x_ite 8.8.7 → 8.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Makefile +6 -0
- package/build/docs/nodes.pl +434 -0
- package/dist/assets/components/Annotation.js +13 -13
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +13 -13
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +26 -26
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +14 -14
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +19 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +33 -33
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +18 -18
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +27 -27
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +24 -24
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +24 -24
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -18
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +18 -18
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +37 -37
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjector.js +14 -14
- package/dist/assets/components/TextureProjector.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +30 -30
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +18 -18
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +9 -9
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +965 -96
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.zip +0 -0
- package/docs/_config.yml +2 -2
- package/docs/_posts/components/CADGeometry/CADAssembly.md +45 -19
- package/docs/_posts/components/CADGeometry/CADFace.md +44 -18
- package/docs/_posts/components/CADGeometry/CADLayer.md +48 -19
- package/docs/_posts/components/CADGeometry/CADPart.md +54 -24
- package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
- package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
- package/docs/_posts/components/Core/MetadataBoolean.md +29 -18
- package/docs/_posts/components/Core/MetadataDouble.md +31 -16
- package/docs/_posts/components/Core/MetadataFloat.md +31 -16
- package/docs/_posts/components/Core/MetadataInteger.md +31 -16
- package/docs/_posts/components/Core/MetadataSet.md +30 -15
- package/docs/_posts/components/Core/MetadataString.md +31 -16
- package/docs/_posts/components/Core/WorldInfo.md +21 -10
- package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +30 -25
- package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
- package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
- package/docs/_posts/components/DIS/DISEntityManager.md +40 -15
- package/docs/_posts/components/DIS/DISEntityTypeMapping.md +34 -25
- package/docs/_posts/components/DIS/EspduTransform.md +174 -41
- package/docs/_posts/components/DIS/ReceiverPdu.md +77 -27
- package/docs/_posts/components/DIS/SignalPdu.md +82 -28
- package/docs/_posts/components/DIS/TransmitterPdu.md +86 -36
- package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
- package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
- package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
- package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
- package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
- package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
- package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
- package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
- package/docs/_posts/components/EventUtilities/BooleanFilter.md +23 -10
- package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
- package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
- package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
- package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
- package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
- package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
- package/docs/_posts/components/Followers/ColorChaser.md +35 -11
- package/docs/_posts/components/Followers/ColorDamper.md +32 -12
- package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
- package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
- package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
- package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
- package/docs/_posts/components/Followers/PositionChaser.md +33 -9
- package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
- package/docs/_posts/components/Followers/PositionDamper.md +30 -10
- package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
- package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
- package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
- package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
- package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
- package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
- package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
- package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
- package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
- package/docs/_posts/components/Geometry2D/Polyline2D.md +24 -9
- package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
- package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
- package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
- package/docs/_posts/components/Geometry3D/Box.md +26 -13
- package/docs/_posts/components/Geometry3D/Cone.md +30 -22
- package/docs/_posts/components/Geometry3D/Cylinder.md +30 -26
- package/docs/_posts/components/Geometry3D/ElevationGrid.md +73 -29
- package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
- package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +92 -38
- package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
- package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
- package/docs/_posts/components/Geospatial/GeoElevationGrid.md +82 -37
- package/docs/_posts/components/Geospatial/GeoLOD.md +66 -27
- package/docs/_posts/components/Geospatial/GeoLocation.md +64 -26
- package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
- package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
- package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
- package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
- package/docs/_posts/components/Geospatial/GeoTouchSensor.md +63 -18
- package/docs/_posts/components/Geospatial/GeoTransform.md +72 -28
- package/docs/_posts/components/Geospatial/GeoViewpoint.md +79 -40
- package/docs/_posts/components/Grouping/Group.md +32 -16
- package/docs/_posts/components/Grouping/StaticGroup.md +37 -16
- package/docs/_posts/components/Grouping/Switch.md +39 -20
- package/docs/_posts/components/Grouping/Transform.md +45 -28
- package/docs/_posts/components/HAnim/HAnimDisplacer.md +38 -27
- package/docs/_posts/components/HAnim/HAnimHumanoid.md +197 -38
- package/docs/_posts/components/HAnim/HAnimJoint.md +104 -38
- package/docs/_posts/components/HAnim/HAnimMotion.md +117 -7
- package/docs/_posts/components/HAnim/HAnimSegment.md +72 -32
- package/docs/_posts/components/HAnim/HAnimSite.md +75 -32
- package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
- package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
- package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
- package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
- package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
- package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
- package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
- package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
- package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
- package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
- package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
- package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
- package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
- package/docs/_posts/components/Layering/Layer.md +27 -14
- package/docs/_posts/components/Layering/LayerSet.md +19 -13
- package/docs/_posts/components/Layering/Viewport.md +31 -15
- package/docs/_posts/components/Layout/Layout.md +27 -16
- package/docs/_posts/components/Layout/LayoutGroup.md +34 -18
- package/docs/_posts/components/Layout/LayoutLayer.md +28 -15
- package/docs/_posts/components/Layout/ScreenFontStyle.md +72 -45
- package/docs/_posts/components/Layout/ScreenGroup.md +32 -16
- package/docs/_posts/components/Lighting/DirectionalLight.md +19 -11
- package/docs/_posts/components/Lighting/EnvironmentLight.md +2 -6
- package/docs/_posts/components/Lighting/PointLight.md +23 -11
- package/docs/_posts/components/Lighting/SpotLight.md +32 -19
- package/docs/_posts/components/NURBS/Contour2D.md +17 -9
- package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
- package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
- package/docs/_posts/components/NURBS/NurbsCurve.md +15 -11
- package/docs/_posts/components/NURBS/NurbsCurve2D.md +14 -10
- package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +28 -12
- package/docs/_posts/components/NURBS/NurbsPatchSurface.md +19 -13
- package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +27 -11
- package/docs/_posts/components/NURBS/NurbsSet.md +48 -14
- package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +31 -11
- package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
- package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
- package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +11 -7
- package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +26 -16
- package/docs/_posts/components/Navigation/Billboard.md +33 -17
- package/docs/_posts/components/Navigation/Collision.md +59 -22
- package/docs/_posts/components/Navigation/LOD.md +53 -23
- package/docs/_posts/components/Navigation/NavigationInfo.md +68 -25
- package/docs/_posts/components/Navigation/OrthoViewpoint.md +80 -37
- package/docs/_posts/components/Navigation/Viewpoint.md +86 -39
- package/docs/_posts/components/Navigation/ViewpointGroup.md +28 -17
- package/docs/_posts/components/Networking/Anchor.md +54 -56
- package/docs/_posts/components/Networking/Inline.md +42 -29
- package/docs/_posts/components/Networking/LoadSensor.md +41 -9
- package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
- package/docs/_posts/components/ParticleSystems/ConeEmitter.md +25 -10
- package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +18 -11
- package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
- package/docs/_posts/components/ParticleSystems/ParticleSystem.md +92 -46
- package/docs/_posts/components/ParticleSystems/PointEmitter.md +19 -12
- package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +23 -15
- package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +21 -14
- package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +25 -18
- package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +11 -7
- package/docs/_posts/components/Picking/LinePickSensor.md +37 -15
- package/docs/_posts/components/Picking/PickableGroup.md +40 -22
- package/docs/_posts/components/Picking/PointPickSensor.md +29 -12
- package/docs/_posts/components/Picking/PrimitivePickSensor.md +25 -17
- package/docs/_posts/components/Picking/VolumePickSensor.md +25 -12
- package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +43 -18
- package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +40 -17
- package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +35 -13
- package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +48 -14
- package/docs/_posts/components/Rendering/ClipPlane.md +20 -15
- package/docs/_posts/components/Rendering/Color.md +14 -14
- package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
- package/docs/_posts/components/Rendering/Coordinate.md +11 -7
- package/docs/_posts/components/Rendering/IndexedLineSet.md +58 -24
- package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
- package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
- package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
- package/docs/_posts/components/Rendering/LineSet.md +26 -14
- package/docs/_posts/components/Rendering/Normal.md +28 -6
- package/docs/_posts/components/Rendering/PointSet.md +24 -11
- package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
- package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
- package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
- package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +22 -10
- package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +37 -14
- package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +34 -16
- package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +17 -12
- package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
- package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +31 -12
- package/docs/_posts/components/RigidBodyPhysics/Contact.md +19 -15
- package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +33 -27
- package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +63 -11
- package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +22 -12
- package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +30 -14
- package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +26 -14
- package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +24 -12
- package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +23 -15
- package/docs/_posts/components/Scripting/Script.md +43 -27
- package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
- package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
- package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
- package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
- package/docs/_posts/components/Shaders/PackagedShader.md +36 -30
- package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
- package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
- package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
- package/docs/_posts/components/Shape/AcousticProperties.md +34 -6
- package/docs/_posts/components/Shape/Appearance.md +29 -22
- package/docs/_posts/components/Shape/FillProperties.md +19 -12
- package/docs/_posts/components/Shape/LineProperties.md +18 -10
- package/docs/_posts/components/Shape/Material.md +64 -38
- package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
- package/docs/_posts/components/Shape/PointProperties.md +21 -14
- package/docs/_posts/components/Shape/Shape.md +35 -17
- package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
- package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
- package/docs/_posts/components/Sound/Analyser.md +133 -4
- package/docs/_posts/components/Sound/AudioClip.md +64 -30
- package/docs/_posts/components/Sound/AudioDestination.md +76 -4
- package/docs/_posts/components/Sound/BiquadFilter.md +143 -4
- package/docs/_posts/components/Sound/BufferAudioSource.md +165 -13
- package/docs/_posts/components/Sound/ChannelMerger.md +62 -4
- package/docs/_posts/components/Sound/ChannelSelector.md +64 -4
- package/docs/_posts/components/Sound/ChannelSplitter.md +68 -4
- package/docs/_posts/components/Sound/Convolver.md +124 -4
- package/docs/_posts/components/Sound/Delay.md +119 -4
- package/docs/_posts/components/Sound/DynamicsCompressor.md +127 -4
- package/docs/_posts/components/Sound/Gain.md +115 -4
- package/docs/_posts/components/Sound/ListenerPointSource.md +109 -4
- package/docs/_posts/components/Sound/MicrophoneSource.md +91 -4
- package/docs/_posts/components/Sound/OscillatorSource.md +95 -4
- package/docs/_posts/components/Sound/PeriodicWave.md +43 -5
- package/docs/_posts/components/Sound/Sound.md +53 -20
- package/docs/_posts/components/Sound/SpatialSound.md +120 -4
- package/docs/_posts/components/Sound/StreamAudioDestination.md +80 -4
- package/docs/_posts/components/Sound/StreamAudioSource.md +91 -4
- package/docs/_posts/components/Sound/WaveShaper.md +123 -4
- package/docs/_posts/components/Text/FontStyle.md +73 -47
- package/docs/_posts/components/Text/Text.md +48 -26
- package/docs/_posts/components/TextureProjector/TextureProjector.md +55 -6
- package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +56 -6
- package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
- package/docs/_posts/components/Texturing/MovieTexture.md +69 -38
- package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
- package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
- package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
- package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
- package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
- package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
- package/docs/_posts/components/Texturing/TextureProperties.md +44 -19
- package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
- package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
- package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
- package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
- package/docs/_posts/components/Texturing3D/PixelTexture3D.md +25 -13
- package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
- package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
- package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
- package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
- package/docs/_posts/components/Time/TimeSensor.md +66 -23
- package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +36 -15
- package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +15 -5
- package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +20 -17
- package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +15 -7
- package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +16 -8
- package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +43 -21
- package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
- package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +17 -7
- package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +50 -17
- package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +18 -10
- package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +16 -8
- package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +20 -11
- package/docs/_posts/components/VolumeRendering/VolumeData.md +32 -15
- package/docs/_posts/components/X_ITE/BlendMode.md +9 -2
- package/docs/_posts/getting-started.md +1 -0
- package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
- package/package.json +1 -1
- package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
- package/src/x_ite/Browser/DOMIntegration.js +13 -8
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +1 -1
- package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
- package/src/x_ite/Components/Grouping/Switch.js +1 -1
- package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
- package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
- package/src/x_ite/Components/Navigation/Collision.js +1 -1
- package/src/x_ite/Components/Navigation/LOD.js +1 -1
- package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
- package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
- package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
- package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
- package/src/x_ite/Components/Shape/Appearance.js +1 -1
- package/src/x_ite/Components/Shape/Material.js +1 -1
- package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
- package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
- package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
- package/src/x_ite/Fields/ArrayFields.js +2 -2
- package/src/x_ite/Fields/SFColor.js +1 -1
- package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
- package/src/x_ite/Fields/SFRotation.js +3 -3
- package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
- package/src/x_ite/Parser/GoldenGate.js +16 -5
- package/src/x_ite/Parser/PLYAParser.js +615 -0
- package/src/x_ite/Parser/PLYBParser.js +222 -0
- package/src/x_ite/Parser/STLAParser.js +0 -1
- /package/build/{bin → docs}/components.js +0 -0
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title: SliderJoint
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date:
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date: 2023-01-07
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nav: components-RigidBodyPhysics
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categories: [components, RigidBodyPhysics]
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tags: [SliderJoint, RigidBodyPhysics]
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@@ -15,7 +15,7 @@ tags: [SliderJoint, RigidBodyPhysics]
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SliderJoint constrains all movement between body1 and body2 along a single axis. Contains two RigidBody nodes (containerField values body1, body2).
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The SliderJoint node belongs to the **RigidBodyPhysics** component and its default container field is *joints.* It is available
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The SliderJoint node belongs to the **RigidBodyPhysics** component and its default container field is *joints.* It is available from X3D version 3.2 or higher.
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
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#### Hint
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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### MFString [in, out] **forceOutput** "NONE" <small>["ALL", "NONE", ...]</small>
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#### Hint
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- If (minSeparation is less than maxSeparation) then no stop is effective.
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- If (*minSeparation* is less than maxSeparation) then no stop is effective.
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### SFFloat [in, out] **maxSeparation** 1 <small>[0,∞)</small>
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#### Hint
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- If (minSeparation is less than maxSeparation) then no stop is effective.
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- If (minSeparation is less than *maxSeparation*) then no stop is effective.
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### SFFloat [in, out] **sliderForce** 0 <small>[-∞,∞)</small> <small class="red">not supported</small>
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*sliderForce* value is used to apply a force (specified in force base units) along the axis of the slider in equal and opposite directions to the two bodies. A positive value applies a force such that the two bodies accelerate away from each other, while a negative value applies a force such that the two bodies accelerate toward each other.
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### SFFloat [in, out] **stopBounce** 0 <small>[0,1]</small> <small class="red">not supported</small>
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@@ -77,21 +81,29 @@ Input/Output field sliderForce.
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### SFFloat [out] **separation** <small class="red">not supported</small>
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*separation* indicates final separation distance between the two bodies.
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*separation* indicates final *separation* distance between the two bodies.
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#### Warning
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- It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
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### SFFloat [out] **separationRate** <small class="red">not supported</small>
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*separationRate* indicates change in separation distance over time between the two bodies.
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#### Warning
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- It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
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### SFNode [in, out] **body1** NULL <small>[RigidBody]</small>
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The *body1* and body2 fields indicate the two RigidBody nodes connected by this joint.
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### SFNode [in, out] **body2** NULL <small>[RigidBody]</small>
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The body1 and *body2* fields indicate the two RigidBody nodes connected by this joint.
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##
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## Advisories
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### Hint
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@@ -101,6 +113,6 @@ Input/Output field body2.
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<x3d-canvas src="https://create3000.github.io/media/examples/RigidBodyPhysics/SliderJoint/SliderJoint.x3d" update="auto"></x3d-canvas>
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##
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## See Also
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- [X3D Specification of SliderJoint](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#SliderJoint){:target="_blank"}
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- [X3D Specification of SliderJoint node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#SliderJoint){:target="_blank"}
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@@ -1,6 +1,6 @@
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1
1
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---
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2
2
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title: UniversalJoint
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date:
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date: 2023-01-07
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nav: components-RigidBodyPhysics
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categories: [components, RigidBodyPhysics]
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tags: [UniversalJoint, RigidBodyPhysics]
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@@ -15,7 +15,7 @@ tags: [UniversalJoint, RigidBodyPhysics]
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UniversalJoint is like a BallJoint that constrains an extra degree of rotational freedom. Contains two RigidBody nodes (containerField values body1, body2).
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The UniversalJoint node belongs to the **RigidBodyPhysics** component and its default container field is *joints.* It is available
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The UniversalJoint node belongs to the **RigidBodyPhysics** component and its default container field is *joints.* It is available from X3D version 3.2 or higher.
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## Hierarchy
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21
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@@ -29,7 +29,11 @@ The UniversalJoint node belongs to the **RigidBodyPhysics** component and its de
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
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#### Hint
|
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35
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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### MFString [in, out] **forceOutput** "NONE" <small>["ALL", "NONE", ...]</small>
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@@ -45,7 +49,7 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
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#### Hint
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-
- 0 0 0 means motor disabled.
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- 0 0 0 means motor disabled about this axis.
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### SFVec3f [in, out] **axis2** 0 0 0 <small>(-∞,∞)</small>
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@@ -53,11 +57,15 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
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#### Hint
|
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- 0 0 0 means motor disabled.
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- 0 0 0 means motor disabled about this axis.
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### SFFloat [in, out] **stop1Bounce** 0 <small>[0,1]</small>
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*stop1Bounce* is velocity factor for bounce back once stop point is reached.
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#### Hint
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+
- 0 means no bounce, 1 means return velocity matches.
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### SFFloat [in, out] **stop2Bounce** 0 <small>[0,1]</small>
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@@ -85,35 +93,35 @@ Input/Output field stop1Bounce.
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|
### SFVec3f [out] **body1Axis**
|
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87
95
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-
Output field body1Axis
|
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+
Output field *body1Axis*.
|
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### SFVec3f [out] **body2Axis**
|
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Output field body2Axis
|
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|
+
Output field *body2Axis*.
|
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|
### SFVec3f [out] **body1AnchorPoint**
|
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95
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-
Output field body1AnchorPoint
|
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|
+
Output field *body1AnchorPoint*.
|
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|
### SFVec3f [out] **body2AnchorPoint**
|
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-
Output field body2AnchorPoint
|
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|
+
Output field *body2AnchorPoint*.
|
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|
### SFNode [in, out] **body1** NULL <small>[RigidBody]</small>
|
|
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|
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|
-
|
|
112
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+
The *body1* and body2 fields indicate the two RigidBody nodes connected by this joint.
|
|
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113
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|
### SFNode [in, out] **body2** NULL <small>[RigidBody]</small>
|
|
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115
|
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108
|
-
|
|
116
|
+
The body1 and *body2* fields indicate the two RigidBody nodes connected by this joint.
|
|
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|
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|
-
##
|
|
118
|
+
## Advisories
|
|
111
119
|
|
|
112
120
|
### Hints
|
|
113
121
|
|
|
114
122
|
- Useful in combination with BallJoint.
|
|
115
123
|
- RigidBodyPhysics component, level 2.
|
|
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-
##
|
|
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|
+
## See Also
|
|
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|
|
|
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|
-
- [X3D Specification of UniversalJoint](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#UniversalJoint){:target="_blank"}
|
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|
+
- [X3D Specification of UniversalJoint node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#UniversalJoint){:target="_blank"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
---
|
|
2
2
|
title: Script
|
|
3
|
-
date:
|
|
3
|
+
date: 2023-01-07
|
|
4
4
|
nav: components-Scripting
|
|
5
5
|
categories: [components, Scripting]
|
|
6
6
|
tags: [Script, Scripting]
|
|
@@ -13,9 +13,9 @@ tags: [Script, Scripting]
|
|
|
13
13
|
|
|
14
14
|
## Overview
|
|
15
15
|
|
|
16
|
-
Script
|
|
16
|
+
Script contains author-programmed event behaviors for a scene. Define the script input-output event interface by including \<field/\> elements. Scripting code is embedded in a child CDATA node or (deprecated) in the url field. Optionally supported programming languages are ECMAScript (JavaScript) and Java (via url to a myNode.class file).
|
|
17
17
|
|
|
18
|
-
The Script node belongs to the **Scripting** component and its default container field is *children.* It is available
|
|
18
|
+
The Script node belongs to the **Scripting** component and its default container field is *children.* It is available from X3D version 2.0 or higher.
|
|
19
19
|
|
|
20
20
|
## Hierarchy
|
|
21
21
|
|
|
@@ -32,7 +32,11 @@ The Script node belongs to the **Scripting** component and its default container
|
|
|
32
32
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33
33
|
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
34
34
|
|
|
35
|
-
|
|
35
|
+
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
|
|
36
|
+
|
|
37
|
+
#### Hint
|
|
38
|
+
|
|
39
|
+
- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
|
|
36
40
|
|
|
37
41
|
### SFString [in, out] **description** ""
|
|
38
42
|
|
|
@@ -40,34 +44,38 @@ Author-provided prose that describes intended purpose of the url asset.
|
|
|
40
44
|
|
|
41
45
|
#### Hint
|
|
42
46
|
|
|
43
|
-
- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
|
|
47
|
+
- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
|
|
44
48
|
|
|
45
49
|
### SFBool [in, out] **load** TRUE
|
|
46
50
|
|
|
47
|
-
*load*=true means load immediately, load
|
|
51
|
+
*load*=true means *load* immediately, *load*=false means defer loading or else unload a previously loaded scene.
|
|
48
52
|
|
|
49
53
|
#### Hints
|
|
50
54
|
|
|
51
|
-
- Allows author to design when
|
|
55
|
+
- Allows author to design when Inline loading occurs via user interaction, event chains or scripting.
|
|
52
56
|
- Use a separate LoadSensor node to detect when loading is complete.
|
|
53
57
|
|
|
54
58
|
### MFString [in, out] **url** [ ] <small>[URI]</small>
|
|
55
59
|
|
|
56
|
-
|
|
60
|
+
List of address links for runnable script files.
|
|
57
61
|
|
|
58
|
-
####
|
|
62
|
+
#### Hints
|
|
59
63
|
|
|
60
|
-
-
|
|
64
|
+
- Embedded ecmascript: source can also be contained in the sourceCode pseudo-field without escape characters, equivalent to last entry in the *url* list, when using other API codebases and file encodings.
|
|
65
|
+
- Browsers are not required to support any particular scripting language, but ECMAScript (JavaScript) is widely supported.
|
|
66
|
+
- Equivalent script code written in multiple programming languages can be provided for portability, the first runnable version is chosen at run time.
|
|
67
|
+
- [X3D Scene Authoring Hints, Scripts](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Scripts){:target="_blank"}
|
|
68
|
+
- If both *url* field and CDATA section are provided simultaneously, the *url* field is processed first. This approach allows utilization of update modifications or live queries in external scripts, while still providing reliable script source as a fallback alternative within the model itself.
|
|
69
|
+
- [X3D XML Encoding, 4.3.13 Encapsulating Script node code](https://www.web3d.org/documents/specifications/19776-1/V3.3/Part01/concepts.html#EncapsulatingScriptNodeCode){:target="_blank"}
|
|
70
|
+
- MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
|
|
71
|
+
- Alternative XML encoding for quotation mark " is &quot; (which is an example of a character entity).
|
|
72
|
+
- Can replace embedded blank(s) in *url* queries with %20 for each blank character.
|
|
73
|
+
- [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
|
|
61
74
|
|
|
62
75
|
#### Warnings
|
|
63
76
|
|
|
64
|
-
-
|
|
65
|
-
|
|
66
|
-
#### See Also
|
|
67
|
-
|
|
68
|
-
- [ECMAScript is the ISO standard version of JavaScript.](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#JavaScript){:target="_blank"}
|
|
69
|
-
- [VrmlScript was a subset of JavaScript originally proposed for use with VRML 97.](https://www.bitmanagement.com/developer/spec/vrmlscript/vrmlscript.html){:target="_blank"}
|
|
70
|
-
- [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
|
|
77
|
+
- Source code can be placed in *url* attribute but may be unparsable due to escaping of special characters and elimination of line breaks (causing comments to nullify follow-on code). Use contained CDATA section instead for embedding source code.
|
|
78
|
+
- Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https *url* addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
|
|
71
79
|
|
|
72
80
|
### SFTime [in, out] **autoRefresh** 0 <small>[0,∞)</small>
|
|
73
81
|
|
|
@@ -96,28 +104,36 @@ Points to a script file url. Also (as deprecated alternative to CDATA block) can
|
|
|
96
104
|
|
|
97
105
|
### SFBool [ ] **directOutput** FALSE
|
|
98
106
|
|
|
99
|
-
Set directOutput true if Script has field reference(s) of type SFNode/MFNode, and also uses direct access to modify attributes of a referenced node in the Scene.
|
|
107
|
+
Set *directOutput* true if Script has field reference(s) of type SFNode/MFNode, and also uses direct access to modify attributes of a referenced node in the Scene.
|
|
100
108
|
|
|
101
109
|
#### Hints
|
|
102
110
|
|
|
103
|
-
- Set directOutput true if Script dynamically establishes or breaks ROUTEs.
|
|
111
|
+
- Set *directOutput* true if Script dynamically establishes or breaks ROUTEs.
|
|
112
|
+
- *directOutput* is a browser hint to avoid overoptimizing referenced nodes, since a Script might directly change attribute values in referenced SFNode/MFNode fields, without a ROUTE connecting output events.
|
|
113
|
+
- *directOutput* false means Script cannot modify referenced nodes or change ROUTEs.
|
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- [X3D Scene Authoring Hints, Scripts](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Scripts){:target="_blank"}
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ComposedShader defines a shader where the individual source files are assembled from contained ShaderPart program sections. All access to shading capabilities is defined through a single interface that applies to all parts.
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The ComposedShader node belongs to the **Shaders** component and its default container field is *shaders.* It is available
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The ComposedShader node belongs to the **Shaders** component and its default container field is *shaders.* It is available from X3D version 3.0 or higher.
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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### SFBool [in] **activate**
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*activate* forces the shader to activate the contained objects.
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*activate* forces the shader to *activate* the contained objects.
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#### Warning
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*isSelected* indicates this shader instance is selected for use by browser
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#### Warning
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*isValid* indicates whether current shader objects can be run as a shader program.
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#### Warning
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### SFString [ ] **language** "" <small>["Cg"|"GLSL"|"HLSL"|...]</small>
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The *language* field indicates to the X3D player which shading *language* is used. The *language* field may be used to optionally determine the *language* type if no MIME-type information is available.
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####
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#### Hint
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- Recognized values include "Cg" "GLSL" "HLSL".
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### MFNode [in, out] **parts** [ ] <small>[ShaderPart]</small>
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ComposedShader can contain multiple ShaderPart nodes in the *parts* field.
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##
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## Advisories
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###
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### Hints
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- ComposedShader contains field
|
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- ComposedShader contains field declarations and then corresponding IS/connect statements (if any), followed by \<ShaderPart `containerField='parts'/>` nodes.
|
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- Apply default `containerField='shaders'` when parent node is Appearance.
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### Warning
|
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- ComposedShader
|
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- ComposedShader does not contain CDATA section of plain-text source code. All source programs are contained in child ShaderPart nodes.
|
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## Example
|
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<x3d-canvas src="https://create3000.github.io/media/examples/Shaders/ComposedShader/ComposedShader.x3d" update="auto"></x3d-canvas>
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## See Also
|
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- [X3D Specification of ComposedShader](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#ComposedShader){:target="_blank"}
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- [X3D Specification of ComposedShader node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#ComposedShader){:target="_blank"}
|
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@@ -1,6 +1,6 @@
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1
1
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---
|
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|
title: FloatVertexAttribute
|
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date:
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date: 2023-01-07
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@@ -15,7 +15,7 @@ tags: [FloatVertexAttribute, Shaders]
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FloatVertexAttribute defines a set of per-vertex single-precision floating-point attributes.
|
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The FloatVertexAttribute node belongs to the **Shaders** component and its default container field is *attrib.* It is available
|
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The FloatVertexAttribute node belongs to the **Shaders** component and its default container field is *attrib.* It is available from X3D version 3.0 or higher.
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## Hierarchy
|
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@@ -30,15 +30,24 @@ The FloatVertexAttribute node belongs to the **Shaders** component and its defau
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
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#### Hint
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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### SFString [ ] **name** ""
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Required name for this particular VertexAttribute instance.
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Required *name* for this particular VertexAttribute instance.
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#### Hints
|
|
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|
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|
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- Well-defined names can simplify design and debugging through improved author understanding.
|
|
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|
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- [X3D Scene Authoring Hints, Naming Conventions](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions){:target="_blank"}
|
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|
#### Warning
|
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|
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|
+
- *name* is not specified if this instance is a USE node.
|
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|
### SFInt32 [ ] **numComponents** 4 <small>[1..4]</small>
|
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@@ -46,7 +55,7 @@ Required name for this particular VertexAttribute instance.
|
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#### Hint
|
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- The length of the value field shall be a multiple of numComponents
|
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- The length of the value field shall be a multiple of *numComponents*.
|
|
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### MFFloat [in, out] **value** [ ] <small>(-∞,∞)</small>
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@@ -54,12 +63,12 @@ Required name for this particular VertexAttribute instance.
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#### Hint
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|
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- The length of the value field shall be a multiple of numComponents.
|
|
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- The length of the *value* field shall be a multiple of numComponents.
|
|
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|
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## Example
|
|
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<x3d-canvas src="https://create3000.github.io/media/examples/Shaders/FloatVertexAttribute/FloatVertexAttribute.x3d" update="auto"></x3d-canvas>
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##
|
|
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## See Also
|
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- [X3D Specification of FloatVertexAttribute](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#FloatVertexAttribute){:target="_blank"}
|
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- [X3D Specification of FloatVertexAttribute node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#FloatVertexAttribute){:target="_blank"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
---
|
|
2
2
|
title: Matrix3VertexAttribute
|
|
3
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date:
|
|
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+
date: 2023-01-07
|
|
4
4
|
nav: components-Shaders
|
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5
|
categories: [components, Shaders]
|
|
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6
|
tags: [Matrix3VertexAttribute, Shaders]
|
|
@@ -15,7 +15,7 @@ tags: [Matrix3VertexAttribute, Shaders]
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|
Matrix3VertexAttribute defines a set of per-vertex 3x3 matrix attributes.
|
|
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17
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|
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|
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The Matrix3VertexAttribute node belongs to the **Shaders** component and its default container field is *attrib.* It is available
|
|
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|
+
The Matrix3VertexAttribute node belongs to the **Shaders** component and its default container field is *attrib.* It is available from X3D version 3.0 or higher.
|
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|
## Hierarchy
|
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@@ -30,15 +30,24 @@ The Matrix3VertexAttribute node belongs to the **Shaders** component and its def
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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|
|
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|
+
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
|
|
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|
+
|
|
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|
+
#### Hint
|
|
36
|
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|
|
37
|
+
- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
|
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|
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39
|
### SFString [ ] **name** ""
|
|
36
40
|
|
|
37
|
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Required name for this particular VertexAttribute instance.
|
|
41
|
+
Required *name* for this particular VertexAttribute instance.
|
|
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|
+
|
|
43
|
+
#### Hints
|
|
44
|
+
|
|
45
|
+
- Well-defined names can simplify design and debugging through improved author understanding.
|
|
46
|
+
- [X3D Scene Authoring Hints, Naming Conventions](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions){:target="_blank"}
|
|
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|
#### Warning
|
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|
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- *name* is not specified if this instance is a USE node.
|
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|
### MFMatrix3f [in, out] **value** [ ] <small>(-∞,∞)</small>
|
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|
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@@ -46,8 +55,8 @@ Required name for this particular VertexAttribute instance.
|
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#### Hint
|
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|
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|
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- The length of the value field shall be a multiple of numComponents.
|
|
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|
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- The length of the *value* field shall be a multiple of numComponents.
|
|
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|
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##
|
|
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|
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## See Also
|
|
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|
|
|
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|
-
- [X3D Specification of Matrix3VertexAttribute](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#Matrix3VertexAttribute){:target="_blank"}
|
|
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- [X3D Specification of Matrix3VertexAttribute node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#Matrix3VertexAttribute){:target="_blank"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
---
|
|
2
2
|
title: Matrix4VertexAttribute
|
|
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date:
|
|
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+
date: 2023-01-07
|
|
4
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|
nav: components-Shaders
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|
5
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|
categories: [components, Shaders]
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|
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6
|
tags: [Matrix4VertexAttribute, Shaders]
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|
@@ -15,7 +15,7 @@ tags: [Matrix4VertexAttribute, Shaders]
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|
Matrix4VertexAttribute defines a set of per-vertex 4x4 matrix attributes.
|
|
17
17
|
|
|
18
|
-
The Matrix4VertexAttribute node belongs to the **Shaders** component and its default container field is *attrib.* It is available
|
|
18
|
+
The Matrix4VertexAttribute node belongs to the **Shaders** component and its default container field is *attrib.* It is available from X3D version 3.0 or higher.
|
|
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|
|
20
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|
## Hierarchy
|
|
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21
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@@ -30,15 +30,24 @@ The Matrix4VertexAttribute node belongs to the **Shaders** component and its def
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|
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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|
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|
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Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
|
|
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|
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|
|
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|
+
#### Hint
|
|
36
|
+
|
|
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|
+
- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
|
|
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|
35
39
|
### SFString [ ] **name** ""
|
|
36
40
|
|
|
37
|
-
Required name for this particular VertexAttribute instance.
|
|
41
|
+
Required *name* for this particular VertexAttribute instance.
|
|
42
|
+
|
|
43
|
+
#### Hints
|
|
44
|
+
|
|
45
|
+
- Well-defined names can simplify design and debugging through improved author understanding.
|
|
46
|
+
- [X3D Scene Authoring Hints, Naming Conventions](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions){:target="_blank"}
|
|
38
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|
39
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|
#### Warning
|
|
40
49
|
|
|
41
|
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-
|
|
50
|
+
- *name* is not specified if this instance is a USE node.
|
|
42
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|
|
|
43
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|
### MFMatrix4f [in, out] **value** [ ] <small>(-∞,∞)</small>
|
|
44
53
|
|
|
@@ -46,8 +55,8 @@ Required name for this particular VertexAttribute instance.
|
|
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46
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|
|
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|
#### Hint
|
|
48
57
|
|
|
49
|
-
- The length of the value field shall be a multiple of numComponents.
|
|
58
|
+
- The length of the *value* field shall be a multiple of numComponents.
|
|
50
59
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##
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## See Also
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- [X3D Specification of Matrix4VertexAttribute](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#Matrix4VertexAttribute){:target="_blank"}
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- [X3D Specification of Matrix4VertexAttribute node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#Matrix4VertexAttribute){:target="_blank"}
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