gosu 0.7.10.1
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- data/COPYING.txt +29 -0
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<h1>Gosu::Song Member List</h1>This is the complete list of members for <a class="el" href="classGosu_1_1Song.html">Gosu::Song</a>, including all inherited members.<p><table>
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<tr class="memlist"><td><a class="el" href="classGosu_1_1Song.html#e460032103a9ddb7e0dd50f53fb9d36e">changeVolume</a>(double volume)</td><td><a class="el" href="classGosu_1_1Song.html">Gosu::Song</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="classGosu_1_1Song.html#63e9c04af40421365b6a20be60e8e6ef">play</a>()</td><td><a class="el" href="classGosu_1_1Song.html">Gosu::Song</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="classGosu_1_1Song.html#c83d4b509149c2b1fb48ad697fb1adf3">playing</a>() const </td><td><a class="el" href="classGosu_1_1Song.html">Gosu::Song</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="classGosu_1_1Song.html#ef65dfe9e74d33480375481d47eee408">Song</a>(Audio &, const std::wstring &filename)</td><td><a class="el" href="classGosu_1_1Song.html">Gosu::Song</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="classGosu_1_1Song.html#af4a22bbd0e4c6877c248bfdc13cdb39">Song</a>(Audio &, Type type, Reader reader)</td><td><a class="el" href="classGosu_1_1Song.html">Gosu::Song</a></td><td></td></tr>
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<tr bgcolor="#f0f0f0"><td><b>stModule</b> enum value (defined in <a class="el" href="classGosu_1_1Song.html">Gosu::Song</a>)</td><td><a class="el" href="classGosu_1_1Song.html">Gosu::Song</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="classGosu_1_1Song.html#469a3cf49be8ebec2c9855dec46f5f71">stop</a>()</td><td><a class="el" href="classGosu_1_1Song.html">Gosu::Song</a></td><td></td></tr>
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<tr bgcolor="#f0f0f0"><td><b>stStream</b> enum value (defined in <a class="el" href="classGosu_1_1Song.html">Gosu::Song</a>)</td><td><a class="el" href="classGosu_1_1Song.html">Gosu::Song</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="classGosu_1_1Song.html#ec4c76bfe19e210da34bcaa286af605f">Type</a> enum name</td><td><a class="el" href="classGosu_1_1Song.html">Gosu::Song</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="classGosu_1_1Song.html#ab8e8a273b5ea235ad9f48dee684c683">volume</a>() const </td><td><a class="el" href="classGosu_1_1Song.html">Gosu::Song</a></td><td></td></tr>
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<tr bgcolor="#f0f0f0"><td><b>~Song</b>() (defined in <a class="el" href="classGosu_1_1Song.html">Gosu::Song</a>)</td><td><a class="el" href="classGosu_1_1Song.html">Gosu::Song</a></td><td></td></tr>
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<hr size="1"><address style="text-align: right;"><small>Generated on Fri Sep 12 21:50:23 2008 for Gosu by
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<div class="navpath"><a class="el" href="namespaceGosu.html">Gosu</a>::<a class="el" href="classGosu_1_1Song.html">Song</a>
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<h1>Gosu::Song Class Reference</h1><!-- doxytag: class="Gosu::Song" -->Songs are less flexible than samples in that they can only be played one at a time and without panning or speed parameters.
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<a href="#_details">More...</a>
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<a href="classGosu_1_1Song-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Public Types</h2></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">enum </td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1Song.html#ec4c76bfe19e210da34bcaa286af605f">Type</a> { <b>stStream</b>,
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<b>stModule</b>
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}</td></tr>
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<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1Song.html#ef65dfe9e74d33480375481d47eee408">Song</a> (<a class="el" href="classGosu_1_1Audio.html">Audio</a> &, const std::wstring &filename)</td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1Song.html#af4a22bbd0e4c6877c248bfdc13cdb39">Song</a> (<a class="el" href="classGosu_1_1Audio.html">Audio</a> &, <a class="el" href="classGosu_1_1Song.html#ec4c76bfe19e210da34bcaa286af605f">Type</a> type, Reader reader)</td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1Song.html#63e9c04af40421365b6a20be60e8e6ef">play</a> ()</td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1Song.html#469a3cf49be8ebec2c9855dec46f5f71">stop</a> ()</td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1Song.html#c83d4b509149c2b1fb48ad697fb1adf3">playing</a> () const </td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">double </td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1Song.html#ab8e8a273b5ea235ad9f48dee684c683">volume</a> () const </td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1Song.html#e460032103a9ddb7e0dd50f53fb9d36e">changeVolume</a> (double volume)</td></tr>
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</table>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
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Songs are less flexible than samples in that they can only be played one at a time and without panning or speed parameters.
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<a class="anchor" name="ec4c76bfe19e210da34bcaa286af605f"></a><!-- doxytag: member="Gosu::Song::Type" ref="ec4c76bfe19e210da34bcaa286af605f" args="" -->
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There are two types of songs that can be loaded as a <a class="el" href="classGosu_1_1Song.html" title="Songs are less flexible than samples in that they can only be played one at a time...">Song</a>: Streamed songs (like OGG) and modules (like MOD or XM).
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<hr><h2>Constructor & Destructor Documentation</h2>
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<a class="anchor" name="ef65dfe9e74d33480375481d47eee408"></a><!-- doxytag: member="Gosu::Song::Song" ref="ef65dfe9e74d33480375481d47eee408" args="(Audio &, const std::wstring &filename)" -->
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<td class="paramtype">const std::wstring & </td>
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Constructs a song that can be played on the provided audio system and loads the song from a file.
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The type is determined from the filename.
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<a class="anchor" name="af4a22bbd0e4c6877c248bfdc13cdb39"></a><!-- doxytag: member="Gosu::Song::Song" ref="af4a22bbd0e4c6877c248bfdc13cdb39" args="(Audio &, Type type, Reader reader)" -->
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<td class="memname">Gosu::Song::Song </td>
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<td>(</td>
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Constructs a song of the specified type that can be played on the provided audio system and loads the song data from a stream.
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<a class="anchor" name="63e9c04af40421365b6a20be60e8e6ef"></a><!-- doxytag: member="Gosu::Song::play" ref="63e9c04af40421365b6a20be60e8e6ef" args="()" -->
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Starts playback of the song.
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<a class="anchor" name="469a3cf49be8ebec2c9855dec46f5f71"></a><!-- doxytag: member="Gosu::Song::stop" ref="469a3cf49be8ebec2c9855dec46f5f71" args="()" -->
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<td class="memname">void Gosu::Song::stop </td>
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Stops playback of this song if it is currently played.
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<a class="anchor" name="c83d4b509149c2b1fb48ad697fb1adf3"></a><!-- doxytag: member="Gosu::Song::playing" ref="c83d4b509149c2b1fb48ad697fb1adf3" args="() const " -->
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Returns if the song is currently playing.
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<a class="anchor" name="ab8e8a273b5ea235ad9f48dee684c683"></a><!-- doxytag: member="Gosu::Song::volume" ref="ab8e8a273b5ea235ad9f48dee684c683" args="() const " -->
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Returns the current volume of the song.
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Changes the volume of the song.
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<hr>The documentation for this class was generated from the following file:<ul>
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<h1>Gosu::TextInput Member List</h1>This is the complete list of members for <a class="el" href="classGosu_1_1TextInput.html">Gosu::TextInput</a>, including all inherited members.<p><table>
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<tr class="memlist"><td><a class="el" href="classGosu_1_1TextInput.html#8ad34a47b306222df9a28a57c1fa8622">caretPos</a>() const </td><td><a class="el" href="classGosu_1_1TextInput.html">Gosu::TextInput</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="classGosu_1_1TextInput.html#6ddbf85f2115575e2d05e144923630de">selectionStart</a>() const </td><td><a class="el" href="classGosu_1_1TextInput.html">Gosu::TextInput</a></td><td></td></tr>
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<tr class="memlist"><td><a class="el" href="classGosu_1_1TextInput.html#442bfe73c574c19fe7432fde7b937f5d">setText</a>(const std::wstring &text)</td><td><a class="el" href="classGosu_1_1TextInput.html">Gosu::TextInput</a></td><td></td></tr>
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<tr bgcolor="#f0f0f0"><td><b>text</b>() const (defined in <a class="el" href="classGosu_1_1TextInput.html">Gosu::TextInput</a>)</td><td><a class="el" href="classGosu_1_1TextInput.html">Gosu::TextInput</a></td><td></td></tr>
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<tr bgcolor="#f0f0f0"><td><b>TextInput</b>() (defined in <a class="el" href="classGosu_1_1TextInput.html">Gosu::TextInput</a>)</td><td><a class="el" href="classGosu_1_1TextInput.html">Gosu::TextInput</a></td><td></td></tr>
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<tr bgcolor="#f0f0f0"><td><b>~TextInput</b>() (defined in <a class="el" href="classGosu_1_1TextInput.html">Gosu::TextInput</a>)</td><td><a class="el" href="classGosu_1_1TextInput.html">Gosu::TextInput</a></td><td></td></tr>
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<div class="navpath"><a class="el" href="namespaceGosu.html">Gosu</a>::<a class="el" href="classGosu_1_1TextInput.html">TextInput</a>
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<h1>Gosu::TextInput Class Reference</h1><!-- doxytag: class="Gosu::TextInput" --><a class="el" href="classGosu_1_1TextInput.html" title="TextInput instances are invisible objects that build a text string from input, using...">TextInput</a> instances are invisible objects that build a text string from input, using the current operating system's keyboard layout.
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<a href="#_details">More...</a>
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<a href="classGosu_1_1TextInput-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td></td></tr>
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<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="1856bf4e58a2c41ca70dcfe562e8022d"></a><!-- doxytag: member="Gosu::TextInput::text" ref="1856bf4e58a2c41ca70dcfe562e8022d" args="() const " -->
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std::wstring </td><td class="memItemRight" valign="bottom"><b>text</b> () const </td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1TextInput.html#442bfe73c574c19fe7432fde7b937f5d">setText</a> (const std::wstring &text)</td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">unsigned </td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1TextInput.html#8ad34a47b306222df9a28a57c1fa8622">caretPos</a> () const </td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">unsigned </td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1TextInput.html#6ddbf85f2115575e2d05e144923630de">selectionStart</a> () const </td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
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<a class="el" href="classGosu_1_1TextInput.html" title="TextInput instances are invisible objects that build a text string from input, using...">TextInput</a> instances are invisible objects that build a text string from input, using the current operating system's keyboard layout.
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At its most basic form, you only need to create a new <a class="el" href="classGosu_1_1TextInput.html" title="TextInput instances are invisible objects that build a text string from input, using...">TextInput</a> instance and pass it to your window via setTextInput. Until you call this function again, passing 0, the <a class="el" href="classGosu_1_1TextInput.html" title="TextInput instances are invisible objects that build a text string from input, using...">TextInput</a> object will build a text that can be accessed via TextInput::text(). A <a class="el" href="classGosu_1_1TextInput.html" title="TextInput instances are invisible objects that build a text string from input, using...">TextInput</a> object is purely abstract, though; drawing the input field is left to the user. As with most of <a class="el" href="namespaceGosu.html" title="The library's main namespace.">Gosu</a>, how this is handled is completely left open. <a class="el" href="classGosu_1_1TextInput.html" title="TextInput instances are invisible objects that build a text string from input, using...">TextInput</a> only aims to provide enough code for your own GUIs to build upon. <hr><h2>Member Function Documentation</h2>
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<a class="anchor" name="442bfe73c574c19fe7432fde7b937f5d"></a><!-- doxytag: member="Gosu::TextInput::setText" ref="442bfe73c574c19fe7432fde7b937f5d" args="(const std::wstring &text)" -->
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<td class="memname">void Gosu::TextInput::setText </td>
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<td>(</td>
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<td class="paramtype">const std::wstring & </td>
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<td class="paramname"> <em>text</em> </td>
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<td> ) </td>
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Replaces the current text by the given string and positions the cursor at the end of the text, with an empty selection.
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<a class="anchor" name="8ad34a47b306222df9a28a57c1fa8622"></a><!-- doxytag: member="Gosu::TextInput::caretPos" ref="8ad34a47b306222df9a28a57c1fa8622" args="() const " -->
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<td class="memname">unsigned Gosu::TextInput::caretPos </td>
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<td>(</td>
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Position of the caret as the index of the character that it's left to.
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<a class="anchor" name="6ddbf85f2115575e2d05e144923630de"></a><!-- doxytag: member="Gosu::TextInput::selectionStart" ref="6ddbf85f2115575e2d05e144923630de" args="() const " -->
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<td class="memname">unsigned Gosu::TextInput::selectionStart </td>
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If there is a selection, the <a class="el" href="classGosu_1_1TextInput.html#6ddbf85f2115575e2d05e144923630de" title="If there is a selection, the selectionStart() member yields its beginning, using...">selectionStart()</a> member yields its beginning, using the same indexing scheme as caretPos.
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If there is no selection, <a class="el" href="classGosu_1_1TextInput.html#6ddbf85f2115575e2d05e144923630de" title="If there is a selection, the selectionStart() member yields its beginning, using...">selectionStart()</a> is equal to <a class="el" href="classGosu_1_1TextInput.html#8ad34a47b306222df9a28a57c1fa8622" title="Position of the caret as the index of the character that it's left to.">caretPos()</a>.
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<hr>The documentation for this class was generated from the following file:<ul>
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<li><a class="el" href="TextInput_8hpp-source.html">TextInput.hpp</a></ul>
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<hr size="1"><address style="text-align: right;"><small>Generated on Fri Sep 12 21:50:23 2008 for Gosu by
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<img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.5 </small></address>
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