crimsonland 0.1.0.dev5__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- crimson/__init__.py +24 -0
- crimson/assets_fetch.py +60 -0
- crimson/atlas.py +92 -0
- crimson/audio_router.py +155 -0
- crimson/bonuses.py +167 -0
- crimson/camera.py +75 -0
- crimson/cli.py +380 -0
- crimson/creatures/__init__.py +8 -0
- crimson/creatures/ai.py +186 -0
- crimson/creatures/anim.py +173 -0
- crimson/creatures/damage.py +103 -0
- crimson/creatures/runtime.py +1019 -0
- crimson/creatures/spawn.py +2871 -0
- crimson/debug.py +7 -0
- crimson/demo.py +1360 -0
- crimson/demo_trial.py +140 -0
- crimson/effects.py +1086 -0
- crimson/effects_atlas.py +73 -0
- crimson/frontend/__init__.py +1 -0
- crimson/frontend/assets.py +43 -0
- crimson/frontend/boot.py +424 -0
- crimson/frontend/menu.py +700 -0
- crimson/frontend/panels/__init__.py +1 -0
- crimson/frontend/panels/base.py +410 -0
- crimson/frontend/panels/controls.py +132 -0
- crimson/frontend/panels/mods.py +128 -0
- crimson/frontend/panels/options.py +409 -0
- crimson/frontend/panels/play_game.py +627 -0
- crimson/frontend/panels/stats.py +351 -0
- crimson/frontend/transitions.py +31 -0
- crimson/game.py +2533 -0
- crimson/game_modes.py +15 -0
- crimson/game_world.py +652 -0
- crimson/gameplay.py +2467 -0
- crimson/input_codes.py +176 -0
- crimson/modes/__init__.py +1 -0
- crimson/modes/base_gameplay_mode.py +219 -0
- crimson/modes/quest_mode.py +502 -0
- crimson/modes/rush_mode.py +300 -0
- crimson/modes/survival_mode.py +792 -0
- crimson/modes/tutorial_mode.py +648 -0
- crimson/modes/typo_mode.py +472 -0
- crimson/paths.py +23 -0
- crimson/perks.py +828 -0
- crimson/persistence/__init__.py +1 -0
- crimson/persistence/highscores.py +385 -0
- crimson/persistence/save_status.py +245 -0
- crimson/player_damage.py +77 -0
- crimson/projectiles.py +1133 -0
- crimson/quests/__init__.py +18 -0
- crimson/quests/helpers.py +147 -0
- crimson/quests/registry.py +49 -0
- crimson/quests/results.py +164 -0
- crimson/quests/runtime.py +91 -0
- crimson/quests/tier1.py +620 -0
- crimson/quests/tier2.py +652 -0
- crimson/quests/tier3.py +579 -0
- crimson/quests/tier4.py +721 -0
- crimson/quests/tier5.py +886 -0
- crimson/quests/timeline.py +115 -0
- crimson/quests/types.py +70 -0
- crimson/render/__init__.py +1 -0
- crimson/render/terrain_fx.py +88 -0
- crimson/render/world_renderer.py +1941 -0
- crimson/sim/__init__.py +1 -0
- crimson/sim/world_defs.py +67 -0
- crimson/sim/world_state.py +422 -0
- crimson/terrain_assets.py +19 -0
- crimson/tutorial/__init__.py +12 -0
- crimson/tutorial/timeline.py +291 -0
- crimson/typo/__init__.py +2 -0
- crimson/typo/names.py +233 -0
- crimson/typo/player.py +43 -0
- crimson/typo/spawns.py +73 -0
- crimson/typo/typing.py +52 -0
- crimson/ui/__init__.py +3 -0
- crimson/ui/cursor.py +95 -0
- crimson/ui/demo_trial_overlay.py +235 -0
- crimson/ui/game_over.py +660 -0
- crimson/ui/hud.py +601 -0
- crimson/ui/perk_menu.py +388 -0
- crimson/views/__init__.py +40 -0
- crimson/views/aim_debug.py +276 -0
- crimson/views/animations.py +274 -0
- crimson/views/arsenal_debug.py +404 -0
- crimson/views/audio_bootstrap.py +47 -0
- crimson/views/bonuses.py +201 -0
- crimson/views/camera_debug.py +359 -0
- crimson/views/camera_shake.py +229 -0
- crimson/views/corpse_stamp_debug.py +324 -0
- crimson/views/decals_debug.py +739 -0
- crimson/views/empty.py +19 -0
- crimson/views/fonts.py +114 -0
- crimson/views/game_over.py +117 -0
- crimson/views/ground.py +259 -0
- crimson/views/lighting_debug.py +1166 -0
- crimson/views/particles.py +293 -0
- crimson/views/perk_menu_debug.py +430 -0
- crimson/views/perks.py +398 -0
- crimson/views/player.py +434 -0
- crimson/views/player_sprite_debug.py +314 -0
- crimson/views/projectile_fx.py +609 -0
- crimson/views/projectile_render_debug.py +393 -0
- crimson/views/projectiles.py +221 -0
- crimson/views/quest_title_overlay.py +108 -0
- crimson/views/registry.py +34 -0
- crimson/views/rush.py +16 -0
- crimson/views/small_font_debug.py +204 -0
- crimson/views/spawn_plan.py +363 -0
- crimson/views/sprites.py +214 -0
- crimson/views/survival.py +15 -0
- crimson/views/terrain.py +132 -0
- crimson/views/ui.py +123 -0
- crimson/views/wicons.py +166 -0
- crimson/weapon_sfx.py +63 -0
- crimson/weapons.py +860 -0
- crimsonland-0.1.0.dev5.dist-info/METADATA +9 -0
- crimsonland-0.1.0.dev5.dist-info/RECORD +139 -0
- crimsonland-0.1.0.dev5.dist-info/WHEEL +4 -0
- crimsonland-0.1.0.dev5.dist-info/entry_points.txt +4 -0
- grim/__init__.py +20 -0
- grim/app.py +92 -0
- grim/assets.py +231 -0
- grim/audio.py +106 -0
- grim/config.py +294 -0
- grim/console.py +737 -0
- grim/fonts/__init__.py +7 -0
- grim/fonts/grim_mono.py +111 -0
- grim/fonts/small.py +120 -0
- grim/input.py +44 -0
- grim/jaz.py +103 -0
- grim/math.py +17 -0
- grim/music.py +403 -0
- grim/paq.py +76 -0
- grim/rand.py +37 -0
- grim/sfx.py +276 -0
- grim/sfx_map.py +103 -0
- grim/terrain_render.py +840 -0
- grim/view.py +16 -0
crimson/quests/tier2.py
ADDED
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from __future__ import annotations
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import random
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from ..perks import PerkId
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from ..creatures.spawn import SpawnId
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from .helpers import (
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center_point,
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edge_midpoints,
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heading_from_center,
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line_points_x,
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random_angle,
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radial_points,
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spawn,
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spawn_at,
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)
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from .registry import register_quest
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from .types import QuestContext, SpawnEntry
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@register_quest(
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level="2.1",
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title="Everred Pastures",
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time_limit_ms=300000,
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start_weapon_id=1,
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unlock_perk_id=PerkId.BONUS_ECONOMIST,
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builder_address=0x004375A0,
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)
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def build_2_1_everred_pastures(ctx: QuestContext) -> list[SpawnEntry]:
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edges = edge_midpoints(ctx.width)
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entries: list[SpawnEntry] = []
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for wave in range(1, 9):
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trigger = (wave - 1) * 13000 + 1500
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count = wave
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entries.append(
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spawn_at(
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edges.right,
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heading=0.0,
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spawn_id=SpawnId.SPIDER_SP1_RANDOM_32,
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trigger_ms=trigger,
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count=count,
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)
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)
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entries.append(
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spawn_at(
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edges.left,
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heading=0.0,
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spawn_id=SpawnId.SPIDER_SP1_RANDOM_RED_33,
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trigger_ms=trigger,
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count=count,
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)
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)
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entries.append(
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spawn_at(
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edges.bottom,
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heading=0.0,
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spawn_id=SpawnId.SPIDER_SP1_RANDOM_GREEN_34,
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trigger_ms=trigger,
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count=count,
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)
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)
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entries.append(
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spawn_at(
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edges.top,
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heading=0.0,
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spawn_id=SpawnId.SPIDER_SP2_RANDOM_35,
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trigger_ms=trigger,
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count=count,
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)
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)
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if wave == 4:
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entries.append(
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spawn_at(
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edges.top,
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heading=0.0,
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spawn_id=SpawnId.AI1_SPIDER_SP1_BLUE_TINT_1B,
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trigger_ms=40500,
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count=8,
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)
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)
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entries.append(
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spawn_at(
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edges.bottom,
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heading=0.0,
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spawn_id=SpawnId.AI1_SPIDER_SP1_BLUE_TINT_1B,
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trigger_ms=40500,
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count=8,
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)
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)
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return entries
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@register_quest(
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level="2.2",
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title="Spider Spawns",
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time_limit_ms=300000,
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start_weapon_id=1,
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unlock_weapon_id=0x09,
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builder_address=0x00436D70,
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)
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def build_2_2_spider_spawns(ctx: QuestContext) -> list[SpawnEntry]:
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return [
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spawn(
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x=128.0,
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y=128.0,
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heading=0.0,
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spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10,
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trigger_ms=1500,
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count=1,
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),
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spawn(
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x=896.0,
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y=896.0,
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heading=0.0,
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spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10,
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trigger_ms=1500,
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count=1,
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),
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spawn(
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x=896.0,
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y=128.0,
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heading=0.0,
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spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10,
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trigger_ms=1500,
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count=1,
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),
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spawn(
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x=128.0,
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y=896.0,
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heading=0.0,
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spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10,
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trigger_ms=1500,
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count=1,
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),
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spawn(
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x=-64.0,
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y=512.0,
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heading=0.0,
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spawn_id=SpawnId.SPIDER_SP1_AI7_TIMER_38,
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trigger_ms=3000,
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count=2,
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),
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spawn(
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x=512.0,
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y=512.0,
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heading=0.0,
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spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_SLOW_0A,
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trigger_ms=18000,
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count=1,
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),
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spawn(
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x=448.0,
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y=448.0,
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heading=0.0,
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spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10,
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trigger_ms=20500,
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count=1,
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),
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spawn(
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x=576.0,
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y=448.0,
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heading=0.0,
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spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10,
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trigger_ms=26000,
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count=1,
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),
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spawn(
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x=1088.0,
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y=512.0,
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heading=0.0,
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spawn_id=SpawnId.SPIDER_SP1_AI7_TIMER_38,
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trigger_ms=21000,
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count=2,
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),
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spawn(
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x=576.0,
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y=576.0,
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heading=0.0,
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spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10,
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trigger_ms=31500,
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count=1,
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spawn(
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x=448.0,
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y=576.0,
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heading=0.0,
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spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10,
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trigger_ms=22000,
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count=1,
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),
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]
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@register_quest(
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level="2.3",
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title="Arachnoid Farm",
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time_limit_ms=240000,
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start_weapon_id=1,
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unlock_perk_id=PerkId.THICK_SKINNED,
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builder_address=0x00436820,
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)
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def build_2_3_arachnoid_farm(ctx: QuestContext) -> list[SpawnEntry]:
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entries: list[SpawnEntry] = []
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if ctx.player_count + 4 >= 0:
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trigger = 500
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for x, y in line_points_x(256.0, 102.4, ctx.player_count + 4, 256.0):
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entries.append(
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spawn(
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x=x,
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y=y,
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heading=0.0,
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spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_SLOW_0A,
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trigger_ms=trigger,
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count=1,
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)
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)
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trigger += 500
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trigger = 10500
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for x, y in line_points_x(256.0, 102.4, ctx.player_count + 4, 768.0):
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entries.append(
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spawn(
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x=x,
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y=y,
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heading=0.0,
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spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_SLOW_0A,
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trigger_ms=trigger,
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count=1,
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)
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)
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trigger += 500
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if ctx.player_count + 7 >= 0:
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trigger = 40500
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for x, y in line_points_x(256.0, 64.0, ctx.player_count + 7, 512.0):
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entries.append(
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spawn(
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x=x,
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y=y,
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heading=0.0,
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+
spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10,
|
|
240
|
+
trigger_ms=trigger,
|
|
241
|
+
count=1,
|
|
242
|
+
)
|
|
243
|
+
)
|
|
244
|
+
trigger += 3500
|
|
245
|
+
return entries
|
|
246
|
+
|
|
247
|
+
|
|
248
|
+
@register_quest(
|
|
249
|
+
level="2.4",
|
|
250
|
+
title="Two Fronts",
|
|
251
|
+
time_limit_ms=240000,
|
|
252
|
+
start_weapon_id=1,
|
|
253
|
+
unlock_weapon_id=0x15,
|
|
254
|
+
builder_address=0x00436EE0,
|
|
255
|
+
)
|
|
256
|
+
def build_2_4_two_fronts(ctx: QuestContext) -> list[SpawnEntry]:
|
|
257
|
+
entries: list[SpawnEntry] = []
|
|
258
|
+
edges = edge_midpoints(ctx.width)
|
|
259
|
+
for wave in range(0, 40):
|
|
260
|
+
trigger_a = wave * 2000 + 1000
|
|
261
|
+
trigger_b = (wave * 5 + 5) * 400
|
|
262
|
+
entries.append(
|
|
263
|
+
spawn_at(
|
|
264
|
+
edges.right,
|
|
265
|
+
heading=0.0,
|
|
266
|
+
spawn_id=SpawnId.AI1_ALIEN_BLUE_TINT_1A,
|
|
267
|
+
trigger_ms=trigger_a,
|
|
268
|
+
count=1,
|
|
269
|
+
)
|
|
270
|
+
)
|
|
271
|
+
entries.append(
|
|
272
|
+
spawn_at(
|
|
273
|
+
edges.left,
|
|
274
|
+
heading=0.0,
|
|
275
|
+
spawn_id=SpawnId.AI1_SPIDER_SP1_BLUE_TINT_1B,
|
|
276
|
+
trigger_ms=trigger_b,
|
|
277
|
+
count=1,
|
|
278
|
+
)
|
|
279
|
+
)
|
|
280
|
+
if wave in (10, 20):
|
|
281
|
+
trigger = wave * 2000 + 2500
|
|
282
|
+
entries.append(
|
|
283
|
+
spawn(
|
|
284
|
+
x=256.0,
|
|
285
|
+
y=256.0,
|
|
286
|
+
heading=0.0,
|
|
287
|
+
spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_SLOW_0A,
|
|
288
|
+
trigger_ms=trigger,
|
|
289
|
+
count=1,
|
|
290
|
+
)
|
|
291
|
+
)
|
|
292
|
+
entries.append(
|
|
293
|
+
spawn(
|
|
294
|
+
x=768.0,
|
|
295
|
+
y=768.0,
|
|
296
|
+
heading=0.0,
|
|
297
|
+
spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_1D_FAST_07,
|
|
298
|
+
trigger_ms=trigger,
|
|
299
|
+
count=1,
|
|
300
|
+
)
|
|
301
|
+
)
|
|
302
|
+
if wave == 30:
|
|
303
|
+
trigger = 62500
|
|
304
|
+
entries.append(
|
|
305
|
+
spawn(
|
|
306
|
+
x=768.0,
|
|
307
|
+
y=256.0,
|
|
308
|
+
heading=0.0,
|
|
309
|
+
spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_32_SLOW_0A,
|
|
310
|
+
trigger_ms=trigger,
|
|
311
|
+
count=1,
|
|
312
|
+
)
|
|
313
|
+
)
|
|
314
|
+
entries.append(
|
|
315
|
+
spawn(
|
|
316
|
+
x=256.0,
|
|
317
|
+
y=768.0,
|
|
318
|
+
heading=0.0,
|
|
319
|
+
spawn_id=SpawnId.ALIEN_SPAWNER_CHILD_1D_FAST_07,
|
|
320
|
+
trigger_ms=trigger,
|
|
321
|
+
count=1,
|
|
322
|
+
)
|
|
323
|
+
)
|
|
324
|
+
return entries
|
|
325
|
+
|
|
326
|
+
|
|
327
|
+
@register_quest(
|
|
328
|
+
level="2.5",
|
|
329
|
+
title="Sweep Stakes",
|
|
330
|
+
time_limit_ms=35000,
|
|
331
|
+
start_weapon_id=6,
|
|
332
|
+
unlock_perk_id=PerkId.BARREL_GREASER,
|
|
333
|
+
builder_address=0x00437810,
|
|
334
|
+
)
|
|
335
|
+
def build_2_5_sweep_stakes(ctx: QuestContext, rng: random.Random | None = None) -> list[SpawnEntry]:
|
|
336
|
+
rng = rng or random.Random()
|
|
337
|
+
entries: list[SpawnEntry] = []
|
|
338
|
+
center_x, center_y = center_point(ctx.width, ctx.height)
|
|
339
|
+
trigger = 2000
|
|
340
|
+
step = 2000
|
|
341
|
+
while step > 720:
|
|
342
|
+
angle = random_angle(rng)
|
|
343
|
+
for x, y in radial_points(center_x, center_y, angle, 0x54, 0xFC, 0x2A):
|
|
344
|
+
heading = heading_from_center(x, y, center_x, center_y)
|
|
345
|
+
entries.append(
|
|
346
|
+
spawn(
|
|
347
|
+
x=x,
|
|
348
|
+
y=y,
|
|
349
|
+
heading=heading,
|
|
350
|
+
spawn_id=SpawnId.ALIEN_AI7_ORBITER_36,
|
|
351
|
+
trigger_ms=trigger,
|
|
352
|
+
count=1,
|
|
353
|
+
)
|
|
354
|
+
)
|
|
355
|
+
trigger += max(step, 600)
|
|
356
|
+
step -= 0x50
|
|
357
|
+
return entries
|
|
358
|
+
|
|
359
|
+
|
|
360
|
+
@register_quest(
|
|
361
|
+
level="2.6",
|
|
362
|
+
title="Evil Zombies At Large",
|
|
363
|
+
time_limit_ms=180000,
|
|
364
|
+
start_weapon_id=1,
|
|
365
|
+
unlock_weapon_id=0x07,
|
|
366
|
+
builder_address=0x004374A0,
|
|
367
|
+
)
|
|
368
|
+
def build_2_6_evil_zombies_at_large(ctx: QuestContext) -> list[SpawnEntry]:
|
|
369
|
+
entries: list[SpawnEntry] = []
|
|
370
|
+
edges = edge_midpoints(ctx.width)
|
|
371
|
+
trigger = 1500
|
|
372
|
+
count = 4
|
|
373
|
+
while count <= 13:
|
|
374
|
+
entries.append(
|
|
375
|
+
spawn_at(
|
|
376
|
+
edges.right,
|
|
377
|
+
heading=0.0,
|
|
378
|
+
spawn_id=SpawnId.ZOMBIE_RANDOM_41,
|
|
379
|
+
trigger_ms=trigger,
|
|
380
|
+
count=count,
|
|
381
|
+
)
|
|
382
|
+
)
|
|
383
|
+
entries.append(
|
|
384
|
+
spawn_at(
|
|
385
|
+
edges.left,
|
|
386
|
+
heading=0.0,
|
|
387
|
+
spawn_id=SpawnId.ZOMBIE_RANDOM_41,
|
|
388
|
+
trigger_ms=trigger,
|
|
389
|
+
count=count,
|
|
390
|
+
)
|
|
391
|
+
)
|
|
392
|
+
entries.append(
|
|
393
|
+
spawn_at(
|
|
394
|
+
edges.bottom,
|
|
395
|
+
heading=0.0,
|
|
396
|
+
spawn_id=SpawnId.ZOMBIE_RANDOM_41,
|
|
397
|
+
trigger_ms=trigger,
|
|
398
|
+
count=count,
|
|
399
|
+
)
|
|
400
|
+
)
|
|
401
|
+
entries.append(
|
|
402
|
+
spawn_at(
|
|
403
|
+
edges.top,
|
|
404
|
+
heading=0.0,
|
|
405
|
+
spawn_id=SpawnId.ZOMBIE_RANDOM_41,
|
|
406
|
+
trigger_ms=trigger,
|
|
407
|
+
count=count,
|
|
408
|
+
)
|
|
409
|
+
)
|
|
410
|
+
trigger += 5500
|
|
411
|
+
count += 1
|
|
412
|
+
return entries
|
|
413
|
+
|
|
414
|
+
|
|
415
|
+
@register_quest(
|
|
416
|
+
level="2.7",
|
|
417
|
+
title="Survival Of The Fastest",
|
|
418
|
+
time_limit_ms=120000,
|
|
419
|
+
start_weapon_id=5,
|
|
420
|
+
unlock_perk_id=PerkId.AMMUNITION_WITHIN,
|
|
421
|
+
builder_address=0x00437060,
|
|
422
|
+
)
|
|
423
|
+
def build_2_7_survival_of_the_fastest(ctx: QuestContext) -> list[SpawnEntry]:
|
|
424
|
+
entries: list[SpawnEntry | None] = [None] * 26
|
|
425
|
+
|
|
426
|
+
def set_entry(idx: int, x: float, y: float, spawn_id: int, trigger: int, count: int) -> None:
|
|
427
|
+
if idx < 0 or idx >= len(entries):
|
|
428
|
+
return
|
|
429
|
+
entries[idx] = spawn(x=x, y=y, heading=0.0, spawn_id=spawn_id, trigger_ms=trigger, count=count)
|
|
430
|
+
|
|
431
|
+
# Loop 1: x from 256 to <688, step 72
|
|
432
|
+
trigger = 500
|
|
433
|
+
idx = 0
|
|
434
|
+
for x in range(0x100, 0x2B0, 0x48):
|
|
435
|
+
set_entry(idx, float(x), 256.0, SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10, trigger, 1)
|
|
436
|
+
trigger += 900
|
|
437
|
+
idx += 1
|
|
438
|
+
|
|
439
|
+
# Loop 2: y from 256 to <688, step 72, starting at index 6
|
|
440
|
+
trigger = 5900
|
|
441
|
+
idx = 6
|
|
442
|
+
for y in range(0x100, 0x2B0, 0x48):
|
|
443
|
+
set_entry(idx, 688.0, float(y), SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10, trigger, 1)
|
|
444
|
+
trigger += 900
|
|
445
|
+
idx += 1
|
|
446
|
+
|
|
447
|
+
# Loop 3: x descending from 688, y=688, starting at index 12
|
|
448
|
+
trigger = 11300
|
|
449
|
+
idx = 12
|
|
450
|
+
for x in (0x2B0, 0x268, 0x220, 0x1D8):
|
|
451
|
+
set_entry(idx, float(x), 688.0, SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10, trigger, 1)
|
|
452
|
+
trigger += 900
|
|
453
|
+
idx += 1
|
|
454
|
+
|
|
455
|
+
# Loop 4: y descending from 688, x=400, starting at index 16
|
|
456
|
+
trigger = 14900
|
|
457
|
+
idx = 16
|
|
458
|
+
for y in (0x2B0, 0x268, 0x220, 0x1D8):
|
|
459
|
+
set_entry(idx, 400.0, float(y), SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10, trigger, 1)
|
|
460
|
+
trigger += 900
|
|
461
|
+
idx += 1
|
|
462
|
+
|
|
463
|
+
# Loop 5: x from 400 to <544, y=400, starting at index 20
|
|
464
|
+
trigger = 18500
|
|
465
|
+
idx = 20
|
|
466
|
+
for x in range(400, 0x220, 0x48):
|
|
467
|
+
set_entry(idx, float(x), 400.0, SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10, trigger, 1)
|
|
468
|
+
trigger += 900
|
|
469
|
+
idx += 1
|
|
470
|
+
|
|
471
|
+
# Final fixed entries
|
|
472
|
+
set_entry(22, 128.0, 128.0, SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10, 22300, 1)
|
|
473
|
+
set_entry(23, 896.0, 128.0, SpawnId.ALIEN_SPAWNER_CHILD_1D_FAST_07, 22300, 1)
|
|
474
|
+
set_entry(24, 128.0, 896.0, SpawnId.ALIEN_SPAWNER_CHILD_1D_FAST_07, 24300, 1)
|
|
475
|
+
set_entry(25, 896.0, 896.0, SpawnId.ALIEN_SPAWNER_CHILD_32_FAST_10, 24300, 1)
|
|
476
|
+
|
|
477
|
+
return [entry for entry in entries if entry is not None]
|
|
478
|
+
|
|
479
|
+
|
|
480
|
+
@register_quest(
|
|
481
|
+
level="2.8",
|
|
482
|
+
title="Land Of Lizards",
|
|
483
|
+
time_limit_ms=180000,
|
|
484
|
+
start_weapon_id=1,
|
|
485
|
+
unlock_weapon_id=0x04,
|
|
486
|
+
builder_address=0x00437BA0,
|
|
487
|
+
)
|
|
488
|
+
def build_2_8_land_of_lizards(ctx: QuestContext) -> list[SpawnEntry]:
|
|
489
|
+
return [
|
|
490
|
+
spawn(
|
|
491
|
+
x=256.0,
|
|
492
|
+
y=256.0,
|
|
493
|
+
heading=0.0,
|
|
494
|
+
spawn_id=SpawnId.ALIEN_SPAWNER_RING_24_0E,
|
|
495
|
+
trigger_ms=2000,
|
|
496
|
+
count=1,
|
|
497
|
+
),
|
|
498
|
+
spawn(
|
|
499
|
+
x=768.0,
|
|
500
|
+
y=256.0,
|
|
501
|
+
heading=0.0,
|
|
502
|
+
spawn_id=SpawnId.ALIEN_SPAWNER_RING_24_0E,
|
|
503
|
+
trigger_ms=12000,
|
|
504
|
+
count=1,
|
|
505
|
+
),
|
|
506
|
+
spawn(
|
|
507
|
+
x=256.0,
|
|
508
|
+
y=768.0,
|
|
509
|
+
heading=0.0,
|
|
510
|
+
spawn_id=SpawnId.ALIEN_SPAWNER_RING_24_0E,
|
|
511
|
+
trigger_ms=22000,
|
|
512
|
+
count=1,
|
|
513
|
+
),
|
|
514
|
+
spawn(
|
|
515
|
+
x=768.0,
|
|
516
|
+
y=768.0,
|
|
517
|
+
heading=0.0,
|
|
518
|
+
spawn_id=SpawnId.ALIEN_SPAWNER_RING_24_0E,
|
|
519
|
+
trigger_ms=32000,
|
|
520
|
+
count=1,
|
|
521
|
+
),
|
|
522
|
+
]
|
|
523
|
+
|
|
524
|
+
|
|
525
|
+
@register_quest(
|
|
526
|
+
level="2.9",
|
|
527
|
+
title="Ghost Patrols",
|
|
528
|
+
time_limit_ms=180000,
|
|
529
|
+
start_weapon_id=1,
|
|
530
|
+
unlock_perk_id=PerkId.VEINS_OF_POISON,
|
|
531
|
+
builder_address=0x00436200,
|
|
532
|
+
)
|
|
533
|
+
def build_2_9_ghost_patrols(ctx: QuestContext) -> list[SpawnEntry]:
|
|
534
|
+
entries: list[SpawnEntry] = []
|
|
535
|
+
edges = edge_midpoints(ctx.width, ctx.height, offset=128.0)
|
|
536
|
+
entries.append(spawn_at(edges.right, heading=0.0, spawn_id=SpawnId.ALIEN_CONST_RED_FAST_2B, trigger_ms=1500, count=2))
|
|
537
|
+
trigger = 2500
|
|
538
|
+
for i in range(12):
|
|
539
|
+
x = edges.left[0] if i % 2 == 0 else edges.right[0]
|
|
540
|
+
entries.append(
|
|
541
|
+
spawn(
|
|
542
|
+
x=x,
|
|
543
|
+
y=edges.left[1],
|
|
544
|
+
heading=0.0,
|
|
545
|
+
spawn_id=SpawnId.FORMATION_RING_ALIEN_5_19,
|
|
546
|
+
trigger_ms=trigger,
|
|
547
|
+
count=1,
|
|
548
|
+
)
|
|
549
|
+
)
|
|
550
|
+
trigger += 2500
|
|
551
|
+
loop_count = 12
|
|
552
|
+
entries.append(
|
|
553
|
+
spawn(
|
|
554
|
+
x=-264.0,
|
|
555
|
+
y=edges.left[1],
|
|
556
|
+
heading=0.0,
|
|
557
|
+
spawn_id=SpawnId.ALIEN_CONST_RED_FAST_2B,
|
|
558
|
+
trigger_ms=(loop_count - 1) * 2500,
|
|
559
|
+
count=1,
|
|
560
|
+
)
|
|
561
|
+
)
|
|
562
|
+
special_trigger = (5 * loop_count + 15) * 500
|
|
563
|
+
entries.append(
|
|
564
|
+
spawn(
|
|
565
|
+
x=edges.left[0],
|
|
566
|
+
y=edges.left[1],
|
|
567
|
+
heading=0.0,
|
|
568
|
+
spawn_id=SpawnId.FORMATION_GRID_ALIEN_BRONZE_18,
|
|
569
|
+
trigger_ms=special_trigger,
|
|
570
|
+
count=1,
|
|
571
|
+
)
|
|
572
|
+
)
|
|
573
|
+
return entries
|
|
574
|
+
|
|
575
|
+
|
|
576
|
+
@register_quest(
|
|
577
|
+
level="2.10",
|
|
578
|
+
title="Spideroids",
|
|
579
|
+
time_limit_ms=360000,
|
|
580
|
+
start_weapon_id=1,
|
|
581
|
+
unlock_weapon_id=0x0B,
|
|
582
|
+
builder_address=0x004373C0,
|
|
583
|
+
)
|
|
584
|
+
def build_2_10_spideroids(ctx: QuestContext, full_version: bool = True) -> list[SpawnEntry]:
|
|
585
|
+
entries = [
|
|
586
|
+
spawn(
|
|
587
|
+
x=1088.0,
|
|
588
|
+
y=512.0,
|
|
589
|
+
heading=0.0,
|
|
590
|
+
spawn_id=SpawnId.SPIDER_SP2_SPLITTER_01,
|
|
591
|
+
trigger_ms=1000,
|
|
592
|
+
count=1,
|
|
593
|
+
),
|
|
594
|
+
spawn(x=-64.0, y=512.0, heading=0.0, spawn_id=SpawnId.SPIDER_SP2_SPLITTER_01, trigger_ms=3000, count=1),
|
|
595
|
+
spawn(
|
|
596
|
+
x=1088.0,
|
|
597
|
+
y=256.0,
|
|
598
|
+
heading=0.0,
|
|
599
|
+
spawn_id=SpawnId.SPIDER_SP2_SPLITTER_01,
|
|
600
|
+
trigger_ms=6000,
|
|
601
|
+
count=1,
|
|
602
|
+
),
|
|
603
|
+
]
|
|
604
|
+
if full_version:
|
|
605
|
+
entries.append(
|
|
606
|
+
spawn(
|
|
607
|
+
x=1088.0,
|
|
608
|
+
y=762.0,
|
|
609
|
+
heading=0.0,
|
|
610
|
+
spawn_id=SpawnId.SPIDER_SP2_SPLITTER_01,
|
|
611
|
+
trigger_ms=9000,
|
|
612
|
+
count=1,
|
|
613
|
+
)
|
|
614
|
+
)
|
|
615
|
+
entries.append(
|
|
616
|
+
spawn(
|
|
617
|
+
x=512.0,
|
|
618
|
+
y=1088.0,
|
|
619
|
+
heading=0.0,
|
|
620
|
+
spawn_id=SpawnId.SPIDER_SP2_SPLITTER_01,
|
|
621
|
+
trigger_ms=9000,
|
|
622
|
+
count=1,
|
|
623
|
+
)
|
|
624
|
+
)
|
|
625
|
+
if ctx.player_count >= 2 or full_version:
|
|
626
|
+
entries.append(
|
|
627
|
+
spawn(
|
|
628
|
+
x=-64.0,
|
|
629
|
+
y=762.0,
|
|
630
|
+
heading=0.0,
|
|
631
|
+
spawn_id=SpawnId.SPIDER_SP2_SPLITTER_01,
|
|
632
|
+
trigger_ms=9000,
|
|
633
|
+
count=1,
|
|
634
|
+
)
|
|
635
|
+
)
|
|
636
|
+
return entries
|
|
637
|
+
|
|
638
|
+
|
|
639
|
+
__all__ = [
|
|
640
|
+
"QuestContext",
|
|
641
|
+
"SpawnEntry",
|
|
642
|
+
"build_2_1_everred_pastures",
|
|
643
|
+
"build_2_2_spider_spawns",
|
|
644
|
+
"build_2_3_arachnoid_farm",
|
|
645
|
+
"build_2_4_two_fronts",
|
|
646
|
+
"build_2_5_sweep_stakes",
|
|
647
|
+
"build_2_6_evil_zombies_at_large",
|
|
648
|
+
"build_2_7_survival_of_the_fastest",
|
|
649
|
+
"build_2_8_land_of_lizards",
|
|
650
|
+
"build_2_9_ghost_patrols",
|
|
651
|
+
"build_2_10_spideroids",
|
|
652
|
+
]
|