x_ite 5.0.2 → 6.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.vscode/settings.json +12 -5
- package/.vscode/tasks.json +21 -0
- package/Makefile +10 -15
- package/README.md +6 -11
- package/build/bin/dist.pl +0 -6
- package/build/bin/version.pl +1 -4
- package/dist/assets/components/annotation.js +2 -2
- package/dist/assets/components/annotation.min.js +1 -1
- package/dist/assets/components/cad-geometry.js +2 -2
- package/dist/assets/components/cad-geometry.min.js +1 -1
- package/dist/assets/components/cube-map-texturing.js +6 -19
- package/dist/assets/components/cube-map-texturing.min.js +1 -1
- package/dist/assets/components/dis.js +2 -2
- package/dist/assets/components/dis.min.js +1 -1
- package/dist/assets/components/event-utilities.js +3 -3
- package/dist/assets/components/event-utilities.min.js +1 -1
- package/dist/assets/components/geometry2d.js +4 -4
- package/dist/assets/components/geometry2d.min.js +1 -1
- package/dist/assets/components/geospatial.js +32 -1685
- package/dist/assets/components/geospatial.min.js +1 -1
- package/dist/assets/components/h-anim.js +70 -77
- package/dist/assets/components/h-anim.min.js +1 -1
- package/dist/assets/components/key-device-sensor.js +3 -3
- package/dist/assets/components/key-device-sensor.min.js +1 -1
- package/dist/assets/components/layout.js +38 -52
- package/dist/assets/components/layout.min.js +1 -1
- package/dist/assets/components/nurbs.js +277 -194
- package/dist/assets/components/nurbs.min.js +1 -1
- package/dist/assets/components/particle-systems.js +1918 -1658
- package/dist/assets/components/particle-systems.min.js +1 -1
- package/dist/assets/components/picking.js +33 -41
- package/dist/assets/components/picking.min.js +1 -1
- package/dist/assets/components/projective-texture-mapping.js +72 -86
- package/dist/assets/components/projective-texture-mapping.min.js +1 -1
- package/dist/assets/components/rigid-body-physics.js +36 -57
- package/dist/assets/components/rigid-body-physics.min.js +1 -1
- package/dist/assets/components/scripting.js +2 -2
- package/dist/assets/components/scripting.min.js +1 -1
- package/dist/assets/components/texturing-3d.js +26 -75
- package/dist/assets/components/texturing-3d.min.js +3 -3
- package/dist/assets/components/volume-rendering.js +10 -10
- package/dist/assets/components/volume-rendering.min.js +1 -1
- package/dist/assets/components/x_ite.js +2 -2
- package/dist/assets/components/x_ite.min.js +1 -1
- package/dist/assets/linetype/1.png +0 -0
- package/dist/assets/linetype/10.png +0 -0
- package/dist/assets/linetype/11.png +0 -0
- package/dist/assets/linetype/12.png +0 -0
- package/dist/assets/linetype/13.png +0 -0
- package/dist/assets/linetype/14.png +0 -0
- package/dist/assets/linetype/15.png +0 -0
- package/dist/assets/linetype/16.png +0 -0
- package/dist/assets/linetype/2.png +0 -0
- package/dist/assets/linetype/3.png +0 -0
- package/dist/assets/linetype/4.png +0 -0
- package/dist/assets/linetype/5.png +0 -0
- package/dist/assets/linetype/6.png +0 -0
- package/dist/assets/linetype/7.png +0 -0
- package/dist/assets/linetype/8.png +0 -0
- package/dist/assets/linetype/9.png +0 -0
- package/dist/assets/shaders/webgl1/Line.fs +0 -21
- package/dist/assets/shaders/webgl1/Line.vs +0 -10
- package/dist/assets/shaders/webgl1/PBR.vs +1 -1
- package/dist/assets/shaders/webgl2/Depth.vs +29 -1
- package/dist/assets/shaders/webgl2/Gouraud.vs +31 -3
- package/dist/assets/shaders/webgl2/Line.fs +24 -12
- package/dist/assets/shaders/webgl2/Line.vs +36 -11
- package/dist/assets/shaders/webgl2/LineTransform.fs +4 -0
- package/dist/assets/shaders/webgl2/LineTransform.vs +57 -0
- package/dist/assets/shaders/webgl2/PBR.vs +35 -7
- package/dist/assets/shaders/webgl2/Phong.vs +31 -3
- package/dist/assets/shaders/webgl2/Point.vs +29 -1
- package/dist/assets/shaders/webgl2/Unlit.vs +31 -3
- package/dist/example.html +6 -6
- package/dist/x_ite.css +180 -208
- package/dist/x_ite.js +16477 -16629
- package/dist/x_ite.min.js +17 -17
- package/dist/x_ite.zip +0 -0
- package/docs/404.md +6 -0
- package/docs/Accessing-the-External-Browser.md +20 -14
- package/docs/Browser-Support.md +6 -0
- package/docs/Custom-Shaders.md +17 -24
- package/docs/Features.md +7 -1
- package/docs/Gemfile +44 -0
- package/docs/Gemfile.lock +122 -0
- package/docs/Glossary.md +6 -0
- package/docs/How-To-Configure-Your-Web-Server.md +6 -0
- package/docs/Supported-Nodes.md +9 -1
- package/docs/What's-New.md +31 -0
- package/docs/XHTML-DOM-Integration.md +6 -0
- package/docs/_config.yml +1 -1
- package/docs/assets/css/main.scss +26 -0
- package/docs/index.md +38 -46
- package/docs/reference/Browser-Services.md +9 -3
- package/docs/reference/Constants-Services.md +6 -0
- package/docs/reference/ECMAScript-Object-and-Function-Definitions.md +6 -0
- package/docs/reference/Field-Services-and-Objects.md +6 -0
- package/docs/reference/Prototype-Services.md +6 -0
- package/docs/reference/Route-Services.md +6 -0
- package/docs/reference/Scene-Services.md +8 -2
- package/docs/reference/Script-Node-Authoring-Interface.md +7 -1
- package/docs/tutorials/Adding-backgrounds.md +6 -0
- package/docs/tutorials/Adding-fog.md +6 -0
- package/docs/tutorials/Adding-sound.md +6 -0
- package/docs/tutorials/Animating-transforms.md +6 -0
- package/docs/tutorials/Basic-Nodes.md +6 -0
- package/docs/tutorials/Building-a-X3D-world.md +6 -0
- package/docs/tutorials/Building-elevation-grids.md +6 -0
- package/docs/tutorials/Building-extruded-shapes.md +6 -0
- package/docs/tutorials/Building-primitive-shapes.md +6 -0
- package/docs/tutorials/Building-shapes-out-of-points,-lines,-and-faces.md +6 -0
- package/docs/tutorials/Controlling-appearance-with-materials.md +6 -0
- package/docs/tutorials/Controlling-color-on-coordinate-based-geometry.md +6 -0
- package/docs/tutorials/Controlling-detail.md +6 -0
- package/docs/tutorials/Controlling-how-textures-are-mapped.md +6 -0
- package/docs/tutorials/Controlling-navigation.md +6 -0
- package/docs/tutorials/Controlling-shading-on-coordinate-based-geometry.md +6 -0
- package/docs/tutorials/Controlling-the-viewpoint.md +6 -0
- package/docs/tutorials/Creating-new-node-types.md +6 -0
- package/docs/tutorials/Grouping-nodes.md +6 -0
- package/docs/tutorials/Hello,-World!.md +6 -0
- package/docs/tutorials/Improving-Performance.md +6 -0
- package/docs/tutorials/Increasing-Rendering-Speed.md +6 -0
- package/docs/tutorials/Introducing-X3D.md +6 -0
- package/docs/tutorials/Introducing-animation.md +6 -0
- package/docs/tutorials/Introducing-script-use.md +6 -0
- package/docs/tutorials/Lighting-your-world.md +6 -0
- package/docs/tutorials/Mapping-textures.md +6 -0
- package/docs/tutorials/Naming-nodes.md +6 -0
- package/docs/tutorials/Providing-information-about-your-world.md +6 -0
- package/docs/tutorials/Sensing-the-viewer.md +6 -0
- package/docs/tutorials/Sensing-viewer-actions.md +6 -0
- package/docs/tutorials/Transforming-Shapes.md +6 -0
- package/docs/tutorials/Writing-program-scripts-with-ECMAScript.md +6 -0
- package/docs/tutorials/index.md +6 -0
- package/package.json +6 -7
- package/src/assets/components/geometry2d.js +1 -1
- package/src/assets/components/key-device-sensor.js +1 -1
- package/src/assets/components/layout.js +1 -1
- package/src/assets/components/particle-systems.js +1 -1
- package/src/assets/components/volume-rendering.js +1 -1
- package/src/assets/linetype/1.png +0 -0
- package/src/assets/linetype/10.png +0 -0
- package/src/assets/linetype/11.png +0 -0
- package/src/assets/linetype/12.png +0 -0
- package/src/assets/linetype/13.png +0 -0
- package/src/assets/linetype/14.png +0 -0
- package/src/assets/linetype/15.png +0 -0
- package/src/assets/linetype/16.png +0 -0
- package/src/assets/linetype/2.png +0 -0
- package/src/assets/linetype/3.png +0 -0
- package/src/assets/linetype/4.png +0 -0
- package/src/assets/linetype/5.png +0 -0
- package/src/assets/linetype/6.png +0 -0
- package/src/assets/linetype/7.png +0 -0
- package/src/assets/linetype/8.png +0 -0
- package/src/assets/linetype/9.png +0 -0
- package/src/assets/shaders/Types.glsl +1 -9
- package/src/assets/shaders/webgl1/Line.fs +3 -28
- package/src/assets/shaders/webgl1/Line.vs +5 -19
- package/src/assets/shaders/webgl1/PBR.vs +1 -1
- package/src/assets/shaders/webgl1/Point.vs +2 -3
- package/src/assets/shaders/webgl2/Depth.vs +4 -1
- package/src/assets/shaders/webgl2/Gouraud.vs +5 -3
- package/src/assets/shaders/webgl2/Line.fs +11 -17
- package/src/assets/shaders/webgl2/Line.vs +16 -20
- package/src/assets/shaders/webgl2/LineTransform.fs +6 -0
- package/src/assets/shaders/webgl2/LineTransform.vs +77 -0
- package/src/assets/shaders/webgl2/PBR.vs +10 -7
- package/src/assets/shaders/webgl2/Phong.vs +6 -3
- package/src/assets/shaders/webgl2/Point.vs +6 -6
- package/src/assets/shaders/webgl2/Unlit.vs +6 -3
- package/src/assets/shaders/webgl2/include/Line2.glsl +20 -0
- package/src/assets/shaders/webgl2/include/Particle.glsl +36 -0
- package/src/example.html +6 -6
- package/src/standard/Math/Algorithm.js +12 -28
- package/src/standard/Math/Geometry/Plane3.js +0 -2
- package/src/standard/Math/Geometry/ViewVolume.js +88 -83
- package/src/standard/Math/Numbers/Color3.js +6 -0
- package/src/standard/Math/Numbers/Color4.js +7 -0
- package/src/standard/Math/Numbers/Complex.js +5 -0
- package/src/standard/Math/Numbers/Matrix2.js +20 -2
- package/src/standard/Math/Numbers/Matrix3.js +129 -110
- package/src/standard/Math/Numbers/Matrix4.js +138 -119
- package/src/standard/Math/Numbers/Quaternion.js +7 -0
- package/src/standard/Math/Numbers/Rotation4.js +7 -0
- package/src/standard/Math/Numbers/Vector2.js +8 -5
- package/src/standard/Math/Numbers/Vector3.js +16 -10
- package/src/standard/Math/Numbers/Vector4.js +12 -7
- package/src/standard/Math/Utility/BVH.js +45 -17
- package/src/tests.js +6 -1
- package/src/x_ite/Base/X3DBaseNode.js +22 -11
- package/src/x_ite/Base/X3DField.js +1 -1
- package/src/x_ite/Browser/Core/BrowserOptions.js +2 -2
- package/src/x_ite/Browser/Core/BrowserTimings.js +4 -2
- package/src/x_ite/Browser/Core/Context.js +185 -0
- package/src/x_ite/Browser/Core/ContextMenu.js +299 -193
- package/src/x_ite/Browser/Core/Notification.js +1 -0
- package/src/x_ite/Browser/Core/X3DCoreContext.js +35 -146
- package/src/x_ite/Browser/Layout/ScreenText.js +11 -4
- package/src/x_ite/Browser/Layout/X3DLayoutContext.js +4 -15
- package/src/x_ite/Browser/Navigation/ExamineViewer.js +12 -19
- package/src/x_ite/Browser/Navigation/LookAtViewer.js +0 -3
- package/src/x_ite/Browser/Navigation/PlaneViewer.js +0 -3
- package/src/x_ite/Browser/Navigation/X3DFlyViewer.js +14 -7
- package/src/x_ite/Browser/Navigation/X3DViewer.js +12 -20
- package/src/x_ite/Browser/Networking/X3DNetworkingContext.js +11 -7
- package/src/x_ite/Browser/ParticleSystems/BVH.glsl +183 -0
- package/src/x_ite/Browser/ParticleSystems/Box3.glsl +47 -0
- package/src/x_ite/Browser/ParticleSystems/GeometryTypes.js +66 -0
- package/src/x_ite/Browser/ParticleSystems/Line3.glsl +55 -0
- package/src/x_ite/Browser/ParticleSystems/Plane3.glsl +160 -0
- package/src/x_ite/Browser/PointingDeviceSensor/PointingDevice.js +27 -3
- package/src/x_ite/Browser/PointingDeviceSensor/X3DPointingDeviceSensorContext.js +37 -37
- package/src/x_ite/Browser/Rendering/X3DRenderingContext.js +19 -13
- package/src/x_ite/Browser/Shaders/Shader.js +33 -12
- package/src/x_ite/Browser/Shaders/ShaderSource.js +6 -0
- package/src/x_ite/Browser/Shaders/ShaderTest.js +16 -10
- package/src/x_ite/Browser/Shape/X3DShapeContext.js +50 -9
- package/src/x_ite/Browser/Text/X3DTextContext.js +4 -13
- package/src/x_ite/Browser/Texturing/X3DTexturingContext.js +23 -33
- package/src/x_ite/Browser/Texturing3D/DICOMParser.js +2 -2
- package/src/x_ite/Browser/Time/X3DTimeContext.js +3 -1
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Browser/X3DBrowser.js +7 -6
- package/src/x_ite/Browser/X3DBrowserContext.js +35 -10
- package/src/x_ite/Components/Core/X3DNode.js +4 -0
- package/src/x_ite/Components/Core/X3DPrototypeInstance.js +0 -2
- package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +3 -4
- package/src/x_ite/Components/CubeMapTexturing/GeneratedCubeMapTexture.js +1 -12
- package/src/x_ite/Components/CubeMapTexturing/ImageCubeMapTexture.js +0 -1
- package/src/x_ite/Components/EnvironmentalEffects/TextureBackground.js +1 -1
- package/src/x_ite/Components/EnvironmentalEffects/X3DBackgroundNode.js +76 -77
- package/src/x_ite/Components/EnvironmentalEffects/X3DFogObject.js +2 -9
- package/src/x_ite/Components/EnvironmentalSensor/ProximitySensor.js +51 -65
- package/src/x_ite/Components/EventUtilities/X3DSequencerNode.js +1 -1
- package/src/x_ite/Components/Followers/X3DChaserNode.js +18 -32
- package/src/x_ite/Components/Followers/X3DDamperNode.js +1 -6
- package/src/x_ite/Components/Geometry2D/TriangleSet2D.js +1 -1
- package/src/x_ite/Components/Geometry3D/ElevationGrid.js +12 -4
- package/src/x_ite/Components/Geometry3D/IndexedFaceSet.js +4 -4
- package/src/x_ite/Components/Geospatial/GeoCoordinate.js +10 -27
- package/src/x_ite/Components/Geospatial/GeoPositionInterpolator.js +5 -10
- package/src/x_ite/Components/Geospatial/GeoTouchSensor.js +9 -16
- package/src/x_ite/Components/Geospatial/GeoTransform.js +6 -18
- package/src/x_ite/Components/Geospatial/X3DGeospatialObject.js +20 -27
- package/src/x_ite/Components/Grouping/X3DGroupingNode.js +8 -8
- package/src/x_ite/Components/Grouping/X3DTransformNode.js +0 -4
- package/src/x_ite/Components/HAnim/HAnimHumanoid.js +68 -75
- package/src/x_ite/Components/Interpolation/OrientationInterpolator.js +4 -11
- package/src/x_ite/Components/Interpolation/X3DInterpolatorNode.js +1 -1
- package/src/x_ite/Components/Layout/LayoutGroup.js +4 -9
- package/src/x_ite/Components/Layout/ScreenFontStyle.js +1 -1
- package/src/x_ite/Components/Layout/ScreenGroup.js +18 -23
- package/src/x_ite/Components/Lighting/DirectionalLight.js +28 -36
- package/src/x_ite/Components/Lighting/PointLight.js +32 -47
- package/src/x_ite/Components/Lighting/SpotLight.js +33 -48
- package/src/x_ite/Components/Navigation/Billboard.js +49 -56
- package/src/x_ite/Components/Navigation/LOD.js +1 -1
- package/src/x_ite/Components/Navigation/X3DViewpointNode.js +82 -111
- package/src/x_ite/Components/Networking/Anchor.js +10 -4
- package/src/x_ite/Components/ParticleSystems/BoundedPhysicsModel.js +6 -6
- package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +44 -36
- package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +26 -17
- package/src/x_ite/Components/ParticleSystems/ForcePhysicsModel.js +20 -7
- package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +461 -876
- package/src/x_ite/Components/ParticleSystems/PointEmitter.js +39 -35
- package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +112 -128
- package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +105 -112
- package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +138 -176
- package/src/x_ite/Components/ParticleSystems/WindPhysicsModel.js +16 -11
- package/src/x_ite/Components/ParticleSystems/X3DParticleEmitterNode.js +807 -217
- package/src/x_ite/Components/Picking/LinePickSensor.js +31 -39
- package/src/x_ite/Components/PointingDeviceSensor/CylinderSensor.js +90 -107
- package/src/x_ite/Components/PointingDeviceSensor/PlaneSensor.js +48 -55
- package/src/x_ite/Components/PointingDeviceSensor/SphereSensor.js +53 -70
- package/src/x_ite/Components/PointingDeviceSensor/TouchSensor.js +8 -15
- package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorParallel.js +43 -50
- package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorPerspective.js +32 -39
- package/src/x_ite/Components/Rendering/ClipPlane.js +3 -11
- package/src/x_ite/Components/Rendering/Color.js +12 -37
- package/src/x_ite/Components/Rendering/ColorRGBA.js +13 -38
- package/src/x_ite/Components/Rendering/IndexedLineSet.js +12 -4
- package/src/x_ite/Components/Rendering/LineSet.js +21 -13
- package/src/x_ite/Components/Rendering/PointSet.js +21 -13
- package/src/x_ite/Components/Rendering/X3DColorNode.js +13 -0
- package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +13 -5
- package/src/x_ite/Components/Rendering/X3DGeometryNode.js +248 -325
- package/src/x_ite/Components/Rendering/X3DLineGeometryNode.js +305 -134
- package/src/x_ite/Components/Rendering/X3DPointGeometryNode.js +99 -122
- package/src/x_ite/Components/RigidBodyPhysics/DoubleAxisHingeJoint.js +24 -38
- package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +10 -17
- package/src/x_ite/Components/Shaders/ComposedShader.js +35 -75
- package/src/x_ite/Components/Shaders/FloatVertexAttribute.js +5 -15
- package/src/x_ite/Components/Shaders/Matrix3VertexAttribute.js +7 -24
- package/src/x_ite/Components/Shaders/Matrix4VertexAttribute.js +7 -24
- package/src/x_ite/Components/Shaders/ShaderPart.js +1 -10
- package/src/x_ite/Components/Shaders/X3DProgrammableShaderObject.js +219 -209
- package/src/x_ite/Components/Shaders/X3DShaderNode.js +1 -1
- package/src/x_ite/Components/Shaders/X3DVertexAttributeNode.js +23 -1
- package/src/x_ite/Components/Shape/Appearance.js +12 -0
- package/src/x_ite/Components/Shape/FillProperties.js +12 -1
- package/src/x_ite/Components/Shape/LineProperties.js +33 -1
- package/src/x_ite/Components/Shape/PointProperties.js +23 -1
- package/src/x_ite/Components/Shape/Shape.js +27 -34
- package/src/x_ite/Components/Sound/Sound.js +30 -40
- package/src/x_ite/Components/Text/Text.js +6 -20
- package/src/x_ite/Components/Texturing/TextureCoordinate.js +5 -26
- package/src/x_ite/Components/Texturing/TextureProperties.js +4 -4
- package/src/x_ite/Components/Texturing/X3DSingleTextureCoordinateNode.js +21 -0
- package/src/x_ite/Components/Texturing/X3DSingleTextureNode.js +5 -4
- package/src/x_ite/Components/Texturing/X3DTexture2DNode.js +24 -33
- package/src/x_ite/Components/Texturing3D/TextureCoordinate3D.js +5 -26
- package/src/x_ite/Components/Texturing3D/TextureCoordinate4D.js +5 -26
- package/src/x_ite/Components/Texturing3D/X3DTexture3DNode.js +12 -19
- package/src/x_ite/Components/VolumeRendering/X3DVolumeDataNode.js +7 -7
- package/src/x_ite/Components.js +2 -2
- package/src/x_ite/Fallback.js +9 -3
- package/src/x_ite/Fields/SFColor.js +4 -0
- package/src/x_ite/Fields/SFColorRGBA.js +4 -0
- package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +4 -0
- package/src/x_ite/Fields/SFRotation.js +4 -0
- package/src/x_ite/Fields/SFString.js +4 -0
- package/src/x_ite/Fields/SFVecPrototypeTemplate.js +4 -0
- package/src/x_ite/Parser/XMLParser.js +1 -1
- package/src/x_ite/Rendering/TextureBuffer.js +43 -36
- package/src/x_ite/Rendering/VertexArray.js +101 -0
- package/src/x_ite/Rendering/X3DRenderObject.js +123 -144
- package/src/x_ite/X3D.js +32 -26
- package/src/x_ite.config.js +0 -5
- package/src/x_ite.css +200 -162
- package/src/x_ite.html +26 -10
- package/src/x_ite.js +42 -0
- package/x_ite.min.html +26 -10
- package/dist/assets/hatching/0.png +0 -0
- package/dist/assets/linetype/0.png +0 -0
- package/src/assets/hatching/0.png +0 -0
- package/src/assets/linetype/0.png +0 -0
- package/src/spinner.css +0 -67
- package/src/x_ite/Browser/Shape/LineStipples.xcf +0 -0
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if (! toViewpointNode ._retainUserOffsets .getValue ())
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toViewpointNode .resetUserOffsets ();
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|
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|
-
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+
// Copy from toViewpointNode all fields.
|
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237
|
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|
-
|
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241
|
-
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-
|
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243
|
-
|
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244
|
-
|
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238
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+
if (this !== toViewpointNode)
|
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|
+
{
|
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|
+
for (const field of toViewpointNode .getFields ())
|
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|
+
this .getField (field .getName ()) .assign (field);
|
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+
}
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243
|
|
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|
-
|
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|
+
// Respect NavigationInfo.
|
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245
|
|
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248
|
-
|
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249
|
-
|
|
250
|
-
|
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246
|
+
const
|
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|
+
navigationInfoNode = layerNode .getNavigationInfo (),
|
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248
|
+
transitionTime = navigationInfoNode ._transitionTime .getValue ();
|
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249
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|
-
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|
+
let transitionType = navigationInfoNode .getTransitionType ();
|
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251
|
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|
-
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|
+
// VRML behavior
|
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255
253
|
|
|
256
|
-
|
|
257
|
-
|
|
258
|
-
|
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259
|
-
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|
260
|
-
|
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261
|
-
|
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262
|
-
|
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254
|
+
if (this .getExecutionContext () .getSpecificationVersion () == "2.0")
|
|
255
|
+
{
|
|
256
|
+
if (toViewpointNode .getVRMLTransition ())
|
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|
+
transitionType = "LINEAR";
|
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+
else
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|
+
transitionType = "TELEPORT";
|
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|
+
}
|
|
263
261
|
|
|
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-
|
|
262
|
+
toViewpointNode .setVRMLTransition (false);
|
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263
|
|
|
266
|
-
|
|
264
|
+
// End VRML behavior
|
|
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265
|
|
|
268
|
-
|
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269
|
-
|
|
266
|
+
if (transitionTime <= 0)
|
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|
+
transitionType = "TELEPORT";
|
|
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268
|
|
|
271
|
-
|
|
269
|
+
switch (transitionType)
|
|
270
|
+
{
|
|
271
|
+
case "TELEPORT":
|
|
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272
|
{
|
|
273
|
-
|
|
274
|
-
|
|
275
|
-
navigationInfoNode ._transitionComplete = true;
|
|
276
|
-
return;
|
|
277
|
-
}
|
|
278
|
-
case "ANIMATE":
|
|
279
|
-
{
|
|
280
|
-
this .easeInEaseOut ._easeInEaseOut = new Fields .MFVec2f (new Fields .SFVec2f (0, 1), new Fields .SFVec2f (1, 0));
|
|
281
|
-
break;
|
|
282
|
-
}
|
|
283
|
-
default:
|
|
284
|
-
{
|
|
285
|
-
// LINEAR
|
|
286
|
-
this .easeInEaseOut ._easeInEaseOut = new Fields .MFVec2f (new Fields .SFVec2f (0, 0), new Fields .SFVec2f (0, 0));
|
|
287
|
-
break;
|
|
288
|
-
}
|
|
273
|
+
navigationInfoNode ._transitionComplete = true;
|
|
274
|
+
return;
|
|
289
275
|
}
|
|
276
|
+
case "ANIMATE":
|
|
277
|
+
{
|
|
278
|
+
this .easeInEaseOut ._easeInEaseOut = new Fields .MFVec2f (new Fields .SFVec2f (0, 1), new Fields .SFVec2f (1, 0));
|
|
279
|
+
break;
|
|
280
|
+
}
|
|
281
|
+
default:
|
|
282
|
+
{
|
|
283
|
+
// LINEAR
|
|
284
|
+
this .easeInEaseOut ._easeInEaseOut = new Fields .MFVec2f (new Fields .SFVec2f (0, 0), new Fields .SFVec2f (0, 0));
|
|
285
|
+
break;
|
|
286
|
+
}
|
|
287
|
+
}
|
|
290
288
|
|
|
291
|
-
|
|
292
|
-
|
|
293
|
-
|
|
294
|
-
|
|
295
|
-
this .timeSensor ._isActive .addInterest ("set_active__", this, navigationInfoNode);
|
|
296
|
-
|
|
297
|
-
toViewpointNode .getRelativeTransformation (fromViewpointNode, relativePosition, relativeOrientation, relativeScale, relativeScaleOrientation);
|
|
289
|
+
this .timeSensor ._cycleInterval = transitionTime;
|
|
290
|
+
this .timeSensor ._stopTime = this .getBrowser () .getCurrentTime ();
|
|
291
|
+
this .timeSensor ._startTime = this .getBrowser () .getCurrentTime ();
|
|
298
292
|
|
|
299
|
-
|
|
300
|
-
this .orientationInterpolator ._keyValue = new Fields .MFRotation (relativeOrientation, toViewpointNode ._orientationOffset);
|
|
301
|
-
this .scaleInterpolator ._keyValue = new Fields .MFVec3f (relativeScale, toViewpointNode ._scaleOffset);
|
|
302
|
-
this .scaleOrientationInterpolator ._keyValue = new Fields .MFRotation (relativeScaleOrientation, toViewpointNode ._scaleOrientationOffset);
|
|
293
|
+
this .timeSensor ._isActive .addInterest ("set_active__", this, navigationInfoNode);
|
|
303
294
|
|
|
304
|
-
|
|
305
|
-
this ._orientationOffset = relativeOrientation;
|
|
306
|
-
this ._scaleOffset = relativeScale;
|
|
307
|
-
this ._scaleOrientationOffset = relativeScaleOrientation;
|
|
295
|
+
toViewpointNode .getRelativeTransformation (fromViewpointNode, relativePosition, relativeOrientation, relativeScale, relativeScaleOrientation);
|
|
308
296
|
|
|
309
|
-
|
|
297
|
+
this .positionInterpolator ._keyValue = new Fields .MFVec3f (relativePosition, toViewpointNode ._positionOffset);
|
|
298
|
+
this .orientationInterpolator ._keyValue = new Fields .MFRotation (relativeOrientation, toViewpointNode ._orientationOffset);
|
|
299
|
+
this .scaleInterpolator ._keyValue = new Fields .MFVec3f (relativeScale, toViewpointNode ._scaleOffset);
|
|
300
|
+
this .scaleOrientationInterpolator ._keyValue = new Fields .MFRotation (relativeScaleOrientation, toViewpointNode ._scaleOrientationOffset);
|
|
310
301
|
|
|
311
|
-
|
|
312
|
-
|
|
313
|
-
|
|
314
|
-
|
|
315
|
-
toViewpointNode .getRelativeTransformation (fromViewpointNode, relativePosition, relativeOrientation, relativeScale, relativeScaleOrientation);
|
|
302
|
+
this ._positionOffset = relativePosition;
|
|
303
|
+
this ._orientationOffset = relativeOrientation;
|
|
304
|
+
this ._scaleOffset = relativeScale;
|
|
305
|
+
this ._scaleOrientationOffset = relativeScaleOrientation;
|
|
316
306
|
|
|
317
|
-
|
|
318
|
-
toViewpointNode ._orientationOffset = relativeOrientation;
|
|
319
|
-
toViewpointNode ._scaleOffset = relativeScale;
|
|
320
|
-
toViewpointNode ._scaleOrientationOffset = relativeScaleOrientation;
|
|
307
|
+
this .setInterpolators (fromViewpointNode, toViewpointNode);
|
|
321
308
|
|
|
322
|
-
|
|
323
|
-
}
|
|
309
|
+
this ._transitionActive = true;
|
|
324
310
|
}
|
|
325
|
-
|
|
311
|
+
else
|
|
326
312
|
{
|
|
327
|
-
|
|
313
|
+
toViewpointNode .getRelativeTransformation (fromViewpointNode, relativePosition, relativeOrientation, relativeScale, relativeScaleOrientation);
|
|
314
|
+
|
|
315
|
+
toViewpointNode ._positionOffset = relativePosition;
|
|
316
|
+
toViewpointNode ._orientationOffset = relativeOrientation;
|
|
317
|
+
toViewpointNode ._scaleOffset = relativeScale;
|
|
318
|
+
toViewpointNode ._scaleOrientationOffset = relativeScaleOrientation;
|
|
319
|
+
|
|
320
|
+
toViewpointNode .setInterpolators (fromViewpointNode, toViewpointNode);
|
|
328
321
|
}
|
|
329
322
|
};
|
|
330
323
|
})(),
|
|
@@ -343,7 +336,6 @@ function (Fields,
|
|
|
343
336
|
this ._fieldOfViewScale = 1;
|
|
344
337
|
},
|
|
345
338
|
getRelativeTransformation: function (fromViewpointNode, relativePosition, relativeOrientation, relativeScale, relativeScaleOrientation)
|
|
346
|
-
// throw
|
|
347
339
|
{
|
|
348
340
|
const differenceMatrix = this .modelMatrix .copy () .multRight (fromViewpointNode .getViewMatrix ()) .inverse ();
|
|
349
341
|
|
|
@@ -354,35 +346,21 @@ function (Fields,
|
|
|
354
346
|
},
|
|
355
347
|
lookAtPoint: function (layerNode, point, factor, straighten)
|
|
356
348
|
{
|
|
357
|
-
|
|
358
|
-
{
|
|
359
|
-
this .getCameraSpaceMatrix () .multVecMatrix (point);
|
|
349
|
+
this .getCameraSpaceMatrix () .multVecMatrix (point);
|
|
360
350
|
|
|
361
|
-
|
|
351
|
+
Matrix4 .inverse (this .getModelMatrix ()) .multVecMatrix (point);
|
|
362
352
|
|
|
363
|
-
|
|
353
|
+
const minDistance = layerNode .getNavigationInfo () .getNearValue () * 2;
|
|
364
354
|
|
|
365
|
-
|
|
366
|
-
}
|
|
367
|
-
catch (error)
|
|
368
|
-
{
|
|
369
|
-
console .error (error);
|
|
370
|
-
}
|
|
355
|
+
this .lookAt (layerNode, point, minDistance, factor, straighten);
|
|
371
356
|
},
|
|
372
357
|
lookAtBBox: function (layerNode, bbox, factor, straighten)
|
|
373
358
|
{
|
|
374
|
-
|
|
375
|
-
{
|
|
376
|
-
bbox = bbox .copy () .multRight (Matrix4 .inverse (this .getModelMatrix ()));
|
|
359
|
+
bbox = bbox .copy () .multRight (Matrix4 .inverse (this .getModelMatrix ()));
|
|
377
360
|
|
|
378
|
-
|
|
361
|
+
const minDistance = layerNode .getNavigationInfo () .getNearValue () * 2;
|
|
379
362
|
|
|
380
|
-
|
|
381
|
-
}
|
|
382
|
-
catch (error)
|
|
383
|
-
{
|
|
384
|
-
console .error (error);
|
|
385
|
-
}
|
|
363
|
+
this .lookAt (layerNode, bbox .center, minDistance, factor, straighten);
|
|
386
364
|
},
|
|
387
365
|
lookAt: function (layerNode, point, distance, factor, straighten)
|
|
388
366
|
{
|
|
@@ -496,21 +474,14 @@ function (Fields,
|
|
|
496
474
|
},
|
|
497
475
|
update: function ()
|
|
498
476
|
{
|
|
499
|
-
|
|
500
|
-
|
|
501
|
-
|
|
502
|
-
|
|
503
|
-
this ._scaleOffset .getValue (),
|
|
504
|
-
this ._scaleOrientationOffset .getValue ());
|
|
477
|
+
this .cameraSpaceMatrix .set (this .getUserPosition (),
|
|
478
|
+
this .getUserOrientation (),
|
|
479
|
+
this ._scaleOffset .getValue (),
|
|
480
|
+
this ._scaleOrientationOffset .getValue ());
|
|
505
481
|
|
|
506
|
-
|
|
482
|
+
this .cameraSpaceMatrix .multRight ((this .to || this) .modelMatrix);
|
|
507
483
|
|
|
508
|
-
|
|
509
|
-
}
|
|
510
|
-
catch (error)
|
|
511
|
-
{
|
|
512
|
-
console .error (error);
|
|
513
|
-
}
|
|
484
|
+
this .viewMatrix .assign (this .cameraSpaceMatrix) .inverse ();
|
|
514
485
|
}
|
|
515
486
|
});
|
|
516
487
|
|
|
@@ -183,20 +183,26 @@ function (Fields,
|
|
|
183
183
|
{
|
|
184
184
|
if (type === TraverseType .POINTER)
|
|
185
185
|
{
|
|
186
|
-
const
|
|
186
|
+
const
|
|
187
|
+
sensorsStack = renderObject .getBrowser () .getSensors (),
|
|
188
|
+
sensors = this .sensors;
|
|
187
189
|
|
|
188
190
|
sensors .clear ();
|
|
189
191
|
|
|
190
|
-
renderObject .getBrowser () .getSensors () .push (sensors);
|
|
191
|
-
|
|
192
192
|
this .touchSensorNode .push (renderObject, sensors);
|
|
193
193
|
|
|
194
|
+
if (sensors .size)
|
|
195
|
+
sensorsStack .push (sensors);
|
|
196
|
+
|
|
194
197
|
X3DGroupingNode .prototype .traverse .call (this, type, renderObject);
|
|
195
198
|
|
|
196
|
-
|
|
199
|
+
if (sensors .size)
|
|
200
|
+
sensorsStack .pop ();
|
|
197
201
|
}
|
|
198
202
|
else
|
|
203
|
+
{
|
|
199
204
|
X3DGroupingNode .prototype .traverse .call (this, type, renderObject);
|
|
205
|
+
}
|
|
200
206
|
},
|
|
201
207
|
});
|
|
202
208
|
|
|
@@ -111,17 +111,17 @@ function (Fields,
|
|
|
111
111
|
},
|
|
112
112
|
addGeometry: function (boundedNormals, boundedVertices)
|
|
113
113
|
{
|
|
114
|
-
if (this .geometryNode)
|
|
114
|
+
if (this .geometryNode && this ._enabled .getValue ())
|
|
115
115
|
{
|
|
116
|
-
|
|
116
|
+
const
|
|
117
117
|
normals = this .geometryNode .getNormals () .getValue (),
|
|
118
118
|
vertices = this .geometryNode .getVertices () .getValue ();
|
|
119
119
|
|
|
120
|
-
for (
|
|
121
|
-
boundedNormals .push (
|
|
120
|
+
for (const value of normals)
|
|
121
|
+
boundedNormals .push (value);
|
|
122
122
|
|
|
123
|
-
for (
|
|
124
|
-
boundedVertices .push (
|
|
123
|
+
for (const value of vertices)
|
|
124
|
+
boundedVertices .push (value);
|
|
125
125
|
}
|
|
126
126
|
},
|
|
127
127
|
});
|
|
@@ -53,16 +53,12 @@ define ([
|
|
|
53
53
|
"x_ite/Base/FieldDefinitionArray",
|
|
54
54
|
"x_ite/Components/ParticleSystems/X3DParticleEmitterNode",
|
|
55
55
|
"x_ite/Base/X3DConstants",
|
|
56
|
-
"standard/Math/Numbers/Vector3",
|
|
57
|
-
"standard/Math/Numbers/Rotation4",
|
|
58
56
|
],
|
|
59
57
|
function (Fields,
|
|
60
58
|
X3DFieldDefinition,
|
|
61
59
|
FieldDefinitionArray,
|
|
62
60
|
X3DParticleEmitterNode,
|
|
63
|
-
X3DConstants
|
|
64
|
-
Vector3,
|
|
65
|
-
Rotation4)
|
|
61
|
+
X3DConstants)
|
|
66
62
|
{
|
|
67
63
|
"use strict";
|
|
68
64
|
|
|
@@ -72,27 +68,47 @@ function (Fields,
|
|
|
72
68
|
|
|
73
69
|
this .addType (X3DConstants .ConeEmitter);
|
|
74
70
|
|
|
75
|
-
this ._position
|
|
76
|
-
this ._angle
|
|
77
|
-
this ._speed .setUnit ("speed");
|
|
78
|
-
this ._mass .setUnit ("mass");
|
|
79
|
-
this ._surfaceArea .setUnit ("area");
|
|
71
|
+
this ._position .setUnit ("length");
|
|
72
|
+
this ._angle .setUnit ("angle");
|
|
80
73
|
|
|
81
|
-
this .
|
|
74
|
+
this .addUniform ("position", "uniform vec3 position;");
|
|
75
|
+
this .addUniform ("direction", "uniform vec3 direction;");
|
|
76
|
+
this .addUniform ("angle", "uniform float angle;");
|
|
77
|
+
|
|
78
|
+
this .addFunction (/* glsl */ `vec3 getRandomVelocity ()
|
|
79
|
+
{
|
|
80
|
+
if (direction == vec3 (0.0))
|
|
81
|
+
{
|
|
82
|
+
return getRandomSphericalVelocity ();
|
|
83
|
+
}
|
|
84
|
+
else
|
|
85
|
+
{
|
|
86
|
+
vec3 normal = getRandomNormalWithDirectionAndAngle (direction, angle);
|
|
87
|
+
float speed = getRandomSpeed ();
|
|
88
|
+
|
|
89
|
+
return normal * speed;
|
|
90
|
+
}
|
|
91
|
+
}`);
|
|
92
|
+
|
|
93
|
+
this .addFunction (/* glsl */ `vec4 getRandomPosition ()
|
|
94
|
+
{
|
|
95
|
+
return vec4 (position, 1.0);
|
|
96
|
+
}`);
|
|
82
97
|
}
|
|
83
98
|
|
|
84
99
|
ConeEmitter .prototype = Object .assign (Object .create (X3DParticleEmitterNode .prototype),
|
|
85
100
|
{
|
|
86
101
|
constructor: ConeEmitter,
|
|
87
102
|
[Symbol .for ("X_ITE.X3DBaseNode.fieldDefinitions")]: new FieldDefinitionArray ([
|
|
88
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
89
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
90
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
91
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
92
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
93
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
94
|
-
new X3DFieldDefinition (X3DConstants .
|
|
95
|
-
new X3DFieldDefinition (X3DConstants .
|
|
103
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "metadata", new Fields .SFNode ()),
|
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104
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+
new X3DFieldDefinition (X3DConstants .inputOutput, "on", new Fields .SFBool (true)),
|
|
105
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "position", new Fields .SFVec3f ()),
|
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106
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "direction", new Fields .SFVec3f (0, 1, 0)),
|
|
107
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "angle", new Fields .SFFloat (0.7854)),
|
|
108
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "speed", new Fields .SFFloat ()),
|
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109
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "variation", new Fields .SFFloat (0.25)),
|
|
110
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "mass", new Fields .SFFloat ()),
|
|
111
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "surfaceArea", new Fields .SFFloat ()),
|
|
96
112
|
]),
|
|
97
113
|
getTypeName: function ()
|
|
98
114
|
{
|
|
@@ -110,6 +126,9 @@ function (Fields,
|
|
|
110
126
|
{
|
|
111
127
|
X3DParticleEmitterNode .prototype .initialize .call (this);
|
|
112
128
|
|
|
129
|
+
if (this .getBrowser () .getContext () .getVersion () < 2)
|
|
130
|
+
return;
|
|
131
|
+
|
|
113
132
|
this ._position .addInterest ("set_position__", this);
|
|
114
133
|
this ._direction .addInterest ("set_direction__", this);
|
|
115
134
|
this ._angle .addInterest ("set_angle__", this);
|
|
@@ -120,31 +139,20 @@ function (Fields,
|
|
|
120
139
|
},
|
|
121
140
|
set_position__: function ()
|
|
122
141
|
{
|
|
123
|
-
|
|
142
|
+
const position = this ._position .getValue ();
|
|
143
|
+
|
|
144
|
+
this .setUniform ("uniform3f", "position", position .x, position .y, position .z);
|
|
124
145
|
},
|
|
125
146
|
set_direction__: function ()
|
|
126
147
|
{
|
|
127
|
-
|
|
128
|
-
|
|
129
|
-
this .rotation .setFromToVec (Vector3 .zAxis, direction);
|
|
148
|
+
const direction = this ._direction .getValue ();
|
|
130
149
|
|
|
131
|
-
|
|
132
|
-
this .getRandomVelocity = this .getSphericalRandomVelocity;
|
|
133
|
-
else
|
|
134
|
-
delete this .getRandomVelocity;
|
|
150
|
+
this .setUniform ("uniform3f", "direction", direction .x, direction .y, direction .z);
|
|
135
151
|
},
|
|
136
152
|
set_angle__: function ()
|
|
137
153
|
{
|
|
138
|
-
this .angle
|
|
154
|
+
this .setUniform ("uniform1f", "angle", this ._angle .getValue ());
|
|
139
155
|
},
|
|
140
|
-
getRandomPosition: function (position)
|
|
141
|
-
{
|
|
142
|
-
return position .assign (this .position);
|
|
143
|
-
},
|
|
144
|
-
getRandomVelocity: function (velocity)
|
|
145
|
-
{
|
|
146
|
-
return this .rotation .multVecRot (this .getRandomNormalWithAngle (this .angle, velocity) .multiply (this .getRandomSpeed ()));
|
|
147
|
-
},
|
|
148
156
|
});
|
|
149
157
|
|
|
150
158
|
return ConeEmitter;
|
|
@@ -68,24 +68,32 @@ function (Fields,
|
|
|
68
68
|
|
|
69
69
|
this .addType (X3DConstants .ExplosionEmitter);
|
|
70
70
|
|
|
71
|
-
this ._position
|
|
72
|
-
this ._speed .setUnit ("speed");
|
|
73
|
-
this ._mass .setUnit ("mass");
|
|
74
|
-
this ._surfaceArea .setUnit ("area");
|
|
71
|
+
this ._position .setUnit ("length");
|
|
75
72
|
|
|
76
|
-
this .
|
|
73
|
+
this .addUniform ("position", "uniform vec3 position;");
|
|
74
|
+
|
|
75
|
+
this .addFunction (/* glsl */ `vec3 getRandomVelocity ()
|
|
76
|
+
{
|
|
77
|
+
return getRandomSphericalVelocity ();
|
|
78
|
+
}`);
|
|
79
|
+
|
|
80
|
+
this .addFunction (/* glsl */ `vec4 getRandomPosition ()
|
|
81
|
+
{
|
|
82
|
+
return vec4 (position, 1.0);
|
|
83
|
+
}`);
|
|
77
84
|
}
|
|
78
85
|
|
|
79
86
|
ExplosionEmitter .prototype = Object .assign (Object .create (X3DParticleEmitterNode .prototype),
|
|
80
87
|
{
|
|
81
88
|
constructor: ExplosionEmitter,
|
|
82
89
|
[Symbol .for ("X_ITE.X3DBaseNode.fieldDefinitions")]: new FieldDefinitionArray ([
|
|
83
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
84
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
85
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
86
|
-
new X3DFieldDefinition (X3DConstants .inputOutput,
|
|
87
|
-
new X3DFieldDefinition (X3DConstants .
|
|
88
|
-
new X3DFieldDefinition (X3DConstants .
|
|
90
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "metadata", new Fields .SFNode ()),
|
|
91
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "on", new Fields .SFBool (true)),
|
|
92
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "position", new Fields .SFVec3f ()),
|
|
93
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "speed", new Fields .SFFloat ()),
|
|
94
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "variation", new Fields .SFFloat (0.25)),
|
|
95
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "mass", new Fields .SFFloat ()),
|
|
96
|
+
new X3DFieldDefinition (X3DConstants .inputOutput, "surfaceArea", new Fields .SFFloat ()),
|
|
89
97
|
]),
|
|
90
98
|
getTypeName: function ()
|
|
91
99
|
{
|
|
@@ -103,21 +111,22 @@ function (Fields,
|
|
|
103
111
|
{
|
|
104
112
|
X3DParticleEmitterNode .prototype .initialize .call (this);
|
|
105
113
|
|
|
114
|
+
if (this .getBrowser () .getContext () .getVersion () < 2)
|
|
115
|
+
return;
|
|
116
|
+
|
|
106
117
|
this ._position .addInterest ("set_position__", this);
|
|
107
118
|
|
|
108
119
|
this .set_position__ ();
|
|
109
120
|
},
|
|
110
|
-
set_position__: function ()
|
|
111
|
-
{
|
|
112
|
-
this .position = this ._position .getValue ()
|
|
113
|
-
},
|
|
114
121
|
isExplosive: function ()
|
|
115
122
|
{
|
|
116
123
|
return true;
|
|
117
124
|
},
|
|
118
|
-
|
|
125
|
+
set_position__: function ()
|
|
119
126
|
{
|
|
120
|
-
|
|
127
|
+
const position = this ._position .getValue ();
|
|
128
|
+
|
|
129
|
+
this .setUniform ("uniform3f", "position", position .x, position .y, position .z);
|
|
121
130
|
},
|
|
122
131
|
});
|
|
123
132
|
|
|
@@ -53,12 +53,14 @@ define ([
|
|
|
53
53
|
"x_ite/Base/FieldDefinitionArray",
|
|
54
54
|
"x_ite/Components/ParticleSystems/X3DParticlePhysicsModelNode",
|
|
55
55
|
"x_ite/Base/X3DConstants",
|
|
56
|
+
"standard/Math/Numbers/Vector3",
|
|
56
57
|
],
|
|
57
58
|
function (Fields,
|
|
58
59
|
X3DFieldDefinition,
|
|
59
60
|
FieldDefinitionArray,
|
|
60
61
|
X3DParticlePhysicsModelNode,
|
|
61
|
-
X3DConstants
|
|
62
|
+
X3DConstants,
|
|
63
|
+
Vector3)
|
|
62
64
|
{
|
|
63
65
|
"use strict";
|
|
64
66
|
|
|
@@ -91,14 +93,25 @@ function (Fields,
|
|
|
91
93
|
{
|
|
92
94
|
return "physics";
|
|
93
95
|
},
|
|
94
|
-
addForce: function (
|
|
96
|
+
addForce: (function ()
|
|
95
97
|
{
|
|
96
|
-
|
|
98
|
+
const force = new Vector3 (0, 0, 0);
|
|
99
|
+
|
|
100
|
+
return function (i, emitterNode, timeByMass, forces)
|
|
97
101
|
{
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
|
|
102
|
+
if (this ._enabled .getValue ())
|
|
103
|
+
{
|
|
104
|
+
forces .set (force .assign (this ._force .getValue ()) .multiply (timeByMass), i * 4);
|
|
105
|
+
forces [i * 4 + 3] = 0;
|
|
106
|
+
|
|
107
|
+
return true;
|
|
108
|
+
}
|
|
109
|
+
else
|
|
110
|
+
{
|
|
111
|
+
return false;
|
|
112
|
+
}
|
|
113
|
+
};
|
|
114
|
+
})(),
|
|
102
115
|
});
|
|
103
116
|
|
|
104
117
|
return ForcePhysicsModel;
|