x_ite 8.8.7 → 8.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (341) hide show
  1. package/Makefile +6 -0
  2. package/build/docs/nodes.pl +434 -0
  3. package/dist/assets/components/Annotation.js +13 -13
  4. package/dist/assets/components/Annotation.min.js +1 -1
  5. package/dist/assets/components/CADGeometry.js +13 -13
  6. package/dist/assets/components/CADGeometry.min.js +1 -1
  7. package/dist/assets/components/CubeMapTexturing.js +26 -26
  8. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  9. package/dist/assets/components/DIS.js +14 -14
  10. package/dist/assets/components/DIS.min.js +1 -1
  11. package/dist/assets/components/EventUtilities.js +9 -9
  12. package/dist/assets/components/EventUtilities.min.js +1 -1
  13. package/dist/assets/components/Geometry2D.js +19 -19
  14. package/dist/assets/components/Geometry2D.min.js +1 -1
  15. package/dist/assets/components/Geospatial.js +33 -33
  16. package/dist/assets/components/Geospatial.min.js +1 -1
  17. package/dist/assets/components/HAnim.js +18 -18
  18. package/dist/assets/components/HAnim.min.js +1 -1
  19. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  20. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  21. package/dist/assets/components/Layout.js +27 -27
  22. package/dist/assets/components/Layout.min.js +1 -1
  23. package/dist/assets/components/NURBS.js +24 -24
  24. package/dist/assets/components/NURBS.min.js +1 -1
  25. package/dist/assets/components/ParticleSystems.js +24 -24
  26. package/dist/assets/components/ParticleSystems.min.js +1 -1
  27. package/dist/assets/components/Picking.js +18 -18
  28. package/dist/assets/components/Picking.min.js +1 -1
  29. package/dist/assets/components/RigidBodyPhysics.js +18 -18
  30. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  31. package/dist/assets/components/Scripting.js +37 -37
  32. package/dist/assets/components/Scripting.min.js +1 -1
  33. package/dist/assets/components/Text.js +24 -24
  34. package/dist/assets/components/Text.min.js +1 -1
  35. package/dist/assets/components/TextureProjector.js +14 -14
  36. package/dist/assets/components/TextureProjector.min.js +1 -1
  37. package/dist/assets/components/Texturing3D.js +30 -30
  38. package/dist/assets/components/Texturing3D.min.js +1 -1
  39. package/dist/assets/components/VolumeRendering.js +18 -18
  40. package/dist/assets/components/VolumeRendering.min.js +1 -1
  41. package/dist/assets/components/X_ITE.js +9 -9
  42. package/dist/assets/components/X_ITE.min.js +1 -1
  43. package/dist/x_ite.css +1 -1
  44. package/dist/x_ite.js +965 -96
  45. package/dist/x_ite.min.js +1 -1
  46. package/dist/x_ite.zip +0 -0
  47. package/docs/_config.yml +2 -2
  48. package/docs/_posts/components/CADGeometry/CADAssembly.md +45 -19
  49. package/docs/_posts/components/CADGeometry/CADFace.md +44 -18
  50. package/docs/_posts/components/CADGeometry/CADLayer.md +48 -19
  51. package/docs/_posts/components/CADGeometry/CADPart.md +54 -24
  52. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
  53. package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
  54. package/docs/_posts/components/Core/MetadataBoolean.md +29 -18
  55. package/docs/_posts/components/Core/MetadataDouble.md +31 -16
  56. package/docs/_posts/components/Core/MetadataFloat.md +31 -16
  57. package/docs/_posts/components/Core/MetadataInteger.md +31 -16
  58. package/docs/_posts/components/Core/MetadataSet.md +30 -15
  59. package/docs/_posts/components/Core/MetadataString.md +31 -16
  60. package/docs/_posts/components/Core/WorldInfo.md +21 -10
  61. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +30 -25
  62. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
  63. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
  64. package/docs/_posts/components/DIS/DISEntityManager.md +40 -15
  65. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +34 -25
  66. package/docs/_posts/components/DIS/EspduTransform.md +174 -41
  67. package/docs/_posts/components/DIS/ReceiverPdu.md +77 -27
  68. package/docs/_posts/components/DIS/SignalPdu.md +82 -28
  69. package/docs/_posts/components/DIS/TransmitterPdu.md +86 -36
  70. package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
  71. package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
  72. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
  73. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
  74. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
  75. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
  76. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
  77. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
  78. package/docs/_posts/components/EventUtilities/BooleanFilter.md +23 -10
  79. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
  80. package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
  81. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
  82. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
  83. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
  84. package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
  85. package/docs/_posts/components/Followers/ColorChaser.md +35 -11
  86. package/docs/_posts/components/Followers/ColorDamper.md +32 -12
  87. package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
  88. package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
  89. package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
  90. package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
  91. package/docs/_posts/components/Followers/PositionChaser.md +33 -9
  92. package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
  93. package/docs/_posts/components/Followers/PositionDamper.md +30 -10
  94. package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
  95. package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
  96. package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
  97. package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
  98. package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
  99. package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
  100. package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
  101. package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
  102. package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
  103. package/docs/_posts/components/Geometry2D/Polyline2D.md +24 -9
  104. package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
  105. package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
  106. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
  107. package/docs/_posts/components/Geometry3D/Box.md +26 -13
  108. package/docs/_posts/components/Geometry3D/Cone.md +30 -22
  109. package/docs/_posts/components/Geometry3D/Cylinder.md +30 -26
  110. package/docs/_posts/components/Geometry3D/ElevationGrid.md +73 -29
  111. package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
  112. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +92 -38
  113. package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
  114. package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
  115. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +82 -37
  116. package/docs/_posts/components/Geospatial/GeoLOD.md +66 -27
  117. package/docs/_posts/components/Geospatial/GeoLocation.md +64 -26
  118. package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
  119. package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
  120. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
  121. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
  122. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +63 -18
  123. package/docs/_posts/components/Geospatial/GeoTransform.md +72 -28
  124. package/docs/_posts/components/Geospatial/GeoViewpoint.md +79 -40
  125. package/docs/_posts/components/Grouping/Group.md +32 -16
  126. package/docs/_posts/components/Grouping/StaticGroup.md +37 -16
  127. package/docs/_posts/components/Grouping/Switch.md +39 -20
  128. package/docs/_posts/components/Grouping/Transform.md +45 -28
  129. package/docs/_posts/components/HAnim/HAnimDisplacer.md +38 -27
  130. package/docs/_posts/components/HAnim/HAnimHumanoid.md +197 -38
  131. package/docs/_posts/components/HAnim/HAnimJoint.md +104 -38
  132. package/docs/_posts/components/HAnim/HAnimMotion.md +117 -7
  133. package/docs/_posts/components/HAnim/HAnimSegment.md +72 -32
  134. package/docs/_posts/components/HAnim/HAnimSite.md +75 -32
  135. package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
  136. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
  137. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
  138. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
  139. package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
  140. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
  141. package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
  142. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
  143. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
  144. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
  145. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
  146. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
  147. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
  148. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
  149. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
  150. package/docs/_posts/components/Layering/Layer.md +27 -14
  151. package/docs/_posts/components/Layering/LayerSet.md +19 -13
  152. package/docs/_posts/components/Layering/Viewport.md +31 -15
  153. package/docs/_posts/components/Layout/Layout.md +27 -16
  154. package/docs/_posts/components/Layout/LayoutGroup.md +34 -18
  155. package/docs/_posts/components/Layout/LayoutLayer.md +28 -15
  156. package/docs/_posts/components/Layout/ScreenFontStyle.md +72 -45
  157. package/docs/_posts/components/Layout/ScreenGroup.md +32 -16
  158. package/docs/_posts/components/Lighting/DirectionalLight.md +19 -11
  159. package/docs/_posts/components/Lighting/EnvironmentLight.md +2 -6
  160. package/docs/_posts/components/Lighting/PointLight.md +23 -11
  161. package/docs/_posts/components/Lighting/SpotLight.md +32 -19
  162. package/docs/_posts/components/NURBS/Contour2D.md +17 -9
  163. package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
  164. package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
  165. package/docs/_posts/components/NURBS/NurbsCurve.md +15 -11
  166. package/docs/_posts/components/NURBS/NurbsCurve2D.md +14 -10
  167. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +28 -12
  168. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +19 -13
  169. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +27 -11
  170. package/docs/_posts/components/NURBS/NurbsSet.md +48 -14
  171. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +31 -11
  172. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
  173. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
  174. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +11 -7
  175. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +26 -16
  176. package/docs/_posts/components/Navigation/Billboard.md +33 -17
  177. package/docs/_posts/components/Navigation/Collision.md +59 -22
  178. package/docs/_posts/components/Navigation/LOD.md +53 -23
  179. package/docs/_posts/components/Navigation/NavigationInfo.md +68 -25
  180. package/docs/_posts/components/Navigation/OrthoViewpoint.md +80 -37
  181. package/docs/_posts/components/Navigation/Viewpoint.md +86 -39
  182. package/docs/_posts/components/Navigation/ViewpointGroup.md +28 -17
  183. package/docs/_posts/components/Networking/Anchor.md +54 -56
  184. package/docs/_posts/components/Networking/Inline.md +42 -29
  185. package/docs/_posts/components/Networking/LoadSensor.md +41 -9
  186. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
  187. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +25 -10
  188. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +18 -11
  189. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
  190. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +92 -46
  191. package/docs/_posts/components/ParticleSystems/PointEmitter.md +19 -12
  192. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +23 -15
  193. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +21 -14
  194. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +25 -18
  195. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +11 -7
  196. package/docs/_posts/components/Picking/LinePickSensor.md +37 -15
  197. package/docs/_posts/components/Picking/PickableGroup.md +40 -22
  198. package/docs/_posts/components/Picking/PointPickSensor.md +29 -12
  199. package/docs/_posts/components/Picking/PrimitivePickSensor.md +25 -17
  200. package/docs/_posts/components/Picking/VolumePickSensor.md +25 -12
  201. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +43 -18
  202. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +40 -17
  203. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +35 -13
  204. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +48 -14
  205. package/docs/_posts/components/Rendering/ClipPlane.md +20 -15
  206. package/docs/_posts/components/Rendering/Color.md +14 -14
  207. package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
  208. package/docs/_posts/components/Rendering/Coordinate.md +11 -7
  209. package/docs/_posts/components/Rendering/IndexedLineSet.md +58 -24
  210. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
  211. package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
  212. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
  213. package/docs/_posts/components/Rendering/LineSet.md +26 -14
  214. package/docs/_posts/components/Rendering/Normal.md +28 -6
  215. package/docs/_posts/components/Rendering/PointSet.md +24 -11
  216. package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
  217. package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
  218. package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
  219. package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +22 -10
  220. package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +37 -14
  221. package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +34 -16
  222. package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +17 -12
  223. package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
  224. package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +31 -12
  225. package/docs/_posts/components/RigidBodyPhysics/Contact.md +19 -15
  226. package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +33 -27
  227. package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +63 -11
  228. package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +22 -12
  229. package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +30 -14
  230. package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +26 -14
  231. package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +24 -12
  232. package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +23 -15
  233. package/docs/_posts/components/Scripting/Script.md +43 -27
  234. package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
  235. package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
  236. package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
  237. package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
  238. package/docs/_posts/components/Shaders/PackagedShader.md +36 -30
  239. package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
  240. package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
  241. package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
  242. package/docs/_posts/components/Shape/AcousticProperties.md +34 -6
  243. package/docs/_posts/components/Shape/Appearance.md +29 -22
  244. package/docs/_posts/components/Shape/FillProperties.md +19 -12
  245. package/docs/_posts/components/Shape/LineProperties.md +18 -10
  246. package/docs/_posts/components/Shape/Material.md +64 -38
  247. package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
  248. package/docs/_posts/components/Shape/PointProperties.md +21 -14
  249. package/docs/_posts/components/Shape/Shape.md +35 -17
  250. package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
  251. package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
  252. package/docs/_posts/components/Sound/Analyser.md +133 -4
  253. package/docs/_posts/components/Sound/AudioClip.md +64 -30
  254. package/docs/_posts/components/Sound/AudioDestination.md +76 -4
  255. package/docs/_posts/components/Sound/BiquadFilter.md +143 -4
  256. package/docs/_posts/components/Sound/BufferAudioSource.md +165 -13
  257. package/docs/_posts/components/Sound/ChannelMerger.md +62 -4
  258. package/docs/_posts/components/Sound/ChannelSelector.md +64 -4
  259. package/docs/_posts/components/Sound/ChannelSplitter.md +68 -4
  260. package/docs/_posts/components/Sound/Convolver.md +124 -4
  261. package/docs/_posts/components/Sound/Delay.md +119 -4
  262. package/docs/_posts/components/Sound/DynamicsCompressor.md +127 -4
  263. package/docs/_posts/components/Sound/Gain.md +115 -4
  264. package/docs/_posts/components/Sound/ListenerPointSource.md +109 -4
  265. package/docs/_posts/components/Sound/MicrophoneSource.md +91 -4
  266. package/docs/_posts/components/Sound/OscillatorSource.md +95 -4
  267. package/docs/_posts/components/Sound/PeriodicWave.md +43 -5
  268. package/docs/_posts/components/Sound/Sound.md +53 -20
  269. package/docs/_posts/components/Sound/SpatialSound.md +120 -4
  270. package/docs/_posts/components/Sound/StreamAudioDestination.md +80 -4
  271. package/docs/_posts/components/Sound/StreamAudioSource.md +91 -4
  272. package/docs/_posts/components/Sound/WaveShaper.md +123 -4
  273. package/docs/_posts/components/Text/FontStyle.md +73 -47
  274. package/docs/_posts/components/Text/Text.md +48 -26
  275. package/docs/_posts/components/TextureProjector/TextureProjector.md +55 -6
  276. package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +56 -6
  277. package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
  278. package/docs/_posts/components/Texturing/MovieTexture.md +69 -38
  279. package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
  280. package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
  281. package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
  282. package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
  283. package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
  284. package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
  285. package/docs/_posts/components/Texturing/TextureProperties.md +44 -19
  286. package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
  287. package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
  288. package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
  289. package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
  290. package/docs/_posts/components/Texturing3D/PixelTexture3D.md +25 -13
  291. package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
  292. package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
  293. package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
  294. package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
  295. package/docs/_posts/components/Time/TimeSensor.md +66 -23
  296. package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +36 -15
  297. package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +15 -5
  298. package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +20 -17
  299. package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +15 -7
  300. package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +16 -8
  301. package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +43 -21
  302. package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
  303. package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +17 -7
  304. package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +50 -17
  305. package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +18 -10
  306. package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +16 -8
  307. package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +20 -11
  308. package/docs/_posts/components/VolumeRendering/VolumeData.md +32 -15
  309. package/docs/_posts/components/X_ITE/BlendMode.md +9 -2
  310. package/docs/_posts/getting-started.md +1 -0
  311. package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
  312. package/package.json +1 -1
  313. package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
  314. package/src/x_ite/Browser/DOMIntegration.js +13 -8
  315. package/src/x_ite/Browser/VERSION.js +1 -1
  316. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +1 -1
  317. package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
  318. package/src/x_ite/Components/Grouping/Switch.js +1 -1
  319. package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
  320. package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
  321. package/src/x_ite/Components/Navigation/Collision.js +1 -1
  322. package/src/x_ite/Components/Navigation/LOD.js +1 -1
  323. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
  324. package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
  325. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
  326. package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
  327. package/src/x_ite/Components/Shape/Appearance.js +1 -1
  328. package/src/x_ite/Components/Shape/Material.js +1 -1
  329. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
  330. package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
  331. package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
  332. package/src/x_ite/Fields/ArrayFields.js +2 -2
  333. package/src/x_ite/Fields/SFColor.js +1 -1
  334. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
  335. package/src/x_ite/Fields/SFRotation.js +3 -3
  336. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
  337. package/src/x_ite/Parser/GoldenGate.js +16 -5
  338. package/src/x_ite/Parser/PLYAParser.js +615 -0
  339. package/src/x_ite/Parser/PLYBParser.js +222 -0
  340. package/src/x_ite/Parser/STLAParser.js +0 -1
  341. /package/build/{bin → docs}/components.js +0 -0
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: Anchor
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Networking
5
5
  categories: [components, Networking]
6
6
  tags: [Anchor, Networking]
@@ -13,9 +13,9 @@ tags: [Anchor, Networking]
13
13
 
14
14
  ## Overview
15
15
 
16
- Anchor is a Grouping node that can contain most nodes. When the user selects any of the geometry contained by the Anchor node, it jumps to another viewpoint or loads content (such as X3D, an image or HTML) specified by the url field. Loaded content completely replaces current content, if parameter is same window.
16
+ Anchor is a Grouping node that can contain most nodes. When the user selects any of the geometry contained by the Anchor node, the browser either jumps to another viewpoint (similar to HTML bookmark) or else loads content (such as X3D, an image or HTML) specified by the url field. Newly loaded content completely replaces current content, if the value of parameter field indicates using the same window.
17
17
 
18
- The Anchor node belongs to the **Networking** component and its default container field is *children.* It is available since X3D version 2.0 or later.
18
+ The Anchor node belongs to the **Networking** component and its default container field is *children.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -32,82 +32,69 @@ The Anchor node belongs to the **Networking** component and its default containe
32
32
 
33
33
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
34
34
 
35
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
35
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
36
+
37
+ #### Hint
38
+
39
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
36
40
 
37
41
  ### SFString [in, out] **description** ""
38
42
 
39
- Author-provided text tooltip that tells users the expected action of this node.
43
+ Author-provided prose that describes intended purpose of the url asset.
40
44
 
41
45
  #### Hint
42
46
 
43
- - Many XML tools substitute XML character references automatically if needed (such as &amp;#38; for &amp; ampersand, or &amp;#34; for " quotation mark).
47
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
44
48
 
45
49
  ### SFBool [in, out] **load** TRUE
46
50
 
47
- *load*=true means load immediately, load=false means defer loading or else unload a previously loaded asset.
48
-
49
- #### Hints
50
-
51
- - Allows author to design when ImageTextureAtlas loading occurs via user interaction, event chains or scripting.
52
- - Use a separate LoadSensor node to detect when loading is complete.
51
+ The *load* field has no effect, Anchor operation is only triggered by user selection.
53
52
 
54
53
  ### MFString [in, out] **url** [ ] <small>[URI]</small>
55
54
 
56
- Address of replacement world or #ViewpointDEFName, activated by clicking Anchor geometry.
55
+ Address of replacement world, or #ViewpointDEFName within the current scene, or alternate Web resource, activated by the user selecting Shape geometry within the Anchor children nodes.
57
56
 
58
57
  #### Hints
59
58
 
60
- - Jump to a world's internal viewpoint by appending viewpoint name (e.g. #ViewpointName, someOtherCoolWorld.x3d#GrandTour). Jump to a local viewpoint by only using viewpoint name (e.g. #GrandTour). MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." XML encoding for quotation mark " is &amp;quot; (which is called a character entity). Can replace embedded blank(s) in url queries with %20 for each blank character. Pop up a new window with url value as follows: "JavaScript:window.open('popup.html','popup','width=240,height=240');location.href='HelloWorld.x3d'"
59
+ - Jump to a world's internal viewpoint by appending viewpoint name (for example, #ViewpointName, someOtherCoolWorld.x3d#GrandTour).
60
+ - Jump to a local viewpoint by only using viewpoint name (for example, #GrandTour).
61
+ - Binding a different Viewpoint triggers an isBound event that can initiate other user-arrival reactions via event chains to interpolators or scripts.
62
+ - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
63
+ - Alternative XML encoding for quotation mark " is &amp;quot; (which is an example of a character entity).
64
+ - Can replace embedded blank(s) in *url* queries with %20 for each blank character.
65
+ - Pop up a new window with *url* value as follows: "JavaScript:window.open('somePage.html','popup','width=240,height=240');location.href='HelloWorld.x3d'"
66
+ - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
61
67
 
62
68
  #### Warning
63
69
 
64
- - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https and other operating systems are not.
65
-
66
- #### See Also
67
-
68
- - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
70
+ - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https *url* addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
69
71
 
70
72
  ### MFString [in, out] **parameter** [ ]
71
73
 
72
- If provided, parameter tells the X3D player where to to redirect the loaded url.
74
+ If provided, *parameter* tells the X3D player where to to redirect the loaded url.
73
75
 
74
76
  #### Hints
75
77
 
76
- - Set parameter value as target=\_blank to load the target url into a new browser frame. Set parameter value as target=frame_name to load target url into another browser frame. MFString arrays can have multiple values, so separate each individual string by quote marks. "https://www.web3d.org" "https://www.web3d.org/about" "etc." Interchange profile hint: this field may be ignored, applying the default value regardless.
78
+ - Set *parameter* value as target=_blank to load the target url into a new browser frame.
79
+ - Set *parameter* value as target=frame_name to load target url into another browser frame.
80
+ - MFString arrays can have multiple values, so separate each individual string by quote marks. "https://www.web3d.org" "https://www.web3d.org/about" "etc." Interchange profile hint: this field may be ignored, applying the default value regardless.
77
81
 
78
82
  ### SFTime [in, out] **autoRefresh** 0 <small>[0,∞)</small>
79
83
 
80
- *autoRefresh* defines interval in seconds before automatic reload of current url asset is performed.
81
-
82
- #### Hints
83
-
84
- - If preceding file loading fails or load field is false, no refresh is performed.
85
- - Repeated refresh attempts to reload currently loaded entry of url list. If that fails, the browser retries other entries in the url list.
86
-
87
- #### Warning
88
-
89
- - Automatically reloading content has security considerations and needs to be considered carefully.
84
+ The [*autoRefresh* field has no effect, Anchor operation is only triggered by user selection.
90
85
 
91
86
  ### SFTime [in, out] **autoRefreshTimeLimit** 3600 <small>[0,∞)</small>
92
87
 
93
- *autoRefreshTimeLimit* defines maximum duration that automatic refresh activity can occur.
94
-
95
- #### Hint
96
-
97
- - Automatic refresh is different than query and response timeouts performed by a networking library while sequentially attempting to retrieve addressed content from a url list.
98
-
99
- #### Warning
100
-
101
- - Automatically reloading content has security considerations and needs to be considered carefully.
88
+ The [*autoRefreshTimeLimit* field has no effect, Anchor operation is only triggered by user selection.
102
89
 
103
90
  ### SFBool [in, out] **visible** TRUE
104
91
 
105
92
  Whether or not renderable content within this node is visually displayed.
106
93
 
107
- #### Hint
94
+ #### Hints
108
95
 
109
- - The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
110
- - Content must be visible to be collidable and to be pickable.
96
+ - The *visible* field has no effect on animation behaviors, event passing or other non-visual characteristics.
97
+ - Content must be *visible* to be collidable and to be pickable.
111
98
 
112
99
  ### SFBool [in, out] **bboxDisplay** FALSE
113
100
 
@@ -121,42 +108,53 @@ Whether to display bounding box for associated geometry, aligned with world coor
121
108
 
122
109
  Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
123
110
 
124
- #### Hint
111
+ #### Hints
125
112
 
126
113
  - Can be useful for collision computations or inverse-kinematics (IK) engines.
114
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
115
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
116
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
127
117
 
128
118
  ### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
129
119
 
130
- Bounding box center: optional hint for position offset from origin of local coordinate system.
120
+ Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
121
+
122
+ #### Hints
123
+
124
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
125
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
126
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
131
127
 
132
128
  ### MFNode [in] **addChildren**
133
129
 
134
- Input field addChildren.
130
+ Input field *addChildren*.
135
131
 
136
132
  ### MFNode [in] **removeChildren**
137
133
 
138
- Input field removeChildren.
134
+ Input field *removeChildren*.
139
135
 
140
136
  ### MFNode [in, out] **children** [ ] <small>[X3DChildNode]</small>
141
137
 
142
- Grouping nodes contain a list of children nodes.
138
+ Grouping nodes contain an ordered list of *children* nodes.
143
139
 
144
- #### Hint
140
+ #### Hints
145
141
 
146
- - Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
142
+ - Each grouping node defines a coordinate space for its *children*, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
143
+ - InputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
144
+ - InputOnly MFNode removeChildren field can remove nodes from the *children* list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
145
+ - [X3D Architecture 10.2.1 Grouping and *children* node types](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#GroupingAndChildrenNodes){:target="_blank"}
147
146
 
148
- ## Description
147
+ ## Advisories
149
148
 
150
- ### Hint
149
+ ### Hints
151
150
 
152
151
  - Insert a Shape node before adding geometry or Appearance.
152
+ - [When parent node is LoadSensor, apply `containerField='children'` (X3Dv4) or `containerField='watchList'` (X3Dv3).](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
153
153
 
154
154
  ## Example
155
155
 
156
156
  <x3d-canvas src="https://create3000.github.io/media/examples/Networking/Anchor/Anchor.x3d" update="auto"></x3d-canvas>
157
157
 
158
- ## External Links
158
+ ## See Also
159
159
 
160
- - [X3D Specification of Anchor](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/networking.html#Anchor){:target="_blank"}
161
- - [See X3D Specification 20.2.1 Overview of pointing device sensors](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/pointingDeviceSensor.html#OverviewOfPointingDeviceSensors){:target="_blank"}
162
- - [See X3D Specification 20.2.3 Activating and manipulating pointing device sensors](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/pointingDeviceSensor.html#Activatingandmanipulating){:target="_blank"}
160
+ - [X3D Specification of Anchor node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/networking.html#Anchor){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: Inline
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Networking
5
5
  categories: [components, Networking]
6
6
  tags: [Inline, Networking]
@@ -13,9 +13,9 @@ tags: [Inline, Networking]
13
13
 
14
14
  ## Overview
15
15
 
16
- Inline is an X3DBoundedObject node that can load nodes from another X3D scene via url.
16
+ Inline can load another X3D or VRML model into the current scene via url. Inline is an X3DBoundedObject node that has bounding-box dimensions.
17
17
 
18
- The Inline node belongs to the **Networking** component and its default container field is *children.* It is available since X3D version 2.0 or later.
18
+ The Inline node belongs to the **Networking** component and its default container field is *children.* It is available from X3D version 2.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -31,7 +31,11 @@ The Inline node belongs to the **Networking** component and its default containe
31
31
 
32
32
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
33
33
 
34
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
35
+
36
+ #### Hint
37
+
38
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
35
39
 
36
40
  ### SFString [in, out] **description** ""
37
41
 
@@ -39,44 +43,42 @@ Author-provided prose that describes intended purpose of the url asset.
39
43
 
40
44
  #### Hint
41
45
 
42
- - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for & ampersand character, or &amp;#34; for " quotation-mark character).
46
+ - Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &amp;#38; for &amp; ampersand character, or &amp;#34; for " quotation-mark character).
43
47
 
44
48
  ### SFBool [in, out] **global** FALSE
45
49
 
46
- The global field controls potential external scoping effects of lights found within an Inline scene. Global lights illuminate all objects within their volume of lighting influence. Scoped lights only illuminate objects within the same transformation hierarchy.
50
+ The *global* field controls potential external scoping effects of lights found within an Inline scene. Global lights illuminate all objects within their volume of lighting influence. Scoped lights only illuminate objects within the same transformation hierarchy.
47
51
 
48
52
  #### Hint
49
53
 
50
- - [X3D Architecture, 17.2.1.2 Scoping of lights](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/lighting.html#ScopingOfLights)
54
+ - [X3D Architecture, 17.2.1.2 Scoping of lights](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/lighting.html#ScopingOfLights){:target="_blank"}
51
55
 
52
56
  ### SFBool [in, out] **load** TRUE
53
57
 
54
- *load*=true means load immediately, load=false means defer loading or else unload a previously loaded scene.
58
+ *load*=true means *load* immediately, *load*=false means defer loading or else unload a previously loaded scene.
55
59
 
56
60
  #### Hints
57
61
 
58
62
  - Allows author to design when Inline loading occurs via user interaction, event chains or scripting.
59
63
  - Use a separate LoadSensor node to detect when loading is complete.
60
64
 
61
- #### Hint
62
-
63
- - Use LoadSensor to detect when loading is complete.
64
-
65
65
  ### MFString [in, out] **url** [ ] <small>[URI]</small>
66
66
 
67
- Address of X3D world to load into current scene.
67
+ Address of X3D world to load Inline with current scene, retrieved either from local system or an online address. Browser support for X3D model support can include allowed file formats for XML .x3d, ClassicVRML .x3dv, X3D Binary .x3db, X3D JSON .json, and Virtual Reality Modeling Language (VRML97) .wrl.
68
68
 
69
69
  #### Hints
70
70
 
71
- - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." XML encoding for quotation mark " is &amp;quot; (which is called a character entity). Can replace embedded blank(s) in url queries with %20 for each blank character.
71
+ - [(X3D version 4.0 draft) support includes .gltf and .glb](https://www.khronos.org/gltf){:target="_blank"} https://en.wikipedia.org/wiki/glTF
72
+ - [Future work planned for PLY form](https://en.wikipedia.org/wiki/PLY_(file_format)){:target="_blank"}
73
+ - [Future work planned for STL form](https://en.wikipedia.org/wiki/STL_(file_format)){:target="_blank"}
74
+ - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
75
+ - Alternative XML encoding for quotation mark " is &amp;quot; (which is an example of a character entity).
76
+ - Can replace embedded blank(s) in *url* queries with %20 for each blank character.
77
+ - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
72
78
 
73
79
  #### Warning
74
80
 
75
- - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https and other operating systems are not.
76
-
77
- #### See Also
78
-
79
- - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
81
+ - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https *url* addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
80
82
 
81
83
  ### SFTime [in, out] **autoRefresh** 0 <small>[0,∞)</small>
82
84
 
@@ -107,10 +109,10 @@ Address of X3D world to load into current scene.
107
109
 
108
110
  Whether or not renderable content within this node is visually displayed.
109
111
 
110
- #### Hint
112
+ #### Hints
111
113
 
112
- - The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
113
- - Content must be visible to be collidable and to be pickable.
114
+ - The *visible* field has no effect on animation behaviors, event passing or other non-visual characteristics.
115
+ - Content must be *visible* to be collidable and to be pickable.
114
116
 
115
117
  ### SFBool [in, out] **bboxDisplay** FALSE
116
118
 
@@ -124,25 +126,36 @@ Whether to display bounding box for associated geometry, aligned with world coor
124
126
 
125
127
  Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
126
128
 
127
- #### Hint
129
+ #### Hints
128
130
 
129
131
  - Can be useful for collision computations or inverse-kinematics (IK) engines.
132
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
133
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
134
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
130
135
 
131
136
  ### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
132
137
 
133
- Bounding box center: optional hint for position offset from origin of local coordinate system.
138
+ Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
134
139
 
135
- ## Description
140
+ #### Hints
136
141
 
137
- ### Hint
142
+ - Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
143
+ - [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
144
+ - [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
138
145
 
146
+ ## Advisories
147
+
148
+ ### Hints
149
+
150
+ - [(X3D version 4.0 draft) support includes .gltf and .glb](https://www.khronos.org/gltf){:target="_blank"} https://en.wikipedia.org/wiki/glTF
139
151
  - You cannot ROUTE values into an Inline scene, use IMPORT/EXPORT (or ExternProtoDeclare and ProtoInstance) instead.
152
+ - [X3D Scene Authoring Hints, Inlines and Prototypes](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#InlinesPrototypes){:target="_blank"}
153
+ - [When parent node is LoadSensor, apply `containerField='children'` (X3Dv4) or `containerField='watchList'` (X3Dv3).](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
140
154
 
141
155
  ## Example
142
156
 
143
157
  <x3d-canvas src="https://create3000.github.io/media/examples/Networking/Inline/Inline.x3d" update="auto"></x3d-canvas>
144
158
 
145
- ## External Links
159
+ ## See Also
146
160
 
147
- - [X3D Specification of Inline](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/networking.html#Inline){:target="_blank"}
148
- - [X3D Scene Authoring Hints, Inlines and Prototypes](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#InlinesPrototypes){:target="_blank"}
161
+ - [X3D Specification of Inline node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/networking.html#Inline){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: LoadSensor
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-Networking
5
5
  categories: [components, Networking]
6
6
  tags: [LoadSensor, Networking]
@@ -15,7 +15,7 @@ tags: [LoadSensor, Networking]
15
15
 
16
16
  LoadSensor generates events as watchList child nodes are either loaded or fail to load. Changing watchlist child nodes restarts the LoadSensor.
17
17
 
18
- The LoadSensor node belongs to the **Networking** component and its default container field is *children.* It is available since X3D version 3.0 or later.
18
+ The LoadSensor node belongs to the **Networking** component and its default container field is *children.* It is available from X3D version 3.0 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -31,7 +31,11 @@ The LoadSensor node belongs to the **Networking** component and its default cont
31
31
 
32
32
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
33
33
 
34
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
35
+
36
+ #### Hint
37
+
38
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
35
39
 
36
40
  ### SFBool [in, out] **enabled** TRUE
37
41
 
@@ -45,6 +49,10 @@ Time in seconds of maximum load duration prior to declaring failure. Default val
45
49
 
46
50
  *isActive* true/false events are sent when sensing starts/stops.
47
51
 
52
+ #### Warning
53
+
54
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
55
+
48
56
  ### SFBool [out] **isLoaded**
49
57
 
50
58
  Notify when all watchList child nodes are loaded, or at least one has failed. Sends true on successfully loading all watchList child nodes. Sends false on timeOut of any watchList child nodes, failure of any watchList child nodes to load, or no local copies available and no network present.
@@ -53,6 +61,10 @@ Notify when all watchList child nodes are loaded, or at least one has failed. Se
53
61
 
54
62
  - Use multiple LoadSensor nodes to track multiple loading nodes individually.
55
63
 
64
+ #### Warning
65
+
66
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
67
+
56
68
  ### SFFloat [out] **progress**
57
69
 
58
70
  Sends 0.0 on start and 1.0 on completion. Intermediate values are browser dependent and always increasing (may indicate fraction of bytes, fraction of expected time or another metric).
@@ -61,31 +73,51 @@ Sends 0.0 on start and 1.0 on completion. Intermediate values are browser depend
61
73
 
62
74
  - Only 0 and 1 events are guaranteed.
63
75
 
76
+ #### Warning
77
+
78
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
79
+
64
80
  ### SFTime [out] **loadTime**
65
81
 
66
82
  Time of successful load complete, not sent on failure.
67
83
 
84
+ #### Warning
85
+
86
+ - It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
87
+
68
88
  ### MFNode [in, out] **children** [ ] <small>[X3DUrlObject]</small>
69
89
 
70
- Input/Output field children.
90
+ The *children* field monitors one or more USE nodes that contain a valid url field.
91
+
92
+ #### Hints
93
+
94
+ - If watchList contains multiple USE nodes, output events are only generated when all *children* have loaded successfully or at least one node has failed.
95
+ - If individual load status information is desired for different nodes, multiple LoadSensor nodes may be used, each with a single watchList element.
96
+ - Anchor nodes can be monitored for binding a target Viewpoint, loading a new scene, or loading a new scene in a new window.
97
+
98
+ #### Warning
99
+
100
+ - [Field originally named 'watchList' in X3Dv3.](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
71
101
 
72
- ## Description
102
+ ## Advisories
73
103
 
74
104
  ### Hints
75
105
 
76
106
  - Use multiple LoadSensor nodes to track multiple loading nodes individually.
77
- - Background is not sensed due to multiple-image ambiguity.
107
+ - Background node is not sensed by LoadSensor due to node typing and multiple-image ambiguity, alternatively utilize TextureBackground node with multiple ImageTexture nodes each referenced inside LoadSensor.
78
108
  - Use Inline 'load' field to prompt or defer loading.
109
+ - [Example scenes and authoring assets](https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter12EnvironmentSensorSound){:target="_blank"}
79
110
 
80
111
  ### Warnings
81
112
 
82
- - WatchList child nodes are not rendered, so normally USE copies of other nodes to sense load status.
113
+ - Children (watchList) child nodes are not rendered, so normally USE copies of other nodes to sense load status.
83
114
  - New X3D node, not supported in VRML97.
115
+ - ['children' field originally named 'watchList' in X3Dv3.](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
84
116
 
85
117
  ## Example
86
118
 
87
119
  <x3d-canvas src="https://create3000.github.io/media/examples/Networking/LoadSensor/LoadSensor.x3d" update="auto"></x3d-canvas>
88
120
 
89
- ## External Links
121
+ ## See Also
90
122
 
91
- - [X3D Specification of LoadSensor](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/networking.html#LoadSensor){:target="_blank"}
123
+ - [X3D Specification of LoadSensor node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/networking.html#LoadSensor){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: BoundedPhysicsModel
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-ParticleSystems
5
5
  categories: [components, ParticleSystems]
6
6
  tags: [BoundedPhysicsModel, ParticleSystems]
@@ -15,7 +15,7 @@ tags: [BoundedPhysicsModel, ParticleSystems]
15
15
 
16
16
  BoundedPhysicsModel provides user-defined geometrical boundaries for particle motion. A child geometry node specifies boundaries that constrain the location of the particles.
17
17
 
18
- The BoundedPhysicsModel node belongs to the **ParticleSystems** component and its default container field is *physics.* It is available since X3D version 3.2 or later.
18
+ The BoundedPhysicsModel node belongs to the **ParticleSystems** component and its default container field is *physics.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,7 +29,11 @@ The BoundedPhysicsModel node belongs to the **ParticleSystems** component and it
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
+
34
+ #### Hint
35
+
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
33
37
 
34
38
  ### SFBool [in, out] **enabled** TRUE
35
39
 
@@ -37,18 +41,22 @@ Enables/disables node operation.
37
41
 
38
42
  ### SFNode [in, out] **geometry** NULL <small>[X3DGeometryNode]</small>
39
43
 
40
- The geometry node provides the geometry used for each particle when the parent ParticleSystem node has geometryType=GEOMETRY.
44
+ Single contained *geometry* node provides the *geometry* used for each particle when the parent ParticleSystem node has geometryType=GEOMETRY.
41
45
 
42
46
  #### Hint
43
47
 
44
- - Include `<component name='Geospatial' level='1'/>`
48
+ - [X3D for Advanced Modeling (X3D4AM) slideset](https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf){:target="_blank"}
49
+
50
+ #### Warning
51
+
52
+ - Requires X3D `profile='Full'` or else include `<component name='Geospatial' level='1'/>`
45
53
 
46
- ## Description
54
+ ## Advisories
47
55
 
48
56
  ### Hint
49
57
 
50
58
  - When a particle touches the boundary surface, it is reflected by the geometry (either inside or outside).
51
59
 
52
- ## External Links
60
+ ## See Also
53
61
 
54
- - [X3D Specification of BoundedPhysicsModel](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#BoundedPhysicsModel){:target="_blank"}
62
+ - [X3D Specification of BoundedPhysicsModel node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#BoundedPhysicsModel){:target="_blank"}
@@ -1,6 +1,6 @@
1
1
  ---
2
2
  title: ConeEmitter
3
- date: 2022-01-07
3
+ date: 2023-01-07
4
4
  nav: components-ParticleSystems
5
5
  categories: [components, ParticleSystems]
6
6
  tags: [ConeEmitter, ParticleSystems]
@@ -15,7 +15,7 @@ tags: [ConeEmitter, ParticleSystems]
15
15
 
16
16
  ConeEmitter generates all available particles from a specific point in space. Particles are emitted from the single point specified by the position field emanating in a direction randomly distributed within the cone specified by the angle and direction fields.
17
17
 
18
- The ConeEmitter node belongs to the **ParticleSystems** component and its default container field is *emitter.* It is available since X3D version 3.2 or later.
18
+ The ConeEmitter node belongs to the **ParticleSystems** component and its default container field is *emitter.* It is available from X3D version 3.2 or higher.
19
19
 
20
20
  ## Hierarchy
21
21
 
@@ -29,7 +29,11 @@ The ConeEmitter node belongs to the **ParticleSystems** component and its defaul
29
29
 
30
30
  ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
31
 
32
- Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+ Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
33
+
34
+ #### Hint
35
+
36
+ - [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
33
37
 
34
38
  ### SFBool [in, out] **on** TRUE
35
39
 
@@ -41,15 +45,19 @@ Point from which particles emanate.
41
45
 
42
46
  ### SFVec3f [in, out] **direction** 0 1 0 <small>(-∞,∞)</small>
43
47
 
44
- Initial direction from which particles emanate.
48
+ Initial *direction* from which particles emanate.
45
49
 
46
50
  ### SFFloat [in, out] **angle** π/4 <small>[0,π]</small>
47
51
 
48
52
  Cone boundary for random distribution of particles about initial direction.
49
53
 
54
+ #### Hint
55
+
56
+ - [Radian units for angular measure](https://en.wikipedia.org/wiki/Radian){:target="_blank"}
57
+
50
58
  ### SFFloat [in, out] **speed** 0 <small>[0,∞)</small>
51
59
 
52
- Initial linear speed (default is m/s) imparted to all particles along their direction of movement.
60
+ Initial linear *speed* (default is m/s) imparted to all particles along their direction of movement.
53
61
 
54
62
  ### SFFloat [in, out] **variation** 0.25 <small>[0,∞)</small>
55
63
 
@@ -57,11 +65,17 @@ Multiplier for the randomness used to control the range of possible output value
57
65
 
58
66
  #### Hint
59
67
 
60
- - Variation of zero does not allow any randomness.
68
+ - *variation* of zero does not allow any randomness.
61
69
 
62
70
  ### SFFloat [ ] **mass** 0 <small>[0,∞)</small>
63
71
 
64
- Field mass.
72
+ Basic *mass* of each particle, defined in *mass* base units (default is kilograms).
73
+
74
+ #### Hints
75
+
76
+ - *mass* is needed if gravity or other force-related calculations are performed on a per-particle basis.
77
+ - [Kilogram](https://en.wikipedia.org/wiki/Kilogram){:target="_blank"}
78
+ - [X3D Architecture 4.3.6 Standard units and coordinate system](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/concepts.html#Standardunitscoordinates){:target="_blank"}
65
79
 
66
80
  ### SFFloat [ ] **surfaceArea** 0 <small>[0,∞)</small>
67
81
 
@@ -69,12 +83,13 @@ Particle surface area in area base units (default is meters squared). Surface ar
69
83
 
70
84
  #### Hints
71
85
 
72
- - SurfaceArea value represents average frontal area presented to the wind. Assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
86
+ - *surfaceArea* value represents average frontal area presented to the wind.
87
+ - Assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
73
88
 
74
89
  ## Example
75
90
 
76
91
  <x3d-canvas src="https://create3000.github.io/media/examples/ParticleSystems/ConeEmitter/ConeEmitter.x3d" update="auto"></x3d-canvas>
77
92
 
78
- ## External Links
93
+ ## See Also
79
94
 
80
- - [X3D Specification of ConeEmitter](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#ConeEmitter){:target="_blank"}
95
+ - [X3D Specification of ConeEmitter node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/particleSystems.html#ConeEmitter){:target="_blank"}