x_ite 8.8.7 → 8.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (341) hide show
  1. package/Makefile +6 -0
  2. package/build/docs/nodes.pl +434 -0
  3. package/dist/assets/components/Annotation.js +13 -13
  4. package/dist/assets/components/Annotation.min.js +1 -1
  5. package/dist/assets/components/CADGeometry.js +13 -13
  6. package/dist/assets/components/CADGeometry.min.js +1 -1
  7. package/dist/assets/components/CubeMapTexturing.js +26 -26
  8. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  9. package/dist/assets/components/DIS.js +14 -14
  10. package/dist/assets/components/DIS.min.js +1 -1
  11. package/dist/assets/components/EventUtilities.js +9 -9
  12. package/dist/assets/components/EventUtilities.min.js +1 -1
  13. package/dist/assets/components/Geometry2D.js +19 -19
  14. package/dist/assets/components/Geometry2D.min.js +1 -1
  15. package/dist/assets/components/Geospatial.js +33 -33
  16. package/dist/assets/components/Geospatial.min.js +1 -1
  17. package/dist/assets/components/HAnim.js +18 -18
  18. package/dist/assets/components/HAnim.min.js +1 -1
  19. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  20. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  21. package/dist/assets/components/Layout.js +27 -27
  22. package/dist/assets/components/Layout.min.js +1 -1
  23. package/dist/assets/components/NURBS.js +24 -24
  24. package/dist/assets/components/NURBS.min.js +1 -1
  25. package/dist/assets/components/ParticleSystems.js +24 -24
  26. package/dist/assets/components/ParticleSystems.min.js +1 -1
  27. package/dist/assets/components/Picking.js +18 -18
  28. package/dist/assets/components/Picking.min.js +1 -1
  29. package/dist/assets/components/RigidBodyPhysics.js +18 -18
  30. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  31. package/dist/assets/components/Scripting.js +37 -37
  32. package/dist/assets/components/Scripting.min.js +1 -1
  33. package/dist/assets/components/Text.js +24 -24
  34. package/dist/assets/components/Text.min.js +1 -1
  35. package/dist/assets/components/TextureProjector.js +14 -14
  36. package/dist/assets/components/TextureProjector.min.js +1 -1
  37. package/dist/assets/components/Texturing3D.js +30 -30
  38. package/dist/assets/components/Texturing3D.min.js +1 -1
  39. package/dist/assets/components/VolumeRendering.js +18 -18
  40. package/dist/assets/components/VolumeRendering.min.js +1 -1
  41. package/dist/assets/components/X_ITE.js +9 -9
  42. package/dist/assets/components/X_ITE.min.js +1 -1
  43. package/dist/x_ite.css +1 -1
  44. package/dist/x_ite.js +965 -96
  45. package/dist/x_ite.min.js +1 -1
  46. package/dist/x_ite.zip +0 -0
  47. package/docs/_config.yml +2 -2
  48. package/docs/_posts/components/CADGeometry/CADAssembly.md +45 -19
  49. package/docs/_posts/components/CADGeometry/CADFace.md +44 -18
  50. package/docs/_posts/components/CADGeometry/CADLayer.md +48 -19
  51. package/docs/_posts/components/CADGeometry/CADPart.md +54 -24
  52. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
  53. package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
  54. package/docs/_posts/components/Core/MetadataBoolean.md +29 -18
  55. package/docs/_posts/components/Core/MetadataDouble.md +31 -16
  56. package/docs/_posts/components/Core/MetadataFloat.md +31 -16
  57. package/docs/_posts/components/Core/MetadataInteger.md +31 -16
  58. package/docs/_posts/components/Core/MetadataSet.md +30 -15
  59. package/docs/_posts/components/Core/MetadataString.md +31 -16
  60. package/docs/_posts/components/Core/WorldInfo.md +21 -10
  61. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +30 -25
  62. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
  63. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
  64. package/docs/_posts/components/DIS/DISEntityManager.md +40 -15
  65. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +34 -25
  66. package/docs/_posts/components/DIS/EspduTransform.md +174 -41
  67. package/docs/_posts/components/DIS/ReceiverPdu.md +77 -27
  68. package/docs/_posts/components/DIS/SignalPdu.md +82 -28
  69. package/docs/_posts/components/DIS/TransmitterPdu.md +86 -36
  70. package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
  71. package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
  72. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
  73. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
  74. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
  75. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
  76. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
  77. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
  78. package/docs/_posts/components/EventUtilities/BooleanFilter.md +23 -10
  79. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
  80. package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
  81. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
  82. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
  83. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
  84. package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
  85. package/docs/_posts/components/Followers/ColorChaser.md +35 -11
  86. package/docs/_posts/components/Followers/ColorDamper.md +32 -12
  87. package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
  88. package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
  89. package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
  90. package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
  91. package/docs/_posts/components/Followers/PositionChaser.md +33 -9
  92. package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
  93. package/docs/_posts/components/Followers/PositionDamper.md +30 -10
  94. package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
  95. package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
  96. package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
  97. package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
  98. package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
  99. package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
  100. package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
  101. package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
  102. package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
  103. package/docs/_posts/components/Geometry2D/Polyline2D.md +24 -9
  104. package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
  105. package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
  106. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
  107. package/docs/_posts/components/Geometry3D/Box.md +26 -13
  108. package/docs/_posts/components/Geometry3D/Cone.md +30 -22
  109. package/docs/_posts/components/Geometry3D/Cylinder.md +30 -26
  110. package/docs/_posts/components/Geometry3D/ElevationGrid.md +73 -29
  111. package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
  112. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +92 -38
  113. package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
  114. package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
  115. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +82 -37
  116. package/docs/_posts/components/Geospatial/GeoLOD.md +66 -27
  117. package/docs/_posts/components/Geospatial/GeoLocation.md +64 -26
  118. package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
  119. package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
  120. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
  121. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
  122. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +63 -18
  123. package/docs/_posts/components/Geospatial/GeoTransform.md +72 -28
  124. package/docs/_posts/components/Geospatial/GeoViewpoint.md +79 -40
  125. package/docs/_posts/components/Grouping/Group.md +32 -16
  126. package/docs/_posts/components/Grouping/StaticGroup.md +37 -16
  127. package/docs/_posts/components/Grouping/Switch.md +39 -20
  128. package/docs/_posts/components/Grouping/Transform.md +45 -28
  129. package/docs/_posts/components/HAnim/HAnimDisplacer.md +38 -27
  130. package/docs/_posts/components/HAnim/HAnimHumanoid.md +197 -38
  131. package/docs/_posts/components/HAnim/HAnimJoint.md +104 -38
  132. package/docs/_posts/components/HAnim/HAnimMotion.md +117 -7
  133. package/docs/_posts/components/HAnim/HAnimSegment.md +72 -32
  134. package/docs/_posts/components/HAnim/HAnimSite.md +75 -32
  135. package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
  136. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
  137. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
  138. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
  139. package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
  140. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
  141. package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
  142. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
  143. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
  144. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
  145. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
  146. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
  147. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
  148. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
  149. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
  150. package/docs/_posts/components/Layering/Layer.md +27 -14
  151. package/docs/_posts/components/Layering/LayerSet.md +19 -13
  152. package/docs/_posts/components/Layering/Viewport.md +31 -15
  153. package/docs/_posts/components/Layout/Layout.md +27 -16
  154. package/docs/_posts/components/Layout/LayoutGroup.md +34 -18
  155. package/docs/_posts/components/Layout/LayoutLayer.md +28 -15
  156. package/docs/_posts/components/Layout/ScreenFontStyle.md +72 -45
  157. package/docs/_posts/components/Layout/ScreenGroup.md +32 -16
  158. package/docs/_posts/components/Lighting/DirectionalLight.md +19 -11
  159. package/docs/_posts/components/Lighting/EnvironmentLight.md +2 -6
  160. package/docs/_posts/components/Lighting/PointLight.md +23 -11
  161. package/docs/_posts/components/Lighting/SpotLight.md +32 -19
  162. package/docs/_posts/components/NURBS/Contour2D.md +17 -9
  163. package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
  164. package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
  165. package/docs/_posts/components/NURBS/NurbsCurve.md +15 -11
  166. package/docs/_posts/components/NURBS/NurbsCurve2D.md +14 -10
  167. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +28 -12
  168. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +19 -13
  169. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +27 -11
  170. package/docs/_posts/components/NURBS/NurbsSet.md +48 -14
  171. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +31 -11
  172. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
  173. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
  174. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +11 -7
  175. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +26 -16
  176. package/docs/_posts/components/Navigation/Billboard.md +33 -17
  177. package/docs/_posts/components/Navigation/Collision.md +59 -22
  178. package/docs/_posts/components/Navigation/LOD.md +53 -23
  179. package/docs/_posts/components/Navigation/NavigationInfo.md +68 -25
  180. package/docs/_posts/components/Navigation/OrthoViewpoint.md +80 -37
  181. package/docs/_posts/components/Navigation/Viewpoint.md +86 -39
  182. package/docs/_posts/components/Navigation/ViewpointGroup.md +28 -17
  183. package/docs/_posts/components/Networking/Anchor.md +54 -56
  184. package/docs/_posts/components/Networking/Inline.md +42 -29
  185. package/docs/_posts/components/Networking/LoadSensor.md +41 -9
  186. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
  187. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +25 -10
  188. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +18 -11
  189. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
  190. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +92 -46
  191. package/docs/_posts/components/ParticleSystems/PointEmitter.md +19 -12
  192. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +23 -15
  193. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +21 -14
  194. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +25 -18
  195. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +11 -7
  196. package/docs/_posts/components/Picking/LinePickSensor.md +37 -15
  197. package/docs/_posts/components/Picking/PickableGroup.md +40 -22
  198. package/docs/_posts/components/Picking/PointPickSensor.md +29 -12
  199. package/docs/_posts/components/Picking/PrimitivePickSensor.md +25 -17
  200. package/docs/_posts/components/Picking/VolumePickSensor.md +25 -12
  201. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +43 -18
  202. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +40 -17
  203. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +35 -13
  204. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +48 -14
  205. package/docs/_posts/components/Rendering/ClipPlane.md +20 -15
  206. package/docs/_posts/components/Rendering/Color.md +14 -14
  207. package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
  208. package/docs/_posts/components/Rendering/Coordinate.md +11 -7
  209. package/docs/_posts/components/Rendering/IndexedLineSet.md +58 -24
  210. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
  211. package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
  212. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
  213. package/docs/_posts/components/Rendering/LineSet.md +26 -14
  214. package/docs/_posts/components/Rendering/Normal.md +28 -6
  215. package/docs/_posts/components/Rendering/PointSet.md +24 -11
  216. package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
  217. package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
  218. package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
  219. package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +22 -10
  220. package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +37 -14
  221. package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +34 -16
  222. package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +17 -12
  223. package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
  224. package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +31 -12
  225. package/docs/_posts/components/RigidBodyPhysics/Contact.md +19 -15
  226. package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +33 -27
  227. package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +63 -11
  228. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +22 -12
  229. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +30 -14
  230. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +26 -14
  231. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +24 -12
  232. package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +23 -15
  233. package/docs/_posts/components/Scripting/Script.md +43 -27
  234. package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
  235. package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
  236. package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
  237. package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
  238. package/docs/_posts/components/Shaders/PackagedShader.md +36 -30
  239. package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
  240. package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
  241. package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
  242. package/docs/_posts/components/Shape/AcousticProperties.md +34 -6
  243. package/docs/_posts/components/Shape/Appearance.md +29 -22
  244. package/docs/_posts/components/Shape/FillProperties.md +19 -12
  245. package/docs/_posts/components/Shape/LineProperties.md +18 -10
  246. package/docs/_posts/components/Shape/Material.md +64 -38
  247. package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
  248. package/docs/_posts/components/Shape/PointProperties.md +21 -14
  249. package/docs/_posts/components/Shape/Shape.md +35 -17
  250. package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
  251. package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
  252. package/docs/_posts/components/Sound/Analyser.md +133 -4
  253. package/docs/_posts/components/Sound/AudioClip.md +64 -30
  254. package/docs/_posts/components/Sound/AudioDestination.md +76 -4
  255. package/docs/_posts/components/Sound/BiquadFilter.md +143 -4
  256. package/docs/_posts/components/Sound/BufferAudioSource.md +165 -13
  257. package/docs/_posts/components/Sound/ChannelMerger.md +62 -4
  258. package/docs/_posts/components/Sound/ChannelSelector.md +64 -4
  259. package/docs/_posts/components/Sound/ChannelSplitter.md +68 -4
  260. package/docs/_posts/components/Sound/Convolver.md +124 -4
  261. package/docs/_posts/components/Sound/Delay.md +119 -4
  262. package/docs/_posts/components/Sound/DynamicsCompressor.md +127 -4
  263. package/docs/_posts/components/Sound/Gain.md +115 -4
  264. package/docs/_posts/components/Sound/ListenerPointSource.md +109 -4
  265. package/docs/_posts/components/Sound/MicrophoneSource.md +91 -4
  266. package/docs/_posts/components/Sound/OscillatorSource.md +95 -4
  267. package/docs/_posts/components/Sound/PeriodicWave.md +43 -5
  268. package/docs/_posts/components/Sound/Sound.md +53 -20
  269. package/docs/_posts/components/Sound/SpatialSound.md +120 -4
  270. package/docs/_posts/components/Sound/StreamAudioDestination.md +80 -4
  271. package/docs/_posts/components/Sound/StreamAudioSource.md +91 -4
  272. package/docs/_posts/components/Sound/WaveShaper.md +123 -4
  273. package/docs/_posts/components/Text/FontStyle.md +73 -47
  274. package/docs/_posts/components/Text/Text.md +48 -26
  275. package/docs/_posts/components/TextureProjector/TextureProjector.md +55 -6
  276. package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +56 -6
  277. package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
  278. package/docs/_posts/components/Texturing/MovieTexture.md +69 -38
  279. package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
  280. package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
  281. package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
  282. package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
  283. package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
  284. package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
  285. package/docs/_posts/components/Texturing/TextureProperties.md +44 -19
  286. package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
  287. package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
  288. package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
  289. package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
  290. package/docs/_posts/components/Texturing3D/PixelTexture3D.md +25 -13
  291. package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
  292. package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
  293. package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
  294. package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
  295. package/docs/_posts/components/Time/TimeSensor.md +66 -23
  296. package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +36 -15
  297. package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +15 -5
  298. package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +20 -17
  299. package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +15 -7
  300. package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +16 -8
  301. package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +43 -21
  302. package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
  303. package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +17 -7
  304. package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +50 -17
  305. package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +18 -10
  306. package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +16 -8
  307. package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +20 -11
  308. package/docs/_posts/components/VolumeRendering/VolumeData.md +32 -15
  309. package/docs/_posts/components/X_ITE/BlendMode.md +9 -2
  310. package/docs/_posts/getting-started.md +1 -0
  311. package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
  312. package/package.json +1 -1
  313. package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
  314. package/src/x_ite/Browser/DOMIntegration.js +13 -8
  315. package/src/x_ite/Browser/VERSION.js +1 -1
  316. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +1 -1
  317. package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
  318. package/src/x_ite/Components/Grouping/Switch.js +1 -1
  319. package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
  320. package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
  321. package/src/x_ite/Components/Navigation/Collision.js +1 -1
  322. package/src/x_ite/Components/Navigation/LOD.js +1 -1
  323. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
  324. package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
  325. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
  326. package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
  327. package/src/x_ite/Components/Shape/Appearance.js +1 -1
  328. package/src/x_ite/Components/Shape/Material.js +1 -1
  329. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
  330. package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
  331. package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
  332. package/src/x_ite/Fields/ArrayFields.js +2 -2
  333. package/src/x_ite/Fields/SFColor.js +1 -1
  334. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
  335. package/src/x_ite/Fields/SFRotation.js +3 -3
  336. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
  337. package/src/x_ite/Parser/GoldenGate.js +16 -5
  338. package/src/x_ite/Parser/PLYAParser.js +615 -0
  339. package/src/x_ite/Parser/PLYBParser.js +222 -0
  340. package/src/x_ite/Parser/STLAParser.js +0 -1
  341. /package/build/{bin → docs}/components.js +0 -0
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: Cone
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Geometry3D
5
5
  categories: [components, Geometry3D]
6
6
  tags: [Cone, Geometry3D]
@@ -15,7 +15,7 @@ tags: [Cone, Geometry3D]
15
15
 
16
16
  Cone is a geometry node.
17
17
 
18
- The Cone node belongs to the **Geometry3D** component and its default container field is *geometry.* It is available since X3D version 2.0 or later.
18
+ The Cone node belongs to the **Geometry3D** component and its default container field is *geometry.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,62 +29,70 @@ The Cone node belongs to the **Geometry3D** component and its default container
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
33
 
34
- ### SFBool [in, out] **side** TRUE
34
+ #### Hint
35
35
 
36
- Whether to draw sides (other inside faces are not drawn).
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
37
37
 
38
- #### Warning
38
+ ### SFBool [in, out] **side** TRUE
39
39
 
40
- - Cannot be changed after initial creation.
40
+ Whether to draw sides (other inside faces are not drawn).
41
41
 
42
42
  ### SFBool [in, out] **bottom** TRUE
43
43
 
44
- Whether to draw bottom (other inside faces are not drawn).
45
-
46
- #### Warning
47
-
48
- - Cannot be changed after initial creation.
44
+ Whether to draw *bottom* (other inside faces are not drawn).
49
45
 
50
46
  ### SFFloat [ ] **height** 2 <small>(0,∞)</small>
51
47
 
52
48
  Size in meters.
53
49
 
50
+ #### Hint
51
+
52
+ - For size animation, modify the scale of a parent/ancestor Transform node instead.
53
+
54
54
  #### Warning
55
55
 
56
- - Simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for animation use Transform scale instead.
56
+ - Simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, avoiding the need for potentially expensive tessellation at run time.
57
57
 
58
58
  ### SFFloat [ ] **bottomRadius** 1 <small>(0,∞)</small>
59
59
 
60
60
  Size in meters.
61
61
 
62
+ #### Hint
63
+
64
+ - For size animation, modify the scale of a parent/ancestor Transform node instead.
65
+
62
66
  #### Warning
63
67
 
64
- - Simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for animation use Transform scale instead.
68
+ - Simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, avoiding the need for potentially expensive tessellation at run time.
65
69
 
66
70
  ### SFBool [ ] **solid** TRUE
67
71
 
68
- Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
72
+ Setting *solid* true means draw only one side of polygons (backface culling on), setting *solid* false means draw both sides of polygons (backface culling off).
69
73
 
70
- #### Hint
74
+ #### Hints
71
75
 
72
- - If in doubt, use solid='false' for maximum visibility.
76
+ - Mnemonic "this geometry is *solid* like a brick" (you don't render the inside of a brick).
77
+ - If in doubt, use *solid*='false' for maximum visibility.
78
+ - (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and visualization.
73
79
 
74
80
  #### Warnings
75
81
 
76
- - Default value true can completely hide geometry if viewed from wrong side! Solid false not supported in VRML97.
82
+ - Default value true can completely hide geometry if viewed from wrong side!
83
+ - *solid* false not supported in VRML97.
77
84
 
78
- ## Description
85
+ ## Advisories
79
86
 
80
- ### Hint
87
+ ### Hints
81
88
 
89
+ - [Cone](https://en.wikipedia.org/wiki/Cone){:target="_blank"}
82
90
  - Insert a Shape node before adding geometry or Appearance.
83
91
 
84
92
  ## Example
85
93
 
86
94
  <x3d-canvas src="https://create3000.github.io/media/examples/Geometry3D/Cone/Cone.x3d" update="auto"></x3d-canvas>
87
95
 
88
- ## External Links
96
+ ## See Also
89
97
 
90
- - [X3D Specification of Cone](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#Cone){:target="_blank"}
98
+ - [X3D Specification of Cone node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#Cone){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: Cylinder
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Geometry3D
5
5
  categories: [components, Geometry3D]
6
6
  tags: [Cylinder, Geometry3D]
@@ -15,7 +15,7 @@ tags: [Cylinder, Geometry3D]
15
15
 
16
16
  Cylinder is a geometry node.
17
17
 
18
- The Cylinder node belongs to the **Geometry3D** component and its default container field is *geometry.* It is available since X3D version 2.0 or later.
18
+ The Cylinder node belongs to the **Geometry3D** component and its default container field is *geometry.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,70 +29,74 @@ The Cylinder node belongs to the **Geometry3D** component and its default contai
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
33
 
34
- ### SFBool [in, out] **top** TRUE
34
+ #### Hint
35
35
 
36
- Whether to draw top (inside faces are never drawn).
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
37
37
 
38
- #### Warning
38
+ ### SFBool [in, out] **top** TRUE
39
39
 
40
- - Cannot be changed after initial creation.
40
+ Whether to draw *top* (inside faces are never drawn).
41
41
 
42
42
  ### SFBool [in, out] **side** TRUE
43
43
 
44
44
  Whether to draw sides (inside faces are never drawn).
45
45
 
46
- #### Warning
47
-
48
- - Cannot be changed after initial creation.
49
-
50
46
  ### SFBool [in, out] **bottom** TRUE
51
47
 
52
- Whether to draw bottom (inside faces are never drawn).
53
-
54
- #### Warning
55
-
56
- - Cannot be changed after initial creation.
48
+ Whether to draw *bottom* (inside faces are never drawn).
57
49
 
58
50
  ### SFFloat [ ] **height** 2 <small>(0,∞)</small>
59
51
 
60
52
  Size in meters.
61
53
 
54
+ #### Hint
55
+
56
+ - For size animation, modify the scale of a parent/ancestor Transform node instead.
57
+
62
58
  #### Warning
63
59
 
64
- - Simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for animation use Transform scale instead.
60
+ - Simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, avoiding the need for potentially expensive tessellation at run time.
65
61
 
66
62
  ### SFFloat [ ] **radius** 1 <small>(0,∞)</small>
67
63
 
68
64
  Size in meters.
69
65
 
66
+ #### Hint
67
+
68
+ - For size animation, modify the scale of a parent/ancestor Transform node instead.
69
+
70
70
  #### Warning
71
71
 
72
- - Simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for animation use Transform scale instead.
72
+ - Simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, avoiding the need for potentially expensive tessellation at run time.
73
73
 
74
74
  ### SFBool [ ] **solid** TRUE
75
75
 
76
- Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
76
+ Setting *solid* true means draw only one side of polygons (backface culling on), setting *solid* false means draw both sides of polygons (backface culling off).
77
77
 
78
- #### Hint
78
+ #### Hints
79
79
 
80
- - If in doubt, use solid='false' for maximum visibility.
80
+ - Mnemonic "this geometry is *solid* like a brick" (you don't render the inside of a brick).
81
+ - If in doubt, use *solid*='false' for maximum visibility.
82
+ - (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and visualization.
81
83
 
82
84
  #### Warnings
83
85
 
84
- - Default value true can completely hide geometry if viewed from wrong side! Solid false not supported in VRML97.
86
+ - Default value true can completely hide geometry if viewed from wrong side!
87
+ - *solid* false not supported in VRML97.
85
88
 
86
- ## Description
89
+ ## Advisories
87
90
 
88
- ### Hint
91
+ ### Hints
89
92
 
93
+ - [Cylinder](https://en.wikipedia.org/wiki/Cylinder){:target="_blank"}
90
94
  - Insert a Shape node before adding geometry or Appearance.
91
95
 
92
96
  ## Example
93
97
 
94
98
  <x3d-canvas src="https://create3000.github.io/media/examples/Geometry3D/Cylinder/Cylinder.x3d" update="auto"></x3d-canvas>
95
99
 
96
- ## External Links
100
+ ## See Also
97
101
 
98
- - [X3D Specification of Cylinder](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#Cylinder){:target="_blank"}
102
+ - [X3D Specification of Cylinder node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#Cylinder){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: ElevationGrid
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Geometry3D
5
5
  categories: [components, Geometry3D]
6
6
  tags: [ElevationGrid, Geometry3D]
@@ -15,7 +15,7 @@ tags: [ElevationGrid, Geometry3D]
15
15
 
16
16
  ElevationGrid is a geometry node defining a rectangular height field, with default values for a 1m by 1m square at height 0. Vertices corresponding to ElevationGrid height values define quadrilaterals, which are placed above or below a flat surface.
17
17
 
18
- The ElevationGrid node belongs to the **Geometry3D** component and its default container field is *geometry.* It is available since X3D version 2.0 or later.
18
+ The ElevationGrid node belongs to the **Geometry3D** component and its default container field is *geometry.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,31 +29,55 @@ The ElevationGrid node belongs to the **Geometry3D** component and its default c
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
+
34
+ #### Hint
35
+
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
33
37
 
34
38
  ### MFFloat [in] **set_height** <small>(-∞,∞)</small>
35
39
 
36
- Grid array of height vertices with upward direction along +Y axis, with xDimension rows and zDimension columns.
40
+ Grid array of *height* vertices with upward direction along +Y axis, with xDimension rows and zDimension columns.
37
41
 
38
42
  #### Hint
39
43
 
40
- - Height array values are given in row-major order from left to right along X axis, then back to front along Z axis.
44
+ - *height* array values are given in row-major order from left to right along X axis, then back to front along Z axis.
45
+
46
+ #### Warning
47
+
48
+ - It is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
41
49
 
42
50
  ### SFInt32 [ ] **xDimension** 0 <small>[0,∞)</small>
43
51
 
44
52
  Number of elements in the height array along X direction.
45
53
 
54
+ #### Hint
55
+
56
+ - Total horizontal x-axis distance equals (*xDimension*-1) * xSpacing.
57
+
58
+ #### Warning
59
+
60
+ - *xDimension* \< 2 means that ElevationGrid contains no quadrilaterals.
61
+
46
62
  ### SFInt32 [ ] **zDimension** 0 <small>[0,∞)</small>
47
63
 
48
64
  Number of elements in the height array along Z direction.
49
65
 
66
+ #### Hint
67
+
68
+ - Total horizontal z-axis distance equals (*zDimension*-1) * zSpacing.
69
+
70
+ #### Warning
71
+
72
+ - *zDimension* \< 2 means that ElevationGrid contains no quadrilaterals.
73
+
50
74
  ### SFFloat [ ] **xSpacing** 1 <small>(0,∞)</small>
51
75
 
52
76
  Meters distance between grid-array vertices along X direction.
53
77
 
54
78
  #### Hint
55
79
 
56
- - Total horizontal x-axis distance equals (xDimension-1) \* xSpacing.
80
+ - Total horizontal x-axis distance equals (xDimension-1) * *xSpacing*.
57
81
 
58
82
  ### SFFloat [ ] **zSpacing** 1 <small>(0,∞)</small>
59
83
 
@@ -61,15 +85,17 @@ Meters distance between grid-array vertices along Z direction.
61
85
 
62
86
  #### Hint
63
87
 
64
- - Total lateral z-axis distance equals (zDimension-1) \* zSpacing.
88
+ - Total lateral z-axis distance equals (zDimension-1) * *zSpacing*.
65
89
 
66
90
  ### SFBool [ ] **solid** TRUE
67
91
 
68
- Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
92
+ Setting *solid* true means draw only one side of polygons (backface culling on), setting *solid* false means draw both sides of polygons (backface culling off).
69
93
 
70
- #### Hint
94
+ #### Hints
71
95
 
72
- - If in doubt, use solid='false' for maximum visibility.
96
+ - Mnemonic "this geometry is *solid* like a brick" (you don't render the inside of a brick).
97
+ - If in doubt, use *solid*='false' for maximum visibility.
98
+ - (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and visualization.
73
99
 
74
100
  #### Warning
75
101
 
@@ -77,35 +103,45 @@ Setting solid true means draw only one side of polygons (backface culling on), s
77
103
 
78
104
  ### SFBool [ ] **ccw** TRUE
79
105
 
80
- *ccw* = counterclockwise: ordering of vertex coordinates orientation.
106
+ *ccw* defines clockwise/counterclockwise ordering of vertex coordinates, which in turn defines front/back orientation of polygon normals according to Right-Hand Rule (RHR).
81
107
 
82
- #### Hint
108
+ #### Hints
83
109
 
84
- - *ccw* false can reverse solid (backface culling) and normal-vector orientation.
110
+ - A good debugging technique for problematic polygons is to try changing the value of *ccw*, which can reverse solid effects (single-sided backface culling) and normal-vector direction.
111
+ - [Clockwise](https://en.wikipedia.org/wiki/Clockwise){:target="_blank"}
112
+
113
+ #### Warning
114
+
115
+ - Consistent and correct ordering of left-handed or right-handed point sequences is important throughout the coord array of point values.
85
116
 
86
117
  ### SFFloat [ ] **creaseAngle** 0 <small>[0,∞)</small>
87
118
 
88
- *creaseAngle* defines angle (in radians) for determining whether adjacent polygons are drawn with sharp edges or smooth shading. If angle between normals of two adjacent polygons is less than creaseAngle, smooth shading is rendered across the shared line segment.
119
+ *creaseAngle* defines angle (in radians) for determining whether adjacent polygons are drawn with sharp edges or smooth shading. If angle between normals of two adjacent polygons is less than *creaseAngle*, smooth shading is rendered across the shared line segment.
89
120
 
90
- #### Hint
121
+ #### Hints
91
122
 
92
- - CreaseAngle=0 means render all edges sharply, creaseAngle=3.14159 means render all edges smoothly.
123
+ - *creaseAngle*=0 means render all edges sharply, *creaseAngle*=3.14159 means render all edges smoothly.
124
+ - [Radian units for angular measure](https://en.wikipedia.org/wiki/Radian){:target="_blank"}
93
125
 
94
126
  ### SFBool [ ] **colorPerVertex** TRUE
95
127
 
96
- Whether Color node color values are applied to each vertex (true) or per quadrilateral (false).
128
+ Whether Color node color values are applied to each point vertex (true) or per quadrilateral (false).
97
129
 
98
- #### See Also
130
+ #### Hint
99
131
 
100
132
  - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
101
133
 
102
134
  ### SFBool [ ] **normalPerVertex** TRUE
103
135
 
104
- Whether Normal node vector values are applied to each vertex (true) or per quadrilateral (false).
136
+ Whether Normal node vector values are applied to each point vertex (true) or per quadrilateral (false).
137
+
138
+ #### Hint
139
+
140
+ - If no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
105
141
 
106
142
  ### MFNode [in, out] **attrib** [ ] <small>[X3DVertexAttributeNode]</small>
107
143
 
108
- Multiple contained FloatVertexAttribute nodes that can specify list of per-vertex attribute information for programmable shaders.
144
+ Single contained FloatVertexAttribute node that can specify list of per-vertex attribute information for programmable shaders.
109
145
 
110
146
  #### Hint
111
147
 
@@ -117,7 +153,7 @@ Single contained FogCoordinate node that can specify depth parameters for fog in
117
153
 
118
154
  ### SFNode [in, out] **color** NULL <small>[X3DColorNode]</small>
119
155
 
120
- Single contained Color or ColorRGBA node that can specify color values applied to corresponding vertices according to colorIndex and colorPerVertex fields.
156
+ Single contained Color or ColorRGBA node that can specify *color* values applied to corresponding vertices according to colorPerVertex field.
121
157
 
122
158
  ### SFNode [in, out] **texCoord** NULL <small>[X3DTextureCoordinateNode]</small>
123
159
 
@@ -131,23 +167,31 @@ Single contained Normal node that can specify perpendicular vectors for correspo
131
167
 
132
168
  - Useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary.
133
169
 
170
+ #### Warning
171
+
172
+ - *normal* vectors increase file size, typically doubling geometry definitions.
173
+
134
174
  ### MFFloat [ ] **height** [ ] <small>(-∞,∞)</small>
135
175
 
136
- Grid array of height vertices with upward direction along +Y axis, with xDimension rows and zDimension columns.
176
+ Grid array of *height* vertices with upward direction along +Y axis, with xDimension rows and zDimension columns.
137
177
 
138
178
  #### Hint
139
179
 
140
- - Height array values are given in row-major order from left to right along X axis, then back to front along Z axis.
180
+ - *height* array values are given in row-major order from left to right along X axis, then back to front along Z axis.
181
+
182
+ #### Warning
183
+
184
+ - *height* array values are not retained or available at run time since a browser is permitted to condense geometry.
141
185
 
142
- ## Description
186
+ ## Advisories
143
187
 
144
188
  ### Hints
145
189
 
146
- - The height array defines (xDimension-1)\*(zDimension-1) quadrilaterals.
190
+ - The height array defines (xDimension-1)*(zDimension-1) quadrilaterals.
147
191
  - Positive direction for normal of each triangle is on same side of the quadrilateral. Triangles are defined either counterclockwise or clockwise depending on value of ccw field.
148
- - ElevationGrid can contain Color/ColorRGBA, Normal and TextureCoordinate nodes.
192
+ - ElevationGrid can contain Color or ColorRGBA, Normal and TextureCoordinate nodes.
149
193
  - Insert a Shape node before adding geometry or Appearance.
150
- - You can also substitute a type-matched ProtoInstance node for contained content.
194
+ - For advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
151
195
 
152
196
  ### Warning
153
197
 
@@ -157,6 +201,6 @@ Grid array of height vertices with upward direction along +Y axis, with xDimensi
157
201
 
158
202
  <x3d-canvas src="https://create3000.github.io/media/examples/Geometry3D/ElevationGrid/ElevationGrid.x3d" update="auto"></x3d-canvas>
159
203
 
160
- ## External Links
204
+ ## See Also
161
205
 
162
- - [X3D Specification of ElevationGrid](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#ElevationGrid){:target="_blank"}
206
+ - [X3D Specification of ElevationGrid node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#ElevationGrid){:target="_blank"}