bcdice 3.0.0.pre.alpha.1 → 3.1.0

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Files changed (316) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +70 -0
  3. data/README.md +34 -7
  4. data/i18n/Amadeus/ja_jp.yml +386 -0
  5. data/i18n/Amadeus/ko_kr.yml +148 -0
  6. data/i18n/Cthulhu/ja_jp.yml +11 -0
  7. data/i18n/Cthulhu/ko_kr.yml +11 -0
  8. data/i18n/Cthulhu/zh_hant.yml +11 -0
  9. data/i18n/DetatokoSaga/ja_jp.yml +75 -0
  10. data/i18n/DetatokoSaga/ko_kr.yml +75 -0
  11. data/i18n/DoubleCross/ja_jp.yml +53 -0
  12. data/i18n/DoubleCross/ko_kr.yml +53 -0
  13. data/i18n/Dracurouge/ja_jp.yml +1374 -0
  14. data/i18n/Dracurouge/ko_kr.yml +295 -0
  15. data/i18n/Fiasco/ja_jp.yml +10 -0
  16. data/i18n/Fiasco/ko_kr.yml +10 -0
  17. data/i18n/FutariSousa/ja_jp.yml +720 -0
  18. data/i18n/FutariSousa/ko_kr.yml +746 -0
  19. data/i18n/Insane/ja_jp.yml +454 -0
  20. data/i18n/Insane/ko_kr.yml +502 -0
  21. data/i18n/Kamigakari/ja_jp.yml +276 -0
  22. data/i18n/Kamigakari/ko_kr.yml +204 -0
  23. data/i18n/KillDeathBusiness/ja_jp.yml +1092 -0
  24. data/i18n/KillDeathBusiness/ko_kr.yml +1063 -0
  25. data/i18n/LogHorizon/ja_jp.yml +3082 -0
  26. data/i18n/LogHorizon/ko_kr.yml +923 -0
  27. data/i18n/MagicaLogia/ja_jp.yml +564 -0
  28. data/i18n/MagicaLogia/ko_kr.yml +564 -0
  29. data/i18n/MonotoneMuseum/ja_jp.yml +561 -0
  30. data/i18n/MonotoneMuseum/ko_kr.yml +89 -0
  31. data/i18n/Nechronica/ja_jp.yml +57 -0
  32. data/i18n/Nechronica/ko_kr.yml +14 -0
  33. data/i18n/StratoShout/ja_jp.yml +160 -0
  34. data/i18n/StratoShout/ko_kr.yml +160 -0
  35. data/i18n/ja_jp.yml +5 -0
  36. data/i18n/ko_kr.yml +7 -0
  37. data/i18n/zh_hant.yml +3 -0
  38. data/lib/bcdice.rb +4 -1
  39. data/lib/bcdice/arithmetic.rb +22 -0
  40. data/lib/bcdice/arithmetic/node.rb +223 -0
  41. data/lib/bcdice/arithmetic/parser.rb +240 -0
  42. data/lib/bcdice/arithmetic_evaluator.rb +7 -156
  43. data/lib/bcdice/base.rb +94 -101
  44. data/lib/bcdice/command/lexer.rb +57 -0
  45. data/lib/bcdice/command/parsed.rb +65 -0
  46. data/lib/bcdice/command/parser.rb +489 -0
  47. data/lib/bcdice/common_command.rb +4 -0
  48. data/lib/bcdice/common_command/add_dice.rb +8 -42
  49. data/lib/bcdice/common_command/add_dice/node.rb +221 -72
  50. data/lib/bcdice/common_command/add_dice/parser.rb +391 -274
  51. data/lib/bcdice/common_command/add_dice/randomizer.rb +27 -33
  52. data/lib/bcdice/common_command/barabara_dice.rb +8 -47
  53. data/lib/bcdice/common_command/barabara_dice/node.rb +92 -0
  54. data/lib/bcdice/common_command/barabara_dice/parser.rb +336 -0
  55. data/lib/bcdice/common_command/barabara_dice/result.rb +22 -0
  56. data/lib/bcdice/common_command/calc.rb +9 -30
  57. data/lib/bcdice/common_command/calc/node.rb +39 -0
  58. data/lib/bcdice/common_command/calc/parser.rb +271 -0
  59. data/lib/bcdice/common_command/choice.rb +137 -19
  60. data/lib/bcdice/common_command/d66_dice.rb +52 -34
  61. data/lib/bcdice/common_command/lexer.rb +47 -0
  62. data/lib/bcdice/common_command/repeat.rb +102 -0
  63. data/lib/bcdice/common_command/reroll_dice.rb +8 -158
  64. data/lib/bcdice/common_command/reroll_dice/node.rb +198 -0
  65. data/lib/bcdice/common_command/reroll_dice/parser.rb +421 -0
  66. data/lib/bcdice/common_command/upper_dice.rb +12 -129
  67. data/lib/bcdice/common_command/upper_dice/node.rb +181 -0
  68. data/lib/bcdice/common_command/upper_dice/parser.rb +433 -0
  69. data/lib/bcdice/common_command/version.rb +11 -17
  70. data/lib/bcdice/deprecated/checker.rb +78 -0
  71. data/lib/bcdice/dice_table.rb +3 -0
  72. data/lib/bcdice/dice_table/chain_table.rb +2 -0
  73. data/lib/bcdice/dice_table/d66_grid_table.rb +10 -0
  74. data/lib/bcdice/dice_table/d66_parity_table.rb +36 -0
  75. data/lib/bcdice/dice_table/d66_range_table.rb +2 -0
  76. data/lib/bcdice/dice_table/d66_table.rb +12 -0
  77. data/lib/bcdice/dice_table/roll_result.rb +2 -0
  78. data/lib/bcdice/dice_table/sai_fic_skill_table.rb +75 -17
  79. data/lib/bcdice/dice_table/sai_fic_skill_table/category.rb +25 -0
  80. data/lib/bcdice/dice_table/sai_fic_skill_table/skill.rb +23 -0
  81. data/lib/bcdice/dice_table/table.rb +10 -0
  82. data/lib/bcdice/enum.rb +2 -0
  83. data/lib/bcdice/format.rb +2 -0
  84. data/lib/bcdice/game_system.rb +17 -1
  85. data/lib/bcdice/game_system/AFF2e.rb +1 -1
  86. data/lib/bcdice/game_system/AceKillerGene.rb +3 -3
  87. data/lib/bcdice/game_system/Airgetlamh.rb +3 -3
  88. data/lib/bcdice/game_system/AlchemiaStruggle.rb +346 -0
  89. data/lib/bcdice/game_system/Alsetto.rb +1 -1
  90. data/lib/bcdice/game_system/Alshard.rb +1 -2
  91. data/lib/bcdice/game_system/AlterRaise.rb +2 -2
  92. data/lib/bcdice/game_system/Amadeus.rb +47 -508
  93. data/lib/bcdice/game_system/Amadeus_Korean.rb +12 -456
  94. data/lib/bcdice/game_system/AngelGear.rb +123 -0
  95. data/lib/bcdice/game_system/AnimaAnimus.rb +2 -6
  96. data/lib/bcdice/game_system/Arianrhod.rb +0 -1
  97. data/lib/bcdice/game_system/ArsMagica.rb +1 -1
  98. data/lib/bcdice/game_system/Avandner.rb +1 -1
  99. data/lib/bcdice/game_system/BBN.rb +7 -5
  100. data/lib/bcdice/game_system/BadLife.rb +2 -2
  101. data/lib/bcdice/game_system/BarnaKronika.rb +1 -1
  102. data/lib/bcdice/game_system/BeastBindTrinity.rb +3 -13
  103. data/lib/bcdice/game_system/BeginningIdol.rb +6 -7
  104. data/lib/bcdice/game_system/BeginningIdol_Korean.rb +6 -7
  105. data/lib/bcdice/game_system/BladeOfArcana.rb +6 -6
  106. data/lib/bcdice/game_system/BlindMythos.rb +12 -10
  107. data/lib/bcdice/game_system/BloodCrusade.rb +54 -81
  108. data/lib/bcdice/game_system/BloodMoon.rb +43 -3
  109. data/lib/bcdice/game_system/CardRanker.rb +24 -65
  110. data/lib/bcdice/game_system/ChaosFlare.rb +4 -4
  111. data/lib/bcdice/game_system/Chill.rb +1 -1
  112. data/lib/bcdice/game_system/CodeLayerd.rb +37 -67
  113. data/lib/bcdice/game_system/ColossalHunter.rb +3 -4
  114. data/lib/bcdice/game_system/Comes.rb +50 -0
  115. data/lib/bcdice/game_system/CrashWorld.rb +1 -1
  116. data/lib/bcdice/game_system/Cthulhu.rb +99 -98
  117. data/lib/bcdice/game_system/Cthulhu7th.rb +117 -370
  118. data/lib/bcdice/game_system/Cthulhu7th_ChineseTraditional.rb +1 -1
  119. data/lib/bcdice/game_system/Cthulhu7th_Korean.rb +1 -1
  120. data/lib/bcdice/game_system/CthulhuTech.rb +8 -15
  121. data/lib/bcdice/game_system/Cthulhu_ChineseTraditional.rb +7 -190
  122. data/lib/bcdice/game_system/Cthulhu_Korean.rb +5 -186
  123. data/lib/bcdice/game_system/DarkBlaze.rb +13 -9
  124. data/lib/bcdice/game_system/DarkDaysDrive.rb +17 -15
  125. data/lib/bcdice/game_system/DarkSouls.rb +1 -1
  126. data/lib/bcdice/game_system/DeadlineHeroes.rb +3 -3
  127. data/lib/bcdice/game_system/DemonParasite.rb +1 -2
  128. data/lib/bcdice/game_system/DesperateRun.rb +163 -0
  129. data/lib/bcdice/game_system/DetatokoSaga.rb +69 -152
  130. data/lib/bcdice/game_system/DetatokoSaga_Korean.rb +9 -277
  131. data/lib/bcdice/game_system/DiceBot.rb +22 -4
  132. data/lib/bcdice/game_system/DiceOfTheDead.rb +9 -6
  133. data/lib/bcdice/game_system/DoubleCross.rb +145 -157
  134. data/lib/bcdice/game_system/DoubleCross_Korean.rb +13 -330
  135. data/lib/bcdice/game_system/Dracurouge.rb +376 -1678
  136. data/lib/bcdice/game_system/Dracurouge_Korean.rb +16 -271
  137. data/lib/bcdice/game_system/EarthDawn.rb +1 -1
  138. data/lib/bcdice/game_system/EarthDawn3.rb +1 -1
  139. data/lib/bcdice/game_system/EarthDawn4.rb +1 -1
  140. data/lib/bcdice/game_system/Elysion.rb +5 -6
  141. data/lib/bcdice/game_system/EmbryoMachine.rb +6 -6
  142. data/lib/bcdice/game_system/Emoklore.rb +131 -0
  143. data/lib/bcdice/game_system/EndBreaker.rb +1 -2
  144. data/lib/bcdice/game_system/EtrianOdysseySRS.rb +1 -2
  145. data/lib/bcdice/game_system/Fiasco.rb +87 -70
  146. data/lib/bcdice/game_system/Fiasco_Korean.rb +7 -95
  147. data/lib/bcdice/game_system/FilledWith.rb +465 -569
  148. data/lib/bcdice/game_system/FullMetalPanic.rb +1 -2
  149. data/lib/bcdice/game_system/FutariSousa.rb +103 -938
  150. data/lib/bcdice/game_system/FutariSousa_Korean.rb +7 -948
  151. data/lib/bcdice/game_system/{Gurps.rb → GURPS.rb} +184 -217
  152. data/lib/bcdice/game_system/Garako.rb +140 -39
  153. data/lib/bcdice/game_system/GardenOrder.rb +3 -3
  154. data/lib/bcdice/game_system/GehennaAn.rb +4 -4
  155. data/lib/bcdice/game_system/GeishaGirlwithKatana.rb +1 -1
  156. data/lib/bcdice/game_system/GoblinSlayer.rb +1 -1
  157. data/lib/bcdice/game_system/GoldenSkyStories.rb +1 -1
  158. data/lib/bcdice/game_system/Gorilla.rb +1 -1
  159. data/lib/bcdice/game_system/GranCrest.rb +2 -3
  160. data/lib/bcdice/game_system/Gundog.rb +1 -1
  161. data/lib/bcdice/game_system/GundogRevised.rb +4 -4
  162. data/lib/bcdice/game_system/GundogZero.rb +3 -3
  163. data/lib/bcdice/game_system/GurpsFW.rb +4 -8
  164. data/lib/bcdice/game_system/HarnMaster.rb +2 -2
  165. data/lib/bcdice/game_system/HatsuneMiku.rb +2 -3
  166. data/lib/bcdice/game_system/HouraiGakuen.rb +1 -1
  167. data/lib/bcdice/game_system/HuntersMoon.rb +17 -111
  168. data/lib/bcdice/game_system/Illusio.rb +27 -36
  169. data/lib/bcdice/game_system/InfiniteBabeL.rb +518 -0
  170. data/lib/bcdice/game_system/Insane.rb +90 -717
  171. data/lib/bcdice/game_system/Insane_Korean.rb +7 -719
  172. data/lib/bcdice/game_system/JekyllAndHyde.rb +42 -0
  173. data/lib/bcdice/game_system/JuinKansen.rb +251 -0
  174. data/lib/bcdice/game_system/Kamigakari.rb +47 -242
  175. data/lib/bcdice/game_system/Kamigakari_Korean.rb +6 -394
  176. data/lib/bcdice/game_system/KanColle.rb +20 -169
  177. data/lib/bcdice/game_system/KemonoNoMori.rb +1 -1
  178. data/lib/bcdice/game_system/KillDeathBusiness.rb +189 -1180
  179. data/lib/bcdice/game_system/KillDeathBusiness_Korean.rb +8 -1460
  180. data/lib/bcdice/game_system/KurayamiCrying.rb +1 -1
  181. data/lib/bcdice/game_system/LiveraDoll.rb +2 -2
  182. data/lib/bcdice/game_system/LogHorizon.rb +350 -3379
  183. data/lib/bcdice/game_system/LogHorizon_Korean.rb +55 -1357
  184. data/lib/bcdice/game_system/LostRecord.rb +0 -1
  185. data/lib/bcdice/game_system/LostRoyal.rb +3 -6
  186. data/lib/bcdice/game_system/MagicaLogia.rb +158 -1044
  187. data/lib/bcdice/game_system/MagicaLogia_Korean.rb +66 -0
  188. data/lib/bcdice/game_system/MeikyuDays.rb +2 -3
  189. data/lib/bcdice/game_system/MeikyuKingdom.rb +7 -7
  190. data/lib/bcdice/game_system/MeikyuKingdomBasic.rb +7 -8
  191. data/lib/bcdice/game_system/MetalHead.rb +1 -1
  192. data/lib/bcdice/game_system/MetalHeadExtream.rb +7 -7
  193. data/lib/bcdice/game_system/MetallicGuardian.rb +1 -2
  194. data/lib/bcdice/game_system/MonotoneMuseum.rb +41 -241
  195. data/lib/bcdice/game_system/MonotoneMuseum_Korean.rb +10 -270
  196. data/lib/bcdice/game_system/NSSQ.rb +159 -0
  197. data/lib/bcdice/game_system/Nechronica.rb +37 -76
  198. data/lib/bcdice/game_system/Nechronica_Korean.rb +11 -128
  199. data/lib/bcdice/game_system/NeverCloud.rb +540 -5
  200. data/lib/bcdice/game_system/NightWizard.rb +2 -2
  201. data/lib/bcdice/game_system/NightWizard3rd.rb +1 -1
  202. data/lib/bcdice/game_system/NightmareHunterDeep.rb +3 -4
  203. data/lib/bcdice/game_system/NinjaSlayer.rb +33 -43
  204. data/lib/bcdice/game_system/NjslyrBattle.rb +1 -1
  205. data/lib/bcdice/game_system/OneWayHeroics.rb +1 -2
  206. data/lib/bcdice/game_system/OracleEngine.rb +14 -18
  207. data/lib/bcdice/game_system/OrgaRain.rb +19 -27
  208. data/lib/bcdice/game_system/Paradiso.rb +3 -3
  209. data/lib/bcdice/game_system/Paranoia.rb +1 -1
  210. data/lib/bcdice/game_system/ParanoiaRebooted.rb +1 -1
  211. data/lib/bcdice/game_system/ParasiteBlood.rb +1 -1
  212. data/lib/bcdice/game_system/Peekaboo.rb +23 -123
  213. data/lib/bcdice/game_system/PhantasmAdventure.rb +0 -4
  214. data/lib/bcdice/game_system/Postman.rb +3 -3
  215. data/lib/bcdice/game_system/PulpCthulhu.rb +3 -3
  216. data/lib/bcdice/game_system/Raisondetre.rb +3 -3
  217. data/lib/bcdice/game_system/RecordOfLodossWar.rb +8 -7
  218. data/lib/bcdice/game_system/RecordOfSteam.rb +1 -1
  219. data/lib/bcdice/game_system/RokumonSekai2.rb +3 -3
  220. data/lib/bcdice/game_system/RuinBreakers.rb +296 -0
  221. data/lib/bcdice/game_system/RyuTuber.rb +6 -4
  222. data/lib/bcdice/game_system/Ryutama.rb +2 -2
  223. data/lib/bcdice/game_system/SRS.rb +1 -7
  224. data/lib/bcdice/game_system/SamsaraBallad.rb +5 -4
  225. data/lib/bcdice/game_system/Satasupe.rb +90 -866
  226. data/lib/bcdice/game_system/ScreamHighSchool.rb +4 -4
  227. data/lib/bcdice/game_system/SevenFortressMobius.rb +1 -1
  228. data/lib/bcdice/game_system/ShadowRun5.rb +2 -2
  229. data/lib/bcdice/game_system/SharedFantasia.rb +1 -1
  230. data/lib/bcdice/game_system/ShinMegamiTenseiKakuseihen.rb +1 -1
  231. data/lib/bcdice/game_system/ShinkuuGakuen.rb +5 -5
  232. data/lib/bcdice/game_system/ShinobiGami.rb +75 -40
  233. data/lib/bcdice/game_system/ShoujoTenrankai.rb +3 -3
  234. data/lib/bcdice/game_system/Skynauts.rb +2 -2
  235. data/lib/bcdice/game_system/SteamPunkers.rb +7 -5
  236. data/lib/bcdice/game_system/StellarKnights.rb +2 -5
  237. data/lib/bcdice/game_system/SterileLife.rb +2 -2
  238. data/lib/bcdice/game_system/StrangerOfSwordCity.rb +2 -3
  239. data/lib/bcdice/game_system/StratoShout.rb +39 -268
  240. data/lib/bcdice/game_system/StratoShout_Korean.rb +8 -283
  241. data/lib/bcdice/game_system/Strave.rb +2 -2
  242. data/lib/bcdice/game_system/SwordWorld.rb +52 -189
  243. data/lib/bcdice/game_system/SwordWorld2_0.rb +21 -150
  244. data/lib/bcdice/game_system/SwordWorld2_5.rb +126 -41
  245. data/lib/bcdice/game_system/TherapieSein.rb +3 -3
  246. data/lib/bcdice/game_system/TokumeiTenkousei.rb +2 -2
  247. data/lib/bcdice/game_system/TokyoGhostResearch.rb +2 -2
  248. data/lib/bcdice/game_system/Torg.rb +3 -3
  249. data/lib/bcdice/game_system/Torg1_5.rb +1 -1
  250. data/lib/bcdice/game_system/TorgEternity.rb +5 -8
  251. data/lib/bcdice/game_system/TrinitySeven.rb +3 -3
  252. data/lib/bcdice/game_system/TunnelsAndTrolls.rb +7 -7
  253. data/lib/bcdice/game_system/TwilightGunsmoke.rb +2 -3
  254. data/lib/bcdice/game_system/UnsungDuet.rb +139 -0
  255. data/lib/bcdice/game_system/Utakaze.rb +2 -2
  256. data/lib/bcdice/game_system/VampireTheMasquerade5th.rb +1 -1
  257. data/lib/bcdice/game_system/Villaciel.rb +1 -2
  258. data/lib/bcdice/game_system/Warhammer.rb +7 -7
  259. data/lib/bcdice/game_system/Warhammer4.rb +326 -0
  260. data/lib/bcdice/game_system/WitchQuest.rb +1 -1
  261. data/lib/bcdice/game_system/WorldOfDarkness.rb +1 -1
  262. data/lib/bcdice/game_system/YankeeYogSothoth.rb +15 -15
  263. data/lib/bcdice/game_system/YearZeroEngine.rb +1 -1
  264. data/lib/bcdice/game_system/Yggdrasill.rb +605 -0
  265. data/lib/bcdice/game_system/ZettaiReido.rb +2 -2
  266. data/lib/bcdice/game_system/cthulhu7th/full_auto.rb +294 -0
  267. data/lib/bcdice/game_system/cthulhu7th/rollable.rb +41 -0
  268. data/lib/bcdice/game_system/filled_with/cook_tables.rb +119 -0
  269. data/lib/bcdice/game_system/filled_with/lot_tables.rb +155 -0
  270. data/lib/bcdice/game_system/meikyu_kingdom/item_table.rb +2 -0
  271. data/lib/bcdice/game_system/meikyu_kingdom/kingdom_name_table.rb +2 -0
  272. data/lib/bcdice/game_system/meikyu_kingdom/landscape_table.rb +2 -0
  273. data/lib/bcdice/game_system/meikyu_kingdom/name_tables.rb +2 -0
  274. data/lib/bcdice/game_system/meikyu_kingdom/placename_table.rb +2 -0
  275. data/lib/bcdice/game_system/meikyu_kingdom/tables.rb +2 -0
  276. data/lib/bcdice/game_system/meikyu_kingdom/word_table.rb +2 -0
  277. data/lib/bcdice/game_system/meikyu_kingdom_basic/item_table.rb +2 -0
  278. data/lib/bcdice/game_system/meikyu_kingdom_basic/kingdom_table.rb +2 -0
  279. data/lib/bcdice/game_system/meikyu_kingdom_basic/name_table.rb +2 -0
  280. data/lib/bcdice/game_system/meikyu_kingdom_basic/table.rb +2 -0
  281. data/lib/bcdice/game_system/meikyu_kingdom_basic/word_table.rb +2 -0
  282. data/lib/bcdice/game_system/one_way_heroics/dungeon_table.rb +2 -0
  283. data/lib/bcdice/game_system/one_way_heroics/random_event_table.rb +2 -0
  284. data/lib/bcdice/game_system/one_way_heroics/tables.rb +2 -0
  285. data/lib/bcdice/game_system/satasupe/tables.rb +723 -0
  286. data/lib/bcdice/game_system/sword_world/rating_lexer.rb +47 -0
  287. data/lib/bcdice/game_system/sword_world/rating_parsed.rb +99 -0
  288. data/lib/bcdice/game_system/sword_world/rating_parser.rb +457 -0
  289. data/lib/bcdice/game_system/sword_world/transcendent_test.rb +104 -0
  290. data/lib/bcdice/loader.rb +17 -12
  291. data/lib/bcdice/normalize.rb +3 -1
  292. data/lib/bcdice/preprocessor.rb +23 -44
  293. data/lib/bcdice/randomizer.rb +14 -0
  294. data/lib/bcdice/repl.rb +4 -2
  295. data/lib/bcdice/result.rb +87 -0
  296. data/lib/bcdice/translate.rb +13 -0
  297. data/lib/bcdice/user_defined_dice_table.rb +28 -15
  298. data/lib/bcdice/version.rb +3 -1
  299. metadata +101 -24
  300. data/.editorconfig +0 -21
  301. data/.github/.codecov.yaml +0 -10
  302. data/.github/workflows/coverage.yaml +0 -21
  303. data/.github/workflows/lint.yaml +0 -13
  304. data/.github/workflows/test.yml +0 -20
  305. data/.gitignore +0 -14
  306. data/.rubocop.yml +0 -96
  307. data/.rubocop_todo.yml +0 -113
  308. data/Gemfile +0 -11
  309. data/ROADMAP.md +0 -30
  310. data/Rakefile +0 -118
  311. data/bcdice.gemspec +0 -27
  312. data/bin/repl.rb +0 -21
  313. data/docs/README.txt +0 -2028
  314. data/docs/dicebot_sort_key.md +0 -72
  315. data/docs/how_to_make_dicebot.md +0 -453
  316. data/lib/bcdice/command_parser.rb +0 -242
@@ -0,0 +1,181 @@
1
+ # frozen_string_literal: true
2
+
3
+ module BCDice
4
+ module CommonCommand
5
+ module UpperDice
6
+ module Node
7
+ class Command
8
+ # @param secret [Boolean]
9
+ # @param notations [Array<Notation>]
10
+ # @param modifier [Integer]
11
+ # @param cmp_op [Symbol, nil]
12
+ # @param target_number [Integer, nil]
13
+ # @param reroll_threshold [Integer]
14
+ def initialize(secret:, notations:, modifier:, cmp_op:, target_number:, reroll_threshold: nil)
15
+ @secret = secret
16
+ @notations = notations
17
+ @modifier = modifier
18
+ @cmp_op = cmp_op
19
+ @target_number = target_number
20
+ @reroll_threshold = reroll_threshold
21
+ end
22
+
23
+ # 上方無限ロールを実行する
24
+ #
25
+ # @param randomizer [Randomizer]
26
+ # @return [Result, nil]
27
+ def eval(game_system, randomizer)
28
+ round_type = game_system.round_type
29
+
30
+ dice_list = @notations.map { |n| n.to_dice(round_type) }
31
+ reroll_threshold = @reroll_threshold&.eval(round_type) || game_system.upper_dice_reroll_threshold || 0
32
+ modifier = @modifier&.eval(round_type) || 0
33
+ target_number = @target_number&.eval(round_type)
34
+
35
+ expr = expr(dice_list, reroll_threshold, modifier, target_number)
36
+
37
+ if reroll_threshold <= 1
38
+ return result_with_text("(#{expr}) > 無限ロールの条件がまちがっています")
39
+ end
40
+
41
+ roll_list = dice_list.map do |n|
42
+ n.roll(randomizer, reroll_threshold, game_system.sort_barabara_dice?)
43
+ end.reduce([], :concat)
44
+
45
+ result =
46
+ if @cmp_op
47
+ result_success_count(roll_list, modifier, target_number)
48
+ else
49
+ result_max_sum(roll_list, modifier)
50
+ end
51
+
52
+ sequence = [
53
+ "(#{expr})",
54
+ interlim_expr(roll_list, modifier),
55
+ result
56
+ ]
57
+
58
+ result_with_text(sequence.join(" > "))
59
+ end
60
+
61
+ private
62
+
63
+ def result_success_count(roll_list, modifier, target_number)
64
+ success_count = roll_list.count do |e|
65
+ x = e[:sum] + modifier
66
+ x.send(@cmp_op, target_number)
67
+ end
68
+
69
+ "成功数#{success_count}"
70
+ end
71
+
72
+ def result_max_sum(roll_list, modifier)
73
+ sum_list = roll_list.map { |e| e[:sum] }
74
+ total = sum_list.sum() + modifier
75
+ max = sum_list.map { |i| i + modifier }.max
76
+
77
+ "#{max}/#{total}(最大/合計)"
78
+ end
79
+
80
+ # ダイスロールの結果を文字列に変換する
81
+ # 振り足しがなければその数値、振り足しがあれば合計と各ダイスの出目を出力する
82
+ #
83
+ # @param roll_list [Array<Hash>]
84
+ # @param modifier [Integer]
85
+ # @return [String]
86
+ def interlim_expr(roll_list, modifier)
87
+ dice = roll_list.map do |e|
88
+ if e[:list].size == 1
89
+ e[:sum]
90
+ else
91
+ "#{e[:sum]}[#{e[:list].join(',')}]"
92
+ end
93
+ end.join(",")
94
+
95
+ dice + Format.modifier(modifier)
96
+ end
97
+
98
+ # パース済みのコマンドを文字列で表示する
99
+ #
100
+ # @return [String]
101
+ def expr(dice_list, reroll_threshold, modifier, target_number)
102
+ formated_cmp_op = Format.comparison_operator(@cmp_op)
103
+ formated_modifier = Format.modifier(modifier)
104
+
105
+ "#{dice_list.join('+')}[#{reroll_threshold}]#{formated_modifier}#{formated_cmp_op}#{target_number}"
106
+ end
107
+
108
+ def result_with_text(text)
109
+ Result.new.tap do |r|
110
+ r.secret = @secret
111
+ r.text = text
112
+ end
113
+ end
114
+ end
115
+
116
+ class Notation
117
+ # @param roll_times [Object]
118
+ # @param sides [Object]
119
+ def initialize(roll_times, sides)
120
+ @roll_times = roll_times
121
+ @sides = sides
122
+ end
123
+
124
+ # @param round_type [Symbol]
125
+ # @return [Dice]
126
+ def to_dice(round_type)
127
+ roll_times = @roll_times.eval(round_type)
128
+ sides = @sides.eval(round_type)
129
+
130
+ Dice.new(roll_times, sides)
131
+ end
132
+ end
133
+
134
+ class Dice
135
+ # @param roll_times [Integer]
136
+ # @param sides [Integer]
137
+ def initialize(roll_times, sides)
138
+ @roll_times = roll_times
139
+ @sides = sides
140
+ end
141
+
142
+ # @param randomizer [BCDice::Randomizer]
143
+ # @param reroll_threshold [Integer]
144
+ # @param sort [Boolean]
145
+ # @return [Array<Hash>]
146
+ def roll(randomizer, reroll_threshold, sort)
147
+ ret = Array.new(@roll_times) do
148
+ list = roll_ones(randomizer, reroll_threshold)
149
+ {sum: list.sum(), list: list}
150
+ end
151
+
152
+ if sort
153
+ ret = ret.sort_by { |e| e[:sum] }
154
+ end
155
+
156
+ return ret
157
+ end
158
+
159
+ # @return [String]
160
+ def to_s
161
+ "#{@roll_times}U#{@sides}"
162
+ end
163
+
164
+ private
165
+
166
+ def roll_ones(randomizer, reroll_threshold)
167
+ dice_list = []
168
+
169
+ loop do
170
+ value = randomizer.roll_once(@sides)
171
+ dice_list.push(value)
172
+ break if value < reroll_threshold
173
+ end
174
+
175
+ return dice_list
176
+ end
177
+ end
178
+ end
179
+ end
180
+ end
181
+ end
@@ -0,0 +1,433 @@
1
+ #
2
+ # DO NOT MODIFY!!!!
3
+ # This file is automatically generated by Racc 1.5.1
4
+ # from Racc grammar file "".
5
+ #
6
+
7
+ require 'racc/parser.rb'
8
+
9
+
10
+ require "bcdice/common_command/lexer"
11
+ require "bcdice/common_command/upper_dice/node"
12
+ require "bcdice/arithmetic/node"
13
+
14
+ module BCDice
15
+ module CommonCommand
16
+ module UpperDice
17
+ class Parser < Racc::Parser
18
+
19
+
20
+ def self.parse(source)
21
+ new.parse(source)
22
+ end
23
+
24
+ def parse(source)
25
+ @lexer = Lexer.new(source)
26
+ do_parse()
27
+ rescue ParseError
28
+ nil
29
+ end
30
+
31
+ private
32
+
33
+ def next_token
34
+ @lexer.next_token
35
+ end
36
+ ##### State transition tables begin ###
37
+
38
+ racc_action_table = [
39
+ 9, 9, 36, 37, 3, 9, 9, 21, 22, 49,
40
+ 8, 8, 21, 22, 9, 8, 8, 14, 15, 9,
41
+ 21, 22, 4, 16, 8, 21, 22, 9, 10, 8,
42
+ 36, 37, 9, 21, 22, 38, 17, 8, 21, 22,
43
+ 9, 25, 8, 27, 15, 9, 21, 22, 28, 29,
44
+ 8, 21, 22, 9, 44, 8, 39, 40, 9, 21,
45
+ 22, 39, 40, 8, 21, 22, 9, 25, 8, 39,
46
+ 40, 9, 21, 22, 36, 37, 8, 21, 22, 9,
47
+ 17, 8, 39, 40, 9, 21, 22, 39, 40, 8,
48
+ 21, 22, 9, nil, 8, 39, 40, nil, 21, 22,
49
+ 39, 40, 8, 58, 56, 57, 59, 36, 37 ]
50
+
51
+ racc_action_check = [
52
+ 2, 8, 34, 34, 0, 17, 14, 8, 8, 34,
53
+ 2, 8, 14, 14, 15, 17, 14, 5, 5, 16,
54
+ 15, 15, 1, 5, 15, 16, 16, 21, 4, 16,
55
+ 18, 18, 22, 21, 21, 18, 7, 21, 22, 22,
56
+ 25, 11, 22, 12, 12, 27, 25, 25, 13, 13,
57
+ 25, 27, 27, 28, 24, 27, 19, 19, 29, 28,
58
+ 28, 30, 30, 28, 29, 29, 36, 26, 29, 33,
59
+ 33, 37, 36, 36, 45, 45, 36, 37, 37, 39,
60
+ 32, 37, 47, 47, 40, 39, 39, 48, 48, 39,
61
+ 40, 40, 44, nil, 40, 50, 50, nil, 44, 44,
62
+ 51, 51, 44, 53, 53, 53, 53, 54, 54 ]
63
+
64
+ racc_action_pointer = [
65
+ -3, 22, -2, nil, 28, 9, nil, 32, -1, nil,
66
+ nil, 20, 35, 40, 4, 12, 17, 3, 22, 46,
67
+ nil, 25, 30, nil, 34, 38, 46, 43, 51, 56,
68
+ 51, nil, 76, 59, -6, nil, 64, 69, nil, 77,
69
+ 82, nil, nil, nil, 90, 66, nil, 72, 77, nil,
70
+ 85, 90, nil, 100, 99, nil, nil, nil, nil, nil ]
71
+
72
+ racc_action_default = [
73
+ -4, -35, -35, -5, -35, -6, -17, -35, -35, -34,
74
+ 60, -12, -6, -7, -35, -35, -35, -35, -35, -21,
75
+ -24, -35, -35, -32, -1, -35, -12, -35, -35, -35,
76
+ -8, -16, -32, -9, -35, -18, -35, -35, -33, -35,
77
+ -35, -30, -31, -3, -35, -13, -2, -10, -11, -14,
78
+ -19, -20, -22, -25, -15, -23, -26, -27, -28, -29 ]
79
+
80
+ racc_goto_table = [
81
+ 18, 30, 33, 41, 42, 24, 6, 1, 34, 2,
82
+ 5, 12, 11, 7, 30, 47, 48, 45, 31, 26,
83
+ 46, 52, 53, 50, 51, 32, 43, 55, 35, nil,
84
+ nil, nil, nil, nil, nil, nil, 54 ]
85
+
86
+ racc_goto_check = [
87
+ 10, 9, 9, 13, 13, 5, 11, 1, 10, 2,
88
+ 3, 6, 4, 12, 9, 9, 9, 10, 11, 4,
89
+ 5, 13, 13, 9, 9, 12, 7, 14, 12, nil,
90
+ nil, nil, nil, nil, nil, nil, 10 ]
91
+
92
+ racc_goto_pointer = [
93
+ nil, 7, 9, 8, 7, -6, 6, 2, nil, -13,
94
+ -8, 4, 11, -18, -26 ]
95
+
96
+ racc_goto_default = [
97
+ nil, nil, nil, nil, nil, nil, nil, nil, 13, 19,
98
+ nil, nil, 23, 20, nil ]
99
+
100
+ racc_reduce_table = [
101
+ 0, 0, :racc_error,
102
+ 4, 23, :_reduce_1,
103
+ 5, 23, :_reduce_2,
104
+ 5, 23, :_reduce_3,
105
+ 0, 24, :_reduce_4,
106
+ 1, 24, :_reduce_5,
107
+ 0, 26, :_reduce_6,
108
+ 1, 26, :_reduce_7,
109
+ 2, 30, :_reduce_8,
110
+ 2, 30, :_reduce_9,
111
+ 3, 30, :_reduce_10,
112
+ 3, 30, :_reduce_11,
113
+ 0, 27, :_reduce_12,
114
+ 2, 27, :_reduce_13,
115
+ 3, 28, :_reduce_14,
116
+ 2, 29, :_reduce_15,
117
+ 3, 25, :_reduce_16,
118
+ 1, 25, :_reduce_17,
119
+ 3, 33, :_reduce_18,
120
+ 3, 32, :_reduce_19,
121
+ 3, 32, :_reduce_20,
122
+ 1, 32, :_reduce_none,
123
+ 3, 31, :_reduce_22,
124
+ 4, 31, :_reduce_23,
125
+ 1, 31, :_reduce_none,
126
+ 0, 36, :_reduce_25,
127
+ 1, 36, :_reduce_26,
128
+ 1, 36, :_reduce_27,
129
+ 1, 36, :_reduce_28,
130
+ 1, 36, :_reduce_29,
131
+ 2, 35, :_reduce_30,
132
+ 2, 35, :_reduce_31,
133
+ 1, 35, :_reduce_none,
134
+ 3, 34, :_reduce_33,
135
+ 1, 34, :_reduce_34 ]
136
+
137
+ racc_reduce_n = 35
138
+
139
+ racc_shift_n = 60
140
+
141
+ racc_token_table = {
142
+ false => 0,
143
+ :error => 1,
144
+ :NUMBER => 2,
145
+ :R => 3,
146
+ :U => 4,
147
+ :C => 5,
148
+ :F => 6,
149
+ :S => 7,
150
+ :PLUS => 8,
151
+ :MINUS => 9,
152
+ :ASTERISK => 10,
153
+ :SLASH => 11,
154
+ :PARENL => 12,
155
+ :PARENR => 13,
156
+ :BRACKETL => 14,
157
+ :BRACKETR => 15,
158
+ :LESS => 16,
159
+ :GREATER => 17,
160
+ :EQUAL => 18,
161
+ :NOT => 19,
162
+ :AT => 20,
163
+ :CMP_OP => 21 }
164
+
165
+ racc_nt_base = 22
166
+
167
+ racc_use_result_var = true
168
+
169
+ Racc_arg = [
170
+ racc_action_table,
171
+ racc_action_check,
172
+ racc_action_default,
173
+ racc_action_pointer,
174
+ racc_goto_table,
175
+ racc_goto_check,
176
+ racc_goto_default,
177
+ racc_goto_pointer,
178
+ racc_nt_base,
179
+ racc_reduce_table,
180
+ racc_token_table,
181
+ racc_shift_n,
182
+ racc_reduce_n,
183
+ racc_use_result_var ]
184
+
185
+ Racc_token_to_s_table = [
186
+ "$end",
187
+ "error",
188
+ "NUMBER",
189
+ "R",
190
+ "U",
191
+ "C",
192
+ "F",
193
+ "S",
194
+ "PLUS",
195
+ "MINUS",
196
+ "ASTERISK",
197
+ "SLASH",
198
+ "PARENL",
199
+ "PARENR",
200
+ "BRACKETL",
201
+ "BRACKETR",
202
+ "LESS",
203
+ "GREATER",
204
+ "EQUAL",
205
+ "NOT",
206
+ "AT",
207
+ "CMP_OP",
208
+ "$start",
209
+ "expr",
210
+ "secret",
211
+ "notations",
212
+ "modifier",
213
+ "target",
214
+ "bracket",
215
+ "at",
216
+ "modifier_expr",
217
+ "mul",
218
+ "add",
219
+ "dice",
220
+ "term",
221
+ "unary",
222
+ "round_type" ]
223
+
224
+ Racc_debug_parser = false
225
+
226
+ ##### State transition tables end #####
227
+
228
+ # reduce 0 omitted
229
+
230
+ def _reduce_1(val, _values, result)
231
+ result = UpperDice::Node::Command.new(
232
+ secret: val[0],
233
+ notations: val[1],
234
+ modifier: val[2],
235
+ cmp_op: val[3][:cmp_op],
236
+ target_number: val[3][:target]
237
+ )
238
+
239
+ result
240
+ end
241
+
242
+ def _reduce_2(val, _values, result)
243
+ result = UpperDice::Node::Command.new(
244
+ secret: val[0],
245
+ notations: val[1],
246
+ modifier: val[3],
247
+ cmp_op: val[4][:cmp_op],
248
+ target_number: val[4][:target],
249
+ reroll_threshold: val[2]
250
+ )
251
+
252
+ result
253
+ end
254
+
255
+ def _reduce_3(val, _values, result)
256
+ result = UpperDice::Node::Command.new(
257
+ secret: val[0],
258
+ notations: val[1],
259
+ modifier: val[2],
260
+ cmp_op: val[3][:cmp_op],
261
+ target_number: val[3][:target],
262
+ reroll_threshold: val[4]
263
+ )
264
+
265
+ result
266
+ end
267
+
268
+ def _reduce_4(val, _values, result)
269
+ result = false
270
+ result
271
+ end
272
+
273
+ def _reduce_5(val, _values, result)
274
+ result = true
275
+ result
276
+ end
277
+
278
+ def _reduce_6(val, _values, result)
279
+ result = Arithmetic::Node::Number.new(0)
280
+ result
281
+ end
282
+
283
+ def _reduce_7(val, _values, result)
284
+ result = val[0]
285
+ result
286
+ end
287
+
288
+ def _reduce_8(val, _values, result)
289
+ result = val[1]
290
+ result
291
+ end
292
+
293
+ def _reduce_9(val, _values, result)
294
+ result = Arithmetic::Node::Negative.new(val[1])
295
+ result
296
+ end
297
+
298
+ def _reduce_10(val, _values, result)
299
+ result = Arithmetic::Node::BinaryOp.new(val[0], :+, val[2])
300
+ result
301
+ end
302
+
303
+ def _reduce_11(val, _values, result)
304
+ result = Arithmetic::Node::BinaryOp.new(val[0], :-, val[2])
305
+ result
306
+ end
307
+
308
+ def _reduce_12(val, _values, result)
309
+ result = {}
310
+ result
311
+ end
312
+
313
+ def _reduce_13(val, _values, result)
314
+ cmp_op, target = val
315
+ raise ParseError unless cmp_op
316
+
317
+ result = {cmp_op: cmp_op, target: target}
318
+
319
+ result
320
+ end
321
+
322
+ def _reduce_14(val, _values, result)
323
+ result = val[1]
324
+ result
325
+ end
326
+
327
+ def _reduce_15(val, _values, result)
328
+ result = val[1]
329
+ result
330
+ end
331
+
332
+ def _reduce_16(val, _values, result)
333
+ notations = val[0]
334
+ notations.push(val[2])
335
+ result = notations
336
+
337
+ result
338
+ end
339
+
340
+ def _reduce_17(val, _values, result)
341
+ result = [val[0]]
342
+ result
343
+ end
344
+
345
+ def _reduce_18(val, _values, result)
346
+ times = val[0]
347
+ sides = val[2]
348
+ result = UpperDice::Node::Notation.new(times, sides)
349
+
350
+ result
351
+ end
352
+
353
+ def _reduce_19(val, _values, result)
354
+ result = Arithmetic::Node::BinaryOp.new(val[0], :+, val[2])
355
+ result
356
+ end
357
+
358
+ def _reduce_20(val, _values, result)
359
+ result = Arithmetic::Node::BinaryOp.new(val[0], :-, val[2])
360
+ result
361
+ end
362
+
363
+ # reduce 21 omitted
364
+
365
+ def _reduce_22(val, _values, result)
366
+ result = Arithmetic::Node::BinaryOp.new(val[0], :*, val[2])
367
+ result
368
+ end
369
+
370
+ def _reduce_23(val, _values, result)
371
+ divied_class = val[3]
372
+ result = divied_class.new(val[0], val[2])
373
+
374
+ result
375
+ end
376
+
377
+ # reduce 24 omitted
378
+
379
+ def _reduce_25(val, _values, result)
380
+ result = Arithmetic::Node::DivideWithGameSystemDefault
381
+ result
382
+ end
383
+
384
+ def _reduce_26(val, _values, result)
385
+ result = Arithmetic::Node::DivideWithCeil
386
+ result
387
+ end
388
+
389
+ def _reduce_27(val, _values, result)
390
+ result = Arithmetic::Node::DivideWithCeil
391
+ result
392
+ end
393
+
394
+ def _reduce_28(val, _values, result)
395
+ result = Arithmetic::Node::DivideWithRound
396
+ result
397
+ end
398
+
399
+ def _reduce_29(val, _values, result)
400
+ result = Arithmetic::Node::DivideWithFloor
401
+ result
402
+ end
403
+
404
+ def _reduce_30(val, _values, result)
405
+ result = val[1]
406
+ result
407
+ end
408
+
409
+ def _reduce_31(val, _values, result)
410
+ result = Arithmetic::Node::Negative.new(val[1])
411
+ result
412
+ end
413
+
414
+ # reduce 32 omitted
415
+
416
+ def _reduce_33(val, _values, result)
417
+ result = val[1]
418
+ result
419
+ end
420
+
421
+ def _reduce_34(val, _values, result)
422
+ result = Arithmetic::Node::Number.new(val[0])
423
+ result
424
+ end
425
+
426
+ def _reduce_none(val, _values, result)
427
+ val[0]
428
+ end
429
+
430
+ end # class Parser
431
+ end # module UpperDice
432
+ end # module CommonCommand
433
+ end # module BCDice