x_ite 5.0.2 → 6.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.vscode/settings.json +12 -5
- package/.vscode/tasks.json +21 -0
- package/Makefile +10 -15
- package/README.md +6 -11
- package/build/bin/dist.pl +0 -6
- package/build/bin/version.pl +1 -4
- package/dist/assets/components/annotation.js +2 -2
- package/dist/assets/components/annotation.min.js +1 -1
- package/dist/assets/components/cad-geometry.js +2 -2
- package/dist/assets/components/cad-geometry.min.js +1 -1
- package/dist/assets/components/cube-map-texturing.js +6 -19
- package/dist/assets/components/cube-map-texturing.min.js +1 -1
- package/dist/assets/components/dis.js +2 -2
- package/dist/assets/components/dis.min.js +1 -1
- package/dist/assets/components/event-utilities.js +3 -3
- package/dist/assets/components/event-utilities.min.js +1 -1
- package/dist/assets/components/geometry2d.js +4 -4
- package/dist/assets/components/geometry2d.min.js +1 -1
- package/dist/assets/components/geospatial.js +32 -1685
- package/dist/assets/components/geospatial.min.js +1 -1
- package/dist/assets/components/h-anim.js +70 -77
- package/dist/assets/components/h-anim.min.js +1 -1
- package/dist/assets/components/key-device-sensor.js +3 -3
- package/dist/assets/components/key-device-sensor.min.js +1 -1
- package/dist/assets/components/layout.js +38 -52
- package/dist/assets/components/layout.min.js +1 -1
- package/dist/assets/components/nurbs.js +277 -194
- package/dist/assets/components/nurbs.min.js +1 -1
- package/dist/assets/components/particle-systems.js +1918 -1658
- package/dist/assets/components/particle-systems.min.js +1 -1
- package/dist/assets/components/picking.js +33 -41
- package/dist/assets/components/picking.min.js +1 -1
- package/dist/assets/components/projective-texture-mapping.js +72 -86
- package/dist/assets/components/projective-texture-mapping.min.js +1 -1
- package/dist/assets/components/rigid-body-physics.js +36 -57
- package/dist/assets/components/rigid-body-physics.min.js +1 -1
- package/dist/assets/components/scripting.js +2 -2
- package/dist/assets/components/scripting.min.js +1 -1
- package/dist/assets/components/texturing-3d.js +26 -75
- package/dist/assets/components/texturing-3d.min.js +3 -3
- package/dist/assets/components/volume-rendering.js +10 -10
- package/dist/assets/components/volume-rendering.min.js +1 -1
- package/dist/assets/components/x_ite.js +2 -2
- package/dist/assets/components/x_ite.min.js +1 -1
- package/dist/assets/linetype/1.png +0 -0
- package/dist/assets/linetype/10.png +0 -0
- package/dist/assets/linetype/11.png +0 -0
- package/dist/assets/linetype/12.png +0 -0
- package/dist/assets/linetype/13.png +0 -0
- package/dist/assets/linetype/14.png +0 -0
- package/dist/assets/linetype/15.png +0 -0
- package/dist/assets/linetype/16.png +0 -0
- package/dist/assets/linetype/2.png +0 -0
- package/dist/assets/linetype/3.png +0 -0
- package/dist/assets/linetype/4.png +0 -0
- package/dist/assets/linetype/5.png +0 -0
- package/dist/assets/linetype/6.png +0 -0
- package/dist/assets/linetype/7.png +0 -0
- package/dist/assets/linetype/8.png +0 -0
- package/dist/assets/linetype/9.png +0 -0
- package/dist/assets/shaders/webgl1/Line.fs +0 -21
- package/dist/assets/shaders/webgl1/Line.vs +0 -10
- package/dist/assets/shaders/webgl1/PBR.vs +1 -1
- package/dist/assets/shaders/webgl2/Depth.vs +29 -1
- package/dist/assets/shaders/webgl2/Gouraud.vs +31 -3
- package/dist/assets/shaders/webgl2/Line.fs +24 -12
- package/dist/assets/shaders/webgl2/Line.vs +36 -11
- package/dist/assets/shaders/webgl2/LineTransform.fs +4 -0
- package/dist/assets/shaders/webgl2/LineTransform.vs +57 -0
- package/dist/assets/shaders/webgl2/PBR.vs +35 -7
- package/dist/assets/shaders/webgl2/Phong.vs +31 -3
- package/dist/assets/shaders/webgl2/Point.vs +29 -1
- package/dist/assets/shaders/webgl2/Unlit.vs +31 -3
- package/dist/example.html +6 -6
- package/dist/x_ite.css +180 -208
- package/dist/x_ite.js +16477 -16629
- package/dist/x_ite.min.js +17 -17
- package/dist/x_ite.zip +0 -0
- package/docs/404.md +6 -0
- package/docs/Accessing-the-External-Browser.md +20 -14
- package/docs/Browser-Support.md +6 -0
- package/docs/Custom-Shaders.md +17 -24
- package/docs/Features.md +7 -1
- package/docs/Gemfile +44 -0
- package/docs/Gemfile.lock +122 -0
- package/docs/Glossary.md +6 -0
- package/docs/How-To-Configure-Your-Web-Server.md +6 -0
- package/docs/Supported-Nodes.md +9 -1
- package/docs/What's-New.md +31 -0
- package/docs/XHTML-DOM-Integration.md +6 -0
- package/docs/_config.yml +1 -1
- package/docs/assets/css/main.scss +26 -0
- package/docs/index.md +38 -46
- package/docs/reference/Browser-Services.md +9 -3
- package/docs/reference/Constants-Services.md +6 -0
- package/docs/reference/ECMAScript-Object-and-Function-Definitions.md +6 -0
- package/docs/reference/Field-Services-and-Objects.md +6 -0
- package/docs/reference/Prototype-Services.md +6 -0
- package/docs/reference/Route-Services.md +6 -0
- package/docs/reference/Scene-Services.md +8 -2
- package/docs/reference/Script-Node-Authoring-Interface.md +7 -1
- package/docs/tutorials/Adding-backgrounds.md +6 -0
- package/docs/tutorials/Adding-fog.md +6 -0
- package/docs/tutorials/Adding-sound.md +6 -0
- package/docs/tutorials/Animating-transforms.md +6 -0
- package/docs/tutorials/Basic-Nodes.md +6 -0
- package/docs/tutorials/Building-a-X3D-world.md +6 -0
- package/docs/tutorials/Building-elevation-grids.md +6 -0
- package/docs/tutorials/Building-extruded-shapes.md +6 -0
- package/docs/tutorials/Building-primitive-shapes.md +6 -0
- package/docs/tutorials/Building-shapes-out-of-points,-lines,-and-faces.md +6 -0
- package/docs/tutorials/Controlling-appearance-with-materials.md +6 -0
- package/docs/tutorials/Controlling-color-on-coordinate-based-geometry.md +6 -0
- package/docs/tutorials/Controlling-detail.md +6 -0
- package/docs/tutorials/Controlling-how-textures-are-mapped.md +6 -0
- package/docs/tutorials/Controlling-navigation.md +6 -0
- package/docs/tutorials/Controlling-shading-on-coordinate-based-geometry.md +6 -0
- package/docs/tutorials/Controlling-the-viewpoint.md +6 -0
- package/docs/tutorials/Creating-new-node-types.md +6 -0
- package/docs/tutorials/Grouping-nodes.md +6 -0
- package/docs/tutorials/Hello,-World!.md +6 -0
- package/docs/tutorials/Improving-Performance.md +6 -0
- package/docs/tutorials/Increasing-Rendering-Speed.md +6 -0
- package/docs/tutorials/Introducing-X3D.md +6 -0
- package/docs/tutorials/Introducing-animation.md +6 -0
- package/docs/tutorials/Introducing-script-use.md +6 -0
- package/docs/tutorials/Lighting-your-world.md +6 -0
- package/docs/tutorials/Mapping-textures.md +6 -0
- package/docs/tutorials/Naming-nodes.md +6 -0
- package/docs/tutorials/Providing-information-about-your-world.md +6 -0
- package/docs/tutorials/Sensing-the-viewer.md +6 -0
- package/docs/tutorials/Sensing-viewer-actions.md +6 -0
- package/docs/tutorials/Transforming-Shapes.md +6 -0
- package/docs/tutorials/Writing-program-scripts-with-ECMAScript.md +6 -0
- package/docs/tutorials/index.md +6 -0
- package/package.json +6 -7
- package/src/assets/components/geometry2d.js +1 -1
- package/src/assets/components/key-device-sensor.js +1 -1
- package/src/assets/components/layout.js +1 -1
- package/src/assets/components/particle-systems.js +1 -1
- package/src/assets/components/volume-rendering.js +1 -1
- package/src/assets/linetype/1.png +0 -0
- package/src/assets/linetype/10.png +0 -0
- package/src/assets/linetype/11.png +0 -0
- package/src/assets/linetype/12.png +0 -0
- package/src/assets/linetype/13.png +0 -0
- package/src/assets/linetype/14.png +0 -0
- package/src/assets/linetype/15.png +0 -0
- package/src/assets/linetype/16.png +0 -0
- package/src/assets/linetype/2.png +0 -0
- package/src/assets/linetype/3.png +0 -0
- package/src/assets/linetype/4.png +0 -0
- package/src/assets/linetype/5.png +0 -0
- package/src/assets/linetype/6.png +0 -0
- package/src/assets/linetype/7.png +0 -0
- package/src/assets/linetype/8.png +0 -0
- package/src/assets/linetype/9.png +0 -0
- package/src/assets/shaders/Types.glsl +1 -9
- package/src/assets/shaders/webgl1/Line.fs +3 -28
- package/src/assets/shaders/webgl1/Line.vs +5 -19
- package/src/assets/shaders/webgl1/PBR.vs +1 -1
- package/src/assets/shaders/webgl1/Point.vs +2 -3
- package/src/assets/shaders/webgl2/Depth.vs +4 -1
- package/src/assets/shaders/webgl2/Gouraud.vs +5 -3
- package/src/assets/shaders/webgl2/Line.fs +11 -17
- package/src/assets/shaders/webgl2/Line.vs +16 -20
- package/src/assets/shaders/webgl2/LineTransform.fs +6 -0
- package/src/assets/shaders/webgl2/LineTransform.vs +77 -0
- package/src/assets/shaders/webgl2/PBR.vs +10 -7
- package/src/assets/shaders/webgl2/Phong.vs +6 -3
- package/src/assets/shaders/webgl2/Point.vs +6 -6
- package/src/assets/shaders/webgl2/Unlit.vs +6 -3
- package/src/assets/shaders/webgl2/include/Line2.glsl +20 -0
- package/src/assets/shaders/webgl2/include/Particle.glsl +36 -0
- package/src/example.html +6 -6
- package/src/standard/Math/Algorithm.js +12 -28
- package/src/standard/Math/Geometry/Plane3.js +0 -2
- package/src/standard/Math/Geometry/ViewVolume.js +88 -83
- package/src/standard/Math/Numbers/Color3.js +6 -0
- package/src/standard/Math/Numbers/Color4.js +7 -0
- package/src/standard/Math/Numbers/Complex.js +5 -0
- package/src/standard/Math/Numbers/Matrix2.js +20 -2
- package/src/standard/Math/Numbers/Matrix3.js +129 -110
- package/src/standard/Math/Numbers/Matrix4.js +138 -119
- package/src/standard/Math/Numbers/Quaternion.js +7 -0
- package/src/standard/Math/Numbers/Rotation4.js +7 -0
- package/src/standard/Math/Numbers/Vector2.js +8 -5
- package/src/standard/Math/Numbers/Vector3.js +16 -10
- package/src/standard/Math/Numbers/Vector4.js +12 -7
- package/src/standard/Math/Utility/BVH.js +45 -17
- package/src/tests.js +6 -1
- package/src/x_ite/Base/X3DBaseNode.js +22 -11
- package/src/x_ite/Base/X3DField.js +1 -1
- package/src/x_ite/Browser/Core/BrowserOptions.js +2 -2
- package/src/x_ite/Browser/Core/BrowserTimings.js +4 -2
- package/src/x_ite/Browser/Core/Context.js +185 -0
- package/src/x_ite/Browser/Core/ContextMenu.js +299 -193
- package/src/x_ite/Browser/Core/Notification.js +1 -0
- package/src/x_ite/Browser/Core/X3DCoreContext.js +35 -146
- package/src/x_ite/Browser/Layout/ScreenText.js +11 -4
- package/src/x_ite/Browser/Layout/X3DLayoutContext.js +4 -15
- package/src/x_ite/Browser/Navigation/ExamineViewer.js +12 -19
- package/src/x_ite/Browser/Navigation/LookAtViewer.js +0 -3
- package/src/x_ite/Browser/Navigation/PlaneViewer.js +0 -3
- package/src/x_ite/Browser/Navigation/X3DFlyViewer.js +14 -7
- package/src/x_ite/Browser/Navigation/X3DViewer.js +12 -20
- package/src/x_ite/Browser/Networking/X3DNetworkingContext.js +11 -7
- package/src/x_ite/Browser/ParticleSystems/BVH.glsl +183 -0
- package/src/x_ite/Browser/ParticleSystems/Box3.glsl +47 -0
- package/src/x_ite/Browser/ParticleSystems/GeometryTypes.js +66 -0
- package/src/x_ite/Browser/ParticleSystems/Line3.glsl +55 -0
- package/src/x_ite/Browser/ParticleSystems/Plane3.glsl +160 -0
- package/src/x_ite/Browser/PointingDeviceSensor/PointingDevice.js +27 -3
- package/src/x_ite/Browser/PointingDeviceSensor/X3DPointingDeviceSensorContext.js +37 -37
- package/src/x_ite/Browser/Rendering/X3DRenderingContext.js +19 -13
- package/src/x_ite/Browser/Shaders/Shader.js +33 -12
- package/src/x_ite/Browser/Shaders/ShaderSource.js +6 -0
- package/src/x_ite/Browser/Shaders/ShaderTest.js +16 -10
- package/src/x_ite/Browser/Shape/X3DShapeContext.js +50 -9
- package/src/x_ite/Browser/Text/X3DTextContext.js +4 -13
- package/src/x_ite/Browser/Texturing/X3DTexturingContext.js +23 -33
- package/src/x_ite/Browser/Texturing3D/DICOMParser.js +2 -2
- package/src/x_ite/Browser/Time/X3DTimeContext.js +3 -1
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Browser/X3DBrowser.js +7 -6
- package/src/x_ite/Browser/X3DBrowserContext.js +35 -10
- package/src/x_ite/Components/Core/X3DNode.js +4 -0
- package/src/x_ite/Components/Core/X3DPrototypeInstance.js +0 -2
- package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +3 -4
- package/src/x_ite/Components/CubeMapTexturing/GeneratedCubeMapTexture.js +1 -12
- package/src/x_ite/Components/CubeMapTexturing/ImageCubeMapTexture.js +0 -1
- package/src/x_ite/Components/EnvironmentalEffects/TextureBackground.js +1 -1
- package/src/x_ite/Components/EnvironmentalEffects/X3DBackgroundNode.js +76 -77
- package/src/x_ite/Components/EnvironmentalEffects/X3DFogObject.js +2 -9
- package/src/x_ite/Components/EnvironmentalSensor/ProximitySensor.js +51 -65
- package/src/x_ite/Components/EventUtilities/X3DSequencerNode.js +1 -1
- package/src/x_ite/Components/Followers/X3DChaserNode.js +18 -32
- package/src/x_ite/Components/Followers/X3DDamperNode.js +1 -6
- package/src/x_ite/Components/Geometry2D/TriangleSet2D.js +1 -1
- package/src/x_ite/Components/Geometry3D/ElevationGrid.js +12 -4
- package/src/x_ite/Components/Geometry3D/IndexedFaceSet.js +4 -4
- package/src/x_ite/Components/Geospatial/GeoCoordinate.js +10 -27
- package/src/x_ite/Components/Geospatial/GeoPositionInterpolator.js +5 -10
- package/src/x_ite/Components/Geospatial/GeoTouchSensor.js +9 -16
- package/src/x_ite/Components/Geospatial/GeoTransform.js +6 -18
- package/src/x_ite/Components/Geospatial/X3DGeospatialObject.js +20 -27
- package/src/x_ite/Components/Grouping/X3DGroupingNode.js +8 -8
- package/src/x_ite/Components/Grouping/X3DTransformNode.js +0 -4
- package/src/x_ite/Components/HAnim/HAnimHumanoid.js +68 -75
- package/src/x_ite/Components/Interpolation/OrientationInterpolator.js +4 -11
- package/src/x_ite/Components/Interpolation/X3DInterpolatorNode.js +1 -1
- package/src/x_ite/Components/Layout/LayoutGroup.js +4 -9
- package/src/x_ite/Components/Layout/ScreenFontStyle.js +1 -1
- package/src/x_ite/Components/Layout/ScreenGroup.js +18 -23
- package/src/x_ite/Components/Lighting/DirectionalLight.js +28 -36
- package/src/x_ite/Components/Lighting/PointLight.js +32 -47
- package/src/x_ite/Components/Lighting/SpotLight.js +33 -48
- package/src/x_ite/Components/Navigation/Billboard.js +49 -56
- package/src/x_ite/Components/Navigation/LOD.js +1 -1
- package/src/x_ite/Components/Navigation/X3DViewpointNode.js +82 -111
- package/src/x_ite/Components/Networking/Anchor.js +10 -4
- package/src/x_ite/Components/ParticleSystems/BoundedPhysicsModel.js +6 -6
- package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +44 -36
- package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +26 -17
- package/src/x_ite/Components/ParticleSystems/ForcePhysicsModel.js +20 -7
- package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +461 -876
- package/src/x_ite/Components/ParticleSystems/PointEmitter.js +39 -35
- package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +112 -128
- package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +105 -112
- package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +138 -176
- package/src/x_ite/Components/ParticleSystems/WindPhysicsModel.js +16 -11
- package/src/x_ite/Components/ParticleSystems/X3DParticleEmitterNode.js +807 -217
- package/src/x_ite/Components/Picking/LinePickSensor.js +31 -39
- package/src/x_ite/Components/PointingDeviceSensor/CylinderSensor.js +90 -107
- package/src/x_ite/Components/PointingDeviceSensor/PlaneSensor.js +48 -55
- package/src/x_ite/Components/PointingDeviceSensor/SphereSensor.js +53 -70
- package/src/x_ite/Components/PointingDeviceSensor/TouchSensor.js +8 -15
- package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorParallel.js +43 -50
- package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorPerspective.js +32 -39
- package/src/x_ite/Components/Rendering/ClipPlane.js +3 -11
- package/src/x_ite/Components/Rendering/Color.js +12 -37
- package/src/x_ite/Components/Rendering/ColorRGBA.js +13 -38
- package/src/x_ite/Components/Rendering/IndexedLineSet.js +12 -4
- package/src/x_ite/Components/Rendering/LineSet.js +21 -13
- package/src/x_ite/Components/Rendering/PointSet.js +21 -13
- package/src/x_ite/Components/Rendering/X3DColorNode.js +13 -0
- package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +13 -5
- package/src/x_ite/Components/Rendering/X3DGeometryNode.js +248 -325
- package/src/x_ite/Components/Rendering/X3DLineGeometryNode.js +305 -134
- package/src/x_ite/Components/Rendering/X3DPointGeometryNode.js +99 -122
- package/src/x_ite/Components/RigidBodyPhysics/DoubleAxisHingeJoint.js +24 -38
- package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +10 -17
- package/src/x_ite/Components/Shaders/ComposedShader.js +35 -75
- package/src/x_ite/Components/Shaders/FloatVertexAttribute.js +5 -15
- package/src/x_ite/Components/Shaders/Matrix3VertexAttribute.js +7 -24
- package/src/x_ite/Components/Shaders/Matrix4VertexAttribute.js +7 -24
- package/src/x_ite/Components/Shaders/ShaderPart.js +1 -10
- package/src/x_ite/Components/Shaders/X3DProgrammableShaderObject.js +219 -209
- package/src/x_ite/Components/Shaders/X3DShaderNode.js +1 -1
- package/src/x_ite/Components/Shaders/X3DVertexAttributeNode.js +23 -1
- package/src/x_ite/Components/Shape/Appearance.js +12 -0
- package/src/x_ite/Components/Shape/FillProperties.js +12 -1
- package/src/x_ite/Components/Shape/LineProperties.js +33 -1
- package/src/x_ite/Components/Shape/PointProperties.js +23 -1
- package/src/x_ite/Components/Shape/Shape.js +27 -34
- package/src/x_ite/Components/Sound/Sound.js +30 -40
- package/src/x_ite/Components/Text/Text.js +6 -20
- package/src/x_ite/Components/Texturing/TextureCoordinate.js +5 -26
- package/src/x_ite/Components/Texturing/TextureProperties.js +4 -4
- package/src/x_ite/Components/Texturing/X3DSingleTextureCoordinateNode.js +21 -0
- package/src/x_ite/Components/Texturing/X3DSingleTextureNode.js +5 -4
- package/src/x_ite/Components/Texturing/X3DTexture2DNode.js +24 -33
- package/src/x_ite/Components/Texturing3D/TextureCoordinate3D.js +5 -26
- package/src/x_ite/Components/Texturing3D/TextureCoordinate4D.js +5 -26
- package/src/x_ite/Components/Texturing3D/X3DTexture3DNode.js +12 -19
- package/src/x_ite/Components/VolumeRendering/X3DVolumeDataNode.js +7 -7
- package/src/x_ite/Components.js +2 -2
- package/src/x_ite/Fallback.js +9 -3
- package/src/x_ite/Fields/SFColor.js +4 -0
- package/src/x_ite/Fields/SFColorRGBA.js +4 -0
- package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +4 -0
- package/src/x_ite/Fields/SFRotation.js +4 -0
- package/src/x_ite/Fields/SFString.js +4 -0
- package/src/x_ite/Fields/SFVecPrototypeTemplate.js +4 -0
- package/src/x_ite/Parser/XMLParser.js +1 -1
- package/src/x_ite/Rendering/TextureBuffer.js +43 -36
- package/src/x_ite/Rendering/VertexArray.js +101 -0
- package/src/x_ite/Rendering/X3DRenderObject.js +123 -144
- package/src/x_ite/X3D.js +32 -26
- package/src/x_ite.config.js +0 -5
- package/src/x_ite.css +200 -162
- package/src/x_ite.html +26 -10
- package/src/x_ite.js +42 -0
- package/x_ite.min.html +26 -10
- package/dist/assets/hatching/0.png +0 -0
- package/dist/assets/linetype/0.png +0 -0
- package/src/assets/hatching/0.png +0 -0
- package/src/assets/linetype/0.png +0 -0
- package/src/spinner.css +0 -67
- package/src/x_ite/Browser/Shape/LineStipples.xcf +0 -0
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this .length = this ._point .length;
|
|
106
|
-
},
|
|
107
|
-
isEmpty: function ()
|
|
108
|
-
{
|
|
109
|
-
return this .length === 0;
|
|
110
|
-
},
|
|
111
|
-
getSize: function ()
|
|
112
|
-
{
|
|
113
|
-
return this .length;
|
|
114
|
-
},
|
|
115
94
|
get1Point: function (index, vector)
|
|
116
95
|
{
|
|
117
96
|
if (index >= 0 && index < this .length)
|
|
@@ -162,12 +141,12 @@ function (Fields,
|
|
|
162
141
|
},
|
|
163
142
|
getTexCoord: function (array)
|
|
164
143
|
{
|
|
165
|
-
const
|
|
166
|
-
|
|
167
|
-
|
|
168
|
-
array [i] = new Vector4 (point [p], point [p + 1], point [p + 2], point [p + 3]);
|
|
144
|
+
const
|
|
145
|
+
point = this .point,
|
|
146
|
+
length = this .length;
|
|
169
147
|
|
|
170
|
-
|
|
148
|
+
for (let i = 0, p = 0; i < length; ++ i, p += 4)
|
|
149
|
+
array .push (point [p], point [p + 1], point [p + 2], point [p + 3]);
|
|
171
150
|
|
|
172
151
|
return array;
|
|
173
152
|
},
|
|
@@ -134,29 +134,22 @@ function (X3DSingleTextureNode,
|
|
|
134
134
|
},
|
|
135
135
|
setTexture: function (width, height, depth, transparent, format, data)
|
|
136
136
|
{
|
|
137
|
-
|
|
138
|
-
|
|
139
|
-
|
|
140
|
-
|
|
141
|
-
this .depth = depth;
|
|
142
|
-
this .data = data;
|
|
137
|
+
this .width = width;
|
|
138
|
+
this .height = height;
|
|
139
|
+
this .depth = depth;
|
|
140
|
+
this .data = data;
|
|
143
141
|
|
|
144
|
-
|
|
142
|
+
const gl = this .getBrowser () .getContext ();
|
|
145
143
|
|
|
146
|
-
|
|
147
|
-
|
|
144
|
+
if (gl .getVersion () < 2)
|
|
145
|
+
return;
|
|
148
146
|
|
|
149
|
-
|
|
150
|
-
|
|
151
|
-
gl .bindTexture (gl .TEXTURE_3D, this .getTexture ());
|
|
152
|
-
gl .texImage3D (gl .TEXTURE_3D, 0, format, width, height, depth, 0, format, gl .UNSIGNED_BYTE, data);
|
|
147
|
+
gl .bindTexture (gl .TEXTURE_3D, this .getTexture ());
|
|
148
|
+
gl .texImage3D (gl .TEXTURE_3D, 0, format, width, height, depth, 0, format, gl .UNSIGNED_BYTE, data);
|
|
153
149
|
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
|
|
157
|
-
}
|
|
158
|
-
catch (error)
|
|
159
|
-
{ }
|
|
150
|
+
this .setTransparent (transparent);
|
|
151
|
+
this .updateTextureProperties ();
|
|
152
|
+
this .addNodeEvent ();
|
|
160
153
|
},
|
|
161
154
|
updateTextureProperties: function ()
|
|
162
155
|
{
|
|
@@ -71,14 +71,14 @@ function (Fields,
|
|
|
71
71
|
|
|
72
72
|
this .addType (X3DConstants .X3DVolumeDataNode);
|
|
73
73
|
|
|
74
|
-
this .proximitySensorNode = executionContext .createNode ("ProximitySensor",
|
|
75
|
-
this .transformNode = executionContext .createNode ("Transform",
|
|
76
|
-
this .shapeNode = executionContext .createNode ("Shape",
|
|
77
|
-
this .appearanceNode = executionContext .createNode ("Appearance",
|
|
78
|
-
this .textureTransformNode = executionContext .createNode ("TextureTransform3D",
|
|
79
|
-
this .geometryNode = executionContext .createNode ("QuadSet",
|
|
74
|
+
this .proximitySensorNode = executionContext .createNode ("ProximitySensor", false);
|
|
75
|
+
this .transformNode = executionContext .createNode ("Transform", false);
|
|
76
|
+
this .shapeNode = executionContext .createNode ("Shape", false);
|
|
77
|
+
this .appearanceNode = executionContext .createNode ("Appearance", false);
|
|
78
|
+
this .textureTransformNode = executionContext .createNode ("TextureTransform3D", false);
|
|
79
|
+
this .geometryNode = executionContext .createNode ("QuadSet", false);
|
|
80
80
|
this .textureCoordinateNode = executionContext .createNode ("TextureCoordinate3D", false);
|
|
81
|
-
this .coordinateNode = executionContext .createNode ("Coordinate",
|
|
81
|
+
this .coordinateNode = executionContext .createNode ("Coordinate", false);
|
|
82
82
|
|
|
83
83
|
this .setCameraObject (true);
|
|
84
84
|
}
|
package/src/x_ite/Components.js
CHANGED
|
@@ -95,8 +95,8 @@ function (DEBUG,
|
|
|
95
95
|
SupportedNodes .addAbstractType (typeName, component .abstractTypes [typeName]);
|
|
96
96
|
}
|
|
97
97
|
|
|
98
|
-
if (component .
|
|
99
|
-
X3DBrowserContext .addContext (component .
|
|
98
|
+
if (component .context)
|
|
99
|
+
X3DBrowserContext .addContext (component .context);
|
|
100
100
|
|
|
101
101
|
if (component .name)
|
|
102
102
|
{
|
package/src/x_ite/Fallback.js
CHANGED
|
@@ -62,7 +62,7 @@ function ($)
|
|
|
62
62
|
{
|
|
63
63
|
$(function ()
|
|
64
64
|
{
|
|
65
|
-
const elements = $("X3DCanvas");
|
|
65
|
+
const elements = $("x3d-canvas, X3DCanvas");
|
|
66
66
|
|
|
67
67
|
this .show (elements, error);
|
|
68
68
|
|
|
@@ -83,10 +83,16 @@ function ($)
|
|
|
83
83
|
if (consoleElement .length)
|
|
84
84
|
consoleElement .append (document .createTextNode (error));
|
|
85
85
|
|
|
86
|
-
|
|
86
|
+
// X3DCanvas
|
|
87
87
|
elements .children (".x_ite-private-browser") .hide ();
|
|
88
|
-
elements .children (":not(.x_ite-private-browser)") .addClass ("x_ite-fallback");
|
|
89
88
|
elements .children (":not(.x_ite-private-browser)") .show ();
|
|
89
|
+
|
|
90
|
+
// x3d-canvas
|
|
91
|
+
elements .each (function (i, e)
|
|
92
|
+
{
|
|
93
|
+
if (e .shadowRoot)
|
|
94
|
+
e .shadowRoot .appendChild (document .createElement ("slot"));
|
|
95
|
+
});
|
|
90
96
|
},
|
|
91
97
|
};
|
|
92
98
|
|
|
@@ -80,6 +80,10 @@ function (Color3,
|
|
|
80
80
|
SFColor .prototype = Object .assign (Object .create (X3DField .prototype),
|
|
81
81
|
{
|
|
82
82
|
constructor: SFColor,
|
|
83
|
+
[Symbol .iterator]: function* ()
|
|
84
|
+
{
|
|
85
|
+
yield* this .getValue ();
|
|
86
|
+
},
|
|
83
87
|
copy: function ()
|
|
84
88
|
{
|
|
85
89
|
return new SFColor (this .getValue () .copy ());
|
|
@@ -80,6 +80,10 @@ function (X3DField,
|
|
|
80
80
|
SFColorRGBA .prototype = Object .assign (Object .create (X3DField .prototype),
|
|
81
81
|
{
|
|
82
82
|
constructor: SFColorRGBA,
|
|
83
|
+
[Symbol .iterator]: function* ()
|
|
84
|
+
{
|
|
85
|
+
yield* this .getValue ();
|
|
86
|
+
},
|
|
83
87
|
copy: function ()
|
|
84
88
|
{
|
|
85
89
|
return new SFColorRGBA (this .getValue () .copy ());
|
|
@@ -58,6 +58,10 @@ function (X3DField)
|
|
|
58
58
|
{
|
|
59
59
|
return Object .assign (Object .create (X3DField .prototype),
|
|
60
60
|
{
|
|
61
|
+
[Symbol .iterator]: function* ()
|
|
62
|
+
{
|
|
63
|
+
yield* this .getValue ();
|
|
64
|
+
},
|
|
61
65
|
copy: function ()
|
|
62
66
|
{
|
|
63
67
|
return new (this .constructor) (this .getValue () .copy ());
|
|
@@ -90,6 +90,10 @@ function (SFVec3,
|
|
|
90
90
|
SFRotation .prototype = Object .assign (Object .create (X3DField .prototype),
|
|
91
91
|
{
|
|
92
92
|
constructor: SFRotation,
|
|
93
|
+
[Symbol .iterator]: function* ()
|
|
94
|
+
{
|
|
95
|
+
yield* this .getValue ();
|
|
96
|
+
},
|
|
93
97
|
copy: function ()
|
|
94
98
|
{
|
|
95
99
|
return new SFRotation (this .getValue () .copy ());
|
|
@@ -82,6 +82,10 @@ function (X3DField,
|
|
|
82
82
|
SFString .prototype = Object .assign (Object .create (X3DField .prototype),
|
|
83
83
|
{
|
|
84
84
|
constructor: SFString,
|
|
85
|
+
[Symbol .iterator]: function* ()
|
|
86
|
+
{
|
|
87
|
+
yield* this .getValue ();
|
|
88
|
+
},
|
|
85
89
|
copy: function ()
|
|
86
90
|
{
|
|
87
91
|
return new SFString (this .getValue ());
|
|
@@ -60,6 +60,10 @@ function (X3DField,
|
|
|
60
60
|
{
|
|
61
61
|
return Object .assign (Object .create (X3DField .prototype),
|
|
62
62
|
{
|
|
63
|
+
[Symbol .iterator]: function* ()
|
|
64
|
+
{
|
|
65
|
+
yield* this .getValue ();
|
|
66
|
+
},
|
|
63
67
|
copy: function ()
|
|
64
68
|
{
|
|
65
69
|
return new (this .constructor) (this .getValue () .copy ());
|
|
@@ -67,14 +67,14 @@ function (ViewVolume,
|
|
|
67
67
|
this .height = height;
|
|
68
68
|
this .array = new Uint8Array (width * height * 4);
|
|
69
69
|
|
|
70
|
-
//
|
|
70
|
+
// Create frame buffer.
|
|
71
71
|
|
|
72
72
|
this .lastBuffer = gl .getParameter (gl .FRAMEBUFFER_BINDING);
|
|
73
73
|
this .buffer = gl .createFramebuffer ();
|
|
74
74
|
|
|
75
75
|
gl .bindFramebuffer (gl .FRAMEBUFFER, this .buffer);
|
|
76
76
|
|
|
77
|
-
//
|
|
77
|
+
// Create color texture.
|
|
78
78
|
|
|
79
79
|
this .colorTexture = gl .createTexture ();
|
|
80
80
|
|
|
@@ -87,9 +87,9 @@ function (ViewVolume,
|
|
|
87
87
|
|
|
88
88
|
gl .framebufferTexture2D (gl .FRAMEBUFFER, gl .COLOR_ATTACHMENT0, gl .TEXTURE_2D, this .colorTexture, 0);
|
|
89
89
|
|
|
90
|
-
//
|
|
90
|
+
// Create depth buffer.
|
|
91
91
|
|
|
92
|
-
if (gl .getVersion () >= 2 ||
|
|
92
|
+
if (gl .getVersion () >= 2 || gl .getExtension ("WEBGL_depth_texture"))
|
|
93
93
|
{
|
|
94
94
|
this .depthTexture = gl .createTexture ();
|
|
95
95
|
|
|
@@ -103,7 +103,7 @@ function (ViewVolume,
|
|
|
103
103
|
const internalFormat = gl .getVersion () >= 2 ? gl .DEPTH_COMPONENT24 : gl .DEPTH_COMPONENT;
|
|
104
104
|
|
|
105
105
|
gl .texImage2D (gl .TEXTURE_2D, 0, internalFormat, width, height, 0, gl .DEPTH_COMPONENT, gl .UNSIGNED_INT, null);
|
|
106
|
-
gl.framebufferTexture2D (gl .FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.TEXTURE_2D, this .depthTexture, 0);
|
|
106
|
+
gl .framebufferTexture2D (gl .FRAMEBUFFER, gl .DEPTH_ATTACHMENT, gl .TEXTURE_2D, this .depthTexture, 0);
|
|
107
107
|
}
|
|
108
108
|
else
|
|
109
109
|
{
|
|
@@ -114,10 +114,11 @@ function (ViewVolume,
|
|
|
114
114
|
gl .framebufferRenderbuffer (gl .FRAMEBUFFER, gl .DEPTH_ATTACHMENT, gl .RENDERBUFFER, this .depthBuffer);
|
|
115
115
|
}
|
|
116
116
|
|
|
117
|
-
// Always check that our framebuffer is ok
|
|
117
|
+
// Always check that our framebuffer is ok.
|
|
118
118
|
|
|
119
119
|
const complete = gl .checkFramebufferStatus (gl .FRAMEBUFFER) === gl .FRAMEBUFFER_COMPLETE;
|
|
120
120
|
|
|
121
|
+
gl .bindTexture (gl .TEXTURE_2D, null);
|
|
121
122
|
gl .bindFramebuffer (gl .FRAMEBUFFER, this .lastBuffer);
|
|
122
123
|
|
|
123
124
|
if (complete)
|
|
@@ -165,46 +166,39 @@ function (ViewVolume,
|
|
|
165
166
|
|
|
166
167
|
return function (projectionMatrix, viewport)
|
|
167
168
|
{
|
|
168
|
-
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
|
|
172
|
-
|
|
173
|
-
width = this .width,
|
|
174
|
-
height = this .height;
|
|
169
|
+
const
|
|
170
|
+
gl = this .browser .getContext (),
|
|
171
|
+
array = this .array,
|
|
172
|
+
width = this .width,
|
|
173
|
+
height = this .height;
|
|
175
174
|
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
|
|
179
|
-
|
|
175
|
+
let
|
|
176
|
+
winx = 0,
|
|
177
|
+
winy = 0,
|
|
178
|
+
winz = Number .POSITIVE_INFINITY;
|
|
180
179
|
|
|
181
|
-
|
|
180
|
+
invProjectionMatrix .assign (projectionMatrix) .inverse ();
|
|
182
181
|
|
|
183
|
-
|
|
182
|
+
gl .readPixels (0, 0, width, height, gl .RGBA, gl .UNSIGNED_BYTE, array);
|
|
184
183
|
|
|
185
|
-
|
|
184
|
+
for (let wy = 0, i = 0; wy < height; ++ wy)
|
|
185
|
+
{
|
|
186
|
+
for (let wx = 0; wx < width; ++ wx, i += 4)
|
|
186
187
|
{
|
|
187
|
-
|
|
188
|
+
const wz = array [i] / 255 + array [i + 1] / (255 * 255) + array [i + 2] / (255 * 255 * 255) + array [i + 3] / (255 * 255 * 255 * 255);
|
|
189
|
+
|
|
190
|
+
if (wz < winz)
|
|
188
191
|
{
|
|
189
|
-
|
|
190
|
-
|
|
191
|
-
|
|
192
|
-
{
|
|
193
|
-
winx = wx;
|
|
194
|
-
winy = wy;
|
|
195
|
-
winz = wz;
|
|
196
|
-
}
|
|
192
|
+
winx = wx;
|
|
193
|
+
winy = wy;
|
|
194
|
+
winz = wz;
|
|
197
195
|
}
|
|
198
196
|
}
|
|
197
|
+
}
|
|
199
198
|
|
|
200
|
-
|
|
199
|
+
ViewVolume .unProjectPointMatrix (winx, winy, winz, invProjectionMatrix, viewport, point);
|
|
201
200
|
|
|
202
|
-
|
|
203
|
-
}
|
|
204
|
-
catch (error)
|
|
205
|
-
{
|
|
206
|
-
return 0;
|
|
207
|
-
}
|
|
201
|
+
return point .z;
|
|
208
202
|
};
|
|
209
203
|
})(),
|
|
210
204
|
bind: function ()
|
|
@@ -218,8 +212,21 @@ function (ViewVolume,
|
|
|
218
212
|
unbind: function ()
|
|
219
213
|
{
|
|
220
214
|
const gl = this .browser .getContext ();
|
|
215
|
+
|
|
221
216
|
gl .bindFramebuffer (gl .FRAMEBUFFER, this .lastBuffer);
|
|
222
217
|
},
|
|
218
|
+
delete: function ()
|
|
219
|
+
{
|
|
220
|
+
const gl = this .browser .getContext ();
|
|
221
|
+
|
|
222
|
+
gl .deleteFramebuffer (this .buffer);
|
|
223
|
+
gl .deleteTexture (this .colorTexture);
|
|
224
|
+
|
|
225
|
+
if (gl .getVersion () >= 2 || gl .getExtension ("WEBGL_depth_texture"))
|
|
226
|
+
gl .deleteTexture (this .depthTexture);
|
|
227
|
+
else
|
|
228
|
+
gl .deleteRenderbuffer (this .depthBuffer);
|
|
229
|
+
},
|
|
223
230
|
};
|
|
224
231
|
|
|
225
232
|
for (const key of Reflect .ownKeys (TextureBuffer .prototype))
|
|
@@ -0,0 +1,101 @@
|
|
|
1
|
+
/* -*- Mode: JavaScript; coding: utf-8; tab-width: 3; indent-tabs-mode: tab; c-basic-offset: 3 -*-
|
|
2
|
+
*******************************************************************************
|
|
3
|
+
*
|
|
4
|
+
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
5
|
+
*
|
|
6
|
+
* Copyright create3000, Scheffelstraße 31a, Leipzig, Germany 2011.
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7
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+
*
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8
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+
* All rights reserved. Holger Seelig <holger.seelig@yahoo.de>.
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9
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+
*
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10
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+
* The copyright notice above does not evidence any actual of intended
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11
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+
* publication of such source code, and is an unpublished work by create3000.
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12
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+
* This material contains CONFIDENTIAL INFORMATION that is the property of
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* create3000.
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14
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+
*
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15
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+
* No permission is granted to copy, distribute, or create derivative works from
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+
* the contents of this software, in whole or in part, without the prior written
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+
* permission of create3000.
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+
*
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+
* NON-MILITARY USE ONLY
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+
*
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21
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+
* All create3000 software are effectively free software with a non-military use
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+
* restriction. It is free. Well commented source is provided. You may reuse the
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+
* source in any way you please with the exception anything that uses it must be
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+
* marked to indicate is contains 'non-military use only' components.
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25
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+
*
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26
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+
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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27
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+
*
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28
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+
* Copyright 2015, 2016 Holger Seelig <holger.seelig@yahoo.de>.
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+
*
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30
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+
* This file is part of the X_ITE Project.
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31
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+
*
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32
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+
* X_ITE is free software: you can redistribute it and/or modify it under the
|
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33
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+
* terms of the GNU General Public License version 3 only, as published by the
|
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34
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+
* Free Software Foundation.
|
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35
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+
*
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36
|
+
* X_ITE is distributed in the hope that it will be useful, but WITHOUT ANY
|
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37
|
+
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
38
|
+
* A PARTICULAR PURPOSE. See the GNU General Public License version 3 for more
|
|
39
|
+
* details (a copy is included in the LICENSE file that accompanied this code).
|
|
40
|
+
*
|
|
41
|
+
* You should have received a copy of the GNU General Public License version 3
|
|
42
|
+
* along with X_ITE. If not, see <http://www.gnu.org/licenses/gpl.html> for a
|
|
43
|
+
* copy of the GPLv3 License.
|
|
44
|
+
*
|
|
45
|
+
* For Silvio, Joy and Adi.
|
|
46
|
+
*
|
|
47
|
+
******************************************************************************/
|
|
48
|
+
|
|
49
|
+
|
|
50
|
+
define (function ()
|
|
51
|
+
{
|
|
52
|
+
"use strict";
|
|
53
|
+
|
|
54
|
+
function VertexArray ()
|
|
55
|
+
{
|
|
56
|
+
this .vertexArray = null;
|
|
57
|
+
this .shaderNode = null;
|
|
58
|
+
this .tainted = true;
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
VertexArray .prototype =
|
|
62
|
+
{
|
|
63
|
+
update: function ()
|
|
64
|
+
{
|
|
65
|
+
this .tainted = true;
|
|
66
|
+
},
|
|
67
|
+
enable: function (gl, shaderNode)
|
|
68
|
+
{
|
|
69
|
+
if (this .tainted || this .shaderNode !== shaderNode)
|
|
70
|
+
{
|
|
71
|
+
gl .deleteVertexArray (this .vertexArray);
|
|
72
|
+
|
|
73
|
+
this .vertexArray = gl .createVertexArray ();
|
|
74
|
+
this .shaderNode = shaderNode;
|
|
75
|
+
this .tainted = false;
|
|
76
|
+
|
|
77
|
+
gl .bindVertexArray (this .vertexArray);
|
|
78
|
+
|
|
79
|
+
// console .log ("update vao");
|
|
80
|
+
|
|
81
|
+
return true;
|
|
82
|
+
}
|
|
83
|
+
else
|
|
84
|
+
{
|
|
85
|
+
gl .bindVertexArray (this .vertexArray);
|
|
86
|
+
|
|
87
|
+
return false;
|
|
88
|
+
}
|
|
89
|
+
},
|
|
90
|
+
disable: function (gl)
|
|
91
|
+
{
|
|
92
|
+
gl .bindVertexArray (null);
|
|
93
|
+
},
|
|
94
|
+
delete: function (gl)
|
|
95
|
+
{
|
|
96
|
+
gl .deleteVertexArray (this .vertexArray);
|
|
97
|
+
},
|
|
98
|
+
};
|
|
99
|
+
|
|
100
|
+
return VertexArray;
|
|
101
|
+
});
|