x_ite 8.8.7 → 8.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (341) hide show
  1. package/Makefile +6 -0
  2. package/build/docs/nodes.pl +434 -0
  3. package/dist/assets/components/Annotation.js +13 -13
  4. package/dist/assets/components/Annotation.min.js +1 -1
  5. package/dist/assets/components/CADGeometry.js +13 -13
  6. package/dist/assets/components/CADGeometry.min.js +1 -1
  7. package/dist/assets/components/CubeMapTexturing.js +26 -26
  8. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  9. package/dist/assets/components/DIS.js +14 -14
  10. package/dist/assets/components/DIS.min.js +1 -1
  11. package/dist/assets/components/EventUtilities.js +9 -9
  12. package/dist/assets/components/EventUtilities.min.js +1 -1
  13. package/dist/assets/components/Geometry2D.js +19 -19
  14. package/dist/assets/components/Geometry2D.min.js +1 -1
  15. package/dist/assets/components/Geospatial.js +33 -33
  16. package/dist/assets/components/Geospatial.min.js +1 -1
  17. package/dist/assets/components/HAnim.js +18 -18
  18. package/dist/assets/components/HAnim.min.js +1 -1
  19. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  20. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  21. package/dist/assets/components/Layout.js +27 -27
  22. package/dist/assets/components/Layout.min.js +1 -1
  23. package/dist/assets/components/NURBS.js +24 -24
  24. package/dist/assets/components/NURBS.min.js +1 -1
  25. package/dist/assets/components/ParticleSystems.js +24 -24
  26. package/dist/assets/components/ParticleSystems.min.js +1 -1
  27. package/dist/assets/components/Picking.js +18 -18
  28. package/dist/assets/components/Picking.min.js +1 -1
  29. package/dist/assets/components/RigidBodyPhysics.js +18 -18
  30. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  31. package/dist/assets/components/Scripting.js +37 -37
  32. package/dist/assets/components/Scripting.min.js +1 -1
  33. package/dist/assets/components/Text.js +24 -24
  34. package/dist/assets/components/Text.min.js +1 -1
  35. package/dist/assets/components/TextureProjector.js +14 -14
  36. package/dist/assets/components/TextureProjector.min.js +1 -1
  37. package/dist/assets/components/Texturing3D.js +30 -30
  38. package/dist/assets/components/Texturing3D.min.js +1 -1
  39. package/dist/assets/components/VolumeRendering.js +18 -18
  40. package/dist/assets/components/VolumeRendering.min.js +1 -1
  41. package/dist/assets/components/X_ITE.js +9 -9
  42. package/dist/assets/components/X_ITE.min.js +1 -1
  43. package/dist/x_ite.css +1 -1
  44. package/dist/x_ite.js +965 -96
  45. package/dist/x_ite.min.js +1 -1
  46. package/dist/x_ite.zip +0 -0
  47. package/docs/_config.yml +2 -2
  48. package/docs/_posts/components/CADGeometry/CADAssembly.md +45 -19
  49. package/docs/_posts/components/CADGeometry/CADFace.md +44 -18
  50. package/docs/_posts/components/CADGeometry/CADLayer.md +48 -19
  51. package/docs/_posts/components/CADGeometry/CADPart.md +54 -24
  52. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
  53. package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
  54. package/docs/_posts/components/Core/MetadataBoolean.md +29 -18
  55. package/docs/_posts/components/Core/MetadataDouble.md +31 -16
  56. package/docs/_posts/components/Core/MetadataFloat.md +31 -16
  57. package/docs/_posts/components/Core/MetadataInteger.md +31 -16
  58. package/docs/_posts/components/Core/MetadataSet.md +30 -15
  59. package/docs/_posts/components/Core/MetadataString.md +31 -16
  60. package/docs/_posts/components/Core/WorldInfo.md +21 -10
  61. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +30 -25
  62. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
  63. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
  64. package/docs/_posts/components/DIS/DISEntityManager.md +40 -15
  65. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +34 -25
  66. package/docs/_posts/components/DIS/EspduTransform.md +174 -41
  67. package/docs/_posts/components/DIS/ReceiverPdu.md +77 -27
  68. package/docs/_posts/components/DIS/SignalPdu.md +82 -28
  69. package/docs/_posts/components/DIS/TransmitterPdu.md +86 -36
  70. package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
  71. package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
  72. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
  73. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
  74. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
  75. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
  76. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
  77. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
  78. package/docs/_posts/components/EventUtilities/BooleanFilter.md +23 -10
  79. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
  80. package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
  81. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
  82. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
  83. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
  84. package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
  85. package/docs/_posts/components/Followers/ColorChaser.md +35 -11
  86. package/docs/_posts/components/Followers/ColorDamper.md +32 -12
  87. package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
  88. package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
  89. package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
  90. package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
  91. package/docs/_posts/components/Followers/PositionChaser.md +33 -9
  92. package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
  93. package/docs/_posts/components/Followers/PositionDamper.md +30 -10
  94. package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
  95. package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
  96. package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
  97. package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
  98. package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
  99. package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
  100. package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
  101. package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
  102. package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
  103. package/docs/_posts/components/Geometry2D/Polyline2D.md +24 -9
  104. package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
  105. package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
  106. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
  107. package/docs/_posts/components/Geometry3D/Box.md +26 -13
  108. package/docs/_posts/components/Geometry3D/Cone.md +30 -22
  109. package/docs/_posts/components/Geometry3D/Cylinder.md +30 -26
  110. package/docs/_posts/components/Geometry3D/ElevationGrid.md +73 -29
  111. package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
  112. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +92 -38
  113. package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
  114. package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
  115. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +82 -37
  116. package/docs/_posts/components/Geospatial/GeoLOD.md +66 -27
  117. package/docs/_posts/components/Geospatial/GeoLocation.md +64 -26
  118. package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
  119. package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
  120. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
  121. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
  122. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +63 -18
  123. package/docs/_posts/components/Geospatial/GeoTransform.md +72 -28
  124. package/docs/_posts/components/Geospatial/GeoViewpoint.md +79 -40
  125. package/docs/_posts/components/Grouping/Group.md +32 -16
  126. package/docs/_posts/components/Grouping/StaticGroup.md +37 -16
  127. package/docs/_posts/components/Grouping/Switch.md +39 -20
  128. package/docs/_posts/components/Grouping/Transform.md +45 -28
  129. package/docs/_posts/components/HAnim/HAnimDisplacer.md +38 -27
  130. package/docs/_posts/components/HAnim/HAnimHumanoid.md +197 -38
  131. package/docs/_posts/components/HAnim/HAnimJoint.md +104 -38
  132. package/docs/_posts/components/HAnim/HAnimMotion.md +117 -7
  133. package/docs/_posts/components/HAnim/HAnimSegment.md +72 -32
  134. package/docs/_posts/components/HAnim/HAnimSite.md +75 -32
  135. package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
  136. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
  137. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
  138. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
  139. package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
  140. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
  141. package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
  142. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
  143. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
  144. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
  145. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
  146. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
  147. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
  148. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
  149. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
  150. package/docs/_posts/components/Layering/Layer.md +27 -14
  151. package/docs/_posts/components/Layering/LayerSet.md +19 -13
  152. package/docs/_posts/components/Layering/Viewport.md +31 -15
  153. package/docs/_posts/components/Layout/Layout.md +27 -16
  154. package/docs/_posts/components/Layout/LayoutGroup.md +34 -18
  155. package/docs/_posts/components/Layout/LayoutLayer.md +28 -15
  156. package/docs/_posts/components/Layout/ScreenFontStyle.md +72 -45
  157. package/docs/_posts/components/Layout/ScreenGroup.md +32 -16
  158. package/docs/_posts/components/Lighting/DirectionalLight.md +19 -11
  159. package/docs/_posts/components/Lighting/EnvironmentLight.md +2 -6
  160. package/docs/_posts/components/Lighting/PointLight.md +23 -11
  161. package/docs/_posts/components/Lighting/SpotLight.md +32 -19
  162. package/docs/_posts/components/NURBS/Contour2D.md +17 -9
  163. package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
  164. package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
  165. package/docs/_posts/components/NURBS/NurbsCurve.md +15 -11
  166. package/docs/_posts/components/NURBS/NurbsCurve2D.md +14 -10
  167. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +28 -12
  168. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +19 -13
  169. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +27 -11
  170. package/docs/_posts/components/NURBS/NurbsSet.md +48 -14
  171. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +31 -11
  172. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
  173. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
  174. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +11 -7
  175. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +26 -16
  176. package/docs/_posts/components/Navigation/Billboard.md +33 -17
  177. package/docs/_posts/components/Navigation/Collision.md +59 -22
  178. package/docs/_posts/components/Navigation/LOD.md +53 -23
  179. package/docs/_posts/components/Navigation/NavigationInfo.md +68 -25
  180. package/docs/_posts/components/Navigation/OrthoViewpoint.md +80 -37
  181. package/docs/_posts/components/Navigation/Viewpoint.md +86 -39
  182. package/docs/_posts/components/Navigation/ViewpointGroup.md +28 -17
  183. package/docs/_posts/components/Networking/Anchor.md +54 -56
  184. package/docs/_posts/components/Networking/Inline.md +42 -29
  185. package/docs/_posts/components/Networking/LoadSensor.md +41 -9
  186. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
  187. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +25 -10
  188. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +18 -11
  189. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
  190. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +92 -46
  191. package/docs/_posts/components/ParticleSystems/PointEmitter.md +19 -12
  192. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +23 -15
  193. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +21 -14
  194. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +25 -18
  195. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +11 -7
  196. package/docs/_posts/components/Picking/LinePickSensor.md +37 -15
  197. package/docs/_posts/components/Picking/PickableGroup.md +40 -22
  198. package/docs/_posts/components/Picking/PointPickSensor.md +29 -12
  199. package/docs/_posts/components/Picking/PrimitivePickSensor.md +25 -17
  200. package/docs/_posts/components/Picking/VolumePickSensor.md +25 -12
  201. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +43 -18
  202. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +40 -17
  203. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +35 -13
  204. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +48 -14
  205. package/docs/_posts/components/Rendering/ClipPlane.md +20 -15
  206. package/docs/_posts/components/Rendering/Color.md +14 -14
  207. package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
  208. package/docs/_posts/components/Rendering/Coordinate.md +11 -7
  209. package/docs/_posts/components/Rendering/IndexedLineSet.md +58 -24
  210. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
  211. package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
  212. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
  213. package/docs/_posts/components/Rendering/LineSet.md +26 -14
  214. package/docs/_posts/components/Rendering/Normal.md +28 -6
  215. package/docs/_posts/components/Rendering/PointSet.md +24 -11
  216. package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
  217. package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
  218. package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
  219. package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +22 -10
  220. package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +37 -14
  221. package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +34 -16
  222. package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +17 -12
  223. package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
  224. package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +31 -12
  225. package/docs/_posts/components/RigidBodyPhysics/Contact.md +19 -15
  226. package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +33 -27
  227. package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +63 -11
  228. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +22 -12
  229. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +30 -14
  230. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +26 -14
  231. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +24 -12
  232. package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +23 -15
  233. package/docs/_posts/components/Scripting/Script.md +43 -27
  234. package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
  235. package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
  236. package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
  237. package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
  238. package/docs/_posts/components/Shaders/PackagedShader.md +36 -30
  239. package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
  240. package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
  241. package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
  242. package/docs/_posts/components/Shape/AcousticProperties.md +34 -6
  243. package/docs/_posts/components/Shape/Appearance.md +29 -22
  244. package/docs/_posts/components/Shape/FillProperties.md +19 -12
  245. package/docs/_posts/components/Shape/LineProperties.md +18 -10
  246. package/docs/_posts/components/Shape/Material.md +64 -38
  247. package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
  248. package/docs/_posts/components/Shape/PointProperties.md +21 -14
  249. package/docs/_posts/components/Shape/Shape.md +35 -17
  250. package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
  251. package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
  252. package/docs/_posts/components/Sound/Analyser.md +133 -4
  253. package/docs/_posts/components/Sound/AudioClip.md +64 -30
  254. package/docs/_posts/components/Sound/AudioDestination.md +76 -4
  255. package/docs/_posts/components/Sound/BiquadFilter.md +143 -4
  256. package/docs/_posts/components/Sound/BufferAudioSource.md +165 -13
  257. package/docs/_posts/components/Sound/ChannelMerger.md +62 -4
  258. package/docs/_posts/components/Sound/ChannelSelector.md +64 -4
  259. package/docs/_posts/components/Sound/ChannelSplitter.md +68 -4
  260. package/docs/_posts/components/Sound/Convolver.md +124 -4
  261. package/docs/_posts/components/Sound/Delay.md +119 -4
  262. package/docs/_posts/components/Sound/DynamicsCompressor.md +127 -4
  263. package/docs/_posts/components/Sound/Gain.md +115 -4
  264. package/docs/_posts/components/Sound/ListenerPointSource.md +109 -4
  265. package/docs/_posts/components/Sound/MicrophoneSource.md +91 -4
  266. package/docs/_posts/components/Sound/OscillatorSource.md +95 -4
  267. package/docs/_posts/components/Sound/PeriodicWave.md +43 -5
  268. package/docs/_posts/components/Sound/Sound.md +53 -20
  269. package/docs/_posts/components/Sound/SpatialSound.md +120 -4
  270. package/docs/_posts/components/Sound/StreamAudioDestination.md +80 -4
  271. package/docs/_posts/components/Sound/StreamAudioSource.md +91 -4
  272. package/docs/_posts/components/Sound/WaveShaper.md +123 -4
  273. package/docs/_posts/components/Text/FontStyle.md +73 -47
  274. package/docs/_posts/components/Text/Text.md +48 -26
  275. package/docs/_posts/components/TextureProjector/TextureProjector.md +55 -6
  276. package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +56 -6
  277. package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
  278. package/docs/_posts/components/Texturing/MovieTexture.md +69 -38
  279. package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
  280. package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
  281. package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
  282. package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
  283. package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
  284. package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
  285. package/docs/_posts/components/Texturing/TextureProperties.md +44 -19
  286. package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
  287. package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
  288. package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
  289. package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
  290. package/docs/_posts/components/Texturing3D/PixelTexture3D.md +25 -13
  291. package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
  292. package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
  293. package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
  294. package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
  295. package/docs/_posts/components/Time/TimeSensor.md +66 -23
  296. package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +36 -15
  297. package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +15 -5
  298. package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +20 -17
  299. package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +15 -7
  300. package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +16 -8
  301. package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +43 -21
  302. package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
  303. package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +17 -7
  304. package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +50 -17
  305. package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +18 -10
  306. package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +16 -8
  307. package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +20 -11
  308. package/docs/_posts/components/VolumeRendering/VolumeData.md +32 -15
  309. package/docs/_posts/components/X_ITE/BlendMode.md +9 -2
  310. package/docs/_posts/getting-started.md +1 -0
  311. package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
  312. package/package.json +1 -1
  313. package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
  314. package/src/x_ite/Browser/DOMIntegration.js +13 -8
  315. package/src/x_ite/Browser/VERSION.js +1 -1
  316. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +1 -1
  317. package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
  318. package/src/x_ite/Components/Grouping/Switch.js +1 -1
  319. package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
  320. package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
  321. package/src/x_ite/Components/Navigation/Collision.js +1 -1
  322. package/src/x_ite/Components/Navigation/LOD.js +1 -1
  323. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
  324. package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
  325. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
  326. package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
  327. package/src/x_ite/Components/Shape/Appearance.js +1 -1
  328. package/src/x_ite/Components/Shape/Material.js +1 -1
  329. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
  330. package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
  331. package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
  332. package/src/x_ite/Fields/ArrayFields.js +2 -2
  333. package/src/x_ite/Fields/SFColor.js +1 -1
  334. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
  335. package/src/x_ite/Fields/SFRotation.js +3 -3
  336. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
  337. package/src/x_ite/Parser/GoldenGate.js +16 -5
  338. package/src/x_ite/Parser/PLYAParser.js +615 -0
  339. package/src/x_ite/Parser/PLYBParser.js +222 -0
  340. package/src/x_ite/Parser/STLAParser.js +0 -1
  341. /package/build/{bin → docs}/components.js +0 -0
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: SliderJoint
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-RigidBodyPhysics
5
5
  categories: [components, RigidBodyPhysics]
6
6
  tags: [SliderJoint, RigidBodyPhysics]
@@ -15,7 +15,7 @@ tags: [SliderJoint, RigidBodyPhysics]
15
15
 
16
16
  SliderJoint constrains all movement between body1 and body2 along a single axis. Contains two RigidBody nodes (containerField values body1, body2).
17
17
 
18
- The SliderJoint node belongs to the **RigidBodyPhysics** component and its default container field is *joints.* It is available since X3D version 3.2 or later.
18
+ The SliderJoint node belongs to the **RigidBodyPhysics** component and its default container field is *joints.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,7 +29,11 @@ The SliderJoint node belongs to the **RigidBodyPhysics** component and its defau
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
+
34
+ #### Hint
35
+
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
33
37
 
34
38
  ### MFString [in, out] **forceOutput** "NONE" <small>["ALL", "NONE", ...]</small>
35
39
 
@@ -45,7 +49,7 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
45
49
 
46
50
  #### Hint
47
51
 
48
- - If (minSeparation is less than maxSeparation) then no stop is effective.
52
+ - If (*minSeparation* is less than maxSeparation) then no stop is effective.
49
53
 
50
54
  ### SFFloat [in, out] **maxSeparation** 1 <small>[0,∞)</small>
51
55
 
@@ -53,11 +57,11 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
53
57
 
54
58
  #### Hint
55
59
 
56
- - If (minSeparation is less than maxSeparation) then no stop is effective.
60
+ - If (minSeparation is less than *maxSeparation*) then no stop is effective.
57
61
 
58
62
  ### SFFloat [in, out] **sliderForce** 0 <small>[-∞,∞)</small> <small class="red">not supported</small>
59
63
 
60
- Input/Output field sliderForce.
64
+ *sliderForce* value is used to apply a force (specified in force base units) along the axis of the slider in equal and opposite directions to the two bodies. A positive value applies a force such that the two bodies accelerate away from each other, while a negative value applies a force such that the two bodies accelerate toward each other.
61
65
 
62
66
  ### SFFloat [in, out] **stopBounce** 0 <small>[0,1]</small> <small class="red">not supported</small>
63
67
 
@@ -77,21 +81,29 @@ Input/Output field sliderForce.
77
81
 
78
82
  ### SFFloat [out] **separation** <small class="red">not supported</small>
79
83
 
80
- *separation* indicates final separation distance between the two bodies.
84
+ *separation* indicates final *separation* distance between the two bodies.
85
+
86
+ #### Warning
87
+
88
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
81
89
 
82
90
  ### SFFloat [out] **separationRate** <small class="red">not supported</small>
83
91
 
84
92
  *separationRate* indicates change in separation distance over time between the two bodies.
85
93
 
94
+ #### Warning
95
+
96
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
97
+
86
98
  ### SFNode [in, out] **body1** NULL <small>[RigidBody]</small>
87
99
 
88
- Input/Output field body1.
100
+ The *body1* and body2 fields indicate the two RigidBody nodes connected by this joint.
89
101
 
90
102
  ### SFNode [in, out] **body2** NULL <small>[RigidBody]</small>
91
103
 
92
- Input/Output field body2.
104
+ The body1 and *body2* fields indicate the two RigidBody nodes connected by this joint.
93
105
 
94
- ## Description
106
+ ## Advisories
95
107
 
96
108
  ### Hint
97
109
 
@@ -101,6 +113,6 @@ Input/Output field body2.
101
113
 
102
114
  <x3d-canvas src="https://create3000.github.io/media/examples/RigidBodyPhysics/SliderJoint/SliderJoint.x3d" update="auto"></x3d-canvas>
103
115
 
104
- ## External Links
116
+ ## See Also
105
117
 
106
- - [X3D Specification of SliderJoint](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#SliderJoint){:target="_blank"}
118
+ - [X3D Specification of SliderJoint node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#SliderJoint){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: UniversalJoint
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-RigidBodyPhysics
5
5
  categories: [components, RigidBodyPhysics]
6
6
  tags: [UniversalJoint, RigidBodyPhysics]
@@ -15,7 +15,7 @@ tags: [UniversalJoint, RigidBodyPhysics]
15
15
 
16
16
  UniversalJoint is like a BallJoint that constrains an extra degree of rotational freedom. Contains two RigidBody nodes (containerField values body1, body2).
17
17
 
18
- The UniversalJoint node belongs to the **RigidBodyPhysics** component and its default container field is *joints.* It is available since X3D version 3.2 or later.
18
+ The UniversalJoint node belongs to the **RigidBodyPhysics** component and its default container field is *joints.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,7 +29,11 @@ The UniversalJoint node belongs to the **RigidBodyPhysics** component and its de
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
+
34
+ #### Hint
35
+
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
33
37
 
34
38
  ### MFString [in, out] **forceOutput** "NONE" <small>["ALL", "NONE", ...]</small>
35
39
 
@@ -45,7 +49,7 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
45
49
 
46
50
  #### Hint
47
51
 
48
- - 0 0 0 means motor disabled.
52
+ - 0 0 0 means motor disabled about this axis.
49
53
 
50
54
  ### SFVec3f [in, out] **axis2** 0 0 0 <small>(-∞,∞)</small>
51
55
 
@@ -53,11 +57,15 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
53
57
 
54
58
  #### Hint
55
59
 
56
- - 0 0 0 means motor disabled.
60
+ - 0 0 0 means motor disabled about this axis.
57
61
 
58
62
  ### SFFloat [in, out] **stop1Bounce** 0 <small>[0,1]</small>
59
63
 
60
- Input/Output field stop1Bounce.
64
+ *stop1Bounce* is velocity factor for bounce back once stop point is reached.
65
+
66
+ #### Hint
67
+
68
+ - 0 means no bounce, 1 means return velocity matches.
61
69
 
62
70
  ### SFFloat [in, out] **stop2Bounce** 0 <small>[0,1]</small>
63
71
 
@@ -85,35 +93,35 @@ Input/Output field stop1Bounce.
85
93
 
86
94
  ### SFVec3f [out] **body1Axis**
87
95
 
88
- Output field body1Axis.
96
+ Output field *body1Axis*.
89
97
 
90
98
  ### SFVec3f [out] **body2Axis**
91
99
 
92
- Output field body2Axis.
100
+ Output field *body2Axis*.
93
101
 
94
102
  ### SFVec3f [out] **body1AnchorPoint**
95
103
 
96
- Output field body1AnchorPoint.
104
+ Output field *body1AnchorPoint*.
97
105
 
98
106
  ### SFVec3f [out] **body2AnchorPoint**
99
107
 
100
- Output field body2AnchorPoint.
108
+ Output field *body2AnchorPoint*.
101
109
 
102
110
  ### SFNode [in, out] **body1** NULL <small>[RigidBody]</small>
103
111
 
104
- Input/Output field body1.
112
+ The *body1* and body2 fields indicate the two RigidBody nodes connected by this joint.
105
113
 
106
114
  ### SFNode [in, out] **body2** NULL <small>[RigidBody]</small>
107
115
 
108
- Input/Output field body2.
116
+ The body1 and *body2* fields indicate the two RigidBody nodes connected by this joint.
109
117
 
110
- ## Description
118
+ ## Advisories
111
119
 
112
120
  ### Hints
113
121
 
114
122
  - Useful in combination with BallJoint.
115
123
  - RigidBodyPhysics component, level 2.
116
124
 
117
- ## External Links
125
+ ## See Also
118
126
 
119
- - [X3D Specification of UniversalJoint](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#UniversalJoint){:target="_blank"}
127
+ - [X3D Specification of UniversalJoint node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#UniversalJoint){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: Script
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Scripting
5
5
  categories: [components, Scripting]
6
6
  tags: [Script, Scripting]
@@ -13,9 +13,9 @@ tags: [Script, Scripting]
13
13
 
14
14
  ## Overview
15
15
 
16
- Script provides programmed behavior for a scene. Define the script interface with `<field>` elements. Scripting code is embedded in a child CDATA node or (deprecated) in the url field. Optionally supported programming languages: ECMAScript (JavaScript) and (via url to a myNode.class file) Java.
16
+ Script contains author-programmed event behaviors for a scene. Define the script input-output event interface by including \<field/\> elements. Scripting code is embedded in a child CDATA node or (deprecated) in the url field. Optionally supported programming languages are ECMAScript (JavaScript) and Java (via url to a myNode.class file).
17
17
 
18
- The Script node belongs to the **Scripting** component and its default container field is *children.* It is available since X3D version 2.0 or later.
18
+ The Script node belongs to the **Scripting** component and its default container field is *children.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -32,7 +32,11 @@ The Script node belongs to the **Scripting** component and its default container
32
32
 
33
33
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
34
34
 
35
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
35
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
36
+
37
+ #### Hint
38
+
39
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
36
40
 
37
41
  ### SFString [in, out] **description** ""
38
42
 
@@ -40,34 +44,38 @@ Author-provided prose that describes intended purpose of the url asset.
40
44
 
41
45
  #### Hint
42
46
 
43
- - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for & ampersand character, or &amp;#34; for " quotation-mark character).
47
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
44
48
 
45
49
  ### SFBool [in, out] **load** TRUE
46
50
 
47
- *load*=true means load immediately, load=false means defer loading or else unload a previously loaded asset.
51
+ *load*=true means *load* immediately, *load*=false means defer loading or else unload a previously loaded scene.
48
52
 
49
53
  #### Hints
50
54
 
51
- - Allows author to design when ImageTextureAtlas loading occurs via user interaction, event chains or scripting.
55
+ - Allows author to design when Inline loading occurs via user interaction, event chains or scripting.
52
56
  - Use a separate LoadSensor node to detect when loading is complete.
53
57
 
54
58
  ### MFString [in, out] **url** [ ] <small>[URI]</small>
55
59
 
56
- Points to a script file url. Also (as deprecated alternative to CDATA block) can contain ecmascript: source as a quoted SFString within the url array.
60
+ List of address links for runnable script files.
57
61
 
58
- #### Hint
62
+ #### Hints
59
63
 
60
- - If Script contains both external url reference and internal CDATA source then external url takes precedence, but will fall back to contained CDATA source if no external script is found.
64
+ - Embedded ecmascript: source can also be contained in the sourceCode pseudo-field without escape characters, equivalent to last entry in the *url* list, when using other API codebases and file encodings.
65
+ - Browsers are not required to support any particular scripting language, but ECMAScript (JavaScript) is widely supported.
66
+ - Equivalent script code written in multiple programming languages can be provided for portability, the first runnable version is chosen at run time.
67
+ - [X3D Scene Authoring Hints, Scripts](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Scripts){:target="_blank"}
68
+ - If both *url* field and CDATA section are provided simultaneously, the *url* field is processed first. This approach allows utilization of update modifications or live queries in external scripts, while still providing reliable script source as a fallback alternative within the model itself.
69
+ - [X3D XML Encoding, 4.3.13 Encapsulating Script node code](https://www.web3d.org/documents/specifications/19776-1/V3.3/Part01/concepts.html#EncapsulatingScriptNodeCode){:target="_blank"}
70
+ - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
71
+ - Alternative XML encoding for quotation mark " is &amp;quot; (which is an example of a character entity).
72
+ - Can replace embedded blank(s) in *url* queries with %20 for each blank character.
73
+ - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
61
74
 
62
75
  #### Warnings
63
76
 
64
- - Do not use the ecmascript: protocol prefix within external script files. Replace javascript: or vrmlscript: protocol prefix with ecmascript: for source code embedded within an X3D scene.
65
-
66
- #### See Also
67
-
68
- - [ECMAScript is the ISO standard version of JavaScript.](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#JavaScript){:target="_blank"}
69
- - [VrmlScript was a subset of JavaScript originally proposed for use with VRML 97.](https://www.bitmanagement.com/developer/spec/vrmlscript/vrmlscript.html){:target="_blank"}
70
- - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
77
+ - Source code can be placed in *url* attribute but may be unparsable due to escaping of special characters and elimination of line breaks (causing comments to nullify follow-on code). Use contained CDATA section instead for embedding source code.
78
+ - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https *url* addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
71
79
 
72
80
  ### SFTime [in, out] **autoRefresh** 0 <small>[0,∞)</small>
73
81
 
@@ -96,28 +104,36 @@ Points to a script file url. Also (as deprecated alternative to CDATA block) can
96
104
 
97
105
  ### SFBool [ ] **directOutput** FALSE
98
106
 
99
- Set directOutput true if Script has field reference(s) of type SFNode/MFNode, and also uses direct access to modify attributes of a referenced node in the Scene.
107
+ Set *directOutput* true if Script has field reference(s) of type SFNode/MFNode, and also uses direct access to modify attributes of a referenced node in the Scene.
100
108
 
101
109
  #### Hints
102
110
 
103
- - Set directOutput true if Script dynamically establishes or breaks ROUTEs. DirectOutput is a browser hint to avoid overoptimizing referenced nodes, since the Script may change their attribute values without ROUTEd events. DirectOutput false means Script cannot modify referenced nodes or change ROUTEs.
111
+ - Set *directOutput* true if Script dynamically establishes or breaks ROUTEs.
112
+ - *directOutput* is a browser hint to avoid overoptimizing referenced nodes, since a Script might directly change attribute values in referenced SFNode/MFNode fields, without a ROUTE connecting output events.
113
+ - *directOutput* false means Script cannot modify referenced nodes or change ROUTEs.
104
114
 
105
115
  ### SFBool [ ] **mustEvaluate** FALSE
106
116
 
107
- If mustEvaluate false, then browser may delay sending input events to Script until outputs are needed. If mustEvaluate true, then Script must receive input events immediately without browser delays.
117
+ If *mustEvaluate* false, then the X3D player may delay sending input events to Script until output events are needed. If *mustEvaluate* true, then Script must receive input events immediately without any event-aggregation delays.
108
118
 
109
119
  #### Hint
110
120
 
111
- - Set mustEvaluate true when sending/receiving values via the network.
121
+ - Set *mustEvaluate* true when sending/receiving values via the network.
112
122
 
113
- ## Description
123
+ ## Advisories
114
124
 
115
125
  ### Hints
116
126
 
117
- - Insert a CDATA node to contain source code embedded within an X3D scene.
118
- - CDATA blocks can protect literal characters (such as &amp; '<' and '>') in source code from unintended escape-character modifications by XML parsers.
127
+ - Insert an XML Character Data (CDATA) block within the Script node to contain source code embedded within an X3D scene, avoiding the need for escape characters.
128
+ - A contained XML Character Data (CDATA) block for source code protects whitespace, line breaks, and literal characters (such as &amp; for ampersand character, \< for less-than-sign character, and \> for greater-than-sign character) from unintended escape-character modifications by XML parsers.
129
+ - [X3D Scene Authoring Hints, Scripts](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Scripts){:target="_blank"}
130
+ - [Apply `containerField='watchList'` when parent node is LoadSensor.ECMAScript-262 specification](http://www.ecma-international.org/publications/standards/Ecma-262.htm){:target="_blank"}
131
+ - Embedded ecmascript: source can also be contained in the sourceCode pseudo-field without escape characters, equivalent to last entry in the url list, when using other API codebases and file encodings.
119
132
 
120
- ## External Links
133
+ ### Warning
121
134
 
122
- - [X3D Specification of Script](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/scripting.html#Script){:target="_blank"}
123
- - [X3D Scene Authoring Hints, Scripts](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Scripts){:target="_blank"}
135
+ - Strict order is required for contained constructs: first field declarations (if any), then IS/connect statements (if any), and finally CDATA source-code block.
136
+
137
+ ## See Also
138
+
139
+ - [X3D Specification of Script node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/scripting.html#Script){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: ComposedShader
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Shaders
5
5
  categories: [components, Shaders]
6
6
  tags: [ComposedShader, Shaders]
@@ -15,7 +15,7 @@ tags: [ComposedShader, Shaders]
15
15
 
16
16
  ComposedShader defines a shader where the individual source files are assembled from contained ShaderPart program sections. All access to shading capabilities is defined through a single interface that applies to all parts.
17
17
 
18
- The ComposedShader node belongs to the **Shaders** component and its default container field is *shaders.* It is available since X3D version 3.0 or later.
18
+ The ComposedShader node belongs to the **Shaders** component and its default container field is *shaders.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -32,50 +32,63 @@ The ComposedShader node belongs to the **Shaders** component and its default con
32
32
 
33
33
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
34
34
 
35
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
35
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
36
+
37
+ #### Hint
38
+
39
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
36
40
 
37
41
  ### SFBool [in] **activate**
38
42
 
39
- *activate* forces the shader to activate the contained objects.
43
+ *activate* forces the shader to *activate* the contained objects.
44
+
45
+ #### Warning
46
+
47
+ - It is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
40
48
 
41
49
  ### SFBool [out] **isSelected**
42
50
 
43
51
  *isSelected* indicates this shader instance is selected for use by browser
44
52
 
53
+ #### Warning
54
+
55
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
56
+
45
57
  ### SFBool [out] **isValid**
46
58
 
47
59
  *isValid* indicates whether current shader objects can be run as a shader program.
48
60
 
49
- ### SFString [ ] **language** "" <small>["Cg"|"GLSL"|"HLSL"|...]</small>
61
+ #### Warning
50
62
 
51
- The language field indicates to the X3D player which shading language is used. The language field may be used to optionally determine the language type if no MIME-type information is available.
63
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
52
64
 
53
- #### Hint
65
+ ### SFString [ ] **language** "" <small>["Cg"|"GLSL"|"HLSL"|...]</small>
54
66
 
55
- - Recognized values include "CG" "GLSL" "HLSL" "FX"
67
+ The *language* field indicates to the X3D player which shading *language* is used. The *language* field may be used to optionally determine the *language* type if no MIME-type information is available.
56
68
 
57
- #### See Also
69
+ #### Hint
58
70
 
59
- - [Relates to Internationalization (i18n)](https://www.w3.org/standards/webdesign/i18n){:target="_blank"}
71
+ - Recognized values include "Cg" "GLSL" "HLSL".
60
72
 
61
73
  ### MFNode [in, out] **parts** [ ] <small>[ShaderPart]</small>
62
74
 
63
- Input/Output field parts.
75
+ ComposedShader can contain multiple ShaderPart nodes in the *parts* field.
64
76
 
65
- ## Description
77
+ ## Advisories
66
78
 
67
- ### Hint
79
+ ### Hints
68
80
 
69
- - ComposedShader contains field definitions, IS/connect, and `<ShaderPart containerField='parts'/>` nodes.
81
+ - ComposedShader contains field declarations and then corresponding IS/connect statements (if any), followed by \<ShaderPart `containerField='parts'/>` nodes.
82
+ - Apply default `containerField='shaders'` when parent node is Appearance.
70
83
 
71
84
  ### Warning
72
85
 
73
- - ComposedShader can contain field declarations, but no CDATA section of plain-text source code. All source programs are contained in child ShaderPart nodes.
86
+ - ComposedShader does not contain CDATA section of plain-text source code. All source programs are contained in child ShaderPart nodes.
74
87
 
75
88
  ## Example
76
89
 
77
90
  <x3d-canvas src="https://create3000.github.io/media/examples/Shaders/ComposedShader/ComposedShader.x3d" update="auto"></x3d-canvas>
78
91
 
79
- ## External Links
92
+ ## See Also
80
93
 
81
- - [X3D Specification of ComposedShader](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#ComposedShader){:target="_blank"}
94
+ - [X3D Specification of ComposedShader node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#ComposedShader){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: FloatVertexAttribute
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Shaders
5
5
  categories: [components, Shaders]
6
6
  tags: [FloatVertexAttribute, Shaders]
@@ -15,7 +15,7 @@ tags: [FloatVertexAttribute, Shaders]
15
15
 
16
16
  FloatVertexAttribute defines a set of per-vertex single-precision floating-point attributes.
17
17
 
18
- The FloatVertexAttribute node belongs to the **Shaders** component and its default container field is *attrib.* It is available since X3D version 3.0 or later.
18
+ The FloatVertexAttribute node belongs to the **Shaders** component and its default container field is *attrib.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -30,15 +30,24 @@ The FloatVertexAttribute node belongs to the **Shaders** component and its defau
30
30
 
31
31
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### SFString [ ] **name** ""
36
40
 
37
- Required name for this particular VertexAttribute instance.
41
+ Required *name* for this particular VertexAttribute instance.
42
+
43
+ #### Hints
44
+
45
+ - Well-defined names can simplify design and debugging through improved author understanding.
46
+ - [X3D Scene Authoring Hints, Naming Conventions](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions){:target="_blank"}
38
47
 
39
48
  #### Warning
40
49
 
41
- - Name is not specified if this instance is a USE node.
50
+ - *name* is not specified if this instance is a USE node.
42
51
 
43
52
  ### SFInt32 [ ] **numComponents** 4 <small>[1..4]</small>
44
53
 
@@ -46,7 +55,7 @@ Required name for this particular VertexAttribute instance.
46
55
 
47
56
  #### Hint
48
57
 
49
- - The length of the value field shall be a multiple of numComponents.
58
+ - The length of the value field shall be a multiple of *numComponents*.
50
59
 
51
60
  ### MFFloat [in, out] **value** [ ] <small>(-∞,∞)</small>
52
61
 
@@ -54,12 +63,12 @@ Required name for this particular VertexAttribute instance.
54
63
 
55
64
  #### Hint
56
65
 
57
- - The length of the value field shall be a multiple of numComponents.
66
+ - The length of the *value* field shall be a multiple of numComponents.
58
67
 
59
68
  ## Example
60
69
 
61
70
  <x3d-canvas src="https://create3000.github.io/media/examples/Shaders/FloatVertexAttribute/FloatVertexAttribute.x3d" update="auto"></x3d-canvas>
62
71
 
63
- ## External Links
72
+ ## See Also
64
73
 
65
- - [X3D Specification of FloatVertexAttribute](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#FloatVertexAttribute){:target="_blank"}
74
+ - [X3D Specification of FloatVertexAttribute node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#FloatVertexAttribute){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: Matrix3VertexAttribute
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Shaders
5
5
  categories: [components, Shaders]
6
6
  tags: [Matrix3VertexAttribute, Shaders]
@@ -15,7 +15,7 @@ tags: [Matrix3VertexAttribute, Shaders]
15
15
 
16
16
  Matrix3VertexAttribute defines a set of per-vertex 3x3 matrix attributes.
17
17
 
18
- The Matrix3VertexAttribute node belongs to the **Shaders** component and its default container field is *attrib.* It is available since X3D version 3.0 or later.
18
+ The Matrix3VertexAttribute node belongs to the **Shaders** component and its default container field is *attrib.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -30,15 +30,24 @@ The Matrix3VertexAttribute node belongs to the **Shaders** component and its def
30
30
 
31
31
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### SFString [ ] **name** ""
36
40
 
37
- Required name for this particular VertexAttribute instance.
41
+ Required *name* for this particular VertexAttribute instance.
42
+
43
+ #### Hints
44
+
45
+ - Well-defined names can simplify design and debugging through improved author understanding.
46
+ - [X3D Scene Authoring Hints, Naming Conventions](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions){:target="_blank"}
38
47
 
39
48
  #### Warning
40
49
 
41
- - Name is not specified if this instance is a USE node.
50
+ - *name* is not specified if this instance is a USE node.
42
51
 
43
52
  ### MFMatrix3f [in, out] **value** [ ] <small>(-∞,∞)</small>
44
53
 
@@ -46,8 +55,8 @@ Required name for this particular VertexAttribute instance.
46
55
 
47
56
  #### Hint
48
57
 
49
- - The length of the value field shall be a multiple of numComponents.
58
+ - The length of the *value* field shall be a multiple of numComponents.
50
59
 
51
- ## External Links
60
+ ## See Also
52
61
 
53
- - [X3D Specification of Matrix3VertexAttribute](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#Matrix3VertexAttribute){:target="_blank"}
62
+ - [X3D Specification of Matrix3VertexAttribute node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#Matrix3VertexAttribute){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: Matrix4VertexAttribute
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Shaders
5
5
  categories: [components, Shaders]
6
6
  tags: [Matrix4VertexAttribute, Shaders]
@@ -15,7 +15,7 @@ tags: [Matrix4VertexAttribute, Shaders]
15
15
 
16
16
  Matrix4VertexAttribute defines a set of per-vertex 4x4 matrix attributes.
17
17
 
18
- The Matrix4VertexAttribute node belongs to the **Shaders** component and its default container field is *attrib.* It is available since X3D version 3.0 or later.
18
+ The Matrix4VertexAttribute node belongs to the **Shaders** component and its default container field is *attrib.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -30,15 +30,24 @@ The Matrix4VertexAttribute node belongs to the **Shaders** component and its def
30
30
 
31
31
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
32
 
33
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
34
+
35
+ #### Hint
36
+
37
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
34
38
 
35
39
  ### SFString [ ] **name** ""
36
40
 
37
- Required name for this particular VertexAttribute instance.
41
+ Required *name* for this particular VertexAttribute instance.
42
+
43
+ #### Hints
44
+
45
+ - Well-defined names can simplify design and debugging through improved author understanding.
46
+ - [X3D Scene Authoring Hints, Naming Conventions](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions){:target="_blank"}
38
47
 
39
48
  #### Warning
40
49
 
41
- - Name is not specified if this instance is a USE node.
50
+ - *name* is not specified if this instance is a USE node.
42
51
 
43
52
  ### MFMatrix4f [in, out] **value** [ ] <small>(-∞,∞)</small>
44
53
 
@@ -46,8 +55,8 @@ Required name for this particular VertexAttribute instance.
46
55
 
47
56
  #### Hint
48
57
 
49
- - The length of the value field shall be a multiple of numComponents.
58
+ - The length of the *value* field shall be a multiple of numComponents.
50
59
 
51
- ## External Links
60
+ ## See Also
52
61
 
53
- - [X3D Specification of Matrix4VertexAttribute](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#Matrix4VertexAttribute){:target="_blank"}
62
+ - [X3D Specification of Matrix4VertexAttribute node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#Matrix4VertexAttribute){:target="_blank"}