gosu 0.7.10.1
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- data/COPYING.txt +29 -0
- data/Gosu/Async.hpp +48 -0
- data/Gosu/Audio.hpp +145 -0
- data/Gosu/AutoLink.hpp +16 -0
- data/Gosu/Bitmap.hpp +85 -0
- data/Gosu/ButtonsMac.hpp +114 -0
- data/Gosu/ButtonsWin.hpp +111 -0
- data/Gosu/ButtonsX.hpp +115 -0
- data/Gosu/Color.hpp +172 -0
- data/Gosu/Directories.hpp +36 -0
- data/Gosu/Font.hpp +59 -0
- data/Gosu/Fwd.hpp +31 -0
- data/Gosu/Gosu.hpp +26 -0
- data/Gosu/Graphics.hpp +86 -0
- data/Gosu/GraphicsBase.hpp +45 -0
- data/Gosu/IO.hpp +255 -0
- data/Gosu/Image.hpp +148 -0
- data/Gosu/ImageData.hpp +45 -0
- data/Gosu/Input.hpp +116 -0
- data/Gosu/Math.hpp +95 -0
- data/Gosu/Platform.hpp +61 -0
- data/Gosu/RotFlip.hpp +116 -0
- data/Gosu/Sockets.hpp +129 -0
- data/Gosu/Text.hpp +47 -0
- data/Gosu/TextInput.hpp +57 -0
- data/Gosu/Timing.hpp +16 -0
- data/Gosu/Utility.hpp +24 -0
- data/Gosu/WinUtility.hpp +76 -0
- data/Gosu/Window.hpp +84 -0
- data/GosuImpl/Async.cpp +37 -0
- data/GosuImpl/AudioFmod.cpp +417 -0
- data/GosuImpl/AudioSDL.cpp +255 -0
- data/GosuImpl/DirectoriesMac.mm +38 -0
- data/GosuImpl/DirectoriesUnix.cpp +48 -0
- data/GosuImpl/DirectoriesWin.cpp +42 -0
- data/GosuImpl/FileUnix.cpp +100 -0
- data/GosuImpl/FileWin.cpp +83 -0
- data/GosuImpl/Graphics/Bitmap.cpp +116 -0
- data/GosuImpl/Graphics/BitmapBMP.cpp +232 -0
- data/GosuImpl/Graphics/BitmapColorKey.cpp +39 -0
- data/GosuImpl/Graphics/BitmapPNG.cpp +276 -0
- data/GosuImpl/Graphics/BitmapUtils.cpp +67 -0
- data/GosuImpl/Graphics/BlockAllocator.cpp +127 -0
- data/GosuImpl/Graphics/BlockAllocator.hpp +34 -0
- data/GosuImpl/Graphics/Color.cpp +126 -0
- data/GosuImpl/Graphics/Common.hpp +21 -0
- data/GosuImpl/Graphics/DrawOp.hpp +154 -0
- data/GosuImpl/Graphics/Font.cpp +110 -0
- data/GosuImpl/Graphics/Graphics.cpp +295 -0
- data/GosuImpl/Graphics/Image.cpp +159 -0
- data/GosuImpl/Graphics/LargeImageData.cpp +115 -0
- data/GosuImpl/Graphics/LargeImageData.hpp +37 -0
- data/GosuImpl/Graphics/RotFlip.cpp +184 -0
- data/GosuImpl/Graphics/TexChunk.cpp +77 -0
- data/GosuImpl/Graphics/TexChunk.hpp +40 -0
- data/GosuImpl/Graphics/Text.cpp +223 -0
- data/GosuImpl/Graphics/TextMac.cpp +242 -0
- data/GosuImpl/Graphics/TextPangoFT.cpp +186 -0
- data/GosuImpl/Graphics/TextWin.cpp +172 -0
- data/GosuImpl/Graphics/Texture.cpp +104 -0
- data/GosuImpl/Graphics/Texture.hpp +34 -0
- data/GosuImpl/IO.cpp +48 -0
- data/GosuImpl/InputMac.mm +677 -0
- data/GosuImpl/InputWin.cpp +444 -0
- data/GosuImpl/InputX.cpp +158 -0
- data/GosuImpl/MacUtility.hpp +48 -0
- data/GosuImpl/Math.cpp +49 -0
- data/GosuImpl/RubyGosu.swg +474 -0
- data/GosuImpl/RubyGosuStub.mm +17 -0
- data/GosuImpl/RubyGosu_DllMain.cxx +30 -0
- data/GosuImpl/RubyGosu_wrap.cxx +8521 -0
- data/GosuImpl/RubyGosu_wrap.h +31 -0
- data/GosuImpl/Sockets/CommSocket.cpp +304 -0
- data/GosuImpl/Sockets/ListenerSocket.cpp +60 -0
- data/GosuImpl/Sockets/MessageSocket.cpp +136 -0
- data/GosuImpl/Sockets/Socket.cpp +145 -0
- data/GosuImpl/Sockets/Sockets.hpp +66 -0
- data/GosuImpl/TextInputMac.mm +207 -0
- data/GosuImpl/TextInputWin.cpp +197 -0
- data/GosuImpl/TextInputX.cpp +201 -0
- data/GosuImpl/TextTTFWin.cpp +247 -0
- data/GosuImpl/TimingUnix.cpp +17 -0
- data/GosuImpl/TimingWin.cpp +28 -0
- data/GosuImpl/Utility.cpp +140 -0
- data/GosuImpl/WinMain.cpp +69 -0
- data/GosuImpl/WinUtility.cpp +137 -0
- data/GosuImpl/WindowMac.mm +466 -0
- data/GosuImpl/WindowWin.cpp +447 -0
- data/GosuImpl/WindowX.cpp +392 -0
- data/GosuImpl/X11vroot.h +118 -0
- data/README.txt +13 -0
- data/Rakefile +178 -0
- data/examples/ChipmunkIntegration.rb +275 -0
- data/examples/CptnRuby.rb +231 -0
- data/examples/MoreChipmunkAndRMagick.rb +155 -0
- data/examples/OpenGLIntegration.rb +232 -0
- data/examples/RMagickIntegration.rb +449 -0
- data/examples/TextInput.cpp +170 -0
- data/examples/TextInput.rb +139 -0
- data/examples/Tutorial.cpp +215 -0
- data/examples/Tutorial.rb +137 -0
- data/examples/media/Beep.wav +0 -0
- data/examples/media/CptnRuby Gem.png +0 -0
- data/examples/media/CptnRuby Map.txt +25 -0
- data/examples/media/CptnRuby Tileset.png +0 -0
- data/examples/media/CptnRuby.png +0 -0
- data/examples/media/Cursor.png +0 -0
- data/examples/media/Earth.png +0 -0
- data/examples/media/Explosion.wav +0 -0
- data/examples/media/LargeStar.png +0 -0
- data/examples/media/Sky.jpg +0 -0
- data/examples/media/Smoke.png +0 -0
- data/examples/media/Soldier.png +0 -0
- data/examples/media/Space.png +0 -0
- data/examples/media/Star.png +0 -0
- data/examples/media/Starfighter.bmp +0 -0
- data/linux/Makefile.in +98 -0
- data/linux/configure +5658 -0
- data/linux/configure.ac +126 -0
- data/linux/extconf.rb +11 -0
- data/mac/English.lproj/InfoPlist.strings +0 -0
- data/mac/Gosu-Info.plist +26 -0
- data/mac/Gosu.xcodeproj/project.pbxproj +1194 -0
- data/mac/RubyGosu Template-Info.plist +26 -0
- data/mac/libboost_thread_1_34_1_universal.a +0 -0
- data/mac/libboost_thread_d_1_34_1_universal.a +0 -0
- data/mac/libfmod_universal.a +0 -0
- data/mac/libpng_universal.a +0 -0
- data/mac/libz_universal.a +0 -0
- data/reference/Async_8hpp-source.html +70 -0
- data/reference/Audio_8hpp-source.html +114 -0
- data/reference/Audio_8hpp.html +50 -0
- data/reference/AutoLink_8hpp-source.html +38 -0
- data/reference/AutoLink_8hpp.html +34 -0
- data/reference/Bitmap_8hpp-source.html +85 -0
- data/reference/Bitmap_8hpp.html +58 -0
- data/reference/ButtonsMac_8hpp-source.html +133 -0
- data/reference/ButtonsWin_8hpp-source.html +133 -0
- data/reference/ButtonsX_8hpp-source.html +134 -0
- data/reference/Color_8hpp-source.html +169 -0
- data/reference/Color_8hpp.html +85 -0
- data/reference/Directories_8hpp-source.html +42 -0
- data/reference/Directories_8hpp.html +46 -0
- data/reference/Font_8hpp-source.html +65 -0
- data/reference/Font_8hpp.html +41 -0
- data/reference/Fwd_8hpp-source.html +52 -0
- data/reference/Fwd_8hpp.html +37 -0
- data/reference/Gosu_8hpp-source.html +48 -0
- data/reference/Gosu_8hpp.html +34 -0
- data/reference/GraphicsBase_8hpp-source.html +57 -0
- data/reference/GraphicsBase_8hpp.html +56 -0
- data/reference/Graphics_8hpp-source.html +96 -0
- data/reference/Graphics_8hpp.html +53 -0
- data/reference/IO_8hpp-source.html +255 -0
- data/reference/IO_8hpp.html +74 -0
- data/reference/ImageData_8hpp-source.html +62 -0
- data/reference/ImageData_8hpp.html +43 -0
- data/reference/Image_8hpp-source.html +126 -0
- data/reference/Image_8hpp.html +48 -0
- data/reference/Input_8hpp-source.html +118 -0
- data/reference/Input_8hpp.html +50 -0
- data/reference/Math_8hpp-source.html +92 -0
- data/reference/Math_8hpp.html +74 -0
- data/reference/Platform_8hpp-source.html +83 -0
- data/reference/Platform_8hpp.html +73 -0
- data/reference/RotFlip_8hpp-source.html +138 -0
- data/reference/RotFlip_8hpp.html +77 -0
- data/reference/Sockets_8hpp-source.html +130 -0
- data/reference/Sockets_8hpp.html +66 -0
- data/reference/TextInput_8hpp-source.html +64 -0
- data/reference/TextInput_8hpp.html +41 -0
- data/reference/Text_8hpp-source.html +51 -0
- data/reference/Text_8hpp.html +46 -0
- data/reference/Timing_8hpp-source.html +36 -0
- data/reference/Timing_8hpp.html +42 -0
- data/reference/Utility_8hpp-source.html +44 -0
- data/reference/Utility_8hpp.html +48 -0
- data/reference/WinUtility_8hpp-source.html +79 -0
- data/reference/WinUtility_8hpp.html +64 -0
- data/reference/Window_8hpp-source.html +91 -0
- data/reference/Window_8hpp.html +41 -0
- data/reference/annotated.html +51 -0
- data/reference/classGosu_1_1Audio-members.html +34 -0
- data/reference/classGosu_1_1Audio.html +46 -0
- data/reference/classGosu_1_1Bitmap-members.html +44 -0
- data/reference/classGosu_1_1Bitmap.html +263 -0
- data/reference/classGosu_1_1Buffer-members.html +44 -0
- data/reference/classGosu_1_1Buffer.html +78 -0
- data/reference/classGosu_1_1Buffer.png +0 -0
- data/reference/classGosu_1_1Button-members.html +36 -0
- data/reference/classGosu_1_1Button.html +143 -0
- data/reference/classGosu_1_1Color-members.html +56 -0
- data/reference/classGosu_1_1Color.html +387 -0
- data/reference/classGosu_1_1File-members.html +41 -0
- data/reference/classGosu_1_1File.html +69 -0
- data/reference/classGosu_1_1File.png +0 -0
- data/reference/classGosu_1_1Font-members.html +39 -0
- data/reference/classGosu_1_1Font.html +309 -0
- data/reference/classGosu_1_1Graphics-members.html +50 -0
- data/reference/classGosu_1_1Graphics.html +234 -0
- data/reference/classGosu_1_1Image-members.html +45 -0
- data/reference/classGosu_1_1Image.html +518 -0
- data/reference/classGosu_1_1ImageData-members.html +37 -0
- data/reference/classGosu_1_1ImageData.html +60 -0
- data/reference/classGosu_1_1Input-members.html +44 -0
- data/reference/classGosu_1_1Input.html +223 -0
- data/reference/classGosu_1_1MessageSocket-members.html +40 -0
- data/reference/classGosu_1_1MessageSocket.html +233 -0
- data/reference/classGosu_1_1Resource-members.html +39 -0
- data/reference/classGosu_1_1Resource.html +116 -0
- data/reference/classGosu_1_1Resource.png +0 -0
- data/reference/classGosu_1_1Sample-members.html +37 -0
- data/reference/classGosu_1_1Sample.html +200 -0
- data/reference/classGosu_1_1SampleInstance-members.html +38 -0
- data/reference/classGosu_1_1SampleInstance.html +169 -0
- data/reference/classGosu_1_1Song-members.html +43 -0
- data/reference/classGosu_1_1Song.html +260 -0
- data/reference/classGosu_1_1TextInput-members.html +38 -0
- data/reference/classGosu_1_1TextInput.html +121 -0
- data/reference/classGosu_1_1Window-members.html +50 -0
- data/reference/classGosu_1_1Window.html +271 -0
- data/reference/doxyfile +233 -0
- data/reference/doxygen.css +433 -0
- data/reference/doxygen.png +0 -0
- data/reference/files.html +54 -0
- data/reference/functions.html +236 -0
- data/reference/functions_enum.html +45 -0
- data/reference/functions_func.html +227 -0
- data/reference/functions_vars.html +47 -0
- data/reference/hierarchy.html +53 -0
- data/reference/index.html +26 -0
- data/reference/namespaceGosu.html +2890 -0
- data/reference/namespaceGosu_1_1Colors.html +70 -0
- data/reference/namespaceGosu_1_1Win.html +275 -0
- data/reference/namespacemembers.html +216 -0
- data/reference/namespacemembers_enum.html +52 -0
- data/reference/namespacemembers_eval.html +54 -0
- data/reference/namespacemembers_func.html +185 -0
- data/reference/namespacemembers_type.html +46 -0
- data/reference/namespacemembers_vars.html +46 -0
- data/reference/namespaces.html +35 -0
- data/reference/tab_b.gif +0 -0
- data/reference/tab_l.gif +0 -0
- data/reference/tab_r.gif +0 -0
- data/reference/tabs.css +102 -0
- data/windows/Gosu.sln +29 -0
- data/windows/Gosu.vcproj +553 -0
- data/windows/RubyGosu.vcproj +138 -0
- metadata +305 -0
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#ifndef GOSUIMPL_BLOCKALLOCATOR_HPP
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#define GOSUIMPL_BLOCKALLOCATOR_HPP
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#include <boost/optional.hpp>
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#include <boost/scoped_ptr.hpp>
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namespace Gosu
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{
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class BlockAllocator
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{
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struct Impl;
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boost::scoped_ptr<Impl> pimpl;
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public:
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struct Block
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{
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unsigned left, top, width, height;
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Block() {}
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Block(unsigned aLeft, unsigned aTop, unsigned aWidth, unsigned aHeight)
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: left(aLeft), top(aTop), width(aWidth), height(aHeight) {}
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};
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BlockAllocator(unsigned width, unsigned height);
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~BlockAllocator();
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unsigned width() const;
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unsigned height() const;
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boost::optional<Block> alloc(unsigned width, unsigned height);
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void free(unsigned left, unsigned top);
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};
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}
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#endif
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#include <Gosu/Color.hpp>
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#include <Gosu/Math.hpp>
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#include <algorithm>
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namespace
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{
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struct HSV { double h, s, v; };
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HSV colorToHSV(const Gosu::Color& c)
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{
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double r = c.red() / 255.0;
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double g = c.green() / 255.0;
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double b = c.blue() / 255.0;
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double min = std::min(std::min(r, g), b);
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double max = std::max(std::max(r, g), b);
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if (max == 0)
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{
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HSV hsv = { 0, 0, 0 };
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return hsv;
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}
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// Value.
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HSV hsv = { -1, -1, max };
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// Saturation.
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double delta = max - min;
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hsv.s = delta / max;
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// Hue.
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if (r == max)
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hsv.h = (g - b) / delta + (g < b ? 6 : 0);
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else if (g == max)
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hsv.h = (b - r) / delta + 2;
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else
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hsv.h = (r - g) / delta + 4;
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hsv.h *= 60;
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return hsv;
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}
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}
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Gosu::Color Gosu::Color::fromHSV(double h, double s, double v)
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{
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return fromAHSV(255, h, s, v);
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}
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Gosu::Color Gosu::Color::fromAHSV(Channel alpha, double h, double s, double v)
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{
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if (s == 0)
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// Grey.
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return Color(alpha, v * 255, v * 255, v * 255);
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// Normalize hue
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h = ((static_cast<int>(h) % 360) + 360) % 360;
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int sector = h / 60;
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double factorial = h / 60 - sector;
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double p = v * (1 - s);
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double q = v * (1 - s * factorial);
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double t = v * (1 - s * (1 - factorial));
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switch (sector)
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{
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case 0:
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return Color(alpha, v * 255, t * 255, p * 255);
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case 1:
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return Color(alpha, q * 255, v * 255, p * 255);
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case 2:
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return Color(alpha, p * 255, v * 255, t * 255);
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case 3:
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return Color(alpha, p * 255, q * 255, v * 255);
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case 4:
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return Color(alpha, t * 255, p * 255, v * 255);
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default: // sector 5
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return Color(alpha, v * 255, p * 255, q * 255);
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}
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}
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double Gosu::Color::hue() const
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{
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return colorToHSV(*this).h;
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}
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void Gosu::Color::setHue(double h)
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{
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*this = fromAHSV(alpha(), h, saturation(), value());
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}
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double Gosu::Color::saturation() const
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{
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return colorToHSV(*this).s;
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}
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void Gosu::Color::setSaturation(double s)
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{
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*this = fromAHSV(alpha(), hue(), s, value());
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}
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double Gosu::Color::value() const
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{
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return colorToHSV(*this).v;
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}
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void Gosu::Color::setValue(double v)
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{
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*this = fromAHSV(alpha(), hue(), saturation(), v);
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}
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Gosu::Color Gosu::interpolate(Color a, Color b, double weight)
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{
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return Color(clamp<int>(round(Gosu::interpolate(a.alpha(), b.alpha(), weight)), 0, 255),
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clamp<int>(round(Gosu::interpolate(a.red(), b.red(), weight)), 0, 255),
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clamp<int>(round(Gosu::interpolate(a.green(), b.green(), weight)), 0, 255),
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clamp<int>(round(Gosu::interpolate(a.blue(), b.blue(), weight)), 0, 255));
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}
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Gosu::Color Gosu::multiply(Color a, Color b)
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{
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return Color(round(a.alpha() * b.alpha() / 255.0),
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round(a.red() * b.red() / 255.0),
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round(a.green() * b.green() / 255.0),
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round(a.blue() * b.blue() / 255.0));
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}
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#ifndef GOSUIMPL_GRAPHICS_COMMON_HPP
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#define GOSUIMPL_GRAPHICS_COMMON_HPP
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#ifdef WIN32
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#include <windows.h>
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#endif
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#ifdef __APPLE__
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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namespace Gosu
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{
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class Texture;
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class TexChunk;
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struct DrawOp;
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class DrawOpQueue;
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}
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#endif
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#ifndef GOSUIMPL_DRAWOP_HPP
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#define GOSUIMPL_DRAWOP_HPP
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#include <Gosu/GraphicsBase.hpp>
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#include <Gosu/Color.hpp>
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#include <GosuImpl/Graphics/Common.hpp>
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#include <GosuImpl/Graphics/TexChunk.hpp>
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#include <set>
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namespace Gosu
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{
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struct DrawOp
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{
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int clipX, clipY;
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unsigned clipWidth, clipHeight;
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+
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struct Vertex
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{
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double x, y;
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Color c;
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Vertex() {}
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Vertex(double x, double y, Color c) : x(x), y(y), c(c) {}
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};
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+
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ZPos z;
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Vertex vertices[4];
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unsigned usedVertices;
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const TexChunk* chunk;
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AlphaMode mode;
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DrawOp() { clipWidth = 0xffffffff; usedVertices = 0; chunk = 0; }
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+
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void perform() const
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{
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if (clipWidth != 0xffffffff)
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{
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glEnable(GL_SCISSOR_TEST);
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glScissor(clipX, clipY, clipWidth, clipHeight);
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}
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if (mode == amAdditive)
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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else
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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+
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if (chunk)
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{
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glEnable(GL_TEXTURE_2D);
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glBindTexture(GL_TEXTURE_2D, chunk->texName());
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}
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+
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if (usedVertices == 2)
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glBegin(GL_LINES);
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else if (usedVertices == 3)
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glBegin(GL_TRIANGLES);
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else if (usedVertices == 4)
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glBegin(GL_QUADS);
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+
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double left, top, right, bottom;
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if (chunk)
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chunk->getCoords(left, top, right, bottom);
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+
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for (unsigned i = 0; i < usedVertices; i++)
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{
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glColor4f(vertices[i].c.red() / 255.0, vertices[i].c.green() / 255.0,
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vertices[i].c.blue() / 255.0, vertices[i].c.alpha() / 255.0);
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if (chunk)
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switch (i)
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{
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case 0:
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glTexCoord2d(left, top);
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break;
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case 1:
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glTexCoord2d(right, top);
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break;
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case 2:
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glTexCoord2d(right, bottom);
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break;
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case 3:
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glTexCoord2d(left, bottom);
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break;
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}
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glVertex2d(vertices[i].x, vertices[i].y);
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}
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+
|
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glEnd();
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|
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if (chunk)
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glDisable(GL_TEXTURE_2D);
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+
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if (clipWidth != 0xffffffff)
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glDisable(GL_SCISSOR_TEST);
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}
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94
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+
|
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bool operator<(const DrawOp& other) const
|
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{
|
97
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return z < other.z; // optimization starts TODAY
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}
|
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};
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+
|
101
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class DrawOpQueue
|
102
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{
|
103
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int clipX, clipY;
|
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unsigned clipWidth, clipHeight;
|
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std::multiset<DrawOp> set;
|
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+
|
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public:
|
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DrawOpQueue()
|
109
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: clipWidth(0xffffffff)
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{
|
111
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}
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112
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+
|
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void addDrawOp(DrawOp op, ZPos z)
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{
|
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op.z = z;
|
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if (clipWidth != 0xffffffff)
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{
|
118
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op.clipX = clipX;
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op.clipY = clipY;
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op.clipWidth = clipWidth;
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op.clipHeight = clipHeight;
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}
|
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set.insert(op);
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}
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125
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+
|
126
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void beginClipping(int x, int y, unsigned width, unsigned height)
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{
|
128
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clipX = x;
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clipY = y;
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clipWidth = width;
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clipHeight = height;
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}
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133
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+
|
134
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void endClipping()
|
135
|
+
{
|
136
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clipWidth = 0xffffffff;
|
137
|
+
}
|
138
|
+
|
139
|
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void performDrawOps()
|
140
|
+
{
|
141
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+
std::multiset<DrawOp>::iterator cur = set.begin(), end = set.end();
|
142
|
+
while (cur != end)
|
143
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+
{
|
144
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+
cur->perform();
|
145
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+
++cur;
|
146
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+
}
|
147
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+
set.clear();
|
148
|
+
}
|
149
|
+
};
|
150
|
+
}
|
151
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+
|
152
|
+
#endif
|
153
|
+
|
154
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+
|
@@ -0,0 +1,110 @@
|
|
1
|
+
#include <Gosu/Font.hpp>
|
2
|
+
#include <Gosu/Graphics.hpp>
|
3
|
+
#include <Gosu/Image.hpp>
|
4
|
+
#include <Gosu/Math.hpp>
|
5
|
+
#include <Gosu/Text.hpp>
|
6
|
+
#include <boost/array.hpp>
|
7
|
+
using namespace std;
|
8
|
+
|
9
|
+
struct Gosu::Font::Impl
|
10
|
+
{
|
11
|
+
Graphics* graphics;
|
12
|
+
wstring fontName;
|
13
|
+
unsigned height;
|
14
|
+
|
15
|
+
// Chunk of 2^16 characters (on Windows, there'll only be one of them).
|
16
|
+
// IMPR: I couldn't find a way to determine the size of wchar_t at compile
|
17
|
+
// time, so I can't get rid of the magic numbers or even do some #ifdef
|
18
|
+
// magic.
|
19
|
+
typedef boost::array<boost::scoped_ptr<Image>, 65536> CharChunk;
|
20
|
+
boost::scoped_ptr<CharChunk> chunks[65536];
|
21
|
+
|
22
|
+
Image& getChar(wchar_t wc)
|
23
|
+
{
|
24
|
+
size_t chunkIndex = wc / 65536;
|
25
|
+
size_t charIndex = wc % 65536;
|
26
|
+
|
27
|
+
if (!chunks[chunkIndex])
|
28
|
+
chunks[chunkIndex].reset(new CharChunk);
|
29
|
+
|
30
|
+
boost::scoped_ptr<Image>& imgPtr = (*chunks[chunkIndex])[charIndex];
|
31
|
+
|
32
|
+
if (imgPtr)
|
33
|
+
return *imgPtr;
|
34
|
+
|
35
|
+
wstring charString(1, wc);
|
36
|
+
unsigned charWidth = Gosu::textWidth(charString, fontName, height, ffBold);
|
37
|
+
Bitmap bmp;
|
38
|
+
bmp.resize(charWidth, height);
|
39
|
+
|
40
|
+
drawText(bmp, charString, 0, 0, Colors::white, fontName, height, ffBold);
|
41
|
+
imgPtr.reset(new Image(*graphics, bmp));
|
42
|
+
return *imgPtr;
|
43
|
+
}
|
44
|
+
};
|
45
|
+
|
46
|
+
Gosu::Font::Font(Graphics& graphics, const wstring& fontName, unsigned height)
|
47
|
+
: pimpl(new Impl)
|
48
|
+
{
|
49
|
+
pimpl->graphics = &graphics;
|
50
|
+
pimpl->fontName = fontName;
|
51
|
+
pimpl->height = height * 2; // Auto-AA!
|
52
|
+
}
|
53
|
+
|
54
|
+
Gosu::Font::~Font()
|
55
|
+
{
|
56
|
+
}
|
57
|
+
|
58
|
+
unsigned Gosu::Font::height() const
|
59
|
+
{
|
60
|
+
return pimpl->height / 2;
|
61
|
+
}
|
62
|
+
|
63
|
+
double Gosu::Font::textWidth(const std::wstring& text, double factorX) const
|
64
|
+
{
|
65
|
+
double result = 0;
|
66
|
+
for (unsigned i = 0; i < text.length(); ++i)
|
67
|
+
result += pimpl->getChar(text[i]).width();
|
68
|
+
return result * factorX / 2;
|
69
|
+
}
|
70
|
+
|
71
|
+
void Gosu::Font::draw(const wstring& text, double x, double y, ZPos z,
|
72
|
+
double factorX, double factorY, Color c, AlphaMode mode) const
|
73
|
+
{
|
74
|
+
factorX /= 2;
|
75
|
+
factorY /= 2;
|
76
|
+
|
77
|
+
for (unsigned i = 0; i < text.length(); ++i)
|
78
|
+
{
|
79
|
+
Image& curChar = pimpl->getChar(text[i]);
|
80
|
+
curChar.draw(x, y, z, factorX, factorY, c, mode);
|
81
|
+
x += curChar.width() * factorX;
|
82
|
+
}
|
83
|
+
}
|
84
|
+
|
85
|
+
void Gosu::Font::drawRel(const wstring& text, double x, double y, ZPos z,
|
86
|
+
double relX, double relY, double factorX, double factorY, Color c,
|
87
|
+
AlphaMode mode) const
|
88
|
+
{
|
89
|
+
x -= textWidth(text) * factorX * relX;
|
90
|
+
y -= height() * factorY * relY;
|
91
|
+
|
92
|
+
draw(text, x, y, z, factorX, factorY, c, mode);
|
93
|
+
}
|
94
|
+
|
95
|
+
void Gosu::Font::drawRot(const wstring& text, double x, double y, ZPos z, double angle,
|
96
|
+
double factorX, double factorY, Color c, AlphaMode mode) const
|
97
|
+
{
|
98
|
+
factorX /= 2;
|
99
|
+
factorY /= 2;
|
100
|
+
|
101
|
+
double stepX = offsetX(angle + 90, 1.0), stepY = offsetY(angle + 90, 1.0);
|
102
|
+
|
103
|
+
for (unsigned i = 0; i < text.length(); ++i)
|
104
|
+
{
|
105
|
+
Image& curChar = pimpl->getChar(text[i]);
|
106
|
+
curChar.drawRot(x, y, z, angle, 0.0, 0.0, factorX, factorY, c, mode);
|
107
|
+
x += curChar.width() * factorX * stepX;
|
108
|
+
y += curChar.width() * factorX * stepY;
|
109
|
+
}
|
110
|
+
}
|