novel-maker 2.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +209 -0
- package/bin/novel-maker.js +229 -0
- package/package.json +33 -0
- package/skill/CHANGELOG.md +82 -0
- package/skill/QUICK-REF.md +168 -0
- package/skill/README.md +75 -0
- package/skill/SKILL.md +715 -0
- package/skill/agents/README.md +59 -0
- package/skill/agents/auditor.md +234 -0
- package/skill/agents/coordinator.md +150 -0
- package/skill/agents/planner.md +220 -0
- package/skill/agents/reviewer.md +249 -0
- package/skill/agents/reviser.md +144 -0
- package/skill/agents/writer.md +213 -0
- package/skill/arc-templates/README.md +43 -0
- package/skill/arc-templates/apocalypse/ability.md +81 -0
- package/skill/arc-templates/apocalypse/faction.md +81 -0
- package/skill/arc-templates/apocalypse/humanity.md +81 -0
- package/skill/arc-templates/apocalypse/survival.md +81 -0
- package/skill/arc-templates/game/competition.md +81 -0
- package/skill/arc-templates/game/dungeon.md +81 -0
- package/skill/arc-templates/game/guild-war.md +81 -0
- package/skill/arc-templates/game/leveling.md +80 -0
- package/skill/arc-templates/general/challenge.md +44 -0
- package/skill/arc-templates/general/conflict.md +71 -0
- package/skill/arc-templates/general/explore.md +71 -0
- package/skill/arc-templates/general/growth.md +71 -0
- package/skill/arc-templates/general/mystery.md +71 -0
- package/skill/arc-templates/general/relation.md +71 -0
- package/skill/arc-templates/history/battle.md +71 -0
- package/skill/arc-templates/history/politics.md +71 -0
- package/skill/arc-templates/history/reform.md +71 -0
- package/skill/arc-templates/infinite-flow/boss.md +71 -0
- package/skill/arc-templates/infinite-flow/dungeon.md +71 -0
- package/skill/arc-templates/infinite-flow/enhance.md +71 -0
- package/skill/arc-templates/infinite-flow/team.md +71 -0
- package/skill/arc-templates/mystery/case.md +71 -0
- package/skill/arc-templates/mystery/deduction.md +71 -0
- package/skill/arc-templates/mystery/twist.md +71 -0
- package/skill/arc-templates/romance/angst.md +80 -0
- package/skill/arc-templates/romance/chase.md +71 -0
- package/skill/arc-templates/romance/slow-burn.md +71 -0
- package/skill/arc-templates/romance/sweet.md +80 -0
- package/skill/arc-templates/sci-fi/awakening.md +81 -0
- package/skill/arc-templates/sci-fi/breakthrough.md +81 -0
- package/skill/arc-templates/sci-fi/contact.md +81 -0
- package/skill/arc-templates/sci-fi/exploration.md +81 -0
- package/skill/arc-templates/urban/business.md +71 -0
- package/skill/arc-templates/urban/revenge.md +71 -0
- package/skill/arc-templates/urban/rise.md +71 -0
- package/skill/arc-templates/urban/romance.md +71 -0
- package/skill/arc-templates/western-fantasy/adventure.md +80 -0
- package/skill/arc-templates/western-fantasy/kingdom.md +71 -0
- package/skill/arc-templates/western-fantasy/magic-awakening.md +71 -0
- package/skill/arc-templates/western-fantasy/racial-conflict.md +71 -0
- package/skill/arc-templates/wuxia/breakthrough.md +71 -0
- package/skill/arc-templates/wuxia/grudge.md +71 -0
- package/skill/arc-templates/wuxia/hero-path.md +71 -0
- package/skill/arc-templates/wuxia/sect-war.md +71 -0
- package/skill/arc-templates/xianxia/breakthrough.md +71 -0
- package/skill/arc-templates/xianxia/dungeon.md +71 -0
- package/skill/arc-templates/xianxia/tournament.md +71 -0
- package/skill/arc-templates/xianxia/tribulation.md +71 -0
- package/skill/docs/examples.md +61 -0
- package/skill/docs/faq.md +81 -0
- package/skill/docs/installation.md +87 -0
- package/skill/docs/quickstart.md +83 -0
- package/skill/genre-packs/README.md +47 -0
- package/skill/genre-packs/_default/arc-types.md +153 -0
- package/skill/genre-packs/_default/rules.md +56 -0
- package/skill/genre-packs/_default/templates.md +135 -0
- package/skill/genre-packs/apocalypse/arc-types.md +109 -0
- package/skill/genre-packs/apocalypse/rules.md +113 -0
- package/skill/genre-packs/apocalypse/settings.md +106 -0
- package/skill/genre-packs/apocalypse/templates.md +192 -0
- package/skill/genre-packs/game/arc-types.md +109 -0
- package/skill/genre-packs/game/rules.md +113 -0
- package/skill/genre-packs/game/settings.md +103 -0
- package/skill/genre-packs/game/templates.md +173 -0
- package/skill/genre-packs/history/arc-types.md +109 -0
- package/skill/genre-packs/history/rules.md +107 -0
- package/skill/genre-packs/history/settings.md +126 -0
- package/skill/genre-packs/history/templates.md +179 -0
- package/skill/genre-packs/infinite-flow/arc-types.md +101 -0
- package/skill/genre-packs/infinite-flow/rules.md +75 -0
- package/skill/genre-packs/infinite-flow/settings.md +102 -0
- package/skill/genre-packs/infinite-flow/templates.md +226 -0
- package/skill/genre-packs/mystery/arc-types.md +109 -0
- package/skill/genre-packs/mystery/rules.md +107 -0
- package/skill/genre-packs/mystery/settings.md +103 -0
- package/skill/genre-packs/mystery/templates.md +178 -0
- package/skill/genre-packs/romance/arc-types.md +130 -0
- package/skill/genre-packs/romance/rules.md +88 -0
- package/skill/genre-packs/romance/settings.md +146 -0
- package/skill/genre-packs/romance/templates.md +245 -0
- package/skill/genre-packs/sci-fi/arc-types.md +109 -0
- package/skill/genre-packs/sci-fi/rules.md +113 -0
- package/skill/genre-packs/sci-fi/settings.md +99 -0
- package/skill/genre-packs/sci-fi/templates.md +170 -0
- package/skill/genre-packs/urban/arc-types.md +101 -0
- package/skill/genre-packs/urban/rules.md +75 -0
- package/skill/genre-packs/urban/settings.md +82 -0
- package/skill/genre-packs/urban/templates.md +212 -0
- package/skill/genre-packs/western-fantasy/arc-types.md +128 -0
- package/skill/genre-packs/western-fantasy/rules.md +88 -0
- package/skill/genre-packs/western-fantasy/settings.md +160 -0
- package/skill/genre-packs/western-fantasy/templates.md +225 -0
- package/skill/genre-packs/wuxia/arc-types.md +126 -0
- package/skill/genre-packs/wuxia/rules.md +86 -0
- package/skill/genre-packs/wuxia/settings.md +150 -0
- package/skill/genre-packs/wuxia/templates.md +195 -0
- package/skill/genre-packs/xianxia/arc-types.md +101 -0
- package/skill/genre-packs/xianxia/rules.md +74 -0
- package/skill/genre-packs/xianxia/settings.md +107 -0
- package/skill/genre-packs/xianxia/templates.md +202 -0
- package/skill/hooks/README.md +102 -0
- package/skill/hooks/chapter-complete.md +176 -0
- package/skill/hooks/context-injection.md +152 -0
- package/skill/hooks/intent-detection.md +183 -0
- package/skill/hooks/review-trigger.md +219 -0
- package/skill/hooks/summary-trigger.md +185 -0
- package/skill/references/act-guidance.md +228 -0
- package/skill/references/audit-core.md +130 -0
- package/skill/references/audit-dimensions.md +202 -0
- package/skill/references/character-voice-card.md +196 -0
- package/skill/references/consistency-checker.md +209 -0
- package/skill/references/content-expansion.md +68 -0
- package/skill/references/creative-constraints.md +200 -0
- package/skill/references/data-agent.md +286 -0
- package/skill/references/dialogue-writing.md +104 -0
- package/skill/references/editorial-perspective.md +166 -0
- package/skill/references/emotion-curve.md +127 -0
- package/skill/references/genre-rules.md +389 -0
- package/skill/references/golden-opening.md +81 -0
- package/skill/references/memory-system.md +288 -0
- package/skill/references/pacing-analysis.md +201 -0
- package/skill/references/platform-rules.md +244 -0
- package/skill/references/plot-structures.md +108 -0
- package/skill/references/reader-feedback.md +119 -0
- package/skill/references/rhythm-system.md +204 -0
- package/skill/references/style-imitation.md +193 -0
- package/skill/references/sweet-spot-tracking.md +182 -0
- package/skill/references/usage-guide.md +174 -0
- package/skill/references/writing-methods.md +169 -0
- package/skill/rules/anti-ai-expressions.md +206 -0
- package/skill/rules/character-voice.md +184 -0
- package/skill/rules/consistency-check.md +232 -0
- package/skill/rules/smart-query.md +263 -0
- package/skill/scripts/README.md +380 -0
- package/skill/scripts/auditor/chapter_transition.py +217 -0
- package/skill/scripts/auditor/consistency_scan.py +194 -0
- package/skill/scripts/auditor/dialogue_checker.py +194 -0
- package/skill/scripts/auditor/hook_report.py +115 -0
- package/skill/scripts/auditor/pacing_optimizer.py +303 -0
- package/skill/scripts/auditor/pacing_report.py +275 -0
- package/skill/scripts/auditor/pre_audit.py +203 -0
- package/skill/scripts/auditor/style_check.py +158 -0
- package/skill/scripts/auditor/worldbuilding_checker.py +637 -0
- package/skill/scripts/common/analyze.py +129 -0
- package/skill/scripts/common/init_guide.py +796 -0
- package/skill/scripts/common/install.py +169 -0
- package/skill/scripts/common/nm_utils.py +296 -0
- package/skill/scripts/common/validate.py +215 -0
- package/skill/scripts/coordinator/stats_report.py +165 -0
- package/skill/scripts/coordinator/volume_batch.py +121 -0
- package/skill/scripts/planner/outline_extractor.py +89 -0
- package/skill/scripts/planner/planner_context.py +220 -0
- package/skill/scripts/planner/query_engine.py +289 -0
- package/skill/scripts/reviewer/chapter_diff.py +143 -0
- package/skill/scripts/reviewer/character_arc_tracker.py +191 -0
- package/skill/scripts/reviewer/emotion_curve.py +340 -0
- package/skill/scripts/reviewer/foreshadowing_tracker.py +286 -0
- package/skill/scripts/reviewer/subplot_tracker.py +207 -0
- package/skill/scripts/reviewer/summary_generator.py +130 -0
- package/skill/scripts/reviewer/truth_diff.py +227 -0
- package/skill/scripts/reviewer/truth_manager.py +120 -0
- package/skill/scripts/test_scripts.py +366 -0
- package/skill/scripts/writer/build_write_context.py +255 -0
- package/skill/scripts/writer/chapter_info.py +67 -0
- package/skill/scripts/writer/check_wordcount.py +115 -0
- package/skill/scripts/writer/scene_builder.py +227 -0
- package/skill/scripts/writer/style_anchor.py +135 -0
- package/skill/styles/author-styles.md +53 -0
- package/skill/styles/authors//344/270/245/350/260/250/350/256/276/345/256/232/346/265/201//345/277/230/350/257/255.md +110 -0
- package/skill/styles/authors//344/270/245/350/260/250/350/256/276/345/256/232/346/265/201//347/210/261/346/275/234/346/260/264/347/232/204/344/271/214/350/264/274.md +110 -0
- package/skill/styles/authors//344/270/245/350/260/250/350/256/276/345/256/232/346/265/201//350/250/200/345/275/222/346/255/243/344/274/240.md +110 -0
- package/skill/styles/authors//345/244/232/347/245/236/350/257/235/347/203/255/350/241/200/346/265/201//344/270/211/344/271/235/351/237/263/345/237/237.md +108 -0
- package/skill/styles/authors//346/202/254/347/226/221/346/216/250/347/220/206/346/265/201//346/235/200/350/231/253/351/230/237/351/230/237/345/221/230.md +108 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//344/270/211/345/244/251/344/270/244/350/247/211.md +110 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//344/274/232/350/257/264/350/257/235/347/232/204/350/202/230/345/255/220.md +110 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//345/215/226/346/212/245/345/260/217/351/203/216/345/220/233.md +108 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//345/274/210/351/235/222/345/263/260.md +123 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//345/224/220/345/256/266/344/270/211/345/260/221.md +109 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//345/244/251/350/232/225/345/234/237/350/261/206.md +110 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//346/210/221/345/220/203/350/245/277/347/272/242/346/237/277.md +108 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//346/273/232/345/274/200.md +109 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//350/276/260/344/270/234.md +109 -0
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- package/skill/styles/authors//347/211/271/350/211/262/351/242/206/345/237/237/346/265/201//346/234/210/345/205/263.md +108 -0
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- package/skill/styles/authors//347/211/271/350/211/262/351/242/206/345/237/237/346/265/201//350/235/264/350/235/266/350/223/235.md +112 -0
- package/skill/styles/authors//347/273/206/350/205/273/346/226/207/351/235/222/346/265/201//346/204/244/346/200/222/347/232/204/351/246/231/350/225/211.md +109 -0
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- package/skill/templates/INDEX.md +48 -0
- package/skill/templates/act-plan.md +72 -0
- package/skill/templates/chapter.md +53 -0
- package/skill/templates/character-profile.md +107 -0
- package/skill/templates/character-voice.md +106 -0
- package/skill/templates/constitution.md +90 -0
- package/skill/templates/emotional-arcs.md +37 -0
- package/skill/templates/hook-template.md +68 -0
- package/skill/templates/outline.md +155 -0
- package/skill/templates/plot-card.md +432 -0
- package/skill/templates/power-system.md +124 -0
- package/skill/templates/presets.json +69 -0
- package/skill/templates/review-report.md +135 -0
- package/skill/templates/scene-plan.md +221 -0
- package/skill/templates/scene-template.md +78 -0
- package/skill/templates/subplot-board.md +48 -0
- package/skill/templates/summary-10chapters.md +79 -0
- package/skill/templates/summary-50chapters.md +131 -0
- package/skill/templates/summary-volume.md +148 -0
- package/skill/templates/timeline.md +37 -0
- package/skill/templates/volume-plan.md +44 -0
- package/skill/templates/world-setting.md +151 -0
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# 卖报小郎君 文风配置
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> 用于AI模仿卖报小郎君的写作风格
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## 作者信息
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- **代表作**:《大奉打更人》
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- **题材**:仙侠、探案、搞笑
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- **风格标签**:#探案 #仙侠 #搞笑 #车速快 #群像
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## 核心写作原则
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### 1. 探案+仙侠
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- 以案件推动剧情
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- 每个案件都有悬念和反转
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- 仙侠世界中的推理
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### 2. 幽默搞笑
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- 主角幽默风趣
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- 车速快但不低俗
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- 日常轻松有趣
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- 用搞笑缓解紧张
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### 3. 群像精彩
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- 配角各有特色
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- 每个角色都有高光
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## 高频句式
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```
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"此事必有蹊跷"
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"打更人办事,闲杂人等回避"
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"这案子不简单"
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"且听我慢慢道来"
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"这操作也太秀了"
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```
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## 描写规则
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### 动作描写
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- 动作简洁有趣
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- 战斗中有搞笑元素
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### 场景描写
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### 情感描写
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- 情感轻松自然
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### 战斗描写
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- 战斗中有推理
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## 爽点设置
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### 常用爽点
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2. 幽默破局
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### 爽点节奏
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- 每章都有笑点
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- 悬疑与搞笑交替
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## 禁忌
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- ❌ 不要搞笑太低俗
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- ❌ 不要推理有漏洞
|
|
80
|
+
- ❌ 不要角色脸谱化
|
|
81
|
+
- ❌ 不要过度使用AI套话
|
|
82
|
+
- ❌ 不要感情线太拖沓
|
|
83
|
+
|
|
84
|
+
## 开篇公式
|
|
85
|
+
|
|
86
|
+
```
|
|
87
|
+
命案发生 → 主角出场 → 调查线索 → 发现蹊跷 → 反转破案
|
|
88
|
+
```
|
|
89
|
+
|
|
90
|
+
## 适用题材
|
|
91
|
+
|
|
92
|
+
- 仙侠探案
|
|
93
|
+
- 搞笑修仙
|
|
94
|
+
- 悬疑推理
|
|
95
|
+
- 轻松日常
|
|
96
|
+
- 群像
|
|
97
|
+
|
|
98
|
+
## 使用指令
|
|
99
|
+
|
|
100
|
+
在对话中说:
|
|
101
|
+
```
|
|
102
|
+
请使用卖报小郎君的文风写作
|
|
103
|
+
```
|
|
104
|
+
|
|
105
|
+
或:
|
|
106
|
+
```
|
|
107
|
+
模仿卖报小郎君风格,写一段...
|
|
108
|
+
```
|
|
@@ -0,0 +1,123 @@
|
|
|
1
|
+
# 弈青峰 文风配置
|
|
2
|
+
|
|
3
|
+
> 用于AI模仿弈青峰的写作风格
|
|
4
|
+
|
|
5
|
+
## 作者信息
|
|
6
|
+
- **代表作**:《开局地摊卖大力》
|
|
7
|
+
- **题材**:都市异能、搞笑修仙
|
|
8
|
+
- **风格标签**:#幽默 #接地气 #搞笑 #角色驱动 #吐槽
|
|
9
|
+
|
|
10
|
+
## 核心写作原则
|
|
11
|
+
|
|
12
|
+
### 1. 人设先行
|
|
13
|
+
在设定剧情之前,先确定人设。从角色的名字,细化到外貌体重、性格喜好、人生目标、经历、背景,全部设定出来。细致的设定能让角色尽可能地丰满,当角色设定丰满,故事自然会推进。
|
|
14
|
+
|
|
15
|
+
### 2. 幽默为主
|
|
16
|
+
- 开篇即搞笑,快速抓住读者
|
|
17
|
+
- 每章都有笑点和爽点
|
|
18
|
+
- 内心吐槽频繁,增强代入感
|
|
19
|
+
- 反差萌:严肃场景下的搞笑反应
|
|
20
|
+
|
|
21
|
+
### 3. 接地气
|
|
22
|
+
- 语言通俗易懂,口语化表达
|
|
23
|
+
- 对话贴近日常生活
|
|
24
|
+
- 巧妙融入网络流行语
|
|
25
|
+
- 场景描写简洁实用
|
|
26
|
+
|
|
27
|
+
## 句式特征
|
|
28
|
+
|
|
29
|
+
### 高频句式模板
|
|
30
|
+
```
|
|
31
|
+
"你这...是认真的?"
|
|
32
|
+
"我选择..."
|
|
33
|
+
"不得不说..."
|
|
34
|
+
"这一刻,所有人都..."
|
|
35
|
+
"事实证明..."
|
|
36
|
+
"等等,这个展开是不是有点不对劲?"
|
|
37
|
+
"说好的...呢?"
|
|
38
|
+
"这就很尴尬了"
|
|
39
|
+
```
|
|
40
|
+
|
|
41
|
+
### 对话特征
|
|
42
|
+
- 短对话为主
|
|
43
|
+
- 不同角色说话风格差异明显
|
|
44
|
+
- 对话中穿插搞笑元素
|
|
45
|
+
- 用对话推动剧情
|
|
46
|
+
|
|
47
|
+
### 心理描写
|
|
48
|
+
- 大量内心吐槽
|
|
49
|
+
- 自我吐槽
|
|
50
|
+
- 对周围人的吐槽
|
|
51
|
+
- 对情况的无奈吐槽
|
|
52
|
+
|
|
53
|
+
## 描写规则
|
|
54
|
+
|
|
55
|
+
### 动作描写
|
|
56
|
+
- 简洁直接,不拖泥带水
|
|
57
|
+
- 用动作展示性格
|
|
58
|
+
- 搞笑的动作描写
|
|
59
|
+
|
|
60
|
+
### 场景描写
|
|
61
|
+
- 简洁实用,重点突出
|
|
62
|
+
- 不超过3句话
|
|
63
|
+
- 重点在人物互动
|
|
64
|
+
|
|
65
|
+
### 情感描写
|
|
66
|
+
- 用行为展示,少直接告知
|
|
67
|
+
- 搞笑中带着温情
|
|
68
|
+
- 不矫情,不做作
|
|
69
|
+
|
|
70
|
+
### 战斗描写
|
|
71
|
+
- 搞笑与热血并存
|
|
72
|
+
- 招式有创意
|
|
73
|
+
- 战斗中穿插吐槽
|
|
74
|
+
|
|
75
|
+
## 爽点设置
|
|
76
|
+
|
|
77
|
+
### 常用爽点
|
|
78
|
+
1. 扮猪吃虎
|
|
79
|
+
2. 打脸反派
|
|
80
|
+
3. 系统奖励
|
|
81
|
+
4. 反差逆袭
|
|
82
|
+
5. 搞笑破局
|
|
83
|
+
6. 收获下属/伙伴
|
|
84
|
+
|
|
85
|
+
### 爽点节奏
|
|
86
|
+
- 每章至少1个爽点
|
|
87
|
+
- 3-5章一个大笑点
|
|
88
|
+
- 10章一个高潮
|
|
89
|
+
|
|
90
|
+
## 禁忌
|
|
91
|
+
|
|
92
|
+
- ❌ 不要长篇大论的设定说明
|
|
93
|
+
- ❌ 不要严肃沉重的文风
|
|
94
|
+
- ❌ 不要角色突然降智
|
|
95
|
+
- ❌ 不要脱离现实的描写
|
|
96
|
+
- ❌ 不要无意义的拖沓
|
|
97
|
+
- ❌ 不要过度使用AI套话
|
|
98
|
+
|
|
99
|
+
## 开篇公式
|
|
100
|
+
|
|
101
|
+
```
|
|
102
|
+
搞笑场景 → 主角吐槽 → 金手指觉醒 → 反差逆袭 → 收获关注
|
|
103
|
+
```
|
|
104
|
+
|
|
105
|
+
## 适用题材
|
|
106
|
+
|
|
107
|
+
- 都市异能
|
|
108
|
+
- 搞笑修仙
|
|
109
|
+
- 系统流
|
|
110
|
+
- 反套路
|
|
111
|
+
- 轻松日常
|
|
112
|
+
|
|
113
|
+
## 使用指令
|
|
114
|
+
|
|
115
|
+
在对话中说:
|
|
116
|
+
```
|
|
117
|
+
请使用弈青峰的文风写作
|
|
118
|
+
```
|
|
119
|
+
|
|
120
|
+
或:
|
|
121
|
+
```
|
|
122
|
+
模仿弈青峰风格,写一段...
|
|
123
|
+
```
|
|
@@ -0,0 +1,109 @@
|
|
|
1
|
+
# 唐家三少 文风配置
|
|
2
|
+
|
|
3
|
+
> 用于AI模仿唐家三少的写作风格
|
|
4
|
+
|
|
5
|
+
## 作者信息
|
|
6
|
+
- **代表作**:《斗罗大陆》《神印王座》《龙王传说》
|
|
7
|
+
- **题材**:玄幻、奇幻
|
|
8
|
+
- **风格标签**:#热血 #励志 #成长 #三观正 #团队
|
|
9
|
+
|
|
10
|
+
## 核心写作原则
|
|
11
|
+
|
|
12
|
+
### 1. 废柴逆袭
|
|
13
|
+
- 主角初始条件不好
|
|
14
|
+
- 靠努力坚持逆袭
|
|
15
|
+
- 成长路线清晰
|
|
16
|
+
- 每阶段有明确目标
|
|
17
|
+
|
|
18
|
+
### 2. 热血励志
|
|
19
|
+
- 主角坚韧不拔
|
|
20
|
+
- 永不言弃的精神
|
|
21
|
+
- 为了伙伴和目标奋斗
|
|
22
|
+
- 正能量满满
|
|
23
|
+
|
|
24
|
+
### 3. 团队作战
|
|
25
|
+
- 重视伙伴和团队
|
|
26
|
+
- 每个人都有自己的作用
|
|
27
|
+
- 团队配合精彩
|
|
28
|
+
- 不是主角一个人的秀
|
|
29
|
+
|
|
30
|
+
## 高频句式
|
|
31
|
+
```
|
|
32
|
+
"没有废物的武魂,只有废物的魂师"
|
|
33
|
+
"为了你,我愿意热爱整个世界"
|
|
34
|
+
"手握日月摘星辰,世间无我这般人"
|
|
35
|
+
"三十年河东,三十年河西,莫欺少年穷"
|
|
36
|
+
"我们是一个团队"
|
|
37
|
+
```
|
|
38
|
+
|
|
39
|
+
## 描写规则
|
|
40
|
+
|
|
41
|
+
### 动作描写
|
|
42
|
+
- 动作热血有气势
|
|
43
|
+
- 武魂/技能有特色
|
|
44
|
+
- 团队配合描写精彩
|
|
45
|
+
|
|
46
|
+
### 场景描写
|
|
47
|
+
- 场景宏大
|
|
48
|
+
- 学院、宗门、比赛场景
|
|
49
|
+
- 渲染热血氛围
|
|
50
|
+
|
|
51
|
+
### 情感描写
|
|
52
|
+
- 情感真挚感人
|
|
53
|
+
- 爱情、友情、亲情并重
|
|
54
|
+
- 情感推动成长
|
|
55
|
+
|
|
56
|
+
### 战斗描写
|
|
57
|
+
- 战斗有策略
|
|
58
|
+
- 武魂/技能配合
|
|
59
|
+
- 团队战精彩
|
|
60
|
+
- 战斗中突破成长
|
|
61
|
+
|
|
62
|
+
## 爽点设置
|
|
63
|
+
|
|
64
|
+
### 常用爽点
|
|
65
|
+
1. 团队配合胜利
|
|
66
|
+
2. 比赛逆袭
|
|
67
|
+
3. 武魂觉醒
|
|
68
|
+
4. 突破境界
|
|
69
|
+
5. 收获伙伴
|
|
70
|
+
|
|
71
|
+
### 爽点节奏
|
|
72
|
+
- 每3章一个小爽点
|
|
73
|
+
- 每10章一个大爽点
|
|
74
|
+
- 团队成长为主线
|
|
75
|
+
|
|
76
|
+
## 禁忌
|
|
77
|
+
|
|
78
|
+
- ❌ 不要主角不努力
|
|
79
|
+
- ❌ 不要团队没作用
|
|
80
|
+
- ❌ 不要力量体系混乱
|
|
81
|
+
- ❌ 不要主角太自私
|
|
82
|
+
- ❌ 不要过度使用AI套话
|
|
83
|
+
- ❌ 不要成长太突兀
|
|
84
|
+
|
|
85
|
+
## 开篇公式
|
|
86
|
+
|
|
87
|
+
```
|
|
88
|
+
主角觉醒 → 展示天赋/缺陷 → 进入学院 → 结识伙伴 → 团队成长
|
|
89
|
+
```
|
|
90
|
+
|
|
91
|
+
## 适用题材
|
|
92
|
+
|
|
93
|
+
- 玄幻修仙
|
|
94
|
+
- 热血励志
|
|
95
|
+
- 团队作战
|
|
96
|
+
- 学院流
|
|
97
|
+
- 成长逆袭
|
|
98
|
+
|
|
99
|
+
## 使用指令
|
|
100
|
+
|
|
101
|
+
在对话中说:
|
|
102
|
+
```
|
|
103
|
+
请使用唐家三少的文风写作
|
|
104
|
+
```
|
|
105
|
+
|
|
106
|
+
或:
|
|
107
|
+
```
|
|
108
|
+
模仿唐家三少风格,写一段...
|
|
109
|
+
```
|
|
@@ -0,0 +1,110 @@
|
|
|
1
|
+
# 天蚕土豆 文风配置
|
|
2
|
+
|
|
3
|
+
> 用于AI模仿天蚕土豆的写作风格
|
|
4
|
+
|
|
5
|
+
## 作者信息
|
|
6
|
+
- **代表作**:《斗破苍穹》《武动乾坤》《大主宰》
|
|
7
|
+
- **题材**:玄幻
|
|
8
|
+
- **风格标签**:#热血 #退婚流 #逆袭 #节奏快
|
|
9
|
+
|
|
10
|
+
## 核心写作原则
|
|
11
|
+
|
|
12
|
+
### 1. 退婚开局
|
|
13
|
+
- 主角开局被欺辱或退婚
|
|
14
|
+
- 立下誓言(三十年河东,三十年河西)
|
|
15
|
+
- 从低谷开始逆袭
|
|
16
|
+
- 屈辱越深,逆袭越爽
|
|
17
|
+
|
|
18
|
+
### 2. 热血升级
|
|
19
|
+
- 升级体系清晰(斗者、斗师、大斗师等)
|
|
20
|
+
- 每次升级都有详细过程
|
|
21
|
+
- 战斗热血激昂
|
|
22
|
+
- 招式华丽有气势
|
|
23
|
+
|
|
24
|
+
### 3. 打脸不停
|
|
25
|
+
- 反派嚣张跋扈
|
|
26
|
+
- 主角越级挑战
|
|
27
|
+
- 打脸节奏快
|
|
28
|
+
- 每次打脸都有观众反应
|
|
29
|
+
|
|
30
|
+
## 高频句式
|
|
31
|
+
```
|
|
32
|
+
"三十年河东,三十年河西,莫欺少年穷"
|
|
33
|
+
"恐怖如斯"
|
|
34
|
+
"此子断不可留"
|
|
35
|
+
"蝼蚁尚且偷生,何况人乎"
|
|
36
|
+
"今日之辱,他日必当百倍奉还"
|
|
37
|
+
"哼,不过如此"
|
|
38
|
+
```
|
|
39
|
+
|
|
40
|
+
## 描写规则
|
|
41
|
+
|
|
42
|
+
### 动作描写
|
|
43
|
+
- 动作热血激昂
|
|
44
|
+
- 招式有名称,有气势
|
|
45
|
+
- 战斗描写详细
|
|
46
|
+
|
|
47
|
+
### 场景描写
|
|
48
|
+
- 场景宏大
|
|
49
|
+
- 战斗场面壮观
|
|
50
|
+
- 环境烘托气氛
|
|
51
|
+
|
|
52
|
+
### 情感描写
|
|
53
|
+
- 情感直白热烈
|
|
54
|
+
- 屈辱、愤怒、热血
|
|
55
|
+
- 情感爆发有冲击力
|
|
56
|
+
|
|
57
|
+
### 战斗描写
|
|
58
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+
- 热血激昂,气势磅礴
|
|
59
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+
- 招式有名称,有特效
|
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60
|
+
- 战斗中升级突破
|
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61
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+
- 观众反应烘托气氛
|
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62
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+
|
|
63
|
+
## 爽点设置
|
|
64
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+
|
|
65
|
+
### 常用爽点
|
|
66
|
+
1. 退婚逆袭
|
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67
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+
2. 越级挑战
|
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68
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3. 打脸反派
|
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69
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+
4. 突破境界
|
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70
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5. 获得机缘
|
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71
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+
|
|
72
|
+
### 爽点节奏
|
|
73
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+
- 每3章一个小爽点
|
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74
|
+
- 每10章一个大爽点
|
|
75
|
+
- 爽点密集
|
|
76
|
+
|
|
77
|
+
## 禁忌
|
|
78
|
+
|
|
79
|
+
- ❌ 不要主角长期憋屈
|
|
80
|
+
- ❌ 不要战力体系崩坏
|
|
81
|
+
- ❌ 不要升级无逻辑
|
|
82
|
+
- ❌ 不要女主喧宾夺主
|
|
83
|
+
- ❌ 不要过度使用AI套话
|
|
84
|
+
- ❌ 不要战斗太拖沓
|
|
85
|
+
|
|
86
|
+
## 开篇公式
|
|
87
|
+
|
|
88
|
+
```
|
|
89
|
+
退婚/欺辱 → 立誓 → 获得金手指 → 修炼突破 → 逆袭打脸
|
|
90
|
+
```
|
|
91
|
+
|
|
92
|
+
## 适用题材
|
|
93
|
+
|
|
94
|
+
- 玄幻修仙
|
|
95
|
+
- 热血升级
|
|
96
|
+
- 退婚流
|
|
97
|
+
- 逆袭流
|
|
98
|
+
- 爽文
|
|
99
|
+
|
|
100
|
+
## 使用指令
|
|
101
|
+
|
|
102
|
+
在对话中说:
|
|
103
|
+
```
|
|
104
|
+
请使用天蚕土豆的文风写作
|
|
105
|
+
```
|
|
106
|
+
|
|
107
|
+
或:
|
|
108
|
+
```
|
|
109
|
+
模仿天蚕土豆风格,写一段...
|
|
110
|
+
```
|
|
@@ -0,0 +1,108 @@
|
|
|
1
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+
# 我吃西红柿 文风配置
|
|
2
|
+
|
|
3
|
+
> 用于AI模仿我吃西红柿的写作风格
|
|
4
|
+
|
|
5
|
+
## 作者信息
|
|
6
|
+
- **代表作**:《星辰变》《盘龙》《吞噬星空》《莽荒纪》
|
|
7
|
+
- **题材**:玄幻、科幻
|
|
8
|
+
- **风格标签**:#升级 #宏大 #三观正 #工业化 #家庭
|
|
9
|
+
|
|
10
|
+
## 核心写作原则
|
|
11
|
+
|
|
12
|
+
### 1. 升级体系
|
|
13
|
+
- 等级明确清晰
|
|
14
|
+
- 地图不断扩展
|
|
15
|
+
- 升级过程详细
|
|
16
|
+
- 有成就感和期待感
|
|
17
|
+
|
|
18
|
+
### 2. 家庭情感
|
|
19
|
+
- 重视家人和伴侣
|
|
20
|
+
- 爱情线稳定
|
|
21
|
+
- 不后宫
|
|
22
|
+
- 家庭温馨感人
|
|
23
|
+
|
|
24
|
+
### 3. 三观端正
|
|
25
|
+
- 主角善良正直
|
|
26
|
+
- 有原则有底线
|
|
27
|
+
- 不滥杀无辜
|
|
28
|
+
- 正能量满满
|
|
29
|
+
|
|
30
|
+
## 高频句式
|
|
31
|
+
```
|
|
32
|
+
"我本微末凡尘,可也心向天空"
|
|
33
|
+
"一人得道,全家得道"
|
|
34
|
+
"修炼之路,步步艰难"
|
|
35
|
+
"浩瀚宇宙,强者为尊"
|
|
36
|
+
"为了保护家人,我必须变强"
|
|
37
|
+
```
|
|
38
|
+
|
|
39
|
+
## 描写规则
|
|
40
|
+
|
|
41
|
+
### 动作描写
|
|
42
|
+
- 动作简洁有力
|
|
43
|
+
- 升级过程详细
|
|
44
|
+
- 战斗有气势
|
|
45
|
+
|
|
46
|
+
### 场景描写
|
|
47
|
+
- 场景宏大
|
|
48
|
+
- 世界地图扩展
|
|
49
|
+
- 宇宙、星空、异界
|
|
50
|
+
|
|
51
|
+
### 情感描写
|
|
52
|
+
- 情感真挚
|
|
53
|
+
- 家庭温馨
|
|
54
|
+
- 爱情专一
|
|
55
|
+
|
|
56
|
+
### 战斗描写
|
|
57
|
+
- 战斗热血
|
|
58
|
+
- 招式清晰
|
|
59
|
+
- 升级突破
|
|
60
|
+
|
|
61
|
+
## 爽点设置
|
|
62
|
+
|
|
63
|
+
### 常用爽点
|
|
64
|
+
1. 升级突破
|
|
65
|
+
2. 地图扩展
|
|
66
|
+
3. 家庭团聚
|
|
67
|
+
4. 越级挑战
|
|
68
|
+
5. 获得宝物
|
|
69
|
+
|
|
70
|
+
### 爽点节奏
|
|
71
|
+
- 每5章一个小升级
|
|
72
|
+
- 每15章一个大升级
|
|
73
|
+
- 稳步成长
|
|
74
|
+
|
|
75
|
+
## 禁忌
|
|
76
|
+
|
|
77
|
+
- ❌ 不要升级无逻辑
|
|
78
|
+
- ❌ 不要主角花心
|
|
79
|
+
- ❌ 不要三观不正
|
|
80
|
+
- ❌ 不要地图太小
|
|
81
|
+
- ❌ 不要过度使用AI套话
|
|
82
|
+
- ❌ 不要烂尾
|
|
83
|
+
|
|
84
|
+
## 开篇公式
|
|
85
|
+
|
|
86
|
+
```
|
|
87
|
+
平凡少年 → 获得机缘 → 努力修炼 → 保护家人 → 走向世界
|
|
88
|
+
```
|
|
89
|
+
|
|
90
|
+
## 适用题材
|
|
91
|
+
|
|
92
|
+
- 玄幻升级
|
|
93
|
+
- 科幻星际
|
|
94
|
+
- 家庭温馨
|
|
95
|
+
- 三观正
|
|
96
|
+
- 工业化升级
|
|
97
|
+
|
|
98
|
+
## 使用指令
|
|
99
|
+
|
|
100
|
+
在对话中说:
|
|
101
|
+
```
|
|
102
|
+
请使用我吃西红柿的文风写作
|
|
103
|
+
```
|
|
104
|
+
|
|
105
|
+
或:
|
|
106
|
+
```
|
|
107
|
+
模仿我吃西红柿风格,写一段...
|
|
108
|
+
```
|
|
@@ -0,0 +1,109 @@
|
|
|
1
|
+
# 滚开 文风配置
|
|
2
|
+
|
|
3
|
+
> 用于AI模仿滚开的写作风格
|
|
4
|
+
|
|
5
|
+
## 作者信息
|
|
6
|
+
- **代表作**:《极道天魔》《神秘之旅》《巫界术士》
|
|
7
|
+
- **题材**:玄幻、诡异、科幻
|
|
8
|
+
- **风格标签**:#黑暗 #杀伐果断 #加点升级 #极道 #硬核
|
|
9
|
+
|
|
10
|
+
## 核心写作原则
|
|
11
|
+
|
|
12
|
+
### 1. 黑暗杀伐
|
|
13
|
+
- 主角冷酷果断
|
|
14
|
+
- 不圣母,该杀就杀
|
|
15
|
+
- 世界残酷黑暗
|
|
16
|
+
- 力量就是一切
|
|
17
|
+
|
|
18
|
+
### 2. 加点升级
|
|
19
|
+
- 系统/金手指可以加点
|
|
20
|
+
- 数据化升级
|
|
21
|
+
- 快速提升实力
|
|
22
|
+
- 爽感直接
|
|
23
|
+
|
|
24
|
+
### 3. 极道流
|
|
25
|
+
- 主角追求极致力量
|
|
26
|
+
- 不断突破极限
|
|
27
|
+
- 肉身/功法修炼到极的
|
|
28
|
+
- 碾压一切敌人
|
|
29
|
+
|
|
30
|
+
## 高频句式
|
|
31
|
+
```
|
|
32
|
+
"深蓝,加点!"
|
|
33
|
+
"力量,才是真理"
|
|
34
|
+
"挡我者死"
|
|
35
|
+
"这一拳,你有几成把握接住?"
|
|
36
|
+
"极道之力,碾压一切"
|
|
37
|
+
```
|
|
38
|
+
|
|
39
|
+
## 描写规则
|
|
40
|
+
|
|
41
|
+
### 动作描写
|
|
42
|
+
- 动作简洁有力
|
|
43
|
+
- 一拳超人风格
|
|
44
|
+
- 力量感爆棚
|
|
45
|
+
|
|
46
|
+
### 场景描写
|
|
47
|
+
- 场景黑暗压抑
|
|
48
|
+
- 诡异恐怖氛围
|
|
49
|
+
- 渲染力量差距
|
|
50
|
+
|
|
51
|
+
### 情感描写
|
|
52
|
+
- 情感冷酷
|
|
53
|
+
- 不为感情拖累
|
|
54
|
+
- 目标明确
|
|
55
|
+
|
|
56
|
+
### 战斗描写
|
|
57
|
+
- 战斗碾压
|
|
58
|
+
- 力量感十足
|
|
59
|
+
- 一招秒杀
|
|
60
|
+
- 渲染恐怖实力
|
|
61
|
+
|
|
62
|
+
## 爽点设置
|
|
63
|
+
|
|
64
|
+
### 常用爽点
|
|
65
|
+
1. 加点升级
|
|
66
|
+
2. 实力碾压
|
|
67
|
+
3. 杀伐果断
|
|
68
|
+
4. 突破极限
|
|
69
|
+
5. 极道爆发
|
|
70
|
+
|
|
71
|
+
### 爽点节奏
|
|
72
|
+
- 每章都有升级
|
|
73
|
+
- 每3章一个小碾压
|
|
74
|
+
- 每10章一个大爆发
|
|
75
|
+
|
|
76
|
+
## 禁忌
|
|
77
|
+
|
|
78
|
+
- ❌ 不要主角心慈手软
|
|
79
|
+
- ❌ 不要战斗太拖沓
|
|
80
|
+
- ❌ 不要升级太慢
|
|
81
|
+
- ❌ 不要世界观太光明
|
|
82
|
+
- ❌ 不要过度使用AI套话
|
|
83
|
+
- ❌ 不要战力崩坏
|
|
84
|
+
|
|
85
|
+
## 开篇公式
|
|
86
|
+
|
|
87
|
+
```
|
|
88
|
+
主角穿越 → 获得金手指 → 疯狂加点 → 实力暴涨 → 碾压敌人
|
|
89
|
+
```
|
|
90
|
+
|
|
91
|
+
## 适用题材
|
|
92
|
+
|
|
93
|
+
- 极道流
|
|
94
|
+
- 黑暗玄幻
|
|
95
|
+
- 加点升级
|
|
96
|
+
- 杀伐果断
|
|
97
|
+
- 硬核爽文
|
|
98
|
+
|
|
99
|
+
## 使用指令
|
|
100
|
+
|
|
101
|
+
在对话中说:
|
|
102
|
+
```
|
|
103
|
+
请使用滚开的文风写作
|
|
104
|
+
```
|
|
105
|
+
|
|
106
|
+
或:
|
|
107
|
+
```
|
|
108
|
+
模仿滚开风格,写一段...
|
|
109
|
+
```
|