gosu 0.7.10.1
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- data/COPYING.txt +29 -0
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<h1>RotFlip.hpp File Reference</h1>Interface of the undocumented RotFlip class. <a href="#_details">More...</a>
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<a href="RotFlip_8hpp-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Namespaces</h2></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">namespace </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceGosu.html">Gosu</a></td></tr>
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<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><b>Gosu::RotFlip</b></td></tr>
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<tr><td colspan="2"><br><h2>Enumerations</h2></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">enum </td><td class="memItemRight" valign="bottom"><b>RotFlipName</b> { <br>
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<b>rfDefault</b>,
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<b>rfRotate90</b>,
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<b>rfRotate270</b>,
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<b>rfFlipX</b>,
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<b>rfFlipY</b> = rfRotate180FlipX,
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<b>rfRotate90FlipY</b> = rfRotate270FlipX,
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<b>rfRotate180FlipY</b> = rfFlipX,
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<b>rfRotate270FlipY</b> = rfRotate90FlipX,
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<b>rfFlipXRotate90</b> = rfRotate270FlipX,
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<b>rfFlipXRotate180</b> = rfRotate180FlipX,
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<b>rfFlipXRotate270</b> = rfRotate90FlipX,
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<b>rfFlipYRotate90</b> = rfRotate90FlipX,
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<b>rfFlipYRotate180</b> = rfFlipX,
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<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="f95982a20bba047a1d7a8accb82a7758"></a><!-- doxytag: member="RotFlip.hpp::operator==" ref="f95982a20bba047a1d7a8accb82a7758" args="(RotFlip a, RotFlip b)" -->
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bool </td><td class="memItemRight" valign="bottom"><b>Gosu::operator==</b> (RotFlip a, RotFlip b)</td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="d2860d74f086dc0ed96a25df359494ed"></a><!-- doxytag: member="RotFlip.hpp::operator!=" ref="d2860d74f086dc0ed96a25df359494ed" args="(RotFlip a, RotFlip b)" -->
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bool </td><td class="memItemRight" valign="bottom"><b>Gosu::operator!=</b> (RotFlip a, RotFlip b)</td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="621eb7d0e3c347461dcc298903fe18a4"></a><!-- doxytag: member="RotFlip.hpp::applyToPoint" ref="621eb7d0e3c347461dcc298903fe18a4" args="(RotFlip rotFlip, int &x, int &y, int max)" -->
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void </td><td class="memItemRight" valign="bottom"><b>Gosu::applyToPoint</b> (RotFlip rotFlip, int &x, int &y, int max)</td></tr>
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</table>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
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Interface of the undocumented RotFlip class.
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<hr size="1"><address style="text-align: right;"><small>Generated on Fri Sep 12 21:50:23 2008 for Gosu by
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<h1>Sockets.hpp</h1><a href="Sockets_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00004"></a>00004 <span class="preprocessor">#ifndef GOSU_SOCKETS_HPP</span>
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<a name="l00014"></a>00014 {
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<a name="l00015"></a>00015 <span class="comment">// Both addresses and ports are returned from and given to Gosu</span>
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<a name="l00016"></a>00016 <span class="comment">// functions in host byte order.</span>
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<a name="l00017"></a>00017 <span class="keyword">typedef</span> boost::uint32_t SocketAddress;
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<a name="l00018"></a>00018 <span class="keyword">typedef</span> boost::uint16_t SocketPort;
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<a name="l00019"></a>00019 <span class="keyword">const</span> SocketPort anyPort = 0;
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<a name="l00020"></a>00020
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<a name="l00025"></a>00025 SocketAddress <a class="code" href="namespaceGosu.html#c2c5b3cca9903139efbd2d601a631ee6" title="Tries to convert a dotted IP4 string into an address suitable for socket functions...">stringToAddress</a>(<span class="keyword">const</span> std::string& s);
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<a name="l00027"></a>00027 std::string <a class="code" href="namespaceGosu.html#aae23447cebfab874d7657fbe0a8150e" title="Converts an address into a dotted IP4 string.">addressToString</a>(SocketAddress address);
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<a name="l00028"></a>00028
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<a name="l00033"></a><a class="code" href="classGosu_1_1MessageSocket.html">00033</a> <span class="keyword">class </span><a class="code" href="classGosu_1_1MessageSocket.html" title="Wraps an UDP socket.">MessageSocket</a>
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<a name="l00034"></a>00034 {
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<a name="l00035"></a>00035 <span class="keyword">struct </span>Impl;
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<a name="l00036"></a>00036 boost::scoped_ptr<Impl> pimpl;
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<a name="l00037"></a>00037
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<a name="l00038"></a>00038 <span class="keyword">public</span>:
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<a name="l00042"></a>00042 <span class="keyword">explicit</span> <a class="code" href="classGosu_1_1MessageSocket.html#7894acdea2e7dc85c671ca0f6732ccaf" title="Opens a message socket for listening at the specified port.">MessageSocket</a>(SocketPort <a class="code" href="classGosu_1_1MessageSocket.html#38999d7a0fee723adcb21bf3a036be91" title="Returns the local port of the socket.">port</a>);
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<a name="l00043"></a>00043 ~<a class="code" href="classGosu_1_1MessageSocket.html" title="Wraps an UDP socket.">MessageSocket</a>();
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<a name="l00044"></a>00044
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<a name="l00046"></a>00046 SocketAddress <a class="code" href="classGosu_1_1MessageSocket.html#eadfbf7bbdcc2544a5aaa0d16efa2851" title="Returns the local address of the socket.">address</a>() <span class="keyword">const</span>;
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<a name="l00048"></a>00048 SocketPort <a class="code" href="classGosu_1_1MessageSocket.html#38999d7a0fee723adcb21bf3a036be91" title="Returns the local port of the socket.">port</a>() <span class="keyword">const</span>;
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<a name="l00051"></a>00051 std::size_t <a class="code" href="classGosu_1_1MessageSocket.html#017cc2347921520ba834ef0ae1c31c11" title="Returns the maximum size, in bytes, of a packet that can be sent from this socket...">maxMessageSize</a>() <span class="keyword">const</span>;
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<a name="l00052"></a>00052
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<a name="l00055"></a>00055 <span class="keywordtype">void</span> <a class="code" href="classGosu_1_1MessageSocket.html#3e642630d8b17d9336e3eb7112fa14dd" title="Collects all the packets that were sent to this socket and calls onReceive for each...">update</a>();
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<a name="l00059"></a>00059 <span class="keywordtype">void</span> <a class="code" href="classGosu_1_1MessageSocket.html#994ac62dc770243d65f88db89c1dc8e6" title="Sends something to the given port of the computer identified by the address.">send</a>(SocketAddress address, SocketPort port,
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<a name="l00060"></a>00060 <span class="keyword">const</span> <span class="keywordtype">void</span>* buffer, std::size_t size);
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<a name="l00061"></a>00061 <span class="comment">/*void broadcast(SocketPort port, const void* buffer,</span>
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<a name="l00062"></a>00062 <span class="comment"> std::size_t size);*/</span>
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<a name="l00066"></a><a class="code" href="classGosu_1_1MessageSocket.html#946bf3cb838b105842ca86938c3a86ae">00066</a> std::size_t)> <a class="code" href="classGosu_1_1MessageSocket.html#946bf3cb838b105842ca86938c3a86ae" title="If assigned, will be called by update for every packet received.">onReceive</a>;
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<a name="l00067"></a>00067 };
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<a name="l00068"></a>00068
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<a name="l00069"></a>00069 <span class="keyword">enum</span> CommMode
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<a name="l00070"></a>00070 {
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<a name="l00071"></a>00071 cmRaw,
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<a name="l00072"></a>00072 <span class="comment">//cmLines,</span>
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<a name="l00073"></a>00073 cmManaged
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<a name="l00074"></a>00074 };
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<a name="l00075"></a>00075
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<a name="l00076"></a>00076 <span class="keyword">class </span>Socket;
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<a name="l00078"></a>00078 <span class="keyword">class </span>CommSocket
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<a name="l00080"></a>00080 <span class="keyword">struct </span>Impl;
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<a name="l00081"></a>00081 boost::scoped_ptr<Impl> pimpl;
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<a name="l00083"></a>00083 <span class="keyword">public</span>:
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<a name="l00084"></a>00084 CommSocket(CommMode mode, SocketAddress targetAddress,
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<a name="l00085"></a>00085 SocketPort targetPort);
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<a name="l00086"></a>00086 CommSocket(CommMode mode, Socket& socket);
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<a name="l00087"></a>00087 ~CommSocket();
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<a name="l00088"></a>00088
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<a name="l00089"></a>00089 SocketAddress address() <span class="keyword">const</span>;
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<a name="l00090"></a>00090 SocketPort port() <span class="keyword">const</span>;
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<a name="l00091"></a>00091 SocketAddress remoteAddress() <span class="keyword">const</span>;
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<a name="l00092"></a>00092 SocketPort remotePort() <span class="keyword">const</span>;
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<a name="l00093"></a>00093 CommMode mode() <span class="keyword">const</span>;
|
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<a name="l00094"></a>00094
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<a name="l00095"></a>00095 <span class="keywordtype">bool</span> connected() <span class="keyword">const</span>;
|
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<a name="l00096"></a>00096 <span class="keywordtype">void</span> disconnect();
|
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<a name="l00097"></a>00097 <span class="keywordtype">bool</span> keepAlive() <span class="keyword">const</span>;
|
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<a name="l00098"></a>00098 <span class="keywordtype">void</span> setKeepAlive(<span class="keywordtype">bool</span> value);
|
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<a name="l00099"></a>00099
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<a name="l00100"></a>00100 <span class="keywordtype">void</span> update();
|
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<a name="l00101"></a>00101 <span class="keywordtype">void</span> send(<span class="keyword">const</span> <span class="keywordtype">void</span>* buffer, std::size_t size);
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<a name="l00102"></a>00102 <span class="keywordtype">void</span> sendPendingData();
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<a name="l00103"></a>00103 std::size_t pendingBytes() <span class="keyword">const</span>;
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<a name="l00104"></a>00104
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<a name="l00105"></a>00105 boost::function<void (const void*, std::size_t)> onReceive;
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<a name="l00106"></a>00106 boost::function<void ()> onDisconnection;
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<a name="l00107"></a>00107 };
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<a name="l00108"></a>00108
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<a name="l00109"></a>00109 <span class="keyword">class </span>ListenerSocket
|
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<a name="l00110"></a>00110 {
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<a name="l00111"></a>00111 <span class="keyword">struct </span>Impl;
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<a name="l00112"></a>00112 boost::scoped_ptr<Impl> pimpl;
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<a name="l00113"></a>00113
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<a name="l00114"></a>00114 <span class="keyword">public</span>:
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<a name="l00115"></a>00115 ListenerSocket(SocketPort port);
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<a name="l00116"></a>00116 ~ListenerSocket();
|
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<a name="l00117"></a>00117
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<a name="l00118"></a>00118 SocketAddress address() <span class="keyword">const</span>;
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<a name="l00119"></a>00119 SocketPort port() <span class="keyword">const</span>;
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<a name="l00120"></a>00120
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<a name="l00121"></a>00121 <span class="keywordtype">void</span> update();
|
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<a name="l00122"></a>00122
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<a name="l00123"></a>00123 <span class="comment">// This signal is fired by update() whenever someone connects</span>
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<a name="l00124"></a>00124 <span class="comment">// to the port which is currently listened on.</span>
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<a name="l00125"></a>00125 boost::function<void (Socket&)> onConnection;
|
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<a name="l00126"></a>00126 };
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<a name="l00127"></a>00127 }
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<a name="l00128"></a>00128
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<a name="l00129"></a>00129 <span class="preprocessor">#endif</span>
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<h1>Sockets.hpp File Reference</h1>Interface of the three socket classes, MessageSocket, CommSocket and ListenerSocket. <a href="#_details">More...</a>
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<a href="Sockets_8hpp-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1MessageSocket.html">Gosu::MessageSocket</a></td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">Wraps an UDP socket. <a href="classGosu_1_1MessageSocket.html#_details">More...</a><br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><b>Gosu::CommSocket</b></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><b>Gosu::ListenerSocket</b></td></tr>
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<tr><td colspan="2"><br><h2>Typedefs</h2></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="e32efd2c73c3884c91c05d5c136d5485"></a><!-- doxytag: member="Sockets.hpp::SocketAddress" ref="e32efd2c73c3884c91c05d5c136d5485" args="" -->
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typedef boost::uint32_t </td><td class="memItemRight" valign="bottom"><b>Gosu::SocketAddress</b></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="ee6ccc5c098c8e63f50d9b4d2cea4e30"></a><!-- doxytag: member="Sockets.hpp::SocketPort" ref="ee6ccc5c098c8e63f50d9b4d2cea4e30" args="" -->
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typedef boost::uint16_t </td><td class="memItemRight" valign="bottom"><b>Gosu::SocketPort</b></td></tr>
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<tr><td colspan="2"><br><h2>Enumerations</h2></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">enum </td><td class="memItemRight" valign="bottom"><b>CommMode</b> { <b>cmRaw</b>,
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<b>cmManaged</b>
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}</td></tr>
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<tr><td colspan="2"><br><h2>Functions</h2></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">SocketAddress </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceGosu.html#c2c5b3cca9903139efbd2d601a631ee6">Gosu::stringToAddress</a> (const std::string &s)</td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">std::string </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceGosu.html#aae23447cebfab874d7657fbe0a8150e">Gosu::addressToString</a> (SocketAddress address)</td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="ef707f47e12343f1cc2fbfe70a1143cf"></a><!-- doxytag: member="Sockets.hpp::anyPort" ref="ef707f47e12343f1cc2fbfe70a1143cf" args="" -->
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const SocketPort </td><td class="memItemRight" valign="bottom"><b>Gosu::anyPort</b> = 0</td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
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Interface of the three socket classes, MessageSocket, CommSocket and ListenerSocket.
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<h1>TextInput.hpp</h1><a href="TextInput_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00007"></a>00007 <span class="preprocessor">#include <<a class="code" href="Fwd_8hpp.html" title="Contains declarations of all of Gosu&#39;s available classes.">Gosu/Fwd.hpp</a>></span>
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<a name="l00008"></a>00008 <span class="preprocessor">#include <<a class="code" href="Platform_8hpp.html" title="Macros and utility functions to facilitate programming on all of Gosu&#39;s supported...">Gosu/Platform.hpp</a>></span>
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<a name="l00009"></a>00009 <span class="preprocessor">#include <boost/scoped_ptr.hpp></span>
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<a name="l00023"></a><a class="code" href="classGosu_1_1TextInput.html">00023</a> <span class="keyword">class </span><a class="code" href="classGosu_1_1TextInput.html" title="TextInput instances are invisible objects that build a text string from input, using...">TextInput</a>
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<a name="l00030"></a>00030 ~<a class="code" href="classGosu_1_1TextInput.html" title="TextInput instances are invisible objects that build a text string from input, using...">TextInput</a>();
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<a name="l00036"></a>00036 <span class="keywordtype">void</span> <a class="code" href="classGosu_1_1TextInput.html#442bfe73c574c19fe7432fde7b937f5d" title="Replaces the current text by the given string and positions the cursor at the end...">setText</a>(<span class="keyword">const</span> std::wstring& text);
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<h1>TextInput.hpp File Reference</h1>Interface of the TextInput class. <a href="#_details">More...</a>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">namespace </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceGosu.html">Gosu</a></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1TextInput.html">Gosu::TextInput</a></td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight"><a class="el" href="classGosu_1_1TextInput.html" title="TextInput instances are invisible objects that build a text string from input, using...">TextInput</a> instances are invisible objects that build a text string from input, using the current operating system's keyboard layout. <a href="classGosu_1_1TextInput.html#_details">More...</a><br></td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
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Interface of the TextInput class.
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<h1>Text.hpp</h1><a href="Text_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00007"></a>00007 <span class="preprocessor">#include <<a class="code" href="Fwd_8hpp.html" title="Contains declarations of all of Gosu&#39;s available classes.">Gosu/Fwd.hpp</a>></span>
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<a name="l00008"></a>00008 <span class="preprocessor">#include <<a class="code" href="GraphicsBase_8hpp.html" title="Contains general typedefs and enums related to graphics.">Gosu/GraphicsBase.hpp</a>></span>
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<a name="l00012"></a>00012 {
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<a name="l00015"></a>00015 std::wstring <a class="code" href="namespaceGosu.html#7b47dae2708d707c82cffeaf2104e42b" title="Returns the name of a neutral font that is available on the current platform.">defaultFontName</a>();
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<a name="l00020"></a>00020 <span class="keywordtype">unsigned</span> <a class="code" href="namespaceGosu.html#b04c11ac75a9069c4b2f8a27ae1094fc" title="Returns the width a text would span on a bitmap if it were drawn using drawText with...">textWidth</a>(<span class="keyword">const</span> std::wstring& text,
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<a name="l00029"></a>00029 <span class="keywordtype">void</span> <a class="code" href="namespaceGosu.html#ea254f5ef0d5cf99b31c4ae37dc62a73" title="Draws a line of text on a bitmap.">drawText</a>(Bitmap& bitmap, <span class="keyword">const</span> std::wstring& text, <span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y,
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<a name="l00030"></a>00030 Color c, <span class="keyword">const</span> std::wstring& fontName, <span class="keywordtype">unsigned</span> fontHeight,
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<a name="l00031"></a>00031 <span class="keywordtype">unsigned</span> fontFlags = 0);
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<a name="l00041"></a>00041 Bitmap <a class="code" href="namespaceGosu.html#1d42aec491c8241f416e72ac8a39c7a4" title="Creates a bitmap that is filled with the text given to the function.">createText</a>(<span class="keyword">const</span> std::wstring& text,
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<a name="l00042"></a>00042 <span class="keyword">const</span> std::wstring& fontName, <span class="keywordtype">unsigned</span> fontHeight,
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<a name="l00043"></a>00043 <span class="keywordtype">unsigned</span> lineSpacing, <span class="keywordtype">unsigned</span> maxWidth, TextAlign align,
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<a name="l00044"></a>00044 <span class="keywordtype">unsigned</span> fontFlags = 0);
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<h1>Text.hpp File Reference</h1>Functions to output text on bitmaps. <a href="#_details">More...</a>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">std::wstring </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceGosu.html#7b47dae2708d707c82cffeaf2104e42b">Gosu::defaultFontName</a> ()</td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">unsigned </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceGosu.html#b04c11ac75a9069c4b2f8a27ae1094fc">Gosu::textWidth</a> (const std::wstring &text, const std::wstring &fontName, unsigned fontHeight, unsigned fontFlags=0)</td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceGosu.html#ea254f5ef0d5cf99b31c4ae37dc62a73">Gosu::drawText</a> (Bitmap &bitmap, const std::wstring &text, int x, int y, Color c, const std::wstring &fontName, unsigned fontHeight, unsigned fontFlags=0)</td></tr>
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Functions to output text on bitmaps.
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