x_ite 5.0.2 → 6.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (340) hide show
  1. package/.vscode/settings.json +12 -5
  2. package/.vscode/tasks.json +21 -0
  3. package/Makefile +10 -15
  4. package/README.md +6 -11
  5. package/build/bin/dist.pl +0 -6
  6. package/build/bin/version.pl +1 -4
  7. package/dist/assets/components/annotation.js +2 -2
  8. package/dist/assets/components/annotation.min.js +1 -1
  9. package/dist/assets/components/cad-geometry.js +2 -2
  10. package/dist/assets/components/cad-geometry.min.js +1 -1
  11. package/dist/assets/components/cube-map-texturing.js +6 -19
  12. package/dist/assets/components/cube-map-texturing.min.js +1 -1
  13. package/dist/assets/components/dis.js +2 -2
  14. package/dist/assets/components/dis.min.js +1 -1
  15. package/dist/assets/components/event-utilities.js +3 -3
  16. package/dist/assets/components/event-utilities.min.js +1 -1
  17. package/dist/assets/components/geometry2d.js +4 -4
  18. package/dist/assets/components/geometry2d.min.js +1 -1
  19. package/dist/assets/components/geospatial.js +32 -1685
  20. package/dist/assets/components/geospatial.min.js +1 -1
  21. package/dist/assets/components/h-anim.js +70 -77
  22. package/dist/assets/components/h-anim.min.js +1 -1
  23. package/dist/assets/components/key-device-sensor.js +3 -3
  24. package/dist/assets/components/key-device-sensor.min.js +1 -1
  25. package/dist/assets/components/layout.js +38 -52
  26. package/dist/assets/components/layout.min.js +1 -1
  27. package/dist/assets/components/nurbs.js +277 -194
  28. package/dist/assets/components/nurbs.min.js +1 -1
  29. package/dist/assets/components/particle-systems.js +1918 -1658
  30. package/dist/assets/components/particle-systems.min.js +1 -1
  31. package/dist/assets/components/picking.js +33 -41
  32. package/dist/assets/components/picking.min.js +1 -1
  33. package/dist/assets/components/projective-texture-mapping.js +72 -86
  34. package/dist/assets/components/projective-texture-mapping.min.js +1 -1
  35. package/dist/assets/components/rigid-body-physics.js +36 -57
  36. package/dist/assets/components/rigid-body-physics.min.js +1 -1
  37. package/dist/assets/components/scripting.js +2 -2
  38. package/dist/assets/components/scripting.min.js +1 -1
  39. package/dist/assets/components/texturing-3d.js +26 -75
  40. package/dist/assets/components/texturing-3d.min.js +3 -3
  41. package/dist/assets/components/volume-rendering.js +10 -10
  42. package/dist/assets/components/volume-rendering.min.js +1 -1
  43. package/dist/assets/components/x_ite.js +2 -2
  44. package/dist/assets/components/x_ite.min.js +1 -1
  45. package/dist/assets/linetype/1.png +0 -0
  46. package/dist/assets/linetype/10.png +0 -0
  47. package/dist/assets/linetype/11.png +0 -0
  48. package/dist/assets/linetype/12.png +0 -0
  49. package/dist/assets/linetype/13.png +0 -0
  50. package/dist/assets/linetype/14.png +0 -0
  51. package/dist/assets/linetype/15.png +0 -0
  52. package/dist/assets/linetype/16.png +0 -0
  53. package/dist/assets/linetype/2.png +0 -0
  54. package/dist/assets/linetype/3.png +0 -0
  55. package/dist/assets/linetype/4.png +0 -0
  56. package/dist/assets/linetype/5.png +0 -0
  57. package/dist/assets/linetype/6.png +0 -0
  58. package/dist/assets/linetype/7.png +0 -0
  59. package/dist/assets/linetype/8.png +0 -0
  60. package/dist/assets/linetype/9.png +0 -0
  61. package/dist/assets/shaders/webgl1/Line.fs +0 -21
  62. package/dist/assets/shaders/webgl1/Line.vs +0 -10
  63. package/dist/assets/shaders/webgl1/PBR.vs +1 -1
  64. package/dist/assets/shaders/webgl2/Depth.vs +29 -1
  65. package/dist/assets/shaders/webgl2/Gouraud.vs +31 -3
  66. package/dist/assets/shaders/webgl2/Line.fs +24 -12
  67. package/dist/assets/shaders/webgl2/Line.vs +36 -11
  68. package/dist/assets/shaders/webgl2/LineTransform.fs +4 -0
  69. package/dist/assets/shaders/webgl2/LineTransform.vs +57 -0
  70. package/dist/assets/shaders/webgl2/PBR.vs +35 -7
  71. package/dist/assets/shaders/webgl2/Phong.vs +31 -3
  72. package/dist/assets/shaders/webgl2/Point.vs +29 -1
  73. package/dist/assets/shaders/webgl2/Unlit.vs +31 -3
  74. package/dist/example.html +6 -6
  75. package/dist/x_ite.css +180 -208
  76. package/dist/x_ite.js +16477 -16629
  77. package/dist/x_ite.min.js +17 -17
  78. package/dist/x_ite.zip +0 -0
  79. package/docs/404.md +6 -0
  80. package/docs/Accessing-the-External-Browser.md +20 -14
  81. package/docs/Browser-Support.md +6 -0
  82. package/docs/Custom-Shaders.md +17 -24
  83. package/docs/Features.md +7 -1
  84. package/docs/Gemfile +44 -0
  85. package/docs/Gemfile.lock +122 -0
  86. package/docs/Glossary.md +6 -0
  87. package/docs/How-To-Configure-Your-Web-Server.md +6 -0
  88. package/docs/Supported-Nodes.md +9 -1
  89. package/docs/What's-New.md +31 -0
  90. package/docs/XHTML-DOM-Integration.md +6 -0
  91. package/docs/_config.yml +1 -1
  92. package/docs/assets/css/main.scss +26 -0
  93. package/docs/index.md +38 -46
  94. package/docs/reference/Browser-Services.md +9 -3
  95. package/docs/reference/Constants-Services.md +6 -0
  96. package/docs/reference/ECMAScript-Object-and-Function-Definitions.md +6 -0
  97. package/docs/reference/Field-Services-and-Objects.md +6 -0
  98. package/docs/reference/Prototype-Services.md +6 -0
  99. package/docs/reference/Route-Services.md +6 -0
  100. package/docs/reference/Scene-Services.md +8 -2
  101. package/docs/reference/Script-Node-Authoring-Interface.md +7 -1
  102. package/docs/tutorials/Adding-backgrounds.md +6 -0
  103. package/docs/tutorials/Adding-fog.md +6 -0
  104. package/docs/tutorials/Adding-sound.md +6 -0
  105. package/docs/tutorials/Animating-transforms.md +6 -0
  106. package/docs/tutorials/Basic-Nodes.md +6 -0
  107. package/docs/tutorials/Building-a-X3D-world.md +6 -0
  108. package/docs/tutorials/Building-elevation-grids.md +6 -0
  109. package/docs/tutorials/Building-extruded-shapes.md +6 -0
  110. package/docs/tutorials/Building-primitive-shapes.md +6 -0
  111. package/docs/tutorials/Building-shapes-out-of-points,-lines,-and-faces.md +6 -0
  112. package/docs/tutorials/Controlling-appearance-with-materials.md +6 -0
  113. package/docs/tutorials/Controlling-color-on-coordinate-based-geometry.md +6 -0
  114. package/docs/tutorials/Controlling-detail.md +6 -0
  115. package/docs/tutorials/Controlling-how-textures-are-mapped.md +6 -0
  116. package/docs/tutorials/Controlling-navigation.md +6 -0
  117. package/docs/tutorials/Controlling-shading-on-coordinate-based-geometry.md +6 -0
  118. package/docs/tutorials/Controlling-the-viewpoint.md +6 -0
  119. package/docs/tutorials/Creating-new-node-types.md +6 -0
  120. package/docs/tutorials/Grouping-nodes.md +6 -0
  121. package/docs/tutorials/Hello,-World!.md +6 -0
  122. package/docs/tutorials/Improving-Performance.md +6 -0
  123. package/docs/tutorials/Increasing-Rendering-Speed.md +6 -0
  124. package/docs/tutorials/Introducing-X3D.md +6 -0
  125. package/docs/tutorials/Introducing-animation.md +6 -0
  126. package/docs/tutorials/Introducing-script-use.md +6 -0
  127. package/docs/tutorials/Lighting-your-world.md +6 -0
  128. package/docs/tutorials/Mapping-textures.md +6 -0
  129. package/docs/tutorials/Naming-nodes.md +6 -0
  130. package/docs/tutorials/Providing-information-about-your-world.md +6 -0
  131. package/docs/tutorials/Sensing-the-viewer.md +6 -0
  132. package/docs/tutorials/Sensing-viewer-actions.md +6 -0
  133. package/docs/tutorials/Transforming-Shapes.md +6 -0
  134. package/docs/tutorials/Writing-program-scripts-with-ECMAScript.md +6 -0
  135. package/docs/tutorials/index.md +6 -0
  136. package/package.json +6 -7
  137. package/src/assets/components/geometry2d.js +1 -1
  138. package/src/assets/components/key-device-sensor.js +1 -1
  139. package/src/assets/components/layout.js +1 -1
  140. package/src/assets/components/particle-systems.js +1 -1
  141. package/src/assets/components/volume-rendering.js +1 -1
  142. package/src/assets/linetype/1.png +0 -0
  143. package/src/assets/linetype/10.png +0 -0
  144. package/src/assets/linetype/11.png +0 -0
  145. package/src/assets/linetype/12.png +0 -0
  146. package/src/assets/linetype/13.png +0 -0
  147. package/src/assets/linetype/14.png +0 -0
  148. package/src/assets/linetype/15.png +0 -0
  149. package/src/assets/linetype/16.png +0 -0
  150. package/src/assets/linetype/2.png +0 -0
  151. package/src/assets/linetype/3.png +0 -0
  152. package/src/assets/linetype/4.png +0 -0
  153. package/src/assets/linetype/5.png +0 -0
  154. package/src/assets/linetype/6.png +0 -0
  155. package/src/assets/linetype/7.png +0 -0
  156. package/src/assets/linetype/8.png +0 -0
  157. package/src/assets/linetype/9.png +0 -0
  158. package/src/assets/shaders/Types.glsl +1 -9
  159. package/src/assets/shaders/webgl1/Line.fs +3 -28
  160. package/src/assets/shaders/webgl1/Line.vs +5 -19
  161. package/src/assets/shaders/webgl1/PBR.vs +1 -1
  162. package/src/assets/shaders/webgl1/Point.vs +2 -3
  163. package/src/assets/shaders/webgl2/Depth.vs +4 -1
  164. package/src/assets/shaders/webgl2/Gouraud.vs +5 -3
  165. package/src/assets/shaders/webgl2/Line.fs +11 -17
  166. package/src/assets/shaders/webgl2/Line.vs +16 -20
  167. package/src/assets/shaders/webgl2/LineTransform.fs +6 -0
  168. package/src/assets/shaders/webgl2/LineTransform.vs +77 -0
  169. package/src/assets/shaders/webgl2/PBR.vs +10 -7
  170. package/src/assets/shaders/webgl2/Phong.vs +6 -3
  171. package/src/assets/shaders/webgl2/Point.vs +6 -6
  172. package/src/assets/shaders/webgl2/Unlit.vs +6 -3
  173. package/src/assets/shaders/webgl2/include/Line2.glsl +20 -0
  174. package/src/assets/shaders/webgl2/include/Particle.glsl +36 -0
  175. package/src/example.html +6 -6
  176. package/src/standard/Math/Algorithm.js +12 -28
  177. package/src/standard/Math/Geometry/Plane3.js +0 -2
  178. package/src/standard/Math/Geometry/ViewVolume.js +88 -83
  179. package/src/standard/Math/Numbers/Color3.js +6 -0
  180. package/src/standard/Math/Numbers/Color4.js +7 -0
  181. package/src/standard/Math/Numbers/Complex.js +5 -0
  182. package/src/standard/Math/Numbers/Matrix2.js +20 -2
  183. package/src/standard/Math/Numbers/Matrix3.js +129 -110
  184. package/src/standard/Math/Numbers/Matrix4.js +138 -119
  185. package/src/standard/Math/Numbers/Quaternion.js +7 -0
  186. package/src/standard/Math/Numbers/Rotation4.js +7 -0
  187. package/src/standard/Math/Numbers/Vector2.js +8 -5
  188. package/src/standard/Math/Numbers/Vector3.js +16 -10
  189. package/src/standard/Math/Numbers/Vector4.js +12 -7
  190. package/src/standard/Math/Utility/BVH.js +45 -17
  191. package/src/tests.js +6 -1
  192. package/src/x_ite/Base/X3DBaseNode.js +22 -11
  193. package/src/x_ite/Base/X3DField.js +1 -1
  194. package/src/x_ite/Browser/Core/BrowserOptions.js +2 -2
  195. package/src/x_ite/Browser/Core/BrowserTimings.js +4 -2
  196. package/src/x_ite/Browser/Core/Context.js +185 -0
  197. package/src/x_ite/Browser/Core/ContextMenu.js +299 -193
  198. package/src/x_ite/Browser/Core/Notification.js +1 -0
  199. package/src/x_ite/Browser/Core/X3DCoreContext.js +35 -146
  200. package/src/x_ite/Browser/Layout/ScreenText.js +11 -4
  201. package/src/x_ite/Browser/Layout/X3DLayoutContext.js +4 -15
  202. package/src/x_ite/Browser/Navigation/ExamineViewer.js +12 -19
  203. package/src/x_ite/Browser/Navigation/LookAtViewer.js +0 -3
  204. package/src/x_ite/Browser/Navigation/PlaneViewer.js +0 -3
  205. package/src/x_ite/Browser/Navigation/X3DFlyViewer.js +14 -7
  206. package/src/x_ite/Browser/Navigation/X3DViewer.js +12 -20
  207. package/src/x_ite/Browser/Networking/X3DNetworkingContext.js +11 -7
  208. package/src/x_ite/Browser/ParticleSystems/BVH.glsl +183 -0
  209. package/src/x_ite/Browser/ParticleSystems/Box3.glsl +47 -0
  210. package/src/x_ite/Browser/ParticleSystems/GeometryTypes.js +66 -0
  211. package/src/x_ite/Browser/ParticleSystems/Line3.glsl +55 -0
  212. package/src/x_ite/Browser/ParticleSystems/Plane3.glsl +160 -0
  213. package/src/x_ite/Browser/PointingDeviceSensor/PointingDevice.js +27 -3
  214. package/src/x_ite/Browser/PointingDeviceSensor/X3DPointingDeviceSensorContext.js +37 -37
  215. package/src/x_ite/Browser/Rendering/X3DRenderingContext.js +19 -13
  216. package/src/x_ite/Browser/Shaders/Shader.js +33 -12
  217. package/src/x_ite/Browser/Shaders/ShaderSource.js +6 -0
  218. package/src/x_ite/Browser/Shaders/ShaderTest.js +16 -10
  219. package/src/x_ite/Browser/Shape/X3DShapeContext.js +50 -9
  220. package/src/x_ite/Browser/Text/X3DTextContext.js +4 -13
  221. package/src/x_ite/Browser/Texturing/X3DTexturingContext.js +23 -33
  222. package/src/x_ite/Browser/Texturing3D/DICOMParser.js +2 -2
  223. package/src/x_ite/Browser/Time/X3DTimeContext.js +3 -1
  224. package/src/x_ite/Browser/VERSION.js +1 -1
  225. package/src/x_ite/Browser/X3DBrowser.js +7 -6
  226. package/src/x_ite/Browser/X3DBrowserContext.js +35 -10
  227. package/src/x_ite/Components/Core/X3DNode.js +4 -0
  228. package/src/x_ite/Components/Core/X3DPrototypeInstance.js +0 -2
  229. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +3 -4
  230. package/src/x_ite/Components/CubeMapTexturing/GeneratedCubeMapTexture.js +1 -12
  231. package/src/x_ite/Components/CubeMapTexturing/ImageCubeMapTexture.js +0 -1
  232. package/src/x_ite/Components/EnvironmentalEffects/TextureBackground.js +1 -1
  233. package/src/x_ite/Components/EnvironmentalEffects/X3DBackgroundNode.js +76 -77
  234. package/src/x_ite/Components/EnvironmentalEffects/X3DFogObject.js +2 -9
  235. package/src/x_ite/Components/EnvironmentalSensor/ProximitySensor.js +51 -65
  236. package/src/x_ite/Components/EventUtilities/X3DSequencerNode.js +1 -1
  237. package/src/x_ite/Components/Followers/X3DChaserNode.js +18 -32
  238. package/src/x_ite/Components/Followers/X3DDamperNode.js +1 -6
  239. package/src/x_ite/Components/Geometry2D/TriangleSet2D.js +1 -1
  240. package/src/x_ite/Components/Geometry3D/ElevationGrid.js +12 -4
  241. package/src/x_ite/Components/Geometry3D/IndexedFaceSet.js +4 -4
  242. package/src/x_ite/Components/Geospatial/GeoCoordinate.js +10 -27
  243. package/src/x_ite/Components/Geospatial/GeoPositionInterpolator.js +5 -10
  244. package/src/x_ite/Components/Geospatial/GeoTouchSensor.js +9 -16
  245. package/src/x_ite/Components/Geospatial/GeoTransform.js +6 -18
  246. package/src/x_ite/Components/Geospatial/X3DGeospatialObject.js +20 -27
  247. package/src/x_ite/Components/Grouping/X3DGroupingNode.js +8 -8
  248. package/src/x_ite/Components/Grouping/X3DTransformNode.js +0 -4
  249. package/src/x_ite/Components/HAnim/HAnimHumanoid.js +68 -75
  250. package/src/x_ite/Components/Interpolation/OrientationInterpolator.js +4 -11
  251. package/src/x_ite/Components/Interpolation/X3DInterpolatorNode.js +1 -1
  252. package/src/x_ite/Components/Layout/LayoutGroup.js +4 -9
  253. package/src/x_ite/Components/Layout/ScreenFontStyle.js +1 -1
  254. package/src/x_ite/Components/Layout/ScreenGroup.js +18 -23
  255. package/src/x_ite/Components/Lighting/DirectionalLight.js +28 -36
  256. package/src/x_ite/Components/Lighting/PointLight.js +32 -47
  257. package/src/x_ite/Components/Lighting/SpotLight.js +33 -48
  258. package/src/x_ite/Components/Navigation/Billboard.js +49 -56
  259. package/src/x_ite/Components/Navigation/LOD.js +1 -1
  260. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +82 -111
  261. package/src/x_ite/Components/Networking/Anchor.js +10 -4
  262. package/src/x_ite/Components/ParticleSystems/BoundedPhysicsModel.js +6 -6
  263. package/src/x_ite/Components/ParticleSystems/ConeEmitter.js +44 -36
  264. package/src/x_ite/Components/ParticleSystems/ExplosionEmitter.js +26 -17
  265. package/src/x_ite/Components/ParticleSystems/ForcePhysicsModel.js +20 -7
  266. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +461 -876
  267. package/src/x_ite/Components/ParticleSystems/PointEmitter.js +39 -35
  268. package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +112 -128
  269. package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +105 -112
  270. package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +138 -176
  271. package/src/x_ite/Components/ParticleSystems/WindPhysicsModel.js +16 -11
  272. package/src/x_ite/Components/ParticleSystems/X3DParticleEmitterNode.js +807 -217
  273. package/src/x_ite/Components/Picking/LinePickSensor.js +31 -39
  274. package/src/x_ite/Components/PointingDeviceSensor/CylinderSensor.js +90 -107
  275. package/src/x_ite/Components/PointingDeviceSensor/PlaneSensor.js +48 -55
  276. package/src/x_ite/Components/PointingDeviceSensor/SphereSensor.js +53 -70
  277. package/src/x_ite/Components/PointingDeviceSensor/TouchSensor.js +8 -15
  278. package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorParallel.js +43 -50
  279. package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorPerspective.js +32 -39
  280. package/src/x_ite/Components/Rendering/ClipPlane.js +3 -11
  281. package/src/x_ite/Components/Rendering/Color.js +12 -37
  282. package/src/x_ite/Components/Rendering/ColorRGBA.js +13 -38
  283. package/src/x_ite/Components/Rendering/IndexedLineSet.js +12 -4
  284. package/src/x_ite/Components/Rendering/LineSet.js +21 -13
  285. package/src/x_ite/Components/Rendering/PointSet.js +21 -13
  286. package/src/x_ite/Components/Rendering/X3DColorNode.js +13 -0
  287. package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +13 -5
  288. package/src/x_ite/Components/Rendering/X3DGeometryNode.js +248 -325
  289. package/src/x_ite/Components/Rendering/X3DLineGeometryNode.js +305 -134
  290. package/src/x_ite/Components/Rendering/X3DPointGeometryNode.js +99 -122
  291. package/src/x_ite/Components/RigidBodyPhysics/DoubleAxisHingeJoint.js +24 -38
  292. package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +10 -17
  293. package/src/x_ite/Components/Shaders/ComposedShader.js +35 -75
  294. package/src/x_ite/Components/Shaders/FloatVertexAttribute.js +5 -15
  295. package/src/x_ite/Components/Shaders/Matrix3VertexAttribute.js +7 -24
  296. package/src/x_ite/Components/Shaders/Matrix4VertexAttribute.js +7 -24
  297. package/src/x_ite/Components/Shaders/ShaderPart.js +1 -10
  298. package/src/x_ite/Components/Shaders/X3DProgrammableShaderObject.js +219 -209
  299. package/src/x_ite/Components/Shaders/X3DShaderNode.js +1 -1
  300. package/src/x_ite/Components/Shaders/X3DVertexAttributeNode.js +23 -1
  301. package/src/x_ite/Components/Shape/Appearance.js +12 -0
  302. package/src/x_ite/Components/Shape/FillProperties.js +12 -1
  303. package/src/x_ite/Components/Shape/LineProperties.js +33 -1
  304. package/src/x_ite/Components/Shape/PointProperties.js +23 -1
  305. package/src/x_ite/Components/Shape/Shape.js +27 -34
  306. package/src/x_ite/Components/Sound/Sound.js +30 -40
  307. package/src/x_ite/Components/Text/Text.js +6 -20
  308. package/src/x_ite/Components/Texturing/TextureCoordinate.js +5 -26
  309. package/src/x_ite/Components/Texturing/TextureProperties.js +4 -4
  310. package/src/x_ite/Components/Texturing/X3DSingleTextureCoordinateNode.js +21 -0
  311. package/src/x_ite/Components/Texturing/X3DSingleTextureNode.js +5 -4
  312. package/src/x_ite/Components/Texturing/X3DTexture2DNode.js +24 -33
  313. package/src/x_ite/Components/Texturing3D/TextureCoordinate3D.js +5 -26
  314. package/src/x_ite/Components/Texturing3D/TextureCoordinate4D.js +5 -26
  315. package/src/x_ite/Components/Texturing3D/X3DTexture3DNode.js +12 -19
  316. package/src/x_ite/Components/VolumeRendering/X3DVolumeDataNode.js +7 -7
  317. package/src/x_ite/Components.js +2 -2
  318. package/src/x_ite/Fallback.js +9 -3
  319. package/src/x_ite/Fields/SFColor.js +4 -0
  320. package/src/x_ite/Fields/SFColorRGBA.js +4 -0
  321. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +4 -0
  322. package/src/x_ite/Fields/SFRotation.js +4 -0
  323. package/src/x_ite/Fields/SFString.js +4 -0
  324. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +4 -0
  325. package/src/x_ite/Parser/XMLParser.js +1 -1
  326. package/src/x_ite/Rendering/TextureBuffer.js +43 -36
  327. package/src/x_ite/Rendering/VertexArray.js +101 -0
  328. package/src/x_ite/Rendering/X3DRenderObject.js +123 -144
  329. package/src/x_ite/X3D.js +32 -26
  330. package/src/x_ite.config.js +0 -5
  331. package/src/x_ite.css +200 -162
  332. package/src/x_ite.html +26 -10
  333. package/src/x_ite.js +42 -0
  334. package/x_ite.min.html +26 -10
  335. package/dist/assets/hatching/0.png +0 -0
  336. package/dist/assets/linetype/0.png +0 -0
  337. package/src/assets/hatching/0.png +0 -0
  338. package/src/assets/linetype/0.png +0 -0
  339. package/src/spinner.css +0 -67
  340. package/src/x_ite/Browser/Shape/LineStipples.xcf +0 -0
@@ -48,10 +48,12 @@
48
48
 
49
49
 
50
50
  define ([
51
+ "x_ite/Fields",
51
52
  "x_ite/Components/Rendering/X3DGeometricPropertyNode",
52
53
  "x_ite/Base/X3DConstants",
53
54
  ],
54
- function (X3DGeometricPropertyNode,
55
+ function (Fields,
56
+ X3DGeometricPropertyNode,
55
57
  X3DConstants)
56
58
  {
57
59
  "use strict";
@@ -61,11 +63,31 @@ function (X3DGeometricPropertyNode,
61
63
  X3DGeometricPropertyNode .call (this, executionContext);
62
64
 
63
65
  this .addType (X3DConstants .X3DVertexAttributeNode);
66
+
67
+ this .addChildObjects ("attribute_changed", new Fields .SFTime ());
64
68
  }
65
69
 
66
70
  X3DVertexAttributeNode .prototype = Object .assign (Object .create (X3DGeometricPropertyNode .prototype),
67
71
  {
68
72
  constructor: X3DVertexAttributeNode,
73
+ initialize: function ()
74
+ {
75
+ X3DGeometricPropertyNode .prototype .initialize .call (this);
76
+
77
+ this ._name .addInterest ("set_attribute__", this);
78
+ this ._value .addInterest ("set_value__", this);
79
+
80
+ this .set_value__ ();
81
+ },
82
+ set_attribute__: function ()
83
+ {
84
+ this ._attribute_changed = this .getBrowser () .getCurrentTime ();
85
+ },
86
+ set_value__: function ()
87
+ {
88
+ this .value = this ._value .getValue ();
89
+ this .length = this ._value .length;
90
+ },
69
91
  });
70
92
 
71
93
  return X3DVertexAttributeNode;
@@ -154,6 +154,18 @@ function (Fields,
154
154
  {
155
155
  return this .alphaMode;
156
156
  },
157
+ getPointProperties: function ()
158
+ {
159
+ return this .stylePropertiesNode [0];
160
+ },
161
+ getLineProperties: function ()
162
+ {
163
+ return this .stylePropertiesNode [1];
164
+ },
165
+ getFillProperties: function ()
166
+ {
167
+ return this .stylePropertiesNode [2];
168
+ },
157
169
  set_live__: function ()
158
170
  {
159
171
  if (this .isLive () .getValue ())
@@ -104,10 +104,12 @@ function (Fields,
104
104
  this ._filled .addInterest ("set_filled__", this);
105
105
  this ._hatched .addInterest ("set_hatched__", this);
106
106
  this ._hatchColor .addInterest ("set_hatchColor__", this);
107
+ this ._hatchStyle .addInterest ("set_hatchStyle__", this);
107
108
 
108
109
  this .set_filled__ ();
109
110
  this .set_hatched__ ();
110
111
  this .set_hatchColor__ ();
112
+ this .set_hatchStyle__ ();
111
113
  },
112
114
  set_filled__: function ()
113
115
  {
@@ -125,6 +127,15 @@ function (Fields,
125
127
  this .hatchColor [1] = this ._hatchColor [1];
126
128
  this .hatchColor [2] = this ._hatchColor [2];
127
129
  },
130
+ set_hatchStyle__: function ()
131
+ {
132
+ let hatchStyle = this ._hatchStyle .getValue ();
133
+
134
+ if (hatchStyle < 1 || hatchStyle > 19)
135
+ hatchStyle = 1;
136
+
137
+ this .hatchStyle = hatchStyle;
138
+ },
128
139
  setTransparent: function (value)
129
140
  {
130
141
  if (value !== this ._transparent .getValue ())
@@ -145,7 +156,7 @@ function (Fields,
145
156
  {
146
157
  const
147
158
  browser = shaderObject .getBrowser (),
148
- texture = browser .getHatchStyle (this ._hatchStyle .getValue ()),
159
+ texture = browser .getHatchStyleTexture (this .hatchStyle),
149
160
  textureUnit = browser .getTexture2DUnit ();
150
161
 
151
162
  gl .uniform3fv (shaderObject .x3d_FillPropertiesHatchColor, this .hatchColor);
@@ -95,18 +95,50 @@ function (Fields,
95
95
  X3DAppearanceChildNode .prototype .initialize .call (this);
96
96
 
97
97
  this ._applied .addInterest ("set_applied__", this);
98
+ this ._linetype .addInterest ("set_linetype__", this);
98
99
  this ._linewidthScaleFactor .addInterest ("set_linewidthScaleFactor__", this);
99
100
 
100
101
  this .set_applied__ ();
102
+ this .set_linetype__ ();
101
103
  this .set_linewidthScaleFactor__ ();
102
104
  },
105
+ getApplied: function ()
106
+ {
107
+ return this .applied;
108
+ },
109
+ getLinetype: function ()
110
+ {
111
+ return this .linetype;
112
+ },
113
+ getLinewidthScaleFactor: function ()
114
+ {
115
+ return this .linewidthScaleFactor;
116
+ },
117
+ getMustTransformLines: function ()
118
+ {
119
+ return this .mustTransformLines;
120
+ },
103
121
  set_applied__: function ()
104
122
  {
105
123
  this .applied = this ._applied .getValue ();
106
124
  },
125
+ set_linetype__: function ()
126
+ {
127
+ let linetype = this ._linetype .getValue ();
128
+
129
+ if (linetype < 1 || linetype > 16)
130
+ linetype = 1;
131
+
132
+ this .linetype = linetype;
133
+ },
107
134
  set_linewidthScaleFactor__: function ()
108
135
  {
136
+ const
137
+ browser = this .getBrowser (),
138
+ gl = browser .getContext ();
139
+
109
140
  this .linewidthScaleFactor = Math .max (1, this ._linewidthScaleFactor .getValue ());
141
+ this .mustTransformLines = gl .MUST_TRANSFORM_LINES && this .linewidthScaleFactor > 1;
110
142
  },
111
143
  setShaderUniforms: function (gl, shaderObject)
112
144
  {
@@ -114,7 +146,7 @@ function (Fields,
114
146
  {
115
147
  const
116
148
  browser = shaderObject .getBrowser (),
117
- texture = browser .getLinetype (this ._linetype .getValue ()),
149
+ texture = browser .getLinetypeTexture (this .linetype),
118
150
  textureUnit = browser .getTexture2DUnit ();
119
151
 
120
152
  gl .lineWidth (this .linewidthScaleFactor);
@@ -53,12 +53,16 @@ define ([
53
53
  "x_ite/Base/FieldDefinitionArray",
54
54
  "x_ite/Components/Shape/X3DAppearanceChildNode",
55
55
  "x_ite/Base/X3DConstants",
56
+ "standard/Math/Algorithm",
57
+ "standard/Math/Numbers/Vector3",
56
58
  ],
57
59
  function (Fields,
58
60
  X3DFieldDefinition,
59
61
  FieldDefinitionArray,
60
62
  X3DAppearanceChildNode,
61
- X3DConstants)
63
+ X3DConstants,
64
+ Algorithm,
65
+ Vector3)
62
66
  {
63
67
  "use strict";
64
68
 
@@ -110,6 +114,24 @@ function (Fields,
110
114
  this .set_pointSizeAttenuation__ ();
111
115
  this .set_markerType__ ();
112
116
  },
117
+ getPointSize: (function ()
118
+ {
119
+ const p = new Vector3 (0, 0, 0);
120
+
121
+ return function (point, modelViewMatrix)
122
+ {
123
+ const
124
+ pointSizeAttenuation = this .pointSizeAttenuation,
125
+ dL = modelViewMatrix .multVecMatrix (p .assign (point)) .abs ();
126
+
127
+ let pointSize = this .pointSizeScaleFactor;
128
+
129
+ pointSize /= pointSizeAttenuation [0] + pointSizeAttenuation [1] * dL + pointSizeAttenuation [2] * (dL * dL);
130
+ pointSize = Algorithm .clamp (pointSize, this .pointSizeMinValue, this .pointSizeMaxValue);
131
+
132
+ return pointSize;
133
+ };
134
+ })(),
113
135
  set_pointSizeScaleFactor__: function ()
114
136
  {
115
137
  this .pointSizeScaleFactor = Math .max (1, this ._pointSizeScaleFactor .getValue ());
@@ -182,53 +182,46 @@ function (Fields,
182
182
  intersectionSorter = new QuickSort (intersections, function (lhs, rhs)
183
183
  {
184
184
  return lhs .point .z > rhs .point .z;
185
- });
185
+ }),
186
+ distanceCompare = function (lhs, rhs) { return lhs .point .z > rhs; };
186
187
 
187
188
  return function (renderObject)
188
189
  {
189
- try
190
- {
191
- const
192
- browser = renderObject .getBrowser (),
193
- geometryNode = this .getGeometry ();
190
+ const browser = renderObject .getBrowser ();
194
191
 
195
- modelViewMatrix .assign (renderObject .getModelViewMatrix () .get ());
196
- invModelViewMatrix .assign (modelViewMatrix) .inverse ();
192
+ if (browser .getPickOnlySensors () && browser .getSensors () .length === 1)
193
+ return;
197
194
 
198
- hitRay .assign (browser .getHitRay ()) .multLineMatrix (invModelViewMatrix);
195
+ const geometryNode = this .getGeometry ();
199
196
 
200
- if (geometryNode .intersectsLine (hitRay, renderObject .getLocalObjects (), modelViewMatrix, intersections))
201
- {
202
- // Finally we have intersections and must now find the closest hit in front of the camera.
197
+ modelViewMatrix .assign (renderObject .getModelViewMatrix () .get ());
198
+ invModelViewMatrix .assign (modelViewMatrix) .inverse ();
203
199
 
204
- // Transform hitPoints to absolute space.
205
- for (const intersection of intersections)
206
- modelViewMatrix .multVecMatrix (intersection .point);
200
+ hitRay .assign (browser .getHitRay ()) .multLineMatrix (invModelViewMatrix);
201
+
202
+ if (geometryNode .intersectsLine (hitRay, renderObject, this .getAppearance (), intersections))
203
+ {
204
+ // Finally we have intersections and must now find the closest hit in front of the camera.
207
205
 
208
- intersectionSorter .sort (0, intersections .length);
206
+ // Transform hitPoints to absolute space.
207
+ for (const intersection of intersections)
208
+ modelViewMatrix .multVecMatrix (intersection .point);
209
209
 
210
- // Find first point that is not greater than near plane;
211
- const index = Algorithm .lowerBound (intersections, 0, intersections .length, -renderObject .getNavigationInfo () .getNearValue (),
212
- function (lhs, rhs)
213
- {
214
- return lhs .point .z > rhs;
215
- });
210
+ intersectionSorter .sort (0, intersections .length);
216
211
 
217
- // Are there intersections before the camera?
218
- if (index !== intersections .length)
219
- {
220
- // Transform hitNormal to absolute space.
221
- invModelViewMatrix .multMatrixDir (intersections [index] .normal) .normalize ();
212
+ // Find first point that is not greater than near plane;
213
+ const index = Algorithm .lowerBound (intersections, 0, intersections .length, -renderObject .getNavigationInfo () .getNearValue (), distanceCompare);
222
214
 
223
- browser .addHit (intersections [index], renderObject .getLayer (), this, modelViewMatrix .multRight (renderObject .getCameraSpaceMatrix () .get ()));
224
- }
215
+ // Are there intersections before the camera?
216
+ if (index !== intersections .length)
217
+ {
218
+ // Transform hitNormal to absolute space.
219
+ invModelViewMatrix .multMatrixDir (intersections [index] .normal) .normalize ();
225
220
 
226
- intersections .length = 0;
221
+ browser .addHit (intersections [index], renderObject .getLayer (), this, modelViewMatrix .multRight (renderObject .getCameraSpaceMatrix () .get ()));
227
222
  }
228
- }
229
- catch (error)
230
- {
231
- console .error (error);
223
+
224
+ intersections .length = 0;
232
225
  }
233
226
  };
234
227
  })(),
@@ -190,60 +190,50 @@ function (Fields,
190
190
 
191
191
  return function (type, renderObject)
192
192
  {
193
- try
194
- {
195
- if (type !== TraverseType .DISPLAY)
196
- return;
193
+ if (type !== TraverseType .DISPLAY)
194
+ return;
195
+
196
+ if (! this .sourceNode)
197
+ return;
197
198
 
198
- if (! this .sourceNode)
199
- return;
199
+ if (! this .sourceNode ._isActive .getValue () || this .sourceNode ._isPaused .getValue ())
200
+ return;
200
201
 
201
- if (! this .sourceNode ._isActive .getValue () || this .sourceNode ._isPaused .getValue ())
202
- return;
202
+ this .setTraversed (true);
203
203
 
204
- this .setTraversed (true);
204
+ const modelViewMatrix = renderObject .getModelViewMatrix () .get ();
205
205
 
206
- const modelViewMatrix = renderObject .getModelViewMatrix () .get ();
206
+ this .getEllipsoidParameter (modelViewMatrix,
207
+ Math .max (this ._maxBack .getValue (), 0),
208
+ Math .max (this ._maxFront .getValue (), 0),
209
+ max);
207
210
 
211
+ if (max .distance < 1) // Sphere radius is 1
212
+ {
208
213
  this .getEllipsoidParameter (modelViewMatrix,
209
- Math .max (this ._maxBack .getValue (), 0),
210
- Math .max (this ._maxFront .getValue (), 0),
211
- max);
214
+ Math .max (this ._minBack .getValue (), 0),
215
+ Math .max (this ._minFront .getValue (), 0),
216
+ min);
212
217
 
213
- if (max .distance < 1) // Sphere radius is 1
218
+ if (min .distance < 1) // Sphere radius is 1
214
219
  {
215
- this .getEllipsoidParameter (modelViewMatrix,
216
- Math .max (this ._minBack .getValue (), 0),
217
- Math .max (this ._minFront .getValue (), 0),
218
- min);
219
-
220
- if (min .distance < 1) // Sphere radius is 1
221
- {
222
- this .sourceNode .setVolume (this ._intensity .getValue ());
223
- }
224
- else
225
- {
226
- const
227
- d1 = max .intersection .abs (), // Viewer is here at (0, 0, 0)
228
- d2 = max .intersection .distance (min .intersection),
229
- d = Math .min (d1 / d2, 1),
230
- intensity = Algorithm .clamp (this ._intensity .getValue (), 0, 1),
231
- volume = intensity * d;
232
-
233
- this .sourceNode .setVolume (volume);
234
- }
220
+ this .sourceNode .setVolume (this ._intensity .getValue ());
235
221
  }
236
222
  else
237
223
  {
238
- this .sourceNode .setVolume (0);
224
+ const
225
+ d1 = max .intersection .abs (), // Viewer is here at (0, 0, 0)
226
+ d2 = max .intersection .distance (min .intersection),
227
+ d = Math .min (d1 / d2, 1),
228
+ intensity = Algorithm .clamp (this ._intensity .getValue (), 0, 1),
229
+ volume = intensity * d;
230
+
231
+ this .sourceNode .setVolume (volume);
239
232
  }
240
233
  }
241
- catch (error)
234
+ else
242
235
  {
243
- //console .error (error);
244
-
245
- if (this .sourceNode)
246
- this .sourceNode .setVolume (0);
236
+ this .sourceNode .setVolume (0);
247
237
  }
248
238
  };
249
239
  })(),
@@ -156,29 +156,15 @@ function (Fields,
156
156
  },
157
157
  traverse: function (type, renderObject)
158
158
  {
159
- try
160
- {
161
- this .textGeometry .traverse (type, renderObject);
162
-
163
- X3DGeometryNode .prototype .traverse .call (this, type, renderObject);
164
- }
165
- catch (error)
166
- {
167
- console .error (error);
168
- }
159
+ this .textGeometry .traverse (type, renderObject);
160
+
161
+ X3DGeometryNode .prototype .traverse .call (this, type, renderObject);
169
162
  },
170
163
  display: function (gl, context)
171
164
  {
172
- try
173
- {
174
- this .textGeometry .display (gl, context);
175
-
176
- X3DGeometryNode .prototype .display .call (this, gl, context);
177
- }
178
- catch (error)
179
- {
180
- console .error (error);
181
- }
165
+ this .textGeometry .display (gl, context);
166
+
167
+ X3DGeometryNode .prototype .display .call (this, gl, context);
182
168
  },
183
169
  transformLine: function (line)
184
170
  {
@@ -91,27 +91,6 @@ function (Fields,
91
91
  {
92
92
  return "texCoord";
93
93
  },
94
- initialize: function ()
95
- {
96
- X3DSingleTextureCoordinateNode .prototype .initialize .call (this);
97
-
98
- this ._point .addInterest ("set_point__", this);
99
-
100
- this .set_point__ ();
101
- },
102
- set_point__: function ()
103
- {
104
- this .point = this ._point .getValue ();
105
- this .length = this ._point .length;
106
- },
107
- isEmpty: function ()
108
- {
109
- return this .length === 0;
110
- },
111
- getSize: function ()
112
- {
113
- return this .length;
114
- },
115
94
  get1Point: function (index, vector)
116
95
  {
117
96
  if (index >= 0 && index < this .length)
@@ -162,12 +141,12 @@ function (Fields,
162
141
  },
163
142
  getTexCoord: function (array)
164
143
  {
165
- const point = this .point;
166
-
167
- for (let i = 0, p = 0, length = this .length; i < length; ++ i, p += 2)
168
- array [i] = new Vector4 (point [p], point [p + 1], 0, 1);
144
+ const
145
+ point = this .point,
146
+ length = this .length;
169
147
 
170
- array .length = this .length;
148
+ for (let i = 0, p = 0; i < length; ++ i, p += 2)
149
+ array .push (point [p], point [p + 1], 0, 1);
171
150
 
172
151
  return array;
173
152
  },
@@ -80,12 +80,12 @@ function (Fields,
80
80
  new X3DFieldDefinition (X3DConstants .inputOutput, "borderWidth", new Fields .SFInt32 ()),
81
81
  new X3DFieldDefinition (X3DConstants .inputOutput, "anisotropicDegree", new Fields .SFFloat (1)),
82
82
  new X3DFieldDefinition (X3DConstants .initializeOnly, "generateMipMaps", new Fields .SFBool ()),
83
- new X3DFieldDefinition (X3DConstants .inputOutput, "minificationFilter", new Fields .SFString ("FASTEST")),
84
- new X3DFieldDefinition (X3DConstants .inputOutput, "magnificationFilter", new Fields .SFString ("FASTEST")),
83
+ new X3DFieldDefinition (X3DConstants .inputOutput, "minificationFilter", new Fields .SFString ("DEFAULT")),
84
+ new X3DFieldDefinition (X3DConstants .inputOutput, "magnificationFilter", new Fields .SFString ("DEFAULT")),
85
85
  new X3DFieldDefinition (X3DConstants .inputOutput, "boundaryModeS", new Fields .SFString ("REPEAT")),
86
86
  new X3DFieldDefinition (X3DConstants .inputOutput, "boundaryModeT", new Fields .SFString ("REPEAT")),
87
87
  new X3DFieldDefinition (X3DConstants .inputOutput, "boundaryModeR", new Fields .SFString ("REPEAT")),
88
- new X3DFieldDefinition (X3DConstants .inputOutput, "textureCompression", new Fields .SFString ("FASTEST")),
88
+ new X3DFieldDefinition (X3DConstants .inputOutput, "textureCompression", new Fields .SFString ("DEFAULT")),
89
89
  new X3DFieldDefinition (X3DConstants .inputOutput, "texturePriority", new Fields .SFFloat ()),
90
90
  ]),
91
91
  getTypeName: function ()
@@ -201,7 +201,7 @@ function (Fields,
201
201
  const
202
202
  browser = this .getBrowser (),
203
203
  gl = browser .getContext (),
204
- compressedTexture = browser .getExtension ("WEBGL_compressed_texture_etc"), // TODO: find suitable compression.
204
+ compressedTexture = gl .getExtension ("WEBGL_compressed_texture_etc"), // TODO: find suitable compression.
205
205
  textureCompression = compressedTexture ? compressedTexture [textureCompressions .get (this ._textureCompression .getValue ())] : undefined;
206
206
 
207
207
  if (textureCompression !== undefined)
@@ -70,6 +70,27 @@ function (X3DTextureCoordinateNode,
70
70
  X3DSingleTextureCoordinateNode .prototype = Object .assign (Object .create (X3DTextureCoordinateNode .prototype),
71
71
  {
72
72
  constructor: X3DSingleTextureCoordinateNode,
73
+ initialize: function ()
74
+ {
75
+ X3DTextureCoordinateNode .prototype .initialize .call (this);
76
+
77
+ this ._point .addInterest ("set_point__", this);
78
+
79
+ this .set_point__ ();
80
+ },
81
+ set_point__: function ()
82
+ {
83
+ this .point = this ._point .getValue ();
84
+ this .length = this ._point .length;
85
+ },
86
+ isEmpty: function ()
87
+ {
88
+ return this .length === 0;
89
+ },
90
+ getSize: function ()
91
+ {
92
+ return this .length;
93
+ },
73
94
  init: function (multiArray)
74
95
  {
75
96
  this .texCoordArray .length = 0;
@@ -78,15 +78,15 @@ function (X3DTextureNode,
78
78
  {
79
79
  X3DTextureNode .prototype .initialize .call (this);
80
80
 
81
- this ._textureProperties .addInterest ("set_textureProperties__", this);
81
+ this ._textureProperties .addInterest ("set_textureProperties__", this, true);
82
82
 
83
83
  const gl = this .getBrowser () .getContext ();
84
84
 
85
85
  this .texture = gl .createTexture ();
86
86
 
87
- this .set_textureProperties__ ();
87
+ this .set_textureProperties__ (false);
88
88
  },
89
- set_textureProperties__: function ()
89
+ set_textureProperties__: function (update)
90
90
  {
91
91
  if (this .texturePropertiesNode)
92
92
  this .texturePropertiesNode .removeInterest ("updateTextureProperties", this);
@@ -98,7 +98,8 @@ function (X3DTextureNode,
98
98
 
99
99
  this .texturePropertiesNode .addInterest ("updateTextureProperties", this);
100
100
 
101
- this .updateTextureProperties ();
101
+ if (update)
102
+ this .updateTextureProperties ();
102
103
  },
103
104
  getTexture: function ()
104
105
  {
@@ -124,46 +124,37 @@ function (X3DSingleTextureNode,
124
124
  },
125
125
  setTexture: function (width, height, transparent, data, flipY)
126
126
  {
127
- try
128
- {
129
- this .width = width;
130
- this .height = height;
131
- this .flipY = flipY;
132
- this .data = data;
133
-
134
- const gl = this .getBrowser () .getContext ();
135
-
136
- gl .pixelStorei (gl .UNPACK_FLIP_Y_WEBGL, flipY);
137
- gl .pixelStorei (gl .UNPACK_ALIGNMENT, 1);
138
- gl .bindTexture (gl .TEXTURE_2D, this .getTexture ());
139
- gl .texImage2D (gl .TEXTURE_2D, 0, gl .RGBA, width, height, 0, gl .RGBA, gl .UNSIGNED_BYTE, data);
140
-
141
- this .setTransparent (transparent);
142
- this .updateTextureProperties ();
143
- this .addNodeEvent ();
144
- }
145
- catch (error)
146
- { }
127
+ this .width = width;
128
+ this .height = height;
129
+ this .flipY = flipY;
130
+ this .data = data;
131
+
132
+ const gl = this .getBrowser () .getContext ();
133
+
134
+ gl .pixelStorei (gl .UNPACK_FLIP_Y_WEBGL, flipY);
135
+ gl .bindTexture (gl .TEXTURE_2D, this .getTexture ());
136
+ gl .texImage2D (gl .TEXTURE_2D, 0, gl .RGBA, width, height, 0, gl .RGBA, gl .UNSIGNED_BYTE, data);
137
+ gl .pixelStorei (gl .UNPACK_FLIP_Y_WEBGL, false);
138
+
139
+ this .setTransparent (transparent);
140
+ this .updateTextureProperties ();
141
+ this .addNodeEvent ();
147
142
  },
148
143
  updateTexture: function (data, flipY)
149
144
  {
150
- try
151
- {
152
- this .data = data;
145
+ this .data = data;
153
146
 
154
- const gl = this .getBrowser () .getContext ();
147
+ const gl = this .getBrowser () .getContext ();
155
148
 
156
- gl .pixelStorei (gl .UNPACK_FLIP_Y_WEBGL, flipY);
157
- gl .bindTexture (gl .TEXTURE_2D, this .getTexture ());
158
- gl .texSubImage2D (gl .TEXTURE_2D, 0, 0, 0, gl .RGBA, gl .UNSIGNED_BYTE, data);
149
+ gl .pixelStorei (gl .UNPACK_FLIP_Y_WEBGL, flipY);
150
+ gl .bindTexture (gl .TEXTURE_2D, this .getTexture ());
151
+ gl .texSubImage2D (gl .TEXTURE_2D, 0, 0, 0, gl .RGBA, gl .UNSIGNED_BYTE, data);
152
+ gl .pixelStorei (gl .UNPACK_FLIP_Y_WEBGL, false);
159
153
 
160
- if (this .texturePropertiesNode ._generateMipMaps .getValue ())
161
- gl .generateMipmap (gl .TEXTURE_2D);
154
+ if (this .texturePropertiesNode ._generateMipMaps .getValue ())
155
+ gl .generateMipmap (gl .TEXTURE_2D);
162
156
 
163
- this .addNodeEvent ();
164
- }
165
- catch (error)
166
- { }
157
+ this .addNodeEvent ();
167
158
  },
168
159
  updateTextureProperties: function ()
169
160
  {
@@ -91,27 +91,6 @@ function (Fields,
91
91
  {
92
92
  return "texCoord";
93
93
  },
94
- initialize: function ()
95
- {
96
- X3DSingleTextureCoordinateNode .prototype .initialize .call (this);
97
-
98
- this ._point .addInterest ("set_point__", this);
99
-
100
- this .set_point__ ();
101
- },
102
- set_point__: function ()
103
- {
104
- this .point = this ._point .getValue ();
105
- this .length = this ._point .length;
106
- },
107
- isEmpty: function ()
108
- {
109
- return this .length === 0;
110
- },
111
- getSize: function ()
112
- {
113
- return this .length;
114
- },
115
94
  get1Point: function (index, vector)
116
95
  {
117
96
  if (index >= 0 && index < this .length)
@@ -162,12 +141,12 @@ function (Fields,
162
141
  },
163
142
  getTexCoord: function (array)
164
143
  {
165
- const point = this .point;
166
-
167
- for (let i = 0, p = 0, length = this .length; i < length; ++ i, p += 3)
168
- array [i] = new Vector4 (point [p], point [p + 1], point [p + 2], 1);
144
+ const
145
+ point = this .point,
146
+ length = this .length;
169
147
 
170
- array .length = this .length;
148
+ for (let i = 0, p = 0; i < length; ++ i, p += 3)
149
+ array .push (point [p], point [p + 1], point [p + 2], 1);
171
150
 
172
151
  return array;
173
152
  },