x_ite 8.8.7 → 8.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Makefile +6 -0
- package/build/docs/nodes.pl +434 -0
- package/dist/assets/components/Annotation.js +13 -13
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +13 -13
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +26 -26
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +14 -14
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +19 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +33 -33
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +18 -18
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +27 -27
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +24 -24
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +24 -24
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -18
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +18 -18
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +37 -37
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjector.js +14 -14
- package/dist/assets/components/TextureProjector.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +30 -30
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +18 -18
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +9 -9
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +965 -96
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.zip +0 -0
- package/docs/_config.yml +2 -2
- package/docs/_posts/components/CADGeometry/CADAssembly.md +45 -19
- package/docs/_posts/components/CADGeometry/CADFace.md +44 -18
- package/docs/_posts/components/CADGeometry/CADLayer.md +48 -19
- package/docs/_posts/components/CADGeometry/CADPart.md +54 -24
- package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
- package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
- package/docs/_posts/components/Core/MetadataBoolean.md +29 -18
- package/docs/_posts/components/Core/MetadataDouble.md +31 -16
- package/docs/_posts/components/Core/MetadataFloat.md +31 -16
- package/docs/_posts/components/Core/MetadataInteger.md +31 -16
- package/docs/_posts/components/Core/MetadataSet.md +30 -15
- package/docs/_posts/components/Core/MetadataString.md +31 -16
- package/docs/_posts/components/Core/WorldInfo.md +21 -10
- package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +30 -25
- package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
- package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
- package/docs/_posts/components/DIS/DISEntityManager.md +40 -15
- package/docs/_posts/components/DIS/DISEntityTypeMapping.md +34 -25
- package/docs/_posts/components/DIS/EspduTransform.md +174 -41
- package/docs/_posts/components/DIS/ReceiverPdu.md +77 -27
- package/docs/_posts/components/DIS/SignalPdu.md +82 -28
- package/docs/_posts/components/DIS/TransmitterPdu.md +86 -36
- package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
- package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
- package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
- package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
- package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
- package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
- package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
- package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
- package/docs/_posts/components/EventUtilities/BooleanFilter.md +23 -10
- package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
- package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
- package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
- package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
- package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
- package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
- package/docs/_posts/components/Followers/ColorChaser.md +35 -11
- package/docs/_posts/components/Followers/ColorDamper.md +32 -12
- package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
- package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
- package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
- package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
- package/docs/_posts/components/Followers/PositionChaser.md +33 -9
- package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
- package/docs/_posts/components/Followers/PositionDamper.md +30 -10
- package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
- package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
- package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
- package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
- package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
- package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
- package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
- package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
- package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
- package/docs/_posts/components/Geometry2D/Polyline2D.md +24 -9
- package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
- package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
- package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
- package/docs/_posts/components/Geometry3D/Box.md +26 -13
- package/docs/_posts/components/Geometry3D/Cone.md +30 -22
- package/docs/_posts/components/Geometry3D/Cylinder.md +30 -26
- package/docs/_posts/components/Geometry3D/ElevationGrid.md +73 -29
- package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
- package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +92 -38
- package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
- package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
- package/docs/_posts/components/Geospatial/GeoElevationGrid.md +82 -37
- package/docs/_posts/components/Geospatial/GeoLOD.md +66 -27
- package/docs/_posts/components/Geospatial/GeoLocation.md +64 -26
- package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
- package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
- package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
- package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
- package/docs/_posts/components/Geospatial/GeoTouchSensor.md +63 -18
- package/docs/_posts/components/Geospatial/GeoTransform.md +72 -28
- package/docs/_posts/components/Geospatial/GeoViewpoint.md +79 -40
- package/docs/_posts/components/Grouping/Group.md +32 -16
- package/docs/_posts/components/Grouping/StaticGroup.md +37 -16
- package/docs/_posts/components/Grouping/Switch.md +39 -20
- package/docs/_posts/components/Grouping/Transform.md +45 -28
- package/docs/_posts/components/HAnim/HAnimDisplacer.md +38 -27
- package/docs/_posts/components/HAnim/HAnimHumanoid.md +197 -38
- package/docs/_posts/components/HAnim/HAnimJoint.md +104 -38
- package/docs/_posts/components/HAnim/HAnimMotion.md +117 -7
- package/docs/_posts/components/HAnim/HAnimSegment.md +72 -32
- package/docs/_posts/components/HAnim/HAnimSite.md +75 -32
- package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
- package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
- package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
- package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
- package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
- package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
- package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
- package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
- package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
- package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
- package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
- package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
- package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
- package/docs/_posts/components/Layering/Layer.md +27 -14
- package/docs/_posts/components/Layering/LayerSet.md +19 -13
- package/docs/_posts/components/Layering/Viewport.md +31 -15
- package/docs/_posts/components/Layout/Layout.md +27 -16
- package/docs/_posts/components/Layout/LayoutGroup.md +34 -18
- package/docs/_posts/components/Layout/LayoutLayer.md +28 -15
- package/docs/_posts/components/Layout/ScreenFontStyle.md +72 -45
- package/docs/_posts/components/Layout/ScreenGroup.md +32 -16
- package/docs/_posts/components/Lighting/DirectionalLight.md +19 -11
- package/docs/_posts/components/Lighting/EnvironmentLight.md +2 -6
- package/docs/_posts/components/Lighting/PointLight.md +23 -11
- package/docs/_posts/components/Lighting/SpotLight.md +32 -19
- package/docs/_posts/components/NURBS/Contour2D.md +17 -9
- package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
- package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
- package/docs/_posts/components/NURBS/NurbsCurve.md +15 -11
- package/docs/_posts/components/NURBS/NurbsCurve2D.md +14 -10
- package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +28 -12
- package/docs/_posts/components/NURBS/NurbsPatchSurface.md +19 -13
- package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +27 -11
- package/docs/_posts/components/NURBS/NurbsSet.md +48 -14
- package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +31 -11
- package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
- package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
- package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +11 -7
- package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +26 -16
- package/docs/_posts/components/Navigation/Billboard.md +33 -17
- package/docs/_posts/components/Navigation/Collision.md +59 -22
- package/docs/_posts/components/Navigation/LOD.md +53 -23
- package/docs/_posts/components/Navigation/NavigationInfo.md +68 -25
- package/docs/_posts/components/Navigation/OrthoViewpoint.md +80 -37
- package/docs/_posts/components/Navigation/Viewpoint.md +86 -39
- package/docs/_posts/components/Navigation/ViewpointGroup.md +28 -17
- package/docs/_posts/components/Networking/Anchor.md +54 -56
- package/docs/_posts/components/Networking/Inline.md +42 -29
- package/docs/_posts/components/Networking/LoadSensor.md +41 -9
- package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
- package/docs/_posts/components/ParticleSystems/ConeEmitter.md +25 -10
- package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +18 -11
- package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
- package/docs/_posts/components/ParticleSystems/ParticleSystem.md +92 -46
- package/docs/_posts/components/ParticleSystems/PointEmitter.md +19 -12
- package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +23 -15
- package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +21 -14
- package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +25 -18
- package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +11 -7
- package/docs/_posts/components/Picking/LinePickSensor.md +37 -15
- package/docs/_posts/components/Picking/PickableGroup.md +40 -22
- package/docs/_posts/components/Picking/PointPickSensor.md +29 -12
- package/docs/_posts/components/Picking/PrimitivePickSensor.md +25 -17
- package/docs/_posts/components/Picking/VolumePickSensor.md +25 -12
- package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +43 -18
- package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +40 -17
- package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +35 -13
- package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +48 -14
- package/docs/_posts/components/Rendering/ClipPlane.md +20 -15
- package/docs/_posts/components/Rendering/Color.md +14 -14
- package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
- package/docs/_posts/components/Rendering/Coordinate.md +11 -7
- package/docs/_posts/components/Rendering/IndexedLineSet.md +58 -24
- package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
- package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
- package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
- package/docs/_posts/components/Rendering/LineSet.md +26 -14
- package/docs/_posts/components/Rendering/Normal.md +28 -6
- package/docs/_posts/components/Rendering/PointSet.md +24 -11
- package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
- package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
- package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
- package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +22 -10
- package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +37 -14
- package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +34 -16
- package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +17 -12
- package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
- package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +31 -12
- package/docs/_posts/components/RigidBodyPhysics/Contact.md +19 -15
- package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +33 -27
- package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +63 -11
- package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +22 -12
- package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +30 -14
- package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +26 -14
- package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +24 -12
- package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +23 -15
- package/docs/_posts/components/Scripting/Script.md +43 -27
- package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
- package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
- package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
- package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
- package/docs/_posts/components/Shaders/PackagedShader.md +36 -30
- package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
- package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
- package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
- package/docs/_posts/components/Shape/AcousticProperties.md +34 -6
- package/docs/_posts/components/Shape/Appearance.md +29 -22
- package/docs/_posts/components/Shape/FillProperties.md +19 -12
- package/docs/_posts/components/Shape/LineProperties.md +18 -10
- package/docs/_posts/components/Shape/Material.md +64 -38
- package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
- package/docs/_posts/components/Shape/PointProperties.md +21 -14
- package/docs/_posts/components/Shape/Shape.md +35 -17
- package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
- package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
- package/docs/_posts/components/Sound/Analyser.md +133 -4
- package/docs/_posts/components/Sound/AudioClip.md +64 -30
- package/docs/_posts/components/Sound/AudioDestination.md +76 -4
- package/docs/_posts/components/Sound/BiquadFilter.md +143 -4
- package/docs/_posts/components/Sound/BufferAudioSource.md +165 -13
- package/docs/_posts/components/Sound/ChannelMerger.md +62 -4
- package/docs/_posts/components/Sound/ChannelSelector.md +64 -4
- package/docs/_posts/components/Sound/ChannelSplitter.md +68 -4
- package/docs/_posts/components/Sound/Convolver.md +124 -4
- package/docs/_posts/components/Sound/Delay.md +119 -4
- package/docs/_posts/components/Sound/DynamicsCompressor.md +127 -4
- package/docs/_posts/components/Sound/Gain.md +115 -4
- package/docs/_posts/components/Sound/ListenerPointSource.md +109 -4
- package/docs/_posts/components/Sound/MicrophoneSource.md +91 -4
- package/docs/_posts/components/Sound/OscillatorSource.md +95 -4
- package/docs/_posts/components/Sound/PeriodicWave.md +43 -5
- package/docs/_posts/components/Sound/Sound.md +53 -20
- package/docs/_posts/components/Sound/SpatialSound.md +120 -4
- package/docs/_posts/components/Sound/StreamAudioDestination.md +80 -4
- package/docs/_posts/components/Sound/StreamAudioSource.md +91 -4
- package/docs/_posts/components/Sound/WaveShaper.md +123 -4
- package/docs/_posts/components/Text/FontStyle.md +73 -47
- package/docs/_posts/components/Text/Text.md +48 -26
- package/docs/_posts/components/TextureProjector/TextureProjector.md +55 -6
- package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +56 -6
- package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
- package/docs/_posts/components/Texturing/MovieTexture.md +69 -38
- package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
- package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
- package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
- package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
- package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
- package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
- package/docs/_posts/components/Texturing/TextureProperties.md +44 -19
- package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
- package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
- package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
- package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
- package/docs/_posts/components/Texturing3D/PixelTexture3D.md +25 -13
- package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
- package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
- package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
- package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
- package/docs/_posts/components/Time/TimeSensor.md +66 -23
- package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +36 -15
- package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +15 -5
- package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +20 -17
- package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +15 -7
- package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +16 -8
- package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +43 -21
- package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
- package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +17 -7
- package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +50 -17
- package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +18 -10
- package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +16 -8
- package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +20 -11
- package/docs/_posts/components/VolumeRendering/VolumeData.md +32 -15
- package/docs/_posts/components/X_ITE/BlendMode.md +9 -2
- package/docs/_posts/getting-started.md +1 -0
- package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
- package/package.json +1 -1
- package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
- package/src/x_ite/Browser/DOMIntegration.js +13 -8
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +1 -1
- package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
- package/src/x_ite/Components/Grouping/Switch.js +1 -1
- package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
- package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
- package/src/x_ite/Components/Navigation/Collision.js +1 -1
- package/src/x_ite/Components/Navigation/LOD.js +1 -1
- package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
- package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
- package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
- package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
- package/src/x_ite/Components/Shape/Appearance.js +1 -1
- package/src/x_ite/Components/Shape/Material.js +1 -1
- package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
- package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
- package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
- package/src/x_ite/Fields/ArrayFields.js +2 -2
- package/src/x_ite/Fields/SFColor.js +1 -1
- package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
- package/src/x_ite/Fields/SFRotation.js +3 -3
- package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
- package/src/x_ite/Parser/GoldenGate.js +16 -5
- package/src/x_ite/Parser/PLYAParser.js +615 -0
- package/src/x_ite/Parser/PLYBParser.js +222 -0
- package/src/x_ite/Parser/STLAParser.js +0 -1
- /package/build/{bin → docs}/components.js +0 -0
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title: CollidableOffset
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date:
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date: 2023-01-07
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nav: components-RigidBodyPhysics
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categories: [components, RigidBodyPhysics]
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## Overview
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CollidableOffset repositions geometry relative to center of owning body. Contains a single CollidableShape or CollidableOffset node (containerField='collidable')
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CollidableOffset repositions geometry relative to center of owning body. Contains a single CollidableShape or CollidableOffset node (`containerField='collidable').`
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The CollidableOffset node belongs to the **RigidBodyPhysics** component and its default container field is *children.* It is available
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The CollidableOffset node belongs to the **RigidBodyPhysics** component and its default container field is *children.* It is available from X3D version 3.2 or higher.
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#### Hint
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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#### Hint
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- The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then *translation*.
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#### Hint
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- The order of operation is first apply the center offset, then scaleOrientation and scale, then *rotation*, then restore the center offset, then translation.
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Whether or not renderable content within this node is visually displayed.
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- Content must be visible to be collidable and to be pickable.
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- The *visible* field has no effect on animation behaviors, event passing or other non-visual characteristics.
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### SFBool [in, out] **bboxDisplay** FALSE
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Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
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#### Hints
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- Can be useful for collision computations or inverse-kinematics (IK) engines.
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- Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
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- [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
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- [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
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### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
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Bounding box center
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Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
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#### Hints
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- [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
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- [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
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### SFNode [ ] **collidable** NULL <small>[X3DNBodyCollidableNode]</small>
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The *collidable* field holds a reference to a single nested item of a *collidable* scene graph.
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#### Warning
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### Hint
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##
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## See Also
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- [X3D Specification of CollidableOffset](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#CollidableOffset){:target="_blank"}
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- [X3D Specification of CollidableOffset node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#CollidableOffset){:target="_blank"}
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---
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title: CollidableShape
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date:
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date: 2023-01-07
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nav: components-RigidBodyPhysics
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## Overview
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CollidableShape connects the collision detection system, the rigid body model, and the renderable scene graph. Contains a single Shape node (containerField='shape') for animating collidable geometry.
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CollidableShape connects the collision detection system, the rigid body model, and the renderable scene graph. Contains a single Shape node (`containerField='shape')` for animating collidable geometry.
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The CollidableShape node belongs to the **RigidBodyPhysics** component and its default container field is *children.* It is available
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The CollidableShape node belongs to the **RigidBodyPhysics** component and its default container field is *children.* It is available from X3D version 3.2 or higher.
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## Hierarchy
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
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#### Hint
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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### SFBool [in, out] **enabled** TRUE
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#### Hint
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- The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation
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- The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then *translation*.
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### SFRotation [in, out] **rotation** 0 0 1 0 <small>[0,1]</small>
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#### Hint
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### SFBool [in, out] **visible** TRUE
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Whether or not renderable content within this node is visually displayed.
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####
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#### Hints
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- Content must be visible to be collidable and to be pickable.
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- The *visible* field has no effect on animation behaviors, event passing or other non-visual characteristics.
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- Content must be *visible* to be collidable and to be pickable.
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### SFBool [in, out] **bboxDisplay** FALSE
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Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
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####
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#### Hints
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- Can be useful for collision computations or inverse-kinematics (IK) engines.
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- Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
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- [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
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- [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
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### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
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Bounding box center
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Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
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#### Hints
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- Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
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- [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
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- [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
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### SFNode [ ] **shape** NULL <small>[Shape]</small>
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The *shape* field provides a geometry proxy for specifying which geometry best represents the collidable object.
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## Advisories
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### Hint
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###
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### Warnings
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- Avoid changing Shape geometry at run time to prevent performance problems.
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- Apply `containerField='shape'` to single Shape child node, not `containerField='children'` default.
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## Example
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<x3d-canvas src="https://create3000.github.io/media/examples/RigidBodyPhysics/CollidableShape/CollidableShape.x3d" update="auto"></x3d-canvas>
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## See Also
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- [X3D Specification of CollidableShape](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#CollidableShape){:target="_blank"}
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- [X3D Specification of CollidableShape node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#CollidableShape){:target="_blank"}
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---
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title: CollisionCollection
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date:
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date: 2023-01-07
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nav: components-RigidBodyPhysics
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categories: [components, RigidBodyPhysics]
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@@ -15,7 +15,7 @@ tags: [CollisionCollection, RigidBodyPhysics]
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CollisionCollection holds a collection of objects that can be managed as a single entity for resolution of inter-object collisions.
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The CollisionCollection node belongs to the **RigidBodyPhysics** component and its default container field is *collider.* It is available
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The CollisionCollection node belongs to the **RigidBodyPhysics** component and its default container field is *collider.* It is available from X3D version 3.2 or higher.
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## Hierarchy
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@@ -29,7 +29,11 @@ The CollisionCollection node belongs to the **RigidBodyPhysics** component and i
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
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#### Hint
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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### SFBool [in, out] **enabled** TRUE
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@@ -37,15 +41,15 @@ Enables/disables node operation.
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### MFString [in, out] **appliedParameters** "BOUNCE"
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Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "
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Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "FRICTION_COEFFICIENT_2" "ERROR_REDUCTION" "CONSTANT_FORCE" "SPEED_1" "SPEED_2" "SLIP_1" "SLIP_2".
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#### Hint
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- BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value;
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- BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value; FRICTION_COEFFICIENT_2: apply frictionCoefficients values; ERROR_REDUCTION: apply softnessErrorCorrection value; CONSTANT_FORCE: apply softnessConstantForceMix value; SPEED_1: apply first component of surfaceSpeed array; SPEED_2: apply second component of surfaceSpeed array; SLIP_1: apply first component of slipFactors array; SLIP_2: apply second component of slipFactors array.
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### SFFloat [in, out] **bounce** 0 <small>[0,1]</small>
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*bounce* indicates bounciness (0 = no bounce at all, 1 = maximum bounce).
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*bounce* indicates bounciness (0 = no *bounce* at all, 1 = maximum *bounce*).
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### SFFloat [in, out] **minBounceSpeed** 0.1 <small>[0,∞)</small>
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@@ -73,18 +77,19 @@ Default global parameters for collision outputs of rigid body physics system. Co
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### MFNode [in, out] **collidables** [ ] <small>[X3DNBodyCollisionSpaceNode,X3DNBodyCollidableNode]</small>
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CollisionCollection node holds a collection of objects in the *collidables* field that can be managed as a single entity for resolution of inter-object collisions with other groups of collidable objects. A group consists of both collidable objects as well as spaces that may be collided against each other.
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##
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## Advisories
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###
|
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### Hints
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85
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82
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- Contains an array of CollisionSpace, CollidableShape or CollidableOffset nodes (containerField='collidables')
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CollisionSensor generates collision-detection events.
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The CollisionSensor node belongs to the **RigidBodyPhysics** component and its default container field is *children.* It is available from X3D version 3.2 or higher.
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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*isActive* true/false events are sent when sensing starts/stops.
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#### Warning
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Output field intersections
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Output field *intersections*.
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Output field contacts
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Output field *contacts*.
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The *collider* field specifies a CollisionCollection node that holds a collidables field of nodes and spaces that are to be included in collision-detection computations.
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- Contains CollisionCollection node (`containerField='collider').`
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- [Event timing details are explained in X3D Specification 4.4.8.3 Execution model](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/concepts.html#ExecutionModel){:target="_blank"}
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- [X3D Specification of CollisionSensor](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#CollisionSensor){:target="_blank"}
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- [Event timing details are explained in 4.4.8.3 Execution model](https://www.web3d.org/files/specifications/19775-1/V3.3/Part01/concepts.html#ExecutionModel){:target="_blank"}
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- [X3D Specification of CollisionSensor node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#CollisionSensor){:target="_blank"}
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title: CollisionSpace
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## Overview
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CollisionSpace holds collection of objects considered together for resolution of inter-object collisions. Contains multiple CollidableShape, CollidableOffset, or CollisionSpace nodes (containerField='collidables')
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CollisionSpace holds collection of objects considered together for resolution of inter-object collisions. Contains multiple CollidableShape, CollidableOffset, or CollisionSpace nodes (`containerField='collidables').`
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The CollisionSpace node belongs to the **RigidBodyPhysics** component and its default container field is *children.* It is available
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The CollisionSpace node belongs to the **RigidBodyPhysics** component and its default container field is *children.* It is available from X3D version 3.2 or higher.
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#### Hint
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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Whether or not renderable content within this node is visually displayed.
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Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
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####
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#### Hints
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- Can be useful for collision computations or inverse-kinematics (IK) engines.
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- Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
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- [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
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- [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
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### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
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Bounding box center
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Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
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#### Hints
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- Precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
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- [X3D Architecture, 10.2.2 Bounding boxes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#BoundingBoxes){:target="_blank"}
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- [X3D Architecture, 10.3.1 X3DBoundedObject](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/grouping.html#X3DBoundedObject){:target="_blank"}
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### MFNode [in, out] **collidables** [ ] <small>[X3DNBodyCollisionSpaceNode,X3DNBodyCollidableNode]</small>
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Collection of collidable objects as well as nested CollisionSpace collections
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## Advisories
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### Hint
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## See Also
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- [X3D Specification of CollisionSpace](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#CollisionSpace){:target="_blank"}
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- [X3D Specification of CollisionSpace node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#CollisionSpace){:target="_blank"}
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---
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title: Contact
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nav: components-RigidBodyPhysics
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Contact nodes are produced as output events when two collidable objects or spaces make contact.
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The Contact node belongs to the **RigidBodyPhysics** component and its default container field is *children.* It is available
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The Contact node belongs to the **RigidBodyPhysics** component and its default container field is *children.* It is available from X3D version 3.2 or higher.
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## Hierarchy
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@@ -28,7 +28,11 @@ The Contact node belongs to the **RigidBodyPhysics** component and its default c
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
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#### Hint
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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### SFVec3f [in, out] **position** 0 0 0 <small>(-∞,∞)</small>
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@@ -44,15 +48,15 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
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### MFString [in, out] **appliedParameters** "BOUNCE"
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Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "
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Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "FRICTION_COEFFICIENT_2" "ERROR_REDUCTION" "CONSTANT_FORCE" "SPEED_1" "SPEED_2" "SLIP_1" "SLIP_2".
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#### Hint
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- BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value;
|
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- BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value; FRICTION_COEFFICIENT_2: apply frictionCoefficients values; ERROR_REDUCTION: apply softnessErrorCorrection value; CONSTANT_FORCE: apply softnessConstantForceMix value; SPEED_1: apply first component of surfaceSpeed array; SPEED_2: apply second component of surfaceSpeed array; SLIP_1: apply first component of slipFactors array; SLIP_2: apply second component of slipFactors array.
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### SFFloat [in, out] **bounce** 0 <small>[0,1]</small>
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*bounce* indicates bounciness (0 = no bounce at all, 1 = maximum bounce).
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*bounce* indicates bounciness (0 = no *bounce* at all, 1 = maximum *bounce*).
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### SFFloat [in, out] **minBounceSpeed** <small>[0,∞)</small>
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@@ -88,30 +92,30 @@ Default global parameters for collision outputs of rigid body physics system. Co
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### SFNode [in, out] **geometry1** NULL <small>[X3DNBodyCollidableNode]</small>
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The *geometry1* and geometry2 fields specify collision-related information about body1 and body2.
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### SFNode [in, out] **geometry2** NULL <small>[X3DNBodyCollidableNode]</small>
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The geometry1 and *geometry2* fields specify collision-related information about body1 and body2.
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### SFNode [in, out] **body1** NULL <small>[RigidBody]</small>
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The *body1* and body2 fields specify two top-level nodes that should be evaluated in the physics model as a single set of interactions with respect to each other.
|
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### SFNode [in, out] **body2** NULL <small>[RigidBody]</small>
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The body1 and *body2* fields specify two top-level nodes that should be evaluated in the physics model as a single set of interactions with respect to each other.
|
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##
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## Advisories
|
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### Hint
|
|
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- Each Contact node contains two RigidBody (containerField='body1
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- Each Contact node contains two RigidBody nodes (`containerField='body1'` and `containerField='body2')` as well as two CollidableShape or CollidableOffset nodes (`containerField='geometry1'` and `containerField='geometry2').`
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### Warning
|
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- Contact nodes are transient and can only occur at run time
|
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- Contact nodes are transient and can only occur at run time. It is an error to define this transient node in an X3D file.
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##
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## See Also
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- [X3D Specification of Contact](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#Contact){:target="_blank"}
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- [X3D Specification of Contact node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#Contact){:target="_blank"}
|