gosu 0.7.10.1
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- data/COPYING.txt +29 -0
- data/Gosu/Async.hpp +48 -0
- data/Gosu/Audio.hpp +145 -0
- data/Gosu/AutoLink.hpp +16 -0
- data/Gosu/Bitmap.hpp +85 -0
- data/Gosu/ButtonsMac.hpp +114 -0
- data/Gosu/ButtonsWin.hpp +111 -0
- data/Gosu/ButtonsX.hpp +115 -0
- data/Gosu/Color.hpp +172 -0
- data/Gosu/Directories.hpp +36 -0
- data/Gosu/Font.hpp +59 -0
- data/Gosu/Fwd.hpp +31 -0
- data/Gosu/Gosu.hpp +26 -0
- data/Gosu/Graphics.hpp +86 -0
- data/Gosu/GraphicsBase.hpp +45 -0
- data/Gosu/IO.hpp +255 -0
- data/Gosu/Image.hpp +148 -0
- data/Gosu/ImageData.hpp +45 -0
- data/Gosu/Input.hpp +116 -0
- data/Gosu/Math.hpp +95 -0
- data/Gosu/Platform.hpp +61 -0
- data/Gosu/RotFlip.hpp +116 -0
- data/Gosu/Sockets.hpp +129 -0
- data/Gosu/Text.hpp +47 -0
- data/Gosu/TextInput.hpp +57 -0
- data/Gosu/Timing.hpp +16 -0
- data/Gosu/Utility.hpp +24 -0
- data/Gosu/WinUtility.hpp +76 -0
- data/Gosu/Window.hpp +84 -0
- data/GosuImpl/Async.cpp +37 -0
- data/GosuImpl/AudioFmod.cpp +417 -0
- data/GosuImpl/AudioSDL.cpp +255 -0
- data/GosuImpl/DirectoriesMac.mm +38 -0
- data/GosuImpl/DirectoriesUnix.cpp +48 -0
- data/GosuImpl/DirectoriesWin.cpp +42 -0
- data/GosuImpl/FileUnix.cpp +100 -0
- data/GosuImpl/FileWin.cpp +83 -0
- data/GosuImpl/Graphics/Bitmap.cpp +116 -0
- data/GosuImpl/Graphics/BitmapBMP.cpp +232 -0
- data/GosuImpl/Graphics/BitmapColorKey.cpp +39 -0
- data/GosuImpl/Graphics/BitmapPNG.cpp +276 -0
- data/GosuImpl/Graphics/BitmapUtils.cpp +67 -0
- data/GosuImpl/Graphics/BlockAllocator.cpp +127 -0
- data/GosuImpl/Graphics/BlockAllocator.hpp +34 -0
- data/GosuImpl/Graphics/Color.cpp +126 -0
- data/GosuImpl/Graphics/Common.hpp +21 -0
- data/GosuImpl/Graphics/DrawOp.hpp +154 -0
- data/GosuImpl/Graphics/Font.cpp +110 -0
- data/GosuImpl/Graphics/Graphics.cpp +295 -0
- data/GosuImpl/Graphics/Image.cpp +159 -0
- data/GosuImpl/Graphics/LargeImageData.cpp +115 -0
- data/GosuImpl/Graphics/LargeImageData.hpp +37 -0
- data/GosuImpl/Graphics/RotFlip.cpp +184 -0
- data/GosuImpl/Graphics/TexChunk.cpp +77 -0
- data/GosuImpl/Graphics/TexChunk.hpp +40 -0
- data/GosuImpl/Graphics/Text.cpp +223 -0
- data/GosuImpl/Graphics/TextMac.cpp +242 -0
- data/GosuImpl/Graphics/TextPangoFT.cpp +186 -0
- data/GosuImpl/Graphics/TextWin.cpp +172 -0
- data/GosuImpl/Graphics/Texture.cpp +104 -0
- data/GosuImpl/Graphics/Texture.hpp +34 -0
- data/GosuImpl/IO.cpp +48 -0
- data/GosuImpl/InputMac.mm +677 -0
- data/GosuImpl/InputWin.cpp +444 -0
- data/GosuImpl/InputX.cpp +158 -0
- data/GosuImpl/MacUtility.hpp +48 -0
- data/GosuImpl/Math.cpp +49 -0
- data/GosuImpl/RubyGosu.swg +474 -0
- data/GosuImpl/RubyGosuStub.mm +17 -0
- data/GosuImpl/RubyGosu_DllMain.cxx +30 -0
- data/GosuImpl/RubyGosu_wrap.cxx +8521 -0
- data/GosuImpl/RubyGosu_wrap.h +31 -0
- data/GosuImpl/Sockets/CommSocket.cpp +304 -0
- data/GosuImpl/Sockets/ListenerSocket.cpp +60 -0
- data/GosuImpl/Sockets/MessageSocket.cpp +136 -0
- data/GosuImpl/Sockets/Socket.cpp +145 -0
- data/GosuImpl/Sockets/Sockets.hpp +66 -0
- data/GosuImpl/TextInputMac.mm +207 -0
- data/GosuImpl/TextInputWin.cpp +197 -0
- data/GosuImpl/TextInputX.cpp +201 -0
- data/GosuImpl/TextTTFWin.cpp +247 -0
- data/GosuImpl/TimingUnix.cpp +17 -0
- data/GosuImpl/TimingWin.cpp +28 -0
- data/GosuImpl/Utility.cpp +140 -0
- data/GosuImpl/WinMain.cpp +69 -0
- data/GosuImpl/WinUtility.cpp +137 -0
- data/GosuImpl/WindowMac.mm +466 -0
- data/GosuImpl/WindowWin.cpp +447 -0
- data/GosuImpl/WindowX.cpp +392 -0
- data/GosuImpl/X11vroot.h +118 -0
- data/README.txt +13 -0
- data/Rakefile +178 -0
- data/examples/ChipmunkIntegration.rb +275 -0
- data/examples/CptnRuby.rb +231 -0
- data/examples/MoreChipmunkAndRMagick.rb +155 -0
- data/examples/OpenGLIntegration.rb +232 -0
- data/examples/RMagickIntegration.rb +449 -0
- data/examples/TextInput.cpp +170 -0
- data/examples/TextInput.rb +139 -0
- data/examples/Tutorial.cpp +215 -0
- data/examples/Tutorial.rb +137 -0
- data/examples/media/Beep.wav +0 -0
- data/examples/media/CptnRuby Gem.png +0 -0
- data/examples/media/CptnRuby Map.txt +25 -0
- data/examples/media/CptnRuby Tileset.png +0 -0
- data/examples/media/CptnRuby.png +0 -0
- data/examples/media/Cursor.png +0 -0
- data/examples/media/Earth.png +0 -0
- data/examples/media/Explosion.wav +0 -0
- data/examples/media/LargeStar.png +0 -0
- data/examples/media/Sky.jpg +0 -0
- data/examples/media/Smoke.png +0 -0
- data/examples/media/Soldier.png +0 -0
- data/examples/media/Space.png +0 -0
- data/examples/media/Star.png +0 -0
- data/examples/media/Starfighter.bmp +0 -0
- data/linux/Makefile.in +98 -0
- data/linux/configure +5658 -0
- data/linux/configure.ac +126 -0
- data/linux/extconf.rb +11 -0
- data/mac/English.lproj/InfoPlist.strings +0 -0
- data/mac/Gosu-Info.plist +26 -0
- data/mac/Gosu.xcodeproj/project.pbxproj +1194 -0
- data/mac/RubyGosu Template-Info.plist +26 -0
- data/mac/libboost_thread_1_34_1_universal.a +0 -0
- data/mac/libboost_thread_d_1_34_1_universal.a +0 -0
- data/mac/libfmod_universal.a +0 -0
- data/mac/libpng_universal.a +0 -0
- data/mac/libz_universal.a +0 -0
- data/reference/Async_8hpp-source.html +70 -0
- data/reference/Audio_8hpp-source.html +114 -0
- data/reference/Audio_8hpp.html +50 -0
- data/reference/AutoLink_8hpp-source.html +38 -0
- data/reference/AutoLink_8hpp.html +34 -0
- data/reference/Bitmap_8hpp-source.html +85 -0
- data/reference/Bitmap_8hpp.html +58 -0
- data/reference/ButtonsMac_8hpp-source.html +133 -0
- data/reference/ButtonsWin_8hpp-source.html +133 -0
- data/reference/ButtonsX_8hpp-source.html +134 -0
- data/reference/Color_8hpp-source.html +169 -0
- data/reference/Color_8hpp.html +85 -0
- data/reference/Directories_8hpp-source.html +42 -0
- data/reference/Directories_8hpp.html +46 -0
- data/reference/Font_8hpp-source.html +65 -0
- data/reference/Font_8hpp.html +41 -0
- data/reference/Fwd_8hpp-source.html +52 -0
- data/reference/Fwd_8hpp.html +37 -0
- data/reference/Gosu_8hpp-source.html +48 -0
- data/reference/Gosu_8hpp.html +34 -0
- data/reference/GraphicsBase_8hpp-source.html +57 -0
- data/reference/GraphicsBase_8hpp.html +56 -0
- data/reference/Graphics_8hpp-source.html +96 -0
- data/reference/Graphics_8hpp.html +53 -0
- data/reference/IO_8hpp-source.html +255 -0
- data/reference/IO_8hpp.html +74 -0
- data/reference/ImageData_8hpp-source.html +62 -0
- data/reference/ImageData_8hpp.html +43 -0
- data/reference/Image_8hpp-source.html +126 -0
- data/reference/Image_8hpp.html +48 -0
- data/reference/Input_8hpp-source.html +118 -0
- data/reference/Input_8hpp.html +50 -0
- data/reference/Math_8hpp-source.html +92 -0
- data/reference/Math_8hpp.html +74 -0
- data/reference/Platform_8hpp-source.html +83 -0
- data/reference/Platform_8hpp.html +73 -0
- data/reference/RotFlip_8hpp-source.html +138 -0
- data/reference/RotFlip_8hpp.html +77 -0
- data/reference/Sockets_8hpp-source.html +130 -0
- data/reference/Sockets_8hpp.html +66 -0
- data/reference/TextInput_8hpp-source.html +64 -0
- data/reference/TextInput_8hpp.html +41 -0
- data/reference/Text_8hpp-source.html +51 -0
- data/reference/Text_8hpp.html +46 -0
- data/reference/Timing_8hpp-source.html +36 -0
- data/reference/Timing_8hpp.html +42 -0
- data/reference/Utility_8hpp-source.html +44 -0
- data/reference/Utility_8hpp.html +48 -0
- data/reference/WinUtility_8hpp-source.html +79 -0
- data/reference/WinUtility_8hpp.html +64 -0
- data/reference/Window_8hpp-source.html +91 -0
- data/reference/Window_8hpp.html +41 -0
- data/reference/annotated.html +51 -0
- data/reference/classGosu_1_1Audio-members.html +34 -0
- data/reference/classGosu_1_1Audio.html +46 -0
- data/reference/classGosu_1_1Bitmap-members.html +44 -0
- data/reference/classGosu_1_1Bitmap.html +263 -0
- data/reference/classGosu_1_1Buffer-members.html +44 -0
- data/reference/classGosu_1_1Buffer.html +78 -0
- data/reference/classGosu_1_1Buffer.png +0 -0
- data/reference/classGosu_1_1Button-members.html +36 -0
- data/reference/classGosu_1_1Button.html +143 -0
- data/reference/classGosu_1_1Color-members.html +56 -0
- data/reference/classGosu_1_1Color.html +387 -0
- data/reference/classGosu_1_1File-members.html +41 -0
- data/reference/classGosu_1_1File.html +69 -0
- data/reference/classGosu_1_1File.png +0 -0
- data/reference/classGosu_1_1Font-members.html +39 -0
- data/reference/classGosu_1_1Font.html +309 -0
- data/reference/classGosu_1_1Graphics-members.html +50 -0
- data/reference/classGosu_1_1Graphics.html +234 -0
- data/reference/classGosu_1_1Image-members.html +45 -0
- data/reference/classGosu_1_1Image.html +518 -0
- data/reference/classGosu_1_1ImageData-members.html +37 -0
- data/reference/classGosu_1_1ImageData.html +60 -0
- data/reference/classGosu_1_1Input-members.html +44 -0
- data/reference/classGosu_1_1Input.html +223 -0
- data/reference/classGosu_1_1MessageSocket-members.html +40 -0
- data/reference/classGosu_1_1MessageSocket.html +233 -0
- data/reference/classGosu_1_1Resource-members.html +39 -0
- data/reference/classGosu_1_1Resource.html +116 -0
- data/reference/classGosu_1_1Resource.png +0 -0
- data/reference/classGosu_1_1Sample-members.html +37 -0
- data/reference/classGosu_1_1Sample.html +200 -0
- data/reference/classGosu_1_1SampleInstance-members.html +38 -0
- data/reference/classGosu_1_1SampleInstance.html +169 -0
- data/reference/classGosu_1_1Song-members.html +43 -0
- data/reference/classGosu_1_1Song.html +260 -0
- data/reference/classGosu_1_1TextInput-members.html +38 -0
- data/reference/classGosu_1_1TextInput.html +121 -0
- data/reference/classGosu_1_1Window-members.html +50 -0
- data/reference/classGosu_1_1Window.html +271 -0
- data/reference/doxyfile +233 -0
- data/reference/doxygen.css +433 -0
- data/reference/doxygen.png +0 -0
- data/reference/files.html +54 -0
- data/reference/functions.html +236 -0
- data/reference/functions_enum.html +45 -0
- data/reference/functions_func.html +227 -0
- data/reference/functions_vars.html +47 -0
- data/reference/hierarchy.html +53 -0
- data/reference/index.html +26 -0
- data/reference/namespaceGosu.html +2890 -0
- data/reference/namespaceGosu_1_1Colors.html +70 -0
- data/reference/namespaceGosu_1_1Win.html +275 -0
- data/reference/namespacemembers.html +216 -0
- data/reference/namespacemembers_enum.html +52 -0
- data/reference/namespacemembers_eval.html +54 -0
- data/reference/namespacemembers_func.html +185 -0
- data/reference/namespacemembers_type.html +46 -0
- data/reference/namespacemembers_vars.html +46 -0
- data/reference/namespaces.html +35 -0
- data/reference/tab_b.gif +0 -0
- data/reference/tab_l.gif +0 -0
- data/reference/tab_r.gif +0 -0
- data/reference/tabs.css +102 -0
- data/windows/Gosu.sln +29 -0
- data/windows/Gosu.vcproj +553 -0
- data/windows/RubyGosu.vcproj +138 -0
- metadata +305 -0
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#include <Gosu/Timing.hpp>
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#include <windows.h>
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#include <cstdlib>
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void Gosu::sleep(unsigned milliseconds)
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{
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::Sleep(milliseconds);
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}
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namespace
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{
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void resetTGT()
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{
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::timeEndPeriod(1);
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}
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}
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unsigned long Gosu::milliseconds()
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{
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static bool init = false;
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if (!init)
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{
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if (::timeBeginPeriod(1) != TIMERR_NOERROR)
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std::atexit(resetTGT);
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init = true;
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}
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return ::timeGetTime();
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}
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#include <Gosu/Utility.hpp>
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#include <Gosu/Platform.hpp>
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#include <cstddef>
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#include <cstdlib>
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#include <stdexcept>
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#include <algorithm>
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#include <vector>
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using namespace std;
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#ifdef __APPLE__
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// We want Apple's iconv
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#include </usr/include/iconv.h>
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#include <errno.h>
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namespace
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{
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extern const char UTF_8[] = "UTF-8";
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extern const char UCS_2_INTERNAL[] = "UCS-2-INTERNAL";
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extern const char UCS_4_INTERNAL[] = "UCS-4-INTERNAL";
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extern const char CHAR[] = "char";
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extern const char MACROMAN[] = "MacRoman";
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template<typename Out, const char* to, const char* from, typename In>
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Out iconvert(const In& in)
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{
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if (in.empty())
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return Out();
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const size_t bufferLen = 128;
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typedef typename In::value_type InElem;
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typedef typename Out::value_type OutElem;
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static iconv_t cd = iconv_open(to, from);
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Out result;
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OutElem buffer[bufferLen];
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char* inbuf = const_cast<char*>(reinterpret_cast<const char*>(&in[0]));
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size_t inbytesleft = in.size() * sizeof(InElem);
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char* outbuf = reinterpret_cast<char*>(buffer);
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size_t outbytesleft = sizeof buffer;
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for (;;)
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{
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size_t ret = ::iconv(cd, &inbuf, &inbytesleft, &outbuf, &outbytesleft);
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if (ret == static_cast<size_t>(-1) && errno == EILSEQ)
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{
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// Skip illegal sequence part, repeat loop.
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// TODO: Or retry w/ different encoding?
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++inbuf;
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--inbytesleft;
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}
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else if (ret == static_cast<size_t>(-1) && errno == E2BIG)
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{
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// Append new characters, reset out buffer, then repeat loop.
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result.insert(result.end(), buffer, buffer + bufferLen);
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outbuf = reinterpret_cast<char*>(buffer);
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outbytesleft = sizeof buffer;
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}
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else
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{
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// Append what's new in the buffer, then LEAVE loop.
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result.insert(result.end(), buffer, buffer + bufferLen - outbytesleft / sizeof(OutElem));
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return result;
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}
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}
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}
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}
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wstring Gosu::utf8ToWstring(const string& s)
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{
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return iconvert<wstring, UCS_4_INTERNAL, UTF_8>(s);
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}
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string Gosu::wstringToUTF8(const std::wstring& ws)
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{
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return iconvert<string, UTF_8, UCS_4_INTERNAL>(ws);
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}
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// This is only necessary on OS X (for text output)
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namespace Gosu {
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wstring macRomanToWstring(const string& s)
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{
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return iconvert<wstring, UCS_4_INTERNAL, MACROMAN>(s);
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}
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vector<unsigned short> wstringToUniChars(const wstring& ws)
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{
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return iconvert<vector<unsigned short>, UCS_2_INTERNAL, UCS_4_INTERNAL>(ws);
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}
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}
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#elif defined(GOSU_IS_WIN)
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#include <windows.h>
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wstring Gosu::utf8ToWstring(const string& utf8)
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{
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vector<wchar_t> buffer(utf8.size() + 1);
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MultiByteToWideChar(CP_UTF8, 0, utf8.c_str(), utf8.size() + 1, &buffer[0], buffer.size());
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return &buffer[0];
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}
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string Gosu::wstringToUTF8(const wstring& ws)
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{
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unsigned size = WideCharToMultiByte(CP_UTF8, 0, ws.c_str(), ws.size(), 0, 0, 0, 0);
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vector<char> buffer(size + 1);
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WideCharToMultiByte(CP_UTF8, 0, ws.c_str(), ws.size(), &buffer[0], buffer.size(), 0, 0);
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return &buffer[0];
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}
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#else
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// On Linux, everything ought to be UTF8 anyway -- forward to locale widening/narrowing
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std::wstring Gosu::utf8ToWstring(const std::string& utf8)
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{
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return widen(utf8);
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}
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std::string Gosu::wstringToUTF8(const std::wstring& ws)
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{
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return narrow(ws);
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}
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#endif
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wstring Gosu::widen(const string& s)
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{
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#ifdef GOSU_IS_X
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setlocale(LC_ALL, "");
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#endif
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size_t wideLen = std::mbstowcs(0, s.c_str(), 0);
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if (wideLen == static_cast<size_t>(-1))
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throw std::runtime_error("Could not convert from string to wstring: " + s);
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vector<wchar_t> buf(wideLen + 1);
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mbstowcs(&buf.front(), s.c_str(), buf.size());
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return wstring(buf.begin(), buf.end() - 1);
|
128
|
+
}
|
129
|
+
|
130
|
+
string Gosu::narrow(const wstring& ws)
|
131
|
+
{
|
132
|
+
size_t narrowLen = std::wcstombs(0, ws.c_str(), 0);
|
133
|
+
if (narrowLen == static_cast<size_t>(-1))
|
134
|
+
throw std::runtime_error("Could not convert from wstring to string: " + string(ws.begin(), ws.end()));
|
135
|
+
|
136
|
+
vector<char> buf(narrowLen + 1);
|
137
|
+
wcstombs(&buf.front(), ws.c_str(), buf.size());
|
138
|
+
|
139
|
+
return string(buf.begin(), buf.end() - 1);
|
140
|
+
}
|
@@ -0,0 +1,69 @@
|
|
1
|
+
#include <boost/lexical_cast.hpp>
|
2
|
+
#include <windows.h>
|
3
|
+
#include <exception>
|
4
|
+
#include <string>
|
5
|
+
#include <vector>
|
6
|
+
using namespace std;
|
7
|
+
|
8
|
+
// IMPR: Check for security issues. I hacked this together.
|
9
|
+
vector<string> splitCmdLine()
|
10
|
+
{
|
11
|
+
vector<string> result;
|
12
|
+
|
13
|
+
const char* cmdLine = ::GetCommandLineA();
|
14
|
+
|
15
|
+
const char* argBegin = 0;
|
16
|
+
bool isQuotedArg = false;
|
17
|
+
|
18
|
+
while (*cmdLine)
|
19
|
+
{
|
20
|
+
if (*cmdLine == '"')
|
21
|
+
{
|
22
|
+
if (argBegin == 0)
|
23
|
+
{
|
24
|
+
argBegin = cmdLine + 1;
|
25
|
+
isQuotedArg = true;
|
26
|
+
}
|
27
|
+
else if (isQuotedArg)
|
28
|
+
{
|
29
|
+
result.push_back(std::string(argBegin, cmdLine));
|
30
|
+
argBegin = 0;
|
31
|
+
}
|
32
|
+
}
|
33
|
+
else if (!isspace(*cmdLine) && argBegin == 0)
|
34
|
+
{
|
35
|
+
argBegin = cmdLine;
|
36
|
+
isQuotedArg = false;
|
37
|
+
}
|
38
|
+
else if (isspace(*cmdLine) && argBegin != 0 && !isQuotedArg)
|
39
|
+
{
|
40
|
+
result.push_back(std::string(argBegin, cmdLine + 1));
|
41
|
+
argBegin = 0;
|
42
|
+
}
|
43
|
+
++cmdLine;
|
44
|
+
}
|
45
|
+
|
46
|
+
if (argBegin != 0)
|
47
|
+
result.push_back(argBegin);
|
48
|
+
|
49
|
+
return result;
|
50
|
+
}
|
51
|
+
|
52
|
+
int main(int argc, char* argv[]);
|
53
|
+
|
54
|
+
int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
|
55
|
+
{
|
56
|
+
try
|
57
|
+
{
|
58
|
+
vector<string> arguments = splitCmdLine();
|
59
|
+
vector<char*> argv(arguments.size());
|
60
|
+
for (unsigned i = 0; i < argv.size(); ++i)
|
61
|
+
argv[i] = const_cast<char*>(arguments[i].c_str());
|
62
|
+
return main(argv.size(), &argv[0]);
|
63
|
+
}
|
64
|
+
catch (const std::exception& e)
|
65
|
+
{
|
66
|
+
::MessageBoxA(0, e.what(), "Uncaught Exception", MB_OK | MB_ICONERROR);
|
67
|
+
return EXIT_FAILURE;
|
68
|
+
}
|
69
|
+
}
|
@@ -0,0 +1,137 @@
|
|
1
|
+
#include <Gosu/WinUtility.hpp>
|
2
|
+
#include <Gosu/Utility.hpp>
|
3
|
+
#include <stdexcept>
|
4
|
+
#include <vector>
|
5
|
+
|
6
|
+
namespace
|
7
|
+
{
|
8
|
+
typedef std::vector<boost::function<bool (MSG&)> > Hooks;
|
9
|
+
Hooks hooks;
|
10
|
+
|
11
|
+
bool handledByHook(MSG& message)
|
12
|
+
{
|
13
|
+
for (Hooks::iterator i = hooks.begin(); i != hooks.end(); ++i)
|
14
|
+
if ((*i)(message))
|
15
|
+
return true;
|
16
|
+
|
17
|
+
return false;
|
18
|
+
}
|
19
|
+
}
|
20
|
+
|
21
|
+
HINSTANCE Gosu::Win::instance()
|
22
|
+
{
|
23
|
+
return check(::GetModuleHandle(0), "getting the module handle");
|
24
|
+
}
|
25
|
+
|
26
|
+
void Gosu::Win::handleMessage()
|
27
|
+
{
|
28
|
+
MSG message;
|
29
|
+
BOOL ret = ::GetMessage(&message, 0, 0, 0);
|
30
|
+
|
31
|
+
switch (ret)
|
32
|
+
{
|
33
|
+
case -1:
|
34
|
+
{
|
35
|
+
// GetMessage() failed.
|
36
|
+
throwLastError("trying to get the next message");
|
37
|
+
}
|
38
|
+
|
39
|
+
case 0:
|
40
|
+
{
|
41
|
+
// GetMessage() found a WM_QUIT message.
|
42
|
+
// IMPR: Is there a better way to respond to this?
|
43
|
+
break;
|
44
|
+
}
|
45
|
+
|
46
|
+
default:
|
47
|
+
{
|
48
|
+
// Normal behaviour, if the message does not get handled by
|
49
|
+
// something else.
|
50
|
+
if (!handledByHook(message))
|
51
|
+
{
|
52
|
+
::TranslateMessage(&message);
|
53
|
+
::DispatchMessage(&message);
|
54
|
+
}
|
55
|
+
}
|
56
|
+
}
|
57
|
+
}
|
58
|
+
|
59
|
+
void Gosu::Win::processMessages()
|
60
|
+
{
|
61
|
+
MSG message;
|
62
|
+
|
63
|
+
while (::PeekMessage(&message, 0, 0, 0, PM_REMOVE))
|
64
|
+
if (!handledByHook(message))
|
65
|
+
{
|
66
|
+
::TranslateMessage(&message);
|
67
|
+
::DispatchMessage(&message);
|
68
|
+
}
|
69
|
+
}
|
70
|
+
|
71
|
+
void Gosu::Win::registerMessageHook(const boost::function<bool (MSG&)>& hook)
|
72
|
+
{
|
73
|
+
hooks.push_back(hook);
|
74
|
+
}
|
75
|
+
|
76
|
+
void Gosu::Win::throwLastError(const std::string& action)
|
77
|
+
{
|
78
|
+
// Obtain error message from Windows.
|
79
|
+
char* buffer;
|
80
|
+
if (!::FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
81
|
+
FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, 0,
|
82
|
+
::GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
83
|
+
reinterpret_cast<LPSTR>(&buffer), 0, 0))
|
84
|
+
{
|
85
|
+
// IMPR: Can we do better than this?
|
86
|
+
throw std::runtime_error("Unknown error");
|
87
|
+
}
|
88
|
+
|
89
|
+
// Move the message out of the ugly char* buffer.
|
90
|
+
std::string message;
|
91
|
+
try
|
92
|
+
{
|
93
|
+
message = buffer;
|
94
|
+
}
|
95
|
+
catch (...)
|
96
|
+
{
|
97
|
+
::LocalFree(buffer);
|
98
|
+
throw;
|
99
|
+
}
|
100
|
+
::LocalFree(buffer);
|
101
|
+
|
102
|
+
// Optionally prepend the action.
|
103
|
+
if (!action.empty())
|
104
|
+
message = "While " + action + ", the following error occured: " +
|
105
|
+
message;
|
106
|
+
|
107
|
+
// Now throw it.
|
108
|
+
throw std::runtime_error(message);
|
109
|
+
}
|
110
|
+
|
111
|
+
std::wstring Gosu::Win::appFilename()
|
112
|
+
{
|
113
|
+
static std::wstring result;
|
114
|
+
if (!result.empty())
|
115
|
+
return result;
|
116
|
+
|
117
|
+
wchar_t buffer[MAX_PATH * 2];
|
118
|
+
check(::GetModuleFileName(0, buffer, MAX_PATH * 2),
|
119
|
+
"getting the module filename");
|
120
|
+
result = buffer;
|
121
|
+
return result;
|
122
|
+
}
|
123
|
+
|
124
|
+
std::wstring Gosu::Win::appDirectory()
|
125
|
+
{
|
126
|
+
static std::wstring result;
|
127
|
+
if (!result.empty())
|
128
|
+
return result;
|
129
|
+
|
130
|
+
result = appFilename();
|
131
|
+
std::wstring::size_type lastDelim = result.find_last_of(L"\\/");
|
132
|
+
if (lastDelim != std::wstring::npos)
|
133
|
+
result.resize(lastDelim + 1);
|
134
|
+
else
|
135
|
+
result = L"";
|
136
|
+
return result;
|
137
|
+
}
|
@@ -0,0 +1,466 @@
|
|
1
|
+
#import <Gosu/Window.hpp>
|
2
|
+
#import <Gosu/Audio.hpp>
|
3
|
+
#import <Gosu/Graphics.hpp>
|
4
|
+
#import <Gosu/Input.hpp>
|
5
|
+
#import <GosuImpl/MacUtility.hpp>
|
6
|
+
#import <Gosu/Timing.hpp>
|
7
|
+
#import <AppKit/AppKit.h>
|
8
|
+
#import <ApplicationServices/ApplicationServices.h>
|
9
|
+
#import <Carbon/Carbon.h>
|
10
|
+
#import <OpenGL/OpenGL.h>
|
11
|
+
#import <OpenGL/gl.h>
|
12
|
+
#import <boost/bind.hpp>
|
13
|
+
#import <vector>
|
14
|
+
|
15
|
+
// Workaround for Apple NSScreen bug :(
|
16
|
+
@interface NSScreen (NSScreenAccess)
|
17
|
+
- (void) setFrame:(NSRect)frame;
|
18
|
+
@end
|
19
|
+
|
20
|
+
@implementation NSScreen (NSScreenAccess)
|
21
|
+
- (void) setFrame:(NSRect)frame;
|
22
|
+
{
|
23
|
+
_frame = frame;
|
24
|
+
}
|
25
|
+
@end
|
26
|
+
|
27
|
+
// Necessary to catch input events in fullscreen mode
|
28
|
+
@interface GosuApplication : NSApplication
|
29
|
+
{
|
30
|
+
Gosu::Input* input;
|
31
|
+
}
|
32
|
+
- (void)sendEvent:(NSEvent *)anEvent;
|
33
|
+
- (void)setInput:(Gosu::Input&)ipt;
|
34
|
+
@end
|
35
|
+
@implementation GosuApplication
|
36
|
+
- (void)sendEvent:(NSEvent *)anEvent
|
37
|
+
{
|
38
|
+
switch ([anEvent type])
|
39
|
+
{
|
40
|
+
case NSLeftMouseDown:
|
41
|
+
case NSLeftMouseUp:
|
42
|
+
case NSRightMouseDown:
|
43
|
+
case NSRightMouseUp:
|
44
|
+
case NSScrollWheel:
|
45
|
+
case NSKeyUp:
|
46
|
+
case NSKeyDown:
|
47
|
+
case NSFlagsChanged:
|
48
|
+
input->feedNSEvent(anEvent);
|
49
|
+
break;
|
50
|
+
default:
|
51
|
+
[super sendEvent:anEvent];
|
52
|
+
}
|
53
|
+
}
|
54
|
+
- (void)setInput:(Gosu::Input&)ipt
|
55
|
+
{
|
56
|
+
input = &ipt;
|
57
|
+
}
|
58
|
+
@end
|
59
|
+
|
60
|
+
namespace
|
61
|
+
{
|
62
|
+
void cgCheck(CGDisplayErr err, const char* action)
|
63
|
+
{
|
64
|
+
if (err != CGDisplayNoErr)
|
65
|
+
throw std::runtime_error(std::string("Core Graphics error while ") + action);
|
66
|
+
}
|
67
|
+
}
|
68
|
+
|
69
|
+
typedef void (*WindowProc)(Gosu::Window&);
|
70
|
+
|
71
|
+
@interface GosuForwarder : NSObject
|
72
|
+
{
|
73
|
+
Gosu::Window* win;
|
74
|
+
WindowProc pr;
|
75
|
+
}
|
76
|
+
- (id)initWithWindow: (Gosu::Window*)window withProc:(WindowProc)proc;
|
77
|
+
- (void)doTick: (NSTimer*)timer;
|
78
|
+
- (BOOL)windowShouldClose: (id)sender;
|
79
|
+
@end
|
80
|
+
|
81
|
+
@implementation GosuForwarder
|
82
|
+
- (id)initWithWindow: (Gosu::Window*)window withProc:(WindowProc)proc
|
83
|
+
{
|
84
|
+
if (![super init])
|
85
|
+
return nil;
|
86
|
+
win = window;
|
87
|
+
pr = proc;
|
88
|
+
return self;
|
89
|
+
}
|
90
|
+
|
91
|
+
- (void)doTick: (NSTimer*)timer
|
92
|
+
{
|
93
|
+
pr(*win);
|
94
|
+
}
|
95
|
+
|
96
|
+
- (BOOL)windowShouldClose: (id)sender
|
97
|
+
{
|
98
|
+
[NSApp stop: nil];
|
99
|
+
return YES;
|
100
|
+
}
|
101
|
+
@end
|
102
|
+
|
103
|
+
#define OVERRIDE_METHOD(method) \
|
104
|
+
- (void) method: (NSEvent*) event \
|
105
|
+
{ \
|
106
|
+
_input->feedNSEvent(event); \
|
107
|
+
}
|
108
|
+
|
109
|
+
@interface GosuWindow : NSWindow
|
110
|
+
{
|
111
|
+
Gosu::Input* _input;
|
112
|
+
}
|
113
|
+
@end
|
114
|
+
@implementation GosuWindow
|
115
|
+
- (void) setInput: (Gosu::Input*)input
|
116
|
+
{
|
117
|
+
_input = input;
|
118
|
+
}
|
119
|
+
|
120
|
+
OVERRIDE_METHOD(keyDown);
|
121
|
+
OVERRIDE_METHOD(keyUp);
|
122
|
+
OVERRIDE_METHOD(flagsChanged);
|
123
|
+
OVERRIDE_METHOD(mouseDown);
|
124
|
+
OVERRIDE_METHOD(mouseUp);
|
125
|
+
OVERRIDE_METHOD(rightMouseDown);
|
126
|
+
OVERRIDE_METHOD(rightMouseUp);
|
127
|
+
OVERRIDE_METHOD(scrollWheel);
|
128
|
+
@end
|
129
|
+
|
130
|
+
@interface GosuView : NSView
|
131
|
+
{
|
132
|
+
Gosu::Input* _input;
|
133
|
+
}
|
134
|
+
@end
|
135
|
+
@implementation GosuView
|
136
|
+
- (void) setInput: (Gosu::Input*)input
|
137
|
+
{
|
138
|
+
_input = input;
|
139
|
+
|
140
|
+
}
|
141
|
+
- (BOOL)acceptsFirstResponder
|
142
|
+
{
|
143
|
+
return YES;
|
144
|
+
}
|
145
|
+
OVERRIDE_METHOD(keyDown);
|
146
|
+
OVERRIDE_METHOD(keyUp);
|
147
|
+
OVERRIDE_METHOD(flagsChanged);
|
148
|
+
OVERRIDE_METHOD(mouseDown);
|
149
|
+
OVERRIDE_METHOD(mouseUp);
|
150
|
+
OVERRIDE_METHOD(rightMouseDown);
|
151
|
+
OVERRIDE_METHOD(rightMouseUp);
|
152
|
+
OVERRIDE_METHOD(scrollWheel);
|
153
|
+
@end
|
154
|
+
|
155
|
+
#undef OVERRIDE_METHOD
|
156
|
+
|
157
|
+
struct Gosu::Window::Impl
|
158
|
+
{
|
159
|
+
ObjRef<NSAutoreleasePool> pool;
|
160
|
+
|
161
|
+
// Windowed mode: NSWindow subclass and delegate that forwards events to it.
|
162
|
+
ObjRef<GosuWindow> window;
|
163
|
+
ObjRef<GosuForwarder> forwarder;
|
164
|
+
|
165
|
+
// Fullscreen mode. Also remember old display mode.
|
166
|
+
CFDictionaryRef newMode, savedMode;
|
167
|
+
NSRect savedFrame;
|
168
|
+
|
169
|
+
ObjRef<NSOpenGLContext> context;
|
170
|
+
boost::scoped_ptr<Graphics> graphics;
|
171
|
+
boost::scoped_ptr<Audio> audio;
|
172
|
+
boost::scoped_ptr<Input> input;
|
173
|
+
double interval;
|
174
|
+
bool mouseViz;
|
175
|
+
|
176
|
+
void createWindow(unsigned width, unsigned height)
|
177
|
+
{
|
178
|
+
NSRect rect = NSMakeRect(0, 0, width, height);
|
179
|
+
unsigned style = NSTitledWindowMask | NSMiniaturizableWindowMask | NSClosableWindowMask;
|
180
|
+
window.reset([[GosuWindow alloc] initWithContentRect: rect styleMask:style
|
181
|
+
backing:NSBackingStoreBuffered defer:NO]);
|
182
|
+
[window.obj() retain]; // ...or is it autorelease?
|
183
|
+
|
184
|
+
[window.obj() setContentView: [[GosuView alloc] init]];
|
185
|
+
|
186
|
+
[window.obj() center];
|
187
|
+
[window.obj() makeKeyAndOrderFront:nil];
|
188
|
+
}
|
189
|
+
|
190
|
+
static void doTick(Window& window);
|
191
|
+
};
|
192
|
+
|
193
|
+
Gosu::Window::Window(unsigned width, unsigned height, bool fullscreen,
|
194
|
+
double updateInterval)
|
195
|
+
: pimpl(new Impl)
|
196
|
+
{
|
197
|
+
pimpl->pool.reset([[NSAutoreleasePool alloc] init]); // <- necessary...?
|
198
|
+
|
199
|
+
// Create NSApp global variable
|
200
|
+
if (fullscreen)
|
201
|
+
[GosuApplication sharedApplication];
|
202
|
+
else
|
203
|
+
[NSApplication sharedApplication];
|
204
|
+
|
205
|
+
// Settings, depending on fullscreen or not
|
206
|
+
NSOpenGLPixelFormatAttribute attrs[] =
|
207
|
+
{
|
208
|
+
NSOpenGLPFADoubleBuffer,
|
209
|
+
NSOpenGLPFAScreenMask,
|
210
|
+
(NSOpenGLPixelFormatAttribute)CGDisplayIDToOpenGLDisplayMask(CGMainDisplayID()),
|
211
|
+
NSOpenGLPFAFullScreen,
|
212
|
+
NSOpenGLPFADepthSize,
|
213
|
+
(NSOpenGLPixelFormatAttribute)16,
|
214
|
+
(NSOpenGLPixelFormatAttribute)0
|
215
|
+
};
|
216
|
+
// Create pixel format and OpenGL context
|
217
|
+
ObjRef<NSOpenGLPixelFormat> fmt([[NSOpenGLPixelFormat alloc] initWithAttributes:attrs]);
|
218
|
+
assert(fmt.get() != nil);
|
219
|
+
pimpl->context.reset([[NSOpenGLContext alloc] initWithFormat: fmt.obj() shareContext:nil]);
|
220
|
+
assert(pimpl->context.get() != nil);
|
221
|
+
|
222
|
+
if (fullscreen) {
|
223
|
+
// Fullscreen: Create no window, instead change resolution.
|
224
|
+
|
225
|
+
// Save old mode and retrieve BPP
|
226
|
+
pimpl->savedMode = CGDisplayCurrentMode(kCGDirectMainDisplay);
|
227
|
+
pimpl->savedFrame = [[NSScreen mainScreen] frame];
|
228
|
+
int bpp;
|
229
|
+
CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(pimpl->savedMode, kCGDisplayBitsPerPixel),
|
230
|
+
kCFNumberIntType, &bpp);
|
231
|
+
pimpl->newMode =
|
232
|
+
CGDisplayBestModeForParameters(kCGDirectMainDisplay, bpp, width, height, 0);
|
233
|
+
CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(pimpl->newMode, kCGDisplayWidth),
|
234
|
+
kCFNumberIntType, &width);
|
235
|
+
CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(pimpl->newMode, kCGDisplayHeight),
|
236
|
+
kCFNumberIntType, &height);
|
237
|
+
|
238
|
+
// Actual changing postponed until show().
|
239
|
+
}
|
240
|
+
else
|
241
|
+
{
|
242
|
+
// Windowed: Create window large enough to display stuff
|
243
|
+
// TODO: Shrink resolution when screen too small
|
244
|
+
pimpl->createWindow(width, height);
|
245
|
+
|
246
|
+
// Tell context to draw on this window.
|
247
|
+
[pimpl->context.obj() setView:[pimpl->window.obj() contentView]];
|
248
|
+
}
|
249
|
+
|
250
|
+
CGLEnable((CGLContextObj)[pimpl->context.obj() CGLContextObj], kCGLCEMPEngine);
|
251
|
+
|
252
|
+
[pimpl->context.obj() makeCurrentContext];
|
253
|
+
|
254
|
+
pimpl->graphics.reset(new Gosu::Graphics(width, height, fullscreen));
|
255
|
+
|
256
|
+
pimpl->input.reset(new Input(pimpl->window.get()));
|
257
|
+
pimpl->input->onButtonDown = boost::bind(&Window::buttonDown, this, _1);
|
258
|
+
pimpl->input->onButtonUp = boost::bind(&Window::buttonUp, this, _1);
|
259
|
+
if (fullscreen)
|
260
|
+
[NSApp setInput: input()];
|
261
|
+
|
262
|
+
pimpl->forwarder.reset([[GosuForwarder alloc] initWithWindow: this withProc: &Impl::doTick]);
|
263
|
+
|
264
|
+
if (!fullscreen)
|
265
|
+
{
|
266
|
+
[pimpl->window.obj() setDelegate: pimpl->forwarder.obj()];
|
267
|
+
[pimpl->window.obj() setInput: pimpl->input.get()];
|
268
|
+
[(GosuView*)[pimpl->window.obj() contentView] setInput: pimpl->input.get()];
|
269
|
+
}
|
270
|
+
|
271
|
+
pimpl->interval = updateInterval;
|
272
|
+
pimpl->mouseViz = true;
|
273
|
+
}
|
274
|
+
|
275
|
+
Gosu::Window::~Window()
|
276
|
+
{
|
277
|
+
if (graphics().fullscreen())
|
278
|
+
{
|
279
|
+
CGDisplaySwitchToMode(kCGDirectMainDisplay, pimpl->savedMode);
|
280
|
+
[[NSScreen mainScreen] setFrame:pimpl->savedFrame];
|
281
|
+
CGReleaseAllDisplays();
|
282
|
+
}
|
283
|
+
}
|
284
|
+
|
285
|
+
std::wstring Gosu::Window::caption() const
|
286
|
+
{
|
287
|
+
if (!pimpl->window.get())
|
288
|
+
return L"";
|
289
|
+
|
290
|
+
NSString* str = [pimpl->window.obj() title];
|
291
|
+
std::vector<unichar> unibuf([str length]);
|
292
|
+
[str getCharacters: &unibuf[0]];
|
293
|
+
return std::wstring(unibuf.begin(), unibuf.end());
|
294
|
+
}
|
295
|
+
|
296
|
+
void Gosu::Window::setCaption(const std::wstring& caption)
|
297
|
+
{
|
298
|
+
if (!pimpl->window.get())
|
299
|
+
return;
|
300
|
+
|
301
|
+
// This truncates the values... why on earth does a compiler use 32bit wchar_ts
|
302
|
+
// on an UTF16 based system?
|
303
|
+
std::vector<unichar> unibuf(caption.begin(), caption.end());
|
304
|
+
[pimpl->window.obj() setTitle:
|
305
|
+
[NSString stringWithCharacters: &unibuf[0] length: unibuf.size()]];
|
306
|
+
}
|
307
|
+
|
308
|
+
void Gosu::Window::show()
|
309
|
+
{
|
310
|
+
// This is for Ruby/Gosu and misc. hackery:
|
311
|
+
// Usually, applications on the Mac can only get keyboard and mouse input if
|
312
|
+
// run by double-clicking an .app. So if this is run from the Terminal (i.e.
|
313
|
+
// during Ruby/Gosu game development), tell the OS we need input in any case.
|
314
|
+
ProcessSerialNumber psn = { 0, kCurrentProcess };
|
315
|
+
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
|
316
|
+
SetFrontProcess(&psn);
|
317
|
+
|
318
|
+
[NSThread setThreadPriority: 1.0];
|
319
|
+
|
320
|
+
if (graphics().fullscreen())
|
321
|
+
{
|
322
|
+
[NSCursor hide];
|
323
|
+
|
324
|
+
// Set new mode
|
325
|
+
cgCheck(CGDisplayCapture(kCGDirectMainDisplay), "capturing display");
|
326
|
+
cgCheck(CGDisplaySwitchToMode(kCGDirectMainDisplay, pimpl->newMode), "switching mode");
|
327
|
+
|
328
|
+
// Start drawing in fullscreen
|
329
|
+
[pimpl->context.obj() setFullScreen];
|
330
|
+
}
|
331
|
+
|
332
|
+
NSTimer* timer = [NSTimer scheduledTimerWithTimeInterval: pimpl->interval / 1000.0
|
333
|
+
target:pimpl->forwarder.obj() selector:@selector(doTick:)
|
334
|
+
userInfo:nil repeats:YES];
|
335
|
+
[NSApp run];
|
336
|
+
[timer invalidate];
|
337
|
+
|
338
|
+
if (graphics().fullscreen())
|
339
|
+
{
|
340
|
+
[NSCursor unhide];
|
341
|
+
|
342
|
+
// Resetting the mod shouldn't be all too important according to the docs.
|
343
|
+
// Let's leave it in until time for testing comes, though.
|
344
|
+
CGDisplaySwitchToMode(kCGDirectMainDisplay, pimpl->savedMode);
|
345
|
+
CGDisplayRelease(kCGDirectMainDisplay);
|
346
|
+
}
|
347
|
+
}
|
348
|
+
|
349
|
+
void Gosu::Window::close()
|
350
|
+
{
|
351
|
+
[NSApp stop:nil];
|
352
|
+
}
|
353
|
+
|
354
|
+
const Gosu::Graphics& Gosu::Window::graphics() const
|
355
|
+
{
|
356
|
+
return *pimpl->graphics;
|
357
|
+
}
|
358
|
+
|
359
|
+
Gosu::Graphics& Gosu::Window::graphics()
|
360
|
+
{
|
361
|
+
return *pimpl->graphics;
|
362
|
+
}
|
363
|
+
|
364
|
+
const Gosu::Audio& Gosu::Window::audio() const
|
365
|
+
{
|
366
|
+
if (!pimpl->audio)
|
367
|
+
pimpl->audio.reset(new Gosu::Audio);
|
368
|
+
return *pimpl->audio;
|
369
|
+
}
|
370
|
+
|
371
|
+
Gosu::Audio& Gosu::Window::audio()
|
372
|
+
{
|
373
|
+
if (!pimpl->audio)
|
374
|
+
pimpl->audio.reset(new Gosu::Audio);
|
375
|
+
return *pimpl->audio;
|
376
|
+
}
|
377
|
+
|
378
|
+
const Gosu::Input& Gosu::Window::input() const
|
379
|
+
{
|
380
|
+
return *pimpl->input;
|
381
|
+
}
|
382
|
+
|
383
|
+
Gosu::Input& Gosu::Window::input()
|
384
|
+
{
|
385
|
+
return *pimpl->input;
|
386
|
+
}
|
387
|
+
|
388
|
+
namespace
|
389
|
+
{
|
390
|
+
void makeCurrentContext(NSOpenGLContext* context)
|
391
|
+
{
|
392
|
+
[context makeCurrentContext];
|
393
|
+
}
|
394
|
+
|
395
|
+
void releaseContext(NSOpenGLContext* context)
|
396
|
+
{
|
397
|
+
[context release];
|
398
|
+
}
|
399
|
+
}
|
400
|
+
|
401
|
+
Gosu::Window::SharedContext Gosu::Window::createSharedContext()
|
402
|
+
{
|
403
|
+
NSOpenGLPixelFormatAttribute attributes[] = {
|
404
|
+
NSOpenGLPFADoubleBuffer,
|
405
|
+
NSOpenGLPFAScreenMask,
|
406
|
+
(NSOpenGLPixelFormatAttribute)CGDisplayIDToOpenGLDisplayMask(CGMainDisplayID()),
|
407
|
+
NSOpenGLPFAFullScreen,
|
408
|
+
NSOpenGLPFANoRecovery,
|
409
|
+
(NSOpenGLPixelFormatAttribute)0
|
410
|
+
};
|
411
|
+
|
412
|
+
NSOpenGLPixelFormat* pf =
|
413
|
+
[[[NSOpenGLPixelFormat alloc]
|
414
|
+
initWithAttributes:attributes] autorelease];
|
415
|
+
|
416
|
+
NSOpenGLContext* ctx = [[NSOpenGLContext alloc]
|
417
|
+
initWithFormat: pf
|
418
|
+
shareContext: pimpl->context.obj()];
|
419
|
+
|
420
|
+
return SharedContext(new boost::function<void()>(boost::bind(makeCurrentContext, ctx)),
|
421
|
+
boost::bind(releaseContext, ctx));
|
422
|
+
}
|
423
|
+
|
424
|
+
namespace GosusDarkSide
|
425
|
+
{
|
426
|
+
// TODO: Find a way for this to fit into Gosu's design.
|
427
|
+
// This can point to a function that wants to be called every
|
428
|
+
// frame, e.g. rb_thread_schedule.
|
429
|
+
typedef void (*HookOfHorror)();
|
430
|
+
HookOfHorror oncePerTick = 0;
|
431
|
+
}
|
432
|
+
|
433
|
+
void Gosu::Window::Impl::doTick(Window& window)
|
434
|
+
{
|
435
|
+
GLint value = 1;
|
436
|
+
[window.pimpl->context.obj() setValues: &value forParameter: NSOpenGLCPSwapInterval];
|
437
|
+
|
438
|
+
if (!window.graphics().fullscreen())
|
439
|
+
{
|
440
|
+
if (NSPointInRect([window.pimpl->window.obj() mouseLocationOutsideOfEventStream],
|
441
|
+
[[window.pimpl->window.obj() contentView] frame]) &&
|
442
|
+
[NSApp isActive])
|
443
|
+
{
|
444
|
+
if (window.pimpl->mouseViz)
|
445
|
+
[NSCursor hide];
|
446
|
+
window.pimpl->mouseViz = false;
|
447
|
+
}
|
448
|
+
else
|
449
|
+
{
|
450
|
+
if (!window.pimpl->mouseViz)
|
451
|
+
[NSCursor unhide];
|
452
|
+
window.pimpl->mouseViz = true;
|
453
|
+
}
|
454
|
+
}
|
455
|
+
|
456
|
+
window.input().update();
|
457
|
+
window.update();
|
458
|
+
if (window.graphics().begin())
|
459
|
+
{
|
460
|
+
window.draw();
|
461
|
+
window.graphics().end();
|
462
|
+
[window.pimpl->context.obj() flushBuffer];
|
463
|
+
}
|
464
|
+
|
465
|
+
if (GosusDarkSide::oncePerTick) GosusDarkSide::oncePerTick();
|
466
|
+
}
|