|
+
kbF1 = XK_F1,
|
14
|
+
kbF2 = XK_F2,
|
15
|
+
kbF3 = XK_F3,
|
16
|
+
kbF4 = XK_F4,
|
17
|
+
kbF5 = XK_F5,
|
18
|
+
kbF6 = XK_F6,
|
19
|
+
kbF7 = XK_F7,
|
20
|
+
kbF8 = XK_F8,
|
21
|
+
kbF9 = XK_F9,
|
22
|
+
kbF10 = XK_F10,
|
23
|
+
kbF11 = XK_F11,
|
24
|
+
kbF12 = XK_F12,
|
25
|
+
kb1 = XK_1,
|
26
|
+
kb2 = XK_2,
|
27
|
+
kb3 = XK_3,
|
28
|
+
kb4 = XK_4,
|
29
|
+
kb5 = XK_5,
|
30
|
+
kb6 = XK_6,
|
31
|
+
kb7 = XK_7,
|
32
|
+
kb8 = XK_8,
|
33
|
+
kb9 = XK_9,
|
34
|
+
kb0 = XK_0,
|
35
|
+
kbTab = XK_Tab,
|
36
|
+
kbReturn = XK_Return,
|
37
|
+
kbSpace = XK_space,
|
38
|
+
kbLeftShift = XK_Shift_L,
|
39
|
+
kbRightShift = XK_Shift_R,
|
40
|
+
kbLeftControl = XK_Control_L,
|
41
|
+
kbRightControl = XK_Control_R,
|
42
|
+
kbLeftAlt = XK_Alt_L,
|
43
|
+
kbRightAlt = XK_Alt_R,
|
44
|
+
kbLeftMeta = 0, // TODO?!
|
45
|
+
kbRightMeta = 0,
|
46
|
+
kbBackspace = XK_BackSpace,
|
47
|
+
kbLeft = XK_Left,
|
48
|
+
kbRight = XK_Right,
|
49
|
+
kbUp = XK_Up,
|
50
|
+
kbDown = XK_Down,
|
51
|
+
kbHome = XK_Home,
|
52
|
+
kbEnd = XK_End,
|
53
|
+
kbInsert = XK_Insert,
|
54
|
+
kbDelete = XK_Delete,
|
55
|
+
kbPageUp = XK_Prior,
|
56
|
+
kbPageDown = XK_Next,
|
57
|
+
kbEnter = XK_KP_Enter,
|
58
|
+
kbNumpad1 = XK_KP_1,
|
59
|
+
kbNumpad2 = XK_KP_2,
|
60
|
+
kbNumpad3 = XK_KP_3,
|
61
|
+
kbNumpad4 = XK_KP_4,
|
62
|
+
kbNumpad5 = XK_KP_5,
|
63
|
+
kbNumpad6 = XK_KP_6,
|
64
|
+
kbNumpad7 = XK_KP_7,
|
65
|
+
kbNumpad8 = XK_KP_8,
|
66
|
+
kbNumpad9 = XK_KP_9,
|
67
|
+
kbNumpad0 = XK_KP_0,
|
68
|
+
kbNumpadAdd = XK_KP_Add,
|
69
|
+
kbNumpadSubtract = XK_KP_Subtract,
|
70
|
+
kbNumpadMultiply = XK_KP_Multiply,
|
71
|
+
kbNumpadDivide = XK_KP_Divide,
|
72
|
+
kbRangeEnd = 0xffff,
|
73
|
+
|
74
|
+
msRangeBegin,
|
75
|
+
msLeft = msRangeBegin,
|
76
|
+
msRight,
|
77
|
+
msMiddle,
|
78
|
+
msWheelUp,
|
79
|
+
msWheelDown,
|
80
|
+
msRangeEnd,
|
81
|
+
|
82
|
+
gpRangeBegin,
|
83
|
+
gpLeft = gpRangeBegin,
|
84
|
+
gpRight,
|
85
|
+
gpUp,
|
86
|
+
gpDown,
|
87
|
+
gpButton0,
|
88
|
+
gpButton1,
|
89
|
+
gpButton2,
|
90
|
+
gpButton3,
|
91
|
+
gpButton4,
|
92
|
+
gpButton5,
|
93
|
+
gpButton6,
|
94
|
+
gpButton7,
|
95
|
+
gpButton8,
|
96
|
+
gpButton9,
|
97
|
+
gpButton10,
|
98
|
+
gpButton11,
|
99
|
+
gpButton12,
|
100
|
+
gpButton13,
|
101
|
+
gpButton14,
|
102
|
+
gpButton15,
|
103
|
+
gpRangeEnd = gpButton15,
|
104
|
+
|
105
|
+
kbNum = kbRangeEnd - kbRangeBegin + 1,
|
106
|
+
msNum = msRangeEnd - msRangeBegin + 1,
|
107
|
+
gpNum = gpRangeEnd - gpRangeBegin + 1,
|
108
|
+
|
109
|
+
numButtons = gpRangeEnd,
|
110
|
+
noButton = 0xffffffff
|
111
|
+
};
|
112
|
+
}
|
113
|
+
|
114
|
+
#endif
|
115
|
+
|
data/Gosu/Color.hpp
ADDED
@@ -0,0 +1,172 @@
|
|
1
|
+
//! \file Color.hpp
|
2
|
+
//! Interface of the Color class.
|
3
|
+
|
4
|
+
#ifndef GOSU_COLOR_HPP
|
5
|
+
#define GOSU_COLOR_HPP
|
6
|
+
|
7
|
+
#include <boost/cstdint.hpp>
|
8
|
+
|
9
|
+
namespace Gosu
|
10
|
+
{
|
11
|
+
//! Represents an ARGB color value with 8 bits for each channel. Can be
|
12
|
+
//! implicitly constructed from literals of the form 0xaarrggbb. Has fast
|
13
|
+
//! value semantics.
|
14
|
+
class Color
|
15
|
+
{
|
16
|
+
boost::uint32_t rep;
|
17
|
+
|
18
|
+
public:
|
19
|
+
typedef boost::uint8_t Channel;
|
20
|
+
|
21
|
+
//! The default constructor does not initialize the color to any value.
|
22
|
+
Color()
|
23
|
+
{
|
24
|
+
}
|
25
|
+
|
26
|
+
//! Conversion constructor for literals of the form 0xaarrggbb.
|
27
|
+
//! (C++ only.)
|
28
|
+
Color(boost::uint32_t argb)
|
29
|
+
: rep(argb)
|
30
|
+
{
|
31
|
+
}
|
32
|
+
|
33
|
+
Color(Channel red, Channel green, Channel blue)
|
34
|
+
{
|
35
|
+
rep = (0xff << 24) | (red << 16) | (green << 8) | blue;
|
36
|
+
}
|
37
|
+
|
38
|
+
Color(Channel alpha, Channel red, Channel green, Channel blue)
|
39
|
+
{
|
40
|
+
rep = (alpha << 24) | (red << 16) | (green << 8) | blue;
|
41
|
+
}
|
42
|
+
|
43
|
+
//! Constructs a color from the given hue/saturation/value triple.
|
44
|
+
//! Ranges of these values are given as 0..360, 0..1 and 0..1,
|
45
|
+
//! respectively.
|
46
|
+
//! The alpha value is set to 1 from this method.
|
47
|
+
static Color fromHSV(double h, double s, double v);
|
48
|
+
static Color fromAHSV(Channel alpha, double h, double s, double v);
|
49
|
+
|
50
|
+
Channel alpha() const
|
51
|
+
{
|
52
|
+
return static_cast<Channel>((rep >> 24) & 0xff);
|
53
|
+
}
|
54
|
+
|
55
|
+
Channel red() const
|
56
|
+
{
|
57
|
+
return static_cast<Channel>((rep >> 16) & 0xff);
|
58
|
+
}
|
59
|
+
|
60
|
+
Channel green() const
|
61
|
+
{
|
62
|
+
return static_cast<Channel>((rep >> 8) & 0xff);
|
63
|
+
}
|
64
|
+
|
65
|
+
Channel blue() const
|
66
|
+
{
|
67
|
+
return static_cast<Channel>(rep & 0xff);
|
68
|
+
}
|
69
|
+
|
70
|
+
void setAlpha(Channel value)
|
71
|
+
{
|
72
|
+
rep &= 0x00ffffff;
|
73
|
+
rep |= value << 24;
|
74
|
+
}
|
75
|
+
|
76
|
+
void setRed(Channel value)
|
77
|
+
{
|
78
|
+
rep &= 0xff00ffff;
|
79
|
+
rep |= value << 16;
|
80
|
+
}
|
81
|
+
|
82
|
+
void setGreen(Channel value)
|
83
|
+
{
|
84
|
+
rep &= 0xffff00ff;
|
85
|
+
rep |= value << 8;
|
86
|
+
}
|
87
|
+
|
88
|
+
void setBlue(Channel value)
|
89
|
+
{
|
90
|
+
rep &= 0xffffff00;
|
91
|
+
rep |= value;
|
92
|
+
}
|
93
|
+
|
94
|
+
//! Returns the hue of the color, in the usual range of 0..360.
|
95
|
+
double hue() const;
|
96
|
+
|
97
|
+
//! Changes the current color so hue() will return h.
|
98
|
+
void setHue(double h);
|
99
|
+
|
100
|
+
//! Returns the saturation of the color, in the range of 0..1.
|
101
|
+
double saturation() const;
|
102
|
+
|
103
|
+
//! Changes the current color so saturation() will return s.
|
104
|
+
void setSaturation(double s);
|
105
|
+
|
106
|
+
//! Returns the value (brightness) of the color, in the range of 0..1.
|
107
|
+
double value() const;
|
108
|
+
|
109
|
+
//! Changes the current color so value() will return v.
|
110
|
+
void setValue(double v);
|
111
|
+
|
112
|
+
//! Returns the color in 0xaarrggbb representation.
|
113
|
+
boost::uint32_t argb() const
|
114
|
+
{
|
115
|
+
return rep;
|
116
|
+
}
|
117
|
+
|
118
|
+
//! Returns the color in 0x00bbggrr representation.
|
119
|
+
boost::uint32_t bgr() const
|
120
|
+
{
|
121
|
+
return red() | (rep & 0x0000ff00) | blue() << 16;
|
122
|
+
}
|
123
|
+
|
124
|
+
//! Returns the color in 0xaabbggrr representation.
|
125
|
+
boost::uint32_t abgr() const
|
126
|
+
{
|
127
|
+
return alpha() << 24 | bgr();
|
128
|
+
}
|
129
|
+
};
|
130
|
+
|
131
|
+
// Causes weird errors when included in the SWIG wrapping process.
|
132
|
+
// If, with a future version of SWIG, this can be included and
|
133
|
+
// require 'gosu'; include Gosu
|
134
|
+
// works from within Ruby, the #ifndef guard can be removed.
|
135
|
+
#ifndef SWIG
|
136
|
+
inline bool operator==(Color a, Color b)
|
137
|
+
{
|
138
|
+
return a.argb() == b.argb();
|
139
|
+
}
|
140
|
+
|
141
|
+
inline bool operator!=(Color a, Color b)
|
142
|
+
{
|
143
|
+
return a.argb() != b.argb();
|
144
|
+
}
|
145
|
+
#endif
|
146
|
+
|
147
|
+
//! Interpolates linearly between two colors, with a given weight towards
|
148
|
+
//! the second color.
|
149
|
+
//! Specialization of the general function in Gosu/Math.hpp.
|
150
|
+
Color interpolate(Color a, Color b, double weight = 0.5);
|
151
|
+
|
152
|
+
//! Combines two colors as if their channels were mapped to the 0..1 range
|
153
|
+
//! and then multiplied with each other.
|
154
|
+
Color multiply(Color a, Color b);
|
155
|
+
|
156
|
+
//! Namespace which contains some predefined colors.
|
157
|
+
namespace Colors
|
158
|
+
{
|
159
|
+
const Color none = 0x00000000;
|
160
|
+
const Color black = 0xff000000;
|
161
|
+
const Color gray = 0xff808080;
|
162
|
+
const Color white = 0xffffffff;
|
163
|
+
const Color red = 0xffff0000;
|
164
|
+
const Color green = 0xff00ff00;
|
165
|
+
const Color blue = 0xff0000ff;
|
166
|
+
const Color yellow = 0xffffff00;
|
167
|
+
const Color fuchsia = 0xffff00ff;
|
168
|
+
const Color cyan = 0xff00ffff;
|
169
|
+
}
|
170
|
+
}
|
171
|
+
|
172
|
+
#endif
|
@@ -0,0 +1,36 @@
|
|
1
|
+
//! \file Directories.hpp
|
2
|
+
//! Access to a small set of system paths.
|
3
|
+
|
4
|
+
#ifndef GOSU_DIRECTORIES_HPP
|
5
|
+
#define GOSU_DIRECTORIES_HPP
|
6
|
+
|
7
|
+
#include <string>
|
8
|
+
|
9
|
+
namespace Gosu
|
10
|
+
{
|
11
|
+
//! Prefix for a program's own resources.
|
12
|
+
//! On Windows, the executable's containing directory.
|
13
|
+
//! On OS X, the application's Resources subdirectory.
|
14
|
+
//! On Linux, the current directory.
|
15
|
+
std::wstring resourcePrefix();
|
16
|
+
|
17
|
+
//! Prefix for resources of a group of programs.
|
18
|
+
//! On Windows, the executable's containing directory.
|
19
|
+
//! On OS X, the application's containing subdirectory.
|
20
|
+
//! On Linux, the current directory.
|
21
|
+
std::wstring sharedResourcePrefix();
|
22
|
+
|
23
|
+
//! Prefix for user settings.
|
24
|
+
//! On Windows, the same as %APPDATA%.
|
25
|
+
//! On OS X, the user's Library/Preferences folder.
|
26
|
+
//! On Linux, the home directory plus a trailing dot for hidden files.
|
27
|
+
std::wstring userSettingsPrefix();
|
28
|
+
|
29
|
+
//! Prefix for user documents, e.g. save games.
|
30
|
+
//! On Windows, the My Documents folder.
|
31
|
+
//! On OS X, the user's Documents folder.
|
32
|
+
//! On Linux, the home directory.
|
33
|
+
std::wstring userDocsPrefix();
|
34
|
+
}
|
35
|
+
|
36
|
+
#endif
|
data/Gosu/Font.hpp
ADDED
@@ -0,0 +1,59 @@
|
|
1
|
+
//! \file Font.hpp
|
2
|
+
//! Interface of the Font class.
|
3
|
+
|
4
|
+
#ifndef GOSU_FONT_HPP
|
5
|
+
#define GOSU_FONT_HPP
|
6
|
+
|
7
|
+
#include <Gosu/Fwd.hpp>
|
8
|
+
#include <Gosu/Color.hpp>
|
9
|
+
#include <Gosu/GraphicsBase.hpp>
|
10
|
+
#include <boost/scoped_ptr.hpp>
|
11
|
+
#include <string>
|
12
|
+
|
13
|
+
namespace Gosu
|
14
|
+
{
|
15
|
+
//! A font can be used to draw text on a Graphics object very flexibly.
|
16
|
+
//! Fonts are ideal for small texts that change regularly. For large,
|
17
|
+
//! static texts you should use createBitmap and turn the result into
|
18
|
+
//! an image.
|
19
|
+
class Font
|
20
|
+
{
|
21
|
+
struct Impl;
|
22
|
+
boost::scoped_ptr<Impl> pimpl;
|
23
|
+
|
24
|
+
public:
|
25
|
+
//! Constructs a font that can be drawn onto the graphics object.
|
26
|
+
//! \param fontName Name of a system font, or a filename to a TTF file (must contain '/').
|
27
|
+
//! \param height Height of the font, in pixels.
|
28
|
+
Font(Graphics& graphics, const std::wstring& fontName,
|
29
|
+
unsigned height);
|
30
|
+
~Font();
|
31
|
+
|
32
|
+
//! Returns the height of the font, in pixels.
|
33
|
+
unsigned height() const;
|
34
|
+
|
35
|
+
//! Returns the width the given text would occupy if drawn.
|
36
|
+
double textWidth(const std::wstring& text, double factorX = 1) const;
|
37
|
+
|
38
|
+
//! Draws text so the top left corner of the text is at (x; y).
|
39
|
+
void draw(const std::wstring& text, double x, double y, ZPos z,
|
40
|
+
double factorX = 1, double factorY = 1,
|
41
|
+
Color c = Colors::white, AlphaMode mode = amDefault) const;
|
42
|
+
|
43
|
+
//! Draws text at a position relative to (x; y).
|
44
|
+
//! \param relX Determines where the text is drawn horizontally. If
|
45
|
+
//! relX is 0.0, the text will be to the right of x, if it is 1.0,
|
46
|
+
//! the text will be to the left of x, if it is 0.5, it will be
|
47
|
+
//! centered on x. Of course, all real numbers are possible values.
|
48
|
+
//! \param relY See relX.
|
49
|
+
void drawRel(const std::wstring& text, double x, double y, ZPos z,
|
50
|
+
double relX, double relY, double factorX = 1, double factorY = 1,
|
51
|
+
Color c = Colors::white, AlphaMode mode = amDefault) const;
|
52
|
+
|
53
|
+
void drawRot(const std::wstring& text, double x, double y, ZPos z, double angle,
|
54
|
+
double factorX = 1, double factorY = 1,
|
55
|
+
Color c = Colors::white, AlphaMode mode = amDefault) const;
|
56
|
+
};
|
57
|
+
}
|
58
|
+
|
59
|
+
#endif
|
data/Gosu/Fwd.hpp
ADDED
@@ -0,0 +1,31 @@
|
|
1
|
+
//! \file Fwd.hpp
|
2
|
+
//! Contains declarations of all of Gosu's available classes.
|
3
|
+
|
4
|
+
#ifndef GOSU_FWD_HPP
|
5
|
+
#define GOSU_FWD_HPP
|
6
|
+
|
7
|
+
//! The library's main namespace.
|
8
|
+
namespace Gosu
|
9
|
+
{
|
10
|
+
class Audio;
|
11
|
+
class Bitmap;
|
12
|
+
class Buffer;
|
13
|
+
class Color;
|
14
|
+
class File;
|
15
|
+
class Font;
|
16
|
+
class Graphics;
|
17
|
+
class Image;
|
18
|
+
class ImageData;
|
19
|
+
class Input;
|
20
|
+
class Reader;
|
21
|
+
class Resource;
|
22
|
+
class RotFlip;
|
23
|
+
class Sample;
|
24
|
+
class Song;
|
25
|
+
class TextInput;
|
26
|
+
class Timer;
|
27
|
+
class Window;
|
28
|
+
class Writer;
|
29
|
+
}
|
30
|
+
|
31
|
+
#endif
|
data/Gosu/Gosu.hpp
ADDED
@@ -0,0 +1,26 @@
|
|
1
|
+
//! \file Gosu.hpp
|
2
|
+
//! Umbrella header for lazy people with fast compilers, or pre-compiled headers.
|
3
|
+
|
4
|
+
#ifndef GOSU_GOSU_HPP
|
5
|
+
#define GOSU_GOSU_HPP
|
6
|
+
|
7
|
+
#include <Gosu/Audio.hpp>
|
8
|
+
#include <Gosu/Bitmap.hpp>
|
9
|
+
#include <Gosu/Color.hpp>
|
10
|
+
#include <Gosu/Directories.hpp>
|
11
|
+
#include <Gosu/Font.hpp>
|
12
|
+
#include <Gosu/Graphics.hpp>
|
13
|
+
#include <Gosu/Image.hpp>
|
14
|
+
#include <Gosu/ImageData.hpp>
|
15
|
+
#include <Gosu/Input.hpp>
|
16
|
+
#include <Gosu/IO.hpp>
|
17
|
+
#include <Gosu/Math.hpp>
|
18
|
+
#include <Gosu/Platform.hpp>
|
19
|
+
#include <Gosu/RotFlip.hpp>
|
20
|
+
#include <Gosu/Sockets.hpp>
|
21
|
+
#include <Gosu/Text.hpp>
|
22
|
+
#include <Gosu/TextInput.hpp>
|
23
|
+
#include <Gosu/Timing.hpp>
|
24
|
+
#include <Gosu/Window.hpp>
|
25
|
+
|
26
|
+
#endif
|
data/Gosu/Graphics.hpp
ADDED
@@ -0,0 +1,86 @@
|
|
1
|
+
//! \file Graphics.hpp
|
2
|
+
//! Interface of the Graphics class.
|
3
|
+
|
4
|
+
#ifndef GOSU_GRAPHICS_HPP
|
5
|
+
#define GOSU_GRAPHICS_HPP
|
6
|
+
|
7
|
+
#include <Gosu/Fwd.hpp>
|
8
|
+
#include <Gosu/Color.hpp>
|
9
|
+
#include <Gosu/GraphicsBase.hpp>
|
10
|
+
#include <boost/scoped_ptr.hpp>
|
11
|
+
#include <memory>
|
12
|
+
|
13
|
+
namespace Gosu
|
14
|
+
{
|
15
|
+
//! Flags that affect the softness of a border.
|
16
|
+
enum BorderFlags
|
17
|
+
{
|
18
|
+
bfSoft = 0,
|
19
|
+
bfHardLeft = 1,
|
20
|
+
bfHardTop = 2,
|
21
|
+
bfHardRight = 4,
|
22
|
+
bfHardBottom = 8,
|
23
|
+
bfHard = bfHardLeft | bfHardTop | bfHardRight | bfHardBottom
|
24
|
+
};
|
25
|
+
|
26
|
+
//! Serves as the target of all drawing and provides basic drawing
|
27
|
+
//! functionality.
|
28
|
+
//! Usually created by Gosu::Window.
|
29
|
+
class Graphics
|
30
|
+
{
|
31
|
+
struct Impl;
|
32
|
+
boost::scoped_ptr<Impl> pimpl;
|
33
|
+
|
34
|
+
public:
|
35
|
+
Graphics(unsigned physicalWidth, unsigned physicalHeight, bool fullscreen);
|
36
|
+
~Graphics();
|
37
|
+
|
38
|
+
// Undocumented until I have thought about this...
|
39
|
+
double factorX() const;
|
40
|
+
double factorY() const;
|
41
|
+
void setResolution(unsigned virtualWidth, unsigned virtualHeight);
|
42
|
+
// End of Undocumented
|
43
|
+
|
44
|
+
unsigned width() const;
|
45
|
+
unsigned height() const;
|
46
|
+
bool fullscreen() const;
|
47
|
+
|
48
|
+
//! Prepares the graphics object for drawing. Nothing must be drawn
|
49
|
+
//! without calling begin.
|
50
|
+
bool begin(Color clearWithColor = Colors::black);
|
51
|
+
//! Every call to begin must have a matching call to end.
|
52
|
+
void end();
|
53
|
+
//! Finishes all pending Gosu drawing operations and executes
|
54
|
+
//! the following OpenGL code in a clean environment.
|
55
|
+
void beginGL();
|
56
|
+
//! Resets Gosu into its default rendering state.
|
57
|
+
void endGL();
|
58
|
+
// Enables clipping to a specified rectangle.
|
59
|
+
void beginClipping(int x, int y, unsigned width, unsigned height);
|
60
|
+
// Disables clipping.
|
61
|
+
void endClipping();
|
62
|
+
|
63
|
+
void drawLine(double x1, double y1, Color c1,
|
64
|
+
double x2, double y2, Color c2,
|
65
|
+
ZPos z, AlphaMode mode = amDefault);
|
66
|
+
|
67
|
+
void drawTriangle(double x1, double y1, Color c1,
|
68
|
+
double x2, double y2, Color c2,
|
69
|
+
double x3, double y3, Color c3,
|
70
|
+
ZPos z, AlphaMode mode = amDefault);
|
71
|
+
|
72
|
+
void drawQuad(double x1, double y1, Color c1,
|
73
|
+
double x2, double y2, Color c2,
|
74
|
+
double x3, double y3, Color c3,
|
75
|
+
double x4, double y4, Color c4,
|
76
|
+
ZPos z, AlphaMode mode = amDefault);
|
77
|
+
|
78
|
+
//! Turns a portion of a bitmap into something that can be drawn on
|
79
|
+
//! this graphics object.
|
80
|
+
std::auto_ptr<ImageData> createImage(const Bitmap& src,
|
81
|
+
unsigned srcX, unsigned srcY, unsigned srcWidth, unsigned srcHeight,
|
82
|
+
unsigned borderFlags);
|
83
|
+
};
|
84
|
+
}
|
85
|
+
|
86
|
+
#endif
|