x_ite 5.0.2 → 6.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.vscode/settings.json +12 -5
- package/.vscode/tasks.json +21 -0
- package/Makefile +10 -15
- package/README.md +6 -11
- package/build/bin/dist.pl +0 -6
- package/build/bin/version.pl +1 -4
- package/dist/assets/components/annotation.js +2 -2
- package/dist/assets/components/annotation.min.js +1 -1
- package/dist/assets/components/cad-geometry.js +2 -2
- package/dist/assets/components/cad-geometry.min.js +1 -1
- package/dist/assets/components/cube-map-texturing.js +6 -19
- package/dist/assets/components/cube-map-texturing.min.js +1 -1
- package/dist/assets/components/dis.js +2 -2
- package/dist/assets/components/dis.min.js +1 -1
- package/dist/assets/components/event-utilities.js +3 -3
- package/dist/assets/components/event-utilities.min.js +1 -1
- package/dist/assets/components/geometry2d.js +4 -4
- package/dist/assets/components/geometry2d.min.js +1 -1
- package/dist/assets/components/geospatial.js +32 -1685
- package/dist/assets/components/geospatial.min.js +1 -1
- package/dist/assets/components/h-anim.js +70 -77
- package/dist/assets/components/h-anim.min.js +1 -1
- package/dist/assets/components/key-device-sensor.js +3 -3
- package/dist/assets/components/key-device-sensor.min.js +1 -1
- package/dist/assets/components/layout.js +38 -52
- package/dist/assets/components/layout.min.js +1 -1
- package/dist/assets/components/nurbs.js +277 -194
- package/dist/assets/components/nurbs.min.js +1 -1
- package/dist/assets/components/particle-systems.js +1918 -1658
- package/dist/assets/components/particle-systems.min.js +1 -1
- package/dist/assets/components/picking.js +33 -41
- package/dist/assets/components/picking.min.js +1 -1
- package/dist/assets/components/projective-texture-mapping.js +72 -86
- package/dist/assets/components/projective-texture-mapping.min.js +1 -1
- package/dist/assets/components/rigid-body-physics.js +36 -57
- package/dist/assets/components/rigid-body-physics.min.js +1 -1
- package/dist/assets/components/scripting.js +2 -2
- package/dist/assets/components/scripting.min.js +1 -1
- package/dist/assets/components/texturing-3d.js +26 -75
- package/dist/assets/components/texturing-3d.min.js +3 -3
- package/dist/assets/components/volume-rendering.js +10 -10
- package/dist/assets/components/volume-rendering.min.js +1 -1
- package/dist/assets/components/x_ite.js +2 -2
- package/dist/assets/components/x_ite.min.js +1 -1
- package/dist/assets/linetype/1.png +0 -0
- package/dist/assets/linetype/10.png +0 -0
- package/dist/assets/linetype/11.png +0 -0
- package/dist/assets/linetype/12.png +0 -0
- package/dist/assets/linetype/13.png +0 -0
- package/dist/assets/linetype/14.png +0 -0
- package/dist/assets/linetype/15.png +0 -0
- package/dist/assets/linetype/16.png +0 -0
- package/dist/assets/linetype/2.png +0 -0
- package/dist/assets/linetype/3.png +0 -0
- package/dist/assets/linetype/4.png +0 -0
- package/dist/assets/linetype/5.png +0 -0
- package/dist/assets/linetype/6.png +0 -0
- package/dist/assets/linetype/7.png +0 -0
- package/dist/assets/linetype/8.png +0 -0
- package/dist/assets/linetype/9.png +0 -0
- package/dist/assets/shaders/webgl1/Line.fs +0 -21
- package/dist/assets/shaders/webgl1/Line.vs +0 -10
- package/dist/assets/shaders/webgl1/PBR.vs +1 -1
- package/dist/assets/shaders/webgl2/Depth.vs +29 -1
- package/dist/assets/shaders/webgl2/Gouraud.vs +31 -3
- package/dist/assets/shaders/webgl2/Line.fs +24 -12
- package/dist/assets/shaders/webgl2/Line.vs +36 -11
- package/dist/assets/shaders/webgl2/LineTransform.fs +4 -0
- package/dist/assets/shaders/webgl2/LineTransform.vs +57 -0
- package/dist/assets/shaders/webgl2/PBR.vs +35 -7
- package/dist/assets/shaders/webgl2/Phong.vs +31 -3
- package/dist/assets/shaders/webgl2/Point.vs +29 -1
- package/dist/assets/shaders/webgl2/Unlit.vs +31 -3
- package/dist/example.html +6 -6
- package/dist/x_ite.css +180 -208
- package/dist/x_ite.js +16477 -16629
- package/dist/x_ite.min.js +17 -17
- package/dist/x_ite.zip +0 -0
- package/docs/404.md +6 -0
- package/docs/Accessing-the-External-Browser.md +20 -14
- package/docs/Browser-Support.md +6 -0
- package/docs/Custom-Shaders.md +17 -24
- package/docs/Features.md +7 -1
- package/docs/Gemfile +44 -0
- package/docs/Gemfile.lock +122 -0
- package/docs/Glossary.md +6 -0
- package/docs/How-To-Configure-Your-Web-Server.md +6 -0
- package/docs/Supported-Nodes.md +9 -1
- package/docs/What's-New.md +31 -0
- package/docs/XHTML-DOM-Integration.md +6 -0
- package/docs/_config.yml +1 -1
- package/docs/assets/css/main.scss +26 -0
- package/docs/index.md +38 -46
- package/docs/reference/Browser-Services.md +9 -3
- package/docs/reference/Constants-Services.md +6 -0
- package/docs/reference/ECMAScript-Object-and-Function-Definitions.md +6 -0
- package/docs/reference/Field-Services-and-Objects.md +6 -0
- package/docs/reference/Prototype-Services.md +6 -0
- package/docs/reference/Route-Services.md +6 -0
- package/docs/reference/Scene-Services.md +8 -2
- package/docs/reference/Script-Node-Authoring-Interface.md +7 -1
- package/docs/tutorials/Adding-backgrounds.md +6 -0
- package/docs/tutorials/Adding-fog.md +6 -0
- package/docs/tutorials/Adding-sound.md +6 -0
- package/docs/tutorials/Animating-transforms.md +6 -0
- package/docs/tutorials/Basic-Nodes.md +6 -0
- package/docs/tutorials/Building-a-X3D-world.md +6 -0
- package/docs/tutorials/Building-elevation-grids.md +6 -0
- package/docs/tutorials/Building-extruded-shapes.md +6 -0
- package/docs/tutorials/Building-primitive-shapes.md +6 -0
- package/docs/tutorials/Building-shapes-out-of-points,-lines,-and-faces.md +6 -0
- package/docs/tutorials/Controlling-appearance-with-materials.md +6 -0
- package/docs/tutorials/Controlling-color-on-coordinate-based-geometry.md +6 -0
- package/docs/tutorials/Controlling-detail.md +6 -0
- package/docs/tutorials/Controlling-how-textures-are-mapped.md +6 -0
- package/docs/tutorials/Controlling-navigation.md +6 -0
- package/docs/tutorials/Controlling-shading-on-coordinate-based-geometry.md +6 -0
- package/docs/tutorials/Controlling-the-viewpoint.md +6 -0
- package/docs/tutorials/Creating-new-node-types.md +6 -0
- package/docs/tutorials/Grouping-nodes.md +6 -0
- package/docs/tutorials/Hello,-World!.md +6 -0
- package/docs/tutorials/Improving-Performance.md +6 -0
- package/docs/tutorials/Increasing-Rendering-Speed.md +6 -0
- package/docs/tutorials/Introducing-X3D.md +6 -0
- package/docs/tutorials/Introducing-animation.md +6 -0
- package/docs/tutorials/Introducing-script-use.md +6 -0
- package/docs/tutorials/Lighting-your-world.md +6 -0
- package/docs/tutorials/Mapping-textures.md +6 -0
- package/docs/tutorials/Naming-nodes.md +6 -0
- package/docs/tutorials/Providing-information-about-your-world.md +6 -0
- package/docs/tutorials/Sensing-the-viewer.md +6 -0
- package/docs/tutorials/Sensing-viewer-actions.md +6 -0
- package/docs/tutorials/Transforming-Shapes.md +6 -0
- package/docs/tutorials/Writing-program-scripts-with-ECMAScript.md +6 -0
- package/docs/tutorials/index.md +6 -0
- package/package.json +6 -7
- package/src/assets/components/geometry2d.js +1 -1
- package/src/assets/components/key-device-sensor.js +1 -1
- package/src/assets/components/layout.js +1 -1
- package/src/assets/components/particle-systems.js +1 -1
- package/src/assets/components/volume-rendering.js +1 -1
- package/src/assets/linetype/1.png +0 -0
- package/src/assets/linetype/10.png +0 -0
- package/src/assets/linetype/11.png +0 -0
- package/src/assets/linetype/12.png +0 -0
- package/src/assets/linetype/13.png +0 -0
- package/src/assets/linetype/14.png +0 -0
- package/src/assets/linetype/15.png +0 -0
- package/src/assets/linetype/16.png +0 -0
- package/src/assets/linetype/2.png +0 -0
- package/src/assets/linetype/3.png +0 -0
- package/src/assets/linetype/4.png +0 -0
- package/src/assets/linetype/5.png +0 -0
- package/src/assets/linetype/6.png +0 -0
- package/src/assets/linetype/7.png +0 -0
- package/src/assets/linetype/8.png +0 -0
- package/src/assets/linetype/9.png +0 -0
- package/src/assets/shaders/Types.glsl +1 -9
- package/src/assets/shaders/webgl1/Line.fs +3 -28
- package/src/assets/shaders/webgl1/Line.vs +5 -19
- package/src/assets/shaders/webgl1/PBR.vs +1 -1
- package/src/assets/shaders/webgl1/Point.vs +2 -3
- package/src/assets/shaders/webgl2/Depth.vs +4 -1
- package/src/assets/shaders/webgl2/Gouraud.vs +5 -3
- package/src/assets/shaders/webgl2/Line.fs +11 -17
- package/src/assets/shaders/webgl2/Line.vs +16 -20
- package/src/assets/shaders/webgl2/LineTransform.fs +6 -0
- package/src/assets/shaders/webgl2/LineTransform.vs +77 -0
- package/src/assets/shaders/webgl2/PBR.vs +10 -7
- package/src/assets/shaders/webgl2/Phong.vs +6 -3
- package/src/assets/shaders/webgl2/Point.vs +6 -6
- package/src/assets/shaders/webgl2/Unlit.vs +6 -3
- package/src/assets/shaders/webgl2/include/Line2.glsl +20 -0
- package/src/assets/shaders/webgl2/include/Particle.glsl +36 -0
- package/src/example.html +6 -6
- package/src/standard/Math/Algorithm.js +12 -28
- package/src/standard/Math/Geometry/Plane3.js +0 -2
- package/src/standard/Math/Geometry/ViewVolume.js +88 -83
- package/src/standard/Math/Numbers/Color3.js +6 -0
- package/src/standard/Math/Numbers/Color4.js +7 -0
- package/src/standard/Math/Numbers/Complex.js +5 -0
- package/src/standard/Math/Numbers/Matrix2.js +20 -2
- package/src/standard/Math/Numbers/Matrix3.js +129 -110
- package/src/standard/Math/Numbers/Matrix4.js +138 -119
- package/src/standard/Math/Numbers/Quaternion.js +7 -0
- package/src/standard/Math/Numbers/Rotation4.js +7 -0
- package/src/standard/Math/Numbers/Vector2.js +8 -5
- package/src/standard/Math/Numbers/Vector3.js +16 -10
- package/src/standard/Math/Numbers/Vector4.js +12 -7
- package/src/standard/Math/Utility/BVH.js +45 -17
- package/src/tests.js +6 -1
- package/src/x_ite/Base/X3DBaseNode.js +22 -11
- package/src/x_ite/Base/X3DField.js +1 -1
- package/src/x_ite/Browser/Core/BrowserOptions.js +2 -2
- package/src/x_ite/Browser/Core/BrowserTimings.js +4 -2
- package/src/x_ite/Browser/Core/Context.js +185 -0
- package/src/x_ite/Browser/Core/ContextMenu.js +299 -193
- package/src/x_ite/Browser/Core/Notification.js +1 -0
- package/src/x_ite/Browser/Core/X3DCoreContext.js +35 -146
- package/src/x_ite/Browser/Layout/ScreenText.js +11 -4
- package/src/x_ite/Browser/Layout/X3DLayoutContext.js +4 -15
- package/src/x_ite/Browser/Navigation/ExamineViewer.js +12 -19
- package/src/x_ite/Browser/Navigation/LookAtViewer.js +0 -3
- package/src/x_ite/Browser/Navigation/PlaneViewer.js +0 -3
- package/src/x_ite/Browser/Navigation/X3DFlyViewer.js +14 -7
- package/src/x_ite/Browser/Navigation/X3DViewer.js +12 -20
- package/src/x_ite/Browser/Networking/X3DNetworkingContext.js +11 -7
- package/src/x_ite/Browser/ParticleSystems/BVH.glsl +183 -0
- package/src/x_ite/Browser/ParticleSystems/Box3.glsl +47 -0
- package/src/x_ite/Browser/ParticleSystems/GeometryTypes.js +66 -0
- package/src/x_ite/Browser/ParticleSystems/Line3.glsl +55 -0
- package/src/x_ite/Browser/ParticleSystems/Plane3.glsl +160 -0
- package/src/x_ite/Browser/PointingDeviceSensor/PointingDevice.js +27 -3
- package/src/x_ite/Browser/PointingDeviceSensor/X3DPointingDeviceSensorContext.js +37 -37
- package/src/x_ite/Browser/Rendering/X3DRenderingContext.js +19 -13
- package/src/x_ite/Browser/Shaders/Shader.js +33 -12
- package/src/x_ite/Browser/Shaders/ShaderSource.js +6 -0
- package/src/x_ite/Browser/Shaders/ShaderTest.js +16 -10
- package/src/x_ite/Browser/Shape/X3DShapeContext.js +50 -9
- package/src/x_ite/Browser/Text/X3DTextContext.js +4 -13
- package/src/x_ite/Browser/Texturing/X3DTexturingContext.js +23 -33
- package/src/x_ite/Browser/Texturing3D/DICOMParser.js +2 -2
- package/src/x_ite/Browser/Time/X3DTimeContext.js +3 -1
- package/src/x_ite/Browser/VERSION.js +1 -1
- package/src/x_ite/Browser/X3DBrowser.js +7 -6
- package/src/x_ite/Browser/X3DBrowserContext.js +35 -10
- package/src/x_ite/Components/Core/X3DNode.js +4 -0
- package/src/x_ite/Components/Core/X3DPrototypeInstance.js +0 -2
- package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +3 -4
- package/src/x_ite/Components/CubeMapTexturing/GeneratedCubeMapTexture.js +1 -12
- package/src/x_ite/Components/CubeMapTexturing/ImageCubeMapTexture.js +0 -1
- package/src/x_ite/Components/EnvironmentalEffects/TextureBackground.js +1 -1
- package/src/x_ite/Components/EnvironmentalEffects/X3DBackgroundNode.js +76 -77
- package/src/x_ite/Components/EnvironmentalEffects/X3DFogObject.js +2 -9
- package/src/x_ite/Components/EnvironmentalSensor/ProximitySensor.js +51 -65
- package/src/x_ite/Components/EventUtilities/X3DSequencerNode.js +1 -1
- package/src/x_ite/Components/Followers/X3DChaserNode.js +18 -32
- package/src/x_ite/Components/Followers/X3DDamperNode.js +1 -6
- package/src/x_ite/Components/Geometry2D/TriangleSet2D.js +1 -1
- package/src/x_ite/Components/Geometry3D/ElevationGrid.js +12 -4
- package/src/x_ite/Components/Geometry3D/IndexedFaceSet.js +4 -4
- package/src/x_ite/Components/Geospatial/GeoCoordinate.js +10 -27
- package/src/x_ite/Components/Geospatial/GeoPositionInterpolator.js +5 -10
- package/src/x_ite/Components/Geospatial/GeoTouchSensor.js +9 -16
- package/src/x_ite/Components/Geospatial/GeoTransform.js +6 -18
- package/src/x_ite/Components/Geospatial/X3DGeospatialObject.js +20 -27
- package/src/x_ite/Components/Grouping/X3DGroupingNode.js +8 -8
- package/src/x_ite/Components/Grouping/X3DTransformNode.js +0 -4
- package/src/x_ite/Components/HAnim/HAnimHumanoid.js +68 -75
- package/src/x_ite/Components/Interpolation/OrientationInterpolator.js +4 -11
- package/src/x_ite/Components/Interpolation/X3DInterpolatorNode.js +1 -1
- package/src/x_ite/Components/Layout/LayoutGroup.js +4 -9
- package/src/x_ite/Components/Layout/ScreenFontStyle.js +1 -1
- package/src/x_ite/Components/Layout/ScreenGroup.js +18 -23
- package/src/x_ite/Components/Lighting/DirectionalLight.js +28 -36
- package/src/x_ite/Components/Lighting/PointLight.js +32 -47
- package/src/x_ite/Components/Lighting/SpotLight.js +33 -48
- package/src/x_ite/Components/Navigation/Billboard.js +49 -56
- package/src/x_ite/Components/Navigation/LOD.js +1 -1
- package/src/x_ite/Components/Navigation/X3DViewpointNode.js +82 -111
- package/src/x_ite/Components/Networking/Anchor.js +10 -4
- package/src/x_ite/Components/ParticleSystems/BoundedPhysicsModel.js +6 -6
- package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +44 -36
- package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +26 -17
- package/src/x_ite/Components/ParticleSystems/ForcePhysicsModel.js +20 -7
- package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +461 -876
- package/src/x_ite/Components/ParticleSystems/PointEmitter.js +39 -35
- package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +112 -128
- package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +105 -112
- package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +138 -176
- package/src/x_ite/Components/ParticleSystems/WindPhysicsModel.js +16 -11
- package/src/x_ite/Components/ParticleSystems/X3DParticleEmitterNode.js +807 -217
- package/src/x_ite/Components/Picking/LinePickSensor.js +31 -39
- package/src/x_ite/Components/PointingDeviceSensor/CylinderSensor.js +90 -107
- package/src/x_ite/Components/PointingDeviceSensor/PlaneSensor.js +48 -55
- package/src/x_ite/Components/PointingDeviceSensor/SphereSensor.js +53 -70
- package/src/x_ite/Components/PointingDeviceSensor/TouchSensor.js +8 -15
- package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorParallel.js +43 -50
- package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorPerspective.js +32 -39
- package/src/x_ite/Components/Rendering/ClipPlane.js +3 -11
- package/src/x_ite/Components/Rendering/Color.js +12 -37
- package/src/x_ite/Components/Rendering/ColorRGBA.js +13 -38
- package/src/x_ite/Components/Rendering/IndexedLineSet.js +12 -4
- package/src/x_ite/Components/Rendering/LineSet.js +21 -13
- package/src/x_ite/Components/Rendering/PointSet.js +21 -13
- package/src/x_ite/Components/Rendering/X3DColorNode.js +13 -0
- package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +13 -5
- package/src/x_ite/Components/Rendering/X3DGeometryNode.js +248 -325
- package/src/x_ite/Components/Rendering/X3DLineGeometryNode.js +305 -134
- package/src/x_ite/Components/Rendering/X3DPointGeometryNode.js +99 -122
- package/src/x_ite/Components/RigidBodyPhysics/DoubleAxisHingeJoint.js +24 -38
- package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +10 -17
- package/src/x_ite/Components/Shaders/ComposedShader.js +35 -75
- package/src/x_ite/Components/Shaders/FloatVertexAttribute.js +5 -15
- package/src/x_ite/Components/Shaders/Matrix3VertexAttribute.js +7 -24
- package/src/x_ite/Components/Shaders/Matrix4VertexAttribute.js +7 -24
- package/src/x_ite/Components/Shaders/ShaderPart.js +1 -10
- package/src/x_ite/Components/Shaders/X3DProgrammableShaderObject.js +219 -209
- package/src/x_ite/Components/Shaders/X3DShaderNode.js +1 -1
- package/src/x_ite/Components/Shaders/X3DVertexAttributeNode.js +23 -1
- package/src/x_ite/Components/Shape/Appearance.js +12 -0
- package/src/x_ite/Components/Shape/FillProperties.js +12 -1
- package/src/x_ite/Components/Shape/LineProperties.js +33 -1
- package/src/x_ite/Components/Shape/PointProperties.js +23 -1
- package/src/x_ite/Components/Shape/Shape.js +27 -34
- package/src/x_ite/Components/Sound/Sound.js +30 -40
- package/src/x_ite/Components/Text/Text.js +6 -20
- package/src/x_ite/Components/Texturing/TextureCoordinate.js +5 -26
- package/src/x_ite/Components/Texturing/TextureProperties.js +4 -4
- package/src/x_ite/Components/Texturing/X3DSingleTextureCoordinateNode.js +21 -0
- package/src/x_ite/Components/Texturing/X3DSingleTextureNode.js +5 -4
- package/src/x_ite/Components/Texturing/X3DTexture2DNode.js +24 -33
- package/src/x_ite/Components/Texturing3D/TextureCoordinate3D.js +5 -26
- package/src/x_ite/Components/Texturing3D/TextureCoordinate4D.js +5 -26
- package/src/x_ite/Components/Texturing3D/X3DTexture3DNode.js +12 -19
- package/src/x_ite/Components/VolumeRendering/X3DVolumeDataNode.js +7 -7
- package/src/x_ite/Components.js +2 -2
- package/src/x_ite/Fallback.js +9 -3
- package/src/x_ite/Fields/SFColor.js +4 -0
- package/src/x_ite/Fields/SFColorRGBA.js +4 -0
- package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +4 -0
- package/src/x_ite/Fields/SFRotation.js +4 -0
- package/src/x_ite/Fields/SFString.js +4 -0
- package/src/x_ite/Fields/SFVecPrototypeTemplate.js +4 -0
- package/src/x_ite/Parser/XMLParser.js +1 -1
- package/src/x_ite/Rendering/TextureBuffer.js +43 -36
- package/src/x_ite/Rendering/VertexArray.js +101 -0
- package/src/x_ite/Rendering/X3DRenderObject.js +123 -144
- package/src/x_ite/X3D.js +32 -26
- package/src/x_ite.config.js +0 -5
- package/src/x_ite.css +200 -162
- package/src/x_ite.html +26 -10
- package/src/x_ite.js +42 -0
- package/x_ite.min.html +26 -10
- package/dist/assets/hatching/0.png +0 -0
- package/dist/assets/linetype/0.png +0 -0
- package/src/assets/hatching/0.png +0 -0
- package/src/assets/linetype/0.png +0 -0
- package/src/spinner.css +0 -67
- package/src/x_ite/Browser/Shape/LineStipples.xcf +0 -0
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cameraSpaceMatrix = renderObject .getCameraSpaceMatrix () .get (),
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modelMatrix = this .modelMatrix .assign (this .modelViewMatrix .get ()) .multRight (cameraSpaceMatrix),
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invLightSpaceMatrix = this .invLightSpaceMatrix .assign (lightNode .getGlobal () ? modelMatrix : Matrix4 .Identity);
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invLightSpaceMatrix .rotate (this .rotation .setFromToVec (Vector3 .zAxis, this .direction .assign (lightNode .getDirection ()) .negate ()));
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invLightSpaceMatrix .inverse ();
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const
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groupBBox = this .groupNode .getSubBBox (this .bbox, true), // Group bbox.
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lightBBox = groupBBox .multRight (invLightSpaceMatrix), // Group bbox from the perspective of the light.
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renderObject .getModelViewMatrix () .pushMatrix (invLightSpaceMatrix);
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renderObject .render (TraverseType .SHADOW, X3DGroupingNode .prototype .traverse, this .groupNode);
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if (! lightNode .getGlobal ())
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invLightSpaceMatrix .multLeft (modelMatrix .inverse ());
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{
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console .error (error);
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this .invLightSpaceProjectionMatrix .assign (invLightSpaceMatrix) .multRight (projectionMatrix) .multRight (lightNode .getBiasMatrix ());
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gl .activeTexture (gl .TEXTURE0 + this .textureUnit);
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if (gl .getVersion () >= 2 || gl .getExtension ("WEBGL_depth_texture"))
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gl .bindTexture (gl .TEXTURE_2D, this .shadowBuffer .getColorTexture ());
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@@ -146,14 +146,7 @@ function (Fields,
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this .lightNode = lightNode;
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{
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this .matrixArray .set (Matrix3 .Identity);
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this .matrixArray .set (modelViewMatrix .submatrix .inverse ());
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this .modelViewMatrix .pushMatrix (modelViewMatrix);
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@@ -169,55 +162,47 @@ function (Fields,
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renderShadowMap: function (renderObject)
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if (! this .shadowBuffer)
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return;
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if (! this .shadowBuffer)
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return;
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const
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lightNode = this .lightNode,
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cameraSpaceMatrix = renderObject .getCameraSpaceMatrix () .get (),
|
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modelMatrix = this .modelMatrix .assign (this .modelViewMatrix .get ()) .multRight (cameraSpaceMatrix),
|
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invLightSpaceMatrix = this .invLightSpaceMatrix .assign (lightNode .getGlobal () ? modelMatrix : Matrix4 .Identity);
|
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invLightSpaceMatrix .translate (lightNode .getLocation ());
|
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invLightSpaceMatrix .inverse ();
|
|
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const shadowMapSize = lightNode .getShadowMapSize ();
|
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this .shadowBuffer .bind ();
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+
for (let i = 0; i < 6; ++ i)
|
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|
+
{
|
|
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|
+
const
|
|
184
|
+
v = viewports [i],
|
|
185
|
+
viewport = this .viewport .set (v [0] * shadowMapSize, v [1] * shadowMapSize, v [2] * shadowMapSize, v [3] * shadowMapSize),
|
|
186
|
+
projectionMatrix = Camera .perspective2 (Algorithm .radians (90), 0.125, 10000, viewport [2], viewport [3], this .projectionMatrix); // Use higher far value for better precision.
|
|
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|
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|
+
renderObject .getViewVolumes () .push (this .viewVolume .set (projectionMatrix, viewport, viewport));
|
|
189
|
+
renderObject .getProjectionMatrix () .pushMatrix (this .projectionMatrix);
|
|
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|
+
renderObject .getModelViewMatrix () .pushMatrix (orientationMatrices [i]);
|
|
191
|
+
renderObject .getModelViewMatrix () .multLeft (invLightSpaceMatrix);
|
|
201
192
|
|
|
202
|
-
|
|
193
|
+
renderObject .render (TraverseType .SHADOW, X3DGroupingNode .prototype .traverse, this .groupNode);
|
|
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194
|
|
|
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|
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|
|
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|
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|
|
206
|
-
|
|
207
|
-
|
|
195
|
+
renderObject .getModelViewMatrix () .pop ();
|
|
196
|
+
renderObject .getProjectionMatrix () .pop ();
|
|
197
|
+
renderObject .getViewVolumes () .pop ();
|
|
198
|
+
}
|
|
208
199
|
|
|
209
|
-
|
|
200
|
+
this .shadowBuffer .unbind ();
|
|
210
201
|
|
|
211
|
-
|
|
212
|
-
|
|
202
|
+
if (! lightNode .getGlobal ())
|
|
203
|
+
invLightSpaceMatrix .multLeft (modelMatrix .inverse ());
|
|
213
204
|
|
|
214
|
-
|
|
215
|
-
}
|
|
216
|
-
catch (error)
|
|
217
|
-
{
|
|
218
|
-
// Catch error from matrix inverse.
|
|
219
|
-
console .error (error);
|
|
220
|
-
}
|
|
205
|
+
this .invLightSpaceProjectionMatrix .assign (invLightSpaceMatrix);
|
|
221
206
|
},
|
|
222
207
|
setGlobalVariables: function (renderObject)
|
|
223
208
|
{
|
|
@@ -268,7 +253,7 @@ function (Fields,
|
|
|
268
253
|
{
|
|
269
254
|
gl .activeTexture (gl .TEXTURE0 + this .textureUnit);
|
|
270
255
|
|
|
271
|
-
if (gl .getVersion () >= 2 ||
|
|
256
|
+
if (gl .getVersion () >= 2 || gl .getExtension ("WEBGL_depth_texture"))
|
|
272
257
|
gl .bindTexture (gl .TEXTURE_2D, this .shadowBuffer .getDepthTexture ());
|
|
273
258
|
else
|
|
274
259
|
gl .bindTexture (gl .TEXTURE_2D, this .shadowBuffer .getColorTexture ());
|
|
@@ -128,14 +128,7 @@ function (Fields,
|
|
|
128
128
|
this .lightNode = lightNode;
|
|
129
129
|
this .groupNode = groupNode;
|
|
130
130
|
|
|
131
|
-
|
|
132
|
-
{
|
|
133
|
-
this .matrixArray .set (modelViewMatrix .submatrix .inverse ());
|
|
134
|
-
}
|
|
135
|
-
catch (error)
|
|
136
|
-
{
|
|
137
|
-
this .matrixArray .set (Matrix3 .Identity);
|
|
138
|
-
}
|
|
131
|
+
this .matrixArray .set (modelViewMatrix .submatrix .inverse ());
|
|
139
132
|
|
|
140
133
|
this .modelViewMatrix .pushMatrix (modelViewMatrix);
|
|
141
134
|
|
|
@@ -151,56 +144,48 @@ function (Fields,
|
|
|
151
144
|
},
|
|
152
145
|
renderShadowMap: function (renderObject)
|
|
153
146
|
{
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
if (! this .shadowBuffer)
|
|
157
|
-
return;
|
|
147
|
+
if (! this .shadowBuffer)
|
|
148
|
+
return;
|
|
158
149
|
|
|
159
|
-
|
|
160
|
-
|
|
161
|
-
|
|
162
|
-
|
|
163
|
-
|
|
150
|
+
const
|
|
151
|
+
lightNode = this .lightNode,
|
|
152
|
+
cameraSpaceMatrix = renderObject .getCameraSpaceMatrix () .get (),
|
|
153
|
+
modelMatrix = this .modelMatrix .assign (this .modelViewMatrix .get ()) .multRight (cameraSpaceMatrix),
|
|
154
|
+
invLightSpaceMatrix = this .invLightSpaceMatrix .assign (lightNode .getGlobal () ? modelMatrix : Matrix4 .Identity);
|
|
164
155
|
|
|
165
|
-
|
|
166
|
-
|
|
167
|
-
|
|
156
|
+
invLightSpaceMatrix .translate (lightNode .getLocation ());
|
|
157
|
+
invLightSpaceMatrix .rotate (this .rotation .setFromToVec (Vector3 .zAxis, this .direction .assign (lightNode .getDirection ()) .negate ()));
|
|
158
|
+
invLightSpaceMatrix .inverse ();
|
|
168
159
|
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
160
|
+
const
|
|
161
|
+
groupBBox = this .groupNode .getSubBBox (this .bbox, true), // Group bbox.
|
|
162
|
+
lightBBox = groupBBox .multRight (invLightSpaceMatrix), // Group bbox from the perspective of the light.
|
|
163
|
+
lightBBoxExtents = lightBBox .getExtents (this .lightBBoxMin, this .lightBBoxMax), // Result not used, but arguments.
|
|
164
|
+
shadowMapSize = lightNode .getShadowMapSize (),
|
|
165
|
+
farValue = Math .min (lightNode .getRadius (), -this .lightBBoxMin .z),
|
|
166
|
+
viewport = this .viewport .set (0, 0, shadowMapSize, shadowMapSize),
|
|
167
|
+
projectionMatrix = Camera .perspective (lightNode .getCutOffAngle () * 2, 0.125, Math .max (10000, farValue), shadowMapSize, shadowMapSize, this .projectionMatrix); // Use higher far value for better precision.
|
|
177
168
|
|
|
178
|
-
|
|
169
|
+
this .renderShadow = farValue > 0;
|
|
179
170
|
|
|
180
|
-
|
|
171
|
+
this .shadowBuffer .bind ();
|
|
181
172
|
|
|
182
|
-
|
|
183
|
-
|
|
184
|
-
|
|
173
|
+
renderObject .getViewVolumes () .push (this .viewVolume .set (projectionMatrix, viewport, viewport));
|
|
174
|
+
renderObject .getProjectionMatrix () .pushMatrix (projectionMatrix);
|
|
175
|
+
renderObject .getModelViewMatrix () .pushMatrix (invLightSpaceMatrix);
|
|
185
176
|
|
|
186
|
-
|
|
177
|
+
renderObject .render (TraverseType .SHADOW, X3DGroupingNode .prototype .traverse, this .groupNode);
|
|
187
178
|
|
|
188
|
-
|
|
189
|
-
|
|
190
|
-
|
|
179
|
+
renderObject .getModelViewMatrix () .pop ();
|
|
180
|
+
renderObject .getProjectionMatrix () .pop ();
|
|
181
|
+
renderObject .getViewVolumes () .pop ();
|
|
191
182
|
|
|
192
|
-
|
|
183
|
+
this .shadowBuffer .unbind ();
|
|
193
184
|
|
|
194
|
-
|
|
195
|
-
|
|
185
|
+
if (! lightNode .getGlobal ())
|
|
186
|
+
invLightSpaceMatrix .multLeft (modelMatrix .inverse ());
|
|
196
187
|
|
|
197
|
-
|
|
198
|
-
}
|
|
199
|
-
catch (error)
|
|
200
|
-
{
|
|
201
|
-
// Catch error from matrix inverse.
|
|
202
|
-
console .error (error);
|
|
203
|
-
}
|
|
188
|
+
this .invLightSpaceProjectionMatrix .assign (invLightSpaceMatrix) .multRight (projectionMatrix) .multRight (lightNode .getBiasMatrix ());
|
|
204
189
|
},
|
|
205
190
|
setGlobalVariables: function (renderObject)
|
|
206
191
|
{
|
|
@@ -260,7 +245,7 @@ function (Fields,
|
|
|
260
245
|
{
|
|
261
246
|
gl .activeTexture (gl .TEXTURE0 + this .textureUnit);
|
|
262
247
|
|
|
263
|
-
if (gl .getVersion () >= 2 ||
|
|
248
|
+
if (gl .getVersion () >= 2 || gl .getExtension ("WEBGL_depth_texture"))
|
|
264
249
|
gl .bindTexture (gl .TEXTURE_2D, this .shadowBuffer .getDepthTexture ());
|
|
265
250
|
else
|
|
266
251
|
gl .bindTexture (gl .TEXTURE_2D, this .shadowBuffer .getColorTexture ());
|
|
@@ -70,17 +70,6 @@ function (Fields,
|
|
|
70
70
|
{
|
|
71
71
|
"use strict";
|
|
72
72
|
|
|
73
|
-
const
|
|
74
|
-
inverseModelViewMatrix = new Matrix4 (),
|
|
75
|
-
yAxis = new Vector3 (0, 1, 0),
|
|
76
|
-
zAxis = new Vector3 (0, 0, 1),
|
|
77
|
-
viewerYAxis = new Vector3 (0, 0, 0),
|
|
78
|
-
x = new Vector3 (0, 0, 0),
|
|
79
|
-
y = new Vector3 (0, 0, 0),
|
|
80
|
-
N1 = new Vector3 (0, 0, 0),
|
|
81
|
-
N2 = new Vector3 (0, 0, 0),
|
|
82
|
-
rotation = new Rotation4 (0, 0, 1, 0);
|
|
83
|
-
|
|
84
73
|
function Billboard (executionContext)
|
|
85
74
|
{
|
|
86
75
|
X3DGroupingNode .call (this, executionContext);
|
|
@@ -124,70 +113,74 @@ function (Fields,
|
|
|
124
113
|
{
|
|
125
114
|
return this .matrix;
|
|
126
115
|
},
|
|
127
|
-
rotate: function (
|
|
116
|
+
rotate: (function ()
|
|
128
117
|
{
|
|
129
|
-
|
|
118
|
+
const
|
|
119
|
+
inverseModelViewMatrix = new Matrix4 (),
|
|
120
|
+
viewerYAxis = new Vector3 (0, 0, 0),
|
|
121
|
+
y = new Vector3 (0, 0, 0),
|
|
122
|
+
N1 = new Vector3 (0, 0, 0),
|
|
123
|
+
N2 = new Vector3 (0, 0, 0),
|
|
124
|
+
rotation = new Rotation4 (0, 0, 1, 0);
|
|
125
|
+
|
|
126
|
+
return function (modelViewMatrix)
|
|
127
|
+
{
|
|
128
|
+
// throws domain error
|
|
130
129
|
|
|
131
|
-
|
|
130
|
+
inverseModelViewMatrix .assign (modelViewMatrix) .inverse ();
|
|
132
131
|
|
|
133
|
-
|
|
132
|
+
const billboardToViewer = inverseModelViewMatrix .origin .normalize (); // Normalized to get work with Geo
|
|
134
133
|
|
|
135
|
-
|
|
136
|
-
|
|
137
|
-
|
|
134
|
+
if (this ._axisOfRotation .getValue () .equals (Vector3 .Zero))
|
|
135
|
+
{
|
|
136
|
+
inverseModelViewMatrix .multDirMatrix (viewerYAxis .assign (Vector3 .yAxis)) .normalize (); // Normalized to get work with Geo
|
|
138
137
|
|
|
139
|
-
|
|
140
|
-
|
|
141
|
-
|
|
138
|
+
const x = viewerYAxis .cross (billboardToViewer);
|
|
139
|
+
y .assign (billboardToViewer) .cross (x);
|
|
140
|
+
const z = billboardToViewer;
|
|
142
141
|
|
|
143
|
-
|
|
142
|
+
// Compose rotation
|
|
144
143
|
|
|
145
|
-
|
|
146
|
-
|
|
144
|
+
x .normalize ();
|
|
145
|
+
y .normalize ();
|
|
147
146
|
|
|
148
|
-
|
|
149
|
-
|
|
150
|
-
|
|
151
|
-
|
|
152
|
-
|
|
153
|
-
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
|
|
147
|
+
this .matrix .set (x .x, x .y, x .z, 0,
|
|
148
|
+
y .x, y .y, y .z, 0,
|
|
149
|
+
z .x, z .y, z .z, 0,
|
|
150
|
+
0, 0, 0, 1);
|
|
151
|
+
}
|
|
152
|
+
else
|
|
153
|
+
{
|
|
154
|
+
N1 .assign (this ._axisOfRotation .getValue ()) .cross (billboardToViewer); // Normal vector of plane as in specification
|
|
155
|
+
N2 .assign (this ._axisOfRotation .getValue ()) .cross (Vector3 .zAxis); // Normal vector of plane between axisOfRotation and zAxis
|
|
157
156
|
|
|
158
|
-
|
|
159
|
-
|
|
157
|
+
this .matrix .setRotation (rotation .setFromToVec (N2, N1)); // Rotate zAxis in plane
|
|
158
|
+
}
|
|
160
159
|
|
|
161
|
-
|
|
162
|
-
|
|
160
|
+
return this .matrix;
|
|
161
|
+
};
|
|
162
|
+
})(),
|
|
163
163
|
traverse: function (type, renderObject)
|
|
164
164
|
{
|
|
165
165
|
const modelViewMatrix = renderObject .getModelViewMatrix ();
|
|
166
166
|
|
|
167
167
|
modelViewMatrix .push ();
|
|
168
168
|
|
|
169
|
-
|
|
169
|
+
switch (type)
|
|
170
170
|
{
|
|
171
|
-
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
|
|
179
|
-
|
|
180
|
-
modelViewMatrix .multLeft (this .rotate (modelViewMatrix .get ()));
|
|
181
|
-
break;
|
|
182
|
-
}
|
|
183
|
-
|
|
184
|
-
X3DGroupingNode .prototype .traverse .call (this, type, renderObject);
|
|
185
|
-
}
|
|
186
|
-
catch (error)
|
|
187
|
-
{
|
|
188
|
-
console .error (error);
|
|
171
|
+
case TraverseType .CAMERA:
|
|
172
|
+
case TraverseType .PICKING:
|
|
173
|
+
case TraverseType .SHADOW:
|
|
174
|
+
// No clone support for shadow, generated cube map texture, and bbox
|
|
175
|
+
modelViewMatrix .multLeft (this .matrix);
|
|
176
|
+
break;
|
|
177
|
+
default:
|
|
178
|
+
modelViewMatrix .multLeft (this .rotate (modelViewMatrix .get ()));
|
|
179
|
+
break;
|
|
189
180
|
}
|
|
190
181
|
|
|
182
|
+
X3DGroupingNode .prototype .traverse .call (this, type, renderObject);
|
|
183
|
+
|
|
191
184
|
modelViewMatrix .pop ();
|
|
192
185
|
},
|
|
193
186
|
});
|
|
@@ -268,7 +268,7 @@ function (Fields,
|
|
|
268
268
|
|
|
269
269
|
const distance = modelViewMatrix .translate (this ._center .getValue ()) .origin .abs ();
|
|
270
270
|
|
|
271
|
-
return Algorithm .upperBound (this ._range, 0, this ._range .length, distance
|
|
271
|
+
return Algorithm .upperBound (this ._range, 0, this ._range .length, distance);
|
|
272
272
|
};
|
|
273
273
|
})(),
|
|
274
274
|
traverse: (function ()
|