x_ite 8.8.7 → 8.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Makefile +6 -0
- package/build/docs/nodes.pl +434 -0
- package/dist/assets/components/Annotation.js +13 -13
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +13 -13
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +26 -26
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +14 -14
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +19 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +33 -33
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +18 -18
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +27 -27
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +24 -24
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +24 -24
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -18
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +18 -18
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +37 -37
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjector.js +14 -14
- package/dist/assets/components/TextureProjector.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +30 -30
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +18 -18
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +9 -9
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +965 -96
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.zip +0 -0
- package/docs/_config.yml +2 -2
- package/docs/_posts/components/CADGeometry/CADAssembly.md +45 -19
- package/docs/_posts/components/CADGeometry/CADFace.md +44 -18
- package/docs/_posts/components/CADGeometry/CADLayer.md +48 -19
- package/docs/_posts/components/CADGeometry/CADPart.md +54 -24
- package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +55 -26
- package/docs/_posts/components/CADGeometry/QuadSet.md +52 -20
- package/docs/_posts/components/Core/MetadataBoolean.md +29 -18
- package/docs/_posts/components/Core/MetadataDouble.md +31 -16
- package/docs/_posts/components/Core/MetadataFloat.md +31 -16
- package/docs/_posts/components/Core/MetadataInteger.md +31 -16
- package/docs/_posts/components/Core/MetadataSet.md +30 -15
- package/docs/_posts/components/Core/MetadataString.md +31 -16
- package/docs/_posts/components/Core/WorldInfo.md +21 -10
- package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +30 -25
- package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +19 -10
- package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +22 -18
- package/docs/_posts/components/DIS/DISEntityManager.md +40 -15
- package/docs/_posts/components/DIS/DISEntityTypeMapping.md +34 -25
- package/docs/_posts/components/DIS/EspduTransform.md +174 -41
- package/docs/_posts/components/DIS/ReceiverPdu.md +77 -27
- package/docs/_posts/components/DIS/SignalPdu.md +82 -28
- package/docs/_posts/components/DIS/TransmitterPdu.md +86 -36
- package/docs/_posts/components/EnvironmentalEffects/Background.md +80 -39
- package/docs/_posts/components/EnvironmentalEffects/Fog.md +39 -18
- package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +10 -6
- package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +21 -14
- package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +83 -31
- package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +36 -8
- package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +31 -7
- package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +23 -7
- package/docs/_posts/components/EventUtilities/BooleanFilter.md +23 -10
- package/docs/_posts/components/EventUtilities/BooleanSequencer.md +46 -17
- package/docs/_posts/components/EventUtilities/BooleanToggle.md +29 -8
- package/docs/_posts/components/EventUtilities/BooleanTrigger.md +24 -7
- package/docs/_posts/components/EventUtilities/IntegerSequencer.md +46 -17
- package/docs/_posts/components/EventUtilities/IntegerTrigger.md +34 -9
- package/docs/_posts/components/EventUtilities/TimeTrigger.md +30 -9
- package/docs/_posts/components/Followers/ColorChaser.md +35 -11
- package/docs/_posts/components/Followers/ColorDamper.md +32 -12
- package/docs/_posts/components/Followers/CoordinateChaser.md +33 -9
- package/docs/_posts/components/Followers/CoordinateDamper.md +30 -10
- package/docs/_posts/components/Followers/OrientationChaser.md +34 -10
- package/docs/_posts/components/Followers/OrientationDamper.md +31 -11
- package/docs/_posts/components/Followers/PositionChaser.md +33 -9
- package/docs/_posts/components/Followers/PositionChaser2D.md +33 -9
- package/docs/_posts/components/Followers/PositionDamper.md +30 -10
- package/docs/_posts/components/Followers/PositionDamper2D.md +30 -10
- package/docs/_posts/components/Followers/ScalarChaser.md +33 -9
- package/docs/_posts/components/Followers/ScalarDamper.md +30 -10
- package/docs/_posts/components/Followers/TexCoordChaser2D.md +33 -9
- package/docs/_posts/components/Followers/TexCoordDamper2D.md +30 -10
- package/docs/_posts/components/Geometry2D/Arc2D.md +39 -14
- package/docs/_posts/components/Geometry2D/ArcClose2D.md +43 -19
- package/docs/_posts/components/Geometry2D/Circle2D.md +21 -10
- package/docs/_posts/components/Geometry2D/Disk2D.md +32 -14
- package/docs/_posts/components/Geometry2D/Polyline2D.md +24 -9
- package/docs/_posts/components/Geometry2D/Polypoint2D.md +16 -8
- package/docs/_posts/components/Geometry2D/Rectangle2D.md +23 -12
- package/docs/_posts/components/Geometry2D/TriangleSet2D.md +23 -12
- package/docs/_posts/components/Geometry3D/Box.md +26 -13
- package/docs/_posts/components/Geometry3D/Cone.md +30 -22
- package/docs/_posts/components/Geometry3D/Cylinder.md +30 -26
- package/docs/_posts/components/Geometry3D/ElevationGrid.md +73 -29
- package/docs/_posts/components/Geometry3D/Extrusion.md +100 -48
- package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +92 -38
- package/docs/_posts/components/Geometry3D/Sphere.md +25 -13
- package/docs/_posts/components/Geospatial/GeoCoordinate.md +30 -14
- package/docs/_posts/components/Geospatial/GeoElevationGrid.md +82 -37
- package/docs/_posts/components/Geospatial/GeoLOD.md +66 -27
- package/docs/_posts/components/Geospatial/GeoLocation.md +64 -26
- package/docs/_posts/components/Geospatial/GeoMetadata.md +28 -22
- package/docs/_posts/components/Geospatial/GeoOrigin.md +34 -19
- package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +64 -18
- package/docs/_posts/components/Geospatial/GeoProximitySensor.md +67 -18
- package/docs/_posts/components/Geospatial/GeoTouchSensor.md +63 -18
- package/docs/_posts/components/Geospatial/GeoTransform.md +72 -28
- package/docs/_posts/components/Geospatial/GeoViewpoint.md +79 -40
- package/docs/_posts/components/Grouping/Group.md +32 -16
- package/docs/_posts/components/Grouping/StaticGroup.md +37 -16
- package/docs/_posts/components/Grouping/Switch.md +39 -20
- package/docs/_posts/components/Grouping/Transform.md +45 -28
- package/docs/_posts/components/HAnim/HAnimDisplacer.md +38 -27
- package/docs/_posts/components/HAnim/HAnimHumanoid.md +197 -38
- package/docs/_posts/components/HAnim/HAnimJoint.md +104 -38
- package/docs/_posts/components/HAnim/HAnimMotion.md +117 -7
- package/docs/_posts/components/HAnim/HAnimSegment.md +72 -32
- package/docs/_posts/components/HAnim/HAnimSite.md +75 -32
- package/docs/_posts/components/Interpolation/ColorInterpolator.md +41 -11
- package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +39 -13
- package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +43 -14
- package/docs/_posts/components/Interpolation/EaseInEaseOut.md +36 -12
- package/docs/_posts/components/Interpolation/NormalInterpolator.md +40 -10
- package/docs/_posts/components/Interpolation/OrientationInterpolator.md +40 -10
- package/docs/_posts/components/Interpolation/PositionInterpolator.md +40 -10
- package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +43 -14
- package/docs/_posts/components/Interpolation/ScalarInterpolator.md +39 -13
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +41 -16
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +41 -16
- package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +40 -24
- package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +35 -11
- package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +51 -9
- package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +31 -9
- package/docs/_posts/components/Layering/Layer.md +27 -14
- package/docs/_posts/components/Layering/LayerSet.md +19 -13
- package/docs/_posts/components/Layering/Viewport.md +31 -15
- package/docs/_posts/components/Layout/Layout.md +27 -16
- package/docs/_posts/components/Layout/LayoutGroup.md +34 -18
- package/docs/_posts/components/Layout/LayoutLayer.md +28 -15
- package/docs/_posts/components/Layout/ScreenFontStyle.md +72 -45
- package/docs/_posts/components/Layout/ScreenGroup.md +32 -16
- package/docs/_posts/components/Lighting/DirectionalLight.md +19 -11
- package/docs/_posts/components/Lighting/EnvironmentLight.md +2 -6
- package/docs/_posts/components/Lighting/PointLight.md +23 -11
- package/docs/_posts/components/Lighting/SpotLight.md +32 -19
- package/docs/_posts/components/NURBS/Contour2D.md +17 -9
- package/docs/_posts/components/NURBS/ContourPolyline2D.md +10 -6
- package/docs/_posts/components/NURBS/CoordinateDouble.md +13 -9
- package/docs/_posts/components/NURBS/NurbsCurve.md +15 -11
- package/docs/_posts/components/NURBS/NurbsCurve2D.md +14 -10
- package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +28 -12
- package/docs/_posts/components/NURBS/NurbsPatchSurface.md +19 -13
- package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +27 -11
- package/docs/_posts/components/NURBS/NurbsSet.md +48 -14
- package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +31 -11
- package/docs/_posts/components/NURBS/NurbsSweptSurface.md +31 -14
- package/docs/_posts/components/NURBS/NurbsSwungSurface.md +25 -14
- package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +11 -7
- package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +26 -16
- package/docs/_posts/components/Navigation/Billboard.md +33 -17
- package/docs/_posts/components/Navigation/Collision.md +59 -22
- package/docs/_posts/components/Navigation/LOD.md +53 -23
- package/docs/_posts/components/Navigation/NavigationInfo.md +68 -25
- package/docs/_posts/components/Navigation/OrthoViewpoint.md +80 -37
- package/docs/_posts/components/Navigation/Viewpoint.md +86 -39
- package/docs/_posts/components/Navigation/ViewpointGroup.md +28 -17
- package/docs/_posts/components/Networking/Anchor.md +54 -56
- package/docs/_posts/components/Networking/Inline.md +42 -29
- package/docs/_posts/components/Networking/LoadSensor.md +41 -9
- package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +16 -8
- package/docs/_posts/components/ParticleSystems/ConeEmitter.md +25 -10
- package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +18 -11
- package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +15 -8
- package/docs/_posts/components/ParticleSystems/ParticleSystem.md +92 -46
- package/docs/_posts/components/ParticleSystems/PointEmitter.md +19 -12
- package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +23 -15
- package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +21 -14
- package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +25 -18
- package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +11 -7
- package/docs/_posts/components/Picking/LinePickSensor.md +37 -15
- package/docs/_posts/components/Picking/PickableGroup.md +40 -22
- package/docs/_posts/components/Picking/PointPickSensor.md +29 -12
- package/docs/_posts/components/Picking/PrimitivePickSensor.md +25 -17
- package/docs/_posts/components/Picking/VolumePickSensor.md +25 -12
- package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +43 -18
- package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +40 -17
- package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +35 -13
- package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +48 -14
- package/docs/_posts/components/Rendering/ClipPlane.md +20 -15
- package/docs/_posts/components/Rendering/Color.md +14 -14
- package/docs/_posts/components/Rendering/ColorRGBA.md +13 -9
- package/docs/_posts/components/Rendering/Coordinate.md +11 -7
- package/docs/_posts/components/Rendering/IndexedLineSet.md +58 -24
- package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +44 -23
- package/docs/_posts/components/Rendering/IndexedTriangleSet.md +45 -24
- package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +45 -20
- package/docs/_posts/components/Rendering/LineSet.md +26 -14
- package/docs/_posts/components/Rendering/Normal.md +28 -6
- package/docs/_posts/components/Rendering/PointSet.md +24 -11
- package/docs/_posts/components/Rendering/TriangleFanSet.md +44 -19
- package/docs/_posts/components/Rendering/TriangleSet.md +44 -19
- package/docs/_posts/components/Rendering/TriangleStripSet.md +45 -20
- package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +22 -10
- package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +37 -14
- package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +34 -16
- package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +17 -12
- package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +21 -12
- package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +31 -12
- package/docs/_posts/components/RigidBodyPhysics/Contact.md +19 -15
- package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +33 -27
- package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +63 -11
- package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +22 -12
- package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +30 -14
- package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +26 -14
- package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +24 -12
- package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +23 -15
- package/docs/_posts/components/Scripting/Script.md +43 -27
- package/docs/_posts/components/Shaders/ComposedShader.md +30 -17
- package/docs/_posts/components/Shaders/FloatVertexAttribute.md +18 -9
- package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +17 -8
- package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +17 -8
- package/docs/_posts/components/Shaders/PackagedShader.md +36 -30
- package/docs/_posts/components/Shaders/ProgramShader.md +35 -15
- package/docs/_posts/components/Shaders/ShaderPart.md +27 -18
- package/docs/_posts/components/Shaders/ShaderProgram.md +28 -17
- package/docs/_posts/components/Shape/AcousticProperties.md +34 -6
- package/docs/_posts/components/Shape/Appearance.md +29 -22
- package/docs/_posts/components/Shape/FillProperties.md +19 -12
- package/docs/_posts/components/Shape/LineProperties.md +18 -10
- package/docs/_posts/components/Shape/Material.md +64 -38
- package/docs/_posts/components/Shape/PhysicalMaterial.md +49 -25
- package/docs/_posts/components/Shape/PointProperties.md +21 -14
- package/docs/_posts/components/Shape/Shape.md +35 -17
- package/docs/_posts/components/Shape/TwoSidedMaterial.md +35 -36
- package/docs/_posts/components/Shape/UnlitMaterial.md +29 -17
- package/docs/_posts/components/Sound/Analyser.md +133 -4
- package/docs/_posts/components/Sound/AudioClip.md +64 -30
- package/docs/_posts/components/Sound/AudioDestination.md +76 -4
- package/docs/_posts/components/Sound/BiquadFilter.md +143 -4
- package/docs/_posts/components/Sound/BufferAudioSource.md +165 -13
- package/docs/_posts/components/Sound/ChannelMerger.md +62 -4
- package/docs/_posts/components/Sound/ChannelSelector.md +64 -4
- package/docs/_posts/components/Sound/ChannelSplitter.md +68 -4
- package/docs/_posts/components/Sound/Convolver.md +124 -4
- package/docs/_posts/components/Sound/Delay.md +119 -4
- package/docs/_posts/components/Sound/DynamicsCompressor.md +127 -4
- package/docs/_posts/components/Sound/Gain.md +115 -4
- package/docs/_posts/components/Sound/ListenerPointSource.md +109 -4
- package/docs/_posts/components/Sound/MicrophoneSource.md +91 -4
- package/docs/_posts/components/Sound/OscillatorSource.md +95 -4
- package/docs/_posts/components/Sound/PeriodicWave.md +43 -5
- package/docs/_posts/components/Sound/Sound.md +53 -20
- package/docs/_posts/components/Sound/SpatialSound.md +120 -4
- package/docs/_posts/components/Sound/StreamAudioDestination.md +80 -4
- package/docs/_posts/components/Sound/StreamAudioSource.md +91 -4
- package/docs/_posts/components/Sound/WaveShaper.md +123 -4
- package/docs/_posts/components/Text/FontStyle.md +73 -47
- package/docs/_posts/components/Text/Text.md +48 -26
- package/docs/_posts/components/TextureProjector/TextureProjector.md +55 -6
- package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +56 -6
- package/docs/_posts/components/Texturing/ImageTexture.md +28 -20
- package/docs/_posts/components/Texturing/MovieTexture.md +69 -38
- package/docs/_posts/components/Texturing/MultiTexture.md +47 -19
- package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +27 -10
- package/docs/_posts/components/Texturing/MultiTextureTransform.md +32 -10
- package/docs/_posts/components/Texturing/PixelTexture.md +34 -14
- package/docs/_posts/components/Texturing/TextureCoordinate.md +20 -10
- package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +22 -12
- package/docs/_posts/components/Texturing/TextureProperties.md +44 -19
- package/docs/_posts/components/Texturing/TextureTransform.md +17 -8
- package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +21 -13
- package/docs/_posts/components/Texturing3D/ImageTexture3D.md +32 -23
- package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +22 -16
- package/docs/_posts/components/Texturing3D/PixelTexture3D.md +25 -13
- package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +22 -10
- package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +21 -9
- package/docs/_posts/components/Texturing3D/TextureTransform3D.md +17 -8
- package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +20 -10
- package/docs/_posts/components/Time/TimeSensor.md +66 -23
- package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +36 -15
- package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +15 -5
- package/docs/_posts/components/VolumeRendering/CartoonVolumeStyle.md +20 -17
- package/docs/_posts/components/VolumeRendering/ComposedVolumeStyle.md +15 -7
- package/docs/_posts/components/VolumeRendering/EdgeEnhancementVolumeStyle.md +16 -8
- package/docs/_posts/components/VolumeRendering/IsoSurfaceVolumeData.md +43 -21
- package/docs/_posts/components/VolumeRendering/OpacityMapVolumeStyle.md +16 -8
- package/docs/_posts/components/VolumeRendering/ProjectionVolumeStyle.md +17 -7
- package/docs/_posts/components/VolumeRendering/SegmentedVolumeData.md +50 -17
- package/docs/_posts/components/VolumeRendering/ShadedVolumeStyle.md +18 -10
- package/docs/_posts/components/VolumeRendering/SilhouetteEnhancementVolumeStyle.md +16 -8
- package/docs/_posts/components/VolumeRendering/ToneMappedVolumeStyle.md +20 -11
- package/docs/_posts/components/VolumeRendering/VolumeData.md +32 -15
- package/docs/_posts/components/X_ITE/BlendMode.md +9 -2
- package/docs/_posts/getting-started.md +1 -0
- package/docs/_posts/laboratory/x3d-file-converter.md +1 -1
- package/package.json +1 -1
- package/src/x_ite/Browser/Core/X3DCoreContext.js +10 -3
- package/src/x_ite/Browser/DOMIntegration.js +13 -8
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +1 -1
- package/src/x_ite/Components/DIS/DISEntityManager.js +1 -1
- package/src/x_ite/Components/Grouping/Switch.js +1 -1
- package/src/x_ite/Components/Layering/X3DLayerNode.js +1 -1
- package/src/x_ite/Components/Lighting/DirectionalLight.js +1 -1
- package/src/x_ite/Components/Navigation/Collision.js +1 -1
- package/src/x_ite/Components/Navigation/LOD.js +1 -1
- package/src/x_ite/Components/Navigation/X3DViewpointNode.js +1 -1
- package/src/x_ite/Components/Networking/LoadSensor.js +1 -1
- package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +1 -1
- package/src/x_ite/Components/Shape/AcousticProperties.js +1 -1
- package/src/x_ite/Components/Shape/Appearance.js +1 -1
- package/src/x_ite/Components/Shape/Material.js +1 -1
- package/src/x_ite/Components/Shape/TwoSidedMaterial.js +1 -1
- package/src/x_ite/Components/Sound/PeriodicWave.js +1 -1
- package/src/x_ite/Components/Texturing/TextureProperties.js +1 -1
- package/src/x_ite/Fields/ArrayFields.js +2 -2
- package/src/x_ite/Fields/SFColor.js +1 -1
- package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +1 -1
- package/src/x_ite/Fields/SFRotation.js +3 -3
- package/src/x_ite/Fields/SFVecPrototypeTemplate.js +1 -1
- package/src/x_ite/Parser/GoldenGate.js +16 -5
- package/src/x_ite/Parser/PLYAParser.js +615 -0
- package/src/x_ite/Parser/PLYBParser.js +222 -0
- package/src/x_ite/Parser/STLAParser.js +0 -1
- /package/build/{bin → docs}/components.js +0 -0
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
---
|
|
2
2
|
title: PointSet
|
|
3
|
-
date:
|
|
3
|
+
date: 2023-01-07
|
|
4
4
|
nav: components-Rendering
|
|
5
5
|
categories: [components, Rendering]
|
|
6
6
|
tags: [PointSet, Rendering]
|
|
@@ -13,9 +13,9 @@ tags: [PointSet, Rendering]
|
|
|
13
13
|
|
|
14
14
|
## Overview
|
|
15
15
|
|
|
16
|
-
PointSet is a node that contains a set of colored 3D points, represented by contained Color
|
|
16
|
+
PointSet is a node that contains a set of colored 3D points, represented by contained Color or ColorRGBA and Coordinate or CoordinateDouble nodes.
|
|
17
17
|
|
|
18
|
-
The PointSet node belongs to the **Rendering** component and its default container field is *geometry.* It is available
|
|
18
|
+
The PointSet node belongs to the **Rendering** component and its default container field is *geometry.* It is available from X3D version 2.0 or higher.
|
|
19
19
|
|
|
20
20
|
## Hierarchy
|
|
21
21
|
|
|
@@ -29,11 +29,15 @@ The PointSet node belongs to the **Rendering** component and its default contain
|
|
|
29
29
|
|
|
30
30
|
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
31
31
|
|
|
32
|
-
|
|
32
|
+
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
|
|
33
|
+
|
|
34
|
+
#### Hint
|
|
35
|
+
|
|
36
|
+
- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
|
|
33
37
|
|
|
34
38
|
### MFNode [in, out] **attrib** [ ] <small>[X3DVertexAttributeNode]</small>
|
|
35
39
|
|
|
36
|
-
|
|
40
|
+
Single contained FloatVertexAttribute node that can specify list of per-vertex attribute information for programmable shaders.
|
|
37
41
|
|
|
38
42
|
#### Hint
|
|
39
43
|
|
|
@@ -45,32 +49,41 @@ Single contained FogCoordinate node that can specify depth parameters for fog in
|
|
|
45
49
|
|
|
46
50
|
### SFNode [in, out] **color** NULL <small>[X3DColorNode]</small>
|
|
47
51
|
|
|
48
|
-
Single contained Color or ColorRGBA node that can specify color values applied to corresponding vertices according to colorIndex and colorPerVertex fields.
|
|
52
|
+
Single contained Color or ColorRGBA node that can specify *color* values applied to corresponding vertices according to colorIndex and colorPerVertex fields.
|
|
49
53
|
|
|
50
54
|
### SFNode [in, out] **normal** NULL <small>[X3DNormalNode]</small>
|
|
51
55
|
|
|
52
|
-
Single contained Normal node that can specify perpendicular vectors for corresponding vertices to support rendering computations
|
|
56
|
+
Single contained Normal node that can specify perpendicular vectors for corresponding vertices to support rendering computations.
|
|
53
57
|
|
|
54
58
|
#### Hint
|
|
55
59
|
|
|
56
60
|
- Useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary.
|
|
57
61
|
|
|
62
|
+
#### Warning
|
|
63
|
+
|
|
64
|
+
- *normal* vectors increase file size, typically doubling geometry definitions.
|
|
65
|
+
|
|
58
66
|
### SFNode [in, out] **coord** NULL <small>[X3DCoordinateNode]</small>
|
|
59
67
|
|
|
60
68
|
Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values.
|
|
61
69
|
|
|
62
|
-
##
|
|
70
|
+
## Advisories
|
|
63
71
|
|
|
64
72
|
### Hints
|
|
65
73
|
|
|
66
|
-
-
|
|
74
|
+
- [Point (geometry)](https://en.wikipedia.org/wiki/Point_(geometry)){:target="_blank"}
|
|
75
|
+
- Either values in a contained Color node, or else Material emissiveColor in corresponding Appearance node, are used for rendering lines and points.
|
|
67
76
|
- Insert a Shape node before adding geometry or Appearance.
|
|
68
77
|
- Each point is displayed independently, no other PointSet attributes for rendering are provided.
|
|
69
78
|
|
|
79
|
+
### Warning
|
|
80
|
+
|
|
81
|
+
- Use a different color (or Material emissiveColor) than the Background color, otherwise geometry is invisible.
|
|
82
|
+
|
|
70
83
|
## Example
|
|
71
84
|
|
|
72
85
|
<x3d-canvas src="https://create3000.github.io/media/examples/Rendering/PointSet/PointSet.x3d" update="auto"></x3d-canvas>
|
|
73
86
|
|
|
74
|
-
##
|
|
87
|
+
## See Also
|
|
75
88
|
|
|
76
|
-
- [X3D Specification of PointSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#PointSet){:target="_blank"}
|
|
89
|
+
- [X3D Specification of PointSet node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#PointSet){:target="_blank"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
---
|
|
2
2
|
title: TriangleFanSet
|
|
3
|
-
date:
|
|
3
|
+
date: 2023-01-07
|
|
4
4
|
nav: components-Rendering
|
|
5
5
|
categories: [components, Rendering]
|
|
6
6
|
tags: [TriangleFanSet, Rendering]
|
|
@@ -13,9 +13,9 @@ tags: [TriangleFanSet, Rendering]
|
|
|
13
13
|
|
|
14
14
|
## Overview
|
|
15
15
|
|
|
16
|
-
TriangleFanSet is a geometry node
|
|
16
|
+
TriangleFanSet is a geometry node containing a Coordinate or CoordinateDouble node, and can also contain Color or ColorRGBA, Normal and TextureCoordinate nodes.
|
|
17
17
|
|
|
18
|
-
The TriangleFanSet node belongs to the **Rendering** component and its default container field is *geometry.* It is available
|
|
18
|
+
The TriangleFanSet node belongs to the **Rendering** component and its default container field is *geometry.* It is available from X3D version 3.0 or higher.
|
|
19
19
|
|
|
20
20
|
## Hierarchy
|
|
21
21
|
|
|
@@ -30,15 +30,21 @@ The TriangleFanSet node belongs to the **Rendering** component and its default c
|
|
|
30
30
|
|
|
31
31
|
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
32
32
|
|
|
33
|
-
|
|
33
|
+
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
|
|
34
|
+
|
|
35
|
+
#### Hint
|
|
36
|
+
|
|
37
|
+
- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
|
|
34
38
|
|
|
35
39
|
### SFBool [ ] **solid** TRUE
|
|
36
40
|
|
|
37
|
-
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
|
|
41
|
+
Setting *solid* true means draw only one side of polygons (backface culling on), setting *solid* false means draw both sides of polygons (backface culling off).
|
|
38
42
|
|
|
39
|
-
####
|
|
43
|
+
#### Hints
|
|
40
44
|
|
|
41
|
-
-
|
|
45
|
+
- Mnemonic "this geometry is *solid* like a brick" (you don't render the inside of a brick).
|
|
46
|
+
- If in doubt, use *solid*='false' for maximum visibility.
|
|
47
|
+
- (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and visualization.
|
|
42
48
|
|
|
43
49
|
#### Warning
|
|
44
50
|
|
|
@@ -46,23 +52,37 @@ Setting solid true means draw only one side of polygons (backface culling on), s
|
|
|
46
52
|
|
|
47
53
|
### SFBool [ ] **ccw** TRUE
|
|
48
54
|
|
|
49
|
-
*ccw*
|
|
55
|
+
*ccw* defines clockwise/counterclockwise ordering of vertex coordinates, which in turn defines front/back orientation of polygon normals according to Right-Hand Rule (RHR).
|
|
50
56
|
|
|
51
|
-
####
|
|
57
|
+
#### Hints
|
|
52
58
|
|
|
53
|
-
- *ccw
|
|
59
|
+
- A good debugging technique for problematic polygons is to try changing the value of *ccw*, which can reverse solid effects (single-sided backface culling) and normal-vector direction.
|
|
60
|
+
- [Clockwise](https://en.wikipedia.org/wiki/Clockwise){:target="_blank"}
|
|
61
|
+
|
|
62
|
+
#### Warning
|
|
63
|
+
|
|
64
|
+
- Consistent and correct ordering of left-handed or right-handed point sequences is important throughout the coord array of point values.
|
|
54
65
|
|
|
55
66
|
### SFBool [ ] **colorPerVertex** TRUE
|
|
56
67
|
|
|
57
|
-
Whether Color
|
|
68
|
+
Whether Color or ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
|
|
58
69
|
|
|
59
|
-
####
|
|
70
|
+
#### Hint
|
|
60
71
|
|
|
61
72
|
- [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
|
|
62
73
|
|
|
74
|
+
#### Warnings
|
|
75
|
+
|
|
76
|
+
- The provided value of TriangleFanSet *colorPerVertex* field is ignored and always treated as true.
|
|
77
|
+
- If child Color or ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
|
|
78
|
+
|
|
63
79
|
### SFBool [ ] **normalPerVertex** TRUE
|
|
64
80
|
|
|
65
|
-
Whether Normal node vector values are applied to each vertex (true) or to each polygon face (false).
|
|
81
|
+
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
|
|
82
|
+
|
|
83
|
+
#### Hint
|
|
84
|
+
|
|
85
|
+
- If no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
|
|
66
86
|
|
|
67
87
|
### MFInt32 [in, out] **fanCount** [ ] <small>[3,∞)</small>
|
|
68
88
|
|
|
@@ -70,7 +90,7 @@ Whether Normal node vector values are applied to each vertex (true) or to each p
|
|
|
70
90
|
|
|
71
91
|
### MFNode [in, out] **attrib** [ ] <small>[X3DVertexAttributeNode]</small>
|
|
72
92
|
|
|
73
|
-
|
|
93
|
+
Single contained FloatVertexAttribute node that can specify list of per-vertex attribute information for programmable shaders.
|
|
74
94
|
|
|
75
95
|
#### Hint
|
|
76
96
|
|
|
@@ -82,7 +102,7 @@ Single contained FogCoordinate node that can specify depth parameters for fog in
|
|
|
82
102
|
|
|
83
103
|
### SFNode [in, out] **color** NULL <small>[X3DColorNode]</small>
|
|
84
104
|
|
|
85
|
-
Single contained Color or ColorRGBA node that can specify color values applied to corresponding vertices according to colorIndex and colorPerVertex fields.
|
|
105
|
+
Single contained Color or ColorRGBA node that can specify *color* values applied to corresponding vertices according to colorIndex and colorPerVertex fields.
|
|
86
106
|
|
|
87
107
|
### SFNode [in, out] **texCoord** NULL <small>[X3DTextureCoordinateNode]</small>
|
|
88
108
|
|
|
@@ -96,17 +116,22 @@ Single contained Normal node that can specify perpendicular vectors for correspo
|
|
|
96
116
|
|
|
97
117
|
- Useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary.
|
|
98
118
|
|
|
119
|
+
#### Warning
|
|
120
|
+
|
|
121
|
+
- *normal* vectors increase file size, typically doubling geometry definitions.
|
|
122
|
+
|
|
99
123
|
### SFNode [in, out] **coord** NULL <small>[X3DCoordinateNode]</small>
|
|
100
124
|
|
|
101
125
|
Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values.
|
|
102
126
|
|
|
103
|
-
##
|
|
127
|
+
## Advisories
|
|
104
128
|
|
|
105
129
|
### Hints
|
|
106
130
|
|
|
131
|
+
- Color, normal and texCoord values are applied in the same order as coord values.
|
|
107
132
|
- Insert a Shape node before adding geometry or Appearance.
|
|
108
|
-
-
|
|
133
|
+
- For advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
|
|
109
134
|
|
|
110
|
-
##
|
|
135
|
+
## See Also
|
|
111
136
|
|
|
112
|
-
- [X3D Specification of TriangleFanSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#TriangleFanSet){:target="_blank"}
|
|
137
|
+
- [X3D Specification of TriangleFanSet node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#TriangleFanSet){:target="_blank"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
---
|
|
2
2
|
title: TriangleSet
|
|
3
|
-
date:
|
|
3
|
+
date: 2023-01-07
|
|
4
4
|
nav: components-Rendering
|
|
5
5
|
categories: [components, Rendering]
|
|
6
6
|
tags: [TriangleSet, Rendering]
|
|
@@ -13,9 +13,9 @@ tags: [TriangleSet, Rendering]
|
|
|
13
13
|
|
|
14
14
|
## Overview
|
|
15
15
|
|
|
16
|
-
TriangleSet is a geometry node
|
|
16
|
+
TriangleSet is a geometry node containing a Coordinate or CoordinateDouble node, and can also contain Color or ColorRGBA, Normal and TextureCoordinate nodes.
|
|
17
17
|
|
|
18
|
-
The TriangleSet node belongs to the **Rendering** component and its default container field is *geometry.* It is available
|
|
18
|
+
The TriangleSet node belongs to the **Rendering** component and its default container field is *geometry.* It is available from X3D version 3.0 or higher.
|
|
19
19
|
|
|
20
20
|
## Hierarchy
|
|
21
21
|
|
|
@@ -30,15 +30,21 @@ The TriangleSet node belongs to the **Rendering** component and its default cont
|
|
|
30
30
|
|
|
31
31
|
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
32
32
|
|
|
33
|
-
|
|
33
|
+
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
|
|
34
|
+
|
|
35
|
+
#### Hint
|
|
36
|
+
|
|
37
|
+
- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
|
|
34
38
|
|
|
35
39
|
### SFBool [ ] **solid** TRUE
|
|
36
40
|
|
|
37
|
-
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
|
|
41
|
+
Setting *solid* true means draw only one side of polygons (backface culling on), setting *solid* false means draw both sides of polygons (backface culling off).
|
|
38
42
|
|
|
39
|
-
####
|
|
43
|
+
#### Hints
|
|
40
44
|
|
|
41
|
-
-
|
|
45
|
+
- Mnemonic "this geometry is *solid* like a brick" (you don't render the inside of a brick).
|
|
46
|
+
- If in doubt, use *solid*='false' for maximum visibility.
|
|
47
|
+
- (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and visualization.
|
|
42
48
|
|
|
43
49
|
#### Warning
|
|
44
50
|
|
|
@@ -46,27 +52,41 @@ Setting solid true means draw only one side of polygons (backface culling on), s
|
|
|
46
52
|
|
|
47
53
|
### SFBool [ ] **ccw** TRUE
|
|
48
54
|
|
|
49
|
-
*ccw*
|
|
55
|
+
*ccw* defines clockwise/counterclockwise ordering of vertex coordinates, which in turn defines front/back orientation of polygon normals according to Right-Hand Rule (RHR).
|
|
50
56
|
|
|
51
|
-
####
|
|
57
|
+
#### Hints
|
|
52
58
|
|
|
53
|
-
- *ccw
|
|
59
|
+
- A good debugging technique for problematic polygons is to try changing the value of *ccw*, which can reverse solid effects (single-sided backface culling) and normal-vector direction.
|
|
60
|
+
- [Clockwise](https://en.wikipedia.org/wiki/Clockwise){:target="_blank"}
|
|
61
|
+
|
|
62
|
+
#### Warning
|
|
63
|
+
|
|
64
|
+
- Consistent and correct ordering of left-handed or right-handed point sequences is important throughout the coord array of point values.
|
|
54
65
|
|
|
55
66
|
### SFBool [ ] **colorPerVertex** TRUE
|
|
56
67
|
|
|
57
|
-
Whether Color
|
|
68
|
+
Whether Color or ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
|
|
58
69
|
|
|
59
|
-
####
|
|
70
|
+
#### Hint
|
|
60
71
|
|
|
61
72
|
- [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
|
|
62
73
|
|
|
74
|
+
#### Warnings
|
|
75
|
+
|
|
76
|
+
- The provided value of TriangleSet *colorPerVertex* field is ignored and always treated as true.
|
|
77
|
+
- If child Color or ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
|
|
78
|
+
|
|
63
79
|
### SFBool [ ] **normalPerVertex** TRUE
|
|
64
80
|
|
|
65
|
-
Whether Normal node vector values are applied to each vertex (true) or to each polygon face (false).
|
|
81
|
+
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
|
|
82
|
+
|
|
83
|
+
#### Hint
|
|
84
|
+
|
|
85
|
+
- If no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
|
|
66
86
|
|
|
67
87
|
### MFNode [in, out] **attrib** [ ] <small>[X3DVertexAttributeNode]</small>
|
|
68
88
|
|
|
69
|
-
|
|
89
|
+
Single contained FloatVertexAttribute node that can specify list of per-vertex attribute information for programmable shaders.
|
|
70
90
|
|
|
71
91
|
#### Hint
|
|
72
92
|
|
|
@@ -78,7 +98,7 @@ Single contained FogCoordinate node that can specify depth parameters for fog in
|
|
|
78
98
|
|
|
79
99
|
### SFNode [in, out] **color** NULL <small>[X3DColorNode]</small>
|
|
80
100
|
|
|
81
|
-
Single contained Color or ColorRGBA node that can specify color values applied to corresponding vertices according to colorIndex and colorPerVertex fields.
|
|
101
|
+
Single contained Color or ColorRGBA node that can specify *color* values applied to corresponding vertices according to colorIndex and colorPerVertex fields.
|
|
82
102
|
|
|
83
103
|
### SFNode [in, out] **texCoord** NULL <small>[X3DTextureCoordinateNode]</small>
|
|
84
104
|
|
|
@@ -92,17 +112,22 @@ Single contained Normal node that can specify perpendicular vectors for correspo
|
|
|
92
112
|
|
|
93
113
|
- Useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary.
|
|
94
114
|
|
|
115
|
+
#### Warning
|
|
116
|
+
|
|
117
|
+
- *normal* vectors increase file size, typically doubling geometry definitions.
|
|
118
|
+
|
|
95
119
|
### SFNode [in, out] **coord** NULL <small>[X3DCoordinateNode]</small>
|
|
96
120
|
|
|
97
121
|
Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values.
|
|
98
122
|
|
|
99
|
-
##
|
|
123
|
+
## Advisories
|
|
100
124
|
|
|
101
125
|
### Hints
|
|
102
126
|
|
|
127
|
+
- Color, normal and texCoord values are applied in the same order as coord values.
|
|
103
128
|
- Insert a Shape node before adding geometry or Appearance.
|
|
104
|
-
-
|
|
129
|
+
- For advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
|
|
105
130
|
|
|
106
|
-
##
|
|
131
|
+
## See Also
|
|
107
132
|
|
|
108
|
-
- [X3D Specification of TriangleSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#TriangleSet){:target="_blank"}
|
|
133
|
+
- [X3D Specification of TriangleSet node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#TriangleSet){:target="_blank"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
---
|
|
2
2
|
title: TriangleStripSet
|
|
3
|
-
date:
|
|
3
|
+
date: 2023-01-07
|
|
4
4
|
nav: components-Rendering
|
|
5
5
|
categories: [components, Rendering]
|
|
6
6
|
tags: [TriangleStripSet, Rendering]
|
|
@@ -13,9 +13,9 @@ tags: [TriangleStripSet, Rendering]
|
|
|
13
13
|
|
|
14
14
|
## Overview
|
|
15
15
|
|
|
16
|
-
TriangleStripSet is a geometry node
|
|
16
|
+
TriangleStripSet is a geometry node containing a Coordinate or CoordinateDouble node, and can also contain Color or ColorRGBA, Normal and TextureCoordinate nodes.
|
|
17
17
|
|
|
18
|
-
The TriangleStripSet node belongs to the **Rendering** component and its default container field is *geometry.* It is available
|
|
18
|
+
The TriangleStripSet node belongs to the **Rendering** component and its default container field is *geometry.* It is available from X3D version 3.0 or higher.
|
|
19
19
|
|
|
20
20
|
## Hierarchy
|
|
21
21
|
|
|
@@ -30,15 +30,21 @@ The TriangleStripSet node belongs to the **Rendering** component and its default
|
|
|
30
30
|
|
|
31
31
|
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
32
32
|
|
|
33
|
-
|
|
33
|
+
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
|
|
34
|
+
|
|
35
|
+
#### Hint
|
|
36
|
+
|
|
37
|
+
- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
|
|
34
38
|
|
|
35
39
|
### SFBool [ ] **solid** TRUE
|
|
36
40
|
|
|
37
|
-
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
|
|
41
|
+
Setting *solid* true means draw only one side of polygons (backface culling on), setting *solid* false means draw both sides of polygons (backface culling off).
|
|
38
42
|
|
|
39
|
-
####
|
|
43
|
+
#### Hints
|
|
40
44
|
|
|
41
|
-
-
|
|
45
|
+
- Mnemonic "this geometry is *solid* like a brick" (you don't render the inside of a brick).
|
|
46
|
+
- If in doubt, use *solid*='false' for maximum visibility.
|
|
47
|
+
- (X3D version 4.0 draft) accessType relaxed to inputOutput in order to support animation and visualization.
|
|
42
48
|
|
|
43
49
|
#### Warning
|
|
44
50
|
|
|
@@ -46,23 +52,37 @@ Setting solid true means draw only one side of polygons (backface culling on), s
|
|
|
46
52
|
|
|
47
53
|
### SFBool [ ] **ccw** TRUE
|
|
48
54
|
|
|
49
|
-
*ccw*
|
|
55
|
+
*ccw* defines clockwise/counterclockwise ordering of vertex coordinates, which in turn defines front/back orientation of polygon normals according to Right-Hand Rule (RHR).
|
|
50
56
|
|
|
51
|
-
####
|
|
57
|
+
#### Hints
|
|
52
58
|
|
|
53
|
-
- *ccw
|
|
59
|
+
- A good debugging technique for problematic polygons is to try changing the value of *ccw*, which can reverse solid effects (single-sided backface culling) and normal-vector direction.
|
|
60
|
+
- [Clockwise](https://en.wikipedia.org/wiki/Clockwise){:target="_blank"}
|
|
61
|
+
|
|
62
|
+
#### Warning
|
|
63
|
+
|
|
64
|
+
- Consistent and correct ordering of left-handed or right-handed point sequences is important throughout the coord array of point values.
|
|
54
65
|
|
|
55
66
|
### SFBool [ ] **colorPerVertex** TRUE
|
|
56
67
|
|
|
57
|
-
Whether Color
|
|
68
|
+
Whether Color or ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
|
|
58
69
|
|
|
59
|
-
####
|
|
70
|
+
#### Hint
|
|
60
71
|
|
|
61
72
|
- [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
|
|
62
73
|
|
|
74
|
+
#### Warnings
|
|
75
|
+
|
|
76
|
+
- The provided value of TriangleStripSet *colorPerVertex* field is ignored and always treated as true.
|
|
77
|
+
- If child Color or ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
|
|
78
|
+
|
|
63
79
|
### SFBool [ ] **normalPerVertex** TRUE
|
|
64
80
|
|
|
65
|
-
Whether Normal node vector values are applied to each vertex (true) or to each polygon face (false).
|
|
81
|
+
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
|
|
82
|
+
|
|
83
|
+
#### Hint
|
|
84
|
+
|
|
85
|
+
- If no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
|
|
66
86
|
|
|
67
87
|
### MFInt32 [in, out] **stripCount** [ ] <small>[3,∞)</small>
|
|
68
88
|
|
|
@@ -70,11 +90,11 @@ Whether Normal node vector values are applied to each vertex (true) or to each p
|
|
|
70
90
|
|
|
71
91
|
#### Warning
|
|
72
92
|
|
|
73
|
-
- Do not exceed number of points in contained Coordinate
|
|
93
|
+
- Do not exceed number of points in contained Coordinate or CoordinateDouble node.
|
|
74
94
|
|
|
75
95
|
### MFNode [in, out] **attrib** [ ] <small>[X3DVertexAttributeNode]</small>
|
|
76
96
|
|
|
77
|
-
|
|
97
|
+
Single contained FloatVertexAttribute node that can specify list of per-vertex attribute information for programmable shaders.
|
|
78
98
|
|
|
79
99
|
#### Hint
|
|
80
100
|
|
|
@@ -86,7 +106,7 @@ Single contained FogCoordinate node that can specify depth parameters for fog in
|
|
|
86
106
|
|
|
87
107
|
### SFNode [in, out] **color** NULL <small>[X3DColorNode]</small>
|
|
88
108
|
|
|
89
|
-
Single contained Color or ColorRGBA node that can specify color values applied to corresponding vertices according to colorIndex and colorPerVertex fields.
|
|
109
|
+
Single contained Color or ColorRGBA node that can specify *color* values applied to corresponding vertices according to colorIndex and colorPerVertex fields.
|
|
90
110
|
|
|
91
111
|
### SFNode [in, out] **texCoord** NULL <small>[X3DTextureCoordinateNode]</small>
|
|
92
112
|
|
|
@@ -100,17 +120,22 @@ Single contained Normal node that can specify perpendicular vectors for correspo
|
|
|
100
120
|
|
|
101
121
|
- Useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary.
|
|
102
122
|
|
|
123
|
+
#### Warning
|
|
124
|
+
|
|
125
|
+
- *normal* vectors increase file size, typically doubling geometry definitions.
|
|
126
|
+
|
|
103
127
|
### SFNode [in, out] **coord** NULL <small>[X3DCoordinateNode]</small>
|
|
104
128
|
|
|
105
129
|
Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values.
|
|
106
130
|
|
|
107
|
-
##
|
|
131
|
+
## Advisories
|
|
108
132
|
|
|
109
133
|
### Hints
|
|
110
134
|
|
|
135
|
+
- Color, normal and texCoord values are applied in the same order as coord values.
|
|
111
136
|
- Insert a Shape node before adding geometry or Appearance.
|
|
112
|
-
-
|
|
137
|
+
- For advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
|
|
113
138
|
|
|
114
|
-
##
|
|
139
|
+
## See Also
|
|
115
140
|
|
|
116
|
-
- [X3D Specification of TriangleStripSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#TriangleStripSet){:target="_blank"}
|
|
141
|
+
- [X3D Specification of TriangleStripSet node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#TriangleStripSet){:target="_blank"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
---
|
|
2
2
|
title: BallJoint
|
|
3
|
-
date:
|
|
3
|
+
date: 2023-01-07
|
|
4
4
|
nav: components-RigidBodyPhysics
|
|
5
5
|
categories: [components, RigidBodyPhysics]
|
|
6
6
|
tags: [BallJoint, RigidBodyPhysics]
|
|
@@ -15,7 +15,7 @@ tags: [BallJoint, RigidBodyPhysics]
|
|
|
15
15
|
|
|
16
16
|
BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point. Contains two RigidBody nodes (containerField values body1, body2).
|
|
17
17
|
|
|
18
|
-
The BallJoint node belongs to the **RigidBodyPhysics** component and its default container field is *joints.* It is available
|
|
18
|
+
The BallJoint node belongs to the **RigidBodyPhysics** component and its default container field is *joints.* It is available from X3D version 3.2 or higher.
|
|
19
19
|
|
|
20
20
|
## Hierarchy
|
|
21
21
|
|
|
@@ -29,7 +29,11 @@ The BallJoint node belongs to the **RigidBodyPhysics** component and its default
|
|
|
29
29
|
|
|
30
30
|
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
31
31
|
|
|
32
|
-
|
|
32
|
+
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
|
|
33
|
+
|
|
34
|
+
#### Hint
|
|
35
|
+
|
|
36
|
+
- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
|
|
33
37
|
|
|
34
38
|
### MFString [in, out] **forceOutput** "NONE" <small>["ALL", "NONE", ...]</small>
|
|
35
39
|
|
|
@@ -45,7 +49,11 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
|
|
|
45
49
|
|
|
46
50
|
#### Hint
|
|
47
51
|
|
|
48
|
-
- Can detect separation if body1AnchorPoint
|
|
52
|
+
- Can detect separation if *body1AnchorPoint*!=body2AnchorPoint.
|
|
53
|
+
|
|
54
|
+
#### Warning
|
|
55
|
+
|
|
56
|
+
- It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
|
|
49
57
|
|
|
50
58
|
### SFVec3f [out] **body2AnchorPoint**
|
|
51
59
|
|
|
@@ -53,17 +61,21 @@ Metadata are not part of the X3D world and not interpreted by the X3D browser, b
|
|
|
53
61
|
|
|
54
62
|
#### Hint
|
|
55
63
|
|
|
56
|
-
- Can detect separation if body1AnchorPoint
|
|
64
|
+
- Can detect separation if body1AnchorPoint!=*body2AnchorPoint*.
|
|
65
|
+
|
|
66
|
+
#### Warning
|
|
67
|
+
|
|
68
|
+
- It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
|
|
57
69
|
|
|
58
70
|
### SFNode [in, out] **body1** NULL <small>[RigidBody]</small>
|
|
59
71
|
|
|
60
|
-
|
|
72
|
+
The *body1* and body2 fields indicate the two RigidBody nodes connected by this joint.
|
|
61
73
|
|
|
62
74
|
### SFNode [in, out] **body2** NULL <small>[RigidBody]</small>
|
|
63
75
|
|
|
64
|
-
|
|
76
|
+
The body1 and *body2* fields indicate the two RigidBody nodes connected by this joint.
|
|
65
77
|
|
|
66
|
-
##
|
|
78
|
+
## Advisories
|
|
67
79
|
|
|
68
80
|
### Hint
|
|
69
81
|
|
|
@@ -73,6 +85,6 @@ Input/Output field body2.
|
|
|
73
85
|
|
|
74
86
|
<x3d-canvas src="https://create3000.github.io/media/examples/RigidBodyPhysics/BallJoint/BallJoint.x3d" update="auto"></x3d-canvas>
|
|
75
87
|
|
|
76
|
-
##
|
|
88
|
+
## See Also
|
|
77
89
|
|
|
78
|
-
- [X3D Specification of BallJoint](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#BallJoint){:target="_blank"}
|
|
90
|
+
- [X3D Specification of BallJoint node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#BallJoint){:target="_blank"}
|