HDLRuby 2.0.8
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- checksums.yaml +7 -0
- data/.gitignore +9 -0
- data/.travis.yml +5 -0
- data/.yardopts +1 -0
- data/Gemfile +4 -0
- data/HDLRuby.gemspec +36 -0
- data/LICENSE.txt +21 -0
- data/README.md +2774 -0
- data/README.pdf +0 -0
- data/Rakefile +10 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/exe/hdrcc +3 -0
- data/lib/HDLRuby/alcc.rb +137 -0
- data/lib/HDLRuby/backend/hruby_allocator.rb +69 -0
- data/lib/HDLRuby/backend/hruby_c_allocator.rb +76 -0
- data/lib/HDLRuby/hdr_samples/adder.rb +7 -0
- data/lib/HDLRuby/hdr_samples/adder_assign_error.rb +11 -0
- data/lib/HDLRuby/hdr_samples/adder_bench.rb +27 -0
- data/lib/HDLRuby/hdr_samples/adder_gen.rb +7 -0
- data/lib/HDLRuby/hdr_samples/adder_nodef_error.rb +7 -0
- data/lib/HDLRuby/hdr_samples/addsub.rb +19 -0
- data/lib/HDLRuby/hdr_samples/addsubz.rb +22 -0
- data/lib/HDLRuby/hdr_samples/alu.rb +47 -0
- data/lib/HDLRuby/hdr_samples/calculator.rb +48 -0
- data/lib/HDLRuby/hdr_samples/counter_bench.rb +83 -0
- data/lib/HDLRuby/hdr_samples/dff.rb +9 -0
- data/lib/HDLRuby/hdr_samples/dff_bench.rb +66 -0
- data/lib/HDLRuby/hdr_samples/dff_counter.rb +20 -0
- data/lib/HDLRuby/hdr_samples/include.rb +14 -0
- data/lib/HDLRuby/hdr_samples/instance_open.rb +23 -0
- data/lib/HDLRuby/hdr_samples/mei8.rb +256 -0
- data/lib/HDLRuby/hdr_samples/mei8_bench.rb +309 -0
- data/lib/HDLRuby/hdr_samples/multer_gen.rb +8 -0
- data/lib/HDLRuby/hdr_samples/multer_seq.rb +29 -0
- data/lib/HDLRuby/hdr_samples/neural/a.rb +9 -0
- data/lib/HDLRuby/hdr_samples/neural/a_sub.rb +5 -0
- data/lib/HDLRuby/hdr_samples/neural/bw.rb +23 -0
- data/lib/HDLRuby/hdr_samples/neural/counter.rb +16 -0
- data/lib/HDLRuby/hdr_samples/neural/dadz.rb +9 -0
- data/lib/HDLRuby/hdr_samples/neural/dadz_sub.rb +4 -0
- data/lib/HDLRuby/hdr_samples/neural/forward.rb +153 -0
- data/lib/HDLRuby/hdr_samples/neural/forward_sub.rb +62 -0
- data/lib/HDLRuby/hdr_samples/neural/forward_sub_rand.rb +41 -0
- data/lib/HDLRuby/hdr_samples/neural/forward_sub_rand_typedef.rb +47 -0
- data/lib/HDLRuby/hdr_samples/neural/mem.rb +30 -0
- data/lib/HDLRuby/hdr_samples/neural/random.rb +23 -0
- data/lib/HDLRuby/hdr_samples/neural/selector.rb +29 -0
- data/lib/HDLRuby/hdr_samples/neural/sigmoid.rb +20 -0
- data/lib/HDLRuby/hdr_samples/neural/z.rb +33 -0
- data/lib/HDLRuby/hdr_samples/prog.obj +256 -0
- data/lib/HDLRuby/hdr_samples/ram.rb +18 -0
- data/lib/HDLRuby/hdr_samples/register_with_code_bench.rb +98 -0
- data/lib/HDLRuby/hdr_samples/rom.rb +10 -0
- data/lib/HDLRuby/hdr_samples/struct.rb +14 -0
- data/lib/HDLRuby/hdr_samples/sumprod.rb +29 -0
- data/lib/HDLRuby/hdr_samples/sw_encrypt_bench.rb +103 -0
- data/lib/HDLRuby/hdr_samples/sw_encrypt_cpu_bench.rb +261 -0
- data/lib/HDLRuby/hdr_samples/sw_encrypt_cpusim_bench.rb +302 -0
- data/lib/HDLRuby/hdr_samples/system_open.rb +11 -0
- data/lib/HDLRuby/hdr_samples/tuple.rb +16 -0
- data/lib/HDLRuby/hdr_samples/with_channel.rb +118 -0
- data/lib/HDLRuby/hdr_samples/with_class.rb +199 -0
- data/lib/HDLRuby/hdr_samples/with_decoder.rb +17 -0
- data/lib/HDLRuby/hdr_samples/with_fsm.rb +34 -0
- data/lib/HDLRuby/hdr_samples/with_reconf.rb +103 -0
- data/lib/HDLRuby/hdrcc.rb +623 -0
- data/lib/HDLRuby/high_samples/_adder_fault.rb +23 -0
- data/lib/HDLRuby/high_samples/_generic_transmission2.rb +146 -0
- data/lib/HDLRuby/high_samples/adder.rb +21 -0
- data/lib/HDLRuby/high_samples/adder_common_errors.rb +25 -0
- data/lib/HDLRuby/high_samples/addsub.rb +33 -0
- data/lib/HDLRuby/high_samples/addsubz.rb +37 -0
- data/lib/HDLRuby/high_samples/after.rb +28 -0
- data/lib/HDLRuby/high_samples/all_signals.rb +29 -0
- data/lib/HDLRuby/high_samples/alu.rb +61 -0
- data/lib/HDLRuby/high_samples/anonymous.rb +41 -0
- data/lib/HDLRuby/high_samples/before.rb +28 -0
- data/lib/HDLRuby/high_samples/blockblock.rb +26 -0
- data/lib/HDLRuby/high_samples/bugs/dadz.rb +22 -0
- data/lib/HDLRuby/high_samples/bugs/misample_instan.rb +20 -0
- data/lib/HDLRuby/high_samples/bugs/misample_updown.rb +22 -0
- data/lib/HDLRuby/high_samples/bugs/sample_add.rb +16 -0
- data/lib/HDLRuby/high_samples/bugs/sample_barrel.rb +13 -0
- data/lib/HDLRuby/high_samples/bugs/sample_daice.rb +57 -0
- data/lib/HDLRuby/high_samples/bugs/sample_kumiawase.rb +52 -0
- data/lib/HDLRuby/high_samples/bugs/sample_multi.rb +18 -0
- data/lib/HDLRuby/high_samples/bugs/sample_sub.rb +14 -0
- data/lib/HDLRuby/high_samples/bugs/z2.rb +32 -0
- data/lib/HDLRuby/high_samples/case.rb +32 -0
- data/lib/HDLRuby/high_samples/case2.rb +30 -0
- data/lib/HDLRuby/high_samples/change.rb +23 -0
- data/lib/HDLRuby/high_samples/clocks.rb +35 -0
- data/lib/HDLRuby/high_samples/comparer.rb +21 -0
- data/lib/HDLRuby/high_samples/conditionals.rb +29 -0
- data/lib/HDLRuby/high_samples/dff.rb +23 -0
- data/lib/HDLRuby/high_samples/each.rb +28 -0
- data/lib/HDLRuby/high_samples/exporter.rb +42 -0
- data/lib/HDLRuby/high_samples/functions.rb +60 -0
- data/lib/HDLRuby/high_samples/if_seq.rb +26 -0
- data/lib/HDLRuby/high_samples/inherit_as_dff.rb +32 -0
- data/lib/HDLRuby/high_samples/inherit_dff.rb +36 -0
- data/lib/HDLRuby/high_samples/instance.rb +37 -0
- data/lib/HDLRuby/high_samples/memory.rb +64 -0
- data/lib/HDLRuby/high_samples/multi_file.rb +27 -0
- data/lib/HDLRuby/high_samples/overload.rb +32 -0
- data/lib/HDLRuby/high_samples/paper_after.rb +49 -0
- data/lib/HDLRuby/high_samples/ram.rb +27 -0
- data/lib/HDLRuby/high_samples/registers.rb +139 -0
- data/lib/HDLRuby/high_samples/rom.rb +23 -0
- data/lib/HDLRuby/high_samples/scopeblockname.rb +37 -0
- data/lib/HDLRuby/high_samples/scopescope.rb +26 -0
- data/lib/HDLRuby/high_samples/shift.rb +31 -0
- data/lib/HDLRuby/high_samples/shift2.rb +40 -0
- data/lib/HDLRuby/high_samples/simple_instance.rb +31 -0
- data/lib/HDLRuby/high_samples/test_all.sh +10 -0
- data/lib/HDLRuby/high_samples/typedef.rb +24 -0
- data/lib/HDLRuby/high_samples/values.rb +70 -0
- data/lib/HDLRuby/high_samples/vector.rb +22 -0
- data/lib/HDLRuby/high_samples/with_decoder.rb +30 -0
- data/lib/HDLRuby/high_samples/with_fsm.rb +46 -0
- data/lib/HDLRuby/high_samples/with_pipe.rb +43 -0
- data/lib/HDLRuby/high_samples/with_seq.rb +25 -0
- data/lib/HDLRuby/hruby_bstr.rb +1085 -0
- data/lib/HDLRuby/hruby_check.rb +317 -0
- data/lib/HDLRuby/hruby_db.rb +432 -0
- data/lib/HDLRuby/hruby_error.rb +44 -0
- data/lib/HDLRuby/hruby_high.rb +4103 -0
- data/lib/HDLRuby/hruby_low.rb +4735 -0
- data/lib/HDLRuby/hruby_low2c.rb +1986 -0
- data/lib/HDLRuby/hruby_low2high.rb +738 -0
- data/lib/HDLRuby/hruby_low2seq.rb +248 -0
- data/lib/HDLRuby/hruby_low2sym.rb +126 -0
- data/lib/HDLRuby/hruby_low2vhd.rb +1437 -0
- data/lib/HDLRuby/hruby_low_bool2select.rb +295 -0
- data/lib/HDLRuby/hruby_low_cleanup.rb +193 -0
- data/lib/HDLRuby/hruby_low_fix_types.rb +437 -0
- data/lib/HDLRuby/hruby_low_mutable.rb +1803 -0
- data/lib/HDLRuby/hruby_low_resolve.rb +165 -0
- data/lib/HDLRuby/hruby_low_skeleton.rb +129 -0
- data/lib/HDLRuby/hruby_low_with_bool.rb +141 -0
- data/lib/HDLRuby/hruby_low_with_port.rb +167 -0
- data/lib/HDLRuby/hruby_low_with_var.rb +302 -0
- data/lib/HDLRuby/hruby_low_without_bit2vector.rb +88 -0
- data/lib/HDLRuby/hruby_low_without_concat.rb +162 -0
- data/lib/HDLRuby/hruby_low_without_connection.rb +113 -0
- data/lib/HDLRuby/hruby_low_without_namespace.rb +718 -0
- data/lib/HDLRuby/hruby_low_without_outread.rb +107 -0
- data/lib/HDLRuby/hruby_low_without_select.rb +206 -0
- data/lib/HDLRuby/hruby_serializer.rb +398 -0
- data/lib/HDLRuby/hruby_tools.rb +37 -0
- data/lib/HDLRuby/hruby_types.rb +239 -0
- data/lib/HDLRuby/hruby_values.rb +64 -0
- data/lib/HDLRuby/hruby_verilog.rb +1888 -0
- data/lib/HDLRuby/hruby_verilog_name.rb +52 -0
- data/lib/HDLRuby/low_samples/adder.yaml +97 -0
- data/lib/HDLRuby/low_samples/after.yaml +228 -0
- data/lib/HDLRuby/low_samples/before.yaml +223 -0
- data/lib/HDLRuby/low_samples/blockblock.yaml +48 -0
- data/lib/HDLRuby/low_samples/bugs/sample_add.yaml +97 -0
- data/lib/HDLRuby/low_samples/bugs/sample_daice.yaml +444 -0
- data/lib/HDLRuby/low_samples/bugs/sample_kumiawase.yaml +332 -0
- data/lib/HDLRuby/low_samples/bugs/sample_sub.yaml +97 -0
- data/lib/HDLRuby/low_samples/bugs/seqpar.yaml +184 -0
- data/lib/HDLRuby/low_samples/case.yaml +327 -0
- data/lib/HDLRuby/low_samples/change.yaml +135 -0
- data/lib/HDLRuby/low_samples/clocks.yaml +674 -0
- data/lib/HDLRuby/low_samples/cloner.rb +22 -0
- data/lib/HDLRuby/low_samples/comparer.yaml +85 -0
- data/lib/HDLRuby/low_samples/conditionals.yaml +133 -0
- data/lib/HDLRuby/low_samples/dff.yaml +107 -0
- data/lib/HDLRuby/low_samples/each.yaml +1328 -0
- data/lib/HDLRuby/low_samples/exporter.yaml +226 -0
- data/lib/HDLRuby/low_samples/functions.yaml +298 -0
- data/lib/HDLRuby/low_samples/generic_transmission.yaml +597 -0
- data/lib/HDLRuby/low_samples/inherit_as_dff.yaml +125 -0
- data/lib/HDLRuby/low_samples/inherit_dff.yaml +107 -0
- data/lib/HDLRuby/low_samples/load_yaml.rb +11 -0
- data/lib/HDLRuby/low_samples/memory.yaml +678 -0
- data/lib/HDLRuby/low_samples/namespace_extractor.rb +23 -0
- data/lib/HDLRuby/low_samples/overload.yaml +226 -0
- data/lib/HDLRuby/low_samples/paper_after.yaml +431 -0
- data/lib/HDLRuby/low_samples/port_maker.rb +14 -0
- data/lib/HDLRuby/low_samples/ram.yaml +207 -0
- data/lib/HDLRuby/low_samples/registers.yaml +228 -0
- data/lib/HDLRuby/low_samples/rom.yaml +2950 -0
- data/lib/HDLRuby/low_samples/shift.yaml +230 -0
- data/lib/HDLRuby/low_samples/shift2.yaml +2095 -0
- data/lib/HDLRuby/low_samples/simple_instance.yaml +102 -0
- data/lib/HDLRuby/low_samples/test_all.sh +43 -0
- data/lib/HDLRuby/low_samples/typedef.yaml +115 -0
- data/lib/HDLRuby/low_samples/values.yaml +577 -0
- data/lib/HDLRuby/low_samples/variable_maker.rb +14 -0
- data/lib/HDLRuby/low_samples/vector.yaml +56 -0
- data/lib/HDLRuby/low_samples/with_seq.yaml +188 -0
- data/lib/HDLRuby/low_samples/yaml2hdr.rb +10 -0
- data/lib/HDLRuby/low_samples/yaml2vhd.rb +19 -0
- data/lib/HDLRuby/sim/Makefile +19 -0
- data/lib/HDLRuby/sim/hruby_sim.h +590 -0
- data/lib/HDLRuby/sim/hruby_sim_calc.c +2362 -0
- data/lib/HDLRuby/sim/hruby_sim_core.c +589 -0
- data/lib/HDLRuby/sim/hruby_sim_list.c +93 -0
- data/lib/HDLRuby/sim/hruby_sim_vizualize.c +91 -0
- data/lib/HDLRuby/sim/hruby_value_pool.c +64 -0
- data/lib/HDLRuby/std/channel.rb +354 -0
- data/lib/HDLRuby/std/clocks.rb +165 -0
- data/lib/HDLRuby/std/counters.rb +82 -0
- data/lib/HDLRuby/std/decoder.rb +214 -0
- data/lib/HDLRuby/std/fsm.rb +516 -0
- data/lib/HDLRuby/std/pipeline.rb +220 -0
- data/lib/HDLRuby/std/reconf.rb +309 -0
- data/lib/HDLRuby/test_hruby_bstr.rb +2259 -0
- data/lib/HDLRuby/test_hruby_high.rb +594 -0
- data/lib/HDLRuby/test_hruby_high_low.rb +99 -0
- data/lib/HDLRuby/test_hruby_low.rb +934 -0
- data/lib/HDLRuby/v_samples/adder.v +10 -0
- data/lib/HDLRuby/v_samples/dff.v +12 -0
- data/lib/HDLRuby/v_samples/ram.v +20 -0
- data/lib/HDLRuby/v_samples/rom.v +270 -0
- data/lib/HDLRuby/version.rb +3 -0
- data/lib/HDLRuby.rb +11 -0
- data/makedoc +1 -0
- data/metadata.yaml +4 -0
- metadata +299 -0
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require 'set'
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require 'HDLRuby'
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require 'HDLRuby/hruby_low_resolve'
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module HDLRuby::Low
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##
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# Converts a HDLRuby::Low description to a C text description.
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# When compiled, the description is executable an can be used for
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# simulation.
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#
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########################################################################
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## Provides tools for converting HDLRuby::Low objects to C.
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module Low2C
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## Generates the includes for a C file, with +names+ for extra
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# h files.
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def self.includes(*names)
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res = '#include <stdlib.h>' + "\n" +
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'#include "hruby_sim.h"' + "\n"
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names.each { |name| res << "#include \"#{name}\"\n" }
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res << "\n"
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return res
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end
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## Gives the width of an int in the current computer.
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def self.int_width
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# puts "int_width=#{[1.to_i].pack("i").size*8}"
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return [1.to_i].pack("i").size*8
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end
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## Tells if a +name+ is C-compatible.
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# To ensure compatibile, assume all the character must have the
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# same case.
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def self.c_name?(name)
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name = name.to_s
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# First: character check.
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return false unless name =~ /^[a-zA-Z]|([a-zA-Z][a-zA-Z_0-9]*[a-zA-Z0-9])$/
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return true
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end
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## Converts a +name+ to a C-compatible name.
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def self.c_name(name)
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name = name.to_s
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# Convert special characters.
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name = name.each_char.map do |c|
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if c=~ /[a-z0-9]/ then
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c
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elsif c == "_" then
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"__"
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else
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"_" + c.ord.to_s
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end
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end.join
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# First character: only letter is possible.
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unless name[0] =~ /[a-z_]/ then
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name = "_" + name
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end
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return name
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end
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## Generates a uniq name for an object.
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def self.obj_name(obj)
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if obj.respond_to?(:name) then
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return Low2C.c_name(obj.name.to_s) +
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Low2C.c_name(obj.object_id.to_s)
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else
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return "_" + Low2C.c_name(obj.object_id.to_s)
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end
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end
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## Generates the name of a makeer for an object.
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def self.make_name(obj)
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return "make#{Low2C.obj_name(obj)}"
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end
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## Generates the name of a executable function for an object.
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def self.code_name(obj)
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return "code#{Low2C.obj_name(obj)}"
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end
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## Generates the name of a type.
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def self.type_name(obj)
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return "type#{Low2C.obj_name(obj)}"
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end
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## Generates the name of a unit.
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def self.unit_name(obj)
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return "#{obj.to_s.upcase}"
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end
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## Generates a prototype from a function +name+.
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def self.prototype(name)
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return "void #{name}();\n"
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end
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## Generates the code of a thread calling +name+ function
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# and register it to the simulator.
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def self.thread(name)
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end
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## Generates the main for making the objects of +objs+ and
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# for starting the simulation and including the files from +hnames+
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def self.main(top,objs,hnames)
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res = Low2C.includes(*hnames)
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res << "int main(int argc, char* argv[]) {\n"
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# Build the objects.
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objs.each { |obj| res << " #{Low2C.make_name(obj)}();\n" }
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# Starts the simulation.
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res << " hruby_sim_core(-1);\n"
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# Close the main.
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res << "}\n"
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return res
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end
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## Gets the structure of the behavior containing object +obj+.
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def self.behavior_access(obj)
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until obj.is_a?(Behavior)
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obj = obj.parent
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end
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return Low2C.obj_name(obj)
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end
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## Generates the code for a wait for time object +obj+ with +level+
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# identation.
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def self.wait(obj,level)
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return "hw_wait(#{obj.delay.to_c(level+1)}," +
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"#{Low2C.behavior_access(obj)});\n"
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end
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end
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## Extends the SystemT class with generation of HDLRuby::High C text.
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class SystemT
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# Generates the text of the equivalent HDLRuby::High code.
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# +level+ is the hierachical level of the object and +hnames+
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# is the list of extra h files to include.
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def to_c(level = 0, *hnames)
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# The header
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res = Low2C.includes(*hnames)
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# Declare the global variable holding the system.
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res << "SystemT #{Low2C.obj_name(self)};\n\n"
|
152
|
+
|
153
|
+
# Generate the signals of the system.
|
154
|
+
self.each_signal { |signal| res << signal.to_c(level) }
|
155
|
+
|
156
|
+
# Generate the code for all the blocks included in the system.
|
157
|
+
self.scope.each_scope_deep do |scope|
|
158
|
+
scope.each_behavior do |behavior|
|
159
|
+
res << behavior.block.to_c_code(level)
|
160
|
+
end
|
161
|
+
end
|
162
|
+
|
163
|
+
# Generate the code for all the values included in the system.
|
164
|
+
self.each_signal do |signal|
|
165
|
+
# res << signal.value.to_c_make(level) if signal.value
|
166
|
+
signal.value.each_node_deep do |node|
|
167
|
+
res << node.to_c_make(level) if node.respond_to?(:to_c_make)
|
168
|
+
end if signal.value
|
169
|
+
end
|
170
|
+
self.scope.each_scope_deep do |scope|
|
171
|
+
scope.each_inner do |signal|
|
172
|
+
# res << signal.value.to_c_make(level) if signal.value
|
173
|
+
signal.value.each_node_deep do |node|
|
174
|
+
res << node.to_c_make(level) if node.respond_to?(:to_c_make)
|
175
|
+
end if signal.value
|
176
|
+
end
|
177
|
+
end
|
178
|
+
self.scope.each_block_deep do |block|
|
179
|
+
block.each_inner do |signal|
|
180
|
+
# res << signal.value.to_c_make(level) if signal.value
|
181
|
+
signal.value.each_node_deep do |node|
|
182
|
+
res << node.to_c_make(level) if node.respond_to?(:to_c_make)
|
183
|
+
end if signal.value
|
184
|
+
end
|
185
|
+
end
|
186
|
+
self.scope.each_node_deep do |node|
|
187
|
+
res << node.to_c_make(level) if node.is_a?(Value)
|
188
|
+
end
|
189
|
+
|
190
|
+
# Generate the scope.
|
191
|
+
res << self.scope.to_c(level)
|
192
|
+
|
193
|
+
# Generate the entity
|
194
|
+
res << "SystemT #{Low2C.make_name(self)}() {\n"
|
195
|
+
# Creates the structure.
|
196
|
+
res << " " * (level+1)*3
|
197
|
+
res << "SystemT systemT = malloc(sizeof(SystemTS));\n"
|
198
|
+
res << " " * (level+1)*3
|
199
|
+
res << "systemT->kind = SYSTEMT;\n";
|
200
|
+
|
201
|
+
# Sets the global variable of the system.
|
202
|
+
res << "\n"
|
203
|
+
res << " " * (level+1)*3
|
204
|
+
res << "#{Low2C.obj_name(self)} = systemT;\n"
|
205
|
+
|
206
|
+
# Set the owner if any.
|
207
|
+
if @owner then
|
208
|
+
res << " " * (level+1)*3
|
209
|
+
res << "systemT->owner = (Object)" +
|
210
|
+
"#{Low2C.obj_name(@owner)};\n"
|
211
|
+
else
|
212
|
+
res << "systemT->owner = NULL;\n"
|
213
|
+
end
|
214
|
+
|
215
|
+
# The name
|
216
|
+
res << " " * (level+1)*3
|
217
|
+
res << "systemT->name = \"#{self.name}\";\n"
|
218
|
+
|
219
|
+
# The ports
|
220
|
+
# Inputs
|
221
|
+
res << " " * (level+1)*3
|
222
|
+
res << "systemT->num_inputs = #{self.each_input.to_a.size};\n"
|
223
|
+
res << " " * (level+1)*3
|
224
|
+
res << "systemT->inputs = calloc(sizeof(SignalI)," +
|
225
|
+
"systemT->num_inputs);\n"
|
226
|
+
self.each_input.with_index do |input,i|
|
227
|
+
res << " " * (level+1)*3
|
228
|
+
res << "systemT->inputs[#{i}] = " +
|
229
|
+
"#{Low2C.make_name(input)}();\n"
|
230
|
+
end
|
231
|
+
# Outputs
|
232
|
+
res << " " * (level+1)*3
|
233
|
+
res << "systemT->num_outputs = #{self.each_output.to_a.size};\n"
|
234
|
+
res << " " * (level+1)*3
|
235
|
+
res << "systemT->outputs = calloc(sizeof(SignalI)," +
|
236
|
+
"systemT->num_outputs);\n"
|
237
|
+
self.each_output.with_index do |output,i|
|
238
|
+
res << " " * (level+1)*3
|
239
|
+
res << "systemT->outputs[#{i}] = " +
|
240
|
+
"#{Low2C.make_name(output)}();\n"
|
241
|
+
end
|
242
|
+
# Inouts
|
243
|
+
res << " " * (level+1)*3
|
244
|
+
res << "systemT->num_inouts = #{self.each_inout.to_a.size};\n"
|
245
|
+
res << " " * (level+1)*3
|
246
|
+
res << "systemT->inouts = calloc(sizeof(SignalI)," +
|
247
|
+
"systemT->num_inouts);\n"
|
248
|
+
self.each_inout.with_index do |inout,i|
|
249
|
+
res << " " * (level+1)*3
|
250
|
+
res << "systemT->inouts[#{i}] = " +
|
251
|
+
"#{Low2C.make_name(inout)}();\n"
|
252
|
+
end
|
253
|
+
|
254
|
+
# Adds the scope.
|
255
|
+
res << "\n"
|
256
|
+
res << " " * (level+1)*3
|
257
|
+
res << "systemT->scope = #{Low2C.make_name(self.scope)}();\n"
|
258
|
+
|
259
|
+
# Generate the Returns of the result.
|
260
|
+
res << "\n"
|
261
|
+
res << " " * (level+1)*3
|
262
|
+
res << "return systemT;\n"
|
263
|
+
# End of the system.
|
264
|
+
res << " " * level*3
|
265
|
+
res << "}"
|
266
|
+
# Return the result.
|
267
|
+
return res
|
268
|
+
end
|
269
|
+
|
270
|
+
|
271
|
+
## Generates the code for an execution starting from the system.
|
272
|
+
# +level+ is the hierachical level of the object.
|
273
|
+
def to_c_code(level)
|
274
|
+
res << " " * (level*3)
|
275
|
+
res << "#{Low2C.code_name(self)}() {\n"
|
276
|
+
# res << "printf(\"Executing #{Low2C.code_name(self)}...\\n\");"
|
277
|
+
# Launch the execution of all the time behaviors of the
|
278
|
+
# system.
|
279
|
+
self.each_behavior_deep do |behavior|
|
280
|
+
if behavior.is_a?(HDLRuby::Low::TimeBehavior) then
|
281
|
+
res << " " * (level+1)*3
|
282
|
+
res << "#{Low2C.code_name(behavior.block)}();\n"
|
283
|
+
end
|
284
|
+
end
|
285
|
+
# Close the execution procedure.
|
286
|
+
res << " " * level*3
|
287
|
+
res << "}\n"
|
288
|
+
# Return the result.
|
289
|
+
return res
|
290
|
+
end
|
291
|
+
|
292
|
+
|
293
|
+
## Generates the content of the h file.
|
294
|
+
def to_ch
|
295
|
+
res = ""
|
296
|
+
# Declare the global variable holding the signal.
|
297
|
+
res << "extern SystemT #{Low2C.obj_name(self)};\n\n"
|
298
|
+
|
299
|
+
# Generate the access to the function making the systemT. */
|
300
|
+
res << "extern SystemT #{Low2C.make_name(self)}();\n\n"
|
301
|
+
|
302
|
+
# Generate the accesses to the values.
|
303
|
+
self.each_signal do |signal|
|
304
|
+
# res << signal.value.to_ch if signal.value
|
305
|
+
if signal.value then
|
306
|
+
signal.value.each_node_deep do |node|
|
307
|
+
res << node.to_ch if node.is_a?(Value)
|
308
|
+
end
|
309
|
+
end
|
310
|
+
end
|
311
|
+
self.scope.each_scope_deep do |scope|
|
312
|
+
scope.each_inner do |signal|
|
313
|
+
# res << signal.value.to_ch if signal.value
|
314
|
+
if signal.value then
|
315
|
+
signal.value.each_node_deep do |node|
|
316
|
+
res << node.to_ch if node.is_a?(Value)
|
317
|
+
end
|
318
|
+
end
|
319
|
+
end
|
320
|
+
end
|
321
|
+
self.scope.each_block_deep do |block|
|
322
|
+
block.each_inner do |signal|
|
323
|
+
res << signal.value.to_ch if signal.value
|
324
|
+
end
|
325
|
+
block.each_node_deep do |node|
|
326
|
+
res << node.to_ch if node.is_a?(Value)
|
327
|
+
end
|
328
|
+
end
|
329
|
+
|
330
|
+
# Generate the accesses to the ports.
|
331
|
+
self.each_input { |input| res << input.to_ch }
|
332
|
+
self.each_output { |output| res << output.to_ch }
|
333
|
+
self.each_inout { |inout| res << inout.to_ch }
|
334
|
+
|
335
|
+
# Generate the accesses to the scope.
|
336
|
+
res << self.scope.to_ch << "\n"
|
337
|
+
|
338
|
+
|
339
|
+
return res;
|
340
|
+
end
|
341
|
+
|
342
|
+
end
|
343
|
+
|
344
|
+
|
345
|
+
## Extends the Scope class with generation of HDLRuby::High C text.
|
346
|
+
class Scope
|
347
|
+
|
348
|
+
# Generates the text of the equivalent HDLRuby::High code.
|
349
|
+
# +level+ is the hierachical level of the object.
|
350
|
+
def to_c(level = 0)
|
351
|
+
# The resulting string.
|
352
|
+
res = ""
|
353
|
+
|
354
|
+
# Declare the global variable holding the scope.
|
355
|
+
res << "Scope #{Low2C.obj_name(self)};\n\n"
|
356
|
+
|
357
|
+
# Generate the code makeing the complex sub components.
|
358
|
+
|
359
|
+
# Generates the code for making signals if any.
|
360
|
+
self.each_signal { |signal| res << signal.to_c(level) }
|
361
|
+
# Generates the code for making signals if any.
|
362
|
+
self.each_systemI { |systemI| res << systemI.to_c(level) }
|
363
|
+
# Generates the code for making sub scopes if any.
|
364
|
+
self.each_scope { |scope| res << scope.to_c(level) }
|
365
|
+
# Generate the code for making the behaviors.
|
366
|
+
self.each_behavior { |behavior| res << behavior.to_c(level) }
|
367
|
+
# Generate the code for making the non-HDLRuby codes.
|
368
|
+
self.each_code { |code| res << code.to_c(level) }
|
369
|
+
|
370
|
+
# Generate the code of the scope.
|
371
|
+
|
372
|
+
# The header of the scope.
|
373
|
+
res << " " * level*3
|
374
|
+
res << "Scope #{Low2C.make_name(self)}() {\n"
|
375
|
+
res << " " * (level+1)*3
|
376
|
+
res << "Scope scope = malloc(sizeof(ScopeS));\n"
|
377
|
+
res << " " * (level+1)*3
|
378
|
+
res << "scope->kind = SCOPE;\n";
|
379
|
+
|
380
|
+
# Sets the global variable of the scope.
|
381
|
+
res << "\n"
|
382
|
+
res << " " * (level+1)*3
|
383
|
+
res << "#{Low2C.obj_name(self)} = scope;\n"
|
384
|
+
|
385
|
+
# Set the owner if any.
|
386
|
+
if self.parent then
|
387
|
+
res << " " * (level+1)*3
|
388
|
+
res << "scope->owner = (Object)" +
|
389
|
+
"#{Low2C.obj_name(self.parent)};\n"
|
390
|
+
else
|
391
|
+
res << "scope->owner = NULL;\n"
|
392
|
+
end
|
393
|
+
|
394
|
+
# The name
|
395
|
+
res << " " * (level+1)*3
|
396
|
+
res << "scope->name = \"#{self.name}\";\n"
|
397
|
+
|
398
|
+
# Add the system instances declaration.
|
399
|
+
res << " " * (level+1)*3
|
400
|
+
res << "scope->num_systemIs = #{self.each_systemI.to_a.size};\n"
|
401
|
+
res << " " * (level+1)*3
|
402
|
+
res << "scope->systemIs = calloc(sizeof(SystemI)," +
|
403
|
+
"scope->num_systemIs);\n"
|
404
|
+
self.each_systemI.with_index do |systemI,i|
|
405
|
+
res << " " * (level+1)*3
|
406
|
+
res << "scope->systemIs[#{i}] = " +
|
407
|
+
"#{Low2C.make_name(systemI)}();\n"
|
408
|
+
end
|
409
|
+
|
410
|
+
# Add the inner signals declaration.
|
411
|
+
res << " " * (level+1)*3
|
412
|
+
res << "scope->num_inners = #{self.each_inner.to_a.size};\n"
|
413
|
+
res << " " * (level+1)*3
|
414
|
+
res << "scope->inners = calloc(sizeof(SignalI)," +
|
415
|
+
"scope->num_inners);\n"
|
416
|
+
self.each_inner.with_index do |inner,i|
|
417
|
+
res << " " * (level+1)*3
|
418
|
+
res << "scope->inners[#{i}] = " +
|
419
|
+
"#{Low2C.make_name(inner)}();\n"
|
420
|
+
end
|
421
|
+
|
422
|
+
# Add the sub scopes.
|
423
|
+
res << " " * (level+1)*3
|
424
|
+
res << "scope->num_scopes = #{self.each_scope.to_a.size};\n"
|
425
|
+
res << " " * (level+1)*3
|
426
|
+
res << "scope->scopes = calloc(sizeof(Scope)," +
|
427
|
+
"scope->num_scopes);\n"
|
428
|
+
self.each_scope.with_index do |scope,i|
|
429
|
+
res << " " * (level+1)*3
|
430
|
+
res << "scope->scopes[#{i}] = " +
|
431
|
+
"#{Low2C.make_name(scope)}();\n"
|
432
|
+
end
|
433
|
+
|
434
|
+
# Add the behaviors.
|
435
|
+
res << " " * (level+1)*3
|
436
|
+
res << "scope->num_behaviors = #{self.each_behavior.to_a.size};\n"
|
437
|
+
res << " " * (level+1)*3
|
438
|
+
res << "scope->behaviors = calloc(sizeof(Behavior)," +
|
439
|
+
"scope->num_behaviors);\n"
|
440
|
+
self.each_behavior.with_index do |behavior,i|
|
441
|
+
res << " " * (level+1)*3
|
442
|
+
res << "scope->behaviors[#{i}] = " +
|
443
|
+
"#{Low2C.make_name(behavior)}();\n"
|
444
|
+
end
|
445
|
+
|
446
|
+
# Add the non-HDLRuby codes.
|
447
|
+
res << " " * (level+1)*3
|
448
|
+
res << "scope->num_codes = #{self.each_code.to_a.size};\n"
|
449
|
+
res << " " * (level+1)*3
|
450
|
+
res << "scope->codes = calloc(sizeof(Code)," +
|
451
|
+
"scope->num_codes);\n"
|
452
|
+
self.each_code.with_index do |code,i|
|
453
|
+
res << " " * (level+1)*3
|
454
|
+
res << "scope->codes[#{i}] = " +
|
455
|
+
"#{Low2C.make_name(code)}();\n"
|
456
|
+
end
|
457
|
+
|
458
|
+
# Generate the Returns of the result.
|
459
|
+
res << "\n"
|
460
|
+
res << " " * (level+1)*3
|
461
|
+
res << "return scope;\n"
|
462
|
+
|
463
|
+
# Close the scope.
|
464
|
+
res << " " * level*3
|
465
|
+
res << "}\n\n"
|
466
|
+
return res
|
467
|
+
end
|
468
|
+
|
469
|
+
## Generates the content of the h file.
|
470
|
+
def to_ch
|
471
|
+
res = ""
|
472
|
+
# Declare the global variable holding the signal.
|
473
|
+
res << "extern Scope #{Low2C.obj_name(self)};\n\n"
|
474
|
+
|
475
|
+
# Generate the access to the function making the scope.
|
476
|
+
res << "extern Scope #{Low2C.make_name(self)}();\n\n"
|
477
|
+
|
478
|
+
# Generate the accesses to the system instances.
|
479
|
+
self.each_systemI { |systemI| res << systemI.to_ch }
|
480
|
+
|
481
|
+
# Generate the accesses to the signals.
|
482
|
+
self.each_inner { |inner| res << inner.to_ch }
|
483
|
+
|
484
|
+
# Generate the access to the sub scopes.
|
485
|
+
self.each_scope { |scope| res << scope.to_ch }
|
486
|
+
|
487
|
+
# Generate the access to the behaviors.
|
488
|
+
self.each_behavior { |behavior| res << behavior.to_ch }
|
489
|
+
|
490
|
+
# Generate the access to the non-HDLRuby code.
|
491
|
+
self.each_behavior { |code| res << code.to_ch }
|
492
|
+
|
493
|
+
return res;
|
494
|
+
end
|
495
|
+
end
|
496
|
+
|
497
|
+
|
498
|
+
## Extends the Type class with generation of HDLRuby::High text.
|
499
|
+
class Type
|
500
|
+
|
501
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
502
|
+
# +level+ is the hierachical level of the object.
|
503
|
+
def to_c(level = 0)
|
504
|
+
# return Low2C.c_name(self.name)
|
505
|
+
# return Low2C.type_name(Bit) + "()"
|
506
|
+
if self.name == :bit || self.name == :unsigned then
|
507
|
+
return "get_type_bit()"
|
508
|
+
elsif self.name == :signed then
|
509
|
+
return "get_type_signed()"
|
510
|
+
else
|
511
|
+
raise "Unknown type: #{self.name}"
|
512
|
+
end
|
513
|
+
end
|
514
|
+
end
|
515
|
+
|
516
|
+
## Extends the TypeDef class with generation of HDLRuby::High text.
|
517
|
+
class TypeDef
|
518
|
+
|
519
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
520
|
+
# +level+ is the hierachical level of the object.
|
521
|
+
def to_c(level = 0)
|
522
|
+
# Simply use the name of the type.
|
523
|
+
return Low2C.type_name(self.name) + "()"
|
524
|
+
end
|
525
|
+
end
|
526
|
+
|
527
|
+
## Extends the TypeVector class with generation of HDLRuby::High text.
|
528
|
+
class TypeVector
|
529
|
+
|
530
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
531
|
+
# +level+ is the hierachical level of the object.
|
532
|
+
def to_c(level = 0)
|
533
|
+
# The resulting string.
|
534
|
+
return "get_type_vector(#{self.base.to_c(level+1)}," +
|
535
|
+
"#{self.size})"
|
536
|
+
end
|
537
|
+
end
|
538
|
+
|
539
|
+
## Extends the TypeTuple class with generation of HDLRuby::High text.
|
540
|
+
class TypeTuple
|
541
|
+
|
542
|
+
# Generates the text of the equivalent HDLRuby::High code.
|
543
|
+
# +level+ is the hierachical level of the object.
|
544
|
+
#
|
545
|
+
# NOTE: type tuples are converted to bit vector of their contents.
|
546
|
+
def to_c(level = 0)
|
547
|
+
return "get_type_tuple(#{self.each.join(",") do |type|
|
548
|
+
type.to_c(level+1)
|
549
|
+
end})"
|
550
|
+
end
|
551
|
+
end
|
552
|
+
|
553
|
+
|
554
|
+
## Extends the TypeStruct class with generation of HDLRuby::High text.
|
555
|
+
class TypeStruct
|
556
|
+
|
557
|
+
# Generates the text of the equivalent HDLRuby::High code.
|
558
|
+
# +level+ is the hierachical level of the object.
|
559
|
+
def to_c(level = 0)
|
560
|
+
return "get_type_struct(#{self.each.join(",") do |key,type|
|
561
|
+
"\"#{key.to_s}\",#{type.to_c(level+1)}"
|
562
|
+
end})"
|
563
|
+
end
|
564
|
+
end
|
565
|
+
|
566
|
+
|
567
|
+
## Extends the Behavior class with generation of HDLRuby::High text.
|
568
|
+
class Behavior
|
569
|
+
|
570
|
+
# Generates the text of the equivalent HDLRuby::High code.
|
571
|
+
# +level+ is the hierachical level of the object and
|
572
|
+
# +time+ is a flag telling if the behavior is timed or not.
|
573
|
+
def to_c(level = 0, time = false)
|
574
|
+
# puts "For behavior: #{self}"
|
575
|
+
# The resulting string.
|
576
|
+
res = ""
|
577
|
+
|
578
|
+
# Declare the global variable holding the behavior.
|
579
|
+
res << "Behavior #{Low2C.obj_name(self)};\n\n"
|
580
|
+
|
581
|
+
# Generate the code of the behavior.
|
582
|
+
|
583
|
+
# The header of the behavior.
|
584
|
+
res << " " * level*3
|
585
|
+
res << "Behavior #{Low2C.make_name(self)}() {\n"
|
586
|
+
res << " " * (level+1)*3
|
587
|
+
|
588
|
+
# Allocate the behavior.
|
589
|
+
res << "Behavior behavior = malloc(sizeof(BehaviorS));\n"
|
590
|
+
res << " " * (level+1)*3
|
591
|
+
res << "behavior->kind = BEHAVIOR;\n";
|
592
|
+
|
593
|
+
# Sets the global variable of the behavior.
|
594
|
+
res << "\n"
|
595
|
+
res << " " * (level+1)*3
|
596
|
+
res << "#{Low2C.obj_name(self)} = behavior;\n"
|
597
|
+
|
598
|
+
# Register it as a time behavior if it is one of them. */
|
599
|
+
if time then
|
600
|
+
res << " " * (level+1)*3
|
601
|
+
res << "register_timed_behavior(behavior);\n"
|
602
|
+
end
|
603
|
+
|
604
|
+
# Set the owner if any.
|
605
|
+
if self.parent then
|
606
|
+
res << " " * (level+1)*3
|
607
|
+
res << "behavior->owner = (Object)" +
|
608
|
+
"#{Low2C.obj_name(self.parent)};\n"
|
609
|
+
else
|
610
|
+
res << "behavior->owner = NULL;\n"
|
611
|
+
end
|
612
|
+
|
613
|
+
# Set the behavior as inactive. */
|
614
|
+
res << " " * (level+1)*3
|
615
|
+
res << "behavior->activated = 0;\n"
|
616
|
+
|
617
|
+
# Tells if the behavior is timed or not.
|
618
|
+
res << " " * (level+1)*3
|
619
|
+
res << "behavior->timed = #{time ? 1 : 0};\n"
|
620
|
+
|
621
|
+
# Is it a clocked behavior?
|
622
|
+
events = self.each_event.to_a
|
623
|
+
if events.empty? then
|
624
|
+
# No events, this is not a clock behavior.
|
625
|
+
# Generate the events list from the right values.
|
626
|
+
# First get the references.
|
627
|
+
refs = self.block.each_node_deep.select do |node|
|
628
|
+
node.is_a?(RefName) && !node.leftvalue? &&
|
629
|
+
!node.parent.is_a?(RefName)
|
630
|
+
end.to_a
|
631
|
+
# Keep only one ref per signal.
|
632
|
+
refs.uniq! { |node| node.full_name }
|
633
|
+
# Generate the event.
|
634
|
+
events = refs.map {|ref| Event.new(:anyedge,ref.clone) }
|
635
|
+
# Add them to the behavior for further processing.
|
636
|
+
events.each {|event| self.add_event(event) }
|
637
|
+
end
|
638
|
+
# Add the events and register the behavior as activable
|
639
|
+
# on them.
|
640
|
+
# First allocates the array containing the events.
|
641
|
+
res << " " * (level+1)*3
|
642
|
+
res << "behavior->num_events = #{events.size};\n"
|
643
|
+
res << " " * (level+1)*3
|
644
|
+
res << "behavior->events = calloc(sizeof(Event)," +
|
645
|
+
"behavior->num_events);\n"
|
646
|
+
# Then, create and add them.
|
647
|
+
events.each_with_index do |event,i|
|
648
|
+
# puts "for event=#{event}"
|
649
|
+
# Add the event.
|
650
|
+
res << " " * (level+1)*3
|
651
|
+
res << "behavior->events[#{i}] = #{event.to_c};\n"
|
652
|
+
|
653
|
+
# Register the behavior as activable on this event.
|
654
|
+
# Select the active field.
|
655
|
+
field = "any"
|
656
|
+
field = "pos" if event.type == :posedge
|
657
|
+
field = "neg" if event.type == :negedge
|
658
|
+
# puts "Adding #{field} event: #{event}\n"
|
659
|
+
# Get the target signal access
|
660
|
+
sigad = event.ref.resolve.to_c_signal
|
661
|
+
# Add the behavior to the relevant field.
|
662
|
+
res << " " * (level+1)*3
|
663
|
+
res << "#{sigad}->num_#{field} += 1;\n"
|
664
|
+
res << " " * (level+1)*3
|
665
|
+
res << "#{sigad}->#{field} = realloc(#{sigad}->#{field}," +
|
666
|
+
"#{sigad}->num_#{field}*sizeof(Object));\n"
|
667
|
+
res << "#{sigad}->#{field}[#{sigad}->num_#{field}-1] = " +
|
668
|
+
"(Object)behavior;\n"
|
669
|
+
end
|
670
|
+
|
671
|
+
# Adds the block.
|
672
|
+
res << " " * (level+1)*3
|
673
|
+
res << "behavior->block = #{Low2C.make_name(self.block)}();\n"
|
674
|
+
|
675
|
+
# Generate the Returns of the result.
|
676
|
+
res << "\n"
|
677
|
+
res << " " * (level+1)*3
|
678
|
+
res << "return behavior;\n"
|
679
|
+
|
680
|
+
# Close the behavior makeing.
|
681
|
+
res << " " * level*3
|
682
|
+
res << "}\n\n"
|
683
|
+
return res
|
684
|
+
end
|
685
|
+
|
686
|
+
## Generates the content of the h file.
|
687
|
+
def to_ch
|
688
|
+
res = ""
|
689
|
+
# Declare the global variable holding the signal.
|
690
|
+
res << "extern Behavior #{Low2C.obj_name(self)};\n\n"
|
691
|
+
|
692
|
+
# Generate the access to the function making the behavior.
|
693
|
+
res << "extern Behavior #{Low2C.make_name(self)}();\n\n"
|
694
|
+
|
695
|
+
# Generate the accesses to the block of the behavior.
|
696
|
+
res << self.block.to_ch
|
697
|
+
|
698
|
+
return res;
|
699
|
+
end
|
700
|
+
end
|
701
|
+
|
702
|
+
## Extends the TimeBehavior class with generation of HDLRuby::High text.
|
703
|
+
class TimeBehavior
|
704
|
+
|
705
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
706
|
+
# +level+ is the hierachical level of the object.
|
707
|
+
def to_c(level = 0)
|
708
|
+
super(level,true)
|
709
|
+
end
|
710
|
+
end
|
711
|
+
|
712
|
+
|
713
|
+
## Extends the Event class with generation of HDLRuby::High text.
|
714
|
+
class Event
|
715
|
+
|
716
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
717
|
+
# +level+ is the hierachical level of the object.
|
718
|
+
def to_c(level = 0)
|
719
|
+
edge = "ANYEDGE"
|
720
|
+
edge = "POSEDGE" if self.type == :posedge
|
721
|
+
edge = "NEGEDGE" if self.type == :negedge
|
722
|
+
return "make_event(#{edge}," +
|
723
|
+
"#{self.ref.resolve.to_c_signal(level+1)})"
|
724
|
+
end
|
725
|
+
end
|
726
|
+
|
727
|
+
|
728
|
+
## Extends the SignalI class with generation of HDLRuby::High text.
|
729
|
+
class SignalI
|
730
|
+
|
731
|
+
## Generates the C text for an access to the signal.
|
732
|
+
# +level+ is the hierachical level of the object.
|
733
|
+
def to_c_signal(level = 0)
|
734
|
+
res = Low2C.obj_name(self)
|
735
|
+
# Accumulate the names of each parent until there is no one left.
|
736
|
+
obj = self.parent
|
737
|
+
while(obj) do
|
738
|
+
res << "_" << Low2C.obj_name(obj)
|
739
|
+
obj = obj.parent
|
740
|
+
end
|
741
|
+
return res
|
742
|
+
end
|
743
|
+
|
744
|
+
## Generates the C text of the equivalent HDLRuby::High code.
|
745
|
+
# +level+ is the hierachical level of the object.
|
746
|
+
def to_c(level = 0)
|
747
|
+
# The resulting string.
|
748
|
+
res = ""
|
749
|
+
|
750
|
+
# Declare the global variable holding the signal.
|
751
|
+
res << "SignalI #{self.to_c_signal(level+1)};\n\n"
|
752
|
+
|
753
|
+
# The header of the signal generation.
|
754
|
+
res << " " * level*3
|
755
|
+
res << "SignalI #{Low2C.make_name(self)}() {\n"
|
756
|
+
res << " " * (level+1)*3
|
757
|
+
res << "SignalI signalI = malloc(sizeof(SignalIS));\n"
|
758
|
+
res << " " * (level+1)*3
|
759
|
+
res << "signalI->kind = SIGNALI;\n";
|
760
|
+
|
761
|
+
# Sets the global variable of the signal.
|
762
|
+
res << "\n"
|
763
|
+
res << " " * (level+1)*3
|
764
|
+
res << "#{self.to_c_signal(level+1)} = signalI;\n"
|
765
|
+
|
766
|
+
# Set the owner if any.
|
767
|
+
if self.parent then
|
768
|
+
res << " " * (level+1)*3
|
769
|
+
res << "signalI->owner = (Object)" +
|
770
|
+
"#{Low2C.obj_name(self.parent)};\n"
|
771
|
+
else
|
772
|
+
res << "signalI->owner = NULL;\n"
|
773
|
+
end
|
774
|
+
|
775
|
+
# Set the name
|
776
|
+
res << " " * (level+1)*3
|
777
|
+
res << "signalI->name = \"#{self.name}\";\n"
|
778
|
+
# Set the type.
|
779
|
+
res << " " * (level+1)*3
|
780
|
+
res << "signalI->type = #{self.type.to_c(level+2)};\n"
|
781
|
+
# Set the current and the next value.
|
782
|
+
res << " " * (level+1)*3
|
783
|
+
res << "signalI->c_value = make_value(signalI->type,0);\n"
|
784
|
+
res << " " * (level+1)*3
|
785
|
+
res << "signalI->c_value->signal = signalI;\n"
|
786
|
+
res << " " * (level+1)*3
|
787
|
+
res << "signalI->f_value = make_value(signalI->type,0);\n"
|
788
|
+
res << " " * (level+1)*3
|
789
|
+
res << "signalI->f_value->signal = signalI;\n"
|
790
|
+
if self.value then
|
791
|
+
# There is an initial value.
|
792
|
+
res << " " * (level+1)*3
|
793
|
+
res << "copy_value(#{self.value.to_c(level+2)}," +
|
794
|
+
"signalI->c_value);\n"
|
795
|
+
end
|
796
|
+
|
797
|
+
# Initially the signal can be overwritten by anything.
|
798
|
+
res << " " * (level+1)*3
|
799
|
+
res << "signalI->fading = 1;\n"
|
800
|
+
|
801
|
+
# Initialize the lists of behavior activated on this signal to 0.
|
802
|
+
res << " " * (level+1)*3
|
803
|
+
res << "signalI->num_any = 0;\n"
|
804
|
+
res << " " * (level+1)*3
|
805
|
+
res << "signalI->any = NULL;\n"
|
806
|
+
res << " " * (level+1)*3
|
807
|
+
res << "signalI->num_pos = 0;\n"
|
808
|
+
res << " " * (level+1)*3
|
809
|
+
res << "signalI->pos = NULL;\n"
|
810
|
+
res << " " * (level+1)*3
|
811
|
+
res << "signalI->num_neg = 0;\n"
|
812
|
+
res << " " * (level+1)*3
|
813
|
+
res << "signalI->neg = NULL;\n"
|
814
|
+
|
815
|
+
# Register the signal for global processing.
|
816
|
+
res << " " * (level+1)*3
|
817
|
+
res << "register_signal(signalI);\n"
|
818
|
+
|
819
|
+
|
820
|
+
# Generate the return of the signal.
|
821
|
+
res << "\n"
|
822
|
+
res << " " * (level+1)*3
|
823
|
+
res << "return signalI;\n"
|
824
|
+
|
825
|
+
# Close the signal.
|
826
|
+
res << " " * level*3
|
827
|
+
res << "};\n\n"
|
828
|
+
return res
|
829
|
+
end
|
830
|
+
|
831
|
+
## Generates the content of the h file.
|
832
|
+
def to_ch
|
833
|
+
res = ""
|
834
|
+
# Declare the global variable holding the signal.
|
835
|
+
res << "extern SignalI #{self.to_c_signal()};\n\n"
|
836
|
+
|
837
|
+
# Generate the access to the function making the behavior.
|
838
|
+
res << "extern SignalI #{Low2C.make_name(self)}();\n\n"
|
839
|
+
|
840
|
+
return res;
|
841
|
+
end
|
842
|
+
end
|
843
|
+
|
844
|
+
|
845
|
+
## Extends the SystemI class with generation of HDLRuby::High text.
|
846
|
+
class SystemI
|
847
|
+
|
848
|
+
## Generates the C text of the equivalent HDLRuby::High code.
|
849
|
+
# +level+ is the hierachical level of the object.
|
850
|
+
def to_c(level = 0)
|
851
|
+
# The resulting string.
|
852
|
+
res = ""
|
853
|
+
|
854
|
+
# Declare the global variable holding the signal.
|
855
|
+
res << "SystemI #{Low2C.obj_name(self)};\n\n"
|
856
|
+
|
857
|
+
# The header of the signal generation.
|
858
|
+
res << " " * level*3
|
859
|
+
res << "SystemI #{Low2C.make_name(self)}() {\n"
|
860
|
+
res << " " * (level+1)*3
|
861
|
+
res << "SystemI systemI = malloc(sizeof(SystemIS));\n"
|
862
|
+
res << " " * (level+1)*3
|
863
|
+
res << "systemI->kind = SYSTEMI;\n";
|
864
|
+
|
865
|
+
# Sets the global variable of the system instance.
|
866
|
+
res << "\n"
|
867
|
+
res << " " * (level+1)*3
|
868
|
+
res << "#{Low2C.obj_name(self)} = systemI;\n"
|
869
|
+
|
870
|
+
# Set the owner if any.
|
871
|
+
if self.parent then
|
872
|
+
res << " " * (level+1)*3
|
873
|
+
res << "systemI->owner = (Object)" +
|
874
|
+
"#{Low2C.obj_name(self.parent)};\n"
|
875
|
+
else
|
876
|
+
res << "systemI->owner = NULL;\n"
|
877
|
+
end
|
878
|
+
|
879
|
+
# Set the name
|
880
|
+
res << " " * (level+1)*3
|
881
|
+
res << "systemI->name = \"#{self.name}\";\n"
|
882
|
+
# Set the type.
|
883
|
+
res << " " * (level+1)*3
|
884
|
+
res << "systemI->system = #{Low2C.obj_name(self.systemT)};\n"
|
885
|
+
|
886
|
+
# Generate the return of the signal.
|
887
|
+
res << "\n"
|
888
|
+
res << " " * (level+1)*3
|
889
|
+
res << "return systemI;\n"
|
890
|
+
|
891
|
+
# Close the signal.
|
892
|
+
res << " " * level*3
|
893
|
+
res << "};\n\n"
|
894
|
+
return res
|
895
|
+
end
|
896
|
+
|
897
|
+
## Generates the content of the h file.
|
898
|
+
def to_ch
|
899
|
+
res = ""
|
900
|
+
# Declare the global variable holding the signal.
|
901
|
+
res << "extern SystemI #{Low2C.obj_name(self)};\n\n"
|
902
|
+
|
903
|
+
# Generate the access to the function making the systemT. */
|
904
|
+
res << "extern SystemI #{Low2C.make_name(self)}();\n\n"
|
905
|
+
|
906
|
+
return res
|
907
|
+
end
|
908
|
+
end
|
909
|
+
|
910
|
+
|
911
|
+
# Extend the Chunk cass with generation of text code.
|
912
|
+
class HDLRuby::Low::Chunk
|
913
|
+
|
914
|
+
# Generates the text of the equivalent HDLRuby::High code.
|
915
|
+
# +level+ is the hierachical level of the object.
|
916
|
+
def to_c(level = 0)
|
917
|
+
res = " " * level
|
918
|
+
res << self.each_lump.map do |lump|
|
919
|
+
if !lump.is_a?(String) then
|
920
|
+
lump.respond_to?(:to_c) ? lump.to_c(level+1) : lump.to_s
|
921
|
+
else
|
922
|
+
lump
|
923
|
+
end
|
924
|
+
end.join
|
925
|
+
return res
|
926
|
+
end
|
927
|
+
end
|
928
|
+
|
929
|
+
|
930
|
+
## Extends the SystemI class with generation of HDLRuby::High text.
|
931
|
+
class Code
|
932
|
+
# Generates the text of the equivalent HDLRuby::High code.
|
933
|
+
# +level+ is the hierachical level of the object.
|
934
|
+
def to_c(level = 0)
|
935
|
+
# puts "For behavior: #{self}"
|
936
|
+
# The resulting string.
|
937
|
+
res = ""
|
938
|
+
|
939
|
+
# Declare the global variable holding the behavior.
|
940
|
+
res << "Code #{Low2C.obj_name(self)};\n\n"
|
941
|
+
|
942
|
+
# Generate the code of the behavior.
|
943
|
+
|
944
|
+
# The header of the behavior.
|
945
|
+
res << " " * level*3
|
946
|
+
res << "Code #{Low2C.make_name(self)}() {\n"
|
947
|
+
res << " " * (level+1)*3
|
948
|
+
|
949
|
+
# Allocate the code.
|
950
|
+
res << "Code code = malloc(sizeof(CodeS));\n"
|
951
|
+
res << " " * (level+1)*3
|
952
|
+
res << "code->kind = CODE;\n";
|
953
|
+
|
954
|
+
# Sets the global variable of the code.
|
955
|
+
res << "\n"
|
956
|
+
res << " " * (level+1)*3
|
957
|
+
res << "#{Low2C.obj_name(self)} = code;\n"
|
958
|
+
|
959
|
+
# Set the owner if any.
|
960
|
+
if self.parent then
|
961
|
+
res << " " * (level+1)*3
|
962
|
+
res << "code->owner = (Object)" +
|
963
|
+
"#{Low2C.obj_name(self.parent)};\n"
|
964
|
+
else
|
965
|
+
res << "code->owner = NULL;\n"
|
966
|
+
end
|
967
|
+
|
968
|
+
# Set the code as inactive. */
|
969
|
+
res << " " * (level+1)*3
|
970
|
+
res << "code->activated = 0;\n"
|
971
|
+
|
972
|
+
# Add the events and register the code as activable
|
973
|
+
# on them.
|
974
|
+
res << " " * (level+1)*3
|
975
|
+
res << "code->num_events = #{self.each_event.to_a.size};\n"
|
976
|
+
res << " " * (level+1)*3
|
977
|
+
res << "code->events = calloc(sizeof(Event)," +
|
978
|
+
"code->num_events);\n"
|
979
|
+
# Process the events.
|
980
|
+
events = self.each_event.to_a
|
981
|
+
events.each_with_index do |event,i|
|
982
|
+
# puts "for event=#{event}"
|
983
|
+
# Add the event.
|
984
|
+
res << " " * (level+1)*3
|
985
|
+
res << "code->events[#{i}] = #{event.to_c};\n"
|
986
|
+
|
987
|
+
# Register the behavior as activable on this event.
|
988
|
+
# Select the active field.
|
989
|
+
field = "any"
|
990
|
+
field = "pos" if event.type == :posedge
|
991
|
+
field = "neg" if event.type == :negedge
|
992
|
+
# Get the target signal access
|
993
|
+
sigad = event.ref.resolve.to_c_signal
|
994
|
+
# Add the code to the relevant field.
|
995
|
+
res << " " * (level+1)*3
|
996
|
+
res << "#{sigad}->num_#{field} += 1;\n"
|
997
|
+
res << " " * (level+1)*3
|
998
|
+
res << "#{sigad}->#{field} = realloc(#{sigad}->#{field}," +
|
999
|
+
"#{sigad}->num_#{field}*sizeof(Object));\n"
|
1000
|
+
res << "#{sigad}->#{field}[#{sigad}->num_#{field}-1] = " +
|
1001
|
+
"(Object)code;\n"
|
1002
|
+
end
|
1003
|
+
|
1004
|
+
# Adds the function to execute.
|
1005
|
+
function = self.each_chunk.find { |chunk| chunk.name == :sim }
|
1006
|
+
res << " " * (level+1)*3
|
1007
|
+
res << "code->function = &#{function.to_c};\n"
|
1008
|
+
|
1009
|
+
# Generate the Returns of the result.
|
1010
|
+
res << "\n"
|
1011
|
+
res << " " * (level+1)*3
|
1012
|
+
res << "return code;\n"
|
1013
|
+
|
1014
|
+
# Close the behavior makeing.
|
1015
|
+
res << " " * level*3
|
1016
|
+
res << "}\n\n"
|
1017
|
+
return res
|
1018
|
+
end
|
1019
|
+
|
1020
|
+
## Generates the content of the h file.
|
1021
|
+
def to_ch
|
1022
|
+
res = ""
|
1023
|
+
# Declare the global variable holding the signal.
|
1024
|
+
res << "extern Behavior #{Low2C.obj_name(self)};\n\n"
|
1025
|
+
|
1026
|
+
# Generate the access to the function making the behavior.
|
1027
|
+
res << "extern Behavior #{Low2C.make_name(self)}();\n\n"
|
1028
|
+
|
1029
|
+
# Generate the accesses to the block of the behavior.
|
1030
|
+
res << self.block.to_ch
|
1031
|
+
|
1032
|
+
return res;
|
1033
|
+
end
|
1034
|
+
end
|
1035
|
+
|
1036
|
+
|
1037
|
+
## Extends the Statement class with generation of HDLRuby::High text.
|
1038
|
+
class Statement
|
1039
|
+
|
1040
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1041
|
+
# +level+ is the hierachical level of the object.
|
1042
|
+
def to_c(level = 0)
|
1043
|
+
# Should never be here.
|
1044
|
+
raise AnyError, "Internal error: to_c should be implemented in class :#{self.class}"
|
1045
|
+
end
|
1046
|
+
|
1047
|
+
# Adds the c code of the blocks to +res+ at +level+
|
1048
|
+
def add_blocks_code(res,level)
|
1049
|
+
if self.respond_to?(:each_node) then
|
1050
|
+
self.each_node do |node|
|
1051
|
+
if node.respond_to?(:add_blocks_code) then
|
1052
|
+
node.add_blocks_code(res,level)
|
1053
|
+
end
|
1054
|
+
end
|
1055
|
+
end
|
1056
|
+
end
|
1057
|
+
end
|
1058
|
+
|
1059
|
+
## Extends the Transmit class with generation of HDLRuby::High text.
|
1060
|
+
class Transmit
|
1061
|
+
|
1062
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1063
|
+
# +level+ is the hierachical level of the object.
|
1064
|
+
def to_c(level = 0)
|
1065
|
+
# Save the state of the value pool.
|
1066
|
+
res = (" " * ((level)*3))
|
1067
|
+
res << "{\n"
|
1068
|
+
res << (" " * ((level+1)*3))
|
1069
|
+
res << "unsigned int pool_state = get_value_pos();\n"
|
1070
|
+
# Perform the copy and the touching only if the new content
|
1071
|
+
# is different.
|
1072
|
+
res << (" " * ((level+1)*3))
|
1073
|
+
# Is it a sequential execution model?
|
1074
|
+
seq = self.block.mode == :seq ? "_seq" : ""
|
1075
|
+
# Generate the assignment.
|
1076
|
+
if (self.left.is_a?(RefName)) then
|
1077
|
+
# Direct assignment to a signal, simple transmission.
|
1078
|
+
res << "transmit_to_signal#{seq}(#{self.right.to_c(level)},"+
|
1079
|
+
"#{self.left.to_c_signal(level)});\n"
|
1080
|
+
else
|
1081
|
+
# Assignment inside a signal (RefIndex or RefRange).
|
1082
|
+
res << "transmit_to_signal_range#{seq}(#{self.right.to_c(level)},"+
|
1083
|
+
"#{self.left.to_c_signal(level)});\n"
|
1084
|
+
end
|
1085
|
+
# Restore the value pool state.
|
1086
|
+
res << (" " * ((level+1)*3))
|
1087
|
+
res << "set_value_pos(pool_state);\n"
|
1088
|
+
res << (" " * ((level)*3))
|
1089
|
+
res << "}\n"
|
1090
|
+
return res
|
1091
|
+
end
|
1092
|
+
end
|
1093
|
+
|
1094
|
+
|
1095
|
+
## Extends the If class with generation of HDLRuby::High text.
|
1096
|
+
class If
|
1097
|
+
|
1098
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1099
|
+
# +level+ is the hierachical level of the object.
|
1100
|
+
def to_c(level = 0)
|
1101
|
+
# The result string.
|
1102
|
+
res = " " * level*3
|
1103
|
+
# Compute the condition.
|
1104
|
+
res << "{\n"
|
1105
|
+
res << " " * (level+1)*3
|
1106
|
+
res << "Value cond = " << self.condition.to_c(level+1) << ";\n"
|
1107
|
+
# Ensure the condition is testable.
|
1108
|
+
res << " " * (level+1)*3
|
1109
|
+
res << "if (is_defined_value(cond)) {\n"
|
1110
|
+
# The condition is testable.
|
1111
|
+
res << " " * (level+2)*3
|
1112
|
+
res << "if (value2integer(cond)) {\n"
|
1113
|
+
# Generate the yes part.
|
1114
|
+
res << self.yes.to_c(level+3)
|
1115
|
+
res << " " * level*3
|
1116
|
+
res << "}\n"
|
1117
|
+
# Generate the alternate if parts.
|
1118
|
+
self.each_noif do |cond,stmnt|
|
1119
|
+
res << " " * level*3
|
1120
|
+
res << "else if (value2integer(" << cond.to_c(level+1) << ")) {\n"
|
1121
|
+
res << stmnt.to_c(level+1)
|
1122
|
+
res << " " * level*3
|
1123
|
+
res << "}\n"
|
1124
|
+
end
|
1125
|
+
# Generate the no part if any.
|
1126
|
+
if self.no then
|
1127
|
+
res << " " * level*3
|
1128
|
+
res << "else {\n" << self.no.to_c(level+1)
|
1129
|
+
res << " " * level*3
|
1130
|
+
res << "}\n"
|
1131
|
+
end
|
1132
|
+
# Close the if.
|
1133
|
+
res << " " * (level+1)*3
|
1134
|
+
res << "}\n"
|
1135
|
+
res << " " * (level)*3
|
1136
|
+
res << "}\n"
|
1137
|
+
# Return the result.
|
1138
|
+
return res
|
1139
|
+
end
|
1140
|
+
end
|
1141
|
+
|
1142
|
+
## Extends the When class with generation of HDLRuby::High text.
|
1143
|
+
class When
|
1144
|
+
|
1145
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1146
|
+
# +level+ is the hierachical level of the object.
|
1147
|
+
def to_c(level = 0)
|
1148
|
+
# The result string.
|
1149
|
+
res = " " * level*3
|
1150
|
+
# Generate the match.
|
1151
|
+
res << "case " << self.match.to_c(level+1) << ": {\n"
|
1152
|
+
# Generate the statement.
|
1153
|
+
res << self.statement.to_c(level+1)
|
1154
|
+
# Adds a break
|
1155
|
+
res << " " * (level+1)*3 << "break;\n"
|
1156
|
+
res << " " * level*3 << "}\n"
|
1157
|
+
# Returns the result.
|
1158
|
+
return res
|
1159
|
+
end
|
1160
|
+
|
1161
|
+
# Adds the c code of the blocks to +res+ at +level+
|
1162
|
+
def add_blocks_code(res,level)
|
1163
|
+
self.statement.add_blocks_code(res,level)
|
1164
|
+
end
|
1165
|
+
end
|
1166
|
+
|
1167
|
+
## Extends the Case class with generation of HDLRuby::High text.
|
1168
|
+
class Case
|
1169
|
+
|
1170
|
+
# Generates the text of the equivalent HDLRuby::High code.
|
1171
|
+
# +level+ is the hierachical level of the object.
|
1172
|
+
def to_c(level = 0)
|
1173
|
+
res = ""
|
1174
|
+
# Compute the selection value.
|
1175
|
+
res << "{\n"
|
1176
|
+
res << " " * (level+1)*3
|
1177
|
+
res << "Value value = " << self.value.to_c(level+1) << ";\n"
|
1178
|
+
# Ensure the selection value is testable.
|
1179
|
+
res << " " * (level+1)*3
|
1180
|
+
res << "if (is_defined_value(value)) {\n"
|
1181
|
+
# The condition is testable.
|
1182
|
+
# Generate the case as a succession of if statements.
|
1183
|
+
first = true
|
1184
|
+
self.each_when do |w|
|
1185
|
+
res << " " * (level+2)*3
|
1186
|
+
if first then
|
1187
|
+
first = false
|
1188
|
+
else
|
1189
|
+
res << "else "
|
1190
|
+
end
|
1191
|
+
res << "if (value2integer(value) == "
|
1192
|
+
res << "value2integer(" << w.match.to_c(level+2) << ")) {\n"
|
1193
|
+
res << w.statement.to_c(level+3)
|
1194
|
+
res << " " * (level+2)*3
|
1195
|
+
res << "}\n"
|
1196
|
+
end
|
1197
|
+
if self.default then
|
1198
|
+
res << " " * (level+2)*3
|
1199
|
+
res << "else {\n"
|
1200
|
+
res << self.default.to_c(level+3)
|
1201
|
+
res << " " * (level+2)*3
|
1202
|
+
res << "}\n"
|
1203
|
+
end
|
1204
|
+
# Close the case.
|
1205
|
+
res << " " * (level+1)*3
|
1206
|
+
res << "}\n"
|
1207
|
+
res << " " * (level)*3
|
1208
|
+
res << "}\n"
|
1209
|
+
# Return the resulting string.
|
1210
|
+
return res
|
1211
|
+
end
|
1212
|
+
end
|
1213
|
+
|
1214
|
+
|
1215
|
+
## Extends the Delay class with generation of HDLRuby::High text.
|
1216
|
+
class Delay
|
1217
|
+
|
1218
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1219
|
+
# +level+ is the hierachical level of the object.
|
1220
|
+
def to_c(level = 0)
|
1221
|
+
return "make_delay(#{self.value.to_s}," +
|
1222
|
+
"#{Low2C.unit_name(self.unit)})"
|
1223
|
+
end
|
1224
|
+
end
|
1225
|
+
|
1226
|
+
|
1227
|
+
## Extends the TimeWait class with generation of HDLRuby::High text.
|
1228
|
+
class TimeWait
|
1229
|
+
|
1230
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1231
|
+
# +level+ is the hierachical level of the object.
|
1232
|
+
def to_c(level = 0)
|
1233
|
+
# The resulting string.
|
1234
|
+
res = " " * level*3
|
1235
|
+
# Generate the wait.
|
1236
|
+
res << "hw_wait(#{self.delay.to_c(level+1)}," +
|
1237
|
+
"#{Low2C.behavior_access(self)});\n"
|
1238
|
+
# Return the resulting string.
|
1239
|
+
return res
|
1240
|
+
end
|
1241
|
+
end
|
1242
|
+
|
1243
|
+
## Extends the TimeRepeat class with generation of HDLRuby::High text.
|
1244
|
+
class TimeRepeat
|
1245
|
+
|
1246
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1247
|
+
# +level+ is the hierachical level of the object.
|
1248
|
+
def to_c(level = 0)
|
1249
|
+
# The resulting string.
|
1250
|
+
res = " " * level*3
|
1251
|
+
# Generate an infinite loop executing the block and waiting.
|
1252
|
+
res << "for(;;) {\n"
|
1253
|
+
res << "#{self.to_c(level+1)}\n"
|
1254
|
+
res = " " * (level+1)*3
|
1255
|
+
res << Low2C.wait_code(self,level)
|
1256
|
+
# Return the resulting string.
|
1257
|
+
return res
|
1258
|
+
end
|
1259
|
+
end
|
1260
|
+
|
1261
|
+
## Extends the Block class with generation of HDLRuby::High text.
|
1262
|
+
class Block
|
1263
|
+
|
1264
|
+
# Adds the c code of the blocks to +res+ at +level+
|
1265
|
+
def add_blocks_code(res,level)
|
1266
|
+
res << self.to_c_code(level)
|
1267
|
+
end
|
1268
|
+
|
1269
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1270
|
+
# +level+ is the hierachical level of the object.
|
1271
|
+
def to_c_code(level = 0)
|
1272
|
+
# The resulting string.
|
1273
|
+
res = ""
|
1274
|
+
# puts "generating self=#{self.object_id}"
|
1275
|
+
|
1276
|
+
# Declare the global variable holding the block.
|
1277
|
+
res << "Block #{Low2C.obj_name(self)};\n\n"
|
1278
|
+
|
1279
|
+
# Generate the c code of the sub blocks if any.
|
1280
|
+
self.each_statement do |stmnt|
|
1281
|
+
stmnt.add_blocks_code(res,level)
|
1282
|
+
end
|
1283
|
+
|
1284
|
+
# Generate the execution function.
|
1285
|
+
res << " " * level*3
|
1286
|
+
res << "void #{Low2C.code_name(self)}() {\n"
|
1287
|
+
# res << "printf(\"Executing #{Low2C.code_name(self)}...\\n\");"
|
1288
|
+
# Generate the statements.
|
1289
|
+
self.each_statement do |stmnt|
|
1290
|
+
res << stmnt.to_c(level+1)
|
1291
|
+
end
|
1292
|
+
# Close the execution function.
|
1293
|
+
res << " " * level*3
|
1294
|
+
res << "}\n\n"
|
1295
|
+
|
1296
|
+
|
1297
|
+
# Generate the signals.
|
1298
|
+
self.each_signal { |signal| res << signal.to_c(level) }
|
1299
|
+
|
1300
|
+
# The header of the block.
|
1301
|
+
res << " " * level*3
|
1302
|
+
res << "Block #{Low2C.make_name(self)}() {\n"
|
1303
|
+
res << " " * (level+1)*3
|
1304
|
+
res << "Block block = malloc(sizeof(BlockS));\n"
|
1305
|
+
res << " " * (level+1)*3
|
1306
|
+
res << "block->kind = BLOCK;\n";
|
1307
|
+
|
1308
|
+
# Sets the global variable of the block.
|
1309
|
+
res << "\n"
|
1310
|
+
res << " " * (level+1)*3
|
1311
|
+
res << "#{Low2C.obj_name(self)} = block;\n"
|
1312
|
+
|
1313
|
+
# Set the owner if any.
|
1314
|
+
if self.parent then
|
1315
|
+
# Look for a block or behavior parent.
|
1316
|
+
true_parent = self.parent
|
1317
|
+
until true_parent.is_a?(Block) || true_parent.is_a?(Behavior)
|
1318
|
+
true_parent = true_parent.parent
|
1319
|
+
end
|
1320
|
+
# Set it as the real parent.
|
1321
|
+
res << " " * (level+1)*3
|
1322
|
+
res << "block->owner = (Object)" +
|
1323
|
+
"#{Low2C.obj_name(true_parent)};\n"
|
1324
|
+
else
|
1325
|
+
res << "block->owner = NULL;\n"
|
1326
|
+
end
|
1327
|
+
|
1328
|
+
# Add the inner signals declaration.
|
1329
|
+
res << " " * (level+1)*3
|
1330
|
+
res << "block->num_inners = #{self.each_inner.to_a.size};\n"
|
1331
|
+
res << " " * (level+1)*3
|
1332
|
+
res << "block->inners = calloc(sizeof(SignalI)," +
|
1333
|
+
"block->num_inners);\n"
|
1334
|
+
self.each_inner.with_index do |inner,i|
|
1335
|
+
res << " " * (level+1)*3
|
1336
|
+
res << "block->inners[#{i}] = " +
|
1337
|
+
"#{Low2C.make_name(inner)}();\n"
|
1338
|
+
end
|
1339
|
+
|
1340
|
+
# Sets the execution function.
|
1341
|
+
res << " " * (level+1)*3
|
1342
|
+
res << "block->function = &#{Low2C.code_name(self)};\n"
|
1343
|
+
|
1344
|
+
# Generate the Returns of the result.
|
1345
|
+
res << "\n"
|
1346
|
+
res << " " * (level+1)*3
|
1347
|
+
res << "return block;\n"
|
1348
|
+
|
1349
|
+
# Close the block.
|
1350
|
+
res << " " * level*3
|
1351
|
+
res << "};\n\n"
|
1352
|
+
return res
|
1353
|
+
end
|
1354
|
+
|
1355
|
+
# Generates the execution of the block C text of the equivalent
|
1356
|
+
# HDLRuby::High code.
|
1357
|
+
# +level+ is the hierachical level of the object.
|
1358
|
+
def to_c(level = 0)
|
1359
|
+
res = " " * (level)
|
1360
|
+
res << "#{Low2C.code_name(self)}();\n"
|
1361
|
+
return res
|
1362
|
+
end
|
1363
|
+
|
1364
|
+
## Generates the content of the h file.
|
1365
|
+
def to_ch
|
1366
|
+
res = ""
|
1367
|
+
# Declare the global variable holding the block.
|
1368
|
+
res << "extern Block #{Low2C.obj_name(self)};\n\n"
|
1369
|
+
|
1370
|
+
# Generate the access to the function making the block. */
|
1371
|
+
res << "extern Block #{Low2C.make_name(self)}();\n\n"
|
1372
|
+
|
1373
|
+
# Generate the accesses to the ports.
|
1374
|
+
self.each_inner { |inner| res << inner.to_ch }
|
1375
|
+
|
1376
|
+
return res
|
1377
|
+
end
|
1378
|
+
end
|
1379
|
+
|
1380
|
+
|
1381
|
+
## Extends the Block class with generation of HDLRuby::High text.
|
1382
|
+
class TimeBlock
|
1383
|
+
# TimeBlock is identical to Block in C
|
1384
|
+
end
|
1385
|
+
|
1386
|
+
|
1387
|
+
## Extends the Connection class with generation of HDLRuby::High text.
|
1388
|
+
class Connection
|
1389
|
+
# Nothing required, Transmit is generated identically.
|
1390
|
+
end
|
1391
|
+
|
1392
|
+
|
1393
|
+
## Extends the Expression class with generation of HDLRuby::High text.
|
1394
|
+
class Expression
|
1395
|
+
|
1396
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1397
|
+
# +level+ is the hierachical level of the object.
|
1398
|
+
def to_c(level = 0)
|
1399
|
+
# Should never be here.
|
1400
|
+
raise AnyError, "Internal error: to_c should be implemented in class :#{self.class}"
|
1401
|
+
end
|
1402
|
+
end
|
1403
|
+
|
1404
|
+
|
1405
|
+
## Extends the Value class with generation of HDLRuby::High text.
|
1406
|
+
class Value
|
1407
|
+
|
1408
|
+
## Generates the C text for an access to the value.
|
1409
|
+
# +level+ is the hierachical level of the object.
|
1410
|
+
def to_c(level = 0)
|
1411
|
+
return "#{Low2C.make_name(self)}()"
|
1412
|
+
end
|
1413
|
+
|
1414
|
+
## Generates the content of the h file.
|
1415
|
+
def to_ch
|
1416
|
+
res = ""
|
1417
|
+
return "extern Value #{Low2C.make_name(self)}();"
|
1418
|
+
end
|
1419
|
+
|
1420
|
+
# Generates the text of the equivalent c.
|
1421
|
+
# +level+ is the hierachical level of the object.
|
1422
|
+
def to_c_make(level = 0)
|
1423
|
+
# The resulting string.
|
1424
|
+
res = ""
|
1425
|
+
|
1426
|
+
# The header of the value generation.
|
1427
|
+
res << " " * level*3
|
1428
|
+
res << "Value #{Low2C.make_name(self)}() {\n"
|
1429
|
+
|
1430
|
+
# Declares the data.
|
1431
|
+
# Create the bit string.
|
1432
|
+
str = self.content.is_a?(BitString) ?
|
1433
|
+
self.content.to_s : self.content.to_s(2).rjust(32,"0")
|
1434
|
+
# Sign extend.
|
1435
|
+
str = str.rjust(self.type.width, self.type.signed ? str[-1] : "0")
|
1436
|
+
# Is it a fully defined number?
|
1437
|
+
if str =~ /^[01]+$/ then
|
1438
|
+
# Yes, generate a numeral value.
|
1439
|
+
res << " " * (level+1)*3
|
1440
|
+
res << "static unsigned long long data[] = { "
|
1441
|
+
res << str.scan(/.{1,#{Low2C.int_width}}/m).map do |sub|
|
1442
|
+
sub.to_i(2).to_s + "ULL"
|
1443
|
+
end.join(",")
|
1444
|
+
res << " };\n"
|
1445
|
+
# Create the value.
|
1446
|
+
res << " " * (level+1)*3
|
1447
|
+
# puts "str=#{str} type width=#{self.type.width}"
|
1448
|
+
res << "return make_set_value(#{self.type.to_c(level+1)},1," +
|
1449
|
+
"data);\n"
|
1450
|
+
else
|
1451
|
+
# No, generate a bit string value.
|
1452
|
+
res << " " * (level+1)*3
|
1453
|
+
res << "static unsigned char data[] = \"#{str}\";\n"
|
1454
|
+
# Create the value.
|
1455
|
+
res << " " * (level+1)*3
|
1456
|
+
res << "return make_set_value(#{self.type.to_c(level+1)},0," +
|
1457
|
+
"data);\n"
|
1458
|
+
end
|
1459
|
+
|
1460
|
+
# Close the value.
|
1461
|
+
res << " " * level*3
|
1462
|
+
res << "}\n\n"
|
1463
|
+
# Return the result.
|
1464
|
+
return res
|
1465
|
+
end
|
1466
|
+
end
|
1467
|
+
|
1468
|
+
## Extends the Cast class with generation of HDLRuby::High text.
|
1469
|
+
class Cast
|
1470
|
+
|
1471
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1472
|
+
# +level+ is the hierachical level of the object.
|
1473
|
+
def to_c(level = 0)
|
1474
|
+
res = "({\n"
|
1475
|
+
# Overrides the upper src0 and dst...
|
1476
|
+
res << (" " * ((level+1)*3))
|
1477
|
+
res << "Value src0, dst = get_value();\n"
|
1478
|
+
# Save the state of the value pool.
|
1479
|
+
res << (" " * ((level+1)*3))
|
1480
|
+
res << "unsigned int pool_state = get_value_pos();\n"
|
1481
|
+
# Compute the child.
|
1482
|
+
res << (" " * ((level+1)*3))
|
1483
|
+
res << "src0 = #{self.child.to_c(level+2)};\n"
|
1484
|
+
res << (" " * ((level+1)*3))
|
1485
|
+
res += "dst = cast_value(src0," +
|
1486
|
+
"#{self.type.to_c(level+1)},dst);\n"
|
1487
|
+
# Restore the value pool state.
|
1488
|
+
res << (" " * ((level+1)*3))
|
1489
|
+
res << "set_value_pos(pool_state);\n"
|
1490
|
+
# Close the computation
|
1491
|
+
res << (" " * (level*3))
|
1492
|
+
res << "dst; })"
|
1493
|
+
|
1494
|
+
return res
|
1495
|
+
end
|
1496
|
+
end
|
1497
|
+
|
1498
|
+
|
1499
|
+
## Extends the Operation class with generation of HDLRuby::High text.
|
1500
|
+
class Operation
|
1501
|
+
|
1502
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1503
|
+
# +level+ is the hierachical level of the object.
|
1504
|
+
def to_c(level = 0)
|
1505
|
+
# Should never be here.
|
1506
|
+
raise AnyError, "Internal error: to_c should be implemented in class :#{self.class}"
|
1507
|
+
end
|
1508
|
+
end
|
1509
|
+
|
1510
|
+
## Extends the Unary class with generation of HDLRuby::High text.
|
1511
|
+
class Unary
|
1512
|
+
|
1513
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1514
|
+
# +level+ is the hierachical level of the object.
|
1515
|
+
def to_c(level = 0)
|
1516
|
+
res = "({\n"
|
1517
|
+
# Overrides the upper src0 and dst...
|
1518
|
+
res << (" " * ((level+1)*3))
|
1519
|
+
res << "Value src0, dst;\n"
|
1520
|
+
if (self.operator != :+@) then
|
1521
|
+
# And allocates a new value for dst unless the operator
|
1522
|
+
# is +@ that does not compute anything.
|
1523
|
+
res << (" " * ((level+1)*3))
|
1524
|
+
res << "dst = get_value();\n"
|
1525
|
+
end
|
1526
|
+
# Save the state of the value pool.
|
1527
|
+
res << (" " * ((level+1)*3))
|
1528
|
+
res << "unsigned int pool_state = get_value_pos();\n"
|
1529
|
+
# Compute the child.
|
1530
|
+
res << (" " * ((level+1)*3))
|
1531
|
+
res << "src0 = #{self.child.to_c(level+2)};\n"
|
1532
|
+
res << (" " * ((level+1)*3))
|
1533
|
+
case self.operator
|
1534
|
+
when :~ then
|
1535
|
+
res += "dst = not_value(src0,dst);\n"
|
1536
|
+
when :-@ then
|
1537
|
+
res += "dst = neg_value(src0,dst);\n"
|
1538
|
+
when :+@ then
|
1539
|
+
res += "dst = #{self.child.to_c(level)};\n"
|
1540
|
+
else
|
1541
|
+
raise "Invalid unary operator: #{self.operator}."
|
1542
|
+
end
|
1543
|
+
# Restore the value pool state.
|
1544
|
+
res << (" " * ((level+1)*3))
|
1545
|
+
res << "set_value_pos(pool_state);\n"
|
1546
|
+
# Close the computation
|
1547
|
+
res << (" " * (level*3))
|
1548
|
+
res << "dst; })"
|
1549
|
+
|
1550
|
+
return res
|
1551
|
+
end
|
1552
|
+
end
|
1553
|
+
|
1554
|
+
|
1555
|
+
## Extends the Binary class with generation of HDLRuby::High text.
|
1556
|
+
class Binary
|
1557
|
+
|
1558
|
+
# # Generates the C text of the equivalent HDLRuby::High code.
|
1559
|
+
# # +level+ is the hierachical level of the object.
|
1560
|
+
# def to_c(level = 0)
|
1561
|
+
# res = ""
|
1562
|
+
# case self.operator
|
1563
|
+
# when :+ then
|
1564
|
+
# return "add_value(#{self.left.to_c(level)}," +
|
1565
|
+
# "#{self.right.to_c(level)})"
|
1566
|
+
# when :- then
|
1567
|
+
# return "sub_value(#{self.left.to_c(level)}," +
|
1568
|
+
# "#{self.right.to_c(level)})"
|
1569
|
+
# when :* then
|
1570
|
+
# return "mul_value(#{self.left.to_c(level)}," +
|
1571
|
+
# "#{self.right.to_c(level)})"
|
1572
|
+
# when :/ then
|
1573
|
+
# return "div_value(#{self.left.to_c(level)}," +
|
1574
|
+
# "#{self.right.to_c(level)})"
|
1575
|
+
# when :% then
|
1576
|
+
# return "mod_value(#{self.left.to_c(level)}," +
|
1577
|
+
# "#{self.right.to_c(level)})"
|
1578
|
+
# when :** then
|
1579
|
+
# return "pow_value(#{self.left.to_c(level)}," +
|
1580
|
+
# "#{self.right.to_c(level)})"
|
1581
|
+
# when :& then
|
1582
|
+
# return "and_value(#{self.left.to_c(level)}," +
|
1583
|
+
# "#{self.right.to_c(level)})"
|
1584
|
+
# when :| then
|
1585
|
+
# return "or_value(#{self.left.to_c(level)}," +
|
1586
|
+
# "#{self.right.to_c(level)})"
|
1587
|
+
# when :^ then
|
1588
|
+
# return "xor_value(#{self.left.to_c(level)}," +
|
1589
|
+
# "#{self.right.to_c(level)})"
|
1590
|
+
# when :<<,:ls then
|
1591
|
+
# return "shift_left_value(#{self.left.to_c(level)}," +
|
1592
|
+
# "#{self.right.to_c(level)})"
|
1593
|
+
# when :>>,:rs then
|
1594
|
+
# return "shift_right_value(#{self.left.to_c(level)}," +
|
1595
|
+
# "#{self.right.to_c(level)})"
|
1596
|
+
# when :lr then
|
1597
|
+
# return "rotate_left_value(#{self.left.to_c(level)}," +
|
1598
|
+
# "#{self.right.to_c(level)})"
|
1599
|
+
# when :rr then
|
1600
|
+
# return "rotate_right_value(#{self.left.to_c(level)}," +
|
1601
|
+
# "#{self.right.to_c(level)})"
|
1602
|
+
# when :== then
|
1603
|
+
# return "equal_value(#{self.left.to_c(level)}," +
|
1604
|
+
# "#{self.right.to_c(level)})"
|
1605
|
+
# when :!= then
|
1606
|
+
# return "not_equal_value(#{self.left.to_c(level)}," +
|
1607
|
+
# "#{self.right.to_c(level)})"
|
1608
|
+
# when :> then
|
1609
|
+
# return "greater_value(#{self.left.to_c(level)}," +
|
1610
|
+
# "#{self.right.to_c(level)})"
|
1611
|
+
# when :< then
|
1612
|
+
# return "lesser_value(#{self.left.to_c(level)}," +
|
1613
|
+
# "#{self.right.to_c(level)})"
|
1614
|
+
# when :>= then
|
1615
|
+
# return "greater_equal_value(#{self.left.to_c(level)}," +
|
1616
|
+
# "#{self.right.to_c(level)})"
|
1617
|
+
# when :<= then
|
1618
|
+
# return "lesser_equal_value(#{self.left.to_c(level)}," +
|
1619
|
+
# "#{self.right.to_c(level)})"
|
1620
|
+
# else
|
1621
|
+
# raise "Invalid binary operator: #{self.operator}."
|
1622
|
+
# end
|
1623
|
+
# return res
|
1624
|
+
# end
|
1625
|
+
|
1626
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1627
|
+
# +level+ is the hierachical level of the object.
|
1628
|
+
def to_c(level = 0)
|
1629
|
+
# res = " " * (level*3)
|
1630
|
+
res = "({\n"
|
1631
|
+
# Overrides the upper src0, src1 and dst...
|
1632
|
+
# And allocates a new value for dst.
|
1633
|
+
res << (" " * ((level+1)*3))
|
1634
|
+
res << "Value src0,src1,dst = get_value();\n"
|
1635
|
+
# Save the state of the value pool.
|
1636
|
+
res << (" " * ((level+1)*3))
|
1637
|
+
res << "unsigned int pool_state = get_value_pos();\n"
|
1638
|
+
# Compute the left.
|
1639
|
+
res << (" " * ((level+1)*3))
|
1640
|
+
res << "src0 = #{self.left.to_c(level+2)};\n"
|
1641
|
+
# Compute the right.
|
1642
|
+
res << (" " * ((level+1)*3))
|
1643
|
+
res << "src1 = #{self.right.to_c(level+2)};\n"
|
1644
|
+
res << (" " * ((level+1)*3))
|
1645
|
+
|
1646
|
+
# Compute the current binary operation.
|
1647
|
+
case self.operator
|
1648
|
+
when :+ then
|
1649
|
+
res += "dst = add_value(src0,src1,dst);\n"
|
1650
|
+
when :- then
|
1651
|
+
res += "dst = sub_value(src0,src1,dst);\n"
|
1652
|
+
when :* then
|
1653
|
+
res += "dst = mul_value(src0,src1,dst);\n"
|
1654
|
+
when :/ then
|
1655
|
+
res += "dst = div_value(src0,src1,dst);\n"
|
1656
|
+
when :% then
|
1657
|
+
res += "dst = mod_value(src0,src1,dst);\n"
|
1658
|
+
when :** then
|
1659
|
+
res += "dst = pow_value(src0,src1,dst);\n"
|
1660
|
+
when :& then
|
1661
|
+
res += "dst = and_value(src0,src1,dst);\n"
|
1662
|
+
when :| then
|
1663
|
+
res += "dst = or_value(src0,src1,dst);\n"
|
1664
|
+
when :^ then
|
1665
|
+
res += "dst = xor_value(src0,src1,dst);\n"
|
1666
|
+
when :<<,:ls then
|
1667
|
+
res += "dst = shift_left_value(src0,src1,dst);\n"
|
1668
|
+
when :>>,:rs then
|
1669
|
+
res += "dst = shift_right_value(src0,src1,dst);\n"
|
1670
|
+
when :lr then
|
1671
|
+
res += "dst = rotate_left_value(src0,src1,dst);\n"
|
1672
|
+
when :rr then
|
1673
|
+
res += "dst = rotate_right_value(src0,src1,dst);\n"
|
1674
|
+
when :== then
|
1675
|
+
res += "dst = equal_value(src0,src1,dst);\n"
|
1676
|
+
when :!= then
|
1677
|
+
res += "dst = not_equal_value(src0,src1,dst);\n"
|
1678
|
+
when :> then
|
1679
|
+
res += "dst = greater_value(src0,src1,dst);\n"
|
1680
|
+
when :< then
|
1681
|
+
res += "dst = lesser_value(src0,src1,dst);\n"
|
1682
|
+
when :>= then
|
1683
|
+
res += "dst = greater_equal_value(src0,src1,dst);\n"
|
1684
|
+
when :<= then
|
1685
|
+
res += "dst = lesser_equal_value(src0,src1,dst);\n"
|
1686
|
+
else
|
1687
|
+
raise "Invalid binary operator: #{self.operator}."
|
1688
|
+
end
|
1689
|
+
# Restore the state of the value pool.
|
1690
|
+
res << (" " * ((level+1)*3))
|
1691
|
+
res << "set_value_pos(pool_state);\n"
|
1692
|
+
# Close the computation.
|
1693
|
+
res << (" " * (level*3))
|
1694
|
+
res << "dst; })"
|
1695
|
+
|
1696
|
+
return res
|
1697
|
+
end
|
1698
|
+
end
|
1699
|
+
|
1700
|
+
## Extends the Select class with generation of HDLRuby::High text.
|
1701
|
+
class Select
|
1702
|
+
|
1703
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1704
|
+
# +level+ is the hierachical level of the object.
|
1705
|
+
def to_c(level = 0)
|
1706
|
+
# res = "select_value(#{self.select.to_c(level)}," +
|
1707
|
+
# "#{self.each_choice.to_a.size}"
|
1708
|
+
# self.each_choice { |choice| res << ",#{choice.to_c(level)}" }
|
1709
|
+
# res << ")"
|
1710
|
+
# return res
|
1711
|
+
# Gather the possible selection choices.
|
1712
|
+
expressions = self.each_choice.to_a
|
1713
|
+
# Create the resulting string.
|
1714
|
+
# res = " " * (level*3)
|
1715
|
+
res = "({\n"
|
1716
|
+
# Overrides the upper sel, src0, src1, ..., and dst...
|
1717
|
+
# And allocates a new value for dst.
|
1718
|
+
res << (" " * ((level+1)*3))
|
1719
|
+
res << "Value sel;\n"
|
1720
|
+
res << (" " * ((level+1)*3))
|
1721
|
+
res << "Value #{expressions.size.times.map do |i|
|
1722
|
+
"src#{i}"
|
1723
|
+
end.join(",")};\n"
|
1724
|
+
res << (" " * ((level+1)*3))
|
1725
|
+
res << "Value dst = get_value();\n"
|
1726
|
+
# Save the state of the value pool.
|
1727
|
+
res << (" " * ((level+1)*3))
|
1728
|
+
res << "unsigned int pool_state = get_value_pos();\n"
|
1729
|
+
# Compute the selection.
|
1730
|
+
res << (" " * ((level+1)*3))
|
1731
|
+
res << "sel = #{self.select.to_c(level+2)};\n"
|
1732
|
+
# Compute each choice expression.
|
1733
|
+
expressions.each_with_index do |expr,i|
|
1734
|
+
res << (" " * ((level+1)*3))
|
1735
|
+
res << "src#{i} = #{expr.to_c(level+2)};\n"
|
1736
|
+
end
|
1737
|
+
# Compute the resulting selection.
|
1738
|
+
res << (" " * ((level+1)*3))
|
1739
|
+
res << "select_value(sel,dst,#{expressions.size},"
|
1740
|
+
res << "#{expressions.size.times.map { |i| "src#{i}" }.join(",")}"
|
1741
|
+
res << ");\n"
|
1742
|
+
# Restore the state of the value pool.
|
1743
|
+
res << (" " * ((level+1)*3))
|
1744
|
+
res << "set_value_pos(pool_state);\n"
|
1745
|
+
# Close the computation.
|
1746
|
+
res << (" " * (level*3))
|
1747
|
+
res << "dst; })"
|
1748
|
+
end
|
1749
|
+
end
|
1750
|
+
|
1751
|
+
## Extends the Concat class with generation of HDLRuby::High text.
|
1752
|
+
class Concat
|
1753
|
+
|
1754
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1755
|
+
# +level+ is the hierachical level of the object.
|
1756
|
+
def to_c(level = 0)
|
1757
|
+
# Gather the content to concat.
|
1758
|
+
expressions = self.each_expression.to_a
|
1759
|
+
# Create the resulting string.
|
1760
|
+
# res = " " * (level*3)
|
1761
|
+
res = "({\n"
|
1762
|
+
# Overrides the upper src0, src1, ..., and dst...
|
1763
|
+
# And allocates a new value for dst.
|
1764
|
+
res << (" " * ((level+1)*3))
|
1765
|
+
res << "Value #{expressions.size.times.map do |i|
|
1766
|
+
"src#{i}"
|
1767
|
+
end.join(",")};\n"
|
1768
|
+
res << (" " * ((level+1)*3))
|
1769
|
+
res << "Value dst = get_value();\n"
|
1770
|
+
# Save the state of the value pool.
|
1771
|
+
res << (" " * ((level+1)*3))
|
1772
|
+
res << "unsigned int pool_state = get_value_pos();\n"
|
1773
|
+
# Compute each sub expression.
|
1774
|
+
expressions.each_with_index do |expr,i|
|
1775
|
+
res << (" " * ((level+1)*3))
|
1776
|
+
res << "src#{i} = #{expr.to_c(level+2)};\n"
|
1777
|
+
end
|
1778
|
+
# Compute the direction.
|
1779
|
+
# Compute the resulting concatenation.
|
1780
|
+
res << (" " * ((level+1)*3))
|
1781
|
+
res << "concat_value(#{expressions.size},"
|
1782
|
+
res << "#{self.type.direction == :little ? 1 : 0},dst,"
|
1783
|
+
res << "#{expressions.size.times.map { |i| "src#{i}" }.join(",")}"
|
1784
|
+
res << ");\n"
|
1785
|
+
# Restore the state of the value pool.
|
1786
|
+
res << (" " * ((level+1)*3))
|
1787
|
+
res << "set_value_pos(pool_state);\n"
|
1788
|
+
# Close the computation.
|
1789
|
+
res << (" " * (level*3))
|
1790
|
+
res << "dst; })"
|
1791
|
+
|
1792
|
+
return res
|
1793
|
+
|
1794
|
+
end
|
1795
|
+
end
|
1796
|
+
|
1797
|
+
|
1798
|
+
## Extends the Ref class with generation of HDLRuby::High text.
|
1799
|
+
class Ref
|
1800
|
+
|
1801
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1802
|
+
# +level+ is the hierachical level of the object and
|
1803
|
+
# +left+ tells if it is a left value or not.
|
1804
|
+
def to_c(level = 0, left = false)
|
1805
|
+
# Should never be here.
|
1806
|
+
raise AnyError, "Internal error: to_c should be implemented in class :#{self.class}"
|
1807
|
+
end
|
1808
|
+
end
|
1809
|
+
|
1810
|
+
## Extends the RefConcat class with generation of HDLRuby::High text.
|
1811
|
+
class RefConcat
|
1812
|
+
|
1813
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1814
|
+
# +level+ is the hierachical level of the object and
|
1815
|
+
# +left+ tells if it is a left value or not.
|
1816
|
+
def to_c(level = 0, left = false)
|
1817
|
+
raise "RefConcat cannot be converted to C directly, please use break_concat_assign!."
|
1818
|
+
# # The resulting string.
|
1819
|
+
# res = "ref_concat(#{self.each_ref.to_a.size}"
|
1820
|
+
# self.each_ref do |ref|
|
1821
|
+
# res << ",#{ref.to_c(level,left)}"
|
1822
|
+
# end
|
1823
|
+
# res << ")"
|
1824
|
+
# return res
|
1825
|
+
end
|
1826
|
+
|
1827
|
+
# Generates the C text for reference as left value to a signal.
|
1828
|
+
# +level+ is the hierarchical level of the object.
|
1829
|
+
def to_c_signal(level = 0)
|
1830
|
+
raise "RefConcat cannot be converted to C directly, please use break_concat_assign!."
|
1831
|
+
# # The resulting string.
|
1832
|
+
# res = "sig_concat(#{self.each_ref.to_a.size}"
|
1833
|
+
# self.each_ref do |ref|
|
1834
|
+
# res << ",#{ref.to_c_signal(level)}"
|
1835
|
+
# end
|
1836
|
+
# res << ")"
|
1837
|
+
# return res
|
1838
|
+
end
|
1839
|
+
end
|
1840
|
+
|
1841
|
+
|
1842
|
+
## Extends the RefIndex class with generation of HDLRuby::High text.
|
1843
|
+
class RefIndex
|
1844
|
+
|
1845
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1846
|
+
# +level+ is thehierachical level of the object and
|
1847
|
+
# +left+ tells if it is a left value or not.
|
1848
|
+
def to_c(level = 0, left = false)
|
1849
|
+
res = "({\n"
|
1850
|
+
# And allocates a new value for dst.
|
1851
|
+
res << (" " * ((level+1)*3))
|
1852
|
+
res << "Value ref,dst = get_value();\n"
|
1853
|
+
res << (" " * ((level+1)*3))
|
1854
|
+
res << "unsigned long long idx;\n"
|
1855
|
+
# Save the state of the value pool.
|
1856
|
+
res << (" " * ((level+1)*3))
|
1857
|
+
res << "unsigned int pool_state = get_value_pos();\n"
|
1858
|
+
# Compute the reference.
|
1859
|
+
res << (" " * ((level+1)*3))
|
1860
|
+
res << "ref = #{self.ref.to_c(level+2)};\n"
|
1861
|
+
# Compute the index.
|
1862
|
+
res << (" " * ((level+1)*3))
|
1863
|
+
# res << "idx = read64(#{self.index.to_c(level+2)});\n"
|
1864
|
+
res << "idx = value2integer(#{self.index.to_c(level+2)});\n"
|
1865
|
+
# Make the access.
|
1866
|
+
res << (" " * ((level+1)*3))
|
1867
|
+
res << "dst = read_range(ref,idx,idx,#{self.ref.type.base.to_c(level)},dst);\n"
|
1868
|
+
# Restore the state of the value pool.
|
1869
|
+
res << (" " * ((level+1)*3))
|
1870
|
+
res << "set_value_pos(pool_state);\n"
|
1871
|
+
# Close the computation.
|
1872
|
+
res << (" " * (level*3))
|
1873
|
+
res << "dst; })"
|
1874
|
+
end
|
1875
|
+
|
1876
|
+
# Generates the C text for reference as left value to a signal.
|
1877
|
+
# +level+ is the hierarchical level of the object.
|
1878
|
+
def to_c_signal(level = 0)
|
1879
|
+
return "make_ref_rangeS(#{self.ref.to_c_signal(level)}," +
|
1880
|
+
"value2integer(#{self.index.to_c(level)}),value2integer(#{self.index.to_c(level)}))"
|
1881
|
+
end
|
1882
|
+
end
|
1883
|
+
|
1884
|
+
|
1885
|
+
## Extends the RefRange class with generation of HDLRuby::High text.
|
1886
|
+
class RefRange
|
1887
|
+
|
1888
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1889
|
+
# +level+ is the hierachical level of the object and
|
1890
|
+
# +left+ tells if it is a left value or not.
|
1891
|
+
def to_c(level = 0, left = false)
|
1892
|
+
# if left then
|
1893
|
+
# res = "write_range(#{self.ref.to_c(level,left)},"
|
1894
|
+
# else
|
1895
|
+
# res = "read_range(#{self.ref.to_c(level,left)},"
|
1896
|
+
# end
|
1897
|
+
# res << "read64(#{self.range.first.to_c(level)})," +
|
1898
|
+
# "read64(#{self.range.last.to_c(level)})," +
|
1899
|
+
# "#{self.type.base.to_c(level)})"
|
1900
|
+
# return res
|
1901
|
+
# Decide if it is a read or a write
|
1902
|
+
command = left ? "write" : "read"
|
1903
|
+
res = "({\n"
|
1904
|
+
# Overrides the upper ref and dst...
|
1905
|
+
# And allocates a new value for dst.
|
1906
|
+
res << (" " * ((level+1)*3))
|
1907
|
+
res << "Value ref,dst = get_value();\n"
|
1908
|
+
res << (" " * ((level+1)*3))
|
1909
|
+
res << "unsigned long long first,last;\n"
|
1910
|
+
# Save the state of the value pool.
|
1911
|
+
res << (" " * ((level+1)*3))
|
1912
|
+
res << "unsigned int pool_state = get_value_pos();\n"
|
1913
|
+
# Compute the reference.
|
1914
|
+
res << (" " * ((level+1)*3))
|
1915
|
+
res << "ref = #{self.ref.to_c(level+2)};\n"
|
1916
|
+
# Compute the range.
|
1917
|
+
res << (" " * ((level+1)*3))
|
1918
|
+
# res << "first = read64(#{self.range.first.to_c(level+2)});\n"
|
1919
|
+
res << "first = value2integer(#{self.range.first.to_c(level+2)});\n"
|
1920
|
+
res << (" " * ((level+1)*3))
|
1921
|
+
# res << "last = read64(#{self.range.last.to_c(level+2)});\n"
|
1922
|
+
res << "last = value2integer(#{self.range.last.to_c(level+2)});\n"
|
1923
|
+
# Make the access.
|
1924
|
+
res << (" " * ((level+1)*3))
|
1925
|
+
res << "dst = #{command}_range(ref,first,last,#{self.ref.type.base.to_c(level)},dst);\n"
|
1926
|
+
# Restore the state of the value pool.
|
1927
|
+
res << (" " * ((level+1)*3))
|
1928
|
+
res << "set_value_pos(pool_state);\n"
|
1929
|
+
# Close the computation.
|
1930
|
+
res << (" " * (level*3))
|
1931
|
+
res << "dst; })"
|
1932
|
+
end
|
1933
|
+
|
1934
|
+
# Generates the C text for reference as left value to a signal.
|
1935
|
+
# +level+ is the hierarchical level of the object.
|
1936
|
+
def to_c_signal(level = 0)
|
1937
|
+
return to_c(level,true)
|
1938
|
+
end
|
1939
|
+
end
|
1940
|
+
|
1941
|
+
## Extends the RefName class with generation of HDLRuby::High text.
|
1942
|
+
class RefName
|
1943
|
+
|
1944
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1945
|
+
# +level+ is the hierachical level of the object and
|
1946
|
+
# +left+ tells if it is a left value or not.
|
1947
|
+
def to_c(level = 0, left = false)
|
1948
|
+
# puts "RefName to_c for #{self.name}"
|
1949
|
+
return "#{self.resolve.to_c_signal(level+1)}->" +
|
1950
|
+
(left ? "f_value" : "c_value")
|
1951
|
+
end
|
1952
|
+
|
1953
|
+
# Generates the C text for reference as left value to a signal.
|
1954
|
+
# +level+ is the hierarchical level of the object.
|
1955
|
+
def to_c_signal(level = 0)
|
1956
|
+
return "#{self.resolve.to_c_signal(level+1)}"
|
1957
|
+
end
|
1958
|
+
end
|
1959
|
+
|
1960
|
+
## Extends the RefThis class with generation of HDLRuby::High text.
|
1961
|
+
class RefThis
|
1962
|
+
# Generates the C text of the equivalent HDLRuby::High code.
|
1963
|
+
# +level+ is the hierachical level of the object and
|
1964
|
+
# +left+ tells if it is a left value or not.
|
1965
|
+
def to_c(level = 0, left = false)
|
1966
|
+
return "this()"
|
1967
|
+
end
|
1968
|
+
|
1969
|
+
# Generates the C text for reference as left value to a signal.
|
1970
|
+
# +level+ is the hierarchical level of the object.
|
1971
|
+
def to_c_signal(level = 0)
|
1972
|
+
return "this()"
|
1973
|
+
end
|
1974
|
+
end
|
1975
|
+
|
1976
|
+
# ## Extends the Numeric class with generation of HDLRuby::High text.
|
1977
|
+
# class ::Numeric
|
1978
|
+
|
1979
|
+
# # Generates the text of the equivalent HDLRuby::High code.
|
1980
|
+
# # +level+ is the hierachical level of the object.
|
1981
|
+
# def to_c(level = 0)
|
1982
|
+
# return self.to_s
|
1983
|
+
# end
|
1984
|
+
# end
|
1985
|
+
|
1986
|
+
end
|